import time
timeStartRun = 0
timeStartFPS = 0


def getFPS():
    global timeStartFPS
    durning = time.clock() - timeStartFPS
    if not durning == 0:
        fps = 1.0 / (time.clock() - timeStartFPS)
    else:
        fps = 0.0
    timeStartFPS = time.clock()
    return fps


def resetTimer():
    global timeStartRun
    timeStartRun = time.clock()


def getRunTime():
    global timeStartRun
    print(time.clock() - timeStartRun)
    timeStartRun = time.clock()

697a751f57cde9a31521c13bb37e32bb34451a77
<mask token>


def getFPS():
    global timeStartFPS
    durning = time.clock() - timeStartFPS
    if not durning == 0:
        fps = 1.0 / (time.clock() - timeStartFPS)
    else:
        fps = 0.0
    timeStartFPS = time.clock()
    return fps


<mask token>


def getRunTime():
    global timeStartRun
    print(time.clock() - timeStartRun)
    timeStartRun = time.clock()

<mask token>


def getFPS():
    global timeStartFPS
    durning = time.clock() - timeStartFPS
    if not durning == 0:
        fps = 1.0 / (time.clock() - timeStartFPS)
    else:
        fps = 0.0
    timeStartFPS = time.clock()
    return fps


def resetTimer():
    global timeStartRun
    timeStartRun = time.clock()


def getRunTime():
    global timeStartRun
    print(time.clock() - timeStartRun)
    timeStartRun = time.clock()

<mask token>
timeStartRun = 0
timeStartFPS = 0


def getFPS():
    global timeStartFPS
    durning = time.clock() - timeStartFPS
    if not durning == 0:
        fps = 1.0 / (time.clock() - timeStartFPS)
    else:
        fps = 0.0
    timeStartFPS = time.clock()
    return fps


def resetTimer():
    global timeStartRun
    timeStartRun = time.clock()


def getRunTime():
    global timeStartRun
    print(time.clock() - timeStartRun)
    timeStartRun = time.clock()

import time
timeStartRun = 0
timeStartFPS = 0


def getFPS():
    global timeStartFPS
    durning = time.clock() - timeStartFPS
    if not durning == 0:
        fps = 1.0 / (time.clock() - timeStartFPS)
    else:
        fps = 0.0
    timeStartFPS = time.clock()
    return fps


def resetTimer():
    global timeStartRun
    timeStartRun = time.clock()


def getRunTime():
    global timeStartRun
    print(time.clock() - timeStartRun)
    timeStartRun = time.clock()
