                  false, // Jittering.
                  t_clipPlane, // Clip plane.
                  t_clipSphere, // Clip sphere.
-                 t_useSphereAsProbe // Show what's inside the clip sphere.
+                 t_useSphereAsProbe, // Show what's inside the clip sphere.
+                 false
                 >;
 }
 #else

                       const float3 planeNormal, const float planeDist,
                       void* d_depth, vvImage2_5d::DepthPrecision dp)
{
  const int maxSteps = INT_MAX;
  const float opacityThreshold = 0.95f;

  const uint x = blockIdx.x * blockDim.x + threadIdx.x;

    }
  }

  dynamic_cast<vvCudaImg*>(intImg)->map();

  dim3 blockSize(16, 16);
