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e1ad94566cad1f276d88db9f55fc79777ba402f2
editor/lib/lua/editor/edit/EditorCanvasScene.lua
editor/lib/lua/editor/edit/EditorCanvasScene.lua
local Scene = require("scenes.Scene") local InputDevice = require("input.InputDevice") --------------------------------------------------------------------------------- -- -- @type EditorCanvasScene -- --------------------------------------------------------------------------------- local EditorCanvasScene = Class( Scene, "EditorCanvasScene" ) function EditorCanvasScene:init( option ) Scene.init(self, option) end function EditorCanvasScene:setEnv( env ) self.env = env self.contextName = env.contextName end function EditorCanvasScene:getEnv() return self.env end function EditorCanvasScene:getContextName() return self.contextName end function EditorCanvasScene:getCanvasSize() local s = self.env.getCanvasSize() return s[0], s[1] end function EditorCanvasScene:hideCursor() return self.env.hideCursor() end function EditorCanvasScene:setCursor( id ) return self.env.setCursor( id ) end function EditorCanvasScene:showCursor() return self.env.showCursor() end function EditorCanvasScene:setCursorPos( x, y ) return self.env.setCursorPos( x, y ) end function EditorCanvasScene:startUpdateTimer( fps ) return self.env.startUpdateTimer( fps ) end function EditorCanvasScene:stopUpdateTimer() return self.env.stopUpdateTimer() end --------------------------------------------------------------------------------- -- -- @type create methods -- --------------------------------------------------------------------------------- function createEditorCanvasInputDevice( env ) local env = env or getfenv(2) local inputDevice = InputDevice( assert(env.contextName), env ) function env.onMouseDown( btn, x, y ) inputDevice:sendMouseEvent( 'down', x, y, btn ) end function env.onMouseUp( btn, x, y ) inputDevice:sendMouseEvent( 'up', x, y, btn ) end function env.onMouseMove( x, y ) inputDevice:sendMouseEvent( 'move', x, y, false ) end function env.onMouseScroll( dx, dy, x, y ) inputDevice:sendMouseEvent( 'scroll', dx, dy, false ) end function env.onMouseEnter() inputDevice:sendMouseEvent( 'enter' ) end function env.onMouseLeave() inputDevice:sendMouseEvent( 'leave' ) end function env.onKeyDown( key ) inputDevice:sendKeyEvent( key, true ) end function env.onKeyUp( key ) inputDevice:sendKeyEvent( key, false ) end env._delegate:updateHooks() return inputDevice end --------------------------------------------------------------------- function createEditorCanvasScene() local env = getfenv( 2 ) local scene = EditorCanvasScene() scene:setEnv( env ) -- FIXME -- function env.onResize( w, h ) -- scene:resize( w, h ) -- scene.cameraCom:setScreenSize( w, h ) -- end function env.onLoad() end local inputDevice = createEditorCanvasInputDevice( env ) scene.inputDevice = inputDevice -- function env.EditorInputScript() -- return mock.InputScript{ device = inputDevice } -- end return scene end
local Scene = require("scenes.Scene") local InputDevice = require("input.InputDevice") --------------------------------------------------------------------------------- -- -- @type EditorCanvasScene -- --------------------------------------------------------------------------------- local EditorCanvasScene = Class( Scene, "EditorCanvasScene" ) function EditorCanvasScene:init( option ) Scene.init(self, option) end function EditorCanvasScene:setEnv( env ) self.env = env self.contextName = env.contextName end function EditorCanvasScene:getEnv() return self.env end function EditorCanvasScene:getContextName() return self.contextName end function EditorCanvasScene:getCanvasSize() local s = self.env.getCanvasSize() return s[0], s[1] end function EditorCanvasScene:hideCursor() return self.env.hideCursor() end function EditorCanvasScene:setCursor( id ) return self.env.setCursor( id ) end function EditorCanvasScene:showCursor() return self.env.showCursor() end function EditorCanvasScene:setCursorPos( x, y ) return self.env.setCursorPos( x, y ) end function EditorCanvasScene:startUpdateTimer( fps ) return self.env.startUpdateTimer( fps ) end function EditorCanvasScene:stopUpdateTimer() return self.env.stopUpdateTimer() end --------------------------------------------------------------------------------- -- -- @type create methods -- --------------------------------------------------------------------------------- function createEditorCanvasInputDevice( env ) local env = env or getfenv(2) local inputDevice = InputDevice( assert(env.contextName), env ) function env.onMouseDown( btn, x, y ) inputDevice:sendMouseEvent( 'down', x, y, btn ) end function env.onMouseUp( btn, x, y ) inputDevice:sendMouseEvent( 'up', x, y, btn ) end function env.onMouseMove( x, y ) inputDevice:sendMouseEvent( 'move', x, y, false ) end function env.onMouseScroll( dx, dy, x, y ) inputDevice:sendMouseEvent( 'scroll', dx, dy, false ) end function env.onMouseEnter() inputDevice:sendMouseEvent( 'enter' ) end function env.onMouseLeave() inputDevice:sendMouseEvent( 'leave' ) end function env.onKeyDown( key ) inputDevice:sendKeyEvent( key, true ) end function env.onKeyUp( key ) inputDevice:sendKeyEvent( key, false ) end env._delegate:updateHooks() return inputDevice end --------------------------------------------------------------------- function createEditorCanvasScene() local env = getfenv( 2 ) local scene = EditorCanvasScene( { viewport = MOAIViewport.new() } ) scene:setEnv( env ) -- FIXME -- function env.onResize( w, h ) -- scene:resize( w, h ) -- -- scene.cameraCom:setScreenSize( w, h ) -- end function env.onLoad() end local inputDevice = createEditorCanvasInputDevice( env ) scene.inputDevice = inputDevice -- function env.EditorInputScript() -- return mock.InputScript{ device = inputDevice } -- end return scene end
canvas fix
canvas fix
Lua
mit
RazielSun/juma-editor,RazielSun/juma-editor,cloudteampro/juma-editor,RazielSun/juma-editor,RazielSun/juma-editor,cloudteampro/juma-editor,cloudteampro/juma-editor,cloudteampro/juma-editor
4b19c625027033d009884c63112fe2e58143ee42
spec/plugins/logging_spec.lua
spec/plugins/logging_spec.lua
local IO = require "kong.tools.io" local uuid = require "uuid" local cjson = require "cjson" local stringy = require "stringy" local spec_helper = require "spec.spec_helpers" local http_client = require "kong.tools.http_client" -- This is important to seed the UUID generator uuid.seed() local STUB_GET_URL = spec_helper.STUB_GET_URL local TCP_PORT = 20777 local UDP_PORT = 20778 local HTTP_PORT = 20779 local FILE_LOG_PATH = spec_helper.get_env().configuration.nginx_working_dir.."/file_log_spec_output.log" local function create_mock_bin() local res, status = http_client.post("http://mockbin.org/bin/create", '{ "status": 200, "statusText": "OK", "httpVersion": "HTTP/1.1", "headers": [], "cookies": [], "content": { "mimeType" : "application/json" }, "redirectURL": "", "headersSize": 0, "bodySize": 0 }', { ["content-type"] = "application/json" }) assert.are.equal(201, status) return res:sub(2, res:len() - 1) end local mock_bin = create_mock_bin() describe("Logging Plugins", function() setup(function() spec_helper.prepare_db() spec_helper.insert_fixtures { api = { { name = "tests tcp logging", public_dns = "tcp_logging.com", target_url = "http://mockbin.com" }, { name = "tests tcp logging2", public_dns = "tcp_logging2.com", target_url = "http://localhost:"..HTTP_PORT }, { name = "tests udp logging", public_dns = "udp_logging.com", target_url = "http://mockbin.com" }, { name = "tests http logging", public_dns = "http_logging.com", target_url = "http://mockbin.com" }, { name = "tests https logging", public_dns = "https_logging.com", target_url = "http://mockbin.com" }, { name = "tests file logging", public_dns = "file_logging.com", target_url = "http://mockbin.com" } }, plugin_configuration = { { name = "tcplog", value = { host = "127.0.0.1", port = TCP_PORT }, __api = 1 }, { name = "tcplog", value = { host = "127.0.0.1", port = TCP_PORT }, __api = 2 }, { name = "udplog", value = { host = "127.0.0.1", port = UDP_PORT }, __api = 3 }, { name = "httplog", value = { http_endpoint = "http://localhost:"..HTTP_PORT }, __api = 4 }, { name = "httplog", value = { http_endpoint = "https://mockbin.org/bin/"..mock_bin }, __api = 5 }, { name = "filelog", value = { path = FILE_LOG_PATH }, __api = 6 } } } spec_helper.start_kong() end) teardown(function() spec_helper.stop_kong() end) it("should log to TCP", function() local thread = spec_helper.start_tcp_server(TCP_PORT) -- Starting the mock TCP server -- Making the request local _, status = http_client.get(STUB_GET_URL, nil, { host = "tcp_logging.com" }) assert.are.equal(200, status) -- Getting back the TCP server input local ok, res = thread:join() assert.truthy(ok) assert.truthy(res) -- Making sure it's alright local log_message = cjson.decode(res) assert.are.same("127.0.0.1", log_message.client_ip) end) it("should log proper latencies", function() local http_thread = spec_helper.start_http_server(HTTP_PORT) -- Starting the mock TCP server local tcp_thread = spec_helper.start_tcp_server(TCP_PORT) -- Starting the mock TCP server -- Making the request local _, status = http_client.get(spec_helper.PROXY_URL.."/delay", nil, { host = "tcp_logging2.com" }) assert.are.equal(200, status) -- Getting back the TCP server input local ok, res = tcp_thread:join() assert.truthy(ok) assert.truthy(res) -- Making sure it's alright local log_message = cjson.decode(res) assert.truthy(log_message.latencies.proxy < 3000) assert.truthy(log_message.latencies.kong < 20) assert.truthy(log_message.latencies.request >= log_message.latencies.kong + log_message.latencies.proxy) http_thread:join() end) it("should log to UDP", function() local thread = spec_helper.start_udp_server(UDP_PORT) -- Starting the mock TCP server -- Making the request local _, status = http_client.get(STUB_GET_URL, nil, { host = "udp_logging.com" }) assert.are.equal(200, status) -- Getting back the TCP server input local ok, res = thread:join() assert.truthy(ok) assert.truthy(res) -- Making sure it's alright local log_message = cjson.decode(res) assert.are.same("127.0.0.1", log_message.client_ip) end) it("should log to HTTP", function() local thread = spec_helper.start_http_server(HTTP_PORT) -- Starting the mock TCP server -- Making the request local _, status = http_client.get(STUB_GET_URL, nil, { host = "http_logging.com" }) assert.are.equal(200, status) -- Getting back the TCP server input local ok, res = thread:join() assert.truthy(ok) assert.truthy(res) -- Making sure it's alright assert.are.same("POST / HTTP/1.1", res[1]) local log_message = cjson.decode(res[7]) assert.are.same("127.0.0.1", log_message.client_ip) end) it("should log to HTTPs", function() -- Making the request local _, status = http_client.get(STUB_GET_URL, nil, { host = "https_logging.com" }) assert.are.equal(200, status) local res, status, body repeat res, status = http_client.get("http://mockbin.org/bin/"..mock_bin.."/log", nil, { accept = "application/json" }) assert.are.equal(200, status) body = cjson.decode(res) os.execute("sleep 0.2") until(#body.log.entries > 0) assert.are.equal(1, #body.log.entries) local log_message = cjson.decode(body.log.entries[1].request.postData.text) -- Making sure it's alright assert.are.same("127.0.0.1", log_message.client_ip) end) it("should log to file", function() os.remove(FILE_LOG_PATH) local uuid = string.gsub(uuid(), "-", "") -- Making the request local _, status = http_client.get(STUB_GET_URL, nil, { host = "file_logging.com", file_log_uuid = uuid } ) assert.are.equal(200, status) while not (IO.file_exists(FILE_LOG_PATH) and IO.file_size(FILE_LOG_PATH) > 0) do -- Wait for the file to be created, and for the log to be appended end local file_log = IO.read_file(FILE_LOG_PATH) local log_message = cjson.decode(stringy.strip(file_log)) assert.are.same("127.0.0.1", log_message.client_ip) assert.are.same(uuid, log_message.request.headers.file_log_uuid) end) end)
local IO = require "kong.tools.io" local uuid = require "uuid" local cjson = require "cjson" local stringy = require "stringy" local spec_helper = require "spec.spec_helpers" local http_client = require "kong.tools.http_client" -- This is important to seed the UUID generator uuid.seed() local STUB_GET_URL = spec_helper.STUB_GET_URL local TCP_PORT = 20777 local UDP_PORT = 20778 local HTTP_PORT = 20779 local HTTP_DELAY_PORT = 20780 local FILE_LOG_PATH = spec_helper.get_env().configuration.nginx_working_dir.."/file_log_spec_output.log" local function create_mock_bin() local res, status = http_client.post("http://mockbin.org/bin/create", '{ "status": 200, "statusText": "OK", "httpVersion": "HTTP/1.1", "headers": [], "cookies": [], "content": { "mimeType" : "application/json" }, "redirectURL": "", "headersSize": 0, "bodySize": 0 }', { ["content-type"] = "application/json" }) assert.are.equal(201, status) return res:sub(2, res:len() - 1) end local mock_bin = create_mock_bin() describe("Logging Plugins", function() setup(function() spec_helper.prepare_db() spec_helper.insert_fixtures { api = { { name = "tests tcp logging", public_dns = "tcp_logging.com", target_url = "http://mockbin.com" }, { name = "tests tcp logging2", public_dns = "tcp_logging2.com", target_url = "http://localhost:"..HTTP_DELAY_PORT }, { name = "tests udp logging", public_dns = "udp_logging.com", target_url = "http://mockbin.com" }, { name = "tests http logging", public_dns = "http_logging.com", target_url = "http://mockbin.com" }, { name = "tests https logging", public_dns = "https_logging.com", target_url = "http://mockbin.com" }, { name = "tests file logging", public_dns = "file_logging.com", target_url = "http://mockbin.com" } }, plugin_configuration = { { name = "tcplog", value = { host = "127.0.0.1", port = TCP_PORT }, __api = 1 }, { name = "tcplog", value = { host = "127.0.0.1", port = TCP_PORT }, __api = 2 }, { name = "udplog", value = { host = "127.0.0.1", port = UDP_PORT }, __api = 3 }, { name = "httplog", value = { http_endpoint = "http://localhost:"..HTTP_PORT }, __api = 4 }, { name = "httplog", value = { http_endpoint = "https://mockbin.org/bin/"..mock_bin }, __api = 5 }, { name = "filelog", value = { path = FILE_LOG_PATH }, __api = 6 } } } spec_helper.start_kong() end) teardown(function() spec_helper.stop_kong() end) it("should log to TCP", function() local thread = spec_helper.start_tcp_server(TCP_PORT) -- Starting the mock TCP server -- Making the request local _, status = http_client.get(STUB_GET_URL, nil, { host = "tcp_logging.com" }) assert.are.equal(200, status) -- Getting back the TCP server input local ok, res = thread:join() assert.truthy(ok) assert.truthy(res) -- Making sure it's alright local log_message = cjson.decode(res) assert.are.same("127.0.0.1", log_message.client_ip) end) it("should log proper latencies", function() local http_thread = spec_helper.start_http_server(HTTP_DELAY_PORT) -- Starting the mock TCP server local tcp_thread = spec_helper.start_tcp_server(TCP_PORT) -- Starting the mock TCP server -- Making the request local _, status = http_client.get(spec_helper.PROXY_URL.."/delay", nil, { host = "tcp_logging2.com" }) assert.are.equal(200, status) -- Getting back the TCP server input local ok, res = tcp_thread:join() assert.truthy(ok) assert.truthy(res) -- Making sure it's alright local log_message = cjson.decode(res) assert.truthy(log_message.latencies.proxy < 3000) assert.truthy(log_message.latencies.kong < 100) assert.truthy(log_message.latencies.request >= log_message.latencies.kong + log_message.latencies.proxy) http_thread:join() end) it("should log to UDP", function() local thread = spec_helper.start_udp_server(UDP_PORT) -- Starting the mock TCP server -- Making the request local _, status = http_client.get(STUB_GET_URL, nil, { host = "udp_logging.com" }) assert.are.equal(200, status) -- Getting back the TCP server input local ok, res = thread:join() assert.truthy(ok) assert.truthy(res) -- Making sure it's alright local log_message = cjson.decode(res) assert.are.same("127.0.0.1", log_message.client_ip) end) it("should log to HTTP", function() local thread = spec_helper.start_http_server(HTTP_PORT) -- Starting the mock TCP server -- Making the request local _, status = http_client.get(STUB_GET_URL, nil, { host = "http_logging.com" }) assert.are.equal(200, status) -- Getting back the TCP server input local ok, res = thread:join() assert.truthy(ok) assert.truthy(res) -- Making sure it's alright assert.are.same("POST / HTTP/1.1", res[1]) local log_message = cjson.decode(res[7]) assert.are.same("127.0.0.1", log_message.client_ip) end) it("should log to HTTPs", function() -- Making the request local _, status = http_client.get(STUB_GET_URL, nil, { host = "https_logging.com" }) assert.are.equal(200, status) local res, status, body repeat res, status = http_client.get("http://mockbin.org/bin/"..mock_bin.."/log", nil, { accept = "application/json" }) assert.are.equal(200, status) body = cjson.decode(res) os.execute("sleep 0.2") until(#body.log.entries > 0) assert.are.equal(1, #body.log.entries) local log_message = cjson.decode(body.log.entries[1].request.postData.text) -- Making sure it's alright assert.are.same("127.0.0.1", log_message.client_ip) end) it("should log to file", function() os.remove(FILE_LOG_PATH) local uuid = string.gsub(uuid(), "-", "") -- Making the request local _, status = http_client.get(STUB_GET_URL, nil, { host = "file_logging.com", file_log_uuid = uuid } ) assert.are.equal(200, status) while not (IO.file_exists(FILE_LOG_PATH) and IO.file_size(FILE_LOG_PATH) > 0) do -- Wait for the file to be created, and for the log to be appended end local file_log = IO.read_file(FILE_LOG_PATH) local log_message = cjson.decode(stringy.strip(file_log)) assert.are.same("127.0.0.1", log_message.client_ip) assert.are.same(uuid, log_message.request.headers.file_log_uuid) end) end)
Fixing tests
Fixing tests
Lua
mit
paritoshmmmec/kong,vmercierfr/kong,wakermahmud/kong,bbalu/kong,chourobin/kong,AnsonSmith/kong,peterayeni/kong,skynet/kong,sbuettner/kong,Skyscanner/kong,ChristopherBiscardi/kong
4836018fda5aea2d4b54bb5cff58d191b2c602c0
agents/monitoring/default/protocol/request.lua
agents/monitoring/default/protocol/request.lua
--[[ Copyright 2012 Rackspace Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS-IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. --]] local table = require('table') local https = require('https') local fs = require('fs') local logging = require('logging') local errors = require('../errors') local Error = require('core').Error local misc = require('../util/misc') local fmt = require('string').format local Object = require('core').Object local exports = {} local Request = Object:extend() --[[ Attempts to upload or download a file over https to options.host:options.port OR for endpoints in options.endpoints. Will try options.attempts number of times, or for each endpoint if not specified. options = { host/port OR endpoints [{Endpoint1, Endpoint2, ...}] path = "string", method = "METHOD" upload = nil or '/some/path' download = nil or '/some/path' attempts = int or #endpoints } ]]-- local function makeRequest(...) local req = Request:new(...) req:set_headers() req:request() return req end function Request:initialize(options, callback) self.callback = misc.fireOnce(callback) if not options.method then return self.callback(Error:new('I need a http method')) end if options.endpoints then self.endpoints = misc.merge({}, options.endpoints) else self.endpoints = {{host=options.host, port=options.port}} end self.attempts = options.attempts or #self.endpoints self.download = options.download self.upload = options.upload options.endpoints = nil options.attempts = nil options.download = nil options.upload = nil self.options = options if not self:_cycle_endpoint() then return self.callback(Error:new('call with options.port and options.host or options.endpoints')) end end function Request:request() logging.debugf('sending request to %s:%s', self.options.host, self.options.port) local options = misc.merge({}, self.options) local req = https.request(options, function(res) self:_handle_response(res) end) req:on('error', function(err) self:_ensure_retries(err) end) if not self.upload then return req:done() end local data = fs.createReadStream(self.upload) data:on('data', function(chunk) req:write(chunk) end) data:on('end', function(d) req:done(d) end) data:on('error', function(err) req:done() self._ensure_retries(err) end) end function Request:_cycle_endpoint() local position, endpoint while self.attempts > 0 do position = #self.endpoints % self.attempts endpoint = self.endpoints[position+1] self.attempts = self.attempts - 1 if endpoint and endpoint.host and endpoint.port then self.options.host = endpoint.host self.options.port = endpoint.port return true end end return false end function Request:set_headers(callback) local method = self.options.method:upper() local headers = {} -- set defaults headers['Content-Length'] = 0 headers["Content-Type"] = "application/text" self.options.headers = misc.merge(headers, self.options.headers) end function Request:_write_stream(res) logging.debugf('writing stream to disk: %s.', self.download) local stream = fs.createWriteStream(self.download) stream:on('end', function() self:_ensure_retries(nil, res) end) stream:on('error', function(err) self:_ensure_retries(err, res) end) res:on('end', function(d) stream:finish(d) end) res:pipe(stream) end function Request:_ensure_retries(err, res) if not err then self.callback(err, res) return end local status = res and res.status_code or "?" local msg = fmt('%s to %s:%s failed for %s with status: %s and error: %s.', (self.options.method or "?"), self.options.host, self.options.port, (self.download or self.upload or "?"), status, tostring(err)) logging.warn(msg) if not self:_cycle_endpoint() then return self.callback(err) end logging.debugf('retrying download %d more times.', self.attempts) self:request() end function Request:_handle_response(res) if self.download and res.status_code >= 200 and res.status_code < 300 then return self:_write_stream(res) end local buf = "" res:on('data', function(d) buf = buf .. d end) res:on('end', function() if res.status_code >= 400 then return self:_ensure_retries(Error:new(buf), res) end self:_ensure_retries(nil, res) end) end local exports = {makeRequest=makeRequest, Request=Request} return exports
--[[ Copyright 2012 Rackspace Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS-IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. --]] local table = require('table') local https = require('https') local fs = require('fs') local logging = require('logging') local errors = require('../errors') local Error = require('core').Error local misc = require('../util/misc') local fmt = require('string').format local Object = require('core').Object local exports = {} local Request = Object:extend() --[[ Attempts to upload or download a file over https to options.host:options.port OR for endpoints in options.endpoints. Will try options.attempts number of times, or for each endpoint if not specified. options = { host/port OR endpoints [{Endpoint1, Endpoint2, ...}] path = "string", method = "METHOD" upload = nil or '/some/path' download = nil or '/some/path' attempts = int or #endpoints } ]]-- local function makeRequest(...) local req = Request:new(...) req:set_headers() req:request() return req end function Request:initialize(options, callback) self.callback = misc.fireOnce(callback) if not options.method then return self.callback(Error:new('I need a http method')) end if options.endpoints then self.endpoints = misc.merge({}, options.endpoints) else self.endpoints = {{host=options.host, port=options.port}} end self.attempts = options.attempts or #self.endpoints self.download = options.download self.upload = options.upload options.endpoints = nil options.attempts = nil options.download = nil options.upload = nil self.options = options if not self:_cycle_endpoint() then return self.callback(Error:new('call with options.port and options.host or options.endpoints')) end end function Request:request() logging.debugf('sending request to %s:%s', self.options.host, self.options.port) local options = misc.merge({}, self.options) local req = https.request(options, function(res) self:_handle_response(res) end) req:on('error', function(err) self:_ensure_retries(err) end) if not self.upload then return req:done() end local data = fs.createReadStream(self.upload) data:on('data', function(chunk) req:write(chunk) end) data:on('end', function(d) req:done(d) end) data:on('error', function(err) req:done() self._ensure_retries(err) end) end function Request:_cycle_endpoint() local position, endpoint while self.attempts > 0 do position = #self.endpoints % self.attempts endpoint = self.endpoints[position+1] self.attempts = self.attempts - 1 if endpoint and endpoint.host and endpoint.port then self.options.host = endpoint.host self.options.port = endpoint.port return true end end return false end function Request:set_headers(callback) local method = self.options.method:upper() local headers = {} -- set defaults headers['Content-Length'] = 0 headers["Content-Type"] = "application/text" self.options.headers = misc.merge(headers, self.options.headers) end function Request:_write_stream(res) logging.debugf('writing stream to disk: %s.', self.download) local ok, stream = pcall(function() return fs.createWriteStream(self.download) end) if not ok then -- can't make the file because the dir doens't exist if stream.code and stream.code == "ENOENT" then return self.callback(stream) end return self:_ensure_retries(err, res) end stream:on('end', function() self:_ensure_retries(nil, res) end) stream:on('error', function(err) self:_ensure_retries(err, res) end) res:on('end', function(d) stream:finish(d) end) res:pipe(stream) end function Request:_ensure_retries(err, res) if not err then self.callback(err, res) return end local status = res and res.status_code or "?" local msg = fmt('%s to %s:%s failed for %s with status: %s and error: %s.', (self.options.method or "?"), self.options.host, self.options.port, (self.download or self.upload or "?"), status, tostring(err)) logging.warn(msg) if not self:_cycle_endpoint() then return self.callback(err) end logging.debugf('retrying download %d more times.', self.attempts) self:request() end function Request:_handle_response(res) if self.download and res.status_code >= 200 and res.status_code < 300 then return self:_write_stream(res) end local buf = "" res:on('data', function(d) buf = buf .. d end) res:on('end', function() if res.status_code >= 400 then return self:_ensure_retries(Error:new(buf), res) end self:_ensure_retries(nil, res) end) end local exports = {makeRequest=makeRequest, Request=Request} return exports
Fix request.lua to handle trying to open a stupid file
Fix request.lua to handle trying to open a stupid file
Lua
apache-2.0
kans/zirgo,kans/zirgo,kans/zirgo
b7b4a1558418d5999b9149f3e4dfdff27a6fa773
utils.lua
utils.lua
nn.utils = {} function nn.utils.recursiveType(param, type_str) if torch.type(param) == 'table' then for k, v in pairs(param) do param[k] = nn.utils.recursiveType(v, type_str) end elseif torch.isTypeOf(param, 'nn.Module') or torch.isTypeOf(param, 'nn.Criterion') then param:type(type_str) elseif torch.isTensor(param) then param = param:type(type_str) end return param end function nn.utils.recursiveResizeAs(t1,t2) if torch.type(t2) == 'table' then t1 = (torch.type(t1) == 'table') and t1 or {t1} for key,_ in pairs(t2) do t1[key], t2[key] = nn.utils.recursiveResizeAs(t1[key], t2[key]) end elseif torch.isTensor(t2) then t1 = torch.isTensor(t1) and t1 or t2.new() t1:resizeAs(t2) else error("expecting nested tensors or tables. Got ".. torch.type(t1).." and "..torch.type(t2).." instead") end return t1, t2 end function nn.utils.recursiveFill(t2, val) if torch.type(t2) == 'table' then for key,_ in pairs(t2) do t2[key] = nn.utils.recursiveFill(t2[key], val) end elseif torch.isTensor(t2) then t2:fill(val) else error("expecting tensor or table thereof. Got " ..torch.type(t2).." instead") end return t2 end function nn.utils.recursiveAdd(t1, val, t2) if not t2 then assert(val, "expecting at least two arguments") t2 = val val = 1 end val = val or 1 if torch.type(t2) == 'table' then t1 = (torch.type(t1) == 'table') and t1 or {t1} for key,_ in pairs(t2) do t1[key], t2[key] = nn.utils.recursiveAdd(t1[key], val, t2[key]) end elseif torch.isTensor(t2) and torch.isTensor(t2) then t1:add(val, t2) else error("expecting nested tensors or tables. Got ".. torch.type(t1).." and "..torch.type(t2).." instead") end return t1, t2 end function nn.utils.addSingletonDimension(t, dim) assert(torch.isTensor(t), "input tensor expected") local dim = dim or 1 assert(dim > 0 and dim <= t:dim(), "invalid dimension: " .. dim) local view = t.new() local size = torch.LongStorage(t:dim() + 1) local stride = torch.LongStorage(t:dim() + 1) for d = 1, dim - 1 do size[d] = t:size(d) stride[d] = t:stride(d) end size[dim] = 1 stride[dim] = 1 for d = dim + 1, t:dim() + 1 do size[d] = t:size(d - 1) stride[d] = t:stride(d - 1) end view:set(t:storage(), t:storageOffset(), size, stride) return view end table.unpack = table.unpack or unpack
nn.utils = {} function nn.utils.recursiveType(param, type_str) if torch.type(param) == 'table' then for k, v in pairs(param) do param[k] = nn.utils.recursiveType(v, type_str) end elseif torch.isTypeOf(param, 'nn.Module') or torch.isTypeOf(param, 'nn.Criterion') then param:type(type_str) elseif torch.isTensor(param) then param = param:type(type_str) end return param end function nn.utils.recursiveResizeAs(t1,t2) if torch.type(t2) == 'table' then t1 = (torch.type(t1) == 'table') and t1 or {t1} for key,_ in pairs(t2) do t1[key], t2[key] = nn.utils.recursiveResizeAs(t1[key], t2[key]) end elseif torch.isTensor(t2) then t1 = torch.isTensor(t1) and t1 or t2.new() t1:resizeAs(t2) else error("expecting nested tensors or tables. Got ".. torch.type(t1).." and "..torch.type(t2).." instead") end return t1, t2 end function nn.utils.recursiveFill(t2, val) if torch.type(t2) == 'table' then for key,_ in pairs(t2) do t2[key] = nn.utils.recursiveFill(t2[key], val) end elseif torch.isTensor(t2) then t2:fill(val) else error("expecting tensor or table thereof. Got " ..torch.type(t2).." instead") end return t2 end function nn.utils.recursiveAdd(t1, val, t2) if not t2 then assert(val, "expecting at least two arguments") t2 = val val = 1 end val = val or 1 if torch.type(t2) == 'table' then t1 = (torch.type(t1) == 'table') and t1 or {t1} for key,_ in pairs(t2) do t1[key], t2[key] = nn.utils.recursiveAdd(t1[key], val, t2[key]) end elseif torch.isTensor(t2) and torch.isTensor(t2) then t1:add(val, t2) else error("expecting nested tensors or tables. Got ".. torch.type(t1).." and "..torch.type(t2).." instead") end return t1, t2 end function nn.utils.addSingletonDimension(t, dim) assert(torch.isTensor(t), "input tensor expected") local dim = dim or 1 assert(dim > 0 and dim <= (t:dim() + 1), "invalid dimension: " .. dim .. '. Tensor is of ' .. t:dim() .. ' dimensions.') local view = t.new() local size = torch.LongStorage(t:dim() + 1) local stride = torch.LongStorage(t:dim() + 1) for d = 1, dim - 1 do size[d] = t:size(d) stride[d] = t:stride(d) end size[dim] = 1 stride[dim] = 1 for d = dim + 1, t:dim() + 1 do size[d] = t:size(d - 1) stride[d] = t:stride(d - 1) end view:set(t:storage(), t:storageOffset(), size, stride) return view end table.unpack = table.unpack or unpack
fixing corner-case of last dimension in addSingletonDimension
fixing corner-case of last dimension in addSingletonDimension
Lua
bsd-3-clause
andreaskoepf/nn,sbodenstein/nn,lukasc-ch/nn,rotmanmi/nn,forty-2/nn,LinusU/nn,witgo/nn,GregSatre/nn,adamlerer/nn,PierrotLC/nn,colesbury/nn,Aysegul/nn,kmul00/nn,jzbontar/nn,mlosch/nn,xianjiec/nn,jonathantompson/nn,Djabbz/nn,nicholas-leonard/nn,eulerreich/nn,noa/nn,Jeffyrao/nn,diz-vara/nn,PraveerSINGH/nn,apaszke/nn,clementfarabet/nn,aaiijmrtt/nn,eriche2016/nn,EnjoyHacking/nn,davidBelanger/nn,ominux/nn,Moodstocks/nn,zhangxiangxiao/nn,joeyhng/nn,caldweln/nn,jhjin/nn,elbamos/nn,bartvm/nn,vgire/nn,ivendrov/nn,abeschneider/nn,douwekiela/nn,lvdmaaten/nn,sagarwaghmare69/nn,hughperkins/nn
1e491924ccad666ad42e30d30e2031662bc1d3d0
xmake/rules/utils/inherit_links/inherit_links.lua
xmake/rules/utils/inherit_links/inherit_links.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-2020, TBOOX Open Source Group. -- -- @author ruki -- @file inherit_links.lua -- -- add values from target options function _add_values_from_targetopts(values, target, name) for _, opt in ipairs(target:orderopts()) do table.join2(values, table.wrap(opt:get(name))) end end -- add values from target packages function _add_values_from_targetpkgs(values, target, name) for _, pkg in ipairs(target:orderpkgs()) do -- uses them instead of the builtin configs if exists extra package config -- e.g. `add_packages("xxx", {links = "xxx"})` local configinfo = target:pkgconfig(pkg:name()) if configinfo and configinfo[name] then table.join2(values, configinfo[name]) else -- uses the builtin package configs table.join2(values, pkg:get(name)) end end end -- get values from target function _get_values_from_target(target, name) local values = table.wrap(target:get(name)) _add_values_from_targetopts(values, target, name) _add_values_from_targetpkgs(values, target, name) return values end -- main entry function main(target) -- disable inherit.links for `add_deps()`? if target:data("inherit.links") == false then return end -- export links and linkdirs local targetkind = target:targetkind() local targetfile = target:targetfile() if targetkind == "shared" or targetkind == "static" then target:add("links", target:basename(), {interface = true}) target:add("linkdirs", path.directory(targetfile), {interface = true}) for _, name in ipairs({"frameworkdirs", "frameworks", "linkdirs", "links", "syslinks"}) do local values = _get_values_from_target(target, name) if values and #values > 0 then target:add(name, unpack(values), {interface = true}) end end end -- export rpathdirs for all shared library if targetkind == "binary" then for _, dep in ipairs(target:orderdeps()) do local rpathdir = "@loader_path" local subdir = path.relative(path.directory(dep:targetfile()), path.directory(targetfile)) if subdir and subdir ~= '.' then rpathdir = path.join(rpathdir, subdir) end target:add("rpathdirs", rpathdir) end end end
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-2020, TBOOX Open Source Group. -- -- @author ruki -- @file inherit_links.lua -- -- add values from target options function _add_values_from_targetopts(values, target, name) for _, opt in ipairs(target:orderopts()) do table.join2(values, table.wrap(opt:get(name))) end end -- add values from target packages function _add_values_from_targetpkgs(values, target, name) for _, pkg in ipairs(target:orderpkgs()) do -- uses them instead of the builtin configs if exists extra package config -- e.g. `add_packages("xxx", {links = "xxx"})` local configinfo = target:pkgconfig(pkg:name()) if configinfo and configinfo[name] then table.join2(values, configinfo[name]) else -- uses the builtin package configs table.join2(values, pkg:get(name)) end end end -- get values from target function _get_values_from_target(target, name) local values = table.wrap(target:get(name)) _add_values_from_targetopts(values, target, name) _add_values_from_targetpkgs(values, target, name) return values end -- main entry function main(target) -- disable inherit.links for `add_deps()`? if target:data("inherit.links") == false then return end -- export links and linkdirs local targetkind = target:targetkind() if targetkind == "shared" or targetkind == "static" then local targetfile = target:targetfile() target:add("links", target:basename(), {interface = true}) target:add("linkdirs", path.directory(targetfile), {interface = true}) for _, name in ipairs({"frameworkdirs", "frameworks", "linkdirs", "links", "syslinks"}) do local values = _get_values_from_target(target, name) if values and #values > 0 then target:add(name, unpack(values), {interface = true}) end end end -- export rpathdirs for all shared library if targetkind == "binary" then local targetdir = target:targetdir() for _, dep in ipairs(target:orderdeps()) do local rpathdir = "@loader_path" local subdir = path.relative(path.directory(dep:targetfile()), targetdir) if subdir and subdir ~= '.' then rpathdir = path.join(rpathdir, subdir) end target:add("rpathdirs", rpathdir) end end end
fix inherit_links rule
fix inherit_links rule
Lua
apache-2.0
waruqi/xmake,waruqi/xmake,waruqi/xmake,waruqi/xmake,waruqi/xmake,waruqi/xmake,waruqi/xmake
79e24ca71bef1f3d5b2f9e978bbef1bb8a5a5b03
packages/pdf.lua
packages/pdf.lua
if SILE.outputter ~= SILE.outputters.libtexpdf then SU.error("pdf package requires libtexpdf backend") end local pdf = require("justenoughlibtexpdf") SILE.registerCommand("pdf:destination", function (options, _) local name = SU.required(options, "name", "pdf:bookmark") SILE.typesetter:pushHbox({ outputYourself = function (_, typesetter, _) SILE.outputters.libtexpdf._init() local state = typesetter.frame.state local y = SILE.documentState.paperSize[2] - state.cursorY pdf.destination(name, state.cursorX:tonumber(), y:tonumber()) end }) end) SILE.registerCommand("pdf:bookmark", function (options, _) local dest = SU.required(options, "dest", "pdf:bookmark") local title = SU.required(options, "title", "pdf:bookmark") local level = options.level or 1 -- Added UTF8 to UTF16-BE conversion -- For annotations and bookmarks, text strings must be encoded using -- either PDFDocEncoding or UTF16-BE with a leading byte-order marker. -- As PDFDocEncoding supports only limited character repertoire for -- European languages, we use UTF-16BE for internationalization. local ustr = SU.utf8_to_utf16be_hexencoded(title) SILE.typesetter:pushHbox({ value = nil, height = 0, width = 0, depth = 0, outputYourself = function () local d = "<</Title<" .. ustr .. ">/A<</S/GoTo/D(" .. dest .. ")>>>>" SILE.outputters.libtexpdf._init() pdf.bookmark(d, level) end }) end) if SILE.Commands.tocentry then SILE.scratch.pdf = { dests = {}, dc = 1 } local oldtoc = SILE.Commands.tocentry SILE.Commands.tocentry = function (options, content) SILE.call("pdf:destination", { name = "dest" .. SILE.scratch.pdf.dc } ) local title = SU.contentToString(content) SILE.call("pdf:bookmark", { title = title, dest = "dest" .. SILE.scratch.pdf.dc, level = options.level }) oldtoc(options, content) SILE.scratch.pdf.dc = SILE.scratch.pdf.dc + 1 end end SILE.registerCommand("pdf:literal", function (_, content) SILE.typesetter:pushHbox({ value = nil, height = 0, width = 0, depth = 0, outputYourself = function (_, _, _) SILE.outputters.libtexpdf._init() pdf.add_content(content[1]) end }) end) SILE.registerCommand("pdf:link", function (options, content) local dest = SU.required(options, "dest", "pdf:link") local target = options.external and "/Type/Action/S/URI/URI" or "/S/GoTo/D" local llx, lly SILE.typesetter:pushHbox({ value = nil, height = 0, width = 0, depth = 0, outputYourself = function (_, typesetter, _) llx = typesetter.frame.state.cursorX lly = SILE.documentState.paperSize[2] - typesetter.frame.state.cursorY SILE.outputters.libtexpdf._init() pdf.begin_annotation() end }) local hbox = SILE.call("hbox", {}, content) -- hack SILE.typesetter:pushHbox({ value = nil, height = 0, width = 0, depth = 0, outputYourself = function (_, typesetter, _) local d = "<</Type/Annot/Subtype/Link/C [ 1 0 0 ]/A<<" .. target .. "(" .. dest .. ")>>>>" pdf.end_annotation(d, llx, lly, typesetter.frame.state.cursorX, SILE.documentState.paperSize[2] -typesetter.frame.state.cursorY + hbox.height) end }) end) SILE.registerCommand("pdf:metadata", function (options, _) local key = SU.required(options, "key", "pdf:metadata") local val = SU.required(options, "val", "pdf:metadata") SILE.typesetter:pushHbox({ value = nil, height = 0, width = 0, depth = 0, outputYourself = function (_, _, _) SILE.outputter._init() pdf.metadata(key, val) end }) end) return { documentation = [[\begin{document} The \code{pdf} package enables (basic) support for PDF links and table-of-contents entries. It provides the four commands \command{\\pdf:destination}, \command{\\pdf:link}, \command{\\pdf:bookmark}, and \command{\\pdf:metadata}. The \command{\\pdf:destination} parameter creates a link target; it expects a parameter called \code{name} to uniquely identify the target. To create a link to that location in the document, use \code{\\pdf:link[dest=\goodbreak{}name]\{link content\}}. To set arbitrary key-value metadata, use something like \code{\\pdf:metadata[key=Author, value=J. Smith]}. The PDF metadata field names are case-sensitive. Common keys include \code{Title}, \code{Author}, \code{Subject}, \code{Keywords}, \code{CreationDate}, and \code{ModDate}. If the \code{pdf} package is loaded after the \code{tableofcontents} package (e.g. in a document with the \code{book} class), then a PDF document outline will be generated. \end{document}]] }
if SILE.outputter ~= SILE.outputters.libtexpdf then SU.error("pdf package requires libtexpdf backend") end local pdf = require("justenoughlibtexpdf") SILE.registerCommand("pdf:destination", function (options, _) local name = SU.required(options, "name", "pdf:bookmark") SILE.typesetter:pushHbox({ outputYourself = function (_, typesetter, _) SILE.outputters.libtexpdf._init() local state = typesetter.frame.state local y = SILE.documentState.paperSize[2] - state.cursorY pdf.destination(name, state.cursorX:tonumber(), y:tonumber()) end }) end) SILE.registerCommand("pdf:bookmark", function (options, _) local dest = SU.required(options, "dest", "pdf:bookmark") local title = SU.required(options, "title", "pdf:bookmark") local level = options.level or 1 -- Added UTF8 to UTF16-BE conversion -- For annotations and bookmarks, text strings must be encoded using -- either PDFDocEncoding or UTF16-BE with a leading byte-order marker. -- As PDFDocEncoding supports only limited character repertoire for -- European languages, we use UTF-16BE for internationalization. local ustr = SU.utf8_to_utf16be_hexencoded(title) SILE.typesetter:pushHbox({ value = nil, height = SILE.measurement(0), width = SILE.measurement(0), depth = SILE.measurement(0), outputYourself = function () local d = "<</Title<" .. ustr .. ">/A<</S/GoTo/D(" .. dest .. ")>>>>" SILE.outputters.libtexpdf._init() pdf.bookmark(d, level) end }) end) if SILE.Commands.tocentry then SILE.scratch.pdf = { dests = {}, dc = 1 } local oldtoc = SILE.Commands.tocentry SILE.Commands.tocentry = function (options, content) SILE.call("pdf:destination", { name = "dest" .. SILE.scratch.pdf.dc } ) local title = SU.contentToString(content) SILE.call("pdf:bookmark", { title = title, dest = "dest" .. SILE.scratch.pdf.dc, level = options.level }) oldtoc(options, content) SILE.scratch.pdf.dc = SILE.scratch.pdf.dc + 1 end end SILE.registerCommand("pdf:literal", function (_, content) SILE.typesetter:pushHbox({ value = nil, height = SILE.measurement(0), width = SILE.measurement(0), depth = SILE.measurement(0), outputYourself = function (_, _, _) SILE.outputters.libtexpdf._init() pdf.add_content(content[1]) end }) end) SILE.registerCommand("pdf:link", function (options, content) local dest = SU.required(options, "dest", "pdf:link") local target = options.external and "/Type/Action/S/URI/URI" or "/S/GoTo/D" local llx, lly SILE.typesetter:pushHbox({ value = nil, height = SILE.measurement(0), width = SILE.measurement(0), depth = SILE.measurement(0), outputYourself = function (_, typesetter, _) llx = typesetter.frame.state.cursorX:tonumber() lly = (SILE.documentState.paperSize[2] - typesetter.frame.state.cursorY):tonumber() SILE.outputters.libtexpdf._init() pdf.begin_annotation() end }) local hbox = SILE.call("hbox", {}, content) -- hack SILE.typesetter:pushHbox({ value = nil, height = SILE.measurement(0), width = SILE.measurement(0), depth = SILE.measurement(0), outputYourself = function (_, typesetter, _) local d = "<</Type/Annot/Subtype/Link/C [ 1 0 0 ]/A<<" .. target .. "(" .. dest .. ")>>>>" local x = typesetter.frame.state.cursorX:tonumber() local y = (SILE.documentState.paperSize[2] - typesetter.frame.state.cursorY + hbox.height):tonumber() pdf.end_annotation(d, llx, lly, x, y) end }) end) SILE.registerCommand("pdf:metadata", function (options, _) local key = SU.required(options, "key", "pdf:metadata") local val = SU.required(options, "val", "pdf:metadata") SILE.typesetter:pushHbox({ value = nil, height = SILE.measurement(0), width = SILE.measurement(0), depth = SILE.measurement(0), outputYourself = function (_, _, _) SILE.outputter._init() pdf.metadata(key, val) end }) end) return { documentation = [[\begin{document} The \code{pdf} package enables (basic) support for PDF links and table-of-contents entries. It provides the four commands \command{\\pdf:destination}, \command{\\pdf:link}, \command{\\pdf:bookmark}, and \command{\\pdf:metadata}. The \command{\\pdf:destination} parameter creates a link target; it expects a parameter called \code{name} to uniquely identify the target. To create a link to that location in the document, use \code{\\pdf:link[dest=\goodbreak{}name]\{link content\}}. To set arbitrary key-value metadata, use something like \code{\\pdf:metadata[key=Author, value=J. Smith]}. The PDF metadata field names are case-sensitive. Common keys include \code{Title}, \code{Author}, \code{Subject}, \code{Keywords}, \code{CreationDate}, and \code{ModDate}. If the \code{pdf} package is loaded after the \code{tableofcontents} package (e.g. in a document with the \code{book} class), then a PDF document outline will be generated. \end{document}]] }
fix(packages): Update PDF package to use correct measurement types
fix(packages): Update PDF package to use correct measurement types
Lua
mit
alerque/sile,alerque/sile,alerque/sile,alerque/sile
a2321b06efb7a8755893d5417a924a827c72258a
naca-airfoil/structured-trapezoid-naca-airfoil.lua
naca-airfoil/structured-trapezoid-naca-airfoil.lua
--[[ The MIT License (MIT) Copyright (c) 2020 Loïc Fejoz Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ]] local implicit_precision = 0.1 function trapezoid_symmetrical_naca_airfoil(cfg) if cfg.thickness == nil then cfg.thickness = cfg.t * cfg.chord_length end if cfg.t == nil then cfg.t = cfg.thickness / cfg.chord_length end local p = math.floor(cfg.t * 100) cfg.naca_serie = '00' .. p if p < 10 then cfg.naca_serie = '0' .. cfg.naca_serie end local airfoil = implicit_solid( v(0, -cfg.thickness/2, 0), v(cfg.sweep + cfg.length, cfg.thickness/2, cfg.height), implicit_precision, [[ uniform highp float t = 0.12; uniform highp float chord_length = 40.0; uniform highp float sweep_coeff = 0.0; uniform highp float chord_coeff = 0.0; uniform highp float wall_thickness = 0.35; uniform highp float dist = 15.0; highp float solid(vec3 p) { highp float c = chord_length - chord_coeff*p.z; highp float x = p.x - sweep_coeff * p.z; // This avoid some numerical instabilities if (x < 0 || x > c) { return 1; } highp float xc = x / c; highp float sdf = t / 0.2 *(0.2969 * sqrt(xc) - 0.1260 * xc - 0.3516 * pow(xc, 2) + 0.2843 * pow(xc, 3) - 0.1015 * pow(xc, 4)); sdf = abs(p.y) - sdf; highp float profile_sdf = abs(sdf + wall_thickness) - wall_thickness; // Now compute structures highp float s1 = mod(p.x + p.z, dist) - wall_thickness; highp float s2 = mod(-p.x + p.z, dist) - wall_thickness; highp float s = min(s1, s2); //vec3 q = mod(p+0.5*dist, dist/2)-0.5*dist; vec3 q; q.y = mod(p.y+0.25*dist,dist/2)-0.25*dist; q.x = mod(p.x+0.5*dist,dist/2)-0.25*dist; q.z = mod(p.z+0.5*dist,dist/2)-0.25*dist; highp float void_structures = length(q)- dist/5; s = max(-void_structures,max(sdf, s)); // void structures return min(max(sdf, s), profile_sdf); } ]]) set_uniform_scalar(airfoil, 'wall_thickness', cfg.wall_thickness) set_uniform_scalar(airfoil, 't', cfg.thickness) set_uniform_scalar(airfoil, 'chord_length', cfg.root_chord) set_uniform_scalar(airfoil, 'sweep_coeff', cfg.sweep/cfg.height) set_uniform_scalar(airfoil, 'chord_coeff', (cfg.root_chord - cfg.tip_chord)/cfg.height) return airfoil end local chord_length = ui_number('chord length (mm)', 50, 10, 200) local root_chord = ui_number('root chord (mm)', 58, 10, 200) local sweep = ui_number('sweep (mm)', 81, 0, 200) local tip_chord = ui_number('tip chord (mm)', 30, 0, 200) local thickness = ui_scalar('max thickness (mm)', 10, 0, 10) local fin_height = ui_number('height (mm)', 38, 1, 100) local wall_thickness = ui_scalar('wall thickness (mm/100)', 35, 0, 40) / 100 local cfg = { chord_length = chord_length, fin_count = 1, cant_angle = 0.017453292519943295, fillet_radius = 0.0, cross_section = 'AIRFOIL', tab_points = {}, root_points = {v(0.0, 0.0, 0.0),v(57.99999999999999, 0.0, 0.0),}, body_radius = 0, length = 58.000000000000014, position = v(0.0, 0.0, 0.0), axial_offset = 0.0, tip_chord = tip_chord, sweep = sweep, height = fin_height, root_chord = root_chord, position = v(0.0, 0.0, 0.0), thickness = thickness, wall_thickness = wall_thickness, fin_points = { v(0.0, 0.0, 0.0), v(sweep, fin_height, 0.0), v(sweep+tip_chord, fin_height, 0.0), v(root_chord, 0.0, 0.0), }, } emit(trapezoid_symmetrical_naca_airfoil(cfg)) print("NACA Profile " .. cfg.naca_serie) function TrapezoidFinSet(cfg) fins = {} for i=1,cfg.fin_count do local a_fin = translate(0, cfg.body_radius, -cfg.thickness/2) * linear_extrude(v(0, 0, cfg.thickness), cfg.fin_points) table.insert(fins, rotate((i * 360)/cfg.fin_count, 0, 0) * a_fin) end return translate(cfg.position) * union(fins) end local do_display_ref = ui_number('do display square fin', 0, 0, 1) if do_display_ref > 0.5 then emit(rotate(90, 0, 0) * TrapezoidFinSet(cfg), 2) end
--[[ The MIT License (MIT) Copyright (c) 2020 Loïc Fejoz Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ]] local implicit_precision = 0.1 function trapezoid_symmetrical_naca_airfoil(cfg) if cfg.thickness == nil then cfg.thickness = cfg.t * cfg.chord_length end if cfg.t == nil then cfg.t = cfg.thickness / cfg.chord_length end local p = math.floor(cfg.t * 100) cfg.naca_serie = '00' .. p if p < 10 then cfg.naca_serie = '0' .. cfg.naca_serie end local airfoil = implicit_solid( v(0, -cfg.thickness/2, 0), v(cfg.sweep + cfg.length, cfg.thickness/2, cfg.height), implicit_precision, [[ uniform highp float t = 0.12; uniform highp float chord_length = 40.0; uniform highp float sweep_coeff = 0.0; uniform highp float chord_coeff = 0.0; uniform highp float wall_thickness = 0.35; uniform highp float dist = 15.0; highp float solid(vec3 p) { highp float c = chord_length - chord_coeff*p.z; highp float x = p.x - sweep_coeff * p.z; // This avoid some numerical instabilities if (x < 0 || x > c) { return 1; } highp float xc = x / c; highp float profile_radius = t / 0.2 *(0.2969 * sqrt(xc) - 0.1260 * xc - 0.3516 * pow(xc, 2) + 0.2843 * pow(xc, 3) - 0.1015 * pow(xc, 4)); highp float sdf = abs(p.y) - profile_radius; highp float profile_sdf = abs(sdf + wall_thickness) - wall_thickness; // Now compute structures highp float s1 = mod(p.x + p.z, dist) - wall_thickness; highp float s2 = mod(-p.x + p.z, dist) - wall_thickness; highp float s = min(s1, s2); //vec3 q = mod(p+0.5*dist, dist/2)-0.25*dist; vec3 q; q.xz = mod(p.xz+0.5*dist,dist/2)-0.25*dist; q.y = mod(p.y+0.25*dist,dist)-0.25*dist; highp float void_structures = length(q)- 0.8*profile_radius; s = max(-void_structures,max(sdf, s)); // void structures //return s; return min(max(sdf, s), profile_sdf); } ]]) set_uniform_scalar(airfoil, 'wall_thickness', cfg.wall_thickness) set_uniform_scalar(airfoil, 't', cfg.thickness) set_uniform_scalar(airfoil, 'chord_length', cfg.root_chord) set_uniform_scalar(airfoil, 'sweep_coeff', cfg.sweep/cfg.height) set_uniform_scalar(airfoil, 'chord_coeff', (cfg.root_chord - cfg.tip_chord)/cfg.height) return airfoil end local chord_length = ui_number('chord length (mm)', 50, 10, 200) local root_chord = ui_number('root chord (mm)', 58, 10, 200) local sweep = ui_number('sweep (mm)', 81, 0, 200) local tip_chord = ui_number('tip chord (mm)', 30, 0, 200) local thickness = ui_scalar('max thickness (mm)', 10, 0, 10) local fin_height = ui_number('height (mm)', 38, 1, 100) local wall_thickness = ui_scalar('wall thickness (mm/100)', 35, 0, 40) / 100 local cfg = { chord_length = chord_length, fin_count = 1, cant_angle = 0.017453292519943295, fillet_radius = 0.0, cross_section = 'AIRFOIL', tab_points = {}, root_points = {v(0.0, 0.0, 0.0),v(57.99999999999999, 0.0, 0.0),}, body_radius = 0, length = 58.000000000000014, position = v(0.0, 0.0, 0.0), axial_offset = 0.0, tip_chord = tip_chord, sweep = sweep, height = fin_height, root_chord = root_chord, position = v(0.0, 0.0, 0.0), thickness = thickness, wall_thickness = wall_thickness, fin_points = { v(0.0, 0.0, 0.0), v(sweep, fin_height, 0.0), v(sweep+tip_chord, fin_height, 0.0), v(root_chord, 0.0, 0.0), }, } emit(trapezoid_symmetrical_naca_airfoil(cfg)) print("NACA Profile " .. cfg.naca_serie) function TrapezoidFinSet(cfg) fins = {} for i=1,cfg.fin_count do local a_fin = translate(0, cfg.body_radius, -cfg.thickness/2) * linear_extrude(v(0, 0, cfg.thickness), cfg.fin_points) table.insert(fins, rotate((i * 360)/cfg.fin_count, 0, 0) * a_fin) end return translate(cfg.position) * union(fins) end local do_display_ref = ui_number('do display square fin', 0, 0, 1) if do_display_ref > 0.5 then emit(rotate(90, 0, 0) * TrapezoidFinSet(cfg), 2) end
fix(naca-airfoil): more adjusted holes
fix(naca-airfoil): more adjusted holes
Lua
mit
loic-fejoz/loic-fejoz-fabmoments,loic-fejoz/loic-fejoz-fabmoments,loic-fejoz/loic-fejoz-fabmoments
0355cefa2456658ccb7008798197ba4e5499ae5f
scripts/genie.lua
scripts/genie.lua
solution "UtilsCollection" location (path.join("../.project/", _ACTION)) language "C++" configurations { "Debug", "Release" } platforms { "x32", "x64" } objdir ("../.build/".._ACTION) defines { "_CRT_SECURE_NO_WARNINGS" } project "ResourceEmbedder" uuid "fecff87e-9cc0-4134-a2b5-6ef0e73969b4" kind "ConsoleApp" targetdir "../.output/" files { "../ResourceEmbedder/**.cpp", "../ResourceEmbedder/**.h", "../externals/lz4/lib/lz4.c", "../externals/lz4/lib/lz4.h", "../externals/lz4/lib/lz4hc.c", "../externals/lz4/lib/lz4hc.h", "../externals/zstd/lib/zstd.h", "../externals/zstd/lib/common/**.c", "../externals/zstd/lib/common/**.h", "../externals/zstd/lib/compress/**.c", "../externals/zstd/lib/compress/**.h" } includedirs { "../externals/lz4/lib", "../externals/zstd/lib/", "../externals/zstd/lib/common", "../externals/zstd/lib/compress" } platforms{} configuration "Debug" targetsuffix "_d" platforms "x64" targetsuffix "_x64_d" platforms{} flags { "Symbols" } configuration "Release" platforms "x64" targetsuffix "_x64" platforms{} flags { "Optimize" } project "U8toX" uuid "83220d0c-8a77-4acb-af45-aedaad4df6b5" kind "ConsoleApp" targetdir "../.output/" files { "../u8tox/**.cpp", "../u8tox/**.h" } platforms{} configuration "Debug" targetsuffix "_d" platforms "x64" targetsuffix "_x64_d" flags { "Symbols" } configuration "Release" platforms "x64" targetsuffix "_x64" platforms{} flags { "Optimize" } project "BooleanExpression" uuid "16b264fc-24cc-487b-840d-24070a7d461b" kind "ConsoleApp" targetdir "../.output/" files { "../BooleanExpression/**.cpp", "../BooleanExpression/**.h" } platforms{} configuration "Debug" targetsuffix "_d" platforms "x64" targetsuffix "_x64_d" flags { "Symbols" } configuration "Release" platforms "x64" targetsuffix "_x64" platforms{} flags { "Optimize" } project "StringUtils" uuid "618ee57a-e754-46cf-9f9b-7923e531d970" kind "StaticLib" targetdir "../.output/" files { "../StringUtils/**.cpp", "../StringUtils/**.h" } platforms{} configuration "Debug" targetsuffix "_d" platforms "x64" targetsuffix "_x64_d" flags { "Symbols" } configuration "Release" platforms "x64" targetsuffix "_x64" platforms{} flags { "Optimize" }
function SetupPrefix() configuration { "x32", "Debug" } targetsuffix "_d" configuration { "x32", "Release" } targetsuffix "" configuration { "x64", "Debug" } targetsuffix "_x64_d" configuration { "x64", "Release" } targetsuffix "_x64" configuration() end solution "UtilsCollection" location (path.join("../.project/", _ACTION)) language "C++" configurations { "Debug", "Release" } platforms { "x32", "x64" } objdir ("../.build/".._ACTION) defines { "_CRT_SECURE_NO_WARNINGS" } project "ResourceEmbedder" uuid "fecff87e-9cc0-4134-a2b5-6ef0e73969b4" kind "ConsoleApp" targetdir "../.output/" files { "../ResourceEmbedder/**.cpp", "../ResourceEmbedder/**.h", "../externals/lz4/lib/lz4.c", "../externals/lz4/lib/lz4.h", "../externals/lz4/lib/lz4hc.c", "../externals/lz4/lib/lz4hc.h", "../externals/zstd/lib/zstd.h", "../externals/zstd/lib/common/**.c", "../externals/zstd/lib/common/**.h", "../externals/zstd/lib/compress/**.c", "../externals/zstd/lib/compress/**.h" } includedirs { "../externals/lz4/lib", "../externals/zstd/lib/", "../externals/zstd/lib/common", "../externals/zstd/lib/compress" } configuration() configuration "Debug" flags { "Symbols" } configuration "Release" flags { "Optimize" } SetupPrefix() project "U8toX" uuid "83220d0c-8a77-4acb-af45-aedaad4df6b5" kind "ConsoleApp" targetdir "../.output/" files { "../u8tox/**.cpp", "../u8tox/**.h" } configuration() configuration "Debug" flags { "Symbols" } configuration "Release" flags { "Optimize" } SetupPrefix() project "BooleanExpression" uuid "16b264fc-24cc-487b-840d-24070a7d461b" kind "ConsoleApp" targetdir "../.output/" files { "../BooleanExpression/**.cpp", "../BooleanExpression/**.h" } configuration() configuration "Debug" targetsuffix "_d" flags { "Symbols" } configuration "Release" flags { "Optimize" } SetupPrefix() project "StringUtils" uuid "618ee57a-e754-46cf-9f9b-7923e531d970" kind "StaticLib" targetdir "../.output/" files { "../StringUtils/**.cpp", "../StringUtils/**.h" } configuration() configuration "Debug" targetsuffix "_d" flags { "Symbols" } configuration "Release" flags { "Optimize" } SetupPrefix()
Fix previous commit (prefix for filenames in 64 bits)
Fix previous commit (prefix for filenames in 64 bits)
Lua
mit
thennequin/UtilsCollection,thennequin/UtilsCollection
8274dfe069762b150e83ef843eca231f4b647f12
kong/resolver/access.lua
kong/resolver/access.lua
local url = require "socket.url" local cache = require "kong.tools.database_cache" local constants = require "kong.constants" local responses = require "kong.tools.responses" local _M = {} local function get_backend_url(api) local result = api.target_url -- Checking if the target url ends with a final slash local len = string.len(result) if string.sub(result, len, len) == "/" then -- Remove one slash to avoid having a double slash -- Because ngx.var.request_uri always starts with a slash result = string.sub(result, 0, len - 1) end return result end local function get_host_from_url(val) local parsed_url = url.parse(val) local port if parsed_url.port then port = parsed_url.port elseif parsed_url.scheme == "https" then port = 443 end return parsed_url.host..(port and ":"..port or "") end -- Find an API from a request made to nginx. Either from one of the Host or X-Host-Override headers -- matching the API's `public_dns`, either from the `request_uri` matching the API's `path`. -- -- To perform this, we need to query _ALL_ APIs in memory. It is the only way to compare the `request_uri` -- as a regex to the values set in DB. We keep APIs in the database cache for a longer time than usual. -- @see https://github.com/Mashape/kong/issues/15 for an improvement on this. -- -- @param `request_uri` The URI for this request. -- @return `err` Any error encountered during the retrieval. -- @return `api` The retrieved API, if any. -- @return `hosts` The list of headers values found in Host and X-Host-Override. -- @return `request_uri` The URI for this request. -- @return `by_path` If the API was retrieved by path, will be true, false if by Host. local function find_api(request_uri) local retrieved_api -- retrieve all APIs local apis_dics, err = cache.get_or_set("ALL_APIS_BY_DIC", function() local apis, err = dao.apis:find_all() if err then return nil, err end -- build dictionnaries of public_dns:api and path:apis for efficient lookup. local dns_dic, path_dic = {}, {} for _, api in ipairs(apis) do if api.public_dns then dns_dic[api.public_dns] = api end if api.path then path_dic[api.path] = api end end return {dns = dns_dic, path = path_dic} end, 60) -- 60 seconds cache if err then return err end -- find by Host header local all_hosts = {} for _, header_name in ipairs({"Host", constants.HEADERS.HOST_OVERRIDE}) do local hosts = ngx.req.get_headers()[header_name] if hosts then if type(hosts) == "string" then hosts = {hosts} end -- for all values of this header, try to find an API using the apis_by_dns dictionnary for _, host in ipairs(hosts) do table.insert(all_hosts, host) if apis_dics.dns[host] then retrieved_api = apis_dics.dns[host] break end end end end -- If it was found by Host, return. if retrieved_api then return nil, retrieved_api, all_hosts end -- Otherwise, we look for it by path. We have to loop over all APIs and compare the requested URI. for path, api in pairs(apis_dics.path) do local m, err = ngx.re.match(request_uri, "^"..path) if err then ngx.log(ngx.ERR, "[resolver] error matching requested path: "..err) elseif m then retrieved_api = api end end -- Return the retrieved_api or nil return nil, retrieved_api, all_hosts, true end -- Retrieve the API from the Host that has been requested function _M.execute(conf) local request_uri = ngx.var.request_uri local err, api, hosts, by_path = find_api(request_uri) if err then return responses.send_HTTP_INTERNAL_SERVER_ERROR(err) elseif not api then return responses.send_HTTP_NOT_FOUND { message = "API not found with these values", public_dns = hosts, path = request_uri } end -- If API was retrieved by path if by_path and api.strip_path then -- All paths are '/path', so let's replace it with a single '/' request_uri = string.gsub(request_uri, api.path, "/") end -- Setting the backend URL for the proxy_pass directive ngx.var.backend_url = get_backend_url(api)..request_uri ngx.req.set_header("Host", get_host_from_url(ngx.var.backend_url)) ngx.ctx.api = api end return _M
local url = require "socket.url" local cache = require "kong.tools.database_cache" local constants = require "kong.constants" local responses = require "kong.tools.responses" local _M = {} local function get_backend_url(api) local result = api.target_url -- Checking if the target url ends with a final slash local len = string.len(result) if string.sub(result, len, len) == "/" then -- Remove one slash to avoid having a double slash -- Because ngx.var.request_uri always starts with a slash result = string.sub(result, 0, len - 1) end return result end local function get_host_from_url(val) local parsed_url = url.parse(val) local port if parsed_url.port then port = parsed_url.port elseif parsed_url.scheme == "https" then port = 443 end return parsed_url.host..(port and ":"..port or "") end -- Find an API from a request made to nginx. Either from one of the Host or X-Host-Override headers -- matching the API's `public_dns`, either from the `request_uri` matching the API's `path`. -- -- To perform this, we need to query _ALL_ APIs in memory. It is the only way to compare the `request_uri` -- as a regex to the values set in DB. We keep APIs in the database cache for a longer time than usual. -- @see https://github.com/Mashape/kong/issues/15 for an improvement on this. -- -- @param `request_uri` The URI for this request. -- @return `err` Any error encountered during the retrieval. -- @return `api` The retrieved API, if any. -- @return `hosts` The list of headers values found in Host and X-Host-Override. -- @return `request_uri` The URI for this request. -- @return `by_path` If the API was retrieved by path, will be true, false if by Host. local function find_api(request_uri) local retrieved_api -- retrieve all APIs local apis_dics, err = cache.get_or_set("ALL_APIS_BY_DIC", function() local apis, err = dao.apis:find_all() if err then return nil, err end -- build dictionnaries of public_dns:api and path:apis for efficient lookup. local dns_dic, path_dic = {}, {} for _, api in ipairs(apis) do if api.public_dns then dns_dic[api.public_dns] = api end if api.path then path_dic[api.path] = api end end return {dns = dns_dic, path = path_dic} end, 60) -- 60 seconds cache if err then return err end -- find by Host header local all_hosts = {} for _, header_name in ipairs({"Host", constants.HEADERS.HOST_OVERRIDE}) do local hosts = ngx.req.get_headers()[header_name] if hosts then if type(hosts) == "string" then hosts = {hosts} end -- for all values of this header, try to find an API using the apis_by_dns dictionnary for _, host in ipairs(hosts) do table.insert(all_hosts, host) if apis_dics.dns[host] then retrieved_api = apis_dics.dns[host] break end end end end -- If it was found by Host, return. if retrieved_api then return nil, retrieved_api, all_hosts end -- Otherwise, we look for it by path. We have to loop over all APIs and compare the requested URI. for path, api in pairs(apis_dics.path) do local m, err = ngx.re.match(request_uri, "^"..path) if err then ngx.log(ngx.ERR, "[resolver] error matching requested path: "..err) elseif m then retrieved_api = api end end -- Return the retrieved_api or nil return nil, retrieved_api, all_hosts, true end -- Retrieve the API from the Host that has been requested function _M.execute(conf) local request_uri = ngx.var.request_uri local err, api, hosts, by_path = find_api(request_uri) if err then return responses.send_HTTP_INTERNAL_SERVER_ERROR(err) elseif not api then return responses.send_HTTP_NOT_FOUND { message = "API not found with these values", public_dns = hosts, path = request_uri } end -- If API was retrieved by path if by_path and api.strip_path then -- Replace `/path` with `path`, and then prefix with a `/` -- Or replace `/path/foo` with `/foo`, and then do not prefix with `/`. request_uri = string.gsub(request_uri, api.path, "") if string.sub(request_uri, 0, 1) ~= "/" then request_uri = "/"..request_uri end end -- Setting the backend URL for the proxy_pass directive ngx.var.backend_url = get_backend_url(api)..request_uri ngx.req.set_header("Host", get_host_from_url(ngx.var.backend_url)) ngx.ctx.api = api end return _M
fix(resolver) handling edgecase resulting in wrong URI
fix(resolver) handling edgecase resulting in wrong URI - If querying `/path/foo` with `strip_path=true`, then the resolver would replace the URI with `//foo`. Former-commit-id: 3c766fc0ad270ee23fd52e3350b2ae3bd4d195e8
Lua
apache-2.0
salazar/kong,ejoncas/kong,ajayk/kong,Kong/kong,shiprabehera/kong,ind9/kong,jerizm/kong,streamdataio/kong,vzaramel/kong,beauli/kong,kyroskoh/kong,li-wl/kong,streamdataio/kong,rafael/kong,isdom/kong,Vermeille/kong,xvaara/kong,jebenexer/kong,Kong/kong,ind9/kong,rafael/kong,Mashape/kong,akh00/kong,icyxp/kong,isdom/kong,kyroskoh/kong,Kong/kong,vzaramel/kong,smanolache/kong,ejoncas/kong,ccyphers/kong
fa9a4480e619c3d0b969225bbdc2a88e3c6072b6
resources/prosody-plugins/util.lib.lua
resources/prosody-plugins/util.lib.lua
local jid = require "util.jid"; local runner, waiter = require "util.async".runner, require "util.async".waiter; local muc_domain_prefix = module:get_option_string("muc_mapper_domain_prefix", "conference"); -- defaults to module.host, the module that uses the utility local muc_domain_base = module:get_option_string("muc_mapper_domain_base", module.host); -- The "real" MUC domain that we are proxying to local muc_domain = module:get_option_string( "muc_mapper_domain", muc_domain_prefix.."."..muc_domain_base); local escaped_muc_domain_base = muc_domain_base:gsub("%p", "%%%1"); local escaped_muc_domain_prefix = muc_domain_prefix:gsub("%p", "%%%1"); -- The pattern used to extract the target subdomain -- (e.g. extract 'foo' from 'foo.muc.example.com') local target_subdomain_pattern = "^"..escaped_muc_domain_prefix..".([^%.]+)%."..escaped_muc_domain_base; --- Utility function to check and convert a room JID from -- virtual [email protected] to real [foo][email protected] -- @param room_jid the room jid to match and rewrite if needed -- @return returns room jid [foo][email protected] when it has subdomain -- otherwise [email protected](the room_jid value untouched) local function room_jid_match_rewrite(room_jid) local node, host, resource = jid.split(room_jid); local target_subdomain = host and host:match(target_subdomain_pattern); if not target_subdomain then module:log("debug", "No need to rewrite out 'to' %s", room_jid); return room_jid; end -- Ok, rewrite room_jid address to new format local new_node, new_host, new_resource = "["..target_subdomain.."]"..node, muc_domain, resource; room_jid = jid.join(new_node, new_host, new_resource); module:log("debug", "Rewrote to %s", room_jid); return room_jid end --- Finds and returns room by its jid -- @param room_jid the room jid to search in the muc component -- @return returns room if found or nil function get_room_from_jid(room_jid) local _, host = jid.split(room_jid); local component = hosts[host]; if component then local muc = component.modules.muc if muc and rawget(muc,"rooms") then -- We're running 0.9.x or 0.10 (old MUC API) return muc.rooms[room_jid]; elseif muc and rawget(muc,"get_room_from_jid") then -- We're running >0.10 (new MUC API) return muc.get_room_from_jid(room_jid); else return end end end function wrap_async_run(event,handler) local result; local async_func = runner(function (event) local wait, done = waiter(); result=handler(event); done(); return result; end) async_func:run(event) return result; end --- Updates presence stanza, by adding identity node -- @param stanza the presence stanza -- @param user the user to which presence we are updating identity -- @param group the group of the user to which presence we are updating identity -- @param creator_user the user who created the user which presence we -- are updating (this is the poltergeist case, where a user creates -- a poltergeist), optional. -- @param creator_group the group of the user who created the user which -- presence we are updating (this is the poltergeist case, where a user creates -- a poltergeist), optional. function update_presence_identity( stanza, user, group, creator_user, creator_group) -- First remove any 'identity' element if it already -- exists, so it cannot be spoofed by a client stanza:maptags( function(tag) for k, v in pairs(tag) do if k == "name" and v == "identity" then return nil end end return tag end ) module:log("debug", "Presence after previous identity stripped: %s", tostring(stanza)); stanza:tag("identity"):tag("user"); for k, v in pairs(user) do stanza:tag(k):text(v):up(); end stanza:up(); -- Add the group information if it is present if group then stanza:tag("group"):text(group):up(); end -- Add the creator user information if it is present if creator_user then stanza:tag("creator_user"); for k, v in pairs(creator_user) do stanza:tag(k):text(v):up(); end stanza:up(); -- Add the creator group information if it is present if creator_group then stanza:tag("creator_group"):text(creator_group):up(); end stanza:up(); end module:log("debug", "Presence with identity inserted %s", tostring(stanza)) end return { get_room_from_jid = get_room_from_jid; wrap_async_run = wrap_async_run; room_jid_match_rewrite = room_jid_match_rewrite; update_presence_identity = update_presence_identity; };
local jid = require "util.jid"; local runner, waiter = require "util.async".runner, require "util.async".waiter; local muc_domain_prefix = module:get_option_string("muc_mapper_domain_prefix", "conference"); -- defaults to module.host, the module that uses the utility local muc_domain_base = module:get_option_string("muc_mapper_domain_base", module.host); -- The "real" MUC domain that we are proxying to local muc_domain = module:get_option_string( "muc_mapper_domain", muc_domain_prefix.."."..muc_domain_base); local escaped_muc_domain_base = muc_domain_base:gsub("%p", "%%%1"); local escaped_muc_domain_prefix = muc_domain_prefix:gsub("%p", "%%%1"); -- The pattern used to extract the target subdomain -- (e.g. extract 'foo' from 'foo.muc.example.com') local target_subdomain_pattern = "^"..escaped_muc_domain_prefix..".([^%.]+)%."..escaped_muc_domain_base; --- Utility function to check and convert a room JID from -- virtual [email protected] to real [foo][email protected] -- @param room_jid the room jid to match and rewrite if needed -- @return returns room jid [foo][email protected] when it has subdomain -- otherwise [email protected](the room_jid value untouched) local function room_jid_match_rewrite(room_jid) local node, host, resource = jid.split(room_jid); local target_subdomain = host and host:match(target_subdomain_pattern); if not target_subdomain then module:log("debug", "No need to rewrite out 'to' %s", room_jid); return room_jid; end -- Ok, rewrite room_jid address to new format local new_node, new_host, new_resource = "["..target_subdomain.."]"..node, muc_domain, resource; room_jid = jid.join(new_node, new_host, new_resource); module:log("debug", "Rewrote to %s", room_jid); return room_jid end --- Finds and returns room by its jid -- @param room_jid the room jid to search in the muc component -- @return returns room if found or nil function get_room_from_jid(room_jid) local _, host = jid.split(room_jid); local component = hosts[host]; if component then local muc = component.modules.muc if muc and rawget(muc,"rooms") then -- We're running 0.9.x or 0.10 (old MUC API) return muc.rooms[room_jid]; elseif muc and rawget(muc,"get_room_from_jid") then -- We're running >0.10 (new MUC API) return muc.get_room_from_jid(room_jid); else return end end end function wrap_async_run(event,handler) -- Grab a local response so that we can send the http response when -- the handler is done. local response = event.response; local async_func = runner(function (event) response.status_code = handler(event); -- Send the response to the waiting http client. response:send(); end) async_func:run(event) -- return true to keep the client http connection open. return true; end --- Updates presence stanza, by adding identity node -- @param stanza the presence stanza -- @param user the user to which presence we are updating identity -- @param group the group of the user to which presence we are updating identity -- @param creator_user the user who created the user which presence we -- are updating (this is the poltergeist case, where a user creates -- a poltergeist), optional. -- @param creator_group the group of the user who created the user which -- presence we are updating (this is the poltergeist case, where a user creates -- a poltergeist), optional. function update_presence_identity( stanza, user, group, creator_user, creator_group) -- First remove any 'identity' element if it already -- exists, so it cannot be spoofed by a client stanza:maptags( function(tag) for k, v in pairs(tag) do if k == "name" and v == "identity" then return nil end end return tag end ) module:log("debug", "Presence after previous identity stripped: %s", tostring(stanza)); stanza:tag("identity"):tag("user"); for k, v in pairs(user) do stanza:tag(k):text(v):up(); end stanza:up(); -- Add the group information if it is present if group then stanza:tag("group"):text(group):up(); end -- Add the creator user information if it is present if creator_user then stanza:tag("creator_user"); for k, v in pairs(creator_user) do stanza:tag(k):text(v):up(); end stanza:up(); -- Add the creator group information if it is present if creator_group then stanza:tag("creator_group"):text(creator_group):up(); end stanza:up(); end module:log("debug", "Presence with identity inserted %s", tostring(stanza)) end return { get_room_from_jid = get_room_from_jid; wrap_async_run = wrap_async_run; room_jid_match_rewrite = room_jid_match_rewrite; update_presence_identity = update_presence_identity; };
Fixing an issue with asnyc http request handlers.
