SIMULATION OF COMPLEX ACOUSTIC SCENE UNDER STIMULATION THROUGH HEADPHONES
A brief description of a technique for simulating a complex acoustic scene with vocal competition under condition of stimulation through headphones is presented. An overview of the summary results of its successful application in studies with the determination of the psycho-emotional status of schoolchildren, perceptual assessment of the quality of cochlear implant tuning, and identification of the target voice in a complex scene without spatial component is given. Differences in the perception of the speaker's voice characteristics in adults with normal and impaired hearing, as well as in schoolchildren with hearing and speech impairments, are shown.