import sys
from typing import Tuple, List

sys.argv.append("..")

from utils import constants
import numpy as np


class Baby:
    """
    The baby is the player who is controlled by the RL agent.
    The baby moves around the game board trying to eat the 
    berries. The game is over once all of the berries are eaten
    """

    def __init__(self, board_dimensions: tuple, initial_position: list = None) -> None:
        """Creates a baby giving it the board dimensions so that it may not move outside
        the board and an initial position

        Parameters
        ----------
        board_dimensions : tuple
            rows and columns of the board
        initial_position : list, optional
            initial positition within the board, if not given a random position
            is given, by default None
        """
        assert len(board_dimensions) == 2, "board dimensions must be 2 digit array"
        assert all(
            [dim >= 0 for dim in board_dimensions]
        ), "dimensions must be positive"
        self.board_dimensions = board_dimensions
        if initial_position:
            assert type(initial_position) == list, "Position must be length 2 list"
            assert (
                len(initial_position) == 2
            ), "Position must be a list of length 2 containing x and y coordinates where top left of the board is [0,0]"
            assert (
                0 <= initial_position[0] < self.board_dimensions[0]
            ), "Invalid initial x position"
            assert (
                0 <= initial_position[1] < self.board_dimensions[1]
            ), "invalid initial y position"
            self.position = initial_position.copy()
        else:
            self.position = [
                np.random.randint(0, board_dimensions[0] - 1),
                np.random.randint(0, board_dimensions[1] - 1),
            ]

    def action(self, direction: str) -> bool:
        """Takes the given action and returns whether it was a valid executed 
        move

        Parameters
        ----------
        direction : str
            one of the four compass directions or random movement

        Returns
        -------
        bool
            whether the move was valid and executed
        """
        direction = direction[0].upper()
        assert (
            direction in constants.BABY_MOVEMENTS
        ), f"Movement must be one of {constants.BABY_MOVEMENTS}"
        if direction == "R":
            legal_moves = []
            if self.position[0] != 0:
                legal_moves.append("N")
            if self.position[0] != self.board_dimensions[0] - 1:
                legal_moves.append("S")
            if self.position[1] != 0:
                legal_moves.append("W")
            if self.position[1] != self.board_dimensions[1] - 1:
                legal_moves.append("E")
            direction = np.random.choice(legal_moves)
        if direction == "N":
            if self.position[0] != 0:
                self.position[0] -= 1
                return True
            else:
                return False
        elif direction == "E":
            if self.position[1] != self.board_dimensions[1] - 1:
                self.position[1] += 1
                return True
            else:
                return False
        elif direction == "S":
            if self.position[0] != self.board_dimensions[0] - 1:
                self.position[0] += 1
                return True
            else:
                return False
        elif direction == "W":
            if self.position[1] != 0:
                self.position[1] -= 1
                return True
            else:
                return False
        return False

    def get_position(self) -> Tuple[int]:
        """Returns the position on the baby as a tuple of ints

        Returns
        -------
        tuple(int)
        """
        return self.position.copy()

    def get_board_dimensions(self) -> List[int]:
        """Returns the board dimensions

        Returns
        -------
        list(int)
        """
        return self.board_dimensions.copy()

    def __str__(self) -> str:
        """For printing the position of a baby

        Returns
        -------
        str
        """
        position = self.get_position()
        return f"Baby at position ({position[0]}, {position[1]}) (row, col)"

94eae350812de646ebceb2978a644cc5263caab4
<mask token>


class Baby:
    <mask token>
    <mask token>

    def action(self, direction: str) ->bool:
        """Takes the given action and returns whether it was a valid executed 
        move

        Parameters
        ----------
        direction : str
            one of the four compass directions or random movement

        Returns
        -------
        bool
            whether the move was valid and executed
        """
        direction = direction[0].upper()
        assert direction in constants.BABY_MOVEMENTS, f'Movement must be one of {constants.BABY_MOVEMENTS}'
        if direction == 'R':
            legal_moves = []
            if self.position[0] != 0:
                legal_moves.append('N')
            if self.position[0] != self.board_dimensions[0] - 1:
                legal_moves.append('S')
            if self.position[1] != 0:
                legal_moves.append('W')
            if self.position[1] != self.board_dimensions[1] - 1:
                legal_moves.append('E')
            direction = np.random.choice(legal_moves)
        if direction == 'N':
            if self.position[0] != 0:
                self.position[0] -= 1
                return True
            else:
                return False
        elif direction == 'E':
            if self.position[1] != self.board_dimensions[1] - 1:
                self.position[1] += 1
                return True
            else:
                return False
        elif direction == 'S':
            if self.position[0] != self.board_dimensions[0] - 1:
                self.position[0] += 1
                return True
            else:
                return False
        elif direction == 'W':
            if self.position[1] != 0:
                self.position[1] -= 1
                return True
            else:
                return False
        return False

    def get_position(self) ->Tuple[int]:
        """Returns the position on the baby as a tuple of ints

