from kivy.app import App
from kivy.uix.widget import Widget
from kivy.properties import NumericProperty, ReferenceListProperty, ObjectProperty
from kivy.vector import Vector
from kivy.clock import Clock
from random import randint


class Plane(Widget):
    pass


class StuntPlaneGame(Widget):

    def update(self, dt):
        pass


class StuntPlaneApp(App):

    def build(self):
        game = StuntPlaneGame()
        Clock.schedule_interval(game.update, 1.0 / 60.0)
        return game


if __name__ == '__main__':
    StuntPlaneApp().run()
__version__ = '0.0.1'

1e5931bedd592d547d65ae7c5c052a81e2403a15
<mask token>


class StuntPlaneGame(Widget):

    def update(self, dt):
        pass


class StuntPlaneApp(App):

    def build(self):
        game = StuntPlaneGame()
        Clock.schedule_interval(game.update, 1.0 / 60.0)
        return game


<mask token>

<mask token>


class Plane(Widget):
    pass


class StuntPlaneGame(Widget):

    def update(self, dt):
        pass


class StuntPlaneApp(App):

    def build(self):
        game = StuntPlaneGame()
        Clock.schedule_interval(game.update, 1.0 / 60.0)
        return game


if __name__ == '__main__':
    StuntPlaneApp().run()
<mask token>

<mask token>


class Plane(Widget):
    pass


class StuntPlaneGame(Widget):

    def update(self, dt):
        pass


class StuntPlaneApp(App):

    def build(self):
        game = StuntPlaneGame()
        Clock.schedule_interval(game.update, 1.0 / 60.0)
        return game


if __name__ == '__main__':
    StuntPlaneApp().run()
__version__ = '0.0.1'

from kivy.app import App
from kivy.uix.widget import Widget
from kivy.properties import NumericProperty, ReferenceListProperty, ObjectProperty
from kivy.vector import Vector
from kivy.clock import Clock
from random import randint


class Plane(Widget):
    pass


class StuntPlaneGame(Widget):

    def update(self, dt):
        pass


class StuntPlaneApp(App):

    def build(self):
        game = StuntPlaneGame()
        Clock.schedule_interval(game.update, 1.0 / 60.0)
        return game


if __name__ == '__main__':
    StuntPlaneApp().run()
__version__ = '0.0.1'
