An analysis of survey data from Internet users experienced in оnline games
According to results of online survey in 256 respondents, it was established that оnline games are popular among young people of (22.9 ± 0.3) years. Mean time spent on оnline games per day, experience of playing at payservers, and attitude to оnline games appeared to be determinants of оnline game addiction. Percentage of respondents spending real money during оnline games persistently increased with addiction severity. A persistent trend for decreased percentage of addicts was reported for respondents with high monthly income. Those involved into the game by friends and colleagues were more likely to develop addiction. With addiction severity, a neutral assessment of оnline games persistently decreases, while positive or negative attitudes to games increase.