Modern domestic practice of mobile applications in the museum
This article is devoted to the study of the current state of such software as mobile applications that have been introduced in Russian museums from 2012 to the present. The development of mobile guides, games, virtual collections theoretically should have had a wide positive feedback from visitors, to be popular and actively produce, but for several reasons, this was not always the case. The author has compiled a list of all existing mobile museum applications on iOS and Android platforms, and also provided statistical data and content analysis of applications, highlighting several groups according to the degree of implementation success in the applications laid out when forming the concept of functions. The article also highlighted a number of problems specific to these mobile applications, an understanding of which is important for further research in this area.