#!/usr/bin/env python

import sys
from threading import Thread
from levichess.mainfiles.maingame import MainGame
from levichess.soundtracks.soundtracks import SoundTracks
from levichess.chessboardgi.chessboardgi import ChessBoardGI

if __name__ == "__main__":

	SoundTracks.init_SoundTracks()
	MainGame.init_game()
	MainGame.init_boards()
	Thread(target = ChessBoardGI.main).start()
	Thread(target = MainGame.main).start()

e7eedba718d5981f01364c59f1b5457747249106
<mask token>

<mask token>
if __name__ == '__main__':
    SoundTracks.init_SoundTracks()
    MainGame.init_game()
    MainGame.init_boards()
    Thread(target=ChessBoardGI.main).start()
    Thread(target=MainGame.main).start()

import sys
from threading import Thread
from levichess.mainfiles.maingame import MainGame
from levichess.soundtracks.soundtracks import SoundTracks
from levichess.chessboardgi.chessboardgi import ChessBoardGI
if __name__ == '__main__':
    SoundTracks.init_SoundTracks()
    MainGame.init_game()
    MainGame.init_boards()
    Thread(target=ChessBoardGI.main).start()
    Thread(target=MainGame.main).start()

#!/usr/bin/env python

import sys
from threading import Thread
from levichess.mainfiles.maingame import MainGame
from levichess.soundtracks.soundtracks import SoundTracks
from levichess.chessboardgi.chessboardgi import ChessBoardGI

if __name__ == "__main__":

	SoundTracks.init_SoundTracks()
	MainGame.init_game()
	MainGame.init_boards()
	Thread(target = ChessBoardGI.main).start()
	Thread(target = MainGame.main).start()
