 void gpuSelector(unsigned char* data, uint64_t len, uint32_t pX, uint32_t pY, int fGPU)
 {
 	// Get Device. ATM this check if to prevent Driver RST
-	int deviceCount;
-	cudaGetDeviceCount(&deviceCount);
-	if (fGPU <= deviceCount)
+	//int deviceCount;
+	//cudaGetDeviceCount(&deviceCount);
+	/*if (fGPU <= deviceCount)
 	{
 		cudaSetDevice(fGPU);
 		std::cout << "Thread is utilizing GPU " << fGPU << std::endl;

	{
		std::cout << "Threading Failure!!!" << std::endl;
		return; 
	}
	/*if (!_GPUSelected)
	{
		if (deviceCount == 0)

	cudaMemcpy(deviceData, data, dataLength, cudaMemcpyHostToDevice);


	gpuSelector(deviceData, dataLength, pX, pY, iGPU);



