VIDEO GAME SCRIPTS: FEATURES OF LITERARY WORKS ADAPTATIONS
The scope of book adaptations today is extremely wide. For example, publications for a little prepared audience or text preparations for the scripts which are based on a literary work. One of the least developed and little-studied directions of book adaptations is the game scripts. Adapting a literary work into a script is an interpretation of the content for another media. The key element of any text adaption and interpretation is its transformation. The text of the source material is the starting point, and the transformed text, different from the original work, is the result of adaptation process. With reference to literary works, several levels of the text transformation are distinguished. However the key features of adapting a novel, a story or another literary work into a video game format are changes in the structure of the text and increase or decrease in the volume of the source material: it is including or excluding different (new and original) text components. In addition, when you adapt a literary work, you need to consider the following parameters: the game genre, which defines gameplay mechanics, the necessity to create interactive elements, the use of the game environment for the narrative and giving the player illusions of choice.