from world.level.creation.area._area_generator import AreaGenerator, AreaBudget
from world.level.creation.area.square_room import SquareRoom

# Add all area generators here, so the level generator can pick them up
AREA_GENERATORS = dict(
    square_room=SquareRoom
)

eeb3741c554e867db88687d8538ee7dbcd0a63b1
<mask token>

<mask token>
AREA_GENERATORS = dict(square_room=SquareRoom)

from world.level.creation.area._area_generator import AreaGenerator, AreaBudget
from world.level.creation.area.square_room import SquareRoom
AREA_GENERATORS = dict(square_room=SquareRoom)

from world.level.creation.area._area_generator import AreaGenerator, AreaBudget
from world.level.creation.area.square_room import SquareRoom

# Add all area generators here, so the level generator can pick them up
AREA_GENERATORS = dict(
    square_room=SquareRoom
)
