#! /usr/bin/env python
import pygame
width=int(input("Input width "))
height=int(input("Input height "))
color=[0,0,0]
time=int(input("What is the time? (Use military time) "))
if time<1200:
	color[2]=(time/10)
if time==1200:
	color[2]=255
if time>1200:
	color[2]=255-(time/10)
screen = pygame.display.set_mode((width, height))
running=True
while running:
	event=pygame.event.poll()
	if event.type==pygame.QUIT:
		running=False
	screen.fill((color))
	pygame.display.flip()
	

5f44d2969ed698ec9b518a75fe11b503a7785e75
<mask token>

<mask token>
if time < 1200:
    color[2] = time / 10
if time == 1200:
    color[2] = 255
if time > 1200:
    color[2] = 255 - time / 10
<mask token>
while running:
    event = pygame.event.poll()
    if event.type == pygame.QUIT:
        running = False
    screen.fill(color)
    pygame.display.flip()

<mask token>
width = int(input('Input width '))
height = int(input('Input height '))
color = [0, 0, 0]
time = int(input('What is the time? (Use military time) '))
if time < 1200:
    color[2] = time / 10
if time == 1200:
    color[2] = 255
if time > 1200:
    color[2] = 255 - time / 10
screen = pygame.display.set_mode((width, height))
running = True
while running:
    event = pygame.event.poll()
    if event.type == pygame.QUIT:
        running = False
    screen.fill(color)
    pygame.display.flip()

import pygame
width = int(input('Input width '))
height = int(input('Input height '))
color = [0, 0, 0]
time = int(input('What is the time? (Use military time) '))
if time < 1200:
    color[2] = time / 10
if time == 1200:
    color[2] = 255
if time > 1200:
    color[2] = 255 - time / 10
screen = pygame.display.set_mode((width, height))
running = True
while running:
    event = pygame.event.poll()
    if event.type == pygame.QUIT:
        running = False
    screen.fill(color)
    pygame.display.flip()

#! /usr/bin/env python
import pygame
width=int(input("Input width "))
height=int(input("Input height "))
color=[0,0,0]
time=int(input("What is the time? (Use military time) "))
if time<1200:
	color[2]=(time/10)
if time==1200:
	color[2]=255
if time>1200:
	color[2]=255-(time/10)
screen = pygame.display.set_mode((width, height))
running=True
while running:
	event=pygame.event.poll()
	if event.type==pygame.QUIT:
		running=False
	screen.fill((color))
	pygame.display.flip()
	
