code:
:: SA guard you [nobr]

carries arms in your defense.

<<if $dojo > 1>>
	<<set $slaves[$i].livingRules = "luxurious">>
<</if>>

<<Deadliness $slaves[$i]>>

<<if $slaves[$i].combatSkill > 0>>
	Her combat skills greatly increase her deadliness.
<</if>>

<<if setup.bodyguardCareers.includes($slaves[$i].career)>>
	She has experience in personal defense from before she was a slave.
<<elseif $slaves[$i].skillBG >= $masteredXP>>
	She has experience in personal defense from working for you.
<<else>>
	<<set $slaves[$i].skillBG += random(1,($slaves[$i].intelligence+4)*2)>>
<</if>>

<<if ($slaves[$i].muscles > 30) && ($slaves[$i].muscles <= 95)>>
	She is strong and powerful yet quick and flexible.
<<elseif $slaves[$i].muscles > 95 && $slaves[$i].height >= 190>>
	Her huge muscles are an intimidating sight and, despite their massive size, she is tall enough to use them effectively.
<<elseif $slaves[$i].muscles > 95>>
	Her huge muscles are an intimidating sight, but are so big that they actually detract from her combat effectiveness.
<<elseif $slaves[$i].muscles > 5>>
	She is reasonably fit, but not enough to significantly affect her combat effectiveness.
<<elseif $slaves[$i].muscles < -95>>
	She can barely stand, let alone fight. A single shot from her own weapon is liable to incapacitate her, making her an absolute travesty of a bodyguard.
<<elseif $slaves[$i].muscles < -30>>
	She tires from just standing, rendering her both ineffective and embarrassing to have as your guard.
<<elseif $slaves[$i].muscles < -5>>
	She is rather unfit, enough to negatively impact her combat effectiveness.
<</if>>

<<if $slaves[$i].amp == -4>>
	Her tough combat limbs make her an intimidating sight to behold.
<<elseif $slaves[$i].amp == -5>>
	The artificial muscles of her cybernetic limbs increase her strength and flexibility to enhance her combat abilities and give her the intimidating appearance of a super-soldier.
<</if>>

<<if $slaves[$i].height >= 170>>
	Her height gives her a reach advantage with her sword.
<</if>>

<<if $slaves[$i].health > 50>>
	Her shining health makes her a better combatant.
<</if>>

<<if $slaves[$i].boobs > 4000>>
	Her titanic tits are a terrible hindrance in actual fighting.
<<elseif $slaves[$i].boobs > 2000>>
	Her big breasts get in her way and reduce her efficiency.
<</if>>

<<if $slaves[$i].dick >= 10>>
	Her massive dick gets in her way and reduces her efficiency.
<</if>>

<<if $slaves[$i].balls >= 15>>
	Her massive balls slow her down and limit her range of motion.
<</if>>

<<if $slaves[$i].butt > 6>>
	Her massive ass slows her down and limits her range of motion.
<</if>>

<<if $slaves[$i].hips > 2>>
	She struggles to move with her inhumanly wide hips and frequently gets caught between things trying to follow you.
<</if>>

<<if $slaves[$i].weight > 190>>
	Her extreme weight nearly immobilizes her. She struggles to move let alone protect you. At least her bloated body will likely stop bullets and block doorways when needed.
<<elseif $slaves[$i].weight > 160>>
	Her extreme weight limits her mobility and range of motion making her a poor bodyguard but decent meatshield.
<<elseif $slaves[$i].weight > 130>>
	Her extreme weight is an impediment as a bodyguard.
<<elseif $slaves[$i].weight > 30>>
	Her heavy weight is an impediment as a bodyguard.
<<elseif $slaves[$i].weight < -10>>
	Her light weight is an impediment as a bodyguard.
<</if>>

<<if $slaves[$i].health < -50>>
	Her poor health makes her a weaker combatant.
<</if>>

<<if $slaves[$i].pregKnown == 1 || $slaves[$i].bellyPreg >= 1500>>
	<<if $slaves[$i].bellyPreg >= 750000>>
		Her monolithic pregnancy greatly restricts her movement and renders her nearly useless in combat. She can barely waddle after you, and when she does, finds doors and small passages don't agree with her bloated figure.
	<<elseif $slaves[$i].bellyPreg >= 450000>>
		Her gigantic pregnancy greatly hinders her movement and terribly reduces her effectiveness in combat. It also limits where she can follow you, as doors and small passages don't agree with her bloated figure.
	<<elseif $slaves[$i].bellyPreg >= 300000>>
		Her massive pregnancy obstructs her movement and greatly hinders her ability to protect you. It also limits where she can follow you, as doors and small passages don't agree with her bloated figure.
	<<elseif $slaves[$i].bellyPreg >= 150000>>
		Her giant pregnancy obstructs her movement and greatly slows her down. It also limits where she can follow you, as she has trouble waddling through crowds.
	<<elseif $slaves[$i].bellyPreg >= 100000>>
		Her giant belly gets in her way and weighs her down.
	<<elseif $slaves[$i].bellyPreg >= 10000>>
		Her huge belly is unwieldy and hinders her.
	<<elseif $slaves[$i].bellyPreg >= 5000>>
		Her advanced pregnancy limits her effectiveness.
	<<elseif $slaves[$i].bellyPreg >= 1500>>
		Her growing pregnancy occasionally distracts her from her job.
	<<else>>
		The life just beginning to grow inside her occasionally distracts her from her job.
	<</if>>
<<elseif $slaves[$i].bellyImplant >= 1500>>
	<<if $slaves[$i].bellyImplant >= 750000>>
		Her monolithic, <<print $slaves[$i].bellyImplant>>cc implant filled belly greatly restricts her movement and renders her nearly useless in combat. She can barely waddle after you, and when she does, finds doors and small passages don't agree with her bloated figure.
	<<elseif $slaves[$i].bellyImplant >= 450000>>
		Her gigantic, <<print $slaves[$i].bellyImplant>>cc implant filled belly greatly hinders her movement and terribly reduces her effectiveness in combat. It also limits where she can follow you, as doors and small passages don't agree with her bloated figure.
	<<elseif $slaves[$i].bellyImplant >= 300000>>
		Her massive, <<print $slaves[$i].bellyImplant>>cc implant filled belly obstructs her movement and greatly hinders her ability to protect you. It also limits where she can follow you, as doors and small passages don't agree with her bloated figure.
	<<elseif $slaves[$i].bellyImplant >= 150000>>
		Her giant, <<print $slaves[$i].bellyImplant>>cc implant filled belly obstructs her movement and greatly slows her down. It also limits where she can follow you, as she has trouble waddling through crowds.
	<<elseif $slaves[$i].bellyImplant >= 100000>>
		Her giant, <<print $slaves[$i].bellyImplant>>cc implant filled belly is very heavy and unwieldy, frequently getting in the way of her job.
	<<elseif $slaves[$i].bellyImplant >= 10000>>
		Her huge, <<print $slaves[$i].bellyImplant>>cc implant filled belly is very heavy and unwieldy, throwing off her weight and making her far less effective.
	<<elseif $slaves[$i].bellyImplant >= 5000>>
		Her large, <<print $slaves[$i].bellyImplant>>cc implant filled belly is heavy and unwieldy, limiting her effectiveness.
	<<elseif $slaves[$i].bellyImplant >= 1500>>
		Her swollen, <<print $slaves[$i].bellyImplant>>cc implant filled belly is heavy and occasionally distracts her.
	<</if>>
<</if>>
<<if $slaves[$i].labor == 1>>
	She's feeling labor pains, greatly detracting from her ability to protect you.
<<elseif $slaves[$i].preg >= 40 && $slaves[$i].pregControl != "labor supressors">>
	She'll be going into labor any time now detracting from her ability to protect you.
<</if>>

<<if $slaves[$i].bellyFluid >= 10000>>
	Her hugely bloated, <<print $slaves[$i].inflationType>>-filled belly is taut and painful, hindering her ability to guard you.
<<elseif $slaves[$i].bellyFluid >= 5000>>
	Her bloated, <<print $slaves[$i].inflationType>>-stuffed belly is constantly jiggling and moving, distracting her and throwing off her weight.
<<elseif $slaves[$i].bellyFluid >= 2000>>
	Her distended, <<print $slaves[$i].inflationType>>-belly is uncomfortable and heavy, distracting her.
<</if>>

<<if $slaves[$i].teeth == "pointy">>
	Her sharp teeth add nothing to her actual effectiveness, but they're certainly intimidating.
<</if>>

<<if ($slaves[$i].combatSkill < 1) && (random(1,100) < 50+($slaves[$i].intelligence*20))>>
	After some experience guarding you, and diligent practice in the armory, @@.green;her combat skills increase.@@
	<<set $slaves[$i].combatSkill += 1>>
<<elseif $slaves[$i].combatSkill >= 1>>
	She maintains her combat skill with practice in the armory.
<<else>>
	Though she practices diligently her basic combat skills do not improve this week.
<</if>>

Her constant presence is
<<if $deadliness > 6>>
	extremely intimidating, @@.green;adding much to your reputation.@@
	<<if $slaves[$i].career == "an arcology owner">>
	You've made a onetime rival arcology owner into a deadly and loyal protector, a feat of slaveownership that's @@.green;internationally famous.@@
	<<set $repGain += $deadliness*10>>
	<</if>>
<<elseif $deadliness > 3>>
	intimidating, @@.green;adding to your reputation.@@
<<else>>
	hardly intimidating, @@.yellow;barely adding to your reputation.@@
<</if>>

