                                      const Scalar3& ghost_width,
                                      const unsigned int compute_capability)
     {
-        printf("\n");
     launcher<max_threads_per_particle>(d_nlist,
                                    d_n_neigh,
                                    d_last_updated_pos,

            atomicMax(&d_conditions[0], nneigh);

        d_n_neigh[my_pidx] = nneigh;
           if (my_pidx == 15000)
                {
                printf("n_neigh %d\n", nneigh);
                }
        d_last_updated_pos[my_pidx] = my_postype;
        }
    }


#include "NeighborListGPUBinned.cuh"
#include "TextureTools.h"

/*! \file NeighborListGPUBinned.cu
    \brief Defines GPU kernel code for O(N) neighbor list generation on the GPU
