

class PStats():
	def __init__(self, hp = 0, ep = 0, attack = 0, eattack = 0, defense = 0, edefense = 0, tough = 0, level = 0, XP = 0, AP = 0):
		self.hp = hp
		self.ep = ep
		self.attack = attack
		self.eattack = eattack
		self.defense = defense
		self.edefense = edefense
		self.tough = tough
		self.level = level
		self.XP = XP
		self.AP = AP
		self.status = 0 
		''' Always start status as 0. This will be filled later as needed will values'''
		''' that represent things like poison, speed up, or whatever. '''


	

f4c120ccffa9fd730c87339c89188138547cb06f
<mask token>

class PStats:
    <mask token>

class PStats:

    def __init__(self, hp=0, ep=0, attack=0, eattack=0, defense=0, edefense
        =0, tough=0, level=0, XP=0, AP=0):
        self.hp = hp
        self.ep = ep
        self.attack = attack
        self.eattack = eattack
        self.defense = defense
        self.edefense = edefense
        self.tough = tough
        self.level = level
        self.XP = XP
        self.AP = AP
        self.status = 0
        """ Always start status as 0. This will be filled later as needed will values"""
        """ that represent things like poison, speed up, or whatever. """



class PStats():
	def __init__(self, hp = 0, ep = 0, attack = 0, eattack = 0, defense = 0, edefense = 0, tough = 0, level = 0, XP = 0, AP = 0):
		self.hp = hp
		self.ep = ep
		self.attack = attack
		self.eattack = eattack
		self.defense = defense
		self.edefense = edefense
		self.tough = tough
		self.level = level
		self.XP = XP
		self.AP = AP
		self.status = 0 
		''' Always start status as 0. This will be filled later as needed will values'''
		''' that represent things like poison, speed up, or whatever. '''


	
