words = ['Grapes','Mango','Tabel','Apple','Cricket','Republic','Elephant','College','Traveller','Achieve','Beleiver','America','Indi','Facebook','Birthday','Monsoon','Movies','Finished','Process','Untitled','Script','Project']


def labelSlider():
    global count,sliderWords
    text = 'Welcome to typing speed Increaser'
    if(count >= len(text)):
        count = 0
        sliderWords = ''
    sliderWords += text[count]
    count += 1
    fontLabel.configure(text=sliderWords)
    fontLabel.after(150,labelSlider)

def time():
    global timeleft,score,miss
    if(timeleft >=11):
        pass
    else:
        timeLableCount.configure(fg='red')

    if(timeleft>0):
        timeleft -= 1
        timeLableCount.configure(text=timeleft)
        timeLableCount.after(1000,time)
    else:
        gamePlayDetailLabel.configure(text='Hit = {} | Miss = {} | Total Score = {}'.format(score,miss,score-miss))
        rr= messagebox.askyesnocancel('Notification', 'For Play Agin Hit Try Button')
        if(rr==True):
            score = 0
            timeleft= 60
            miss = 0
            timeLableCount.configure(text=timeleft)
            worldLabel.configure(text=words[0])
            scoreLableount.configure(text=score)


def startGame(event):
    global score,miss
    if(timeleft == 60):
        time()

    gamePlayDetailLabel.configure(text='')
    if(worldEntry.get() == worldLabel['text']):
        score +=1
        scoreLableount.configure(text=score)

    else:
        miss +=1
    random.shuffle(words)
    worldLabel.configure(text=words[0])
    worldEntry.delete(0,END)


from tkinter import *
import random
from tkinter import messagebox

################################################## ROOT METHOD
from tkinter import Label
root = Tk()
root.geometry('800x500+400+100')
root.configure(bg='powder blue')
root.title('Typing game')
root.iconbitmap('img\Typing speed.png')
################################################# Variable
score = 0
timeleft = 60
count = 0
sliderwords = ''
miss = 0
################################################# LABEL METHOD
fontLabel = Label(root,text='Welcome to typing Speed Increase',font=('airal',25,'italic bold'),
                  bg='powder blue',fg='red',width=40)
fontLabel.place(x=10,y=10)

random.shuffle(words)



worldLabel = Label(root,text=words[0],font=('airal',40,'italic bold'),bg='powder blue')
worldLabel.place(x=370,y=200)

scoreLabel = Label(root,text='Your Score : ',font=('airal',25,'italic bold'),bg='powder blue')
scoreLabel.place(x=10,y=100)

scoreLableount = Label(root,text=score,font=('airal',25,'italic bold'),bg='powder blue',fg='blue')
scoreLableount.place(x=80,y=180)

timerLabel = Label(root,text='Time Left:',font=('airal',25,'italic bold'),bg='powder blue')
timerLabel.place(x=600,y=100)

timeLableCount = Label(root,text=60,font=('airal',25,'italic bold'),bg='powder blue',fg='blue')
timeLableCount.place(x=680,y=180)

gamePlayDetailLabel = Label(root,text='Type Word and Hit Enter Button',font=('arial',30,'italic bold'),
                            bg='powder blue',fg='dark grey')
gamePlayDetailLabel.place(x=150,y=400)
################################################### Entery Method
worldEntry = Entry(root,font=('airal',25,'italic bold'),bd=10,justify='center')
worldEntry.place(x=250,y=300)
worldEntry.focus_set()
#####################################################
root.bind('<Return>',startGame)
root.mainloop()
bfa36fcf2d2826b281d66fb3de228ce4e9fd92d8
<mask token>


def labelSlider():
    global count, sliderWords
    text = 'Welcome to typing speed Increaser'
    if count >= len(text):
        count = 0
        sliderWords = ''
    sliderWords += text[count]
    count += 1
    fontLabel.configure(text=sliderWords)
    fontLabel.after(150, labelSlider)


def time():
    global timeleft, score, miss
    if timeleft >= 11:
        pass
    else:
        timeLableCount.configure(fg='red')
    if timeleft > 0:
        timeleft -= 1
        timeLableCount.configure(text=timeleft)
        timeLableCount.after(1000, time)
    else:
        gamePlayDetailLabel.configure(text=
            'Hit = {} | Miss = {} | Total Score = {}'.format(score, miss, 
            score - miss))
        rr = messagebox.askyesnocancel('Notification',
            'For Play Agin Hit Try Button')
        if rr == True:
            score = 0
            timeleft = 60
            miss = 0
            timeLableCount.configure(text=timeleft)
            worldLabel.configure(text=words[0])
            scoreLableount.configure(text=score)


def startGame(event):
    global score, miss
    if timeleft == 60:
        time()
    gamePlayDetailLabel.configure(text='')
    if worldEntry.get() == worldLabel['text']:
        score += 1
        scoreLableount.configure(text=score)
    else:
        miss += 1
    random.shuffle(words)
    worldLabel.configure(text=words[0])
    worldEntry.delete(0, END)


