code:
:: Widgets Actions Left Hand [widget]
<<widget "leftgrab">><<nobr>>

<<if $NPCList[0].penis is 0>>
	<<if $consensual is 1 and $promiscuity lte 34 and $enemytype is "man" or $consensual is 1 and $deviancy lte 34 and $enemytype isnot "man">>
	<<else>>
		<<if $leftactiondefault is "leftgrab">>
| Grab <<his>> penis <<radiobutton "$leftaction" "leftgrab" checked>><<handdifficulty>> <<combatpromiscuous3>>
		<<else>>
| Grab <<his>> penis <<radiobutton "$leftaction" "leftgrab">><<handdifficulty>> <<combatpromiscuous3>>
		<</if>>
	<</if>>
	<<if $leftactiondefault is "leftstroke">>
| Stroke <<his>> penis <<radiobutton "$leftaction" "leftstroke" checked>>
	<<else>>
| Stroke <<his>> penis <<radiobutton "$leftaction" "leftstroke">>
	<</if>>

<<elseif $NPCList[1].penis is 0>>
	<<if $consensual is 1 and $promiscuity lte 34 and $enemytype is "man" or $consensual is 1 and $deviancy lte 34 and $enemytype isnot "man">>
	<<else>>
		<<if $leftactiondefault is "leftgrab">>
| Grab <<his>> penis <<radiobutton "$leftaction" "leftgrab" checked>><<handdifficulty>> <<combatpromiscuous3>>
		<<else>>
| Grab <<his>> penis <<radiobutton "$leftaction" "leftgrab">><<handdifficulty>> <<combatpromiscuous3>>
		<</if>>
	<</if>>
	<<if $leftactiondefault is "leftstroke">>
| Stroke <<his>> penis <<radiobutton "$leftaction" "leftstroke" checked>>
	<<else>>
| Stroke <<his>> penis <<radiobutton "$leftaction" "leftstroke">>
	<</if>>

<<elseif $NPCList[2].penis is 0>>
	<<if $consensual is 1 and $promiscuity lte 34 and $enemytype is "man" or $consensual is 1 and $deviancy lte 34 and $enemytype isnot "man">>
	<<else>>
		<<if $leftactiondefault is "leftgrab">>
| Grab <<his>> penis <<radiobutton "$leftaction" "leftgrab" checked>><<handdifficulty>> <<combatpromiscuous3>>
		<<else>>
| Grab <<his>> penis <<radiobutton "$leftaction" "leftgrab">><<handdifficulty>> <<combatpromiscuous3>>
		<</if>>
	<</if>>
	<<if $leftactiondefault is "leftstroke">>
| Stroke <<his>> penis <<radiobutton "$leftaction" "leftstroke" checked>>
	<<else>>
| Stroke <<his>> penis <<radiobutton "$leftaction" "leftstroke">>
	<</if>>

<<elseif $NPCList[3].penis is 0>>
	<<if $consensual is 1 and $promiscuity lte 34 and $enemytype is "man" or $consensual is 1 and $deviancy lte 34 and $enemytype isnot "man">>
	<<else>>
		<<if $leftactiondefault is "leftgrab">>
| Grab <<his>> penis <<radiobutton "$leftaction" "leftgrab" checked>><<handdifficulty>> <<combatpromiscuous3>>
		<<else>>
| Grab <<his>> penis <<radiobutton "$leftaction" "leftgrab">><<handdifficulty>> <<combatpromiscuous3>>
		<</if>>
	<</if>>
	<<if $leftactiondefault is "leftstroke">>
| Stroke <<his>> penis <<radiobutton "$leftaction" "leftstroke" checked>>
	<<else>>
| Stroke <<his>> penis <<radiobutton "$leftaction" "leftstroke">>
	<</if>>

<<elseif $NPCList[4].penis is 0>>
	<<if $consensual is 1 and $promiscuity lte 34 and $enemytype is "man" or $consensual is 1 and $deviancy lte 34 and $enemytype isnot "man">>
	<<else>>
		<<if $leftactiondefault is "leftgrab">>
| Grab <<his>> penis <<radiobutton "$leftaction" "leftgrab" checked>><<handdifficulty>> <<combatpromiscuous3>>
		<<else>>
| Grab <<his>> penis <<radiobutton "$leftaction" "leftgrab">><<handdifficulty>> <<combatpromiscuous3>>
		<</if>>
	<</if>>
	<<if $leftactiondefault is "leftstroke">>
| Stroke <<his>> penis <<radiobutton "$leftaction" "leftstroke" checked>>
	<<else>>
| Stroke <<his>> penis <<radiobutton "$leftaction" "leftstroke">>
	<</if>>

<<elseif $NPCList[5].penis is 0>>
	<<if $consensual is 1 and $promiscuity lte 34 and $enemytype is "man" or $consensual is 1 and $deviancy lte 34 and $enemytype isnot "man">>
	<<else>>
		<<if $leftactiondefault is "leftgrab">>
| Grab <<his>> penis <<radiobutton "$leftaction" "leftgrab" checked>><<handdifficulty>> <<combatpromiscuous3>>
		<<else>>
| Grab <<his>> penis <<radiobutton "$leftaction" "leftgrab">><<handdifficulty>> <<combatpromiscuous3>>
		<</if>>
	<</if>>
	<<if $leftactiondefault is "leftstroke">>
| Stroke <<his>> penis <<radiobutton "$leftaction" "leftstroke" checked>>
	<<else>>
| Stroke <<his>> penis <<radiobutton "$leftaction" "leftstroke">>
	<</if>>
<</if>>

<</nobr>><</widget>>

<<widget "leftplay">><<nobr>>
<<if $consensual is 1 and $promiscuity lte 34 and $enemytype is "man" or $consensual is 1 and $deviancy lte 34 and $enemytype isnot "man">>
<<else>>
	<<if $NPCList[0].vagina is 0>>
		<<if $leftactiondefault is "leftplay">>
	| Play with <<his>> pussy <<radiobutton "$leftaction" "leftplay" checked>><<handdifficulty>> <<combatpromiscuous3>>
		<<else>>
	| Play with <<his>> pussy <<radiobutton "$leftaction" "leftplay">><<handdifficulty>> <<combatpromiscuous3>>
		<</if>>

	<<elseif $NPCList[1].vagina is 0>>
		<<if $leftactiondefault is "leftplay">>
	| Play with <<his>> pussy <<radiobutton "$leftaction" "leftplay" checked>><<handdifficulty>> <<combatpromiscuous3>>
		<<else>>
	| Play with <<his>> pussy <<radiobutton "$leftaction" "leftplay">><<handdifficulty>> <<combatpromiscuous3>>
		<</if>>

	<<elseif $NPCList[2].vagina is 0>>
		<<if $leftactiondefault is "leftplay">>
	| Play with <<his>> pussy <<radiobutton "$leftaction" "leftplay" checked>><<handdifficulty>> <<combatpromiscuous3>>
		<<else>>
	| Play with <<his>> pussy <<radiobutton "$leftaction" "leftplay">><<handdifficulty>> <<combatpromiscuous3>>
		<</if>>

	<<elseif $NPCList[3].vagina is 0>>
		<<if $leftactiondefault is "leftplay">>
	| Play with <<his>> pussy <<radiobutton "$leftaction" "leftplay" checked>><<handdifficulty>> <<combatpromiscuous3>>
		<<else>>
	| Play with <<his>> pussy <<radiobutton "$leftaction" "leftplay">><<handdifficulty>> <<combatpromiscuous3>>
		<</if>>

	<<elseif $NPCList[4].vagina is 0>>
		<<if $leftactiondefault is "leftplay">>
	| Play with <<his>> pussy <<radiobutton "$leftaction" "leftplay" checked>><<handdifficulty>> <<combatpromiscuous3>>
		<<else>>
	| Play with <<his>> pussy <<radiobutton "$leftaction" "leftplay">><<handdifficulty>> <<combatpromiscuous3>>
		<</if>>

	<<elseif $NPCList[5].vagina is 0>>
		<<if $leftactiondefault is "leftplay">>
	| Play with <<his>> pussy <<radiobutton "$leftaction" "leftplay" checked>><<handdifficulty>> <<combatpromiscuous3>>
		<<else>>
	| Play with <<his>> pussy <<radiobutton "$leftaction" "leftplay">><<handdifficulty>> <<combatpromiscuous3>>
		<</if>>
	<</if>>
<</if>>

<</nobr>><</widget>>

<<widget "leftclothes">><<nobr>>

<<if $worn.upper.state is $worn.upper.state_base and $worn.upper.state_top is $worn.upper.state_top_base and !$worn.upper.type.includes("naked")>>
	<<if $leftactiondefault is "upper">>
	| Displace your $worn.upper.name <<radiobutton "$leftaction" "upper" checked>>
	<<else>>
	| Displace your $worn.upper.name <<radiobutton "$leftaction" "upper">>
	<</if>>
<</if>>

<<if $worn.lower.state is $worn.lower.state_base and $worn.lower.skirt isnot 1 and !$worn.lower.type.includes("naked")>>
	<<if $leftactiondefault is "lower">>
	| Displace your $worn.lower.name <<radiobutton "$leftaction" "lower" checked>>
	<<else>>
	| Displace your $worn.lower.name <<radiobutton "$leftaction" "lower">>
	<</if>>
<<elseif $worn.lower.skirt is 1 and $worn.lower.skirt_down is 1>>
	<<if $leftactiondefault is "lower">>
	| Displace your $worn.lower.name <<radiobutton "$leftaction" "lower" checked>>
	<<else>>
	| Displace your $worn.lower.name <<radiobutton "$leftaction" "lower">>
	<</if>>
<</if>>

<<if $worn.under_lower.state is $worn.under_lower.state_base and !$worn.under_lower.type.includes("chastity") and !$worn.under_lower.type.includes("naked")>>
	<<if $worn.lower.state isnot $worn.lower.state_base or $worn.lower.skirt is 1 or $worn.lower.type.includes("naked")>>
		<<if $leftactiondefault is "under">>
		| Pull down your $worn.under_lower.name <<radiobutton "$leftaction" "under" checked>>
		<<else>>
		| Pull down your $worn.under_lower.name <<radiobutton "$leftaction" "under">>
		<</if>>
	<</if>>
<</if>>

<</nobr>><</widget>>

<<widget "leftspray">><<nobr>>
<<if $consensual isnot 1 and $spray gte 1>>
	<<if $leftactiondefault is "spray">>
	| Pepper spray Remaining: $spray / $spraymax <<radiobutton "$leftaction" "spray" checked>>
	<<else>>
	| Pepper spray Remaining: $spray / $spraymax <<radiobutton "$leftaction" "spray">>
	<</if>>
<</if>>
<</nobr>><</widget>>

<<widget "leftsteal">><<nobr>>
<<if $skulduggery gte 200 and $stealstate isnot 3 and $enemytype is "man" and $npc is 0 and $water isnot 1>>
<<set $skulduggerydifficulty to 1000 - ($enemyarousal / $enemyarousalmax * 400) - $skulduggery - $enemytrust + $enemyanger>>
	<<if $leftactiondefault is "steal">>
	| Steal <<radiobutton "$leftaction" "steal" checked>> <<skulduggerydifficulty>><<combatcrime>>
	<<else>>
	| Steal <<radiobutton "$leftaction" "steal">> <<skulduggerydifficulty>><<combatcrime>>
	<</if>>
<</if>>
<</nobr>><</widget>>

