import pygame

white = ( 255, 255, 255)
black = ( 0, 0, 0)

class Car(pygame.sprite.Sprite):
    def __init__(self):
        super(Car,self).__init__()
        self.surf = pygame.Surface((75,25))
        self.surf.fill(white)
        self.rect = self.surf.get_rect()   
d0ed4bfa75db659d8f3095185b1f2c2ab3c668ec
<mask token>


class Car(pygame.sprite.Sprite):
    <mask token>

<mask token>


class Car(pygame.sprite.Sprite):

    def __init__(self):
        super(Car, self).__init__()
        self.surf = pygame.Surface((75, 25))
        self.surf.fill(white)
        self.rect = self.surf.get_rect()

<mask token>
white = 255, 255, 255
black = 0, 0, 0


class Car(pygame.sprite.Sprite):

    def __init__(self):
        super(Car, self).__init__()
        self.surf = pygame.Surface((75, 25))
        self.surf.fill(white)
        self.rect = self.surf.get_rect()

import pygame
white = 255, 255, 255
black = 0, 0, 0


class Car(pygame.sprite.Sprite):

    def __init__(self):
        super(Car, self).__init__()
        self.surf = pygame.Surface((75, 25))
        self.surf.fill(white)
        self.rect = self.surf.get_rect()

import pygame

white = ( 255, 255, 255)
black = ( 0, 0, 0)

class Car(pygame.sprite.Sprite):
    def __init__(self):
        super(Car,self).__init__()
        self.surf = pygame.Surface((75,25))
        self.surf.fill(white)
        self.rect = self.surf.get_rect()   