THE USE OF ROLE-PLAYING PROFESSIONALLY ORIENTED GAMES IN THE PREPARATION OF STUDENTS-DESIGNERS
Career orientation techniques and methods in instructional activities with students-designers was a prerequisite for the training of graduates, bachelors and masters, to the practical employment activities outside the University. It is not enough to be able to draw. It is not enough to own a computer and the most advanced technologies. We must be prepared to meet the reality of the workflow. We have tried to draw attention to the value of the role ofprofessionally-oriented games in the development of professional competences of students and prepare them for real working conditions.