import random

class CodeObject:
    """ The responsibility of this class is to generate and store a secret four-digit code to be guesed by the players
    """
    def __init__(self):
        """ Constructor method for CodeObject Class objects
        ARGS:
            self (CodeObject)   : an instance of CodeObject
        RETURNS:
            none
        """        
        self.min = 1000
        self.max = 9999
        self.secret_code = random.randint(self.min, self.max)
        
    # to reference secret code outside of this class- use "code.secret_code"

    def regenerate(self):
        """ Generates a new secret code
        ARGS:
            self (CodeObject)   : an instance of CodeObject
        RETURNS:
            none
        """
        self.secret_code = random.randint(self.min, self.max)

# for testing
def main():
    
    console = Console()

    console.display_output("Creating an instance of Code()")
    code = CodeObject()
    console.display_output("Success.\n")

    console.display_output("Printing code.secret_code")
    console.display_output(f"The code is: {code.secret_code}")

if __name__ == "__main__":
    from console import Console
    main()
847cca5bc0e5a289dadc3e394ed0ca9f81dc2ae5
<mask token>


class CodeObject:
    """ The responsibility of this class is to generate and store a secret four-digit code to be guesed by the players
    """

    def __init__(self):
        """ Constructor method for CodeObject Class objects
        ARGS:
            self (CodeObject)   : an instance of CodeObject
        RETURNS:
            none
        """
        self.min = 1000
        self.max = 9999
        self.secret_code = random.randint(self.min, self.max)

    def regenerate(self):
        """ Generates a new secret code
        ARGS:
            self (CodeObject)   : an instance of CodeObject
        RETURNS:
            none
        """
        self.secret_code = random.randint(self.min, self.max)


<mask token>

<mask token>


class CodeObject:
    """ The responsibility of this class is to generate and store a secret four-digit code to be guesed by the players
    """

    def __init__(self):
        """ Constructor method for CodeObject Class objects
        ARGS:
            self (CodeObject)   : an instance of CodeObject
        RETURNS:
            none
        """
        self.min = 1000
        self.max = 9999
        self.secret_code = random.randint(self.min, self.max)

    def regenerate(self):
        """ Generates a new secret code
        ARGS:
            self (CodeObject)   : an instance of CodeObject
        RETURNS:
            none
        """
        self.secret_code = random.randint(self.min, self.max)


def main():
    console = Console()
    console.display_output('Creating an instance of Code()')
    code = CodeObject()
    console.display_output('Success.\n')
    console.display_output('Printing code.secret_code')
    console.display_output(f'The code is: {code.secret_code}')


<mask token>

<mask token>


class CodeObject:
    """ The responsibility of this class is to generate and store a secret four-digit code to be guesed by the players
    """

    def __init__(self):
        """ Constructor method for CodeObject Class objects
        ARGS:
            self (CodeObject)   : an instance of CodeObject
        RETURNS:
            none
        """
        self.min = 1000
        self.max = 9999
        self.secret_code = random.randint(self.min, self.max)

    def regenerate(self):
        """ Generates a new secret code
        ARGS:
            self (CodeObject)   : an instance of CodeObject
        RETURNS:
            none
        """
        self.secret_code = random.randint(self.min, self.max)


def main():
    console = Console()
    console.display_output('Creating an instance of Code()')
    code = CodeObject()
    console.display_output('Success.\n')
    console.display_output('Printing code.secret_code')
    console.display_output(f'The code is: {code.secret_code}')


if __name__ == '__main__':
    from console import Console
    main()

import random


class CodeObject:
    """ The responsibility of this class is to generate and store a secret four-digit code to be guesed by the players
    """

    def __init__(self):
        """ Constructor method for CodeObject Class objects
        ARGS:
            self (CodeObject)   : an instance of CodeObject
        RETURNS:
            none
        """
        self.min = 1000
        self.max = 9999
        self.secret_code = random.randint(self.min, self.max)

    def regenerate(self):
        """ Generates a new secret code
        ARGS:
            self (CodeObject)   : an instance of CodeObject
        RETURNS:
            none
        """
        self.secret_code = random.randint(self.min, self.max)


def main():
    console = Console()
    console.display_output('Creating an instance of Code()')
    code = CodeObject()
    console.display_output('Success.\n')
    console.display_output('Printing code.secret_code')
    console.display_output(f'The code is: {code.secret_code}')


if __name__ == '__main__':
    from console import Console
    main()

import random

class CodeObject:
    """ The responsibility of this class is to generate and store a secret four-digit code to be guesed by the players
    """
    def __init__(self):
        """ Constructor method for CodeObject Class objects
        ARGS:
            self (CodeObject)   : an instance of CodeObject
        RETURNS:
            none
        """        
        self.min = 1000
        self.max = 9999
        self.secret_code = random.randint(self.min, self.max)
        
    # to reference secret code outside of this class- use "code.secret_code"

    def regenerate(self):
        """ Generates a new secret code
        ARGS:
            self (CodeObject)   : an instance of CodeObject
        RETURNS:
            none
        """
        self.secret_code = random.randint(self.min, self.max)

# for testing
def main():
    
    console = Console()

    console.display_output("Creating an instance of Code()")
    code = CodeObject()
    console.display_output("Success.\n")

    console.display_output("Printing code.secret_code")
    console.display_output(f"The code is: {code.secret_code}")

if __name__ == "__main__":
    from console import Console
    main()