        Returns
        -------
        tuple(int)
        """
        return self.position.copy()

    def get_board_dimensions(self) ->List[int]:
        """Returns the board dimensions

        Returns
        -------
        list(int)
        """
        return self.board_dimensions.copy()

    def __str__(self) ->str:
        """For printing the position of a baby

        Returns
        -------
        str
        """
        position = self.get_position()
        return f'Baby at position ({position[0]}, {position[1]}) (row, col)'

<mask token>


class Baby:
    <mask token>

    def __init__(self, board_dimensions: tuple, initial_position: list=None
        ) ->None:
        """Creates a baby giving it the board dimensions so that it may not move outside
        the board and an initial position

        Parameters
        ----------
        board_dimensions : tuple
            rows and columns of the board
        initial_position : list, optional
            initial positition within the board, if not given a random position
            is given, by default None
        """
        assert len(board_dimensions
            ) == 2, 'board dimensions must be 2 digit array'
        assert all([(dim >= 0) for dim in board_dimensions]
            ), 'dimensions must be positive'
        self.board_dimensions = board_dimensions
        if initial_position:
            assert type(initial_position
                ) == list, 'Position must be length 2 list'
            assert len(initial_position
                ) == 2, 'Position must be a list of length 2 containing x and y coordinates where top left of the board is [0,0]'
            assert 0 <= initial_position[0] < self.board_dimensions[0
                ], 'Invalid initial x position'
            assert 0 <= initial_position[1] < self.board_dimensions[1
                ], 'invalid initial y position'
            self.position = initial_position.copy()
        else:
            self.position = [np.random.randint(0, board_dimensions[0] - 1),
                np.random.randint(0, board_dimensions[1] - 1)]

    def action(self, direction: str) ->bool:
        """Takes the given action and returns whether it was a valid executed 
        move

        Parameters
        ----------
        direction : str
            one of the four compass directions or random movement

        Returns
        -------
        bool
            whether the move was valid and executed
        """
        direction = direction[0].upper()
        assert direction in constants.BABY_MOVEMENTS, f'Movement must be one of {constants.BABY_MOVEMENTS}'
        if direction == 'R':
            legal_moves = []
            if self.position[0] != 0:
                legal_moves.append('N')
            if self.position[0] != self.board_dimensions[0] - 1:
                legal_moves.append('S')
            if self.position[1] != 0:
                legal_moves.append('W')
            if self.position[1] != self.board_dimensions[1] - 1:
                legal_moves.append('E')
            direction = np.random.choice(legal_moves)
        if direction == 'N':
            if self.position[0] != 0:
                self.position[0] -= 1
                return True
            else:
                return False
        elif direction == 'E':
            if self.position[1] != self.board_dimensions[1] - 1:
                self.position[1] += 1
                return True
            else:
                return False
        elif direction == 'S':
            if self.position[0] != self.board_dimensions[0] - 1:
                self.position[0] += 1
                return True
            else:
                return False
        elif direction == 'W':
            if self.position[1] != 0:
                self.position[1] -= 1
                return True
            else:
                return False
        return False

    def get_position(self) ->Tuple[int]:
        """Returns the position on the baby as a tuple of ints

        Returns
        -------
        tuple(int)
        """
        return self.position.copy()

    def get_board_dimensions(self) ->List[int]:
        """Returns the board dimensions

        Returns
        -------
        list(int)
        """
        return self.board_dimensions.copy()

    def __str__(self) ->str:
        """For printing the position of a baby

        Returns
        -------
        str
        """
        position = self.get_position()
        return f'Baby at position ({position[0]}, {position[1]}) (row, col)'

<mask token>
sys.argv.append('..')
<mask token>


class Baby:
    """
    The baby is the player who is controlled by the RL agent.
    The baby moves around the game board trying to eat the 
    berries. The game is over once all of the berries are eaten
    """

    def __init__(self, board_dimensions: tuple, initial_position: list=None
        ) ->None:
        """Creates a baby giving it the board dimensions so that it may not move outside
        the board and an initial position