Fixing an issue with asnyc http request handlers. The current poltergeist http api immediately returns and does not wait for async work in the handler to finish. This mostly occurs when a public asap key needs to be fetched due to a cache miss. The fix implements the strategy described at https://prosody.im/doc/developers/http.html
Lua
apache-2.0
gpolitis/jitsi-meet,bgrozev/jitsi-meet,bgrozev/jitsi-meet,gpolitis/jitsi-meet,bgrozev/jitsi-meet,jitsi/jitsi-meet,gpolitis/jitsi-meet,bgrozev/jitsi-meet,jitsi/jitsi-meet,gpolitis/jitsi-meet,gpolitis/jitsi-meet,gpolitis/jitsi-meet,jitsi/jitsi-meet,bgrozev/jitsi-meet,jitsi/jitsi-meet,jitsi/jitsi-meet,gpolitis/jitsi-meet,gpolitis/jitsi-meet,jitsi/jitsi-meet,bgrozev/jitsi-meet,jitsi/jitsi-meet,jitsi/jitsi-meet
5d3c6ca14abbd8d5a54bbb5752d84252ae4aee42
nyagos.d/catalog/subcomplete.lua
nyagos.d/catalog/subcomplete.lua
if not nyagos then print("This is a script for nyagos not lua.exe") os.exit() end share.maincmds = {} -- git local githelp=io.popen("git help -a 2>nul","r") if githelp then local gitcmds={} for line in githelp:lines() do if string.match(line,"^ %S") then for word in string.gmatch(line,"%S+") do gitcmds[ #gitcmds+1 ] = word end end end githelp:close() if #gitcmds > 1 then local maincmds = share.maincmds maincmds["git"] = gitcmds maincmds["git.exe"] = gitcmds share.maincmds = maincmds end end -- Subversion local svnhelp=io.popen("svn help 2>nul","r") if svnhelp then local svncmds={} for line in svnhelp:lines() do local m=string.match(line,"^ ([a-z]+)") if m then svncmds[ #svncmds+1 ] = m end end svnhelp:close() if #svncmds > 1 then local maincmds = share.maincmds maincmds["svn"] = svncmds maincmds["svn.exe"] = svncmds share.maincmds = maincmds end end -- Mercurial local hghelp=io.popen("hg debugcomplete 2>nul","r") if hghelp then local hgcmds={} for line in hghelp:lines() do for word in string.gmatch(line,"[a-z]+") do hgcmds[#hgcmds+1] = word end end hghelp:close() if #hgcmds > 1 then local maincmds=share.maincmds maincmds["hg"] = hgcmds maincmds["hg.exe"] = hgcmds share.maincmds = maincmds end end -- Rclone local rclonehelp=io.popen("rclone --help 2>nul","r") if rclonehelp then local rclonecmds={} local startflag = false local flagsfound=false for line in rclonehelp:lines() do if not flagsfound then if string.match(line,"Available Commands:") then startflag = true end if string.match(line,"Flags:") then flagsfound = true end if startflag then local m=string.match(line,"^%s+([a-z]+)") if m then rclonecmds[ #rclonecmds+1 ] = m end end end end rclonehelp:close() if #rclonecmds > 1 then local maincmds=share.maincmds maincmds["rclone"] = rclonecmds maincmds["rclone.exe"] = rclonecmds share.maincmds = maincmds end end if next(share.maincmds) then nyagos.completion_hook = function(c) if c.pos <= 1 then return nil end local cmdname = string.match(c.text,"^%S+") if not cmdname then return nil end --[[ 2nd command completion like :git bisect go[od] user define-able local subcommands={"good", "bad"} local maincmds=share.maincmds maincmds["git bisect"] = subcommands share.maincmds = maincmds --]] local cmd2nd = string.match(c.text,"^%S+%s+%S+") if share.maincmds[cmd2nd] then cmdname = cmd2nd end local subcmds = {} local subcmdData = share.maincmds[cmdname] if not subcmdData then return nil end local subcmdType = type(subcmdData) if "table" == subcmdType then subcmds = subcmdData elseif "function" == subcmdType then subcmds = subcmdData() end for i=1,#subcmds do table.insert(c.list,subcmds[i]) end return c.list end end
if not nyagos then print("This is a script for nyagos not lua.exe") os.exit() end share.maincmds = {} -- git local githelp=io.popen("git help -a 2>nul","r") if githelp then local gitcmds={} for line in githelp:lines() do local word = string.match(line,"^ +(%S+)") if nil ~= word then gitcmds[ #gitcmds+1 ] = word end end githelp:close() if #gitcmds > 1 then local maincmds = share.maincmds maincmds["git"] = gitcmds maincmds["git.exe"] = gitcmds share.maincmds = maincmds end end -- Subversion local svnhelp=io.popen("svn help 2>nul","r") if svnhelp then local svncmds={} for line in svnhelp:lines() do local m=string.match(line,"^ +([a-z]+)") if m then svncmds[ #svncmds+1 ] = m end end svnhelp:close() if #svncmds > 1 then local maincmds = share.maincmds maincmds["svn"] = svncmds maincmds["svn.exe"] = svncmds share.maincmds = maincmds end end -- Mercurial local hghelp=io.popen("hg debugcomplete 2>nul","r") if hghelp then local hgcmds={} for line in hghelp:lines() do for word in string.gmatch(line,"[a-z]+") do hgcmds[#hgcmds+1] = word end end hghelp:close() if #hgcmds > 1 then local maincmds=share.maincmds maincmds["hg"] = hgcmds maincmds["hg.exe"] = hgcmds share.maincmds = maincmds end end -- Rclone local rclonehelp=io.popen("rclone --help 2>nul","r") if rclonehelp then local rclonecmds={} local startflag = false local flagsfound=false for line in rclonehelp:lines() do if not flagsfound then if string.match(line,"Available Commands:") then startflag = true end if string.match(line,"Flags:") then flagsfound = true end if startflag then local m=string.match(line,"^%s+([a-z]+)") if m then rclonecmds[ #rclonecmds+1 ] = m end end end end rclonehelp:close() if #rclonecmds > 1 then local maincmds=share.maincmds maincmds["rclone"] = rclonecmds maincmds["rclone.exe"] = rclonecmds share.maincmds = maincmds end end if next(share.maincmds) then nyagos.completion_hook = function(c) if c.pos <= 1 then return nil end local cmdname = string.match(c.text,"^%S+") if not cmdname then return nil end --[[ 2nd command completion like :git bisect go[od] user define-able local subcommands={"good", "bad"} local maincmds=share.maincmds maincmds["git bisect"] = subcommands share.maincmds = maincmds --]] local cmd2nd = string.match(c.text,"^%S+%s+%S+") if share.maincmds[cmd2nd] then cmdname = cmd2nd end local subcmds = {} local subcmdData = share.maincmds[cmdname] if not subcmdData then return nil end local subcmdType = type(subcmdData) if "table" == subcmdType then subcmds = subcmdData elseif "function" == subcmdType then subcmds = subcmdData() end for i=1,#subcmds do table.insert(c.list,subcmds[i]) end return c.list end end
fix git completion
fix git completion
Lua
bsd-3-clause
zetamatta/nyagos,nocd5/nyagos,tsuyoshicho/nyagos
b8c0c3cde9db4baff3d8483af08fc5569e58b1cb
lib/response.lua
lib/response.lua
local user_meta = require('utils').user_meta local tcp_meta = require('tcp').meta local os_date = require('os').date local table_concat = require('table').concat local string_format = require('string').format local Response = {} local status_codes_table = { [100] = 'Continue', [101] = 'Switching Protocols', [102] = 'Processing', -- RFC 2518, obsoleted by RFC 4918 [200] = 'OK', [201] = 'Created', [202] = 'Accepted', [203] = 'Non-Authoritative Information', [204] = 'No Content', [205] = 'Reset Content', [206] = 'Partial Content', [207] = 'Multi-Status', -- RFC 4918 [300] = 'Multiple Choices', [301] = 'Moved Permanently', [302] = 'Moved Temporarily', [303] = 'See Other', [304] = 'Not Modified', [305] = 'Use Proxy', [307] = 'Temporary Redirect', [400] = 'Bad Request', [401] = 'Unauthorized', [402] = 'Payment Required', [403] = 'Forbidden', [404] = 'Not Found', [405] = 'Method Not Allowed', [406] = 'Not Acceptable', [407] = 'Proxy Authentication Required', [408] = 'Request Time-out', [409] = 'Conflict', [410] = 'Gone', [411] = 'Length Required', [412] = 'Precondition Failed', [413] = 'Request Entity Too Large', [414] = 'Request-URI Too Large', [415] = 'Unsupported Media Type', [416] = 'Requested Range Not Satisfiable', [417] = 'Expectation Failed', [418] = 'I\'m a teapot', -- RFC 2324 [422] = 'Unprocessable Entity', -- RFC 4918 [423] = 'Locked', -- RFC 4918 [424] = 'Failed Dependency', -- RFC 4918 [425] = 'Unordered Collection', -- RFC 4918 [426] = 'Upgrade Required', -- RFC 2817 [500] = 'Internal Server Error', [501] = 'Not Implemented', [502] = 'Bad Gateway', [503] = 'Service Unavailable', [504] = 'Gateway Time-out', [505] = 'HTTP Version not supported', [506] = 'Variant Also Negotiates', -- RFC 2295 [507] = 'Insufficient Storage', -- RFC 4918 [509] = 'Bandwidth Limit Exceeded', [510] = 'Not Extended' -- RFC 2774 } Response.prototype = {} setmetatable(Response.prototype, tcp_meta) function Response.new(client) local response = { code = 200, headers = {}, headers_names = {}, headers_sent = false, userdata = client.userdata, prototype = Response.prototype } setmetatable(response, user_meta) return response end Response.prototype.auto_date = true Response.prototype.auto_server = "Luvit" Response.prototype.auto_chunked = true function Response.prototype:set_code(code) if self.headers_sent then error("Headers already sent") end self.code = code end -- This sets a header, replacing any header with the same name (case insensitive) function Response.prototype:set_header(name, value) if self.headers_sent then error("Headers already sent") end local lower = name:lower() local old_name = self.header_names[lower] if old_name then headers[old_name] = nil end self.header_names[lower] = name self.headers[name] = value return name end -- Adds a header line. This does not replace any header by the same name and -- allows duplicate headers. Returns the index it was inserted at function Response.prototype:add_header(name, value) if self.headers_sent then error("Headers already sent") end self.headers[#self.headers + 1] = name .. ": " .. value return #self.headers end -- Removes a set header. Cannot remove headers added with :add_header function Response.prototype:unset_header(name) if self.headers_sent then error("Headers already sent") end local lower = name:lower() local name = self.header_names[lower] if not name then return end self.headers[name] = nil self.header_names[lower] = nil end function Response.prototype:flush_head(callback) if self.headers_sent then error("Headers already sent") end local reason = status_codes_table[self.code] if not reason then error("Invalid response code " .. tostring(self.code)) end local head = {"HTTP/1.1 " .. self.code .. " " .. reason .. "\r\n"} local length = 1 local has_server, has_content_length, has_date for field, value in pairs(self.headers) do if type(field) == "number" then field, value = value:match("^ *([^ :]+): *([^ ]+) *$") end local lower = field:lower() if lower == "server" then has_server = true elseif lower == "content-length" then has_content_length = true elseif lower == "date" then has_date = true elseif lower == "transfer-encoding" and value:lower() == "chunked" then self.chunked = true end length = length + 1 head[length] = field .. ": " .. value .. "\r\n" end -- Implement auto headers so people's http server are more spec compliant if not has_server and self.auto_server then length = length + 1 head[length] = "Server: " .. self.auto_server .. "\r\n" end if not has_content_length and self.auto_chunked then length = length + 1 self.chunked = true head[length] = "Transfer-Encoding: chunked\r\n" end if not has_date and self.auto_date then -- This should be RFC 1123 date format -- IE: Tue, 15 Nov 1994 08:12:31 GMT length = length + 1 head[length] = os_date("!Date: %a, %d %b %Y %H:%M:%S GMT\r\n") end head = table_concat(head, "") .. "\r\n" self.userdata:write(head, callback) self.headers_sent = true end function Response.prototype:write_head(code, headers, callback) if self.headers_sent then error("Headers already sent") end self.code = code for field, value in pairs(headers) do self.headers[field] = value end self:flush_head(callback) end function Response.prototype:write_continue(callback) self.userdata:write('HTTP/1.1 100 Continue\r\n\r\n', callback) end function Response.prototype:write(chunk, callback) if not self.headers_sent then self:flush_head() end local userdata = self.userdata if self.chunked then userdata:write(string_format("%x\r\n", #chunk)) userdata:write(chunk) return userdata:write("\r\n", callback) end return userdata:write(chunk, callback) end function Response.prototype:finish(chunk, callback) if not self.headers_sent then self:flush_head() end if type(chunk) == "function" and callback == nil then callback = chunk chunk = nil end if chunk then self:write(chunk) end if self.chunked then self.userdata:write('0\r\n\r\n') end self:close() if callback then self:on("closed", callback) end end return Response
local user_meta = require('utils').user_meta local tcp_meta = require('tcp').meta local os_date = require('os').date local table_concat = require('table').concat local string_format = require('string').format local Response = {} local status_codes_table = { [100] = 'Continue', [101] = 'Switching Protocols', [102] = 'Processing', -- RFC 2518, obsoleted by RFC 4918 [200] = 'OK', [201] = 'Created', [202] = 'Accepted', [203] = 'Non-Authoritative Information', [204] = 'No Content', [205] = 'Reset Content', [206] = 'Partial Content', [207] = 'Multi-Status', -- RFC 4918 [300] = 'Multiple Choices', [301] = 'Moved Permanently', [302] = 'Moved Temporarily', [303] = 'See Other', [304] = 'Not Modified', [305] = 'Use Proxy', [307] = 'Temporary Redirect', [400] = 'Bad Request', [401] = 'Unauthorized', [402] = 'Payment Required', [403] = 'Forbidden', [404] = 'Not Found', [405] = 'Method Not Allowed', [406] = 'Not Acceptable', [407] = 'Proxy Authentication Required', [408] = 'Request Time-out', [409] = 'Conflict', [410] = 'Gone', [411] = 'Length Required', [412] = 'Precondition Failed', [413] = 'Request Entity Too Large', [414] = 'Request-URI Too Large', [415] = 'Unsupported Media Type', [416] = 'Requested Range Not Satisfiable', [417] = 'Expectation Failed', [418] = 'I\'m a teapot', -- RFC 2324 [422] = 'Unprocessable Entity', -- RFC 4918 [423] = 'Locked', -- RFC 4918 [424] = 'Failed Dependency', -- RFC 4918 [425] = 'Unordered Collection', -- RFC 4918 [426] = 'Upgrade Required', -- RFC 2817 [500] = 'Internal Server Error', [501] = 'Not Implemented', [502] = 'Bad Gateway', [503] = 'Service Unavailable', [504] = 'Gateway Time-out', [505] = 'HTTP Version not supported', [506] = 'Variant Also Negotiates', -- RFC 2295 [507] = 'Insufficient Storage', -- RFC 4918 [509] = 'Bandwidth Limit Exceeded', [510] = 'Not Extended' -- RFC 2774 } Response.prototype = {} setmetatable(Response.prototype, tcp_meta) function Response.new(client) local response = { code = 200, headers = {}, header_names = {}, headers_sent = false, userdata = client.userdata, prototype = Response.prototype } setmetatable(response, user_meta) return response end Response.prototype.auto_date = true Response.prototype.auto_server = "Luvit" Response.prototype.auto_chunked = true Response.prototype.auto_content_type = "text/html" function Response.prototype:set_code(code) if self.headers_sent then error("Headers already sent") end self.code = code end -- This sets a header, replacing any header with the same name (case insensitive) function Response.prototype:set_header(name, value) if self.headers_sent then error("Headers already sent") end local lower = name:lower() local old_name = self.header_names[lower] if old_name then headers[old_name] = nil end self.header_names[lower] = name self.headers[name] = value return name end -- Adds a header line. This does not replace any header by the same name and -- allows duplicate headers. Returns the index it was inserted at function Response.prototype:add_header(name, value) if self.headers_sent then error("Headers already sent") end self.headers[#self.headers + 1] = name .. ": " .. value return #self.headers end -- Removes a set header. Cannot remove headers added with :add_header function Response.prototype:unset_header(name) if self.headers_sent then error("Headers already sent") end local lower = name:lower() local name = self.header_names[lower] if not name then return end self.headers[name] = nil self.header_names[lower] = nil end function Response.prototype:flush_head(callback) if self.headers_sent then error("Headers already sent") end local reason = status_codes_table[self.code] if not reason then error("Invalid response code " .. tostring(self.code)) end local head = {"HTTP/1.1 " .. self.code .. " " .. reason .. "\r\n"} local length = 1 local has_server, has_content_length, has_date, has_content_type for field, value in pairs(self.headers) do if type(field) == "number" then field, value = value:match("^ *([^ :]+): *([^ ]+) *$") end local lower = field:lower() if lower == "server" then has_server = true elseif lower == "content-length" then has_content_length = true elseif lower == "content-type" then has_content_type = true elseif lower == "date" then has_date = true elseif lower == "transfer-encoding" and value:lower() == "chunked" then self.chunked = true end length = length + 1 head[length] = field .. ": " .. value .. "\r\n" end -- Implement auto headers so people's http server are more spec compliant if not has_server and self.auto_server then length = length + 1 head[length] = "Server: " .. self.auto_server .. "\r\n" end if not has_content_type and self.auto_content_type then length = length + 1 head[length] = "Content-Type: " .. self.auto_content_type .. "\r\n" end if not has_content_length and self.auto_chunked then length = length + 1 self.chunked = true head[length] = "Transfer-Encoding: chunked\r\n" end if not has_date and self.auto_date then -- This should be RFC 1123 date format -- IE: Tue, 15 Nov 1994 08:12:31 GMT length = length + 1 head[length] = os_date("!Date: %a, %d %b %Y %H:%M:%S GMT\r\n") end head = table_concat(head, "") .. "\r\n" self.userdata:write(head, callback) self.headers_sent = true end function Response.prototype:write_head(code, headers, callback) if self.headers_sent then error("Headers already sent") end self.code = code for field, value in pairs(headers) do if type(field) == "number" then field = #self.headers + 1 end self.headers[field] = value end self:flush_head(callback) end function Response.prototype:write_continue(callback) self.userdata:write('HTTP/1.1 100 Continue\r\n\r\n', callback) end function Response.prototype:write(chunk, callback) if not self.headers_sent then self:flush_head() end local userdata = self.userdata if self.chunked then userdata:write(string_format("%x\r\n", #chunk)) userdata:write(chunk) return userdata:write("\r\n", callback) end return userdata:write(chunk, callback) end function Response.prototype:finish(chunk, callback) if not self.headers_sent then self:flush_head() end if type(chunk) == "function" and callback == nil then callback = chunk chunk = nil end if chunk then self:write(chunk) end if self.chunked then self.userdata:write('0\r\n\r\n') end self:close() if callback then self:on("closed", callback) end end return Response
Fix a couple response bugs and add auto content-type
Fix a couple response bugs and add auto content-type Change-Id: I0b283f10610387c53f31b4188d5ac02f54fe37a9
Lua
mit
brimworks/luvit,boundary/luvit,zhaozg/luvit,sousoux/luvit,connectFree/lev,sousoux/luvit,DBarney/luvit,AndrewTsao/luvit,bsn069/luvit,GabrielNicolasAvellaneda/luvit-upstream,sousoux/luvit,AndrewTsao/luvit,connectFree/lev,boundary/luvit,kaustavha/luvit,DBarney/luvit,boundary/luvit,kaustavha/luvit,sousoux/luvit,DBarney/luvit,sousoux/luvit,GabrielNicolasAvellaneda/luvit-upstream,rjeli/luvit,bsn069/luvit,DBarney/luvit,boundary/luvit,rjeli/luvit,boundary/luvit,sousoux/luvit,AndrewTsao/luvit,rjeli/luvit,GabrielNicolasAvellaneda/luvit-upstream,zhaozg/luvit,rjeli/luvit,GabrielNicolasAvellaneda/luvit-upstream,boundary/luvit,luvit/luvit,kaustavha/luvit,luvit/luvit,bsn069/luvit
34e875b3d35fa1d4dde0a3ec662868213b710c55
applications/luci-app-firewall/luasrc/model/cbi/firewall/zone-details.lua
applications/luci-app-firewall/luasrc/model/cbi/firewall/zone-details.lua
-- Copyright 2008 Steven Barth <[email protected]> -- Copyright 2010-2011 Jo-Philipp Wich <[email protected]> -- Licensed to the public under the Apache License 2.0. local nw = require "luci.model.network" local fw = require "luci.model.firewall" local ds = require "luci.dispatcher" local ut = require "luci.util" local m, p, i, v local s, name, net, family, msrc, mdest, log, lim local s2, out, inp m = Map("firewall", translate("Firewall - Zone Settings")) m.redirect = luci.dispatcher.build_url("admin/network/firewall/zones") fw.init(m.uci) nw.init(m.uci) local zone = fw:get_zone(arg[1]) if not zone then luci.http.redirect(dsp.build_url("admin/network/firewall/zones")) return else m.title = "%s - %s" %{ translate("Firewall - Zone Settings"), translatef("Zone %q", zone:name() or "?") } end s = m:section(NamedSection, zone.sid, "zone", translatef("Zone %q", zone:name()), translatef("This section defines common properties of %q. \ The <em>input</em> and <em>output</em> options set the default \ policies for traffic entering and leaving this zone while the \ <em>forward</em> option describes the policy for forwarded traffic \ between different networks within the zone. \ <em>Covered networks</em> specifies which available networks are \ members of this zone.", zone:name())) s.anonymous = true s.addremove = false m.on_commit = function(map) local zone = fw:get_zone(arg[1]) if zone then s.section = zone.sid s2.section = zone.sid end end s:tab("general", translate("General Settings")) s:tab("advanced", translate("Advanced Settings")) name = s:taboption("general", Value, "name", translate("Name")) name.optional = false name.forcewrite = true name.datatype = "uciname" function name.write(self, section, value) if zone:name() ~= value then fw:rename_zone(zone:name(), value) out.exclude = value inp.exclude = value end m.redirect = ds.build_url("admin/network/firewall/zones", value) m.title = "%s - %s" %{ translate("Firewall - Zone Settings"), translatef("Zone %q", value or "?") } end p = { s:taboption("general", ListValue, "input", translate("Input")), s:taboption("general", ListValue, "output", translate("Output")), s:taboption("general", ListValue, "forward", translate("Forward")) } for i, v in ipairs(p) do v:value("REJECT", translate("reject")) v:value("DROP", translate("drop")) v:value("ACCEPT", translate("accept")) end s:taboption("general", Flag, "masq", translate("Masquerading")) s:taboption("general", Flag, "mtu_fix", translate("MSS clamping")) net = s:taboption("general", Value, "network", translate("Covered networks")) net.template = "cbi/network_netlist" net.widget = "checkbox" net.cast = "string" function net.formvalue(self, section) return Value.formvalue(self, section) or "-" end function net.cfgvalue(self, section) return Value.cfgvalue(self, section) or name:cfgvalue(section) end function net.write(self, section, value) zone:clear_networks() local n for n in ut.imatch(value) do zone:add_network(n) end end family = s:taboption("advanced", ListValue, "family", translate("Restrict to address family")) family.rmempty = true family:value("", translate("IPv4 and IPv6")) family:value("ipv4", translate("IPv4 only")) family:value("ipv6", translate("IPv6 only")) msrc = s:taboption("advanced", DynamicList, "masq_src", translate("Restrict Masquerading to given source subnets")) msrc.optional = true msrc.datatype = "list(neg(or(uciname,hostname,ip4addr)))" msrc.placeholder = "0.0.0.0/0" msrc:depends("family", "") msrc:depends("family", "ipv4") mdest = s:taboption("advanced", DynamicList, "masq_dest", translate("Restrict Masquerading to given destination subnets")) mdest.optional = true mdest.datatype = "list(neg(or(uciname,hostname,ip4addr)))" mdest.placeholder = "0.0.0.0/0" mdest:depends("family", "") mdest:depends("family", "ipv4") s:taboption("advanced", Flag, "conntrack", translate("Force connection tracking")) log = s:taboption("advanced", Flag, "log", translate("Enable logging on this zone")) log.rmempty = true log.enabled = "1" lim = s:taboption("advanced", Value, "log_limit", translate("Limit log messages")) lim.placeholder = "10/minute" lim:depends("log", "1") s2 = m:section(NamedSection, zone.sid, "fwd_out", translate("Inter-Zone Forwarding"), translatef("The options below control the forwarding policies between \ this zone (%s) and other zones. <em>Destination zones</em> cover \ forwarded traffic <strong>originating from %q</strong>. \ <em>Source zones</em> match forwarded traffic from other zones \ <strong>targeted at %q</strong>. The forwarding rule is \ <em>unidirectional</em>, e.g. a forward from lan to wan does \ <em>not</em> imply a permission to forward from wan to lan as well.", zone:name(), zone:name(), zone:name() )) out = s2:option(Value, "out", translate("Allow forward to <em>destination zones</em>:")) out.nocreate = true out.widget = "checkbox" out.exclude = zone:name() out.template = "cbi/firewall_zonelist" inp = s2:option(Value, "in", translate("Allow forward from <em>source zones</em>:")) inp.nocreate = true inp.widget = "checkbox" inp.exclude = zone:name() inp.template = "cbi/firewall_zonelist" function out.cfgvalue(self, section) local v = { } local f for _, f in ipairs(zone:get_forwardings_by("src")) do v[#v+1] = f:dest() end return table.concat(v, " ") end function inp.cfgvalue(self, section) local v = { } local f for _, f in ipairs(zone:get_forwardings_by("dest")) do v[#v+1] = f:src() end return v end function out.formvalue(self, section) return Value.formvalue(self, section) or "-" end function inp.formvalue(self, section) return Value.formvalue(self, section) or "-" end function out.write(self, section, value) zone:del_forwardings_by("src") local f for f in ut.imatch(value) do zone:add_forwarding_to(f) end end function inp.write(self, section, value) zone:del_forwardings_by("dest") local f for f in ut.imatch(value) do zone:add_forwarding_from(f) end end return m
-- Copyright 2008 Steven Barth <[email protected]> -- Copyright 2010-2011 Jo-Philipp Wich <[email protected]> -- Licensed to the public under the Apache License 2.0. local nw = require "luci.model.network" local fw = require "luci.model.firewall" local ds = require "luci.dispatcher" local ut = require "luci.util" local m, p, i, v local s, name, net, family, msrc, mdest, log, lim local s2, out, inp m = Map("firewall", translate("Firewall - Zone Settings")) m.redirect = luci.dispatcher.build_url("admin/network/firewall/zones") fw.init(m.uci) nw.init(m.uci) local zone = fw:get_zone(arg[1]) if not zone then luci.http.redirect(dsp.build_url("admin/network/firewall/zones")) return else m.title = "%s - %s" %{ translate("Firewall - Zone Settings"), translatef("Zone %q", zone:name() or "?") } end s = m:section(NamedSection, zone.sid, "zone", translatef("Zone %q", zone:name()), translatef("This section defines common properties of %q. \ The <em>input</em> and <em>output</em> options set the default \ policies for traffic entering and leaving this zone while the \ <em>forward</em> option describes the policy for forwarded traffic \ between different networks within the zone. \ <em>Covered networks</em> specifies which available networks are \ members of this zone.", zone:name())) s.anonymous = true s.addremove = false m.on_commit = function(map) local zone = fw:get_zone(arg[1]) if zone then s.section = zone.sid s2.section = zone.sid end end s:tab("general", translate("General Settings")) s:tab("advanced", translate("Advanced Settings")) name = s:taboption("general", Value, "name", translate("Name")) name.optional = false name.forcewrite = true name.datatype = "uciname" function name.write(self, section, value) if zone:name() ~= value then fw:rename_zone(zone:name(), value) out.exclude = value inp.exclude = value end m.redirect = ds.build_url("admin/network/firewall/zones", value) m.title = "%s - %s" %{ translate("Firewall - Zone Settings"), translatef("Zone %q", value or "?") } end function name.validate(self, value) -- fw3 defines 14 as the maximum length of zone name if #value > 14 then return nil, translate("Zone name is too long") else return value end end p = { s:taboption("general", ListValue, "input", translate("Input")), s:taboption("general", ListValue, "output", translate("Output")), s:taboption("general", ListValue, "forward", translate("Forward")) } for i, v in ipairs(p) do v:value("REJECT", translate("reject")) v:value("DROP", translate("drop")) v:value("ACCEPT", translate("accept")) end s:taboption("general", Flag, "masq", translate("Masquerading")) s:taboption("general", Flag, "mtu_fix", translate("MSS clamping")) net = s:taboption("general", Value, "network", translate("Covered networks")) net.template = "cbi/network_netlist" net.widget = "checkbox" net.cast = "string" function net.formvalue(self, section) return Value.formvalue(self, section) or "-" end function net.cfgvalue(self, section) return Value.cfgvalue(self, section) or name:cfgvalue(section) end function net.write(self, section, value) zone:clear_networks() local n for n in ut.imatch(value) do zone:add_network(n) end end family = s:taboption("advanced", ListValue, "family", translate("Restrict to address family")) family.rmempty = true family:value("", translate("IPv4 and IPv6")) family:value("ipv4", translate("IPv4 only")) family:value("ipv6", translate("IPv6 only")) msrc = s:taboption("advanced", DynamicList, "masq_src", translate("Restrict Masquerading to given source subnets")) msrc.optional = true msrc.datatype = "list(neg(or(uciname,hostname,ip4addr)))" msrc.placeholder = "0.0.0.0/0" msrc:depends("family", "") msrc:depends("family", "ipv4") mdest = s:taboption("advanced", DynamicList, "masq_dest", translate("Restrict Masquerading to given destination subnets")) mdest.optional = true mdest.datatype = "list(neg(or(uciname,hostname,ip4addr)))" mdest.placeholder = "0.0.0.0/0" mdest:depends("family", "") mdest:depends("family", "ipv4") s:taboption("advanced", Flag, "conntrack", translate("Force connection tracking")) log = s:taboption("advanced", Flag, "log", translate("Enable logging on this zone")) log.rmempty = true log.enabled = "1" lim = s:taboption("advanced", Value, "log_limit", translate("Limit log messages")) lim.placeholder = "10/minute" lim:depends("log", "1") s2 = m:section(NamedSection, zone.sid, "fwd_out", translate("Inter-Zone Forwarding"), translatef("The options below control the forwarding policies between \ this zone (%s) and other zones. <em>Destination zones</em> cover \ forwarded traffic <strong>originating from %q</strong>. \ <em>Source zones</em> match forwarded traffic from other zones \ <strong>targeted at %q</strong>. The forwarding rule is \ <em>unidirectional</em>, e.g. a forward from lan to wan does \ <em>not</em> imply a permission to forward from wan to lan as well.", zone:name(), zone:name(), zone:name() )) out = s2:option(Value, "out", translate("Allow forward to <em>destination zones</em>:")) out.nocreate = true out.widget = "checkbox" out.exclude = zone:name() out.template = "cbi/firewall_zonelist" inp = s2:option(Value, "in", translate("Allow forward from <em>source zones</em>:")) inp.nocreate = true inp.widget = "checkbox" inp.exclude = zone:name() inp.template = "cbi/firewall_zonelist" function out.cfgvalue(self, section) local v = { } local f for _, f in ipairs(zone:get_forwardings_by("src")) do v[#v+1] = f:dest() end return table.concat(v, " ") end function inp.cfgvalue(self, section) local v = { } local f for _, f in ipairs(zone:get_forwardings_by("dest")) do v[#v+1] = f:src() end return v end function out.formvalue(self, section) return Value.formvalue(self, section) or "-" end function inp.formvalue(self, section) return Value.formvalue(self, section) or "-" end function out.write(self, section, value) zone:del_forwardings_by("src") local f for f in ut.imatch(value) do zone:add_forwarding_to(f) end end function inp.write(self, section, value) zone:del_forwardings_by("dest") local f for f in ut.imatch(value) do zone:add_forwarding_from(f) end end return m
firewall: validate max length of zone name
firewall: validate max length of zone name fw3 sets the maximum length of the zone name to 14 and ignores zone definitions with too long names. http://nbd.name/gitweb.cgi?p=firewall3.git;a=blob;f=zones.h;hb=HEAD#l25 http://nbd.name/gitweb.cgi?p=firewall3.git;a=blob;f=zones.c;hb=HEAD#l195 Add a simple validation to ensure that the new zone name is short enough. This should fix issue #345 Signed-off-by: Hannu Nyman <[email protected]>
Lua
apache-2.0
tobiaswaldvogel/luci,dwmw2/luci,artynet/luci,artynet/luci,marcel-sch/luci,daofeng2015/luci,wongsyrone/luci-1,obsy/luci,schidler/ionic-luci,aa65535/luci,kuoruan/luci,schidler/ionic-luci,MinFu/luci,tobiaswaldvogel/luci,bright-things/ionic-luci,LuttyYang/luci,wongsyrone/luci-1,cappiewu/luci,openwrt/luci,cappiewu/luci,mumuqz/luci,openwrt/luci,LuttyYang/luci,daofeng2015/luci,urueedi/luci,jorgifumi/luci,thess/OpenWrt-luci,bittorf/luci,kuoruan/lede-luci,marcel-sch/luci,kuoruan/luci,chris5560/openwrt-luci,thess/OpenWrt-luci,teslamint/luci,thesabbir/luci,rogerpueyo/luci,schidler/ionic-luci,lbthomsen/openwrt-luci,chris5560/openwrt-luci,shangjiyu/luci-with-extra,hnyman/luci,chris5560/openwrt-luci,LuttyYang/luci,Noltari/luci,ollie27/openwrt_luci,teslamint/luci,taiha/luci,oneru/luci,cshore/luci,openwrt-es/openwrt-luci,Wedmer/luci,jchuang1977/luci-1,artynet/luci,Noltari/luci,Noltari/luci,thess/OpenWrt-luci,chris5560/openwrt-luci,forward619/luci,cshore-firmware/openwrt-luci,dwmw2/luci,bittorf/luci,oneru/luci,forward619/luci,taiha/luci,aa65535/luci,artynet/luci,bright-things/ionic-luci,thesabbir/luci,jlopenwrtluci/luci,Hostle/luci,nmav/luci,remakeelectric/luci,oneru/luci,kuoruan/lede-luci,bittorf/luci,jchuang1977/luci-1,ollie27/openwrt_luci,bittorf/luci,bright-things/ionic-luci,urueedi/luci,thess/OpenWrt-luci,oyido/luci,mumuqz/luci,NeoRaider/luci,kuoruan/lede-luci,jlopenwrtluci/luci,rogerpueyo/luci,kuoruan/luci,obsy/luci,daofeng2015/luci,NeoRaider/luci,rogerpueyo/luci,openwrt/luci,aa65535/luci,dwmw2/luci,marcel-sch/luci,Hostle/luci,remakeelectric/luci,maxrio/luci981213,nmav/luci,artynet/luci,NeoRaider/luci,dwmw2/luci,tobiaswaldvogel/luci,bittorf/luci,openwrt/luci,urueedi/luci,marcel-sch/luci,981213/luci-1,oyido/luci,cshore-firmware/openwrt-luci,mumuqz/luci,openwrt-es/openwrt-luci,marcel-sch/luci,Hostle/luci,urueedi/luci,marcel-sch/luci,jchuang1977/luci-1,maxrio/luci981213,jorgifumi/luci,cshore/luci,thesabbir/luci,cshore-firmware/openwrt-luci,taiha/luci,wongsyrone/luci-1,chris5560/openwrt-luci,cshore/luci,NeoRaider/luci,wongsyrone/luci-1,bright-things/ionic-luci,981213/luci-1,cshore-firmware/openwrt-luci,Noltari/luci,aa65535/luci,teslamint/luci,oneru/luci,nmav/luci,nmav/luci,lbthomsen/openwrt-luci,daofeng2015/luci,MinFu/luci,openwrt-es/openwrt-luci,daofeng2015/luci,oyido/luci,Noltari/luci,cshore-firmware/openwrt-luci,urueedi/luci,ollie27/openwrt_luci,openwrt-es/openwrt-luci,oyido/luci,thesabbir/luci,oyido/luci,Wedmer/luci,jchuang1977/luci-1,obsy/luci,thess/OpenWrt-luci,taiha/luci,taiha/luci,LuttyYang/luci,981213/luci-1,nmav/luci,Wedmer/luci,nmav/luci,NeoRaider/luci,teslamint/luci,oneru/luci,LuttyYang/luci,remakeelectric/luci,shangjiyu/luci-with-extra,jchuang1977/luci-1,Wedmer/luci,teslamint/luci,ollie27/openwrt_luci,LuttyYang/luci,cshore-firmware/openwrt-luci,forward619/luci,forward619/luci,jlopenwrtluci/luci,981213/luci-1,oneru/luci,remakeelectric/luci,bright-things/ionic-luci,LuttyYang/luci,hnyman/luci,jlopenwrtluci/luci,tobiaswaldvogel/luci,rogerpueyo/luci,remakeelectric/luci,remakeelectric/luci,ollie27/openwrt_luci,openwrt-es/openwrt-luci,thesabbir/luci,wongsyrone/luci-1,urueedi/luci,remakeelectric/luci,MinFu/luci,cshore-firmware/openwrt-luci,maxrio/luci981213,aa65535/luci,Noltari/luci,mumuqz/luci,Wedmer/luci,981213/luci-1,aa65535/luci,oyido/luci,hnyman/luci,kuoruan/lede-luci,lbthomsen/openwrt-luci,openwrt/luci,jorgifumi/luci,Hostle/luci,maxrio/luci981213,shangjiyu/luci-with-extra,cappiewu/luci,aa65535/luci,kuoruan/luci,obsy/luci,remakeelectric/luci,981213/luci-1,jlopenwrtluci/luci,Hostle/luci,Hostle/luci,chris5560/openwrt-luci,oyido/luci,openwrt/luci,cappiewu/luci,bright-things/ionic-luci,tobiaswaldvogel/luci,nmav/luci,MinFu/luci,chris5560/openwrt-luci,urueedi/luci,maxrio/luci981213,lbthomsen/openwrt-luci,shangjiyu/luci-with-extra,kuoruan/lede-luci,thesabbir/luci,Noltari/luci,kuoruan/lede-luci,bittorf/luci,thesabbir/luci,dwmw2/luci,schidler/ionic-luci,MinFu/luci,rogerpueyo/luci,mumuqz/luci,shangjiyu/luci-with-extra,shangjiyu/luci-with-extra,jchuang1977/luci-1,NeoRaider/luci,lbthomsen/openwrt-luci,oneru/luci,jorgifumi/luci,hnyman/luci,mumuqz/luci,rogerpueyo/luci,dwmw2/luci,jlopenwrtluci/luci,thess/OpenWrt-luci,maxrio/luci981213,cshore/luci,Wedmer/luci,schidler/ionic-luci,MinFu/luci,kuoruan/luci,chris5560/openwrt-luci,thesabbir/luci,lbthomsen/openwrt-luci,Hostle/luci,wongsyrone/luci-1,teslamint/luci,taiha/luci,openwrt-es/openwrt-luci,artynet/luci,ollie27/openwrt_luci,jorgifumi/luci,cappiewu/luci,taiha/luci,lbthomsen/openwrt-luci,cshore/luci,Noltari/luci,wongsyrone/luci-1,MinFu/luci,cappiewu/luci,wongsyrone/luci-1,maxrio/luci981213,daofeng2015/luci,NeoRaider/luci,taiha/luci,schidler/ionic-luci,ollie27/openwrt_luci,bright-things/ionic-luci,dwmw2/luci,obsy/luci,LuttyYang/luci,bright-things/ionic-luci,marcel-sch/luci,bittorf/luci,jchuang1977/luci-1,nmav/luci,nmav/luci,schidler/ionic-luci,rogerpueyo/luci,jorgifumi/luci,hnyman/luci,Wedmer/luci,bittorf/luci,ollie27/openwrt_luci,aa65535/luci,cshore/luci,daofeng2015/luci,tobiaswaldvogel/luci,NeoRaider/luci,shangjiyu/luci-with-extra,oyido/luci,forward619/luci,mumuqz/luci,jlopenwrtluci/luci,shangjiyu/luci-with-extra,MinFu/luci,rogerpueyo/luci,hnyman/luci,Noltari/luci,kuoruan/luci,maxrio/luci981213,teslamint/luci,openwrt/luci,kuoruan/lede-luci,thess/OpenWrt-luci,hnyman/luci,daofeng2015/luci,jorgifumi/luci,urueedi/luci,obsy/luci,cshore-firmware/openwrt-luci,jchuang1977/luci-1,tobiaswaldvogel/luci,jorgifumi/luci,artynet/luci,obsy/luci,openwrt/luci,artynet/luci,obsy/luci,forward619/luci,cshore/luci,hnyman/luci,forward619/luci,schidler/ionic-luci,981213/luci-1,cshore/luci,artynet/luci,jlopenwrtluci/luci,forward619/luci,kuoruan/luci,cappiewu/luci,lbthomsen/openwrt-luci,openwrt-es/openwrt-luci,teslamint/luci,mumuqz/luci,marcel-sch/luci,oneru/luci,Wedmer/luci,kuoruan/luci,kuoruan/lede-luci,cappiewu/luci,tobiaswaldvogel/luci,Hostle/luci,openwrt-es/openwrt-luci,dwmw2/luci,thess/OpenWrt-luci
746934c72018b53216f6b394c6da47b8c9532f15
modulefiles/Core/SitePackage.lua
modulefiles/Core/SitePackage.lua
require("strict") local hook = require("Hook") local http = require("socket.http") http.TIMEOUT = 30 function url_quote(str) if (str) then str = string.gsub (str, "\n", "\r\n") str = string.gsub (str, "([^%w %-%_%.%~])", function (c) return string.format ("%%%02X", string.byte(c)) end) str = string.gsub (str, " ", "+") end return str end function get_project(str) local project = nil if (str) then for match in string.gmatch(str, "ProjectName%s+=%s+\"(.-)\"") do project = match end end return project end function get_username(str) local username = nil if (str) then for match in string.gmatch(str, "Owner%s+=%s+\"(.-)@.-\"") do username = match end end return username end function get_site(str) local site = nil if (str) then for match in string.gmatch(str, "JOBGLIDEIN_ResourceName%s+=%s+\"(.-)\"") do site = match end end return site end -- By using the hook.register function, this function "load_hook" is called -- ever time a module is loaded with the file name and the module name. function load_hook(t) -- the arg t is a table: -- t.modFullName: the module full name: (i.e: gcc/4.7.2) -- t.fn: The file name: (i.e /apps/modulefiles/Core/gcc/4.7.2.lua) -- Your site can use this any way that suits. Here are some possibilities: -- a) Write this information into a file in your users directory (say ~/.lmod.d/.save). -- Then once a month collect this data. -- b) have this function call syslogd to register that this module was loaded by this -- user -- c) Write the same information directly to some database. -- This is the directory in which this script resides, and it pulls the rest -- of the required scripts and config from this same directory. (It would -- be better to compute this, but my lua skills are lacking.) local dirname = os.getenv("LMOD_PACKAGE_PATH") local username = os.getenv("OSGVO_SUBMITTER") if username == nil then username = 'UNAVAILABLE' end local project = os.getenv("OSGVO_PROJECT_NAME") if project == nil then project = 'UNAVAILABLE' end local site = os.getenv("OSG_SITE_NAME") if site == nil then site = 'UNAVAILABLE' end local fhandle = io.popen('/bin/hostname -f', 'r') local host = fhandle:read() fhandle:close() if host == nil then host = 'UNAVAILABLE' end local condor_classad_file = os.getenv('_CONDOR_JOB_AD') local f = io.open(condor_classad_file, 'r') local classads = f:read("*all") if classads ~= nil then username = get_username(classads) if site == 'UNAVAILABLE' then site = get_site(classads) end if project == 'UNAVAILABLE' then project = get_project(classads) end end if dirname ~= '' and username ~= '' and t.modFullName ~= '' then -- We don't want failure to log to block jobs or give errors. Make an -- effort to log things, but ignore anything that goes wrong. Also do -- not wait on the subprocess. local uri = 'http://modules.ci-connect.net/register_module.wsgi?' uri = uri .. 'user=' .. url_quote(username) uri = uri .. '&project=' .. url_quote(project) uri = uri .. '&module=' .. url_quote(t.modFullName) uri = uri .. '&site=' .. url_quote(site) uri = uri .. '&host=' .. url_quote(host) http.request(uri) end end hook.register("load",load_hook)
require("strict") local hook = require("Hook") local http = require("socket.http") http.TIMEOUT = 30 function url_quote(str) if (str) then str = string.gsub (str, "\n", "\r\n") str = string.gsub (str, "([^%w %-%_%.%~])", function (c) return string.format ("%%%02X", string.byte(c)) end) str = string.gsub (str, " ", "+") end return str end function get_project(str) local project = nil if (str) then for match in string.gmatch(str, "ProjectName%s+=%s+\"(.-)\"") do project = match end end return project end function get_username(str) local username = nil if (str) then for match in string.gmatch(str, "Owner%s+=%s+\"(.-)@.-\"") do username = match end end return username end function get_site(str) local site = nil if (str) then for match in string.gmatch(str, "JOBGLIDEIN_ResourceName%s+=%s+\"(.-)\"") do site = match end end return site end -- By using the hook.register function, this function "load_hook" is called -- ever time a module is loaded with the file name and the module name. function load_hook(t) -- the arg t is a table: -- t.modFullName: the module full name: (i.e: gcc/4.7.2) -- t.fn: The file name: (i.e /apps/modulefiles/Core/gcc/4.7.2.lua) -- Your site can use this any way that suits. Here are some possibilities: -- a) Write this information into a file in your users directory (say ~/.lmod.d/.save). -- Then once a month collect this data. -- b) have this function call syslogd to register that this module was loaded by this -- user -- c) Write the same information directly to some database. -- This is the directory in which this script resides, and it pulls the rest -- of the required scripts and config from this same directory. (It would -- be better to compute this, but my lua skills are lacking.) local dirname = os.getenv("LMOD_PACKAGE_PATH") local username = os.getenv("OSGVO_SUBMITTER") if username == nil then username = 'UNAVAILABLE' end local project = os.getenv("OSGVO_PROJECT_NAME") if project == nil then project = 'UNAVAILABLE' end local site = os.getenv("OSG_SITE_NAME") if site == nil then site = 'UNAVAILABLE' end local fhandle = io.popen('/bin/hostname -f', 'r') local host = fhandle:read() fhandle:close() if host == nil then host = 'UNAVAILABLE' end local condor_classad_file = os.getenv('_CONDOR_JOB_AD') if condor_classad_file ~= nil then local f = io.open(condor_classad_file, 'r') local classads = f:read("*all") if classads ~= nil then username = get_username(classads) if site == 'UNAVAILABLE' then site = get_site(classads) end if project == 'UNAVAILABLE' then project = get_project(classads) end end end if dirname ~= '' and username ~= '' and t.modFullName ~= '' then -- We don't want failure to log to block jobs or give errors. Make an -- effort to log things, but ignore anything that goes wrong. Also do -- not wait on the subprocess. local uri = 'http://modules.ci-connect.net/register_module.wsgi?' uri = uri .. 'user=' .. url_quote(username) uri = uri .. '&project=' .. url_quote(project) uri = uri .. '&module=' .. url_quote(t.modFullName) uri = uri .. '&site=' .. url_quote(site) uri = uri .. '&host=' .. url_quote(host) http.request(uri) end end hook.register("load",load_hook)
Fix loading classads when not in a condor job environment
Fix loading classads when not in a condor job environment
Lua
apache-2.0
OSGConnect/modulefiles,OSGConnect/modulefiles,OSGConnect/modulefiles
48f4bd22f68b11f5c77c6a4f8510893d8859a4d4
src/python.lua
src/python.lua
--[[ @cond ___LICENSE___ -- Copyright (c) 2017 Zefiros Software. -- -- Permission is hereby granted, free of charge, to any person obtaining a copy -- of this software and associated documentation files (the "Software"), to deal -- in the Software without restriction, including without limitation the rights -- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell -- copies of the Software, and to permit persons to whom the Software is -- furnished to do so, subject to the following conditions: -- -- The above copyright notice and this permission notice shall be included in -- all copies or substantial portions of the Software. -- -- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN -- THE SOFTWARE. -- -- @endcond --]] Python = newclass "Python" function Python:init(loader) self.loader = loader end function Python:yaml2json(yaml) os.executef("dir %s", zpm.env.getSrcDirectory()) return self(("%s %s"):format(path.join(zpm.env.getSrcDirectory(), "py/yaml2json.py"), yaml)) end function Python:prettifyJSON(json) return self(("%s %s"):format(path.join(zpm.env.getSrcDirectory(), "py/prettifyjson.py"), json)) end function Python:update() self:conda("config --set always_yes yes --set changeps1 no") self:conda("update --all --yes") end function Python:__call(command) return os.outputoff("%s %s", self:_getPythonExe(), command) end function Python:conda(command) self:_execute("%s %s", zpm.util.getExecutable("conda"), command) end function Python:pip(command) self:_execute("%s %s", zpm.util.getExecutable("pip"), command) end function Python:_getBinDirectory() return path.join(self:_getDirectory(), iif(os.is("windows"), "Scripts", "bin")) end function Python:_getDirectory() return path.join(zpm.env.getDataDirectory(), "conda") end function Python:_execute(command) os.executef("%s/activate && %s", self:_getDirectory(), command) end function Python:_getPythonExe() return zpm.util.getExecutable(iif(os.is("windows"), "python", "python3")) end
--[[ @cond ___LICENSE___ -- Copyright (c) 2017 Zefiros Software. -- -- Permission is hereby granted, free of charge, to any person obtaining a copy -- of this software and associated documentation files (the "Software"), to deal -- in the Software without restriction, including without limitation the rights -- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell -- copies of the Software, and to permit persons to whom the Software is -- furnished to do so, subject to the following conditions: -- -- The above copyright notice and this permission notice shall be included in -- all copies or substantial portions of the Software. -- -- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN -- THE SOFTWARE. -- -- @endcond --]] Python = newclass "Python" function Python:init(loader) self.loader = loader end function Python:yaml2json(yaml) return self(("%s %s"):format(path.join(zpm.env.getSrcDirectory(), "py/yaml2json.py"), yaml)) end function Python:prettifyJSON(json) return self(("%s %s"):format(path.join(zpm.env.getSrcDirectory(), "py/prettifyjson.py"), json)) end function Python:update() self:conda("config --set always_yes yes --set changeps1 no") self:conda("update --all --yes") end function Python:__call(command) return self:_outputof("%s %s", self:_getPythonExe(), command) end function Python:conda(command) self:_executef("%s %s", zpm.util.getExecutable("conda"), command) end function Python:pip(command) self:_executef("%s %s", zpm.util.getExecutable("pip"), command) end function Python:_getBinDirectory() return path.join(self:_getDirectory(), iif(os.is("windows"), "Scripts", "bin")) end function Python:_getDirectory() return path.join(zpm.env.getDataDirectory(), "conda") end function Python:_execute(...) os.executef("%s/%s", self:_getBinDirectory(), string.format(...)) end function Python:_outputof(...) return os.outputoff("%s/%s", self:_getDirectory(), string.format(...)) end function Python:_getPythonExe() return zpm.util.getExecutable(iif(os.is("windows"), "python", "python3")) end
Fix directories
Fix directories
Lua
mit
Zefiros-Software/ZPM
bd8370a70eb3ed7e299416b160430df3de30f043
test/luatest.lua
test/luatest.lua
-- See Copyright Notice in the file LICENSE module (..., package.seeall) -- arrays: deep comparison function eq (t1, t2, lut) if t1 == t2 then return true end if type(t1) ~= "table" or type(t2) ~= "table" or #t1 ~= #t2 then return false end lut = lut or {} -- look-up table: are these 2 arrays already compared? lut[t1] = lut[t1] or {} if lut[t1][t2] then return true end lut[t2] = lut[t2] or {} lut[t1][t2], lut[t2][t1] = true, true for k,v in ipairs (t1) do if not eq (t2[k], v, lut) then return false end -- recursion end return true end NT = {} -- a unique "nil table", to be used instead of nils in datasets -- pack vararg in table, replacing nils with "NT" table local function packNT (...) local t = {} for i=1, select ("#", ...) do local v = select (i, ...) t[i] = (v == nil) and NT or v end return t end -- unpack table into vararg, replacing "NT" items with nils local function unpackNT (t) local len = #t local function unpack_from (i) local v = t[i] if v == NT then v = nil end if i == len then return v end return v, unpack_from (i+1) end if len > 0 then return unpack_from (1) end end -- print results (deep into arrays) function print_results (val, indent, lut) indent = indent or "" lut = lut or {} -- look-up table local str = tostring (val) if type (val) == "table" then if val == NT then print (indent .. "nil") elseif lut[val] then print (indent .. str) else lut[val] = true print (indent .. str) for i,v in ipairs (val) do print_results (v, " " .. indent, lut) -- recursion end end else print (indent .. str) end end -- returns: -- 1) true, if success; false, if failure -- 2) test results table or error_message function test_function (test, func) local res local t = packNT (pcall (func, unpackNT (test[1]))) if t[1] then table.remove (t, 1) res = t else res = t[2] --> error_message end local how = (type (res) == type (test[2])) and (type (res) == "string" or eq (res, test[2])) -- allow error messages to differ return how, res end -- returns: -- 1) true, if success; false, if failure -- 2) test results table or error_message -- 3) test results table or error_message function test_method (test, constructor, name) local res1, res2 local ok, r = pcall (constructor, unpackNT (test[1])) if ok then local t = packNT (pcall (r[name], r, unpackNT (test[2]))) if t[1] then table.remove (t, 1) res1, res2 = t else res1, res2 = 2, t[2] --> 2, error_message end else res1, res2 = 1, r --> 1, error_message end return eq (res1, test[3]), res1, res2 end -- returns: a list of failed tests function test_set (set, lib) local list = {} if type (set.Func) == "function" then local func = set.Func for i,test in ipairs (set) do local ok, res = test_function (test, func) if not ok then table.insert (list, {i=i, res}) end end elseif type (set.Method) == "string" then for i,test in ipairs (set) do local ok, res1, res2 = test_method (test, lib.new, set.Method) if not ok then table.insert (list, {i=i, res1, res2}) end end else error ("neither set.Func nor set.Method is valid") end return list end
-- See Copyright Notice in the file LICENSE local P = {} -- arrays: deep comparison function P.eq (t1, t2, lut) if t1 == t2 then return true end if type(t1) ~= "table" or type(t2) ~= "table" or #t1 ~= #t2 then return false end lut = lut or {} -- look-up table: are these 2 arrays already compared? lut[t1] = lut[t1] or {} if lut[t1][t2] then return true end lut[t2] = lut[t2] or {} lut[t1][t2], lut[t2][t1] = true, true for k,v in ipairs (t1) do if not P.eq (t2[k], v, lut) then return false end -- recursion end return true end -- a "nil GUID", to be used instead of nils in datasets P.NT = "b5f74fe5-46f4-483a-8321-e58ba2fa0e17" -- pack vararg in table, replacing nils with "NT" items local function packNT (...) local t = {} for i=1, select ("#", ...) do local v = select (i, ...) t[i] = (v == nil) and P.NT or v end return t end -- unpack table into vararg, replacing "NT" items with nils local function unpackNT (t) local len = #t local function unpack_from (i) local v = t[i] if v == P.NT then v = nil end if i == len then return v end return v, unpack_from (i+1) end if len > 0 then return unpack_from (1) end end -- print results (deep into arrays) function P.print_results (val, indent, lut) indent = indent or "" lut = lut or {} -- look-up table local str = tostring (val) if type (val) == "table" then if val == P.NT then print (indent .. "nil") elseif lut[val] then print (indent .. str) else lut[val] = true print (indent .. str) for i,v in ipairs (val) do P.print_results (v, " " .. indent, lut) -- recursion end end else print (indent .. str) end end -- returns: -- 1) true, if success; false, if failure -- 2) test results table or error_message function P.test_function (test, func) local res local t = packNT (pcall (func, unpackNT (test[1]))) if t[1] then table.remove (t, 1) res = t else res = t[2] --> error_message end local how = (type (res) == type (test[2])) and (type (res) == "string" or P.eq (res, test[2])) -- allow error messages to differ return how, res end -- returns: -- 1) true, if success; false, if failure -- 2) test results table or error_message -- 3) test results table or error_message function P.test_method (test, constructor, name) local res1, res2 local ok, r = pcall (constructor, unpackNT (test[1])) if ok then local t = packNT (pcall (r[name], r, unpackNT (test[2]))) if t[1] then table.remove (t, 1) res1, res2 = t else res1, res2 = 2, t[2] --> 2, error_message end else res1, res2 = 1, r --> 1, error_message end return P.eq (res1, test[3]), res1, res2 end -- returns: a list of failed tests function P.test_set (set, lib) local list = {} if type (set.Func) == "function" then local func = set.Func for i,test in ipairs (set) do local ok, res = P.test_function (test, func) if not ok then table.insert (list, {i=i, res}) end end elseif type (set.Method) == "string" then for i,test in ipairs (set) do local ok, res1, res2 = P.test_method (test, lib.new, set.Method) if not ok then table.insert (list, {i=i, res1, res2}) end end else error ("neither set.Func nor set.Method is valid") end return list end return P
luatest.lua: 1) bugfix; 2) don't use `module' function;
luatest.lua: 1) bugfix; 2) don't use `module' function;
Lua
mit
LuaDist/lrexlib-pcre,LuaDist/lrexlib-gnu,LuaDist/lrexlib-posix,StoneDot/lrexlib,LuaDist/lrexlib-oniguruma,LuaDist/lrexlib-oniguruma,LuaDist/lrexlib-gnu,LuaDist/lrexlib-posix,LuaDist/lrexlib-pcre,LuaDist/lrexlib-tre,LuaDist/lrexlib-tre,StoneDot/lrexlib
4e04e353fe91107d27046f93d63aa9aa92418ce8
modules/admin-full/luasrc/model/cbi/admin_network/hosts.lua
modules/admin-full/luasrc/model/cbi/admin_network/hosts.lua
--[[ LuCI - Lua Configuration Interface Copyright 2008 Steven Barth <[email protected]> Copyright 2010 Jo-Philipp Wich <[email protected]> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 $Id$ ]]-- require("luci.sys") require("luci.util") m = Map("dhcp", translate("Hostnames")) s = m:section(TypedSection, "domain", translate("Host entries")) s.addremove = true s.anonymous = true s.template = "cbi/tblsection" hn = s:option(Value, "name", translate("Hostname")) hn.datatype = "hostname" hn.rmempty = true ip = s:option(Value, "ip", translate("IP address")) ip.datatype = "ipaddr" ip.rmempty = true for i, dataset in ipairs(luci.sys.net.arptable()) do ip:value( dataset["IP address"], "%s (%s)" %{ dataset["IP address"], dataset["HW address"] } ) end return m
--[[ LuCI - Lua Configuration Interface Copyright 2008 Steven Barth <[email protected]> Copyright 2010 Jo-Philipp Wich <[email protected]> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 $Id$ ]]-- require("luci.sys") require("luci.util") m = Map("dhcp", translate("Hostnames")) s = m:section(TypedSection, "domain", translate("Host entries")) s.addremove = true s.anonymous = true s.template = "cbi/tblsection" hn = s:option(Value, "name", translate("Hostname")) hn.datatype = "hostname" hn.rmempty = true ip = s:option(Value, "ip", translate("IP address")) ip.datatype = "ipaddr" ip.rmempty = true local arptable = luci.sys.net.arptable() or {} for i, dataset in ipairs(arptable) do ip:value( dataset["IP address"], "%s (%s)" %{ dataset["IP address"], dataset["HW address"] } ) end return m
admin-full/network/hosts: Fix problem when arptable is empty, #482
admin-full/network/hosts: Fix problem when arptable is empty, #482
Lua
apache-2.0
teslamint/luci,openwrt/luci,tobiaswaldvogel/luci,bright-things/ionic-luci,mumuqz/luci,cshore/luci,oneru/luci,sujeet14108/luci,Hostle/luci,obsy/luci,LazyZhu/openwrt-luci-trunk-mod,RedSnake64/openwrt-luci-packages,kuoruan/luci,bittorf/luci,taiha/luci,Kyklas/luci-proto-hso,joaofvieira/luci,daofeng2015/luci,fkooman/luci,981213/luci-1,remakeelectric/luci,marcel-sch/luci,obsy/luci,remakeelectric/luci,palmettos/test,nmav/luci,harveyhu2012/luci,tobiaswaldvogel/luci,joaofvieira/luci,marcel-sch/luci,aircross/OpenWrt-Firefly-LuCI,marcel-sch/luci,cshore-firmware/openwrt-luci,RedSnake64/openwrt-luci-packages,bright-things/ionic-luci,aa65535/luci,981213/luci-1,lbthomsen/openwrt-luci,thess/OpenWrt-luci,jlopenwrtluci/luci,artynet/luci,keyidadi/luci,jlopenwrtluci/luci,shangjiyu/luci-with-extra,male-puppies/luci,mumuqz/luci,dwmw2/luci,openwrt/luci,kuoruan/luci,male-puppies/luci,tcatm/luci,RuiChen1113/luci,palmettos/test,openwrt-es/openwrt-luci,openwrt/luci,LuttyYang/luci,marcel-sch/luci,Sakura-Winkey/LuCI,florian-shellfire/luci,lcf258/openwrtcn,openwrt-es/openwrt-luci,rogerpueyo/luci,shangjiyu/luci-with-extra,cappiewu/luci,sujeet14108/luci,daofeng2015/luci,hnyman/luci,chris5560/openwrt-luci,lbthomsen/openwrt-luci,cshore-firmware/openwrt-luci,ReclaimYourPrivacy/cloak-luci,aircross/OpenWrt-Firefly-LuCI,palmettos/test,ReclaimYourPrivacy/cloak-luci,david-xiao/luci,opentechinstitute/luci,981213/luci-1,Hostle/openwrt-luci-multi-user,Hostle/luci,openwrt/luci,cappiewu/luci,keyidadi/luci,dismantl/luci-0.12,tcatm/luci,dismantl/luci-0.12,981213/luci-1,daofeng2015/luci,Sakura-Winkey/LuCI,openwrt-es/openwrt-luci,LuttyYang/luci,kuoruan/lede-luci,cshore/luci,cshore/luci,opentechinstitute/luci,ReclaimYourPrivacy/cloak-luci,mumuqz/luci,slayerrensky/luci,ReclaimYourPrivacy/cloak-luci,jchuang1977/luci-1,wongsyrone/luci-1,jorgifumi/luci,forward619/luci,urueedi/luci,dwmw2/luci,MinFu/luci,MinFu/luci,Hostle/openwrt-luci-multi-user,teslamint/luci,cappiewu/luci,palmettos/test,cshore-firmware/openwrt-luci,Noltari/luci,remakeelectric/luci,Hostle/openwrt-luci-multi-user,dwmw2/luci,981213/luci-1,kuoruan/luci,palmettos/cnLuCI,harveyhu2012/luci,cshore/luci,hnyman/luci,ollie27/openwrt_luci,Wedmer/luci,cshore-firmware/openwrt-luci,RuiChen1113/luci,oneru/luci,Sakura-Winkey/LuCI,dismantl/luci-0.12,artynet/luci,palmettos/cnLuCI,forward619/luci,daofeng2015/luci,male-puppies/luci,lcf258/openwrtcn,maxrio/luci981213,cshore/luci,nmav/luci,ff94315/luci-1,ollie27/openwrt_luci,thesabbir/luci,artynet/luci,kuoruan/luci,deepak78/new-luci,openwrt/luci,forward619/luci,harveyhu2012/luci,rogerpueyo/luci,981213/luci-1,maxrio/luci981213,opentechinstitute/luci,nwf/openwrt-luci,ff94315/luci-1,teslamint/luci,lcf258/openwrtcn,palmettos/cnLuCI,nwf/openwrt-luci,ff94315/luci-1,tcatm/luci,MinFu/luci,taiha/luci,aa65535/luci,Hostle/luci,hnyman/luci,tcatm/luci,taiha/luci,ReclaimYourPrivacy/cloak-luci,tcatm/luci,oyido/luci,Kyklas/luci-proto-hso,chris5560/openwrt-luci,ollie27/openwrt_luci,jchuang1977/luci-1,cshore-firmware/openwrt-luci,oneru/luci,rogerpueyo/luci,jchuang1977/luci-1,jlopenwrtluci/luci,slayerrensky/luci,jlopenwrtluci/luci,Sakura-Winkey/LuCI,thesabbir/luci,Noltari/luci,shangjiyu/luci-with-extra,artynet/luci,cappiewu/luci,sujeet14108/luci,cshore-firmware/openwrt-luci,oneru/luci,thesabbir/luci,bittorf/luci,schidler/ionic-luci,chris5560/openwrt-luci,lcf258/openwrtcn,sujeet14108/luci,shangjiyu/luci-with-extra,artynet/luci,forward619/luci,thesabbir/luci,Hostle/luci,nmav/luci,lbthomsen/openwrt-luci,981213/luci-1,cappiewu/luci,daofeng2015/luci,oneru/luci,jchuang1977/luci-1,db260179/openwrt-bpi-r1-luci,hnyman/luci,david-xiao/luci,teslamint/luci,NeoRaider/luci,Hostle/openwrt-luci-multi-user,lbthomsen/openwrt-luci,opentechinstitute/luci,jchuang1977/luci-1,jorgifumi/luci,thess/OpenWrt-luci,thesabbir/luci,jorgifumi/luci,Noltari/luci,LuttyYang/luci,Hostle/openwrt-luci-multi-user,Hostle/luci,urueedi/luci,nmav/luci,Wedmer/luci,jorgifumi/luci,thess/OpenWrt-luci,deepak78/new-luci,daofeng2015/luci,db260179/openwrt-bpi-r1-luci,Sakura-Winkey/LuCI,palmettos/test,oyido/luci,thesabbir/luci,thesabbir/luci,kuoruan/lede-luci,RedSnake64/openwrt-luci-packages,schidler/ionic-luci,marcel-sch/luci,keyidadi/luci,NeoRaider/luci,tobiaswaldvogel/luci,bright-things/ionic-luci,wongsyrone/luci-1,shangjiyu/luci-with-extra,dismantl/luci-0.12,bright-things/ionic-luci,Noltari/luci,nmav/luci,Noltari/luci,bittorf/luci,lcf258/openwrtcn,remakeelectric/luci,ollie27/openwrt_luci,aa65535/luci,ff94315/luci-1,keyidadi/luci,oyido/luci,kuoruan/lede-luci,hnyman/luci,slayerrensky/luci,cappiewu/luci,male-puppies/luci,marcel-sch/luci,LuttyYang/luci,RedSnake64/openwrt-luci-packages,dwmw2/luci,MinFu/luci,wongsyrone/luci-1,openwrt-es/openwrt-luci,oyido/luci,florian-shellfire/luci,tobiaswaldvogel/luci,ff94315/luci-1,LazyZhu/openwrt-luci-trunk-mod,LazyZhu/openwrt-luci-trunk-mod,RedSnake64/openwrt-luci-packages,Hostle/luci,chris5560/openwrt-luci,obsy/luci,remakeelectric/luci,taiha/luci,remakeelectric/luci,Hostle/luci,dismantl/luci-0.12,rogerpueyo/luci,ollie27/openwrt_luci,lcf258/openwrtcn,NeoRaider/luci,joaofvieira/luci,sujeet14108/luci,fkooman/luci,urueedi/luci,lbthomsen/openwrt-luci,thess/OpenWrt-luci,zhaoxx063/luci,aa65535/luci,harveyhu2012/luci,maxrio/luci981213,hnyman/luci,obsy/luci,lbthomsen/openwrt-luci,jchuang1977/luci-1,oyido/luci,openwrt/luci,david-xiao/luci,dismantl/luci-0.12,RuiChen1113/luci,hnyman/luci,nwf/openwrt-luci,obsy/luci,joaofvieira/luci,nwf/openwrt-luci,mumuqz/luci,LazyZhu/openwrt-luci-trunk-mod,rogerpueyo/luci,aircross/OpenWrt-Firefly-LuCI,openwrt/luci,deepak78/new-luci,wongsyrone/luci-1,MinFu/luci,oneru/luci,mumuqz/luci,kuoruan/luci,LuttyYang/luci,dwmw2/luci,aa65535/luci,LuttyYang/luci,harveyhu2012/luci,joaofvieira/luci,palmettos/test,Sakura-Winkey/LuCI,jlopenwrtluci/luci,NeoRaider/luci,jlopenwrtluci/luci,teslamint/luci,MinFu/luci,keyidadi/luci,cshore/luci,deepak78/new-luci,joaofvieira/luci,ReclaimYourPrivacy/cloak-luci,ff94315/luci-1,kuoruan/luci,Noltari/luci,schidler/ionic-luci,Noltari/luci,lcf258/openwrtcn,artynet/luci,Hostle/luci,florian-shellfire/luci,LazyZhu/openwrt-luci-trunk-mod,nwf/openwrt-luci,fkooman/luci,bright-things/ionic-luci,dwmw2/luci,NeoRaider/luci,lbthomsen/openwrt-luci,palmettos/cnLuCI,fkooman/luci,Noltari/luci,RuiChen1113/luci,schidler/ionic-luci,ollie27/openwrt_luci,LuttyYang/luci,zhaoxx063/luci,florian-shellfire/luci,fkooman/luci,aa65535/luci,oyido/luci,maxrio/luci981213,zhaoxx063/luci,tcatm/luci,shangjiyu/luci-with-extra,schidler/ionic-luci,jorgifumi/luci,maxrio/luci981213,kuoruan/lede-luci,teslamint/luci,keyidadi/luci,taiha/luci,palmettos/cnLuCI,thesabbir/luci,taiha/luci,nmav/luci,nwf/openwrt-luci,sujeet14108/luci,slayerrensky/luci,florian-shellfire/luci,palmettos/cnLuCI,wongsyrone/luci-1,forward619/luci,fkooman/luci,mumuqz/luci,bittorf/luci,palmettos/cnLuCI,tobiaswaldvogel/luci,aircross/OpenWrt-Firefly-LuCI,opentechinstitute/luci,Wedmer/luci,Wedmer/luci,florian-shellfire/luci,chris5560/openwrt-luci,ff94315/luci-1,bittorf/luci,MinFu/luci,lcf258/openwrtcn,florian-shellfire/luci,taiha/luci,zhaoxx063/luci,marcel-sch/luci,palmettos/cnLuCI,kuoruan/lede-luci,obsy/luci,david-xiao/luci,db260179/openwrt-bpi-r1-luci,zhaoxx063/luci,ff94315/luci-1,slayerrensky/luci,ReclaimYourPrivacy/cloak-luci,urueedi/luci,nmav/luci,mumuqz/luci,cappiewu/luci,slayerrensky/luci,oneru/luci,RuiChen1113/luci,aa65535/luci,deepak78/new-luci,cshore-firmware/openwrt-luci,tcatm/luci,RuiChen1113/luci,Kyklas/luci-proto-hso,palmettos/test,schidler/ionic-luci,schidler/ionic-luci,artynet/luci,kuoruan/lede-luci,Kyklas/luci-proto-hso,Wedmer/luci,marcel-sch/luci,cshore-firmware/openwrt-luci,hnyman/luci,aircross/OpenWrt-Firefly-LuCI,chris5560/openwrt-luci,jlopenwrtluci/luci,openwrt/luci,nmav/luci,daofeng2015/luci,tcatm/luci,thess/OpenWrt-luci,Sakura-Winkey/LuCI,thess/OpenWrt-luci,obsy/luci,thess/OpenWrt-luci,david-xiao/luci,cshore/luci,forward619/luci,jorgifumi/luci,harveyhu2012/luci,chris5560/openwrt-luci,forward619/luci,jlopenwrtluci/luci,rogerpueyo/luci,david-xiao/luci,kuoruan/luci,kuoruan/lede-luci,Kyklas/luci-proto-hso,NeoRaider/luci,wongsyrone/luci-1,tobiaswaldvogel/luci,MinFu/luci,lcf258/openwrtcn,aircross/OpenWrt-Firefly-LuCI,deepak78/new-luci,NeoRaider/luci,bittorf/luci,aircross/OpenWrt-Firefly-LuCI,lbthomsen/openwrt-luci,openwrt-es/openwrt-luci,oneru/luci,urueedi/luci,maxrio/luci981213,LazyZhu/openwrt-luci-trunk-mod,db260179/openwrt-bpi-r1-luci,kuoruan/luci,urueedi/luci,jorgifumi/luci,fkooman/luci,LazyZhu/openwrt-luci-trunk-mod,NeoRaider/luci,Wedmer/luci,palmettos/test,bright-things/ionic-luci,dwmw2/luci,joaofvieira/luci,sujeet14108/luci,florian-shellfire/luci,jorgifumi/luci,slayerrensky/luci,Hostle/openwrt-luci-multi-user,male-puppies/luci,db260179/openwrt-bpi-r1-luci,Wedmer/luci,Wedmer/luci,fkooman/luci,db260179/openwrt-bpi-r1-luci,chris5560/openwrt-luci,obsy/luci,remakeelectric/luci,dwmw2/luci,oyido/luci,bittorf/luci,LazyZhu/openwrt-luci-trunk-mod,david-xiao/luci,RedSnake64/openwrt-luci-packages,jchuang1977/luci-1,openwrt-es/openwrt-luci,ReclaimYourPrivacy/cloak-luci,Kyklas/luci-proto-hso,Hostle/openwrt-luci-multi-user,urueedi/luci,urueedi/luci,opentechinstitute/luci,shangjiyu/luci-with-extra,forward619/luci,slayerrensky/luci,nwf/openwrt-luci,cshore/luci,teslamint/luci,aa65535/luci,thess/OpenWrt-luci,db260179/openwrt-bpi-r1-luci,zhaoxx063/luci,wongsyrone/luci-1,bright-things/ionic-luci,bittorf/luci,keyidadi/luci,ollie27/openwrt_luci,male-puppies/luci,cappiewu/luci,nmav/luci,RuiChen1113/luci,teslamint/luci,keyidadi/luci,rogerpueyo/luci,oyido/luci,zhaoxx063/luci,shangjiyu/luci-with-extra,Sakura-Winkey/LuCI,joaofvieira/luci,deepak78/new-luci,sujeet14108/luci,artynet/luci,jchuang1977/luci-1,RuiChen1113/luci,wongsyrone/luci-1,daofeng2015/luci,rogerpueyo/luci,schidler/ionic-luci,ollie27/openwrt_luci,david-xiao/luci,harveyhu2012/luci,tobiaswaldvogel/luci,male-puppies/luci,openwrt-es/openwrt-luci,male-puppies/luci,opentechinstitute/luci,db260179/openwrt-bpi-r1-luci,maxrio/luci981213,bright-things/ionic-luci,deepak78/new-luci,taiha/luci,artynet/luci,Kyklas/luci-proto-hso,mumuqz/luci,nwf/openwrt-luci,opentechinstitute/luci,Hostle/openwrt-luci-multi-user,dismantl/luci-0.12,tobiaswaldvogel/luci,Noltari/luci,maxrio/luci981213,lcf258/openwrtcn,zhaoxx063/luci,kuoruan/lede-luci,RedSnake64/openwrt-luci-packages,LuttyYang/luci,openwrt-es/openwrt-luci,remakeelectric/luci
f213f02b85405e770f22c36ed72ced7e8b58fb35
agents/monitoring/tests/fixtures/protocol/server.lua
agents/monitoring/tests/fixtures/protocol/server.lua
local net = require('net') local JSON = require('json') local fixtures = require('./') local LineEmitter = require('line-emitter').LineEmitter local table = require('table') local tls = require('tls') local timer = require('timer') local string = require('string') local math = require('math') local table = require('table') local http = require("http") local url = require('url') local ports = {50041, 50051, 50061} local opts = {} local function set_option(options, name, default) options[name] = process.env[string.upper(name)] or default end set_option(opts, "send_schedule_changed_initial", 2000) set_option(opts, "send_schedule_changed_interval", 60000) set_option(opts, "destroy_connection_jitter", 60000) set_option(opts, "destroy_connection_base", 60000) set_option(opts, "listen_ip", '127.0.0.1') set_option(opts, "perform_client_disconnect", 'true') set_option(opts, "rate_limit", 3000) set_option(opts, "rate_limit_reset", 86400) -- Reset limit in 24 hours local keyPem = [[ -----BEGIN RSA PRIVATE KEY----- MIICXQIBAAKBgQDx3wdzpq2rvwm3Ucun1qAD/ClB+wW+RhR1nVix286QvaNqePAd CAwwLL82NqXcVQRbQ4s95splQnwvjgkFdKVXFTjPKKJI5aV3wSRN61EBVPdYpCre 535yfG/uDysZFCnVQdnCZ1tnXAR8BirxCNjHqbVyIyBGjsNoNCEPb2R35QIDAQAB AoGBAJNem9C4ftrFNGtQ2DB0Udz7uDuucepkErUy4MbFsc947GfENjDKJXr42Kx0 kYx09ImS1vUpeKpH3xiuhwqe7tm4FsCBg4TYqQle14oxxm7TNeBwwGC3OB7hiokb aAjbPZ1hAuNs6ms3Ybvvj6Lmxzx42m8O5DXCG2/f+KMvaNUhAkEA/ekrOsWkNoW9 2n3m+msdVuxeek4B87EoTOtzCXb1dybIZUVv4J48VAiM43hhZHWZck2boD/hhwjC M5NWd4oY6QJBAPPcgBVNdNZSZ8hR4ogI4nzwWrQhl9MRbqqtfOn2TK/tjMv10ALg lPmn3SaPSNRPKD2hoLbFuHFERlcS79pbCZ0CQQChX3PuIna/gDitiJ8oQLOg7xEM wk9TRiDK4kl2lnhjhe6PDpaQN4E4F0cTuwqLAoLHtrNWIcOAQvzKMrYdu1MhAkBm Et3qDMnjDAs05lGT72QeN90/mPAcASf5eTTYGahv21cb6IBxM+AnwAPpqAAsHhYR 9h13Y7uYbaOjvuF23LRhAkBoI9eaSMn+l81WXOVUHnzh3ZwB4GuTyxMXXNOhuiFd 0z4LKAMh99Z4xQmqSoEkXsfM4KPpfhYjF/bwIcP5gOei -----END RSA PRIVATE KEY----- ]] local certPem = [[ -----BEGIN CERTIFICATE----- MIIDXDCCAsWgAwIBAgIJAKL0UG+mRkSPMA0GCSqGSIb3DQEBBQUAMH0xCzAJBgNV BAYTAlVLMRQwEgYDVQQIEwtBY2tuYWNrIEx0ZDETMBEGA1UEBxMKUmh5cyBKb25l czEQMA4GA1UEChMHbm9kZS5qczEdMBsGA1UECxMUVGVzdCBUTFMgQ2VydGlmaWNh dGUxEjAQBgNVBAMTCWxvY2FsaG9zdDAeFw0wOTExMTEwOTUyMjJaFw0yOTExMDYw OTUyMjJaMH0xCzAJBgNVBAYTAlVLMRQwEgYDVQQIEwtBY2tuYWNrIEx0ZDETMBEG A1UEBxMKUmh5cyBKb25lczEQMA4GA1UEChMHbm9kZS5qczEdMBsGA1UECxMUVGVz dCBUTFMgQ2VydGlmaWNhdGUxEjAQBgNVBAMTCWxvY2FsaG9zdDCBnzANBgkqhkiG 9w0BAQEFAAOBjQAwgYkCgYEA8d8Hc6atq78Jt1HLp9agA/wpQfsFvkYUdZ1YsdvO kL2janjwHQgMMCy/Njal3FUEW0OLPebKZUJ8L44JBXSlVxU4zyiiSOWld8EkTetR AVT3WKQq3ud+cnxv7g8rGRQp1UHZwmdbZ1wEfAYq8QjYx6m1ciMgRo7DaDQhD29k d+UCAwEAAaOB4zCB4DAdBgNVHQ4EFgQUL9miTJn+HKNuTmx/oMWlZP9cd4QwgbAG A1UdIwSBqDCBpYAUL9miTJn+HKNuTmx/oMWlZP9cd4ShgYGkfzB9MQswCQYDVQQG EwJVSzEUMBIGA1UECBMLQWNrbmFjayBMdGQxEzARBgNVBAcTClJoeXMgSm9uZXMx EDAOBgNVBAoTB25vZGUuanMxHTAbBgNVBAsTFFRlc3QgVExTIENlcnRpZmljYXRl MRIwEAYDVQQDEwlsb2NhbGhvc3SCCQCi9FBvpkZEjzAMBgNVHRMEBTADAQH/MA0G CSqGSIb3DQEBBQUAA4GBADRXXA2xSUK5W1i3oLYWW6NEDVWkTQ9RveplyeS9MOkP e7yPcpz0+O0ZDDrxR9chAiZ7fmdBBX1Tr+pIuCrG/Ud49SBqeS5aMJGVwiSd7o1n dhU2Sz3Q60DwJEL1VenQHiVYlWWtqXBThe9ggqRPnCfsCRTP8qifKkjk45zWPcpN -----END CERTIFICATE----- ]] local options = { cert = certPem, key = keyPem } local respond = function(log, client, payload) local destroy = false -- skip responses to requests if payload.method == nil then return end local response_method = payload.method .. '.response' local response = JSON.parse(fixtures[response_method]) local response_out = nil -- Handle rate limit logic client.rate_limit = client.rate_limit - 1 if client.rate_limit <= 0 then response = JSON.parse(fixtures['rate-limiting']['rate-limit-error']) destroy = true end response.target = payload.source response.source = payload.target response.id = payload.id log("Sending response:") response_out = JSON.stringify(response) response_out:gsub("\n", " ") client:write(response_out .. '\n') if destroy == true then client:destroy() end return destroy end local send_schedule_changed = function(log, client) local request = fixtures['check_schedule.changed.request'] log("Sending request:") p(JSON.parse(request)) client:write(request .. '\n') end local function clear_timers(timer_ids) for k, v in pairs(timer_ids) do if v._closed ~= true then timer.clearTimer(v) end end end local function start_fixture_server(options, port) local log = function(...) print(port .. ": " .. ...) end local server = tls.createServer(options, function (client) local lineEmitter = LineEmitter:new() local destroyed = false local timers = {} client.rate_limit = opts.rate_limit client:pipe(lineEmitter) lineEmitter:on('data', function(line) local payload = JSON.parse(line) log("Got payload:") p(payload) destroyed = respond(log, client, payload) if destroyed == true then clear_timers(timers) end end) -- Reset rate limit counter timer.setTimeout(opts.rate_limit_reset, function() client.rate_limit = opts.rate_limit end) timer.setTimeout(opts.send_schedule_changed_initial, function() send_schedule_changed(log, client) end) table.insert(timers, timer.setInterval(opts.send_schedule_changed_interval, function() send_schedule_changed(log, client) end) ) -- Disconnect the agent after some random number of seconds -- to exercise reconnect logic if opts.perform_client_disconnect == 'true' then local disconnect_time = opts.destroy_connection_base + math.floor(math.random() * opts.destroy_connection_jitter) timer.setTimeout(disconnect_time, function() log("Destroying connection after " .. disconnect_time .. "ms connected") client:destroy() end) end end):listen(port, opts.listen_ip) return server end -- There is no cleanup code for the server here as the process for exiting is -- to just ctrl+c the runner or kill the process. for k, v in pairs(ports) do start_fixture_server(options, v) print("TCP echo server listening on port " .. v) end
local net = require('net') local JSON = require('json') local fixtures = require('./') local LineEmitter = require('line-emitter').LineEmitter local table = require('table') local tls = require('tls') local timer = require('timer') local string = require('string') local math = require('math') local table = require('table') local http = require("http") local url = require('url') local ports = {50041, 50051, 50061} local opts = {} local function set_option(options, name, default) options[name] = process.env[string.upper(name)] or default end set_option(opts, "send_schedule_changed_initial", 2000) set_option(opts, "send_schedule_changed_interval", 60000) set_option(opts, "destroy_connection_jitter", 60000) set_option(opts, "destroy_connection_base", 60000) set_option(opts, "listen_ip", '127.0.0.1') set_option(opts, "perform_client_disconnect", 'true') set_option(opts, "rate_limit", 3000) set_option(opts, "rate_limit_reset", 86400) -- Reset limit in 24 hours local keyPem = [[ -----BEGIN RSA PRIVATE KEY----- MIICXQIBAAKBgQDx3wdzpq2rvwm3Ucun1qAD/ClB+wW+RhR1nVix286QvaNqePAd CAwwLL82NqXcVQRbQ4s95splQnwvjgkFdKVXFTjPKKJI5aV3wSRN61EBVPdYpCre 535yfG/uDysZFCnVQdnCZ1tnXAR8BirxCNjHqbVyIyBGjsNoNCEPb2R35QIDAQAB AoGBAJNem9C4ftrFNGtQ2DB0Udz7uDuucepkErUy4MbFsc947GfENjDKJXr42Kx0 kYx09ImS1vUpeKpH3xiuhwqe7tm4FsCBg4TYqQle14oxxm7TNeBwwGC3OB7hiokb aAjbPZ1hAuNs6ms3Ybvvj6Lmxzx42m8O5DXCG2/f+KMvaNUhAkEA/ekrOsWkNoW9 2n3m+msdVuxeek4B87EoTOtzCXb1dybIZUVv4J48VAiM43hhZHWZck2boD/hhwjC M5NWd4oY6QJBAPPcgBVNdNZSZ8hR4ogI4nzwWrQhl9MRbqqtfOn2TK/tjMv10ALg lPmn3SaPSNRPKD2hoLbFuHFERlcS79pbCZ0CQQChX3PuIna/gDitiJ8oQLOg7xEM wk9TRiDK4kl2lnhjhe6PDpaQN4E4F0cTuwqLAoLHtrNWIcOAQvzKMrYdu1MhAkBm Et3qDMnjDAs05lGT72QeN90/mPAcASf5eTTYGahv21cb6IBxM+AnwAPpqAAsHhYR 9h13Y7uYbaOjvuF23LRhAkBoI9eaSMn+l81WXOVUHnzh3ZwB4GuTyxMXXNOhuiFd 0z4LKAMh99Z4xQmqSoEkXsfM4KPpfhYjF/bwIcP5gOei -----END RSA PRIVATE KEY----- ]] local certPem = [[ -----BEGIN CERTIFICATE----- MIIDXDCCAsWgAwIBAgIJAKL0UG+mRkSPMA0GCSqGSIb3DQEBBQUAMH0xCzAJBgNV BAYTAlVLMRQwEgYDVQQIEwtBY2tuYWNrIEx0ZDETMBEGA1UEBxMKUmh5cyBKb25l czEQMA4GA1UEChMHbm9kZS5qczEdMBsGA1UECxMUVGVzdCBUTFMgQ2VydGlmaWNh dGUxEjAQBgNVBAMTCWxvY2FsaG9zdDAeFw0wOTExMTEwOTUyMjJaFw0yOTExMDYw OTUyMjJaMH0xCzAJBgNVBAYTAlVLMRQwEgYDVQQIEwtBY2tuYWNrIEx0ZDETMBEG A1UEBxMKUmh5cyBKb25lczEQMA4GA1UEChMHbm9kZS5qczEdMBsGA1UECxMUVGVz dCBUTFMgQ2VydGlmaWNhdGUxEjAQBgNVBAMTCWxvY2FsaG9zdDCBnzANBgkqhkiG 9w0BAQEFAAOBjQAwgYkCgYEA8d8Hc6atq78Jt1HLp9agA/wpQfsFvkYUdZ1YsdvO kL2janjwHQgMMCy/Njal3FUEW0OLPebKZUJ8L44JBXSlVxU4zyiiSOWld8EkTetR AVT3WKQq3ud+cnxv7g8rGRQp1UHZwmdbZ1wEfAYq8QjYx6m1ciMgRo7DaDQhD29k d+UCAwEAAaOB4zCB4DAdBgNVHQ4EFgQUL9miTJn+HKNuTmx/oMWlZP9cd4QwgbAG A1UdIwSBqDCBpYAUL9miTJn+HKNuTmx/oMWlZP9cd4ShgYGkfzB9MQswCQYDVQQG EwJVSzEUMBIGA1UECBMLQWNrbmFjayBMdGQxEzARBgNVBAcTClJoeXMgSm9uZXMx EDAOBgNVBAoTB25vZGUuanMxHTAbBgNVBAsTFFRlc3QgVExTIENlcnRpZmljYXRl MRIwEAYDVQQDEwlsb2NhbGhvc3SCCQCi9FBvpkZEjzAMBgNVHRMEBTADAQH/MA0G CSqGSIb3DQEBBQUAA4GBADRXXA2xSUK5W1i3oLYWW6NEDVWkTQ9RveplyeS9MOkP e7yPcpz0+O0ZDDrxR9chAiZ7fmdBBX1Tr+pIuCrG/Ud49SBqeS5aMJGVwiSd7o1n dhU2Sz3Q60DwJEL1VenQHiVYlWWtqXBThe9ggqRPnCfsCRTP8qifKkjk45zWPcpN -----END CERTIFICATE----- ]] local options = { cert = certPem, key = keyPem } local respond = function(log, client, payload) local destroy = false -- skip responses to requests if payload.method == nil then return end local response_method = payload.method .. '.response' local response = JSON.parse(fixtures[response_method]) local response_out = nil -- Handle rate limit logic client.rate_limit = client.rate_limit - 1 if client.rate_limit <= 0 then response = JSON.parse(fixtures['rate-limiting']['rate-limit-error']) destroy = true end response.target = payload.source response.source = payload.target response.id = payload.id -- Print the payload. The p() is intentional, Ryan :D log("Sending response:") p(response) response_out = JSON.stringify(response) response_out:gsub("\n", " ") client:write(response_out .. '\n') if destroy == true then client:destroy() end return destroy end local send_schedule_changed = function(log, client) local request = fixtures['check_schedule.changed.request'] log("Sending request:") p(JSON.parse(request)) client:write(request .. '\n') end local function clear_timers(timer_ids) for k, v in pairs(timer_ids) do if v._closed ~= true then timer.clearTimer(v) end end end local function start_fixture_server(options, port) local log = function(...) print(port .. ": " .. ...) end local server = tls.createServer(options, function (client) local lineEmitter = LineEmitter:new() local destroyed = false local timers = {} client.rate_limit = opts.rate_limit client:pipe(lineEmitter) lineEmitter:on('data', function(line) local payload = JSON.parse(line) log("Got payload:") p(payload) destroyed = respond(log, client, payload) if destroyed == true then clear_timers(timers) end end) -- Reset rate limit counter timer.setTimeout(opts.rate_limit_reset, function() client.rate_limit = opts.rate_limit end) timer.setTimeout(opts.send_schedule_changed_initial, function() send_schedule_changed(log, client) end) table.insert(timers, timer.setInterval(opts.send_schedule_changed_interval, function() send_schedule_changed(log, client) end) ) -- Disconnect the agent after some random number of seconds -- to exercise reconnect logic if opts.perform_client_disconnect == 'true' then local disconnect_time = opts.destroy_connection_base + math.floor(math.random() * opts.destroy_connection_jitter) timer.setTimeout(disconnect_time, function() log("Destroying connection after " .. disconnect_time .. "ms connected") client:destroy() end) end end):listen(port, opts.listen_ip) return server end -- There is no cleanup code for the server here as the process for exiting is -- to just ctrl+c the runner or kill the process. for k, v in pairs(ports) do start_fixture_server(options, v) print("TCP echo server listening on port " .. v) end
monitoring: tests: fixtures: server re-add print
monitoring: tests: fixtures: server re-add print re-add the print that Ryan removed accidently with a comment.
Lua
apache-2.0
cp16net/virgo-base,christopherjwang/rackspace-monitoring-agent,kaustavha/rackspace-monitoring-agent,cp16net/virgo-base,christopherjwang/rackspace-monitoring-agent,cp16net/virgo-base,kaustavha/rackspace-monitoring-agent,cp16net/virgo-base,virgo-agent-toolkit/rackspace-monitoring-agent,AlphaStaxLLC/rackspace-monitoring-agent,AlphaStaxLLC/rackspace-monitoring-agent,cp16net/virgo-base,virgo-agent-toolkit/rackspace-monitoring-agent
f7a657b41522de421b2ba84546188ecb390e57f5
util/timer.lua
util/timer.lua
-- Prosody IM -- Copyright (C) 2008-2009 Matthew Wild -- Copyright (C) 2008-2009 Waqas Hussain -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- local ns_addtimer = require "net.server".addtimer; local event = require "net.server".event; local get_time = os.time; local t_insert = table.insert; local t_remove = table.remove; local ipairs, pairs = ipairs, pairs; local type = type; local data = {}; local new_data = {}; module "timer" local _add_task; if not event then function _add_task(delay, func) local current_time = get_time(); delay = delay + current_time; if delay >= current_time then t_insert(new_data, {delay, func}); else func(); end end ns_addtimer(function() local current_time = get_time(); if #new_data > 0 then for _, d in pairs(new_data) do t_insert(data, d); end new_data = {}; end for i, d in pairs(data) do local t, func = d[1], d[2]; if t <= current_time then data[i] = nil; local r = func(current_time); if type(r) == "number" then _add_task(r, func); end end end end); else local EVENT_LEAVE = (event.core and event.core.LEAVE) or -1; function _add_task(delay, func) event.base:addevent(nil, event.EV_TIMEOUT, function () local ret = func(); if ret then _add_task(ret, func); else return EVENT_LEAVE; end end , delay); end end add_task = _add_task; return _M;
-- Prosody IM -- Copyright (C) 2008-2009 Matthew Wild -- Copyright (C) 2008-2009 Waqas Hussain -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- local ns_addtimer = require "net.server".addtimer; local event = require "net.server".event; local event_base = require "net.server".event_base; local get_time = os.time; local t_insert = table.insert; local t_remove = table.remove; local ipairs, pairs = ipairs, pairs; local type = type; local data = {}; local new_data = {}; module "timer" local _add_task; if not event then function _add_task(delay, func) local current_time = get_time(); delay = delay + current_time; if delay >= current_time then t_insert(new_data, {delay, func}); else func(); end end ns_addtimer(function() local current_time = get_time(); if #new_data > 0 then for _, d in pairs(new_data) do t_insert(data, d); end new_data = {}; end for i, d in pairs(data) do local t, func = d[1], d[2]; if t <= current_time then data[i] = nil; local r = func(current_time); if type(r) == "number" then _add_task(r, func); end end end end); else local EVENT_LEAVE = (event.core and event.core.LEAVE) or -1; function _add_task(delay, func) event_base:addevent(nil, event.EV_TIMEOUT, function () local ret = func(); if ret then _add_task(ret, func); else return EVENT_LEAVE; end end , delay); end end add_task = _add_task; return _M;
util.timer: Fix libevent timers (event.base doesn't exist...)
util.timer: Fix libevent timers (event.base doesn't exist...)
Lua
mit
sarumjanuch/prosody,sarumjanuch/prosody
2536e8024ce4939c2aa36ded2381415182f1fb76
util/timer.lua
util/timer.lua
-- Prosody IM v0.3 -- Copyright (C) 2008-2009 Matthew Wild -- Copyright (C) 2008-2009 Waqas Hussain -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- local ns_addtimer = require "net.server".addtimer; local get_time = os.time; local t_insert = table.insert; local t_remove = table.remove; local ipairs, pairs = ipairs, pairs; local type = type; local data = {}; local new_data = {}; module "timer" local function _add_task(delay, func) local current_time = get_time(); delay = delay + current_time; if delay >= current_time then t_insert(new_data, {delay, func}); else func(); end end add_task = _add_task; ns_addtimer(function() local current_time = get_time(); if #new_data > 0 then for _, d in ipairs(new_data) do t_insert(data, d); end new_data = {}; elseif #data == 0 then return; end for i, d in pairs(data) do local t, func = d[1], d[2]; if t <= current_time then t_remove(data, i); local r = func(); if type(r) == "number" then _add_task(r, func); end end end end); return _M;
-- Prosody IM v0.3 -- Copyright (C) 2008-2009 Matthew Wild -- Copyright (C) 2008-2009 Waqas Hussain -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- local ns_addtimer = require "net.server".addtimer; local get_time = os.time; local t_insert = table.insert; local t_remove = table.remove; local ipairs, pairs = ipairs, pairs; local type = type; local data = {}; local new_data = {}; module "timer" local function _add_task(delay, func) local current_time = get_time(); delay = delay + current_time; if delay >= current_time then t_insert(new_data, {delay, func}); else func(); end end add_task = _add_task; ns_addtimer(function() local current_time = get_time(); if #new_data > 0 then for _, d in pairs(new_data) do t_insert(data, d); end new_data = {}; end for i, d in pairs(data) do local t, func = d[1], d[2]; if t <= current_time then data[i] = nil; local r = func(); if type(r) == "number" then _add_task(r, func); end end end end); return _M;
util.timer: More small fixes I forgot to commit
util.timer: More small fixes I forgot to commit
Lua
mit
sarumjanuch/prosody,sarumjanuch/prosody
2f4a33a19bfb6119cd0f896ac764bd078c5d43c8
vi_views.lua
vi_views.lua
-- Functions for manipulating views local M = {} local function unsplit_other(ts) if ts.vertical == nil then -- Ensure this view is focused (so we don't delete the focused view) for k,v in ipairs(_G._VIEWS) do if ts == v then ui.goto_view(k) break end end view.unsplit(ts) else unsplit_other(ts[1]) end end local function close_siblings_of(v, ts) local v = view local ts = ts or ui.get_split_table() if ts.vertical == nil then -- This is just a view return false else if ts[1] == v then -- We can't quite just close the current view. Pick the first -- on the other side. return unsplit_other(ts[2]) else if ts[2] == v then return unsplit_other(ts[1]) else return close_siblings_of(v, ts[1]) or close_siblings_of(v, ts[2]) end end end end M.close_siblings_of = close_siblings_of -- -- Find the view's parent split (in ui.get_split_table()) local function find_view_parent(v, ts) local ts = ts or ui.get_split_table() if ts[1] and ts[2] then -- This is a split if ts[1] == v or ts[2] == v then return ts end return find_view_parent(v, ts[1]) or find_view_parent(v, ts[2]) else -- Must be a view - which can't be v's parent. return nil end end -- -- Find the view's parent's size (either vertical or horizontal, depending -- on the split) local function find_view_parent_size(v, split, width, height) local ts, w, h if split == nil then ts = ui.get_split_table() w = ui.size[1] h = ui.size[2] - 2 -- Top and bottom lines used by UI else ts = split w = width h = height end if ts[1] and ts[2] then -- This is a split. Calculate the subsplit sizes local w1, h1, w2, h2 = w, h, w, h if ts.vertical then w1 = ts.size w2 = w - ts.size - 1 else h1 = ts.size h2 = h - ts.size - 1 end if ts[1] == v or ts[2] == v then -- This is v's parent if ts.vertical then return w else return h end else -- recurse return find_view_parent_size(v, ts[1], w1, h1) or find_view_parent_size(v, ts[2], w2, h2) end else -- Must be a view - which can't be v's parent. return end end -- Grow (or shrink, with a negative increment) a view's size. function M.grow_view(v, inc) local parent = find_view_parent(v) local is_first = v == parent[1] local parent_size = find_view_parent_size(v) if not is_first then inc = -inc end local new_size = v.size + inc if new_size < 1 then new_size = 1 end if new_size >= (parent_size-1) then new_size = parent_size - 2 end v.size = new_size end return M
-- Functions for manipulating views local M = {} local function unsplit_other(ts) if ts.vertical == nil then -- Ensure this view is focused (so we don't delete the focused view) for k,v in ipairs(_G._VIEWS) do if ts == v then ui.goto_view(k) break end end view.unsplit(ts) else unsplit_other(ts[1]) end end local function close_siblings_of(v, ts) local v = view local ts = ts or ui.get_split_table() if ts.vertical == nil then -- This is just a view return false else if ts[1] == v then -- We can't quite just close the current view. Pick the first -- on the other side. return unsplit_other(ts[2]) else if ts[2] == v then return unsplit_other(ts[1]) else return close_siblings_of(v, ts[1]) or close_siblings_of(v, ts[2]) end end end end M.close_siblings_of = close_siblings_of -- -- Find the view's parent split (in ui.get_split_table()) local function find_view_parent(v, ts) local ts = ts or ui.get_split_table() if ts[1] and ts[2] then -- This is a split if ts[1] == v or ts[2] == v then return ts end return find_view_parent(v, ts[1]) or find_view_parent(v, ts[2]) else -- Must be a view - which can't be v's parent. return nil end end -- -- Find the view's parent's size (either vertical or horizontal, depending -- on the split) local function find_view_parent_size(v, split, width, height) local ts, w, h if split == nil then ts = ui.get_split_table() w = ui.size[1] h = ui.size[2] - 2 -- Top and bottom lines used by UI else ts = split w = width h = height end if ts[1] and ts[2] then -- This is a split. Calculate the subsplit sizes local w1, h1, w2, h2 = w, h, w, h if ts.vertical then w1 = ts.size w2 = w - ts.size - 1 else h1 = ts.size h2 = h - ts.size - 1 end if ts[1] == v or ts[2] == v then -- This is v's parent if ts.vertical then return w else return h end else -- recurse return find_view_parent_size(v, ts[1], w1, h1) or find_view_parent_size(v, ts[2], w2, h2) end else -- Must be a view - which can't be v's parent. return end end -- Grow (or shrink, with a negative increment) a view's size. function M.grow_view(v, inc) local parent = find_view_parent(v) -- Do nothing if no split if perent == nil then return end local is_first = v == parent[1] local parent_size = find_view_parent_size(v) if not is_first then inc = -inc end local new_size = v.size + inc if new_size < 1 then new_size = 1 end if new_size >= (parent_size-1) then new_size = parent_size - 2 end v.size = new_size end return M
Fix an error when adjusting the size of a non-split view.
Fix an error when adjusting the size of a non-split view.