<<set $repGain += $deadliness*10>>

Being continually trusted with your life @@.hotpink;increases her devotion to you@@ and encourages her to @@.mediumaquamarine;trust you in turn.@@
	<<set $slaves[$i].devotion += 2>>
	<<set $slaves[$i].trust += 4>>

<<if $dojo > 1>>
	She @@.hotpink;appreciates@@ how special it is that she has a nice room off the armory to rest in.
	<<set $slaves[$i].devotion += 1>>
<</if>>

<<if $bodyguardTrains == 1 && $slaves[$i].devotion > 95 && $slaves[$i].trust > 50 && $slaves[$i].combatSkill > 0 && $slaves[$i].intelligence > 0>>
	She's confident in her martial skills, but smart enough to know that she isn't immortal, and devoted enough to worry about who will protect you should she die.
	<<set _successorCandidates = $slaves.filter( function(s) { return (s.assignmentVisible == 1 || s.assignment == "be your Concubine" || s.assignment == "be the Wardeness" || s.assignment == "be your Head Girl" || s.assignment == "work as a servant" || s.assignment == "serve in the master suite") && bodyguardSuccessorEligible(s); } )>>
	<<set _combatSkilled = _successorCandidates.filter( function(s) { return s.combatSkill > 0; })>>
	<<if _combatSkilled.length < 2>>
		<<unset $subSlave>>
		<<set _flawedTrainee = 0>>
		<<if $slaves[$i].relationship > 1>>
			<<set $subSlave = getSlave($slaves[$i].relationshipTarget)>>
			<<if def $subSlave && $subSlave.combatSkill == 0 && bodyguardSuccessorEligible($subSlave)>>
				She does her best to train $subSlave.slaveName whenever she can, hoping that her
				<<if $slaves[$i].relationship > 4>>wife<<elseif $slaves[$i].relationship == 4>>lover<<elseif $slaves[$i].relationship == 3>>girlfriend<<else>>best friend<</if>>
				can be made capable of stepping into her place.
			<</if>>
		<</if>>
		<<if ndef $subSlave>>
			<<if $HeadGirl != 0 && $HeadGirl.combatSkill == 0 && bodyguardSuccessorEligible($HeadGirl)>>
				She does her best to train $HeadGirl.slaveName whenever she can, hoping that your Head Girl can be made capable of stepping into her place.
				<<set $subSlave = $HeadGirl>>
			<</if>>
		<</if>>
		<<if ndef $subSlave>>
			<<if $Concubine != 0 && $Concubine.combatSkill == 0 && $Concubine.devotion > 50 && $Concubine.muscles >= -30 && $Concubine.weight < 150 && $Concubine.butt < 10 && $Concubine.boobs < 25000 && $Concubine.belly < 5000 && $Concubine.balls < 20 && $Concubine.dick < 15 && $Concubine.fuckdoll == 0 && $Concubine.fetish != "mindbroken" && canWalk($Concubine)>>
				She does her best to train $Concubine.slaveName whenever she can, hoping that your Concubine can be made capable of stepping into her place.
				<<if $Concubine.boobs >= 8000 || $Concubine.butt >= 10 || $Concubine.belly >= 5000 || $Concubine.balls >= 10 || $Concubine.dick >= 10 || $Concubine.muscles < 0 || $Concubine.weight >= 100>>
					Her body is poorly suited for combat, but she can learn to work around it with enough effort.
					<<set _flawedTrainee = either(0,0,0,1,1,2)>>
				<</if>>
				<<set $subSlave = $Concubine>>
			<</if>>
		<</if>>
		<<if ndef $subSlave>>
			<<if $Wardeness != 0 && $Wardeness.combatSkill == 0 && bodyguardSuccessorEligible($Wardeness)>>
				She does her best to train $Wardeness.slaveName whenever she can, hoping that your Wardeness can be made capable of stepping into her place.
				<<set $subSlave = $Wardeness>>
			<</if>>
		<</if>>
		<<if ndef $subSlave>>
			<<set $subSlave = _successorCandidates.find( function(s) { return s.combatSkill == 0; })>>
			<<if def $subSlave>>
				She does her best to train $subSlave.slaveName whenever she can, hoping that she can be made capable of stepping into her place.
			<</if>>
		<</if>>
		<<if def $subSlave>>
			<<if ($slaves[$i].intelligence + $slaves[$i].intelligenceImplant - _flawedTrainee) > random(1,10)>>
				By the end of the week, she is satisfied that $subSlave.slaveName @@.green;has the combat skill@@ to contribute to your defense.
				<<set _sgy = $slaveIndices[$subSlave.ID]>>
				<<set $slaves[_sgy].combatSkill = 1>>
			<</if>>
		<<else>>
			She finds no suitable candidates to serve as her replacement, leaving her stressed over your future safety. The worry is exhausting and @@.red;bad for her health.@@
			<<set $slaves[$i].health -= 3>>
		<</if>>
	<<else>>
		She takes care to look after the skills of your other defensively capable slaves, satisfied that there are enough of them living in your penthouse.
	<</if>>
<</if>>


code:
:: SA hormone effects [nobr]

<<if $slaves[$i].hormoneBalance <= -400>>
	$possessiveCap hormone balance is overwhelmingly masculine.
<<elseif $slaves[$i].hormoneBalance <= -300>>
	$possessiveCap hormone balance is extremely masculine.
<<elseif $slaves[$i].hormoneBalance <= -200>>
	$possessiveCap hormone balance is heavily masculine.
<<elseif $slaves[$i].hormoneBalance <= -100>>
	$possessiveCap hormone balance is very masculine.
<<elseif $slaves[$i].hormoneBalance < -20>>
	$possessiveCap hormone balance is masculine.
<<elseif $slaves[$i].hormoneBalance >= 400>>
	$possessiveCap hormone balance is overwhelmingly feminine.
<<elseif $slaves[$i].hormoneBalance >= 300>>
	$possessiveCap hormone balance is extremely feminine.
<<elseif $slaves[$i].hormoneBalance >= 200>>
	$possessiveCap hormone balance is heavily feminine.
<<elseif $slaves[$i].hormoneBalance >= 100>>
	$possessiveCap hormone balance is very feminine.
<<elseif $slaves[$i].hormoneBalance > 20>>
	$possessiveCap hormone balance is feminine.
<<else>>
	$pronounCap has a neutral hormone balance.
<</if>>

<<if $hormoneUpgradeMood == 0>>
	<<if $slaves[$i].hormoneBalance > 20 && $slaves[$i].genes == "XY" && $slaves[$i].balls != 0>>
		$possessiveCap feminine hormonal balance conflicts with $possessive natural hormones,
		<<if $slaves[$i].devotion > 50>>
			but $pronoun's a good enough slave to suppress the occasional moodiness.
		<<else>>
			causing @@.mediumorchid;occasional moodiness.@@
			<<set $slaves[$i].devotion -= 1>>
		<</if>>
		<<if $slaves[$i].energy > 10>>
			It also has the unfortunate consequence of @@.red;damaging her libido.@@
			<<set $slaves[$i].energy-->>
		<</if>>
		<<if $slaves[$i].attrXX > 50 || $slaves[$i].attrXY > 50>>
			Even more troubling, $possessive sexual confusion @@.red;leaves $possessive finding others less attractive.@@
			<<if $slaves[$i].attrXX > 50>>
				<<set $slaves[$i].attrXX-->>
			<</if>>
			<<if $slaves[$i].attrXY > 50>>
				<<set $slaves[$i].attrXY-->>
			<</if>>
		<</if>>
	<</if>>
	<<if $slaves[$i].hormoneBalance < -20 && $slaves[$i].genes == "XX" && ($slaves[$i].ovaries != 0 || $slaves[$i].mpreg != 0)>>
		$possessiveCap masculine hormonal balance conflicts with $possessive natural hormones,
		<<if $slaves[$i].devotion > 50>>
			but $pronoun's a good enough slave to suppress the occasional moodiness.
		<<else>>
			causing @@.mediumorchid;occasional moodiness.@@
			<<set $slaves[$i].devotion -= 1>>
		<</if>>
		<<if $slaves[$i].energy > 10>>
			It also has the unfortunate consequence of @@.red;damaging her libido.@@
			<<set $slaves[$i].energy-->>
		<</if>>
		<<if $slaves[$i].attrXX > 50 || $slaves[$i].attrXY > 50>>
			Even more troubling, $possessive sexual confusion @@.red;leaves $possessive finding others less attractive.@@
			<<if $slaves[$i].attrXX > 50>>
				<<set $slaves[$i].attrXX-->>
			<</if>>
			<<if $slaves[$i].attrXY > 50>>
				<<set $slaves[$i].attrXY-->>
			<</if>>
		<</if>>
	<</if>>
<</if>>

<<if $slaves[$i].physicalAge >= 18 || $loliGrow == 1>>
<<if Math.abs($slaves[$i].hormoneBalance) >= 50>>

