code:
:: Incubator [nobr]

<<set $nextButton = "Back to Main", $nextLink = "Main", $returnTo = "Incubator">>
<<set $targetAge = Number($targetAge) || $minimumSlaveAge>>
<<set $targetAge = Math.clamp($targetAge, $minimumSlaveAge, 42)>>

<<if $incubatorName != "the Incubator">>
	<<set $incubatorNameCaps = $incubatorName.replace("the ", "The ")>>
<</if>>

<<set $readySlaves = 0, $readySlave = 0, $incubatorSlaves = $tanks.length, $freeTanks = $incubator - $incubatorSlaves, _SL = $slaves.length, _eligibility = 0>>

$incubatorNameCaps is a clean, cold hall designed to be lined with tanks and their connected monitoring systems.

<<if $incubatorSlaves > 2>>
	It's well used. The hum of active tanks fill the air.
<<elseif $incubatorSlaves > 0>>
	It's barely used; most of the tanks lie dormant.
<<else>>
	It's empty and quiet. [[Decommission the incubator|Main][$incubator = 0, $incubatorUpgradeSpeed = 5, $incubatorUpgradeWeight = 0, $incubatorUpgradeMuscles = 0, $incubatorUpgradeReproduction = 0, $incubatorUpgradeGrowthStims = 0, $incubatorWeightSetting = 0, $incubatorMusclesSetting = 0, $incubatorReproductionSetting = 0, $incubatorGrowthStimsSetting = 0, $tanks = []]]
<</if>>

It can support $incubator <<if $incubator == 1>>child<<else>>children<</if>>.
[[Add another incubation tank|Incubator][$cash -= Math.trunc(60000*$upgradeMultiplierArcology), $incubator += 1]] //Costs ¤<<print Math.trunc(60000*$upgradeMultiplierArcology)>> and will increase upkeep costs//
<<if $freeTanks == 0>>
	All of the tanks are currently occupied by growing children.
<<elseif $incubator > 1 && $reservedChildren < $freeTanks>>
	[[Remove an incubation tank|Incubator][$cash -= Math.trunc(10000*$upgradeMultiplierArcology), $incubator -= 1]] //Costs ¤<<print Math.trunc(10000*$upgradeMultiplierArcology)>> and will reduce upkeep costs//
<</if>>

Reserve an eligible mother-to-be's child to be placed in a tank upon birth. Of $incubator tanks, <<print $freeTanks>> <<if $freeTanks == 1>>is<<else>>are<</if>> unoccupied. Of those, $reservedChildren <<if $reservedChildren == 1>>tank is<<else>>tanks are<</if>> reserved.
<<for _u = 0; _u < _SL; _u++>>
	<<if $slaves[_u].pregType < 50 && $slaves[_u].pregKnown == 1 && $slaves[_u].eggType == "human">>
	<<if $slaves[_u].assignment == "work in the dairy" && $dairyPregSetting > 0>>
	<<else>>

<<print "[[$slaves[" + _u + "].slaveName|Long Slave Description][$activeSlave = $slaves[" + _u + "], $nextLink = passage()]]">> is $slaves[_u].pregWeek weeks pregnant with
		<<if $slaves[_u].pregSource == 0 || $slaves[_u].preg <= 5>>someone's<<if $slaves[_u].preg <= 5>>, though it is too early to tell whose,<</if>>
		<<elseif $slaves[_u].pregSource == -1>>your
		<<elseif $slaves[_u].pregSource == -2>>a citizen's
		<<else>>
			<<for _t = 0; _t < _SL; _t++>>
				<<if $slaves[_u].pregSource == $slaves[_t].ID>>
					<<print $slaves[_t].slaveName>>'s
					<<break>>
				<</if>>
			<</for>>
		<</if>>
		<<if $slaves[_u].pregType > 1>>$slaves[_u].pregType babies<<else>>baby<</if>>.
		<<if $slaves[_u].reservedChildren > 0>>
			$slaves[_u].reservedChildren of her children will be placed in $incubatorName.
			<<if ($slaves[_u].reservedChildren < $slaves[_u].pregType) && ($reservedChildren < $freeTanks)>>

				<<print "[[Keep another child|Incubator][$slaves[" + _u + "].reservedChildren += 1, $reservedChildren += 1]]">>
				<<if $slaves[_u].reservedChildren > 0>>
					| <<print "[[Keep one less child|Incubator][$slaves[" + _u + "].reservedChildren -= 1, $reservedChildren -= 1]]">>
				<</if>>
				<<if $slaves[_u].reservedChildren > 1>>
					| <<print "[[Keep none of her children|Incubator][$reservedChildren -= $slaves[" + _u + "].reservedChildren, $slaves[" + _u + "].reservedChildren = 0]]">>
				<</if>>
				<<if ($reservedChildren + $slaves[_u].pregType - $slaves[_u].reservedChildren) <= $freeTanks>>
					| <<print "[[Keep the rest of her children|Incubator][$reservedChildren += ($slaves[" + _u + "].pregType - $slaves[" + _u + "].reservedChildren), $slaves[" + _u + "].reservedChildren += ($slaves[" + _u + "].pregType - $slaves[" + _u + "].reservedChildren)]]">>
				<</if>>
			<<elseif ($slaves[_u].reservedChildren == $slaves[_u].pregType) || ($reservedChildren == $freeTanks)>>

				<<print "[[Keep one less child|Incubator][$slaves[" + _u + "].reservedChildren -= 1, $reservedChildren -= 1]]">>
				<<if $slaves[_u].reservedChildren > 1>>
					| <<print "[[Keep none of her children|Incubator][$reservedChildren -= $slaves[" + _u + "].reservedChildren, $slaves[" + _u + "].reservedChildren = 0]]">>
				<</if>>
			<</if>>
		<<elseif $reservedChildren < $freeTanks>>
			You have <<if $freeTanks == 1>>an<</if>> @@.lime;available aging tank<<if $freeTanks > 1>>s<</if>>.@@

			<<print "[[Keep "+ (($slaves[_u].pregType > 1) ? "a" : "the") +" child|Incubator][$slaves[" + _u + "].reservedChildren += 1, $reservedChildren += 1]]">>
			<<if ($slaves[_u].pregType > 1) && ($reservedChildren + $slaves[_u].pregType - $slaves[_u].reservedChildren) <= $freeTanks>>
				| <<print "[[Keep all of her children|Incubator][$reservedChildren += $slaves["+ _u + "].pregType, $slaves[" + _u + "].reservedChildren += $slaves["+ _u +"].pregType]]">>
			<</if>>
		<<elseif $reservedChildren == $freeTanks>>

			You have @@.red;no room for her offspring.@@
		<</if>>
		<<set _eligibility = 1>>
	<</if>>
	<</if>>
<</for>>
<<if _eligibility == 0>>

	//You have no pregnant slaves bearing eligible children.//
<</if>>
<<if $PC.pregKnown == 1 && $PC.pregSource != -1>>

''@@.pink;You're pregnant@@'' and going to have
		<<switch $PC.pregType>>
		<<case 1>>
			a baby.
		<<case 2>>
			twins.
		<<case 3>>
			triplets.
		<<case 4>>
			quadruplets.
		<<case 5>>
			quintuplets.
		<<case 6>>
			sextuplets.
		<<case 7>>
			septuplets.
		<<case 8>>
			octuplets.
		<</switch>>
	<<if $PC.reservedChildren > 0>>
		$PC.reservedChildren of your children will be placed in $incubatorName.
		<<if ($PC.reservedChildren < $PC.pregType) && ($reservedChildren < $freeTanks)>>

			<<print "[[Keep another child|Incubator][$PC.reservedChildren += 1, $reservedChildren += 1]]">>
			<<if $PC.reservedChildren > 0>>
				| <<print "[[Keep one less child|Incubator][$PC.reservedChildren -= 1, $reservedChildren -= 1]]">>
			<</if>>
			<<if $PC.reservedChildren > 1>>
				| <<print "[[Keep none of your children|Incubator][$reservedChildren -= $PC.reservedChildren, $PC.reservedChildren = 0]]">>
			<</if>>
			<<if ($reservedChildren + $PC.pregType - $PC.reservedChildren) <= $freeTanks>>
				| <<print "[[Keep the rest of your children|Incubator][$reservedChildren += ($PC.pregType - $PC.reservedChildren), $PC.reservedChildren += ($PC.pregType - $PC.reservedChildren)]]">>
			<</if>>
		<<elseif ($PC.reservedChildren == $PC.pregType) || ($reservedChildren == $freeTanks)>>

			<<print "[[Keep one less child|Incubator][$PC.reservedChildren -= 1, $reservedChildren -= 1]]">>
			<<if $PC.reservedChildren > 1>>
				| <<print "[[Keep none of your children|Incubator][$reservedChildren -= $PC.reservedChildren, $PC.reservedChildren = 0]]">>
			<</if>>
		<</if>>
	<<elseif $reservedChildren < $freeTanks>>
		You have <<if $freeTanks == 1>>an<</if>> @@.lime;available aging tank<<if $freeTanks > 1>>s<</if>>.@@

		<<print "[[Keep "+ (($PC.pregType > 1) ? "a" : "your") +" child|Incubator][$PC.reservedChildren += 1, $reservedChildren += 1]]">>
		<<if ($PC.pregType > 1) && ($reservedChildren + $PC.pregType - $PC.reservedChildren) <= $freeTanks>>
			| <<print "[[Keep all of your children|Incubator][$reservedChildren += $PC.pregType, $PC.reservedChildren += $PC.pregType]]">>
		<</if>>
	<<elseif $reservedChildren == $freeTanks>>