Lua
mit
jugglerchris/textadept-vi,jugglerchris/textadept-vi
ebbfaf1c13c4867e65d34b3a7ef581cc344d4dc6
build/premake4.lua
build/premake4.lua
function setTargetObjDir(outDir) for _, cfg in ipairs(configurations()) do for _, plat in ipairs(platforms()) do local action = _ACTION or "" local prj = project() --"_debug_win32_vs2008" local suffix = "_" .. cfg .. "_" .. plat .. "_" .. action targetPath = outDir suffix = string.lower(suffix) local obj_path = "../intermediate/" .. cfg .. "/" .. action .. "/" .. prj.name obj_path = string.lower(obj_path) configuration {cfg, plat} targetdir(targetPath) objdir(obj_path) targetsuffix(suffix) end end end function linkLib(libBaseName) for _, cfg in ipairs(configurations()) do for _, plat in ipairs(platforms()) do local action = _ACTION or "" local prj = project() local cfgName = cfg --"_debug_win32_vs2008" local suffix = "_" .. cfgName .. "_" .. plat .. "_" .. action libFullName = libBaseName .. string.lower(suffix) configuration {cfg, plat} links(libFullName) end end end solution "test" configurations { "debug", "release" } platforms { "x32", "x64" } location ("./" .. (_ACTION or "")) language "C++" flags { "ExtraWarnings" } configuration "debug" defines { "DEBUG" } flags { "Symbols" } configuration "release" defines { "NDEBUG" } flags { "Optimize" } configuration "vs*" defines { "_CRT_SECURE_NO_WARNINGS" } configuration "gmake" buildoptions "-msse4.2 -Werror -Wall -Wextra" project "gtest" kind "StaticLib" defines { "GTEST_HAS_PTHREAD=0" } files { "../thirdparty/gtest/src/gtest-all.cc", "../thirdparty/gtest/src/**.h", } includedirs { "../thirdparty/gtest/", "../thirdparty/gtest/include", } setTargetObjDir("../thirdparty/lib") project "unittest" kind "ConsoleApp" buildoptions "-Weffc++" files { "../include/**.h", "../test/unittest/**.cpp", "../test/unittest/**.h", } includedirs { "../include/", "../thirdparty/gtest/include/", } libdirs "../thirdparty/lib" setTargetObjDir("../bin") linkLib "gtest" links "gtest" project "perftest" kind "ConsoleApp" files { "../include/**.h", "../test/perftest/**.cpp", "../test/perftest/**.c", "../test/perftest/**.h", } includedirs { "../include/", "../thirdparty/gtest/include/", "../thirdparty/", "../thirdparty/jsoncpp/include/", "../thirdparty/libjson/", "../thirdparty/yajl/include/", } libdirs "../thirdparty/lib" setTargetObjDir("../bin") linkLib "gtest" links "gtest" solution "example" configurations { "debug", "release" } platforms { "x32", "x64" } location ("./" .. (_ACTION or "")) language "C++" flags { "ExtraWarnings" } includedirs "../include/" configuration "debug" defines { "DEBUG" } flags { "Symbols" } configuration "release" defines { "NDEBUG" } flags { "Optimize", "EnableSSE2" } configuration "vs*" defines { "_CRT_SECURE_NO_WARNINGS" } configuration "gmake" buildoptions "-Werror -Wall -Wextra -Weffc++" project "condense" kind "ConsoleApp" files "../example/condense/*" setTargetObjDir("../bin") project "pretty" kind "ConsoleApp" files "../example/pretty/*" setTargetObjDir("../bin") project "prettyauto" kind "ConsoleApp" files "../example/prettyauto/*" setTargetObjDir("../bin") project "tutorial" kind "ConsoleApp" files "../example/tutorial/*" setTargetObjDir("../bin") project "serialize" kind "ConsoleApp" files "../example/serialize/*" setTargetObjDir("../bin") project "simpledom" kind "ConsoleApp" files "../example/simpledom/*" setTargetObjDir("../bin")
function setTargetObjDir(outDir) for _, cfg in ipairs(configurations()) do for _, plat in ipairs(platforms()) do local action = _ACTION or "" local prj = project() --"_debug_win32_vs2008" local suffix = "_" .. cfg .. "_" .. plat .. "_" .. action targetPath = outDir suffix = string.lower(suffix) local obj_path = "../intermediate/" .. cfg .. "/" .. action .. "/" .. prj.name obj_path = string.lower(obj_path) configuration {cfg, plat} targetdir(targetPath) objdir(obj_path) targetsuffix(suffix) end end end function linkLib(libBaseName) for _, cfg in ipairs(configurations()) do for _, plat in ipairs(platforms()) do local action = _ACTION or "" local prj = project() local cfgName = cfg --"_debug_win32_vs2008" local suffix = "_" .. cfgName .. "_" .. plat .. "_" .. action libFullName = libBaseName .. string.lower(suffix) configuration {cfg, plat} links(libFullName) end end end solution "test" configurations { "debug", "release" } platforms { "x32", "x64" } location ("./" .. (_ACTION or "")) language "C++" flags { "ExtraWarnings" } configuration "debug" defines { "DEBUG" } flags { "Symbols" } configuration "release" defines { "NDEBUG" } flags { "Optimize" } configuration "vs*" defines { "_CRT_SECURE_NO_WARNINGS" } configuration "gmake" buildoptions "-msse4.2 -Werror -Wall -Wextra" project "gtest" kind "StaticLib" defines { "GTEST_HAS_PTHREAD=0" } files { "../thirdparty/gtest/src/gtest-all.cc", "../thirdparty/gtest/src/**.h", } includedirs { "../thirdparty/gtest/", "../thirdparty/gtest/include", } setTargetObjDir("../thirdparty/lib") project "unittest" kind "ConsoleApp" if _ACTION == "gmake" then buildoptions "-Weffc++" end files { "../include/**.h", "../test/unittest/**.cpp", "../test/unittest/**.h", } includedirs { "../include/", "../thirdparty/gtest/include/", } libdirs "../thirdparty/lib" setTargetObjDir("../bin") linkLib "gtest" links "gtest" project "perftest" kind "ConsoleApp" files { "../include/**.h", "../test/perftest/**.cpp", "../test/perftest/**.c", "../test/perftest/**.h", } includedirs { "../include/", "../thirdparty/gtest/include/", "../thirdparty/", "../thirdparty/jsoncpp/include/", "../thirdparty/libjson/", "../thirdparty/yajl/include/", } libdirs "../thirdparty/lib" setTargetObjDir("../bin") linkLib "gtest" links "gtest" solution "example" configurations { "debug", "release" } platforms { "x32", "x64" } location ("./" .. (_ACTION or "")) language "C++" flags { "ExtraWarnings" } includedirs "../include/" configuration "debug" defines { "DEBUG" } flags { "Symbols" } configuration "release" defines { "NDEBUG" } flags { "Optimize", "EnableSSE2" } configuration "vs*" defines { "_CRT_SECURE_NO_WARNINGS" } configuration "gmake" buildoptions "-Werror -Wall -Wextra -Weffc++" project "condense" kind "ConsoleApp" files "../example/condense/*" setTargetObjDir("../bin") project "pretty" kind "ConsoleApp" files "../example/pretty/*" setTargetObjDir("../bin") project "prettyauto" kind "ConsoleApp" files "../example/prettyauto/*" setTargetObjDir("../bin") project "tutorial" kind "ConsoleApp" files "../example/tutorial/*" setTargetObjDir("../bin") project "serialize" kind "ConsoleApp" files "../example/serialize/*" setTargetObjDir("../bin") project "simpledom" kind "ConsoleApp" files "../example/simpledom/*" setTargetObjDir("../bin")
Fixes premake4 script for VS
Fixes premake4 script for VS
Lua
mit
zhengxle/rapidjson,zhengxle/rapidjson,zhengxle/rapidjson
a31c9b64d816ac3a694fbc397ccf491292fc7f23
pyf.lua
pyf.lua
-- Issue: Mapping Chinese Pinyin First Letter Implementation -- Copyright (C)2017 ms2008 <[email protected]> local bit = require "bit" local ffi = require "ffi" local ffi_new = ffi.new local ffi_str = ffi.string local bit_band = bit.band local bit_bor = bit.bor local bit_lshift = bit.lshift local string_format = string.format local string_gmatch = string.gmatch local string_match = string.match local string_byte = string.byte local string_char = string.char local table_concat = table.concat local io_open = io.open local io_close = io.close local ipairs = ipairs local tonumber = tonumber ffi.cdef[[ char pinyinFirstLetter(unsigned short hanzi); ]] local _M = { _VERSION = '0.10' } local pyf_lib -- Find shared object file package.cpath, obviating the need of setting -- LD_LIBRARY_PATH local function find_shared_obj(cpath, so_name) for k in string_gmatch(cpath, "[^;]+") do local so_path = string_match(k, "(.*/)") so_path = so_path .. so_name -- Don't get me wrong, the only way to know if a file exist is trying -- to open it. local f = io_open(so_path) if f ~= nil then io_close(f) return so_path end end end -- Helper wrappring script for loading shared object pinyin.so (FFI interface) -- from package.cpath instead of LD_LIBRARTY_PATH. local function load_pyf_parser() if pyf_lib ~= nil then return pyf_lib else local so_path = find_shared_obj(package.cpath, "pinyin.so") if so_path ~= nil then pyf_lib = ffi.load(so_path) return pyf_lib end end end local function pinyinFirstLetter(hanzi) if not pyf_lib then pyf_lib = load_pyf_parser() end local result = pyf_lib.pinyinFirstLetter(hanzi) -- return ffi_str(result) return string_char(result) end -- taken from http://jinnianshilongnian.iteye.com/blog/2187643 local function utf8_to_unicode(str) if not str or str == "" then return nil end local res, seq, val = {}, 0, nil for i = 1, #str do local c = string_byte(str, i) if seq == 0 then if val then res[#res + 1] = string_format("%04x", val) end seq = c < 0x80 and 1 or c < 0xE0 and 2 or c < 0xF0 and 3 or c < 0xF8 and 4 or --c < 0xFC and 5 or c < 0xFE and 6 or 0 if seq == 0 then ngx.log(ngx.ERR, 'invalid UTF-8 character sequence' .. ",,," .. tostring(str)) return str end val = bit_band(c, 2 ^ (8 - seq) - 1) else val = bit_bor(bit_lshift(val, 6), bit_band(c, 0x3F)) end seq = seq - 1 end if val then res[#res + 1] = string_format("%04x", val) end if #res == 0 then return str end return table_concat(res, "") end local function uniStr(str) if not str then return nil end local tab = {} for uchar in string_gmatch(str, "[%z\1-\127\194-\244][\128-\191]*") do tab[#tab+1] = uchar end return tab end function _M:pinyin(s) local pyf = {} for i, v in ipairs(uniStr(s)) do pyf[i] = pinyinFirstLetter(tonumber(utf8_to_unicode(v), 16)) end return table_concat(pyf, "") end return _M
-- Issue: Mapping Chinese Pinyin First Letter Implementation -- Copyright (C)2017 ms2008 <[email protected]> local bit = require "bit" local ffi = require "ffi" local ffi_new = ffi.new local ffi_str = ffi.string local bit_band = bit.band local bit_bor = bit.bor local bit_lshift = bit.lshift local string_format = string.format local string_gmatch = string.gmatch local string_match = string.match local string_byte = string.byte local string_char = string.char local table_concat = table.concat local io_open = io.open local io_close = io.close local ipairs = ipairs local tonumber = tonumber ffi.cdef[[ char pinyinFirstLetter(unsigned short hanzi); ]] local _M = { _VERSION = '0.10' } local pyf_lib -- Find shared object file package.cpath, obviating the need of setting -- LD_LIBRARY_PATH local function find_shared_obj(cpath, so_name) for k in string_gmatch(cpath, "[^;]+") do local so_path = string_match(k, "(.*/)") so_path = so_path .. so_name -- Don't get me wrong, the only way to know if a file exist is trying -- to open it. local f = io_open(so_path) if f ~= nil then io_close(f) return so_path end end end -- Helper wrappring script for loading shared object pinyin.so (FFI interface) -- from package.cpath instead of LD_LIBRARTY_PATH. local function load_pyf_parser() if pyf_lib ~= nil then return pyf_lib else local so_path = find_shared_obj(package.cpath, "pinyin.so") if so_path ~= nil then pyf_lib = ffi.load(so_path) return pyf_lib end end end -- Unicode code point range[19968, 20902] local function pinyinFirstLetter(hanzi) if not pyf_lib then pyf_lib = load_pyf_parser() end local result = pyf_lib.pinyinFirstLetter(hanzi) -- return ffi_str(result) return string_char(result) end -- taken from http://jinnianshilongnian.iteye.com/blog/2187643 local function utf8_to_unicode(str) if not str or str == "" then return nil end local res, seq, val = {}, 0, nil for i = 1, #str do local c = string_byte(str, i) if seq == 0 then if val then res[#res + 1] = string_format("%04x", val) end seq = c < 0x80 and 1 or c < 0xE0 and 2 or c < 0xF0 and 3 or c < 0xF8 and 4 or --c < 0xFC and 5 or c < 0xFE and 6 or 0 if seq == 0 then ngx.log(ngx.ERR, 'invalid UTF-8 character sequence' .. ",,," .. tostring(str)) return str end val = bit_band(c, 2 ^ (8 - seq) - 1) else val = bit_bor(bit_lshift(val, 6), bit_band(c, 0x3F)) end seq = seq - 1 end if val then res[#res + 1] = string_format("%04x", val) end if #res == 0 then return str end return table_concat(res, "") end local function uniStr(str) if not str then return nil end local tab = {} for uchar in string_gmatch(str, "[%z\1-\127\194-\244][\128-\191]*") do tab[#tab+1] = uchar end return tab end function _M:pinyin(s) local pyf = {} for i, v in ipairs(uniStr(s)) do pyf[i] = pinyinFirstLetter(tonumber(utf8_to_unicode(v), 16)) end return table_concat(pyf, "") end return _M
minor fixes
minor fixes
Lua
mit
ms2008/lua-resty-pyf
9ad7646259d0b157c0da2c7e0c53e6997cc1826f
src/nodes/wall.lua
src/nodes/wall.lua
local Wall = {} Wall.__index = Wall function Wall.new(node, collider) local wall = {} setmetatable(wall, Wall) wall.bb = collider:addRectangle(node.x, node.y, node.width, node.height) wall.bb.node = wall collider:setPassive(wall.bb) return wall end function Wall:collide(player, dt, mtv_x, mtv_y) if mtv_x ~= 0 then player.velocity.x = 0 player.position.x = player.position.x + mtv_x end if mtv_y ~= 0 then player.velocity.y = 0 player.position.y = player.position.y + mtv_y end end return Wall
local Wall = {} Wall.__index = Wall function Wall.new(node, collider) local wall = {} setmetatable(wall, Wall) wall.bb = collider:addRectangle(node.x, node.y, node.width, node.height) wall.bb.node = wall wall.node = node collider:setPassive(wall.bb) return wall end function Wall:collide(player, dt, mtv_x, mtv_y) if mtv_x ~= 0 then player.velocity.x = 0 player.position.x = player.position.x + mtv_x end if mtv_y > 0 then player.velocity.y = 0 player.position.y = player.position.y + mtv_y end if mtv_y < 0 then player.velocity.y = 0 player.position.y = self.node.y - player.height player.jumping = false end end return Wall
Bug fix so you can stand on a wall
Bug fix so you can stand on a wall
Lua
mit
hawkthorne/hawkthorne-client-lua,hawkthorne/hawkthorne-server-lua,hawkthorne/hawkthorne-server-lua,hawkthorne/hawkthorne-client-lua
86e3f50ff9364fee13315bba0dd834ff4dea7715
lib/utils/cuda.lua
lib/utils/cuda.lua
require 'torch' require 'nn' require 'nngraph' local Cuda = { nn = nn, activated = false } function Cuda.init(opt, gpuIdx) Cuda.activated = opt.gpuid > 0 if Cuda.activated then local _, err = pcall(function() require 'cutorch' require 'cunn' if opt.cudnn then require 'cudnn' Cuda.nn = cudnn end if gpuIdx == nil then -- allow memory access between devices cutorch.getKernelPeerToPeerAccess(true) if opt.seed then cutorch.manualSeedAll(opt.seed) end cutorch.setDevice(opt.gpuid) else cutorch.setDevice(gpuIdx) end if opt.seed then cutorch.manualSeed(opt.seed) end end) if err then error(err) end end end function Cuda.convert(obj) if torch.typename(obj) == nil and type(obj) == 'table' then for i = 1, #obj do obj[i] = Cuda.convert(obj[i]) end return obj end if Cuda.activated then if obj.cuda ~= nil then return obj:cuda() end else -- Defaults to float instead of double. return obj:float() end end function Cuda.getGPUs(ngpu) local gpus = {} if Cuda.activated then if ngpu > cutorch.getDeviceCount() then error("not enough available GPU - " .. ngpu .. " requested, " .. cutorch.getDeviceCount() .. " available") end gpus[1] = Cuda.gpuid local i = 1 while #gpus ~= ngpu do if i ~= gpus[1] then table.insert(gpus, i) end i = i + 1 end else for _ = 1, ngpu do table.insert(gpus, 0) end end return gpus end return Cuda
require 'torch' require 'nn' require 'nngraph' local Cuda = { nn = nn, activated = false } function Cuda.init(opt, gpuIdx) Cuda.activated = opt.gpuid > 0 if Cuda.activated then local _, err = pcall(function() require 'cutorch' require 'cunn' if opt.cudnn then require 'cudnn' Cuda.nn = cudnn end if gpuIdx == nil then -- allow memory access between devices cutorch.getKernelPeerToPeerAccess(true) if opt.seed then cutorch.manualSeedAll(opt.seed) end cutorch.setDevice(opt.gpuid) else cutorch.setDevice(gpuIdx) end if opt.seed then cutorch.manualSeed(opt.seed) end end) if err then error(err) end end end function Cuda.convert(obj) if not torch.typename(obj) and type(obj) == 'table' then for k, v in pairs(obj) do obj[k] = Cuda.convert(v) end elseif torch.typename(obj) then if Cuda.activated and obj.cuda ~= nil then return obj:cuda() elseif obj.float ~= nil then -- Defaults to float instead of double. return obj:float() end end return obj end function Cuda.getGPUs(ngpu) local gpus = {} if Cuda.activated then if ngpu > cutorch.getDeviceCount() then error("not enough available GPU - " .. ngpu .. " requested, " .. cutorch.getDeviceCount() .. " available") end gpus[1] = Cuda.gpuid local i = 1 while #gpus ~= ngpu do if i ~= gpus[1] then table.insert(gpus, i) end i = i + 1 end else for _ = 1, ngpu do table.insert(gpus, 0) end end return gpus end return Cuda
fix cuda conversion
fix cuda conversion
Lua
mit
jsenellart-systran/OpenNMT,da03/OpenNMT,jsenellart/OpenNMT,jsenellart-systran/OpenNMT,srush/OpenNMT,jungikim/OpenNMT,jsenellart-systran/OpenNMT,cservan/OpenNMT_scores_0.2.0,jsenellart/OpenNMT,da03/OpenNMT,jungikim/OpenNMT,OpenNMT/OpenNMT,monsieurzhang/OpenNMT,monsieurzhang/OpenNMT,monsieurzhang/OpenNMT,OpenNMT/OpenNMT,jungikim/OpenNMT,da03/OpenNMT,OpenNMT/OpenNMT,jsenellart/OpenNMT
d1af3049263b724db00b52c7a66146519411c4db
nyagos.lua
nyagos.lua
print("Nihongo Yet Another GOing Shell") print(string.format("Build at %s with commit %s",nyagos.stamp,nyagos.commit)) print("Copyright (c) 2014 HAYAMA_Kaoru and NYAOS.ORG") -- This is system-lua files which will be updated. -- When you want to customize, please edit ~\.nyagos -- Please do not edit this. local function split(equation) local pos=string.find(equation,"=",1,true) if pos then local left=string.sub(equation,1,pos-1) local right=string.sub(equation,pos+1) return left,right,pos else return nil,nil,nil end end local function expand(text) return string.gsub(text,"%%(%w+)%%",function(w) return os.getenv(w) end) end function addpath(...) for _,dir in pairs{...} do dir = expand(dir) local list=os.getenv("PATH") if not string.find(";"..list..";",";"..dir..";",1,true) then nyagos.setenv("PATH",dir..";"..list) end end end function set(equation) if type(equation) == 'table' then for left,right in pairs(equation) do nyagos.setenv(left,expand(right)) end else local left,right,pos = split(equation) if pos and string.sub(left,-1) == "+" then left = string.sub(left,1,-2) local original=os.getenv(left) if string.find(right,original,1,true) then right = original else right = right .. ";" .. original end end if right then nyagos.setenv(left,expand(right)) end end end function alias(equation) if type(equation) == 'table' then for left,right in pairs(equation) do nyagos.alias(left,right) end else local left,right,pos = split(equation) if right then nyagos.alias(left,right) end end end function exists(path) local fd=io.open(path) if fd then fd:close() return true else return false end end x = nyagos.exec original_print = print print = nyagos.echo nyagos.suffixes={} function suffix(suffix,cmdline) local suffix=string.lower(suffix) if string.sub(suffix,1,1)=='.' then suffix = string.sub(suffix,2) end if not nyagos.suffixes[suffix] then nyagos.setenv("PATHEXT",nyagos.getenv("PATHEXT")..";."..string.upper(suffix)) end nyagos.suffixes[suffix]=cmdline end suffix(".pl",{"perl"}) suffix(".py",{"ipy"}) suffix(".rb",{"ruby"}) suffix(".lua",{"lua"}) suffix(".awk",{"awk","-f"}) nyagos.argsfilter = function(args) local m = string.match(args[0],"%.(%w+)$") if not m then return end local cmdline = nyagos.suffixes[ string.lower(m) ] if not cmdline then return end local newargs={} for i=1,#cmdline do newargs[i-1]=cmdline[i] end for i=0,#args do newargs[#newargs+1] = args[i] end return newargs end alias{ assoc='%COMSPEC% /c assoc $*', attrib='%COMSPEC% /c attrib $*', copy='%COMSPEC% /c copy $*', del='%COMSPEC% /c del $*', dir='%COMSPEC% /c dir $*', ['for']='%COMSPEC% /c for $*', md='%COMSPEC% /c md $*', mkdir='%COMSPEC% /c mkdir $*', mklink='%COMSPEC% /c mklink $*', move='%COMSPEC% /c move $*', open='%COMSPEC% /c for %I in ($*) do @start "%I"', rd='%COMSPEC% /c rd $*', ren='%COMSPEC% /c ren $*', rename='%COMSPEC% /c rename $*', rmdir='%COMSPEC% /c rmdir $*', start='%COMSPEC% /c start $*', ['type']='%COMSPEC% /c type $*', suffix=function(args) if #args < 2 then print "Usage: suffix SUFFIX COMMAND" else suffix(args[1],args[2]) end end, ls='ls -oF $*', lua_e=function(args) assert(load(args[1]))() end, which=function(args) for dir1 in string.gmatch(os.getenv('PATH'),"[^;]+") do for ext1 in string.gmatch(os.getenv('PATHEXT'),"[^;]+") do local path1 = dir1 .. "\\" .. args[1] .. ext1 if exists(path1) then nyagos.echo(path1) end end end end } local home = os.getenv("HOME") or os.getenv("USERPROFILE") if home then x'cd' local rcfname = '.nyagos' if exists(rcfname) then local chank,err=loadfile(rcfname) if chank then chank() elseif err then print(err) end end end
print("Nihongo Yet Another GOing Shell") print(string.format("Build at %s with commit %s",nyagos.stamp,nyagos.commit)) print("Copyright (c) 2014 HAYAMA_Kaoru and NYAOS.ORG") -- This is system-lua files which will be updated. -- When you want to customize, please edit ~\.nyagos -- Please do not edit this. local function split(equation) local pos=string.find(equation,"=",1,true) if pos then local left=string.sub(equation,1,pos-1) local right=string.sub(equation,pos+1) return left,right,pos else return nil,nil,nil end end local function expand(text) return string.gsub(text,"%%(%w+)%%",function(w) return nyagos.getenv(w) end) end function hasList(list,target) local LIST=";"..string.upper(list)..";" local TARGET=";"..string.upper(target)..";" return string.find(LIST,TARGET,1,true) end function addpath(...) for _,dir in pairs{...} do dir = expand(dir) local list=nyagos.getenv("PATH") if not hasList(list,dir) then nyagos.setenv("PATH",dir..";"..list) end end end function set(equation) if type(equation) == 'table' then for left,right in pairs(equation) do nyagos.setenv(left,expand(right)) end else local left,right,pos = split(equation) if pos and string.sub(left,-1) == "+" then left = string.sub(left,1,-2) local original=nyagos.getenv(left) if string.find(right,original,1,true) then right = original else right = right .. ";" .. original end end if right then nyagos.setenv(left,expand(right)) end end end function alias(equation) if type(equation) == 'table' then for left,right in pairs(equation) do nyagos.alias(left,right) end else local left,right,pos = split(equation) if right then nyagos.alias(left,right) end end end function exists(path) local fd=io.open(path) if fd then fd:close() return true else return false end end x = nyagos.exec original_print = print print = nyagos.echo nyagos.suffixes={} function suffix(suffix,cmdline) local suffix=string.lower(suffix) if string.sub(suffix,1,1)=='.' then suffix = string.sub(suffix,2) end if not nyagos.suffixes[suffix] then local orgpathext = nyagos.getenv("PATHEXT") local newext="."..suffix if not hasList(orgpathext,newext) then nyagos.setenv("PATHEXT",orgpathext..";."..newext) end end nyagos.suffixes[suffix]=cmdline end suffix(".pl",{"perl"}) suffix(".py",{"ipy"}) suffix(".rb",{"ruby"}) suffix(".lua",{"lua"}) suffix(".awk",{"awk","-f"}) suffix(".js",{"cscript"}) suffix(".vbs",{"cscript"}) nyagos.argsfilter = function(args) local m = string.match(args[0],"%.(%w+)$") if not m then return end local cmdline = nyagos.suffixes[ string.lower(m) ] if not cmdline then return end local newargs={} for i=1,#cmdline do newargs[i-1]=cmdline[i] end local pathlist = which({args[0]},1) if #pathlist < 0 then newargs[#cmdline] = args[0] else newargs[#cmdline] = pathlist[1] end for i=1,#args do newargs[#cmdline+i] = args[i] end return newargs end function which(args,n) local list={} for dir1 in string.gmatch(nyagos.getenv('PATH'),"[^;]+") do local path0 = dir1 .. "\\" .. args[1] if exists(path0) then list[ #list+1 ] = path0 n = n - 1 if n == 0 then return list end end for ext1 in string.gmatch(nyagos.getenv('PATHEXT'),"[^;]+") do local path1 = dir1 .. "\\" .. args[1] .. ext1 if exists(path1) then list[ #list+1 ] = path1 n = n - 1 if n == 0 then return list end end end end return list end alias{ assoc='%COMSPEC% /c assoc $*', attrib='%COMSPEC% /c attrib $*', copy='%COMSPEC% /c copy $*', del='%COMSPEC% /c del $*', dir='%COMSPEC% /c dir $*', ['for']='%COMSPEC% /c for $*', md='%COMSPEC% /c md $*', mkdir='%COMSPEC% /c mkdir $*', mklink='%COMSPEC% /c mklink $*', move='%COMSPEC% /c move $*', open='%COMSPEC% /c for %I in ($*) do @start "%I"', rd='%COMSPEC% /c rd $*', ren='%COMSPEC% /c ren $*', rename='%COMSPEC% /c rename $*', rmdir='%COMSPEC% /c rmdir $*', start='%COMSPEC% /c start $*', ['type']='%COMSPEC% /c type $*', suffix=function(args) if #args < 2 then print "Usage: suffix SUFFIX COMMAND" else suffix(args[1],args[2]) end end, ls='ls -oF $*', lua_e=function(args) assert(load(args[1]))() end, which=function(args) for _,path1 in pairs(which(args,0)) do nyagos.echo(path1) end end } local home = nyagos.getenv("HOME") or nyagos.getenv("USERPROFILE") if home then x'cd' local rcfname = '.nyagos' if exists(rcfname) then local chank,err=loadfile(rcfname) if chank then chank() elseif err then print(err) end end end
suffix 関数実行時の諸不具合を修正
suffix 関数実行時の諸不具合を修正 * PATHEXT に拡張子を二重追加してしまう。 → os.getenv ではなく、nyagos.getenv を使うようにした。
Lua
bsd-3-clause
hattya/nyagos,hattya/nyagos,zetamatta/nyagos,kissthink/nyagos,nocd5/nyagos,tsuyoshicho/nyagos,hattya/nyagos,kissthink/nyagos,kissthink/nyagos,tyochiai/nyagos
64abaf9c2511ea1241efc04722daf9f0ed7589b1
packages/boustrophedon/init.lua
packages/boustrophedon/init.lua
local base = require("packages.base") local package = pl.class(base) package._name = "boustrophedon" local _swap function package:_init (class) base._init(self, class) SILE.hyphenator.languages.grc = { patterns={} } SILE.nodeMakers.grc = pl.class(SILE.nodeMakers.unicode) function SILE.nodeMakers.grc.iterator (node, items) return coroutine.wrap(function () for i = 1, #items do node:addToken(items[i].text, items[i]) node:makeToken() node:makePenalty() coroutine.yield(SILE.nodefactory.glue("0pt plus 2pt")) end end) end _swap = SILE.nodefactory.vbox({}) _swap.outputYourself = function (_, typesetter, _) typesetter.frame.direction = typesetter.frame.direction == "LTR-TTB" and "RTL-TTB" or "LTR-TTB" typesetter.frame:newLine() end end function package:registerCommands () self:registerCommand("boustrophedon", function (_, content) SILE.typesetter:leaveHmode() local saveBoxup = SILE.typesetter.boxUpNodes local swaps = 0 SILE.typesetter.boxUpNodes = function (self_) local vboxlist = saveBoxup(self_) local nl = {} for i = 1, #vboxlist do nl[#nl+1] = vboxlist[i] if nl[#nl].is_vbox then nl[#nl+1] = _swap swaps = swaps + 1 end end return nl end SILE.process(content) SILE.typesetter:leaveHmode() SILE.typesetter.boxUpNodes = saveBoxup if swaps % 2 == 1 then SILE.typesetter:pushVbox(_swap) end end) end package.documentation = [[ \begin{document} \use[module=packages.boustrophedon] Partly designed to show off SILE’s extensibility, and partly designed for real use by classicists, the \autodoc:package{boustrophedon} package allows you to typeset ancient Greek texts in the ‘ox-turning’ layout—the first line is written left to right as normal, but the next is set right to left, then left to right, and so on. To use it, you will need to set the font’s language to ancient Greek (\code{grc}) and wrap text in a \autodoc:environment{boustrophedon} environment: \set[parameter=document.parindent,value=0]{\par \begin{boustrophedon} \font[size=22pt,family=Gentium Plus,language=grc] \noindent{}ΧΑΙΡΕΔΕΜΟΤΟΔΕΣΕΜΑΠΑΤΕΡΕΣΤΕΣΕΘΑΝΟΝΤΟΣΑΝΦΙΧΑΡΕΣΑΓΑΘΟΝΠΑΙΔΑΟΛΟΦΘΡΟΜΕΝΟΣΦΑΙΔΙΜΟΣΕΠΟΙΕ \end{boustrophedon} } (Under normal circumstances, that line would appear as \font[language=grc,family=Gentium Plus]{ ΧΑΙΡΕΔΕΜΟΤΟΔΕΣΕΜΑΠΑΤΕΡΕΣΤΕΣΕΘΑΝΟΝΤΟΣΑΝΦΙΧΑΡΕΣΑΓΑΘΟΝΠΑΙΔΑΟΛΟΦΘΡΟΜΕΝΟΣΦΑΙΔΙΜΟΣΕΠΟΙΕ }.) \end{document} ]] return package
local base = require("packages.base") local package = pl.class(base) package._name = "boustrophedon" function package:_init (class) base._init(self, class) SILE.hyphenator.languages.grc = { patterns={} } SILE.nodeMakers.grc = pl.class(SILE.nodeMakers.unicode) function SILE.nodeMakers.grc.iterator (node, items) return coroutine.wrap(function () for i = 1, #items do node:addToken(items[i].text, items[i]) node:makeToken() node:makePenalty() coroutine.yield(SILE.nodefactory.glue("0pt plus 2pt")) end end) end end local function hackVboxDir(v, dir) local output = v.outputYourself v.outputYourself = function (self, typesetter, line) typesetter.frame.direction = dir typesetter.frame:newLine() output(self, typesetter, line) end end function package:registerCommands () self:registerCommand("boustrophedon", function (_, content) SILE.typesetter:leaveHmode() local saveBoxup = SILE.typesetter.boxUpNodes SILE.typesetter.boxUpNodes = function (self_) local vboxlist = saveBoxup(self_) local startdir = SILE.typesetter.frame.direction local dir = startdir for i = 1, #vboxlist do if vboxlist[i].is_vbox then hackVboxDir(vboxlist[i], dir) dir = dir == "LTR-TTB" and "RTL-TTB" or "LTR-TTB" end end if startdir == dir then local restore = SILE.nodefactory.vbox({}) restore.outputYourself = function (_, typesetter, _) typesetter.frame.direction = startdir typesetter.frame:newLine() end vboxlist[#vboxlist+1] = restore end return vboxlist end SILE.process(content) SILE.typesetter:leaveHmode() SILE.typesetter.boxUpNodes = saveBoxup end) end package.documentation = [[ \begin{document} \use[module=packages.boustrophedon] Partly designed to show off SILE’s extensibility, and partly designed for real use by classicists, the \autodoc:package{boustrophedon} package allows you to typeset ancient Greek texts in the ‘ox-turning’ layout—the first line is written left to right as normal, but the next is set right to left, then left to right, and so on. To use it, you will need to set the font’s language to ancient Greek (\code{grc}) and wrap text in a \autodoc:environment{boustrophedon} environment: \set[parameter=document.parindent,value=0]{\par \begin{boustrophedon} \font[size=22pt,family=Gentium Plus,language=grc] \noindent{}ΧΑΙΡΕΔΕΜΟΤΟΔΕΣΕΜΑΠΑΤΕΡΕΣΤΕΣΕΘΑΝΟΝΤΟΣΑΝΦΙΧΑΡΕΣΑΓΑΘΟΝΠΑΙΔΑΟΛΟΦΘΡΟΜΕΝΟΣΦΑΙΔΙΜΟΣΕΠΟΙΕ \end{boustrophedon} } (Under normal circumstances, that line would appear as \font[language=grc,family=Gentium Plus]{ ΧΑΙΡΕΔΕΜΟΤΟΔΕΣΕΜΑΠΑΤΕΡΕΣΤΕΣΕΘΑΝΟΝΤΟΣΑΝΦΙΧΑΡΕΣΑΓΑΘΟΝΠΑΙΔΑΟΛΟΦΘΡΟΜΕΝΟΣΦΑΙΔΙΜΟΣΕΠΟΙΕ }.) \end{document} ]] return package
fix(packages): Ensure a page switch does not break boustrophedon (#1615)
fix(packages): Ensure a page switch does not break boustrophedon (#1615)
Lua
mit
alerque/sile,alerque/sile,alerque/sile,alerque/sile
2ce409bbe610d4bb4a744d63db1d3fbca5f69e74
tcpdns.lua
tcpdns.lua
local socket = require("socket") local struct = require("struct") ----------------------------------------- -- LRU cache function ----------------------------------------- local function LRU(size) local keys, dict = {}, {} local function get(key) local value = dict[key] if value and keys[1] ~= key then for i, k in ipairs(keys) do if k == key then table.insert(keys, 1, table.remove(keys, i)) break end end end return value end local function add(key, value) if not get(key) then if #keys == size then dict[keys[size]] = nil table.remove(keys) end table.insert(keys, 1, key) end dict[key] = value end return {add = add, get = get} end ----------------------------------------- -- task package ----------------------------------------- do local pool = {} local mutex = {} local clk = setmetatable({}, {__mode = "k"}) local function go(f, ...) local co = coroutine.create(f) coroutine.resume(co, ...) if coroutine.status(co) ~= "dead" then local i = 0 repeat i = i + 1 until not pool[i] pool[i] = co clk[co] = clk[co] or os.clock() end end local function step() for i, co in ipairs(pool) do if os.clock() >= clk[co] then coroutine.resume(co) if coroutine.status(co) == "dead" then pool[i] = nil end end end return #pool end local function sleep(n) n = n or 0 clk[coroutine.running()] = os.clock() + n coroutine.yield() end local function loop(n) n = n or 0.001 local sleep = ps.sleep or socket.sleep while step() ~= 0 do sleep(n) end end local function lock(o, n) while mutex[o] do sleep(n) end mutex[o] = true end local function unlock(o) mutex[o] = nil end task = setmetatable( { go = go, sleep = sleep, step = step, loop = loop, lock = lock, unlock = unlock }, {__len = function() return #pool end} ) end ----------------------------------------- -- TCP DNS proxy ----------------------------------------- local cache = LRU(20) local task = task local hosts = { "8.8.8.8", "8.8.4.4", "208.67.222.222", "208.67.220.220" } local function queryDNS(host, data) local sock = socket.tcp() sock:settimeout(2) local recv = "" if sock:connect(host, 53) then sock:send(struct.pack(">h", #data)..data) sock:settimeout(0) repeat task.sleep(0.01) local s, status, partial = sock:receive(1024) recv = recv..(s or partial) until #recv > 0 or status == "closed" sock:close() end return recv end local function transfer(skt, data, ip, port) local domain = (data:sub(14, -6):gsub("[^%w]", ".")) print("domain: "..domain, "thread: "..#task) task.lock(domain, 0.01) if cache.get(domain) then skt:sendto(data:sub(1, 2)..cache.get(domain), ip, port) else for _, host in ipairs(hosts) do data = queryDNS(host, data) if #data > 0 then break end end if #data > 0 then data = data:sub(3) cache.add(domain, data:sub(3)) skt:sendto(data, ip, port) end end task.unlock(domain) end local function udpserver() local udp = socket.udp() udp:settimeout(0) udp:setsockname('*', 53) while true do local data, ip, port = udp:receivefrom() if data then task.go(transfer, udp, data, ip, port) end task.sleep(0) end end task.go(udpserver) task.loop()
local socket = require("socket") local struct = require("struct") ----------------------------------------- -- LRU cache function ----------------------------------------- local function LRU(size) local keys, dict = {}, {} local function get(key) local value = dict[key] if value and keys[1] ~= key then for i, k in ipairs(keys) do if k == key then table.insert(keys, 1, table.remove(keys, i)) break end end end return value end local function add(key, value) if not get(key) then if #keys == size then dict[keys[size]] = nil table.remove(keys) end table.insert(keys, 1, key) end dict[key] = value end return {add = add, get = get} end ----------------------------------------- -- task package ----------------------------------------- do local pool = {} local mutex = {} local clk = setmetatable({}, {__mode = "k"}) local function go(f, ...) local co = coroutine.create(f) coroutine.resume(co, ...) if coroutine.status(co) ~= "dead" then table.insert(pool, co) clk[co] = clk[co] or os.clock() end end local function step() for i, co in ipairs(pool) do if os.clock() >= clk[co] then coroutine.resume(co) end end local i = 1 while pool[i] do if coroutine.status(pool[i]) == "dead" then table.remove(pool, i) else i = i + 1 end end return #pool end local function sleep(n) n = n or 0 clk[coroutine.running()] = os.clock() + n coroutine.yield() end local function loop(n) n = n or 0.001 local sleep = ps.sleep or socket.sleep while step() ~= 0 do sleep(n) end end local function lock(o, n) while mutex[o] do sleep(n) end mutex[o] = true end local function unlock(o) mutex[o] = nil end task = setmetatable( { go = go, sleep = sleep, step = step, loop = loop, lock = lock, unlock = unlock }, {__len = function() return #pool end} ) end ----------------------------------------- -- TCP DNS proxy ----------------------------------------- local cache = LRU(20) local task = task local hosts = { "8.8.8.8", "8.8.4.4", "208.67.222.222", "208.67.220.220" } local function queryDNS(host, data) local sock = socket.tcp() sock:settimeout(2) local recv = "" if sock:connect(host, 53) then sock:send(struct.pack(">h", #data)..data) sock:settimeout(0) repeat task.sleep(0.01) local s, status, partial = sock:receive(1024) recv = recv..(s or partial) until #recv > 0 or status == "closed" sock:close() end return recv end local function transfer(skt, data, ip, port) local domain = (data:sub(14, -6):gsub("[^%w]", ".")) print("domain: "..domain, "thread: "..#task) task.lock(domain, 0.01) if cache.get(domain) then skt:sendto(data:sub(1, 2)..cache.get(domain), ip, port) else for _, host in ipairs(hosts) do data = queryDNS(host, data) if #data > 0 then break end end if #data > 0 then data = data:sub(3) cache.add(domain, data:sub(3)) skt:sendto(data, ip, port) end end task.unlock(domain) end local function udpserver() local udp = socket.udp() udp:settimeout(0) udp:setsockname('*', 53) while true do local data, ip, port = udp:receivefrom() if data then task.go(transfer, udp, data, ip, port) end task.sleep(0) end end task.go(udpserver) task.loop()
fix functions go and step
fix functions go and step
Lua
mit
uleelx/dnsforwarder
7172ac0afb8f2cec5af058975ca2bb887da7e4cc
init.lua
init.lua
local textadept = require("textadept") local events = require("events") local constants = require("textadept-nim.constants") local icons = require("textadept-nim.icons") local nimsuggest = require("textadept-nim.nimsuggest") local check_executable = require("textadept-nim.utils").check_executable local sessions = require("textadept-nim.sessions") local nim_shutdown_all_sessions = function() sessions:stop_all() end local renamer = require("textadept-nim.rename") -- Keybinds: -- API Helper key local api_helper_key = "ch" -- GoTo Definition key local goto_definition_key = "cG" -- Smart replacer key local smart_replace_key = "cg" local on_buffer_delete = function() -- Checks if any nimsuggest session left without -- binding to buffer. -- All unbound sessions will be closed local to_remove = {} for k, v in pairs(sessions.session_of) do local keep = false for i, b in ipairs(_BUFFERS) do if b.filename ~= nil then if b.filename == k then keep = true end end end if not keep then table.insert(to_remove, k) end end for i, v in pairs(to_remove) do sessions:detach(v) end end local on_file_load = function() -- Called when editor loads file. -- Trying to get information about project and starts nimsuggest if buffer ~= nil and buffer:get_lexer(true) == "nim" then buffer.use_tabs = false buffer.tab_width = 2 nimsuggest.check() end end local function gotoDeclaration(position) -- Puts cursor to declaration local answer = nimsuggest.definition(position) if #answer > 0 then local path = answer[1].file local line = tonumber(answer[1].line) - 1 local col = tonumber(answer[1].column) if path ~= buffer.filename then ui.goto_file(path, false, view) end local pos = buffer:find_column(line, col) buffer:goto_pos(pos) buffer:vertical_centre_caret() buffer:word_right_end_extend() end end -- list of additional actions on symbol encountering -- for further use local actions_on_symbol = { [40] = function(pos) local suggestions = nimsuggest.context(pos) for i, v in pairs(suggestions) do local brackets = v.type:match("%((.*)%)") buffer:call_tip_show(pos, brackets) end end, [46] = function(pos) textadept.editing.autocomplete("nim") end, } local function remove_type_info(text, position) if buffer == nil or buffer:get_lexer(true) ~= "nim" then return end local name = text:match("^([^:]+):.*") if name ~= nil then local pos = buffer.current_pos local to_paste = name:sub(pos-position+1) buffer:insert_text(pos, to_paste) buffer:word_right_end() buffer:auto_c_cancel() end end local function nim_complete(name) -- Returns a list of suggestions for autocompletion buffer.auto_c_separator = 35 icons:register() local shift = 0 local curline = buffer:get_cur_line() local cur_col = buffer.column[buffer.current_pos] + 1 for i = 1, cur_col do local shifted_col = cur_col - i local c = curline:sub(shifted_col, shifted_col) if c == c:match("([^%w_-])") then shift = i - 1 break end end local suggestions = {} local token_list = nimsuggest.suggest(buffer.current_pos-shift) for i, v in pairs(token_list) do table.insert(suggestions, v.name..": "..v.type.."?"..icons[v.skind]) end if #suggestions == 0 then return textadept.editing.autocompleters.word(name) end if #suggestions == 1 then remove_type_info(suggestions[1], buffer.current_pos - shift) return end return shift, suggestions end if check_executable(constants.nimsuggest_exe) then events.connect(events.FILE_AFTER_SAVE, on_file_load) events.connect(events.QUIT, nim_shutdown_all_sessions) events.connect(events.RESET_BEFORE, nim_shutdown_all_sessions) events.connect(events.FILE_OPENED, on_file_load) events.connect(events.BUFFER_DELETED, on_buffer_delete) events.connect(events.AUTO_C_SELECTION, remove_type_info) events.connect(events.CHAR_ADDED, function(ch) if buffer:get_lexer() ~= "nim" or ch > 90 or actions_on_symbol[ch] == nil then return end actions_on_symbol[ch](buffer.current_pos) end) keys.nim = { -- Documentation loader on Ctrl-H [api_helper_key] = function() if buffer:get_lexer() == "nim" then if textadept.editing.api_files.nim == nil then textadept.editing.api_files.nim = {} end local answer = nimsuggest.definition(buffer.current_pos) if #answer > 0 then buffer:call_tip_show(buffer.current_pos, answer[1].skind:match("sk(.*)").." "..answer[1].name..": ".. answer[1].type.."\n"..answer[1].comment) end end end, -- Goto definition on Ctrl-Shift-G [goto_definition_key] = function() gotoDeclaration(buffer.current_pos) end, -- Smart replace [smart_replace_key] = renamer.spawn_dialog, } textadept.editing.autocompleters.nim = nim_complete end if check_executable(constants.nim_compiler_exe) then textadept.run.compile_commands.nim = function () return nim_compiler.." ".. sessions.active[sessions.session_of(buffer.filename)].project.backend.. " %p" end textadept.run.run_commands.nim = function () return nim_compiler.." ".. sessions.active[sessions.session_of(buffer.filename)].project.backend.. " --run %p" end end
local textadept = require("textadept") local events = require("events") local constants = require("textadept-nim.constants") local icons = require("textadept-nim.icons") local nimsuggest = require("textadept-nim.nimsuggest") local check_executable = require("textadept-nim.utils").check_executable local sessions = require("textadept-nim.sessions") local nim_shutdown_all_sessions = function() sessions:stop_all() end local renamer = require("textadept-nim.rename") -- Keybinds: -- API Helper key local api_helper_key = "ch" -- GoTo Definition key local goto_definition_key = "cG" -- Smart replacer key local smart_replace_key = "cg" local on_buffer_delete = function() -- Checks if any nimsuggest session left without -- binding to buffer. -- All unbound sessions will be closed local to_remove = {} for k, v in pairs(sessions.session_of) do local keep = false for i, b in ipairs(_BUFFERS) do if b.filename ~= nil then if b.filename == k then keep = true end end end if not keep then table.insert(to_remove, k) end end for i, v in pairs(to_remove) do sessions:detach(v) end end local on_file_load = function() -- Called when editor loads file. -- Trying to get information about project and starts nimsuggest if buffer ~= nil and buffer:get_lexer(true) == "nim" then buffer.use_tabs = false buffer.tab_width = 2 nimsuggest.check() end end local function gotoDeclaration(position) -- Puts cursor to declaration local answer = nimsuggest.definition(position) if #answer > 0 then local path = answer[1].file local line = tonumber(answer[1].line) - 1 local col = tonumber(answer[1].column) if path ~= buffer.filename then ui.goto_file(path, false, view) end local pos = buffer:find_column(line, col) buffer:goto_pos(pos) buffer:vertical_centre_caret() buffer:word_right_end_extend() end end -- list of additional actions on symbol encountering -- for further use local actions_on_symbol = { [40] = function(pos) local suggestions = nimsuggest.context(pos) for i, v in pairs(suggestions) do local brackets = v.type:match("%((.*)%)") buffer:call_tip_show(pos, brackets) end end, [46] = function(pos) textadept.editing.autocomplete("nim") end, } local function remove_type_info(text, position) if buffer == nil or buffer:get_lexer(true) ~= "nim" then return end local name = text:match("^([^:]+):.*") if name ~= nil then local pos = buffer.current_pos local to_paste = name:sub(pos-position+1) buffer:insert_text(pos, to_paste) buffer:word_right_end() buffer:auto_c_cancel() end end local function nim_complete(name) -- Returns a list of suggestions for autocompletion buffer.auto_c_separator = 35 icons:register() local shift = 0 local curline = buffer:get_cur_line() local cur_col = buffer.column[buffer.current_pos] + 1 for i = 1, cur_col do local shifted_col = cur_col - i local c = curline:sub(shifted_col, shifted_col) if c == c:match("([^%w_-])") then shift = i - 1 break end end local suggestions = {} local token_list = nimsuggest.suggest(buffer.current_pos-shift) for i, v in pairs(token_list) do table.insert(suggestions, v.name..": "..v.type.."?"..icons[v.skind]) end if #suggestions == 0 then return textadept.editing.autocompleters.word(name) end if #suggestions == 1 then remove_type_info(suggestions[1], buffer.current_pos - shift) return end return shift, suggestions end if check_executable(constants.nimsuggest_exe) then events.connect(events.FILE_AFTER_SAVE, on_file_load) events.connect(events.QUIT, nim_shutdown_all_sessions) events.connect(events.RESET_BEFORE, nim_shutdown_all_sessions) events.connect(events.FILE_OPENED, on_file_load) events.connect(events.BUFFER_DELETED, on_buffer_delete) events.connect(events.AUTO_C_SELECTION, remove_type_info) events.connect(events.CHAR_ADDED, function(ch) if buffer:get_lexer() ~= "nim" or ch > 90 or actions_on_symbol[ch] == nil then return end actions_on_symbol[ch](buffer.current_pos) end) keys.nim = { -- Documentation loader on Ctrl-H [api_helper_key] = function() if buffer:get_lexer() == "nim" then if textadept.editing.api_files.nim == nil then textadept.editing.api_files.nim = {} end local answer = nimsuggest.definition(buffer.current_pos) if #answer > 0 then buffer:call_tip_show(buffer.current_pos, answer[1].skind:match("sk(.*)").." "..answer[1].name..": ".. answer[1].type.."\n"..answer[1].comment) end end end, -- Goto definition on Ctrl-Shift-G [goto_definition_key] = function() gotoDeclaration(buffer.current_pos) end, -- Smart replace [smart_replace_key] = renamer.spawn_dialog, } textadept.editing.autocompleters.nim = nim_complete end if check_executable(constants.nim_compiler_exe) then textadept.run.compile_commands.nim = function () return constants.nim_compiler_exe.." ".. sessions.active[sessions.session_of(buffer.filename)].project.backend.. " %p" end textadept.run.run_commands.nim = function () return constants.nim_compiler_exe.." ".. sessions.active[sessions.session_of[buffer.filename]].project.backend.. " --run %p" end end
Fixed broken run and compile commands
Fixed broken run and compile commands
Lua
mit
xomachine/textadept-nim
1802727ae22e590badc102057c044c98b736462e
autotest/main.lua
autotest/main.lua
local skynet = require "skynet" local test = require "xunit" local snax = require "snax" require "skynet.manager" local max_client = 64 local function start_watchdog() local watchdog = skynet.newservice("watchdog") skynet.call(watchdog, "lua", "start", { port = 8888, maxclient = max_client, nodelay = true, }) assert(watchdog) skynet.kill(watchdog) return true end local function test_skynet_api() local service = skynet.uniqueservice("skynetservice") assert(service) local service1 = skynet.queryservice("skynetservice") assert(service1) skynet.send(service, "lua", "send_func", "MAIN_SEND") assert("MAIN_CALL" == skynet.call(service, "lua", "call_func", "MAIN_CALL")) skynet.kill(service1) skynet.kill(service) return true end local function test_snax_api() local service = snax.uniqueservice("snaxservice", "hello world") assert(service) local service1 = snax.queryservice("snaxservice") assert(service1 == service) service.post.hello("MAIN_POST") assert("MAIN_REQ" == service.req.hello("MAIN_REQ")) snax.kill(service1) snax.kill(service) return true end skynet.start(function() test("start watchdog", start_watchdog) test("test skynet api", test_skynet_api) test("test snax api", test_snax_api) print("Test finished...") skynet.abort() os.exit(true) end)
local skynet = require "skynet" local test = require "xunit" local snax = require "snax" require "skynet.manager" local max_client = 64 local function start_watchdog() local watchdog = skynet.newservice("watchdog") skynet.call(watchdog, "lua", "start", { port = 8888, maxclient = max_client, nodelay = true, }) assert(watchdog) skynet.kill(watchdog) return true end local function test_skynet_api() local service = skynet.uniqueservice("skynetservice") assert(service) local service1 = skynet.queryservice("skynetservice") assert(service1) skynet.send(service, "lua", "send_func", "MAIN_SEND") assert("MAIN_CALL" == skynet.call(service, "lua", "call_func", "MAIN_CALL")) skynet.kill(service) return true end local function test_snax_api() local service = snax.uniqueservice("snaxservice", "hello world") assert(service) local service1 = snax.queryservice("snaxservice") assert(service1 == service) service.post.hello("MAIN_POST") assert("MAIN_REQ" == service.req.hello("MAIN_REQ")) snax.kill(service) return true end skynet.start(function() test("start watchdog", start_watchdog) test("test skynet api", test_skynet_api) test("test snax api", test_snax_api) print("Test finished...") skynet.abort() print("Shit, use os.exit exit!") os.exit(true) end)
fix auto test
fix auto test
Lua
mit
firedtoad/skynet-mingw,firedtoad/skynet-mingw,firedtoad/skynet-mingw,dpull/skynet-mingw,dpull/skynet-mingw
521bdd85de5c9873660c2e11c5f06314dc00de5b
videolist/node.lua
videolist/node.lua
gl.setup(1920, 1080) local playlist local current_video_idx util.file_watch("playlist.txt", function(content) playlist = {} for filename in string.gmatch(content, "[^\r\n]+") do playlist[#playlist+1] = filename end current_video_idx = 0 print("new playlist") pp(playlist) end) function next_video() current_video_idx = current_video_idx + 1 if current_video_idx > #playlist then current_video_idx = 1 end video = util.videoplayer(playlist[current_video_idx], {loop=false}) end function node.render() if not video or not video:next() then next_video() end util.draw_correct(video, 0, 0, WIDTH, HEIGHT) end
gl.setup(1920, 1080) local playlist, video, current_video_idx util.file_watch("playlist.txt", function(content) playlist = {} for filename in string.gmatch(content, "[^\r\n]+") do playlist[#playlist+1] = filename end current_video_idx = 0 print("new playlist") pp(playlist) end) function next_video() current_video_idx = current_video_idx + 1 if current_video_idx > #playlist then current_video_idx = 1 end if video then video:dispose() end video = util.videoplayer(playlist[current_video_idx], {loop=false}) end function node.render() if not video or not video:next() then next_video() end util.draw_correct(video, 0, 0, WIDTH, HEIGHT) end
fixed for gc changes
fixed for gc changes
Lua
bsd-2-clause
dividuum/info-beamer-nodes,dividuum/info-beamer-nodes
c73ae598bc87b47ac78edc0b402bd5d8971421e2
LookupTable.lua
LookupTable.lua
local THNN = require 'nn.THNN' local LookupTable, parent = torch.class('nn.LookupTable', 'nn.Module') LookupTable.__version = 4 function LookupTable:__init(nIndex, nOutput, paddingValue, maxNorm, normType) parent.__init(self) self.weight = torch.Tensor(nIndex, nOutput) self.gradWeight = torch.Tensor(nIndex, nOutput):zero() self.paddingValue = paddingValue or 0 self.maxNorm = maxNorm or nil self.normType = normType or nil self:reset() end function LookupTable:backCompatibility() self._count = self._count or torch.IntTensor() self._input = self._input or torch.LongTensor() if not self.shouldScaleGradByFreq then self.shouldScaleGradByFreq = false end end function LookupTable:accUpdateOnly() self.gradWeight = nil return self end function LookupTable:setPadding(paddingValue) self.paddingValue = paddingValue return self end function LookupTable:setMaxNorm(maxNorm) self.maxNorm = maxNorm return self end function LookupTable:setNormType(normType) self.normType = normType return self end function LookupTable:scaleGradByFreq() self.shouldScaleGradByFreq = true return self end function LookupTable:reset(stdv) stdv = stdv or 1 self.weight:normal(0, stdv) end function LookupTable:makeInputContiguous(input) -- make sure input is a contiguous torch.LongTensor if (not input:isContiguous()) or torch.type(input) ~= torch.type(self._input) then self.copiedInput = true self._input:resize(input:size()):copy(input) return self._input end self.copiedInput = false return input end function LookupTable:updateOutput(input) self:backCompatibility() self:renorm(input) input = self:makeInputContiguous(input) if input:dim() == 1 then self.output:index(self.weight, 1, input) elseif input:dim() == 2 then self.output:index(self.weight, 1, input:view(-1)) self.output = self.output:view(input:size(1), input:size(2), self.weight:size(2)) else error("input must be a vector or matrix") end return self.output end function LookupTable:updateGradInput(input, gradOutput) -- the input can be of any type (as in the forward it's -- converted anyway to LongTensor) thus, need to allocate -- new memory each time the user changes the input type if torch.type(self.gradInput) ~= torch.type(input) then self.gradInput = input.new() end if not self.gradInput:isSameSizeAs(input) then self.gradInput:resizeAs(input):zero() end return self.gradInput end function LookupTable:accGradParameters(input, gradOutput, scale) self:backCompatibility() input = self.copiedInput and self._input or input if input:dim() == 2 then input = input:view(-1) elseif input:dim() ~= 1 then error("input must be a vector or matrix") end if not gradOutput:isContiguous() then self._gradOutput = self._gradOutput or gradOutput.new() self._gradOutput:resizeAs(gradOutput):copy(gradOutput) gradOutput = self._gradOutput end self.gradWeight.THNN.LookupTable_accGradParameters( input:cdata(), gradOutput:cdata(), self.gradWeight:cdata(), self._count:cdata(), THNN.optionalTensor(self._sorted), THNN.optionalTensor(self._indices), self.shouldScaleGradByFreq or false, self.paddingValue or 0, scale or 1 ) end function LookupTable:renorm(input) if not self.maxNorm then return end -- copy input into _input, so _input is continous. -- The copied _input will be modified in the C code. self._input:resize(input:size()):copy(input) local row_idx = self._input if row_idx:dim() == 2 then row_idx = row_idx:view(-1) elseif row_idx:dim() ~= 1 then error("input must be a vector or matrix") end -- "row_idx" and "weight" will be modified in the C code self.weight.THNN.LookupTable_renorm( row_idx:cdata(), self.weight:cdata(), self.maxNorm, self.normType or 2 ) end function LookupTable:type(type, tensorCache) parent.type(self, type, tensorCache) if type == 'torch.CudaTensor' then -- CUDA uses _sorted and _indices temporary tensors self._sorted = self.weight.new() self._indices = self.weight.new() self._count = self.weight.new() self._input = self.weight.new() else -- self._count and self._input should only be converted if using Cuda self._count = torch.IntTensor() self._input = torch.LongTensor() end return self end function LookupTable:clearState() nn.utils.clear(self, '_count', '_input', '_gradOutput') return parent.clearState(self) end -- we do not need to accumulate parameters when sharing LookupTable.sharedAccUpdateGradParameters = LookupTable.accUpdateGradParameters
local THNN = require 'nn.THNN' local LookupTable, parent = torch.class('nn.LookupTable', 'nn.Module') LookupTable.__version = 4 function LookupTable:__init(nIndex, nOutput, paddingValue, maxNorm, normType) parent.__init(self) self.weight = torch.Tensor(nIndex, nOutput) self.gradWeight = torch.Tensor(nIndex, nOutput):zero() self.paddingValue = paddingValue or 0 self.maxNorm = maxNorm or nil self.normType = normType or nil self:reset() end function LookupTable:backCompatibility() self._count = self._count or torch.IntTensor() self._input = self._input or torch.LongTensor() if not self.shouldScaleGradByFreq then self.shouldScaleGradByFreq = false end end function LookupTable:accUpdateOnly() self.gradWeight = nil return self end function LookupTable:setPadding(paddingValue) self.paddingValue = paddingValue return self end function LookupTable:setMaxNorm(maxNorm) self.maxNorm = maxNorm return self end function LookupTable:setNormType(normType) self.normType = normType return self end function LookupTable:scaleGradByFreq() self.shouldScaleGradByFreq = true return self end function LookupTable:reset(stdv) stdv = stdv or 1 self.weight:normal(0, stdv) end function LookupTable:makeInputContiguous(input) -- make sure input is a contiguous torch.LongTensor if (not input:isContiguous()) or torch.type(input) ~= torch.type(self._input) then self.copiedInput = true self._input:resize(input:size()):copy(input) return self._input end self.copiedInput = false return input end function LookupTable:updateOutput(input) self:backCompatibility() self:renorm(input) input = self:makeInputContiguous(input) if input:dim() == 1 then self.output:index(self.weight, 1, input) elseif input:dim() == 2 then self.output:index(self.weight, 1, input:view(-1)) self.output = self.output:view(input:size(1), input:size(2), self.weight:size(2)) else error("input must be a vector or matrix") end return self.output end function LookupTable:updateGradInput(input, gradOutput) -- the input can be of any type (as in the forward it's -- converted anyway to LongTensor) thus, need to allocate -- new memory each time the user changes the input type if torch.type(self.gradInput) ~= torch.type(input) then self.gradInput = input.new() end if not self.gradInput:isSameSizeAs(input) then self.gradInput:resizeAs(input):zero() end return self.gradInput end function LookupTable:accGradParameters(input, gradOutput, scale) self:backCompatibility() input = self.copiedInput and self._input or input if input:dim() == 2 then input = input:view(-1) elseif input:dim() ~= 1 then error("input must be a vector or matrix") end if not gradOutput:isContiguous() then self._gradOutput = self._gradOutput or gradOutput.new() self._gradOutput:resizeAs(gradOutput):copy(gradOutput) gradOutput = self._gradOutput end self.gradWeight.THNN.LookupTable_accGradParameters( input:cdata(), gradOutput:cdata(), self.gradWeight:cdata(), self._count:cdata(), THNN.optionalTensor(self._sorted), THNN.optionalTensor(self._indices), self.shouldScaleGradByFreq or false, self.paddingValue or 0, scale or 1 ) end function LookupTable:renorm(input) if not self.maxNorm then return end -- copy input into _input, so _input is continous. -- The copied _input will be modified in the C code. self._input:resize(input:size()):copy(input) local row_idx = self._input if row_idx:dim() == 2 then row_idx = row_idx:view(-1) elseif row_idx:dim() ~= 1 then error("input must be a vector or matrix") end -- "row_idx" and "weight" will be modified in the C code self.weight.THNN.LookupTable_renorm( row_idx:cdata(), self.weight:cdata(), self.maxNorm, self.normType or 2 ) end function LookupTable:type(type, tensorCache) parent.type(self, type, tensorCache) if type == 'torch.CudaTensor' then -- CUDA uses _sorted and _indices temporary tensors self._sorted = torch.CudaLongTensor.new() self._indices = torch.CudaLongTensor.new() self._count = torch.CudaLongTensor.new() self._input = torch.CudaLongTensor.new() else -- self._count and self._input should only be converted if using Cuda self._count = torch.IntTensor() self._input = torch.LongTensor() end return self end function LookupTable:clearState() nn.utils.clear(self, '_count', '_input', '_gradOutput') return parent.clearState(self) end -- we do not need to accumulate parameters when sharing LookupTable.sharedAccUpdateGradParameters = LookupTable.accUpdateGradParameters
fix for cutorch index* changes
fix for cutorch index* changes
Lua
bsd-3-clause
sagarwaghmare69/nn,colesbury/nn,kmul00/nn,apaszke/nn,eriche2016/nn,joeyhng/nn,nicholas-leonard/nn
c503fb873bb48454f44c10eea3642fe7a1c2ae79
LookupTable.lua
LookupTable.lua
local LookupTable, parent = torch.class('nn.LookupTable', 'nn.Module') LookupTable.__version = 4 function LookupTable:__init(nIndex, nOutput) parent.__init(self) self.weight = torch.Tensor(nIndex, nOutput) self.gradWeight = torch.Tensor(nIndex, nOutput):zero() self:reset() end function LookupTable:backCompatibility() self._count = self._count or torch.IntTensor() self._input = self._input or torch.LongTensor() if self.shouldScaleGradByFreq == nil then self.shouldScaleGradByFreq = false end end function LookupTable:accUpdateOnly() self.gradWeight = nil return self end function LookupTable:scaleGradByFreq() self.shouldScaleGradByFreq = true return self end function LookupTable:reset(stdv) stdv = stdv or 1 self.weight:normal(0, stdv) end function LookupTable:makeInputContiguous(input) -- make sure input is a contiguous torch.LongTensor if (not input:isContiguous()) or torch.type(input) ~= torch.type(self._input) then self.copiedInput = true self._input:resize(input:size()):copy(input) return self._input end self.copiedInput = false return input end function LookupTable:updateOutput(input) self:backCompatibility() input = self:makeInputContiguous(input) if input:dim() == 1 then self.output:index(self.weight, 1, input) elseif input:dim() == 2 then self.output:index(self.weight, 1, input:view(-1)) self.output = self.output:view(input:size(1), input:size(2), self.weight:size(2)) else error("input must be a vector or matrix") end return self.output end function LookupTable:accGradParameters(input, gradOutput, scale) self:backCompatibility() input = self.copiedInput and self._input or input if input:dim() == 2 then input = input:view(-1) elseif input:dim() ~= 1 then error("input must be a vector or matrix") end self.gradWeight.nn.LookupTable_accGradParameters(self, input, gradOutput, scale) end function LookupTable:type(type) parent.type(self, type) if type == 'torch.CudaTensor' then -- CUDA uses _sorted and _indices temporary tensors self._sorted = self.weight.new() self._indices = self.weight.new() else -- self._count and self._input should only be converted if using Cuda self._count = torch.IntTensor() self._input = torch.LongTensor() end return self end -- we do not need to accumulate parameters when sharing LookupTable.sharedAccUpdateGradParameters = LookupTable.accUpdateGradParameters
local LookupTable, parent = torch.class('nn.LookupTable', 'nn.Module') LookupTable.__version = 4 function LookupTable:__init(nIndex, nOutput) parent.__init(self) self.weight = torch.Tensor(nIndex, nOutput) self.gradWeight = torch.Tensor(nIndex, nOutput):zero() self:reset() end function LookupTable:backCompatibility() self._count = self._count or torch.IntTensor() self._input = self._input or torch.LongTensor() if self.shouldScaleGradByFreq == nil then self.shouldScaleGradByFreq = false end end function LookupTable:accUpdateOnly() self.gradWeight = nil return self end function LookupTable:scaleGradByFreq() self.shouldScaleGradByFreq = true return self end function LookupTable:reset(stdv) stdv = stdv or 1 self.weight:normal(0, stdv) end function LookupTable:makeInputContiguous(input) -- make sure input is a contiguous torch.LongTensor if (not input:isContiguous()) or torch.type(input) ~= torch.type(self._input) then self.copiedInput = true self._input:resize(input:size()):copy(input) return self._input end self.copiedInput = false return input end function LookupTable:updateOutput(input) self:backCompatibility() input = self:makeInputContiguous(input) if input:dim() == 1 then self.output:index(self.weight, 1, input) elseif input:dim() == 2 then self.output:index(self.weight, 1, input:view(-1)) self.output = self.output:view(input:size(1), input:size(2), self.weight:size(2)) else error("input must be a vector or matrix") end return self.output end function LookupTable:accGradParameters(input, gradOutput, scale) self:backCompatibility() input = self.copiedInput and self._input or input if input:dim() == 2 then input = input:view(-1) elseif input:dim() ~= 1 then error("input must be a vector or matrix") end self.gradWeight.nn.LookupTable_accGradParameters(self, input, gradOutput, scale) end function LookupTable:type(type) parent.type(self, type) if type == 'torch.CudaTensor' then -- CUDA uses _sorted and _indices temporary tensors self._sorted = self.weight.new() self._indices = self.weight.new() self._count = self.weight.new() self._input = self.weight.new() else -- self._count and self._input should only be converted if using Cuda self._count = torch.IntTensor() self._input = torch.LongTensor() end return self end -- we do not need to accumulate parameters when sharing LookupTable.sharedAccUpdateGradParameters = LookupTable.accUpdateGradParameters
fixing small bug in :type() of lookup table
fixing small bug in :type() of lookup table
Lua
bsd-3-clause
jzbontar/nn,Djabbz/nn,colesbury/nn,nicholas-leonard/nn,forty-2/nn,PraveerSINGH/nn,mlosch/nn,diz-vara/nn,jhjin/nn,clementfarabet/nn,xianjiec/nn,eulerreich/nn,zhangxiangxiao/nn,abeschneider/nn,kmul00/nn,apaszke/nn,hughperkins/nn,Jeffyrao/nn,PierrotLC/nn,sagarwaghmare69/nn,sbodenstein/nn,caldweln/nn,jonathantompson/nn,vgire/nn,douwekiela/nn,rotmanmi/nn,zchengquan/nn,EnjoyHacking/nn,witgo/nn,aaiijmrtt/nn,Aysegul/nn,joeyhng/nn,noa/nn,Moodstocks/nn,LinusU/nn,ominux/nn,lvdmaaten/nn,lukasc-ch/nn,ivendrov/nn,bartvm/nn,davidBelanger/nn,elbamos/nn,eriche2016/nn,andreaskoepf/nn,adamlerer/nn,GregSatre/nn
60160151087bf904b5e0771c1b66677fdb881eec
lib/gettext.lua
lib/gettext.lua
#!/usr/bin/env lua ----------------------------------------------------------- -- load an mo file and return a lua table -- @param mo_file name of the file to load -- @return table on success -- @return nil,string on failure -- @copyright J.Jorgen von Bargen -- @licence I provide this as public domain -- @see http://www.gnu.org/software/hello/manual/gettext/MO-Files.html ----------------------------------------------------------- function load_mo_file(mo_file) -------------------------------- -- open file and read data -------------------------------- local fd,err=io.open(mo_file,"rb") if not fd then return nil,err end local mo_data=fd:read("*all") fd:close() -------------------------------- -- precache some functions -------------------------------- local byte=string.byte local sub=string.sub -------------------------------- -- check format -------------------------------- local peek_long --localize local magic=sub(mo_data,1,4) -- intel magic 0xde120495 if magic=="\222\018\004\149" then peek_long=function(offs) local a,b,c,d=byte(mo_data,offs+1,offs+4) return ((d*256+c)*256+b)*256+a end -- motorola magic = 0x950412de elseif magic=="\149\004\018\222" then peek_long=function(offs) local a,b,c,d=byte(mo_data,offs+1,offs+4) return ((a*256+b)*256+c)*256+d end else return nil,"no valid mo-file" end -------------------------------- -- version -------------------------------- local V=peek_long(4) if V~=0 then return nul,"unsupported version" end ------------------------------ -- get number of offsets of table ------------------------------ local N,O,T=peek_long(8),peek_long(12),peek_long(16) ------------------------------ -- traverse and get strings ------------------------------ local hash={} for nstr=1,N do local ol,oo=peek_long(O),peek_long(O+4) O=O+8 local tl,to=peek_long(T),peek_long(T+4) T=T+8 hash[sub(mo_data,oo+1,oo+ol)]=sub(mo_data,to+1,to+tl) end return function(text) return hash[text] or text end -- return hash -- return table end --[[ EXPLICATIONS / HOWTO usage: local mo_data=assert(load_mo_file("appl.mo")) print(mo_data["again"]) -- nochmal print(mo_data["nixda"]) -- nil You could also change "return hash" to return function(text) return hash[text] or text end then you'll get a kind of gettext function local gettext=assert(load_mo_file("appl.mo")) print(gettext"again") -- nochmal print(gettext"nixda") -- nixda with a slight modification this will be ready-to-use for the xgettext tool: _=assert(load_mo_file("appl.mo")) print(_("again")) print(_("nixda")) ]]--
#!/usr/bin/env lua ----------------------------------------------------------- -- load an mo file and return a lua table -- @param mo_file name of the file to load -- @return table on success -- @return nil,string on failure -- @copyright J.Jorgen von Bargen -- @licence I provide this as public domain -- @see http://www.gnu.org/software/hello/manual/gettext/MO-Files.html -- @see http://lua.2524044.n2.nabble.com/State-of-Lua-and-GNU-gettext-tt4797364.html#a4835939 ----------------------------------------------------------- function load_mo_file(mo_file) -------------------------------- -- open file and read data -------------------------------- local fd,err=io.open(mo_file,"rb") if not fd then return nil,err end local mo_data=fd:read("*all") fd:close() -------------------------------- -- precache some functions -------------------------------- local byte=string.byte local sub=string.sub -------------------------------- -- check format -------------------------------- local peek_long --localize local magic=sub(mo_data,1,4) -- intel magic 0xde120495 if magic=="\222\018\004\149" then peek_long=function(offs) local a,b,c,d=byte(mo_data,offs+1,offs+4) return ((d*256+c)*256+b)*256+a end -- motorola magic = 0x950412de elseif magic=="\149\004\018\222" then peek_long=function(offs) local a,b,c,d=byte(mo_data,offs+1,offs+4) return ((a*256+b)*256+c)*256+d end else return nil,"no valid mo-file" end -------------------------------- -- version -------------------------------- local V=peek_long(4) if V~=0 then return nul,"unsupported version" end ------------------------------ -- get number of offsets of table ------------------------------ local N,O,T=peek_long(8),peek_long(12),peek_long(16) ------------------------------ -- traverse and get strings ------------------------------ local hash={} for nstr=1,N do local ol,oo=peek_long(O),peek_long(O+4) O=O+8 local tl,to=peek_long(T),peek_long(T+4) T=T+8 hash[sub(mo_data,oo+1,oo+ol)]=sub(mo_data,to+1,to+tl) end return function(text) return hash[text] or text end end
[FIX] Clean up lib/gettext.lua file from useless explanations
[FIX] Clean up lib/gettext.lua file from useless explanations
Lua
agpl-3.0
blankoworld/makefly,blankoworld/makefly,blankoworld/makefly
1852e1858f3a112e7d68ab84e9302a47ae6ab0d1
scripts/format.lua
scripts/format.lua
-- Get the Gerrit base URL from the given change URL. local function get_gerrit_base_url(change_url) return string.sub(change_url, 1, #change_url - string.find(string.reverse(change_url), "/")) end -- Get a URL for a Gerrit query. local function get_query_url(base_url, query, ...) return string.format("%s/q/%s", base_url, string.format(query, ...)) end -- Format a link. local function format_link(text, target) return string.format("[%s](%s)", text, target) end -- Format a link to a Gerrit query. local function format_query_link(base_url, text, query, ...) return format_link(text, get_query_url(base_url, query, ...)) end -- Format a link to a user. local function format_user(base_url, user, role) return format_query_link( base_url, user.name or user.email, "%s:%s+status:open", role, user.email ) end -- Format a change's subject. local function format_change_subject(change) return format_link(change.subject, change.url) end -- Format a change's project. local function format_change_project(base_url, change) local result = format_query_link( base_url, change.project, "project:%s+status:open", change.project ) if change.branch ~= "master" then result = result .. ", branch:" .. change.branch end if change.topic then result = result .. ", topic:" .. format_query_link( base_url, change.topic, "topic:%s+status:open", change.topic ) end return result end local APPROVAL_ICONS = { ["WaitForVerification"] = {[-1] = "⏳"}, ["Code-Review"] = {[-2] = "👎", [-1] = "🤷", [1] = "👌", [2] = "👍"}, ["Verified"] = {[-1] = "❌", [1] = "✔"}, -- fallback ["*"] = {[-2] = "👎", [-1] = "🙅", [1] = "🙆", [2] = "👍"}, } local function get_approval_icon(type, value, old_value) if value == 0 then if old_value ~= 0 then return "📝" else return nil end end type_icons = APPROVAL_ICONS[type] or APPROVAL_ICONS["*"] return type_icons[value] end local function format_approval(approval) local approval_value = tonumber(approval.value) local old_approval_value = tonumber(approval.old_value or "0") local icon = get_approval_icon(approval.type, approval_value, old_approval_value) local sign = "" if approval_value > 0 then sign = "+" end if icon then icon = icon .. " " else icon = "" end return string.format("%s%s%s (%s)", icon, sign, approval_value, approval.type) end -- return an iterator over the lines in the given string local function lines_iter(s) return string.gmatch(s, "[^\r\n]+") end local function format_comment(comment, is_human) local lines = {} for line in lines_iter(comment) do if is_human and not line:match "^Patch Set" and not line:match "%(%d+ comments?%)" then table.insert(lines, "> " .. line) elseif string.match(line, "FAILURE") then table.insert(lines, "> " .. line) end end if #lines > 0 then return "\n\n" .. table.concat(lines, "\n\n") end end local function format_inline_comment(base_url, change, patchset, comment) local lines = {} for line in lines_iter(comment.message) do if #lines == 0 then local url = string.format( "%s/#/c/%s/%s/%s@%s", base_url, change.number, patchset.number, comment.file, comment.line ) table.insert( lines, string.format( "> [Line %s](%s) by %s: %s", comment.line, url, format_user(base_url, comment.reviewer, "reviewer"), line ) ) else table.insert(lines, "> " .. line) end end return table.concat(lines, "\n") end local function format_inline_comments(base_url, change, patchset) local lines = {} local comments = patchset.comments or {} table.sort(comments, function (c1, c2) return c1.file < c2.file end) local file for _i, comment in ipairs(comments) do if comment.file ~= file then file = comment.file table.insert(lines, string.format("`%s`", file)) end table.insert(lines, format_inline_comment(base_url, change, patchset, comment)) end if #lines > 0 then return "\n\n" .. table.concat(lines, "\n\n") .. "\n" end end -- Filter and format messages -- return nil to filter the message function format_comment_added(event, is_human) local change = event.change local patchset = event.patchSet local base_url = get_gerrit_base_url(change.url) local msg = format_change_subject(change) .. " (" .. format_change_project(base_url, change) .. ")" local formatted_approvals = {} for _i, approval in ipairs(event.approvals) do local formatted_approval = format_approval(approval) if formatted_approval then table.insert(formatted_approvals, formatted_approval) end end if #formatted_approvals > 0 then msg = msg .. " " .. table.concat(formatted_approvals, ", ") elseif not (is_human and patchset.comments and #patchset.comments > 0) then -- TODO: messages without approvals should still be formatted since they -- can be comment responses. This should be handled at a higher level. -- Keep this here for now to prevent spamming. return end msg = msg .. " from " .. format_user(base_url, event.author, "reviewer") msg = msg .. (format_comment(event.comment, is_human) or "") msg = msg .. (format_inline_comments(base_url, change, patchset) or "") return msg end function format_reviewer_added(event) local change = event.change local base_url = get_gerrit_base_url(change.url) return string.format( "%s (%s) by %s 👓 Added as reviewer", format_change_subject(change), format_change_project(base_url, change), format_user(base_url, change.owner, "owner") ) end
-- Get the Gerrit base URL from the given change URL. local function get_gerrit_base_url(change_url) return string.sub(change_url, 1, #change_url - string.find(string.reverse(change_url), "/")) end -- Get a URL for a Gerrit query. local function get_query_url(base_url, query, ...) return string.format("%s/q/%s", base_url, string.format(query, ...)) end -- Format a link. local function format_link(text, target) return string.format("[%s](%s)", text, target) end -- Format a link to a Gerrit query. local function format_query_link(base_url, text, query, ...) return format_link(text, get_query_url(base_url, query, ...)) end -- Format a link to a user. local function format_user(base_url, user, role) return format_query_link( base_url, user.name or user.email, "%s:%s+status:open", role, user.email ) end -- Format a change's subject. local function format_change_subject(change) return format_link(change.subject, change.url) end -- Format a change's project. local function format_change_project(base_url, change) local result = format_query_link( base_url, change.project, "project:%s+status:open", change.project ) if change.branch ~= "master" then result = result .. ", branch:" .. change.branch end if change.topic then result = result .. ", topic:" .. format_query_link( base_url, change.topic, "topic:%s+status:open", change.topic ) end return result end local APPROVAL_ICONS = { ["WaitForVerification"] = {[-1] = "⏳"}, ["Code-Review"] = {[-2] = "👎", [-1] = "🤷", [1] = "👌", [2] = "👍"}, ["Verified"] = {[-1] = "❌", [1] = "✔"}, -- fallback ["*"] = {[-2] = "👎", [-1] = "🙅", [1] = "🙆", [2] = "👍"}, } local function get_approval_icon(type, value, old_value) if value == 0 then if old_value ~= 0 then return "📝" else return nil end end type_icons = APPROVAL_ICONS[type] or APPROVAL_ICONS["*"] return type_icons[value] end local function format_approval(approval) local approval_value = tonumber(approval.value) or 0 local old_approval_value = tonumber(approval.oldValue) or 0 if old_approval_value == approval_value then return nil end local icon = get_approval_icon(approval.type, approval_value, old_approval_value) local sign = "" if approval_value > 0 then sign = "+" end if icon then icon = icon .. " " else icon = "" end return string.format("%s%s%s (%s)", icon, sign, approval_value, approval.type) end -- return an iterator over the lines in the given string local function lines_iter(s) return string.gmatch(s, "[^\r\n]+") end local function format_comment(comment, is_human) local lines = {} for line in lines_iter(comment) do if is_human and not line:match "^Patch Set" and not line:match "%(%d+ comments?%)" then table.insert(lines, "> " .. line) elseif string.match(line, "FAILURE") then table.insert(lines, "> " .. line) end end if #lines > 0 then return "\n\n" .. table.concat(lines, "\n\n") end end local function format_inline_comment(base_url, change, patchset, comment) local lines = {} for line in lines_iter(comment.message) do if #lines == 0 then local url = string.format( "%s/#/c/%s/%s/%s@%s", base_url, change.number, patchset.number, comment.file, comment.line ) table.insert( lines, string.format( "> [Line %s](%s) by %s: %s", comment.line, url, format_user(base_url, comment.reviewer, "reviewer"), line ) ) else table.insert(lines, "> " .. line) end end return table.concat(lines, "\n") end local function format_inline_comments(base_url, change, patchset) local lines = {} local comments = patchset.comments or {} table.sort(comments, function (c1, c2) return c1.file < c2.file end) local file for _i, comment in ipairs(comments) do if comment.file ~= file then file = comment.file table.insert(lines, string.format("`%s`", file)) end table.insert(lines, format_inline_comment(base_url, change, patchset, comment)) end if #lines > 0 then return "\n\n" .. table.concat(lines, "\n\n") .. "\n" end end -- Filter and format messages -- return nil to filter the message function format_comment_added(event, is_human) local change = event.change local patchset = event.patchSet local base_url = get_gerrit_base_url(change.url) local msg = format_change_subject(change) .. " (" .. format_change_project(base_url, change) .. ")" local formatted_approvals = {} table.sort(event.approvals, function(a1, a2) return a1.type < a2.type end) for _i, approval in ipairs(event.approvals) do local formatted_approval = format_approval(approval) if formatted_approval then table.insert(formatted_approvals, formatted_approval) end end if #formatted_approvals > 0 then msg = msg .. " " .. table.concat(formatted_approvals, ", ") elseif not (is_human and patchset.comments and #patchset.comments > 0) then -- TODO: messages without approvals should still be formatted since they -- can be comment responses. This should be handled at a higher level. -- Keep this here for now to prevent spamming. return end msg = msg .. " from " .. format_user(base_url, event.author, "reviewer") msg = msg .. (format_comment(event.comment, is_human) or "") msg = msg .. (format_inline_comments(base_url, change, patchset) or "") return msg end function format_reviewer_added(event) local change = event.change local base_url = get_gerrit_base_url(change.url) return string.format( "%s (%s) by %s 👓 Added as reviewer", format_change_subject(change), format_change_project(base_url, change), format_user(base_url, change.owner, "owner") ) end
improve approvals formatting
improve approvals formatting * fix handling old values * don't show labels that didn't change * sort labels by type
Lua
apache-2.0
boxdot/gerritbot-rs,boxdot/gerritbot-rs,boxdot/gerritbot-rs
ec2381c621f6f96da18172e34207d64c4330d871
script/gift.lua
script/gift.lua
local GiftPower = { [1001] = 10, [1003] = 80, [1009] = 800, [1010] = 2500, [1012] = 1100, [1013] = 10, [1014] = 80, [1015] = 80, } local SN = 0 GiftMgr = {} GiftMgr.orderid2req = {} function GiftMgr:new(sid, presenters) self.__index = self local ins = setmetatable({}, self) ins.sid = sid ins.presenters = presenters ins.powers = {} -- {uid=power} ins.camps = {{}, {}} -- {camp_a_powers, camp_b_powers} ins.options = {} ins.polls = {0, 0, 0, 0} ins.polled_players = {} return ins end -- req -- [to_uid, gift.id, gift.count] function GiftMgr:regGiftOrder(from_uid, req) if req.to_uid == 0 then return "", 0, "" end local t, sn = os.date("%Y%m%d%H%M%S"), GoGetSn() local to_md5_args = { APPID, from_uid, req.to_uid, req.gift.id, req.gift.count, sn, self.sid, SRVID, t, AUTH_KEY } local to_md5 = string.format("%s%s%s%s%s%s%s%s%s%s", unpack(to_md5_args)) to_md5_args[10] = GoMd5(to_md5) local post_string = string.format( "appid=%s&fromuid=%s&touid=%s&giftid=%s&giftcount=%s&sn=%s&ch=%s&srvid=%s&time=%s&verify=%s", unpack(to_md5_args)) local ss = GoPost(GIFT_URL, post_string) local op, orderid, token = self:checkPostRet(ss) if orderid ~= "" then self.orderid2req[orderid] = req end return token, sn, orderid end function GiftMgr:checkPostRet(ss) local ret = parseUrlArg(ss) return ret["op_ret"] or "", ret["orderid"] or "", ret["token"] or "" end function GiftMgr:whichPresenter(uid) if self.presenters[1].uid == uid then return 1 elseif self.presenters[2].uid == uid then return 2 end return nil end function GiftMgr:increasePower(uid, touid, gid, gcount) print("increasePower") local p = GiftPower[gid] * gcount local cur_p = self.powers[uid] or 0 self.powers[uid] = p + cur_p local o = self:whichPresenter(touid) if not o then return end cur_p = self.camps[o].uid or 0 self.camps[o][uid] = cur_p + p end function GiftMgr:poll(player, idx) if self.polled_players[player.uid] or idx > 4 or idx < 1 then return "FL" end self.polled_players[player.uid] = idx local p = self.powers[player.uid] or 1 self.polls[idx] = self.polls[idx] + p self.powers[player.uid] = 0 return "OK" end function GiftMgr:sortPower(to_sort, top_n) local sorted = {} for k, v in pairs(to_sort) do table.insert(sorted, {k, v}) end table.sort(sorted, function(a, b) return a[2] > b[2] end) local ret = {} for i, v in ipairs(sorted) do table.insert(ret, {user={uid=v[1]}, s=v[2]}) if i >= top_n then break end end return ret end function GiftMgr:top3() return self:sortPower(self.powers, 3) end function GiftMgr:vips() return self:sortPower(self.camps[1], 2), self:sortPower(self.camps[2], 2) end function GiftMgr:getPollResult() local ret = 1 if self.polls[1] == self.polls[2] and self.polls[2] == self.polls[3] and self.polls[3] == self.polls[4] then ret = 4 else for i=2, 4 do if self.polls[i] > ret then ret = i end end end return self.options[ret] end -- cls methond function GiftMgr.finishGift(uid, orderid) print("finishGift", uid, orderid) local t = os.date("%Y%m%d%H%M%S") local to_md5_args = { APPID, uid, orderid, SRVID, t, AUTH_KEY } local to_md5 = string.format("%s%s%s%s%s%s", unpack(to_md5_args)) to_md5_args[#to_md5_args] = GoMd5(to_md5) local post_string = string.format( "appid=%s&uid=%s&orderid=%s&srvid=%s&time=%s&verify=%s", unpack(to_md5_args)) local ss = GoPost(FINISH_GIFT_URL, post_string) print("finish order ret", ss) end
