from pythongame.core.common import ItemType, Sprite, UiIconSprite, HeroStat, StatModifierInterval
from pythongame.core.item_inventory import ItemEquipmentCategory
from pythongame.game_data.items.register_items_util import register_randomized_stat_modifying_item


def register_leather_armor_item():
    register_randomized_stat_modifying_item(
        item_type=ItemType.LEATHER_ARMOR,
        item_level=1,
        ui_icon_sprite=UiIconSprite.ITEM_LEATHER_ARMOR,
        sprite=Sprite.ITEM_LEATHER_ARMOR,
        image_file_path="resources/graphics/item_leather_armor.png",
        item_equipment_category=ItemEquipmentCategory.CHEST,
        name="Leather armor",
        stat_modifier_intervals=[StatModifierInterval(HeroStat.ARMOR, [1])]
    )

c58d0fae2a79baeeccac356fa3b213ff38587284
<mask token>

<mask token>


def register_leather_armor_item():
    register_randomized_stat_modifying_item(item_type=ItemType.
        LEATHER_ARMOR, item_level=1, ui_icon_sprite=UiIconSprite.
        ITEM_LEATHER_ARMOR, sprite=Sprite.ITEM_LEATHER_ARMOR,
        image_file_path='resources/graphics/item_leather_armor.png',
        item_equipment_category=ItemEquipmentCategory.CHEST, name=
        'Leather armor', stat_modifier_intervals=[StatModifierInterval(
        HeroStat.ARMOR, [1])])

from pythongame.core.common import ItemType, Sprite, UiIconSprite, HeroStat, StatModifierInterval
from pythongame.core.item_inventory import ItemEquipmentCategory
from pythongame.game_data.items.register_items_util import register_randomized_stat_modifying_item


def register_leather_armor_item():
    register_randomized_stat_modifying_item(item_type=ItemType.
        LEATHER_ARMOR, item_level=1, ui_icon_sprite=UiIconSprite.
        ITEM_LEATHER_ARMOR, sprite=Sprite.ITEM_LEATHER_ARMOR,
        image_file_path='resources/graphics/item_leather_armor.png',
        item_equipment_category=ItemEquipmentCategory.CHEST, name=
        'Leather armor', stat_modifier_intervals=[StatModifierInterval(
        HeroStat.ARMOR, [1])])

from pythongame.core.common import ItemType, Sprite, UiIconSprite, HeroStat, StatModifierInterval
from pythongame.core.item_inventory import ItemEquipmentCategory
from pythongame.game_data.items.register_items_util import register_randomized_stat_modifying_item


def register_leather_armor_item():
    register_randomized_stat_modifying_item(
        item_type=ItemType.LEATHER_ARMOR,
        item_level=1,
        ui_icon_sprite=UiIconSprite.ITEM_LEATHER_ARMOR,
        sprite=Sprite.ITEM_LEATHER_ARMOR,
        image_file_path="resources/graphics/item_leather_armor.png",
        item_equipment_category=ItemEquipmentCategory.CHEST,
        name="Leather armor",
        stat_modifier_intervals=[StatModifierInterval(HeroStat.ARMOR, [1])]
    )
