Stability of player’s psychological indicators as a prerequisite for successful team building
Esports is a virtual competition of various nature and complexity. Research of player’s interaction within the team is very important for teambuilding and creating rules of its organization. The object of the research was the DOTA 2 e-sports team. Individual characteristics and qualities of the players of the e-sports team are subjects of this research. These characteristics ensure the success of their interaction during the game and affect the result of the entire team. Several techniques were used, to explore player’s characteristics and their interaction with each other.