AUTOMATIZATION RECONSTRUCTION 3D-HUMAN FACE MODEL USING MICROSOFT KINECT
This paper contributes a real time method for recovering facial shape from RGB-D. Method exploits a approach of Kazemi, allowing to quickly obtain a face model mesh. Also this paper describes two types of 3D human head reconstruction method: methods based on comparison deep data with sample (Basel Face) and simple scanning head with reconstruction area tracking and triangulation finding feature points.