-
EVA-CLIP-18B: Scaling CLIP to 18 Billion Parameters
Paper • 2402.04252 • Published • 28 -
Vision Superalignment: Weak-to-Strong Generalization for Vision Foundation Models
Paper • 2402.03749 • Published • 14 -
ScreenAI: A Vision-Language Model for UI and Infographics Understanding
Paper • 2402.04615 • Published • 44 -
EfficientViT-SAM: Accelerated Segment Anything Model Without Performance Loss
Paper • 2402.05008 • Published • 23
Collections
Discover the best community collections!
Collections including paper arXiv:2412.18450
-
LLM Pruning and Distillation in Practice: The Minitron Approach
Paper • 2408.11796 • Published • 57 -
TableBench: A Comprehensive and Complex Benchmark for Table Question Answering
Paper • 2408.09174 • Published • 52 -
To Code, or Not To Code? Exploring Impact of Code in Pre-training
Paper • 2408.10914 • Published • 44 -
Open-FinLLMs: Open Multimodal Large Language Models for Financial Applications
Paper • 2408.11878 • Published • 63
-
FlashWorld: High-quality 3D Scene Generation within Seconds
Paper • 2510.13678 • Published • 70 -
NANO3D: A Training-Free Approach for Efficient 3D Editing Without Masks
Paper • 2510.15019 • Published • 63 -
GeoSVR: Taming Sparse Voxels for Geometrically Accurate Surface Reconstruction
Paper • 2509.18090 • Published • 3 -
Lyra: Generative 3D Scene Reconstruction via Video Diffusion Model Self-Distillation
Paper • 2509.19296 • Published • 23
-
Video Creation by Demonstration
Paper • 2412.09551 • Published • 9 -
DiffSensei: Bridging Multi-Modal LLMs and Diffusion Models for Customized Manga Generation
Paper • 2412.07589 • Published • 48 -
Unraveling the Complexity of Memory in RL Agents: an Approach for Classification and Evaluation
Paper • 2412.06531 • Published • 72 -
APOLLO: SGD-like Memory, AdamW-level Performance
Paper • 2412.05270 • Published • 38
-
TextureDreamer: Image-guided Texture Synthesis through Geometry-aware Diffusion
Paper • 2401.09416 • Published • 11 -
SHINOBI: Shape and Illumination using Neural Object Decomposition via BRDF Optimization In-the-wild
Paper • 2401.10171 • Published • 14 -
DMV3D: Denoising Multi-View Diffusion using 3D Large Reconstruction Model
Paper • 2311.09217 • Published • 22 -
GALA: Generating Animatable Layered Assets from a Single Scan
Paper • 2401.12979 • Published • 9
-
EVA-CLIP-18B: Scaling CLIP to 18 Billion Parameters
Paper • 2402.04252 • Published • 28 -
Vision Superalignment: Weak-to-Strong Generalization for Vision Foundation Models
Paper • 2402.03749 • Published • 14 -
ScreenAI: A Vision-Language Model for UI and Infographics Understanding
Paper • 2402.04615 • Published • 44 -
EfficientViT-SAM: Accelerated Segment Anything Model Without Performance Loss
Paper • 2402.05008 • Published • 23
-
Video Creation by Demonstration
Paper • 2412.09551 • Published • 9 -
DiffSensei: Bridging Multi-Modal LLMs and Diffusion Models for Customized Manga Generation
Paper • 2412.07589 • Published • 48 -
Unraveling the Complexity of Memory in RL Agents: an Approach for Classification and Evaluation
Paper • 2412.06531 • Published • 72 -
APOLLO: SGD-like Memory, AdamW-level Performance
Paper • 2412.05270 • Published • 38
-
LLM Pruning and Distillation in Practice: The Minitron Approach
Paper • 2408.11796 • Published • 57 -
TableBench: A Comprehensive and Complex Benchmark for Table Question Answering
Paper • 2408.09174 • Published • 52 -
To Code, or Not To Code? Exploring Impact of Code in Pre-training
Paper • 2408.10914 • Published • 44 -
Open-FinLLMs: Open Multimodal Large Language Models for Financial Applications
Paper • 2408.11878 • Published • 63
-
TextureDreamer: Image-guided Texture Synthesis through Geometry-aware Diffusion
Paper • 2401.09416 • Published • 11 -
SHINOBI: Shape and Illumination using Neural Object Decomposition via BRDF Optimization In-the-wild
Paper • 2401.10171 • Published • 14 -
DMV3D: Denoising Multi-View Diffusion using 3D Large Reconstruction Model
Paper • 2311.09217 • Published • 22 -
GALA: Generating Animatable Layered Assets from a Single Scan
Paper • 2401.12979 • Published • 9
-
FlashWorld: High-quality 3D Scene Generation within Seconds
Paper • 2510.13678 • Published • 70 -
NANO3D: A Training-Free Approach for Efficient 3D Editing Without Masks
Paper • 2510.15019 • Published • 63 -
GeoSVR: Taming Sparse Voxels for Geometrically Accurate Surface Reconstruction
Paper • 2509.18090 • Published • 3 -
Lyra: Generative 3D Scene Reconstruction via Video Diffusion Model Self-Distillation
Paper • 2509.19296 • Published • 23