:: Widgets Actions Right Hand [widget]
<<widget "rightgrab">><<nobr>>

<<if $NPCList[0].penis is 0>>
	<<if $consensual is 1 and $promiscuity lte 34 and $enemytype is "man" or $consensual is 1 and $deviancy lte 34 and $enemytype isnot "man">>
	<<else>>
		<<if $rightactiondefault is "rightgrab">>
| Grab <<his>> penis <<radiobutton "$rightaction" "rightgrab" checked>><<handdifficulty>> <<combatpromiscuous3>>
		<<else>>
| Grab <<his>> penis <<radiobutton "$rightaction" "rightgrab">><<handdifficulty>> <<combatpromiscuous3>>
		<</if>>
	<</if>>
	<<if $rightactiondefault is "rightstroke">>
| Stroke <<his>> penis <<radiobutton "$rightaction" "rightstroke" checked>>
	<<else>>
| Stroke <<his>> penis <<radiobutton "$rightaction" "rightstroke">>
	<</if>>

<<elseif $NPCList[1].penis is 0>>
	<<if $consensual is 1 and $promiscuity lte 34 and $enemytype is "man" or $consensual is 1 and $deviancy lte 34 and $enemytype isnot "man">>
	<<else>>
		<<if $rightactiondefault is "rightgrab">>
| Grab <<his>> penis <<radiobutton "$rightaction" "rightgrab" checked>><<handdifficulty>> <<combatpromiscuous3>>
		<<else>>
| Grab <<his>> penis <<radiobutton "$rightaction" "rightgrab">><<handdifficulty>> <<combatpromiscuous3>>
		<</if>>
	<</if>>
	<<if $rightactiondefault is "rightstroke">>
| Stroke <<his>> penis <<radiobutton "$rightaction" "rightstroke" checked>>
	<<else>>
| Stroke <<his>> penis <<radiobutton "$rightaction" "rightstroke">>
	<</if>>

<<elseif $NPCList[2].penis is 0>>
	<<if $consensual is 1 and $promiscuity lte 34 and $enemytype is "man" or $consensual is 1 and $deviancy lte 34 and $enemytype isnot "man">>
	<<else>>
		<<if $rightactiondefault is "rightgrab">>
| Grab <<his>> penis <<radiobutton "$rightaction" "rightgrab" checked>><<handdifficulty>> <<combatpromiscuous3>>
		<<else>>
| Grab <<his>> penis <<radiobutton "$rightaction" "rightgrab">><<handdifficulty>> <<combatpromiscuous3>>
		<</if>>
	<</if>>
	<<if $rightactiondefault is "rightstroke">>
| Stroke <<his>> penis <<radiobutton "$rightaction" "rightstroke" checked>>
	<<else>>
| Stroke <<his>> penis <<radiobutton "$rightaction" "rightstroke">>
	<</if>>

<<elseif $NPCList[3].penis is 0>>
	<<if $consensual is 1 and $promiscuity lte 34 and $enemytype is "man" or $consensual is 1 and $deviancy lte 34 and $enemytype isnot "man">>
	<<else>>
		<<if $rightactiondefault is "rightgrab">>
| Grab <<his>> penis <<radiobutton "$rightaction" "rightgrab" checked>><<handdifficulty>> <<combatpromiscuous3>>
		<<else>>
| Grab <<his>> penis <<radiobutton "$rightaction" "rightgrab">><<handdifficulty>> <<combatpromiscuous3>>
		<</if>>
	<</if>>
	<<if $rightactiondefault is "rightstroke">>
| Stroke <<his>> penis <<radiobutton "$rightaction" "rightstroke" checked>>
	<<else>>
| Stroke <<his>> penis <<radiobutton "$rightaction" "rightstroke">>
	<</if>>

<<elseif $NPCList[4].penis is 0>>
	<<if $consensual is 1 and $promiscuity lte 34 and $enemytype is "man" or $consensual is 1 and $deviancy lte 34 and $enemytype isnot "man">>
	<<else>>
		<<if $rightactiondefault is "rightgrab">>
| Grab <<his>> penis <<radiobutton "$rightaction" "rightgrab" checked>><<handdifficulty>> <<combatpromiscuous3>>
		<<else>>
| Grab <<his>> penis <<radiobutton "$rightaction" "rightgrab">><<handdifficulty>> <<combatpromiscuous3>>
		<</if>>
	<</if>>
		<<if $rightactiondefault is "rightstroke">>
| Stroke <<his>> penis <<radiobutton "$rightaction" "rightstroke" checked>>
		<<else>>
| Stroke <<his>> penis <<radiobutton "$rightaction" "rightstroke">>
		<</if>>

<<elseif $NPCList[5].penis is 0>>
	<<if $consensual is 1 and $promiscuity lte 34 and $enemytype is "man" or $consensual is 1 and $deviancy lte 34 and $enemytype isnot "man">>
	<<else>>
		<<if $rightactiondefault is "rightgrab">>
| Grab <<his>> penis <<radiobutton "$rightaction" "rightgrab" checked>><<handdifficulty>> <<combatpromiscuous3>>
		<<else>>
| Grab <<his>> penis <<radiobutton "$rightaction" "rightgrab">><<handdifficulty>> <<combatpromiscuous3>>
		<</if>>
	<</if>>
	<<if $rightactiondefault is "rightstroke">>
| Stroke <<his>> penis <<radiobutton "$rightaction" "rightstroke" checked>>
	<<else>>
| Stroke <<his>> penis <<radiobutton "$rightaction" "rightstroke">>
	<</if>>
<</if>>

<</nobr>><</widget>>

<<widget "rightplay">><<nobr>>

<<if $consensual is 1 and $promiscuity lte 34 and $enemytype is "man" or $consensual is 1 and $deviancy lte 34 and $enemytype isnot "man">>
<<else>>
	<<if $NPCList[0].vagina is 0>>
		<<if $rightactiondefault is "rightplay">>
	| Play with <<his>> pussy <<radiobutton "$rightaction" "rightplay" checked>><<handdifficulty>> <<combatpromiscuous3>>
		<<else>>
	| Play with <<his>> pussy <<radiobutton "$rightaction" "rightplay">><<handdifficulty>> <<combatpromiscuous3>>
		<</if>>

	<<elseif $NPCList[1].vagina is 0>>
		<<if $rightactiondefault is "rightplay">>
	| Play with <<his>> pussy <<radiobutton "$rightaction" "rightplay" checked>><<handdifficulty>> <<combatpromiscuous3>>
		<<else>>
	| Play with <<his>> pussy <<radiobutton "$rightaction" "rightplay">><<handdifficulty>> <<combatpromiscuous3>>
		<</if>>

	<<elseif $NPCList[2].vagina is 0>>
		<<if $rightactiondefault is "rightplay">>
	| Play with <<his>> pussy <<radiobutton "$rightaction" "rightplay" checked>><<handdifficulty>> <<combatpromiscuous3>>
		<<else>>
	| Play with <<his>> pussy <<radiobutton "$rightaction" "rightplay">><<handdifficulty>> <<combatpromiscuous3>>
		<</if>>

	<<elseif $NPCList[3].vagina is 0>>
		<<if $rightactiondefault is "rightplay">>
	| Play with <<his>> pussy <<radiobutton "$rightaction" "rightplay" checked>><<handdifficulty>> <<combatpromiscuous3>>
		<<else>>
	| Play with <<his>> pussy <<radiobutton "$rightaction" "rightplay">><<handdifficulty>> <<combatpromiscuous3>>
		<</if>>

	<<elseif $NPCList[4].vagina is 0>>
		<<if $rightactiondefault is "rightplay">>
	| Play with <<his>> pussy <<radiobutton "$rightaction" "rightplay" checked>><<handdifficulty>> <<combatpromiscuous3>>
		<<else>>
	| Play with <<his>> pussy <<radiobutton "$rightaction" "rightplay">><<handdifficulty>> <<combatpromiscuous3>>
		<</if>>

	<<elseif $NPCList[5].vagina is 0>>
		<<if $rightactiondefault is "rightplay">>
	| Play with <<his>> pussy <<radiobutton "$rightaction" "rightplay" checked>><<handdifficulty>> <<combatpromiscuous3>>
		<<else>>
	| Play with <<his>> pussy <<radiobutton "$rightaction" "rightplay">><<handdifficulty>> <<combatpromiscuous3>>
		<</if>>
	<</if>>
<</if>>

<</nobr>><</widget>>

<<widget "rightclothes">><<nobr>>

<<if $worn.upper.state is $worn.upper.state_base and $worn.upper.state_top is $worn.upper.state_top_base and !$worn.upper.type.includes("naked")>>
	<<if $rightactiondefault is "upper">>
	| Displace your $worn.upper.name <<radiobutton "$rightaction" "upper" checked>>
	<<else>>
	| Displace your $worn.upper.name <<radiobutton "$rightaction" "upper">>
	<</if>>
<</if>>

<<if $worn.lower.state is $worn.lower.state_base and $worn.lower.skirt isnot 1 and !$worn.lower.type.includes("naked")>>
	<<if $rightactiondefault is "lower">>
	| Displace your $worn.lower.name <<radiobutton "$rightaction" "lower" checked>>
	<<else>>
	| Displace your $worn.lower.name <<radiobutton "$rightaction" "lower">>
	<</if>>
<<elseif $worn.lower.skirt is 1 and $worn.lower.skirt_down is 1>>
	<<if $rightactiondefault is "lower">>
	| Displace your $worn.lower.name <<radiobutton "$rightaction" "lower" checked>>
	<<else>>
	| Displace your $worn.lower.name <<radiobutton "$rightaction" "lower">>
	<</if>>
<</if>>

<<if $worn.under_lower.state is $worn.under_lower.state_base and !$worn.under_lower.type.includes("chastity") and !$worn.under_lower.type.includes("naked")>>
	<<if $worn.lower.state isnot $worn.lower.state_base or $worn.lower.skirt is 1 or $worn.lower.type.includes("naked")>>
		<<if $rightactiondefault is "under">>
		| Pull down your $worn.under_lower.name <<radiobutton "$rightaction" "under" checked>>
		<<else>>
		| Pull down your $worn.under_lower.name <<radiobutton "$rightaction" "under">>
		<</if>>
	<</if>>
<</if>>

<</nobr>><</widget>>

<<widget "rightspray">><<nobr>>

<<if $consensual isnot 1 and $spray gte 1>>
	<<if $rightactiondefault is "spray">>
	| Pepper spray Remaining: $spray / $spraymax <<radiobutton "$rightaction" "spray" checked>>
	<<else>>
	| Pepper spray Remaining: $spray / $spraymax <<radiobutton "$rightaction" "spray">>
	<</if>>
<</if>>

<</nobr>><</widget>>

<<widget "rightsteal">><<nobr>>
<<if $skulduggery gte 200 and $stealstate isnot 3 and $enemytype is "man" and $npc is 0 and $water isnot 1>>
<<set $skulduggerydifficulty to 1000 - ($enemyarousal / $enemyarousalmax * 400) - $skulduggery - $enemytrust + $enemyanger>>
	<<if $rightactiondefault is "steal">>
	| Steal <<radiobutton "$rightaction" "steal" checked>> <<skulduggerydifficulty>><<combatcrime>>
	<<else>>
	| Steal <<radiobutton "$rightaction" "steal">> <<skulduggerydifficulty>><<combatcrime>>
	<</if>>
<</if>>
<</nobr>><</widget>>

