always Noah again turned in trips hulking In the stuff for anything of lot darker but higher .
(ROOT_0 (S_0 (ATS_3 (ATS_1 (ADVP_0 (RB_0 always)) (NP_0 (NNP_0 Noah))) (VP_3 (ATVP_4 (ATVP_2 (ATVP_0 (ADVP_0 (RB_0 again)) (VBD_2 turned)) (PP_1 (IN_1 in) (NP_2 (NP_4 (NNS_1 trips)) (VP_2 (VBG_0 hulking) (PP_2 (IN_0 In) (NP_3 (NP_5 (DT_0 the) (NN_2 stuff)) (PP_0 (IN_1 for) (NP_5 (NN_3 anything))))))))) (PP_1 (IN_1 of) (NP_2 (NN_3 lot)))) (ADVP_0 (ATADVP_4 (JJR_0 darker) (CC_0 but)) (JJR_0 higher)))) (DOT_0 .)))