RESEARCH LIBRARY CAPABILITIES TO ENHANCE CULTURAL AND LEISURE ACTIVITIES IN THE DIGITAL ENVIRONMENT: FOREIGN EXPERIENCE AND DOMESTIC REALITY
The paper describes the process by which cultural and leisure activities at research libraries are being modified under the ongoing digital transformation. The paper introduces the notion of intellectual development and educational outreach at research libraries. It elaborates on such key components of intellectual development and educational outreach at research and academic libraries as virtual reality, augmented reality, popular science movies, robotic design, 3D - printing, digital storytelling, various makerspaces and media zones. Examples from international and Russian practices are given. The authors reach the conclusion that intellectual development and educational outreach is desirable for research libraries and is conducive to meeting demands of research and academic libraries patrons for modern digital technologies.