<<if $slaves[$i].hormoneBalance >= 350>>

	<<if ($slaves[$i].inducedNCS == 1)>>
		<<if ($slaves[$i].shoulders+(Math.abs($slaves[$i].shouldersImplant)) > -1) && ($slaves[$i].shoulders > -2) && (random(1,100) < 40+(20*$hormoneUpgradePower))>>
			Feminine hormones team up with $possessive @@.orange;NCS@@ to cause @@.lime;$possessive shoulders to shrink into a more childlike narrowness@@ than before.
			<<set $slaves[$i].shoulders-->>
		<</if>>
	<<elseif ($slaves[$i].physicalAge < 25)>>
		<<if ($slaves[$i].shoulders+(Math.abs($slaves[$i].shouldersImplant)) > -1) && ($slaves[$i].shoulders > -2) && (random(1,100) < 20+(10*$hormoneUpgradePower))>>
			$possessiveCap body has not yet found its final bone structure, which typically happens in the mid-twenties. Hormonal effects cause @@.lime;$possessive shoulders to develop into a more feminine narrowness@@ than they would have done naturally.
			<<set $slaves[$i].shoulders-->>
		<</if>>
		<<if ($slaves[$i].inducedNCS == 0) && ($slaves[$i].hips-(Math.abs($slaves[$i].hipsImplant)) < 1) && ($slaves[$i].hips < 2) && (random(1,100) <= 20+(10*$hormoneUpgradePower))>>
			$possessiveCap body has not yet found its final bone structure, which typically happens in the mid-twenties. Hormonal effects cause @@.lime;$possessive hips to develop more broadly@@ than they would have done naturally.
			<<set $slaves[$i].hips++>>
		<</if>>
	<</if>>

	<<if ($slaves[$i].faceShape == "masculine")>>
		Hormonal effects cause @@.orange;$possessive face to soften into <<if $slaves[$i].inducedNCS == 1>><childlike <</if>>androgyny.@@
		<<set $slaves[$i].faceShape = "androgynous">>
	<<elseif ($slaves[$i].faceShape == "androgynous")>>
		Hormonal effects cause @@.lime;$possessive face to soften into <<if $slaves[$i].inducedNCS == 1>>childlike normalcy<<else>>femininity<</if>>.@@
		<<set $slaves[$i].faceShape = "normal">>
	<<elseif (($slaves[$i].inducedNCS == 1) && (random(1,100) > 50) && ($slaves[$i].faceShape == "normal"))>>
		Hormonal effects cause @@.lime;$possessive face to soften into childlike cuteness.@@
		<<set $slaves[$i].faceShape = "cute">>
	<</if>>
	<<if ($slaves[$i].face-$slaves[$i].faceImplant < 0) && ($slaves[$i].face < 75)>>
		Hormonal effects cause @@.lime;$possessive facial structure to soften and become less unattractive.@@
		<<set _faceInc = 1+$hormoneUpgradePower>>
                <<if ($slaves[$i].inducedNCS == 1) && (random(1,100) > 50)>>
                        <<set _faceInc *= 2>>
                <</if>>
		<<FaceIncrease $slaves[$i] _faceInc>>
	<</if>>

	<<if ($slaves[$i].voice < 3) && ($slaves[$i].voice > 0)>>
		Hormonal effects cause @@.lime;$possessive voice to become higher and more <<if $slaves[$i].inducedNCS == 1>>childlike<<else>>feminine<</if>>.@@
		<<set $slaves[$i].voice++>>
	<</if>>

	<<if $slaves[$i].muscles > 10 && $slaves[$i].diet != "muscle building" && $slaves[$i].drugs != "steroids">>
		Hormonal effects @@.orange;reduce $possessive musculature.@@
		<<set $slaves[$i].muscles -= 2+$hormoneUpgradePower>>
                <<if ($slaves[$i].inducedNCS == 1) && (random(1,100) > 50)>>
                        <<set $slaves[$i].muscles -= 2+$hormoneUpgradePower>>
                <</if>>
	<</if>>
	<<if $slaves[$i].waist > -30>>
		Hormonal effects cause $possessive @@.lime;waist to narrow.@@
		<<set $slaves[$i].waist -= 2+$hormoneUpgradePower>>
	<</if>>

        <<if $slaves[$i].inducedNCS == 0>>
                <<if ($slaves[$i].boobs-$slaves[$i].boobsImplant) < 1400>>
                        Hormonal effects cause @@.lime;a small amount of natural breast growth.@@
                        <<set $slaves[$i].boobs += 10+(15*$hormoneUpgradePower)>>
                <</if>>
                <<if $slaves[$i].nipples == "tiny">>
                        Hormonal effects cause $possessive tiny @@.lime;nipples to grow to a more normal size.@@
                        <<set $slaves[$i].nipples = "cute">>
                <</if>>
                <<if ($slaves[$i].butt-$slaves[$i].buttImplant) < 4>>
                        Hormonal effects cause @@.lime;the natural size of $possessive butt to increase.@@
                        <<set $slaves[$i].butt++>>
                <</if>>
        <<else>>
                $possessiveCap @@.orange;NCS@@ blocks asset growth despite the fact that $possessive body is swimming in hormones.
        <</if>>
	<<if $slaves[$i].vagina > -1 && $slaves[$i].ovaries != 0 && $slaves[$i].vaginaLube < 2>>
		Hormonal effects cause @@.lime;$possessive vagina to produce more copious natural lubricant.@@
		<<set $slaves[$i].vaginaLube++>>
	<</if>>

	<<if $hormoneUpgradeShrinkage == 0>>
		<<if $slaves[$i].dick > 1>>
                        <<if (($slaves[$i].inducedNCS == 1) && (random(1,100) > 50) && ($slaves[$i].dick > 2))>>
                                Hormonal effects work with $possessive @@.orange;NCS@@ and cause @@.orange;$possessive dick to atrophy a lot.@@
                                <<set $slaves[$i].dick -= 1>>
                        <<else>>
                                Hormonal effects cause @@.orange;$possessive dick to atrophy.@@
                        <</if>>
			<<set $slaves[$i].dick-->>
		<</if>>
		<<if $slaves[$i].balls > 1>>
                        <<if (($slaves[$i].inducedNCS == 1) && (random(1,100) > 50) && ($slaves[$i].balls > 2))>>
                                Hormonal effects work with $possessive @@.orange;NCS@@ and cause @@.orange;$possessive testicles to atrophy a lot.@@
                                <<set $slaves[$i].balls -= 1>>
                        <<else>>
                                Hormonal effects cause @@.orange;$possessive testicles to atrophy.@@
                        <</if>>
			<<set $slaves[$i].balls-->>
		<</if>>
		<<if $slaves[$i].clit > 0>>
                        <<if (($slaves[$i].inducedNCS == 1) && (random(1,100) > 50) && ($slaves[$i].clit > 1))>>
                                Hormonal effects work with $possessive @@.orange;NCS@@ and cause @@.orange;$possessive clit to shrink down greatly.@@
                                <<set $slaves[$i].clit -= 1>>
                        <<else>>
                                Hormonal effects cause @@.orange;$possessive clit to shrink significantly.@@
                        <</if>>
			<<set $slaves[$i].clit-->>
		<</if>>
	<</if>>

	<<if $slaves[$i].devotion <= 20>>
		Hormonal effects make $object a bit more @@.hotpink;docile.@@
		<<set $slaves[$i].devotion++>>
	<</if>>
	<<if $slaves[$i].trust <= 20>>
		Hormonal effects make $object a bit more @@.mediumaquamarine;trusting.@@
		<<set $slaves[$i].trust++>>
	<</if>>
	<<if $slaves[$i].attrXY < 100>>
		Hormonal effects cause $object to become @@.green;more attracted to men.@@
		<<set $slaves[$i].attrXY += 2+$hormoneUpgradePower>>
	<</if>>
<<elseif $slaves[$i].hormoneBalance >= 300>>

	<<if ($slaves[$i].faceShape == "masculine")>>
		Hormonal effects cause @@.orange;$possessive face to soften into <<if $slaves[$i].inducedNCS == 1>><childlike <</if>>androgyny.@@
                <<set $slaves[$i].faceShape = "androgynous">>
        <<elseif ($slaves[$i].faceShape == "androgynous")>>
		Hormonal effects cause @@.lime;$possessive face to soften into <<if $slaves[$i].inducedNCS == 1>>childlike normalcy<<else>>femininity<</if>>.@@
                <<set $slaves[$i].faceShape = "normal">>
	<<elseif (($slaves[$i].inducedNCS == 1) && (random(1,100) > 50) && ($slaves[$i].faceShape == "normal"))>>
		Hormonal effects cause @@.lime;$possessive face to soften into childlike cuteness.@@
		<<set $slaves[$i].faceShape = "cute">>
        <</if>>
        <<if ($slaves[$i].face-$slaves[$i].faceImplant < 0) && ($slaves[$i].face < 60)>>
                Hormonal effects cause @@.lime;$possessive facial structure to soften and become less unattractive.@@
                <<set _faceInc = 1+$hormoneUpgradePower>>
                <<if ($slaves[$i].inducedNCS == 1) && (random(1,100) > 50)>>
                        <<set _faceInc *= 2>>
                <</if>>
                <<FaceIncrease $slaves[$i] _faceInc>>
        <</if>>