:: Widgets Effects Hands [widget]
<<widget "effectshandsclothes">><<nobr>>

<<if $leftaction is "upper" and $rightaction is "upper">>
<<set $leftaction to 0>><<set $leftactiondefault to "rest">><<set $rightaction to 0>><<set $rightactiondefault to "rest">>
	<<if $worn.upper.name is "naked">>
	You clutch the tattered remains of your $upperlast.
	<<elseif $worn.upper.open is 1>>
	<<set $worn.upper.exposed to 2>><<set $worn.upper.state_top to "midriff">>
		<<if $breastsize gte 3>>
		You pull down your $worn.upper.name and your <<breasts>> flop out.
		<<else>>
		You pull down your $worn.upper.name, exposing your <<breastsstop>>
		<</if>>
	<<else>>
	<<set $worn.upper.exposed to 2>><<set $worn.upper.state to "chest">>
		<<if $breastsize gte 3>>
		You pull up your $worn.upper.name and your <<breasts>> flop out.
		<<else>>
		You pull up your $worn.upper.name, exposing your <<breastsstop>>
		<</if>>
	<</if>>

<<elseif $leftaction is "upper">><<set $leftaction to 0>><<set $leftactiondefault to "rest">>
	<<if $worn.upper.name is "naked">>
	You clutch the tattered remains of your $upperlast.
	<<elseif $worn.upper.open is 1>><<set $worn.upper.exposed to 2>><<set $worn.upper.state_top to "midriff">>
		<<if $breastsize gte 3>>
		You pull down your $worn.upper.name and your <<breasts>> flop out.
		<<else>>
		You pull down your $worn.upper.name, exposing your <<breastsstop>>
		<</if>>
	<<else>><<set $worn.upper.exposed to 2>><<set $worn.upper.state to "chest">>
		<<if $breastsize gte 3>>
		You pull up your $worn.upper.name and your <<breasts>> flop out.
		<<else>>
		You pull up your $worn.upper.name, exposing your <<breastsstop>>
		<</if>>
	<</if>>

<<elseif $rightaction is "upper">><<set $rightaction to 0>><<set $rightactiondefault to "rest">>
	<<if $worn.upper.name is "naked">>
	You clutch the tattered remains of your $upperlast.
	<<elseif $worn.upper.open is 1>><<set $worn.upper.exposed to 2>><<set $worn.upper.state_top to "midriff">>
		<<if $breastsize gte 3>>
		You pull down your $worn.upper.name and your <<breasts>> flop out.
		<<else>>
		You pull down your $worn.upper.name, exposing your <<breastsstop>>
		<</if>>
	<<else>><<set $worn.upper.exposed to 2>><<set $worn.upper.state to "chest">>
		<<if $breastsize gte 3>>
		You pull up your $worn.upper.name and your <<breasts>> flop out.
		<<else>>
		You pull up your $worn.upper.name, exposing your <<breastsstop>>
		<</if>>
	<</if>>
<</if>>

<<if $leftaction is "lower" and $rightaction is "lower">><<set $leftaction to 0>><<set $leftactiondefault to "rest">><<set $rightaction to 0>><<set $rightactiondefault to "rest">><<set $worn.lower.vagina_exposed to 1>><<set $worn.lower.anus_exposed to 1>><<set $worn.lower.exposed to 2>>
	<<if $worn.lower.name is "naked">>
	You clutch the tattered remains of your $lowerlast.
	<<elseif $worn.lower.skirt is 1>><<set $worn.lower.skirt_down to 0>>
	You lift up your $worn.lower.name, exposing your <<undiesstop>>
	<<else>><<set $worn.lower.state to "thighs">>
	You pull down your $worn.lower.name, exposing your <<undiesstop>>
	<</if>>

<<elseif $leftaction is "lower">>
<<set $leftaction to 0>><<set $leftactiondefault to "rest">><<set $worn.lower.anus_exposed to 1>><<set $worn.lower.vagina_exposed to 1>><<set $worn.lower.exposed to 2>>
	<<if $worn.lower.name is "naked">>
	You clutch the tattered remains of your $lowerlast.
	<<elseif $worn.lower.skirt is 1>>
	<<set $worn.lower.skirt_down to 0>>
	You lift up your $worn.lower.name, exposing your <<undiesstop>>
	<<else>>
	<<set $worn.lower.state to "thighs">>
	You pull down your $worn.lower.name, exposing your <<undiesstop>>
	<</if>>

<<elseif $rightaction is "lower">>
<<set $rightaction to 0>><<set $rightactiondefault to "rest">><<set $worn.lower.anus_exposed to 1>><<set $worn.lower.vagina_exposed to 1>><<set $worn.lower.exposed to 2>>
	<<if $worn.lower.name is "naked">>
	You clutch the tattered remains of your $lowerlast.
	<<elseif $worn.lower.skirt is 1>>
	<<set $worn.lower.skirt_down to 0>>
	You lift up your $worn.lower.name, exposing your <<undiesstop>>
	<<else>>
	<<set $worn.lower.state to "thighs">>
	You pull down your $worn.lower.name, exposing your <<undiesstop>>
	<</if>>
<</if>>

<<if $leftaction is "under" and $rightaction is "under">><<set $leftaction to 0>><<set $leftactiondefault to "rest">><<set $rightaction to 0>><<set $rightactiondefault to "rest">><<set $worn.under_lower.anus_exposed to 1>><<set $worn.under_lower.vagina_exposed to 1>>
<<set $worn.under_lower.state to "thighs">><<set $worn.under_lower.exposed to 2>>
	<<if $worn.under_lower.name is "naked">>
	You clutch the tattered remains of your $underlowerlast.
	<<else>>
	You pull down your $worn.under_lower.name, exposing your <<genitalsstop>>
	<</if>>

<<elseif $leftaction is "under">><<set $leftaction to 0>><<set $leftactiondefault to "rest">><<set $worn.under_lower.anus_exposed to 1>><<set $worn.under_lower.vagina_exposed to 1>><<set $worn.under_lower.exposed to 2>>
<<set $worn.under_lower.state to "thighs">>
	<<if $worn.under_lower.name is "naked">>
	You clutch the tattered remains of your $underlowerlast.
	<<else>>
	You pull down your $worn.under_lower.name, exposing your <<genitalsstop>>
	<</if>>

<<elseif $rightaction is "under">><<set $rightaction to 0>><<set $rightactiondefault to "rest">><<set $worn.under_lower.anus_exposed to 1>><<set $worn.under_lower.vagina_exposed to 1>><<set $worn.under_lower.exposed to 2>>
<<set $worn.under_lower.state to "thighs">>
	<<if $worn.under_lower.name is "naked">>
	You clutch the tattered remains of your $underlowerlast.
	<<else>>
	You pull down your $worn.under_lower.name, exposing your <<genitalsstop>>
	<</if>>
<</if>>

<</nobr>><</widget>>

<<widget "effectsspray">><<nobr>>

<<if $leftaction is "spray" and $rightaction is "spray">><<set $leftactiondefault to "lefthit">><<set $rightactiondefault to "righthit">><<set $leftaction to 0>><<set $rightaction to 0>>
	<<if $spray gte 2>><<set $enemyhealth -= 400>><<set $spraystat += 2>><<spray -2>><<set $speechspray to 1>>
		<<if $enemytype is "beast">>
		You hold the spray in both hands, and unload a full blast in the $beasttype's face. It whimpers.
		<<elseif $enemyno gte 2>>
		You hold the spray in both hands, and unload a full blast at your assailants. They clutch their faces.<<ggcrime>><<crimeup 500>>
		<<else>>
		You hold the spray in both hands, and unload a full blast at the assailant. <<He>> clutches <<his>> face.<<ggcrime>><<crimeup 500>>
		<</if>>
	<<elseif $spray gte 1>><<set $enemyhealth -= 200>><<set $spraystat += 1>><<spray -1>><<set $speechspray to 1>>
		<<if $enemytype is "beast">>
		You spray the $beasttype in the face. It whimpers.
		<<elseif $enemyno gte 2>>
		You spray your assailants. They clutch their faces.<<ggcrime>><<crimeup 500>>
		<<else>>
		You spray the assailant. <<He>> clutches <<his>> face.<<ggcrime>><<crimeup 500>>
		<</if>>
	<<else>>
		<<if $enemytype is "beast">>
		You try to spray the $beasttype in the face. Nothing comes out.
		<<elseif $enemyno gte 2>>
		You try to spray your assailants. Nothing comes out.
		<<else>>
		You try to spray the assailant. Nothing comes out.
		<</if>>
	<</if>>
<<elseif $leftaction is "spray">><<set $leftactiondefault to "lefthit">><<set $leftaction to 0>>
	<<if $spray gte 1>><<set $enemyhealth -= 200>><<set $spraystat += 1>><<spray -1>><<set $speechspray to 1>>
		<<if $enemytype is "beast">>
		You spray the $beasttype in the face. It whimpers.
		<<elseif $enemyno gte 2>>
		You spray your assailants. They clutch their faces.<<ggcrime>><<crimeup 500>>
		<<else>>
		You spray the assailant. <<He>> clutches <<his>> face.<<ggcrime>><<crimeup 500>>
		<</if>>
	<<else>>
		<<if $enemytype is "beast">>
		You try to spray the $beasttype in the face. Nothing comes out.
		<<elseif $enemyno gte 2>>
		You try to spray your assailants. Nothing comes out.
		<<else>>
		You try to spray the assailant. Nothing comes out.
		<</if>>
	<</if>>
<<elseif $rightaction is "spray">><<set $rightactiondefault to "righthit">><<set $rightaction to 0>>
	<<if $spray gte 1>><<set $enemyhealth -= 200>><<set $spraystat += 1>><<spray -1>><<set $speechspray to 1>>
		<<if $enemytype is "beast">>
		You spray the $beasttype in the face. It whimpers.
		<<elseif $enemyno gte 2>>
		You spray your assailants. They clutch their faces.<<ggcrime>><<crimeup 500>>
		<<else>>
		You spray the assailant. <<He>> clutches <<his>> face.<<ggcrime>><<crimeup 500>>
		<</if>>
	<<else>>
		<<if $enemytype is "beast">>
		You try to spray the $beasttype in the face. Nothing comes out.
		<<elseif $enemyno gte 2>>
		You try to spray your assailants. Nothing comes out.
		<<else>>
		You try to spray the assailant. Nothing comes out.
		<</if>>
	<</if>>
<</if>>

