 
 		GpuTimer myGpuTimer;
 		myGpuTimer.Start();
+		real_ ompTimerStart = (real_)omp_get_wtime();
+
 
 //		if (tStep < 1000) delT = 0.25 * delTOrig; else delT = delTOrig;
 

	real_ delTOrig = delT;
	real_ realTime = 0;

	int numPause =  .05 * paramsH.tFinal/paramsH.dT;
	int pauseRigidFlex =  5 * numPause;
	SimParams paramsH_B = paramsH;
	paramsH_B.bodyForce4 = R4(0);
	paramsH_B.gravity = R3(0);

#include "custom_cutil_math.h"
#include "SPHCudaUtils.h"
#include "omp.h"
#include <thrust/sort.h>
#include <thrust/scan.h>
#include <thrust/reduce.h>