<mask token>

<mask token>


def labelSlider():
    global count, sliderWords
    text = 'Welcome to typing speed Increaser'
    if count >= len(text):
        count = 0
        sliderWords = ''
    sliderWords += text[count]
    count += 1
    fontLabel.configure(text=sliderWords)
    fontLabel.after(150, labelSlider)


def time():
    global timeleft, score, miss
    if timeleft >= 11:
        pass
    else:
        timeLableCount.configure(fg='red')
    if timeleft > 0:
        timeleft -= 1
        timeLableCount.configure(text=timeleft)
        timeLableCount.after(1000, time)
    else:
        gamePlayDetailLabel.configure(text=
            'Hit = {} | Miss = {} | Total Score = {}'.format(score, miss, 
            score - miss))
        rr = messagebox.askyesnocancel('Notification',
            'For Play Agin Hit Try Button')
        if rr == True:
            score = 0
            timeleft = 60
            miss = 0
            timeLableCount.configure(text=timeleft)
            worldLabel.configure(text=words[0])
            scoreLableount.configure(text=score)


def startGame(event):
    global score, miss
    if timeleft == 60:
        time()
    gamePlayDetailLabel.configure(text='')
    if worldEntry.get() == worldLabel['text']:
        score += 1
        scoreLableount.configure(text=score)
    else:
        miss += 1
    random.shuffle(words)
    worldLabel.configure(text=words[0])
    worldEntry.delete(0, END)


<mask token>
root.geometry('800x500+400+100')
root.configure(bg='powder blue')
root.title('Typing game')
root.iconbitmap('img\\Typing speed.png')
<mask token>
fontLabel.place(x=10, y=10)
random.shuffle(words)
<mask token>
worldLabel.place(x=370, y=200)
<mask token>
scoreLabel.place(x=10, y=100)
<mask token>
scoreLableount.place(x=80, y=180)
<mask token>
timerLabel.place(x=600, y=100)
<mask token>
timeLableCount.place(x=680, y=180)
<mask token>
gamePlayDetailLabel.place(x=150, y=400)
<mask token>
worldEntry.place(x=250, y=300)
worldEntry.focus_set()
root.bind('<Return>', startGame)
root.mainloop()

words = ['Grapes', 'Mango', 'Tabel', 'Apple', 'Cricket', 'Republic',
    'Elephant', 'College', 'Traveller', 'Achieve', 'Beleiver', 'America',
    'Indi', 'Facebook', 'Birthday', 'Monsoon', 'Movies', 'Finished',
    'Process', 'Untitled', 'Script', 'Project']


def labelSlider():
    global count, sliderWords
    text = 'Welcome to typing speed Increaser'
    if count >= len(text):
        count = 0
        sliderWords = ''
    sliderWords += text[count]
    count += 1
    fontLabel.configure(text=sliderWords)
    fontLabel.after(150, labelSlider)


def time():
    global timeleft, score, miss
    if timeleft >= 11:
        pass
    else:
        timeLableCount.configure(fg='red')
    if timeleft > 0:
        timeleft -= 1
        timeLableCount.configure(text=timeleft)
        timeLableCount.after(1000, time)
    else:
        gamePlayDetailLabel.configure(text=
            'Hit = {} | Miss = {} | Total Score = {}'.format(score, miss, 
            score - miss))
        rr = messagebox.askyesnocancel('Notification',
            'For Play Agin Hit Try Button')
        if rr == True:
            score = 0
            timeleft = 60
            miss = 0
            timeLableCount.configure(text=timeleft)
            worldLabel.configure(text=words[0])
            scoreLableount.configure(text=score)


def startGame(event):
    global score, miss
    if timeleft == 60:
        time()
    gamePlayDetailLabel.configure(text='')
    if worldEntry.get() == worldLabel['text']:
        score += 1
        scoreLableount.configure(text=score)
    else:
        miss += 1
    random.shuffle(words)
    worldLabel.configure(text=words[0])
    worldEntry.delete(0, END)