<</nobr>><</widget>>

<<widget "effectssteal">><<nobr>>

<<if $leftaction is "steal" and $rightaction is "steal">><<set $rightaction to 0>><<set $leftactiondefault to "steal">><<set $rightactiondefault to "steal">><<set $skulduggerydifficulty += 400>><<skulduggerycheck>><<person1>>
	<<if $skulduggerysuccess is 1>><<set $stealstate to 3>>
	You rummage through the <<persons>> <<walletstop>> <<encountersteal>><<set $leftactiondefault to "rest">><<set $rightactiondefault to "rightcoverface">>
	<<else>><<brat 15>><<set $speechsteal to 1>>
	You rummage inside the <<persons>> <<walletstop>> <<He 1>> notices and shifts <<his>> valuables away from your hands.
	<</if>>
<<elseif $leftaction is "steal">><<set $leftactiondefault to "steal">><<set $leftaction to 0>><<skulduggerycheck>><<person1>>
	<<if $skulduggerysuccess is 1>>
		<<if $stealstate is undefined>><<set $stealstate to 0>>
		You run your hand over the <<persons>> skin, until it rests on <<his>> <<walletstop>>
		<<elseif $stealstate is 0>><<set $stealstate to 1>>
		You open the <<persons>> <<walletstop>>
		<<elseif $stealstate is 1>><<set $stealstate to 2>>
		You rummage through the <<persons>> <<walletstop>>
		<<else>><<set $stealstate to 3>>
		You sneak your hand into the <<persons>> <<walletstop>> <<encountersteal>><<set $leftactiondefault to "rest">>
		<</if>>
	<<else>><<brat 15>><<set $speechsteal to 1>>
		<<if $stealstate is undefined>>
		You run your hand over the <<persons>> skin, until it rests on <<his>> <<walletstop>> <<He 1>> isn't fooled. <<He 1>> shifts <<his>> valuables away from you.
		<<elseif $stealstate is 0>>
		You try to open the <<persons>> <<walletstop>> <<He>> notices and shifts <<his>> valuables away.
		<<elseif $stealstate is 1>>
		You rummage through the <<persons>> <<walletstop>> <<He>> notices and shifts <<his>> valuables away.
		<<else>>
		You sneak your hand into the <<persons>> <<walletstop>> <<He>> notices and shifts <<his>> valuables away.
		<</if>>
	<</if>>
<<elseif $rightaction is "steal">><<set $rightaction to 0>><<set $rightactiondefault to "steal">><<skulduggerycheck>><<person1>>
	<<if $skulduggerysuccess is 1>>
		<<if $stealstate is undefined>><<set $stealstate to 0>>
		You run your hand over the <<persons>> skin, until it rests on <<his>> <<walletstop>>
		<<elseif $stealstate is 0>><<set $stealstate to 1>>
		You open the <<persons>> <<walletstop>>
		<<elseif $stealstate is 1>><<set $stealstate to 2>>
		You rummage through the <<persons>> <<walletstop>>
		<<else>><<set $stealstate to 3>>
		You sneak your hand into the <<persons>> <<walletstop>> <<encountersteal>><<set $rightactiondefault to "rest">>
		<</if>>
	<<else>><<brat 15>><<set $speechsteal to 1>>
		<<if $stealstate is undefined>>
		You run your hand over the <<persons>> skin, until it rests on <<his>> <<walletstop>> <<He 1>> isn't fooled. <<He 1>> shifts <<his>> valuables away from you.
		<<elseif $stealstate is 0>>
		You try to open the <<persons>> <<walletstop>> <<He>> notices and shifts <<his>> valuables away.
		<<elseif $stealstate is 1>>
		You rummage through the <<persons>> <<walletstop>> <<He>> notices and shifts <<his>> valuables away.
		<<else>>
		You sneak your hand into the <<persons>> <<walletstop>> <<He>> notices and shifts <<his>> valuables away.
		<</if>>
	<</if>>
<</if>>

<</nobr>><</widget>>


code:
:: Widgets Actions Mouth [widget]

<<widget "oral">><<nobr>>
	<<if $consensual is 1 and $promiscuity lte 54 and $enemytype is "man" or $consensual is 1 and $deviancy lte 54 and $enemytype isnot "man">>
	<<elseif $beaststance is "top">>
	<<else>>
		<<if $NPCList[0].penis is 0>>
			<<if $mouthactiondefault is "mouth">>
				| Move your lips to <<his>> penis <<radiobutton "$mouthaction" "mouth" checked>><<oraldifficulty>> <<combatpromiscuous4>>
			<<else>>
				| Move your lips to <<his>> penis <<radiobutton "$mouthaction" "mouth">><<oraldifficulty>> <<combatpromiscuous4>>
			<</if>>
		<<elseif $NPCList[1].penis is 0>>
			<<if $mouthactiondefault is "mouth">>
				| Move your lips to <<his>> penis <<radiobutton "$mouthaction" "mouth" checked>><<oraldifficulty>> <<combatpromiscuous4>>
			<<else>>
				| Move your lips to <<his>> penis <<radiobutton "$mouthaction" "mouth">><<oraldifficulty>> <<combatpromiscuous4>>
			<</if>>
		<<elseif $NPCList[2].penis is 0>>
			<<if $mouthactiondefault is "mouth">>
				| Move your lips to <<his>> penis <<radiobutton "$mouthaction" "mouth" checked>><<oraldifficulty>> <<combatpromiscuous4>>
			<<else>>
				| Move your lips to <<his>> penis <<radiobutton "$mouthaction" "mouth">><<oraldifficulty>> <<combatpromiscuous4>>
			<</if>>
		<<elseif $NPCList[3].penis is 0>>
			<<if $mouthactiondefault is "mouth">>
				| Move your lips to <<his>> penis <<radiobutton "$mouthaction" "mouth" checked>><<oraldifficulty>> <<combatpromiscuous4>>
			<<else>>
				| Move your lips to <<his>> penis <<radiobutton "$mouthaction" "mouth">><<oraldifficulty>> <<combatpromiscuous4>>
			<</if>>
		<<elseif $NPCList[4].penis is 0>>
			<<if $mouthactiondefault is "mouth">>
				| Move your lips to <<his>> penis <<radiobutton "$mouthaction" "mouth" checked>><<oraldifficulty>> <<combatpromiscuous4>>
			<<else>>
				| Move your lips to <<his>> penis <<radiobutton "$mouthaction" "mouth">><<oraldifficulty>> <<combatpromiscuous4>>
			<</if>>

		<<elseif $NPCList[5].penis is 0>>
			<<if $mouthactiondefault is "mouth">>
				| Move your lips to <<his>> penis <<radiobutton "$mouthaction" "mouth" checked>><<oraldifficulty>> <<combatpromiscuous4>>
			<<else>>
				| Move your lips to <<his>> penis <<radiobutton "$mouthaction" "mouth">><<oraldifficulty>> <<combatpromiscuous4>>
			<</if>>
		<</if>>
		<<if $NPCList[0].vagina is 0>>
			<<if $mouthactiondefault is "othervagina">>
				| Move your mouth to <<his>> pussy<<radiobutton "$mouthaction" "othervagina" checked>><<oraldifficulty>> <<combatpromiscuous4>>
			<<else>>
				| Move your mouth to <<his>> pussy<<radiobutton "$mouthaction" "othervagina">><<oraldifficulty>> <<combatpromiscuous4>>
			<</if>>
		<<elseif $NPCList[1].vagina is 0>>
			<<if $mouthactiondefault is "othervagina">>
				| Move your mouth to <<his>> pussy<<radiobutton "$mouthaction" "othervagina">><<oraldifficulty>> <<combatpromiscuous4>>
			<<else>>
				| Move your mouth to <<his>> pussy<<radiobutton "$mouthaction" "othervagina" checked>><<oraldifficulty>> <<combatpromiscuous4>>
			<</if>>
		<<elseif $NPCList[2].vagina is 0>>
			<<if $mouthactiondefault is "othervagina">>
				| Move your mouth to <<his>> pussy<<radiobutton "$mouthaction" "othervagina" checked>><<oraldifficulty>> <<combatpromiscuous4>>
			<<else>>
				| Move your mouth to <<his>> pussy<<radiobutton "$mouthaction" "othervagina">><<oraldifficulty>> <<combatpromiscuous4>>
			<</if>>
		<<elseif $NPCList[3].vagina is 0>>
			<<if $mouthactiondefault is "othervagina">>
				| Move your mouth to <<his>> pussy<<radiobutton "$mouthaction" "othervagina" checked>><<oraldifficulty>> <<combatpromiscuous4>>
			<<else>>
				| Move your mouth to <<his>> pussy<<radiobutton "$mouthaction" "othervagina">><<oraldifficulty>> <<combatpromiscuous4>>
			<</if>>
		<<elseif $NPCList[4].vagina is 0>>
			<<if $mouthactiondefault is "othervagina">>
				| Move your mouth to <<his>> pussy<<radiobutton "$mouthaction" "othervagina" checked>><<oraldifficulty>> <<combatpromiscuous4>>
			<<else>>
				| Move your mouth to <<his>> pussy<<radiobutton "$mouthaction" "othervagina">><<oraldifficulty>> <<combatpromiscuous4>>
			<</if>>
		<<elseif $NPCList[5].vagina is 0>>
			<<if $mouthactiondefault is "othervagina">>
				| Move your mouth to <<his>> pussy<<radiobutton "$mouthaction" "othervagina" checked>><<oraldifficulty>> <<combatpromiscuous4>>
			<<else>>
				| Move your mouth to <<his>> pussy<<radiobutton "$mouthaction" "othervagina">><<oraldifficulty>> <<combatpromiscuous4>>
			<</if>>
		<</if>>
	<</if>>
	<<if $consensual is 1 and $promiscuity lte 34>>
	<<elseif !$gloryhole>>
		<<if $NPCList[0].chest is 0>>
			<<if $mouthactiondefault is "movetochest">>
				| Move your lips to <<his>> chest <<radiobutton "$mouthaction" "movetochest" checked>><<oraldifficulty>> <<combatpromiscuous3>>
			<<else>>
				| Move your lips to <<his>> chest <<radiobutton "$mouthaction" "movetochest">><<oraldifficulty>> <<combatpromiscuous3>>
			<</if>>

		<<elseif $NPCList[1].chest is 0>>
			<<if $mouthactiondefault is "movetochest">>
				| Move your lips to <<his>> chest <<radiobutton "$mouthaction" "movetochest" checked>><<oraldifficulty>> <<combatpromiscuous3>>
			<<else>>
				| Move your lips to <<his>> chest <<radiobutton "$mouthaction" "movetochest">><<oraldifficulty>> <<combatpromiscuous3>>
			<</if>>

		<<elseif $NPCList[2].chest is 0>>
			<<if $mouthactiondefault is "movetochest">>
				| Move your lips to <<his>> chest <<radiobutton "$mouthaction" "movetochest" checked>><<oraldifficulty>> <<combatpromiscuous3>>
			<<else>>
				| Move your lips to <<his>> chest <<radiobutton "$mouthaction" "movetochest">><<oraldifficulty>> <<combatpromiscuous3>>
			<</if>>
		<<elseif $NPCList[3].chest is 0>>
			<<if $mouthactiondefault is "movetochest">>
				| Move your lips to <<his>> chest <<radiobutton "$mouthaction" "movetochest" checked>><<oraldifficulty>> <<combatpromiscuous3>>
			<<else>>
				| Move your lips to <<his>> chest <<radiobutton "$mouthaction" "movetochest">><<oraldifficulty>> <<combatpromiscuous3>>
			<</if>>
		<<elseif $NPCList[4].chest is 0>>
			<<if $mouthactiondefault is "movetochest">>
				| Move your lips to <<his>> chest <<radiobutton "$mouthaction" "movetochest" checked>><<oraldifficulty>> <<combatpromiscuous3>>
			<<else>>
				| Move your lips to <<his>> chest <<radiobutton "$mouthaction" "movetochest">><<oraldifficulty>> <<combatpromiscuous3>>
			<</if>>
		<<elseif $NPCList[5].chest is 0>>
			<<if $mouthactiondefault is "movetochest">>
				| Move your lips to <<his>> chest <<radiobutton "$mouthaction" "movetochest" checked>><<oraldifficulty>> <<combatpromiscuous3>>
			<<else>>
				| Move your lips to <<his>> chest <<radiobutton "$mouthaction" "movetochest">><<oraldifficulty>> <<combatpromiscuous3>>
			<</if>>
		<</if>>
	<</if>>
<</nobr>><</widget>>