	<<if ($slaves[$i].voice < 3) && ($slaves[$i].voice > 0)>>
		Hormonal effects cause @@.lime;$possessive voice to become higher and more <<if $slaves[$i].inducedNCS == 1>>childlike<<else>>feminine<</if>>.@@
		<<set $slaves[$i].voice++>>
	<</if>>

	<<if $slaves[$i].muscles > 30 && $slaves[$i].diet != "muscle building" && $slaves[$i].drugs != "steroids">>
		Hormonal effects @@.orange;reduce $possessive musculature.@@
		<<set $slaves[$i].muscles -= 2+$hormoneUpgradePower>>
                <<if ($slaves[$i].inducedNCS == 1) && (random(1,100) > 50)>>
                        <<set $slaves[$i].muscles -= 2+$hormoneUpgradePower>>
                <</if>>
	<</if>>
	<<if $slaves[$i].waist > -10>>
		Hormonal effects cause $possessive @@.lime;waist to narrow.@@
		<<set $slaves[$i].waist -= 2+$hormoneUpgradePower>>
	<</if>>

        <<if $slaves[$i].inducedNCS == 0>>
                <<if ($slaves[$i].boobs-$slaves[$i].boobsImplant) < 1000>>
                        Hormonal effects cause @@.lime;a small amount of natural breast growth.@@
                        <<set $slaves[$i].boobs += 10+(15*$hormoneUpgradePower)>>
                <</if>>
                <<if $slaves[$i].nipples == "tiny">>
                        Hormonal effects cause $possessive tiny @@.lime;nipples to grow to a more normal size.@@
                        <<set $slaves[$i].nipples = "cute">>
                <</if>>
                <<if ($slaves[$i].butt-$slaves[$i].buttImplant) < 4>>
                        Hormonal effects cause @@.lime;the natural size of $possessive butt to increase.@@
                        <<set $slaves[$i].butt++>>
                <</if>>
        <</if>>
	<<if $slaves[$i].vagina > -1 && $slaves[$i].ovaries != 0 && $slaves[$i].vaginaLube < 2>>
		Hormonal effects cause @@.lime;$possessive vagina to produce more copious natural lubricant.@@
		<<set $slaves[$i].vaginaLube++>>
	<</if>>

	<<if $hormoneUpgradeShrinkage == 0>>
		<<if $slaves[$i].dick > 1>>
                        <<if (($slaves[$i].inducedNCS == 1) && (random(1,100) > 50) && ($slaves[$i].dick > 2))>>
                                Hormonal effects work with $possessive @@.orange;NCS@@ and cause @@.orange;$possessive dick to atrophy a lot.@@
                                <<set $slaves[$i].dick -= 1>>
                        <<else>>
                                Hormonal effects cause @@.orange;$possessive dick to atrophy.@@
                        <</if>>
			<<set $slaves[$i].dick-->>
		<</if>>
		<<if $slaves[$i].balls > 1>>
                        <<if (($slaves[$i].inducedNCS == 1) && (random(1,100) > 50 ) && ($slaves[$i].balls > 2))>>
                                Hormonal effects work with $possessive @@.orange;NCS@@ and cause @@.orange;$possessive testicles to atrophy a lot.@@
                                <<set $slaves[$i].balls -= 1>>
                        <<else>>
			        Hormonal effects cause @@.orange;$possessive testicles to atrophy.@@
                        <</if>>
			<<set $slaves[$i].balls-->>
		<</if>>
		<<elseif $slaves[$i].clit > 0>>
                        <<if (($slaves[$i].inducedNCS == 1) && (random(1,100) > 50) && ($slaves[$i].clit > 1))>>
                                Hormonal effects work with $possessive @@.orange;NCS@@ and cause @@.orange;$possessive clit to shrink down greatly.@@
                                <<set $slaves[$i].clit -= 1>>
                        <<else>>
                                Hormonal effects cause @@.orange;$possessive clit to shrink significantly.@@
                        <</if>>
			<<set $slaves[$i].clit-->>
		<</if>>
	<</if>>

	<<if $slaves[$i].devotion <= 20>>
		Hormonal effects make $object a bit more @@.hotpink;docile.@@
		<<set $slaves[$i].devotion++>>
	<</if>>
	<<if $slaves[$i].trust <= 20>>
		Hormonal effects make $object a bit more @@.mediumaquamarine;trusting.@@
		<<set $slaves[$i].trust++>>
	<</if>>
	<<if $slaves[$i].attrXY < 100>>
		Hormonal effects cause $object to become @@.green;more attracted to men.@@
		<<set $slaves[$i].attrXY += 2+$hormoneUpgradePower>>
	<</if>>

<<elseif $slaves[$i].hormoneBalance >= 250>>

	<<if ($slaves[$i].faceShape == "masculine")>>
		Hormonal effects cause @@.orange;$possessive face to soften into <<if $slaves[$i].inducedNCS == 1>><childlike <</if>>androgyny.@@
                <<set $slaves[$i].faceShape = "androgynous">>
        <<elseif ($slaves[$i].faceShape == "androgynous")>>
		Hormonal effects cause @@.lime;$possessive face to soften into <<if $slaves[$i].inducedNCS == 1>>childlike normalcy<<else>>femininity<</if>>.@@
                <<set $slaves[$i].faceShape = "normal">>
	<<elseif (($slaves[$i].inducedNCS == 1) && (random(1,100) > 50) && ($slaves[$i].faceShape == "normal")>>
		Hormonal effects cause @@.lime;$possessive face to soften into childlike cuteness.@@
		<<set $slaves[$i].faceShape = "cute">>
        <</if>>
	<<if ($slaves[$i].face-$slaves[$i].faceImplant < 0) && ($slaves[$i].face < 30)>>
		Hormonal effects cause @@.lime;$possessive facial structure to soften and become less unattractive.@@
		<<set _faceInc = 1+$hormoneUpgradePower>>
                <<if ($slaves[$i].inducedNCS == 1) && (random(1,100) > 50)>>
                        <<set _faceInc *= 2>>
                <</if>>
		<<FaceIncrease $slaves[$i] _faceInc>>
	<</if>>

	<<if ($slaves[$i].voice < 2) && ($slaves[$i].voice > 0)>>
		Hormonal effects cause @@.lime;$possessive voice to become higher and more <<if $slaves[$i].inducedNCS == 1>>childlike<<else>>feminine<</if>>.@@
		<<set $slaves[$i].voice++>>
	<</if>>

	<<if $slaves[$i].muscles > 30 && $slaves[$i].diet != "muscle building" && $slaves[$i].drugs != "steroids">>
		Hormonal effects @@.orange;reduce $possessive musculature.@@
		<<set $slaves[$i].muscles -= 2+$hormoneUpgradePower>>
                <<if ($slaves[$i].inducedNCS == 1) && (random(1,100) > 50)>>
                        <<set $slaves[$i].muscles -= 2+$hormoneUpgradePower>>
                <</if>>
	<</if>>
	<<if $slaves[$i].waist > 0>>
		Hormonal effects cause $possessive @@.lime;waist to narrow.@@
		<<set $slaves[$i].waist -= 2+$hormoneUpgradePower>>
	<</if>>

        <<if $slaves[$i].inducedNCS == 0>>
                <<if ($slaves[$i].boobs-$slaves[$i].boobsImplant) < 800>>
                        Hormonal effects cause @@.lime;a small amount of natural breast growth.@@
                        <<set $slaves[$i].boobs += 10+(15*$hormoneUpgradePower)>>
                <</if>>
                <<if $slaves[$i].nipples == "tiny">>
                        Hormonal effects cause $possessive tiny @@.lime;nipples to grow to a more normal size.@@
                        <<set $slaves[$i].nipples = "cute">>
                <</if>>
                <<if ($slaves[$i].butt-$slaves[$i].buttImplant) < 3>>
                        Hormonal effects cause @@.lime;the natural size of $possessive butt to increase.@@
                        <<set $slaves[$i].butt++>>
                <</if>>
	<</if>>
	<<if $slaves[$i].vagina > -1 && $slaves[$i].ovaries != 0 && $slaves[$i].vaginaLube < 1>>
		Hormonal effects cause @@.lime;$possessive vagina to produce more copious natural lubricant.@@
		<<set $slaves[$i].vaginaLube++>>
	<</if>>

	<<if $hormoneUpgradeShrinkage == 0>>
		<<if $slaves[$i].dick > 2>>
                        <<if (($slaves[$i].inducedNCS == 1) && (random(1,100) > 50))>>
                                Hormonal effects work with $possessive @@.orange;NCS@@ and cause @@.orange;$possessive dick to atrophy a lot.@@
                                <<set $slaves[$i].dick -= 1>>
                        <<else>>
                                Hormonal effects cause @@.orange;$possessive dick to atrophy.@@
                        <</if>>
			<<set $slaves[$i].dick-->>
		<</if>>
		<<if $slaves[$i].balls > 2>>
                        <<if (($slaves[$i].inducedNCS == 1) && (random(1,100) > 50))>>
                                Hormonal effects work with $possessive @@.orange;NCS@@ and cause @@.orange;$possessive testicles to atrophy a lot.@@
                                <<set $slaves[$i].balls -= 1>>
                        <<else>>
                                Hormonal effects cause @@.orange;$possessive testicles to atrophy.@@
                        <</if>>
			<<set $slaves[$i].balls-->>
		<</if>>
		<<if $slaves[$i].clit > 1>>
                        <<if (($slaves[$i].inducedNCS == 1) && (random(1,100) > 50))>>
                                Hormonal effects work with $possessive @@.orange;NCS@@ and cause @@.orange;$possessive clit to shrink down greatly.@@
                                <<set $slaves[$i].clit -= 1>>
                        <<else>>
			        Hormonal effects cause @@.orange;$possessive clit to shrink significantly.@@
                        <</if>>
			<<set $slaves[$i].clit-->>
		<</if>>
	<</if>>

