CLASSIFICATION OF MOLDAVIAN POPULAR OUTDOOR GAMES AS SPECIFIC MEANS OF PHYSICAL TRAINING FOR STUDENTS
The data of Moldavian popular outdoor games classification from the point of view of possibility of their use in the sphere of physical training are presented. This attempt is made for the first time, but in historical and folk researches popular games were considered as special type of physical activity. The research of popular outdoor games of Moldavia was carried out with the help of historical and scientific literature analysis, pedagogic viewing, pulse measuring, differentiation. For 2011-2016 the data were collected on the territory of Moldavia and Transnistria. The analysis of literature was carried out in libraries of Taras Shevchenko Transnistria State University, University of Physical Education and Sports of Republic of Moldova, in archives of Transnistria. More than 250 different sources were studied, 65 pedagogic viewing were made, 120 examinations of general educational institutes students and students’ youth with the help of pulse measuring. The data of ethnographic expeditions on Moldavia popular outdoor games are given, the examples of classification of popular outdoor games developed earlier. The result of the research is that more than 200 Moldavian popular outdoor games were differentiated according to 12 features: the place of game; the connection of game with traditions and way of life of Moldavia; level of physical training during the game; prevailing types of movement in game; complexity of game building; types of players’ relation; the age of players; the possibilities of application of games with girls and boys; the way of game organization; aimed development of physical features among game participants with the help of games; the possibility of application of games in different parts of physical training; the presence of game elements, similar to elements of technics in different types of sports. According to the chosen features of Moldavian popular outdoor games classification were collected which were united in 49 groups and presented by concrete games found during the research.