  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  * 
  *********************************************************************************/
-#ifdef ADDITIONAL_COLOR_LAYERS
-ADDITIONAL_COLOR_LAYER_OUT_UNIFORMS
-#endif
 
 uniform sampler2D color_;
 uniform sampler2D depth_;


	if (dstColor.a == 0.0) discard;

#ifdef ADDITIONAL_COLOR_LAYERS
    ADDITIONAL_COLOR_LAYER_WRITE
#endif

    FragData0 = dstColor;
    PickingData = texture(picking_, texCoord_.xy);
    gl_FragDepth = texture(depth_, texCoord_.xy).r;

 *
 * Inviwo - Interactive Visualization Workshop
 *
 * Copyright (c) 2018 Inviwo Foundation
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
