the ballet Zone , , downright could get scuffed and emerald .
(ROOT_0 (S_0 (ATS_3 (ATS_1 (NP_1 (ATNP_2 (ATNP_2 (ATNP_2 (DT_0 the) (ADJP_0 (JJ_0 ballet))) (NNP_1 Zone)) (COMMA_0 ,)) (COMMA_0 ,)) (ADVP_0 (RB_0 downright))) (VP_3 (MD_0 could) (VP_1 (VB_0 get) (ADJP_0 (ATADJP_0 (JJ_0 scuffed) (CC_0 and)) (JJ_1 emerald))))) (DOT_0 .)))