import sys, time, os
import socket

class BufferedMessage():
   """
   Setup buffered messaging on socket connection.
   """
   def __init__(self, conn, addr):
      """
      Initialize the buffered message.
      """
      self.conn = conn
      self.addr = addr
      
      self.buff = ""
      self.recvsize = 1024
   
   def __enter__(self):
      """
      Enter overload.
      """
      return self

   def __exit__(self, exc_type, exc_value, traceback):
      """
      Exit.
      """
      print("__exit__ : closing connection")
      self.conn.close()

   def __del__(self):
      """
      Delete.
      """
      print("__del__ : closing connection")
      self.conn.close()

   def close(self):
      """
      Close connection.
      """
      print("close : closing connection")
      self.conn.close()

   def recv_protocol_message(self):
      """
      Recieve a message defined by the protocol.
      """
      msg = ""
      
      while True:
         index = self.buff.find('\0')
         if index != -1:
            msg = self.buff[:index]
            self.buff = self.buff[index + 1:]
            break

         data = self.conn.recv(self.recvsize)
         if not data:
            break

         self.buff += data
         
      return msg

   def send_protocol_message(self, msg):
      """
      Send a protocol message.
      """
      self.conn.send(msg + "\0")
         
      

class BufferedSocket():
   """
   Setup a Unix Domain socket with buffered messaging.
   """
   def __init__(self, sname):
      """
      Initialize a socket.
      """
      self.s = socket.socket(socket.AF_UNIX, socket.SOCK_STREAM)
      self.sname = sname
      
      try:
         os.remove(self.sname)
      except OSError:
         pass
      self.s.bind(sname)
      self.s.listen(1)
   
   def accept(self):
      """
      Accept a connection.
      """
      conn, addr = self.s.accept()
      return BufferedMessage(conn, addr)

8c8111f9f31f3426d544eb8386274f15caec02c4
<mask token>


class BufferedMessage:
    <mask token>
    <mask token>
    <mask token>

    def __exit__(self, exc_type, exc_value, traceback):
        """
      Exit.
      """
        print('__exit__ : closing connection')
        self.conn.close()
    <mask token>

    def close(self):
        """
      Close connection.
      """
        print('close : closing connection')
        self.conn.close()
    <mask token>

    def send_protocol_message(self, msg):
        """
      Send a protocol message.
      """
        self.conn.send(msg + '\x00')


class BufferedSocket:
    """
   Setup a Unix Domain socket with buffered messaging.
   """

    def __init__(self, sname):
        """
      Initialize a socket.
      """
        self.s = socket.socket(socket.AF_UNIX, socket.SOCK_STREAM)
        self.sname = sname
        try:
            os.remove(self.sname)
        except OSError:
            pass
        self.s.bind(sname)
        self.s.listen(1)

    def accept(self):
        """
      Accept a connection.
      """
        conn, addr = self.s.accept()
        return BufferedMessage(conn, addr)

<mask token>


class BufferedMessage:
    <mask token>
    <mask token>

    def __enter__(self):
        """
      Enter overload.
      """
        return self

    def __exit__(self, exc_type, exc_value, traceback):
        """
      Exit.
      """
        print('__exit__ : closing connection')
        self.conn.close()
    <mask token>

    def close(self):
        """
      Close connection.
      """
        print('close : closing connection')
        self.conn.close()

    def recv_protocol_message(self):
        """
      Recieve a message defined by the protocol.
      """
        msg = ''
        while True:
            index = self.buff.find('\x00')
            if index != -1:
                msg = self.buff[:index]
                self.buff = self.buff[index + 1:]
                break
            data = self.conn.recv(self.recvsize)
            if not data:
                break
            self.buff += data
        return msg

    def send_protocol_message(self, msg):
        """
      Send a protocol message.
      """
        self.conn.send(msg + '\x00')


class BufferedSocket:
    """
   Setup a Unix Domain socket with buffered messaging.
   """

    def __init__(self, sname):
        """
      Initialize a socket.
      """
        self.s = socket.socket(socket.AF_UNIX, socket.SOCK_STREAM)
        self.sname = sname
        try:
            os.remove(self.sname)
        except OSError:
            pass
        self.s.bind(sname)
        self.s.listen(1)

    def accept(self):
        """
      Accept a connection.
      """
        conn, addr = self.s.accept()
        return BufferedMessage(conn, addr)

