The specific features of the transformation of modern paintings into 3D installations
The article aims to discuss some problems and features of exhibiting modern paintings. The authors of the article make an attempt to describe the process of working with paintings and their images in special programs in order to transform them into 3D installations. The article contains examples of using multimedia technologies with a view to creating exposure, special attention being paid to the use of virtual reality technologies. It describes in detail the experience of creating 3D installations by using modern paintings and presents the results of the experiment on the transformation of two-dimensional paintings into three-dimensional virtual installations. The authors point out that such installations can become part of a virtual exhibition environment that allows viewers to immerse themselves in the world of images created by an artist. The article deals with the techniques of creating 3D installations, using two paintings by Anatoly Vasiliev The Map of Hyperborea (2015) and Contemplators. Two (2016) as an example. The results obtained in the process of transforming them into 3D installations can serve as prototypes for creating VR exhibits. After finalising the method, it is planned to create a series of installations from the artist's paintings that will be united by a single virtual space.