local GiftPower = { [1001] = 10, [1003] = 80, [1009] = 800, [1010] = 2500, [1012] = 1100, [1013] = 10, [1014] = 80, [1015] = 80, } local SN = 0 GiftMgr = {} GiftMgr.orderid2req = {} function GiftMgr:new(sid, presenters) self.__index = self local ins = setmetatable({}, self) ins.sid = sid ins.presenters = presenters ins.powers = {} -- {uid=power} ins.camps = {{}, {}} -- {camp_a_powers, camp_b_powers} ins.options = {} ins.polls = {0, 0, 0, 0} ins.polled_players = {} return ins end -- req -- [to_uid, gift.id, gift.count] function GiftMgr:regGiftOrder(from_uid, req) if req.to_uid == 0 then return "", 0, "" end local t, sn = os.date("%Y%m%d%H%M%S"), GoGetSn() local to_md5_args = { APPID, from_uid, req.to_uid, req.gift.id, req.gift.count, sn, self.sid, SRVID, t, AUTH_KEY } local to_md5 = string.format("%s%s%s%s%s%s%s%s%s%s", unpack(to_md5_args)) to_md5_args[10] = GoMd5(to_md5) local post_string = string.format( "appid=%s&fromuid=%s&touid=%s&giftid=%s&giftcount=%s&sn=%s&ch=%s&srvid=%s&time=%s&verify=%s", unpack(to_md5_args)) local ss = GoPost(GIFT_URL, post_string) local op, orderid, token = self:checkPostRet(ss) if orderid ~= "" then self.orderid2req[orderid] = req end return token, sn, orderid end function GiftMgr:checkPostRet(ss) local ret = parseUrlArg(ss) return ret["op_ret"] or "", ret["orderid"] or "", ret["token"] or "" end function GiftMgr:whichPresenter(uid) if self.presenters[1].uid == uid then return 1 elseif self.presenters[2].uid == uid then return 2 end return nil end function GiftMgr:increasePower(uid, touid, gid, gcount) print("increasePower") local p = GiftPower[gid] * gcount local cur_p = self.powers[uid] or 0 self.powers[uid] = p + cur_p local o = self:whichPresenter(touid) if not o then return end cur_p = self.camps[o].uid or 0 self.camps[o][uid] = cur_p + p end function GiftMgr:poll(player, idx) if self.polled_players[player.uid] or idx > 4 or idx < 1 then return "FL" end self.polled_players[player.uid] = idx local p = self.powers[player.uid] or 1 self.polls[idx] = self.polls[idx] + p self.powers[player.uid] = 0 return "OK" end function GiftMgr:sortPower(to_sort, top_n) local sorted = {} for k, v in pairs(to_sort) do table.insert(sorted, {k, v}) end table.sort(sorted, function(a, b) return a[2] > b[2] end) local ret = {} for i, v in ipairs(sorted) do table.insert(ret, {user={uid=v[1]}, s=v[2]}) if i >= top_n then break end end return ret end function GiftMgr:top3() return self:sortPower(self.powers, 3) end function GiftMgr:vips() return self:sortPower(self.camps[1], 2), self:sortPower(self.camps[2], 2) end function GiftMgr:getPollResult() if self.polls[1] == self.polls[2] and self.polls[2] == self.polls[3] and self.polls[3] == self.polls[4] then return self.options[4] end local idx, poll = 1, self.polls[1] for i=2, 4 do if self.polls[i] > poll then idx, poll = i, self.polls[i] end end return self.options[idx] end -- cls methond function GiftMgr.finishGift(uid, orderid) print("finishGift", uid, orderid) local t = os.date("%Y%m%d%H%M%S") local to_md5_args = { APPID, uid, orderid, SRVID, t, AUTH_KEY } local to_md5 = string.format("%s%s%s%s%s%s", unpack(to_md5_args)) to_md5_args[#to_md5_args] = GoMd5(to_md5) local post_string = string.format( "appid=%s&uid=%s&orderid=%s&srvid=%s&time=%s&verify=%s", unpack(to_md5_args)) local ss = GoPost(FINISH_GIFT_URL, post_string) print("finish order ret", ss) end
fix getPollResult bug
fix getPollResult bug
Lua
apache-2.0
lsaint/act,lsaint/act,lsaint/act
7efaa10e079bbf11492c4f3cd6fb0988267808cb
rbm.lua
rbm.lua
require('nn') require('pl') require('torch') require('rbm-util') require('rbm-regularization') require('rbm-grads') require ('socket') -- for timing function rbmtrain(rbm,x_train,y_train,x_val,y_val,x_semisup) -- train RBM -- Reset gradient accums -- Print rbm --print(x_train) --print(y_train) --print(x_val) --print(y_val) --print(x_semisup) printRBM(rbm,x_train,x_val,x_semisup) --x = torch.rand(10,5) --x_mean = torch.mm(torch.ones(x:size(1),1),x:mean(1)) --x = torch.add(x,-x_mean) local x_tr,y_tr,x_semi, total_time, epoch_time,acc_train local best_val_err = 1/0 local patience = rbm.patience total_time = socket.gettime() -- extend error tensors if resuming training if rbm.err_train:size(1) <= rbm.numepochs then rbm.err_recon_train = extendTensor(rbm,rbm.err_trecon_train,rbm.numepochs) rbm.err_train = extendTensor(rbm,rbm.err_train,rbm.numepochs) rbm.err_val = extendTensor(rbm,rbm.err_val,rbm.numepochs) print("extend RBM:",rbm) end for epoch = rbm.currentepoch, rbm.numepochs do epoch_time = socket.gettime() rbm.cur_err = torch.zeros(1) rbm.currentepoch = epoch for i = 1, x_train:size(1) do -- iter over samples x_tr,y_tr,x_semi = getsamples(rbm,x_train,y_train,x_semisup,i) regularization.applydropoutordropconnect(rbm,i) -- cp org weights, drops weights if enabled grads.calculategrads(rbm,x_tr,y_tr,x_semi) -- calculates dW, dU, db, dc and dd regularization.applyregularization(rbm) -- regularizes dW, dU, db, dc and dd updategradsandmomentum(rbm) -- update vW, vU, vb, vc and vd, formulae: vx = vX*mom + dX restoreorgweights(rbm,i) -- restore weights from before dropping updateweights(rbm) -- updates W,U,b,c and d, formulae: X = X + vX if (i % 5000) == 0 then io.write(".") io.flush() end -- Force garbagecollector to collect. Reduces memory with atleast factor of 3. if (i % 100) == 0 then collectgarbage() end end -- samples loop epoch_time = socket.gettime() - epoch_time rbm.err_recon_train[epoch] = rbm.cur_err:div(rbm.n_samples) --timer = torch.Timer() err_train = 1-accuracy(rbm,x_train,y_train) rbm.err_train[epoch] = err_train --print(timer:time().real) if x_val and y_val then err_val = 1-accuracy(rbm,x_val,y_val) rbm.err_val[epoch] = err_val if err_val < best_val_err then best_val_err = err_val patience = rbm.patience saverbm(rbm.tempfile,rbm) -- save current best best_rbm = cprbm(rbm) -- save best weights best = '***' else patience = patience - 1 best = '' end end print(string.format("%i/%i -LR: %f, MOM %f - Recon err: %4.1f err TR: %f err VAL: %f time: %f Patience %i %s", epoch, rbm.numepochs, rbm.learningrate,rbm.momentum, rbm.cur_err[1],err_train,err_val or 1/0,epoch_time, patience,best)) if patience < 0 then -- Stop training -- Cp weights from best_rbm rbm.W = best_rbm.W:clone() rbm.U = best_rbm.U:clone() rbm.b = best_rbm.b:clone() rbm.c = best_rbm.c:clone() rbm.d = best_rbm.d:clone() break end end total_time = socket.gettime() - total_time print("Mean epoch time:", total_time / rbm.numepochs) return(rbm) end function getsamples(rbm,x_train,y_train,x_semisup,i_tr) local x_tr, y_tr x_tr = x_train[i_tr]:resize(1,x_train:size(2)) y_tr = y_train[i_tr]:resize(1,y_train:size(2)) if rbm.beta > 0 then i_semi = (i_tr-1) % x_semisup:size(1) +1; x_semi = x_semisup[i_tr]:resize(1,x_semisup:size(2)) end return x_tr,y_tr,x_semi end function updategradsandmomentum(rbm) -- multiply updates by learningrate rbm.dW:mul(rbm.learningrate) rbm.dU:mul(rbm.learningrate) rbm.db:mul(rbm.learningrate) rbm.dc:mul(rbm.learningrate) rbm.dd:mul(rbm.learningrate) -- If momentum is zero this will be zero --if momentum > 0 then if rbm.momentum > 0 then rbm.vW:mul(rbm.momentum) rbm.vU:mul(rbm.momentum) rbm.vb:mul(rbm.momentum) rbm.vc:mul(rbm.momentum) rbm.vd:mul(rbm.momentum) else rbm.vW:fill(0) rbm.vU:fill(0) rbm.vb:fill(0) rbm.vc:fill(0) rbm.vd:fill(0) end -- Add current update to momentum rbm.vW:add(rbm.dW) rbm.vU:add(rbm.dU) rbm.vb:add(rbm.db) rbm.vc:add(rbm.dc) rbm.vd:add(rbm.dd) end function updateweights(rbm) -- update gradients rbm.W:add(rbm.vW) rbm.U:add(rbm.vU) rbm.b:add(rbm.vb) rbm.c:add(rbm.vc) rbm.d:add(rbm.vd) end function restoreorgweights(rbm,i) if rbm.dropconnect > 0 then -- TODO: not sure if i need to clone here rbm.W = rbm.W_org:clone(); rbm.U = rbm.U_org:clone(); rbm.c = rbm.c_org:clone(); end end function cprbm(rbm) newrbm = {} newrbm.W = rbm.W:clone() newrbm.U = rbm.U:clone() newrbm.b = rbm.b:clone() newrbm.c = rbm.c:clone() newrbm.d = rbm.d:clone() return(newrbm) end -- extend old tensor to function extendTensor(rbm,oldtensor,newsize,fill) if fill then fill = fill else fill = -1 end local newtensor newtensor = torch.Tensor(newsize):fill(fill) newtensor[{{1,rbm.currentepoch}}] = oldtensor:clone() return newtensor end
require('nn') require('pl') require('torch') require('rbm-util') require('rbm-regularization') require('rbm-grads') require ('socket') -- for timing function rbmtrain(rbm,x_train,y_train,x_val,y_val,x_semisup) -- train RBM -- Reset gradient accums -- Print rbm --print(x_train) --print(y_train) --print(x_val) --print(y_val) --print(x_semisup) printRBM(rbm,x_train,x_val,x_semisup) --x = torch.rand(10,5) --x_mean = torch.mm(torch.ones(x:size(1),1),x:mean(1)) --x = torch.add(x,-x_mean) local x_tr,y_tr,x_semi, total_time, epoch_time,acc_train local best_val_err = 1/0 local patience = rbm.patience total_time = socket.gettime() -- extend error tensors if resuming training if rbm.err_train:size(1) <= rbm.numepochs then rbm.err_recon_train = extendTensor(rbm, rbm.err_recon_train,rbm.numepochs) rbm.err_train = extendTensor(rbm,rbm.err_train,rbm.numepochs) rbm.err_val = extendTensor(rbm,rbm.err_val,rbm.numepochs) end for epoch = rbm.currentepoch, rbm.numepochs do epoch_time = socket.gettime() rbm.cur_err = torch.zeros(1) rbm.currentepoch = epoch for i = 1, x_train:size(1) do -- iter over samples x_tr,y_tr,x_semi = getsamples(rbm,x_train,y_train,x_semisup,i) regularization.applydropoutordropconnect(rbm,i) -- cp org weights, drops weights if enabled grads.calculategrads(rbm,x_tr,y_tr,x_semi) -- calculates dW, dU, db, dc and dd regularization.applyregularization(rbm) -- regularizes dW, dU, db, dc and dd updategradsandmomentum(rbm) -- update vW, vU, vb, vc and vd, formulae: vx = vX*mom + dX restoreorgweights(rbm,i) -- restore weights from before dropping updateweights(rbm) -- updates W,U,b,c and d, formulae: X = X + vX if (i % 5000) == 0 then io.write(".") io.flush() end -- Force garbagecollector to collect. Reduces memory with atleast factor of 3. if (i % 100) == 0 then collectgarbage() end end -- samples loop epoch_time = socket.gettime() - epoch_time rbm.err_recon_train[epoch] = rbm.cur_err:div(rbm.n_samples) --timer = torch.Timer() err_train = 1-accuracy(rbm,x_train,y_train) rbm.err_train[epoch] = err_train --print(timer:time().real) if x_val and y_val then err_val = 1-accuracy(rbm,x_val,y_val) rbm.err_val[epoch] = err_val if err_val < best_val_err then best_val_err = err_val patience = rbm.patience saverbm(rbm.tempfile,rbm) -- save current best best_rbm = cprbm(rbm) -- save best weights best = '***' else patience = patience - 1 best = '' end end print(string.format("%i/%i -LR: %f, MOM %f - Recon err: %4.1f err TR: %f err VAL: %f time: %f Patience %i %s", epoch, rbm.numepochs, rbm.learningrate,rbm.momentum, rbm.cur_err[1],err_train,err_val or 1/0,epoch_time, patience,best)) if patience < 0 then -- Stop training -- Cp weights from best_rbm rbm.W = best_rbm.W:clone() rbm.U = best_rbm.U:clone() rbm.b = best_rbm.b:clone() rbm.c = best_rbm.c:clone() rbm.d = best_rbm.d:clone() break end end total_time = socket.gettime() - total_time print("Mean epoch time:", total_time / rbm.numepochs) return(rbm) end function getsamples(rbm,x_train,y_train,x_semisup,i_tr) local x_tr, y_tr x_tr = x_train[i_tr]:resize(1,x_train:size(2)) y_tr = y_train[i_tr]:resize(1,y_train:size(2)) if rbm.beta > 0 then i_semi = (i_tr-1) % x_semisup:size(1) +1; x_semi = x_semisup[i_tr]:resize(1,x_semisup:size(2)) end return x_tr,y_tr,x_semi end function updategradsandmomentum(rbm) -- multiply updates by learningrate rbm.dW:mul(rbm.learningrate) rbm.dU:mul(rbm.learningrate) rbm.db:mul(rbm.learningrate) rbm.dc:mul(rbm.learningrate) rbm.dd:mul(rbm.learningrate) -- If momentum is zero this will be zero --if momentum > 0 then if rbm.momentum > 0 then rbm.vW:mul(rbm.momentum) rbm.vU:mul(rbm.momentum) rbm.vb:mul(rbm.momentum) rbm.vc:mul(rbm.momentum) rbm.vd:mul(rbm.momentum) else rbm.vW:fill(0) rbm.vU:fill(0) rbm.vb:fill(0) rbm.vc:fill(0) rbm.vd:fill(0) end -- Add current update to momentum rbm.vW:add(rbm.dW) rbm.vU:add(rbm.dU) rbm.vb:add(rbm.db) rbm.vc:add(rbm.dc) rbm.vd:add(rbm.dd) end function updateweights(rbm) -- update gradients rbm.W:add(rbm.vW) rbm.U:add(rbm.vU) rbm.b:add(rbm.vb) rbm.c:add(rbm.vc) rbm.d:add(rbm.vd) end function restoreorgweights(rbm,i) if rbm.dropconnect > 0 then -- TODO: not sure if i need to clone here rbm.W = rbm.W_org:clone(); rbm.U = rbm.U_org:clone(); rbm.c = rbm.c_org:clone(); end end function cprbm(rbm) newrbm = {} newrbm.W = rbm.W:clone() newrbm.U = rbm.U:clone() newrbm.b = rbm.b:clone() newrbm.c = rbm.c:clone() newrbm.d = rbm.d:clone() return(newrbm) end -- extend old tensor to function extendTensor(rbm,oldtensor,newsize,fill) if fill then fill = fill else fill = -1 end local newtensor newtensor = torch.Tensor(newsize):fill(fill) newtensor[{{1,rbm.currentepoch}}] = oldtensor[{{1,rbm.currentepoch}}]:clone() return newtensor end
fix extend training error
fix extend training error
Lua
bsd-3-clause
skaae/rbm_toolbox_lua,elezar/rbm_toolbox_lua
fde6d616428e01e61f4a5ae58bb70021d029606e
control.lua
control.lua
require 'util' require 'gui' require 'test' function print(stuff) game.players[1].print(stuff) end function setup() global.hoverboard = global.hoverboard or {} for _, player in pairs(game.players) do createPlayerMag(player.index) end end function activateEquipment(index) global.hoverboard[index].inserted = true UI.initialize(index) end function deactivateEquipment(index) if global.hoverboard[index].inserted == true then global.hoverboard[index].inserted = false UI.destroy(index) end end function createPlayerMag(i) local entity = { charge = 0, active = false, inserted = false } global.hoverboard[i] = entity end script.on_init(setup) function getTile() return game.player.surface.get_tile(game.player.position.x,game.player.position.y) end function getArmor(index) local armor = game.players[index].get_inventory(defines.inventory.player_armor)[1] return armor end function armorCheck(index) local armor = getArmor(index) if armor.valid_for_read and armor.has_grid then return true end return false end script.on_event(defines.events.on_tick, function(event) --if global.dead == false then -- if global.tick == 0 then -- UI.initialize() -- global.tick = global.tick + 1 -- end -- hoverMode() --end end) script.on_event(defines.events.on_player_armor_inventory_changed, function(event) local index = event.player_index if armorCheck(index) then local armor = getArmor(index) local equipment = armor.grid.equipment for i, e in ipairs(equipment) do if e.name == "hoverboard" then activateEquipment(index) end end else deactivateEquipment(index) end end) script.on_event(defines.events.on_player_placed_equipment, function(event) local index = event.player_index if armorCheck(index) and event.equipment.name == "hoverboard" then activateEquipment(index) end end) script.on_event(defines.events.on_player_removed_equipment, function(event) local index = event.player_index if armorCheck(index) and event.equipment == "hoverboard" then deactivateEquipment(index) end end) script.on_event(defines.events.on_entity_died, function(event) if event.entity.name == "player" then global.dead = true end end) script.on_event(defines.events.on_gui_click,function(event) local index = event.player_index local active = global.hoverboard[index].active if event.element.name == "mode" then if active == false then active = true elseif status == true then active = false end UI.switchMode(active,index) end end) script.on_event(defines.events.on_built_entity,function(event) if event.created_entity.name == "accelerator" then game.player.print("beep") end end) function activeHoverMode() local orientation = game.player.walking_state.direction if global.charge > 0 then global.charge = global.charge - 1 game.player.walking_state = {walking = true, direction = orientation} end end function hoverMode() if global.hoverboard.status == true then activeHoverMode() tileCheck() Ui.updateStatus() end end function inboundTile(name) local tiles = {"copper-floor", "copper-floor2", "copper-floor3","accelerator","down","left","up","right"} for _, tile in ipairs(tiles) do if tile == name then return true end end return false end function tileCheck() local tile = getTile() local walk = game.player.walking_state.walking if tile.name == "accelerator" then if global.charge <= 40 then global.charge = global.charge + 10 end elseif tile.name == "down" then game.player.walking_state = {walking = walk, direction = defines.direction.south} elseif tile.name == "up" then game.player.walking_state = {walking = walk, direction = defines.direction.north} elseif tile.name == "right" then game.player.walking_state = {walking = walk, direction = defines.direction.east} elseif tile.name == "left" then game.player.walking_state = {walking = walk, direction = defines.direction.west} elseif inboundTile(tile.name) == false then global.charge = 0 end end
require 'util' require 'gui' require 'test' function print(stuff) game.players[1].print(stuff) end function setup() global.hoverboard = global.hoverboard or {} for _, player in pairs(game.players) do createPlayerMag(player.index) end end function activateEquipment(index) global.hoverboard[index].inserted = true UI.initialize(index) end function deactivateEquipment(index) if global.hoverboard[index].inserted == true then global.hoverboard[index].inserted = false UI.destroy(index) end end function createPlayerMag(i) local entity = { charge = 0, active = false, inserted = false } global.hoverboard[i] = entity end script.on_init(setup) function getTile() return game.player.surface.get_tile(game.player.position.x,game.player.position.y) end function getArmor(index) local armor = game.players[index].get_inventory(defines.inventory.player_armor)[1] return armor end function armorCheck(index) local armor = getArmor(index) if armor.valid_for_read and armor.has_grid then return true end return false end script.on_event(defines.events.on_tick, function(event) --if global.dead == false then -- if global.tick == 0 then -- UI.initialize() -- global.tick = global.tick + 1 -- end -- hoverMode() --end end) script.on_event(defines.events.on_player_armor_inventory_changed, function(event) local index = event.player_index if armorCheck(index) then local armor = getArmor(index) local equipment = armor.grid.equipment for i, e in ipairs(equipment) do if e.name == "hoverboard" then activateEquipment(index) end end else deactivateEquipment(index) end end) script.on_event(defines.events.on_player_placed_equipment, function(event) local index = event.player_index if armorCheck(index) and event.equipment.name == "hoverboard" then activateEquipment(index) end end) script.on_event(defines.events.on_player_removed_equipment, function(event) local index = event.player_index if armorCheck(index) and event.equipment == "hoverboard" then deactivateEquipment(index) end end) script.on_event(defines.events.on_entity_died, function(event) if event.entity.name == "player" then global.dead = true end end) script.on_event(defines.events.on_gui_click,function(event) local index = event.player_index local active = global.hoverboard[index].active if event.element.name == "mode" then if active == false then global.hoverboard[index].active = true elseif active == true then global.hoverboard[index].active = false end UI.switchMode(active,index) end end) script.on_event(defines.events.on_built_entity,function(event) if event.created_entity.name == "accelerator" then game.player.print("beep") end end) function activeHoverMode() local orientation = game.player.walking_state.direction if global.charge > 0 then global.charge = global.charge - 1 game.player.walking_state = {walking = true, direction = orientation} end end function hoverMode() if global.hoverboard.status == true then activeHoverMode() tileCheck() Ui.updateStatus() end end function inboundTile(name) local tiles = {"copper-floor", "copper-floor2", "copper-floor3","accelerator","down","left","up","right"} for _, tile in ipairs(tiles) do if tile == name then return true end end return false end function tileCheck() local tile = getTile() local walk = game.player.walking_state.walking if tile.name == "accelerator" then if global.charge <= 40 then global.charge = global.charge + 10 end elseif tile.name == "down" then game.player.walking_state = {walking = walk, direction = defines.direction.south} elseif tile.name == "up" then game.player.walking_state = {walking = walk, direction = defines.direction.north} elseif tile.name == "right" then game.player.walking_state = {walking = walk, direction = defines.direction.east} elseif tile.name == "left" then game.player.walking_state = {walking = walk, direction = defines.direction.west} elseif inboundTile(tile.name) == false then global.charge = 0 end end
fix switching
fix switching
Lua
mit
kiba/Factorio-MagneticFloor,kiba/Factorio-MagneticFloor
50d3420705f4d1bb6253a92a8e8df061fc9f6579
dotfiles/config/nvim/lua/colorscheme.lua
dotfiles/config/nvim/lua/colorscheme.lua
local function highlight(hi) vim.cmd("autocmd ColorScheme * highlight " .. hi) end vim.g["nightflyUnderlineMatchParen"] = 1 vim.cmd("colorscheme nightfly") highlight("CustomModifiedFlag guibg=Red guifg=White") highlight("Pmenu ctermfg=0 ctermbg=13 guifg=fg guibg=#1d3b53") -- For focused windows, use the 'default' background color (from tmux). This -- means the current Vim window will be highlighted only if the tmux pane that -- vim is running in is also currently active. highlight("Normal guibg=NONE") -- Unfocused background color duplicated in tmux config highlight("NormalNC guibg=#000a13")
vim.g["nightflyUnderlineMatchParen"] = 1 vim.cmd("colorscheme nightfly") vim.api.nvim_set_hl(0, "CustomModifiedFlag", {bg="Red", fg="White"}) vim.api.nvim_set_hl(0, "Pmenu", {fg=0, bg=13, fg="fg", bg="#1d3b53"}) -- For focused windows, use the 'default' background color (from tmux). This -- means the current Vim window will be highlighted only if the tmux pane that -- vim is running in is also currently active. vim.api.nvim_set_hl(0, "Normal", {bg="NONE"}) -- Unfocused background color duplicated in tmux config vim.api.nvim_set_hl(0, "NormalNC", {bg="#000a13"})
Fix custom neovim colorscheme overrides
Fix custom neovim colorscheme overrides
Lua
mit
davidxmoody/dotfiles,davidxmoody/dotfiles,davidxmoody/dotfiles,davidxmoody/dotfiles
3bb2ed5bffc96f709c666897eb17931c17a633f1
tweak/scripts/EXAMPLE.lua
tweak/scripts/EXAMPLE.lua
--actual documentation is at the bottom of the file --i thought i'd start with a heavily commented example first --declare your own constants and functions here function abs(x) --> absolute value convenience function if x < 0 then return -x else return x end end --this is the function that gets called when the screen moves --remember to "return" it at the end --"view" is the icon page you will be manipulating (aka a view) --"offset" is the x-offset of the current page to the center of the screen --"width" and "height" are the width and height of the screen return function(view, offset, width, height) local percent = offset/width view:rotate(percent*math.pi/3, 1, 0, 0) --> this will tilt the page slightly backward local first_icon = view[1] first_icon:rotate(percent*math.pi*2) --> this will spin the first icon in the page local i = 0 while true do --> loop through all of the icons i = i + 1 local icon = view[i] if icon == nil then --> if there is no view break --break out of the loop else icon.alpha = 1 - abs(percent) --> set the opacity with respect to how far away it is from the center of the screen -- this calls the absolute value function we declared earlier end end end --errors are stored in /var/mobile/Library/Logs/Cylinder/errors.log --[[ --available functions: dofile("file.lua") --> runs the lua file like a function and returns whatever it returns view:rotate(angle, pitch, yaw, roll) --> rotate the view by angle (in radians). -- typically pitch, yaw, roll are 1, -1 or 0. -- pitch is tilt forward or back (3D) -- yaw is tilt left or right (3D) -- roll is the flat one. view:rotate(angle) --> equivalent of view:rotate(angle, 0, 0, 1) -- *****WARNING******* -- DO NOT rotate the pitch or yaw of the page AND its icons. this -- will make them blur and cause performance loss. roll only is fine. view:translate(x, y, z) --> this one should be obvious. -- there is no scale function. the same effect can be achieved -- using view:translate on the Z axis. view.alpha = 0 --> completely transparent view.alpha = 0.5 --> semitransparent view.alpha = 1 --> completely opaque -- you can only get the x/y/width/height -- you can't set them -- these are useful for tweaks that allow -- more than 4 icons per row and stuff -- or tweaks that scale the icons down -- or ipads view.x view.y view.width view.height --builtin lua functions math.random(1, 100) --> random number between 1 and 100 math.pi --------------> 3.14159265...... math.sin(math.pi/6) --> 0.5 math.cos(math.pi/3) --> 0.5 math.tan(math.pi/4) --> 1 math.rad(180) --------> math.pi math.deg(math.pi) ----> 180 math.abs(-32) --------> 32 math.floor(2.4328) ---> 2 os.time() ---> number of seconds since January 1st, 1970 print("blah blah blah") -----> writes to /var/mobile/Library/Logs/Cylinder/print.log -- ....yeah those are some basics, -- there are a ton more. just google -- "lua 5.2 standard library" or something -- and you can see all the functions you can use. -- i disabled a few dangerous ones like os.exit and -- os.execute for obvious reasons but most of them are -- there. -- ************************* -- **** ADVANCED USERS ***** -- ************************* view.transform --> this is if you want to -- manipulate the transformation matrix directly. -- it will return an array like this: [m11, m12, m13, m14, m21, m22, m23, m24, m31, m32, m33, m34, m41, m42, m43, m44] -- and you can edit it however you like. -- the BASE_TRANSFORM global variable is the -- equivalent of CATransform3DIdentity in Cocoa. -- NOTE: you have to set it back again, kinda like -- a view's frame. i.e.: local transform = view.transform transform[12] = -0.002 ---> allow perspective (don't worry i already do this automatically when you rotate) view.transform = transform -- more will be added later ]]
--actual documentation is at the bottom of the file --i thought i'd start with a heavily commented example first --declare your own constants and functions here function abs(x) --> absolute value convenience function if x < 0 then return -x else return x end end --this is the function that gets called when the screen moves --remember to "return" it at the end --"view" is the icon page you will be manipulating (aka a view) --"offset" is the x-offset of the current page to the center of the screen --"width" and "height" are the width and height of the screen return function(page, offset, screen_width, screen_height) local percent = offset/page.width page:rotate(percent*math.pi/3, 1, 0, 0) --> this will tilt the page slightly backward local first_icon = page[1] first_icon:rotate(percent*math.pi*2) --> this will spin the first icon in the page local i = 0 while true do --> loop through all of the icons i = i + 1 local icon = page[i] if icon == nil then --> if there is no view break --break out of the loop else icon.alpha = 1 - abs(percent) --> set the opacity with respect to how far away it is from the center of the screen -- this calls the absolute value function we declared earlier end end end --errors are stored in /var/mobile/Library/Logs/Cylinder/errors.log --[[ --available functions: dofile("file.lua") --> runs the lua file like a function and returns whatever it returns view:rotate(angle, pitch, yaw, roll) --> rotate the view by angle (in radians). -- typically pitch, yaw, roll are 1, -1 or 0. -- pitch is tilt forward or back (3D) -- yaw is tilt left or right (3D) -- roll is the flat one. view:rotate(angle) --> equivalent of view:rotate(angle, 0, 0, 1) -- *****WARNING******* -- DO NOT rotate the pitch or yaw of the page AND its icons. this -- will make them blur and cause performance loss. roll only is fine. view:translate(x, y, z) --> this one should be obvious. -- there is no scale function. the same effect can be achieved -- using view:translate on the Z axis. view.alpha = 0 --> completely transparent view.alpha = 0.5 --> semitransparent view.alpha = 1 --> completely opaque -- you can only get the x/y/width/height -- you can't set them -- these are useful for tweaks that allow -- more than 4 icons per row and stuff -- or tweaks that scale the icons down -- or ipads view.x view.y view.width view.height --builtin lua functions math.random(1, 100) --> random number between 1 and 100 math.pi --------------> 3.14159265...... math.sin(math.pi/6) --> 0.5 math.cos(math.pi/3) --> 0.5 math.tan(math.pi/4) --> 1 math.rad(180) --------> math.pi math.deg(math.pi) ----> 180 math.abs(-32) --------> 32 math.floor(2.4328) ---> 2 os.time() ---> number of seconds since January 1st, 1970 print("blah blah blah") -----> writes to /var/mobile/Library/Logs/Cylinder/print.log -- ....yeah those are some basics, -- there are a ton more. just google -- "lua 5.2 standard library" or something -- and you can see all the functions you can use. -- i disabled a few dangerous ones like os.exit and -- os.execute for obvious reasons but most of them are -- there. -- ************************* -- **** ADVANCED USERS ***** -- ************************* view.transform --> this is if you want to -- manipulate the transformation matrix directly. -- it will return an array like this: [m11, m12, m13, m14, m21, m22, m23, m24, m31, m32, m33, m34, m41, m42, m43, m44] -- and you can edit it however you like. -- the BASE_TRANSFORM global variable is the -- equivalent of CATransform3DIdentity in Cocoa. -- NOTE: you have to set it back again, kinda like -- a view's frame. i.e.: local transform = view.transform transform[12] = -0.002 ---> allow perspective (don't worry i already do this automatically when you rotate) view.transform = transform -- more will be added later ]]
fix example
fix example
Lua
mit
rweichler/cylinder,rweichler/cylinder,rweichler/cylinder
40cc14d83f868ab80f80984f71e4dddff25a57a2
stdlib/game.lua
stdlib/game.lua
--- Game module -- @module Game Game = {} Game.VALID_FILTER = function(v) return v.valid end --- Messages all players currently connected to the game -- @param msg message to send to players -- @param condition (optional) optional condition to be true for the player to be messaged -- @return the number of players who received the message function Game.print_all(msg, condition) local num = 0 for _, player in pairs(game.players) do if player.valid and player.connected then if condition == nil or select(2, pcall(condition, player)) then player.print(msg) num = num + 1 end end end return num end --- Messages all players with the given force connected to the game -- @param force (may be force name string, or force object) the players with the given force to message -- @param msg message to send to players -- @return the number of players who received the message function Game.print_force(force, msg) local force_name if type(force) == "string" then force_name = force else force_name = force.name end return Game.print_all(msg, function(player) return player.force.name == force_name end) end --- Messages all players with the given surface connected to the game -- @param surface the players with the given surface to message -- @param msg message to send to players -- @return the number of players who received the message function Game.print_surface(surface, msg) local surface_name if type(surface) == "string" then surface_name = surface else surface_name = surface.name end return Game.print_all(msg, function(player) return player.surface.name == surface_name end) end return Game
--- Game module -- @module Game Game = {} Game.VALID_FILTER = function(v) return v.valid end --- Messages all players currently connected to the game -- @param msg message to send to players -- @param condition (optional) optional condition to be true for the player to be messaged -- @return the number of players who received the message function Game.print_all(msg, condition) local num = 0 for _, player in pairs(game.players) do if player.valid and player.connected then if condition == nil or select(2, pcall(condition, player)) then player.print(msg) num = num + 1 end end end return num end --- Messages all players with the given force connected to the game -- @param force (may be force name string, or force object) the players with the given force to message -- @param msg message to send to players -- @return the number of players who received the message function Game.print_force(force, msg) local force_name if type(force) == "string" then force_name = force else force_name = force.name end return Game.print_all(msg, function(player) return player.force.name == force_name end) end --- Messages all players with the given surface connected to the game -- @param surface the players with the given surface to message -- @param msg message to send to players -- @return the number of players who received the message function Game.print_surface(surface, msg) local surface_name if type(surface) == "string" then surface_name = surface else surface_name = surface.name end return Game.print_all(msg, function(player) return player.surface.name == surface_name end) end return Game
Fix mixed tabs/spaces
Fix mixed tabs/spaces
Lua
isc
Afforess/Factorio-Stdlib
df675ff6a7b95e0b948b02f72a51e394201ea33b
src/kong/plugins/authentication/schema.lua
src/kong/plugins/authentication/schema.lua
local constants = require "kong.constants" local stringy = require "stringy" local function check_authentication_key_names(names, plugin_value) print "HERE" if plugin_value.authentication_type == constants.AUTHENTICATION.BASIC then return false, "This field is not available for \""..BASIC.."\" authentication" elseif plugin_value.authentication_type ~= BASIC then if names then if type(names) == "table" and utils.table_size(names) > 0 then return true else return false, "You need to specify an array" end else return false, "This field is required for query and header authentication" end end end return { authentication_type = { required = true, immutable = true, enum = { constants.AUTHENTICATION.QUERY, constants.AUTHENTICATION.BASIC, constants.AUTHENTICATION.HEADER }}, authentication_key_names = { type = "table", func = check_authentication_key_names }, hide_credentials = { type = "boolean", default = false } }
local constants = require "kong.constants" local utils = require "kong.tools.utils" local stringy = require "stringy" local function check_authentication_key_names(names, plugin_value) if plugin_value.authentication_type == constants.AUTHENTICATION.BASIC then return false, "This field is not available for \""..BASIC.."\" authentication" elseif plugin_value.authentication_type ~= BASIC then if names then if type(names) == "table" and utils.table_size(names) > 0 then return true else return false, "You need to specify an array" end else return false, "This field is required for query and header authentication" end end end return { authentication_type = { required = true, immutable = true, enum = { constants.AUTHENTICATION.QUERY, constants.AUTHENTICATION.BASIC, constants.AUTHENTICATION.HEADER }}, authentication_key_names = { type = "table", func = check_authentication_key_names }, hide_credentials = { type = "boolean", default = false } }
fixing import and removing debug info
fixing import and removing debug info
Lua
apache-2.0
ChristopherBiscardi/kong,paritoshmmmec/kong,skynet/kong,Skyscanner/kong,sbuettner/kong,puug/kong,vmercierfr/kong,bbalu/kong,AnsonSmith/kong,chourobin/kong,peterayeni/kong,wakermahmud/kong,ropik/kong
bd2675be62d3cc192119a3c3c16b70b665020ceb
src/app/scenes/RectBoyScene.lua
src/app/scenes/RectBoyScene.lua
-- Author: Hua Liang[Stupid ET] <[email protected]> local RectBoyScene = class("RectBoyScene", function() local scene = cc.Scene:createWithPhysics() scene.name = "RectBoyScene" scene:getPhysicsWorld():setGravity(cc.p(0, 0)) scene:getPhysicsWorld():setDebugDrawMask(config.debug and cc.PhysicsWorld.DEBUGDRAW_ALL or cc.PhysicsWorld.DEBUGDRAW_NONE) return scene end) function RectBoyScene:ctor() local schedulerID = 0 local visibleSize = cc.Director:getInstance():getVisibleSize() local origin = cc.Director:getInstance():getVisibleOrigin() local layer = cc.LayerColor:create(cc.c4b(100, 100, 100, 255)) local function bindEvent() local function onTouchEnded(touch, event) local location = touch:getLocation() -- layer.boy:getPhysicsBody():applyImpulse(cc.p(0, 9800 * 4)) layer.boy:getPhysicsBody():setVelocity(cc.p(0, 400)) end local touchListener = cc.EventListenerTouchOneByOne:create() touchListener:registerScriptHandler(function() return true end, cc.Handler.EVENT_TOUCH_BEGAN) touchListener:registerScriptHandler(onTouchEnded, cc.Handler.EVENT_TOUCH_ENDED) local eventDispatcher = layer:getEventDispatcher() eventDispatcher:addEventListenerWithSceneGraphPriority(touchListener, layer) end local function createRectBoy() local textureBoy = cc.Director:getInstance():getTextureCache():addImage("boy.png") local rect = cc.rect(0, 0, 40, 40) local frame0 = cc.SpriteFrame:createWithTexture(textureBoy, rect) rect = cc.rect(40, 0, 40, 40) local frame1 = cc.SpriteFrame:createWithTexture(textureBoy, rect) local spriteBoy = cc.Sprite:createWithSpriteFrame(frame0) local size = spriteBoy:getContentSize() local animation = cc.Animation:createWithSpriteFrames({frame0,frame1}, 0.1) local animate = cc.Animate:create(animation); spriteBoy:runAction(cc.RepeatForever:create(animate)) spriteBoy:setPosition(origin.x + visibleSize.width / 2, origin.y + visibleSize.height / 4 * 3) spriteBoy.speed = 0 local body = cc.PhysicsBody:createBox(spriteBoy:getContentSize()) body:applyForce(cc.p(0, -98000)) body:setRotationEnable(false) body:setVelocity(cc.p(100, 0)) spriteBoy:setPhysicsBody(body) spriteBoy.body = body return spriteBoy end local function onEnter() bindEvent() local boy = createRectBoy() layer:addChild(boy) layer.boy = boy local groundNode = cc.Node:create() groundNode:setPhysicsBody(cc.PhysicsBody:createEdgeSegment(cc.p(0, 0), cc.p(20000, 0))) groundNode:setPosition(cc.p(origin.x - 10000, origin.y + 100)) layer:addChild(groundNode) local voidNode = cc.Node:create() local groundList = {} for i = 0, 100 do local node = cc.Sprite:create("blank.png") node:setTextureRect(cc.rect(0, 0, 100, 5)) node:setColor(cc.c3b(255, 255, 255)) node:setPhysicsBody(cc.PhysicsBody:createEdgeSegment(cc.p(-50, 0), cc.p(50, 0))) node:setPosition(cc.p(math.random(0, 5000), 200 + math.random(10, 200))) -- voidNode:addChild(node, 1, cc.p(0, 0), cc.p(0, 0)) layer:addChild(node) groundList[#groundList + 1] = node end local function cameraFollow() -- log.debug("p.x %f, %f", voidNode:getPosition()) -- layer:runAction(cc.MoveBy:create(0, cc.p(-1, 0))) for idx, gd in ipairs(groundList) do gd:runAction(cc.MoveBy:create(0, cc.p(-1, 0))) end -- groundLayer:setPositionX(groundLayer:getPositionX() - 1) -- layer.boy:runAction(cc.MoveBy:create(0, cc.p(1, 0))) end layer:addChild(voidNode) local schedulerID = cc.Director:getInstance():getScheduler():scheduleScriptFunc(cameraFollow, 0, false) end local function onNodeEvent(event) if "enter" == event then onEnter() end end layer:registerScriptHandler(onNodeEvent) self:addChild(layer) end return RectBoyScene
-- Author: Hua Liang[Stupid ET] <[email protected]> local RectBoyScene = class("RectBoyScene", function() local scene = cc.Scene:createWithPhysics() scene.name = "RectBoyScene" scene:getPhysicsWorld():setGravity(cc.p(0, 0)) scene:getPhysicsWorld():setDebugDrawMask(config.debug and cc.PhysicsWorld.DEBUGDRAW_ALL or cc.PhysicsWorld.DEBUGDRAW_NONE) return scene end) function RectBoyScene:ctor() local schedulerID = 0 local kTagGround = 100 local visibleSize = cc.Director:getInstance():getVisibleSize() local origin = cc.Director:getInstance():getVisibleOrigin() local layer = cc.LayerColor:create(cc.c4b(100, 100, 100, 255)) local function bindEvent() local function onTouchEnded(touch, event) local location = touch:getLocation() -- layer.boy:getPhysicsBody():applyImpulse(cc.p(0, 9800 * 4)) layer.boy:getPhysicsBody():setVelocity(cc.p(0, 400)) end local touchListener = cc.EventListenerTouchOneByOne:create() touchListener:registerScriptHandler(function() return true end, cc.Handler.EVENT_TOUCH_BEGAN) touchListener:registerScriptHandler(onTouchEnded, cc.Handler.EVENT_TOUCH_ENDED) local eventDispatcher = layer:getEventDispatcher() eventDispatcher:addEventListenerWithSceneGraphPriority(touchListener, layer) end local function createRectBoy() local textureBoy = cc.Director:getInstance():getTextureCache():addImage("boy.png") local rect = cc.rect(0, 0, 40, 40) local frame0 = cc.SpriteFrame:createWithTexture(textureBoy, rect) rect = cc.rect(40, 0, 40, 40) local frame1 = cc.SpriteFrame:createWithTexture(textureBoy, rect) local spriteBoy = cc.Sprite:createWithSpriteFrame(frame0) local size = spriteBoy:getContentSize() local animation = cc.Animation:createWithSpriteFrames({frame0,frame1}, 0.1) local animate = cc.Animate:create(animation); spriteBoy:runAction(cc.RepeatForever:create(animate)) spriteBoy:setPosition(origin.x + visibleSize.width / 2, origin.y + visibleSize.height / 4 * 3) spriteBoy.speed = 0 local body = cc.PhysicsBody:createBox(spriteBoy:getContentSize()) body:applyForce(cc.p(0, -98000 * 1.2)) body:setRotationEnable(false) body:setVelocity(cc.p(100, 0)) spriteBoy:setPhysicsBody(body) spriteBoy.body = body return spriteBoy end local function onEnter() bindEvent() local boy = createRectBoy() layer:addChild(boy) layer.boy = boy local groundNode = cc.Sprite:create("blank.png") groundNode:setTextureRect(cc.rect(0, 0, 3000, 5)) groundNode:setColor(cc.c3b(255, 255, 255)) groundNode:setTag(kTagGround) groundNode:setPhysicsBody(cc.PhysicsBody:createEdgeSegment(cc.p(-1500, 0), cc.p(1500, 0))) groundNode:setPosition(cc.p(origin.x + visibleSize.width / 2, origin.y + 100)) layer:addChild(groundNode) local function tick() for idx, child in ipairs(layer:getChildren()) do log.debug("child %s", idx) if child:getTag() ~= kTagGround and child:getPositionX() < 0 then child:removeFromParent() end end if #layer:getChildren() < 8 then for i = 0, 10 do local node = cc.Sprite:create("blank.png") node:setTextureRect(cc.rect(0, 0, 100, 5)) node:setColor(cc.c3b(255, 255, 255)) node:setPhysicsBody(cc.PhysicsBody:createEdgeSegment(cc.p(-50, 0), cc.p(50, 0))) local startX = layer.boy:getPositionX() node:setPosition(cc.p(math.random(startX, startX + 1000), 200 + math.random(10, 400))) node:runAction(cc.RepeatForever:create(cc.MoveBy:create(0, cc.p(-1, 0)))) layer:addChild(node) end end end local schedulerID = cc.Director:getInstance():getScheduler():scheduleScriptFunc(tick, 0, false) end local function onNodeEvent(event) if "enter" == event then onEnter() end end layer:registerScriptHandler(onNodeEvent) self:addChild(layer) end return RectBoyScene
fix ground postion, just move obstacle
fix ground postion, just move obstacle
Lua
apache-2.0
cedricporter/everlost,cedricporter/everlost,cedricporter/everlost,cedricporter/everlost,cedricporter/everlost,cedricporter/everlost
f0d43b1e0b11c0e543274607b897c38e1350c4e2
mod_host_guard/mod_host_guard.lua
mod_host_guard/mod_host_guard.lua
-- (C) 2011, Marco Cirillo (LW.Org) -- Block or restrict by blacklist remote access to local components or hosts. module:set_global() local guard_blockall = module:get_option_set("host_guard_blockall", {}) local guard_ball_wl = module:get_option_set("host_guard_blockall_exceptions", {}) local guard_protect = module:get_option_set("host_guard_selective", {}) local guard_block_bl = module:get_option_set("host_guard_blacklist", {}) local s2smanager = require "core.s2smanager" local config = require "core.configmanager" local nameprep = require "util.encodings".stringprep.nameprep local _make_connect = s2smanager.make_connect function s2smanager.make_connect(session, connect_host, connect_port) if not session.s2sValidation then if guard_blockall:contains(session.from_host) and not guard_ball_wl:contains(session.to_host) or guard_block_bl:contains(session.to_host) and guard_protect:contains(session.from_host) then module:log("error", "remote service %s attempted to access restricted host %s", session.to_host, session.from_host) s2smanager.destroy_session(session, "You're not authorized, good bye.") return false; end end return _make_connect(session, connect_host, connect_port) end local _stream_opened = s2smanager.streamopened function s2smanager.streamopened(session, attr) local host = attr.to and nameprep(attr.to) local from = attr.from and nameprep(attr.from) if not from then session.s2sValidation = false else session.s2sValidation = true end if guard_blockall:contains(host) and not guard_ball_wl:contains(from) or guard_block_bl:contains(from) and guard_protect:contains(host) then module:log("error", "remote service %s attempted to access restricted host %s", from, host) session:close({condition = "policy-violation", text = "You're not authorized, good bye."}) return false; end _stream_opened(session, attr) end local function sdr_hook (event) local origin, stanza = event.origin, event.stanza if origin.type == "s2sin" or origin.type == "s2sin_unauthed" then if guard_blockall:contains(stanza.attr.to) and not guard_ball_wl:contains(stanza.attr.from) or guard_block_bl:contains(stanza.attr.from) and guard_protect:contains(stanza.attr.to) then module:log("error", "remote service %s attempted to access restricted host %s", stanza.attr.from, stanza.attr.to) origin:close({condition = "policy-violation", text = "You're not authorized, good bye."}) return false end end return nil end local function handle_activation (host) if guard_blockall:contains(host) or guard_protect:contains(host) then if hosts[host] and hosts[host].events then hosts[host].events.add_handler("stanza/jabber:server:dialback:result", sdr_hook, 100) module:log ("debug", "adding host protection for: "..host) end end end local function handle_deactivation (host) if guard_blockall:contains(host) or guard_protect:contains(host) then if hosts[host] and hosts[host].events then hosts[host].events.remove_handler("stanza/jabber:server:dialback:result", sdr_hook) module:log ("debug", "removing host protection for: "..host) end end end local function reload() module:log ("debug", "server configuration reloaded, rehashing plugin tables...") guard_blockall = module:get_option_set("host_guard_blockall", {}) guard_ball_wl = module:get_option_set("host_guard_blockall_exceptions", {}) guard_protect = module:get_option_set("host_guard_components", {}) guard_block_bl = module:get_option_set("host_guard_blacklist", {}) end local function setup() module:log ("debug", "initializing host guard module...") module:hook ("component-activated", handle_activation) module:hook ("component-deactivated", handle_deactivation) module:hook ("config-reloaded", reload) for n,table in pairs(hosts) do if table.type == "component" then if guard_blockall:contains(n) or guard_protect:contains(n) then hosts[n].events.remove_handler("stanza/jabber:server:dialback:result", sdr_hook) handle_activation(n) end end end end if prosody.start_time then setup() else module:hook ("server-started", setup) end
-- (C) 2011, Marco Cirillo (LW.Org) -- Block or restrict by blacklist remote access to local components or hosts. module:set_global() local guard_blockall = module:get_option_set("host_guard_blockall", {}) local guard_ball_wl = module:get_option_set("host_guard_blockall_exceptions", {}) local guard_protect = module:get_option_set("host_guard_selective", {}) local guard_block_bl = module:get_option_set("host_guard_blacklist", {}) local s2smanager = require "core.s2smanager" local config = require "core.configmanager" local nameprep = require "util.encodings".stringprep.nameprep local _make_connect = s2smanager.make_connect function s2smanager.make_connect(session, connect_host, connect_port) if not session.s2sValidation then if guard_blockall:contains(session.from_host) and not guard_ball_wl:contains(session.to_host) or guard_block_bl:contains(session.to_host) and guard_protect:contains(session.from_host) then module:log("error", "remote service %s attempted to access restricted host %s", session.to_host, session.from_host) s2smanager.destroy_session(session, "You're not authorized, good bye.") return false; end end return _make_connect(session, connect_host, connect_port) end local _stream_opened = s2smanager.streamopened function s2smanager.streamopened(session, attr) local host = attr.to and nameprep(attr.to) local from = attr.from and nameprep(attr.from) if not from then session.s2sValidation = false else session.s2sValidation = true end if guard_blockall:contains(host) and not guard_ball_wl:contains(from) or guard_block_bl:contains(from) and guard_protect:contains(host) then module:log("error", "remote service %s attempted to access restricted host %s", from, host) session:close({condition = "policy-violation", text = "You're not authorized, good bye."}) return false; end _stream_opened(session, attr) end local function sdr_hook (event) local origin, stanza = event.origin, event.stanza if origin.type == "s2sin" or origin.type == "s2sin_unauthed" then if guard_blockall:contains(stanza.attr.to) and not guard_ball_wl:contains(stanza.attr.from) or guard_block_bl:contains(stanza.attr.from) and guard_protect:contains(stanza.attr.to) then module:log("error", "remote service %s attempted to access restricted host %s", stanza.attr.from, stanza.attr.to) origin:close({condition = "policy-violation", text = "You're not authorized, good bye."}) return false end end return nil end local function handle_activation (host) if guard_blockall:contains(host) or guard_protect:contains(host) then if hosts[host] and hosts[host].events then hosts[host].events.add_handler("stanza/jabber:server:dialback:result", sdr_hook, 100) module:log ("debug", "adding host protection for: "..host) end end end local function handle_deactivation (host) if guard_blockall:contains(host) or guard_protect:contains(host) then if hosts[host] and hosts[host].events then hosts[host].events.remove_handler("stanza/jabber:server:dialback:result", sdr_hook) module:log ("debug", "removing host protection for: "..host) end end end local function init_hosts() for n,table in pairs(hosts) do hosts[n].events.remove_handler("stanza/jabber:server:dialback:result", sdr_hook) if guard_blockall:contains(n) or guard_protect:contains(n) then handle_activation(n) end end end local function reload() module:log ("debug", "server configuration reloaded, rehashing plugin tables...") guard_blockall = module:get_option_set("host_guard_blockall", {}) guard_ball_wl = module:get_option_set("host_guard_blockall_exceptions", {}) guard_protect = module:get_option_set("host_guard_selective", {}) guard_block_bl = module:get_option_set("host_guard_blacklist", {}) init_hosts() end local function setup() module:log ("debug", "initializing host guard module...") module:hook ("host-activated", handle_activation) module:hook ("host-deactivated", handle_deactivation) module:hook ("config-reloaded", reload) init_hosts() end if prosody.start_time then setup() else module:hook ("server-started", setup) end
mod_host_guard: fixed plugin, minor code refactor.
mod_host_guard: fixed plugin, minor code refactor.
Lua
mit
prosody-modules/import2,prosody-modules/import2,prosody-modules/import2,prosody-modules/import2,prosody-modules/import2
aa0450ab5da1e8525abbaa66aeb48649e4520336
frontend/device/generic/device.lua
frontend/device/generic/device.lua
local Event = require("ui/event") local util = require("ffi/util") local DEBUG = require("dbg") local function yes() return true end local function no() return false end local Device = { screen_saver_mode = false, charging_mode = false, survive_screen_saver = false, model = nil, powerd = nil, screen = nil, input = nil, -- hardware feature tests: (these are functions!) hasKeyboard = no, hasKeys = no, hasDPad = no, isTouchDevice = no, hasFrontlight = no, -- use these only as a last resort. We should abstract the functionality -- and have device dependent implementations in the corresponting -- device/<devicetype>/device.lua file -- (these are functions!) isKindle = no, isKobo = no, isPocketBook = no, isAndroid = no, isSDL = no, -- some devices have part of their screen covered by the bezel viewport = nil, -- enforce portrait orientation on display, no matter how configured at -- startup isAlwaysPortrait = no, -- needs full screen refresh when resumed from screensaver? needsScreenRefreshAfterResume = yes, } function Device:new(o) o = o or {} setmetatable(o, self) self.__index = self return o end function Device:init() if not self.screen then error("screen/framebuffer must be implemented") end DEBUG("initializing for device", self.model) DEBUG("framebuffer resolution:", self.screen:getSize()) if not self.input then self.input = require("device/input"):new{device = self} end if not self.powerd then self.powerd = require("device/generic/powerd"):new{device = self} end if self.viewport then DEBUG("setting a viewport:", self.viewport) self.screen:setViewport(self.viewport) self.input:registerEventAdjustHook( self.input.adjustTouchTranslate, {x = 0 - self.viewport.x, y = 0 - self.viewport.y}) end end function Device:getPowerDevice() return self.powerd end -- ONLY used for Kindle devices function Device:intoScreenSaver() local UIManager = require("ui/uimanager") if self.screen_saver_mode == false then self.screen:saveCurrentBB() self.screen_saver_mode = true end UIManager:sendEvent(Event:new("FlushSettings")) -- On FW >= 5.7.2, we sigstop awesome, but we need it to show stuff... if os.getenv("AWESOME_STOPPED") == "yes" then os.execute("killall -cont awesome") end end -- ONLY used for Kindle devices function Device:outofScreenSaver() -- On FW >= 5.7.2, put awesome to sleep again... if os.getenv("AWESOME_STOPPED") == "yes" then os.execute("killall -stop awesome") end if self.screen_saver_mode == true then -- wait for native system update screen before we recover saved -- Blitbuffer. util.usleep(1500000) self.screen:restoreFromSavedBB() self:resume() if self:needsScreenRefreshAfterResume() then self.screen:refreshFull() end end self.screen_saver_mode = false end -- ONLY used for Kobo and PocketBook devices function Device:onPowerEvent(ev) local Screensaver = require("ui/screensaver") if (ev == "Power" or ev == "Suspend") and not self.screen_saver_mode then self.powerd:beforeSuspend() local UIManager = require("ui/uimanager") -- flushing settings first in case the screensaver takes too long time -- that flushing has no chance to run UIManager:sendEvent(Event:new("FlushSettings")) DEBUG("Suspending...") -- always suspend in portrait mode self.orig_rotation_mode = self.screen:getRotationMode() self.screen:setRotationMode(0) Screensaver:show() self.screen:refreshFull() self.screen_saver_mode = true UIManager:scheduleIn(10, self.suspend) elseif (ev == "Power" or ev == "Resume") and self.screen_saver_mode then DEBUG("Resuming...") self:resume() -- restore to previous rotation mode self.screen:setRotationMode(self.orig_rotation_mode) local UIManager = require("ui/uimanager") UIManager:unschedule(self.suspend) if self:needsScreenRefreshAfterResume() then self.screen:refreshFull() end self.screen_saver_mode = false self.powerd:refreshCapacity() Screensaver:close() self.powerd:afterResume() end end -- Hardware function to suspend the device function Device:suspend() end -- Hardware function to resume the device function Device:resume() end function Device:usbPlugIn() if self.charging_mode == false and self.screen_saver_mode == false then self.screen:saveCurrentBB() end self.charging_mode = true end function Device:usbPlugOut() if self.charging_mode == true and self.screen_saver_mode == false then self.screen:restoreFromSavedBB() self.screen:refreshFull() end --@TODO signal filemanager for file changes 13.06 2012 (houqp) self.charging_mode = false end --[[ prepare for application shutdown --]] function Device:exit() require("ffi/input"):closeAll() self.screen:close() end return Device
local Event = require("ui/event") local util = require("ffi/util") local DEBUG = require("dbg") local function yes() return true end local function no() return false end local Device = { screen_saver_mode = false, charging_mode = false, survive_screen_saver = false, model = nil, powerd = nil, screen = nil, input = nil, -- hardware feature tests: (these are functions!) hasKeyboard = no, hasKeys = no, hasDPad = no, isTouchDevice = no, hasFrontlight = no, -- use these only as a last resort. We should abstract the functionality -- and have device dependent implementations in the corresponting -- device/<devicetype>/device.lua file -- (these are functions!) isKindle = no, isKobo = no, isPocketBook = no, isAndroid = no, isSDL = no, -- some devices have part of their screen covered by the bezel viewport = nil, -- enforce portrait orientation on display, no matter how configured at -- startup isAlwaysPortrait = no, -- needs full screen refresh when resumed from screensaver? needsScreenRefreshAfterResume = yes, } function Device:new(o) o = o or {} setmetatable(o, self) self.__index = self return o end function Device:init() if not self.screen then error("screen/framebuffer must be implemented") end DEBUG("initializing for device", self.model) DEBUG("framebuffer resolution:", self.screen:getSize()) if not self.input then self.input = require("device/input"):new{device = self} end if not self.powerd then self.powerd = require("device/generic/powerd"):new{device = self} end if self.viewport then DEBUG("setting a viewport:", self.viewport) self.screen:setViewport(self.viewport) self.input:registerEventAdjustHook( self.input.adjustTouchTranslate, {x = 0 - self.viewport.x, y = 0 - self.viewport.y}) end end function Device:getPowerDevice() return self.powerd end -- ONLY used for Kindle devices function Device:intoScreenSaver() local UIManager = require("ui/uimanager") if self.charging_mode == false and self.screen_saver_mode == false then self.screen:saveCurrentBB() self.screen_saver_mode = true -- On FW >= 5.7.2, we sigstop awesome, but we need it to show stuff... if os.getenv("AWESOME_STOPPED") == "yes" then os.execute("killall -cont awesome") end end UIManager:sendEvent(Event:new("FlushSettings")) end -- ONLY used for Kindle devices function Device:outofScreenSaver() if self.screen_saver_mode == true and self.charging_mode == false then -- On FW >= 5.7.2, put awesome to sleep again... if os.getenv("AWESOME_STOPPED") == "yes" then os.execute("killall -stop awesome") end -- wait for native system update screen before we recover saved -- Blitbuffer. util.usleep(1500000) self.screen:restoreFromSavedBB() self:resume() if self:needsScreenRefreshAfterResume() then self.screen:refreshFull() end end self.screen_saver_mode = false end -- ONLY used for Kobo and PocketBook devices function Device:onPowerEvent(ev) local Screensaver = require("ui/screensaver") if (ev == "Power" or ev == "Suspend") and not self.screen_saver_mode then self.powerd:beforeSuspend() local UIManager = require("ui/uimanager") -- flushing settings first in case the screensaver takes too long time -- that flushing has no chance to run UIManager:sendEvent(Event:new("FlushSettings")) DEBUG("Suspending...") -- always suspend in portrait mode self.orig_rotation_mode = self.screen:getRotationMode() self.screen:setRotationMode(0) Screensaver:show() self.screen:refreshFull() self.screen_saver_mode = true UIManager:scheduleIn(10, self.suspend) elseif (ev == "Power" or ev == "Resume") and self.screen_saver_mode then DEBUG("Resuming...") self:resume() -- restore to previous rotation mode self.screen:setRotationMode(self.orig_rotation_mode) local UIManager = require("ui/uimanager") UIManager:unschedule(self.suspend) if self:needsScreenRefreshAfterResume() then self.screen:refreshFull() end self.screen_saver_mode = false self.powerd:refreshCapacity() Screensaver:close() self.powerd:afterResume() end end -- Hardware function to suspend the device function Device:suspend() end -- Hardware function to resume the device function Device:resume() end function Device:usbPlugIn() if self.charging_mode == false and self.screen_saver_mode == false then self.screen:saveCurrentBB() -- On FW >= 5.7.2, we sigstop awesome, but we need it to show stuff... if os.getenv("AWESOME_STOPPED") == "yes" then os.execute("killall -cont awesome") end end self.charging_mode = true end function Device:usbPlugOut() if self.charging_mode == true and self.screen_saver_mode == false then -- On FW >= 5.7.2, put awesome to sleep again... if os.getenv("AWESOME_STOPPED") == "yes" then os.execute("killall -stop awesome") end -- Same as when going out of screensaver, wait for the native system util.usleep(1500000) self.screen:restoreFromSavedBB() self.screen:refreshFull() end --@TODO signal filemanager for file changes 13.06 2012 (houqp) self.charging_mode = false end --[[ prepare for application shutdown --]] function Device:exit() require("ffi/input"):closeAll() self.screen:close() end return Device
Fix volumd's USBMS splash screen on FW 5.7.x
Fix volumd's USBMS splash screen on FW 5.7.x That clears up my previous queries abour the dual checks ;p.
Lua
agpl-3.0
houqp/koreader,robert00s/koreader,Frenzie/koreader,lgeek/koreader,apletnev/koreader,Markismus/koreader,mwoz123/koreader,Frenzie/koreader,poire-z/koreader,koreader/koreader,pazos/koreader,chihyang/koreader,koreader/koreader,NiLuJe/koreader,NickSavage/koreader,Hzj-jie/koreader,mihailim/koreader,NiLuJe/koreader,poire-z/koreader,frankyifei/koreader
cd2dfc0226a264ae418d667cf17c43c9b2e8bcad
Examples/ubuntu-setup.cfg.lua
Examples/ubuntu-setup.cfg.lua
defaults.chrootdir=loader.path.combine(loader.workdir,"ubuntu_chroot") defaults.user="root" defaults.uid=0 defaults.gid=0 defaults.recalculate() sandbox = { setup = { static_executor=true, commands = { {'rm -f "etc/resolv.conf"', 'cp "/etc/resolv.conf" "etc/resolv.conf"'}, }, env_blacklist = { defaults.env.blacklist_main, defaults.env.blacklist_audio, defaults.env.blacklist_desktop, defaults.env.blacklist_home, defaults.env.blacklist_xdg, }, -- set custom env variables, env_set = { { {"PATH","/fixups:/usr/sbin:/sbin:/usr/bin:/bin:/usr/bin/X11"}, {"HOME","/root"}, {"USER",defaults.user}, {"LOGNAME",defaults.user} }, defaults.env.set_xdg_runtime, } }, bwrap = { defaults.bwrap.unshare_user, defaults.bwrap.unshare_ipc, defaults.bwrap.unshare_pid, defaults.bwrap.unshare_uts, defaults.bwrap.proc_mount, defaults.bwrap.dev_mount, {prio=10,"bind",loader.path.combine(defaults.chrootdir,"etc"),"/etc"}, defaults.bwrap.xdg_runtime_dir, defaults.bwrap.bin_rw_mount, defaults.bwrap.usr_rw_mount, defaults.bwrap.lib_rw_mount, defaults.bwrap.lib64_rw_mount, defaults.bwrap.fixups_mount, {prio=10,"bind",loader.path.combine(defaults.chrootdir,"boot"),"/boot"}, {prio=10,"bind",loader.path.combine(defaults.chrootdir,"boot"),"/boot"}, {prio=10,"bind",loader.path.combine(defaults.chrootdir,"root"),"/root"}, {prio=10,"bind",loader.path.combine(defaults.chrootdir,"run"),"/run"}, {prio=10,"bind",loader.path.combine(defaults.chrootdir,"sbin"),"/sbin"}, {prio=10,"bind",loader.path.combine(defaults.chrootdir,"srv"),"/srv"}, {prio=10,"bind",loader.path.combine(defaults.chrootdir,"opt"),"/opt"}, {prio=10,"bind",loader.path.combine(defaults.chrootdir,"tmp"),"/tmp"}, {prio=10,"bind",loader.path.combine(defaults.chrootdir,"var"),"/var"}, {"uid",defaults.uid}, {"gid",defaults.gid}, } } shell = { exec="/bin/bash", path="/", -- optional, chdir to this directory inside sandbox before exec env_unset={"TERM"}, -- optional, variables list to unset env_set= -- optional, variables list to set { {"TERM",os.getenv("TERM")}, }, term_signal=defaults.signals.SIGHUP, attach=true, pty=true, }
defaults.chrootdir=loader.path.combine(loader.workdir,"ubuntu_chroot") defaults.user="root" defaults.uid=0 defaults.gid=0 defaults.recalculate() sandbox = { features = { "rootfixups", }, setup = { static_executor=true, commands = { {'rm -f "etc/resolv.conf"', 'cp "/etc/resolv.conf" "etc/resolv.conf"'}, }, env_blacklist = { defaults.env.blacklist_main, defaults.env.blacklist_audio, defaults.env.blacklist_desktop, defaults.env.blacklist_home, defaults.env.blacklist_xdg, }, -- set custom env variables, env_set = { { {"PATH","/fixups:/usr/sbin:/sbin:/usr/bin:/bin:/usr/bin/X11"}, {"HOME","/root"}, {"USER",defaults.user}, {"LOGNAME",defaults.user} }, defaults.env.set_xdg_runtime, } }, bwrap = { defaults.bwrap.unshare_user, defaults.bwrap.unshare_ipc, defaults.bwrap.unshare_pid, defaults.bwrap.unshare_uts, defaults.bwrap.proc_mount, defaults.bwrap.dev_mount, {prio=10,"bind",loader.path.combine(defaults.chrootdir,"etc"),"/etc"}, defaults.bwrap.xdg_runtime_dir, defaults.bwrap.bin_rw_mount, defaults.bwrap.usr_rw_mount, defaults.bwrap.lib_rw_mount, defaults.bwrap.lib64_rw_mount, {prio=10,"bind",loader.path.combine(defaults.chrootdir,"boot"),"/boot"}, {prio=10,"bind",loader.path.combine(defaults.chrootdir,"root"),"/root"}, {prio=10,"bind",loader.path.combine(defaults.chrootdir,"run"),"/run"}, {prio=10,"bind",loader.path.combine(defaults.chrootdir,"sbin"),"/sbin"}, {prio=10,"bind",loader.path.combine(defaults.chrootdir,"srv"),"/srv"}, {prio=10,"bind",loader.path.combine(defaults.chrootdir,"opt"),"/opt"}, {prio=10,"bind",loader.path.combine(defaults.chrootdir,"tmp"),"/tmp"}, {prio=10,"bind",loader.path.combine(defaults.chrootdir,"var"),"/var"}, {"uid",defaults.uid}, {"gid",defaults.gid}, } } shell = { exec="/bin/bash", path="/", -- optional, chdir to this directory inside sandbox before exec env_unset={"TERM"}, -- optional, variables list to unset env_set= -- optional, variables list to set { {"TERM",os.getenv("TERM")}, }, term_signal=defaults.signals.SIGHUP, attach=true, pty=true, }
ubuntu-setup.cfg.lua: use rootfixups feature
ubuntu-setup.cfg.lua: use rootfixups feature
Lua
mit
DarkCaster/Sandboxer,DarkCaster/Sandboxer
ec936934934127eb26e342835a1be6ab67887a9d
hostinfo/base.lua
hostinfo/base.lua
--[[ Copyright 2015 Rackspace Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS-IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. --]] local gmtNow = require('virgo/utils').gmtNow local tableToString = require('virgo/util/misc').tableToString local los = require('los') local Object = require('core').Object ------------------------------------------------------------------------------- local HostInfo = Object:extend() function HostInfo:initialize() self._params = {} self._error = nil end function HostInfo:serialize() return { error = self._error, metrics = self._params, timestamp = gmtNow() } end function HostInfo:getType() return 'HostInfo' end function HostInfo:run(callback) if not self:_isValidPlatform() then self:_pushError('Unsupported operating system for ' .. self:getType()) return callback() end local status, err = pcall(function() if self._run then self:_run(callback) else callback() end end) if not status then self._params = {} self:_pushError(err) callback() end end function HostInfo:getPlatforms() return nil end function HostInfo:_isValidPlatform() local currentPlatform = los.type() -- All platforms are valid if getplatforms isnt defined if not self:getPlatforms() then return true elseif #self:getPlatforms() == 0 then return true end for _, platform in pairs(self:getPlatforms()) do if platform == currentPlatform then return true end end return false end function HostInfo:_pushError(err) local undeferr = 'No error specified but no data recieved' if type(err) == 'nil' then err = undeferr elseif type(err) == 'string' then if #err == 0 then err = undeferr end elseif type(err) == 'number' then err = 'Error code:' .. err elseif type(err) == 'table' then if not next(err) then err = undeferr else err = tableToString(err) end end -- Allow pusherror to be called more than once and additively build errmsgs if self._error then self._error = '>' .. self._error .. '\n>' .. err else self._error = err end end function HostInfo:_pushParams(err, data) -- flatten single entry objects if type(data) == 'table' then if #data == 1 then data = data[1] end end self._params = data if err then self:_pushError(err) elseif not err and not data or not next(data) then self:_pushError(err) end end exports.HostInfo = HostInfo
--[[ Copyright 2015 Rackspace Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS-IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. --]] local gmtNow = require('virgo/utils').gmtNow local tableToString = require('virgo/util/misc').tableToString local los = require('los') local Object = require('core').Object ------------------------------------------------------------------------------- local HostInfo = Object:extend() function HostInfo:initialize() self._params = {} self._error = nil end function HostInfo:serialize() return { error = self._error, metrics = self._params, timestamp = gmtNow() } end function HostInfo:getType() return 'HostInfo' end function HostInfo:run(callback) if not self:_isValidPlatform() then self:_pushError('Unsupported operating system for ' .. self:getType()) return callback() end local status, err = pcall(function() if self._run then self:_run(callback) else callback() end end) if not status then self._params = {} self:_pushError(err) callback() end end function HostInfo:getPlatforms() return nil end function HostInfo:_isValidPlatform() local currentPlatform = los.type() -- All platforms are valid if getplatforms isnt defined if not self:getPlatforms() then return true elseif #self:getPlatforms() == 0 then return true end for _, platform in pairs(self:getPlatforms()) do if platform == currentPlatform then return true end end return false end function HostInfo:_pushError(err) local undeferr = 'No error specified but no data recieved' if type(err) == 'nil' then err = undeferr elseif type(err) == 'string' then if #err == 0 then err = undeferr end elseif type(err) == 'number' then err = 'Error code:' .. err elseif type(err) == 'table' then if not next(err) then err = undeferr else err = tableToString(err) end end -- Allow pusherror to be called more than once and additively build errmsgs if self._error then self._error = '>' .. self._error .. '\n>' .. err else self._error = err end end function HostInfo:_pushParams(err, data) -- flatten single entry objects if type(data) == 'table' then if #data == 1 then data = data[1] end end self._params = data if err then if type(err) == 'table' and next(err) then self:_pushError(err) elseif type(err) == 'string' and #err > 0 then self:_pushError(err) end elseif not err and not data or not next(data) then self:_pushError(err) end end exports.HostInfo = HostInfo
fix(hostinfo/base): Prevent erronously added undefined error messeages from being added to our response
fix(hostinfo/base): Prevent erronously added undefined error messeages from being added to our response
Lua
apache-2.0
virgo-agent-toolkit/rackspace-monitoring-agent,virgo-agent-toolkit/rackspace-monitoring-agent
d600f2ef73fba8a7b8380108499cdc15be6836d4
wyx/event/EventManager.lua
wyx/event/EventManager.lua
local Class = require 'lib.hump.class' -- EventManager -- Provides a class that registers objects with itself, then notifies -- those object when events occur. local Event = getClass 'wyx.event.Event' local eventsMT = {__mode = 'k'} local format = string.format -- EventManager class local EventManager = Class{name='EventManager', function(self, name) name = name or 'EventManager' verify('string', name) self._name = name self._events = {} end } -- validate that the given object is an object or a function local _validateObj = function(obj) assert(obj and (type(obj) == 'table' or type(obj) == 'function'), 'expected an object or function (was %s)', type(obj)) end -- destructor function EventManager:destroy() self:clear() for k,v in pairs(self._events) do for l,w in pairs(self._events[k]) do self._events[k][l] = nil end self._events[k] = nil end self._events = nil self._name = nil self._lastDebugMsg = nil self._lastDebugRepeat = nil self._debug = nil end -- register an object to listen for the given events -- obj can be: -- a function -- an object with a method that has the same name as the event -- an object with an onEvent method function EventManager:register(obj, events) _validateObj(obj) local hasOnEvent = type(obj) == 'function' or obj.onEvent and type(obj.onEvent) == 'function' if events.is_a then events = {events} end for _,event in ipairs(events) do verifyClass(Event, event) local keyStr = tostring(event:getEventKey()) assert(hasOnEvent or (obj[keyStr] and type(obj[keyStr]) == 'function'), 'object "%s" is missing event callback method for event "%s"', tostring(obj), keyStr) local key = event:getEventKey() -- event table has weak keys self._events[key] = self._events[key] or setmetatable({}, eventsMT) self._events[key][obj] = true end end -- unregister an object from listening for the given events function EventManager:unregister(obj, events) _validateObj(obj) if type(events) ~= 'table' then events = {events} end for _,event in ipairs(events) do verifyClass(Event, event) local key = event:getEventKey() if self._events[key] and self._events[key][obj] then self._events[key][obj] = nil end end end -- register an object for all events function EventManager:registerAll(obj) self:register(obj, Event:getAllEvents()) end -- unregister an object from all events function EventManager:unregisterAll(obj) local events = self:getRegisteredEvents(obj) if events then self:unregister(obj, events) end end -- return a list of events for which obj is registered function EventManager:getRegisteredEvents(obj) _validateObj(obj) local events = {} for event,objs in pairs(self._events) do if objs[obj] then events[#events+1] = event end end return #events > 0 and events or nil end -- notify a specific event, notifying all listeners of the event. function EventManager:notify(event) verifyClass(Event, event) local key = event:getEventKey() if self._events[key] then for obj in pairs(self._events[key]) do if self._debug then local eventLevel = event:getDebugLevel() if eventLevel <= self._debug then local mgr = tostring(self) local eventstr = tostring(event) local objstr = tostring(obj.__class or obj) local msg = format('[%s@%s] %s', mgr, objstr, eventstr) if self._lastDebugMsg ~= msg then if self._lastDebugRepeat and self._lastDebugRepeat > 0 then local m = format('(Last message repeated %d times.)', self._lastDebugRepeat) if Console then Console:print(m) end print(m) end self._lastDebugMsg = msg self._lastDebugRepeat = 0 if Console then Console:print(msg) end print(msg) else self._lastDebugRepeat = self._lastDebugRepeat + 1 end end end if type(obj) == 'function' then -- function() obj(event) else local keyStr = tostring(event:getEventKey()) if obj[keyStr] then obj[keyStr](obj, event) end -- obj:NamedEvent() if obj.onEvent then obj:onEvent(event) end -- obj:onEvent() end end end event:destroy() end -- push an event into the event queue function EventManager:push(event) verifyClass(Event, event) self._queue = self._queue or {} self._queue[#self._queue + 1] = event end -- flush all events in the event queue and notify their listeners function EventManager:flush() if self._queue then -- copy the queue to a local table in case notifying an event pushes -- more events on the queue local queue = {} for i,event in ipairs(self._queue) do queue[i] = event self._queue[i] = nil end self._queue = nil -- iterate through the copy of the queue and notify events for _,event in ipairs(queue) do self:notify(event) end end end -- remove all events in the queue without notifying listeners function EventManager:clear() if self._queue then local num = #self._queue for i=1,num do self._queue[i] = nil end self._queue = nil end end function EventManager:debug(level) verify('number', level) self._debug = level end function EventManager:__tostring() return self._name end -- the module return EventManager
local Class = require 'lib.hump.class' -- EventManager -- Provides a class that registers objects with itself, then notifies -- those object when events occur. local Event = getClass 'wyx.event.Event' local eventsMT = {__mode = 'k'} local format = string.format -- EventManager class local EventManager = Class{name='EventManager', function(self, name) name = name or 'EventManager' verify('string', name) self._name = name self._events = {} end } -- validate that the given object is an object or a function local _validateObj = function(obj) assert(obj and (type(obj) == 'table' or type(obj) == 'function'), 'expected an object or function (was %s)', type(obj)) end -- destructor function EventManager:destroy() self:clear() for k,v in pairs(self._events) do for l,w in pairs(self._events[k]) do self._events[k][l] = nil end self._events[k] = nil end self._events = nil if self._unregisterQueue then self:_unregisterPending() end self._name = nil self._lastDebugMsg = nil self._lastDebugRepeat = nil self._debug = nil end -- register an object to listen for the given events -- obj can be: -- a function -- an object with a method that has the same name as the event -- an object with an onEvent method function EventManager:register(obj, events) _validateObj(obj) verify('table', events) if events.is_a then events = {events} end self._registerQueue = self._registerQueue or {} self._registerQueue[obj] = events if not self._notifying then self:_registerPending() end end -- unregister an object from listening for the given events function EventManager:unregister(obj, events) _validateObj(obj) verify('table', events) if events.is_a then events = {events} end self._unregisterQueue = self._unregisterQueue or {} self._unregisterQueue[obj] = events if not self._notifying then self:_unregisterPending() end end -- register an object for all events function EventManager:registerAll(obj) self:register(obj, Event:getAllEvents()) end -- unregister an object from all events function EventManager:unregisterAll(obj) local events = self:getRegisteredEvents(obj) if events then self:unregister(obj, events) end end -- return a list of events for which obj is registered function EventManager:getRegisteredEvents(obj) _validateObj(obj) local events = {} for event,objs in pairs(self._events) do if objs[obj] then events[#events+1] = event end end return #events > 0 and events or nil end function EventManager:_registerPending() if self._registerQueue then for obj,events in pairs(self._registerQueue) do local hasOnEvent = type(obj) == 'function' or (type(obj) == 'table' and obj.onEvent and type(obj.onEvent) == 'function') for _,event in ipairs(events) do verifyClass(Event, event) local keyStr = tostring(event:getEventKey()) assert(hasOnEvent or (obj[keyStr] and type(obj[keyStr]) == 'function'), 'object "%s" is missing event callback method for event "%s"', tostring(obj), keyStr) local key = event:getEventKey() -- event table has weak keys self._events[key] = self._events[key] or setmetatable({}, eventsMT) self._events[key][obj] = true end self._registerQueue[obj] = nil end self._registerQueue = nil end end function EventManager:_unregisterPending() if self._unregisterQueue then for obj,events in pairs(self._unregisterQueue) do for _,event in ipairs(events) do verifyClass(Event, event) local key = event:getEventKey() if self._events[key] and self._events[key][obj] then self._events[key][obj] = nil end end self._unregisterQueue[obj] = nil end self._unregisterQueue = nil end end -- notify a specific event, notifying all listeners of the event. function EventManager:notify(event) verifyClass(Event, event) self._notifying = true local key = event:getEventKey() if self._events[key] then for obj in pairs(self._events[key]) do if self._debug then local eventLevel = event:getDebugLevel() if eventLevel <= self._debug then local mgr = tostring(self) local eventstr = tostring(event) local objstr = tostring(obj.__class or obj) local msg = format('[%s@%s] %s', mgr, objstr, eventstr) if self._lastDebugMsg ~= msg then if self._lastDebugRepeat and self._lastDebugRepeat > 0 then local m = format('(Last message repeated %d times.)', self._lastDebugRepeat) if Console then Console:print(m) end print(m) end self._lastDebugMsg = msg self._lastDebugRepeat = 0 if Console then Console:print(msg) end print(msg) else self._lastDebugRepeat = self._lastDebugRepeat + 1 end end end if type(obj) == 'function' then -- function() obj(event) else local keyStr = tostring(event:getEventKey()) if obj[keyStr] then obj[keyStr](obj, event) end -- obj:NamedEvent() if obj.onEvent then obj:onEvent(event) end -- obj:onEvent() end end end self:_registerPending() self:_unregisterPending() self._notifying = false event:destroy() end -- push an event into the event queue function EventManager:push(event) verifyClass(Event, event) self._queue = self._queue or {} self._queue[#self._queue + 1] = event end -- flush all events in the event queue and notify their listeners function EventManager:flush() if self._queue then -- copy the queue to a local table in case notifying an event pushes -- more events on the queue local queue = {} for i,event in ipairs(self._queue) do queue[i] = event self._queue[i] = nil end self._queue = nil -- iterate through the copy of the queue and notify events for _,event in ipairs(queue) do self:notify(event) end end if not self._notifying then self:_unregisterPending() end end -- remove all events in the queue without notifying listeners function EventManager:clear() if self._queue then local num = #self._queue for i=1,num do self._queue[i] = nil end self._queue = nil end if not self._notifying then self:_unregisterPending() end end function EventManager:debug(level) verify('number', level) self._debug = level end function EventManager:__tostring() return self._name end -- the module return EventManager
fix EventManager to queue register/unregister requests
fix EventManager to queue register/unregister requests These requests are fulfilled after the notify step is finished. This avoids the situation where objects are inappropriately notified after being registered in the middle of a notify cycle. It also avoids the situation where the notify cycle can crash because an object was unregistered before it was notified.
