     }
   }
 
-  vp.print();
-
   dynamic_cast<vvCudaImg*>(intImg)->map();
 
   dim3 blockSize(16, 16);

                       const float3 planeNormal, const float planeDist,
                       void* d_depth, vvImage2_5d::DepthPrecision dp)
{
  const int maxSteps = INT_MAX;
  const float opacityThreshold = 0.95f;

  const uint x = blockIdx.x * blockDim.x + threadIdx.x;

  float maxDiff = 0.;
  float3 maxDiffDepth = make_float3(0., 0., 0.);
  float lastAlpha = 0.;
  while(true)
  {
    // Test for clipping.
    const bool clippedPlane = (t_clipPlane && (((t <= tpnear) && (nddot >= 0.0f))