		You have @@.red;no room for your offspring.@@
	<</if>>
<</if>>
<<if $reservedChildren != 0>> /* the oops I made it go negative somehow button */

	 <<link "Clear all reserved children">>
		<<for _u = 0; _u < _SL; _u++>>
			<<if $slaves[_u].reservedChildren != 0>>
				<<set $slaves[_u].reservedChildren = 0>>
			<</if>>
		<</for>>
		<<set $PC.reservedChildren = 0>>
		<<set $reservedChildren = 0>>
		<<goto "Incubator">>
	 <</link>>
<</if>>

Target age for release: <<textbox "$targetAge" $targetAge "Incubator">> [[Minimum Legal Age|Incubator][$targetAge = $minimumSlaveAge]] | [[Average Age of Fertility|Incubator][$targetAge = $fertilityAge]] | [[Average Age of Potency|Incubator][$targetAge = $potencyAge]] | [[Legal Adulthood|Incubator][$targetAge = 18]]
//Setting will not be applied to tanks in use.//

<<if $incubatorUpgradeSpeed == 52>>
	It has been upgraded with perfected growth accelerants; children grow at the rate of 1 week to 1 year.
<<elseif $incubatorUpgradeSpeed == 18>>
	It has been upgraded with advanced experimental growth accelerants; children grow at the rate of 3 weeks to 1 year. [[Fund speculative research into maximizing growth rate|Incubator][$cash -= Math.trunc(500000*$upgradeMultiplierArcology), $incubatorUpgradeSpeed = 52]] //Costs ¤<<print Math.trunc(500000*$upgradeMultiplierArcology)>> and will increase upkeep costs//
<<elseif $incubatorUpgradeSpeed == 9>>
	It has been upgraded with advanced growth accelerants; children grow at the rate of 6 weeks to 1 year. [[Fund research into increasing growth rate even further|Incubator][$cash -= Math.trunc(75000*$upgradeMultiplierArcology), $incubatorUpgradeSpeed = 18]] //Costs ¤<<print Math.trunc(75000*$upgradeMultiplierArcology)>> and will increase upkeep costs//
<<elseif $incubatorUpgradeSpeed == 6>>
	It has been upgraded with growth accelerants; children grow at the rate of 9 weeks to 1 year. [[Further upgrade the incubators with specialized stem cells to speed growth|Incubator][$cash -= Math.trunc(30000*$upgradeMultiplierArcology), $incubatorUpgradeSpeed = 9]] //Costs ¤<<print Math.trunc(30000*$upgradeMultiplierArcology)>> and will increase upkeep costs//
<<elseif $incubatorUpgradeSpeed == 5>>
	The incubation tanks are basic; children grow at the rate of 12 weeks to 1 year. [[Upgrade the incubators with growth accelerating drugs|Incubator][$cash -= Math.trunc(30000*$upgradeMultiplierArcology), $incubatorUpgradeSpeed = 6]] //Costs ¤<<print Math.trunc(30000*$upgradeMultiplierArcology)>> and will increase upkeep costs//
<</if>>

<<if $incubatorUpgradeWeight == 1>>
	Advanced caloric monitoring systems have been installed in the tanks to monitor and maintain a developing child's weight.
<<else>>
	There are no systems in place to control a growing child's weight; they will likely come out emaciated from rapidly growing. [[Upgrade the growth tanks with weight monitoring systems|Incubator][$cash -= Math.trunc(20000*$upgradeMultiplierArcology), $incubatorUpgradeWeight = 1]] //Costs ¤<<print Math.trunc(20000*$upgradeMultiplierArcology)>> and will increase upkeep costs//
<</if>>

<<if $incubatorUpgradeMuscles == 1>>
	Advanced monitoring and steroid injection systems have been installed in the tanks to monitor and maintain a developing child's musculature.
<<else>>
	There are no systems in place to control a growing child's musculature; they will likely come out frail and weak from rapidly growing. [[Upgrade the growth tanks with muscle monitoring systems|Incubator][$cash -= Math.trunc(20000*$upgradeMultiplierArcology), $incubatorUpgradeMuscles = 1]] //Costs ¤<<print Math.trunc(20000*$upgradeMultiplierArcology)>> and will increase upkeep costs//
<</if>>

<<if $incubatorUpgradeReproduction == 1>>
	Advanced monitoring and hormone injection systems have been installed in the tanks to influence a developing child's reproductive organs.
<<else>>
	There are no systems in place to control a growing child's reproductive capability. [[Upgrade the growth tanks with hormone monitoring systems|Incubator][$cash -= Math.trunc(50000*$upgradeMultiplierArcology), $incubatorUpgradeReproduction = 1]] //Costs ¤<<print Math.trunc(50000*$upgradeMultiplierArcology)>> and will increase upkeep costs//
<</if>>

<<if $incubatorUpgradeOrgans == 1>>
	Surgical tools have been added to the tank to be able to extract tissue samples from the occupant.
<<elseif $organFarmUpgrade >= 1>>
	The tanks lack the ability to extract tissue samples to be used by the organ fabricator. [[Upgrade the growth tanks with surgical extraction tools|Incubator][$cash -= Math.trunc(10000*$upgradeMultiplierArcology), $incubatorUpgradeOrgans = 1]] //Costs ¤<<print Math.trunc(10000*$upgradeMultiplierArcology)>> and will increase upkeep costs//
<<else>>
	The tanks lack the ability to extract tissue samples and the dispensary lacks the ability to make use of them to fabricate organs.
<</if>>

<<if $incubatorUpgradeGrowthStims == 1>>
	Advanced monitoring and stimulant injection systems have been installed in the tanks to monitor and maintain a developing child's height.
<<elseif $growthStim == 1>>
	There are no systems in place to control a growing child's height. [[Upgrade the growth tanks with stimulants injection systems|Incubator][$cash -= Math.trunc(20000*$upgradeMultiplierArcology), $incubatorUpgradeGrowthStims = 1]] //Costs ¤<<print Math.trunc(20000*$upgradeMultiplierArcology)>> and will increase upkeep costs//
<<else>>
	There are no systems in place to control a growing child's height and you lack the capability to fabricate growth stimulants.
<</if>>

<<if $incubatorImprintSetting == "terror">>
	The imprinting system is currently focused on making her devoted but fearful of you. The imprinting cycle is locked upon incubation start.
	[[Switch the system to focus on attachment|Incubator][$incubatorImprintSetting = "trust"]] //Only affects new infants//
<<else>>
	The imprinting system is currently focused on making her devoted and trusting of you. The imprinting cycle is locked upon incubation start.
	[[Switch the system to focus on dependence|Incubator][$incubatorImprintSetting = "terror"]] //Only affects new infants//
<</if>>

<<if $incubatorSlaves > 0>>
<<for $i = 0; $i < $incubatorSlaves; $i++>>
	<<capture $i>>

@@.pink;$tanks[$i].slaveName@@ occupies this tank. She appears to be <<if $tanks[$i].genes == "XX">>a natural girl<<else>>a natural boy<</if>>, with $tanks[$i].hColor hair<<if $tanks[$i].eyes != -2>> and $tanks[$i].eyeColor eyes.<<else>>. She most likely will be blind.<</if>>
		Statistical projections indicates that once released she will be around <<print $tanks[$i].height + random(-5,5)>> cm tall. Most likely she will be
			<<if $tanks[$i].weight <= 30 && $tanks[$i].weight >= -30>>
				at a healthy weight and
			<<elseif $tanks[$i].weight >= 31 && $tanks[$i].weight <= 95>>
				quite overweight and
			<<elseif $tanks[$i].weight >= 96>>
				very overweight and
			<<elseif $tanks[$i].weight <= -31 && $tanks[$i].weight >= -95>>
				quite thin and
			<<elseif  $tanks[$i].weight <= -96>>
				very thin and
			<</if>>
			<<if $tanks[$i].muscles <= 5 && $tanks[$i].muscles >= -5>>
				with a normal musculature.
			<<elseif $tanks[$i].muscles >= 6 && $tanks[$i].muscles <= 30>>
				quite toned.
			<<elseif $tanks[$i].muscles >= 31 && $tanks[$i].muscles <= 95>>
				quite muscular.
			<<elseif $tanks[$i].muscles >= 96>>
				with a powerful musculature.
			<<elseif $tanks[$i].muscles <= -6 && $tanks[$i].muscles >= -30>>
				quite weak.
			<<elseif $tanks[$i].muscles <= -31 && $tanks[$i].muscles >= 95>>
				very weak.
			<<elseif $tanks[$i].muscles <= -96>>
				extremely weak.
			<</if>>
			Her breasts are projected to be
			<<if $tanks[$i].boobs >= 799>>
				of normal size,
			<<elseif $tanks[$i].boobs >= 1799>>
				of generous size,
			<<elseif $tanks[$i].boobs >= 3249>>
				of incredible size,
			<<else>>
				of humongous size,
			<</if>>
			while her rear will be
			<<if $tanks[$i].butt <= 3>>
				an healthy size.
			<<elseif $tanks[$i].butt <= 6>>
				quite impressive.
			<<elseif $tanks[$i].butt <= 9>>
				very impressive.
			<<else>>
				immense.
			<</if>>
			<<if $tanks[$i].dick > 0>>
				<<if $tanks[$i].dick <= 3>>
					The latest analysis reported her dick will end up being around the average
				<<elseif $tanks[$i].dick >= 4 && $tanks[$i].dick <= 6>>
					The latest analysis reported her dick will end up being above average
				<<elseif $tanks[$i].dick >= 7 && $tanks[$i].dick <= 9>>
					The latest analysis reported her dick will end up being far above the average
				<<else>>
					The latest analysis reported her dick will end up being of monstrous size
				<</if>>
			<</if>>
			<<if $tanks[$i].balls > 0>>
				<<if $tanks[$i].balls <= 3>>
					and her testicles will reach a normal size.
				<<elseif $tanks[$i].balls >= 4 && $tanks[$i].balls <= 6>>
					and her testicles will be of remarkable size.
				<<elseif $tanks[$i].balls >= 7 && $tanks[$i].balls <= 9>>
					and her testicles will reach an impressive size.
				<<else>>
					and her testicles will reach a monstrous size.
				<</if>>
			<</if>>
			<<if $tanks[$i].pubertyXX == 1 &&  $tanks[$i].ovaries == 1>>
				Scanners report her womb is fertile.
			<<else>>
				Scanners report she is not fertile,
				<<if $tanks[$i].pubertyXX == 0>>
					as she has not yet entered puberty.
				<<else>>
					it appears her womb is sterile.
				<</if>>
			<</if>>
		<<if $tanks[$i].growTime <= 0>>
			<<set $readySlaves = 1>>

