Game Slang and Transmedia Process
The article presents the study of game slang in the cinema discourse. The materials of cinema series “On the Game” were used by the author of the article to compile the game thesaurus of the film; he also considers the frequency of game vocabulary use in the cinema series and stresses the role of videogame transmedia potential. The author successfully proves that the foundation of the Russian game slang is routed in the English language and that the game slang used in the cinema does not bear the occasional character. The research also outlines videogame as a piece of art. The article pays a special attention to the natural use of game slang in the film discourse. The methods used in the research are lexicographical and quantitative ones which help build the game vocabulary of the film and count the number of used lexemes in each film case.