import time
import random
print('...rock...')
time.sleep(0.7)
print('...paper...')
time.sleep(0.7)
print('...scissors...')
time.sleep(0.7)
print('shoot')
player = input('Choose: ')
computer = random.randint(1, 3)
if computer == 1:
    computer == 'rock'
    print('rock')
elif computer == 2:
    computer == 'paper'
    print('paper')
elif computer == 3:
    computer = 'scissors'
    print('scissors')
if player == 'rock' and computer == 'rock':
    print('Draw')
if player == 'paper' and computer == 'rock':
    print('YOU WIN!')
if player == 'scissors' and computer == 'rock':
    print('YOU LOSE')
if player == 'paper' and computer == 'paper':
    print('Draw')
if player == 'scissors' and computer == 'paper':
    print('YOU WIN!')
if player == 'rock' and computer == 'paper':
    print('YOU LOSE')
if player == 'scissors' and computer == 'scissors':
    print('Draw')
if player == 'rock' and computer == 'scissors':
    print('YOU WIN!')
if player == 'paper' and computer == 'scissors':
    print('YOU LOSE')

eb4df6589579d42d8cffcc65388a2e3edc9741ea
<mask token>

<mask token>
print('...rock...')
time.sleep(0.7)
print('...paper...')
time.sleep(0.7)
print('...scissors...')
time.sleep(0.7)
print('shoot')
<mask token>
if computer == 1:
    computer == 'rock'
    print('rock')
elif computer == 2:
    computer == 'paper'
    print('paper')
elif computer == 3:
    computer = 'scissors'
    print('scissors')
if player == 'rock' and computer == 'rock':
    print('Draw')
if player == 'paper' and computer == 'rock':
    print('YOU WIN!')
if player == 'scissors' and computer == 'rock':
    print('YOU LOSE')
if player == 'paper' and computer == 'paper':
    print('Draw')
if player == 'scissors' and computer == 'paper':
    print('YOU WIN!')
if player == 'rock' and computer == 'paper':
    print('YOU LOSE')
if player == 'scissors' and computer == 'scissors':
    print('Draw')
if player == 'rock' and computer == 'scissors':
    print('YOU WIN!')
if player == 'paper' and computer == 'scissors':
    print('YOU LOSE')

<mask token>
print('...rock...')
time.sleep(0.7)
print('...paper...')
time.sleep(0.7)
print('...scissors...')
time.sleep(0.7)
print('shoot')
player = input('Choose: ')
computer = random.randint(1, 3)
if computer == 1:
    computer == 'rock'
    print('rock')
elif computer == 2:
    computer == 'paper'
    print('paper')
elif computer == 3:
    computer = 'scissors'
    print('scissors')
if player == 'rock' and computer == 'rock':
    print('Draw')
if player == 'paper' and computer == 'rock':
    print('YOU WIN!')
if player == 'scissors' and computer == 'rock':
    print('YOU LOSE')
if player == 'paper' and computer == 'paper':
    print('Draw')
if player == 'scissors' and computer == 'paper':
    print('YOU WIN!')
if player == 'rock' and computer == 'paper':
    print('YOU LOSE')
if player == 'scissors' and computer == 'scissors':
    print('Draw')
if player == 'rock' and computer == 'scissors':
    print('YOU WIN!')
if player == 'paper' and computer == 'scissors':
    print('YOU LOSE')

import time
import random
print('...rock...')
time.sleep(0.7)
print('...paper...')
time.sleep(0.7)
print('...scissors...')
time.sleep(0.7)
print('shoot')
player = input('Choose: ')
computer = random.randint(1, 3)
if computer == 1:
    computer == 'rock'
    print('rock')
elif computer == 2:
    computer == 'paper'
    print('paper')
elif computer == 3:
    computer = 'scissors'
    print('scissors')
if player == 'rock' and computer == 'rock':
    print('Draw')
if player == 'paper' and computer == 'rock':
    print('YOU WIN!')
if player == 'scissors' and computer == 'rock':
    print('YOU LOSE')
if player == 'paper' and computer == 'paper':
    print('Draw')
if player == 'scissors' and computer == 'paper':
    print('YOU WIN!')
if player == 'rock' and computer == 'paper':
    print('YOU LOSE')
if player == 'scissors' and computer == 'scissors':
    print('Draw')
if player == 'rock' and computer == 'scissors':
    print('YOU WIN!')
if player == 'paper' and computer == 'scissors':
    print('YOU LOSE')
