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EVA-CLIP-18B: Scaling CLIP to 18 Billion Parameters
Paper • 2402.04252 • Published • 28 -
Vision Superalignment: Weak-to-Strong Generalization for Vision Foundation Models
Paper • 2402.03749 • Published • 14 -
ScreenAI: A Vision-Language Model for UI and Infographics Understanding
Paper • 2402.04615 • Published • 44 -
EfficientViT-SAM: Accelerated Segment Anything Model Without Performance Loss
Paper • 2402.05008 • Published • 23
Collections
Discover the best community collections!
Collections including paper arXiv:2501.04001
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WorldDreamer: Towards General World Models for Video Generation via Predicting Masked Tokens
Paper • 2401.09985 • Published • 18 -
CustomVideo: Customizing Text-to-Video Generation with Multiple Subjects
Paper • 2401.09962 • Published • 9 -
Inflation with Diffusion: Efficient Temporal Adaptation for Text-to-Video Super-Resolution
Paper • 2401.10404 • Published • 10 -
ActAnywhere: Subject-Aware Video Background Generation
Paper • 2401.10822 • Published • 13
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Migician: Revealing the Magic of Free-Form Multi-Image Grounding in Multimodal Large Language Models
Paper • 2501.05767 • Published • 29 -
An Empirical Study of Autoregressive Pre-training from Videos
Paper • 2501.05453 • Published • 41 -
Sa2VA: Marrying SAM2 with LLaVA for Dense Grounded Understanding of Images and Videos
Paper • 2501.04001 • Published • 47
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LLaVA-Mini: Efficient Image and Video Large Multimodal Models with One Vision Token
Paper • 2501.03895 • Published • 52 -
Sa2VA: Marrying SAM2 with LLaVA for Dense Grounded Understanding of Images and Videos
Paper • 2501.04001 • Published • 47 -
Are VLMs Ready for Autonomous Driving? An Empirical Study from the Reliability, Data, and Metric Perspectives
Paper • 2501.04003 • Published • 27 -
VideoRAG: Retrieval-Augmented Generation over Video Corpus
Paper • 2501.05874 • Published • 75
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Advances and Challenges in Foundation Agents: From Brain-Inspired Intelligence to Evolutionary, Collaborative, and Safe Systems
Paper • 2504.01990 • Published • 300 -
InternVL3: Exploring Advanced Training and Test-Time Recipes for Open-Source Multimodal Models
Paper • 2504.10479 • Published • 300 -
What, How, Where, and How Well? A Survey on Test-Time Scaling in Large Language Models
Paper • 2503.24235 • Published • 54 -
Seedream 3.0 Technical Report
Paper • 2504.11346 • Published • 70
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Sa2VA: Marrying SAM2 with LLaVA for Dense Grounded Understanding of Images and Videos
Paper • 2501.04001 • Published • 47 -
LLaVA-Mini: Efficient Image and Video Large Multimodal Models with One Vision Token
Paper • 2501.03895 • Published • 52 -
An Empirical Study of Autoregressive Pre-training from Videos
Paper • 2501.05453 • Published • 41 -
MatchAnything: Universal Cross-Modality Image Matching with Large-Scale Pre-Training
Paper • 2501.07556 • Published • 7
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LinFusion: 1 GPU, 1 Minute, 16K Image
Paper • 2409.02097 • Published • 34 -
Phidias: A Generative Model for Creating 3D Content from Text, Image, and 3D Conditions with Reference-Augmented Diffusion
Paper • 2409.11406 • Published • 27 -
Diffusion Models Are Real-Time Game Engines
Paper • 2408.14837 • Published • 126 -
Segment Anything with Multiple Modalities
Paper • 2408.09085 • Published • 22
-
EVA-CLIP-18B: Scaling CLIP to 18 Billion Parameters
Paper • 2402.04252 • Published • 28 -
Vision Superalignment: Weak-to-Strong Generalization for Vision Foundation Models
Paper • 2402.03749 • Published • 14 -
ScreenAI: A Vision-Language Model for UI and Infographics Understanding
Paper • 2402.04615 • Published • 44 -
EfficientViT-SAM: Accelerated Segment Anything Model Without Performance Loss
Paper • 2402.05008 • Published • 23
-
WorldDreamer: Towards General World Models for Video Generation via Predicting Masked Tokens
Paper • 2401.09985 • Published • 18 -
CustomVideo: Customizing Text-to-Video Generation with Multiple Subjects
Paper • 2401.09962 • Published • 9 -
Inflation with Diffusion: Efficient Temporal Adaptation for Text-to-Video Super-Resolution
Paper • 2401.10404 • Published • 10 -
ActAnywhere: Subject-Aware Video Background Generation
Paper • 2401.10822 • Published • 13
-
Advances and Challenges in Foundation Agents: From Brain-Inspired Intelligence to Evolutionary, Collaborative, and Safe Systems
Paper • 2504.01990 • Published • 300 -
InternVL3: Exploring Advanced Training and Test-Time Recipes for Open-Source Multimodal Models
Paper • 2504.10479 • Published • 300 -
What, How, Where, and How Well? A Survey on Test-Time Scaling in Large Language Models
Paper • 2503.24235 • Published • 54 -
Seedream 3.0 Technical Report
Paper • 2504.11346 • Published • 70
-
Migician: Revealing the Magic of Free-Form Multi-Image Grounding in Multimodal Large Language Models
Paper • 2501.05767 • Published • 29 -
An Empirical Study of Autoregressive Pre-training from Videos
Paper • 2501.05453 • Published • 41 -
Sa2VA: Marrying SAM2 with LLaVA for Dense Grounded Understanding of Images and Videos
Paper • 2501.04001 • Published • 47
-
Sa2VA: Marrying SAM2 with LLaVA for Dense Grounded Understanding of Images and Videos
Paper • 2501.04001 • Published • 47 -
LLaVA-Mini: Efficient Image and Video Large Multimodal Models with One Vision Token
Paper • 2501.03895 • Published • 52 -
An Empirical Study of Autoregressive Pre-training from Videos
Paper • 2501.05453 • Published • 41 -
MatchAnything: Universal Cross-Modality Image Matching with Large-Scale Pre-Training
Paper • 2501.07556 • Published • 7
-
LLaVA-Mini: Efficient Image and Video Large Multimodal Models with One Vision Token
Paper • 2501.03895 • Published • 52 -
Sa2VA: Marrying SAM2 with LLaVA for Dense Grounded Understanding of Images and Videos
Paper • 2501.04001 • Published • 47 -
Are VLMs Ready for Autonomous Driving? An Empirical Study from the Reliability, Data, and Metric Perspectives
Paper • 2501.04003 • Published • 27 -
VideoRAG: Retrieval-Augmented Generation over Video Corpus
Paper • 2501.05874 • Published • 75
-
LinFusion: 1 GPU, 1 Minute, 16K Image
Paper • 2409.02097 • Published • 34 -
Phidias: A Generative Model for Creating 3D Content from Text, Image, and 3D Conditions with Reference-Augmented Diffusion
Paper • 2409.11406 • Published • 27 -
Diffusion Models Are Real-Time Game Engines
Paper • 2408.14837 • Published • 126 -
Segment Anything with Multiple Modalities
Paper • 2408.09085 • Published • 22