 #endif
 
 	// Default setting for block sizes
-	size_t blockX = 32, blockY = 8, blockZ = 1;
+	size_t blockX = 64, blockY = 4, blockZ = 1;
 	getParam("blockX", blockX, argc, argv);
 	getParam("blockY", blockY, argc, argv);
 	getParam("blockZ", blockZ, argc, argv);


uint16_t *depth = new uint16_t[KINECT_SIZE_X*KINECT_SIZE_Y];
float *fInDepth = new float[KINECT_SIZE_X*KINECT_SIZE_Y];

void normalizeDepth(uint16_t *input, float *output, bool inverse = false)
{


// Uncomment to use the live Kinect Camera
//#define KINECT

#include "aux.h"	// Helping functions for CUDA GPU Programming
#include <iostream>	// For standard IO on console
#include "constant.cuh"
