 			#pragma shader_feature _ _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON
 			#pragma shader_feature _EMISSION
 			#pragma shader_feature _METALLICGLOSSMAP
+			#pragma shader_feature _ _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A
+			#pragma shader_feature _ _SPECULARHIGHLIGHTS_OFF
 			#pragma shader_feature ___ _DETAIL_MULX2
 			#pragma shader_feature _PARALLAXMAP
 

			#pragma shader_feature _ _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON
			#pragma shader_feature _EMISSION 
			#pragma shader_feature _METALLICGLOSSMAP 
			#pragma shader_feature ___ _DETAIL_MULX2
			// SM2.0: NOT SUPPORTED shader_feature _PARALLAXMAP

			#pragma skip_variants SHADOWS_SOFT DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE


			#pragma shader_feature _EMISSION
			#pragma shader_feature _METALLICGLOSSMAP
			#pragma shader_feature _ _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A
			#pragma shader_feature ___ _DETAIL_MULX2

			#include "UnityStandardMeta.cginc"
