 	SubShader {
 
 		Pass {
-			ZTest Always Cull Off ZWrite Off
-			Fog { Mode Off }
+			ZTest Always Cull Off ZWrite Off Fog { Mode Off }
 			CGPROGRAM
 			#pragma vertex vert
 			#pragma fragment frag_init

		}

		Pass {
			ZTest Always Cull Off ZWrite Off
			Fog { Mode Off }
			CGPROGRAM
			#pragma vertex vert
			#pragma fragment frag_update

		}

		Pass {
			ZTest Always Cull Off ZWrite Off Fog { Mode Off }
			CGPROGRAM
			#pragma vertex vert
			#pragma fragment frag_rd