She is ready to be released from her tank.
		<<else>>

Her growth is currently being accelerated. She will be ready for release in about <<print Math.round($tanks[$i].growTime/$incubatorUpgradeSpeed)>> weeks.
		<</if>>

The tank is imprinting her with basic life and sexual skills, though she will still be very naive and inexperienced on release.
		<<if $tanks[$i].origin == "Shortly after birth, she was sealed in an aging tank until she was of age. She knows only of the terror that awaits her should she not obey her master.">>
			The majority of her indoctrination involves painting the world as a terrible place where only horror awaits her should she not obey her owner.
		<<else>>
			The majority of her indoctrination involves painting the world as a wonderful place only if she is unconditionally devoted to, and absolutely trusting of, her owner.
		<</if>>
		<<if $incubatorUpgradeWeight == 1>>

			<<if $incubatorWeightSetting == 1>>
				Her weight is not being properly managed, saving costs but likely causing excessive weight gain.
			<<elseif $incubatorWeightSetting == 2>>
				Her weight is being carefully managed; she will be released at a healthy weight.
			<<elseif $incubatorWeightSetting == 0>>
				Weight management systems are offline; she will likely be malnourished.
			<</if>>
		<</if>>
		<<if $incubatorUpgradeMuscles == 1>>

			<<if $incubatorMusclesSetting == 2>>
				Her strength levels are purposefully set higher than recommended; excessive muscle gain likely.
			<<elseif $incubatorMusclesSetting == 1>>
				Her musculature is being carefully managed; she will be released with near normal strength.
			<<elseif $incubatorMusclesSetting == 0>>
				Strength management systems are offline; she will likely be released extremely weak.
			<</if>>
		<</if>>
		<<if $incubatorUpgradeGrowthStims == 1>>

			<<if $incubatorGrowthStimsSetting == 2>>
				She is being injected with higher than recommended doses of stimulants; exceeding expected final height is likely.
			<<elseif $incubatorGrowthStimsSetting == 1>>
				She is injected with the recommended dosage of stimulants; she will grow to her full expected height.
			<<elseif $incubatorGrowthStimsSetting == 0>>
				Growth stimulant injection systems are offline; she will develop normally.
			<</if>>
		<</if>>
		<<if $incubatorUpgradeReproduction == 1>>

			<<if $incubatorReproductionSetting == 2>>
				Her hormone levels are purposefully set higher than recommended; over-active reproductive systems likely.
			<<elseif $incubatorReproductionSetting == 1>>
				Her hormone levels are being carefully managed; she will be released with fully functional reproductive organs.
			<<elseif $incubatorReproductionSetting == 0>>
				Reproduction management systems are offline; she will undergo normal puberty.
			<</if>>
		<</if>>
		<<if $incubatorUpgradeOrgans == 1>>

			You can extract a sample and prepare a new organ for her to be implanted once she exits her tank.
			<<set _newOrgan = 0>>
			<<set $tankOrgans = {
				ovaries: 0,
				penis: 0,
				testicles:0,
				eyes: 0,
				voiceBox: 0}>>
			<<for _i = 0; _i < $incubatorOrgans.length; _i++>>
				<<if $tanks[$i].ID == $incubatorOrgans[_i].ID>>
					<<if $incubatorOrgans[_i].type == "ovaries">>
						<<set $tankOrgans.ovaries = 1>>
					<</if>>
					<<if $incubatorOrgans[_i].type == "testicles">>
						<<set $tankOrgans.testicles = 1>>
					<</if>>
					<<if $incubatorOrgans[_i].type == "penis">>
						<<set $tankOrgans.penis = 1>>
					<</if>>
					<<if $incubatorOrgans[_i].type == "eyes">>
						<<set $tankOrgans.eyes = 1>>
					<</if>>
					<<if $incubatorOrgans[_i].type == "voicebox">>
						<<set $tankOrgans.voicebox = 1>>
					<</if>>
				<</if>>
			<</for>>
			<<if $tanks[$i].genes == "XX">>
				Being a natural girl she possesses a functional vagina and ovaries, you can:
			<<else>>
				Being a natural boy he possesses a functional penis and balls, you can:
			<</if>>

			<<if $tanks[$i].ovaries == 0 && $tankOrgans.ovaries != 1>>
				<<link "Prepare ovaries">>
					<<set $cash -= 10000>>
					<<set _newOrgan = {type: "ovaries", weeksToCompletion: "10", ID: 0}>>
					<<set _newOrgan.ID = $tanks[$i].ID>>
					<<set $incubatorOrgans.push(_newOrgan)>>
					<<goto "Incubator">>
				<</link>>
			<</if>>
			<<if $tanks[$i].dick == 0 && $tankOrgans.penis != 1>>
				<<link "Prepare penis">>
					<<set $cash -= 5000>>
					<<set _newOrgan = {type: "penis", weeksToCompletion: "5", ID: 0}>>
					<<set _newOrgan.ID = $tanks[$i].ID>>
					<<set $incubatorOrgans.push(_newOrgan)>>
					<<goto "Incubator">>
				<</link>>
			<</if>>
			<<if $tanks[$i].balls == 0 && $tankOrgans.testicles != 1>>
				|
				<<link "Prepare testicles">>
					<<set $cash -= 5000>>
					<<set _newOrgan = {type: "testicles", weeksToCompletion: "10", ID: 0}>>
					<<set _newOrgan.ID = $tanks[$i].ID>>
					<<set $incubatorOrgans.push(_newOrgan)>>
					<<goto "Incubator">>
				<</link>>
			<</if>>
			<<if $tanks[$i].eyes == -2 && $tankOrgans.eyes != 1>>

She appears to be blind:
				<<link "Prepare eyes">>
					<<set $cash -= 10000>>
					<<set _newOrgan = {type: "eyes", weeksToCompletion: "10", ID: 0}>>
					<<set _newOrgan.ID = $tanks[$i].ID>>
					<<set $incubatorOrgans.push(_newOrgan)>>
					<<goto "Incubator">>
				<</link>>
			<</if>>
			<<if $tanks[$i].voice == 0 && $tankOrgans.voicebox != 1>>

It appears she was born a mute:
				<<link "Prepare vocal cords">>
					<<set $cash -= 5000>>
					<<set _newOrgan = {type: "voicebox", weeksToCompletion: "5", ID: 0}>>
					<<set _newOrgan.ID = $tanks[$i].ID>>
					<<set $incubatorOrgans.push(_newOrgan)>>
					<<goto "Incubator">>
				<</link>>
			<</if>>
		<</if>>
	<</capture>>
<</for>>
<</if>>

<<if $incubatorUpgradeWeight == 1>>
	<<if $incubatorWeightSetting == 1>>
		Weight is not being properly managed, saving costs but likely causing excessive weight gain. [[Monitor|Incubator][$incubatorWeightSetting = 2]] | [[Disable|Incubator][$incubatorWeightSetting = 0]]
	<<elseif $incubatorWeightSetting == 2>>
		Weight is being carefully managed; children will be released at a healthy weight. [[Estimate only|Incubator][$incubatorWeightSetting = 1]] | [[Disable|Incubator][$incubatorWeightSetting = 0]]
	<<elseif $incubatorWeightSetting == 0>>
		Weight management systems are offline; children will likely be malnourished. [[Activate|Incubator][$incubatorWeightSetting = 2]]
	<</if>>
<</if>>

<<if $incubatorUpgradeMuscles == 1>>
	<<if $incubatorMusclesSetting == 2>>
		Strength levels are purposefully set higher than recommended; excessive muscle gain likely. [[Limit|Incubator][$incubatorMusclesSetting = 1]] | [[Disable|Incubator][$incubatorMusclesSetting = 0]]
	<<elseif $incubatorMusclesSetting == 1>>
		Musculature is being carefully managed; children will be released with near normal strength. [[Overload|Incubator][$incubatorMusclesSetting = 2]] | [[Disable|Incubator][$incubatorMusclesSetting = 0]]
	<<elseif $incubatorMusclesSetting == 0>>
		Strength management systems are offline; children will likely be released extremely weak. [[Activate|Incubator][$incubatorMusclesSetting = 1]]
	<</if>>
<</if>>

