Game-based learning as a means of professional self-realization for engineering students (on the example of the discipline ”Fire extinguishing systems”)
The article considers the problem of the educational process intensification dealing with the engineering education, due to modern requirements for the training of competent personnel. The problems interfering the productive educational process associated with the psychological and pedagogical characteristics of students are considered. Integrating the active forms and teaching methods having a great potential will allow the efficient training of engineering personnel. To form a harmonious specialist in the field of Technosphere Safety with systemic engineering thinking, it is required to solve technical tasks. The main features of such tasks are undefined search zone; the possibility of multi-variant solutions and the choice of the preferred option; theoretical and practical nature - the continuous combination and interaction of mental and practical actions. Thus, game-based learning as an active teaching method meets the set requirements to the maximum. The principles of a game for engineering students are given. Game technologies allow to establish active interaction between students; find a role for each participant in the game in accordance with talents; to prove himself to all students regardless of psychological qualities; to attract a greater number of students to study the subject actively; to identify gifted and initiative students among students and to attract them to participate in scientific and practical work; to overcome the abstract nature of discipline and show real future professional activity. The example of using game-based learning as part of the course "Fire extinguishing systems" is given. The results of practical experience from integrating a game into educational process are highlighted. The author reveals the methodological support of the game and pays attention to the organization and content of the game, in relation to the features of the professional activities in the "Technosphere Safety".