	<<if $slaves[$i].devotion <= 20>>
		Hormonal effects make $object a bit more @@.hotpink;docile.@@
		<<set $slaves[$i].devotion++>>
	<</if>>
	<<if $slaves[$i].trust <= 20>>
		Hormonal effects make $object a bit more @@.mediumaquamarine;trusting.@@
		<<set $slaves[$i].trust++>>
	<</if>>
	<<if $slaves[$i].attrXY < 95>>
		Hormonal effects cause $object to become @@.green;more attracted to men.@@
		<<set $slaves[$i].attrXY += 2+$hormoneUpgradePower>>
	<</if>>

<<elseif $slaves[$i].hormoneBalance >= 200>>

	<<if ($slaves[$i].faceShape == "masculine")>>
		Hormonal effects cause @@.orange;$possessive face to soften into <<if $slaves[$i].inducedNCS == 1>><childlike <</if>>androgyny.@@
		<<set $slaves[$i].faceShape = "androgynous">>
	<<elseif (($slaves[$i].inducedNCS == 1) && (random(1,100) > 50) && ($slaves[$i].faceShape == "androgynous")>>
		Hormonal effects cause @@.lime;$possessive face to soften into <<if $slaves[$i].inducedNCS == 1>>childlike normalcy<<else>>femininity<</if>>.@@
                <<set $slaves[$i].faceShape = "normal">>
	<</if>>
	<<if ($slaves[$i].face-$slaves[$i].faceImplant < 0) && ($slaves[$i].face < 0)>>
		Hormonal effects cause @@.lime;$possessive facial structure to soften and become less unattractive.@@
		<<set _faceInc = 1+$hormoneUpgradePower>>
                <<if ($slaves[$i].inducedNCS == 1) && (random(1,100) > 50)>>
                        <<set _faceInc *= 2>>
                <</if>>
		<<FaceIncrease $slaves[$i] _faceInc>>
	<</if>>

	<<if ($slaves[$i].voice < 2) && ($slaves[$i].voice > 0)>>
		Hormonal effects cause @@.lime;$possessive voice to become higher and more <<if $slaves[$i].inducedNCS == 1>>childlike<<else>>feminine<</if>>.@@
		<<set $slaves[$i].voice++>>
	<</if>>

	<<if $slaves[$i].muscles > 30 && $slaves[$i].diet != "muscle building" && $slaves[$i].drugs != "steroids">>
		Hormonal effects @@.orange;reduce $possessive musculature.@@
		<<set $slaves[$i].muscles -= 2+$hormoneUpgradePower>>
                <<if ($slaves[$i].inducedNCS == 1) && (random(1,100) > 50)>>
                        <<set $slaves[$i].muscles -= 2+$hormoneUpgradePower>>
                <</if>>
	<</if>>
	<<if $slaves[$i].waist > 10>>
		Hormonal effects cause $possessive @@.lime;waist to narrow.@@
		<<set $slaves[$i].waist -= 2+$hormoneUpgradePower>>
	<</if>>

        <<if $slaves[$i].inducedNCS == 0>>
                <<if ($slaves[$i].boobs-$slaves[$i].boobsImplant) < 650>>
                        Hormonal effects cause @@.lime;a small amount of natural breast growth.@@
                        <<set $slaves[$i].boobs += 10+(15*$hormoneUpgradePower)>>
                <</if>>
                <<if $slaves[$i].nipples == "tiny">>
                        Hormonal effects cause $possessive tiny @@.lime;nipples to grow to a more normal size.@@
                        <<set $slaves[$i].nipples = "cute">>
                <</if>>
                <<if ($slaves[$i].butt-$slaves[$i].buttImplant) < 2>>
                        Hormonal effects cause @@.lime;the natural size of $possessive butt to increase.@@
                        <<set $slaves[$i].butt++>>
                <</if>>
	<</if>>
	<<if $slaves[$i].vagina > -1 && $slaves[$i].ovaries != 0 && $slaves[$i].vaginaLube < 1>>
		Hormonal effects cause @@.lime;$possessive vagina to produce more copious natural lubricant.@@
		<<set $slaves[$i].vaginaLube++>>
	<</if>>

	<<if $hormoneUpgradeShrinkage == 0>>
		<<if $slaves[$i].dick > 3>>
                        <<if (($slaves[$i].inducedNCS == 1) && (random(1,100) > 50))>>
                                Hormonal effects work with $possessive @@.orange;NCS@@ and cause @@.orange;$possessive dick to atrophy a lot.@@
                                <<set $slaves[$i].dick -= 1>>
                        <<else>>
                                Hormonal effects cause @@.orange;$possessive dick to atrophy.@@
			<<set $slaves[$i].dick-->>
		<</if>>
		<<if $slaves[$i].balls > 3>>
                        <<if (($slaves[$i].inducedNCS == 1) && (random(1,100) > 50))>>
                                Hormonal effects work with $possessive @@.orange;NCS@@ and cause @@.orange;$possessive testicles to atrophy a lot.@@
                                <<set $slaves[$i].balls -= 1>>
                        <<else>>
                                Hormonal effects cause @@.orange;$possessive testicles to atrophy.@@
                        <</if>>
			<<set $slaves[$i].balls-->>
		<</if>>
		<<if $slaves[$i].clit > 2>>
                        <<if (($slaves[$i].inducedNCS == 1) && (random(1,100) > 50))>>
                                Hormonal effects work with $possessive @@.orange;NCS@@ and cause @@.orange;$possessive clit to shrink down greatly.@@
                                <<set $slaves[$i].clit -= 1>>
                        <<else>>
                                Hormonal effects cause @@.orange;$possessive clit to shrink significantly.@@
                        <</if>>
			<<set $slaves[$i].clit-->>
		<</if>>
	<</if>>

	<<if $slaves[$i].devotion <= 20>>
		Hormonal effects make $object a bit more @@.hotpink;docile.@@
		<<set $slaves[$i].devotion++>>
	<</if>>
	<<if $slaves[$i].trust <= 20>>
		Hormonal effects make $object a bit more @@.mediumaquamarine;trusting.@@
		<<set $slaves[$i].trust++>>
	<</if>>
	<<if $slaves[$i].attrXY < 90>>
		Hormonal effects cause $object to become @@.green;more attracted to men.@@
		<<set $slaves[$i].attrXY += 2+$hormoneUpgradePower>>
	<</if>>

<<elseif $slaves[$i].hormoneBalance >= 100>>

	<<if (($slaves[$i].inducedNCS == 1) && (random(1,100) > 50) && ($slaves[$i].faceShape == "masculine")>>
		Hormonal effects cause @@.orange;$possessive face to soften into <<if $slaves[$i].inducedNCS == 1>><childlike <</if>>androgyny.@@
		<<set $slaves[$i].faceShape = "androgynous">>
	<</if>>

        <<if $slaves[$i].inducedNCS == 0>>
            <<if ($slaves[$i].boobs-$slaves[$i].boobsImplant) < 500>>
                    Hormonal effects cause @@.lime;a small amount of natural breast growth.@@
                    <<set $slaves[$i].boobs += 10+(15*$hormoneUpgradePower)>>
            <</if>>
	<</if>>

	<<if ($slaves[$i].devotion <= 20)>>
		Hormonal effects make $object a bit more @@.hotpink;docile.@@
		<<set $slaves[$i].devotion++>>
	<</if>>
	<<if ($slaves[$i].trust <= 20)>>
		Hormonal effects make $object a bit more @@.mediumaquamarine;trusting.@@
		<<set $slaves[$i].trust++>>
	<</if>>
	<<if ($slaves[$i].attrXY < 80)>>
		Hormonal effects cause $object to become @@.green;more attracted to men.@@
		<<set $slaves[$i].attrXY += 2+$hormoneUpgradePower>>
	<</if>>

<<elseif $slaves[$i].hormoneBalance >= 50>>
	<<if ($slaves[$i].attrXY < 70)>>
		Hormonal effects cause $object to become @@.green;more attracted to men.@@
		<<set $slaves[$i].attrXY += 2+$hormoneUpgradePower>>
	<</if>>

