the beak , shadows pushed gold bloodied and chided to get actions together .
(ROOT_0 (S_0 (ATS_3 (NP_1 (ATNP_0 (NP_5 (DT_0 the) (NN_2 beak)) (COMMA_0 ,)) (NNS_0 shadows)) (VP_4 (ATVP_1 (ATVP_2 (VBD_2 pushed) (NP_3 (NN_0 gold) (NNS_1 bloodied))) (CC_0 and)) (VP_5 (VBD_2 chided) (S_2 (VP_0 (TO_0 to) (VP_1 (ATVP_2 (VB_0 get) (NP_4 (NNS_1 actions))) (ADVP_0 (RB_0 together)))))))) (DOT_0 .)))