from BoardgameSimulator.Enums import BoardgameMessageTypes

class GameJudge_ACK:
    def __init__(self):
        '''
        This module imitates the process of confirming any work done by human.
        header temporary in here
        '''
        self.header_temp2 = ''

    def get_header2(self, header):
        self.header_temp2 = header

    def receive_from_process2(self):
        '''

        header list :
        RQJ

        '''
        if self.header_temp2 == BoardgameMessageTypes.RequestJudgement:
            return "RQJ_OK"

    def send_to_process(self, header_s):
        '''

        header list :
        RPJ

        '''
        if header_s == BoardgameMessageTypes.ResponseJudgement:
            return "RPJ_OK"



6abed1ad27659e130041f0288373cc23c086659d
<mask token>


class GameJudge_ACK:

    def __init__(self):
        """
        This module imitates the process of confirming any work done by human.
        header temporary in here
        """
        self.header_temp2 = ''
    <mask token>

    def receive_from_process2(self):
        """

        header list :
        RQJ

        """
        if self.header_temp2 == BoardgameMessageTypes.RequestJudgement:
            return 'RQJ_OK'
    <mask token>

<mask token>


class GameJudge_ACK:

    def __init__(self):
        """
        This module imitates the process of confirming any work done by human.
        header temporary in here
        """
        self.header_temp2 = ''

    def get_header2(self, header):
        self.header_temp2 = header

    def receive_from_process2(self):
        """

        header list :
        RQJ

        """
        if self.header_temp2 == BoardgameMessageTypes.RequestJudgement:
            return 'RQJ_OK'
    <mask token>

<mask token>


class GameJudge_ACK:

    def __init__(self):
        """
        This module imitates the process of confirming any work done by human.
        header temporary in here
        """
        self.header_temp2 = ''

    def get_header2(self, header):
        self.header_temp2 = header

    def receive_from_process2(self):
        """

        header list :
        RQJ

        """
        if self.header_temp2 == BoardgameMessageTypes.RequestJudgement:
            return 'RQJ_OK'

    def send_to_process(self, header_s):
        """

        header list :
        RPJ

        """
        if header_s == BoardgameMessageTypes.ResponseJudgement:
            return 'RPJ_OK'

from BoardgameSimulator.Enums import BoardgameMessageTypes


class GameJudge_ACK:

    def __init__(self):
        """
        This module imitates the process of confirming any work done by human.
        header temporary in here
        """
        self.header_temp2 = ''

    def get_header2(self, header):
        self.header_temp2 = header

    def receive_from_process2(self):
        """

        header list :
        RQJ

        """
        if self.header_temp2 == BoardgameMessageTypes.RequestJudgement:
            return 'RQJ_OK'

    def send_to_process(self, header_s):
        """

        header list :
        RPJ

        """
        if header_s == BoardgameMessageTypes.ResponseJudgement:
            return 'RPJ_OK'

from BoardgameSimulator.Enums import BoardgameMessageTypes

class GameJudge_ACK:
    def __init__(self):
        '''
        This module imitates the process of confirming any work done by human.
        header temporary in here
        '''
        self.header_temp2 = ''

    def get_header2(self, header):
        self.header_temp2 = header

    def receive_from_process2(self):
        '''

        header list :
        RQJ

        '''
        if self.header_temp2 == BoardgameMessageTypes.RequestJudgement:
            return "RQJ_OK"

    def send_to_process(self, header_s):
        '''

        header list :
        RPJ

        '''
        if header_s == BoardgameMessageTypes.ResponseJudgement:
            return "RPJ_OK"