<<elseif $slaves[$i].hormoneBalance <= -350>>
	<<if ($slaves[$i].inducedNCS == 1)>>
		<<if ($slaves[$i].hips+(Math.abs($slaves[$i].hipsImplant)) > -1) && ($slaves[$i].hips > -2) && (random(1,100) <= 20+(10*$hormoneUpgradePower))>>
			Masculine hormones team up with $possessive @@.orange;NCS@@ to cause @@.lime;$possessive hips to shrink into a more childlike narrowness@@ than before.
                        <<set $slaves[$i].hips -= 1>>
		<</if>>
	<<elseif ($slaves[$i].physicalAge < 25)>>
		<<if ($slaves[$i].shoulders-(Math.abs($slaves[$i].shouldersImplant)) < 1) && ($slaves[$i].shoulders < 2) && (random(1,100) < 20+(10*$hormoneUpgradePower))>>
			$possessiveCap body has not yet found its final bone structure, which typically happens in the mid-twenties. Hormonal effects cause @@.orange;$possessive shoulders to develop a more masculine wideness@@ than they would have done naturally.
                        <<set $slaves[$i].shoulders += 1>>
		<</if>>
		<<if ($slaves[$i].hips+(Math.abs($slaves[$i].hipsImplant)) > -1) && ($slaves[$i].hips > -2) && (random(1,100) <= 20+(10*$hormoneUpgradePower))>>
			$possessiveCap body has not yet found its final bone structure, which typically happens in the mid-twenties. Hormonal effects cause @@.orange;$possessive hips to develop more narrowly@@ than they would have done naturally.
                        <<set $slaves[$i].hips -= 1>>
		<</if>>
	<</if>>

	<<if ($slaves[$i].inducedNCS == 0)>>
                <<if ($slaves[$i].faceShape == "androgynous")>>
                        Hormonal effects cause @@.orange;$possessive face to harden into masculinity.@@
                        <<set $slaves[$i].faceShape = "masculine">>
                <<elseif ($slaves[$i].faceShape != "masculine")>>
                        Hormonal effects cause @@.orange;$possessive face to harden into androgyny.@@
                        <<set $slaves[$i].faceShape = "androgynous">>
                <</if>>
                <<if ($slaves[$i].face-$slaves[$i].faceImplant > 0)>>
                        Hormonal effects cause @@.orange;$possessive facial structure to harden and become less attractive.@@
                        <<set _faceDec = 1+$hormoneUpgradePower>>
                        <<set $slaves[$i].face = Math.trunc($slaves[$i].face-_faceDec,-100,100)>>
                <</if>>
                <<if ($slaves[$i].voice > 1)>>
                        Hormonal effects cause @@.orange;$possessive voice to become deeper and less feminine.@@
                        <<set $slaves[$i].voice-->>
                <</if>>
        <</if>>

	<<if ($hormoneUpgradeShrinkage == 0)>>
		<<if (($slaves[$i].butt-$slaves[$i].buttImplant) > 1)>>
                        <<if (($slaves[$i].inducedNCS == 1) && (random(1,100) > 50) && ($slaves[$i].butt > 2))>>
                                Hormonal effects work with $possessive @@.orange;NCS@@ and cause @@.orange;$possessive butt to decrease a lot.@@
                                <<set $slaves[$i].butt -= 1>>
                        <<else>>
                                Hormonal effects cause @@.orange;the natural size of $possessive butt to decrease.@@
                        <</if>>
			<<set $slaves[$i].butt-->>
		<</if>>
		<<if (($slaves[$i].boobs-$slaves[$i].boobsImplant) > 100)>>
                        <<if (($slaves[$i].inducedNCS == 1) && (random(1,100) > 50) && ($slaves[$i].boobsImplant > 200))>>
                                Hormonal effects work with $possessive @@.orange;NCS@@ and cause @@.orange;$possessive tits to shrink a lot.@@
                                <<set $slaves[$i].boobs -= 10+(15*$hormoneUpgradePower)>>
                        <<else>>
                                Hormonal effects cause @@.orange;the natural size of $possessive tits to shrink.@@
                        <</if>>
			<<set $slaves[$i].boobs -= 10+(15*$hormoneUpgradePower)>>
		<</if>>
	<</if>>
	<<if ($slaves[$i].inducedNCS == 1) && ($slaves[$i].nipples == "tiny")>>
                /* nothing, just don't advanced to cute */
	<<elseif ($slaves[$i].nipples != "cute") && ($slaves[$i].nipples != "fuckable")>>
		Hormonal effects cause $possessive @@.orange;nipples to shrink to a more masculine size.@@
		<<set $slaves[$i].nipples = "cute">>
	<</if>>

        <<if $slaves[$i].inducedNCS == 0>>
                <<if ($slaves[$i].dick > 0) && ($slaves[$i].dick < 5)>>
                        Hormonal effects add @@.lime;a bit more heft to $possessive penis.@@
                        <<set $slaves[$i].dick++>>
                <</if>>
                <<if ($slaves[$i].balls > 0) && ($slaves[$i].balls < 5)>>
                        Hormonal effects cause @@.lime;$possessive balls to hang a little heavier.@@
                        <<set $slaves[$i].balls++>>
                <</if>>

                <<if ($slaves[$i].clit < 5) && ($slaves[$i].dick == 0)>>
                        Hormonal effects cause @@.lime;$possessive clit to grow significantly.@@
                        <<set $slaves[$i].clit++>>
                <</if>>
                <<if ($slaves[$i].vagina > -1) && ($slaves[$i].vaginaLube > 0)>>
                        Hormonal effects cause @@.orange;$possessive vagina to produce less natural lubricant.@@
                        <<set $slaves[$i].vaginaLube-->>
                <</if>>

                <<if ($slaves[$i].muscles <= 50) && ($slaves[$i].diet != "slimming")>>
                        Hormonal effects @@.lime;build up $possessive musculature.@@
                        <<set $slaves[$i].muscles += 2+$hormoneUpgradePower>>
                <</if>>
                <<if ($slaves[$i].waist < 80)>>
                        Hormonal effects cause $possessive @@.orange;waist to broaden.@@
                        <<set $slaves[$i].waist += 2+$hormoneUpgradePower>>
                <</if>>
	<</if>>

	<<if ($slaves[$i].attrXX < 100)>>
		Hormonal effects cause $object to become @@.green;more attracted to women.@@
		<<set $slaves[$i].attrXX += 2+$hormoneUpgradePower>>
	<</if>>

	<<if ($slaves[$i].devotion > 20) && $slaves[$i].trust <= 20>>
		Hormonal effects @@.mediumorchid;make $object a bit less docile.@@
		<<set $slaves[$i].devotion -= 1>>
	<</if>>

<<elseif $slaves[$i].hormoneBalance <= -300>>
	<<if ($slaves[$i].inducedNCS == 0)>>
                <<if ($slaves[$i].faceShape == "androgynous")>>
                        Hormonal effects cause @@.orange;$possessive face to harden into masculinity.@@
                        <<set $slaves[$i].faceShape = "masculine">>
                <<elseif ($slaves[$i].faceShape != "masculine")>>
                        Hormonal effects cause @@.orange;$possessive face to harden into androgyny.@@
                        <<set $slaves[$i].faceShape = "androgynous">>
                <</if>>
                <<if ($slaves[$i].face-$slaves[$i].faceImplant > 0)>>
                        Hormonal effects cause @@.orange;$possessive facial structure to harden and become less attractive.@@
                        <<set _faceDec = 1+$hormoneUpgradePower>>
                        <<set $slaves[$i].face = Math.trunc($slaves[$i].face-_faceDec,-100,100)>>
                <</if>>

                <<if ($slaves[$i].voice > 1)>>
                        Hormonal effects cause @@.orange;$possessive voice to become deeper and less feminine.@@
                        <<set $slaves[$i].voice-->>
                <</if>>
        <</if>>

	<<if ($hormoneUpgradeShrinkage == 0)>>
		<<if (($slaves[$i].butt-$slaves[$i].buttImplant) > 1)>>
                        <<if (($slaves[$i].inducedNCS == 1) && (random(1,100) > 50) && ($slaves[$i].butt > 2))>>
                                Hormonal effects work with $possessive @@.orange;NCS@@ and cause @@.orange;$possessive butt to decrease a lot.@@
                                <<set $slaves[$i].butt -= 1>>
                        <<else>>
                                Hormonal effects cause @@.orange;the natural size of $possessive butt to decrease.@@
                        <</if>>
			<<set $slaves[$i].butt-->>
		<</if>>
		<<if (($slaves[$i].boobs-$slaves[$i].boobsImplant) > 300)>>
                        <<if (($slaves[$i].inducedNCS == 1) && (random(1,100) > 50))>>
                                Hormonal effects work with $possessive @@.orange;NCS@@ and cause @@.orange;$possessive tits to shrink a lot.@@
                                <<set $slaves[$i].boobs -= 10+(15*$hormoneUpgradePower)>>
                        <<else>>
                                Hormonal effects cause @@.orange;the natural size of $possessive tits to shrink.@@
                        <</if>>
			<<set $slaves[$i].boobs -= 10+(15*$hormoneUpgradePower)>>
		<</if>>
	<</if>>
	<<if ($slaves[$i].inducedNCS == 1) && ($slaves[$i].nipples == "tiny")>>
                /* nothing, just don't advanced to cute */
	<<elseif ($slaves[$i].nipples != "cute") && ($slaves[$i].nipples != "fuckable")>>
		Hormonal effects cause $possessive @@.orange;nipples to shrink to a more masculine size.@@
		<<set $slaves[$i].nipples = "cute">>
	<</if>>