<mask token>
root = Tk()
root.geometry('800x500+400+100')
root.configure(bg='powder blue')
root.title('Typing game')
root.iconbitmap('img\\Typing speed.png')
score = 0
timeleft = 60
count = 0
sliderwords = ''
miss = 0
fontLabel = Label(root, text='Welcome to typing Speed Increase', font=(
    'airal', 25, 'italic bold'), bg='powder blue', fg='red', width=40)
fontLabel.place(x=10, y=10)
random.shuffle(words)
worldLabel = Label(root, text=words[0], font=('airal', 40, 'italic bold'),
    bg='powder blue')
worldLabel.place(x=370, y=200)
scoreLabel = Label(root, text='Your Score : ', font=('airal', 25,
    'italic bold'), bg='powder blue')
scoreLabel.place(x=10, y=100)
scoreLableount = Label(root, text=score, font=('airal', 25, 'italic bold'),
    bg='powder blue', fg='blue')
scoreLableount.place(x=80, y=180)
timerLabel = Label(root, text='Time Left:', font=('airal', 25,
    'italic bold'), bg='powder blue')
timerLabel.place(x=600, y=100)
timeLableCount = Label(root, text=60, font=('airal', 25, 'italic bold'), bg
    ='powder blue', fg='blue')
timeLableCount.place(x=680, y=180)
gamePlayDetailLabel = Label(root, text='Type Word and Hit Enter Button',
    font=('arial', 30, 'italic bold'), bg='powder blue', fg='dark grey')
gamePlayDetailLabel.place(x=150, y=400)
worldEntry = Entry(root, font=('airal', 25, 'italic bold'), bd=10, justify=
    'center')
worldEntry.place(x=250, y=300)
worldEntry.focus_set()
root.bind('<Return>', startGame)
root.mainloop()

words = ['Grapes', 'Mango', 'Tabel', 'Apple', 'Cricket', 'Republic',
    'Elephant', 'College', 'Traveller', 'Achieve', 'Beleiver', 'America',
    'Indi', 'Facebook', 'Birthday', 'Monsoon', 'Movies', 'Finished',
    'Process', 'Untitled', 'Script', 'Project']


def labelSlider():
    global count, sliderWords
    text = 'Welcome to typing speed Increaser'
    if count >= len(text):
        count = 0
        sliderWords = ''
    sliderWords += text[count]
    count += 1
    fontLabel.configure(text=sliderWords)
    fontLabel.after(150, labelSlider)


def time():
    global timeleft, score, miss
    if timeleft >= 11:
        pass
    else:
        timeLableCount.configure(fg='red')
    if timeleft > 0:
        timeleft -= 1
        timeLableCount.configure(text=timeleft)
        timeLableCount.after(1000, time)
    else:
        gamePlayDetailLabel.configure(text=
            'Hit = {} | Miss = {} | Total Score = {}'.format(score, miss, 
            score - miss))
        rr = messagebox.askyesnocancel('Notification',
            'For Play Agin Hit Try Button')
        if rr == True:
            score = 0
            timeleft = 60
            miss = 0
            timeLableCount.configure(text=timeleft)
            worldLabel.configure(text=words[0])
            scoreLableount.configure(text=score)


def startGame(event):
    global score, miss
    if timeleft == 60:
        time()
    gamePlayDetailLabel.configure(text='')
    if worldEntry.get() == worldLabel['text']:
        score += 1
        scoreLableount.configure(text=score)
    else:
        miss += 1
    random.shuffle(words)
    worldLabel.configure(text=words[0])
    worldEntry.delete(0, END)


