really it leave up a bloodied for position .
(ROOT_0 (S_0 (ATS_3 (ATS_1 (ADVP_0 (RB_0 really)) (NP_0 (PRP_1 it))) (VP_3 (ATVP_2 (VB_0 leave) (PRT_0 (RP_0 up))) (NP_3 (NP_6 (DT_0 a) (NNS_1 bloodied)) (PP_0 (IN_1 for) (NP_2 (NN_3 position)))))) (DOT_0 .)))