        <<if $slaves[$i].inducedNCS == 0>>
                <<if ($slaves[$i].dick > 0) && ($slaves[$i].dick < 5)>>
                        Hormonal effects add @@.lime;a bit more heft to $possessive penis.@@
                        <<set $slaves[$i].dick++>>
                <</if>>
                <<if ($slaves[$i].balls > 0) && ($slaves[$i].balls < 5)>>
                        Hormonal effects cause @@.lime;$possessive balls to hang a little heavier.@@
                        <<set $slaves[$i].balls++>>
                <</if>>

                <<if ($slaves[$i].clit < 4) && ($slaves[$i].dick == 0)>>
                        Hormonal effects cause @@.lime;$possessive clit to grow significantly.@@
                        <<set $slaves[$i].clit++>>
                <</if>>
                <<if ($slaves[$i].vagina > -1) && ($slaves[$i].vaginaLube > 0)>>
                        Hormonal effects cause @@.orange;$possessive vagina to produce less natural lubricant.@@
                        <<set $slaves[$i].vaginaLube-->>
                <</if>>

                <<if ($slaves[$i].muscles <= 50) && ($slaves[$i].diet != "slimming")>>
                        Hormonal effects @@.lime;build up $possessive musculature.@@
                        <<set $slaves[$i].muscles += 2+$hormoneUpgradePower>>
                <</if>>
                <<if ($slaves[$i].waist < 40)>>
                        Hormonal effects cause $possessive @@.orange;waist to broaden.@@
                        <<set $slaves[$i].waist += 2+$hormoneUpgradePower>>
                <</if>>
	<</if>>

	<<if ($slaves[$i].attrXX < 100)>>
		Hormonal effects cause $object to become @@.green;more attracted to women.@@
		<<set $slaves[$i].attrXX += 2+$hormoneUpgradePower>>
	<</if>>

	<<if ($slaves[$i].devotion > 20) && $slaves[$i].trust <= 20>>
		Hormonal effects @@.mediumorchid;make $object a bit less docile.@@
		<<set $slaves[$i].devotion -= 1>>
	<</if>>

<<elseif $slaves[$i].hormoneBalance <= -250>>
	<<if ($slaves[$i].inducedNCS == 0)>>
                <<if $slaves[$i].faceShape != "masculine" && $slaves[$i].faceShape != "androgynous">>
                        Hormonal effects cause @@.orange;$possessive face to harden into androgyny.@@
                        <<set $slaves[$i].faceShape = "androgynous">>
                <</if>>
                <<if ($slaves[$i].face-$slaves[$i].faceImplant > 20)>>
                        Hormonal effects cause @@.orange;$possessive facial structure to harden and become less attractive.@@
                        <<set _faceDec = 1+$hormoneUpgradePower>>
                        <<set $slaves[$i].face = Math.trunc($slaves[$i].face-_faceDec,-100,100)>>
                <</if>>

                <<if ($slaves[$i].voice > 1)>>
                        Hormonal effects cause @@.orange;$possessive voice to become deeper and less feminine.@@
                        <<set $slaves[$i].voice-->>
                <</if>>
	<</if>>

	<<if ($hormoneUpgradeShrinkage == 0)>>
		<<if (($slaves[$i].butt-$slaves[$i].buttImplant) > 2)>>
                        <<if (($slaves[$i].inducedNCS == 1) && (random(1,100) > 50))>>
                                Hormonal effects work with $possessive @@.orange;NCS@@ and cause @@.orange;$possessive butt to decrease a lot.@@
                                <<set $slaves[$i].butt -= 1>>
                        <<else>>
                                Hormonal effects cause @@.orange;the natural size of $possessive butt to decrease.@@
                        <</if>>
			<<set $slaves[$i].butt-->>
		<</if>>
		<<if (($slaves[$i].boobs-$slaves[$i].boobsImplant) > 400)>>
                        <<if (($slaves[$i].inducedNCS == 1) && (random(1,100) > 50))>>
                                Hormonal effects work with $possessive @@.orange;NCS@@ and cause @@.orange;$possessive tits to shrink a lot.@@
                                <<set $slaves[$i].boobs -= 10+(15*$hormoneUpgradePower)>>
                        <<else>>
                                Hormonal effects cause @@.orange;the natural size of $possessive tits to shrink.@@
                        <</if>>
			<<set $slaves[$i].boobs -= 10+(15*$hormoneUpgradePower)>>
		<</if>>
	<</if>>
	<<if ($slaves[$i].inducedNCS == 1) && ($slaves[$i].nipples == "tiny")>>
                /* nothing, just don't advanced to cute */
	<<elseif ($slaves[$i].nipples != "cute") && ($slaves[$i].nipples != "fuckable")>>
		Hormonal effects cause $possessive @@.orange;nipples to shrink to a more masculine size.@@
		<<set $slaves[$i].nipples = "cute">>
	<</if>>

        <<if $slaves[$i].inducedNCS == 0>>
                <<if ($slaves[$i].dick > 0) && ($slaves[$i].dick < 4)>>
                        Hormonal effects add @@.lime;a bit more heft to $possessive penis.@@
                        <<set $slaves[$i].dick++>>
                <</if>>
                <<if ($slaves[$i].balls > 0) && ($slaves[$i].balls < 4)>>
                        Hormonal effects cause @@.lime;$possessive balls to hang a little heavier.@@
                        <<set $slaves[$i].balls++>>
                <</if>>

                <<if ($slaves[$i].clit < 3) && ($slaves[$i].dick == 0)>>
                        Hormonal effects cause @@.lime;$possessive clit to grow significantly.@@
                        <<set $slaves[$i].clit++>>
                <</if>>
                <<if ($slaves[$i].vagina > -1) && ($slaves[$i].vaginaLube > 0)>>
                        Hormonal effects cause @@.orange;$possessive vagina to produce less natural lubricant.@@
                        <<set $slaves[$i].vaginaLube-->>
                <</if>>

                <<if ($slaves[$i].muscles <= 35) && ($slaves[$i].diet != "slimming")>>
                        Hormonal effects @@.lime;build up $possessive musculature.@@
                        <<set $slaves[$i].muscles += 2+$hormoneUpgradePower>>
                <</if>>
                <<if ($slaves[$i].waist < 25)>>
                        Hormonal effects cause $possessive @@.orange;waist to broaden.@@
                        <<set $slaves[$i].waist += 2+$hormoneUpgradePower>>
                <</if>>
	<</if>>

	<<if ($slaves[$i].attrXX < 95)>>
		Hormonal effects cause $object to become @@.green;more attracted to women.@@
		<<set $slaves[$i].attrXX += 2+$hormoneUpgradePower>>
	<</if>>

	<<if ($slaves[$i].devotion > 20) && $slaves[$i].trust <= 20>>
		Hormonal effects @@.mediumorchid;make $object a bit less docile.@@
		<<set $slaves[$i].devotion -= 1>>
	<</if>>

<<elseif $slaves[$i].hormoneBalance <= -200>>
	<<if ($slaves[$i].inducedNCS == 0)>>
                <<if $slaves[$i].faceShape != "masculine" && $slaves[$i].faceShape != "androgynous">>
                        Hormonal effects cause @@.orange;$possessive face to harden into androgyny.@@
                        <<set $slaves[$i].faceShape = "androgynous">>
                <</if>>
                <<if ($slaves[$i].face-$slaves[$i].faceImplant > 40)>>
                        Hormonal effects cause @@.orange;$possessive facial structure to harden and become less attractive.@@
                        <<set _faceDec = 1+$hormoneUpgradePower>>
                        <<set $slaves[$i].face = Math.trunc($slaves[$i].face-_faceDec,-100,100)>>
                <</if>>

                <<if ($slaves[$i].voice > 2)>>
                        Hormonal effects cause @@.orange;$possessive voice to become deeper and less feminine.@@
                        <<set $slaves[$i].voice-->>
                <</if>>
	<</if>>

	<<if ($hormoneUpgradeShrinkage == 0)>>
		<<if (($slaves[$i].butt-$slaves[$i].buttImplant) > 3)>>
                        <<if (($slaves[$i].inducedNCS == 1) && (random(1,100) > 50))>>
                                Hormonal effects work with $possessive @@.orange;NCS@@ and cause @@.orange;$possessive butt to decrease a lot.@@
                                <<set $slaves[$i].butt -= 1>>
                        <<else>>
                                Hormonal effects cause @@.orange;the natural size of $possessive butt to decrease.@@
                        <</if>>
			<<set $slaves[$i].butt-->>
		<</if>>
		<<if (($slaves[$i].boobs-$slaves[$i].boobsImplant) > 600)>>
                        <<if (($slaves[$i].inducedNCS == 1) && (random(1,100) > 50))>>
                                Hormonal effects work with $possessive @@.orange;NCS@@ and cause @@.orange;$possessive tits to shrink a lot.@@
                                <<set $slaves[$i].boobs -= 10+(15*$hormoneUpgradePower)>>
                        <<else>>
                                Hormonal effects cause @@.orange;the natural size of $possessive tits to shrink.@@
                        <</if>>
			<<set $slaves[$i].boobs -= 10+(15*$hormoneUpgradePower)>>
		<</if>>
	<</if>>
	<<if ($slaves[$i].nipples == "huge") || $slaves[$i].nipples == "puffy">>
		Hormonal effects cause $possessive big @@.orange;nipples to shrink to a more reasonable size.@@
		<<set $slaves[$i].nipples = "cute">>
	<</if>>

