 
             Cull[_CullMode]
 
-            ZWrite On 
+            ZWrite On
             ZTest LEqual
 
             HLSLPROGRAM

        _TessellationFactor("Tessellation Factor", Range(0.0, 15.0)) = 4.0
        _TessellationFactorMinDistance("Tessellation start fading distance", Float) = 20.0
        _TessellationFactorMaxDistance("Tessellation end fading distance", Float) = 50.0
        _TessellationFactorTriangleSize("Tessellation triangle size", Float) = 100.0      
        _TessellationShapeFactor("Tessellation shape factor", Range(0.0, 1.0)) = 0.75 // Only use with Phong
        _TessellationBackFaceCullEpsilon("Tessellation back face epsilon", Range(-1.0, 0.0)) = -0.25
        [ToggleOff] _TessellationObjectScale("Tessellation object scale", Float) = 0.0


            Cull  [_CullMode]

            Stencil
            {
                Ref  [_StencilRef]
                Comp Always
