import arcade

# Set constants for the screen size
SCREEN_WIDTH = 600
SCREEN_HEIGHT = 600

# Open the window. Set the window title and dimensions (width and height)
arcade.open_window(SCREEN_WIDTH, SCREEN_HEIGHT, "Drawing Example")

# Set the background color to white.
# For a list of named colors see:
# http://arcade.academy/arcade.color.html
# Colors can also be specified in (red, green, blue) format and
# (red, green, blue, alpha) format.
arcade.set_background_color(arcade.color.GREEN)

# Start the render process. This must be done before any drawing commands.
arcade.start_render()

# Draw the face
x = 300
y = 300
radius = 200
arcade.draw_circle_filled(x, y, radius, arcade.color.YELLOW)

# Draw the right eye
x = 370
y = 350
radius = 20
arcade.draw_circle_filled(x, y, radius, arcade.color.BLACK)

# Draw the left eye
x = 230
y = 350
radius = 20
arcade.draw_circle_filled(x, y, radius, arcade.color.BLACK)

# Draw the smile
x = 300
y = 280
width = 120
height = 100
start_angle = 190
end_angle = 350
arcade.draw_arc_outline(x, y, width, height, arcade.color.BLACK, start_angle, end_angle, 10)

# Finish drawing and display the result
arcade.finish_render()

# Keep the window open until the user hits the 'close' button
arcade.run()

0bad272cf704d1f4770f48ba4040f8dcadfba401
<mask token>

<mask token>
arcade.open_window(SCREEN_WIDTH, SCREEN_HEIGHT, 'Drawing Example')
arcade.set_background_color(arcade.color.GREEN)
arcade.start_render()
<mask token>
arcade.draw_circle_filled(x, y, radius, arcade.color.YELLOW)
<mask token>
arcade.draw_circle_filled(x, y, radius, arcade.color.BLACK)
<mask token>
arcade.draw_circle_filled(x, y, radius, arcade.color.BLACK)
<mask token>
arcade.draw_arc_outline(x, y, width, height, arcade.color.BLACK,
    start_angle, end_angle, 10)
arcade.finish_render()
arcade.run()

<mask token>
SCREEN_WIDTH = 600
SCREEN_HEIGHT = 600
arcade.open_window(SCREEN_WIDTH, SCREEN_HEIGHT, 'Drawing Example')
arcade.set_background_color(arcade.color.GREEN)
arcade.start_render()
x = 300
y = 300
radius = 200
arcade.draw_circle_filled(x, y, radius, arcade.color.YELLOW)
x = 370
y = 350
radius = 20
arcade.draw_circle_filled(x, y, radius, arcade.color.BLACK)
x = 230
y = 350
radius = 20
arcade.draw_circle_filled(x, y, radius, arcade.color.BLACK)
x = 300
y = 280
width = 120
height = 100
start_angle = 190
end_angle = 350
arcade.draw_arc_outline(x, y, width, height, arcade.color.BLACK,
    start_angle, end_angle, 10)
arcade.finish_render()
arcade.run()

import arcade
SCREEN_WIDTH = 600
SCREEN_HEIGHT = 600
arcade.open_window(SCREEN_WIDTH, SCREEN_HEIGHT, 'Drawing Example')
arcade.set_background_color(arcade.color.GREEN)
arcade.start_render()
x = 300
y = 300
radius = 200
arcade.draw_circle_filled(x, y, radius, arcade.color.YELLOW)
x = 370
y = 350
radius = 20
arcade.draw_circle_filled(x, y, radius, arcade.color.BLACK)
x = 230
y = 350
radius = 20
arcade.draw_circle_filled(x, y, radius, arcade.color.BLACK)
x = 300
y = 280
width = 120
height = 100
start_angle = 190
end_angle = 350
arcade.draw_arc_outline(x, y, width, height, arcade.color.BLACK,
    start_angle, end_angle, 10)
arcade.finish_render()
arcade.run()

import arcade

# Set constants for the screen size
SCREEN_WIDTH = 600
SCREEN_HEIGHT = 600

# Open the window. Set the window title and dimensions (width and height)
arcade.open_window(SCREEN_WIDTH, SCREEN_HEIGHT, "Drawing Example")

# Set the background color to white.
# For a list of named colors see:
# http://arcade.academy/arcade.color.html
# Colors can also be specified in (red, green, blue) format and
# (red, green, blue, alpha) format.
arcade.set_background_color(arcade.color.GREEN)

# Start the render process. This must be done before any drawing commands.
arcade.start_render()

# Draw the face
x = 300
y = 300
radius = 200
arcade.draw_circle_filled(x, y, radius, arcade.color.YELLOW)

# Draw the right eye
x = 370
y = 350
radius = 20
arcade.draw_circle_filled(x, y, radius, arcade.color.BLACK)

# Draw the left eye
x = 230
y = 350
radius = 20
arcade.draw_circle_filled(x, y, radius, arcade.color.BLACK)

# Draw the smile
x = 300
y = 280
width = 120
height = 100
start_angle = 190
end_angle = 350
arcade.draw_arc_outline(x, y, width, height, arcade.color.BLACK, start_angle, end_angle, 10)

# Finish drawing and display the result
arcade.finish_render()

# Keep the window open until the user hits the 'close' button
arcade.run()
