Compiler from El programing language: improvement and development
The implementation of the new multi-paradigm (functionally- imperative) programming language El, developed at the Department of Computer Science of the Novosibirsk State Technical University, in the form of a compiler is associated with the need to find ways to solve a number of complex problems. The current version of the compiler does implement only partially functionality of the language and generates far from optimal executable codes. In this paper, we consider the problem of an efficient compilation of an El-program, taking into account the need to implement new high-level data structures (two-sided lists, vectors with special forms of access, and a number of others) and control structures of the language, which make it possible to uniformly define cyclic and branching computational processes, as well as those laid down in the language a mechanism for explicitly controlling the mutability of variables. The tasks of improving and developing a compiler organized according to the classical multi-platform scheme are briefly considered, in which the front-end (lexical, syntactic, and semantic analyzers) converts the program to be translated into pseudocode of a single format, and used efficient infrastructure for building LLVM compilers as a back-end that turns pseudocode into executable code for different platforms. Execution of all possible operations on elements of high-level data structures (lists, tuples, vectors), as well as on arbitrary-precision numbers, has been moved to the runtime support library and, accordingly, can be deeply optimized. For this structure, the outlined ways of solving the problem of developing and improving the compiler by deep reforming and optimization of the chain of transformations of the translated program implemented by the front-end are formulated. At the initial stage, it is planned to implement a new compiler for two platforms: Linux and Windows.