<<if $incubatorUpgradeReproduction == 1>>
	<<if $incubatorReproductionSetting == 2>>
		Hormone levels are purposefully set higher than recommended; over-active reproductive systems likely. [[Limit|Incubator][$incubatorReproductionSetting = 1]] | [[Disable|Incubator][$incubatorReproductionSetting = 0]]
	<<elseif $incubatorReproductionSetting == 1>>
		Hormone levels are being carefully managed; children will be released with fully functional reproductive organs. [[Overload|Incubator][$incubatorReproductionSetting = 2]] | [[Disable|Incubator][$incubatorReproductionSetting = 0]]
	<<elseif $incubatorReproductionSetting == 0>>
		Reproduction management systems are offline; children will undergo normal puberty. [[Activate|Incubator][$incubatorReproductionSetting = 1]]
	<</if>>
<</if>>

<<if $incubatorUpgradeGrowthStims == 1>>
	<<if $incubatorGrowthStimsSetting == 2>>
		She is injected with higher than recommended doses of stimulants; exceeding expected final height is likely. [[Limit|Incubator][$incubatorGrowthStimsSetting = 1]] | [[Disable|Incubator][$incubatorGrowthStimsSetting = 0]]
	<<elseif $incubatorGrowthStimsSetting == 1>>
		She is injected with the recommended dosage of stimulants; she will grow to her full expected height. [[Overload|Incubator][$incubatorGrowthStimsSetting = 2]] | [[Disable|Incubator][$incubatorGrowthStimsSetting = 0]]
	<<elseif $incubatorGrowthStimsSetting == 0>>
		Growth stimulant injection systems are offline; she will develop normally. [[Activate|Incubator][$incubatorGrowthStimsSetting = 1]]
	<</if>>
<</if>>

<<if $readySlaves == 1>>
	<<for $i = 0; $i < $incubatorSlaves; $i++>>
		<<if $tanks[$i].growTime <= 0>>
			<<set $incubatorOldID = $tanks[$i].ID>>
			<<set $readySlave = $tanks.pluck([$i], [$i])>>
			<<break>>
		<</if>>
	<</for>>
	<<goto "Incubator Retrieval Workaround">>
<</if>>

Rename $incubatorName: <<textbox "$incubatorName" $incubatorName "Incubator">> //Use a noun or similar short phrase//


code:
:: Incubator Report [nobr]

<<set $incubatorSlaves = 0>>

<<for _inc = 0; _inc < $tanks.length; _inc++>>
	<<set $tanks[_inc].birthWeek += 1>>
	<<if $tanks[_inc].birthWeek >= 52>>
		<<set $tanks[_inc].birthWeek = 0>>
		<<if $seeAge == 1>>
			<<set $tanks[_inc].actualAge++, $tanks[_inc].ovaryAge++>>
		<</if>>
	<</if>>
	<<set $incubatorSlaves += 1>>
	<<if $tanks[_inc].growTime > 0>>
		<<set $tanks[_inc].growTime -= $incubatorUpgradeSpeed>>

@@.pink;<<print $tanks[_inc].slaveName>>'s@@ growth is currently being accelerated. She <<if Math.round($tanks[_inc].growTime/$incubatorUpgradeSpeed) <= 0>>is @@.lime;ready for release.@@ She will be ejected from her tank upon your approach<<else>>will be ready for release in about <<print Math.round($tanks[_inc].growTime/$incubatorUpgradeSpeed)>> weeks<</if>>.
	<<else>>
		@@.pink;$tanks[_inc].slaveName@@ is @@.lime;ready for release.@@ She will be ejected from her tank upon your approach.
	<</if>>

	<<if $incubatorUpgradeWeight == 1>>

		<<if $incubatorWeightSetting == 1>>
			<<if $tanks[_inc].weight < 200>>
				<<if $incubatorUpgradeSpeed == 52>>
					<<set $tanks[_inc].weight += 70>>
				<<elseif $incubatorUpgradeSpeed == 18>>
					<<set $tanks[_inc].weight += 40>>
				<<elseif $incubatorUpgradeSpeed == 9>>
					<<set $tanks[_inc].weight += 20>>
				<<elseif $incubatorUpgradeSpeed == 6>>
					<<set $tanks[_inc].weight += 10>>
				<<elseif $incubatorUpgradeSpeed == 5>>
					<<set $tanks[_inc].weight += 5>>
				<</if>>
			<</if>>
			The weight monitoring systems are overloading her intake causing @@.red;rapid weight gain.@@
		<<elseif $incubatorWeightSetting == 2>>
			<<if $tanks[_inc].weight > 10>>
				<<if $incubatorUpgradeSpeed == 52>>
					<<set $tanks[_inc].weight -= 30>>
				<<elseif $incubatorUpgradeSpeed == 18>>
					<<set $tanks[_inc].weight -= 10>>
				<<elseif $incubatorUpgradeSpeed == 9>>
					<<set $tanks[_inc].weight -= 5>>
				<<elseif $incubatorUpgradeSpeed == 6>>
					<<set $tanks[_inc].weight -= 2>>
				<<elseif $incubatorUpgradeSpeed == 5>>
					<<set $tanks[_inc].weight -= 1>>
				<</if>>
				The weight monitoring systems detect she is overweight and @@.green;decrease her caloric intake.@@
			<<elseif $tanks[_inc].weight < -10>>
				<<if $incubatorUpgradeSpeed == 52>>
					<<set $tanks[_inc].weight += 30>>
				<<elseif $incubatorUpgradeSpeed == 18>>
					<<set $tanks[_inc].weight += 10>>
				<<elseif $incubatorUpgradeSpeed == 9>>
					<<set $tanks[_inc].weight += 5>>
				<<elseif $incubatorUpgradeSpeed == 6>>
					<<set $tanks[_inc].weight += 2>>
				<<elseif $incubatorUpgradeSpeed == 5>>
					<<set $tanks[_inc].weight += 1>>
				<</if>>
				The weight monitoring systems detect she is underweight and @@.green;increase her caloric intake.@@
			<<else>>
				She is @@.lime;currently a healthy weight;@@ efforts will be made to maintain it.
			<</if>>
		<<elseif $incubatorWeightSetting == 0>>
			<<if $tanks[_inc].weight > -100>>
				Her developing body @@.red;quickly sheds its gained weight.@@
				<<set $tanks[_inc].weight -= 40>>
			<</if>>
		<</if>>
	<<else>>
		<<if $tanks[_inc].weight > -100>>
			Her developing body @@.red;quickly sheds its gained weight.@@
			<<set $tanks[_inc].weight -= 40>>
		<</if>>
	<</if>>

	<<if $incubatorUpgradeMuscles == 1>>

		<<if $incubatorMusclesSetting == 2>>
			<<if $tanks[_inc].muscles < 100>>
				<<if $incubatorUpgradeSpeed == 52>>
					<<set $tanks[_inc].muscles += 70>>
				<<elseif $incubatorUpgradeSpeed == 18>>
					<<set $tanks[_inc].muscles += 40>>
				<<elseif $incubatorUpgradeSpeed == 9>>
					<<set $tanks[_inc].muscles += 20>>
				<<elseif $incubatorUpgradeSpeed == 6>>
					<<set $tanks[_inc].muscles += 10>>
				<<elseif $incubatorUpgradeSpeed == 5>>
					<<set $tanks[_inc].muscles += 5>>
				<</if>>
			<</if>>
			The strength monitoring systems are overloading her with steroids causing @@.green;rapid muscle development.@@
		<<elseif $incubatorMusclesSetting == 1>>
			<<if $tanks[_inc].muscles > 10>>
				<<if $incubatorUpgradeSpeed == 52>>
					<<set $tanks[_inc].muscles -= 30>>
				<<elseif $incubatorUpgradeSpeed == 18>>
					<<set $tanks[_inc].muscles -= 10>>
				<<elseif $incubatorUpgradeSpeed == 9>>
					<<set $tanks[_inc].muscles -= 5>>
				<<elseif $incubatorUpgradeSpeed == 6>>
					<<set $tanks[_inc].muscles -= 2>>
				<<elseif $incubatorUpgradeSpeed == 5>>
					<<set $tanks[_inc].muscles-->>
				<</if>>
				The strength monitoring systems detect she is overly muscular and @@.green;decrease her steroid dosage.@@
			<<elseif $tanks[_inc].muscles < -10>>
				<<if $incubatorUpgradeSpeed == 52>>
					<<set $tanks[_inc].muscles += 30>>
				<<elseif $incubatorUpgradeSpeed == 18>>
					<<set $tanks[_inc].muscles += 10>>
				<<elseif $incubatorUpgradeSpeed == 9>>
					<<set $tanks[_inc].muscles += 5>>
				<<elseif $incubatorUpgradeSpeed == 6>>
					<<set $tanks[_inc].muscles += 2>>
				<<elseif $incubatorUpgradeSpeed == 5>>
					<<set $tanks[_inc].muscles++>>
				<</if>>
				The strength monitoring systems detect she is weak and @@.green;increase her steroid dosage.@@
			<<else>>
				She has @@.lime;a healthy musculature;@@ efforts will be made to maintain it.
			<</if>>
		<<elseif $incubatorMusclesSetting == 0>>
			<<if $tanks[_inc].muscles > -100>>
				Her developing body @@.red;quickly loses its gained muscle.@@
				<<set $tanks[_inc].muscles -= 40>>
			<</if>>
		<</if>>
	<<else>>
		<<if $tanks[_inc].muscles > -100>>
			Her developing body @@.red;quickly loses its gained muscle.@@
			<<set $tanks[_inc].muscles -= 40>>
		<</if>>
	<</if>>