<mask token>


class BufferedMessage:
    <mask token>

    def __init__(self, conn, addr):
        """
      Initialize the buffered message.
      """
        self.conn = conn
        self.addr = addr
        self.buff = ''
        self.recvsize = 1024

    def __enter__(self):
        """
      Enter overload.
      """
        return self

    def __exit__(self, exc_type, exc_value, traceback):
        """
      Exit.
      """
        print('__exit__ : closing connection')
        self.conn.close()

    def __del__(self):
        """
      Delete.
      """
        print('__del__ : closing connection')
        self.conn.close()

    def close(self):
        """
      Close connection.
      """
        print('close : closing connection')
        self.conn.close()

    def recv_protocol_message(self):
        """
      Recieve a message defined by the protocol.
      """
        msg = ''
        while True:
            index = self.buff.find('\x00')
            if index != -1:
                msg = self.buff[:index]
                self.buff = self.buff[index + 1:]
                break
            data = self.conn.recv(self.recvsize)
            if not data:
                break
            self.buff += data
        return msg

    def send_protocol_message(self, msg):
        """
      Send a protocol message.
      """
        self.conn.send(msg + '\x00')


class BufferedSocket:
    """
   Setup a Unix Domain socket with buffered messaging.
   """

    def __init__(self, sname):
        """
      Initialize a socket.
      """
        self.s = socket.socket(socket.AF_UNIX, socket.SOCK_STREAM)
        self.sname = sname
        try:
            os.remove(self.sname)
        except OSError:
            pass
        self.s.bind(sname)
        self.s.listen(1)

    def accept(self):
        """
      Accept a connection.
      """
        conn, addr = self.s.accept()
        return BufferedMessage(conn, addr)

<mask token>


class BufferedMessage:
    """
   Setup buffered messaging on socket connection.
   """

    def __init__(self, conn, addr):
        """
      Initialize the buffered message.
      """
        self.conn = conn
        self.addr = addr
        self.buff = ''
        self.recvsize = 1024

    def __enter__(self):
        """
      Enter overload.
      """
        return self

    def __exit__(self, exc_type, exc_value, traceback):
        """
      Exit.
      """
        print('__exit__ : closing connection')
        self.conn.close()

    def __del__(self):
        """
      Delete.
      """
        print('__del__ : closing connection')
        self.conn.close()

    def close(self):
        """
      Close connection.
      """
        print('close : closing connection')
        self.conn.close()

    def recv_protocol_message(self):
        """
      Recieve a message defined by the protocol.
      """
        msg = ''
        while True:
            index = self.buff.find('\x00')
            if index != -1:
                msg = self.buff[:index]
                self.buff = self.buff[index + 1:]
                break
            data = self.conn.recv(self.recvsize)
            if not data:
                break
            self.buff += data
        return msg

    def send_protocol_message(self, msg):
        """
      Send a protocol message.
      """
        self.conn.send(msg + '\x00')


class BufferedSocket:
    """
   Setup a Unix Domain socket with buffered messaging.
   """

    def __init__(self, sname):
        """
      Initialize a socket.
      """
        self.s = socket.socket(socket.AF_UNIX, socket.SOCK_STREAM)
        self.sname = sname
        try:
            os.remove(self.sname)
        except OSError:
            pass
        self.s.bind(sname)
        self.s.listen(1)

    def accept(self):
        """
      Accept a connection.
      """
        conn, addr = self.s.accept()
        return BufferedMessage(conn, addr)

import sys, time, os
import socket

class BufferedMessage():
   """
   Setup buffered messaging on socket connection.
   """
   def __init__(self, conn, addr):
      """
      Initialize the buffered message.
      """
      self.conn = conn
      self.addr = addr
      
      self.buff = ""
      self.recvsize = 1024
   
   def __enter__(self):
      """
      Enter overload.
      """
      return self

   def __exit__(self, exc_type, exc_value, traceback):
      """
      Exit.
      """
      print("__exit__ : closing connection")
      self.conn.close()

   def __del__(self):
      """
      Delete.
      """
      print("__del__ : closing connection")
      self.conn.close()

   def close(self):
      """
      Close connection.
      """
      print("close : closing connection")
      self.conn.close()

   def recv_protocol_message(self):
      """
      Recieve a message defined by the protocol.
      """
      msg = ""
      
      while True:
         index = self.buff.find('\0')
         if index != -1:
            msg = self.buff[:index]
            self.buff = self.buff[index + 1:]
            break

         data = self.conn.recv(self.recvsize)
         if not data:
            break

         self.buff += data
         
      return msg

   def send_protocol_message(self, msg):
      """
      Send a protocol message.
      """
      self.conn.send(msg + "\0")
         
      

class BufferedSocket():
   """
   Setup a Unix Domain socket with buffered messaging.
   """
   def __init__(self, sname):
      """
      Initialize a socket.
      """
      self.s = socket.socket(socket.AF_UNIX, socket.SOCK_STREAM)
      self.sname = sname
      
      try:
         os.remove(self.sname)
      except OSError:
         pass
      self.s.bind(sname)
      self.s.listen(1)
   
   def accept(self):
      """
      Accept a connection.
      """
      conn, addr = self.s.accept()
      return BufferedMessage(conn, addr)