Lua
mit
scottcs/wyx
2104895f9c75bc2b5c5c8a8da52f9116e368285c
lualib/sys/tls.lua
lualib/sys/tls.lua
local core = require "sys.core" local type = type local concat = table.concat local assert = assert local socket_pool = {} local M = {} local EVENT = {} local ctx local tls local client_ctx local function new_socket(fd, ctx) local s = { nil, fd = fd, delim = false, co = false, ssl = tls.open(ctx, fd), closing = false, } socket_pool[fd] = s return s end local function del_socket(s) tls.close(s.ssl) socket_pool[s.fd] = nil end local function wakeup(s, dat) local co = s.co s.co = false core.wakeup(co, dat) end local function suspend(s) assert(not s.co) local co = core.running() s.co = co return core.wait(co) end local function handshake(s) local ok = tls.handshake(s.ssl) if ok then return ok end s.delim = "~" return suspend(s) end function EVENT.accept(fd, _, portid, addr) local lc = socket_pool[portid]; local s = new_socket(fd, lc.ctx) local ok = handshake(s) if not ok then return end local ok, err = core.pcall(lc.disp, fd, addr) if not ok then core.log(err) M.close(fd) end end function EVENT.close(fd, _, errno) local s = socket_pool[fd] if s == nil then return end s.closing = true if s.co then wakeup(s, false) del_socket(s) end end function EVENT.data(fd, message) local s = socket_pool[fd] if not s then return end local delim = s.delim tls.message(s.ssl, message) if not delim then --non suspend read return end if type(delim) == "number" then local dat = tls.read(s.ssl, delim) if dat then local n = delim - #dat if n == 0 then s.delim = false else s.delim = n end wakeup(s, dat) end elseif delim == "\n" then local dat, ok = tls.readline(s.ssl) if dat ~= "" then if ok then s.delim = false end wakeup(s, dat) end elseif delim == "~" then local ok = tls.handshake(s.ssl) if ok then s.delim = false wakeup(s, true) end end end local function socket_dispatch(type, fd, message, ...) EVENT[type](fd, message, ...) end local function connect_normal(ip, bind) local fd = core.connect(ip, socket_dispatch, bind) if not fd then return nil end local s = new_socket(fd, client_ctx) local ok = handshake(s) if ok then return fd end M.close(fd) return nil end function M.connect(ip, bind) tls = require "sys.tls.tls" ctx = require "sys.tls.ctx" client_ctx = ctx.client() M.connect = connect_normal return connect_normal(ip, bind) end function M.listen(conf) assert(conf.port) assert(conf.disp) local portid = core.listen(conf.port, socket_dispatch, conf.backlog) if not portid then return nil end tls = require "sys.tls.tls" ctx = ctx or require "sys.tls.ctx" socket_pool[portid] = { fd = portid, disp = conf.disp, co = false, ctx = ctx.server(conf.cert, conf.key, conf.ciphers), } return portid end function M.close(fd) local s = socket_pool[fd] if s == nil then return false end if s.co then wakeup(s, false) end del_socket(s) core.close(fd) return true end function M.read(fd, n) local s = socket_pool[fd] if not s then return false end local d = tls.read(s.ssl, n) if #d == n then return d end if s.closing then del_socket(s) return false end s.delim = n while s.delim do local r = suspend(s) if not r then return false end d = d .. r end return d end function M.readall(fd) local s = socket_pool[fd] if not s then return false end local r = tls.readall(s.ssl) if r == "" and s.closing then del_socket(s) return false end return r end function M.readline(fd) local s = socket_pool[fd] if not s then return false end local d, ok d, ok = tls.readline(s.ssl) if ok then return d end s.delim = "\n" while s.delim do local r r, ok = suspend(s) if not r then return false end d = d .. r end return d end function M.write(fd, str) local s = socket_pool[fd] if not s or s.closing then return false, "already closed" end return tls.write(s.ssl, str) end return M
local core = require "sys.core" local type = type local concat = table.concat local assert = assert local socket_pool = {} local M = {} local EVENT = {} local ctx local tls local client_ctx local function new_socket(fd, ctx) local s = { nil, fd = fd, delim = false, co = false, ssl = tls.open(ctx, fd), closing = false, } socket_pool[fd] = s return s end local function del_socket(s) tls.close(s.ssl) socket_pool[s.fd] = nil end local function wakeup(s, dat) local co = s.co s.co = false core.wakeup(co, dat) end local function suspend(s) assert(not s.co) local co = core.running() s.co = co return core.wait(co) end local function handshake(s) local ok = tls.handshake(s.ssl) if ok then return ok end s.delim = "~" return suspend(s) end function EVENT.accept(fd, _, portid, addr) local lc = socket_pool[portid]; local s = new_socket(fd, lc.ctx) local ok = handshake(s) if not ok then return end local ok, err = core.pcall(lc.disp, fd, addr) if not ok then core.log(err) M.close(fd) end end function EVENT.close(fd, _, errno) local s = socket_pool[fd] if s == nil then return end s.closing = true if s.co then wakeup(s, false) del_socket(s) end end function EVENT.data(fd, message) local s = socket_pool[fd] if not s then return end local delim = s.delim tls.message(s.ssl, message) if not delim then --non suspend read return end if type(delim) == "number" then local dat = tls.read(s.ssl, delim) if dat then local n = delim - #dat if n == 0 then s.delim = false else s.delim = n end wakeup(s, dat) end elseif delim == "\n" then local dat, ok = tls.readline(s.ssl) if dat ~= "" then if ok then s.delim = false end wakeup(s, dat) end elseif delim == "~" then local ok = tls.handshake(s.ssl) if ok then s.delim = false wakeup(s, true) end end end local function socket_dispatch(type, fd, message, ...) EVENT[type](fd, message, ...) end local function connect_normal(ip, bind) local fd = core.connect(ip, socket_dispatch, bind) if not fd then return nil end local s = new_socket(fd, client_ctx) local ok = handshake(s) if ok then return fd end M.close(fd) return nil end function M.connect(ip, bind) tls = require "sys.tls.tls" ctx = require "sys.tls.ctx" client_ctx = ctx.client() M.connect = connect_normal return connect_normal(ip, bind) end function M.listen(conf) assert(conf.port) assert(conf.disp) local portid = core.listen(conf.port, socket_dispatch, conf.backlog) if not portid then return nil end tls = require "sys.tls.tls" ctx = ctx or require "sys.tls.ctx" local c = ctx.server(conf.cert, conf.key, conf.ciphers) new_socket(portid, c).ctx = c return portid end function M.close(fd) local s = socket_pool[fd] if s == nil then return false end if s.co then wakeup(s, false) end del_socket(s) core.close(fd) return true end function M.read(fd, n) local s = socket_pool[fd] if not s then return false end local d = tls.read(s.ssl, n) if #d == n then return d end if s.closing then del_socket(s) return false end s.delim = n while s.delim do local r = suspend(s) if not r then return false end d = d .. r end return d end function M.readall(fd) local s = socket_pool[fd] if not s then return false end local r = tls.readall(s.ssl) if r == "" and s.closing then del_socket(s) return false end return r end function M.readline(fd) local s = socket_pool[fd] if not s then return false end local d, ok d, ok = tls.readline(s.ssl) if ok then return d end s.delim = "\n" while s.delim do local r r, ok = suspend(s) if not r then return false end d = d .. r end return d end function M.write(fd, str) local s = socket_pool[fd] if not s or s.closing then return false, "already closed" end return tls.write(s.ssl, str) end return M
bugfix tls gc of listen socket
bugfix tls gc of listen socket
Lua
mit
findstr/silly
7bf0113c4fede35ec93fbdc0c46b26ad5c8dd42d
lualibs/mapdef.lua
lualibs/mapdef.lua
-- fce pro definici mapy local push = table.insert local mapdef = { rules = {}, ANY = {} } _G.ANY = mapdef.ANY function _G.line(def) def._type = 'line' def.color = def.color or error 'Missing color!' def.feat = def.feat or error 'Missing feat!' push(mapdef.rules, def) end function _G.area(def) def._type = 'area' def.color = def.color or error 'Missing color!' def.feat = def.feat or error 'Missing feat!' push(mapdef.rules, def) end return mapdef
-- fce pro definici mapy local push = table.insert local mapdef = { rules = {}, ANY = {} } _G.ANY = mapdef.ANY function _G.stylesheet(name) mapdef.name = name end function _G.by(author) mapdef.author = author end function _G.background(color) mapdef.background = color end function _G.line(def) def._type = 'line' def.color = def.color or error 'Missing color!' def.feat = def.feat or error 'Missing feat!' push(mapdef.rules, def) end function _G.area(def) def._type = 'area' def.color = def.color or error 'Missing color!' def.feat = def.feat or error 'Missing feat!' push(mapdef.rules, def) end return mapdef
fix mapdef
fix mapdef
Lua
mit
severak/mapstyles,severak/mapstyles
2ad29e9e57b0538a4e5710af7c3cbebe397b99cc
modules/sorter.lua
modules/sorter.lua
local A, L = unpack(select(2, ...)) local M = A:NewModule("sorter", "AceEvent-3.0", "AceTimer-3.0") A.sorter = M M.private = { sortMode = false, lastSortMode = false, resumeAfterCombat = false, startTime = false, stepCount = false, timeoutTimer = false, timeoutCount = false, } local R = M.private local MAX_STEPS = 30 local MAX_TIMEOUTS = 20 local DELAY_TIMEOUT = 1.0 local floor, format, tostring, time = floor, format, tostring, time local InCombatLockdown, IsInRaid, SendChatMessage = InCombatLockdown, IsInRaid, SendChatMessage function M:OnEnable() M:RegisterEvent("PLAYER_ENTERING_WORLD") M:RegisterEvent("PLAYER_REGEN_ENABLED") M:RegisterMessage("FIXGROUPS_PLAYER_CHANGED_GROUP") end function M:PLAYER_ENTERING_WORLD(event) R.lastSortMode = false end function M:PLAYER_REGEN_ENABLED(event) M:ResumeIfPaused() end function M:FIXGROUPS_PLAYER_CHANGED_GROUP(event, name, prevGroup, group) if M:IsProcessing() and A.coreSort:DidActionFinish() then M:ProcessStep() else if A.DEBUG >= 2 then A.console:Debugf(M, "someone else moved %s %d->%d", name, prevGroup, group) end end end function M:IsSortingHealersBeforeDamagers() return A.options.sortMode == "THMUR" and R.sortMode ~= "TMURH" end function M:IsSortingByMeter() return R.sortMode == "meter" end function M:IsSplittingRaid() return R.sortMode == "split" end function M:IsProcessing() return R.stepCount and true or false end function M:IsPaused() return R.resumeAfterCombat and true or false end function M:CanBegin() return not M:IsProcessing() and not M:IsPaused() and not InCombatLockdown() and IsInRaid() and A.util:IsLeaderOrAssist() end function M:Stop() A.coreSort:CancelAction() M:ClearTimeout(true) R.stepCount = false R.startTime = false R.sortMode = false R.resumeAfterCombat = false A.buttonGui:Refresh() end function M:StopTimedOut() A.console:Printf(L["sorter.print.timedOut"], L["sorter.mode."..R.sortMode]) if A.DEBUG >= 1 then A.console:Debugf(M, "steps=%d seconds=%.1f timeouts=%d", R.stepCount, (time() - R.startTime), R.timeoutCount) end M:Stop() end function M:StopIfNeeded() if not A.util:IsLeaderOrAssist() or not IsInRaid() then A.console:Print(L["sorter.print.needRank"]) M:Stop() return true end if InCombatLockdown() then local resumeSortMode = R.sortMode M:Stop() if A.options.resumeAfterCombat then A.console:Printf(L["sorter.print.combatPaused"], L["sorter.mode."..resumeSortMode]) R.resumeAfterCombat = resumeSortMode A.buttonGui:Refresh() else A.console:Printf(L["sorter.print.combatCancelled"], L["sorter.mode."..resumeSortMode]) end return true end end local function start(mode) M:Stop() R.sortMode = mode if M:StopIfNeeded() then return end A.group:PrintIfThereAreUnknowns() if M:IsSortingByMeter() or M:IsSplittingRaid() then -- Damage/healing meter snapshot is built once at the start, -- not once every step. A.meter:BuildSnapshot(M:IsSortingByMeter()) end M:ProcessStep() end function M:StartMeter() start("meter") end function M:StartSplit() start("split") end function M:StartDefault() local mode = A.options.sortMode if mode == "TMURH" or mode == "THMUR" or mode == "meter" then start(mode) else M:Stop() if mode ~= "nosort" then A.console:Errorf(M, "invalid sort mode %s!", tostring(mode)) end end end function M:ResumeIfPaused() if M:IsPaused() and not InCombatLockdown() then local mode = R.resumeAfterCombat A.console:Printf(L["sorter.print.combatResumed"], L["sorter.mode."..mode]) R.resumeAfterCombat = false start(mode) end end function M:ProcessStep() if M:StopIfNeeded() then return end M:ClearTimeout(false) if not M:IsProcessing() then R.stepCount = 0 R.startTime = time() end A.coreSort:BuildDelta() if A.coreSort:IsDeltaEmpty() then M:AnnounceComplete() M:Stop() return elseif R.stepCount > MAX_STEPS then M:StopTimedOut() return end A.coreSort:ProcessDelta() if A.DEBUG >= 2 then A.coreSort:DebugPrintAction() end if A.coreSort:IsActionScheduled() then R.stepCount = R.stepCount + 1 M:ScheduleTimeout() A.buttonGui:Refresh() else M:Stop() end end function M:AnnounceComplete() if R.stepCount == 0 then if M:IsSplittingRaid() then A.console:Print(L["sorter.print.alreadySplit"]) else A.console:Printf(L["sorter.print.alreadySorted"], L["sorter.mode."..R.sortMode]) end else -- Announce sort mode. local msg if M:IsSplittingRaid() then msg = format(L["sorter.print.split"], A.coreSort:GetSplitGroups()) else msg = format(L["sorter.print.sorted"], L["sorter.mode."..R.sortMode]) end -- Announce group comp. msg = format("%s %s: %s.", msg, L["phrase.groupComp"], A.group:GetComp(A.util.GROUP_COMP_STYLE.TEXT_FULL)) -- Announce who we excluded, if any. local sitting = A.group:NumSitting() if sitting == 1 then msg = msg.." "..format(L["sorter.print.excludedSitting.singular"], A.util:GetMaxGroupsForInstance()+1) elseif sitting > 1 then msg = msg.." "..format(L["sorter.print.excludedSitting.plural"], sitting, A.util:GetMaxGroupsForInstance()+1) end -- Announce to group or to self. if A.options.announceChatAlways or (A.options.announceChatPRN and R.lastSortMode ~= R.sortMode) then SendChatMessage(format("[%s] %s", A.NAME, msg), A.util:GetGroupChannel()) else A.console:Print(msg) end if A.DEBUG >= 1 then A.console:Debugf(M, "steps=%d seconds=%.1f timeouts=%d", R.stepCount, (time() - R.startTime), R.timeoutCount) end end R.lastSortMode = R.sortMode end function M:ClearTimeout(resetCount) if R.timeoutTimer then M:CancelTimer(R.timeoutTimer) end R.timeoutTimer = false if resetCount then R.timeoutCount = false end end -- Timeouts can happen for a variety of reasons. -- Example: While the raid leader's original request to move a player is en -- route to the server, that player leaves the group or is moved to a different -- group by someone else. -- Another example: Good old-fashioned lag. function M:ScheduleTimeout() M:ClearTimeout(false) R.timeoutTimer = M:ScheduleTimer(function () M:ClearTimeout(false) R.timeoutCount = (R.timeoutCount or 0) + 1 if A.DEBUG >= 1 then A.console:Debugf(M, "timeout %d of %d", R.timeoutCount, MAX_TIMEOUTS) end if R.timeoutCount >= MAX_TIMEOUTS then M:StopTimedOut() return end A.group:ForceBuildRoster(M, "Timeout") M:ProcessStep() end, DELAY_TIMEOUT) end
local A, L = unpack(select(2, ...)) local M = A:NewModule("sorter", "AceEvent-3.0", "AceTimer-3.0") A.sorter = M M.private = { sortMode = false, lastSortMode = false, announced = false, resumeAfterCombat = false, startTime = false, stepCount = false, timeoutTimer = false, timeoutCount = false, } local R = M.private local MAX_STEPS = 30 local MAX_TIMEOUTS = 20 local DELAY_TIMEOUT = 1.0 local floor, format, tostring, time = floor, format, tostring, time local InCombatLockdown, IsInRaid, SendChatMessage = InCombatLockdown, IsInRaid, SendChatMessage function M:OnEnable() M:RegisterEvent("PLAYER_ENTERING_WORLD") M:RegisterEvent("PLAYER_REGEN_ENABLED") M:RegisterMessage("FIXGROUPS_PLAYER_CHANGED_GROUP") end function M:PLAYER_ENTERING_WORLD(event) R.lastSortMode = false end function M:PLAYER_REGEN_ENABLED(event) M:ResumeIfPaused() end function M:FIXGROUPS_PLAYER_CHANGED_GROUP(event, name, prevGroup, group) if M:IsProcessing() and A.coreSort:DidActionFinish() then M:ProcessStep() else if A.DEBUG >= 2 then A.console:Debugf(M, "someone else moved %s %d->%d", name, prevGroup, group) end end end function M:IsSortingHealersBeforeDamagers() return A.options.sortMode == "THMUR" and R.sortMode ~= "TMURH" end function M:IsSortingByMeter() return R.sortMode == "meter" end function M:IsSplittingRaid() return R.sortMode == "split" end function M:IsProcessing() return R.stepCount and true or false end function M:IsPaused() return R.resumeAfterCombat and true or false end function M:CanBegin() return not M:IsProcessing() and not M:IsPaused() and not InCombatLockdown() and IsInRaid() and A.util:IsLeaderOrAssist() end function M:Stop() A.coreSort:CancelAction() M:ClearTimeout(true) R.stepCount = false R.startTime = false R.sortMode = false R.resumeAfterCombat = false A.buttonGui:Refresh() end function M:StopTimedOut() A.console:Printf(L["sorter.print.timedOut"], L["sorter.mode."..R.sortMode]) if A.DEBUG >= 1 then A.console:Debugf(M, "steps=%d seconds=%.1f timeouts=%d", R.stepCount, (time() - R.startTime), R.timeoutCount) end M:Stop() end function M:StopIfNeeded() if not A.util:IsLeaderOrAssist() or not IsInRaid() then A.console:Print(L["sorter.print.needRank"]) M:Stop() return true end if InCombatLockdown() then local resumeSortMode = R.sortMode M:Stop() if A.options.resumeAfterCombat then A.console:Printf(L["sorter.print.combatPaused"], L["sorter.mode."..resumeSortMode]) R.resumeAfterCombat = resumeSortMode A.buttonGui:Refresh() else A.console:Printf(L["sorter.print.combatCancelled"], L["sorter.mode."..resumeSortMode]) end return true end end local function start(mode) M:Stop() R.sortMode = mode if M:StopIfNeeded() then return end A.group:PrintIfThereAreUnknowns() if M:IsSortingByMeter() or M:IsSplittingRaid() then -- Damage/healing meter snapshot is built once at the start, -- not once every step. A.meter:BuildSnapshot(M:IsSortingByMeter()) end M:ProcessStep() end function M:StartMeter() start("meter") end function M:StartSplit() start("split") end function M:StartDefault() local mode = A.options.sortMode if mode == "TMURH" or mode == "THMUR" or mode == "meter" then start(mode) else M:Stop() if mode ~= "nosort" then A.console:Errorf(M, "invalid sort mode %s!", tostring(mode)) end end end function M:ResumeIfPaused() if M:IsPaused() and not InCombatLockdown() then local mode = R.resumeAfterCombat A.console:Printf(L["sorter.print.combatResumed"], L["sorter.mode."..mode]) R.resumeAfterCombat = false start(mode) end end function M:ProcessStep() if M:StopIfNeeded() then return end M:ClearTimeout(false) if not M:IsProcessing() then R.stepCount = 0 R.startTime = time() end A.coreSort:BuildDelta() if A.coreSort:IsDeltaEmpty() then M:AnnounceComplete() M:Stop() return elseif R.stepCount > MAX_STEPS then M:StopTimedOut() return end A.coreSort:ProcessDelta() if A.DEBUG >= 2 then A.coreSort:DebugPrintAction() end if A.coreSort:IsActionScheduled() then R.stepCount = R.stepCount + 1 M:ScheduleTimeout() A.buttonGui:Refresh() else M:Stop() end end function M:AnnounceComplete() if R.lastSortMode ~= R.sortMode then R.announced = false end if R.stepCount == 0 then if M:IsSplittingRaid() then A.console:Print(L["sorter.print.alreadySplit"]) else A.console:Printf(L["sorter.print.alreadySorted"], L["sorter.mode."..R.sortMode]) end else -- Announce sort mode. local msg if M:IsSplittingRaid() then msg = format(L["sorter.print.split"], A.coreSort:GetSplitGroups()) else msg = format(L["sorter.print.sorted"], L["sorter.mode."..R.sortMode]) end -- Announce group comp. msg = format("%s %s: %s.", msg, L["phrase.groupComp"], A.group:GetComp(A.util.GROUP_COMP_STYLE.TEXT_FULL)) -- Announce who we excluded, if any. local sitting = A.group:NumSitting() if sitting == 1 then msg = msg.." "..format(L["sorter.print.excludedSitting.singular"], A.util:GetMaxGroupsForInstance()+1) elseif sitting > 1 then msg = msg.." "..format(L["sorter.print.excludedSitting.plural"], sitting, A.util:GetMaxGroupsForInstance()+1) end -- Announce to group or to self. if A.options.announceChatAlways or (A.options.announceChatPRN and not R.announced) then SendChatMessage(format("[%s] %s", A.NAME, msg), A.util:GetGroupChannel()) R.announced = true else A.console:Print(msg) end if A.DEBUG >= 1 then A.console:Debugf(M, "steps=%d seconds=%.1f timeouts=%d", R.stepCount, (time() - R.startTime), R.timeoutCount) end end R.lastSortMode = R.sortMode end function M:ClearTimeout(resetCount) if R.timeoutTimer then M:CancelTimer(R.timeoutTimer) end R.timeoutTimer = false if resetCount then R.timeoutCount = false end end -- Timeouts can happen for a variety of reasons. -- Example: While the raid leader's original request to move a player is en -- route to the server, that player leaves the group or is moved to a different -- group by someone else. -- Another example: Good old-fashioned lag. function M:ScheduleTimeout() M:ClearTimeout(false) R.timeoutTimer = M:ScheduleTimer(function () M:ClearTimeout(false) R.timeoutCount = (R.timeoutCount or 0) + 1 if A.DEBUG >= 1 then A.console:Debugf(M, "timeout %d of %d", R.timeoutCount, MAX_TIMEOUTS) end if R.timeoutCount >= MAX_TIMEOUTS then M:StopTimedOut() return end A.group:ForceBuildRoster(M, "Timeout") M:ProcessStep() end, DELAY_TIMEOUT) end
fix issue where announcing the raid sort wasn't happening if the raid was already sorted initially
fix issue where announcing the raid sort wasn't happening if the raid was already sorted initially
Lua
mit
bencvt/FixGroups
55889c55383c90e80948d1a22ce59740662ef822
modules/alarm.lua
modules/alarm.lua
local ev = require'ev' if(not ivar2.timers) then ivar2.timers = {} end local alarm = function(self, source, destination, time, message) local hour = time:match'(%d+)[ht]' local min = time:match'(%d+)m' local sec = time:match'(%d+)s' local duration = 0 if(hour) then duration = duration + (hour * 60 * 60) end if(min) then duration = duration + (min * 60) end if(sec) then duration = duration + sec end -- 60 days or more? local nick = source.nick if(duration >= (60 * 60 * 24 * 60) or duration == 0) then return self:Msg(dest, src, "%s: :'(", nick) end local id = 'Alarm: ' .. nick if(self.timers[id]) then -- message is probably changed. self.timers[id]:stop(ivar2.Loop) end local timer = ev.Timer.new( function(loop, timer, revents) if(#message == 0) then message = 'Timer finished.' end self:Msg('privmsg', destination, source, '%s: %s', nick, message or 'Timer finished.') end, duration ) self:Notice(source.nick, "I'll poke you at %s.", os.date('%Y-%m-%d %X %Z', os.time() + duration)) self.timers[id] = timer timer:start(ivar2.Loop) end return { PRIVMSG = { ['^!alarm (%S+)%s?(.*)'] = alarm, ['^!timer (%S+)%s?(.*)'] = alarm, }, }
local ev = require'ev' if(not ivar2.timers) then ivar2.timers = {} end local alarm = function(self, source, destination, time, message) local weeks = time:match'(%d+)[w]' local days = time:match'(%d+)[d]' local hour = time:match'(%d+)[ht]' local min = time:match'(%d+)m' local sec = time:match'(%d+)s' local duration = 0 if(weeks) then duration = duration + (weeks * 60 * 60 * 24 * 7) end if(days) then duration = duration + (days * 60 * 60 * 24) end if(hour) then duration = duration + (hour * 60 * 60) end if(min) then duration = duration + (min * 60) end if(sec) then duration = duration + sec end -- 60 days or more? local nick = source.nick if(duration >= (60 * 60 * 24 * 60) or duration == 0) then return self:Msg(dest, src, "%s: :'(", nick) end local id = 'Alarm: ' .. nick if(self.timers[id]) then -- message is probably changed. self.timers[id]:stop(ivar2.Loop) end local timer = ev.Timer.new( function(loop, timer, revents) if(#message == 0) then message = 'Timer finished.' end self:Msg('privmsg', destination, source, '%s: %s', nick, message or 'Timer finished.') end, duration ) self:Notice(source.nick, "I'll poke you at %s.", os.date('%Y-%m-%d %X %Z', os.time() + duration)) self.timers[id] = timer timer:start(ivar2.Loop) end return { PRIVMSG = { ['^!alarm (%S+)%s?(.*)'] = alarm, ['^!timer (%S+)%s?(.*)'] = alarm, }, }
alarm: Support timers lasting for n weeks/days.
alarm: Support timers lasting for n weeks/days. This fixes #27.
Lua
mit
torhve/ivar2,haste/ivar2,torhve/ivar2,torhve/ivar2
b5de36f034b0e9e357fca20cdcf2856c4f83f8b2
bin/toc2breaks.lua
bin/toc2breaks.lua
#!/bin/env lua local project = os.getenv("PROJECT") local basename = arg[1] local tocfile = io.open(arg[2], "r") if not tocfile then return false end local doc = tocfile:read("*a") tocfile:close() local toc = assert(loadstring(doc))() local yaml = require("yaml") local meta = yaml.loadpath(arg[3]) local share = "https://owncloud.alerque.com/" .. (meta.owncloudshare and "index.php/s/" .. meta.owncloudshare .. "/download?path=%2F&files=" or "remote.php/webdav/viachristus/" .. project .. "/") local infofile = io.open(arg[4], "w") if not infofile then return false end local infow = function(str, endpar) str = str or "" endpar = endpar and "\n" or "" infofile:write(str .. "\n" .. endpar) end infow("TITLE:") infow(meta.title, true) infow("SUBTITLE:") infow(meta.subtitle, true) for k, v in ipairs(meta.creator) do if v.role == "author" then meta.author = v.text end end infow("AUTHOR:" ) infow(meta.author, true) infow("ABSTRACT:") infow(meta.abstract, true) local labels = {} if toc[1] then -- Label the first chunk before we skip to the content labels[1] = toc[1].label[1] -- Drop the first TOC entry, the top of the file will be 1 table.remove(toc, 1) local lastpage = 1 local breaks = { 1 } -- Get a table of major (more that 2 pages apart) TOC entries for i, tocentry in pairs(toc) do local pageno = tonumber(tocentry.pageno) if pageno > lastpage + 2 then table.insert(breaks, pageno) labels[#breaks] = tocentry.label[1] lastpage = pageno else labels[#breaks] = labels[#breaks] .. ", " .. tocentry.label[1] end end -- Convert the table to page rages suitable for pdftk for i, v in pairs(breaks) do if i ~= 1 then breaks[i-1] = breaks[i-1] .. "-" .. v - 1 end end breaks[#breaks] = breaks[#breaks] .. "-end" else breaks = {} end infow("SINGLE PDF:") local out = basename .. "-app.pdf" infow(share .. out, true) -- Output a list suitable for shell script parsing for i, v in pairs(breaks) do local n = string.format("%03d", i) local out = basename .. "-app-" .. n .. ".pdf" -- Fieds expected by makefile to pass to pdftk print(v, out) -- Human readable info for copy/paste to the church app infow("CHUNK " .. i .. ":") infow(labels[i]) infow(share .. out, true) end infofile:close()
#!/bin/env lua local project = os.getenv("PROJECT") local basename = arg[1] local tocfile = io.open(arg[2], "r") if not tocfile then return false end local doc = tocfile:read("*a") tocfile:close() local toc = assert(loadstring(doc))() local yaml = require("yaml") local meta = yaml.loadpath(arg[3]) local share = "https://owncloud.alerque.com/" .. (meta.owncloudshare and "index.php/s/" .. meta.owncloudshare .. "/download?path=%2F&files=" or "remote.php/webdav/viachristus/" .. project .. "/") local infofile = io.open(arg[4], "w") if not infofile then return false end local infow = function(str, endpar) str = str or "" endpar = endpar and "\n" or "" infofile:write(str .. "\n" .. endpar) end infow("TITLE:") infow(meta.title, true) infow("SUBTITLE:") infow(meta.subtitle, true) for k, v in ipairs(meta.creator) do if v.role == "author" then meta.author = v.text end end infow("AUTHOR:" ) infow(meta.author, true) infow("ABSTRACT:") infow(meta.abstract, true) infow("SINGLE PDF:") local out = basename .. "-app.pdf" infow(share .. out, true) local labels = {} local breaks = {} if #toc > 0 then -- Label the first chunk before we skip to the content labels[1] = toc[1].label[1] -- Drop the first TOC entry, the top of the file will be 1 table.remove(toc, 1) local lastpage = 1 breaks = { 1 } -- Get a table of major (more that 2 pages apart) TOC entries for i, tocentry in pairs(toc) do local pageno = tonumber(tocentry.pageno) if pageno > lastpage + 2 then table.insert(breaks, pageno) labels[#breaks] = tocentry.label[1] lastpage = pageno else labels[#breaks] = labels[#breaks] .. ", " .. tocentry.label[1] end end -- Convert the table to page rages suitable for pdftk for i, v in pairs(breaks) do if i ~= 1 then breaks[i-1] = breaks[i-1] .. "-" .. v - 1 end end breaks[#breaks] = breaks[#breaks] .. "-end" end -- Output a list suitable for shell script parsing for i, v in pairs(breaks) do local n = string.format("%03d", i) local out = basename .. "-app-" .. n .. ".pdf" -- Fieds expected by makefile to pass to pdftk print(v, out) -- Human readable info for copy/paste to the church app infow("CHUNK " .. i .. ":") infow(labels[i]) infow(share .. out, true) end infofile:close()
Fix variable scoping bug introduced by single chapter support if loop
Fix variable scoping bug introduced by single chapter support if loop
Lua
agpl-3.0
alerque/casile,alerque/casile,alerque/casile,alerque/casile,alerque/casile
d3f3abb3369efc9b98ca6e7a6295fab6aa58eb56
src/lluv/websocket/handshake.lua
src/lluv/websocket/handshake.lua
-- Code based on https://github.com/lipp/lua-websockets local sha1 = require'websocket.tools'.sha1 local base64 = require'websocket.tools'.base64 local tinsert = table.insert local guid = "258EAFA5-E914-47DA-95CA-C5AB0DC85B11" local sec_websocket_accept = function(sec_websocket_key) local a = sec_websocket_key..guid local sha1 = sha1(a) assert((#sha1 % 2) == 0) return base64.encode(sha1) end local http_headers = function(request) local headers = {} if not request:match('.*HTTP/1%.1') then return headers end request = request:match('[^\r\n]+\r\n(.*)') local empty_line for line in request:gmatch('[^\r\n]*\r\n') do local name,val = line:match('([^%s]+)%s*:%s*([^\r\n]+)') if name and val then name = name:lower() if not name:match('sec%-websocket') then val = val:lower() end if not headers[name] then headers[name] = val else headers[name] = headers[name]..','..val end elseif line == '\r\n' then empty_line = true else assert(false,line..'('..#line..')') end end return headers,request:match('\r\n\r\n(.*)') end local upgrade_request = function(req) local format = string.format local lines = { format('GET %s HTTP/1.1',req.uri or ''), format('Host: %s',req.host), 'Upgrade: websocket', 'Connection: Upgrade', format('Sec-WebSocket-Key: %s',req.key), format('Sec-WebSocket-Protocol: %s',table.concat(req.protocols,', ')), 'Sec-WebSocket-Version: 13', } if req.origin then tinsert(lines,string.format('Origin: %s',req.origin)) end if req.port and req.port ~= 80 then lines[2] = format('Host: %s:%d',req.host,req.port) end tinsert(lines,'\r\n') return table.concat(lines,'\r\n') end local accept_upgrade = function(request,protocols) local headers = http_headers(request) if headers['upgrade'] ~= 'websocket' or not headers['connection'] or not headers['connection']:match('upgrade') or headers['sec-websocket-key'] == nil or headers['sec-websocket-version'] ~= '13' then return nil,'HTTP/1.1 400 Bad Request\r\n\r\n' end local prot if headers['sec-websocket-protocol'] then for protocol in headers['sec-websocket-protocol']:gmatch('([^,%s]+)%s?,?') do for _,supported in ipairs(protocols) do if supported == protocol then prot = protocol break end end if prot then break end end end local lines = { 'HTTP/1.1 101 Switching Protocols', 'Upgrade: websocket', 'Connection: '..headers['connection'], string.format('Sec-WebSocket-Accept: %s',sec_websocket_accept(headers['sec-websocket-key'])), } if prot then tinsert(lines,string.format('Sec-WebSocket-Protocol: %s',prot)) end tinsert(lines,'\r\n') return table.concat(lines,'\r\n'),prot end return { sec_websocket_accept = sec_websocket_accept, http_headers = http_headers, accept_upgrade = accept_upgrade, upgrade_request = upgrade_request, }
-- Code based on https://github.com/lipp/lua-websockets local tools = require'lluv.websocket.tools' local sha1, base64 = tools.sha1, tools.base64 local guid = "258EAFA5-E914-47DA-95CA-C5AB0DC85B11" local sec_websocket_accept = function(sec_websocket_key) local a = sec_websocket_key..guid local sha1 = sha1(a) assert((#sha1 % 2) == 0) return base64.encode(sha1) end local http_headers = function(request) local headers = {} if not request:match('.*HTTP/1%.1') then return headers end request = request:match('[^\r\n]+\r\n(.*)') local empty_line for line in request:gmatch('[^\r\n]*\r\n') do local name,val = line:match('([^%s]+)%s*:%s*([^\r\n]+)') if name and val then name = name:lower() if not name:match('sec%-websocket') then val = val:lower() end if not headers[name] then headers[name] = val else headers[name] = headers[name]..','..val end elseif line == '\r\n' then empty_line = true else assert(false,line..'('..#line..')') end end return headers,request:match('\r\n\r\n(.*)') end local upgrade_request = function(req) local format = string.format local lines = { format('GET %s HTTP/1.1',req.uri or ''), format('Host: %s',req.host), 'Upgrade: websocket', 'Connection: Upgrade', format('Sec-WebSocket-Key: %s',req.key), format('Sec-WebSocket-Protocol: %s',table.concat(req.protocols,', ')), 'Sec-WebSocket-Version: 13', } if req.origin then lines[#lines + 1] = string.format('Origin: %s',req.origin) end if req.port and req.port ~= 80 then lines[2] = format('Host: %s:%d',req.host,req.port) end lines[#lines + 1] = '\r\n' return table.concat(lines,'\r\n') end local accept_upgrade = function(request,protocols) local headers = http_headers(request) if headers['upgrade'] ~= 'websocket' or not headers['connection'] or not headers['connection']:match('upgrade') or headers['sec-websocket-key'] == nil or headers['sec-websocket-version'] ~= '13' then return nil,'HTTP/1.1 400 Bad Request\r\n\r\n' end local prot if headers['sec-websocket-protocol'] then for protocol in headers['sec-websocket-protocol']:gmatch('([^,%s]+)%s?,?') do for _,supported in ipairs(protocols) do if supported == protocol then prot = protocol break end end if prot then break end end end local lines = { 'HTTP/1.1 101 Switching Protocols', 'Upgrade: websocket', 'Connection: '..headers['connection'], string.format('Sec-WebSocket-Accept: %s',sec_websocket_accept(headers['sec-websocket-key'])), } if prot then lines[#lines + 1] = string.format('Sec-WebSocket-Protocol: %s', prot) end lines[#lines + 1] = '\r\n' return table.concat(lines,'\r\n'),prot end return { sec_websocket_accept = sec_websocket_accept, http_headers = http_headers, accept_upgrade = accept_upgrade, upgrade_request = upgrade_request, }
Fix. link to lua-websocket module.
Fix. link to lua-websocket module.
Lua
mit
moteus/lua-lluv-websocket,moteus/lua-lluv-websocket,moteus/lua-lluv-websocket
ac5a0e47f4d48ff1bd04259fdbb4670e09a5f010
lua/entities/gmod_wire_expression2/core/http.lua
lua/entities/gmod_wire_expression2/core/http.lua
/* Simple HTTP Extension (McLovin) */ E2Lib.RegisterExtension( "http", true ) local cvar_delay = CreateConVar( "wire_expression2_http_delay", "3", FCVAR_ARCHIVE ) local cvar_timeout = CreateConVar( "wire_expression2_http_timeout", "15", FCVAR_ARCHIVE ) local requests = {} local run_on = { clk = 0, ents = {} } local function player_can_request( ply ) local preq = requests[ply] return !preq or (preq.in_progress and preq.t_start and (CurTime() - preq.t_start) >= cvar_timeout:GetInt()) or (!preq.in_progress and preq.t_end and (CurTime() - preq.t_end) >= cvar_delay:GetInt()) end __e2setcost( 20 ) e2function void httpRequest( string url ) if !player_can_request( self.player ) or url == "" then return end requests[self.player] = { in_progress = true, t_start = CurTime(), t_end = 0, url = url } http.Get( url, "", function( args, contents, size ) local ply = args[1] if !IsValid( ply ) or !ply:IsPlayer() or !requests[ply] then return end local preq = requests[ply] preq.t_end = CurTime() preq.in_progress = false preq.data = contents or "" preq.data = string.gsub( preq.data, string.char( 13 ) .. string.char( 10 ), "\n" ) run_on.clk = 1 for ent,eply in pairs( run_on.ents ) do if IsValid( ent ) and ent.Execute and eply == ply then ent:Execute() end end run_on.clk = 0 end, self.player ) end __e2setcost( 5 ) e2function number httpCanRequest() return ( player_can_request( self.player ) ) and 1 or 0 end e2function number httpClk() return run_on.clk end e2function string httpData() local preq = requests[self.player] return preq and preq.data or "" end e2function string httpRequestUrl() local preq = requests[self.player] return preq and preq.url or "" end e2function string httpUrlEncode(string data) local ndata = string.gsub( data, "[^%w _~%.%-]", function( str ) local nstr = string.format( "%X", string.byte( str ) ) return "%" .. ( ( string.len( nstr ) == 1 ) and "0" or "" ) .. nstr end ) return string.gsub( ndata, " ", "+" ) end e2function string httpUrlDecode(string data) local ndata = string.gsub( data, "+", " " ) return string.gsub( ndata, "(%%%x%x)", function( str ) return string.char( tonumber( string.Right( str, 2 ), 16 ) ) end ) end e2function void runOnHTTP( number rohttp ) run_on.ents[self.entity] = ( rohttp != 0 ) and self.player or nil end registerCallback( "destruct", function( self ) run_on.ents[self.entity] = nil end )
/* Simple HTTP Extension (McLovin) */ E2Lib.RegisterExtension( "http", true ) local cvar_delay = CreateConVar( "wire_expression2_http_delay", "3", FCVAR_ARCHIVE ) local cvar_timeout = CreateConVar( "wire_expression2_http_timeout", "15", FCVAR_ARCHIVE ) local requests = {} local run_on = { clk = 0, ents = {} } local function player_can_request( ply ) local preq = requests[ply] return !preq or (preq.in_progress and preq.t_start and (CurTime() - preq.t_start) >= cvar_timeout:GetInt()) or (!preq.in_progress and preq.t_end and (CurTime() - preq.t_end) >= cvar_delay:GetInt()) end __e2setcost( 20 ) e2function void httpRequest( string url ) if !player_can_request( self.player ) or url == "" then return end requests[self.player] = { in_progress = true, t_start = CurTime(), t_end = 0, url = url } http.Fetch( url, function( body, length, headers, code ) local ply = self.player if !IsValid( ply ) or !ply:IsPlayer() or !requests[ply] then return end local preq = requests[ply] preq.t_end = CurTime() preq.in_progress = false preq.data = body or "" preq.data = string.gsub( preq.data, string.char( 13 ) .. string.char( 10 ), "\n" ) run_on.clk = 1 for ent,eply in pairs( run_on.ents ) do if IsValid( ent ) and ent.Execute and eply == ply then ent:Execute() end end run_on.clk = 0 end ) end __e2setcost( 5 ) e2function number httpCanRequest() return ( player_can_request( self.player ) ) and 1 or 0 end e2function number httpClk() return run_on.clk end e2function string httpData() local preq = requests[self.player] return preq and preq.data or "" end e2function string httpRequestUrl() local preq = requests[self.player] return preq and preq.url or "" end e2function string httpUrlEncode(string data) local ndata = string.gsub( data, "[^%w _~%.%-]", function( str ) local nstr = string.format( "%X", string.byte( str ) ) return "%" .. ( ( string.len( nstr ) == 1 ) and "0" or "" ) .. nstr end ) return string.gsub( ndata, " ", "+" ) end e2function string httpUrlDecode(string data) local ndata = string.gsub( data, "+", " " ) return string.gsub( ndata, "(%%%x%x)", function( str ) return string.char( tonumber( string.Right( str, 2 ), 16 ) ) end ) end e2function void runOnHTTP( number rohttp ) run_on.ents[self.entity] = ( rohttp != 0 ) and self.player or nil end registerCallback( "destruct", function( self ) run_on.ents[self.entity] = nil end )
Fixed httpRequest()
Fixed httpRequest()
Lua
apache-2.0
wiremod/wire,mitterdoo/wire,CaptainPRICE/wire,garrysmodlua/wire,sammyt291/wire,plinkopenguin/wiremod,rafradek/wire,notcake/wire,mms92/wire,NezzKryptic/Wire,thegrb93/wire,bigdogmat/wire,immibis/wiremod,dvdvideo1234/wire,Grocel/wire,Python1320/wire
e8244099175650a48f53669d41843996c7989902
pud/ui/Tooltip.lua
pud/ui/Tooltip.lua
local Class = require 'lib.hump.class' local Frame = getClass 'pud.ui.Frame' local Text = getClass 'pud.ui.Text' local Bar = getClass 'pud.ui.Bar' -- Tooltip -- local Tooltip = Class{name='Tooltip', inherits=Frame, function(self, ...) Frame.construct(self, ...) self._margin = 0 end } -- destructor function Tooltip:destroy() self:clear() self._margin = nil Frame.destroy(self) end -- clear the tooltip function Tooltip:clear() if self._header1 then self._header1:destroy() self._header1 = nil end if self._header2 then self._header2:destroy() self._header2 = nil end if self._icon then self._icon:destroy() self._icon = nil end if self._lines then local numLines = #self._lines for i=1,numLines do self._lines[i]:destroy() self._lines[i] = nil end self._lines = nil end end -- XXX -- subclass for entities -- query entity for icon, name, family, kind, and loop through a list of properties -- then build tooltip based on these -- so this class need methods for building the tooltip --[[ all tooltips have this basic structure: ------------------------------- | ICON TEXT (usually Name) | } | TEXT or BLANK SPACE | }- This whole header area is optional | BLANK SPACE | } | TEXT or BAR | | TEXT or BAR or BLANK SPACE | | TEXT or BAR or BLANK SPACE | | TEXT or BAR or BLANK SPACE | | ... | | TEXT or BAR | ------------------------------- ]]-- -- set icon function Tooltip:setIcon(icon) verifyClass('pud.ui.Frame', icon) if self._icon then self._icon:destroy() end self._icon = icon self:_adjustLayout() self:_drawFB() end -- set header line 1 function Tooltip:setHeader1(text) verifyClass('pud.ui.Text', text) if self._header1 then self._header1:destroy() end self._header1 = text self:_adjustLayout() self:_drawFB() end -- set header line 2 function Tooltip:setHeader2(text) verifyClass('pud.ui.Text', text) if self._header2 then self._header2:destroy() end self._header2 = text self:_adjustLayout() self:_drawFB() end -- add a Text function Tooltip:addText(text) verifyClass('pud.ui.Text', text) self._addLine(text) end -- add a Bar function Tooltip:addBar(bar) verifyClass('pud.ui.Bar', bar) self._addLine(bar) end -- add a blank space function Tooltip:addSpace() local spacing = self:getSpacing() if spacing then local space = Frame(0, 0, 0, spacing) self:_addLine(space) end end -- add a line to the tooltip function Tooltip:_addLine(frame) verifyClass('pud.ui.Frame', frame) self._lines = self._lines or {} self._lines[#self._lines + 1] = frame self:_adjustLayout() self:_drawFB() end -- set the margin between the frame edge and the contents function Tooltip:setMargin(margin) verify('number', margin) self._margin = margin self:_adjustLayout() self:_drawFB() end function Tooltip:_adjustLayout() local numLines = self._lines and #self._lines or 0 if self._icon or self._header1 or self._header2 or numLines > 0 then local width, height = self._margin, self._margin local x, y = self._x + width, self._y + height local spacing = self:getSpacing() if spacing then if self._icon then self._icon:setPosition(x, y) width = width + self._icon:getWidth() x = self._x + width + spacing end local headerWidth = 0 if self._header1 then self._header1:setPosition(x, y) headerWidth = self._header1:getWidth() y = y + spacing end if self._header2 then self._header2:setPosition(x, y) local h2width = self._header2:getWidth() headerWidth = headerWidth > h2width and headerWidth or h2width y = y + spacing end width = width + headerWidth if numLines > 0 then -- set some blank space if any headers exist if self._icon or self._header1 or self._header2 then y = y + spacing end x = self._x + self._margin for i=1,numLines do local line = self._lines[i] line:setPosition(x, y) local lineWidth = line:getWidth() width = width > lineWidth and width or lineWidth y = y + spacing end -- for i=1,num end -- if self._lines width = width + self._margin height = height + self._margin -- XXX: might have an extra spacing self:setSize(width, height) end -- if spacing end -- if self._icon or self._header1 or ... end function Tooltip:_getSpacing() local spacing local normalStyle = self:getNormalStyle() if normalStyle then local font = normalStyle:getFont() if font then spacing = font:getHeight() end end if nil == spacing then warning('Please set Tooltip normal font style.') end return spacing end -- draw in the foreground layer -- draws over any foreground set in the Style. Usually, you just don't want to -- set a foreground in the Style. function Tooltip:_drawForeground() Frame._drawForeground(self) if self._icon then self._icon:draw() end if self._header1 then self._header1:draw() end if self._header2 then self._header2:draw() end local numLines = self._lines and #self._lines or 0 if numLines > 0 then for i=1,numLines do local line = self._lines[i] line:draw() end end end -- the class return Tooltip
local Class = require 'lib.hump.class' local Frame = getClass 'pud.ui.Frame' local Text = getClass 'pud.ui.Text' local Bar = getClass 'pud.ui.Bar' -- Tooltip -- local Tooltip = Class{name='Tooltip', inherits=Frame, function(self, ...) Frame.construct(self, ...) self._margin = 0 end } -- destructor function Tooltip:destroy() self:clear() self._margin = nil Frame.destroy(self) end -- clear the tooltip function Tooltip:clear() if self._header1 then self._header1:destroy() self._header1 = nil end if self._header2 then self._header2:destroy() self._header2 = nil end if self._icon then self._icon:destroy() self._icon = nil end if self._lines then local numLines = #self._lines for i=1,numLines do self._lines[i]:destroy() self._lines[i] = nil end self._lines = nil end end -- XXX -- subclass for entities -- query entity for icon, name, family, kind, and loop through a list of properties -- then build tooltip based on these -- so this class need methods for building the tooltip --[[ all tooltips have this basic structure: ------------------------------- | ICON TEXT (usually Name) | } | TEXT or BLANK SPACE | }- This whole header area is optional | BLANK SPACE | } | TEXT or BAR | | TEXT or BAR or BLANK SPACE | | TEXT or BAR or BLANK SPACE | | TEXT or BAR or BLANK SPACE | | ... | | TEXT or BAR | ------------------------------- ]]-- -- set icon function Tooltip:setIcon(icon) verifyClass('pud.ui.Frame', icon) if self._icon then self._icon:destroy() end self._icon = icon self:_adjustLayout() self:_drawFB() end -- set header line 1 function Tooltip:setHeader1(text) verifyClass('pud.ui.Text', text) if self._header1 then self._header1:destroy() end self._header1 = text self:_adjustLayout() self:_drawFB() end -- set header line 2 function Tooltip:setHeader2(text) verifyClass('pud.ui.Text', text) if self._header2 then self._header2:destroy() end self._header2 = text self:_adjustLayout() self:_drawFB() end -- add a Text function Tooltip:addText(text) verifyClass('pud.ui.Text', text) self._addLine(text) end -- add a Bar function Tooltip:addBar(bar) verifyClass('pud.ui.Bar', bar) self._addLine(bar) end -- add a blank space function Tooltip:addSpace() local spacing = self:getSpacing() if spacing then local space = Frame(0, 0, 0, spacing) self:_addLine(space) end end -- add a line to the tooltip function Tooltip:_addLine(frame) verifyClass('pud.ui.Frame', frame) self._lines = self._lines or {} self._lines[#self._lines + 1] = frame self:_adjustLayout() self:_drawFB() end -- set the margin between the frame edge and the contents function Tooltip:setMargin(margin) verify('number', margin) self._margin = margin self:_adjustLayout() self:_drawFB() end function Tooltip:_adjustLayout() local numLines = self._lines and #self._lines or 0 if self._icon or self._header1 or self._header2 or numLines > 0 then local x, y = self._margin, self._margin local width, height = 0, 0 local spacing = self:getSpacing() if spacing then if self._icon then self._icon:setPosition(x, y) width = self._icon:getWidth() x = width + spacing end local headerWidth = 0 if self._header1 then self._header1:setPosition(x, y) headerWidth = self._header1:getWidth() y = y + spacing end if self._header2 then self._header2:setPosition(x, y) local h2width = self._header2:getWidth() headerWidth = headerWidth > h2width and headerWidth or h2width y = y + spacing end width = width + headerWidth if numLines > 0 then -- set some blank space if any headers exist if self._icon or self._header1 or self._header2 then y = y + spacing end x = self._margin for i=1,numLines do local line = self._lines[i] line:setPosition(x, y) local lineWidth = line:getWidth() width = width > lineWidth and width or lineWidth y = y + spacing end -- for i=1,num end -- if self._lines width = width + self._margin*2 height = height + self._margin*2 -- XXX: might have an extra spacing self:setSize(width, height) end -- if spacing end -- if self._icon or self._header1 or ... end function Tooltip:_getSpacing() local spacing local normalStyle = self:getNormalStyle() if normalStyle then local font = normalStyle:getFont() if font then spacing = font:getHeight() end end if nil == spacing then warning('Please set Tooltip normal font style.') end return spacing end -- draw in the foreground layer -- draws over any foreground set in the Style. Usually, you just don't want to -- set a foreground in the Style. function Tooltip:_drawForeground() Frame._drawForeground(self) if self._icon then self._icon:draw() end if self._header1 then self._header1:draw() end if self._header2 then self._header2:draw() end local numLines = self._lines and #self._lines or 0 if numLines > 0 then for i=1,numLines do local line = self._lines[i] line:draw() end end end -- the class return Tooltip
Revert "fix tooltip drawing relative to position"
Revert "fix tooltip drawing relative to position" This reverts commit e0e5cad0caf3c9dcdbb429c9d0cbc58457b66f33.
Lua
mit
scottcs/wyx
956a77911badbe2e7836fdb0b56d5cf8379b0a11
server/lua/duplicateMsgFilter.lua
server/lua/duplicateMsgFilter.lua
-- -- Copyright 2015 Ilkka Oksanen <[email protected]> -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, -- software distributed under the License is distributed on an "AS -- IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either -- express or implied. See the License for the specific language -- governing permissions and limitations under the License. -- local reporterUserId = ARGV[1] local conversationId = ARGV[2] local msgUserId = ARGV[3] local msgBody = ARGV[4] local key = 'conversationbuffer:' .. conversationId -- Remove trailing whitespace, IRC servers may not conserve it. In -- that case duplicates would pass the check. msgBody = string.gsub(msgBody, "^(.-)%s*$", "%1") local msgFingerprint = msgUserId .. ':' .. msgBody local existingReporter = redis.call('HGET', key, msgFingerprint) if (not existingReporter) or existingReporter == reporterUserId then redis.call('HSET', key, msgFingerprint, reporterUserId) redis.call('EXPIRE', key, 45) return false else return true end
-- -- Copyright 2015 Ilkka Oksanen <[email protected]> -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, -- software distributed under the License is distributed on an "AS -- IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either -- express or implied. See the License for the specific language -- governing permissions and limitations under the License. -- local reporterUserId = ARGV[1] local conversationId = ARGV[2] local msgUserId = ARGV[3] local msgBody = ARGV[4] local key = 'conversationbuffer:' .. conversationId -- Remove trailing whitespace, IRC servers may not conserve it. In -- that case duplicates would pass the check. msgBody = string.gsub(msgBody, "^(.-)%s*$", "%1") -- Undo the multiline to single line conversion that IRC backend does msgBody = string.gsub(msgBody, "\n", " ") local msgFingerprint = msgUserId .. ':' .. msgBody local existingReporter = redis.call('HGET', key, msgFingerprint) if (not existingReporter) or existingReporter == reporterUserId then redis.call('HSET', key, msgFingerprint, reporterUserId) redis.call('EXPIRE', key, 45) return false else return true end
Fix the duplicate detection of multi-line IRC messages
Fix the duplicate detection of multi-line IRC messages
Lua
apache-2.0
ilkkao/mas,ilkkao/mas,ilkkao/mas,ilkkao/mas
253215b1ed0d84153c2e7277025596c376c615a0
openwrt/package/linkmeter/luasrc/model/cbi/linkmeter/alarm.lua
openwrt/package/linkmeter/luasrc/model/cbi/linkmeter/alarm.lua
require "lmclient" local json = require("luci.json") local lmcf = json.decode(LmClient():query("$LMCF")) local m, s, v m = Map("linkmeter", "Alarm Settings", [[ Select the types of notifications to receive when the alarm is trigged. Enable an alarm by setting its threshold to a positive value, or using the button beside it. Inputting a 'Setpoint' will adjust the Pit setpoint. Test results can be seen in the <a href="]] .. luci.dispatcher.build_url("admin/status/syslog/") .. [[">System Log</a>. <strong>'Save &amp; Apply' before testing.</strong> ]]) local ESCAPE_HELP = "All special characters (e.g. parens) must be escaped" if lmcf == nil then s = m:section(SimpleSection, "_noconfig") s.template = "linkmeter/noconfig" return m end -- -- Alarm Values -- s = m:section(TypedSection, "_hmconfig") s.template = "linkmeter/alarm-section" s.cfgsections = function(a,b,c) local retVal = {} for probe = 1,4 do retVal[probe] = tostring(probe-1) end return retVal end s.field = function(self, name) for k,v in pairs(self.fields) do if k == name then return v end end end -- probe_lm_* values that are stored in HeaterMeter local probe_lm_alvals = {} local function probe_lm_value(self, section) local retVal = lmcf[self.option .. section] return retVal and tostring(retVal) end local function probe_lm_write(self, section, value) -- Alarm high/low if self.option:sub(1,3) == "pal" then local idx = self.option:sub(-1) == "l" and 1 or 2 idx = idx + 2 * tonumber(section) while #probe_lm_alvals < idx do probe_lm_alvals[#probe_lm_alvals+1] = "" end probe_lm_alvals[idx] = value end lmcf[self.option .. section] = value end local PROBE_LM = { "pn", "pcurr", "pall", "palh" } for _,kv in ipairs(PROBE_LM) do v = s:option(Value, kv, kv) v.value = probe_lm_value v.cfgvalue = probe_lm_value v.write = probe_lm_write end local function saveProbeLm() if #probe_lm_alvals > 0 then local alvals = "$LMST,al," .. table.concat(probe_lm_alvals, ",") LmClient():query(alvals) end end -- probe_conf_* values that are stored in uci local function probe_conf_value(self, section) return m:get("alarms", self.option .. section) end local function probe_conf_write(self, section, value) return m:set("alarms", self.option .. section, value) end local function probe_conf_remove(self, section) return m:del("alarms", self.option .. section) end local PROBE_CONF = { "emaill", "smsl", "spl", "emailh", "smsh", "sph" } for _,kv in ipairs(PROBE_CONF) do v = s:option(Value, kv, kv) v.cfgvalue = probe_conf_value v.write = probe_conf_write v.remove = probe_conf_remove end -- -- Email Notifications -- s = m:section(NamedSection, "alarms", "email", "Email Notifications", [[Email notifications only work if <a href="]] .. luci.dispatcher.build_url("admin/services/msmtp") .. [[">SMTP Client</a> is configured.]]) v = s:option(Value, "emailtoname", "Recipient name (optional)") v = s:option(Value, "emailtoaddress", "To email address") v = s:option(Value, "emailsubject", "Subject") local msg = s:option(TextValue, "_msg", "Message") msg.wrap = "off" msg.rows = 5 msg.rmempty = false msg.description = ESCAPE_HELP local MSG_TEMPLATE = "/usr/share/linkmeter/email.txt" function msg.cfgvalue() return nixio.fs.readfile(MSG_TEMPLATE) or "" end function msg.write(self, section, value) if value then value = value:gsub("\r\n", "\n") if value ~= msg.cfgvalue() then nixio.fs.writefile(MSG_TEMPLATE, value) end end end -- -- SMS Notifications -- s = m:section(NamedSection, "alarms", "sms", "SMS Notifications", [[SMS notifications only work if <a href="]] .. luci.dispatcher.build_url("admin/services/msmtp") .. [[">SMTP Client</a> is configured.]]) local PROVIDERS = { { "AT&T", "txt.att.net", "ATT" }, { "Bell / Solo", "txt.bellmobility.ca" }, { "Fido", "sms.fido.ca" }, { "MTS", "text.mtsmobility.com" }, { "Nextel", "messaging.nextel.com" }, { "Plateau", "smsx.plateaugsm.com" }, { "Rogers", "sms.rogers.com" }, { "Sprint", "messaging.sprintpcs.com" }, { "T-Mobile", "tmomail.net" }, { "Telus / Koodo", "msg.telus.com" }, { "Verizon", "vtext.com" }, { "Virgin US", "vmobl.com" }, { "Virgin Canada", "vmobl.ca" }, { "Wind Mobile", "txt.windmobile.ca" }, } local smsto = m:get("alarms", "smstoaddress") local smsphone, smsprovider = smsto:match("^(%d+)@(.+)$") v = s:option(Value, "_phone", "Phone number") v.cfgvalue = function() return smsphone end v.datatype = "phonedigit" v = s:option(ListValue, "_provider", "Provider") for i,p in ipairs(PROVIDERS) do local key = p[3] or p[1] v:value(key, p[1]) -- convert the @addr to the provider name if p[2] == smsprovider then v.cfgvalue = function () return key end end end v = s:option(Value, "smsmessage", "Message") v.description = ESCAPE_HELP -- -- Map Functions -- m.on_save = function (self) saveProbeLm() end return m
require "lmclient" local json = require("luci.json") local lmcf = json.decode(LmClient():query("$LMCF")) local m, s, v m = Map("linkmeter", "Alarm Settings", [[ Select the types of notifications to receive when the alarm is trigged. Enable an alarm by setting its threshold to a positive value, or using the button beside it. Inputting a 'Setpoint' will adjust the Pit setpoint. Test results can be seen in the <a href="]] .. luci.dispatcher.build_url("admin/status/syslog/") .. [[">System Log</a>. <strong>'Save &amp; Apply' before testing.</strong> ]]) local ESCAPE_HELP = "All special characters (e.g. parens) must be escaped" if lmcf == nil then s = m:section(SimpleSection, "_noconfig") s.template = "linkmeter/noconfig" return m end -- -- Alarm Values -- s = m:section(TypedSection, "_hmconfig") s.template = "linkmeter/alarm-section" s.cfgsections = function(a,b,c) local retVal = {} for probe = 1,4 do retVal[probe] = tostring(probe-1) end return retVal end s.field = function(self, name) for k,v in pairs(self.fields) do if k == name then return v end end end -- probe_lm_* values that are stored in HeaterMeter local probe_lm_alvals = {} local function probe_lm_value(self, section) local retVal = lmcf[self.option .. section] return retVal and tostring(retVal) end local function probe_lm_write(self, section, value) -- Alarm high/low if self.option:sub(1,3) == "pal" then local idx = self.option:sub(-1) == "l" and 1 or 2 idx = idx + 2 * tonumber(section) while #probe_lm_alvals < idx do probe_lm_alvals[#probe_lm_alvals+1] = "" end probe_lm_alvals[idx] = value end lmcf[self.option .. section] = value end local PROBE_LM = { "pn", "pcurr", "pall", "palh" } for _,kv in ipairs(PROBE_LM) do v = s:option(Value, kv, kv) v.value = probe_lm_value v.cfgvalue = probe_lm_value v.write = probe_lm_write end local function saveProbeLm() if #probe_lm_alvals > 0 then local alvals = "$LMST,al," .. table.concat(probe_lm_alvals, ",") LmClient():query(alvals) end end -- probe_conf_* values that are stored in uci local function probe_conf_value(self, section) return m:get("alarms", self.option .. section) end local function probe_conf_write(self, section, value) return m:set("alarms", self.option .. section, value) end local function probe_conf_remove(self, section) return m:del("alarms", self.option .. section) end local PROBE_CONF = { "emaill", "smsl", "spl", "emailh", "smsh", "sph" } for _,kv in ipairs(PROBE_CONF) do v = s:option(Value, kv, kv) v.cfgvalue = probe_conf_value v.write = probe_conf_write v.remove = probe_conf_remove end -- -- Email Notifications -- s = m:section(NamedSection, "alarms", "email", "Email Notifications", [[Email notifications only work if <a href="]] .. luci.dispatcher.build_url("admin/services/msmtp") .. [[">SMTP Client</a> is configured.]]) v = s:option(Value, "emailtoname", "Recipient name (optional)") v = s:option(Value, "emailtoaddress", "To email address") v = s:option(Value, "emailsubject", "Subject") local msg = s:option(TextValue, "_msg", "Message") msg.wrap = "off" msg.rows = 5 msg.rmempty = false msg.description = ESCAPE_HELP local MSG_TEMPLATE = "/usr/share/linkmeter/email.txt" function msg.cfgvalue() return nixio.fs.readfile(MSG_TEMPLATE) or "" end function msg.write(self, section, value) if value then value = value:gsub("\r\n", "\n") if value ~= msg.cfgvalue() then nixio.fs.writefile(MSG_TEMPLATE, value) end end end -- -- SMS Notifications -- s = m:section(NamedSection, "alarms", "sms", "SMS Notifications", [[SMS notifications only work if <a href="]] .. luci.dispatcher.build_url("admin/services/msmtp") .. [[">SMTP Client</a> is configured.]]) local PROVIDERS = { { "AT&T", "txt.att.net" }, { "Bell / Solo", "txt.bellmobility.ca" }, { "Fido", "sms.fido.ca" }, { "MTS", "text.mtsmobility.com" }, { "Nextel", "messaging.nextel.com" }, { "Plateau", "smsx.plateaugsm.com" }, { "Rogers", "sms.rogers.com" }, { "Sprint", "messaging.sprintpcs.com" }, { "T-Mobile", "tmomail.net" }, { "Telus / Koodo", "msg.telus.com" }, { "Verizon", "vtext.com" }, { "Virgin US", "vmobl.com" }, { "Virgin Canada", "vmobl.ca" }, { "Wind Mobile", "txt.windmobile.ca" }, { "Other", "other" } } local function split_smsto() local smsto = m:get("alarms", "smstoaddress") return smsto:match("^(%d+)@(.+)$") end local smsprovider_write = function(self, section, value) if value ~= "other" then local smsphone, _ = split_smsto() m:set("alarms", "smstoaddress", smsphone .. "@" .. value) end end v = s:option(Value, "_phone", "Phone number") v.datatype = "phonedigit" v.cfgvalue = function() local smsphone, _ = split_smsto() return smsphone end v.write = function(self, section, value) local _, smsprovider = split_smsto() m:set("alarms", "smstoaddress", value .. "@" .. smsprovider) end v = s:option(ListValue, "_provider", "Provider") for _,p in ipairs(PROVIDERS) do v:value(p[2], p[1]) end v.cfgvalue = function () local _, smsprovider = split_smsto() for _,p in ipairs(PROVIDERS) do if p[2] == smsprovider then return smsprovider end end return "other" end v.write = smsprovider_write v = s:option(Value, "_provider_other", "Other Provider") v:depends("linkmeter.alarms._provider", "other") v.cfgvalue = function () local _, smsprovider = split_smsto() return smsprovider end v.write = smsprovider_write v = s:option(Value, "smsmessage", "Message") v.description = ESCAPE_HELP -- -- Map Functions -- m.on_save = function (self) saveProbeLm() end return m
[lm] Fix provider not saving properly and add Other provider
[lm] Fix provider not saving properly and add Other provider
Lua
mit
kdakers80/HeaterMeter,kdakers80/HeaterMeter,CapnBry/HeaterMeter,shmick/HeaterMeter,dwright134/HeaterMeter,kdakers80/HeaterMeter,kdakers80/HeaterMeter,shmick/HeaterMeter,shmick/HeaterMeter,kdakers80/HeaterMeter,shmick/HeaterMeter,dwright134/HeaterMeter,CapnBry/HeaterMeter,CapnBry/HeaterMeter,CapnBry/HeaterMeter,shmick/HeaterMeter,kdakers80/HeaterMeter,shmick/HeaterMeter,dwright134/HeaterMeter,CapnBry/HeaterMeter,CapnBry/HeaterMeter,shmick/HeaterMeter,dwright134/HeaterMeter,dwright134/HeaterMeter,dwright134/HeaterMeter,CapnBry/HeaterMeter
6880b634eea062e042555c2baa7883cc79e50444
UCDsql/mysql.lua
UCDsql/mysql.lua
-- Have to make this a normal person with ability to do everything but delete, truncate, drop, empty etc local dbname = "mta" local host = "ucdmta.com" local usr = "root" local passwd = "Network.114" db = Connection("mysql", "dbname="..dbname..";host="..host..";port=3306", usr, passwd) forum = Connection("mysql", "dbname=forum;host="..host..";port=3306", usr, passwd) function returnConnection() if (not db) then outputDebugString("Connection to the MySQL database [via ucdmta.com:3306] failed! Trying noki.zorque.xyz:3306...") db = dbConnect("mysql", "dbname=mta;host=noki.zorque.xyz;port=3306", "root", "Network.114") if (not db) then outputDebugString("Connection to the MySQL database [via noki.zorque.xyz:3306] failed! Trying 192.168.0.2:3306...") else outputDebugString("Connection to the MySQL database [via 192.168.0.2:3306] successful!") end return end outputDebugString("Connection to the MySQL database [via ucdmta.com:3306] successful!") end addEventHandler("onResourceStart", resourceRoot, returnConnection) function getConnection() if (db) then return db end return false end function getForumDatabase() return forum end
-- Have to make this a normal person with ability to do everything but delete, truncate, drop, empty etc local dbname = "mta" local host = "ucdmta.com" local usr = "root" local passwd = "Network.114" db = Connection("mysql", "dbname="..dbname..";host="..host..";port=3306", usr, passwd) forum = Connection("mysql", "dbname=forum;host="..host..";port=3306", usr, passwd) function returnConnection() if (not db) then outputDebugString("Connection to the MySQL database [via ucdmta.com:3306] failed! Trying noki.zorque.xyz:3306...") db = Connection("mysql", "dbname=mta;host=noki.zorque.xyz;port=3306", "root", "Network.114") if (not db) then outputDebugString("Connection to the MySQL database [via noki.zorque.xyz:3306] failed! Trying 192.168.0.2:3306...") db = Connection("mysql", "dbname=mta;host=192.168.0.2;port=3306", "root", "Network.114") if (not db) then outputDebugString("Connection to the MySQL database [via 192.168.0.2:3306] failed!") else outputDebugString("Connection to the MySQL database [via 192.168.0.2:3306] successful!") end return else outputDebugString("Connection to the MySQL database [via noki.zorque.xyz:3306] successful!") end return end outputDebugString("Connection to the MySQL database [via ucdmta.com:3306] successful!") end addEventHandler("onResourceStart", resourceRoot, returnConnection) function getConnection() if (db) then return db end return false end function getForumDatabase() return forum end
UCDsql
UCDsql - Fixed it again lol
Lua
mit
nokizorque/ucd,nokizorque/ucd
7ba3a1695fb6bdad14ad445fcc25e060b4f4fa35
entities/mouse_action.lua
entities/mouse_action.lua
local MouseAction = Class('MouseAction') function MouseAction:initialize(game) self.hoverX = 0 self.hoverY = 0 self.canvasX = 0 self.canvasY = 0 self.game = game end function MouseAction:mousemoved(mx, my, dx, dy, istouch) local game = self.game mx, my = game.camera:worldCoords(mx, my, 0, 0, CANVAS_WIDTH, CANVAS_HEIGHT) local gx, gy, gw, gh = game:getGridBoundingBox() local translatedX = gx - game.gridX + gw/2 local translatedY = gy - game.gridY + gh/2 mx = -translatedX - mx my = -translatedY - my self.canvasX, self.canvasY = -mx, -my mx = mx + game.tileWidth / 2 my = my + game.tileHeight * (3/2) self.hoverX, self.hoverY = game:screenToGrid(-mx, -my) end -- @Cleanup This shouldn't be in here, send help function MouseAction:clickEnemy(x, y) local game = self.game local enemy = game:getEnemy(x, y) local upX, upY = x, y + 1 local downX, downY = x, y - 1 local leftX, leftY = x - 1, y local rightX, rightY = x + 1, y local isDead = enemy:hurt() if isDead then if enemy.stage == enemy.stages.LARGE then if game:isShipTile(upX, upY) then game:addEnemy(upX, upY) end if game:isShipTile(downX, downY) then game:addEnemy(downX, downY) end if game:isShipTile(leftX, leftY) then game:addEnemy(leftX, leftY) end if game:isShipTile(rightX, rightY) then game:addEnemy(rightX, rightY) end end game.enemies[x][y] = nil local ex, ey = game:gridToScreen(x, y) local cx, cy = game.camera:cameraCoords(ex, ey) Signal.emit('enemyDeath', enemy.stage, Vector(cx, cy)) else Signal.emit("Enemy Hurt") end end function MouseAction:mousepressed(mx, my) local game = self.game -- Clicking on enemy if game:hasEnemy(self.hoverX, self.hoverY) and game.currentRoom == game:getRoom(self.hoverX, self.hoverY) then self:clickEnemy(self.hoverX, self.hoverY) end for x = 1, game.gridWidth do for y = 1, game.gridHeight do local powerGrid = game:getPowerGrid(x, y) if powerGrid then local isHovered = game:pointInsideRect(self.canvasX, self.canvasY, powerGrid.screenX + powerGrid.hitboxX, powerGrid.screenY + powerGrid.hitboxY, powerGrid.hitboxWidth, powerGrid.hitboxHeight) if isHovered then if powerGrid.roomHash == game.currentRoom then powerGrid:activate() end end end local turret = game:getTurret(x, y) if turret then local isHovered = game:pointInsideRect(self.canvasX, self.canvasY, turret.screenX + turret.hitboxX, turret.screenY + turret.hitboxY, turret.hitboxWidth, turret.hitboxHeight) if isHovered then if turret.roomHash == game.currentRoom then turret:activate() end end end end end end return MouseAction
local MouseAction = Class('MouseAction') function MouseAction:initialize(game) self.hoverX = 0 self.hoverY = 0 self.canvasX = 0 self.canvasY = 0 self.game = game end function MouseAction:mousemoved(mx, my, dx, dy, istouch) local game = self.game mx, my = game.camera:worldCoords(mx, my, 0, 0, CANVAS_WIDTH, CANVAS_HEIGHT) local gx, gy, gw, gh = game:getGridBoundingBox() local translatedX = gx - game.gridX + gw/2 local translatedY = gy - game.gridY + gh/2 mx = -translatedX - mx my = -translatedY - my self.canvasX, self.canvasY = -mx, -my mx = mx + game.tileWidth / 2 my = my + game.tileHeight * (3/2) self.hoverX, self.hoverY = game:screenToGrid(-mx, -my) end -- @Cleanup This shouldn't be in here, send help function MouseAction:clickEnemy(x, y) local game = self.game local enemy = game:getEnemy(x, y) local upX, upY = x, y + 1 local downX, downY = x, y - 1 local leftX, leftY = x - 1, y local rightX, rightY = x + 1, y local isDead = enemy:hurt() if isDead then if enemy.stage == enemy.stages.LARGE then if game:isShipTile(upX, upY) then game:addEnemy(upX, upY) end if game:isShipTile(downX, downY) then game:addEnemy(downX, downY) end if game:isShipTile(leftX, leftY) then game:addEnemy(leftX, leftY) end if game:isShipTile(rightX, rightY) then game:addEnemy(rightX, rightY) end end game.enemies[x][y] = nil -- do transformations from room bounding box function -- then subtract camera position, and add half canvas size local screenX, screenY = game:gridToScreen(x-1, y-1) -- move screenX and screenY to the center of the tile face screenX = screenX + game.emptyTile:getWidth()/2 screenY = screenY + game.emptyTile:getHeight()*3/2 --local ex, ey = game:gridToScreen(x, y) --local cx, cy = game.camera:cameraCoords(ex, ey) screenX = screenX - game.camera.x + CANVAS_WIDTH/2 screenY = screenY - game.camera.y + CANVAS_HEIGHT/2 -- fudge screenX = screenX + CANVAS_WIDTH/2 - 15 screenY = screenY - 65 Signal.emit('enemyDeath', enemy.stage, Vector(screenX, screenY)) else Signal.emit("Enemy Hurt") end end function MouseAction:mousepressed(mx, my) local game = self.game -- Clicking on enemy if game:hasEnemy(self.hoverX, self.hoverY) and game.currentRoom == game:getRoom(self.hoverX, self.hoverY) then self:clickEnemy(self.hoverX, self.hoverY) end for x = 1, game.gridWidth do for y = 1, game.gridHeight do local powerGrid = game:getPowerGrid(x, y) if powerGrid then local isHovered = game:pointInsideRect(self.canvasX, self.canvasY, powerGrid.screenX + powerGrid.hitboxX, powerGrid.screenY + powerGrid.hitboxY, powerGrid.hitboxWidth, powerGrid.hitboxHeight) if isHovered then if powerGrid.roomHash == game.currentRoom then powerGrid:activate() end end end local turret = game:getTurret(x, y) if turret then local isHovered = game:pointInsideRect(self.canvasX, self.canvasY, turret.screenX + turret.hitboxX, turret.screenY + turret.hitboxY, turret.hitboxWidth, turret.hitboxHeight) if isHovered then if turret.roomHash == game.currentRoom then turret:activate() end end end end end end return MouseAction
fixed gibs positioning
fixed gibs positioning
Lua
mit
Nuthen/ludum-dare-39
734c5489da65b15cae2c9a25184af0ab67703f2c
src/tbox/micro.lua
src/tbox/micro.lua
-- add target target("tbox") -- make as a static library set_kind("static") -- add defines add_defines("__tb_prefix__=\"tbox\"") -- set the auto-generated config.h set_configdir("$(buildir)/$(plat)/$(arch)/$(mode)") add_configfiles("tbox.config.h.in") -- add include directories add_includedirs("..", {public = true}) add_includedirs("$(buildir)/$(plat)/$(arch)/$(mode)", {public = true}) -- add the header files for installing add_headerfiles("../(tbox/**.h)|**/impl/**.h") add_headerfiles("../(tbox/prefix/**/prefix.S)") add_headerfiles("../(tbox/math/impl/*.h)") add_headerfiles("../(tbox/utils/impl/*.h)") add_headerfiles("$(buildir)/$(plat)/$(arch)/$(mode)/tbox.config.h", {prefixdir = "tbox"}) -- add options add_options("info", "float", "wchar", "micro", "coroutine") -- add the source files add_files("tbox.c") add_files("libc/string/memset.c") add_files("libc/string/memmov.c") add_files("libc/string/memcpy.c") add_files("libc/string/strstr.c") add_files("libc/string/strdup.c") add_files("libc/string/strlen.c") add_files("libc/string/strnlen.c") add_files("libc/string/strcmp.c") add_files("libc/string/strncmp.c") add_files("libc/string/stricmp.c") add_files("libc/string/strnicmp.c") add_files("libc/string/strlcpy.c") add_files("libc/string/strncpy.c") add_files("libc/stdio/vsnprintf.c") add_files("libc/stdio/snprintf.c") add_files("libc/stdio/printf.c") add_files("libc/stdlib/stdlib.c") add_files("libc/impl/libc.c") add_files("libm/impl/libm.c") add_files("math/impl/math.c") add_files("utils/used.c") add_files("utils/bits.c") add_files("utils/trace.c") add_files("utils/singleton.c") add_files("memory/allocator.c") add_files("memory/native_allocator.c") add_files("memory/static_allocator.c") add_files("memory/impl/static_large_allocator.c") add_files("memory/impl/memory.c") add_files("network/ipv4.c") add_files("network/ipv6.c") add_files("network/ipaddr.c") add_files("network/impl/network.c") add_files("platform/page.c") add_files("platform/time.c") add_files("platform/file.c") add_files("platform/path.c") add_files("platform/sched.c") add_files("platform/print.c") add_files("platform/thread.c") add_files("platform/socket.c") add_files("platform/addrinfo.c") add_files("platform/poller.c") add_files("platform/native_memory.c") add_files("platform/impl/sockdata.c") add_files("platform/impl/platform.c") add_files("container/iterator.c") add_files("container/list_entry.c") add_files("container/single_list_entry.c") -- add the source files for debug mode if is_mode("debug") then add_files("utils/dump.c") add_files("memory/impl/prefix.c") add_files("platform/backtrace.c") end -- add the source files for float if has_config("float") then add_files("libm/isinf.c") add_files("libm/isinff.c") add_files("libm/isnan.c") add_files("libm/isnanf.c") end -- add the source for the windows if is_os("windows") then add_files("libc/stdlib/mbstowcs.c") add_files("platform/dynamic.c") add_files("platform/windows/interface/ws2_32.c") add_files("platform/windows/interface/mswsock.c") add_files("platform/windows/interface/kernel32.c") if is_mode("debug") then add_files("platform/windows/interface/dbghelp.c") end end -- add the source files for coroutine if has_config("coroutine") then add_files("coroutine/stackless/*.c") add_files("coroutine/impl/stackless/*.c") end -- check interfaces check_interfaces()
-- add target target("tbox") -- make as a static library set_kind("static") -- add defines add_defines("__tb_prefix__=\"tbox\"") -- set the auto-generated config.h set_configdir("$(buildir)/$(plat)/$(arch)/$(mode)") add_configfiles("tbox.config.h.in") -- add include directories add_includedirs("..", {public = true}) add_includedirs("$(buildir)/$(plat)/$(arch)/$(mode)", {public = true}) -- add the header files for installing add_headerfiles("../(tbox/**.h)|**/impl/**.h") add_headerfiles("../(tbox/prefix/**/prefix.S)") add_headerfiles("../(tbox/math/impl/*.h)") add_headerfiles("../(tbox/utils/impl/*.h)") add_headerfiles("$(buildir)/$(plat)/$(arch)/$(mode)/tbox.config.h", {prefixdir = "tbox"}) -- add options add_options("info", "float", "wchar", "micro", "coroutine") -- add the source files add_files("tbox.c") add_files("libc/string/memset.c") add_files("libc/string/memmov.c") add_files("libc/string/memcpy.c") add_files("libc/string/strstr.c") add_files("libc/string/strdup.c") add_files("libc/string/strlen.c") add_files("libc/string/strnlen.c") add_files("libc/string/strcmp.c") add_files("libc/string/strncmp.c") add_files("libc/string/stricmp.c") add_files("libc/string/strnicmp.c") add_files("libc/string/strlcpy.c") add_files("libc/string/strncpy.c") add_files("libc/stdio/vsnprintf.c") add_files("libc/stdio/snprintf.c") add_files("libc/stdio/printf.c") add_files("libc/stdlib/stdlib.c") add_files("libc/impl/libc.c") add_files("libm/impl/libm.c") add_files("math/impl/math.c") add_files("utils/used.c") add_files("utils/bits.c") add_files("utils/trace.c") add_files("utils/singleton.c") add_files("memory/allocator.c") add_files("memory/native_allocator.c") add_files("memory/static_allocator.c") add_files("memory/impl/static_large_allocator.c") add_files("memory/impl/memory.c") add_files("network/ipv4.c") add_files("network/ipv6.c") add_files("network/ipaddr.c") add_files("network/impl/network.c") add_files("platform/page.c") add_files("platform/time.c") add_files("platform/file.c") add_files("platform/path.c") add_files("platform/sched.c") add_files("platform/print.c") add_files("platform/thread.c") add_files("platform/socket.c") add_files("platform/addrinfo.c") add_files("platform/poller.c") add_files("platform/native_memory.c") add_files("platform/impl/sockdata.c") add_files("platform/impl/platform.c") add_files("container/iterator.c") add_files("container/list_entry.c") add_files("container/single_list_entry.c") -- add the source files for debug mode if is_mode("debug") then add_files("utils/dump.c") add_files("memory/impl/prefix.c") add_files("platform/backtrace.c") end -- add the source files for float if has_config("float") then add_files("libm/isinf.c") add_files("libm/isinff.c") add_files("libm/isnan.c") add_files("libm/isnanf.c") end -- add the source for the windows if is_os("windows") then add_files("libc/stdlib/mbstowcs.c") add_files("platform/dynamic.c") add_files("platform/atomic64.c") add_files("platform/windows/windows.c") add_files("platform/windows/interface/ws2_32.c") add_files("platform/windows/interface/mswsock.c") add_files("platform/windows/interface/kernel32.c") if is_mode("debug") then add_files("platform/windows/interface/dbghelp.c") end end -- add the source files for coroutine if has_config("coroutine") then add_files("coroutine/stackless/*.c") add_files("coroutine/impl/stackless/*.c") end -- check interfaces check_interfaces()
fix xmake.lua for micro mode
fix xmake.lua for micro mode
Lua
apache-2.0
waruqi/tbox,tboox/tbox,waruqi/tbox,tboox/tbox
6c0c4ada9d447cd3e1cc344e14ca02bac2578266
stdlib/gui/gui.lua
stdlib/gui/gui.lua
--- Gui module -- @module Gui require 'stdlib/event/event' Gui = {} -- Factorio's gui events are so monolithic we need a special event system for it. Gui.Event = { _registry = {} } --- Registers a function for a given event and matching gui element pattern -- @param event Valid values are defines.event.on_gui_* -- @param gui_element_pattern the name or string regular expression to match the gui element -- @param handler Function to call when event is triggered -- @return #Gui.Event function Gui.Event.register(event, gui_element_pattern, handler) fail_if_missing(event, "missing event name argument") fail_if_missing(gui_element_pattern, "missing gui name or pattern argument") fail_if_missing(handler, "missing function handler argument") if type(gui_element_pattern) == "string" then gui_element_pattern = tostring(gui_element_pattern) end if not Gui.Event._registry[event] then Gui.Event._registry[event] = {} end Gui.Event._registry[event][gui_element_pattern] = handler; -- Use custom Gui event dispatcher to pass off the event to the correct sub-handler Event.register(event, Gui.Event.dispatch) return Gui.Event end --- Calls the registered handlers -- @param event LuaEvent as created by game.raise_event function Gui.Event.dispatch(event) fail_if_missing(event, "missing event argument") local gui_element = event.element if gui_element and gui_element.valid then for gui_element_pattern, handler in pairs(Gui.Event._registry[event.name]) do local match_str = string.match(gui_element.name, gui_element_pattern) if match_str ~= nil then local new_event = { tick = event.tick, name = event.name, _handler = handler, match = match_str, element = gui_element, player_index = event.player_index , _event = event} if event.name == defines.events.on_gui_checked_state_changed then new_event.state = gui_element.state end if event.name == defines.events.on_gui_text_changed then new_event.text = gui_element.text end local success, err = pcall(handler, new_event) if not success then Game.print_all(err) end end end end end --- Removes the handler with matching gui element pattern from the event -- @param event Valid values are defines.event.on_gui_* -- @param gui_element_pattern the name or string regular expression to remove the handler for -- @return #Gui function Gui.Event.remove(event, gui_element_pattern) fail_if_missing(event, "missing event argument") fail_if_missing(gui_element_pattern, "missing gui_element_pattern argument") if Gui.Event._registry[event] then if Gui.Event._registry[event][gui_element_pattern] then table.remove(Gui.Event._registry[event], gui_element_pattern) end if #Gui.Event._registry[event] == 0 then Gui.Event._registry[event] = nil script.on_event(event, nil) end end return Gui end --- Registers a function for a given gui element name or pattern when the element is clicked -- @param gui_element_pattern the name or string regular expression to match the gui element -- @param handler Function to call when gui element is clicked -- @return #Gui function Gui.on_click(gui_element_pattern, handler) fail_if_missing(gui_element_pattern, "missing gui name or pattern argument") fail_if_missing(handler, "missing function handler argument") Gui.Event.register(defines.events.on_gui_click, gui_element_pattern, handler) return Gui end --- Registers a function for a given gui element name or pattern when the element checked state changes -- @param gui_element_pattern the name or string regular expression to match the gui element -- @param handler Function to call when gui element checked state changes -- @return #Gui function Gui.on_checked_state_changed(gui_element_pattern, handler) fail_if_missing(gui_element_pattern, "missing gui name or pattern argument") fail_if_missing(handler, "missing function handler argument") Gui.Event.register(defines.events.on_gui_checked_state_changed, gui_element_pattern, handler) return Gui end --- Registers a function for a given gui element name or pattern when the element text changes -- @param gui_element_pattern the name or string regular expression to match the gui element -- @param handler Function to call when gui element text changes -- @return #Gui function Gui.on_text_changed(gui_element_pattern, handler) fail_if_missing(gui_element_pattern, "missing gui name or pattern argument") fail_if_missing(handler, "missing function handler argument") Gui.Event.register(defines.events.on_gui_text_changed, gui_element_pattern, handler) return Gui end
--- Gui module -- @module Gui require 'stdlib/event/event' Gui = {} -- Factorio's gui events are so monolithic we need a special event system for it. Gui.Event = { _registry = {} } --- Registers a function for a given event and matching gui element pattern -- @param event Valid values are defines.event.on_gui_* -- @param gui_element_pattern the name or string regular expression to match the gui element -- @param handler Function to call when event is triggered -- @return #Gui.Event function Gui.Event.register(event, gui_element_pattern, handler) fail_if_missing(event, "missing event name argument") fail_if_missing(gui_element_pattern, "missing gui name or pattern argument") fail_if_missing(handler, "missing function handler argument") if type(gui_element_pattern) == "string" then gui_element_pattern = tostring(gui_element_pattern) end if not Gui.Event._registry[event] then Gui.Event._registry[event] = {} end Gui.Event._registry[event][gui_element_pattern] = handler; -- Use custom Gui event dispatcher to pass off the event to the correct sub-handler Event.register(event, Gui.Event.dispatch) return Gui.Event end --- Calls the registered handlers -- @param event LuaEvent as created by game.raise_event function Gui.Event.dispatch(event) fail_if_missing(event, "missing event argument") local gui_element = event.element if gui_element and gui_element.valid then for gui_element_pattern, handler in pairs(Gui.Event._registry[event.name]) do local match_str = string.match(gui_element.name, gui_element_pattern) if match_str ~= nil then local new_event = { tick = event.tick, name = event.name, _handler = handler, match = match_str, element = gui_element, player_index = event.player_index , _event = event} if event.name == defines.events.on_gui_checked_state_changed then new_event.state = gui_element.state end if event.name == defines.events.on_gui_text_changed then new_event.text = gui_element.text end local success, err = pcall(handler, new_event) if not success then Game.print_all(err) end end end end end --- Removes the handler with matching gui element pattern from the event -- @param event Valid values are defines.event.on_gui_* -- @param gui_element_pattern the name or string regular expression to remove the handler for -- @return #Gui function Gui.Event.remove(event, gui_element_pattern) fail_if_missing(event, "missing event argument") fail_if_missing(gui_element_pattern, "missing gui_element_pattern argument") local function tablelength(T) local count = 0 for _ in pairs(T) do count = count + 1 end return count end if Gui.Event._registry[event] then if Gui.Event._registry[event][gui_element_pattern] then Gui.Event._registry[event][gui_element_pattern] = nil end if tablelength(Gui.Event._registry[event]) == 0 then Gui.Event._registry[event] = nil script.on_event(event, nil) end end return Gui end --- Registers a function for a given gui element name or pattern when the element is clicked -- @param gui_element_pattern the name or string regular expression to match the gui element -- @param handler Function to call when gui element is clicked -- @return #Gui function Gui.on_click(gui_element_pattern, handler) fail_if_missing(gui_element_pattern, "missing gui name or pattern argument") fail_if_missing(handler, "missing function handler argument") Gui.Event.register(defines.events.on_gui_click, gui_element_pattern, handler) return Gui end --- Registers a function for a given gui element name or pattern when the element checked state changes -- @param gui_element_pattern the name or string regular expression to match the gui element -- @param handler Function to call when gui element checked state changes -- @return #Gui function Gui.on_checked_state_changed(gui_element_pattern, handler) fail_if_missing(gui_element_pattern, "missing gui name or pattern argument") fail_if_missing(handler, "missing function handler argument") Gui.Event.register(defines.events.on_gui_checked_state_changed, gui_element_pattern, handler) return Gui end --- Registers a function for a given gui element name or pattern when the element text changes -- @param gui_element_pattern the name or string regular expression to match the gui element -- @param handler Function to call when gui element text changes -- @return #Gui function Gui.on_text_changed(gui_element_pattern, handler) fail_if_missing(gui_element_pattern, "missing gui name or pattern argument") fail_if_missing(handler, "missing function handler argument") Gui.Event.register(defines.events.on_gui_text_changed, gui_element_pattern, handler) return Gui end
Fixed incorrect behavior in Gui.Event.remove
Fixed incorrect behavior in Gui.Event.remove
Lua
isc
Afforess/Factorio-Stdlib
dcc3a22759f59aa70d79f29978824241f0129ef4
stdlib/gui/gui.lua
stdlib/gui/gui.lua
--- Gui module -- @module Gui require 'stdlib/event/event' Gui = {} -- Factorio's gui events are so monolithic we need a special event system for it. Gui.Event = { _registry = {} } --- Registers a function for a given event and matching gui element pattern -- @param event Valid values are defines.event.on_gui_* -- @param gui_element_pattern the name or string regular expression to match the gui element -- @param handler Function to call when event is triggered -- @return #Gui.Event function Gui.Event.register(event, gui_element_pattern, handler) fail_if_missing(event, "missing event name argument") fail_if_missing(gui_element_pattern, "missing gui name or pattern argument") if type(gui_element_pattern) ~= "string" then error("gui_element_pattern argument must be a string") end if handler == nil then Gui.Event.remove(event, gui_element_pattern) return Gui.Event end if not Gui.Event._registry[event] then Gui.Event._registry[event] = {} end Gui.Event._registry[event][gui_element_pattern] = handler -- Use custom Gui event dispatcher to pass off the event to the correct sub-handler Event.register(event, Gui.Event.dispatch) return Gui.Event end --- Calls the registered handlers -- @param event LuaEvent as created by game.raise_event function Gui.Event.dispatch(event) fail_if_missing(event, "missing event argument") local gui_element = event.element if gui_element and gui_element.valid then for gui_element_pattern, handler in pairs(Gui.Event._registry[event.name]) do local match_str = string.match(gui_element.name, gui_element_pattern) if match_str ~= nil then local new_event = { tick = event.tick, name = event.name, _handler = handler, match = match_str, element = gui_element, player_index = event.player_index , _event = event} if event.name == defines.events.on_gui_checked_state_changed then new_event.state = gui_element.state end if event.name == defines.events.on_gui_text_changed then new_event.text = gui_element.text end local success, err = pcall(handler, new_event) if not success then Game.print_all(err) end end end end end --- Removes the handler with matching gui element pattern from the event -- @param event Valid values are defines.event.on_gui_* -- @param gui_element_pattern the name or string regular expression to remove the handler for -- @return #Gui.Event function Gui.Event.remove(event, gui_element_pattern) fail_if_missing(event, "missing event argument") fail_if_missing(gui_element_pattern, "missing gui_element_pattern argument") if type(gui_element_pattern) ~= "string" then error("gui_element_pattern argument must be a string") end local function tablelength(T) local count = 0 for _ in pairs(T) do count = count + 1 end return count end if Gui.Event._registry[event] then if Gui.Event._registry[event][gui_element_pattern] then Gui.Event._registry[event][gui_element_pattern] = nil end if tablelength(Gui.Event._registry[event]) == 0 then Gui.Event._registry[event] = nil script.on_event(event, nil) end end return Gui.Event end --- Registers a function for a given gui element name or pattern when the element is clicked -- @param gui_element_pattern the name or string regular expression to match the gui element -- @param handler Function to call when gui element is clicked -- @return #Gui function Gui.on_click(gui_element_pattern, handler) Gui.Event.register(defines.events.on_gui_click, gui_element_pattern, handler) return Gui end --- Registers a function for a given gui element name or pattern when the element checked state changes -- @param gui_element_pattern the name or string regular expression to match the gui element -- @param handler Function to call when gui element checked state changes -- @return #Gui function Gui.on_checked_state_changed(gui_element_pattern, handler) Gui.Event.register(defines.events.on_gui_checked_state_changed, gui_element_pattern, handler) return Gui end --- Registers a function for a given gui element name or pattern when the element text changes -- @param gui_element_pattern the name or string regular expression to match the gui element -- @param handler Function to call when gui element text changes -- @return #Gui function Gui.on_text_changed(gui_element_pattern, handler) Gui.Event.register(defines.events.on_gui_text_changed, gui_element_pattern, handler) return Gui end
--- Gui module -- @module Gui require 'stdlib/event/event' Gui = {} -- Factorio's gui events are so monolithic we need a special event system for it. Gui.Event = { _registry = {} } --- Registers a function for a given event and matching gui element pattern -- @param event Valid values are defines.event.on_gui_* -- @param gui_element_pattern the name or string regular expression to match the gui element -- @param handler Function to call when event is triggered -- @return #Gui.Event function Gui.Event.register(event, gui_element_pattern, handler) fail_if_missing(event, "missing event name argument") fail_if_missing(gui_element_pattern, "missing gui name or pattern argument") if type(gui_element_pattern) ~= "string" then error("gui_element_pattern argument must be a string") end if handler == nil then Gui.Event.remove(event, gui_element_pattern) return Gui.Event end if not Gui.Event._registry[event] then Gui.Event._registry[event] = {} end Gui.Event._registry[event][gui_element_pattern] = handler -- Use custom Gui event dispatcher to pass off the event to the correct sub-handler Event.register(event, Gui.Event.dispatch) return Gui.Event end --- Calls the registered handlers -- @param event LuaEvent as created by game.raise_event function Gui.Event.dispatch(event) fail_if_missing(event, "missing event argument") local gui_element = event.element if gui_element and gui_element.valid then local gui_element_name = gui_element.name; local gui_element_state = nil; local gui_element_text = nil; if event.name == defines.events.on_gui_checked_state_changed then gui_element_state = gui_element.state end if event.name == defines.events.on_gui_text_changed then gui_element_text = gui_element.text end for gui_element_pattern, handler in pairs(Gui.Event._registry[event.name]) do local match_str = string.match(gui_element_name, gui_element_pattern) if match_str ~= nil then local new_event = { tick = event.tick, name = event.name, _handler = handler, match = match_str, element = gui_element, state=gui_element_state, text=gui_element_text, player_index = event.player_index , _event = event} local success, err = pcall(handler, new_event) if not success then Game.print_all(err) end end end end end --- Removes the handler with matching gui element pattern from the event -- @param event Valid values are defines.event.on_gui_* -- @param gui_element_pattern the name or string regular expression to remove the handler for -- @return #Gui.Event function Gui.Event.remove(event, gui_element_pattern) fail_if_missing(event, "missing event argument") fail_if_missing(gui_element_pattern, "missing gui_element_pattern argument") if type(gui_element_pattern) ~= "string" then error("gui_element_pattern argument must be a string") end local function tablelength(T) local count = 0 for _ in pairs(T) do count = count + 1 end return count end if Gui.Event._registry[event] then if Gui.Event._registry[event][gui_element_pattern] then Gui.Event._registry[event][gui_element_pattern] = nil end if tablelength(Gui.Event._registry[event]) == 0 then Gui.Event._registry[event] = nil script.on_event(event, nil) end end return Gui.Event end --- Registers a function for a given gui element name or pattern when the element is clicked -- @param gui_element_pattern the name or string regular expression to match the gui element -- @param handler Function to call when gui element is clicked -- @return #Gui function Gui.on_click(gui_element_pattern, handler) Gui.Event.register(defines.events.on_gui_click, gui_element_pattern, handler) return Gui end --- Registers a function for a given gui element name or pattern when the element checked state changes -- @param gui_element_pattern the name or string regular expression to match the gui element -- @param handler Function to call when gui element checked state changes -- @return #Gui function Gui.on_checked_state_changed(gui_element_pattern, handler) Gui.Event.register(defines.events.on_gui_checked_state_changed, gui_element_pattern, handler) return Gui end --- Registers a function for a given gui element name or pattern when the element text changes -- @param gui_element_pattern the name or string regular expression to match the gui element -- @param handler Function to call when gui element text changes -- @return #Gui function Gui.on_text_changed(gui_element_pattern, handler) Gui.Event.register(defines.events.on_gui_text_changed, gui_element_pattern, handler) return Gui end
Fixed error if GUI element is destroyed by any of it's handlers during the event dispatch loop.
Fixed error if GUI element is destroyed by any of it's handlers during the event dispatch loop.