        Parameters
        ----------
        board_dimensions : tuple
            rows and columns of the board
        initial_position : list, optional
            initial positition within the board, if not given a random position
            is given, by default None
        """
        assert len(board_dimensions
            ) == 2, 'board dimensions must be 2 digit array'
        assert all([(dim >= 0) for dim in board_dimensions]
            ), 'dimensions must be positive'
        self.board_dimensions = board_dimensions
        if initial_position:
            assert type(initial_position
                ) == list, 'Position must be length 2 list'
            assert len(initial_position
                ) == 2, 'Position must be a list of length 2 containing x and y coordinates where top left of the board is [0,0]'
            assert 0 <= initial_position[0] < self.board_dimensions[0
                ], 'Invalid initial x position'
            assert 0 <= initial_position[1] < self.board_dimensions[1
                ], 'invalid initial y position'
            self.position = initial_position.copy()
        else:
            self.position = [np.random.randint(0, board_dimensions[0] - 1),
                np.random.randint(0, board_dimensions[1] - 1)]

    def action(self, direction: str) ->bool:
        """Takes the given action and returns whether it was a valid executed 
        move

        Parameters
        ----------
        direction : str
            one of the four compass directions or random movement

        Returns
        -------
        bool
            whether the move was valid and executed
        """
        direction = direction[0].upper()
        assert direction in constants.BABY_MOVEMENTS, f'Movement must be one of {constants.BABY_MOVEMENTS}'
        if direction == 'R':
            legal_moves = []
            if self.position[0] != 0:
                legal_moves.append('N')
            if self.position[0] != self.board_dimensions[0] - 1:
                legal_moves.append('S')
            if self.position[1] != 0:
                legal_moves.append('W')
            if self.position[1] != self.board_dimensions[1] - 1:
                legal_moves.append('E')
            direction = np.random.choice(legal_moves)
        if direction == 'N':
            if self.position[0] != 0:
                self.position[0] -= 1
                return True
            else:
                return False
        elif direction == 'E':
            if self.position[1] != self.board_dimensions[1] - 1:
                self.position[1] += 1
                return True
            else:
                return False
        elif direction == 'S':
            if self.position[0] != self.board_dimensions[0] - 1:
                self.position[0] += 1
                return True
            else:
                return False
        elif direction == 'W':
            if self.position[1] != 0:
                self.position[1] -= 1
                return True
            else:
                return False
        return False

    def get_position(self) ->Tuple[int]:
        """Returns the position on the baby as a tuple of ints

        Returns
        -------
        tuple(int)
        """
        return self.position.copy()

    def get_board_dimensions(self) ->List[int]:
        """Returns the board dimensions

        Returns
        -------
        list(int)
        """
        return self.board_dimensions.copy()

    def __str__(self) ->str:
        """For printing the position of a baby

        Returns
        -------
        str
        """
        position = self.get_position()
        return f'Baby at position ({position[0]}, {position[1]}) (row, col)'

import sys
from typing import Tuple, List
sys.argv.append('..')
from utils import constants
import numpy as np


class Baby:
    """
    The baby is the player who is controlled by the RL agent.
    The baby moves around the game board trying to eat the 
    berries. The game is over once all of the berries are eaten
    """

    def __init__(self, board_dimensions: tuple, initial_position: list=None
        ) ->None:
        """Creates a baby giving it the board dimensions so that it may not move outside
        the board and an initial position

        Parameters
        ----------
        board_dimensions : tuple
            rows and columns of the board
        initial_position : list, optional
            initial positition within the board, if not given a random position
            is given, by default None
        """
        assert len(board_dimensions
            ) == 2, 'board dimensions must be 2 digit array'
        assert all([(dim >= 0) for dim in board_dimensions]
            ), 'dimensions must be positive'
        self.board_dimensions = board_dimensions
        if initial_position:
            assert type(initial_position
                ) == list, 'Position must be length 2 list'
            assert len(initial_position
                ) == 2, 'Position must be a list of length 2 containing x and y coordinates where top left of the board is [0,0]'
            assert 0 <= initial_position[0] < self.board_dimensions[0
                ], 'Invalid initial x position'
            assert 0 <= initial_position[1] < self.board_dimensions[1
                ], 'invalid initial y position'
            self.position = initial_position.copy()
        else:
            self.position = [np.random.randint(0, board_dimensions[0] - 1),
                np.random.randint(0, board_dimensions[1] - 1)]

    def action(self, direction: str) ->bool:
        """Takes the given action and returns whether it was a valid executed 
        move

        Parameters
        ----------
        direction : str
            one of the four compass directions or random movement