	<<if $incubatorUpgradeGrowthStims == 1 && $incubatorGrowthStimsSetting != 0>>

		<<set _heightLimit =  Math.trunc(Math.clamp((Height.mean($tanks[_inc].height) * 1.25),0,274))>>
		<<set _heightLimitAge = Height.forAge($tanks[_inc].height, $tanks[_inc])>>
		<<if $tanks[_inc].height >= _heightLimit>>
			The monitoring system detects her body is not able to support further increases in height, so it carefully regulates stimulant injections to @@.yellow;maintain her current stature.@@
			<<set $tanks[_inc].height = _heightLimit>>
		<<elseif $incubatorGrowthStimsSetting == 2>>
			The monitoring system floods her body with growth stimulants, causing @@.green;a sharp increase in growth rate.@@
			<<if $incubatorWeightSetting >= 1 && $incubatorMusclesSetting <= 1 && $incubatorReproductionSetting <= 1>>
				<<if $incubatorUpgradeSpeed == 52>>
					<<set $tanks[_inc].height += random(3,6)>>
				<<elseif $incubatorUpgradeSpeed == 18>>
					<<set $tanks[_inc].height += random(2,5)>>
				<<elseif $incubatorUpgradeSpeed == 9>>
					<<set $tanks[_inc].height += random(1,4)>>
				<<elseif $incubatorUpgradeSpeed == 6>>
					<<set $tanks[_inc].height += random(1,3)>>
				<<elseif $incubatorUpgradeSpeed == 5>>
					<<set $tanks[_inc].height += random(1,2)>>
				<</if>>
			<<else>>
				<<if $incubatorUpgradeSpeed == 52>>
					<<set $tanks[_inc].height += random(2,5)>>
				<<elseif $incubatorUpgradeSpeed == 18>>
					<<set $tanks[_inc].height += random(1,4)>>
				<<elseif $incubatorUpgradeSpeed == 9>>
					<<set $tanks[_inc].height += random(1,3)>>
				<<elseif $incubatorUpgradeSpeed == 6>>
					<<set $tanks[_inc].height += random(1,2)>>
				<<elseif $incubatorUpgradeSpeed == 5>>
					<<set $tanks[_inc].height += random(0,1)>>
				<</if>>
			<</if>>
		<<elseif $incubatorGrowthStimsSetting == 1>>
			<<if $tanks[_inc].height > _heightLimitAge>>
				The monitoring system detects she is near the expected height, so it carefully regulates stimulants injections to @@.yellow;maintain her current stature.@@
				<<if random(1,10) == 10>>
					<<if $incubatorUpgradeSpeed == 52>>
						<<set $tanks[_inc].height += random(1,4)>>
					<<elseif $incubatorUpgradeSpeed == 18>>
						<<set $tanks[_inc].height += random(1,3)>>
					<<elseif $incubatorUpgradeSpeed == 9>>
						<<set $tanks[_inc].height += random(1,2)>>
					<<elseif $incubatorUpgradeSpeed == 6>>
						<<set $tanks[_inc].height += random(0,1)>>
					<<elseif $incubatorUpgradeSpeed == 5>>
						<<set $tanks[_inc].height += random(0,1)>>
					<</if>>
				<</if>>
			<<else>>
				The monitoring system detects her body is capable of developing more rapidly and @@.green;increases her growth stimulant dosage.@@
				<<if $incubatorUpgradeSpeed == 52>>
					<<set $tanks[_inc].height += random(1,4)>>
				<<elseif $incubatorUpgradeSpeed == 18>>
					<<set $tanks[_inc].height += random(1,3)>>
				<<elseif $incubatorUpgradeSpeed == 9>>
					<<set $tanks[_inc].height += random(1,2)>>
				<<elseif $incubatorUpgradeSpeed == 6>>
					<<set $tanks[_inc].height += random(0,1)>>
				<<elseif $incubatorUpgradeSpeed == 5>>
					<<set $tanks[_inc].height += random(0,1)>>
				<</if>>
			<</if>>
		<</if>>
		<<set $tanks[_inc].height = Math.clamp($tanks[_inc].height, 0, _heightLimit)>>
	<<else>>

		With the growth stimulant injections offline, her body is left to develop naturally.
	<</if>>