<<widget "oralswallow">><<nobr>>
	<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
	<<else>>
		<<if $NPCList[0].penis is "mouthentrance" or $NPCList[0].penis is "mouthimminent" or $NPCList[1].penis is "mouthentrance" or $NPCList[1].penis is "mouthimminent" or $NPCList[2].penis is "mouthentrance" or $NPCList[2].penis is "mouthimminent" or $NPCList[3].penis is "mouthentrance" or $NPCList[3].penis is "mouthimminent" or $NPCList[4].penis is "mouthentrance" or $NPCList[4].penis is "mouthimminent" or $NPCList[5].penis is "mouthentrance" or $NPCList[5].penis is "mouthimminent">>
			<<if $mouthactiondefault is "mouth">>
				| Take <<his>> penis into your mouth <<radiobutton "$mouthaction" "swallow" checked>><<oralvirginitywarning>> <<combatpromiscuous5>>
			<<else>>
				| Take <<his>> penis into your mouth <<radiobutton "$mouthaction" "swallow">><<oralvirginitywarning>> <<combatpromiscuous5>>
			<</if>>
		<</if>>
	<</if>>
<</nobr>><</widget>>

license: mit


code:
:: Widgets Actions Penis [widget]
<<widget "actionspenistovagina">><<nobr>>
<<if !$worn.under_lower.type.includes("chastity")>>
<<if $NPCList[0].vagina is 0>>
	<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
	<<elseif $beaststance isnot "topface">>
		<<if $penisactiondefault is "penistovagina">>
| Press against <<his>> pussy <<radiobutton "$penisaction" "penistovagina" checked>><<peniledifficulty>> <<combatpromiscuous5>>
		<<else>>
| Press against <<his>> pussy <<radiobutton "$penisaction" "penistovagina">><<peniledifficulty>> <<combatpromiscuous5>>
		<</if>>
	<</if>>

<<elseif $NPCList[1].vagina is 0>>
	<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
	<<else>>
		<<if $penisactiondefault is "penistovagina">>
| Press against <<his>> pussy <<radiobutton "$penisaction" "penistovagina" checked>><<peniledifficulty>> <<combatpromiscuous5>>
		<<else>>
| Press against <<his>> pussy <<radiobutton "$penisaction" "penistovagina">><<peniledifficulty>> <<combatpromiscuous5>>
		<</if>>
	<</if>>

<<elseif $NPCList[2].vagina is 0>>
	<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
	<<else>>
		<<if $penisactiondefault is "penistovagina">>
| Press against <<his>> pussy <<radiobutton "$penisaction" "penistovagina" checked>><<peniledifficulty>> <<combatpromiscuous5>>
		<<else>>
| Press against <<his>> pussy <<radiobutton "$penisaction" "penistovagina">><<peniledifficulty>> <<combatpromiscuous5>>
		<</if>>
	<</if>>

<<elseif $NPCList[3].vagina is 0>>
	<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
	<<else>>
		<<if $penisactiondefault is "penistovagina">>
| Press against <<his>> pussy <<radiobutton "$penisaction" "penistovagina" checked>><<peniledifficulty>> <<combatpromiscuous5>>
		<<else>>
| Press against <<his>> pussy <<radiobutton "$penisaction" "penistovagina">><<peniledifficulty>> <<combatpromiscuous5>>
		<</if>>
	<</if>>

<<elseif $NPCList[4].vagina is 0>>
	<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
	<<else>>
		<<if $penisactiondefault is "penistovagina">>
| Press against <<his>> pussy <<radiobutton "$penisaction" "penistovagina" checked>><<peniledifficulty>> <<combatpromiscuous5>>
		<<else>>
| Press against <<his>> pussy <<radiobutton "$penisaction" "penistovagina">><<peniledifficulty>> <<combatpromiscuous5>>
		<</if>>
	<</if>>

<<elseif $NPCList[5].vagina is 0>>
	<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
	<<else>>
		<<if $penisactiondefault is "penistovagina">>
| Press against <<his>> pussy <<radiobutton "$penisaction" "penistovagina" checked>><<peniledifficulty>> <<combatpromiscuous5>>
		<<else>>
| Press against <<his>> pussy <<radiobutton "$penisaction" "penistovagina">><<peniledifficulty>> <<combatpromiscuous5>>
		<</if>>
	<</if>>

<</if>>
<</if>>

<</nobr>><</widget>>

<<widget "actionspenistoanus">><<nobr>>

<<if !$worn.under_lower.type.includes("chastity") and $beaststance isnot "topface">>

<<if $NPCList[0].vagina is 0>>
	<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>

	<<elseif $beaststance isnot "topface">>
		<<if $penisactiondefault is "penistoanus">>
| Press against <<his>> ass <<radiobutton "$penisaction" "penistoanus" checked>><<peniledifficulty>> <<combatpromiscuous5>>
		<<else>>
| Press against <<his>> ass <<radiobutton "$penisaction" "penistoanus">><<peniledifficulty>> <<combatpromiscuous5>>
		<</if>>
	<</if>>

<<elseif $NPCList[1].vagina is 0>>
	<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
	<<else>>
		<<if $penisactiondefault is "penistoanus">>
| Press against <<his>> ass <<radiobutton "$penisaction" "penistoanus" checked>><<peniledifficulty>> <<combatpromiscuous5>>
		<<else>>
| Press against <<his>> ass <<radiobutton "$penisaction" "penistoanus">><<peniledifficulty>> <<combatpromiscuous5>>
		<</if>>
	<</if>>

<<elseif $NPCList[2].vagina is 0>>
	<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
	<<else>>
		<<if $penisactiondefault is "penistoanus">>
| Press against <<his>> ass <<radiobutton "$penisaction" "penistoanus" checked>><<peniledifficulty>> <<combatpromiscuous5>>
		<<else>>
| Press against <<his>> ass <<radiobutton "$penisaction" "penistoanus">><<peniledifficulty>> <<combatpromiscuous5>>
		<</if>>
	<</if>>

<<elseif $NPCList[3].vagina is 0>>
	<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
	<<else>>
		<<if $penisactiondefault is "penistoanus">>
| Press against <<his>> ass <<radiobutton "$penisaction" "penistoanus" checked>><<peniledifficulty>> <<combatpromiscuous5>>
		<<else>>
| Press against <<his>> ass <<radiobutton "$penisaction" "penistoanus">><<peniledifficulty>> <<combatpromiscuous5>>
		<</if>>
	<</if>>

<<elseif $NPCList[4].vagina is 0>>
	<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
	<<else>>
		<<if $penisactiondefault is "penistoanus">>
| Press against <<his>> ass <<radiobutton "$penisaction" "penistoanus" checked>><<peniledifficulty>> <<combatpromiscuous5>>
		<<else>>
| Press against <<his>> ass <<radiobutton "$penisaction" "penistoanus">><<peniledifficulty>> <<combatpromiscuous5>>
		<</if>>
	<</if>>

<<elseif $NPCList[5].vagina is 0>>
	<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
	<<else>>
		<<if $penisactiondefault is "penistoanus">>
| Press against <<his>> ass <<radiobutton "$penisaction" "penistoanus" checked>><<peniledifficulty>> <<combatpromiscuous5>>
		<<else>>
| Press against <<his>> ass <<radiobutton "$penisaction" "penistoanus">><<peniledifficulty>> <<combatpromiscuous5>>
		<</if>>
	<</if>>

<<elseif $NPCList[0].penis is 0>>
	<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
	<<else>>
		<<if $penisactiondefault is "penistoanus">>
| Press against <<his>> ass <<radiobutton "$penisaction" "penistoanus" checked>><<peniledifficulty>> <<combatpromiscuous5>>
		<<else>>
| Press against <<his>> ass <<radiobutton "$penisaction" "penistoanus">><<peniledifficulty>> <<combatpromiscuous5>>
		<</if>>
	<</if>>

<<elseif $NPCList[1].penis is 0>>
	<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
	<<else>>
		<<if $penisactiondefault is "penistoanus">>
| Press against <<his>> ass <<radiobutton "$penisaction" "penistoanus" checked>><<peniledifficulty>> <<combatpromiscuous5>>
		<<else>>
| Press against <<his>> ass <<radiobutton "$penisaction" "penistoanus">><<peniledifficulty>> <<combatpromiscuous5>>
		<</if>>
	<</if>>

<<elseif $NPCList[2].penis is 0>>
	<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
	<<else>>
		<<if $penisactiondefault is "penistoanus">>
| Press against <<his>> ass <<radiobutton "$penisaction" "penistoanus" checked>><<peniledifficulty>> <<combatpromiscuous5>>
		<<else>>
| Press against <<his>> ass <<radiobutton "$penisaction" "penistoanus">><<peniledifficulty>> <<combatpromiscuous5>>
		<</if>>
	<</if>>

<<elseif $NPCList[3].penis is 0>>
	<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
	<<else>>
		<<if $penisactiondefault is "penistoanus">>
| Press against <<his>> ass <<radiobutton "$penisaction" "penistoanus" checked>><<peniledifficulty>> <<combatpromiscuous5>>
		<<else>>
| Press against <<his>> ass <<radiobutton "$penisaction" "penistoanus">><<peniledifficulty>> <<combatpromiscuous5>>
		<</if>>
	<</if>>

<<elseif $NPCList[4].penis is 0>>
	<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
	<<else>>
		<<if $penisactiondefault is "penistoanus">>
| Press against <<his>> ass <<radiobutton "$penisaction" "penistoanus" checked>><<peniledifficulty>> <<combatpromiscuous5>>
		<<else>>
| Press against <<his>> ass <<radiobutton "$penisaction" "penistoanus">><<peniledifficulty>> <<combatpromiscuous5>>
		<</if>>
	<</if>>

<<elseif $NPCList[5].penis is 0>>
	<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
	<<else>>
		<<if $penisactiondefault is "penistoanus">>
| Press against <<his>> ass <<radiobutton "$penisaction" "penistoanus" checked>><<peniledifficulty>> <<combatpromiscuous5>>
		<<else>>
| Press against <<his>> ass <<radiobutton "$penisaction" "penistoanus">><<peniledifficulty>> <<combatpromiscuous5>>
		<</if>>
	<</if>>

<</if>>

<</if>>

<</nobr>><</widget>>

<<widget "actionspenisvaginafuck">><<nobr>>

<<if !$worn.under_lower.type.includes("chastity") and $worn.under_lower.vagina_exposed is 1 and $worn.lower.vagina_exposed is 1>>

<<if $NPCList[0].vagina is "penisentrance" or $NPCList[0].vagina is "penisimminent">>
	<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
	<<else>>
		<<if $penisactiondefault is "penisvaginafuck">>
| Penetrate <<his>> pussy <<radiobutton "$penisaction" "penisvaginafuck" checked>> <<combatpromiscuous5>><<penilevirginitywarning>>
		<<else>>
| Penetrate <<his>> pussy <<radiobutton "$penisaction" "penisvaginafuck">> <<combatpromiscuous5>><<penilevirginitywarning>>
		<</if>>
	<</if>>

<<elseif $NPCList[1].vagina is "penisentrance" or $NPCList[1].vagina is "penisimminent">>
	<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
	<<else>>
		<<if $penisactiondefault is "penisvaginafuck">>
| Penetrate <<his>> pussy <<radiobutton "$penisaction" "penisvaginafuck" checked>> <<combatpromiscuous5>><<penilevirginitywarning>>
		<<else>>
| Penetrate <<his>> pussy <<radiobutton "$penisaction" "penisvaginafuck">> <<combatpromiscuous5>><<penilevirginitywarning>>
		<</if>>
	<</if>>

<<elseif $NPCList[2].vagina is "penisentrance" or $NPCList[2].vagina is "penisimminent">>
	<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
	<<else>>
		<<if $penisactiondefault is "penisvaginafuck">>
| Penetrate <<his>> pussy <<radiobutton "$penisaction" "penisvaginafuck" checked>> <<combatpromiscuous5>><<penilevirginitywarning>>
		<<else>>
| Penetrate <<his>> pussy <<radiobutton "$penisaction" "penisvaginafuck">> <<combatpromiscuous5>><<penilevirginitywarning>>
		<</if>>
	<</if>>