        Returns
        -------
        bool
            whether the move was valid and executed
        """
        direction = direction[0].upper()
        assert direction in constants.BABY_MOVEMENTS, f'Movement must be one of {constants.BABY_MOVEMENTS}'
        if direction == 'R':
            legal_moves = []
            if self.position[0] != 0:
                legal_moves.append('N')
            if self.position[0] != self.board_dimensions[0] - 1:
                legal_moves.append('S')
            if self.position[1] != 0:
                legal_moves.append('W')
            if self.position[1] != self.board_dimensions[1] - 1:
                legal_moves.append('E')
            direction = np.random.choice(legal_moves)
        if direction == 'N':
            if self.position[0] != 0:
                self.position[0] -= 1
                return True
            else:
                return False
        elif direction == 'E':
            if self.position[1] != self.board_dimensions[1] - 1:
                self.position[1] += 1
                return True
            else:
                return False
        elif direction == 'S':
            if self.position[0] != self.board_dimensions[0] - 1:
                self.position[0] += 1
                return True
            else:
                return False
        elif direction == 'W':
            if self.position[1] != 0:
                self.position[1] -= 1
                return True
            else:
                return False
        return False

    def get_position(self) ->Tuple[int]:
        """Returns the position on the baby as a tuple of ints

        Returns
        -------
        tuple(int)
        """
        return self.position.copy()

    def get_board_dimensions(self) ->List[int]:
        """Returns the board dimensions

        Returns
        -------
        list(int)
        """
        return self.board_dimensions.copy()

    def __str__(self) ->str:
        """For printing the position of a baby

        Returns
        -------
        str
        """
        position = self.get_position()
        return f'Baby at position ({position[0]}, {position[1]}) (row, col)'

import sys
from typing import Tuple, List

sys.argv.append("..")

from utils import constants
import numpy as np


class Baby:
    """
    The baby is the player who is controlled by the RL agent.
    The baby moves around the game board trying to eat the 
    berries. The game is over once all of the berries are eaten
    """

    def __init__(self, board_dimensions: tuple, initial_position: list = None) -> None:
        """Creates a baby giving it the board dimensions so that it may not move outside
        the board and an initial position

        Parameters
        ----------
        board_dimensions : tuple
            rows and columns of the board
        initial_position : list, optional
            initial positition within the board, if not given a random position
            is given, by default None
        """
        assert len(board_dimensions) == 2, "board dimensions must be 2 digit array"
        assert all(
            [dim >= 0 for dim in board_dimensions]
        ), "dimensions must be positive"
        self.board_dimensions = board_dimensions
        if initial_position:
            assert type(initial_position) == list, "Position must be length 2 list"
            assert (
                len(initial_position) == 2
            ), "Position must be a list of length 2 containing x and y coordinates where top left of the board is [0,0]"
            assert (
                0 <= initial_position[0] < self.board_dimensions[0]
            ), "Invalid initial x position"
            assert (
                0 <= initial_position[1] < self.board_dimensions[1]
            ), "invalid initial y position"
            self.position = initial_position.copy()
        else:
            self.position = [
                np.random.randint(0, board_dimensions[0] - 1),
                np.random.randint(0, board_dimensions[1] - 1),
            ]

    def action(self, direction: str) -> bool:
        """Takes the given action and returns whether it was a valid executed 
        move

        Parameters
        ----------
        direction : str
            one of the four compass directions or random movement

        Returns
        -------
        bool
            whether the move was valid and executed
        """
        direction = direction[0].upper()
        assert (
            direction in constants.BABY_MOVEMENTS
        ), f"Movement must be one of {constants.BABY_MOVEMENTS}"
        if direction == "R":
            legal_moves = []
            if self.position[0] != 0:
                legal_moves.append("N")
            if self.position[0] != self.board_dimensions[0] - 1:
                legal_moves.append("S")
            if self.position[1] != 0:
                legal_moves.append("W")
            if self.position[1] != self.board_dimensions[1] - 1:
                legal_moves.append("E")
            direction = np.random.choice(legal_moves)
        if direction == "N":
            if self.position[0] != 0:
                self.position[0] -= 1
                return True
            else:
                return False
        elif direction == "E":
            if self.position[1] != self.board_dimensions[1] - 1:
                self.position[1] += 1
                return True
            else:
                return False
        elif direction == "S":
            if self.position[0] != self.board_dimensions[0] - 1:
                self.position[0] += 1
                return True
            else:
                return False
        elif direction == "W":
            if self.position[1] != 0:
                self.position[1] -= 1
                return True
            else:
                return False
        return False

    def get_position(self) -> Tuple[int]:
        """Returns the position on the baby as a tuple of ints

        Returns
        -------
        tuple(int)
        """
        return self.position.copy()

    def get_board_dimensions(self) -> List[int]:
        """Returns the board dimensions

        Returns
        -------
        list(int)
        """
        return self.board_dimensions.copy()

    def __str__(self) -> str:
        """For printing the position of a baby

        Returns
        -------
        str
        """
        position = self.get_position()
        return f"Baby at position ({position[0]}, {position[1]}) (row, col)"