	<<if $incubatorUpgradeReproduction == 1>>

		<<if $incubatorReproductionSetting == 2>>
			Her developing body is being flooded with hormones.
			<<if $incubatorWeightSetting == 1>>
				Combined with the abundant food provided to her, her body grows rapidly.
				<<if $tanks[_inc].ovaries == 1>>
					<<set $tanks[_inc].pubertyXX = 1>>
					<<if $seeHyperPreg == 1>>
						<<set $tanks[_inc].pregType = random(25,45)>>
					<<else>>
						<<set $tanks[_inc].pregType = random(3,8)>>
					<</if>>
					<<if $incubatorUpgradeSpeed == 52>>
						<<if $tanks[_inc].boobs < 8000>>
							The excess estrogen-laced growth hormones @@.green;rapidly balloon her breasts.@@
							<<set $tanks[_inc].boobs += 2000>>
						<</if>>
						<<if $tanks[_inc].hips < 2 && random(1,100) > 50>>
							The excess estrogen-laced growth hormones @@.green;cause her hips to widen for childbirth.@@
							<<set $tanks[_inc].hips += 2>>
						<</if>>
						<<if $tanks[_inc].butt < 12 && random(1,100) > 30>>
							The excess estrogen-laced growth hormones @@.green;cause her rear to grow fatter.@@
							<<set $tanks[_inc].butt += 4>>
						<</if>>
					<<elseif $incubatorUpgradeSpeed == 18>>
						<<if $tanks[_inc].boobs < 8000>>
							The excess estrogen-laced growth hormones @@.green;rapidly balloon her breasts.@@
							<<set $tanks[_inc].boobs += 500>>
						<</if>>
						<<if $tanks[_inc].hips < 2 && random(1,100) > 50>>
							The excess estrogen-laced growth hormones @@.green;cause her hips to widen for childbirth.@@
							<<set $tanks[_inc].hips++>>
						<</if>>
						<<if $tanks[_inc].butt < 12 && random(1,100) > 50>>
							The excess estrogen-laced growth hormones @@.green;cause her rear to grow fatter.@@
							<<set $tanks[_inc].butt += 3>>
						<</if>>
					<<elseif $incubatorUpgradeSpeed == 9>>
						<<if $tanks[_inc].boobs < 8000>>
							The excess estrogen-laced growth hormones @@.green;rapidly balloon her breasts.@@
							<<set $tanks[_inc].boobs += 200>>
						<</if>>
						<<if $tanks[_inc].hips < 2 && random(1,100) > 60>>
							The excess estrogen-laced growth hormones @@.green;causes her hips to widen for childbirth.@@
							<<set $tanks[_inc].hips++>>
						<</if>>
						<<if $tanks[_inc].butt < 12 && random(1,100) > 50>>
							The excess estrogen-laced growth hormones @@.green;cause her rear grow fatter.@@
							<<set $tanks[_inc].butt += 2>>
						<</if>>
					<<elseif $incubatorUpgradeSpeed == 6>>
						<<if $tanks[_inc].boobs < 8000>>
							The excess estrogen-laced growth hormones @@.green;rapidly balloon her breasts.@@
							<<set $tanks[_inc].boobs += 100>>
						<</if>>
						<<if $tanks[_inc].hips < 2 && random(1,100) > 70>>
							The excess estrogen-laced growth hormones @@.green;cause her hips to widen for childbirth.@@
							<<set $tanks[_inc].hips++>>
						<</if>>
						<<if $tanks[_inc].butt < 12 && random(1,100) > 60>>
							The excess estrogen-laced growth hormones @@.green;cause her rear to grow fatter.@@
							<<set $tanks[_inc].butt++>>
						<</if>>
					<<elseif $incubatorUpgradeSpeed == 5>>
						<<if $tanks[_inc].boobs < 8000>>
							The excess estrogen-laced growth hormones @@.green;rapidly balloon her breasts.@@
							<<set $tanks[_inc].boobs += 100>>
						<</if>>
						<<if $tanks[_inc].hips < 2 && random(1,100) > 80>>
							The excess estrogen-laced growth hormones @@.green;cause her hips to widen for childbirth.@@
							<<set $tanks[_inc].hips++>>
						<</if>>
						<<if $tanks[_inc].butt < 12 && random(1,100) > 70>>
							The excess estrogen-laced growth hormones @@.green;cause her rear to grow fatter.@@
							<<set $tanks[_inc].butt++>>
						<</if>>
					<</if>>
				<<elseif $tanks[_inc].balls > 0>>
					<<set $tanks[_inc].pubertyXY = 1>>
					<<if $incubatorUpgradeSpeed == 52>>
						<<if $tanks[_inc].balls < 40>>
							The excess testosterone-laced growth hormones @@.green;cause her balls to balloon for extra cum production.@@
							<<set $tanks[_inc].balls += 16>>
						<</if>>
						<<if $tanks[_inc].dick < 10 && random(1,100) > 20>>
							The excess testosterone-laced growth hormones @@.green;cause her penis to swell.@@
							<<set $tanks[_inc].dick += 4>>
						<</if>>
					<<elseif $incubatorUpgradeSpeed == 18>>
						<<if $tanks[_inc].balls < 40 && random(1,100) > 10>>
							The excess testosterone-laced growth hormones @@.green;cause her balls to balloon for extra cum production.@@
							<<set $tanks[_inc].balls += 9>>
						<</if>>
						<<if $tanks[_inc].dick < 10 && random(1,100) > 30>>
							The excess testosterone-laced growth hormones @@.green;cause her penis to swell.@@
							<<set $tanks[_inc].dick += 3>>
						<</if>>
					<<elseif $incubatorUpgradeSpeed == 9>>
						<<if $tanks[_inc].balls < 40 && random(1,100) > 20>>
							The excess testosterone-laced growth hormones @@.green;cause her balls to balloon for extra cum production.@@
							<<set $tanks[_inc].balls += 4>>
						<</if>>
						<<if $tanks[_inc].dick < 10 && random(1,100) > 50>>
							The excess testosterone-laced growth hormones @@.green;cause her penis to swell.@@
							<<set $tanks[_inc].dick += 2>>
						<</if>>
					<<elseif $incubatorUpgradeSpeed == 6>>
						<<if $tanks[_inc].balls < 40 && random(1,100) > 30>>
							The excess testosterone-laced growth hormones @@.green;cause her balls to balloon for extra cum production.@@
							<<set $tanks[_inc].balls += 2>>
						<</if>>
						<<if $tanks[_inc].dick < 10 && random(1,100) > 70>>
							The excess testosterone-laced growth hormones @@.green;cause her penis to swell.@@
							<<set $tanks[_inc].dick++>>
						<</if>>
					<<elseif $incubatorUpgradeSpeed == 5>>
						<<if $tanks[_inc].balls < 40 && random(1,100) > 30>>
							The excess testosterone-laced growth hormones @@.green;cause her balls to balloon for extra cum production.@@
							<<set $tanks[_inc].balls++>>
						<</if>>
						<<if $tanks[_inc].dick < 10 && random(1,100) > 80>>
							The excess testosterone-laced growth hormones @@.green;cause her penis to swell.@@
							<<set $tanks[_inc].dick++>>
						<</if>>
					<</if>>
				<</if>>
			<<elseif $incubatorWeightSetting == 1>>
				Combined with the healthy food provided to her, her body grows readily.
				<<if $tanks[_inc].ovaries == 1>>
					<<set $tanks[_inc].pubertyXX = 1>>
					<<if $seeHyperPreg == 1>>
						<<set $tanks[_inc].pregType = random(15,25)>>
					<<else>>
						<<set $tanks[_inc].pregType = random(2,6)>>
					<</if>>
					<<if $incubatorUpgradeSpeed == 52>>
						<<if $tanks[_inc].boobs < 4000>>
							The excess estrogen-laced growth hormones @@.green;rapidly balloon her breasts.@@
							<<set $tanks[_inc].boobs += 1000>>
						<</if>>
						<<if $tanks[_inc].hips < 2 && random(1,100) > 70>>
							The excess estrogen-laced growth hormones @@.green;cause her hips to widen for childbirth.@@
							<<set $tanks[_inc].hips++>>
						<</if>>
						<<if $tanks[_inc].butt < 8 && random(1,100) > 50>>
							The excess estrogen-laced growth hormones @@.green;cause her rear to grow fatter.@@
							<<set $tanks[_inc].butt += 3>>
						<</if>>
					<<elseif $incubatorUpgradeSpeed == 18>>
						<<if $tanks[_inc].boobs < 4000>>
							The excess estrogen-laced growth hormones @@.green;rapidly balloon her breasts.@@
							<<set $tanks[_inc].boobs += 500>>
						<</if>>
						<<if $tanks[_inc].hips < 2 && random(1,100) > 80>>
							The excess estrogen-laced growth hormones @@.green;cause her hips to widen for childbirth.@@
							<<set $tanks[_inc].hips++>>
						<</if>>
						<<if $tanks[_inc].butt < 8 && random(1,100) > 50>>
							The excess estrogen-laced growth hormones @@.green;cause her rear to grow fatter.@@
							<<set $tanks[_inc].butt++>>
						<</if>>
					<<elseif $incubatorUpgradeSpeed == 9>>
						<<if $tanks[_inc].boobs < 4000>>
							The excess estrogen-laced growth hormones @@.green;rapidly balloon her breasts.@@
							<<set $tanks[_inc].boobs += 200>>
						<</if>>
						<<if $tanks[_inc].hips < 2 && random(1,100) > 90>>
							The excess estrogen-laced growth hormones @@.green;cause her hips to widen for childbirth.@@
							<<set $tanks[_inc].hips++>>
						<</if>>
						<<if $tanks[_inc].butt < 8 && random(1,100) > 60>>
							The excess estrogen-laced growth hormones @@.green;cause her rear to grow fatter.@@
							<<set $tanks[_inc].butt++>>
						<</if>>
					<<elseif $incubatorUpgradeSpeed == 6>>
						<<if $tanks[_inc].boobs < 4000>>
							The excess estrogen-laced growth hormones @@.green;rapidly balloon her breasts.@@
							<<set $tanks[_inc].boobs += 100>>
						<</if>>
						<<if $tanks[_inc].hips < 2 && random(1,100) > 95>>
							The excess estrogen-laced growth hormones @@.green;cause her hips to widen for childbirth.@@
							<<set $tanks[_inc].hips++>>
						<</if>>
						<<if $tanks[_inc].butt < 8 && random(1,100) > 70>>
							The excess estrogen-laced growth hormones @@.green;cause her rear to grow fatter.@@
							<<set $tanks[_inc].butt++>>
						<</if>>
					<<elseif $incubatorUpgradeSpeed == 5>>
						<<if $tanks[_inc].boobs < 4000>>
							The excess estrogen-laced growth hormones @@.green;rapidly balloon her breasts.@@
							<<set $tanks[_inc].boobs += 100>>
						<</if>>
						<<if $tanks[_inc].hips < 2 && random(1,100) > 95>>
							The excess estrogen-laced growth hormones @@.green;cause her hips to widen for childbirth.@@
							<<set $tanks[_inc].hips++>>
						<</if>>
						<<if $tanks[_inc].butt < 8 && random(1,100) > 80>>
							The excess estrogen-laced growth hormones @@.green;cause her rear to grow fatter.@@
							<<set $tanks[_inc].butt++>>
						<</if>>
					<</if>>
				<<elseif $tanks[_inc].balls > 0>>
					<<set $tanks[_inc].pubertyXY = 1>>
					<<if $incubatorUpgradeSpeed == 52>>
						<<if $tanks[_inc].balls < 10>>
							The excess testosterone-laced growth hormones @@.green;cause her balls to balloon for extra cum production.@@
							<<set $tanks[_inc].balls += 3>>
						<</if>>
						<<if $tanks[_inc].dick < 7 && random(1,100) > 20>>
							The excess testosterone-laced growth hormones @@.green;cause her penis to swell.@@
							<<set $tanks[_inc].dick += 2>>
						<</if>>
					<<elseif $incubatorUpgradeSpeed == 18>>
						<<if $tanks[_inc].balls < 10 && random(1,100) > 10>>
							The excess testosterone-laced growth hormones @@.green;cause her balls to balloon for extra cum production.@@
							<<set $tanks[_inc].balls += 2>>
						<</if>>
						<<if $tanks[_inc].dick < 7 && random(1,100) > 30>>
							The excess testosterone-laced growth hormones @@.green;cause her penis to swell.@@
							<<set $tanks[_inc].dick++>>
						<</if>>
					<<elseif $incubatorUpgradeSpeed == 9>>
						<<if $tanks[_inc].balls < 10 && random(1,100) > 20>>
							The excess testosterone-laced growth hormones @@.green;cause her balls to balloon for extra cum production.@@
							<<set $tanks[_inc].balls++>>
						<</if>>
						<<if $tanks[_inc].dick < 7 && random(1,100) > 50>>
							The excess testosterone-laced growth hormones @@.green;cause her penis to swell.@@
							<<set $tanks[_inc].dick++>>
						<</if>>
					<<elseif $incubatorUpgradeSpeed == 6>>
						<<if $tanks[_inc].balls < 10 && random(1,100) > 30>>
							The excess testosterone-laced growth hormones @@.green;cause her balls to balloon for extra cum production.@@
							<<set $tanks[_inc].balls++>>
						<</if>>
						<<if $tanks[_inc].dick < 7 && random(1,100) > 70>>
							The excess testosterone-laced growth hormones @@.green;cause her penis to swell.@@
							<<set $tanks[_inc].dick++>>
						<</if>>
					<<elseif $incubatorUpgradeSpeed == 5>>
						<<if $tanks[_inc].balls < 10 && random(1,100) > 30>>
							The excess testosterone-laced growth hormones @@.green;cause her balls to balloon for extra cum production.@@
							<<set $tanks[_inc].balls++>>
						<</if>>
						<<if $tanks[_inc].dick < 7 && random(1,100) > 80>>
							The excess testosterone-laced growth hormones @@.green;cause her penis to swell.@@
							<<set $tanks[_inc].dick++>>
						<</if>>
					<</if>>
				<</if>>
			<<else>>
				Since her body has little to work with, her growth is fairly minor.
				<<if $tanks[_inc].ovaries == 1>>
					<<set $tanks[_inc].pubertyXX = 1>>
					<<if $seeHyperPreg == 1>>
						<<set $tanks[_inc].pregType = random(10,15)>>
					<<else>>
						<<set $tanks[_inc].pregType = random(2,4)>>
					<</if>>
					<<if $incubatorUpgradeSpeed == 52>>
						<<if $tanks[_inc].boobs < 2000>>
							The excess estrogen-laced growth hormones @@.green;rapidly balloon her breasts.@@
							<<set $tanks[_inc].boobs += 700>>
						<</if>>
						<<if $tanks[_inc].hips < 2 && random(1,100) > 90>>
							The excess estrogen-laced growth hormones @@.green;cause her hips to widen for childbirth.@@
							<<set $tanks[_inc].hips += 2>>
						<</if>>
						<<if $tanks[_inc].butt < 6 && random(1,100) > 70>>
							The excess estrogen-laced growth hormones @@.green;cause her rear to grow fatter.@@
							<<set $tanks[_inc].butt += 2>>
						<</if>>
					<<elseif $incubatorUpgradeSpeed == 18>>
						<<if $tanks[_inc].boobs < 2000>>
							The excess estrogen-laced growth hormones @@.green;rapidly balloon her breasts.@@
							<<set $tanks[_inc].boobs += 200>>
						<</if>>
						<<if $tanks[_inc].hips < 2 && random(1,100) > 80>>
							The excess estrogen-laced growth hormones @@.green;cause her hips to widen for childbirth.@@
							<<set $tanks[_inc].hips++>>
						<</if>>
						<<if $tanks[_inc].butt < 6 && random(1,100) > 70>>
							The excess estrogen-laced growth hormones @@.green;cause her rear to grow fatter.@@
							<<set $tanks[_inc].butt++>>
						<</if>>
					<<elseif $incubatorUpgradeSpeed == 9>>
						<<if $tanks[_inc].boobs < 2000>>
							The excess estrogen-laced growth hormones @@.green;rapidly balloon her breasts.@@
							<<set $tanks[_inc].boobs += 50>>
						<</if>>
						<<if $tanks[_inc].hips < 2 && random(1,100) > 80>>
							The excess estrogen-laced growth hormones @@.green;cause her hips to widen for childbirth.@@
							<<set $tanks[_inc].hips++>>
						<</if>>
						<<if $tanks[_inc].butt < 6 && random(1,100) > 90>>
							The excess estrogen-laced growth hormones @@.green;cause her rear to grow fatter.@@
							<<set $tanks[_inc].butt++>>
						<</if>>
					<<elseif $incubatorUpgradeSpeed == 6>>
						<<if $tanks[_inc].boobs < 2000>>
							The excess estrogen-laced growth hormones @@.green;rapidly grow her breasts.@@
							<<set $tanks[_inc].boobs += 20>>
						<</if>>
						<<if $tanks[_inc].hips < 2 && random(1,100) > 90>>
							The excess estrogen-laced growth hormones @@.green;cause her hips to widen for childbirth.@@
							<<set $tanks[_inc].hips++>>
						<</if>>
						<<if $tanks[_inc].butt < 6 && random(1,100) > 90>>
							The excess estrogen-laced growth hormones @@.green;cause her rear to grow fatter.@@
							<<set $tanks[_inc].butt++>>
						<</if>>
					<<elseif $incubatorUpgradeSpeed == 5>>
						<<if $tanks[_inc].boobs < 2000>>
							The excess estrogen-laced growth hormones @@.green;rapidly grow her breasts.@@
							<<set $tanks[_inc].boobs += 10>>
						<</if>>
						<<if $tanks[_inc].hips < 2 && random(1,100) > 95>>
							The excess estrogen-laced growth hormones @@.green;cause her hips to widen for childbirth.@@
							<<set $tanks[_inc].hips++>>
						<</if>>
						<<if $tanks[_inc].butt < 6 && random(1,100) > 90>>
							The excess estrogen-laced growth hormones @@.green;cause her rear to grow fatter.@@
							<<set $tanks[_inc].butt++>>
						<</if>>
					<</if>>
				<<elseif $tanks[_inc].balls > 0>>
					<<set $tanks[_inc].pubertyXY = 1>>
					<<if $incubatorUpgradeSpeed == 52>>
						<<if $tanks[_inc].balls < 6>>
							The excess testosterone-laced growth hormones @@.green;cause her balls to grow for extra cum production.@@
							<<set $tanks[_inc].balls += 2>>
						<</if>>
						<<if $tanks[_inc].dick < 4 && random(1,100) > 60>>
							The excess testosterone-laced growth hormones @@.green;cause her penis to swell.@@
							<<set $tanks[_inc].dick++>>
						<</if>>
					<<elseif $incubatorUpgradeSpeed == 18>>
						<<if $tanks[_inc].balls < 6 && random(1,100) > 50>>
							The excess testosterone-laced growth hormones @@.green;cause her balls to grow for extra cum production.@@
							<<set $tanks[_inc].balls++>>
						<</if>>
						<<if $tanks[_inc].dick < 4 && random(1,100) > 60>>
							The excess testosterone-laced growth hormones @@.green;cause her penis to swell.@@
							<<set $tanks[_inc].dick++>>
						<</if>>
					<<elseif $incubatorUpgradeSpeed == 9>>
						<<if $tanks[_inc].balls < 6 && random(1,100) > 60>>
							The excess testosterone-laced growth hormones @@.green;cause her balls to balloon for extra cum production.@@
							<<set $tanks[_inc].balls++>>
						<</if>>
						<<if $tanks[_inc].dick < 4 && random(1,100) > 70>>
							The excess testosterone-laced growth hormones @@.green;cause her penis to swell.@@
							<<set $tanks[_inc].dick += 2>>
						<</if>>
					<<elseif $incubatorUpgradeSpeed == 6>>
						<<if $tanks[_inc].balls < 6 && random(1,100) > 70>>
							The excess testosterone-laced growth hormones @@.green;cause her balls to grow for extra cum production.@@
							<<set $tanks[_inc].balls++>>
						<</if>>
						<<if $tanks[_inc].dick < 4 && random(1,100) > 80>>
							The excess testosterone-laced growth hormones @@.green;cause her penis to swell.@@
							<<set $tanks[_inc].dick++>>
						<</if>>
					<<elseif $incubatorUpgradeSpeed == 5>>
						<<if $tanks[_inc].balls < 6 && random(1,100) > 80>>
							The excess testosterone-laced growth hormones @@.green;cause her balls to grow for extra cum production.@@
							<<set $tanks[_inc].balls++>>
						<</if>>
						<<if $tanks[_inc].dick < 4 && random(1,100) > 90>>
							The excess testosterone-laced growth hormones @@.green;cause her penis to swell.@@
							<<set $tanks[_inc].dick++>>
						<</if>>
					<</if>>
				<</if>>
			<</if>>
		<<elseif $incubatorReproductionSetting == 1>>
			Her hormone levels are being carefully managed, @@.green;encouraging early puberty.@@
			<<if $tanks[_inc].ovaries == 1>>
				<<set $tanks[_inc].pubertyXX = 1>>
				<<if $tanks[_inc].boobs < 400 && random(1,100) > 60>>
					The added estrogen @@.green;causes her breasts to swell.@@
					<<set $tanks[_inc].boobs += 50>>
				<</if>>
				<<if $tanks[_inc].hips < 2 && random(1,100) > 90>>
					The added estrogen @@.green;causes her hips to widen.@@
					<<set $tanks[_inc].hips++>>
				<</if>>
				<<if $tanks[_inc].butt < 5 && random(1,100) > 80>>
					The added estrogen @@.green;causes her butt to grow.@@
					<<set $tanks[_inc].butt++>>
				<</if>>
			<<elseif $tanks[_inc].balls > 0>>
				<<set $tanks[_inc].pubertyXY = 1>>
				<<if $tanks[_inc].balls < 3 && random(1,100) > 80>>
					The added testosterone @@.green;causes her balls to swell.@@
					<<set $tanks[_inc].balls++>>
				<</if>>
				<<if $tanks[_inc].dick < 3 && random(1,100) > 60>>
					The added testosterone @@.green;causes her penis to grow.@@
					<<set $tanks[_inc].dick++>>
				<</if>>
			<</if>>
		<<else>>
			<<if $tanks[_inc].balls > 0>>
				<<if $tanks[_inc].balls > 1>>
					<<set $tanks[_inc].balls -= 5>>
				<</if>>
				<<if $tanks[_inc].dick > 1>>
					<<set $tanks[_inc].dick -= 5>>
				<</if>>
				<<if $tanks[_inc].balls <= 0>>
					<<set $tanks[_inc].balls = 1>>
				<</if>>
				<<if $tanks[_inc].dick <= 0>>
					<<set $tanks[_inc].dick = 1>>
				<</if>>
			<</if>>
			<<if $tanks[_inc].boobs > 0>>
				<<set $tanks[_inc].boobs -= 500>>
			<</if>>
			<<if $tanks[_inc].butt > 0>>
				<<set $tanks[_inc].butt -= 4>>
			<</if>>
		<</if>>
	<<else>>
		<<if $tanks[_inc].balls > 0>>
			<<if $tanks[_inc].balls > 1>>
				<<set $tanks[_inc].balls -= 5>>
			<</if>>
			<<if $tanks[_inc].dick > 1>>
				<<set $tanks[_inc].dick -= 5>>
			<</if>>
			<<if $tanks[_inc].balls <= 0>>
				<<set $tanks[_inc].balls = 1>>
			<</if>>
			<<if $tanks[_inc].dick <= 0>>
				<<set $tanks[_inc].dick = 1>>
			<</if>>
		<</if>>
		<<if $tanks[_inc].boobs > 0>>
			<<set $tanks[_inc].boobs -= 500>>
		<</if>>
		<<if $tanks[_inc].butt > 0>>
			<<set $tanks[_inc].butt -= 4>>
		<</if>>
	<</if>>