<<elseif $NPCList[3].vagina is "penisentrance" or $NPCList[3].vagina is "penisimminent">>
	<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
	<<else>>
		<<if $penisactiondefault is "penisvaginafuck">>
| Penetrate <<his>> pussy <<radiobutton "$penisaction" "penisvaginafuck" checked>> <<combatpromiscuous5>><<penilevirginitywarning>>
		<<else>>
| Penetrate <<his>> pussy <<radiobutton "$penisaction" "penisvaginafuck">> <<combatpromiscuous5>><<penilevirginitywarning>>
		<</if>>
	<</if>>

<<elseif $NPCList[4].vagina is "penisentrance" or $NPCList[4].vagina is "penisimminent">>
	<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
	<<else>>
		<<if $penisactiondefault is "penisvaginafuck">>
| Penetrate <<his>> pussy <<radiobutton "$penisaction" "penisvaginafuck" checked>> <<combatpromiscuous5>><<penilevirginitywarning>>
		<<else>>
| Penetrate <<his>> pussy <<radiobutton "$penisaction" "penisvaginafuck">> <<combatpromiscuous5>><<penilevirginitywarning>>
		<</if>>
	<</if>>

<<elseif $NPCList[5].vagina is "penisentrance" or $NPCList[5].vagina is "penisimminent">>
	<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
	<<else>>
		<<if $penisactiondefault is "penisvaginafuck">>
| Penetrate <<his>> pussy <<radiobutton "$penisaction" "penisvaginafuck" checked>> <<combatpromiscuous5>><<penilevirginitywarning>>
		<<else>>
| Penetrate <<his>> pussy <<radiobutton "$penisaction" "penisvaginafuck">> <<combatpromiscuous5>><<penilevirginitywarning>>
		<</if>>
	<</if>>

<</if>>

<</if>>

<</nobr>><</widget>>

<<widget "actionspenisanusfuck">><<nobr>>

<<if !$worn.under_lower.type.includes("chastity") and $worn.under_lower.vagina_exposed is 1 and $worn.lower.vagina_exposed is 1>>

<<if $NPCList[0].vagina is "otheranusentrance" or $NPCList[0].vagina is "otheranusimminent">>
	<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
	<<else>>
		<<if $penisactiondefault is "penisanusfuck">>
| Penetrate <<his>> ass <<radiobutton "$penisaction" "penisanusfuck" checked>> <<combatpromiscuous5>><<penilevirginitywarning>>
		<<else>>
| Penetrate <<his>> ass <<radiobutton "$penisaction" "penisanusfuck">> <<combatpromiscuous5>><<penilevirginitywarning>>
		<</if>>
	<</if>>

<<elseif $NPCList[1].vagina is "otheranusentrance" or $NPCList[1].vagina is "otheranusimminent">>
	<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
	<<else>>
		<<if $penisactiondefault is "penisanusfuck">>
| Penetrate <<his>> ass <<radiobutton "$penisaction" "penisanusfuck" checked>> <<combatpromiscuous5>>
		<<else>>
| Penetrate <<his>> ass <<radiobutton "$penisaction" "penisanusfuck">> <<combatpromiscuous5>><<penilevirginitywarning>>
		<</if>>
	<</if>>

<<elseif $NPCList[2].vagina is "otheranusentrance" or $NPCList[2].vagina is "otheranusimminent">>
	<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
	<<else>>
		<<if $penisactiondefault is "penisanusfuck">>
| Penetrate <<his>> ass <<radiobutton "$penisaction" "penisanusfuck" checked>> <<combatpromiscuous5>><<penilevirginitywarning>>
		<<else>>
| Penetrate <<his>> ass <<radiobutton "$penisaction" "penisanusfuck">> <<combatpromiscuous5>><<penilevirginitywarning>>
		<</if>>
	<</if>>

<<elseif $NPCList[3].vagina is "otheranusentrance" or $NPCList[3].vagina is "otheranusimminent">>
	<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
	<<else>>
		<<if $penisactiondefault is "penisanusfuck">>
| Penetrate <<his>> ass <<radiobutton "$penisaction" "penisanusfuck" checked>> <<combatpromiscuous5>><<penilevirginitywarning>>
		<<else>>
| Penetrate <<his>> ass <<radiobutton "$penisaction" "penisanusfuck">> <<combatpromiscuous5>><<penilevirginitywarning>>
		<</if>>
	<</if>>

<<elseif $NPCList[4].vagina is "otheranusentrance" or $NPCList[4].vagina is "otheranusimminent">>
	<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
	<<else>>
		<<if $penisactiondefault is "penisanusfuck">>
| Penetrate <<his>> ass <<radiobutton "$penisaction" "penisanusfuck" checked>> <<combatpromiscuous5>><<penilevirginitywarning>>
		<<else>>
| Penetrate <<his>> ass <<radiobutton "$penisaction" "penisanusfuck">> <<combatpromiscuous5>><<penilevirginitywarning>>
		<</if>>
	<</if>>

<<elseif $NPCList[5].vagina is "otheranusentrance" or $NPCList[5].vagina is "otheranusimminent">>
	<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
	<<else>>
		<<if $penisactiondefault is "penisanusfuck">>
| Penetrate <<his>> ass <<radiobutton "$penisaction" "penisanusfuck" checked>> <<combatpromiscuous5>><<penilevirginitywarning>>
		<<else>>
| Penetrate <<his>> ass <<radiobutton "$penisaction" "penisanusfuck">> <<combatpromiscuous5>><<penilevirginitywarning>>
		<</if>>
	<</if>>

<<elseif $NPCList[0].penis is "otheranusentrance" or $NPCList[0].penis is "otheranusimminent">>
	<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
	<<else>>
		<<if $penisactiondefault is "penisanusfuck">>
| Penetrate <<his>> ass <<radiobutton "$penisaction" "penisanusfuck" checked>> <<combatpromiscuous5>><<penilevirginitywarning>>
		<<else>>
| Penetrate <<his>> ass <<radiobutton "$penisaction" "penisanusfuck">> <<combatpromiscuous5>><<penilevirginitywarning>>
		<</if>>
	<</if>>

<<elseif $NPCList[1].penis is "otheranusentrance" or $NPCList[1].penis is "otheranusimminent">>
	<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
	<<else>>
		<<if $penisactiondefault is "penisanusfuck">>
| Penetrate <<his>> ass <<radiobutton "$penisaction" "penisanusfuck" checked>> <<combatpromiscuous5>><<penilevirginitywarning>>
		<<else>>
| Penetrate <<his>> ass <<radiobutton "$penisaction" "penisanusfuck">> <<combatpromiscuous5>><<penilevirginitywarning>>
		<</if>>
	<</if>>

<<elseif $NPCList[2].penis is "otheranusentrance" or $NPCList[2].penis is "otheranusimminent">>
	<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
	<<else>>
		<<if $penisactiondefault is "penisanusfuck">>
| Penetrate <<his>> ass <<radiobutton "$penisaction" "penisanusfuck" checked>> <<combatpromiscuous5>><<penilevirginitywarning>>
		<<else>>
| Penetrate <<his>> ass <<radiobutton "$penisaction" "penisanusfuck">> <<combatpromiscuous5>><<penilevirginitywarning>>
		<</if>>
	<</if>>

<<elseif $NPCList[3].penis is "otheranusentrance" or $NPCList[3].penis is "otheranusimminent">>
	<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
	<<else>>
		<<if $penisactiondefault is "penisanusfuck">>
| Penetrate <<his>> ass <<radiobutton "$penisaction" "penisanusfuck" checked>> <<combatpromiscuous5>><<penilevirginitywarning>>
		<<else>>
| Penetrate <<his>> ass <<radiobutton "$penisaction" "penisanusfuck">> <<combatpromiscuous5>><<penilevirginitywarning>>
		<</if>>
	<</if>>

<<elseif $NPCList[4].penis is "otheranusentrance" or $NPCList[4].penis is "otheranusimminent">>
	<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
	<<else>>
		<<if $penisactiondefault is "penisanusfuck">>
| Penetrate <<his>> ass <<radiobutton "$penisaction" "penisanusfuck" checked>> <<combatpromiscuous5>><<penilevirginitywarning>>
		<<else>>
| Penetrate <<his>> ass <<radiobutton "$penisaction" "penisanusfuck">> <<combatpromiscuous5>><<penilevirginitywarning>>
		<</if>>
	<</if>>

<<elseif $NPCList[5].penis is "otheranusentrance" or $NPCList[5].penis is "otheranusimminent">>
	<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
	<<else>>
		<<if $penisactiondefault is "penisanusfuck">>
| Penetrate <<his>> ass <<radiobutton "$penisaction" "penisanusfuck" checked>> <<combatpromiscuous5>><<penilevirginitywarning>>
		<<else>>
| Penetrate <<his>> ass <<radiobutton "$penisaction" "penisanusfuck">> <<combatpromiscuous5>><<penilevirginitywarning>>
		<</if>>
	<</if>>

<</if>>

<</if>>

<</nobr>><</widget>>

:: Widgets Effects Penis [widget]
<<widget "effectspenistovagina">><<nobr>>

<<if $penisaction is "penistovagina">><<set $penisaction to 0>><<submission 10>><<penileskilluse>><<set $penisactiondefault to "penistovagina">><<combatpromiscuity5>>
	<<if (1000 - ($rng * 10) - ($enemytrust * 10) - $penileskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>

		<<if $NPCList[0].vagina is 0>>
		<<submission 2>><<set $penisuse to "othervagina">><<set $NPCList[0].vagina to "penisentrance">><<set $penisstate to "entrance">>You press your <<penis>> against the <<person1>><<combatpersons>> pussy.
			<<if $enemytype is "beast">><<set $beaststance to "top">><</if>>
		<<elseif $NPCList[1].vagina is 0>>
		<<submission 2>><<set $penisuse to "othervagina">><<set $NPCList[1].vagina to "penisentrance">><<set $penisstate to "entrance">>You press your <<penis>> against the <<person2>><<combatpersons>> pussy.
		<<elseif $NPCList[2].vagina is 0>>
		<<submission 2>><<set $penisuse to "othervagina">><<set $NPCList[2].vagina to "penisentrance">><<set $penisstate to "entrance">>You press your <<penis>> against the <<person3>><<combatpersons>> pussy.
		<<elseif $NPCList[3].vagina is 0>>
		<<submission 2>><<set $penisuse to "othervagina">><<set $NPCList[3].vagina to "penisentrance">><<set $penisstate to "entrance">>You press your <<penis>> against the <<person4>><<combatpersons>> pussy.
		<<elseif $NPCList[4].vagina is 0>>
		<<submission 2>><<set $penisuse to "othervagina">><<set $NPCList[4].vagina to "penisentrance">><<set $penisstate to "entrance">>You press your <<penis>> against the <<person5>><<combatpersons>> pussy.
		<<elseif $NPCList[5].vagina is 0>>
		<<submission 2>><<set $penisuse to "othervagina">><<set $NPCList[5].vagina to "penisentrance">><<set $penisstate to "entrance">>You press your <<penis>> against the <<person6>><<combatpersons>> pussy.
		<</if>>
	<<else>>
		<<if $NPCList[0].vagina is 0>>
		You try to press your <<penis>> against the <<person1>><<combatpersons>> pussy but <<he>> pushes you away.
		<<elseif $NPCList[1].vagina is 0>>
		You try to press your <<penis>> against the <<person2>><<combatpersons>> pussy but <<he>> pushes you away.
		<<elseif $NPCList[2].vagina is 0>>
		You try to press your <<penis>> against the <<person3>><<combatpersons>> pussy but <<he>> pushes you away.
		<<elseif $NPCList[3].vagina is 0>>
		You try to press your <<penis>> against the <<person4>><<combatpersons>> pussy but <<he>> pushes you away.
		<<elseif $NPCList[4].vagina is 0>>
		You try to press your <<penis>> against the <<person5>><<combatpersons>> pussy but <<he>> pushes you away.
		<<elseif $NPCList[5].vagina is 0>>
		You try to press your <<penis>> against the <<person6>><<combatpersons>> pussy but <<he>> pushes you away.
		<</if>>
	<</if>>
<</if>>

<</nobr>><</widget>>

<<widget "effectspenistoanus">><<nobr>>

<<if $penisaction is "penistoanus">><<set $penisaction to 0>><<submission 10>><<penileskilluse>><<set $penisactiondefault to "penistoanus">><<combatpromiscuity5>>
	<<if (1000 - ($rng * 10) - ($enemytrust * 10) - $penileskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>

		<<if $NPCList[0].vagina is 0>>
		<<submission 2>><<set $penisuse to "otheranus">><<set $NPCList[0].vagina to "otheranusentrance">><<set $penisstate to "otheranusentrance">>You press your <<penis>> against the <<person1>><<combatpersons>> ass.
			<<if $enemytype is "beast">><<set $beaststance to "top">><</if>>
		<<elseif $NPCList[1].vagina is 0>>
		<<submission 2>><<set $penisuse to "otheranus">><<set $NPCList[1].vagina to "otheranusentrance">><<set $penisstate to "otheranusentrance">>You press your <<penis>> against the <<person2>><<combatpersons>> ass.

