THE POTENTIAL OF GAMING TECHNOLOGIES IN FORMING A CULTURE OF COMMUNICATION OF JUNIOR SCHOOLCHILDREN
The article considers the process of the potential of gaming technologies in the formation of a culture of communication among younger students. The process of forming a culture of communication among younger students is an important task of organizing education in a modern school. Modern pedagogical technologies aimed at the active formation of a culture of communication among younger students are considered and analyzed. The role of gaming technologies in the learning process is shown, which can become an effective means of forming a culture of communication among younger students. In the process of forming a culture of communication, classroom hours and extracurricular activities are also necessary. The role of teachers is emphasized, who should form a culture of communication among younger students, if necessary, they should carry out developmental work with children. The author came to the conclusion that the game has a special pedagogical significance: it is a factor in the development of the child, a means of socialization, a way of familiarization with the world of culture, a pedagogical tool for developing motivation and interest in educational activities.