Datasets:
Tasks:
Video-Text-to-Text
Modalities:
Text
Formats:
webdataset
Languages:
English
Size:
1K - 10K
ArXiv:
License:
Update README.md
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README.md
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<h1 align="center">
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<font color=#0088cc>O</font><font color=#060270>V</font><font color=#0088cc>O</font>-Bench: How Far is Your Video-LLMs from Real-World <font color=#0088cc>O</font>nline <font color=#060270>V</font>ide<b style="color: #0088cc;">O</b> Understanding?
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</h1>
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<p align="center">
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π₯π₯OVO-Bench is accepted by CVPR 2025!π₯π₯
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</p>
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<p align="center">
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<a href="https://arxiv.org/abs/2501.05510" style="margin-right: 10px;">
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<img src="https://img.shields.io/badge/arXiv-2501.05510-b31b1b.svg?logo=arXiv">
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</a>
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</p>
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> **Important Note:** Current codebase is modified compared to our initial arXiv paper. We strongly recommend that any use of OVO-Bench should be based on current edition.
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## Introduction
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### π Three distinct problem-solving modes
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- **Backward Tracing**: trace back to past events to answer the question.
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- **Real-Time Visual Perception**: understand and respond to events as they unfold at the current timestamp.
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- **Forward Active Responding**: delay the response until sufficient future information becomes available to answer the question accurately.
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