		<<elseif $NPCList[2].vagina is 0>>
		<<submission 2>><<set $penisuse to "otheranus">><<set $NPCList[2].vagina to "otheranusentrance">><<set $penisstate to "otheranusentrance">>You press your <<penis>> against the <<person3>><<combatpersons>> ass.
		<<elseif $NPCList[3].vagina is 0>>
		<<submission 2>><<set $penisuse to "otheranus">><<set $NPCList[3].vagina to "otheranusentrance">><<set $penisstate to "otheranusentrance">>You press your <<penis>> against the <<person4>><<combatpersons>> ass.
		<<elseif $NPCList[4].vagina is 0>>
		<<submission 2>><<set $penisuse to "otheranus">><<set $NPCList[4].vagina to "otheranusentrance">><<set $penisstate to "otheranusentrance">>You press your <<penis>> against the <<person5>><<combatpersons>> ass.
		<<elseif $NPCList[5].vagina is 0>>
		<<submission 2>><<set $penisuse to "otheranus">><<set $NPCList[5].vagina to "otheranusentrance">><<set $penisstate to "otheranusentrance">>You press your <<penis>> against the <<person6>><<combatpersons>> ass.

		<<elseif $NPCList[0].penis is 0>>
		<<submission 2>><<set $penisuse to "otheranus">><<set $NPCList[0].penis to "otheranusentrance">><<set $penisstate to "otheranusentrance">>You press your <<penis>> against the <<person1>><<combatpersons>> ass.
		<<elseif $NPCList[1].penis is 0>>
		<<submission 2>><<set $penisuse to "otheranus">><<set $NPCList[1].penis to "otheranusentrance">><<set $penisstate to "otheranusentrance">>You press your <<penis>> against the <<person2>><<combatpersons>> ass.

		<<elseif $NPCList[2].penis is 0>>
		<<submission 2>><<set $penisuse to "otheranus">><<set $NPCList[2].penis to "otheranusentrance">><<set $penisstate to "otheranusentrance">>You press your <<penis>> against the <<person3>><<combatpersons>> ass.
		<<elseif $NPCList[3].penis is 0>>
		<<submission 2>><<set $penisuse to "otheranus">><<set $NPCList[3].penis to "otheranusentrance">><<set $penisstate to "otheranusentrance">>You press your <<penis>> against the <<person4>><<combatpersons>> ass.
		<<elseif $NPCList[4].penis is 0>>
		<<submission 2>><<set $penisuse to "otheranus">><<set $NPCList[4].penis to "otheranusentrance">><<set $penisstate to "otheranusentrance">>You press your <<penis>> against the <<person5>><<combatpersons>> ass.
		<<elseif $NPCList[5].penis is 0>>
		<<submission 2>><<set $penisuse to "otheranus">><<set $NPCList[5].penis to "otheranusentrance">><<set $penisstate to "otheranusentrance">>You press your <<penis>> against the <<person6>><<combatpersons>> ass.

		<</if>>
	<<else>>
		<<if $NPCList[0].vagina is 0>>
		You try to press your <<penis>> against the <<person1>><<combatpersons>> ass but <<he>> pushes you away.
		<<elseif $NPCList[1].vagina is 0>>
		You try to press your <<penis>> against the <<person1>><<combatpersons>> ass but <<he>> pushes you away.
		<<elseif $NPCList[2].vagina is 0>>
		You try to press your <<penis>> against the <<person1>><<combatpersons>> ass but <<he>> pushes you away.
		<<elseif $NPCList[3].vagina is 0>>
		You try to press your <<penis>> against the <<person1>><<combatpersons>> ass but <<he>> pushes you away.
		<<elseif $NPCList[4].vagina is 0>>
		You try to press your <<penis>> against the <<person1>><<combatpersons>> ass but <<he>> pushes you away.
		<<elseif $NPCList[5].vagina is 0>>
		You try to press your <<penis>> against the <<person1>><<combatpersons>> ass but <<he>> pushes you away.

		<<elseif $NPCList[0].penis is 0>>
		You try to press your <<penis>> against the <<person1>><<combatpersons>> ass but <<he>> pushes you away.
		<<elseif $NPCList[1].penis is 0>>
		You try to press your <<penis>> against the <<person1>><<combatpersons>> ass but <<he>> pushes you away.
		<<elseif $NPCList[2].penis is 0>>
		You try to press your <<penis>> against the <<person1>><<combatpersons>> ass but <<he>> pushes you away.
		<<elseif $NPCList[3].penis is 0>>
		You try to press your <<penis>> against the <<person1>><<combatpersons>> ass but <<he>> pushes you away.
		<<elseif $NPCList[4].penis is 0>>
		You try to press your <<penis>> against the <<person1>><<combatpersons>> ass but <<he>> pushes you away.
		<<elseif $NPCList[5].penis is 0>>
		You try to press your <<penis>> against the <<person1>><<combatpersons>> ass but <<he>> pushes you away.

		<</if>>
	<</if>>
<</if>>

<</nobr>><</widget>>

<<widget "effectspenisvaginafuck">><<nobr>>

<<if $penisaction is "penisvaginafuck" and ($penissize gte 0 or $arousal gte 7500)>><<set $penisaction to 0>><<submission 20>><<penileskilluse>><<set $penisactiondefault to "penisvaginafuck">><<combatpromiscuity5>>
	<<if $penilevirginity is 0>>
		<<if $NPCList[0].vagina is "penisentrance" or $NPCList[0].vagina is "penisimminent">><<set $NPCList[0].vagina to "penis">>
		You <<peniletext>> thrust deep into the <<person1>><<combatpersons>> pussy.
		<<elseif $NPCList[1].vagina is "penisentrance" or $NPCList[1].vagina is "penisimminent">><<set $NPCList[1].vagina to "penis">>
		You <<peniletext>> thrust deep into the <<person2>><<combatpersons>> pussy.
		<<elseif $NPCList[2].vagina is "penisentrance" or $NPCList[2].vagina is "penisimminent">><<set $NPCList[2].vagina to "penis">>
		You <<peniletext>> thrust deep into the <<person3>><<combatpersons>> pussy.
		<<elseif $NPCList[3].vagina is "penisentrance" or $NPCList[3].vagina is "penisimminent">><<set $NPCList[3].vagina to "penis">>
		You <<peniletext>> thrust deep into the <<person4>><<combatpersons>> pussy.
		<<elseif $NPCList[4].vagina is "penisentrance" or $NPCList[4].vagina is "penisimminent">><<set $NPCList[4].vagina to "penis">>
		You <<peniletext>> thrust deep into the <<person5>><<combatpersons>> pussy.
		<<elseif $NPCList[5].vagina is "penisentrance" or $NPCList[5].vagina is "penisimminent">><<set $NPCList[5].vagina to "penis">>
		You <<peniletext>> thrust deep into the <<person6>><<combatpersons>> pussy.
		<</if>>
	<<sex 30>><<penilestat>><<raped>><<penisraped>><<set $penisstate to "penetrated">>

	<<elseif $penilevirginity is 1>>
		<<if $NPCList[0].vagina is "penisentrance" or $NPCList[0].vagina is "penisimminent">><<set $NPCList[0].vagina to "penis">>
		You thrust your virgin penis into the <<person1>><<combatpersons>> pussy. You feel your foreskin separate from your glans, forever robbing you of your purity.
		<<elseif $NPCList[1].vagina is "penisentrance" or $NPCList[1].vagina is "penisimminent">><<set $NPCList[1].vagina to "penis">>
		You thrust your virgin penis into the <<person2>><<combatpersons>> pussy. You feel your foreskin separate from your glans, forever robbing you of your purity.
		<<elseif $NPCList[2].vagina is "penisentrance" or $NPCList[2].vagina is "penisimminent">><<set $NPCList[2].vagina to "penis">>
		You thrust your virgin penis into the <<person3>><<combatpersons>> pussy. You feel your foreskin separate from your glans, forever robbing you of your purity.
		<<elseif $NPCList[3].vagina is "penisentrance" or $NPCList[3].vagina is "penisimminent">><<set $NPCList[3].vagina to "penis">>
		You thrust your virgin penis into the <<person4>><<combatpersons>> pussy. You feel your foreskin separate from your glans, forever robbing you of your purity.
		<<elseif $NPCList[4].vagina is "penisentrance" or $NPCList[4].vagina is "penisimminent">><<set $NPCList[4].vagina to "penis">>
		You thrust your virgin penis into the <<person5>><<combatpersons>> pussy. You feel your foreskin separate from your glans, forever robbing you of your purity.
		<<elseif $NPCList[5].vagina is "penisentrance" or $NPCList[5].vagina is "penisimminent">><<set $NPCList[5].vagina to "penis">>
		You thrust your virgin penis into the <<person6>><<combatpersons>> pussy. You feel your foreskin separate from your glans, forever robbing you of your purity.
		<</if>>
	<<sex 100>><<set $penilevirginity to 0>><<bruise penis>><<penilestat>><<violence 30>><<raped>><<penisraped>><<set $penisstate to "penetrated">>
	<</if>>
<<elseif $penisaction is "penisvaginafuck">>
	<<set $penisaction to 0>>
	You fail you penetrate their pussy
<</if>>