        <<if $slaves[$i].inducedNCS == 0>>
                <<if ($slaves[$i].dick > 0) && ($slaves[$i].dick < 3)>>
                        Hormonal effects add @@.lime;a bit more heft to $possessive penis.@@
                        <<set $slaves[$i].dick++>>
                <</if>>
                <<if ($slaves[$i].balls > 0) && ($slaves[$i].balls < 3)>>
                        Hormonal effects cause @@.lime;$possessive balls to hang a little heavier.@@
                        <<set $slaves[$i].balls++>>
                <</if>>

                <<if ($slaves[$i].clit < 2) && ($slaves[$i].dick == 0)>>
                        Hormonal effects cause @@.lime;$possessive clit to grow significantly.@@
                        <<set $slaves[$i].clit++>>
                <</if>>
                <<if ($slaves[$i].vagina > -1) && ($slaves[$i].vaginaLube > 0)>>
                        Hormonal effects cause @@.orange;$possessive vagina to produce less natural lubricant.@@
                        <<set $slaves[$i].vaginaLube-->>
                <</if>>

                <<if ($slaves[$i].muscles <= 15) && ($slaves[$i].diet != "slimming")>>
                        Hormonal effects @@.lime;build up $possessive musculature.@@
                        <<set $slaves[$i].muscles += 2+$hormoneUpgradePower>>
                <</if>>
                <<if ($slaves[$i].waist < 9)>>
                        Hormonal effects cause $possessive @@.orange;waist to broaden.@@
                        <<set $slaves[$i].waist += 2+$hormoneUpgradePower>>
                <</if>>
	<</if>>

	<<if ($slaves[$i].attrXX < 90)>>
		Hormonal effects cause $object to become @@.green;more attracted to women.@@
		<<set $slaves[$i].attrXX += 2+$hormoneUpgradePower>>
	<</if>>

	<<if ($slaves[$i].devotion > 20) && $slaves[$i].trust <= 20>>
		Hormonal effects @@.mediumorchid;make $object a bit less docile.@@
		<<set $slaves[$i].devotion -= 1>>
	<</if>>

<<elseif $slaves[$i].hormoneBalance <= -100>>
	<<if ($slaves[$i].inducedNCS == 0)>>
                <<if ($slaves[$i].face-$slaves[$i].faceImplant > 60)>>
                        Hormonal effects cause @@.orange;$possessive facial structure to harden and become less attractive.@@
                        <<set _faceDec = 1+$hormoneUpgradePower>>
                        <<set $slaves[$i].face = Math.trunc($slaves[$i].face-_faceDec,-100,100)>>
                <</if>>

                <<if ($slaves[$i].voice > 2)>>
                        Hormonal effects cause @@.orange;$possessive voice to become deeper and less feminine.@@
                        <<set $slaves[$i].voice-->>
                <</if>>
	<</if>>

	<<if ($hormoneUpgradeShrinkage == 0)>>
		<<if (($slaves[$i].butt-$slaves[$i].buttImplant) > 4)>>
                        <<if (($slaves[$i].inducedNCS == 1) && (random(1,100) > 50))>>
                                Hormonal effects work with $possessive @@.orange;NCS@@ and cause @@.orange;$possessive butt to decrease a lot.@@
                                <<set $slaves[$i].butt -= 1>>
                        <<else>>
                                Hormonal effects cause @@.orange;the natural size of $possessive butt to decrease.@@
                        <</if>>
			<<set $slaves[$i].butt-->>
		<</if>>
		<<if (($slaves[$i].boobs-$slaves[$i].boobsImplant) > 800)>>
                        <<if (($slaves[$i].inducedNCS == 1) && (random(1,100) > 50))>>
                                Hormonal effects work with $possessive @@.orange;NCS@@ and cause @@.orange;$possessive tits to shrink a lot.@@
                                <<set $slaves[$i].boobs -= 10+(15*$hormoneUpgradePower)>>
                        <<else>>
                                Hormonal effects cause @@.orange;the natural size of $possessive tits to shrink.@@
                        <</if>>
			<<set $slaves[$i].boobs -= 10+(15*$hormoneUpgradePower)>>
		<</if>>
	<</if>>

        <<if $slaves[$i].inducedNCS == 0>>
                <<if ($slaves[$i].muscles < 0) && ($slaves[$i].diet != "slimming")>>
                        Hormonal effects @@.lime;build up $possessive musculature.@@
                        <<set $slaves[$i].muscles += 2+$hormoneUpgradePower>>
                <</if>>

                <<if ($slaves[$i].waist < 0)>>
                        Hormonal effects cause $possessive @@.orange;waist to broaden.@@
                        <<set $slaves[$i].waist += 2+$hormoneUpgradePower>>
                <</if>>

                <<if ($slaves[$i].dick > 0) && ($slaves[$i].dick < 2)>>
                        Hormonal effects cause @@.lime;$possessive micropenis to return to a more normal size.@@
                        <<set $slaves[$i].dick++>>
                <</if>>
                <<if ($slaves[$i].balls > 0) && ($slaves[$i].balls < 2)>>
                        Hormonal effects cause @@.lime;$possessive balls to drop.@@
                        <<set $slaves[$i].balls++>>
                <</if>>

                <<if ($slaves[$i].clit < 1) && ($slaves[$i].dick == 0)>>
                        Hormonal effects cause @@.lime;$possessive clit to grow significantly.@@
                        <<set $slaves[$i].clit++>>
                <</if>>
                <<if ($slaves[$i].vagina > -1) && ($slaves[$i].vaginaLube > 1)>>
                        Hormonal effects cause @@.orange;$possessive vagina to produce less natural lubricant.@@
                        <<set $slaves[$i].vaginaLube-->>
                <</if>>
	<</if>>

	<<if ($slaves[$i].attrXX < 80)>>
		Hormonal effects cause $object to become @@.green;more attracted to women.@@
		<<set $slaves[$i].attrXX += 2+$hormoneUpgradePower>>
	<</if>>

	<<if ($slaves[$i].devotion > 20) && $slaves[$i].trust <= 20>>
		Hormonal effects @@.mediumorchid;make $object a bit less docile.@@
		<<set $slaves[$i].devotion -= 1>>
	<</if>>

<<elseif $slaves[$i].hormoneBalance <= -50>>
	<<if ($slaves[$i].attrXX < 70)>>
		Hormonal effects cause $object to become @@.green;more attracted to women.@@
		<<set $slaves[$i].attrXX += 2+$hormoneUpgradePower>>
	<</if>>

<</if>>

<</if>>
<</if>>

<<if $slaves[$i].fetish != "mindbroken" && $slaves[$i].fuckdoll == 0>>
<<if ($slaves[$i].hormoneBalance <= 20)>>
<<if ($slaves[$i].dick > 0)>>
<<if ($slaves[$i].devotion > 0)>>
<<if ($slaves[$i].boobs < 800 && $slaves[$i].butt < 3) || ($slaves[$i].faceShape == "masculine") || ($slaves[$i].shoulders > $slaves[$i].hips) || ($slaves[$i].balls > 4)>>
<<if ($slaves[$i].career == "a Futanari Sister")>>
	$pronounCap wishes $pronoun were more feminine, but isn't unhappy to be off hormones, since $pronoun likes being a stiff dicked futa.
<<elseif ($slaves[$i].fetish == "buttslut") && ($slaves[$i].fetishStrength > 60) && ($slaves[$i].fetishKnown == 1)>>
	$pronounCap wishes $pronoun were more feminine, but $pronoun loves getting fucked in the butt so much that it doesn't much bother $object.
<<elseif ($slaves[$i].fetish == "sadist") && ($slaves[$i].fetishStrength > 60) && ($slaves[$i].fetishKnown == 1)>>
	Life is easier for effeminate slaves, but $pronoun loves abusing other slaves so much that $pronoun likes being able to get hard.
<<elseif ($slaves[$i].fetish == "dom") && ($slaves[$i].fetishStrength > 60) && ($slaves[$i].fetishKnown == 1)>>
	Life is easier for effeminate slaves, but $pronoun loves dominating other girls so much that $pronoun likes being able to get hard.
<<elseif ($slaves[$i].energy > 95)>>
	$pronounCap wishes $pronoun were more feminine, but $pronoun loves getting fucked like a good little sex slave so much that $pronoun doesn't think about it much.
<<elseif ($slaves[$i].devotion <= 20)>>
	Life is easier for effeminate slaves, so @@.mediumorchid;$pronoun's a little unhappy@@ that $pronoun isn't getting hormones to make $object more feminine.
	<<set $slaves[$i].devotion -= 2>>
<<elseif ($slaves[$i].devotion <= 50)>>
	$pronounCap wants to be a good slave girl, so @@.mediumorchid;$pronoun's a little unhappy@@ that $pronoun isn't getting hormones to make $object look more feminine.
	<<set $slaves[$i].devotion -= 2>>
<<else>>
	$pronounCap wishes $pronoun were more feminine, but $pronoun accepts your judgment in not giving $object hormones to make that happen.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>

<<if Math.abs($slaves[$i].hormones) > 1>>
	<<set $slaves[$i].chem += 0.5>>
<</if>>

repo_name: NovX/fc