Lua
isc
Afforess/Factorio-Stdlib
e0f51dd5e9e67f52e32d585f966853ab562554a4
profile.lua
profile.lua
-- Begin of globals bollards_whitelist = { [""] = true, ["cattle_grid"] = true, ["border_control"] = true, ["toll_booth"] = true, ["no"] = true} access_tag_whitelist = { ["yes"] = true, ["motorcar"] = true, ["motor_vehicle"] = true, ["vehicle"] = true, ["permissive"] = true, ["designated"] = true } access_tag_blacklist = { ["no"] = true, ["private"] = true, ["agricultural"] = true, ["forestery"] = true } access_tag_restricted = { ["destination"] = true, ["delivery"] = true } service_tag_restricted = { ["parking_aisle"] = true } ignore_in_grid = { ["ferry"] = true, ["pier"] = true } speed_profile = { ["motorway"] = 90, ["motorway_link"] = 75, ["trunk"] = 85, ["trunk_link"] = 70, ["primary"] = 65, ["primary_link"] = 60, ["secondary"] = 55, ["secondary_link"] = 50, ["tertiary"] = 40, ["tertiary_link"] = 30, ["unclassified"] = 25, ["residential"] = 25, ["living_street"] = 10, ["service"] = 15, -- ["track"] = 5, ["ferry"] = 5, ["pier"] = 5, ["default"] = 50 } take_minimum_of_speeds = true obey_oneway = true -- End of globals function node_function (node) local barrier = node.tags:Find ("barrier") local access = node.tags:Find ("access") local traffic_signal = node.tags:Find("highway") if traffic_signal == "traffic_signals" then node.traffic_light = true; end if access_tag_blacklist[barrier] then node.bollard = true; end if not bollards_whitelist[barrier] and not access_tag_whitelist[barrier] then node.bollard = true; end return 1 end function way_function (way, numberOfNodesInWay) -- A way must have two nodes or more if(numberOfNodesInWay < 2) then return 0; end -- First, get the properties of each way that we come across local highway = way.tags:Find("highway") local name = way.tags:Find("name") local ref = way.tags:Find("ref") local junction = way.tags:Find("junction") local route = way.tags:Find("route") local maxspeed = parseMaxspeed(way.tags:Find ( "maxspeed") ) local man_made = way.tags:Find("man_made") local barrier = way.tags:Find("barrier") local oneway = way.tags:Find("oneway") local cycleway = way.tags:Find("cycleway") local duration = way.tags:Find("duration") local service = way.tags:Find("service") local area = way.tags:Find("area") local access = way.tags:Find("access") -- Second parse the way according to these properties if("yes" == area) then return 0 end -- Check if we are allowed to access the way if access_tag_blacklist[access] ~=nil and access_tag_blacklist[access] then return 0; end if "" ~= ref then way.name = ref elseif "" ~= name then way.name = name end if "roundabout" == junction then way.roundabout = true; end -- Handling ferries and piers if (speed_profile[route] ~= nil and speed_profile[route] > 0) or (speed_profile[man_made] ~= nil and speed_profile[man_made] > 0) then if durationIsValid(duration) then way.speed = parseDuration / math.max(1, numberOfSegments-1); way.is_duration_set = true; end way.direction = Way.bidirectional; if speed_profile[route] ~= nil then highway = route; elseif speed_profile[man_made] ~= nil then highway = man_made; end if not way.is_duration_set then way.speed = speed_profile[highway] end end -- Set the avg speed on the way if it is accessible by road class if (speed_profile[highway] ~= nil and way.speed == -1 ) then if (0 < maxspeed and not take_minimum_of_speeds) or (maxspeed == 0) then maxspeed = math.huge end way.speed = math.min(speed_profile[highway], maxspeed) end -- Set the avg speed on ways that are marked accessible if access_tag_whitelist[access] and way.speed == -1 then if (0 < maxspeed and not take_minimum_of_speeds) or maxspeed == 0 then maxspeed = math.huge end way.speed = math.min(speed_profile["default"], maxspeed) end -- Set access restriction flag if access is allowed under certain restrictions only if access ~= "" and access_tag_restricted[access] then way.is_access_restricted = true end -- Set access restriction flag if service is allowed under certain restrictions only if service ~= "" and service_tag_restricted[service] then way.is_access_restricted = true end -- Set direction according to tags on way if obey_oneway then if oneway == "no" or oneway == "0" or oneway == "false" then way.direction = Way.bidirectional elseif oneway == "-1" then way.direction = Way.opposite elseif oneway == "yes" or oneway == "1" or oneway == "true" or junction == "roundabout" or highway == "motorway_link" or highway == "motorway" then way.direction = Way.oneway else way.direction = Way.bidirectional end else way.direction = Way.bidirectional end -- Override general direction settings of there is a specific one for our mode of travel if ignore_in_grid[highway] ~= nil and ignore_in_grid[highway] then way.ignore_in_grid = true end way.type = 1 return 1 end
-- Begin of globals bollards_whitelist = { [""] = true, ["cattle_grid"] = true, ["border_control"] = true, ["toll_booth"] = true, ["no"] = true} access_tag_whitelist = { ["yes"] = true, ["motorcar"] = true, ["motor_vehicle"] = true, ["vehicle"] = true, ["permissive"] = true, ["designated"] = true } access_tag_blacklist = { ["no"] = true, ["private"] = true, ["agricultural"] = true, ["forestery"] = true } access_tag_restricted = { ["destination"] = true, ["delivery"] = true } access_tags = { "motor_vehicle", "vehicle" } service_tag_restricted = { ["parking_aisle"] = true } ignore_in_grid = { ["ferry"] = true, ["pier"] = true } speed_profile = { ["motorway"] = 90, ["motorway_link"] = 75, ["trunk"] = 85, ["trunk_link"] = 70, ["primary"] = 65, ["primary_link"] = 60, ["secondary"] = 55, ["secondary_link"] = 50, ["tertiary"] = 40, ["tertiary_link"] = 30, ["unclassified"] = 25, ["residential"] = 25, ["living_street"] = 10, ["service"] = 15, -- ["track"] = 5, ["ferry"] = 5, ["pier"] = 5, ["default"] = 50 } take_minimum_of_speeds = true obey_oneway = true -- End of globals function node_function (node) local barrier = node.tags:Find ("barrier") local access = node.tags:Find ("access") local traffic_signal = node.tags:Find("highway") if traffic_signal == "traffic_signals" then node.traffic_light = true; end if access_tag_blacklist[barrier] then node.bollard = true; end if not bollards_whitelist[barrier] and not access_tag_whitelist[barrier] then node.bollard = true; end return 1 end function way_function (way, numberOfNodesInWay) -- A way must have two nodes or more if(numberOfNodesInWay < 2) then return 0; end -- First, get the properties of each way that we come across local highway = way.tags:Find("highway") local name = way.tags:Find("name") local ref = way.tags:Find("ref") local junction = way.tags:Find("junction") local route = way.tags:Find("route") local maxspeed = parseMaxspeed(way.tags:Find ( "maxspeed") ) local man_made = way.tags:Find("man_made") local barrier = way.tags:Find("barrier") local oneway = way.tags:Find("oneway") local cycleway = way.tags:Find("cycleway") local duration = way.tags:Find("duration") local service = way.tags:Find("service") local area = way.tags:Find("area") local access = way.tags:Find("access") -- Second parse the way according to these properties if("yes" == area) then return 0 end -- Check if we are allowed to access the way if access_tag_blacklist[access] ~=nil and access_tag_blacklist[access] then return 0; end -- Check if our vehicle types are forbidden for i,v in ipairs(access_tags) do local mode_value = way.tags:Find(v) if nil ~= mode_value and "no" == mode_value then return 0; end end -- Set the name that will be used for instructions if "" ~= ref then way.name = ref elseif "" ~= name then way.name = name end if "roundabout" == junction then way.roundabout = true; end -- Handling ferries and piers if (speed_profile[route] ~= nil and speed_profile[route] > 0) or (speed_profile[man_made] ~= nil and speed_profile[man_made] > 0) then if durationIsValid(duration) then way.speed = parseDuration / math.max(1, numberOfSegments-1); way.is_duration_set = true; end way.direction = Way.bidirectional; if speed_profile[route] ~= nil then highway = route; elseif speed_profile[man_made] ~= nil then highway = man_made; end if not way.is_duration_set then way.speed = speed_profile[highway] end end -- Set the avg speed on the way if it is accessible by road class if (speed_profile[highway] ~= nil and way.speed == -1 ) then if (0 < maxspeed and not take_minimum_of_speeds) or (maxspeed == 0) then maxspeed = math.huge end way.speed = math.min(speed_profile[highway], maxspeed) end -- Set the avg speed on ways that are marked accessible if access_tag_whitelist[access] and way.speed == -1 then if (0 < maxspeed and not take_minimum_of_speeds) or maxspeed == 0 then maxspeed = math.huge end way.speed = math.min(speed_profile["default"], maxspeed) end -- Set access restriction flag if access is allowed under certain restrictions only if access ~= "" and access_tag_restricted[access] then way.is_access_restricted = true end -- Set access restriction flag if service is allowed under certain restrictions only if service ~= "" and service_tag_restricted[service] then way.is_access_restricted = true end -- Set direction according to tags on way if obey_oneway then if oneway == "no" or oneway == "0" or oneway == "false" then way.direction = Way.bidirectional elseif oneway == "-1" then way.direction = Way.opposite elseif oneway == "yes" or oneway == "1" or oneway == "true" or junction == "roundabout" or highway == "motorway_link" or highway == "motorway" then way.direction = Way.oneway else way.direction = Way.bidirectional end else way.direction = Way.bidirectional end -- Override general direction settings of there is a specific one for our mode of travel if ignore_in_grid[highway] ~= nil and ignore_in_grid[highway] then way.ignore_in_grid = true end way.type = 1 return 1 end
Fixes issue #366
Fixes issue #366
Lua
bsd-2-clause
chaupow/osrm-backend,bjtaylor1/osrm-backend,Project-OSRM/osrm-backend,yuryleb/osrm-backend,keesklopt/matrix,raymond0/osrm-backend,atsuyim/osrm-backend,agruss/osrm-backend,stevevance/Project-OSRM,arnekaiser/osrm-backend,stevevance/Project-OSRM,arnekaiser/osrm-backend,ammeurer/osrm-backend,keesklopt/matrix,prembasumatary/osrm-backend,Tristramg/osrm-backend,bjtaylor1/Project-OSRM-Old,beemogmbh/osrm-backend,keesklopt/matrix,frodrigo/osrm-backend,ammeurer/osrm-backend,beemogmbh/osrm-backend,hydrays/osrm-backend,agruss/osrm-backend,bitsteller/osrm-backend,frodrigo/osrm-backend,ibikecph/osrm-backend,raymond0/osrm-backend,Project-OSRM/osrm-backend,yuryleb/osrm-backend,tkhaxton/osrm-backend,KnockSoftware/osrm-backend,neilbu/osrm-backend,ramyaragupathy/osrm-backend,antoinegiret/osrm-backend,beemogmbh/osrm-backend,chaupow/osrm-backend,Tristramg/osrm-backend,ammeurer/osrm-backend,atsuyim/osrm-backend,alex85k/Project-OSRM,arnekaiser/osrm-backend,oxidase/osrm-backend,ibikecph/osrm-backend,Carsten64/OSRM-aux-git,oxidase/osrm-backend,deniskoronchik/osrm-backend,arnekaiser/osrm-backend,tkhaxton/osrm-backend,ramyaragupathy/osrm-backend,antoinegiret/osrm-backend,skyborla/osrm-backend,Carsten64/OSRM-aux-git,antoinegiret/osrm-geovelo,bjtaylor1/osrm-backend,raymond0/osrm-backend,stevevance/Project-OSRM,beemogmbh/osrm-backend,Tristramg/osrm-backend,KnockSoftware/osrm-backend,hydrays/osrm-backend,yuryleb/osrm-backend,nagyistoce/osrm-backend,neilbu/osrm-backend,Carsten64/OSRM-aux-git,deniskoronchik/osrm-backend,yuryleb/osrm-backend,nagyistoce/osrm-backend,duizendnegen/osrm-backend,atsuyim/osrm-backend,prembasumatary/osrm-backend,skyborla/osrm-backend,ammeurer/osrm-backend,frodrigo/osrm-backend,bitsteller/osrm-backend,hydrays/osrm-backend,Conggge/osrm-backend,jpizarrom/osrm-backend,ramyaragupathy/osrm-backend,bjtaylor1/Project-OSRM-Old,skyborla/osrm-backend,Conggge/osrm-backend,frodrigo/osrm-backend,felixguendling/osrm-backend,hydrays/osrm-backend,antoinegiret/osrm-geovelo,deniskoronchik/osrm-backend,ammeurer/osrm-backend,neilbu/osrm-backend,Conggge/osrm-backend,stevevance/Project-OSRM,jpizarrom/osrm-backend,chaupow/osrm-backend,alex85k/Project-OSRM,KnockSoftware/osrm-backend,KnockSoftware/osrm-backend,ammeurer/osrm-backend,raymond0/osrm-backend,oxidase/osrm-backend,prembasumatary/osrm-backend,bjtaylor1/Project-OSRM-Old,bjtaylor1/osrm-backend,ammeurer/osrm-backend,Conggge/osrm-backend,Carsten64/OSRM-aux-git,ibikecph/osrm-backend,antoinegiret/osrm-backend,agruss/osrm-backend,duizendnegen/osrm-backend,Project-OSRM/osrm-backend,neilbu/osrm-backend,oxidase/osrm-backend,bitsteller/osrm-backend,keesklopt/matrix,felixguendling/osrm-backend,jpizarrom/osrm-backend,tkhaxton/osrm-backend,antoinegiret/osrm-geovelo,deniskoronchik/osrm-backend,Project-OSRM/osrm-backend,duizendnegen/osrm-backend,felixguendling/osrm-backend,alex85k/Project-OSRM,bjtaylor1/osrm-backend,duizendnegen/osrm-backend,nagyistoce/osrm-backend,bjtaylor1/Project-OSRM-Old
098b5c1560a8d5ce0a81abd5c149d996203852f1
interface/options/uid.lua
interface/options/uid.lua
local option = {} option.description = "Overwrite uid used for this flow. Useful to receive flows" .. " sent by another instance." option.configHelp = "Will also accept number values. Same restrictions as explained above." function option.getHelp() return { { "<number>", "Set the uid of this flow to <number>. Needs to be a unique integer greater than zero."}, } end local uids = {} local function next_uid() -- simulating pure lua # operator + 1 local i = 1 while uids[i] do i = i + 1 end return i end function option.parse(flow, number, error) if flow.results.uid then return flow.results.uid end local t = type(number) if type(number) == "string" then number = error:assert(tonumber(number), "Invalid string. Needs to be convertible to a number.") elseif t ~= "number" and t ~= "nil" then error("Invalid argument. String or number expected, got %s.", t) number = nil end if not number or not assert(number > 0 and not uids[number], "Invalid value. Needs to be a unique positive integer.") then number = next_uid() end uids[number] = true return number end return option
local option = {} option.description = "Overwrite uid used for this flow. Useful to receive flows" .. " sent by another instance." option.configHelp = "Will also accept number values. Same restrictions as explained above." function option.getHelp() return { { "<number>", "Set the uid of this flow to <number>. Needs to be a unique integer greater than zero."}, } end local uids = {} local function next_uid() -- simulating pure lua # operator + 1 local i = 1 while uids[i] do i = i + 1 end return i end function option.parse(flow, number, error) if flow:property "uid" then return flow:property "uid" end local t = type(number) if type(number) == "string" then number = error:assert(tonumber(number), "Invalid string. Needs to be convertible to a number.") elseif t ~= "number" and t ~= "nil" then error("Invalid argument. String or number expected, got %s.", t) number = nil end if not number or not assert(number > 0 and not uids[number], "Invalid value. Needs to be a unique positive integer.") then number = next_uid() end uids[number] = true flow:setProperty("uid", number) return number end return option
Fix uid passing.
Fix uid passing.
Lua
mit
emmericp/MoonGen,gallenmu/MoonGen,dschoeffm/MoonGen,scholzd/MoonGen,emmericp/MoonGen,dschoeffm/MoonGen,dschoeffm/MoonGen,gallenmu/MoonGen,scholzd/MoonGen,gallenmu/MoonGen,gallenmu/MoonGen,gallenmu/MoonGen,gallenmu/MoonGen,gallenmu/MoonGen,emmericp/MoonGen,gallenmu/MoonGen,scholzd/MoonGen
7654fc639a14d75f5e260e51933811f4e0904b78
deps/coro-split.lua
deps/coro-split.lua
--[[lit-meta name = "creationix/coro-split" version = "2.0.1" homepage = "https://github.com/luvit/lit/blob/master/deps/coro-split.lua" description = "An coro style helper for running tasks concurrently." tags = {"coro", "split"} license = "MIT" author = { name = "Tim Caswell" } ]] -- Split takes several functions as input and runs them in concurrent coroutines. -- The split function will itself block and wait for all three to finish. -- The results of the functions will be returned from split. local function assertResume(thread, ...) local success, err = coroutine.resume(thread, ...) if not success then error(debug.traceback(thread, err), 0) end end return function (...) local tasks = {...} for i = 1, #tasks do assert(type(tasks[i]) == "function", "all tasks must be functions") end local thread = coroutine.running() local left = #tasks local results = {} local function check() left = left - 1 if left == 0 then assertResume(thread, unpack(results)) end end for i = 1, #tasks do coroutine.wrap(function () results[i] = tasks[i]() check() end)() end return coroutine.yield() end
--[[lit-meta name = "creationix/coro-split" version = "2.0.1" homepage = "https://github.com/luvit/lit/blob/master/deps/coro-split.lua" description = "An coro style helper for running tasks concurrently." tags = {"coro", "split"} license = "MIT" author = { name = "Tim Caswell" } ]] -- Split takes several functions as input and runs them in concurrent coroutines. -- The split function will itself block and wait for all three to finish. -- The results of the functions will be returned from split. local function assertResume(thread, ...) local success, err = coroutine.resume(thread, ...) if not success then error(debug.traceback(thread, err), 0) end end return function (...) local tasks = {...} for i = 1, #tasks do assert(type(tasks[i]) == "function", "all tasks must be functions") end local thread = coroutine.running() local left = #tasks local results = {} local yielded = false local function check() left = left - 1 if left == 0 and yielded then assertResume(thread, unpack(results)) end end for i = 1, #tasks do coroutine.wrap(function () results[i] = tasks[i]() check() end)() end if left <= 0 then return unpack(results) end yielded = true return coroutine.yield() end
coro-split: fixing resume before yielding
coro-split: fixing resume before yielding
Lua
apache-2.0
luvit/lit,zhaozg/lit
5e8bd7f6cf5da28867d4902003a1d29751b1a028
hostinfo/login.lua
hostinfo/login.lua
--[[ Copyright 2014 Rackspace Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS-IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. --]] local HostInfo = require('./base').HostInfo local fs = require('fs'); local string = require('string') local table = require('table') --[[ Login ]]-- local Info = HostInfo:extend() function Info:initialize() HostInfo.initialize(self) end function Info:run(callback) local obj = {} local filename = "/etc/login.defs" obj['login.defs'] = {} -- open /etc/login.defs fs.readFile(filename, function (err, data) if (err) then return end -- split and assign key/values for line in data:gmatch("[^\r\n]+") do local iscomment = string.match(line, '^#') local isblank = string.len(line:gsub("%s+", "")) <= 0 -- find defs if not iscomment and not isblank then local items = {} local i = 0 -- split and assign key/values for item in line:gmatch("%S+") do i = i + 1 items[i] = item; end local key = items[1] local value = items[2] -- add def obj['login.defs'][key] = value end end table.insert(self._params, obj) callback() end) end function Info:getType() return 'LOGIN' end return Info
--[[ Copyright 2014 Rackspace Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS-IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. --]] local HostInfo = require('./base').HostInfo local fs = require('fs'); local string = require('string') local table = require('table') local os = require('os') --[[ Login ]]-- local Info = HostInfo:extend() function Info:initialize() HostInfo.initialize(self) end function Info:run(callback) if os.type() ~= 'Linux' then self._error = 'Unsupported OS for Login Definitions' callback() return end local obj = {} local filename = "/etc/login.defs" obj['login.defs'] = {} -- open /etc/login.defs fs.readFile(filename, function (err, data) if (err) then return end -- split and assign key/values for line in data:gmatch("[^\r\n]+") do local iscomment = string.match(line, '^#') local isblank = string.len(line:gsub("%s+", "")) <= 0 -- find defs if not iscomment and not isblank then local items = {} local i = 0 -- split and assign key/values for item in line:gmatch("%S+") do i = i + 1 items[i] = item; end local key = items[1] local value = items[2] -- add def obj['login.defs'][key] = value end end table.insert(self._params, obj) callback() end) end function Info:getType() return 'LOGIN' end return Info
fix(Hostinfo): login.defs checks for os.type()
fix(Hostinfo): login.defs checks for os.type()
Lua
apache-2.0
kaustavha/rackspace-monitoring-agent,AlphaStaxLLC/rackspace-monitoring-agent,christopherjwang/rackspace-monitoring-agent,virgo-agent-toolkit/rackspace-monitoring-agent,AlphaStaxLLC/rackspace-monitoring-agent,virgo-agent-toolkit/rackspace-monitoring-agent,christopherjwang/rackspace-monitoring-agent,kaustavha/rackspace-monitoring-agent
aaa46718b4243c364320b4ccf277533dba68bbc2
src/grpc_lua/impl/ServiceStub.lua
src/grpc_lua/impl/ServiceStub.lua
--- Service stub. -- Wraps C `ServiceStub` class. -- @classmod grpc_lua.impl.ServiceStub local ServiceStub = {} local c = require("grpc_lua.c") -- from grpc_lua.so local pb = require("luapbintf") local MethodInfo = require("grpc_lua.impl.MethodInfo") ------------------------------------------------------------------------------- --- Public functions. -- @section public --- New `ServiceStub` object. -- Do not call it directly, use `grpc_lua.ServiceStub(ch)` instead. -- @tparam userdata c_channel C `Channel` object -- @string service_name full service name like "helloworld.Greeter" -- @treturn table `ServiceStub` object function ServiceStub:new(c_channel, service_name) assert("userdata" == type(c_channel)) local stub = { -- private: _c_stub = c.ServiceStub(c_channel), -- channel = c_channel, -- to new other ServiceStubs _service_name = service_name, _method_info_map = {} -- map { [method_name] = MethodInfo } } setmetatable(stub, self) self.__index = self return stub end -- new() -- Todo: get_channel() to new other stub. --- Set timeout seconds like 0.5s. -- @tparam number|nil timeout_sec timeout seconds, nil means no timeout. function ServiceStub:set_timeout_sec(timeout_sec) self.timeout_sec = timeout_sec end -- set_timeout_sec() --- Get request name. -- @string method_name method name, like "/helloworld.Greeter/SayHello" function ServiceStub:get_request_name(method_name) return "/" .. self._service_name .. "/" .. method_name end -- get_request_name() --- Set error callback for async request. -- @tparam function|nil on_error error callback -- `on_error` is `function(error_str, status_code)` -- `on_error` may be nil to ignore all errors. function ServiceStub:set_on_error(on_error) assert(nil == on_error or "function" == type(on_error)) self.on_error = on_error end -- set_on_error() --- Sync request. -- @string method_name -- @tab request request message -- @treturn string|(nil, string, int) response string or -- `(nil, error_string, grpc_status_code)`. -- @usage request("SayHello", { name = "Jq" }) function ServiceStub:sync_request(method_name, request) assert("table" == type(request)) local request_name = self:get_request_name(method_name) local request_str = self:_encode_request(method_name, request) local response_str, error_str, status_code = self._c_stub:sync_request(request_name, request_str) local response = self:_decode_response(method_name, response_str) return response, error_str, status_code end -- request() --- Async request. -- @string method_name method name -- @tab request request message -- @func[opt] on_response response callback, `function(response_message_table)` function ServiceStub:async_request(method_name, request, on_response) assert("table" == type(request)) assert(nil == on_response or "function" == type(on_response)) local request_name = self:get_request_name(method_name) local request_str = self:_encode_request(method_name, request) -- Need to wrap the response callback. self._c_stub:async_request(request_name, request_str, self:_get_response_callback(method_name, on_response), self.on_error) end -- async_request() --- Blocking run. function ServiceStub:run() self._c_stub:run() end -- run() --- Shutdown the stub. -- To end run(). function ServiceStub:shutdown() self._c_stub:shutdown() end -- shutdown() ------------------------------------------------------------------------------- --- Private functions. -- @section private --- Encode request table to string. function ServiceStub:_encode_request(method_name, request) local request_type = self:_get_request_type(method_name) return pb.encode(request_type, request) end -- _encode_request() --- Decode response string to message table. function ServiceStub:_decode_response(method_name, response_str) if not response_str then return nil end assert("string" == type(response_str)) local response_type = self:_get_response_type(method_name) return pb.decode(response_type, response_str) end -- _decode_response() --- Async request callback. local function on_response_str(service_name, method_name, response_str, on_response, on_error) assert(on_response) -- while on_error may be nil local response_type = self:_get_response_type(method_name) local response = pb.decode(response_type, response_str) if response then on_response(response) return end if on_error then -- GRPC_STATUS_INTERNAL = 13 on_error("Failed to decode response.", 13) end end -- on_response_str() --- Wrap a response callback. function ServiceStub:_get_response_callback(method_name, on_response) if not on_response then return nil end return function(response_str) on_response_str(self._service_name, method_name, response_str, on_response, self.on_error) end end -- _get_response_callback() --- Get request type. -- @string method_name -- @treturn string function ServiceStub:_get_request_type(method_name) return self:_get_method_info(method_name).request_type end -- _get_request_type() function ServiceStub:_get_response_type(method_name) return self:_get_method_info(method_name).response_type end -- _get_response_type() --- Get method information. -- Load it if not. -- @string method_name -- @treturn MethodInfo function ServiceStub:_get_method_info(method_name) local method = self._method_info_map[method_name] if method then return method end method = MethodInfo:new(self._service_name, method_name) self._method_info_map[method_name] = method return method end -- _get_method_info() return ServiceStub
--- Service stub. -- Wraps C `ServiceStub` class. -- @classmod grpc_lua.impl.ServiceStub local ServiceStub = {} local c = require("grpc_lua.c") -- from grpc_lua.so local pb = require("luapbintf") local MethodInfo = require("grpc_lua.impl.MethodInfo") ------------------------------------------------------------------------------- --- Public functions. -- @section public --- New `ServiceStub` object. -- Do not call it directly, use `grpc_lua.ServiceStub(ch)` instead. -- @tparam userdata c_channel C `Channel` object -- @string service_name full service name like "helloworld.Greeter" -- @treturn table `ServiceStub` object function ServiceStub:new(c_channel, service_name) assert("userdata" == type(c_channel)) local stub = { -- private: _c_stub = c.ServiceStub(c_channel), -- channel = c_channel, -- to new other ServiceStubs _service_name = service_name, _method_info_map = {} -- map { [method_name] = MethodInfo } } setmetatable(stub, self) self.__index = self return stub end -- new() -- Todo: get_channel() to new other stub. --- Set timeout seconds like 0.5s. -- @tparam number|nil timeout_sec timeout seconds, nil means no timeout. function ServiceStub:set_timeout_sec(timeout_sec) self.timeout_sec = timeout_sec end -- set_timeout_sec() --- Get request name. -- @string method_name method name, like "/helloworld.Greeter/SayHello" function ServiceStub:get_request_name(method_name) return "/" .. self._service_name .. "/" .. method_name end -- get_request_name() --- Set error callback for async request. -- @tparam function|nil on_error error callback -- `on_error` is `function(error_str, status_code)` -- `on_error` may be nil to ignore all errors. function ServiceStub:set_on_error(on_error) assert(nil == on_error or "function" == type(on_error)) self.on_error = on_error end -- set_on_error() --- Sync request. -- @string method_name -- @tab request request message -- @treturn string|(nil, string, int) response string or -- `(nil, error_string, grpc_status_code)`. -- @usage request("SayHello", { name = "Jq" }) function ServiceStub:sync_request(method_name, request) assert("table" == type(request)) local request_name = self:get_request_name(method_name) local request_str = self:_encode_request(method_name, request) local response_str, error_str, status_code = self._c_stub:sync_request(request_name, request_str) local response = self:_decode_response(method_name, response_str) return response, error_str, status_code end -- request() --- Async request. -- @string method_name method name -- @tab request request message -- @func[opt] on_response response callback, `function(response_message_table)` function ServiceStub:async_request(method_name, request, on_response) assert("table" == type(request)) assert(nil == on_response or "function" == type(on_response)) local request_name = self:get_request_name(method_name) local request_str = self:_encode_request(method_name, request) -- Need to wrap the response callback. self._c_stub:async_request(request_name, request_str, self:_get_response_callback(method_name, on_response), self.on_error) end -- async_request() --- Blocking run. function ServiceStub:run() self._c_stub:run() end -- run() --- Shutdown the stub. -- To end run(). function ServiceStub:shutdown() self._c_stub:shutdown() end -- shutdown() ------------------------------------------------------------------------------- --- Private functions. -- @section private --- Encode request table to string. function ServiceStub:_encode_request(method_name, request) local request_type = self:_get_request_type(method_name) return pb.encode(request_type, request) end -- _encode_request() --- Decode response string to message table. function ServiceStub:_decode_response(method_name, response_str) if not response_str then return nil end assert("string" == type(response_str)) local response_type = self:_get_response_type(method_name) return pb.decode(response_type, response_str) end -- _decode_response() --- Async request callback. -- @string response_type -- @string response_str -- @func[opt] on_response -- @func[opt] on_error local function on_response_str( response_type, response_str, on_response, on_error) assert(on_response) -- while on_error may be nil local response = pb.decode(response_type, response_str) if response then on_response(response) return end if on_error then -- GRPC_STATUS_INTERNAL = 13 on_error("Failed to decode response.", 13) end end -- on_response_str() --- Wrap a response callback. function ServiceStub:_get_response_callback(method_name, on_response) if not on_response then return nil end local response_type = self:_get_response_type(method_name) return function(response_str) on_response_str(response_type, response_str, on_response, self.on_error) end end -- _get_response_callback() --- Get request type. -- @string method_name -- @treturn string function ServiceStub:_get_request_type(method_name) return self:_get_method_info(method_name).request_type end -- _get_request_type() function ServiceStub:_get_response_type(method_name) return self:_get_method_info(method_name).response_type end -- _get_response_type() --- Get method information. -- Load it if not. -- @string method_name -- @treturn MethodInfo function ServiceStub:_get_method_info(method_name) local method = self._method_info_map[method_name] if method then return method end method = MethodInfo:new(self._service_name, method_name) self._method_info_map[method_name] = method return method end -- _get_method_info() return ServiceStub
Fix on_response_str().
Fix on_response_str().
Lua
bsd-3-clause
jinq0123/grpc-lua,jinq0123/grpc-lua,jinq0123/grpc-lua
d9cad3292ed9fa48bbb9f948d3e7db5efe743479
tests/test-tcp.lua
tests/test-tcp.lua
--[[ Copyright 2012 The Luvit Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS-IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. --]] local net = require('net') local PORT = 10082 require('tap')(function(test) test("server", function(expect) local server, client, onServerConnection, onConnect function onServerConnection(client) local onData function onData(chunk) local onWrite function onWrite(err) p("server:client:write") assert(err == nil) client:destroy() end p('server:client:on("data")', chunk) assert(chunk == "ping") client:write("pong", onWrite) end client:on("data", expect(onData)) end function onConnect() p('client:on("complete")') local onData, onWrite function onData(data) p('client:on("data")', data) assert(data == "pong") client:destroy() server:close() end function onWrite(err) p("client:write") assert(err == nil) end client:on('data', expect(onData)) client:write("ping", expect(onWrite)) end server = net.createServer(onServerConnection) server:listen(PORT, "127.0.0.1") client = net.Socket:new() client:connect(PORT, "127.0.0.1", onConnect) end) end)
--[[ Copyright 2014 The Luvit Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS-IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. --]] local net = require('net') local HOST = '127.0.0.1' local PORT = 10082 require('tap')(function(test) test("server", function(expect) local server, client, onServerConnection, onConnect function onServerConnection(client) local onData function onData(chunk) local onWrite function onWrite(err) p("server:client:write") assert(err == nil) client:destroy() end p('server:client:on("data")', chunk) assert(chunk == "ping") client:write("pong", onWrite) end client:on("data", expect(onData)) end function onConnect() p('client:on("complete")') local onData, onWrite function onData(data) p('client:on("data")', data) assert(data == "pong") client:destroy() server:close() end function onWrite(err) p("client:write") assert(err == nil) end client:on('data', expect(onData)) client:write("ping", expect(onWrite)) end server = net.createServer(onServerConnection) server:listen(PORT, HOST) client = net.Socket:new() client:connect(PORT, HOST, onConnect) end) end)
fix copyright and make host var
fix copyright and make host var
Lua
apache-2.0
GabrielNicolasAvellaneda/luvit-upstream,zhaozg/luvit,rjeli/luvit,zhaozg/luvit,kaustavha/luvit,luvit/luvit,GabrielNicolasAvellaneda/luvit-upstream,luvit/luvit,rjeli/luvit,bsn069/luvit,DBarney/luvit,DBarney/luvit,bsn069/luvit,rjeli/luvit,rjeli/luvit,DBarney/luvit,kaustavha/luvit,kaustavha/luvit,DBarney/luvit,bsn069/luvit,GabrielNicolasAvellaneda/luvit-upstream,GabrielNicolasAvellaneda/luvit-upstream
ad623bcfee4d12c029204cff8fe8f20198dd98b3
server/lualib/gameserver/gameserver.lua
server/lualib/gameserver/gameserver.lua
local skynet = require "skynet" local gateserver = require "gameserver.gateserver" local logger = require "logger" local protoloader = require "protoloader" local gameserver = {} local handshake = {} function gameserver.forward (fd, agent) gateserver.forward (fd, agent) end function gameserver.kick (fd) gateserver.close_client (fd) end function gameserver.start (gamed) local handler = {} local host, send_request = protoloader.load (protoloader.LOGIN) function handler.open (source, conf) return gamed.open (conf) end function handler.connect (fd, addr) logger.logf ("connect from %s (fd = %d)", addr, fd) handshake[fd] = addr gateserver.open_client (fd) end function handler.disconnect (fd) logger.logf ("fd (%d) disconnected", fd) end local function do_login (msg, sz) local type, name, args, response = host:dispatch (msg, sz) assert (type == "REQUEST") assert (name == "login") local session = assert (tonumber (args.session)) local token = assert (args.token) local account = gamed.auth_handler (session, token) assert (account) return account end local traceback = debug.traceback function handler.message (fd, msg, sz) local addr = handshake[fd] if addr then handshake[fd] = nil local ok, account = xpcall (do_login, traceback, msg, sz) if not ok then logger.warningf ("%s login failed : %s", addr, account) gateserver.close_client (fd) else logger.logf ("account %d login success", account) gamed.login_handler (fd, account) end else gamed.message_handler (fd, msg, sz) end end local CMD = {} function CMD.token (id, secret) local id = tonumber (id) login_token[id] = secret skynet.timeout (10 * 100, function () if login_token[id] == secret then logger.logf ("account %d token timeout", id) login_token[id] = nil end end) end function handler.command (cmd, ...) local f = CMD[cmd] if f then return f (...) else return gamed.command_handler (cmd, ...) end end return gateserver.start (handler) end return gameserver
local skynet = require "skynet" local socketdriver = require "socketdriver" local gateserver = require "gameserver.gateserver" local logger = require "logger" local protoloader = require "protoloader" local gameserver = {} local handshake = {} function gameserver.forward (fd, agent) gateserver.forward (fd, agent) end function gameserver.kick (fd) gateserver.close_client (fd) end function gameserver.start (gamed) local handler = {} local host, send_request = protoloader.load (protoloader.LOGIN) function handler.open (source, conf) return gamed.open (conf) end function handler.connect (fd, addr) logger.logf ("connect from %s (fd = %d)", addr, fd) handshake[fd] = addr gateserver.open_client (fd) end function handler.disconnect (fd) logger.logf ("fd (%d) disconnected", fd) end local function do_login (fd, msg, sz) local type, name, args, response = host:dispatch (msg, sz) assert (type == "REQUEST") assert (name == "login") local session = assert (tonumber (args.session)) local token = assert (args.token) local account = gamed.auth_handler (session, token) assert (account) local package = string.pack (">s2", response { account = account }) socketdriver.send (fd, package) return account end local traceback = debug.traceback function handler.message (fd, msg, sz) local addr = handshake[fd] if addr then handshake[fd] = nil local ok, account = xpcall (do_login, traceback, fd, msg, sz) if not ok then logger.warningf ("%s login failed : %s", addr, account) gateserver.close_client (fd) else logger.logf ("account %d login success", account) gamed.login_handler (fd, account) end else gamed.message_handler (fd, msg, sz) end end local CMD = {} function CMD.token (id, secret) local id = tonumber (id) login_token[id] = secret skynet.timeout (10 * 100, function () if login_token[id] == secret then logger.logf ("account %d token timeout", id) login_token[id] = nil end end) end function handler.command (cmd, ...) local f = CMD[cmd] if f then return f (...) else return gamed.command_handler (cmd, ...) end end return gateserver.start (handler) end return gameserver
fix login response
fix login response
Lua
mit
hsw625728/some-mmorpg,zj831007/some-mmorpg,catinred2/some-mmorpg,jintiao/some-mmorpg,thinkry/some-mmorpg,jintiao/some-mmorpg,catinred2/some-mmorpg,zj831007/some-mmorpg,jintiao/some-mmorpg,hsw625728/some-mmorpg,jintiao/some-mmorpg,catinred2/some-mmorpg,zj831007/some-mmorpg,thinkry/some-mmorpg,zj831007/some-mmorpg,catinred2/some-mmorpg,hsw625728/some-mmorpg,thinkry/some-mmorpg,thinkry/some-mmorpg,thinkry/some-mmorpg,hsw625728/some-mmorpg
f1218aea10604b751206a0584522fd212074918e
luagcrypt_test.lua
luagcrypt_test.lua
-- -- Test suite for luagcrypt. -- -- Copyright (C) 2016 Peter Wu <[email protected]> -- Licensed under the MIT license. See the LICENSE file for details. -- -- Convert a string of hexadecimal numbers to a bytes string function fromhex(hex) if string.match(hex, "[^0-9a-fA-F]") then error("Invalid chars in hex") end if string.len(hex) % 2 == 1 then error("Hex string must be a multiple of two") end local s = string.gsub(hex, "..", function(v) return string.char(tonumber(v, 16)) end) return s end -- Ensure that advertised constants are never removed. function test_constants() assert(gcrypt.CIPHER_AES128 == 7) assert(gcrypt.CIPHER_AES192 == 8) assert(gcrypt.CIPHER_AES256 == 9) assert(gcrypt.CIPHER_MODE_CBC == 3) assert(gcrypt.CIPHER_MODE_CTR == 6) assert(gcrypt.CIPHER_MODE_GCM == 9) assert(gcrypt.MD_SHA256 == 8) assert(gcrypt.MD_FLAG_HMAC == 2) end function test_aes_cbc_128() -- RFC 3602 -- 4. Test Vectors (Case #1) local cipher = gcrypt.Cipher(gcrypt.CIPHER_AES128, gcrypt.CIPHER_MODE_CBC) cipher:setkey(fromhex("06a9214036b8a15b512e03d534120006")) cipher:setiv(fromhex("3dafba429d9eb430b422da802c9fac41")) local ciphertext = cipher:encrypt("Single block msg") assert(ciphertext == fromhex("e353779c1079aeb82708942dbe77181a")) cipher:reset() cipher:setiv(fromhex("3dafba429d9eb430b422da802c9fac41")) local plaintext = cipher:decrypt(fromhex("e353779c1079aeb82708942dbe77181a")) assert(plaintext == "Single block msg") end function test_aes_ctr_192() -- RFC 3686 -- 6. Test Vectors (Test Vector #6) local counter_iv_one = fromhex("0007bdfd5cbd60278dcc091200000001") local plaintexts = { fromhex("000102030405060708090a0b0c0d0e0f"), fromhex("101112131415161718191a1b1c1d1e1f"), fromhex("20212223") } local ciphertexts = { fromhex("96893fc55e5c722f540b7dd1ddf7e758"), fromhex("d288bc95c69165884536c811662f2188"), fromhex("abee0935") } local cipher = gcrypt.Cipher(gcrypt.CIPHER_AES192, gcrypt.CIPHER_MODE_CTR) cipher:setkey(fromhex("02bf391ee8ecb159b959617b0965279bf59b60a786d3e0fe")) cipher:setctr(counter_iv_one) assert(cipher:encrypt(plaintexts[1]) == ciphertexts[1]) assert(cipher:encrypt(plaintexts[2]) == ciphertexts[2]) assert(cipher:encrypt(plaintexts[3]) == ciphertexts[3]) cipher:setctr(counter_iv_one) assert(cipher:decrypt(ciphertexts[1]) == plaintexts[1]) assert(cipher:decrypt(ciphertexts[2]) == plaintexts[2]) assert(cipher:decrypt(ciphertexts[3]) == plaintexts[3]) end function test_hmac_sha256() -- RFC 4231 -- 4.2. Test Case 1 local md = gcrypt.Hash(gcrypt.MD_SHA256, gcrypt.MD_FLAG_HMAC) md:setkey(fromhex("0b0b0b0b0b0b0b0b0b0b0b0b0b0b0b0b0b0b0b0b")) md:write("Hi There") local digest = md:read() assert(digest == fromhex("b0344c61d8db38535ca8afceaf0bf12b" .. "881dc200c9833da726e9376c2e32cff7")) end -- Check for SHA256 calculation with optional flags parameter and reset. function test_sha256() -- http://csrc.nist.gov/groups/ST/toolkit/examples.html local md = gcrypt.Hash(gcrypt.MD_SHA256) md:write("will be reset") md:reset() md:write("ab") md:write("c") local digest = md:read(gcrypt.MD_SHA256) assert(digest == fromhex("ba7816bf8f01cfea414140de5dae2223" .. "b00361a396177a9cb410ff61f20015ad")) end function assert_throws(func, message) local ok, err = pcall(func) if ok then error("Expected \"" .. message .. "\", got no error") end if not string.find(err, message, 1, true) then error("Expected \"" .. message .. "\", got \"" .. err .. "\"") end end function test_cipher_bad() assert_throws(function() gcrypt.Cipher(0, 0) end, "gcry_cipher_open() failed with Invalid cipher algorithm") local cipher = gcrypt.Cipher(gcrypt.CIPHER_AES128, gcrypt.CIPHER_MODE_CBC) assert_throws(function() cipher:setkey("") end, "gcry_cipher_setkey() failed with Invalid key length") -- Must normally be a multiple of block size assert_throws(function() cipher:encrypt("x") end, "gcry_cipher_encrypt() failed with Invalid length") assert_throws(function() cipher:decrypt("y") end, "gcry_cipher_decrypt() failed with Invalid length") end function test_aes_ctr_bad() local cipher = gcrypt.Cipher(gcrypt.CIPHER_AES128, gcrypt.CIPHER_MODE_CTR) -- Counter must be a multiple of block size assert_throws(function() cipher:setctr("x") end, "gcry_cipher_setctr() failed with Invalid argument") end function test_aes_gcm_bad() local cipher = gcrypt.Cipher(gcrypt.CIPHER_AES128, gcrypt.CIPHER_MODE_GCM) assert_throws(function() cipher:setiv("") end, "gcry_cipher_setiv() failed with Invalid length") end function test_hash_bad() -- Not all flags are valid, this should trigger an error. Alternatively, one -- can set an invalid algorithm (such as -1), but that generates debug spew. assert_throws(function() gcrypt.Hash(0, -1) end, "gcry_md_open() failed with Invalid argument") local md = gcrypt.Hash(gcrypt.MD_SHA256) -- Not called with MD_FLAG_HMAC, so should fail assert_throws(function() md:setkey("X") end, "gcry_md_setkey() failed with Conflicting use") assert_throws(function() md:read(-1) end, "Unable to obtain digest for a disabled algorithm") end function test_init_once() -- TODO is this really desired behavior? assert_throws(function() gcrypt.init() end, "libgcrypt was already initialized") end local all_tests = { {"test_constants", test_constants}, {"test_aes_cbc_128", test_aes_cbc_128}, {"test_aes_ctr_192", test_aes_ctr_192}, {"test_hmac_sha256", test_hmac_sha256}, {"test_sha256", test_sha256}, {"test_cipher_bad", test_cipher_bad}, {"test_aes_gcm_bad", test_aes_ctr_bad}, {"test_aes_gcm_bad", test_aes_gcm_bad}, {"test_hash_bad", test_hash_bad}, } function main() for k, v in pairs(all_tests) do local name, test = v[1], v[2] print("Running " .. name .. "...") test() -- Trigger GC routines collectgarbage() end print("All tests pass!") end gcrypt = require("luagcrypt") gcrypt.init() main()
-- -- Test suite for luagcrypt. -- -- Copyright (C) 2016 Peter Wu <[email protected]> -- Licensed under the MIT license. See the LICENSE file for details. -- -- Convert a string of hexadecimal numbers to a bytes string function fromhex(hex) if string.match(hex, "[^0-9a-fA-F]") then error("Invalid chars in hex") end if string.len(hex) % 2 == 1 then error("Hex string must be a multiple of two") end local s = string.gsub(hex, "..", function(v) return string.char(tonumber(v, 16)) end) return s end -- Ensure that advertised constants are never removed. function test_constants() assert(gcrypt.CIPHER_AES128 == 7) assert(gcrypt.CIPHER_AES192 == 8) assert(gcrypt.CIPHER_AES256 == 9) assert(gcrypt.CIPHER_MODE_CBC == 3) assert(gcrypt.CIPHER_MODE_CTR == 6) assert(gcrypt.CIPHER_MODE_GCM == 9) assert(gcrypt.MD_SHA256 == 8) assert(gcrypt.MD_FLAG_HMAC == 2) end function test_aes_cbc_128() -- RFC 3602 -- 4. Test Vectors (Case #1) local cipher = gcrypt.Cipher(gcrypt.CIPHER_AES128, gcrypt.CIPHER_MODE_CBC) cipher:setkey(fromhex("06a9214036b8a15b512e03d534120006")) cipher:setiv(fromhex("3dafba429d9eb430b422da802c9fac41")) local ciphertext = cipher:encrypt("Single block msg") assert(ciphertext == fromhex("e353779c1079aeb82708942dbe77181a")) cipher:reset() cipher:setiv(fromhex("3dafba429d9eb430b422da802c9fac41")) local plaintext = cipher:decrypt(fromhex("e353779c1079aeb82708942dbe77181a")) assert(plaintext == "Single block msg") end function test_aes_ctr_192() -- RFC 3686 -- 6. Test Vectors (Test Vector #6) local counter_iv_one = fromhex("0007bdfd5cbd60278dcc091200000001") local plaintexts = { fromhex("000102030405060708090a0b0c0d0e0f"), fromhex("101112131415161718191a1b1c1d1e1f"), fromhex("20212223") } local ciphertexts = { fromhex("96893fc55e5c722f540b7dd1ddf7e758"), fromhex("d288bc95c69165884536c811662f2188"), fromhex("abee0935") } local cipher = gcrypt.Cipher(gcrypt.CIPHER_AES192, gcrypt.CIPHER_MODE_CTR) cipher:setkey(fromhex("02bf391ee8ecb159b959617b0965279bf59b60a786d3e0fe")) cipher:setctr(counter_iv_one) assert(cipher:encrypt(plaintexts[1]) == ciphertexts[1]) assert(cipher:encrypt(plaintexts[2]) == ciphertexts[2]) assert(cipher:encrypt(plaintexts[3]) == ciphertexts[3]) cipher:setctr(counter_iv_one) assert(cipher:decrypt(ciphertexts[1]) == plaintexts[1]) assert(cipher:decrypt(ciphertexts[2]) == plaintexts[2]) assert(cipher:decrypt(ciphertexts[3]) == plaintexts[3]) end function test_hmac_sha256() -- RFC 4231 -- 4.2. Test Case 1 local md = gcrypt.Hash(gcrypt.MD_SHA256, gcrypt.MD_FLAG_HMAC) md:setkey(fromhex("0b0b0b0b0b0b0b0b0b0b0b0b0b0b0b0b0b0b0b0b")) md:write("Hi There") local digest = md:read() assert(digest == fromhex("b0344c61d8db38535ca8afceaf0bf12b" .. "881dc200c9833da726e9376c2e32cff7")) end -- Check for SHA256 calculation with optional flags parameter and reset. function test_sha256() -- http://csrc.nist.gov/groups/ST/toolkit/examples.html local md = gcrypt.Hash(gcrypt.MD_SHA256) md:write("will be reset") md:reset() md:write("ab") md:write("c") local digest = md:read(gcrypt.MD_SHA256) assert(digest == fromhex("ba7816bf8f01cfea414140de5dae2223" .. "b00361a396177a9cb410ff61f20015ad")) end function assert_throws(func, message) local ok, err = pcall(func) if ok then error("Expected \"" .. message .. "\", got no error") end if not string.find(err, message, 1, true) then error("Expected \"" .. message .. "\", got \"" .. err .. "\"") end end function test_cipher_bad() assert_throws(function() gcrypt.Cipher(0, 0) end, "gcry_cipher_open() failed with Invalid cipher algorithm") local cipher = gcrypt.Cipher(gcrypt.CIPHER_AES128, gcrypt.CIPHER_MODE_CBC) assert_throws(function() cipher:setkey("") end, "gcry_cipher_setkey() failed with Invalid key length") -- Must normally be a multiple of block size assert_throws(function() cipher:encrypt("x") end, "gcry_cipher_encrypt() failed with Invalid length") assert_throws(function() cipher:decrypt("y") end, "gcry_cipher_decrypt() failed with Invalid length") end function test_aes_ctr_bad() local cipher = gcrypt.Cipher(gcrypt.CIPHER_AES128, gcrypt.CIPHER_MODE_CTR) -- Counter must be a multiple of block size assert_throws(function() cipher:setctr("x") end, "gcry_cipher_setctr() failed with Invalid argument") end function test_aes_gcm_bad() local cipher = gcrypt.Cipher(gcrypt.CIPHER_AES128, gcrypt.CIPHER_MODE_GCM) assert_throws(function() cipher:setiv("") end, "gcry_cipher_setiv() failed with Invalid length") end function test_hash_bad() -- Not all flags are valid, this should trigger an error. Alternatively, one -- can set an invalid algorithm (such as -1), but that generates debug spew. assert_throws(function() gcrypt.Hash(0, -1) end, "gcry_md_open() failed with Invalid argument") local md = gcrypt.Hash(gcrypt.MD_SHA256) -- Not called with MD_FLAG_HMAC, so should fail -- 1.6.5: "Conflicting use". -- 1.7.0: "Invalid digest algorithm" assert_throws(function() md:setkey("X") end, "gcry_md_setkey() failed with ") assert_throws(function() md:read(-1) end, "Unable to obtain digest for a disabled algorithm") end function test_init_once() -- TODO is this really desired behavior? assert_throws(function() gcrypt.init() end, "libgcrypt was already initialized") end local all_tests = { {"test_constants", test_constants}, {"test_aes_cbc_128", test_aes_cbc_128}, {"test_aes_ctr_192", test_aes_ctr_192}, {"test_hmac_sha256", test_hmac_sha256}, {"test_sha256", test_sha256}, {"test_cipher_bad", test_cipher_bad}, {"test_aes_gcm_bad", test_aes_ctr_bad}, {"test_aes_gcm_bad", test_aes_gcm_bad}, {"test_hash_bad", test_hash_bad}, } function main() for k, v in pairs(all_tests) do local name, test = v[1], v[2] print("Running " .. name .. "...") test() -- Trigger GC routines collectgarbage() end print("All tests pass!") end gcrypt = require("luagcrypt") gcrypt.init() main()
test: fix for libgcrypt 1.7.0
test: fix for libgcrypt 1.7.0 Tested with libgcrypt-1.6.0-356-gd328095
Lua
mit
Lekensteyn/luagcrypt
2e0b05bb3a706aeb555dcdc3a97ee93928e8675d
lib/px/block/pxtemplate.lua
lib/px/block/pxtemplate.lua
--------------------------------------------- -- PerimeterX(www.perimeterx.com) Nginx plugin ---------------------------------------------- local M = {} function M.load(config_file) local _M = {} local px_config = require(config_file) local lustache = require "lustache" local px_constants = require "px.utils.pxconstants" local px_logger = require("px.utils.pxlogger").load(config_file) local function get_props(px_config, uuid, vid, template) local logo_css_style = 'visible' if (px_config.custom_logo == nil) then logo_css_style = 'hidden' end local js_client_src = string.format('//client.perimeterx.net/%s/main.min.js', px_config.px_appId) local collectorUrl = 'https://collector-' .. string.lower(px_config.px_appId) .. '.perimeterx.net' local captcha_url_prefix = 'https://' .. px_config.captcha_script_host if px_config.first_party_enabled then local reverse_prefix = string.sub(px_config.px_appId, 3, string.len(px_config.px_appId)) js_client_src = string.format('/%s%s', reverse_prefix, px_constants.FIRST_PARTY_VENDOR_PATH) collectorUrl = string.format('/%s%s', reverse_prefix, px_constants.FIRST_PARTY_XHR_PATH) captcha_url_prefix = string.format('/%s%s', reverse_prefix, px_constants.FIRST_PARTY_CAPTCHA_PATH) end local captcha_src = '' if template ~= 'ratelimit' then captcha_src = captcha_url_prefix .. '/' .. template .. '.js' end return { refId = uuid, vid = vid, appId = px_config.px_appId, uuid = uuid, customLogo = px_config.custom_logo, cssRef = px_config.css_ref, jsRef = px_config.js_ref, logoVisibility = logo_css_style, hostUrl = collectorUrl, jsClientSrc = js_client_src, firstPartyEnabled = px_config.first_party_enabled, blockScript = captcha_src } end local function get_path() return string.sub(debug.getinfo(1).source, 2, string.len("/pxtemplate.lua") * -1) end local function get_content(template) local __dirname = get_path() local path = 'block_template' if tempalate == 'ratelimit' then path = 'ratelimit' end local template_path = string.format("%stemplates/%s.mustache", __dirname, path) px_logger.debug("fetching template from: " .. template_path) local file = io.open(template_path, "r") if (file == nil) then px_logger.debug("the template " .. string.format("%s.mustache", template) .. " was not found") end local content = file:read("*all") file:close() return content end function _M.get_template(template, uuid, vid) local props = get_props(px_config, uuid, vid, template) local templateStr = get_content(template) return lustache:render(templateStr, props) end return _M end return M
--------------------------------------------- -- PerimeterX(www.perimeterx.com) Nginx plugin ---------------------------------------------- local M = {} function M.load(config_file) local _M = {} local px_config = require(config_file) local lustache = require "lustache" local px_constants = require "px.utils.pxconstants" local px_logger = require("px.utils.pxlogger").load(config_file) local function get_props(px_config, uuid, vid, template) local logo_css_style = 'visible' if (px_config.custom_logo == nil) then logo_css_style = 'hidden' end local js_client_src = string.format('//client.perimeterx.net/%s/main.min.js', px_config.px_appId) local collectorUrl = 'https://collector-' .. string.lower(px_config.px_appId) .. '.perimeterx.net' local captcha_url_prefix = 'https://' .. px_config.captcha_script_host -- in case we are in first party mode (not relevant for mobile), change the base paths to use first party if px_config.first_party_enabled and ngx.ctx.px_cookie_origin ~= 'header' then local reverse_prefix = string.sub(px_config.px_appId, 3, string.len(px_config.px_appId)) js_client_src = string.format('/%s%s', reverse_prefix, px_constants.FIRST_PARTY_VENDOR_PATH) collectorUrl = string.format('/%s%s', reverse_prefix, px_constants.FIRST_PARTY_XHR_PATH) captcha_url_prefix = string.format('/%s%s', reverse_prefix, px_constants.FIRST_PARTY_CAPTCHA_PATH) end local captcha_src = '' if template ~= 'ratelimit' then captcha_src = captcha_url_prefix .. '/' .. template .. '.js' end return { refId = uuid, vid = vid, appId = px_config.px_appId, uuid = uuid, customLogo = px_config.custom_logo, cssRef = px_config.css_ref, jsRef = px_config.js_ref, logoVisibility = logo_css_style, hostUrl = collectorUrl, jsClientSrc = js_client_src, firstPartyEnabled = px_config.first_party_enabled, blockScript = captcha_src } end local function get_path() return string.sub(debug.getinfo(1).source, 2, string.len("/pxtemplate.lua") * -1) end local function get_content(template) local __dirname = get_path() local path = 'block_template' if template == 'ratelimit' then path = 'ratelimit' end local template_path = string.format("%stemplates/%s.mustache", __dirname, path) px_logger.debug("fetching template from: " .. template_path) local file = io.open(template_path, "r") if (file == nil) then px_logger.debug("the template " .. string.format("%s.mustache", template) .. " was not found") end local content = file:read("*all") file:close() return content end function _M.get_template(template, uuid, vid) local props = get_props(px_config, uuid, vid, template) local templateStr = get_content(template) return lustache:render(templateStr, props) end return _M end return M
fixed mobile using first party paths (#118)
fixed mobile using first party paths (#118) * fixed mobile using first party paths * changed condition
Lua
mit
PerimeterX/perimeterx-nginx-plugin
bf62203c1d735e6c22924d05a7e40b2ed940a4d2
mod_carbons/mod_carbons.lua
mod_carbons/mod_carbons.lua
-- XEP-0280: Message Carbons implementation for Prosody -- Copyright (C) 2011 Kim Alvefur -- -- This file is MIT/X11 licensed. local st = require "util.stanza"; local jid_bare = require "util.jid".bare; local xmlns_carbons = "urn:xmpp:carbons:2"; local xmlns_carbons_old = "urn:xmpp:carbons:1"; local xmlns_carbons_really_old = "urn:xmpp:carbons:0"; local xmlns_forward = "urn:xmpp:forward:0"; local full_sessions, bare_sessions = full_sessions, bare_sessions; local function toggle_carbons(event) local origin, stanza = event.origin, event.stanza; if stanza.attr.type == "set" then local state = stanza.tags[1].name; module:log("debug", "%s %sd carbons", origin.full_jid, state); origin.want_carbons = state == "enable" and stanza.tags[1].attr.xmlns; origin.send(st.reply(stanza)); return true end end module:hook("iq/self/"..xmlns_carbons..":disable", toggle_carbons); module:hook("iq/self/"..xmlns_carbons..":enable", toggle_carbons); -- COMPAT module:hook("iq/self/"..xmlns_carbons_old..":disable", toggle_carbons); module:hook("iq/self/"..xmlns_carbons_old..":enable", toggle_carbons); -- COMPAT :( if module:get_option_boolean("carbons_v0") then module:hook("iq/self/"..xmlns_carbons_really_old..":carbons", function(event) local origin, stanza = event.origin, event.stanza; if stanza.attr.type == "set" then local state = stanza.tags[1].attr.mode; origin.want_carbons = state == "enable" and xmlns_carbons_really_old; origin.send(st.reply(stanza)); return true; end end); end local function message_handler(event, c2s) local origin, stanza = event.origin, event.stanza; local orig_type = stanza.attr.type; local orig_from = stanza.attr.from; local orig_to = stanza.attr.to; if not (orig_type == nil or orig_type == "normal" or orig_type == "chat") then return -- No carbons for messages of type error or headline end -- Stanza sent by a local client local bare_jid = jid_bare(orig_from); local target_session = origin; local top_priority = false; local user_sessions = bare_sessions[bare_jid]; -- Stanza about to be delivered to a local client if not c2s then bare_jid = jid_bare(orig_to); target_session = full_sessions[orig_to]; user_sessions = bare_sessions[bare_jid]; if not target_session and user_sessions then -- The top resources will already receive this message per normal routing rules, -- so we are going to skip them in order to avoid sending duplicated messages. local top_resources = user_sessions.top_resources; top_priority = top_resources and top_resources[1].priority end end if not user_sessions then module:log("debug", "Skip carbons for offline user"); return -- No use in sending carbons to an offline user end if not c2s and stanza:get_child("private", xmlns_carbons) then stanza:maptags(function(tag) return tag.attr.xmlns == xmlns_carbons and tag.name == "private" and tag or nil; end); module:log("debug", "Message tagged private, ignoring"); return elseif stanza:get_child("no-copy", "urn:xmpp:hints") then module:log("debug", "Message has no-copy hint, ignoring"); return end -- Create the carbon copy and wrap it as per the Stanza Forwarding XEP local copy = st.clone(stanza); copy.attr.xmlns = "jabber:client"; local carbon = st.message{ from = bare_jid, type = orig_type, } :tag(c2s and "sent" or "received", { xmlns = xmlns_carbons }) :tag("forwarded", { xmlns = xmlns_forward }) :add_child(copy):reset(); -- COMPAT local carbon_old = st.message{ from = bare_jid, type = orig_type, } :tag(c2s and "sent" or "received", { xmlns = xmlns_carbons_old }):up() :tag("forwarded", { xmlns = xmlns_forward }) :add_child(copy):reset(); -- COMPAT local carbon_really_old = st.clone(stanza) :tag(c2s and "sent" or "received", { xmlns = xmlns_carbons_really_old }):up() user_sessions = user_sessions and user_sessions.sessions; for _, session in pairs(user_sessions) do -- Carbons are sent to resources that have enabled it if session.want_carbons -- but not the resource that sent the message, or the one that it's directed to and session ~= target_session -- and isn't among the top resources that would receive the message per standard routing rules and (c2s or session.priority ~= top_priority) -- don't send v0 carbons (or copies) for c2s and (not c2s or session.want_carbons ~= xmlns_carbons_really_old) then carbon.attr.to = session.full_jid; module:log("debug", "Sending carbon to %s", session.full_jid); local carbon = session.want_carbons == xmlns_carbons_old and carbon_old -- COMPAT or session.want_carbons == xmlns_carbons_really_old and carbon_really_old -- COMPAT or carbon; session.send(carbon); end end end local function c2s_message_handler(event) return message_handler(event, true) end -- Stanzas sent by local clients module:hook("pre-message/host", c2s_message_handler, 1); module:hook("pre-message/bare", c2s_message_handler, 1); module:hook("pre-message/full", c2s_message_handler, 1); -- Stanzas to local clients module:hook("message/bare", message_handler, 1); module:hook("message/full", message_handler, 1); module:add_feature(xmlns_carbons); module:add_feature(xmlns_carbons_old); if module:get_option_boolean("carbons_v0") then module:add_feature(xmlns_carbons_really_old); end
-- XEP-0280: Message Carbons implementation for Prosody -- Copyright (C) 2011 Kim Alvefur -- -- This file is MIT/X11 licensed. local st = require "util.stanza"; local jid_bare = require "util.jid".bare; local xmlns_carbons = "urn:xmpp:carbons:2"; local xmlns_carbons_old = "urn:xmpp:carbons:1"; local xmlns_carbons_really_old = "urn:xmpp:carbons:0"; local xmlns_forward = "urn:xmpp:forward:0"; local full_sessions, bare_sessions = full_sessions, bare_sessions; local function toggle_carbons(event) local origin, stanza = event.origin, event.stanza; if stanza.attr.type == "set" then local state = stanza.tags[1].name; module:log("debug", "%s %sd carbons", origin.full_jid, state); origin.want_carbons = state == "enable" and stanza.tags[1].attr.xmlns; origin.send(st.reply(stanza)); return true end end module:hook("iq/self/"..xmlns_carbons..":disable", toggle_carbons); module:hook("iq/self/"..xmlns_carbons..":enable", toggle_carbons); -- COMPAT module:hook("iq/self/"..xmlns_carbons_old..":disable", toggle_carbons); module:hook("iq/self/"..xmlns_carbons_old..":enable", toggle_carbons); -- COMPAT :( if module:get_option_boolean("carbons_v0") then module:hook("iq/self/"..xmlns_carbons_really_old..":carbons", function(event) local origin, stanza = event.origin, event.stanza; if stanza.attr.type == "set" then local state = stanza.tags[1].attr.mode; origin.want_carbons = state == "enable" and xmlns_carbons_really_old; origin.send(st.reply(stanza)); return true; end end); end local function message_handler(event, c2s) local origin, stanza = event.origin, event.stanza; local orig_type = stanza.attr.type; local orig_from = stanza.attr.from; local orig_to = stanza.attr.to; if not (orig_type == nil or orig_type == "normal" or orig_type == "chat") then return -- No carbons for messages of type error or headline end -- Stanza sent by a local client local bare_jid = jid_bare(orig_from); local target_session = origin; local top_priority = false; local user_sessions = bare_sessions[bare_jid]; -- Stanza about to be delivered to a local client if not c2s then bare_jid = jid_bare(orig_to); target_session = full_sessions[orig_to]; user_sessions = bare_sessions[bare_jid]; if not target_session and user_sessions then -- The top resources will already receive this message per normal routing rules, -- so we are going to skip them in order to avoid sending duplicated messages. local top_resources = user_sessions.top_resources; top_priority = top_resources and top_resources[1].priority end end if not user_sessions then module:log("debug", "Skip carbons for offline user"); return -- No use in sending carbons to an offline user end if not c2s and stanza:get_child("private", xmlns_carbons) then stanza:maptags(function(tag) if not ( tag.attr.xmlns == xmlns_carbons and tag.name == "private" ) then return tag; end end); module:log("debug", "Message tagged private, ignoring"); return elseif stanza:get_child("no-copy", "urn:xmpp:hints") then module:log("debug", "Message has no-copy hint, ignoring"); return end -- Create the carbon copy and wrap it as per the Stanza Forwarding XEP local copy = st.clone(stanza); copy.attr.xmlns = "jabber:client"; local carbon = st.message{ from = bare_jid, type = orig_type, } :tag(c2s and "sent" or "received", { xmlns = xmlns_carbons }) :tag("forwarded", { xmlns = xmlns_forward }) :add_child(copy):reset(); -- COMPAT local carbon_old = st.message{ from = bare_jid, type = orig_type, } :tag(c2s and "sent" or "received", { xmlns = xmlns_carbons_old }):up() :tag("forwarded", { xmlns = xmlns_forward }) :add_child(copy):reset(); -- COMPAT local carbon_really_old = st.clone(stanza) :tag(c2s and "sent" or "received", { xmlns = xmlns_carbons_really_old }):up() user_sessions = user_sessions and user_sessions.sessions; for _, session in pairs(user_sessions) do -- Carbons are sent to resources that have enabled it if session.want_carbons -- but not the resource that sent the message, or the one that it's directed to and session ~= target_session -- and isn't among the top resources that would receive the message per standard routing rules and (c2s or session.priority ~= top_priority) -- don't send v0 carbons (or copies) for c2s and (not c2s or session.want_carbons ~= xmlns_carbons_really_old) then carbon.attr.to = session.full_jid; module:log("debug", "Sending carbon to %s", session.full_jid); local carbon = session.want_carbons == xmlns_carbons_old and carbon_old -- COMPAT or session.want_carbons == xmlns_carbons_really_old and carbon_really_old -- COMPAT or carbon; session.send(carbon); end end end local function c2s_message_handler(event) return message_handler(event, true) end -- Stanzas sent by local clients module:hook("pre-message/host", c2s_message_handler, 1); module:hook("pre-message/bare", c2s_message_handler, 1); module:hook("pre-message/full", c2s_message_handler, 1); -- Stanzas to local clients module:hook("message/bare", message_handler, 1); module:hook("message/full", message_handler, 1); module:add_feature(xmlns_carbons); module:add_feature(xmlns_carbons_old); if module:get_option_boolean("carbons_v0") then module:add_feature(xmlns_carbons_really_old); end
mod_carbons: Fix <private/> handling
mod_carbons: Fix <private/> handling
Lua
mit
Contatta/prosody-modules,Contatta/prosody-modules,Contatta/prosody-modules,Contatta/prosody-modules,Contatta/prosody-modules
e3b567b2b136e3b8fb3da062d2cea26e4e5c5cf0
frontend/ui/rendertext.lua
frontend/ui/rendertext.lua
require "cache" --[[ TODO: all these functions should probably be methods on Face objects ]]-- function getGlyph(face, charcode) local hash = "glyph|"..face.hash.."|"..charcode local glyph = Cache:check(hash) if glyph then -- cache hit return glyph[1] end local rendered_glyph = face.ftface:renderGlyph(charcode) if not rendered_glyph then DEBUG("error rendering glyph (charcode=", charcode, ") for face", face) return end glyph = CacheItem:new{rendered_glyph} glyph.size = glyph[1].bb:getWidth() * glyph[1].bb:getHeight() / 2 + 32 Cache:insert(hash, glyph) return glyph[1] end function getSubTextByWidth(text, face, width, kerning) local pen_x = 0 local prevcharcode = 0 local char_list = {} for uchar in string.gfind(text, "([%z\1-\127\194-\244][\128-\191]*)") do if pen_x < width then local charcode = util.utf8charcode(uchar) local glyph = getGlyph(face, charcode) if kerning and prevcharcode then local kern = face.ftface:getKerning(prevcharcode, charcode) pen_x = pen_x + kern end pen_x = pen_x + glyph.ax if pen_x <= width then prevcharcode = charcode table.insert(char_list, uchar) else break end end end return table.concat(char_list) end function sizeUtf8Text(x, width, face, text, kerning) if text == nil then DEBUG("sizeUtf8Text called without text"); return end -- may still need more adaptive pen placement when kerning, -- see: http://freetype.org/freetype2/docs/glyphs/glyphs-4.html local pen_x = 0 local pen_y_top = 0 local pen_y_bottom = 0 local prevcharcode = 0 for uchar in string.gfind(text, "([%z\1-\127\194-\244][\128-\191]*)") do if pen_x < (width - x) then local charcode = util.utf8charcode(uchar) local glyph = getGlyph(face, charcode) if kerning and prevcharcode then local kern = face.ftface:getKerning(prevcharcode, charcode) pen_x = pen_x + kern --DEBUG("prev:"..string.char(prevcharcode).." curr:"..string.char(charcode).." kern:"..kern) else --DEBUG("curr:"..string.char(charcode)) end pen_x = pen_x + glyph.ax pen_y_top = math.max(pen_y_top, glyph.t) pen_y_bottom = math.max(pen_y_bottom, glyph.bb:getHeight() - glyph.t) --DEBUG("ax:"..glyph.ax.." t:"..glyph.t.." r:"..glyph.r.." h:"..glyph.bb:getHeight().." w:"..glyph.bb:getWidth().." yt:"..pen_y_top.." yb:"..pen_y_bottom) prevcharcode = charcode end end return { x = pen_x, y_top = pen_y_top, y_bottom = pen_y_bottom} end function renderUtf8Text(buffer, x, y, face, text, kerning) if text == nil then DEBUG("renderUtf8Text called without text"); return 0 end -- may still need more adaptive pen placement when kerning, -- see: http://freetype.org/freetype2/docs/glyphs/glyphs-4.html local pen_x = 0 local prevcharcode = 0 for uchar in string.gfind(text, "([%z\1-\127\194-\244][\128-\191]*)") do if pen_x < buffer:getWidth() then local charcode = util.utf8charcode(uchar) local glyph = getGlyph(face, charcode) if kerning and prevcharcode then local kern = face.ftface:getKerning(prevcharcode, charcode) pen_x = pen_x + kern --DEBUG("prev:"..string.char(prevcharcode).." curr:"..string.char(charcode).." pen_x:"..pen_x.." kern:"..kern) buffer:addblitFrom(glyph.bb, x + pen_x + glyph.l, y - glyph.t, 0, 0, glyph.bb:getWidth(), glyph.bb:getHeight()) else --DEBUG(" curr:"..string.char(charcode)) buffer:blitFrom(glyph.bb, x + pen_x + glyph.l, y - glyph.t, 0, 0, glyph.bb:getWidth(), glyph.bb:getHeight()) end pen_x = pen_x + glyph.ax prevcharcode = charcode end end return pen_x end
require "cache" --[[ TODO: all these functions should probably be methods on Face objects ]]-- function getGlyph(face, charcode) local hash = "glyph|"..face.hash.."|"..charcode local glyph = Cache:check(hash) if glyph then -- cache hit return glyph[1] end local rendered_glyph = face.ftface:renderGlyph(charcode) if not rendered_glyph then DEBUG("error rendering glyph (charcode=", charcode, ") for face", face) return end glyph = CacheItem:new{rendered_glyph} glyph.size = glyph[1].bb:getWidth() * glyph[1].bb:getHeight() / 2 + 32 Cache:insert(hash, glyph) return glyph[1] end function getSubTextByWidth(text, face, width, kerning) local pen_x = 0 local prevcharcode = 0 local char_list = {} for uchar in string.gfind(text, "([%z\1-\127\194-\244][\128-\191]*)") do if pen_x < width then local charcode = util.utf8charcode(uchar) local glyph = getGlyph(face, charcode) if kerning and prevcharcode then local kern = face.ftface:getKerning(prevcharcode, charcode) pen_x = pen_x + kern end pen_x = pen_x + glyph.ax if pen_x <= width then prevcharcode = charcode table.insert(char_list, uchar) else break end end end return table.concat(char_list) end function sizeUtf8Text(x, width, face, text, kerning) if not text then DEBUG("sizeUtf8Text called without text"); return end -- may still need more adaptive pen placement when kerning, -- see: http://freetype.org/freetype2/docs/glyphs/glyphs-4.html local pen_x = 0 local pen_y_top = 0 local pen_y_bottom = 0 local prevcharcode = 0 for uchar in string.gfind(text, "([%z\1-\127\194-\244][\128-\191]*)") do if pen_x < (width - x) then local charcode = util.utf8charcode(uchar) local glyph = getGlyph(face, charcode) if kerning and (prevcharcode ~= 0) then pen_x = pen_x + face.ftface:getKerning(prevcharcode, charcode) end pen_x = pen_x + glyph.ax pen_y_top = math.max(pen_y_top, glyph.t) pen_y_bottom = math.max(pen_y_bottom, glyph.bb:getHeight() - glyph.t) --DEBUG("ax:"..glyph.ax.." t:"..glyph.t.." r:"..glyph.r.." h:"..glyph.bb:getHeight().." w:"..glyph.bb:getWidth().." yt:"..pen_y_top.." yb:"..pen_y_bottom) prevcharcode = charcode end -- if pen_x < (width - x) end -- for uchar return { x = pen_x, y_top = pen_y_top, y_bottom = pen_y_bottom} end function renderUtf8Text(buffer, x, y, face, text, kerning) if not text then DEBUG("renderUtf8Text called without text"); return 0 end -- may still need more adaptive pen placement when kerning, -- see: http://freetype.org/freetype2/docs/glyphs/glyphs-4.html local pen_x = 0 local prevcharcode = 0 local buffer_width = buffer:getWidth() for uchar in string.gfind(text, "([%z\1-\127\194-\244][\128-\191]*)") do if pen_x < buffer_width then local charcode = util.utf8charcode(uchar) local glyph = getGlyph(face, charcode) if kerning and (prevcharcode ~= 0) then pen_x = pen_x + face.ftface:getKerning(prevcharcode, charcode) end buffer:addblitFrom( glyph.bb, x + pen_x + glyph.l, y - glyph.t, 0, 0, glyph.bb:getWidth(), glyph.bb:getHeight()) pen_x = pen_x + glyph.ax prevcharcode = charcode end -- if pen_x < buffer_width end -- for uchar return pen_x end
fix kerning for Utf8Text family methods from tigran123
fix kerning for Utf8Text family methods from tigran123 refer to master pullrequest #386 and #383, related commits are (all in master(kpv) tree): cb25029dddc42693cc7aaefbe47e9bd3b7e1a750 c7b4cf71f808a40d2461bac4e02bf8d2d4127327 379cba7b68cac6b00cc0ef74a7de6f18a174d838
Lua
agpl-3.0
mihailim/koreader,NiLuJe/koreader-base,apletnev/koreader-base,koreader/koreader-base,koreader/koreader,Hzj-jie/koreader-base,houqp/koreader-base,apletnev/koreader-base,frankyifei/koreader-base,frankyifei/koreader-base,houqp/koreader-base,noname007/koreader,mwoz123/koreader,koreader/koreader-base,poire-z/koreader,NiLuJe/koreader,Hzj-jie/koreader-base,NiLuJe/koreader-base,NickSavage/koreader,Frenzie/koreader-base,koreader/koreader-base,houqp/koreader,chrox/koreader,NiLuJe/koreader,Markismus/koreader,Frenzie/koreader-base,Hzj-jie/koreader-base,NiLuJe/koreader-base,robert00s/koreader,chihyang/koreader,Hzj-jie/koreader,Frenzie/koreader-base,NiLuJe/koreader-base,frankyifei/koreader,koreader/koreader,ashhher3/koreader,frankyifei/koreader-base,poire-z/koreader,apletnev/koreader-base,frankyifei/koreader-base,lgeek/koreader,houqp/koreader-base,houqp/koreader-base,apletnev/koreader-base,pazos/koreader,Frenzie/koreader,koreader/koreader-base,Frenzie/koreader-base,apletnev/koreader,ashang/koreader,Hzj-jie/koreader-base,Frenzie/koreader
7d8c1359ab494ab17c75a791231197ef139f6b94
BtUtils/Vector3.lua
BtUtils/Vector3.lua
-- A 3D Vector Library. -- By Gordon MacPherson with the assistance of google and sir divran! :L -- changes by: Michal Mojzk -- - adapted to be compatible BtUtils by -- - fixed methods to belong into the __index lookup table rather than the metatable itself -- - added LengthSqr -- - changed Normalize to alter the current instance -- - added return self to the various arithemtic operations -- - disabled querying of the metatable from the outside local type = type local sin = math.sin local cos = math.cos local atan2 = math.atan2 local deg = math.deg -- Meta table. local vector_prototype = {} local vector_mt = { __index = vector_prototype } vector_mt.__metatable = false -- disable accessing of the metatable -- Divran's idea. local function new(x,y,z) return setmetatable( {x = x or 0, y = y or 0, z = z or 0} , vector_mt) end local Vector3 = new function vector_mt:__add( vector ) return new( self.x + vector.x, self.y + vector.y, self.z + vector.z ) end function vector_mt:__sub( vector ) return new( self.x - vector.x, self.y - vector.y, self.z - vector.z ) end function vector_mt:__mul( vector ) if type(vector) == "number" then return new( self.x * vector, self.y * vector, self.z * vector ) else return new( self.x * vector.x, self.y * vector.y, self.z * vector.z ) end end function vector_mt:__div( vector ) if type(vector) == "number" then return new( self.x / vector, self.y / vector, self.z / vector ) else return new( self.x / vector.x, self.y / vector.y, self.z / vector.z ) end end -- -- Boolean operators -- function vector_mt:__eq( vector ) return self.x == vector.x and self.y == vector.y and self.z == vector.z end function vector_mt:__unm() return new(-self.x,-self.y,-self.z) end -- -- String Operators. -- function vector_mt:__tostring() return "[" .. self.x .. "," .. self.y .. "," .. self.z .. "]" end -- -- Vector operator functions. -- -- TODO: this doesn't change the current instance (self is a private variable), fix function vector_prototype:Add( vector ) self = self + vector return self end -- TODO: this doesn't change the current instance (self is a private variable), fix function vector_prototype:Sub( vector ) self = self - vector return self end function vector_prototype:Mul( n ) self.x = self.x * n self.y = self.y * n self.z = self.z * n return self end function vector_prototype:Zero() self.x = 0 self.y = 0 self.z = 0 return self end function vector_prototype:LengthSqr() return ( ( self.x * self.x ) + ( self.y * self.y ) + ( self.z * self.z ) ) end function vector_prototype:Length() return self:LengthSqr() ^ 0.5 end -- This should really be named get normalised copy. function vector_prototype:GetNormal() local length = self:Length() return new( self.x / length, self.y / length, self.z / length ) end -- Redirect for people doing it wrong. function vector_prototype:GetNormalized() return self:GetNormal() end function vector_prototype:Normalize() local length = self:Length() return self:Mul(1 / length) end function vector_prototype:DotProduct( vector ) return (self.x * vector.x) + (self.y * vector.y) + (self.z * vector.z) end -- Redirect for people doing it wrong. function vector_prototype:Dot( vector ) return self:DotProduct( vector ) end -- Cross Product. function vector_prototype:Cross( vector ) local vec = new(0,0,0) vec.x = ( self.y * vector.z ) - ( vector.y * self.z ) vec.y = ( self.z * vector.x ) - ( vector.z * self.x ) vec.z = ( self.x * vector.y ) - ( vector.x * self.y ) return vec end -- Returns the distance between two vectors. function vector_prototype:Distance( vector ) local vec = self - vector return vec:Length() end -- Convert vector in 2D heading in degrees between 0-360 function vector_prototype:ToHeading() local angleInRads = atan2(self.x, self.z) return (deg(angleInRads) % 360) end -- Rotate vector around Y axis by given angle in degrees function vector_prototype:Rotate2D(angle) local vec = new(0,0,0) vec.x = self.x * cos(angle) - self.z * sin(angle) vec.y = self.y vec.z = self.x * sin(angle) - self.z * cos(angle) return vec end function vector_prototype:AsSpringVector() return { self.x, self.y, self.z } end return Vector3
-- A 3D Vector Library. -- By Gordon MacPherson with the assistance of google and sir divran! :L -- changes by: Michal Mojzk -- - adapted to be compatible BtUtils by -- - fixed methods to belong into the __index lookup table rather than the metatable itself -- - added LengthSqr -- - changed Normalize to alter the current instance -- - added return self to the various arithemtic operations -- - disabled querying of the metatable from the outside local type = type local sin = math.sin local cos = math.cos local atan2 = math.atan2 local deg = math.deg local rad = math.rad -- Meta table. local vector_prototype = {} local vector_mt = { __index = vector_prototype } vector_mt.__metatable = false -- disable accessing of the metatable -- Divran's idea. local function new(x,y,z) return setmetatable( {x = x or 0, y = y or 0, z = z or 0} , vector_mt) end local Vector3 = new function vector_mt:__add( vector ) return new( self.x + vector.x, self.y + vector.y, self.z + vector.z ) end function vector_mt:__sub( vector ) return new( self.x - vector.x, self.y - vector.y, self.z - vector.z ) end function vector_mt:__mul( vector ) if type(vector) == "number" then return new( self.x * vector, self.y * vector, self.z * vector ) else return new( self.x * vector.x, self.y * vector.y, self.z * vector.z ) end end function vector_mt:__div( vector ) if type(vector) == "number" then return new( self.x / vector, self.y / vector, self.z / vector ) else return new( self.x / vector.x, self.y / vector.y, self.z / vector.z ) end end -- -- Boolean operators -- function vector_mt:__eq( vector ) return self.x == vector.x and self.y == vector.y and self.z == vector.z end function vector_mt:__unm() return new(-self.x,-self.y,-self.z) end -- -- String Operators. -- function vector_mt:__tostring() return "[" .. self.x .. "," .. self.y .. "," .. self.z .. "]" end -- -- Vector operator functions. -- -- TODO: this doesn't change the current instance (self is a private variable), fix function vector_prototype:Add( vector ) self = self + vector return self end -- TODO: this doesn't change the current instance (self is a private variable), fix function vector_prototype:Sub( vector ) self = self - vector return self end function vector_prototype:Mul( n ) self.x = self.x * n self.y = self.y * n self.z = self.z * n return self end function vector_prototype:Zero() self.x = 0 self.y = 0 self.z = 0 return self end function vector_prototype:LengthSqr() return ( ( self.x * self.x ) + ( self.y * self.y ) + ( self.z * self.z ) ) end function vector_prototype:Length() return self:LengthSqr() ^ 0.5 end -- This should really be named get normalised copy. function vector_prototype:GetNormal() local length = self:Length() return new( self.x / length, self.y / length, self.z / length ) end -- Redirect for people doing it wrong. function vector_prototype:GetNormalized() return self:GetNormal() end function vector_prototype:Normalize() local length = self:Length() return self:Mul(1 / length) end function vector_prototype:DotProduct( vector ) return (self.x * vector.x) + (self.y * vector.y) + (self.z * vector.z) end -- Redirect for people doing it wrong. function vector_prototype:Dot( vector ) return self:DotProduct( vector ) end -- Cross Product. function vector_prototype:Cross( vector ) local vec = new(0,0,0) vec.x = ( self.y * vector.z ) - ( vector.y * self.z ) vec.y = ( self.z * vector.x ) - ( vector.z * self.x ) vec.z = ( self.x * vector.y ) - ( vector.x * self.y ) return vec end -- Returns the distance between two vectors. function vector_prototype:Distance( vector ) local vec = self - vector return vec:Length() end -- Convert vector in 2D heading in degrees between 0-360 function vector_prototype:ToHeading() local angleInRads = atan2(self.x, self.z) return (deg(angleInRads) % 360) end -- Rotate vector around Y axis by given angle in degrees 0-360 (clockwise) function vector_prototype:Rotate2D(angle) local angleInRads = rad(-angle) -- -1 for clockwise rotation (but input is positive number) local vec = new(0,0,0) vec.x = self.x * cos(angleInRads) - self.z * sin(angleInRads) vec.y = self.y vec.z = self.x * sin(angleInRads) + self.z * cos(angleInRads) return vec end function vector_prototype:AsSpringVector() return { self.x, self.y, self.z } end return Vector3
fixing Rotate2D method to work with radians instead of degrees + using clockwise rotation interpretation instead of the opposite one
fixing Rotate2D method to work with radians instead of degrees + using clockwise rotation interpretation instead of the opposite one
Lua
mit
MartinFrancu/BETS
06d14c94e02f2568dc5f0e21604bebfcf13080fa
GameOfLife/main.lua
GameOfLife/main.lua
require("turtle") require("wx") require("dvdlualib/common") local life = require("dvdlualib/lifelib") io.stdout:setvbuf("no") function TurtleDraw(F,Arg) local sx = 0 local sy = 15 local fx = F:getW() local fy = F:getH() local dx = (Arg[1]-sx)/fx local dy = (Arg[2]-sy)/fy local x,y = 1,1 local i = 1 local Arr = F:getArray() wipe() text("Generation: "..(F:getGenerations() or "N/A").." {"..tostring(Arg[3]).. ","..tostring(Arg[4]).."} > "..tostring(Arg[5]),0,0,0) while(Arr[i]) do local v = Arr[i] local j = 1 x = 1 while(v[j]) do if(v[j] == 1) then rect(x+sx,y+sy,dx,dy,0) end x = x + dx j = j + 1 end y = y + dy i = i + 1 end end function getKeyboardKeyNonBlock() local Ch = io.read(1) io.write("\n\r") return Ch end local Arg = {200, 100,0,0} open("Game Of Life") size(Arg[1],Arg[2]) updt(true) zero(0, 0) life.shapesPath("GameOfLife/shapes/") local F = life.makeField(60,25) F:RegisterDraw("turtle",TurtleDraw) local GG = life.makeShape(life.initFileRle("gosperglidergun")) io.write(tostring(GG)) -- For click detect Arg[3] = 10 Arg[4] = 57 Arg[5] = "" F:Spawn(GG,X,Y) F:Draw("turtle",Arg) while true do Arg[5] = char() F:Draw("turtle",Arg) F:Evolve() end
require("turtle") require("wx") require("dvdlualib/common") local life = require("dvdlualib/lifelib") io.stdout:setvbuf("no") function TurtleDraw(F,Arg) local sx = 0 local sy = 18 local fx = F:getW() local fy = F:getH() local dx = (Arg[1]-sx)/fx local dy = (Arg[2]-sy)/fy local x,y = 0,0 local i = 1 local Arr = F:getArray() wipe() text("Generation: "..(F:getGenerations() or "N/A").." {"..tostring(Arg[3]).. ","..tostring(Arg[4]).."} > "..tostring(Arg[5]),0,0,0) while(Arr[i]) do local v = Arr[i] local j = 1 x = 0 while(v[j]) do if(v[j] == 1) then rect(x+sx,y+sy,dx,dy,0) end x = x + dx j = j + 1 end y = y + dy i = i + 1 end rect(sx,sy,x,y,0) end function getKeyboardKeyNonBlock() local Ch = io.read(1) io.write("\n\r") return Ch end local Arg = {200, 100,0,0} open("Game Of Life") size(Arg[1],Arg[2]) updt(true) zero(0, 0) life.shapesPath("GameOfLife/shapes/") local F = life.makeField(60,25) F:RegisterDraw("turtle",TurtleDraw) local GG = life.makeShape(life.initFileRle("gosperglidergun")) io.write(tostring(GG)) -- For click detect Arg[3] = 10 Arg[4] = 57 Arg[5] = "" F:Spawn(GG,X,Y) F:Draw("turtle",Arg) while true do Arg[5] = char() F:Draw("turtle",Arg) F:Evolve() end
Fixed Turtle life draw having wrong y end
Fixed Turtle life draw having wrong y end
Lua
apache-2.0
dvdvideo1234/ZeroBraineProjects
28f329f314029d6381fac184c7e764195f9835ff
src/extensions/cp/ui/Menu.lua
src/extensions/cp/ui/Menu.lua
--- === cp.ui.Menu === --- --- UI for AXMenus. local require = require local Element = require("cp.ui.Element") local go = require "cp.rx.go" local If, WaitUntil = go.If, go.WaitUntil local find = string.find -- TIMEOUT_AFTER -> number -- Constant -- The common timeout amount in milliseconds. local TIMEOUT_AFTER = 3000 --- cp.ui.Menu(parent, uiFinder) -> Menu --- Constructor --- Creates a new `Menu` instance. --- --- Parameters: --- * parent - The parent object. --- * uiFinder - A function which will return the `hs.axuielement` when available. --- --- Returns: --- * A new `Menu` object. local Menu = Element:subclass("cp.ui.Menu") --- cp.ui.Menu.matches(element) -> boolean --- Function --- Checks to see if an element matches what we think it should be. --- --- Parameters: --- * element - An `axuielementObject` to check. --- --- Returns: --- * `true` if matches otherwise `false` function Menu.static.matches(element) return Element.matches(element) and element:attributeValue("AXRole") == "AXMenu" end --- cp.ui.Menu:cancel() -> self --- Method --- Closes a menu. --- --- Parameters: --- * None --- --- Returns: --- * Self function Menu:cancel() local ui = self:UI() if ui then ui:performAction("AXCancel") end return self end function Menu:doCancel() return If(self.UI) :Then(function(ui) ui:performAction("AXCancel") end) :Then(WaitUntil(self.isShowing):Is(false):TimeoutAfter(TIMEOUT_AFTER)) :Otherwise(false) :Label("Menu:doCancel") end --- cp.ui.Menu:doSelectItem(index) -> cp.rx.go.Statement --- Method --- A [Statement](cp.rx.go.Statement.md) that will select an item on the `MenuButton` by index. --- --- Parameters: --- * index - The index number of the item to match. --- --- Returns: --- * the `Statement`. function Menu:doSelectItem(index) return If(self.UI) :Then(function(ui) local item = ui[index] if item then item:doAXPress() return WaitUntil(self.isShowing):Is(false):TimeoutAfter(TIMEOUT_AFTER) else return self:doCancel() end end) :Then() :Otherwise(false) :Label("Menu:doSelectItem") end --- cp.ui.Menu:doSelectValue(value) -> cp.rx.go.Statement --- Method --- A [Statement](cp.rx.go.Statement.md) that will select an item on the `Menu` by value. --- --- Parameters: --- * value - The value of the item to match. --- --- Returns: --- * the `Statement`. function Menu:doSelectValue(value) return If(self.UI) :Then(function(ui) for _,item in ipairs(ui) do if item:title() == value then item:doAXPress() return WaitUntil(self.isShowing):Is(false):TimeoutAfter(TIMEOUT_AFTER) end end return self:doCancel():Then(false) end) :Otherwise(false) :Label("Menu:doSelectValue") end --- cp.ui.Menu:doSelectValue(pattern[, altPattern]) -> cp.rx.go.Statement --- Method --- A [Statement](cp.rx.go.Statement.md) that will select an item on the `Menu` by value. --- --- Parameters: --- * pattern - The pattern to match. --- * [altPattern] - An optional alternate pattern to match if the first pattern fails. --- --- Returns: --- * the `Statement`. function Menu:doSelectItemMatching(pattern, altPattern) return If(self.UI) :Then(function(ui) local patterns = {pattern} if altPattern then table.insert(patterns, altPattern) end for _, selectedPattern in pairs(patterns) do for _,item in ipairs(ui) do local title = item:attributeValue("AXTitle") if title then local s,e = find(title, selectedPattern) if s == 1 and e == title:len() then -- perfect match item:doAXPress() return WaitUntil(self.isShowing):Is(false):TimeoutAfter(TIMEOUT_AFTER) end end end end return self:doCancel():Then(false) end) :Otherwise(false) :Label("Menu:doSelectItemMatching") end return Menu