<</nobr>><</widget>>

<<widget "effectspenisanusfuck">><<nobr>>

<<if $penisaction is "penisanusfuck" and ($penissize gte 0 or $arousal gte 7500)>><<set $penisaction to 0>><<submission 20>><<penileskilluse>><<set $penisactiondefault to "penisanusfuck">><<combatpromiscuity5>>
	<<if $penilevirginity is 0>>
		<<if $NPCList[0].vagina is "otheranusentrance" or $NPCList[0].vagina is "otheranusimminent">><<set $NPCList[0].vagina to "otheranus">>
		You <<peniletext>> thrust deep into the <<person1>><<combatpersons>> ass.
		<<elseif $NPCList[1].vagina is "otheranusentrance" or $NPCList[1].vagina is "otheranusimminent">><<set $NPCList[1].vagina to "otheranus">>
		You <<peniletext>> thrust deep into the <<person2>><<combatpersons>> ass.
		<<elseif $NPCList[2].vagina is "otheranusentrance" or $NPCList[2].vagina is "otheranusimminent">><<set $NPCList[2].vagina to "otheranus">>
		You <<peniletext>> thrust deep into the <<person3>><<combatpersons>> ass.
		<<elseif $NPCList[3].vagina is "otheranusentrance" or $NPCList[3].vagina is "otheranusimminent">><<set $NPCList[3].vagina to "otheranus">>
		You <<peniletext>> thrust deep into the <<person4>><<combatpersons>> ass.
		<<elseif $NPCList[4].vagina is "otheranusentrance" or $NPCList[4].vagina is "otheranusimminent">><<set $NPCList[4].vagina to "otheranus">>
		You <<peniletext>> thrust deep into the <<person5>><<combatpersons>> ass.
		<<elseif $NPCList[5].vagina is "otheranusentrance" or $NPCList[5].vagina is "otheranusimminent">><<set $NPCList[5].vagina to "otheranus">>
		You <<peniletext>> thrust deep into the <<person6>><<combatpersons>> ass.
		<</if>>
		<<if $NPCList[0].penis is "otheranusentrance" or $NPCList[0].penis is "otheranusimminent">><<set $NPCList[0].penis to "otheranus">>
		You <<peniletext>> thrust deep into the <<person1>><<combatpersons>> ass.
		<<elseif $NPCList[1].penis is "otheranusentrance" or $NPCList[1].penis is "otheranusimminent">><<set $NPCList[1].penis to "otheranus">>
		You <<peniletext>> thrust deep into the <<person2>><<combatpersons>> ass.
		<<elseif $NPCList[2].penis is "otheranusentrance" or $NPCList[2].penis is "otheranusimminent">><<set $NPCList[2].penis to "otheranus">>
		You <<peniletext>> thrust deep into the <<person3>><<combatpersons>> ass.
		<<elseif $NPCList[3].penis is "otheranusentrance" or $NPCList[3].penis is "otheranusimminent">><<set $NPCList[3].penis to "otheranus">>
		You <<peniletext>> thrust deep into the <<person4>><<combatpersons>> ass.
		<<elseif $NPCList[4].penis is "otheranusentrance" or $NPCList[4].penis is "otheranusimminent">><<set $NPCList[4].penis to "otheranus">>
		You <<peniletext>> thrust deep into the <<person5>><<combatpersons>> ass.
		<<elseif $NPCList[5].penis is "otheranusentrance" or $NPCList[5].penis is "otheranusimminent">><<set $NPCList[5].penis to "otheranus">>
		You <<peniletext>> thrust deep into the <<person6>><<combatpersons>> ass.
		<</if>>
	<<sex 30>><<penilestat>><<raped>><<penisraped>><<set $penisstate to "otheranus">>

	<<elseif $penilevirginity is 1>>
		<<if $NPCList[0].vagina is "otheranusentrance" or $NPCList[0].vagina is "otheranusimminent">><<set $NPCList[0].vagina to "otheranus">>
		You thrust your virgin penis into the <<person1>><<combatpersons>> ass. You feel your foreskin separate from your glans, forever robbing you of your purity.
		<<elseif $NPCList[1].vagina is "otheranusentrance" or $NPCList[1].vagina is "otheranusimminent">><<set $NPCList[1].vagina to "otheranus">>
		You thrust your virgin penis into the <<person2>><<combatpersons>> ass. You feel your foreskin separate from your glans, forever robbing you of your purity.
		<<elseif $NPCList[2].vagina is "otheranusentrance" or $NPCList[2].vagina is "otheranusimminent">><<set $NPCList[2].vagina to "otheranus">>
		You thrust your virgin penis into the <<person3>><<combatpersons>> ass. You feel your foreskin separate from your glans, forever robbing you of your purity.
		<<elseif $NPCList[3].vagina is "otheranusentrance" or $NPCList[3].vagina is "otheranusimminent">><<set $NPCList[3].vagina to "otheranus">>
		You thrust your virgin penis into the <<person4>><<combatpersons>> ass. You feel your foreskin separate from your glans, forever robbing you of your purity.
		<<elseif $NPCList[4].vagina is "otheranusentrance" or $NPCList[4].vagina is "otheranusimminent">><<set $NPCList[4].vagina to "otheranus">>
		You thrust your virgin penis into the <<person5>><<combatpersons>> ass. You feel your foreskin separate from your glans, forever robbing you of your purity.
		<<elseif $NPCList[5].vagina is "otheranusentrance" or $NPCList[5].vagina is "otheranusimminent">><<set $NPCList[5].vagina to "otheranus">>
		You thrust your virgin penis into the <<person6>><<combatpersons>> ass. You feel your foreskin separate from your glans, forever robbing you of your purity.
		<</if>>
		<<if $NPCList[0].penis is "otheranusentrance" or $NPCList[0].penis is "otheranusimminent">><<set $NPCList[0].penis to "otheranus">>
		You thrust your virgin penis into the <<person1>><<combatpersons>> ass. You feel your foreskin separate from your glans, forever robbing you of your purity.
		<<elseif $NPCList[1].penis is "otheranusentrance" or $NPCList[1].penis is "otheranusimminent">><<set $NPCList[1].penis to "otheranus">>
		You thrust your virgin penis into the <<person2>><<combatpersons>> ass. You feel your foreskin separate from your glans, forever robbing you of your purity.
		<<elseif $NPCList[2].penis is "otheranusentrance" or $NPCList[2].penis is "otheranusimminent">><<set $NPCList[2].penis to "otheranus">>
		You thrust your virgin penis into the <<person3>><<combatpersons>> ass. You feel your foreskin separate from your glans, forever robbing you of your purity.
		<<elseif $NPCList[3].penis is "otheranusentrance" or $NPCList[3].penis is "otheranusimminent">><<set $NPCList[3].penis to "otheranus">>
		You thrust your virgin penis into the <<person4>><<combatpersons>> ass. You feel your foreskin separate from your glans, forever robbing you of your purity.
		<<elseif $NPCList[4].penis is "otheranusentrance" or $NPCList[4].penis is "otheranusimminent">><<set $NPCList[4].penis to "otheranus">>
		You thrust your virgin penis into the <<person5>><<combatpersons>> ass. You feel your foreskin separate from your glans, forever robbing you of your purity.
		<<elseif $NPCList[5].penis is "otheranusentrance" or $NPCList[5].penis is "otheranusimminent">><<set $NPCList[5].penis to "otheranus">>
		You thrust your virgin penis into the <<person6>><<combatpersons>> ass. You feel your foreskin separate from your glans, forever robbing you of your purity.
		<</if>>
	<<sex 100>><<set $penilevirginity to 0>><<bruise penis>><<penilestat>><<violence 30>><<raped>><<penisraped>><<set $penisstate to "otheranus">>
	<</if>>
<<elseif $penisaction is "penisanusfuck">>
	<<set $penisaction to 0>>
	You fail you penetrate their ass
<</if>>

<</nobr>><</widget>>


code:
:: Widgets Actions Speak [widget]
<<widget "speak">><<nobr>>

<<if $underwater lte 0>>
	<<if $consensual is 1>>
		<<if $mouthactiondefault is "finish">>
			| Tell <<him>> you want to stop <<radiobutton "$mouthaction" "finish" checked>><<if !$gloryhole and $gamemode isnot "soft">><<seductiondifficulty>><</if>>
		<<else>>
			| Tell <<him>> you want to stop <<radiobutton "$mouthaction" "finish">><<if !$gloryhole and $gamemode isnot "soft">><<seductiondifficulty>><</if>>
		<</if>>
		<<if $enemytype is "man">>
			<<if $vaginaexist is 1 and $vaginalchastity is 0 and $novaginal is 0>>
				| Tell <<him>> you don't want anything in your pussy <<radiobutton "$mouthaction" "novaginal">><<if !$gloryhole and $gamemode isnot "soft">><<seductiondifficulty>><</if>>
			<</if>>
			<<if $penisexist is 1 and $penilechastity is 0 and $nopenile is 0>>
				| Tell <<him>> you don't want your penis put inside anything <<radiobutton "$mouthaction" "nopenile">><<if !$gloryhole and $gamemode isnot "soft">><<seductiondifficulty>><</if>>
			<</if>>
			<<if $analchastity is 0 and $noanal is 0>>
				| Tell <<him>> you don't want anything in your anus <<radiobutton "$mouthaction" "noanal">><<if !$gloryhole and $gamemode isnot "soft">><<seductiondifficulty>><</if>>
			<</if>>
		<</if>>
	<<else>>
		<<if $mouthactiondefault is "scream" and $background isnot "selective_mute">>
			| Scream <<radiobutton "$mouthaction" "scream" checked>>
		<<elseif $background isnot "selective_mute">>
			| Scream <<radiobutton "$mouthaction" "scream">>
		<</if>>
	<</if>>
	<<if $consensual is 0>>
		<<if $mouthactiondefault is "plead">>
			| Plead <<radiobutton "$mouthaction" "plead" checked>>
		<<else>>
			| Plead <<radiobutton "$mouthaction" "plead">>
		<</if>>
	<</if>>
	<<if $consensual is 0 and $angel gte 6 and $angelforgive isnot 1>>
		<<if $mouthactiondefault is "forgive">>
			| Forgive <<radiobutton "$mouthaction" "forgive" checked>>
		<<else>>
			| Forgive <<radiobutton "$mouthaction" "forgive">>
		<</if>>
	<</if>>
	<<if $submissive gte 1150>>
		<<if $mouthactiondefault is "moan">>
			| Moan <<radiobutton "$mouthaction" "moan" checked>>
		<<else>>
			| Moan <<radiobutton "$mouthaction" "moan">>
		<</if>>
	<<elseif $submissive lte 850 and $consensual is 0>>
		<<if $mouthactiondefault is "demand">>
			| Demand <<radiobutton "$mouthaction" "demand" checked>>
		<<else>>
			| Demand <<radiobutton "$mouthaction" "demand">>
		<</if>>
	<</if>>
	<<if $awarelevel gte 2 and $enemytype is "man">>
		<<if $mouthactiondefault is "mock">>
			| <<if $consensual is 1>>Tease their<<else>>Mock their<</if>> <<radiobutton "$mouthaction" "mock" checked>>
		<<else>>
			| <<if $consensual is 1>>Tease their<<else>>Mock their<</if>> <<radiobutton "$mouthaction" "mock">>
		<</if>>
		<<listbox "$mockaction">>
		<<option "ethics" "ethics" `$mockaction is "ethics" ? "selected" : ""`>>
		<<option "looks" "looks" `$mockaction is "looks" ? "selected" : ""`>>
		<<option "strength" "weak" `$mockaction is "weak" ? "selected" : ""`>>
		<<option "skill" "skill" `$mockaction is "skill" ? "selected" : ""`>>
		<<option "penis" "penis" `$mockaction is "penis" ? "selected" : ""`>>
		<<option "pussy" "vagina" `$mockaction is "vagina" ? "selected" : ""`>>
		<</listbox>>
	<</if>>
<</if>>

<<if $mouthstate isnot "breasts">>
	<<if $mouthactiondefault is "rest">>
		| Rest <<radiobutton "$mouthaction" "rest" checked>>
	<<else>>
		| Rest <<radiobutton "$mouthaction" "rest">>
	<</if>>
<</if>>

<</nobr>><</widget>>