	<<if $incubatorReproductionSetting == 2>>
		<<set $tanks[_inc].energy = 80, $tanks[_inc].need = 100>>
	<<elseif $incubatorReproductionSetting == 1>>
		<<set $tanks[_inc].energy = 50, $tanks[_inc].need = 20>>
	<<else>>
		<<set $tanks[_inc].energy = 0, $tanks[_inc].need = 0>>
	<</if>>

	<<set $tanks[_inc].weight = Math.clamp($tanks[_inc].weight, -100, 200)>>
	<<set $tanks[_inc].muscles = Math.clamp($tanks[_inc].muscles, -100, 100)>>
	<<set $tanks[_inc].dick = Math.clamp($tanks[_inc].dick, 0, 10)>>
	<<set $tanks[_inc].hips = Math.clamp($tanks[_inc].hips, -2, 2)>>
	<<set $tanks[_inc].balls = Math.clamp($tanks[_inc].balls, 0, 40)>>
	<<set $tanks[_inc].boobs = Math.clamp($tanks[_inc].boobs, 0, 30000)>>
	<<set $tanks[_inc].height = Math.clamp($tanks[_inc].height, 0, 274)>>

<</for>>
/*
<<if $incubatorSlaves == 0>>
$incubatorNameCaps is currently unused.
<</if>>
*/

license: mit


code:
:: Incubator Retrieval Workaround [nobr]

$readySlave.slaveName has been discharged from $incubatorName and is ready for her first ever inspection.