--- === cp.ui.Menu === --- --- UI for AXMenus. local require = require local Element = require "cp.ui.Element" local go = require "cp.rx.go" local find = string.find local If = go.If local WaitUntil = go.WaitUntil -- TIMEOUT_AFTER -> number -- Constant -- The common timeout amount in milliseconds. local TIMEOUT_AFTER = 3000 --- cp.ui.Menu(parent, uiFinder) -> Menu --- Constructor --- Creates a new `Menu` instance. --- --- Parameters: --- * parent - The parent object. --- * uiFinder - A function which will return the `hs.axuielement` when available. --- --- Returns: --- * A new `Menu` object. local Menu = Element:subclass("cp.ui.Menu") --- cp.ui.Menu.matches(element) -> boolean --- Function --- Checks to see if an element matches what we think it should be. --- --- Parameters: --- * element - An `axuielementObject` to check. --- --- Returns: --- * `true` if matches otherwise `false` function Menu.static.matches(element) return Element.matches(element) and element:attributeValue("AXRole") == "AXMenu" end --- cp.ui.Menu:cancel() -> self --- Method --- Closes a menu. --- --- Parameters: --- * None --- --- Returns: --- * Self function Menu:cancel() local ui = self:UI() if ui then ui:performAction("AXCancel") end return self end --- cp.ui.Menu:doCancel(value) -> cp.rx.go.Statement --- Method --- A [Statement](cp.rx.go.Statement.md) that will cancel a menu. --- --- Parameters: --- * None --- --- Returns: --- * the `Statement`. function Menu:doCancel() return If(self.UI) :Then(function(ui) ui:performAction("AXCancel") end) :Then(WaitUntil(self.isShowing):Is(false):TimeoutAfter(TIMEOUT_AFTER)) :Otherwise(false) :Label("Menu:doCancel") end --- cp.ui.Menu:doSelectItem(index) -> cp.rx.go.Statement --- Method --- A [Statement](cp.rx.go.Statement.md) that will select an item on the `MenuButton` by index. --- --- Parameters: --- * index - The index number of the item to match. --- --- Returns: --- * the `Statement`. function Menu:doSelectItem(index) return If(self.UI) :Then(function(ui) local item = ui[index] if item then item:doAXPress() return WaitUntil(self.isShowing):Is(false):TimeoutAfter(TIMEOUT_AFTER) else return self:doCancel() end end) :Then() :Otherwise(false) :Label("Menu:doSelectItem") end --- cp.ui.Menu:doSelectValue(value) -> cp.rx.go.Statement --- Method --- A [Statement](cp.rx.go.Statement.md) that will select an item on the `Menu` by value. --- --- Parameters: --- * value - The value of the item to match. --- --- Returns: --- * the `Statement`. function Menu:doSelectValue(value) return If(self.UI) :Then(function(ui) for _, item in ipairs(ui) do local title = item:attributeValue("AXTitle") if title == value then item:doAXPress() return WaitUntil(self.isShowing):Is(false):TimeoutAfter(TIMEOUT_AFTER) end end return self:doCancel():Then(false) end) :Otherwise(false) :Label("Menu:doSelectValue") end --- cp.ui.Menu:doSelectValue(pattern[, altPattern]) -> cp.rx.go.Statement --- Method --- A [Statement](cp.rx.go.Statement.md) that will select an item on the `Menu` by value. --- --- Parameters: --- * pattern - The pattern to match. --- * [altPattern] - An optional alternate pattern to match if the first pattern fails. --- --- Returns: --- * the `Statement`. function Menu:doSelectItemMatching(pattern, altPattern) return If(self.UI) :Then(function(ui) local patterns = {pattern} if altPattern then table.insert(patterns, altPattern) end for _, selectedPattern in pairs(patterns) do for _,item in ipairs(ui) do local title = item:attributeValue("AXTitle") if title then local s,e = find(title, selectedPattern) if s == 1 and e == title:len() then -- perfect match item:doAXPress() return WaitUntil(self.isShowing):Is(false):TimeoutAfter(TIMEOUT_AFTER) end end end end return self:doCancel():Then(false) end) :Otherwise(false) :Label("Menu:doSelectItemMatching") end return Menu
Fixed a bug in cp.ui.Menu that broke "Show Horizon" action
Fixed a bug in cp.ui.Menu that broke "Show Horizon" action - Closes #2561
Lua
mit
CommandPost/CommandPost,fcpxhacks/fcpxhacks,fcpxhacks/fcpxhacks,CommandPost/CommandPost,CommandPost/CommandPost
5059a52d1ea15a6228f11d92c3b48b74cadc5cb4
item/id_220_barrel.lua
item/id_220_barrel.lua
-- white dye (2683) + gray cloth (176) --> white cloth (178) -- color dye + (white cloth (178) or grey cloth (176) --> colored cloth (see below for details) -- additional tool: dyeing rod (2781) -- UPDATE common SET com_script='item.id_220_barrel' WHERE com_itemid IN (220); require("base.common") require("content.gathering") require("base.licence") module("item.id_220_barrel", package.seeall) -- format: {dyeID, neededClothID, producedClothID} dyersList = { {2678, {178, 176}, 175}, -- black {2679, {178, 176}, 54}, -- green {2680, {178, 176}, 179}, -- blue {2681, {178, 176}, 174}, -- red {2682, {178, 176}, 177}, -- yellow {2683, {176,0}, 178} -- white }; function UseItem(User, SourceItem, ltstate) if base.licence.licence(User) then --checks if user is citizen or has a licence return -- avoids crafting if user is neither citizen nor has a licence end content.gathering.InitGathering(); local dyeing = content.gathering.dyeing; base.common.ResetInterruption( User, ltstate ); if ( ltstate == Action.abort ) then -- work interrupted if (User:increaseAttrib("sex",0) == 0) then gText = "seine"; eText = "his"; else gText = "ihre"; eText = "her"; end User:talk(Character.say, "#me unterbricht "..gText.." Arbeit.", "#me interrupts "..eText.." work.") return end if not base.common.CheckItem( User, SourceItem ) then -- security check return end -- additional tool item is needed if (User:countItemAt("all",2781)==0) then base.common.HighInformNLS( User, "Du brauchst einen Frberstab um Stoffe zu frben.", "You need a dyeing rod for dyeing cloth." ); return end local toolItem = User:getItemAt(5); if ( toolItem.id ~= 2781 ) then toolItem = User:getItemAt(6); if ( toolItem.id ~= 2781 ) then base.common.HighInformNLS( User, "Du musst den Frberstab in der Hand haben!", "You have to hold the dyeing rod in your hand!" ); return end end if not base.common.FitForWork( User ) then -- check minimal food points return end if not base.common.IsLookingAt( User, SourceItem.pos ) then -- check looking direction base.common.TurnTo( User, SourceItem.pos ); -- turn if necessary end -- any other checks? local dye = nil; for _,d in pairs(dyersList) do if (User:countItemAt("all",d[1])>0 and (User:countItemAt("all",d[2][1])>0 or User:countItemAt("all",d[2][2])>0)) then dye = d; break; end end if (dye == nil) then -- check for items to work on base.common.HighInformNLS( User, "Du brauchst weie Farbe und grauen Stoff oder eine andere Farbe und weien oder grauen Stoff um zu frben.", "You need white dye and grey cloth or any other dye and white or grey cloth for dyeing." ); return; end if ( ltstate == Action.none ) then -- currently not working -> let's go dyeing.SavedWorkTime[User.id] = dyeing:GenWorkTime(User,toolItem); User:startAction( dyeing.SavedWorkTime[User.id], 0, 0, 0, 0); User:talk(Character.say, "#me beginnt Stoff zu frben.", "#me starts to dye cloth.") return end -- since we're here, we're working if dyeing:FindRandomItem(User) then return end User:learn( dyeing.LeadSkill, dyeing.SavedWorkTime[User.id], dyeing.LearnLimit); User:eraseItem( dye[1], 1 ); -- erase the item we're working on if User:countItemAt("all",dye[2][2]) == 0 then User:eraseItem( dye[2][1], 5 ); -- erase the item we're working on else User:eraseItem( dye[2][2], 5 ); -- erase the item we're working on end local amount = 5; -- set the amount of items that are produced local notCreated = User:createItem( dye[3], amount, 333, nil ); -- create the new produced items User:createItem( 51, 1, 333, nil ); -- giving back the bucket if ( notCreated > 0 ) then -- too many items -> character can't carry anymore world:createItemFromId( dye[3], notCreated, User.pos, true, 333, nil ); world:createItemFromId( 51, notCreated, User.pos, true, 333, nil ); -- giving back the bucket base.common.HighInformNLS(User, "Du kannst nichts mehr halten und der Rest fllt zu Boden.", "You can't carry any more and the rest drops to the ground."); else -- character can still carry something dye = nil; for _,d in pairs(dyersList) do if (User:countItemAt("all",d[1])>0 and (User:countItemAt("all",d[2][1])>0 or User:countItemAt("all",d[2][2])>0)) then dye = d; break; end end if (dye ~= nil) then -- there are still items we can work on dyeing.SavedWorkTime[User.id] = dyeing:GenWorkTime(User,toolItem); User:startAction( dyeing.SavedWorkTime[User.id], 0, 0, 0, 0); else -- no items left base.common.HighInformNLS(User, "Du hast keine Farbe und passenden Stoff mehr.", "You have no dye and respective cloth anymore."); end end if base.common.GatheringToolBreaks( User, toolItem ) then -- damage and possibly break the tool base.common.HighInformNLS(User, "Dein alter Frberstab zerbricht.", "Your old dyeing rod breaks."); return end end
-- white dye (2683) + gray cloth (176) --> white cloth (178) -- color dye + (white cloth (178) or grey cloth (176) --> colored cloth (see below for details) -- additional tool: dyeing rod (2781) -- UPDATE common SET com_script='item.id_220_barrel' WHERE com_itemid IN (220); require("base.common") require("content.gathering") require("base.licence") module("item.id_220_barrel", package.seeall) -- format: {dyeID, neededClothID, producedClothID} dyersList = { {2678, {178, 176}, 175}, -- black {2679, {178, 176}, 54}, -- green {2680, {178, 176}, 179}, -- blue {2681, {178, 176}, 174}, -- red {2682, {178, 176}, 177}, -- yellow {2683, {176,0}, 178} -- white }; function UseItem(User, SourceItem, ltstate) if base.licence.licence(User) then --checks if user is citizen or has a licence return -- avoids crafting if user is neither citizen nor has a licence end content.gathering.InitGathering(); local dyeing = content.gathering.dyeing; base.common.ResetInterruption( User, ltstate ); if ( ltstate == Action.abort ) then -- work interrupted if (User:increaseAttrib("sex",0) == 0) then gText = "seine"; eText = "his"; else gText = "ihre"; eText = "her"; end User:talk(Character.say, "#me unterbricht "..gText.." Arbeit.", "#me interrupts "..eText.." work.") return end if not base.common.CheckItem( User, SourceItem ) then -- security check return end -- additional tool item is needed if (User:countItemAt("all",2781)==0) then base.common.HighInformNLS( User, "Du brauchst einen Frberstab um Stoffe zu frben.", "You need a dyeing rod for dyeing cloth." ); return end local toolItem = User:getItemAt(5); if ( toolItem.id ~= 2781 ) then toolItem = User:getItemAt(6); if ( toolItem.id ~= 2781 ) then base.common.HighInformNLS( User, "Du musst den Frberstab in der Hand haben!", "You have to hold the dyeing rod in your hand!" ); return end end if not base.common.FitForWork( User ) then -- check minimal food points return end if not base.common.IsLookingAt( User, SourceItem.pos ) then -- check looking direction base.common.TurnTo( User, SourceItem.pos ); -- turn if necessary end -- any other checks? local dye = nil; for _,d in pairs(dyersList) do if (User:countItemAt("all",d[1])>0 and (User:countItemAt("all",d[2][1])>0 or User:countItemAt("all",d[2][2])>0)) then dye = d; break; end end if (dye == nil) then -- check for items to work on base.common.HighInformNLS( User, "Du brauchst weie Farbe und grauen Stoff oder eine andere Farbe und weien oder grauen Stoff um zu frben.", "You need white dye and grey cloth or any other dye and white or grey cloth for dyeing." ); return; end if ( ltstate == Action.none ) then -- currently not working -> let's go dyeing.SavedWorkTime[User.id] = dyeing:GenWorkTime(User,toolItem); User:startAction( dyeing.SavedWorkTime[User.id], 0, 0, 0, 0); User:talk(Character.say, "#me beginnt Stoff zu frben.", "#me starts to dye cloth.") return end -- since we're here, we're working if dyeing:FindRandomItem(User) then return end User:learn( dyeing.LeadSkill, dyeing.SavedWorkTime[User.id], dyeing.LearnLimit); User:eraseItem( dye[1], 1 ); -- erase the item we're working on if User:countItemAt("all",dye[2][2]) == 0 then User:eraseItem( dye[2][1], 5 ); -- erase the item we're working on else User:eraseItem( dye[2][2], 5 ); -- erase the item we're working on end local amount = 5; -- set the amount of items that are produced local notCreated = User:createItem( dye[3], amount, 333, nil ); -- create the new produced items if ( notCreated > 0 ) then -- too many items -> character can't carry anymore world:createItemFromId( dye[3], notCreated, User.pos, true, 333, nil ); world:createItemFromId( 51, 1, User.pos, true, 333, nil ); -- giving back the bucket base.common.HighInformNLS(User, "Du kannst nichts mehr halten und der Rest fllt zu Boden.", "You can't carry any more and the rest drops to the ground."); else -- character can still carry something notCreated = User:createItem( 51, 1, 333, nil ); -- giving back the bucket if ( notCreated > 0 ) then world:createItemFromId( 51, 1, User.pos, true, 333, nil ); base.common.HighInformNLS(User, "Du kannst nichts mehr halten und der Rest fllt zu Boden.", "You can't carry any more and the rest drops to the ground."); end end if (notCreated == 0) then -- character can go on dye = nil; for _,d in pairs(dyersList) do if (User:countItemAt("all",d[1])>0 and (User:countItemAt("all",d[2][1])>0 or User:countItemAt("all",d[2][2])>0)) then dye = d; break; end end if (dye ~= nil) then -- there are still items we can work on dyeing.SavedWorkTime[User.id] = dyeing:GenWorkTime(User,toolItem); User:startAction( dyeing.SavedWorkTime[User.id], 0, 0, 0, 0); else -- no items left base.common.HighInformNLS(User, "Du hast keine Farbe und passenden Stoff mehr.", "You have no dye and respective cloth anymore."); end end if base.common.GatheringToolBreaks( User, toolItem ) then -- damage and possibly break the tool base.common.HighInformNLS(User, "Dein alter Frberstab zerbricht.", "Your old dyeing rod breaks."); return end end
fix bucket return
fix bucket return * drop bucket to the ground, if space left for cloth but not for bucket (Mantis 0009447) * drop only 1 bucket, if no space left for cloth+bucket
Lua
agpl-3.0
Baylamon/Illarion-Content,vilarion/Illarion-Content,Illarion-eV/Illarion-Content,KayMD/Illarion-Content,LaFamiglia/Illarion-Content
186099ba954e31e49e330abb1b621ec2e4aa75a2
solver/selfgrav.lua
solver/selfgrav.lua
local class = require 'ext.class' local Poisson = require 'solver.poisson' local SelfGrav = class(Poisson) SelfGrav.gravityConstant = 1 ---- 6.67384e-11 m^3 / (kg s^2) -- params for solver/poisson.cl function SelfGrav:getCodeParams() return { args = 'const global cons_t* UBuf', calcRho = '#define gravitationalConstant '..require 'clnumber'(self.gravityConstant)..'\n'..[[ const global cons_t* U = UBuf + index; rho = gravitationalConstant * U->rho; //maybe a 4pi? or is that only in the continuous case? ]], } end SelfGrav.extraCode = [[ kernel void calcGravityDeriv( global cons_t* derivBuffer, const global cons_t* UBuf, const global real* ePotBuf ) { SETBOUNDS(2,2); global cons_t* deriv = derivBuffer + index; const global cons_t* U = UBuf + index; //for (int side = 0; side < dim; ++side) { <? for side=0,solver.dim-1 do ?>{ const int side = <?=side?>; int indexL = index - stepsize[side]; int indexR = index + stepsize[side]; real gradient = (ePotBuf[indexR] - ePotBuf[indexL]) / (2. * dx<?=side?>_at(i)); real gravity = -gradient; deriv->m.s[side] -= U->rho * gravity; deriv->ETotal -= U->rho * gravity * U->m.s[side]; }<? end ?> } ]] function SelfGrav:refreshSolverProgram() SelfGrav.super.refreshSolverProgram(self) local solver = self.solver solver.calcGravityDerivKernel = solver.solverProgram:kernel'calcGravityDeriv' solver.calcGravityDerivKernel:setArg(1, solver.UBuf) solver.calcGravityDerivKernel:setArg(2, solver.ePotBuf) end local field = 'gravityPoisson' local enableField = 'useGravity' local apply = SelfGrav:createBehavior(field, enableField) return function(parent) local template = apply(parent) function template:step(dt) template.super.step(self, dt) if not self[enableField] then return end self.integrator:integrate(dt, function(derivBuf) self[field]:relax() self.calcGravityDerivKernel:setArg(0, derivBuf) self.app.cmds:enqueueNDRangeKernel{kernel=self.calcGravityDerivKernel, dim=self.dim, globalSize=self.gridSize:ptr(), localSize=self.localSize:ptr()} end) end return template end
local class = require 'ext.class' local Poisson = require 'solver.poisson' local SelfGrav = class(Poisson) SelfGrav.gravityConstant = 1 ---- 6.67384e-11 m^3 / (kg s^2) -- params for solver/poisson.cl function SelfGrav:getCodeParams() return { args = 'const global '..self.solver.eqn.cons_t..'* UBuf', calcRho = '#define gravitationalConstant '..require 'clnumber'(self.gravityConstant)..'\n'..[[ const global <?=eqn.cons_t?>* U = UBuf + index; rho = gravitationalConstant * U->rho; //maybe a 4pi? or is that only in the continuous case? ]], solver = self.solver, eqn = self.solver.eqn, } end SelfGrav.extraCode = [[ kernel void calcGravityDeriv( global <?=eqn.cons_t?>* derivBuffer, const global <?=eqn.cons_t?>* UBuf, const global real* ePotBuf ) { SETBOUNDS(2,2); global <?=eqn.cons_t?>* deriv = derivBuffer + index; const global <?=eqn.cons_t?>* U = UBuf + index; //for (int side = 0; side < dim; ++side) { <? for side=0,solver.dim-1 do ?>{ const int side = <?=side?>; int indexL = index - stepsize[side]; int indexR = index + stepsize[side]; real gradient = (ePotBuf[indexR] - ePotBuf[indexL]) / (2. * dx<?=side?>_at(i)); real gravity = -gradient; deriv->m.s[side] -= U->rho * gravity; deriv->ETotal -= U->rho * gravity * U->m.s[side]; }<? end ?> } ]] function SelfGrav:refreshSolverProgram() SelfGrav.super.refreshSolverProgram(self) local solver = self.solver solver.calcGravityDerivKernel = solver.solverProgram:kernel'calcGravityDeriv' solver.calcGravityDerivKernel:setArg(1, solver.UBuf) solver.calcGravityDerivKernel:setArg(2, solver.ePotBuf) end local field = 'gravityPoisson' local enableField = 'useGravity' local apply = SelfGrav:createBehavior(field, enableField) return function(parent) local template = apply(parent) function template:step(dt) template.super.step(self, dt) if not self[enableField] then return end self.integrator:integrate(dt, function(derivBuf) self[field]:relax() self.calcGravityDerivKernel:setArg(0, derivBuf) self.app.cmds:enqueueNDRangeKernel{kernel=self.calcGravityDerivKernel, dim=self.dim, globalSize=self.gridSize:ptr(), localSize=self.localSize:ptr()} end) end return template end
and the last of the fixed types
and the last of the fixed types
Lua
mit
thenumbernine/hydro-cl-lua,thenumbernine/hydro-cl-lua,thenumbernine/hydro-cl-lua
3e88201e15960bac22e0f5ac10b570c7e9469220
lib/luvit/utils.lua
lib/luvit/utils.lua
--[[ Copyright 2012 The Luvit Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS-IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. --]] local table = require('table') local utils = {} local colors = { black = "0;30", red = "0;31", green = "0;32", yellow = "0;33", blue = "0;34", magenta = "0;35", cyan = "0;36", white = "0;37", B = "1;", Bblack = "1;30", Bred = "1;31", Bgreen = "1;32", Byellow = "1;33", Bblue = "1;34", Bmagenta = "1;35", Bcyan = "1;36", Bwhite = "1;37" } if utils._useColors == nil then utils._useColors = true end function utils.color(color_name) if utils._useColors then return "\27[" .. (colors[color_name] or "0") .. "m" else return "" end end function utils.colorize(color_name, string, reset_name) return utils.color(color_name) .. string .. utils.color(reset_name) end local backslash, null, newline, carriage, tab, quote, quote2, obracket, cbracket function utils.loadColors (n) if n ~= nil then utils._useColors = n end backslash = utils.colorize("Bgreen", "\\\\", "green") null = utils.colorize("Bgreen", "\\0", "green") newline = utils.colorize("Bgreen", "\\n", "green") carriage = utils.colorize("Bgreen", "\\r", "green") tab = utils.colorize("Bgreen", "\\t", "green") quote = utils.colorize("Bgreen", '"', "green") quote2 = utils.colorize("Bgreen", '"') obracket = utils.colorize("B", '[') cbracket = utils.colorize("B", ']') end utils.loadColors () function utils.dump(o, depth) local t = type(o) if t == 'string' then return quote .. o:gsub("\\", backslash):gsub("%z", null):gsub("\n", newline):gsub("\r", carriage):gsub("\t", tab) .. quote2 end if t == 'nil' then return utils.colorize("Bblack", "nil") end if t == 'boolean' then return utils.colorize("yellow", tostring(o)) end if t == 'number' then return utils.colorize("blue", tostring(o)) end if t == 'userdata' then return utils.colorize("magenta", tostring(o)) end if t == 'thread' then return utils.colorize("Bred", tostring(o)) end if t == 'function' then return utils.colorize("cyan", tostring(o)) end if t == 'cdata' then return utils.colorize("Bmagenta", tostring(o)) end if t == 'table' then if type(depth) == 'nil' then depth = 0 end if depth > 1 then return utils.colorize("yellow", tostring(o)) end local indent = (" "):rep(depth) -- Check to see if this is an array local is_array = true local i = 1 for k,v in pairs(o) do if not (k == i) then is_array = false end i = i + 1 end local first = true local lines = {} i = 1 local estimated = 0 for k,v in (is_array and ipairs or pairs)(o) do local s if is_array then s = "" else if type(k) == "string" and k:find("^[%a_][%a%d_]*$") then s = k .. ' = ' else s = '[' .. utils.dump(k, 100) .. '] = ' end end s = s .. utils.dump(v, depth + 1) lines[i] = s estimated = estimated + #s i = i + 1 end if estimated > 200 then return "{\n " .. indent .. table.concat(lines, ",\n " .. indent) .. "\n" .. indent .. "}" else return "{ " .. table.concat(lines, ", ") .. " }" end end -- This doesn't happen right? return tostring(o) end -- Replace print function utils.print(...) local n = select('#', ...) local arguments = { ... } for i = 1, n do arguments[i] = tostring(arguments[i]) end process.stdout:write(table.concat(arguments, "\t") .. "\n") end -- A nice global data dumper function utils.prettyPrint(...) local n = select('#', ...) local arguments = { ... } for i = 1, n do arguments[i] = utils.dump(arguments[i]) end process.stdout:write(table.concat(arguments, "\t") .. "\n") end -- Like p, but prints to stderr using blocking I/O for better debugging function utils.debug(...) local n = select('#', ...) local arguments = { ... } for i = 1, n do arguments[i] = utils.dump(arguments[i]) end process.stderr:write(table.concat(arguments, "\t") .. "\n") end function utils.bind(fn, self, ...) local argsLength = select("#", ...) -- Simple binding, just inserts self. if argsLength == 0 then return function (...) return fn(self, ...) end end -- This table will get mutated on every call, but it's async safe and the -- unpack fence will only use the fresh data so it's ok. local args = {...} return function (...) local extraLength = select("#", ...) local extra = {...} for i = 1, extraLength do args[i + argsLength] = extra[i] end return fn(self, unpack(args, 1, argsLength + extraLength)) end end return utils --print("nil", dump(nil)) --print("number", dump(42)) --print("boolean", dump(true), dump(false)) --print("string", dump("\"Hello\""), dump("world\nwith\r\nnewlines\r\t\n")) --print("funct", dump(print)) --print("table", dump({ -- ["nil"] = nil, -- ["8"] = 8, -- ["number"] = 42, -- ["boolean"] = true, -- ["table"] = {age = 29, name="Tim"}, -- ["string"] = "Another String", -- ["function"] = dump, -- ["thread"] = coroutine.create(dump), -- [print] = {{"deep"},{{"nesting"}},3,4,5}, -- [{1,2,3}] = {4,5,6} --}))
--[[ Copyright 2012 The Luvit Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS-IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. --]] local table = require('table') local utils = {} local colors = { black = "0;30", red = "0;31", green = "0;32", yellow = "0;33", blue = "0;34", magenta = "0;35", cyan = "0;36", white = "0;37", B = "1;", Bblack = "1;30", Bred = "1;31", Bgreen = "1;32", Byellow = "1;33", Bblue = "1;34", Bmagenta = "1;35", Bcyan = "1;36", Bwhite = "1;37" } if utils._useColors == nil then utils._useColors = true end function utils.color(color_name) if utils._useColors then return "\27[" .. (colors[color_name] or "0") .. "m" else return "" end end function utils.colorize(color_name, string, reset_name) return utils.color(color_name) .. string .. utils.color(reset_name) end local backslash, null, newline, carriage, tab, quote, quote2, obracket, cbracket function utils.loadColors (n) if n ~= nil then utils._useColors = n end backslash = utils.colorize("Bgreen", "\\\\", "green") null = utils.colorize("Bgreen", "\\0", "green") newline = utils.colorize("Bgreen", "\\n", "green") carriage = utils.colorize("Bgreen", "\\r", "green") tab = utils.colorize("Bgreen", "\\t", "green") quote = utils.colorize("Bgreen", '"', "green") quote2 = utils.colorize("Bgreen", '"') obracket = utils.colorize("B", '[') cbracket = utils.colorize("B", ']') end utils.loadColors () function utils.dump(o, depth) local t = type(o) if t == 'string' then return quote .. o:gsub("\\", backslash):gsub("%z", null):gsub("\n", newline):gsub("\r", carriage):gsub("\t", tab) .. quote2 end if t == 'nil' then return utils.colorize("Bblack", "nil") end if t == 'boolean' then return utils.colorize("yellow", tostring(o)) end if t == 'number' then return utils.colorize("blue", tostring(o)) end if t == 'userdata' then return utils.colorize("magenta", tostring(o)) end if t == 'thread' then return utils.colorize("Bred", tostring(o)) end if t == 'function' then return utils.colorize("cyan", tostring(o)) end if t == 'cdata' then return utils.colorize("Bmagenta", tostring(o)) end if t == 'table' then if type(depth) == 'nil' then depth = 0 end if depth > 1 then return utils.colorize("yellow", tostring(o)) end local indent = (" "):rep(depth) -- Check to see if this is an array local is_array = true local i = 1 for k,v in pairs(o) do if not (k == i) then is_array = false end i = i + 1 end local first = true local lines = {} i = 1 local estimated = 0 for k,v in (is_array and ipairs or pairs)(o) do local s if is_array then s = "" else if type(k) == "string" and k:find("^[%a_][%a%d_]*$") then s = k .. ' = ' else s = '[' .. utils.dump(k, 100) .. '] = ' end end s = s .. utils.dump(v, depth + 1) lines[i] = s estimated = estimated + #s i = i + 1 end if estimated > 200 then return "{\n " .. indent .. table.concat(lines, ",\n " .. indent) .. "\n" .. indent .. "}" else return "{ " .. table.concat(lines, ", ") .. " }" end end -- This doesn't happen right? return tostring(o) end -- Replace print function utils.print(...) local n = select('#', ...) local arguments = { ... } for i = 1, n do arguments[i] = tostring(arguments[i]) end process.stdout:write(table.concat(arguments, "\t") .. "\n") end -- A nice global data dumper function utils.prettyPrint(...) local n = select('#', ...) local arguments = { ... } for i = 1, n do arguments[i] = utils.dump(arguments[i]) end process.stdout:write(table.concat(arguments, "\t") .. "\n") end -- Like p, but prints to stderr using blocking I/O for better debugging function utils.debug(...) local n = select('#', ...) local arguments = { ... } for i = 1, n do arguments[i] = utils.dump(arguments[i]) end process.stderr:write(table.concat(arguments, "\t") .. "\n") end function utils.bind(fn, self, ...) local bindArgsLength = select("#", ...) -- Simple binding, just inserts self (or one arg or any kind) if bindArgsLength == 0 then return function (...) return fn(self, ...) end end -- More complex binding inserts arbitrary number of args into call. local bindArgs = {...} return function (...) local argsLength = select("#", ...) local args = {...} local arguments = {} for i = 1, bindArgsLength do arguments[i] = bindArgs[i] end for i = 1, argsLength do arguments[i + bindArgsLength] = args[i] end return fn(self, unpack(arguments, 1, bindArgsLength + argsLength)) end end return utils --print("nil", dump(nil)) --print("number", dump(42)) --print("boolean", dump(true), dump(false)) --print("string", dump("\"Hello\""), dump("world\nwith\r\nnewlines\r\t\n")) --print("funct", dump(print)) --print("table", dump({ -- ["nil"] = nil, -- ["8"] = 8, -- ["number"] = 42, -- ["boolean"] = true, -- ["table"] = {age = 29, name="Tim"}, -- ["string"] = "Another String", -- ["function"] = dump, -- ["thread"] = coroutine.create(dump), -- [print] = {{"deep"},{{"nesting"}},3,4,5}, -- [{1,2,3}] = {4,5,6} --}))
Fix memory leak in utils.bind
Fix memory leak in utils.bind
Lua
apache-2.0
bsn069/luvit,zhaozg/luvit,GabrielNicolasAvellaneda/luvit-upstream,boundary/luvit,DBarney/luvit,AndrewTsao/luvit,sousoux/luvit,sousoux/luvit,boundary/luvit,kaustavha/luvit,luvit/luvit,GabrielNicolasAvellaneda/luvit-upstream,bsn069/luvit,DBarney/luvit,GabrielNicolasAvellaneda/luvit-upstream,rjeli/luvit,AndrewTsao/luvit,boundary/luvit,GabrielNicolasAvellaneda/luvit-upstream,rjeli/luvit,sousoux/luvit,boundary/luvit,sousoux/luvit,connectFree/lev,DBarney/luvit,sousoux/luvit,kaustavha/luvit,sousoux/luvit,DBarney/luvit,boundary/luvit,AndrewTsao/luvit,connectFree/lev,zhaozg/luvit,bsn069/luvit,rjeli/luvit,luvit/luvit,kaustavha/luvit,boundary/luvit,rjeli/luvit
abe1926d7501b6f8d510db754157969e5cde186f
[resources]/GTWgui/s_refresh.lua
[resources]/GTWgui/s_refresh.lua
--[[ ******************************************************************************** Project owner: RageQuit community Project name: GTW-RPG Developers: Mr_Moose Source code: https://github.com/GTWCode/GTW-RPG/ Bugtracker: https://forum.404rq.com/bug-reports/ Suggestions: https://forum.404rq.com/mta-servers-development/ Version: Open source License: BSD 2-Clause Status: Stable release ******************************************************************************** ]]-- -- List of resources to refresh restart_list = { } --[[ Load list from HDD and apply GUI ]]-- function load_list(res) --[[ Load dynamic list of resources to refresh ]]-- restart_list = getElementData(root, "GTWgui.refreshList") --[[ Restart all resources using this GUI system ]]-- for k, v in pairs(restart_list) do if getResourceFromName(k) then restartResource(getResourceFromName(k)) outputServerLog("GTWgui: refreshed: '"..k.."'") end end --[[ Inform online players that this refresh may cause some lag ]]-- if not getResourceFromName("GTWtopbar") then return end exports.GTWtopbar:dm("Restarting GUI system, you may notice some lag for a few seconds, please be patient...", root, 255, 100, 0) end addEventHandler("onResourceStart", resourceRoot, load_list) --[[ Save refresh array in HDD ]]-- function save_list(res) setElementData(root, "GTWgui.refreshList", restart_list) end addEventHandler("onResourceStop", resourceRoot, save_list) --[[ Add missing resource to dynamic refresh list Use: exports, triggerEvent or triggerServerEvent (client) to add a resource ]]-- function addToRefreshList(res_str) restartList[res_str]=true end addEvent("GTWgui.addToRefreshList", true) addEventHandler("GTWgui.addToRefreshList", resourceRoot, addToRefreshList) addCommandHandler("gtwinfo", function(plr, cmd) outputChatBox("[GTW-RPG] "..getResourceName( getThisResource())..", by: "..getResourceInfo( getThisResource(), "author")..", v-"..getResourceInfo( getThisResource(), "version")..", is represented", plr) end)
--[[ ******************************************************************************** Project owner: RageQuit community Project name: GTW-RPG Developers: Mr_Moose Source code: https://github.com/GTWCode/GTW-RPG/ Bugtracker: https://forum.404rq.com/bug-reports/ Suggestions: https://forum.404rq.com/mta-servers-development/ Version: Open source License: BSD 2-Clause Status: Stable release ******************************************************************************** ]]-- -- List of resources to refresh restart_list = { } --[[ Load list from HDD and apply GUI ]]-- function load_list(res) --[[ Load dynamic list of resources to refresh ]]-- restart_list = getElementData(root, "GTWgui.refreshList") --[[ Don't do anything if the table doesn't exist (mainly onResourceStart)]] if not resource_list then setTimer( load_list, 2500, 1 ) return end --[[ Restart all resources using this GUI system ]]-- for k, v in pairs(restart_list) do if getResourceFromName(k) then restartResource(getResourceFromName(k)) outputServerLog("GTWgui: refreshed: '"..k.."'") end end --[[ Inform online players that this refresh may cause some lag ]]-- if not getResourceFromName("GTWtopbar") then return end exports.GTWtopbar:dm("Restarting GUI system, you may notice some lag for a few seconds, please be patient...", root, 255, 100, 0) end addEventHandler("onResourceStart", resourceRoot, load_list) --[[ Save refresh array in HDD ]]-- function save_list(res) setElementData(root, "GTWgui.refreshList", restart_list) end addEventHandler("onResourceStop", resourceRoot, save_list) --[[ Add missing resource to dynamic refresh list Use: exports, triggerEvent or triggerServerEvent (client) to add a resource ]]-- function addToRefreshList(res_str) restartList[res_str]=true end addEvent("GTWgui.addToRefreshList", true) addEventHandler("GTWgui.addToRefreshList", resourceRoot, addToRefreshList) addCommandHandler("gtwinfo", function(plr, cmd) outputChatBox("[GTW-RPG] "..getResourceName( getThisResource())..", by: "..getResourceInfo( getThisResource(), "author")..", v-"..getResourceInfo( getThisResource(), "version")..", is represented", plr) end)
Again a small fix
Again a small fix
Lua
bsd-2-clause
404rq/GTW-RPG,GTWCode/GTW-RPG,GTWCode/GTW-RPG,404rq/GTW-RPG,404rq/GTW-RPG,GTWCode/GTW-RPG
9369c58ee1032042e1350323ac76c435bef52a12
src/cosy/email.lua
src/cosy/email.lua
local Configuration = require "cosy.configuration" local CSocket = require "cosy.socket" local I18n = require "cosy.i18n" local Logger = require "cosy.logger" local Scheduler = require "cosy.scheduler" local Socket = require "socket" local Smtp = require "socket.smtp" local Ssl = require "ssl" if not Ssl then Ssl = _G.ssl end Configuration.load "cosy.email" local i18n = I18n.load "cosy.email" i18n._locale = Configuration.locale._ if _G.js then error "Not available" end local Email = {} -- First case: detection, using blocking sockets -- Second case: email sending, using non-blocking sockets local make_socket = {} function make_socket.sync () local result = Socket.tcp () result:settimeout (Configuration.smtp.timeout._) result:setoption ("keepalive", true) result:setoption ("reuseaddr", true) result:setoption ("tcp-nodelay", true) return result end function make_socket.async () local result = CSocket () result:settimeout (Configuration.smtp.timeout._) result:setoption ("keepalive", true) result:setoption ("reuseaddr", true) result:setoption ("tcp-nodelay", true) return result end -- http://lua-users.org/wiki/StringRecipes local email_pattern = "<[A-Za-z0-9%.%%%+%-]+@[A-Za-z0-9%.%%%+%-]+%.%w%w%w?%w?>" local tls_alias = { ["TLS v1.2"] = "tlsv1_2", ["TLS v1.1"] = "tlsv1_1", ["TLS v1.0"] = "tlsv1", ["SSL v3" ] = "sslv3", ["SSL v2" ] = "sslv23", } -- http://stackoverflow.com/questions/11070623/lua-send-mail-with-gmail-account local Tcp = {} local function forward__index (self, key) return getmetatable (self) [key] or function (_, ...) return self.socket [key] (self.socket, ...) end end function Tcp.PLAINTEXT () return function (_, make) return make () end end local TLS_mt = { __index = forward__index, } function TLS_mt:connect (host, port) self.socket = self.make () if not self.socket:connect (host, port) then return false end self.socket = Ssl.wrap (self.socket, { mode = "client", protocol = tls_alias [self.protocol], }) return self.socket:dohandshake () end function Tcp.TLS (protocol, make) return function () return setmetatable ({ socket = make (), protocol = protocol, make = make, }, TLS_mt) end end local STARTTLS_mt = { __index = forward__index, } function STARTTLS_mt:connect (host, port) self.socket = self.make () if not self.socket:connect (host, port) then return nil, "connection failed" end self.socket:send ("EHLO cosy\r\n") repeat local line = self.socket:receive "*l" until line == nil self.socket:send "STARTTLS\r\n" self.socket:receive "*l" self.socket = Ssl.wrap (self.socket, { mode = "client", protocol = tls_alias [self.protocol], }) local result = self.socket:dohandshake () self.socket:send ("EHLO cosy\r\n") return result end function Tcp.STARTTLS (protocol, make) return function () return setmetatable ({ socket = make (), protocol = protocol, make = make, }, STARTTLS_mt) end end function Email.discover () local domain = Configuration.server.root._ local host = Configuration.smtp.host._ local username = Configuration.smtp.username._ local password = Configuration.smtp.password._ local methods = { Configuration.smtp.method._ } if #methods == 0 then methods = { "STARTTLS", "TLS", "PLAINTEXT", } end local protocols = { Configuration.smtp.protocol._ } if #protocols == 0 then protocols = { "TLS v1.2", "TLS v1.1", "TLS v1.0", "SSL v3", "SSL v2", } end local ports = { Configuration.smtp.port._ } if #ports == 0 then ports = { 25, 587, 465 } end for _, method in ipairs (methods) do local protos = (method == "PLAIN") and { "nothing" } or protocols for _, protocol in ipairs (protos) do for _, port in ipairs (ports) do Logger.debug { _ = i18n ["smtp:discover"], host = host, port = port, method = method, protocol = protocol, } local ok, s = pcall (Smtp.open, host, port, Tcp [method] (protocol, make_socket.sync)) if ok then ok = pcall (s.auth, s, username, password, s:greet (domain)) if ok then Configuration.smtp.port = port Configuration.smtp.method = method Configuration.smtp.protocol = protocol return true else s:close () end end end end end end function Email.send (message) Scheduler.addthread (function () local locale = message.locale or Configuration.locale.default._ local si18n = I18n.new (locale) message.from = si18n (message.from ) message.to = si18n (message.to ) message.subject = si18n (message.subject) message.body = si18n (message.body ) Smtp.send { from = message.from:match (email_pattern), rcpt = message.to :match (email_pattern), source = Smtp.message { headers = { from = message.from, to = message.to, subject = message.subject, }, body = message.body }, user = Configuration.smtp.username._, password = Configuration.smtp.password._, server = Configuration.smtp.host._, port = Configuration.smtp.port._, create = Tcp [Configuration.smtp.method._] (Configuration.smtp.protocol._, make_socket.async), } end) end do if not Email.discover () then Logger.warning { _ = i18n ["smtp:not-available"], } else Logger.info { _ = i18n ["smtp:available"], host = Configuration.smtp.host._, port = Configuration.smtp.port._, method = Configuration.smtp.method._, protocol = Configuration.smtp.protocol._, } end end return Email
local Configuration = require "cosy.configuration" local CSocket = require "cosy.socket" local I18n = require "cosy.i18n" local Logger = require "cosy.logger" local Scheduler = require "cosy.scheduler" local Socket = require "socket" local Smtp = require "socket.smtp" local Ssl = require "ssl" if not Ssl then Ssl = _G.ssl end Configuration.load "cosy.email" local i18n = I18n.load "cosy.email" i18n._locale = Configuration.locale._ if _G.js then error "Not available" end local Email = {} -- First case: detection, using blocking sockets -- Second case: email sending, using non-blocking sockets local make_socket = {} function make_socket.sync () local result = Socket.tcp () result:settimeout (Configuration.smtp.timeout._) result:setoption ("keepalive", true) result:setoption ("reuseaddr", true) result:setoption ("tcp-nodelay", true) return result end function make_socket.async () local result = CSocket () result:settimeout (Configuration.smtp.timeout._) result:setoption ("keepalive", true) result:setoption ("reuseaddr", true) result:setoption ("tcp-nodelay", true) return result end -- http://lua-users.org/wiki/StringRecipes local email_pattern = "<[A-Za-z0-9%.%%%+%-]+@[A-Za-z0-9%.%%%+%-]+%.%w%w%w?%w?>" local tls_alias = { ["TLS v1.2"] = "tlsv1_2", ["TLS v1.1"] = "tlsv1_1", ["TLS v1.0"] = "tlsv1", ["SSL v3" ] = "sslv3", ["SSL v2" ] = "sslv23", } -- http://stackoverflow.com/questions/11070623/lua-send-mail-with-gmail-account local Tcp = {} local function forward__index (self, key) return getmetatable (self) [key] or function (_, ...) return self.socket [key] (self.socket, ...) end end function Tcp.PLAINTEXT () return function (_, make) return make () end end local TLS_mt = { __index = forward__index, } function TLS_mt:connect (host, port) self.socket = self.make () if not self.socket:connect (host, port) then return false end self.socket = Ssl.wrap (self.socket, { mode = "client", protocol = tls_alias [self.protocol], }) return self.socket:dohandshake () end function Tcp.TLS (protocol, make) return function () return setmetatable ({ socket = make (), protocol = protocol, make = make, }, TLS_mt) end end local STARTTLS_mt = { __index = forward__index, } function STARTTLS_mt:connect (host, port) self.socket = self.make () if not self.socket:connect (host, port) then return nil, "connection failed" end self.socket:send ("EHLO cosy\r\n") repeat local line = self.socket:receive "*l" until line == nil self.socket:send "STARTTLS\r\n" self.socket:receive "*l" self.socket = Ssl.wrap (self.socket, { mode = "client", protocol = tls_alias [self.protocol], }) local result = self.socket:dohandshake () self.socket:send ("EHLO cosy\r\n") return result end function Tcp.STARTTLS (protocol, make) return function () return setmetatable ({ socket = make (), protocol = protocol, make = make, }, STARTTLS_mt) end end function Email.discover () local domain = Configuration.server.root._ local host = Configuration.smtp.host._ local username = Configuration.smtp.username._ local password = Configuration.smtp.password._ local methods = { Configuration.smtp.method._ } if #methods == 0 then methods = { "STARTTLS", "TLS", "PLAINTEXT", } end local protocols = { Configuration.smtp.protocol._ } if #protocols == 0 then protocols = { "TLS v1.2", "TLS v1.1", "TLS v1.0", "SSL v3", "SSL v2", } end local ports = { Configuration.smtp.port._ } if #ports == 0 then ports = { 25, 587, 465 } end for _, method in ipairs (methods) do local protos = (method == "PLAIN") and { "nothing" } or protocols for _, protocol in ipairs (protos) do for _, port in ipairs (ports) do Logger.debug { _ = i18n ["smtp:discover"], host = host, port = port, method = method, protocol = protocol, } local ok, s = pcall (Smtp.open, host, port, Tcp [method] (protocol, make_socket.sync)) if ok then ok = pcall (s.auth, s, username, password, s:greet (domain)) if ok then Configuration.smtp.port = port Configuration.smtp.method = method Configuration.smtp.protocol = protocol return true else s:close () end end end end end end function Email.send (message) Scheduler.addthread (function () local Value = require "cosy.value" local locale = message.locale or Configuration.locale.default._ local si18n = I18n.new (locale) message.from = si18n (message.from ).message message.to = si18n (message.to ).message message.subject = si18n (message.subject).message message.body = si18n (message.body ).message Smtp.send { from = message.from:match (email_pattern), rcpt = message.to :match (email_pattern), source = Smtp.message { headers = { from = message.from, to = message.to, subject = message.subject, }, body = message.body }, user = Configuration.smtp.username._, password = Configuration.smtp.password._, server = Configuration.smtp.host._, port = Configuration.smtp.port._, create = Tcp [Configuration.smtp.method._] (Configuration.smtp.protocol._, make_socket.async), } end) end do if not Email.discover () then Logger.warning { _ = i18n ["smtp:not-available"], } else Logger.info { _ = i18n ["smtp:available"], host = Configuration.smtp.host._, port = Configuration.smtp.port._, method = Configuration.smtp.method._, protocol = Configuration.smtp.protocol._, } end end return Email
Fix email sending with i18n.
Fix email sending with i18n.
Lua
mit
CosyVerif/library,CosyVerif/library,CosyVerif/library
cb33507a67d9b5e9b9f1caf0a87c29ee6842455b
OS/DiskOS/Libraries/map.lua
OS/DiskOS/Libraries/map.lua
local path = select(1,...) return function(w,h,sheet) local Map = {} Map.w, Map.h = w or 24, h or 9 --Initialize the map table Map.m = {} for x=1, Map.w do Map.m[x] = {} for y=1, Map.h do Map.m[x][y] = 0 end end Map.sheet = sheet --If called with a function, it will be called on everycell with x,y,sprid args --The function can return an new sprid to set --If called with no args, it will return the map table. function Map:map(func) if func then for x=1, self.w do for y=1, self.h do self.m[x][y] = func(x,y,self.m[x][y]) or self.m[x][y] --func(x,y,self.m[x][y]) end end end return self.m end function Map:cell(x,y,newID) if newID then self.m[x][y] = newID or 0 return self else return self.m[x][y] end end function Map:cut(x,y,w,h) local x,y,w,h = x or 1, y or 1, w or self.w, h or self.h local nMap = require(path)(w,h) local m = nMap:map() for my=1,h do for mx=1,w do if self.m[mx+x-1] and self.m[mx+x-1][my+y-1] then m[mx][my] = self.m[mx+x-1][my+y-1] end end end return nMap end function Map:size() return self.w, self.h end function Map:width() return self.w end function Map:height() return self.h end function Map:draw(dx,dy,x,y,w,h,sx,sy,sheet) local dx,dy,x,y,w,h,sx,sy = dx or 1, dy or 1, x or 1, y or 1, w or self.w, h or self.h, sx or 1, sy or 1 local cm = self:cut(x,y,w,h) cm:map(function(spx,spy,sprid) if sprid < 1 then return end (self.sheet or sheet):draw(sprid,dx + spx*8*sx - 8*sx, dy + spy*8*sy - 8*sy, 0, sx, sy) end) return self end function Map:export() local data = "LK12;TILEMAP;"..self.w.."x"..self.h..";" self:map(function(x,y,sprid) data = data..sprid..";" end) return data end function Map:import(data) if not data:sub(0,13) == "LK12;TILEMAP;" then error("Wrong header") end local w,h,mdata = string.match(data,"LK12;TILEMAP;(%d+)x(%d+);(.+)") local nextid = mdata:gmatch("(.-);") self:map(function(x,y,sprid) return 0 end) for x=1,w do for y=1,h do self:cell(x,y,tonumber(nextid())) end end return self end return Map end
local path = select(1,...) return function(w,h,sheet) local Map = {} Map.w, Map.h = w or 24, h or 9 --Initialize the map table Map.m = {} for x=1, Map.w do Map.m[x] = {} for y=1, Map.h do Map.m[x][y] = 0 end end Map.sheet = sheet --If called with a function, it will be called on everycell with x,y,sprid args --The function can return an new sprid to set --If called with no args, it will return the map table. function Map:map(func) if func then for x=1, self.w do for y=1, self.h do self.m[x][y] = func(x,y,self.m[x][y]) or self.m[x][y] --func(x,y,self.m[x][y]) end end end return self.m end function Map:cell(x,y,newID) if x > self.w or y > self.h then return false, "out of range" end if newID then self.m[x][y] = newID or 0 return self else return self.m[x][y] end end function Map:cut(x,y,w,h) local x,y,w,h = x or 1, y or 1, w or self.w, h or self.h local nMap = require(path)(w,h) local m = nMap:map() for my=1,h do for mx=1,w do if self.m[mx+x-1] and self.m[mx+x-1][my+y-1] then m[mx][my] = self.m[mx+x-1][my+y-1] end end end return nMap end function Map:size() return self.w, self.h end function Map:width() return self.w end function Map:height() return self.h end function Map:draw(dx,dy,x,y,w,h,sx,sy,sheet) local dx,dy,x,y,w,h,sx,sy = dx or 1, dy or 1, x or 1, y or 1, w or self.w, h or self.h, sx or 1, sy or 1 local cm = self:cut(x,y,w,h) cm:map(function(spx,spy,sprid) if sprid < 1 then return end (self.sheet or sheet):draw(sprid,dx + spx*8*sx - 8*sx, dy + spy*8*sy - 8*sy, 0, sx, sy) end) return self end function Map:export() local data = "LK12;TILEMAP;"..self.w.."x"..self.h..";" self:map(function(x,y,sprid) data = data..sprid..";" end) return data end function Map:import(data) if not data:sub(0,13) == "LK12;TILEMAP;" then error("Wrong header") end local w,h,mdata = string.match(data,"LK12;TILEMAP;(%d+)x(%d+);(.+)") local nextid = mdata:gmatch("(.-);") self:map(function(x,y,sprid) return 0 end) for x=1,w do for y=1,h do self:cell(x,y,tonumber(nextid())) end end return self end return Map end
Bugfix the error when loading a cart
Bugfix the error when loading a cart
Lua
mit
RamiLego4Game/LIKO-12
2282d76e32a0f76e64e358c0c89a93c7c3eabd31
lua/entities/gmod_wire_addressbus.lua
lua/entities/gmod_wire_addressbus.lua
AddCSLuaFile() DEFINE_BASECLASS( "base_wire_entity" ) ENT.PrintName = "Wire Address Bus" ENT.WireDebugName = "AddressBus" if CLIENT then return end -- No more client function ENT:Initialize() self:PhysicsInit(SOLID_VPHYSICS) self:SetMoveType(MOVETYPE_VPHYSICS) self:SetSolid(SOLID_VPHYSICS) self:SetUseType(SIMPLE_USE) self.Outputs = Wire_CreateOutputs(self, {"Memory"}) self.Inputs = Wire_CreateInputs(self,{"Memory1","Memory2","Memory3","Memory4"}) self.DataRate = 0 self.DataBytes = 0 self.Memory = {} self.MemStart = {} self.MemEnd = {} for i = 1,4 do self.Memory[i] = nil self.MemStart[i] = 0 self.MemEnd[i] = 0 end self:SetOverlayText("Data rate: 0 bps") end function ENT:Setup(Mem1st, Mem2st, Mem3st, Mem4st, Mem1sz, Mem2sz, Mem3sz, Mem4sz) local starts = {Mem1st,Mem2st,Mem3st,Mem4st} local sizes = {Mem1sz,Mem2sz,Mem3sz,Mem4sz} for i = 1,4 do self.MemStart[i] = starts[i] self.MemEnd[i] = starts[i] + sizes[i] - 1 self["Mem"..i.."st"] = starts[i] self["Mem"..i.."sz"] = sizes[i] end end function ENT:Think() self.BaseClass.Think(self) self.DataRate = self.DataBytes self.DataBytes = 0 Wire_TriggerOutput(self, "Memory", self.DataRate) self:SetOverlayText("Data rate: "..math.floor(self.DataRate*2).." bps") self:NextThink(CurTime()+0.5) return true end function ENT:ReadCell(Address) for i = 1,4 do if (Address >= self.MemStart[i]) and (Address <= self.MemEnd[i]) then if self.Memory[i] then if self.Memory[i].ReadCell then self.DataBytes = self.DataBytes + 1 local val = self.Memory[i]:ReadCell(Address - self.MemStart[i]) return val or 0 end else return 0 end end end return nil end function ENT:WriteCell(Address, value) local res = false for i = 1,4 do if (Address >= self.MemStart[i]) and (Address <= self.MemEnd[i]) then if self.Memory[i] then if self.Memory[i].WriteCell then self.Memory[i]:WriteCell(Address - self.MemStart[i], value) end end self.DataBytes = self.DataBytes + 1 res = true end end return res end function ENT:TriggerInput(iname, value) for i = 1,4 do if iname == "Memory"..i then self.Memory[i] = self.Inputs["Memory"..i].Src end end end duplicator.RegisterEntityClass("gmod_wire_addressbus", WireLib.MakeWireEnt, "Data", "Mem1st", "Mem2st", "Mem3st", "Mem4st", "Mem1sz", "Mem2sz", "Mem3sz", "Mem4sz")
AddCSLuaFile() DEFINE_BASECLASS( "base_wire_entity" ) ENT.PrintName = "Wire Address Bus" ENT.WireDebugName = "AddressBus" if CLIENT then return end -- No more client function ENT:Initialize() self:PhysicsInit(SOLID_VPHYSICS) self:SetMoveType(MOVETYPE_VPHYSICS) self:SetSolid(SOLID_VPHYSICS) self:SetUseType(SIMPLE_USE) self.Outputs = Wire_CreateOutputs(self, {"Memory"}) self.Inputs = Wire_CreateInputs(self,{"Memory1","Memory2","Memory3","Memory4"}) self.DataRate = 0 self.DataBytes = 0 self.Memory = {} self.MemStart = {} self.MemEnd = {} for i = 1,4 do self.Memory[i] = nil self.MemStart[i] = 0 self.MemEnd[i] = 0 end self:SetOverlayText("Data rate: 0 bps") end function ENT:Setup(Mem1st, Mem2st, Mem3st, Mem4st, Mem1sz, Mem2sz, Mem3sz, Mem4sz) local starts = {Mem1st,Mem2st,Mem3st,Mem4st} local sizes = {Mem1sz,Mem2sz,Mem3sz,Mem4sz} for i = 1,4 do starts[i] = tonumber(starts[i]) or 0 sizes[i] = tonumber(sizes[i]) or 0 self.MemStart[i] = starts[i] self.MemEnd[i] = starts[i] + sizes[i] - 1 self["Mem"..i.."st"] = starts[i] self["Mem"..i.."sz"] = sizes[i] end end function ENT:Think() self.BaseClass.Think(self) self.DataRate = self.DataBytes self.DataBytes = 0 Wire_TriggerOutput(self, "Memory", self.DataRate) self:SetOverlayText("Data rate: "..math.floor(self.DataRate*2).." bps") self:NextThink(CurTime()+0.5) return true end function ENT:ReadCell(Address) for i = 1,4 do if (Address >= self.MemStart[i]) and (Address <= self.MemEnd[i]) then if self.Memory[i] then if self.Memory[i].ReadCell then self.DataBytes = self.DataBytes + 1 local val = self.Memory[i]:ReadCell(Address - self.MemStart[i]) return val or 0 end else return 0 end end end return nil end function ENT:WriteCell(Address, value) local res = false for i = 1,4 do if (Address >= self.MemStart[i]) and (Address <= self.MemEnd[i]) then if self.Memory[i] then if self.Memory[i].WriteCell then self.Memory[i]:WriteCell(Address - self.MemStart[i], value) end end self.DataBytes = self.DataBytes + 1 res = true end end return res end function ENT:TriggerInput(iname, value) for i = 1,4 do if iname == "Memory"..i then self.Memory[i] = self.Inputs["Memory"..i].Src end end end duplicator.RegisterEntityClass("gmod_wire_addressbus", WireLib.MakeWireEnt, "Data", "Mem1st", "Mem2st", "Mem3st", "Mem4st", "Mem1sz", "Mem2sz", "Mem3sz", "Mem4sz")
Fixed address buses not being duped
Fixed address buses not being duped
Lua
apache-2.0
sammyt291/wire,plinkopenguin/wiremod,rafradek/wire,mitterdoo/wire,NezzKryptic/Wire,garrysmodlua/wire,mms92/wire,dvdvideo1234/wire,bigdogmat/wire,Grocel/wire,wiremod/wire,notcake/wire,thegrb93/wire,Python1320/wire,CaptainPRICE/wire
03d1b1168c7d55251fb631286394ade8c46104ae
packages/unichar/init.lua
packages/unichar/init.lua
local base = require("packages.base") local package = pl.class(base) package._name = "unichar" function package:registerCommands () self:registerCommand("unichar", function(_, content) local cp = content[1] if type(cp) ~= "string" then SU.error("Bad argument to \\unicode") end local hlist = SILE.typesetter.state.nodes local char = SU.utf8charfromcodepoint(cp) if #hlist > 1 and hlist[#hlist].is_unshaped and pl.tablex.deepcompare(hlist[#hlist].options, SILE.font.loadDefaults({})) then -- Stack character with a preceeding unshaped node if its font is the -- same as the current one, so that combining characters (e.g. diacritics) -- and kerning works with \unichar'ed code points too. hlist[#hlist].text = hlist[#hlist].text .. char else SILE.typesetter:typeset(char) end end) end package.documentation = [[ \begin{document} \use[module=packages.unichar] SILE is Unicode compatible, and expects its input files to be in the UTF-8 encoding. (The actual range of Unicode characters supported will depend on the supported ranges of the fonts that SILE is using to typeset.) Some Unicode characters are hard to locate on a standard keyboard, and so are difficult to enter into SILE documents. The \autodoc:package{unichar} package helps with this problem by providing a command to enter Unicode codepoints. After loading \autodoc:package{unichar}, the \autodoc:command{\unichar} command becomes available: \begin{verbatim} \line % Note we are directly outputing the unicode to workaround https://github.com/sile-typesetter/sile/issues/991 \\unichar\{U+263A\} \% produces \font[family=Symbola]{☺} \line \end{verbatim} If the argument to \autodoc:command{\unichar} begins \code{U+}, \code{u+}, \code{0x} or \code{0X}, then it is assumed to be a hexadecimal value. Otherwise it is assumed to be a decimal codepoint. \end{document} ]] return package
local base = require("packages.base") local package = pl.class(base) package._name = "unichar" function package:registerCommands () self:registerCommand("unichar", function(_, content) local cp = content[1] if type(cp) ~= "string" then SU.error("Bad argument to \\unicode") end local hlist = SILE.typesetter.state.nodes local char = SU.utf8charfromcodepoint(cp) if #hlist > 1 and hlist[#hlist].is_unshaped and pl.tablex.deepcompare(hlist[#hlist].options, SILE.font.loadDefaults({})) then -- Stack character with a preceeding unshaped node if its font is the -- same as the current one, so that combining characters (e.g. diacritics) -- and kerning works with \unichar'ed code points too. hlist[#hlist].text = hlist[#hlist].text .. char else SILE.typesetter:typeset(char) end end) end package.documentation = [[ \begin{document} \use[module=packages.unichar] SILE is Unicode compatible, and expects its input files to be in the UTF-8 encoding. (The actual range of Unicode characters supported will depend on the supported ranges of the fonts that SILE is using to typeset.) Some Unicode characters are hard to locate on a standard keyboard, and so are difficult to enter into SILE documents. The \autodoc:package{unichar} package helps with this problem by providing a command to enter Unicode codepoints. After loading \autodoc:package{unichar}, the \autodoc:command{\unichar} command becomes available: \begin{verbatim} \line \\unichar\{U+263A\} \% produces \font[family=Symbola]{\unichar{U+263A}} \line \end{verbatim} If the argument to \autodoc:command{\unichar} begins \code{U+}, \code{u+}, \code{0x} or \code{0X}, then it is assumed to be a hexadecimal value. Otherwise it is assumed to be a decimal codepoint. \end{document} ]] return package
Revert "docs(packages): Fixup unichar documentation, work around known bug (#1549)"
Revert "docs(packages): Fixup unichar documentation, work around known bug (#1549)" This reverts commit 02ddce7ab28ac5d7c91b05a5695c611e0c4e1c03.
Lua
mit
alerque/sile,alerque/sile,alerque/sile,alerque/sile
fccd715e0b7448135827e1ef270eb662afd4ae97
mod_register_url/mod_register_url.lua
mod_register_url/mod_register_url.lua
-- Registration Redirect module for Prosody -- -- Redirects IP addresses not in the whitelist to a web page to complete the registration. local st = require "util.stanza"; function reg_redirect(event) local ip_wl = module:get_option("registration_whitelist") or { "127.0.0.1" }; local url = module:get_option("registration_url"); local no_wl = module:get_option("no_registration_whitelist") or false; if type(no_wl) ~= boolean then no_wl = false end local test_ip = false; if not no_wl then for i,ip in ipairs(ip_wl) do if event.origin.ip == ip then test_ip = true; end break; end end if not test_ip and url ~= nil or no_wl and url ~= nil then local reply = st.reply(event.stanza); reply:tag("query", {xmlns = "jabber:iq:register"}) :tag("instructions"):text("Please visit "..url.." to register an account on this server."):up() :tag("x", {xmlns = "jabber:x:oob"}):up() :tag("url"):text(url):up(); event.origin.send(reply); return true; end end module:hook("stanza/iq/jabber:iq:register:query", reg_redirect, 10);
-- Registration Redirect module for Prosody -- -- Redirects IP addresses not in the whitelist to a web page to complete the registration. local st = require "util.stanza"; function reg_redirect(event) local ip_wl = module:get_option("registration_whitelist") or { "127.0.0.1" }; local url = module:get_option("registration_url"); local no_wl = module:get_option_boolean("no_registration_whitelist", false); local test_ip = false; if not no_wl then for i,ip in ipairs(ip_wl) do if event.origin.ip == ip then test_ip = true; end break; end end if not test_ip and url ~= nil or no_wl and url ~= nil then local reply = st.reply(event.stanza); reply:tag("query", {xmlns = "jabber:iq:register"}) :tag("instructions"):text("Please visit "..url.." to register an account on this server."):up() :tag("x", {xmlns = "jabber:x:oob"}):up() :tag("url"):text(url):up(); event.origin.send(reply); return true; end end module:hook("stanza/iq/jabber:iq:register:query", reg_redirect, 10);
mod_register_url: minor fix.
mod_register_url: minor fix.
Lua
mit
Contatta/prosody-modules,Contatta/prosody-modules,Contatta/prosody-modules,Contatta/prosody-modules,Contatta/prosody-modules
bfbe7535fea0f817419593fd07c60d3a96bacd2e
nvim/.config/nvim/lua/plugin_conf.lua
nvim/.config/nvim/lua/plugin_conf.lua
--setup needed functions local setkm = vim.api.nvim_set_keymap --Treesitter require('orgmode').setup_ts_grammar() -- Tree-sitter configuration require 'nvim-treesitter.configs'.setup { highlight = { enable = true, additional_vim_regex_highlighting = { 'org' }, }, ensure_installed = { 'org' }, } --Telescope require("telescope").setup { defaults = { file_ignore_patterns = { "venv/.*" } } } --Orgmode require('orgmode').setup {} --Nvim-autopairs require("nvim-autopairs").setup {} --Comment require('Comment').setup() --Ultisnips vim.g.UltiSnipsExpandTrigger = "<tab>" vim.g.UltiSnipsJumpForwardTrigger = "<tab>" vim.g.UltiSnipsJumpBackwardTrigger = "<S-tab>" --Whitespace vim.cmd [[ highlight ExtraWhitespace ctermbg=78 ]] setkm('n', '<leader>w', ':StripWhitespace<CR>', { noremap = true, desc = 'Strip whitespace' }) --Undotree setkm('n', '<leader>u', ':UndotreeToggle<CR>', { noremap = true, desc = 'Undotree Toggle' }) --Slime vim.g.slime_target = "tmux" vim.g.slime_default_config = '{"socket_name": "default", "target_pane": "1"}' vim.g.slime_dont_ask_default = 1 vim.g.slime_python_ipython = 0 --Rainbow brackets vim.g.rainbow_active = 1 --Easy align setkm('n', 'ga', '<Plug>(EasyAlign)', { noremap = true, desc = 'EasyAlign activate' }) setkm('v', 'ga', '<Plug>(EasyAlign)', { noremap = true, desc = 'EasyAlign activate' }) --IndentBlankLine setkm('n', '<leader>i', ':IndentBlanklineToggle<CR>', { noremap = true, desc = 'IndentBlankLine Toggle' }) --Airline vim.g['airline_symbols.colnr'] = ':' vim.g['airline_symbols.crypt'] = '🔒' vim.g['airline_symbols.linenr'] = ' | ' vim.g['airline_symbols.maxlinenr'] = '' vim.g['airline_symbols.branch'] = '⎇' vim.g['airline_symbols.paste'] = 'PASTE' vim.g['airline_symbols.spell'] = 'SPELL' vim.g['airline_symbols.notexists'] = 'Ɇ' vim.g['airline_symbols.whitespace'] = 'wh' vim.g['airline#extensions#wordcount#formatter#default#fmt'] = '%s |' vim.g['airline#extensions#tabline#enabled'] = 1 vim.g['airline#extensions#tabline#show_tab_nr'] = 1 vim.g['airline_powerline_fonts'] = 1 vim.g['airline#extensions#tabline#ignore_bufadd_pat'] = '!|defx|gundo|nerd_tree|startify|tagbar|undotree|vimfiler' --Telescope setkm('n', '<leader>f%', ':Telescope oldfiles<CR>', { noremap = true, desc = 'Telescope find recently open files' }) setkm('n', '<leader>f/', ':Telescope search_history<CR>', { noremap = true, desc = 'Telescope find in search history' }) setkm('n', '<leader>fG', ':Telescope git_status<CR>', { noremap = true, desc = 'Telescope find modified git files' }) setkm('n', '<leader>fa', ':Telescope live_grep<CR>', { noremap = true, desc = 'Telescope find pattern in all files' }) setkm('n', '<leader>fb', ':Telescope buffers<CR>', { noremap = true, desc = 'Telescope find buffer' }) setkm('n', '<leader>f:', ':Telescope commands<CR>', { noremap = true, desc = 'Telescope find nvim command' }) setkm('n', '<leader>fd', ':Telescope diagnostics<CR>', { noremap = true, desc = 'Telescope find diagnostic' }) setkm('n', '<leader>ff', ':Telescope find_files<CR>', { noremap = true, desc = 'Telescope find file' }) setkm('n', '<leader>fg', ':Telescope git_files<CR>', { noremap = true, desc = 'Telescope find' }) setkm('n', '<leader>fh', ':Telescope help_tags<CR>', { noremap = true, desc = 'Telescope find' }) setkm('n', '<leader>fi', ':Telescope current_buffer_fuzzy_find<CR>', { noremap = true, desc = 'Telescope find' }) setkm('n', '<leader>fj', ':Telescope jumplist<CR>', { noremap = true, desc = 'Telescope find' }) setkm('n', '<leader>fk', ':Telescope keymaps<CR>', { noremap = true, desc = 'Telescope find' }) setkm('n', '<leader>fl', ':Telescope loclist<CR>', { noremap = true, desc = 'Telescope find' }) setkm('n', '<leader>f\'', ':Telescope marks<CR>', { noremap = true, desc = 'Telescope find' }) setkm('n', '<leader>fo', ':Telescope vim_options<CR>', { noremap = true, desc = 'Telescope find' }) setkm('n', '<leader>fq', ':Telescope quickfix<CR>', { noremap = true, desc = 'Telescope find' }) setkm('n', '<leader>f"', ':Telescope registers<CR>', { noremap = true, desc = 'Telescope find' }) setkm('n', '<leader>fw', ':Telescope grep_string<CR>', { noremap = true, desc = 'Telescope find' }) setkm('n', '<leader>ft', ':Telescope tags<CR>', { noremap = true, desc = 'Telescope find' }) setkm('n', '<leader>fu', ':Telescope lsp_references<CR>', { noremap = true, desc = 'Telescope find' }) setkm('n', '<leader>f<', ':Telescope lsp_incoming_calls<CR>', { noremap = true, desc = 'Telescope find' }) setkm('n', '<leader>f>', ':Telescope lsp_outgoing_calls<CR>', { noremap = true, desc = 'Telescope find' }) setkm('n', '<leader>f$', ':Telescope lsp_document_symbols<CR>', { noremap = true, desc = 'Telescope find' }) setkm('n', '<leader>f^', ':Telescope lsp_workspace_symbols<CR>', { noremap = true, desc = 'Telescope find' }) setkm('n', '<leader>fD', ':Telescope lsp_definitions<CR>', { noremap = true, desc = 'Telescope find' }) setkm('n', '<leader>fI', ':Telescope lsp_implementations<CR>', { noremap = true, desc = 'Telescope find' }) setkm('n', '<leader>ft', ':Telescope lsp_type_definitions<CR>', { noremap = true, desc = 'Telescope find' }) setkm('n', '<leader>fv', ':Telescope treesitter<CR>', { noremap = true, desc = 'Telescope find' }) setkm('n', '<leader>fc', ':Telescope git_commits<CR>', { noremap = true, desc = 'Telescope find' }) setkm('n', '<leader>fT', ':Telescope git_branches<CR>', { noremap = true, desc = 'Telescope find' }) setkm('n', '<leader>fs', ':Telescope git_status<CR>', { noremap = true, desc = 'Telescope find' }) setkm('n', '<leader>fS', ':Telescope git_stash<CR>', { noremap = true, desc = 'Telescope find' }) setkm('n', '<leader>fB', ':Telescope git_bcommits<CR>', { noremap = true, desc = 'Telescope find' }) --Web dev icons require 'nvim-web-devicons'.setup { default = true; } -- empty setup using defaults require("nvim-tree").setup() setkm('n', '<leader>n', ':NvimTreeToggle<CR>', { noremap = true, desc = 'Toggle NvimTree file explorer'})
--setup needed functions local setkm = vim.api.nvim_set_keymap --Treesitter require('orgmode').setup_ts_grammar() require 'nvim-treesitter.configs'.setup { highlight = { enable = true, additional_vim_regex_highlighting = { 'org' }, }, ensure_installed = { 'org' }, } --Telescope require("telescope").setup { defaults = { file_ignore_patterns = { "venv/.*" } } } --Orgmode require('orgmode').setup {} --Nvim-autopairs require("nvim-autopairs").setup {} --Comment require('Comment').setup() --Ultisnips vim.g.UltiSnipsExpandTrigger = "<tab>" vim.g.UltiSnipsJumpForwardTrigger = "<tab>" vim.g.UltiSnipsJumpBackwardTrigger = "<S-tab>" --Whitespace vim.cmd [[ highlight ExtraWhitespace ctermbg=78 ]] setkm('n', '<leader>w', ':StripWhitespace<CR>', { noremap = true, desc = 'Strip whitespace' }) --Undotree setkm('n', '<leader>u', ':UndotreeToggle<CR>', { noremap = true, desc = 'Undotree Toggle' }) --Slime vim.g.slime_target = "tmux" vim.g.slime_default_config = '{"socket_name": "default", "target_pane": "1"}' vim.g.slime_dont_ask_default = 1 vim.g.slime_python_ipython = 0 --Rainbow brackets vim.g.rainbow_active = 1 --Easy align setkm('n', 'ga', '<Plug>(EasyAlign)', { noremap = true, desc = 'EasyAlign activate' }) setkm('v', 'ga', '<Plug>(EasyAlign)', { noremap = true, desc = 'EasyAlign activate' }) --IndentBlankLine setkm('n', '<leader>i', ':IndentBlanklineToggle<CR>', { noremap = true, desc = 'IndentBlankLine Toggle' }) --Airline vim.g['airline_symbols.colnr'] = ':' vim.g['airline_symbols.crypt'] = '🔒' vim.g['airline_symbols.linenr'] = ' | ' vim.g['airline_symbols.maxlinenr'] = '' vim.g['airline_symbols.branch'] = '⎇' vim.g['airline_symbols.paste'] = 'PASTE' vim.g['airline_symbols.spell'] = 'SPELL' vim.g['airline_symbols.notexists'] = 'Ɇ' vim.g['airline_symbols.whitespace'] = 'wh' vim.g['airline#extensions#wordcount#formatter#default#fmt'] = '%s |' vim.g['airline#extensions#tabline#enabled'] = 1 vim.g['airline#extensions#tabline#show_tab_nr'] = 1 vim.g['airline_powerline_fonts'] = 1 vim.g['airline#extensions#tabline#ignore_bufadd_pat'] = '!|defx|gundo|nerd_tree|startify|tagbar|undotree|vimfiler' --Telescope setkm('n', '<leader>f%', ':Telescope oldfiles<CR>', { noremap = true, desc = 'Telescope find recently open files' }) setkm('n', '<leader>f/', ':Telescope search_history<CR>', { noremap = true, desc = 'Telescope find in search history' }) setkm('n', '<leader>fG', ':Telescope git_status<CR>', { noremap = true, desc = 'Telescope find modified git files' }) setkm('n', '<leader>fa', ':Telescope live_grep<CR>', { noremap = true, desc = 'Telescope find pattern in all files' }) setkm('n', '<leader>fb', ':Telescope buffers<CR>', { noremap = true, desc = 'Telescope find buffer' }) setkm('n', '<leader>f:', ':Telescope commands<CR>', { noremap = true, desc = 'Telescope find nvim command' }) setkm('n', '<leader>fd', ':Telescope diagnostics<CR>', { noremap = true, desc = 'Telescope find diagnostic' }) setkm('n', '<leader>ff', ':Telescope find_files<CR>', { noremap = true, desc = 'Telescope find file' }) setkm('n', '<leader>fg', ':Telescope git_files<CR>', { noremap = true, desc = 'Telescope find' }) setkm('n', '<leader>fh', ':Telescope help_tags<CR>', { noremap = true, desc = 'Telescope find' }) setkm('n', '<leader>fi', ':Telescope current_buffer_fuzzy_find<CR>', { noremap = true, desc = 'Telescope find' }) setkm('n', '<leader>fj', ':Telescope jumplist<CR>', { noremap = true, desc = 'Telescope find' }) setkm('n', '<leader>fk', ':Telescope keymaps<CR>', { noremap = true, desc = 'Telescope find' }) setkm('n', '<leader>fl', ':Telescope loclist<CR>', { noremap = true, desc = 'Telescope find' }) setkm('n', '<leader>f\'', ':Telescope marks<CR>', { noremap = true, desc = 'Telescope find' }) setkm('n', '<leader>fo', ':Telescope vim_options<CR>', { noremap = true, desc = 'Telescope find' }) setkm('n', '<leader>fq', ':Telescope quickfix<CR>', { noremap = true, desc = 'Telescope find' }) setkm('n', '<leader>f"', ':Telescope registers<CR>', { noremap = true, desc = 'Telescope find' }) setkm('n', '<leader>fw', ':Telescope grep_string<CR>', { noremap = true, desc = 'Telescope find' }) setkm('n', '<leader>ft', ':Telescope tags<CR>', { noremap = true, desc = 'Telescope find' }) setkm('n', '<leader>fu', ':Telescope lsp_references<CR>', { noremap = true, desc = 'Telescope find' }) setkm('n', '<leader>f<', ':Telescope lsp_incoming_calls<CR>', { noremap = true, desc = 'Telescope find' }) setkm('n', '<leader>f>', ':Telescope lsp_outgoing_calls<CR>', { noremap = true, desc = 'Telescope find' }) setkm('n', '<leader>f$', ':Telescope lsp_document_symbols<CR>', { noremap = true, desc = 'Telescope find' }) setkm('n', '<leader>f^', ':Telescope lsp_workspace_symbols<CR>', { noremap = true, desc = 'Telescope find' }) setkm('n', '<leader>fD', ':Telescope lsp_definitions<CR>', { noremap = true, desc = 'Telescope find' }) setkm('n', '<leader>fI', ':Telescope lsp_implementations<CR>', { noremap = true, desc = 'Telescope find' }) setkm('n', '<leader>ft', ':Telescope lsp_type_definitions<CR>', { noremap = true, desc = 'Telescope find' }) setkm('n', '<leader>fv', ':Telescope treesitter<CR>', { noremap = true, desc = 'Telescope find' }) setkm('n', '<leader>fc', ':Telescope git_commits<CR>', { noremap = true, desc = 'Telescope find' }) setkm('n', '<leader>fT', ':Telescope git_branches<CR>', { noremap = true, desc = 'Telescope find' }) setkm('n', '<leader>fs', ':Telescope git_status<CR>', { noremap = true, desc = 'Telescope find' }) setkm('n', '<leader>fS', ':Telescope git_stash<CR>', { noremap = true, desc = 'Telescope find' }) setkm('n', '<leader>fB', ':Telescope git_bcommits<CR>', { noremap = true, desc = 'Telescope find' }) --Web dev icons require 'nvim-web-devicons'.setup { default = true; } -- empty setup using defaults require("nvim-tree").setup() setkm('n', '<leader>n', ':NvimTreeToggle<CR>', { noremap = true, desc = 'Toggle NvimTree file explorer' })
[nvim] quickfix file formatting
[nvim] quickfix file formatting
Lua
mit
voltux/dotfiles,voltux/dotfiles,voltux/dotfiles
ccea8cb0f0ca67dc8b9207663a86eff6004d666d
LogSoftMax.lua
LogSoftMax.lua
function torch.ClTensor.nn.LogSoftMax_updateOutput(self, input) if input:dim() == 1 then if self.maxbuffer == nil then self.maxbuffer, self.resind = input:max(1) self.vec_size = input:size(1) end self.output:resize(input:size()) self.maxbuffer:max(self.resind, input, 1) self.output:copy(input) self.output:csub(self.maxbuffer:expand(input:size(1))) self.output:exp() self.maxbuffer:sum(self.output,1) self.output:cdiv(self.maxbuffer:expand(input:size(1))) self.output:log() return self.output elseif input:dim() == 2 then if self.maxbuffer == nil then self.maxbuffer, self.resind = input:max(2) self.vec_size = input:size(2) end self.output:resize(input:size()) self.maxbuffer:max(self.resind, input, 2) self.output:copy(input) self.output:csub(self.maxbuffer:expand(input:size(1), input:size(2))) self.output:exp() self.maxbuffer:sum(self.output,2) self.output:cdiv(self.maxbuffer:expand(input:size(1), input:size(2))) self.output:log() return self.output else error('LogSoftMax expects 1-d or 2-d tensor currently') end end function torch.ClTensor.nn.LogSoftMax_updateGradInput(self, input, gradOutput) local nElement = self.gradInput:nElement() self.gradInput:resizeAs(input) if self.gradInput:nElement() ~= nElement then self.gradInput:zero() end if input:dim() == 1 then self.maxbuffer:sum(gradOutput, 1) self.gradInput:copy(self.output) self.gradInput:exp() self.gradInput:cmul(self.maxbuffer:expand(input:size(1))) self.gradInput:neg() self.gradInput:add(gradOutput) elseif input:dim() == 2 then self.maxbuffer:sum(gradOutput, 2) self.gradInput:copy(self.output) self.gradInput:exp() self.gradInput:cmul(self.maxbuffer:expand(input:size(1), input:size(2))) self.gradInput:neg() self.gradInput:add(gradOutput) else error('LogSoftMax expects 1-d or 2-d tensor currently') end return self.gradInput end
require 'nn' nn.LogSoftMax.baseUpdateOutput = nn.LogSoftMax.updateOutput nn.LogSoftMax.baseUpdateGradInput = nn.LogSoftMax.updateGradInput function nn.LogSoftMax:updateOutput(input) if torch.type(input) ~= 'torch.ClTensor' then return self:baseUpdateOutput(input) end if input:dim() == 1 then if self.maxbuffer == nil then self.maxbuffer, self.resind = input:max(1) self.vec_size = input:size(1) end self.output:resize(input:size()) self.maxbuffer:max(self.resind, input, 1) self.output:copy(input) self.output:csub(self.maxbuffer:expand(input:size(1))) self.output:exp() self.maxbuffer:sum(self.output,1) self.output:cdiv(self.maxbuffer:expand(input:size(1))) self.output:log() return self.output elseif input:dim() == 2 then if self.maxbuffer == nil then self.maxbuffer, self.resind = input:max(2) self.vec_size = input:size(2) end self.output:resize(input:size()) self.maxbuffer:max(self.resind, input, 2) self.output:copy(input) self.output:csub(self.maxbuffer:expand(input:size(1), input:size(2))) self.output:exp() self.maxbuffer:sum(self.output,2) self.output:cdiv(self.maxbuffer:expand(input:size(1), input:size(2))) self.output:log() return self.output else error('LogSoftMax expects 1-d or 2-d tensor currently') end end function nn.LogSoftMax:updateGradInput(input, gradOutput) if torch.type(input) ~= 'torch.ClTensor' then return self:baseUpdateGradInput(input, gradOutput) end local nElement = self.gradInput:nElement() self.gradInput:resizeAs(input) if self.gradInput:nElement() ~= nElement then self.gradInput:zero() end if input:dim() == 1 then self.maxbuffer:sum(gradOutput, 1) self.gradInput:copy(self.output) self.gradInput:exp() self.gradInput:cmul(self.maxbuffer:expand(input:size(1))) self.gradInput:neg() self.gradInput:add(gradOutput) elseif input:dim() == 2 then self.maxbuffer:sum(gradOutput, 2) self.gradInput:copy(self.output) self.gradInput:exp() self.gradInput:cmul(self.maxbuffer:expand(input:size(1), input:size(2))) self.gradInput:neg() self.gradInput:add(gradOutput) else error('LogSoftMax expects 1-d or 2-d tensor currently') end return self.gradInput end
fix logsoftmax following https://github.com/torch/nn/pull/549
fix logsoftmax following https://github.com/torch/nn/pull/549
Lua
bsd-2-clause
hughperkins/clnn,hughperkins/clnn,hughperkins/clnn,hughperkins/clnn
ad8389a758714af7e866e1db0ab830c8a9da31ee
WeightNorm.lua
WeightNorm.lua
-- Weight Normalization -- https://arxiv.org/pdf/1602.07868v3.pdf local WeightNorm, parent = torch.class("nn.WeightNorm", "nn.Container") function WeightNorm:__init(module, outputDim) -- this container will apply Weight Normalization to any module it wraps -- it accepts parameter ``outputDim`` that represents the dimension of the output of the weight -- if outputDim is not 1, the container will transpose the weight -- if the weight is not 2D, the container will view the weight into a 2D shape -- that is nOut x (nIn x kw x dw x ...) parent.__init(self) assert(module.weight) if module.bias then self.bias = module.bias self.gradBias = module.gradBias end self.gradWeight = module.gradWeight self.weight = module.weight self.outputDim = outputDim or 1 -- track the non-output weight dimensions self.otherDims = 1 for i = 1, self.weight:dim() do if i ~= self.outputDim then self.otherDims = self.otherDims * self.weight:size(i) end end -- view size for weight norm 2D calculations self.viewIn = torch.LongStorage({self.weight:size(self.outputDim), self.otherDims}) -- view size back to original weight self.viewOut = self.weight:size() -- bubble outputDim size up to the front for i = self.outputDim - 1, 1, -1 do self.viewOut[i], self.viewOut[i + 1] = self.viewOut[i + 1], self.viewOut[i] end -- weight is reparametrized to decouple the length from the direction -- such that w = g * ( v / ||v|| ) self.v = torch.Tensor(self.viewIn[1], self.viewIn[2]) self.g = torch.Tensor(self.viewIn[1]) self._norm = torch.Tensor(self.viewIn[1]) self._scale = torch.Tensor(self.viewIn[1]) -- gradient of g self.gradG = torch.Tensor(self.viewIn[1]):zero() -- gradient of v self.gradV = torch.Tensor(self.viewIn) self.modules[1] = module self:resetInit() end function WeightNorm:permuteIn(inpt) local ans = inpt for i = self.outputDim - 1, 1, -1 do ans = ans:transpose(i, i+1) end return ans end function WeightNorm:permuteOut(inpt) local ans = inpt for i = 1, self.outputDim - 1 do ans = ans:transpose(i, i+1) end return ans end function WeightNorm:resetInit(inputSize, outputSize) self.v:normal(0, math.sqrt(2/self.viewIn[2])) self.g:norm(self.v, 2, 2) if self.bias then self.bias:zero() end end function WeightNorm:evaluate() if not(self.train == false) then self:updateWeight() parent.evaluate(self) end end function WeightNorm:updateWeight() -- view to 2D when weight norm container operates self.gradV:copy(self:permuteIn(self.weight)) self.gradV = self.gradV:view(self.viewIn) -- ||w|| self._norm:norm(self.v, 2, 2):pow(2):add(10e-5):sqrt() -- g * w / ||w|| self.gradV:copy(self.v) self._scale:copy(self.g):cdiv(self._norm) self.gradV:cmul(self._scale:view(self.viewIn[1], 1) :expand(self.viewIn[1], self.viewIn[2])) -- otherwise maintain size of original module weight self.gradV = self.gradV:view(self.viewOut) self.weight:copy(self:permuteOut(self.gradV)) end function WeightNorm:updateOutput(input) if not(self.train == false) then self:updateWeight() end self.output:set(self.modules[1]:updateOutput(input)) return self.output end function WeightNorm:accGradParameters(input, gradOutput, scale) scale = scale or 1 self.modules[1]:accGradParameters(input, gradOutput, scale) self.weight:copy(self:permuteIn(self.weight)) self.gradV:copy(self:permuteIn(self.gradWeight)) self.weight = self.weight:view(self.viewIn) local norm = self._norm:view(self.viewIn[1], 1):expand(self.viewIn[1], self.viewIn[2]) local scale = self._scale:view(self.viewIn[1], 1):expand(self.viewIn[1], self.viewIn[2]) -- dL / dw * (w / ||w||) self.weight:copy(self.gradV) self.weight:cmul(self.v):cdiv(norm) self.gradG:sum(self.weight, 2) -- dL / dw * g / ||w|| self.gradV:cmul(scale) -- dL / dg * (w * g / ||w||^2) self.weight:copy(self.v):cmul(scale):cdiv(norm) self.weight:cmul(self.gradG:view(self.viewIn[1], 1) :expand(self.viewIn[1], self.viewIn[2])) -- dL / dv update self.gradV:add(-1, self.weight) self.gradV = self.gradV:view(self.viewOut) self.weight = self.weight:view(self.viewOut) self.gradWeight:copy(self:permuteOut(self.gradV)) end function WeightNorm:updateGradInput(input, gradOutput) self.gradInput:set(self.modules[1]:updateGradInput(input, gradOutput)) return self.gradInput end function WeightNorm:zeroGradParameters() self.modules[1]:zeroGradParameters() self.gradV:zero() self.gradG:zero() end function WeightNorm:updateParameters(lr) self.modules[1]:updateParameters(lr) self.g:add(-lr, self.gradG) self.v:add(-lr, self.gradV) end function WeightNorm:parameters() if self.bias then return {self.v, self.g, self.bias}, {self.gradV, self.gradG, self.gradBias} else return {self.v, self.g}, {self.gradV, self.gradG} end end function WeightNorm:__tostring__() local str = 'nn.WeightNorm [' .. tostring(self.modules[1]) .. ']' return str end function WeightNorm:write(file) -- Don't save weight and gradWeight since we can easily re-compute it from v -- and g. local weight = self.modules[1].weight local gradWeight = self.modules[1].gradWeight self.weight = nil self.gradWeight = nil self.modules[1].weight = nil self.modules[1].gradWeight = nil parent.write(self, file) self.modules[1].weight = weight self.modules[1].gradWeight = gradWeight self.weight = weight self.gradWeight = gradWeight end function WeightNorm:read(file) parent.read(self, file) -- Re-compute weight and gradWeight self.modules[1].weight = self.v.new(self.viewOut) self.modules[1].gradWeight = self.v.new(self.viewOut) self.weight = self.modules[1].weight self.gradWeight = self.modules[1].gradWeight self:updateWeight() self.gradWeight:copy(self:permuteOut(self.gradV)) end
-- Weight Normalization -- https://arxiv.org/pdf/1602.07868v3.pdf local WeightNorm, parent = torch.class("nn.WeightNorm", "nn.Container") function WeightNorm:__init(module, outputDim) -- this container will apply Weight Normalization to any module it wraps -- it accepts parameter ``outputDim`` that represents the dimension of the output of the weight -- if outputDim is not 1, the container will transpose the weight -- if the weight is not 2D, the container will view the weight into a 2D shape -- that is nOut x (nIn x kw x dw x ...) parent.__init(self) assert(module.weight) if module.bias then self.bias = module.bias self.gradBias = module.gradBias end self.gradWeight = module.gradWeight self.weight = module.weight self.outputDim = outputDim or 1 -- track the non-output weight dimensions self.otherDims = 1 for i = 1, self.weight:dim() do if i ~= self.outputDim then self.otherDims = self.otherDims * self.weight:size(i) end end -- view size for weight norm 2D calculations self.viewIn = torch.LongStorage({self.weight:size(self.outputDim), self.otherDims}) -- view size back to original weight self.viewOut = self.weight:size() self.weightSize = self.weight:size() -- bubble outputDim size up to the front for i = self.outputDim - 1, 1, -1 do self.viewOut[i], self.viewOut[i + 1] = self.viewOut[i + 1], self.viewOut[i] end -- weight is reparametrized to decouple the length from the direction -- such that w = g * ( v / ||v|| ) self.v = torch.Tensor(self.viewIn[1], self.viewIn[2]) self.g = torch.Tensor(self.viewIn[1]) self._norm = torch.Tensor(self.viewIn[1]) self._scale = torch.Tensor(self.viewIn[1]) -- gradient of g self.gradG = torch.Tensor(self.viewIn[1]):zero() -- gradient of v self.gradV = torch.Tensor(self.viewIn) self.modules[1] = module self:resetInit() end function WeightNorm:permuteIn(inpt) local ans = inpt for i = self.outputDim - 1, 1, -1 do ans = ans:transpose(i, i+1) end return ans end function WeightNorm:permuteOut(inpt) local ans = inpt for i = 1, self.outputDim - 1 do ans = ans:transpose(i, i+1) end return ans end function WeightNorm:resetInit(inputSize, outputSize) self.v:normal(0, math.sqrt(2/self.viewIn[2])) self.g:norm(self.v, 2, 2) if self.bias then self.bias:zero() end end function WeightNorm:evaluate() if not(self.train == false) then self:updateWeight() parent.evaluate(self) end end function WeightNorm:updateWeight() -- view to 2D when weight norm container operates self.gradV:copy(self:permuteIn(self.weight)) self.gradV = self.gradV:view(self.viewIn) -- ||w|| self._norm:norm(self.v, 2, 2):pow(2):add(10e-5):sqrt() -- g * w / ||w|| self.gradV:copy(self.v) self._scale:copy(self.g):cdiv(self._norm) self.gradV:cmul(self._scale:view(self.viewIn[1], 1) :expand(self.viewIn[1], self.viewIn[2])) -- otherwise maintain size of original module weight self.gradV = self.gradV:view(self.viewOut) self.weight:copy(self:permuteOut(self.gradV)) end function WeightNorm:updateOutput(input) if not(self.train == false) then self:updateWeight() end self.output:set(self.modules[1]:updateOutput(input)) return self.output end function WeightNorm:accGradParameters(input, gradOutput, scale) scale = scale or 1 self.modules[1]:accGradParameters(input, gradOutput, scale) self.weight:copy(self:permuteIn(self.weight)) self.gradV:copy(self:permuteIn(self.gradWeight)) self.weight = self.weight:view(self.viewIn) local norm = self._norm:view(self.viewIn[1], 1):expand(self.viewIn[1], self.viewIn[2]) local scale = self._scale:view(self.viewIn[1], 1):expand(self.viewIn[1], self.viewIn[2]) -- dL / dw * (w / ||w||) self.weight:copy(self.gradV) self.weight:cmul(self.v):cdiv(norm) self.gradG:sum(self.weight, 2) -- dL / dw * g / ||w|| self.gradV:cmul(scale) -- dL / dg * (w * g / ||w||^2) self.weight:copy(self.v):cmul(scale):cdiv(norm) self.weight:cmul(self.gradG:view(self.viewIn[1], 1) :expand(self.viewIn[1], self.viewIn[2])) -- dL / dv update self.gradV:add(-1, self.weight) self.gradV = self.gradV:view(self.viewOut) self.weight = self.weight:view(self.viewOut) self.gradWeight:copy(self:permuteOut(self.gradV)) end function WeightNorm:updateGradInput(input, gradOutput) self.gradInput:set(self.modules[1]:updateGradInput(input, gradOutput)) return self.gradInput end function WeightNorm:zeroGradParameters() self.modules[1]:zeroGradParameters() self.gradV:zero() self.gradG:zero() end function WeightNorm:updateParameters(lr) self.modules[1]:updateParameters(lr) self.g:add(-lr, self.gradG) self.v:add(-lr, self.gradV) end function WeightNorm:parameters() if self.bias then return {self.v, self.g, self.bias}, {self.gradV, self.gradG, self.gradBias} else return {self.v, self.g}, {self.gradV, self.gradG} end end function WeightNorm:__tostring__() local str = 'nn.WeightNorm [' .. tostring(self.modules[1]) .. ']' return str end function WeightNorm:write(file) -- Don't save weight and gradWeight since we can easily re-compute it from v -- and g. local weight = self.modules[1].weight local gradWeight = self.modules[1].gradWeight self.weight = nil self.gradWeight = nil self.modules[1].weight = nil self.modules[1].gradWeight = nil if not self.weightSize then self.weightSize = weight:size() end parent.write(self, file) self.modules[1].weight = weight self.modules[1].gradWeight = gradWeight self.weight = weight self.gradWeight = gradWeight end function WeightNorm:read(file) parent.read(self, file) -- Re-compute weight and gradWeight if not self.weight then self.modules[1].weight = self.v.new(self.weightSize) self.modules[1].gradWeight = self.v.new(self.weightSize) self.weight = self.modules[1].weight self.gradWeight = self.modules[1].gradWeight self:updateWeight() self.gradWeight:copy(self:permuteOut(self.gradV)) end end
Fix WeightNorm serialization for permutated weight matrices
Fix WeightNorm serialization for permutated weight matrices For layers where the first weight dimension does not correspond to the output dimension, self.viewOut will *not* correspond to self.weight:size(). This is fixed by introducing another member variable that simply holds the original size of the weight matrix.
