     }
     return pops;
   }
+*/
 
   Pops
   calculate_populations(const float* coords

  }

  __global__ void
  nearest_neighbor_search(unsigned int offset
                        , float* coords
                        , unsigned int n_rows

#include "lts_cuda_kernels.cuh"

// for pops
#define BSIZE_POPS 64
//#define N_STREAMS 8

// for neighborhood search
#define BSIZE_NH 128
