from . import tools

SCREEN_W, SCREEN_H = 800, 600
SCREEN_SIZE = (SCREEN_W, SCREEN_H)
GROUND_HEIGHT = SCREEN_H - 62
BG_MULTI = 600 / 224  # 屏幕的宽/level图片的宽
PLAYER_MULTI = BG_MULTI
ENEMY_MULTI=BG_MULTI
ENEMY_SPEED=1
BRICK_MULTI=BG_MULTI

GRAVITY = 1.0
ANTI_GRAVITY = 0.3
FONT = '../resources/fonts/Fixedsys500c.ttf'

4acc56c84623b776c66837d91efccab3b4064be5
<mask token>

<mask token>
SCREEN_W, SCREEN_H = 800, 600
SCREEN_SIZE = SCREEN_W, SCREEN_H
GROUND_HEIGHT = SCREEN_H - 62
BG_MULTI = 600 / 224
PLAYER_MULTI = BG_MULTI
ENEMY_MULTI = BG_MULTI
ENEMY_SPEED = 1
BRICK_MULTI = BG_MULTI
GRAVITY = 1.0
ANTI_GRAVITY = 0.3
FONT = '../resources/fonts/Fixedsys500c.ttf'

from . import tools
SCREEN_W, SCREEN_H = 800, 600
SCREEN_SIZE = SCREEN_W, SCREEN_H
GROUND_HEIGHT = SCREEN_H - 62
BG_MULTI = 600 / 224
PLAYER_MULTI = BG_MULTI
ENEMY_MULTI = BG_MULTI
ENEMY_SPEED = 1
BRICK_MULTI = BG_MULTI
GRAVITY = 1.0
ANTI_GRAVITY = 0.3
FONT = '../resources/fonts/Fixedsys500c.ttf'

from . import tools

SCREEN_W, SCREEN_H = 800, 600
SCREEN_SIZE = (SCREEN_W, SCREEN_H)
GROUND_HEIGHT = SCREEN_H - 62
BG_MULTI = 600 / 224  # 屏幕的宽/level图片的宽
PLAYER_MULTI = BG_MULTI
ENEMY_MULTI=BG_MULTI
ENEMY_SPEED=1
BRICK_MULTI=BG_MULTI

GRAVITY = 1.0
ANTI_GRAVITY = 0.3
FONT = '../resources/fonts/Fixedsys500c.ttf'
