Creating 3D-Historical Reconstructions (on the Example of Ancient Vitebsk)
The authors examine the issue of applying computer possibilities of 3D-reconstruction in historical science. On the example of ancient Vitebsk it is shown how the look of the city can be recreated using computer simulations. The authors have already recreated an ancient fort on Baltic Mount of Lomiha which was earlier located in the center of modern Vitebsk and showed what difficulties may arise in the simulation of ancient buildings, landscapes, pointed out that the data do not always allow archeology to recreate the original appearance of ancient buildings. It is assumed that the outcome of the project will be the creation of a multimedia product that can be used as teaching material basis for the creation of videos, illustrations for books, travel guides, computer games on historical topics. The authors also identified the main stages of the history of the city that are worth visualizing with the application of computer technology.