Modern technologies of sociocultural activities in leisure organization
This paper analyses the main trends of the information society in the dynamics of the contemporary artmarket. Outlines the main treatment to the understanding of: socio-cultural activities, the typology of its key technological components is given. Special attention to the role of leisure in modern society is paid. The specificity and the features of the animation in recreation and tourism sector are investigates. A typology of animation activity is given, its special status in the entertainment industry is underlined.