FUZZY-MULTIPLE CONTROL OF THE "SMART HOUSE" SYSTEM WITH GAMIFICATION ELEMENTS
A methodology for controlling connected thermostats (CTs) designed to save energy in HVAC systems (Heating, Ventilation and Air Conditioning)is considered. The methodology is based on the use of a system of fuzzy inferences and elements of gamification to customize the control system for the user. The methodology includes three steps. At the first step, a knowledge base is formed, information is collected on the basis of a questionnaire, literature review and databases. The base includes information on energy consumers, their behavior and use problems, and their associated effects in energy applications. The second step is the fuzzy logic phase: in this phase, a fuzzy logic type system decision is used to determine which gamification and control elements are most appropriate for the type of user in question and should be displayed in the user interface. At this stage, a personalized interface is proposed for the typical and atypical user. At the third step, the user is monitored: if he continues to behave unchanged, then the output values of the fuzzy logic must be changed.