The Practice of “The Power of Folk Game” as a Component of the Project “Ecosystem of Childhood”
Folklore game practice is considered as an integral part of the project “Ecosystem of childhood...” aimed at “rebooting” relations in the centers for the promotion of family education. The project focuses on the problems of decision-making that determine the vital activity of the centers as a social system. The game practice is proposed as a special socio-cultural environment that promotes the establishment of friendly, trusting, joyful relationships of participants, whose experience children transfer to other life situations. It is shown that the semantic core of the participants’ stay in the game is the experience of community, manifested in a sense of happiness-joy. The correctional and preventive possibilities of game practice in relation to many types of deviant behavior are noted. Methodological recommendations are offered to the organizers of the game practice, paying attention to the peculiarities of the initiation and maintenance of the game, as a free activity of children and adolescents within the strict game rules.