 #include <cuda.h>
 #include <cutil.h>
 #include <cudpp.h>
+
+#include"itkCudaCannyFilter.h"
 
 
 /*********************** Teste ************************

  }
  printf("\n");
******************* Fim do Teste *********************/


/// allocate texture variables

  printf("cudaCanny total time = %f ms\n",cutGetTimerValue( timer ));

}

namespace itk{

void CudaCannyFilter::Update(){
  cudaCanny(image,width,height,gaussianVariance,maxKernelWidth,Tl,Th);
}

}