from tkinter import *
import random
from tkinter import messagebox
from tkinter import Label
root = Tk()
root.geometry('800x500+400+100')
root.configure(bg='powder blue')
root.title('Typing game')
root.iconbitmap('img\\Typing speed.png')
score = 0
timeleft = 60
count = 0
sliderwords = ''
miss = 0
fontLabel = Label(root, text='Welcome to typing Speed Increase', font=(
    'airal', 25, 'italic bold'), bg='powder blue', fg='red', width=40)
fontLabel.place(x=10, y=10)
random.shuffle(words)
worldLabel = Label(root, text=words[0], font=('airal', 40, 'italic bold'),
    bg='powder blue')
worldLabel.place(x=370, y=200)
scoreLabel = Label(root, text='Your Score : ', font=('airal', 25,
    'italic bold'), bg='powder blue')
scoreLabel.place(x=10, y=100)
scoreLableount = Label(root, text=score, font=('airal', 25, 'italic bold'),
    bg='powder blue', fg='blue')
scoreLableount.place(x=80, y=180)
timerLabel = Label(root, text='Time Left:', font=('airal', 25,
    'italic bold'), bg='powder blue')
timerLabel.place(x=600, y=100)
timeLableCount = Label(root, text=60, font=('airal', 25, 'italic bold'), bg
    ='powder blue', fg='blue')
timeLableCount.place(x=680, y=180)
gamePlayDetailLabel = Label(root, text='Type Word and Hit Enter Button',
    font=('arial', 30, 'italic bold'), bg='powder blue', fg='dark grey')
gamePlayDetailLabel.place(x=150, y=400)
worldEntry = Entry(root, font=('airal', 25, 'italic bold'), bd=10, justify=
    'center')
worldEntry.place(x=250, y=300)
worldEntry.focus_set()
root.bind('<Return>', startGame)
root.mainloop()

words = ['Grapes','Mango','Tabel','Apple','Cricket','Republic','Elephant','College','Traveller','Achieve','Beleiver','America','Indi','Facebook','Birthday','Monsoon','Movies','Finished','Process','Untitled','Script','Project']


def labelSlider():
    global count,sliderWords
    text = 'Welcome to typing speed Increaser'
    if(count >= len(text)):
        count = 0
        sliderWords = ''
    sliderWords += text[count]
    count += 1
    fontLabel.configure(text=sliderWords)
    fontLabel.after(150,labelSlider)

def time():
    global timeleft,score,miss
    if(timeleft >=11):
        pass
    else:
        timeLableCount.configure(fg='red')

    if(timeleft>0):
        timeleft -= 1
        timeLableCount.configure(text=timeleft)
        timeLableCount.after(1000,time)
    else:
        gamePlayDetailLabel.configure(text='Hit = {} | Miss = {} | Total Score = {}'.format(score,miss,score-miss))
        rr= messagebox.askyesnocancel('Notification', 'For Play Agin Hit Try Button')
        if(rr==True):
            score = 0
            timeleft= 60
            miss = 0
            timeLableCount.configure(text=timeleft)
            worldLabel.configure(text=words[0])
            scoreLableount.configure(text=score)


def startGame(event):
    global score,miss
    if(timeleft == 60):
        time()

    gamePlayDetailLabel.configure(text='')
    if(worldEntry.get() == worldLabel['text']):
        score +=1
        scoreLableount.configure(text=score)

    else:
        miss +=1
    random.shuffle(words)
    worldLabel.configure(text=words[0])
    worldEntry.delete(0,END)


from tkinter import *
import random
from tkinter import messagebox

################################################## ROOT METHOD
from tkinter import Label
root = Tk()
root.geometry('800x500+400+100')
root.configure(bg='powder blue')
root.title('Typing game')
root.iconbitmap('img\Typing speed.png')
################################################# Variable
score = 0
timeleft = 60
count = 0
sliderwords = ''
miss = 0
################################################# LABEL METHOD
fontLabel = Label(root,text='Welcome to typing Speed Increase',font=('airal',25,'italic bold'),
                  bg='powder blue',fg='red',width=40)
fontLabel.place(x=10,y=10)

random.shuffle(words)



worldLabel = Label(root,text=words[0],font=('airal',40,'italic bold'),bg='powder blue')
worldLabel.place(x=370,y=200)

scoreLabel = Label(root,text='Your Score : ',font=('airal',25,'italic bold'),bg='powder blue')
scoreLabel.place(x=10,y=100)

scoreLableount = Label(root,text=score,font=('airal',25,'italic bold'),bg='powder blue',fg='blue')
scoreLableount.place(x=80,y=180)

timerLabel = Label(root,text='Time Left:',font=('airal',25,'italic bold'),bg='powder blue')
timerLabel.place(x=600,y=100)

timeLableCount = Label(root,text=60,font=('airal',25,'italic bold'),bg='powder blue',fg='blue')
timeLableCount.place(x=680,y=180)

gamePlayDetailLabel = Label(root,text='Type Word and Hit Enter Button',font=('arial',30,'italic bold'),
                            bg='powder blue',fg='dark grey')
gamePlayDetailLabel.place(x=150,y=400)
################################################### Entery Method
worldEntry = Entry(root,font=('airal',25,'italic bold'),bd=10,justify='center')
worldEntry.place(x=250,y=300)
worldEntry.focus_set()
#####################################################
root.bind('<Return>',startGame)
root.mainloop()