Lua
bsd-3-clause
nicholas-leonard/nn
ce8531220f97bd171f58f6523d8ccb56be9bfda1
lua/wire/flir.lua
lua/wire/flir.lua
--[[ Simulation of FLIR (forward-looking infrared) vision. Possible future ideas: * Different materials have different emissivities: aluminium is about 20%, wherease asphalt is 95%. maybe we could use the physical properties to simulate this? * the luminance of a texture contributes *negatively* to its emissivity * IR sensors often have auto gain control that we might simulate with auto-exposure * players are drawn fullbright but NPCs aren't. --]] if not FLIR then FLIR = { enabled = false } end if CLIENT then FLIR.RenderStack = {} FLIR.ShouldRender = false FLIR.bright = CreateMaterial("flir_bright", "UnlitGeneric", { ["$basetexture"] = "color/white", ["$model"] = 1 }) FLIR.mapcol = { [ "$pp_colour_brightness" ] = 0.4, [ "$pp_colour_contrast" ] = 0.4 } FLIR.skycol = { [ "$pp_colour_contrast" ] = 0.2, [ "$pp_colour_brightness" ] = 1 } FLIR.desat = { ["$pp_colour_colour"] = 0, ["$pp_colour_contrast"] = 1, ["$pp_colour_brightness"] = 0 } local function SetFLIRMat(ent) if not IsValid(ent) then return end if (ent:GetMoveType() == MOVETYPE_VPHYSICS or ent:IsPlayer() or ent:IsNPC() or ent:IsRagdoll() or ent:GetClass() == "gmod_wire_hologram") and ent:GetColor().a > 0 then ent.RenderOverride = FLIR.Render FLIR.RenderStack[ent] = true end end local function RemoveFLIRMat(ent) ent.RenderOverride = nil FLIR.RenderStack[ent] = nil end function FLIR.Render(self) if FLIR.ShouldRender then self:DrawModel() end end function FLIR.start() if FLIR.enabled then return else FLIR.enabled = true end bright = false hook.Add("PreRender", "wire_flir", function() --lighting mode 1 = fullbright render.SetLightingMode(1) FLIR.ShouldRender = false end) hook.Add("PostDraw2DSkyBox", "wire_flir", function() --overrides 2d skybox to be gray, as it normally becomes white or black DrawColorModify(FLIR.skycol) end) hook.Add("PreDrawTranslucentRenderables", "wire_flir", function(a, b, sky) if not sky then DrawColorModify(FLIR.mapcol) end end) hook.Add("PostDrawTranslucentRenderables", "wire_flir", function(_a, _b, sky) if sky then return end render.SetLightingMode(0) FLIR.ShouldRender = true render.MaterialOverride(FLIR.bright) --draw all the FLIR highlighted enemies after the opaque render to separate then from the rest of the map for v in pairs(FLIR.RenderStack) do if v:IsValid() then v:DrawModel() else FLIR.RenderStack[v] = nil end end FLIR.ShouldRender = false render.MaterialOverride(nil) render.SetLightingMode(1) end) hook.Add("RenderScreenspaceEffects", "wire_flir", function() render.SetLightingMode(0) DrawColorModify(FLIR.desat) DrawBloom(0.5,1.0,2,2,2,1, 1, 1, 1) DrawBokehDOF(1, 0.1, 0.1) end) hook.Add("OnEntityCreated", "wire_flir", function(ent) if FLIR.enabled then SetFLIRMat(ent) end end) hook.Add("CreateClientsideRagdoll", "wire_flir", function(ent, rag) if FLIR.enabled then SetFLIRMat(rag) end end) for k, v in pairs(ents.GetAll()) do SetFLIRMat(v) end end function FLIR.stop() if FLIR.enabled then FLIR.enabled = false else return end render.SetLightingMode(0) hook.Remove("PreDrawTranslucentRenderables", "wire_flir") hook.Remove("PostDrawTranslucentRenderables", "wire_flir") hook.Remove("RenderScreenspaceEffects", "wire_flir") hook.Remove("PostDraw2DSkyBox", "wire_flir") hook.Remove("PreRender", "wire_flir") hook.Remove("OnEntityCreated", "wire_flir") hook.Remove("CreateClientsideRagdoll", "wire_flir") render.MaterialOverride(nil) for k, v in pairs(ents.GetAll()) do RemoveFLIRMat(v) end end function FLIR.enable(enabled) if enabled then FLIR.start() else FLIR.stop() end end usermessage.Hook("flir.enable",function(um) FLIR.enable(um:ReadBool()) end) concommand.Add("flir_enable", function(player, command, args) FLIR.enable(tobool(args[1])) end) else function FLIR.start(player) FLIR.enable(player, true) end function FLIR.stop(player) FLIR.enable(player, false) end function FLIR.enable(player, enabled) umsg.Start( "flir.enable", player) umsg.Bool( enabled ) umsg.End() end end
--[[ Simulation of FLIR (forward-looking infrared) vision. Possible future ideas: * Different materials have different emissivities: aluminium is about 20%, wherease asphalt is 95%. maybe we could use the physical properties to simulate this? * the luminance of a texture contributes *negatively* to its emissivity * IR sensors often have auto gain control that we might simulate with auto-exposure To Fix: * Find a way to make fog work. With rendermode 1 or 2, fog is disabled. mat_fullbright would be perfect except that it causes a big stutter on being disabled. * Add entities to the list as they are parented. If something is parented while FLIR is enabled, it doesn't add itself until it's switched off and back on. * Sun pops in and out of full brightness when looking around it --]] if not FLIR then FLIR = { enabled = false } end if CLIENT then FLIR.RenderStack = {} FLIR.enabled = false FLIR.gcvar = CreateClientConVar("wire_flir_gain", 2.2, true, false, "Brightness of FLIR ents. Higher = less detail, more visible.", 0, 10) cvars.AddChangeCallback("wire_flir_gain", function(_,_,v) FLIR.gain = v end) FLIR.gain = FLIR.gcvar:GetInt() FLIR.mat = Material("phoenix_storms/concrete0") FLIR.transmat = Material("phoenix_storms/iron_rails") FLIR.hide = false function FLIR.Render(self) if not FLIR.hide then self:DrawModel() return end end FLIR.mapcol = { [ "$pp_colour_brightness" ] = 0.5, [ "$pp_colour_contrast" ] = 0.4 } FLIR.skycol = { [ "$pp_colour_contrast" ] = 0.2, [ "$pp_colour_brightness" ] = 1 } FLIR.desat = { ["$pp_colour_colour"] = 0, ["$pp_colour_contrast"] = 1, ["$pp_colour_brightness"] = 0 } --add and remove entities from the FLIR rendering stack local function RemoveFLIR(ent) FLIR.RenderStack[ent] = nil if ent:IsValid() then ent.RenderOverride = nil end end local function SetFLIR(ent) if not ent:IsValid() then return end local c = ent:GetClass() if (c == "prop_physics" or ent:GetMoveType() == MOVETYPE_VPHYSICS or (ent:IsPlayer() and ent != ply) or ent:IsNPC() or ent:IsRagdoll() or c == "gmod_wire_hologram") and ent:GetColor().a > 0 then if ent:GetColor().a > 0 then FLIR.RenderStack[ent] = true ent.RenderOverride = FLIR.Render --we're already rendering later, so don't bother beforehand end end end function FLIR.start() if FLIR.enabled then return else FLIR.enabled = true end for _, v in pairs(ents.GetAll()) do SetFLIR(v) end hook.Add("PreRender", "wire_flir", function() render.SetLightingMode(2) FLIR.hide = true end) hook.Add("PostDraw2DSkyBox", "wire_flir", function() --overrides 2d skybox to be gray, as it normally becomes white or black DrawColorModify(FLIR.skycol) end) hook.Add("PostDrawOpaqueRenderables", "wire_flir", function(_, sky) if sky then return end DrawColorModify(FLIR.mapcol) render.MaterialOverride(FLIR.mat) render.SuppressEngineLighting(true) render.SetColorModulation(FLIR.gain, FLIR.gain, FLIR.gain) --this works?? I could not for the life of me make it work in renderoverride. Well. --It's a much better solution than the stencil I spent hours on... for ent, valid in pairs(FLIR.RenderStack) do if valid and ent:IsValid() and not ent:GetNoDraw() then FLIR.hide = false ent:DrawModel() FLIR.hide = true else RemoveFLIR(ent) end end render.SuppressEngineLighting(false) render.MaterialOverride(FLIR.transmat) end) hook.Add("PostDrawTranslucentRenderables", "wire_flir", function() render.SuppressEngineLighting(false) render.MaterialOverride(nil) end) hook.Add("RenderScreenspaceEffects", "wire_flir", function() --post-processing DrawColorModify(FLIR.desat) DrawBloom(0.5,1.0,2,2,2,1, 1, 1, 1) DrawBokehDOF(1, 0.1, 0.1) render.SetLightingMode(0) --reset lighting so the menus are intelligble (try 1) end) hook.Add("OnEntityCreated", "wire_flir", function(ent) if FLIR.enabled then SetFLIR(ent) end end) hook.Add("CreateClientsideRagdoll", "wire_flir", function(ent, rag) if FLIR.enabled then SetFLIR(rag) end end) end function FLIR.stop() if FLIR.enabled then FLIR.enabled = false else return end render.SetLightingMode(0) hook.Remove("PostDrawOpaqueRenderables", "wire_flir") hook.Remove("PostDrawTranslucentRenderables", "wire_flir") hook.Remove("RenderScreenspaceEffects", "wire_flir") hook.Remove("PostDraw2DSkyBox", "wire_flir") hook.Remove("PreRender", "wire_flir") hook.Remove("OnEntityCreated", "wire_flir") hook.Remove("CreateClientsideRagdoll", "wire_flir") for _, v in ipairs(ents.GetAll()) do RemoveFLIR(v) end end function FLIR.toggle() if not FLIR.enabled then FLIR.start() else FLIR.stop() end end concommand.Add("flir_toggle", function() FLIR.toggle() end) function FLIR.enable(enabled) if enabled then FLIR.start() else FLIR.stop() end end net.Receive("FLIR.enable", function() local enabled = net.ReadBool() FLIR.enable(enabled) end) else function FLIR.start(ply) FLIR.enable(ply, true) end function FLIR.stop(ply) FLIR.enable(ply, false) end util.AddNetworkString("FLIR.enable") function FLIR.enable(ply, enabled) net.Start("FLIR.enable") net.WriteBool(enabled) net.Send(ply) end end
Better(er) FLIR rendering (#2308)
Better(er) FLIR rendering (#2308) * Fixed FLIR behavior and improved performance * Reverted stencil->material to fix fog, setlightingmode(1)->mat_fullbright 1 * Moved Color() outside of hook, added colormod and suppressenginelighting * added sun to TODO * revert all prop_ entities to just prop_physics, render translucent props with dark texture to help with brightness * lowered FLIR.col values to show texture * raise flir.col slightly * commented setcolormodulation since it's 1 now, fixed NPCs drawing after death * Added client cvar for FLIR gain, so I don't decide the brightness for everyone * removed unnecessary color call * added check to make sure ents are actually removed on callonremove * simplified rendering loop * ipairs * default gain 2 -> 2.2, translucent material changed to be less dark * changed trans texture again because I used a CS texture... * IsValid(ent) -> ent:IsValid(), removed CallOnRemove
Lua
apache-2.0
wiremod/wire,Grocel/wire,dvdvideo1234/wire
96ce71d67a2d27adaf58bca878c566110183bd1d
mod_websocket/mod_websocket.lua
mod_websocket/mod_websocket.lua
-- Prosody IM -- Copyright (C) 2012 Florian Zeitz -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- module:set_global(); local add_filter = require "util.filters".add_filter; local sha1 = require "util.hashes".sha1; local base64 = require "util.encodings".base64.encode; local softreq = require "util.dependencies".softreq; local portmanager = require "core.portmanager"; local bit = softreq"bit" or softreq"bit32" or module:log("error", "No bit module found. Either LuaJIT 2 or Lua 5.2 is required"); local band = bit.band; local bxor = bit.bxor; local cross_domain = module:get_option("cross_domain_websocket"); if cross_domain then if cross_domain == true then cross_domain = "*"; elseif type(cross_domain) == "table" then cross_domain = table.concat(cross_domain, ", "); end if type(cross_domain) ~= "string" then cross_domain = nil; end end module:depends("c2s") local sessions = module:shared("c2s/sessions"); local c2s_listener = portmanager.get_service("c2s").listener; -- Websocket helpers local function parse_frame(frame) local result = {}; local pos = 1; local length_bytes = 0; local counter = 0; local tmp_byte; if #frame < 2 then return; end tmp_byte = string.byte(frame, pos); result.FIN = band(tmp_byte, 0x80) > 0; result.RSV1 = band(tmp_byte, 0x40) > 0; result.RSV2 = band(tmp_byte, 0x20) > 0; result.RSV3 = band(tmp_byte, 0x10) > 0; result.opcode = band(tmp_byte, 0x0F); pos = pos + 1; tmp_byte = string.byte(frame, pos); result.MASK = band(tmp_byte, 0x80) > 0; result.length = band(tmp_byte, 0x7F); if result.length == 126 then length_bytes = 2; result.length = 0; elseif result.length == 127 then length_bytes = 8; result.length = 0; end if #frame < (2 + length_bytes) then return; end for i = 1, length_bytes do pos = pos + 1; result.length = result.length * 256 + string.byte(frame, pos); end if #frame < (2 + length_bytes + (result.MASK and 4 or 0) + result.length) then return; end if result.MASK then result.key = {string.byte(frame, pos+1), string.byte(frame, pos+2), string.byte(frame, pos+3), string.byte(frame, pos+4)} pos = pos + 5; result.data = ""; for i = pos, pos + result.length - 1 do result.data = result.data .. string.char(bxor(result.key[counter+1], string.byte(frame, i))); counter = (counter + 1) % 4; end else result.data = frame:sub(pos + 1, pos + result.length); end return result, 2 + length_bytes + (result.MASK and 4 or 0) + result.length; end local function build_frame(desc) local length; local result = ""; local data = desc.data or ""; result = result .. string.char(0x80 * (desc.FIN and 1 or 0) + desc.opcode); length = #data; if length <= 125 then -- 7-bit length result = result .. string.char(length); elseif length <= 0xFFFF then -- 2-byte length result = result .. string.char(126); result = result .. string.char(length/0x100) .. string.char(length%0x100); else -- 8-byte length result = result .. string.char(127); for i = 7, 0, -1 do result = result .. string.char(( length / (2^(8*i)) ) % 0x100); end end result = result .. data; return result; end --- Filter stuff function handle_request(event, path) local request, response = event.request, event.response; local conn = response.conn; if not request.headers.sec_websocket_key then response.headers.content_type = "text/html"; return [[<!DOCTYPE html><html><head><title>Websocket</title></head><body> <p>It works! Now point your WebSocket client to this URL to connect to Prosody.</p> </body></html>]]; end local wants_xmpp = false; (request.headers.sec_websocket_protocol or ""):gsub("([^,]*),?", function (proto) if proto == "xmpp" then wants_xmpp = true; end end); if not wants_xmpp then return 501; end local function websocket_close(code, message) local data = string.char(code/0x100) .. string.char(code%0x100) .. message; conn:write(build_frame({opcode = 0x8, FIN = true, data = data})); conn:close(); end local dataBuffer; local function handle_frame(frame) module:log("debug", "Websocket received: %s (%i bytes)", frame.data, #frame.data); -- Error cases if frame.RSV1 or frame.RSV2 or frame.RSV3 then -- Reserved bits non zero websocket_close(1002, "Reserved bits not zero"); return false; end if frame.opcode >= 0x8 and frame.length > 125 then -- Control frame with too much payload websocket_close(1002, "Payload too large"); return false; end if frame.opcode >= 0x8 and not frame.FIN then -- Fragmented control frame websocket_close(1002, "Fragmented control frame"); return false; end if (frame.opcode > 0x2 and frame.opcode < 0x8) or (frame.opcode > 0xA) then websocket_close(1002, "Reserved opcode"); return false; end if frame.opcode == 0x0 and not dataBuffer then websocket_close(1002, "Unexpected continuation frame"); return false; end if (frame.opcode == 0x1 or frame.opcode == 0x2) and dataBuffer then websocket_close(1002, "Continuation frame expected"); return false; end -- Valid cases if frame.opcode == 0x0 then -- Continuation frame dataBuffer = dataBuffer .. frame.data; elseif frame.opcode == 0x1 then -- Text frame dataBuffer = frame.data; elseif frame.opcode == 0x2 then -- Binary frame websocket_close(1003, "Only text frames are supported"); return; elseif frame.opcode == 0x8 then -- Close request websocket_close(1000, "Goodbye"); return; elseif frame.opcode == 0x9 then -- Ping frame frame.opcode = 0xA; conn:write(build_frame(frame)); return ""; else log("warn", "Received frame with unsupported opcode %i", frame.opcode); return ""; end if frame.FIN then data = dataBuffer; dataBuffer = nil; return data; end return ""; end conn:setlistener(c2s_listener); c2s_listener.onconnect(conn); local frameBuffer = ""; add_filter(sessions[conn], "bytes/in", function(data) local cache = ""; frameBuffer = frameBuffer .. data; local frame, length = parse_frame(frameBuffer); while frame do frameBuffer = frameBuffer:sub(length + 1); local result = handle_frame(frame); if not result then return; end cache = cache .. result; frame, length = parse_frame(frameBuffer); end return cache; end); add_filter(sessions[conn], "bytes/out", function(data) return build_frame({ FIN = true, opcode = 0x01, data = tostring(data)}); end); response.status = "101 Switching Protocols"; response.headers.upgrade = "websocket"; response.headers.connection = "Upgrade"; response.headers.sec_webSocket_accept = base64(sha1(request.headers.sec_websocket_key .. "258EAFA5-E914-47DA-95CA-C5AB0DC85B11")); response.headers.sec_webSocket_protocol = "xmpp"; response.headers.access_control_allow_origin = cross_domain; return ""; end function module.add_host(module) module:depends("http"); module:provides("http", { name = "xmpp-websocket"; route = { ["GET"] = handle_request; ["GET /"] = handle_request; }; }); end
-- Prosody IM -- Copyright (C) 2012 Florian Zeitz -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- module:set_global(); local add_filter = require "util.filters".add_filter; local sha1 = require "util.hashes".sha1; local base64 = require "util.encodings".base64.encode; local softreq = require "util.dependencies".softreq; local portmanager = require "core.portmanager"; local bit; pcall(function() bit = require"bit"; end); bit = bit or softreq"bit32" if not bit then module:log("error", "No bit module found. Either LuaJIT 2, lua-bitop or Lua 5.2 is required"); end local band = bit.band; local bxor = bit.bxor; local cross_domain = module:get_option("cross_domain_websocket"); if cross_domain then if cross_domain == true then cross_domain = "*"; elseif type(cross_domain) == "table" then cross_domain = table.concat(cross_domain, ", "); end if type(cross_domain) ~= "string" then cross_domain = nil; end end module:depends("c2s") local sessions = module:shared("c2s/sessions"); local c2s_listener = portmanager.get_service("c2s").listener; -- Websocket helpers local function parse_frame(frame) local result = {}; local pos = 1; local length_bytes = 0; local counter = 0; local tmp_byte; if #frame < 2 then return; end tmp_byte = string.byte(frame, pos); result.FIN = band(tmp_byte, 0x80) > 0; result.RSV1 = band(tmp_byte, 0x40) > 0; result.RSV2 = band(tmp_byte, 0x20) > 0; result.RSV3 = band(tmp_byte, 0x10) > 0; result.opcode = band(tmp_byte, 0x0F); pos = pos + 1; tmp_byte = string.byte(frame, pos); result.MASK = band(tmp_byte, 0x80) > 0; result.length = band(tmp_byte, 0x7F); if result.length == 126 then length_bytes = 2; result.length = 0; elseif result.length == 127 then length_bytes = 8; result.length = 0; end if #frame < (2 + length_bytes) then return; end for i = 1, length_bytes do pos = pos + 1; result.length = result.length * 256 + string.byte(frame, pos); end if #frame < (2 + length_bytes + (result.MASK and 4 or 0) + result.length) then return; end if result.MASK then result.key = {string.byte(frame, pos+1), string.byte(frame, pos+2), string.byte(frame, pos+3), string.byte(frame, pos+4)} pos = pos + 5; result.data = ""; for i = pos, pos + result.length - 1 do result.data = result.data .. string.char(bxor(result.key[counter+1], string.byte(frame, i))); counter = (counter + 1) % 4; end else result.data = frame:sub(pos + 1, pos + result.length); end return result, 2 + length_bytes + (result.MASK and 4 or 0) + result.length; end local function build_frame(desc) local length; local result = ""; local data = desc.data or ""; result = result .. string.char(0x80 * (desc.FIN and 1 or 0) + desc.opcode); length = #data; if length <= 125 then -- 7-bit length result = result .. string.char(length); elseif length <= 0xFFFF then -- 2-byte length result = result .. string.char(126); result = result .. string.char(length/0x100) .. string.char(length%0x100); else -- 8-byte length result = result .. string.char(127); for i = 7, 0, -1 do result = result .. string.char(( length / (2^(8*i)) ) % 0x100); end end result = result .. data; return result; end --- Filter stuff function handle_request(event, path) local request, response = event.request, event.response; local conn = response.conn; if not request.headers.sec_websocket_key then response.headers.content_type = "text/html"; return [[<!DOCTYPE html><html><head><title>Websocket</title></head><body> <p>It works! Now point your WebSocket client to this URL to connect to Prosody.</p> </body></html>]]; end local wants_xmpp = false; (request.headers.sec_websocket_protocol or ""):gsub("([^,]*),?", function (proto) if proto == "xmpp" then wants_xmpp = true; end end); if not wants_xmpp then return 501; end local function websocket_close(code, message) local data = string.char(code/0x100) .. string.char(code%0x100) .. message; conn:write(build_frame({opcode = 0x8, FIN = true, data = data})); conn:close(); end local dataBuffer; local function handle_frame(frame) module:log("debug", "Websocket received: %s (%i bytes)", frame.data, #frame.data); -- Error cases if frame.RSV1 or frame.RSV2 or frame.RSV3 then -- Reserved bits non zero websocket_close(1002, "Reserved bits not zero"); return false; end if frame.opcode >= 0x8 and frame.length > 125 then -- Control frame with too much payload websocket_close(1002, "Payload too large"); return false; end if frame.opcode >= 0x8 and not frame.FIN then -- Fragmented control frame websocket_close(1002, "Fragmented control frame"); return false; end if (frame.opcode > 0x2 and frame.opcode < 0x8) or (frame.opcode > 0xA) then websocket_close(1002, "Reserved opcode"); return false; end if frame.opcode == 0x0 and not dataBuffer then websocket_close(1002, "Unexpected continuation frame"); return false; end if (frame.opcode == 0x1 or frame.opcode == 0x2) and dataBuffer then websocket_close(1002, "Continuation frame expected"); return false; end -- Valid cases if frame.opcode == 0x0 then -- Continuation frame dataBuffer = dataBuffer .. frame.data; elseif frame.opcode == 0x1 then -- Text frame dataBuffer = frame.data; elseif frame.opcode == 0x2 then -- Binary frame websocket_close(1003, "Only text frames are supported"); return; elseif frame.opcode == 0x8 then -- Close request websocket_close(1000, "Goodbye"); return; elseif frame.opcode == 0x9 then -- Ping frame frame.opcode = 0xA; conn:write(build_frame(frame)); return ""; else log("warn", "Received frame with unsupported opcode %i", frame.opcode); return ""; end if frame.FIN then data = dataBuffer; dataBuffer = nil; return data; end return ""; end conn:setlistener(c2s_listener); c2s_listener.onconnect(conn); local frameBuffer = ""; add_filter(sessions[conn], "bytes/in", function(data) local cache = ""; frameBuffer = frameBuffer .. data; local frame, length = parse_frame(frameBuffer); while frame do frameBuffer = frameBuffer:sub(length + 1); local result = handle_frame(frame); if not result then return; end cache = cache .. result; frame, length = parse_frame(frameBuffer); end return cache; end); add_filter(sessions[conn], "bytes/out", function(data) return build_frame({ FIN = true, opcode = 0x01, data = tostring(data)}); end); response.status = "101 Switching Protocols"; response.headers.upgrade = "websocket"; response.headers.connection = "Upgrade"; response.headers.sec_webSocket_accept = base64(sha1(request.headers.sec_websocket_key .. "258EAFA5-E914-47DA-95CA-C5AB0DC85B11")); response.headers.sec_webSocket_protocol = "xmpp"; response.headers.access_control_allow_origin = cross_domain; return ""; end function module.add_host(module) module:depends("http"); module:provides("http", { name = "xmpp-websocket"; route = { ["GET"] = handle_request; ["GET /"] = handle_request; }; }); end
mod_websocket: Fix require to work with lua-bitop (Thanks István and Zash)
mod_websocket: Fix require to work with lua-bitop (Thanks István and Zash)
Lua
mit
prosody-modules/import2,prosody-modules/import2,prosody-modules/import2,prosody-modules/import2,prosody-modules/import2
2568da78b65fbaff91a27c1eb31264aa4a100fb6
lib/upstream.lua
lib/upstream.lua
local digest = require('openssl').digest.digest local git = require('creationix/git') local deframe = git.deframe local decodeTag = git.decoders.tag local decodeTree = git.decoders.tree local connect = require('creationix/coro-tcp').connect local makeRemote = require('./codec').makeRemote return function (storage, host, port) local read, write, socket = assert(connect(host, port or 4821)) local remote = makeRemote(read, write) local upstream = {} -- Client: SEND tagObject -- Server: WANTS objectHash -- Client: SEND object -- Server: WANTS ... -- Client: SEND ... -- Client: SEND ... -- Client: SEND ... -- Server: DONE hash function upstream.push(hash) remote.writeAs("send", storage.load(hash)) while true do local name, data = remote.read() if name == "wants" then for i = 1, #data do remote.writeAs("send", storage.load(data[i])) end elseif name == "done" then return data else error("Expected more wants or done in reply to send to server") end end end -- Client: WANT tagHash -- Server: SEND tagObject -- Client: WANT objectHash -- Server: SEND object -- Client: WANT ... -- Client: WANT ... -- Client: WANT ... -- Server: SEND ... -- Server: SEND ... -- Server: SEND ... function upstream.pull(hash) local list = {hash} local refs = {} repeat local hashes = list list = {} remote.writeAs("wants", hashes) for i = 1, #hashes do local hash = hashes[i] local data = remote.readAs("send") assert(digest("sha1", data) == hash, "hash mismatch in result object") local kind, body = deframe(data) if kind == "tag" then local tag = decodeTag(body) -- TODO: verify tag refs[tag.tag] = hash -- Check if we have the object the tag points to. if not storage.has(tag.object) then -- If not, add it to the list table.insert(list, tag.object) end elseif kind == "tree" then local tree = decodeTree(body) for i = 1, #tree do local subHash = tree[i].hash if not storage.has(subHash) then table.insert(list, subHash) end end end storage.save(data) end until #list == 0 for ref, hash in pairs(refs) do storage.write(ref, hash) end return refs end -- Client: WANTS hash -- Server: SEND data function upstream.load(hash) remote.writeAs("wants", {hash}) local data = remote.readAs("send") assert(digest("sha1", data) == hash, "hash mismatch in result object") storage.save(data) return data end -- Client: MATCH name version -- SERVER: REPLY version hash function upstream.read(name, version) remote.writeAs("read", name .. " " .. version) local data = assert(remote.readAs("reply")) local match, hash = string.match(data, "^([^ ]+) (.*)$") return match, hash end function upstream.match(name, version) remote.writeAs("match", version and (name .. " " .. version) or name) local data = assert(remote.readAs("reply")) local match, hash = string.match(data, "^([^ ]+) (.*)$") return match, hash end --[[ upstream.close() ---------------- Called when the db is done with the connection. ]]-- function upstream.close() return socket:close() end return upstream end
local digest = require('openssl').digest.digest local git = require('creationix/git') local deframe = git.deframe local decodeTag = git.decoders.tag local decodeTree = git.decoders.tree local connect = require('creationix/coro-tcp').connect local makeRemote = require('./codec').makeRemote return function (storage, host, port) local read, write, socket = assert(connect(host, port or 4821)) local remote = makeRemote(read, write) local upstream = {} -- Client: SEND tagObject -- Server: WANTS objectHash -- Client: SEND object -- Server: WANTS ... -- Client: SEND ... -- Client: SEND ... -- Client: SEND ... -- Server: DONE hash function upstream.push(hash) remote.writeAs("send", storage.load(hash)) while true do local name, data = remote.read() if name == "wants" then for i = 1, #data do remote.writeAs("send", storage.load(data[i])) end elseif name == "done" then return data else error("Expected more wants or done in reply to send to server") end end end -- Client: WANT tagHash -- Server: SEND tagObject -- Client: WANT objectHash -- Server: SEND object -- Client: WANT ... -- Client: WANT ... -- Client: WANT ... -- Server: SEND ... -- Server: SEND ... -- Server: SEND ... function upstream.pull(hash) local list = {hash} local refs = {} repeat local hashes = list list = {} -- Fetch any hashes from list we don't have already local wants = {} for i = 1, #hashes do local hash = hashes[i] if not storage.has(hash) then wants[#wants + 1] = hash end end if #wants > 0 then remote.writeAs("wants", wants) for i = 1, #wants do local hash = hashes[i] local data = remote.readAs("send") assert(digest("sha1", data) == hash, "hash mismatch in result object") assert(storage.save(data) == hash) end end -- Process the hashes looking for child nodes for i = 1, #hashes do local hash = hashes[i] local data = storage.load(hash) local kind, body = deframe(data) if kind == "tag" then local tag = decodeTag(body) -- TODO: verify tag refs[tag.tag] = hash table.insert(list, tag.object) elseif kind == "tree" then local tree = decodeTree(body) for i = 1, #tree do local subHash = tree[i].hash table.insert(list, subHash) end end end until #list == 0 for ref, hash in pairs(refs) do storage.write(ref, hash) end return refs end -- Client: WANTS hash -- Server: SEND data function upstream.load(hash) remote.writeAs("wants", {hash}) local data = remote.readAs("send") assert(digest("sha1", data) == hash, "hash mismatch in result object") storage.save(data) return data end -- Client: MATCH name version -- SERVER: REPLY version hash function upstream.read(name, version) remote.writeAs("read", name .. " " .. version) local data = assert(remote.readAs("reply")) local match, hash = string.match(data, "^([^ ]+) (.*)$") return match, hash end function upstream.match(name, version) remote.writeAs("match", version and (name .. " " .. version) or name) local data = assert(remote.readAs("reply")) local match, hash = string.match(data, "^([^ ]+) (.*)$") return match, hash end --[[ upstream.close() ---------------- Called when the db is done with the connection. ]]-- function upstream.close() return socket:close() end return upstream end
Fix upstream.pull to not fetch objects already cached locally
Fix upstream.pull to not fetch objects already cached locally
Lua
apache-2.0
zhaozg/lit,squeek502/lit,lduboeuf/lit,james2doyle/lit,DBarney/lit,kidaa/lit,luvit/lit,1yvT0s/lit,kaustavha/lit
33a29cebe37af33a03c7172c2ce4ee82ab342d91
spec/integration/cli/restart_spec.lua
spec/integration/cli/restart_spec.lua
local spec_helper = require "spec.spec_helpers" local constants = require "kong.constants" local stringy = require "stringy" local IO = require "kong.tools.io" describe("CLI", function() setup(function() pcall(spec_helper.stop_kong) end) teardown(function() pcall(spec_helper.stop_kong) end) it("should restart kong when it's not running", function() local res, code = spec_helper.restart_kong() assert.are.same(0, code) end) it("should restart kong when it's running", function() local res, code = spec_helper.stop_kong() assert.are.same(0, code) local res, code = spec_helper.start_kong() assert.are.same(0, code) local res, code = spec_helper.restart_kong() assert.are.same(0, code) end) it("should restart kong when it's crashed", function() os.execute("pkill -9 nginx") local res, code = spec_helper.restart_kong() assert.are.same(0, code) end) it("should not restart kong when the port is taken", function() spec_helper.stop_kong() local thread = spec_helper.start_tcp_server(spec_helper.TEST_PROXY_PORT) local ok, res = pcall(spec_helper.restart_kong) assert.falsy(ok) thread:join() end) end)
local spec_helper = require "spec.spec_helpers" local constants = require "kong.constants" local stringy = require "stringy" local IO = require "kong.tools.io" describe("CLI", function() setup(function() pcall(spec_helper.stop_kong) end) teardown(function() pcall(spec_helper.stop_kong) end) it("should restart kong when it's not running", function() local res, code = spec_helper.restart_kong() assert.are.same(0, code) end) it("should restart kong when it's running", function() local res, code = spec_helper.stop_kong() assert.are.same(0, code) local res, code = spec_helper.start_kong() assert.are.same(0, code) local res, code = spec_helper.restart_kong() assert.are.same(0, code) end) it("should restart kong when it's crashed", function() os.execute("pkill -9 nginx") local res, code = spec_helper.restart_kong() assert.are.same(0, code) end) end)
Fixing tests
Fixing tests
Lua
apache-2.0
Mashape/kong,ejoncas/kong,ejoncas/kong,Kong/kong,xvaara/kong,Kong/kong,salazar/kong,akh00/kong,ajayk/kong,ind9/kong,isdom/kong,beauli/kong,ind9/kong,jebenexer/kong,rafael/kong,smanolache/kong,Kong/kong,vzaramel/kong,li-wl/kong,ccyphers/kong,vzaramel/kong,Vermeille/kong,streamdataio/kong,jerizm/kong,streamdataio/kong,isdom/kong,kyroskoh/kong,icyxp/kong,rafael/kong,shiprabehera/kong,kyroskoh/kong
591abadf8a4874d83fbdad28317b7d9679a04ed9
src/cosy/loader/js.lua
src/cosy/loader/js.lua
if #setmetatable ({}, { __len = function () return 1 end }) ~= 1 then error "Cosy requires Lua >= 5.2 to run." end return function (options) options = options or {} local loader = {} for k, v in pairs (options) do loader [k] = v end local global = _G or _ENV loader.home = "/" loader.prefix = "/" loader.js = global.js loader.window = loader.js.global loader.document = loader.js.global.document loader.screen = loader.js.global.screen local modules = setmetatable ({}, { __mode = "kv" }) loader.request = function (url) local request = loader.js.new (loader.window.XMLHttpRequest) request:open ("GET", url, false) request:send (nil) if request.status == 200 then return request.responseText, request.status else return nil , request.status end end table.insert (package.searchers, 2, function (name) local url = "/lua/" .. name local result, err result, err = loader.request (url) if not result then error (err) end return load (result, url) end) loader.require = require loader.load = function (name) if modules [name] then return modules [name] end local module = loader.require (name) (loader) or true modules [name] = module return module end loader.coroutine = loader.require "coroutine.make" () loader.logto = true loader.scheduler = { _running = nil, waiting = {}, ready = {}, coroutine = loader.coroutine, } function loader.scheduler.running () return loader.scheduler._running end function loader.scheduler.addthread (f, ...) local co = loader.scheduler.coroutine.create (f) loader.scheduler.ready [co] = { parameters = { ... }, } end function loader.scheduler.sleep (time) time = time or -math.huge local co = loader.scheduler.running () if time > 0 then loader.window:setTimeout (function () loader.scheduler.waiting [co] = nil loader.scheduler.ready [co] = true if coroutine.status (loader.scheduler.co) == "suspended" then coroutine.resume (loader.scheduler.co) end end, time * 1000) end if time ~= 0 then loader.scheduler.waiting [co] = true loader.scheduler.ready [co] = nil loader.scheduler.coroutine.yield () end end function loader.scheduler.wakeup (co) loader.scheduler.waiting [co] = nil loader.scheduler.ready [co] = true coroutine.resume (loader.scheduler.co) end function loader.scheduler.loop () while true do local to_run, t = next (loader.scheduler.ready) if to_run then if loader.scheduler.coroutine.status (to_run) == "suspended" then loader.scheduler._running = to_run local ok, err = loader.scheduler.coroutine.resume (to_run, type (t) == "table" and table.unpack (t.parameters)) if not ok then loader.window.console:log (err) end end if loader.scheduler.coroutine.status (to_run) == "dead" then loader.scheduler.waiting [to_run] = nil loader.scheduler.ready [to_run] = nil end end if not next (loader.scheduler.ready ) and not next (loader.scheduler.waiting) then break elseif not next (loader.scheduler.ready) then loader.scheduler.co = coroutine.running () coroutine.yield () end end end local _ = loader.load "cosy.string" local Value = loader.load "cosy.value" loader.library = loader.load "cosy.library" loader.storage = loader.js.global.sessionStorage local data = loader.storage:getItem "cosy:client" if data == loader.js.null then data = nil else data = Value.decode (data) end loader.client = loader.library.connect (loader.js.global.location.origin, data) return loader end
if #setmetatable ({}, { __len = function () return 1 end }) ~= 1 then error "Cosy requires Lua >= 5.2 to run." end return function (options) options = options or {} local loader = {} for k, v in pairs (options) do loader [k] = v end local global = _G or _ENV loader.home = "/" loader.prefix = "/" loader.js = global.js loader.window = loader.js.global loader.document = loader.js.global.document loader.screen = loader.js.global.screen local modules = setmetatable ({}, { __mode = "kv" }) loader.request = function (url) local request = loader.js.new (loader.window.XMLHttpRequest) request:open ("GET", url, false) request:send (nil) if request.status == 200 then return request.responseText, request.status else return nil , request.status end end table.insert (package.searchers, 2, function (name) local url = "/lua/" .. name local result, err result, err = loader.request (url) if not result then error (err) end return load (result, url) end) loader.require = require loader.load = function (name) if modules [name] then return modules [name] end local module = loader.require (name) (loader) or true modules [name] = module return module end loader.coroutine = loader.require "coroutine.make" () loader.logto = true loader.scheduler = { _running = nil, waiting = {}, ready = {}, coroutine = loader.coroutine, timeout = {}, } function loader.scheduler.running () return loader.scheduler._running end function loader.scheduler.addthread (f, ...) local co = loader.scheduler.coroutine.create (f) loader.scheduler.ready [co] = { parameters = { ... }, } end function loader.scheduler.sleep (time) time = time or -math.huge local co = loader.scheduler.running () if time > 0 then loader.scheduler.timeout [co] = loader.window:setTimeout (function () loader.window:clearTimeout (loader.scheduler.timeout [co]) loader.scheduler.waiting [co] = nil loader.scheduler.ready [co] = true if coroutine.status (loader.scheduler.co) == "suspended" then coroutine.resume (loader.scheduler.co) end end, time * 1000) end if time ~= 0 then loader.scheduler.waiting [co] = true loader.scheduler.ready [co] = nil loader.scheduler.coroutine.yield () end end function loader.scheduler.wakeup (co) loader.window:clearTimeout (loader.scheduler.timeout [co]) loader.scheduler.waiting [co] = nil loader.scheduler.ready [co] = true coroutine.resume (loader.scheduler.co) end function loader.scheduler.loop () while true do local to_run, t = next (loader.scheduler.ready) if to_run then if loader.scheduler.coroutine.status (to_run) == "suspended" then loader.scheduler._running = to_run local ok, err = loader.scheduler.coroutine.resume (to_run, type (t) == "table" and table.unpack (t.parameters)) if not ok then loader.window.console:log (err) end end if loader.scheduler.coroutine.status (to_run) == "dead" then loader.scheduler.waiting [to_run] = nil loader.scheduler.ready [to_run] = nil end end if not next (loader.scheduler.ready ) and not next (loader.scheduler.waiting) then break elseif not next (loader.scheduler.ready) then loader.scheduler.co = coroutine.running () coroutine.yield () end end end local _ = loader.load "cosy.string" local Value = loader.load "cosy.value" loader.library = loader.load "cosy.library" loader.storage = loader.js.global.sessionStorage local data = loader.storage:getItem "cosy:client" if data == loader.js.null then data = nil else data = Value.decode (data) end loader.client = loader.library.connect (loader.js.global.location.origin, data) return loader end
Fix sleep/wakeup in JS loader.
Fix sleep/wakeup in JS loader.
Lua
mit
CosyVerif/library,CosyVerif/library,CosyVerif/library
0912522eb9217cb3bf3ee0a9c2eb3af181acddce
game/scripts/vscripts/data/abilities.lua
game/scripts/vscripts/data/abilities.lua
LINKED_ABILITIES = { shredder_chakram_2 = {"shredder_return_chakram_2"}, shredder_chakram = {"shredder_return_chakram"}, kunkka_x_marks_the_spot = {"kunkka_return"}, life_stealer_infest = {"life_stealer_control", "life_stealer_consume"}, rubick_telekinesis = {"rubick_telekinesis_land"}, bane_nightmare = {"bane_nightmare_end"}, phoenix_icarus_dive = {"phoenix_icarus_dive_stop"}, phoenix_fire_spirits = {"phoenix_launch_fire_spirit"}, ancient_apparition_ice_blast = {"ancient_apparition_ice_blast_release"}, wisp_tether = {"wisp_tether_break"}, alchemist_unstable_concoction = {"alchemist_unstable_concoction_throw"}, monkey_king_mischief = {"monkey_king_untransform"}, monkey_king_primal_spring = {"monkey_king_primal_spring_early"}, } MULTICAST_TYPE_NONE = 0 MULTICAST_TYPE_SAME = 1 -- Fireblast MULTICAST_TYPE_DIFFERENT = 2 -- Ignite MULTICAST_TYPE_INSTANT = 3 -- Bloodlust MULTICAST_ABILITIES = { ogre_magi_bloodlust = MULTICAST_TYPE_NONE, ogre_magi_fireblast = MULTICAST_TYPE_NONE, ogre_magi_ignite = MULTICAST_TYPE_NONE, ogre_magi_unrefined_fireblast = MULTICAST_TYPE_NONE, ogre_magi_multicast_arena = MULTICAST_TYPE_NONE, invoker_quas = MULTICAST_TYPE_NONE, invoker_wex = MULTICAST_TYPE_NONE, invoker_exort = MULTICAST_TYPE_NONE, invoker_invoke = MULTICAST_TYPE_NONE, shredder_chakram = MULTICAST_TYPE_NONE, alchemist_unstable_concoction = MULTICAST_TYPE_NONE, alchemist_unstable_concoction_throw = MULTICAST_TYPE_NONE, elder_titan_ancestral_spirit = MULTICAST_TYPE_NONE, elder_titan_return_spirit = MULTICAST_TYPE_NONE, ember_spirit_sleight_of_fist = MULTICAST_TYPE_NONE, monkey_king_tree_dance = MULTICAST_TYPE_NONE, monkey_king_primal_spring = MULTICAST_TYPE_NONE, monkey_king_primal_spring_early = MULTICAST_TYPE_NONE, terrorblade_conjure_image = MULTICAST_TYPE_INSTANT, terrorblade_reflection = MULTICAST_TYPE_INSTANT, magnataur_empower = MULTICAST_TYPE_INSTANT, oracle_purifying_flames = MULTICAST_TYPE_SAME, vengefulspirit_magic_missile = MULTICAST_TYPE_SAME, } REFRESH_LIST_IGNORE_REFRESHER = { item_refresher_arena = true, item_refresher_core = true, } REFRESH_LIST_IGNORE_BODY_RECONSTRUCTION = { item_refresher_arena = true, item_refresher_core = true, item_black_king_bar = true, item_titanium_bar = true, item_coffee_bean = true, destroyer_body_reconstruction = true, } REFRESH_LIST_IGNORE_REARM = { tinker_rearm_arena = true, item_refresher_arena = true, item_refresher_core = true, item_titanium_bar = true, item_guardian_greaves_arena = true, item_demon_king_bar = true, item_pipe = true, item_arcane_boots = true, item_helm_of_the_dominator = true, item_sphere = true, item_necronomicon = true, item_hand_of_midas_arena = true, item_hand_of_midas_2_arena = true, item_hand_of_midas_3_arena = true, item_mekansm_arena = true, item_mekansm_2 = true, item_black_king_bar_arena = true, item_black_king_bar_2 = true, item_black_king_bar_3 = true, item_black_king_bar_4 = true, item_black_king_bar_5 = true, item_black_king_bar_6 = true, destroyer_body_reconstruction = true, stargazer_cosmic_countdown = true, faceless_void_chronosphere = true, zuus_thundergods_wrath = true, enigma_black_hole = true, freya_pain_reflection = true, skeleton_king_reincarnation = true, dazzle_shallow_grave = true, zuus_cloud = true, ancient_apparition_ice_blast = true, silencer_global_silence = true, naga_siren_song_of_the_siren = true, slark_shadow_dance = true, } COFFEE_BEAN_NOT_REFRESHABLE = { zuus_cloud = true, monkey_king_boundless_strike = true, dazzle_shallow_grave = true, saitama_push_ups = true, saitama_squats = true, saitama_sit_ups = true, } BOSS_BANNED_ABILITIES = { item_heart_cyclone = true, item_blink_staff = true, item_urn_of_demons = true, razor_static_link = true, tusk_walrus_kick = true, death_prophet_spirit_siphon = true, item_force_staff = true, item_hurricane_pike = true, rubick_telekinesis = true, item_demon_king_bar = true, morphling_adaptive_strike_str = true, item_spirit_helix = true, pugna_life_drain = true, } -- "CalculateSpellDamageTooltip" "0" SPELL_AMPLIFY_NOT_SCALABLE_MODIFIERS = { zuus_static_field = true, enigma_midnight_pulse = true, enigma_black_hole = true, zaken_stitching_strikes = true, morphling_adaptive_strike_agi = true, nyx_assassin_mana_burn = true, elder_titan_earth_splitter = true, necrolyte_reapers_scythe = true, doom_bringer_infernal_blade = true, phoenix_sun_ray = true, silencer_glaives_of_wisdom = true, winter_wyvern_arctic_burn = true, obsidian_destroyer_sanity_eclipse = true, centaur_stampede = true, obsidian_destroyer_arcane_orb = true, spectre_dispersion = true, skywrath_mage_arcane_bolt = true, centaur_return = true, huskar_life_break = true, item_spirit_helix = true, item_ethereal_blade = true, } OCTARINE_NOT_LIFESTALABLE_ABILITIES = { ["freya_pain_reflection"] = true, ["spectre_dispersion"] = true, } ARENA_NOT_CASTABLE_ABILITIES = { ["techies_land_mines"] = GetAbilitySpecial("techies_land_mines", "radius"), ["techies_stasis_trap"] = GetAbilitySpecial("techies_stasis_trap", "activation_radius"), ["techies_remote_mines"] = GetAbilitySpecial("techies_land_mines", "radius"), ["invoker_chaos_meteor"] = 1100, ["disruptor_thunder_strike"] = GetAbilitySpecial("disruptor_thunder_strike", "radius"), ["pugna_nether_blast"] = GetAbilitySpecial("pugna_nether_blast", "radius"), ["enigma_midnight_pulse"] = GetAbilitySpecial("enigma_midnight_pulse", "radius"), ["abyssal_underlord_firestorm"] = GetAbilitySpecial("abyssal_underlord_firestorm", "radius"), ["skywrath_mage_mystic_flare"] = GetAbilitySpecial("skywrath_mage_mystic_flare", "radius"), } PERCENT_DAMAGE_MODIFIERS = { } -- https://dota2.gamepedia.com/Spell_Reflection#Not_reflected_abilities SPELL_REFLECT_IGNORED_ABILITIES = { grimstroke_soul_chain = true, morphling_replicate = true, rubick_spell_steal = true, }
LINKED_ABILITIES = { shredder_chakram_2 = {"shredder_return_chakram_2"}, shredder_chakram = {"shredder_return_chakram"}, kunkka_x_marks_the_spot = {"kunkka_return"}, life_stealer_infest = {"life_stealer_control", "life_stealer_consume"}, rubick_telekinesis = {"rubick_telekinesis_land"}, bane_nightmare = {"bane_nightmare_end"}, phoenix_icarus_dive = {"phoenix_icarus_dive_stop"}, phoenix_fire_spirits = {"phoenix_launch_fire_spirit"}, ancient_apparition_ice_blast = {"ancient_apparition_ice_blast_release"}, wisp_tether = {"wisp_tether_break"}, alchemist_unstable_concoction = {"alchemist_unstable_concoction_throw"}, monkey_king_mischief = {"monkey_king_untransform"}, monkey_king_primal_spring = {"monkey_king_primal_spring_early"}, } MULTICAST_TYPE_NONE = 0 MULTICAST_TYPE_SAME = 1 -- Fireblast MULTICAST_TYPE_DIFFERENT = 2 -- Ignite MULTICAST_TYPE_INSTANT = 3 -- Bloodlust MULTICAST_ABILITIES = { ogre_magi_bloodlust = MULTICAST_TYPE_NONE, ogre_magi_fireblast = MULTICAST_TYPE_NONE, ogre_magi_ignite = MULTICAST_TYPE_NONE, ogre_magi_unrefined_fireblast = MULTICAST_TYPE_NONE, ogre_magi_multicast_arena = MULTICAST_TYPE_NONE, item_manta_arena = MULTICAST_TYPE_NONE, item_diffusal_style = MULTICAST_TYPE_NONE, item_refresher_arena = MULTICAST_TYPE_NONE, item_refresher_core = MULTICAST_TYPE_NONE, invoker_quas = MULTICAST_TYPE_NONE, invoker_wex = MULTICAST_TYPE_NONE, invoker_exort = MULTICAST_TYPE_NONE, invoker_invoke = MULTICAST_TYPE_NONE, shredder_chakram = MULTICAST_TYPE_NONE, alchemist_unstable_concoction = MULTICAST_TYPE_NONE, alchemist_unstable_concoction_throw = MULTICAST_TYPE_NONE, elder_titan_ancestral_spirit = MULTICAST_TYPE_NONE, elder_titan_return_spirit = MULTICAST_TYPE_NONE, ember_spirit_sleight_of_fist = MULTICAST_TYPE_NONE, monkey_king_tree_dance = MULTICAST_TYPE_NONE, monkey_king_primal_spring = MULTICAST_TYPE_NONE, monkey_king_primal_spring_early = MULTICAST_TYPE_NONE, wisp_spirits = MULTICAST_TYPE_NONE, wisp_spirits_in = MULTICAST_TYPE_NONE, wisp_spirits_out = MULTICAST_TYPE_NONE, arc_warden_tempest_double = MULTICAST_TYPE_NONE, phoenix_sun_ray = MULTICAST_TYPE_NONE, phoenix_sun_ray_stop = MULTICAST_TYPE_NONE, phoenix_sun_ray_toggle_move = MULTICAST_TYPE_NONE, terrorblade_conjure_image = MULTICAST_TYPE_INSTANT, terrorblade_reflection = MULTICAST_TYPE_INSTANT, magnataur_empower = MULTICAST_TYPE_INSTANT, oracle_purifying_flames = MULTICAST_TYPE_SAME, vengefulspirit_magic_missile = MULTICAST_TYPE_SAME, } REFRESH_LIST_IGNORE_REFRESHER = { item_refresher_arena = true, item_refresher_core = true, } REFRESH_LIST_IGNORE_BODY_RECONSTRUCTION = { item_refresher_arena = true, item_refresher_core = true, item_black_king_bar = true, item_titanium_bar = true, item_coffee_bean = true, destroyer_body_reconstruction = true, } REFRESH_LIST_IGNORE_REARM = { tinker_rearm_arena = true, item_refresher_arena = true, item_refresher_core = true, item_titanium_bar = true, item_guardian_greaves_arena = true, item_demon_king_bar = true, item_pipe = true, item_arcane_boots = true, item_helm_of_the_dominator = true, item_sphere = true, item_necronomicon = true, item_hand_of_midas_arena = true, item_hand_of_midas_2_arena = true, item_hand_of_midas_3_arena = true, item_mekansm_arena = true, item_mekansm_2 = true, item_black_king_bar_arena = true, item_black_king_bar_2 = true, item_black_king_bar_3 = true, item_black_king_bar_4 = true, item_black_king_bar_5 = true, item_black_king_bar_6 = true, destroyer_body_reconstruction = true, stargazer_cosmic_countdown = true, faceless_void_chronosphere = true, zuus_thundergods_wrath = true, enigma_black_hole = true, freya_pain_reflection = true, skeleton_king_reincarnation = true, dazzle_shallow_grave = true, zuus_cloud = true, ancient_apparition_ice_blast = true, silencer_global_silence = true, naga_siren_song_of_the_siren = true, slark_shadow_dance = true, } COFFEE_BEAN_NOT_REFRESHABLE = { zuus_cloud = true, monkey_king_boundless_strike = true, dazzle_shallow_grave = true, saitama_push_ups = true, saitama_squats = true, saitama_sit_ups = true, } BOSS_BANNED_ABILITIES = { item_heart_cyclone = true, item_blink_staff = true, item_urn_of_demons = true, razor_static_link = true, tusk_walrus_kick = true, death_prophet_spirit_siphon = true, item_force_staff = true, item_hurricane_pike = true, rubick_telekinesis = true, item_demon_king_bar = true, morphling_adaptive_strike_str = true, item_spirit_helix = true, pugna_life_drain = true, } -- "CalculateSpellDamageTooltip" "0" SPELL_AMPLIFY_NOT_SCALABLE_MODIFIERS = { zuus_static_field = true, enigma_midnight_pulse = true, enigma_black_hole = true, zaken_stitching_strikes = true, morphling_adaptive_strike_agi = true, nyx_assassin_mana_burn = true, elder_titan_earth_splitter = true, necrolyte_reapers_scythe = true, doom_bringer_infernal_blade = true, phoenix_sun_ray = true, silencer_glaives_of_wisdom = true, winter_wyvern_arctic_burn = true, obsidian_destroyer_sanity_eclipse = true, centaur_stampede = true, obsidian_destroyer_arcane_orb = true, spectre_dispersion = true, skywrath_mage_arcane_bolt = true, centaur_return = true, huskar_life_break = true, item_spirit_helix = true, item_ethereal_blade = true, } OCTARINE_NOT_LIFESTALABLE_ABILITIES = { ["freya_pain_reflection"] = true, ["spectre_dispersion"] = true, } ARENA_NOT_CASTABLE_ABILITIES = { ["techies_land_mines"] = GetAbilitySpecial("techies_land_mines", "radius"), ["techies_stasis_trap"] = GetAbilitySpecial("techies_stasis_trap", "activation_radius"), ["techies_remote_mines"] = GetAbilitySpecial("techies_land_mines", "radius"), ["invoker_chaos_meteor"] = 1100, ["disruptor_thunder_strike"] = GetAbilitySpecial("disruptor_thunder_strike", "radius"), ["pugna_nether_blast"] = GetAbilitySpecial("pugna_nether_blast", "radius"), ["enigma_midnight_pulse"] = GetAbilitySpecial("enigma_midnight_pulse", "radius"), ["abyssal_underlord_firestorm"] = GetAbilitySpecial("abyssal_underlord_firestorm", "radius"), ["skywrath_mage_mystic_flare"] = GetAbilitySpecial("skywrath_mage_mystic_flare", "radius"), } PERCENT_DAMAGE_MODIFIERS = { } -- https://dota2.gamepedia.com/Spell_Reflection#Not_reflected_abilities SPELL_REFLECT_IGNORED_ABILITIES = { grimstroke_soul_chain = true, morphling_replicate = true, rubick_spell_steal = true, }
balance(ogre_magi): disable multicast on some abilities
balance(ogre_magi): disable multicast on some abilities Refs #458, fixes #465, fixes #467.
Lua
mit
ark120202/aabs
46039b963e7801131747706e83c999960776402f
vrp/modules/map.lua
vrp/modules/map.lua
local client_areas = {} -- free client areas when leaving AddEventHandler("vRP:playerLeave",function(user_id,source) -- leave areas local areas = client_areas[source] if areas then for k,area in pairs(areas) do if area.inside then area.leave(source,k) end end end client_areas[source] = nil end) -- create/update a player area function vRP.setArea(source,name,x,y,z,radius,height,cb_enter,cb_leave) local areas = client_areas[source] or {} client_areas[source] = areas areas[name] = {enter=cb_enter,leave=cb_leave} vRPclient._setArea(source,name,x,y,z,radius,height) end -- check if a player is in an area function vRP.inArea(source,name) local areas = client_areas[source] if areas then local area = areas[name] if area then return area.inside end end end -- delete a player area function vRP.removeArea(source,name) -- delete remote area vRPclient._removeArea(source,name) -- delete local area local areas = client_areas[source] if areas then areas[name] = nil end end -- TUNNER SERVER API function tvRP.enterArea(name) local areas = client_areas[source] if areas then local area = areas[name] if area and area.enter and not area.inside then -- trigger enter callback area.inside = true area.enter(source,name) end end end function tvRP.leaveArea(name) local areas = client_areas[source] if areas then local area = areas[name] if area and area.leave and area.inside then -- trigger leave callback area.inside = false area.leave(source,name) end end end local cfg = module("cfg/blips_markers") -- add additional static blips/markers AddEventHandler("vRP:playerSpawn",function(user_id, source, first_spawn) if first_spawn then for k,v in pairs(cfg.blips) do vRPclient._addBlip(source,v[1],v[2],v[3],v[4],v[5],v[6]) end for k,v in pairs(cfg.markers) do vRPclient._addMarker(source,v[1],v[2],v[3],v[4],v[5],v[6],v[7],v[8],v[9],v[10],v[11]) end end end)
local client_areas = {} -- free client areas when leaving AddEventHandler("vRP:playerLeave",function(user_id,source) -- leave areas local areas = client_areas[source] if areas then for k,area in pairs(areas) do if area.inside and area.leave then area.leave(source,k) end end end client_areas[source] = nil end) -- create/update a player area function vRP.setArea(source,name,x,y,z,radius,height,cb_enter,cb_leave) local areas = client_areas[source] or {} client_areas[source] = areas areas[name] = {enter=cb_enter,leave=cb_leave} vRPclient._setArea(source,name,x,y,z,radius,height) end -- check if a player is in an area function vRP.inArea(source,name) local areas = client_areas[source] if areas then local area = areas[name] if area then return area.inside end end end -- delete a player area function vRP.removeArea(source,name) -- delete remote area vRPclient._removeArea(source,name) -- delete local area local areas = client_areas[source] if areas then local area = areas[name] if area and area.inside then if area.leave then area.leave(source,name) end areas[name] = nil end end end -- TUNNER SERVER API function tvRP.enterArea(name) local areas = client_areas[source] if areas then local area = areas[name] if area and not area.inside then -- trigger enter callback area.inside = true if area.enter then area.enter(source,name) end end end end function tvRP.leaveArea(name) local areas = client_areas[source] if areas then local area = areas[name] if area and area.inside then -- trigger leave callback area.inside = false if area.leave then area.leave(source,name) end end end end local cfg = module("cfg/blips_markers") -- add additional static blips/markers AddEventHandler("vRP:playerSpawn",function(user_id, source, first_spawn) if first_spawn then for k,v in pairs(cfg.blips) do vRPclient._addBlip(source,v[1],v[2],v[3],v[4],v[5],v[6]) end for k,v in pairs(cfg.markers) do vRPclient._addMarker(source,v[1],v[2],v[3],v[4],v[5],v[6],v[7],v[8],v[9],v[10],v[11]) end end end)
Fix more area issues with nil callbacks.
Fix more area issues with nil callbacks.
Lua
mit
ImagicTheCat/vRP,ImagicTheCat/vRP
6925ff13d0ea593eda5883650421286eae9384fe
core/Matrix4.lua
core/Matrix4.lua
local class = require 'middleclass' local Matrix4 = class('core/Matrix4') function Matrix4:initialize( handle ) if handle then self.handle = handle else self.handle = NATIVE.CreateMatrix4() end end function Matrix4:copy() return Matrix4.new(NATIVE.CopyMatrix4(self.handle)) end function Matrix4:__add( other ) return Matrix4.new(NATIVE.AddMatrix4(self, other)) end function Matrix4:__sub( other ) return Matrix4.new(NATIVE.SubMatrix4(self, other)) end function Matrix4:__mul( other ) return Matrix4.new(NATIVE.MulMatrix4(self, other)) end function Matrix4:__div( other ) return Matrix4.new(NATIVE.DivMatrix4(self, other)) end function Matrix4:translate( x, y, z ) return Matrix4.new(NATIVE.TranslateMatrix4(self.handle, x, y, z)) end function Matrix4:scale( x, y, z ) return Matrix4.new(NATIVE.ScaleMatrix4(self.handle, x, y, z)) end function Matrix4:rotate( angle, x, y, z ) return Matrix4.new(NATIVE.RotateMatrix4(self.handle, angle, x, y, z)) end function Matrix4:transform( x, y, z, w ) w = w or 0 return NATIVE.Matrix4TransformVector(self.handle, x, y, z, w) end function Matrix4:toRotationMatrix() return Matrix4.new(NATIVE.MakeRotationMatrix(self.handle)) end return Matrix4
local class = require 'middleclass' local Matrix4 = class('core/Matrix4') function Matrix4:initialize( handle ) self.handle = handle or NATIVE.CreateMatrix4() end function Matrix4:copy() return Matrix4:new(NATIVE.CopyMatrix4(self.handle)) end function Matrix4:__add( other ) return Matrix4:new(NATIVE.AddMatrix4(self, other)) end function Matrix4:__sub( other ) return Matrix4:new(NATIVE.SubMatrix4(self, other)) end function Matrix4:__mul( other ) return Matrix4:new(NATIVE.MulMatrix4(self, other)) end function Matrix4:__div( other ) return Matrix4:new(NATIVE.DivMatrix4(self, other)) end function Matrix4:translate( x, y, z ) return Matrix4:new(NATIVE.TranslateMatrix4(self.handle, x, y, z)) end function Matrix4:scale( x, y, z ) return Matrix4:new(NATIVE.ScaleMatrix4(self.handle, x, y, z)) end function Matrix4:rotate( angle, x, y, z ) return Matrix4:new(NATIVE.RotateMatrix4(self.handle, angle, x, y, z)) end function Matrix4:transform( x, y, z, w ) w = w or 0 return NATIVE.Matrix4TransformVector(self.handle, x, y, z, w) end function Matrix4:toRotationMatrix() return Matrix4:new(NATIVE.MakeRotationMatrix(self.handle)) end return Matrix4
Fixed Matrix4 class.
Fixed Matrix4 class.
Lua
mit
henry4k/konstrukt,henry4k/apoapsis,henry4k/apoapsis,henry4k/konstrukt,henry4k/apoapsis,henry4k/konstrukt
20c453e43c6abd8ebc9412389723875c90810daa
commands/assets.lua
commands/assets.lua
--[[ @cond ___LICENSE___ -- Copyright (c) 2016 Koen Visscher, Paul Visscher and individual contributors. -- -- Permission is hereby granted, free of charge, to any person obtaining a copy -- of this software and associated documentation files (the "Software"), to deal -- in the Software without restriction, including without limitation the rights -- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell -- copies of the Software, and to permit persons to whom the Software is -- furnished to do so, subject to the following conditions: -- -- The above copyright notice and this permission notice shall be included in -- all copies or substantial portions of the Software. -- -- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN -- THE SOFTWARE. -- -- @endcond --]] zpm.assets.commands = {} function zpm.assets.commands.extract( repo, folder, files ) if (type(files) ~= "table") then files = {files} end for _, pattern in ipairs( files ) do for _, file in ipairs( os.matchfiles( path.join( repo, pattern ) ) ) do local target = path.join( folder, path.getrelative( repo, file ) ) local targetDir = path.getdirectory( target ) zpm.assert( path.getabsolute( targetDir ):contains( _MAIN_SCRIPT_DIR ), "Executing lua outside folder is not allowed!" ) if not os.isdir( targetDir ) then zpm.assert( os.mkdir( targetDir ), "Could not create asset directory '%s'!", targetDir ) end os.copyfile( file, target ) zpm.assert( os.isfile(target), "Could not make file '%s'!", target ) end end end function zpm.assets.commands.extractto( repo, folder, files, to ) if (type(files) ~= "table") then files = {files} end for _, pattern in ipairs( files ) do for _, file in ipairs( os.matchfiles( path.join( repo, pattern ) ) ) do local target = path.join( _MAIN_SCRIPT_DIR, to, path.getrelative( repo, file ) ) local targetDir = path.getdirectory( target ) zpm.assert( path.getabsolute( targetDir ):contains( _MAIN_SCRIPT_DIR ), "Executing lua outside folder is not allowed!" ) if not os.isdir( targetDir ) then zpm.assert( os.mkdir( targetDir ), "Could not create asset directory '%s'!", targetDir ) end os.copyfile( file, target ) zpm.assert( os.isfile(target), "Could not make file '%s'!", target ) end end end function zpm.assets.commands.download( repo, folder, url, to ) local targetDir = path.join( folder, to ) zpm.assert( path.getabsolute( targetDir ):contains( _MAIN_SCRIPT_DIR ), "Executing lua outside assets folder is not allowed!" ) if not os.isdir( targetDir ) then zpm.assert( os.mkdir( targetDir ), "Could not create asset directory '%s'!", targetDir ) end zpm.util.download( url, targetDir, "*" ) end
--[[ @cond ___LICENSE___ -- Copyright (c) 2016 Koen Visscher, Paul Visscher and individual contributors. -- -- Permission is hereby granted, free of charge, to any person obtaining a copy -- of this software and associated documentation files (the "Software"), to deal -- in the Software without restriction, including without limitation the rights -- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell -- copies of the Software, and to permit persons to whom the Software is -- furnished to do so, subject to the following conditions: -- -- The above copyright notice and this permission notice shall be included in -- all copies or substantial portions of the Software. -- -- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN -- THE SOFTWARE. -- -- @endcond --]] zpm.assets.commands = {} function zpm.assets.commands.extract( repo, folder, files ) if (type(files) ~= "table") then files = {files} end for _, pattern in ipairs( files ) do for _, file in ipairs( os.matchfiles( path.join( repo, pattern ) ) ) do local target = path.join( folder, path.getrelative( repo, file ) ) local targetDir = path.getdirectory( target ) zpm.assert( path.getabsolute( targetDir ):contains( os.getcwd() ), "Executing lua outside folder is not allowed!" ) if not os.isdir( targetDir ) then zpm.assert( os.mkdir( targetDir ), "Could not create asset directory '%s'!", targetDir ) end os.copyfile( file, target ) zpm.assert( os.isfile(target), "Could not make file '%s'!", target ) end end end function zpm.assets.commands.extractto( repo, folder, files, to ) if (type(files) ~= "table") then files = {files} end for _, pattern in ipairs( files ) do for _, file in ipairs( os.matchfiles( path.join( repo, pattern ) ) ) do local target = path.join( os.getcwd(), to, path.getrelative( repo, file ) ) local targetDir = path.getdirectory( target ) print(target, path.getabsolute( targetDir ), ( os.getcwd() )) zpm.assert( path.getabsolute( targetDir ):contains( os.getcwd() ), "Executing lua outside folder is not allowed!" ) if not os.isdir( targetDir ) then zpm.assert( os.mkdir( targetDir ), "Could not create asset directory '%s'!", targetDir ) end os.copyfile( file, target ) zpm.assert( os.isfile(target), "Could not make file '%s'!", target ) end end end function zpm.assets.commands.download( repo, folder, url, to ) local targetDir = path.join( folder, to ) zpm.assert( path.getabsolute( targetDir ):contains( os.getcwd() ), "Executing lua outside assets folder is not allowed!" ) if not os.isdir( targetDir ) then zpm.assert( os.mkdir( targetDir ), "Could not create asset directory '%s'!", targetDir ) end zpm.util.download( url, targetDir, "*" ) end
Fix asset path
Fix asset path
Lua
mit
Zefiros-Software/ZPM
33057ea86c8c5e0126dda480c2c2aadca6a35b3d
scripts/bgfx.lua
scripts/bgfx.lua
-- -- Copyright 2010-2016 Branimir Karadzic. All rights reserved. -- License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause -- function bgfxProject(_name, _kind, _defines) project ("bgfx" .. _name) uuid (os.uuid("bgfx" .. _name)) kind (_kind) if _kind == "SharedLib" then defines { "BGFX_SHARED_LIB_BUILD=1", } configuration { "vs20* or mingw*" } links { "gdi32", "psapi", } configuration { "mingw*" } linkoptions { "-shared", } configuration { "linux-*" } buildoptions { "-fPIC", } configuration {} end includedirs { path.join(BGFX_DIR, "3rdparty"), path.join(BGFX_DIR, "3rdparty/dxsdk/include"), path.join(BX_DIR, "include"), } defines { _defines, } if _OPTIONS["with-glfw"] then defines { "BGFX_CONFIG_MULTITHREADED=0", } end if _OPTIONS["with-ovr"] then defines { -- "BGFX_CONFIG_MULTITHREADED=0", "BGFX_CONFIG_USE_OVR=1", } includedirs { "$(OVR_DIR)/LibOVR/Include", } configuration { "x32" } libdirs { path.join("$(OVR_DIR)/LibOVR/Lib/Windows/Win32/Release", _ACTION) } configuration { "x64" } libdirs { path.join("$(OVR_DIR)/LibOVR/Lib/Windows/x64/Release", _ACTION) } configuration { "x32 or x64" } links { "libovr" } configuration {} end configuration { "Debug" } defines { "BGFX_CONFIG_DEBUG=1", } configuration { "android*" } links { "EGL", "GLESv2", } configuration { "winphone8* or winstore8*" } linkoptions { "/ignore:4264" -- LNK4264: archiving object file compiled with /ZW into a static library; note that when authoring Windows Runtime types it is not recommended to link with a static library that contains Windows Runtime metadata } configuration { "*clang*" } buildoptions { "-Wno-microsoft-enum-value", -- enumerator value is not representable in the underlying type 'int' "-Wno-microsoft-const-init", -- default initialization of an object of const type '' without a user-provided default constructor is a Microsoft extension } configuration { "osx" } linkoptions { "-framework Cocoa", "-framework QuartzCore", "-framework OpenGL", "-weak_framework Metal", "-weak_framework MetalKit", } configuration { "not nacl", "not linux-steamlink" } includedirs { --nacl has GLES2 headers modified... --steamlink has EGL headers modified... path.join(BGFX_DIR, "3rdparty/khronos"), } configuration { "linux-steamlink" } defines { "EGL_API_FB", } configuration {} includedirs { path.join(BGFX_DIR, "include"), } files { path.join(BGFX_DIR, "include/**.h"), path.join(BGFX_DIR, "src/**.cpp"), path.join(BGFX_DIR, "src/**.h"), } removefiles { path.join(BGFX_DIR, "src/**.bin.h"), } if _OPTIONS["with-amalgamated"] then excludes { path.join(BGFX_DIR, "src/bgfx.cpp"), path.join(BGFX_DIR, "src/debug_**.cpp"), path.join(BGFX_DIR, "src/glcontext_**.cpp"), path.join(BGFX_DIR, "src/image.cpp"), path.join(BGFX_DIR, "src/hmd**.cpp"), path.join(BGFX_DIR, "src/renderer_**.cpp"), path.join(BGFX_DIR, "src/shader_**.cpp"), path.join(BGFX_DIR, "src/topology.cpp"), path.join(BGFX_DIR, "src/vertexdecl.cpp"), } configuration { "xcode* or osx or ios*" } files { path.join(BGFX_DIR, "src/amalgamated.mm"), } excludes { path.join(BGFX_DIR, "src/glcontext_**.mm"), path.join(BGFX_DIR, "src/renderer_**.mm"), path.join(BGFX_DIR, "src/amalgamated.cpp"), } configuration {} else configuration { "xcode* or osx or ios*" } files { path.join(BGFX_DIR, "src/glcontext_**.mm"), path.join(BGFX_DIR, "src/renderer_**.mm"), } configuration {} excludes { path.join(BGFX_DIR, "src/amalgamated.**"), } end configuration {} copyLib() end
-- -- Copyright 2010-2016 Branimir Karadzic. All rights reserved. -- License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause -- function bgfxProject(_name, _kind, _defines) project ("bgfx" .. _name) uuid (os.uuid("bgfx" .. _name)) kind (_kind) if _kind == "SharedLib" then defines { "BGFX_SHARED_LIB_BUILD=1", } configuration { "vs20* or mingw*" } links { "gdi32", "psapi", } configuration { "mingw*" } linkoptions { "-shared", } configuration { "linux-*" } buildoptions { "-fPIC", } configuration {} end includedirs { path.join(BGFX_DIR, "3rdparty"), path.join(BGFX_DIR, "3rdparty/dxsdk/include"), path.join(BX_DIR, "include"), } defines { _defines, } if _OPTIONS["with-glfw"] then defines { "BGFX_CONFIG_MULTITHREADED=0", } end if _OPTIONS["with-ovr"] then defines { -- "BGFX_CONFIG_MULTITHREADED=0", "BGFX_CONFIG_USE_OVR=1", } includedirs { "$(OVR_DIR)/LibOVR/Include", } configuration { "x32" } libdirs { path.join("$(OVR_DIR)/LibOVR/Lib/Windows/Win32/Release", _ACTION) } configuration { "x64" } libdirs { path.join("$(OVR_DIR)/LibOVR/Lib/Windows/x64/Release", _ACTION) } configuration { "x32 or x64" } links { "libovr" } configuration {} end configuration { "Debug" } defines { "BGFX_CONFIG_DEBUG=1", } configuration { "android*" } links { "EGL", "GLESv2", } configuration { "winphone8* or winstore8*" } linkoptions { "/ignore:4264" -- LNK4264: archiving object file compiled with /ZW into a static library; note that when authoring Windows Runtime types it is not recommended to link with a static library that contains Windows Runtime metadata } configuration { "*clang*" } buildoptions { "-Wno-microsoft-enum-value", -- enumerator value is not representable in the underlying type 'int' "-Wno-microsoft-const-init", -- default initialization of an object of const type '' without a user-provided default constructor is a Microsoft extension } configuration { "osx" } linkoptions { "-framework Cocoa", "-framework QuartzCore", "-framework OpenGL", "-weak_framework Metal", "-weak_framework MetalKit", } configuration { "not nacl", "not linux-steamlink" } includedirs { --nacl has GLES2 headers modified... --steamlink has EGL headers modified... path.join(BGFX_DIR, "3rdparty/khronos"), } configuration { "linux-steamlink" } defines { "EGL_API_FB", } configuration {} includedirs { path.join(BGFX_DIR, "include"), } files { path.join(BGFX_DIR, "include/**.h"), path.join(BGFX_DIR, "src/**.cpp"), path.join(BGFX_DIR, "src/**.h"), } removefiles { path.join(BGFX_DIR, "src/**.bin.h"), } if _OPTIONS["with-amalgamated"] then excludes { path.join(BGFX_DIR, "src/bgfx.cpp"), path.join(BGFX_DIR, "src/debug_**.cpp"), path.join(BGFX_DIR, "src/glcontext_**.cpp"), path.join(BGFX_DIR, "src/image.cpp"), path.join(BGFX_DIR, "src/hmd**.cpp"), path.join(BGFX_DIR, "src/renderer_**.cpp"), path.join(BGFX_DIR, "src/shader**.cpp"), path.join(BGFX_DIR, "src/topology.cpp"), path.join(BGFX_DIR, "src/vertexdecl.cpp"), } configuration { "xcode* or osx or ios*" } files { path.join(BGFX_DIR, "src/amalgamated.mm"), } excludes { path.join(BGFX_DIR, "src/glcontext_**.mm"), path.join(BGFX_DIR, "src/renderer_**.mm"), path.join(BGFX_DIR, "src/amalgamated.cpp"), } configuration { "not (xcode* or osx or ios*)" } excludes { path.join(BGFX_DIR, "src/**.mm"), } configuration {} else configuration { "xcode* or osx or ios*" } files { path.join(BGFX_DIR, "src/glcontext_**.mm"), path.join(BGFX_DIR, "src/renderer_**.mm"), } configuration {} excludes { path.join(BGFX_DIR, "src/amalgamated.**"), } end configuration {} copyLib() end
Fixed amalgamated build.
Fixed amalgamated build.
Lua
bsd-2-clause
attilaz/bgfx,bkaradzic/bgfx,jdryg/bgfx,jpcy/bgfx,bkaradzic/bgfx,Synxis/bgfx,septag/bgfx,fluffyfreak/bgfx,Synxis/bgfx,MikePopoloski/bgfx,jdryg/bgfx,mmicko/bgfx,bkaradzic/bgfx,mendsley/bgfx,LWJGL-CI/bgfx,LWJGL-CI/bgfx,mmicko/bgfx,fluffyfreak/bgfx,mendsley/bgfx,mendsley/bgfx,Synxis/bgfx,jpcy/bgfx,septag/bgfx,LWJGL-CI/bgfx,emoon/bgfx,fluffyfreak/bgfx,jdryg/bgfx,jpcy/bgfx,jpcy/bgfx,MikePopoloski/bgfx,attilaz/bgfx,jdryg/bgfx,emoon/bgfx,attilaz/bgfx,mmicko/bgfx,emoon/bgfx,MikePopoloski/bgfx,LWJGL-CI/bgfx,septag/bgfx,bkaradzic/bgfx,fluffyfreak/bgfx
c758d294edf922ada25fcb73e967b978b90852dd
scripts/bgfx.lua
scripts/bgfx.lua
-- -- Copyright 2010-2015 Branimir Karadzic. All rights reserved. -- License: http://www.opensource.org/licenses/BSD-2-Clause -- function bgfxProject(_name, _kind, _defines) project ("bgfx" .. _name) uuid (os.uuid("bgfx" .. _name)) kind (_kind) if _kind == "SharedLib" then defines { "BGFX_SHARED_LIB_BUILD=1", } configuration { "vs20* or mingw*" } links { "gdi32", "psapi", } configuration { "mingw*" } linkoptions { "-shared", } configuration {} end includedirs { path.join(BGFX_DIR, "3rdparty"), path.join(BGFX_DIR, "../bx/include"), } defines { _defines, } if _OPTIONS["with-ovr"] then defines { "BGFX_CONFIG_USE_OVR=1", } includedirs { "$(OVR_DIR)/LibOVR/Include", } end if (_OPTIONS["vs"] == "vs2012-xp") or (_OPTIONS["vs"] == "vs2013-xp") then configuration { "vs201*" } includedirs { "$(DXSDK_DIR)/include", } end configuration { "Debug" } defines { "BGFX_CONFIG_DEBUG=1", } configuration { "android*" } links { "EGL", "GLESv2", } configuration { "mingw* or vs2008" } includedirs { "$(DXSDK_DIR)/include", } configuration { "winphone8*"} linkoptions { "/ignore:4264" -- LNK4264: archiving object file compiled with /ZW into a static library; note that when authoring Windows Runtime types it is not recommended to link with a static library that contains Windows Runtime metadata } configuration { "xcode4 or osx or ios*" } files { path.join(BGFX_DIR, "src/**.mm"), } configuration { "osx" } links { "Cocoa.framework", } configuration { "not nacl" } includedirs { --nacl has GLES2 headers modified... path.join(BGFX_DIR, "3rdparty/khronos"), } configuration { "x64", "vs* or mingw*" } defines { "_WIN32_WINNT=0x601", } configuration {} includedirs { path.join(BGFX_DIR, "include"), } files { path.join(BGFX_DIR, "include/**.h"), path.join(BGFX_DIR, "src/**.cpp"), path.join(BGFX_DIR, "src/**.h"), } excludes { path.join(BGFX_DIR, "src/**.bin.h"), } configuration {} copyLib() end
-- -- Copyright 2010-2015 Branimir Karadzic. All rights reserved. -- License: http://www.opensource.org/licenses/BSD-2-Clause -- function bgfxProject(_name, _kind, _defines) project ("bgfx" .. _name) uuid (os.uuid("bgfx" .. _name)) kind (_kind) if _kind == "SharedLib" then defines { "BGFX_SHARED_LIB_BUILD=1", } configuration { "vs20* or mingw*" } links { "gdi32", "psapi", } configuration { "mingw*" } linkoptions { "-shared", } configuration { "linux-*" } buildoptions { "-fPIC", } configuration {} end includedirs { path.join(BGFX_DIR, "3rdparty"), path.join(BGFX_DIR, "../bx/include"), } defines { _defines, } if _OPTIONS["with-ovr"] then defines { "BGFX_CONFIG_USE_OVR=1", } includedirs { "$(OVR_DIR)/LibOVR/Include", } end if (_OPTIONS["vs"] == "vs2012-xp") or (_OPTIONS["vs"] == "vs2013-xp") then configuration { "vs201*" } includedirs { "$(DXSDK_DIR)/include", } end configuration { "Debug" } defines { "BGFX_CONFIG_DEBUG=1", } configuration { "android*" } links { "EGL", "GLESv2", } configuration { "mingw* or vs2008" } includedirs { "$(DXSDK_DIR)/include", } configuration { "winphone8*"} linkoptions { "/ignore:4264" -- LNK4264: archiving object file compiled with /ZW into a static library; note that when authoring Windows Runtime types it is not recommended to link with a static library that contains Windows Runtime metadata } configuration { "xcode4 or osx or ios*" } files { path.join(BGFX_DIR, "src/**.mm"), } configuration { "osx" } links { "Cocoa.framework", } configuration { "not nacl" } includedirs { --nacl has GLES2 headers modified... path.join(BGFX_DIR, "3rdparty/khronos"), } configuration { "x64", "vs* or mingw*" } defines { "_WIN32_WINNT=0x601", } configuration {} includedirs { path.join(BGFX_DIR, "include"), } files { path.join(BGFX_DIR, "include/**.h"), path.join(BGFX_DIR, "src/**.cpp"), path.join(BGFX_DIR, "src/**.h"), } excludes { path.join(BGFX_DIR, "src/**.bin.h"), } configuration {} copyLib() end
Linux: fixed building of shared libraries
Linux: fixed building of shared libraries
Lua
bsd-2-clause
emoon/bgfx,janstk/bgfx,mmicko/bgfx,mcanthony/bgfx,marco-we/bgfx,fluffyfreak/bgfx,BlueCrystalLabs/bgfx,0-wiz-0/bgfx,janstk/bgfx,v3n/bgfx,bkaradzic/bgfx,LWJGL-CI/bgfx,bkaradzic/bgfx,BlueCrystalLabs/bgfx,elmindreda/bgfx,ming4883/bgfx,mcanthony/bgfx,attilaz/bgfx,ocornut/bgfx,ktotheoz/bgfx,fluffyfreak/bgfx,emoon/bgfx,sergeScherbakov/bgfx,septag/bgfx,mmicko/bgfx,mendsley/bgfx,MikePopoloski/bgfx,Vertexwahn/bgfx,0-wiz-0/bgfx,andr3wmac/bgfx,Extrawurst/bgfx,LWJGL-CI/bgfx,0-wiz-0/bgfx,jdryg/bgfx,fluffyfreak/bgfx,kondrak/bgfx,ocornut/bgfx,septag/bgfx,jpcy/bgfx,aonorin/bgfx,elmindreda/bgfx,marco-we/bgfx,cuavas/bgfx,v3n/bgfx,MikePopoloski/bgfx,Vertexwahn/bgfx,aonorin/bgfx,marco-we/bgfx,Extrawurst/bgfx,attilaz/bgfx,cuavas/bgfx,bkaradzic/bgfx,darkimage/bgfx,ocornut/bgfx,fluffyfreak/bgfx,ktotheoz/bgfx,septag/bgfx,aonorin/bgfx,jpcy/bgfx,BlueCrystalLabs/bgfx,LSBOSS/bgfx,Vertexwahn/bgfx,janstk/bgfx,andr3wmac/bgfx,bkaradzic/bgfx,Synxis/bgfx,jdryg/bgfx,LWJGL-CI/bgfx,ming4883/bgfx,emoon/bgfx,jpcy/bgfx,andr3wmac/bgfx,Extrawurst/bgfx,ming4883/bgfx,LWJGL-CI/bgfx,mendsley/bgfx,kondrak/bgfx,mendsley/bgfx,v3n/bgfx,cuavas/bgfx,MikePopoloski/bgfx,sergeScherbakov/bgfx,mmicko/bgfx,elmindreda/bgfx,sergeScherbakov/bgfx,Synxis/bgfx,attilaz/bgfx,LSBOSS/bgfx,mcanthony/bgfx,Synxis/bgfx,kondrak/bgfx,cyndis/bgfx,darkimage/bgfx,LSBOSS/bgfx,jdryg/bgfx,darkimage/bgfx,jdryg/bgfx,ktotheoz/bgfx,cyndis/bgfx,cyndis/bgfx,jpcy/bgfx