<<set $activeSlave = $readySlave>>
<<set $saleDescription = 0, $applyLaw = 0>>
<<set $incubatorSlaves-->>
<<include "Long Slave Description">>
<<AddSlave $activeSlave>>
<<set $nextLink = "AS Dump">>
<<set $returnTo = "Main">>
<<if $incubatorOrgans.length > 0>>
	<<for _i = 0; _i < $incubatorOrgans.length; _i++>>
		<<if $incubatorOrgans[_i].ID == $incubatorOldID>>
			<<set _newOrgan = {type: $incubatorOrgans[_i].type, weeksToCompletion: $incubatorOrgans[_i].weeksToCompletion, ID: $activeSlave.ID}>>
			<<if _newOrgan.weeksToCompletion <= 0>>
				<<set $completedOrgans.push($incubatorOrgans[_i])>>
			<<else>>
				<<set $organs.push(_newOrgan)>>
			<</if>>
			<<set $incubatorOrgans.deleteAt(_i)>>
		<</if>>
	<</for>>
<</if>>
<<include "New Child Intro">>


code:
:: Incubator Workaround [nobr]

<<if $tanks.length < $incubator>>
	<<set $activeSlave.growTime = Math.trunc($targetAge*52)>>
	<<set $tanks.push($activeSlave)>>
	<<set $incubatorSlaves++>>
<</if>>

<<set $activeSlave = {}>>


code:
:: Manage Personal Affairs [nobr]

<<set $nextButton = "Back", $nextLink = "Main", $showEncyclopedia = 0>>
<<PCTitle>>

You pause for a moment from your busy day to day life to return to <<if $masterSuite != 0>>$masterSuiteName<<else>>your room<</if>> to consider some things about yourself.

You take yourself in a full length mirror. You are a $PC.race <<if $PC.dick == 1 && $PC.vagina == 1>>futanari<<elseif $PC.dick == 1>>man<<else>>woman<</if>> with<<if $PC.markings == "freckles">> freckled<<elseif $PC.markings == "heavily freckled">> heavily freckled<</if>> <<print $PC.skin>> skin, $PC.hColor hair and $PC.eyeColor eyes.
<<if $PC.actualAge >= 65>>
	You're @@.orange;$PC.actualAge@@ and definitely feeling it.<<if $PC.visualAge > $PC.actualAge>> You've taken measures to @@.lime;look an older $PC.visualAge,@@ though perhaps it might be time to undo it.<<elseif $PC.visualAge < $PC.actualAge>> You've taken measures to @@.lime;look a younger $PC.visualAge,@@ now if only your body agreed with your looks.<</if>>
<<elseif $PC.actualAge >= 50>>
	You're @@.orange;$PC.actualAge@@ and starting to feel it.<<if $PC.visualAge > $PC.actualAge>> You've taken measures to @@.lime;look an older $PC.visualAge.@@<<elseif $PC.visualAge < $PC.actualAge>> You've taken measures to @@.lime;look a younger $PC.visualAge.@@<</if>>
<<elseif $PC.actualAge >= 35>>
	You're @@.orange;$PC.actualAge@@ and strong.<<if $PC.visualAge > $PC.actualAge>> You've taken measures to @@.lime;look an older $PC.visualAge@@ and reap the respect that comes with it.<<elseif $PC.visualAge < $PC.actualAge>> You've taken measures to @@.lime;look a younger $PC.visualAge@@ recapturing your youth.<</if>>
<<else>>
	You're @@.orange;$PC.actualAge@@ and full of vigor.<<if $PC.visualAge > $PC.actualAge>> You've taken measures to @@.lime;look an older $PC.visualAge@@ and reap the respect that comes with it.<<elseif $PC.visualAge < $PC.actualAge>> You've taken measures to @@.lime;look a younger $PC.visualAge,@@ even though society may find your looks uncomfortable.<</if>>
<</if>>
<<if ($playerAging != 0)>>Your birthday is <<if $PC.birthWeek is 51>>next week<<else>>in <<print 52-$PC.birthWeek>> weeks<</if>>.<</if>>
Looking down;
<<if $PC.boobsBonus > 2>>
	you have a @@.orange;pair of H-cup breasts.@@ <<if $PC.boobsImplant == 1>>They are big, round, and obviously implants. They barely move when you fuck your slaves<<else>>They are all natural, heavy, and a bit saggy though they have some perk to them. Once they get going, it's hard to make them stop<</if>>.<<if $PC.preg > 30 || $PC.births > 0>> Your breasts feel even more enormous lately; likely a side effect of your lactation.<</if>><<if $PC.markings == "freckles">> The tops of your breasts and your cleavage are lightly freckled.<<elseif $PC.markings == "heavily freckled">> They are covered in freckles, which are particularly dense in the cleft between them.<</if>>
<<elseif $PC.boobsBonus == 2>>
	you have a @@.orange;pair of G-cup breasts.@@ <<if $PC.boobsImplant == 1>>They are kind of rounded and much to perky for their size to pass as real. They have a bit of bounce to them as you fuck a slave<<else>>They are all natural and a little heavy. The bounce everywhere when you fuck your slaves<</if>>.<<if $PC.preg > 30 || $PC.births > 0>> Your breasts feel even more huge lately; likely a side effect of your lactation.<</if>><<if $PC.markings == "freckles">> The tops of your breasts and your cleavage are lightly freckled.<<elseif $PC.markings == "heavily freckled">> They are covered in freckles, which are particularly dense in the cleft between them.<</if>>
<<elseif $PC.boobsBonus == 1>>
	you have a @@.orange;pair of F-cup breasts.@@ <<if $PC.boobsImplant == 1>>They are nice, perky and not obviously implants. Though the way they move when you fuck a slave pins them as such<<else>>They are nice and perky, despite their size. They bounce lewdly as you fuck your slaves.<</if>>.<<if $PC.preg > 30 || $PC.births > 0>> Your breasts feel bigger lately; likely a side effect of your lactation.<</if>><<if $PC.markings == "freckles">> The tops of your breasts and your cleavage are lightly freckled.<<elseif $PC.markings == "heavily freckled">> They are covered in freckles, which are particularly dense in the cleft between them.<</if>>
<<elseif $PC.boobsBonus == -0.5>>
	you have a @@.orange;pair of D-cup breasts.@@ They are nice, perky and bounce pleasantly as you fuck your slaves.<<if $PC.preg > 30 || $PC.births > 0>> Your breasts feel bigger lately; likely a side effect of your lactation.<</if>><<if $PC.markings == "freckles">> The tops of your breasts and your cleavage are lightly freckled.<<elseif $PC.markings == "heavily freckled">> They are covered in freckles, which are particularly dense in the cleft between them.<</if>>
<<elseif $PC.boobsBonus == -1>>
	you have a @@.orange;pair of C-cup breasts.@@ They are nice and perky, with just a little bounce when you fuck your slaves.<<if $PC.preg > 30 || $PC.births > 0>> Your breasts feel bigger lately; likely a side effect of your lactation.<</if>><<if $PC.markings == "freckles">> The tops of your breasts and your cleavage are lightly freckled.<<elseif $PC.markings == "heavily freckled">> They are covered in freckles, which are particularly dense in the cleft between them.<</if>>
<<elseif $PC.boobs == 1>>
	you have a @@.orange;healthy pair of DD breasts.@@<<if $PC.preg > 30 || $PC.births > 0>> Your breasts feel fuller lately; likely a side effect of your lactation.<</if>><<if $PC.markings == "freckles">> The tops of your breasts and your cleavage are lightly freckled.<<elseif $PC.markings == "heavily freckled">> They are covered in freckles, which are particularly dense in the cleft between them.<</if>>
<<else>>
	you have a @@.orange;masculine chest.@@<<if $PC.preg > 30 || $PC.births > 0>> Your chest feels swollen; the beads of milk forming on your nipples tells you why.<</if>><<if $PC.markings == "freckles">>Your chest is covered in a light spray of freckles.<<elseif $PC.markings == "heavily freckled">>Your chest is covered in dense freckles.<</if>>
<</if>>
<<if $PC.preg > 0>>
	<<if $PC.belly >= 120000>>
		@@.red;Your belly is coated with stretch marks and is taut as a drum; you don't know how much more your poor womb can endure.@@ You can barely even leave your bed without a helping hand. Kicks can almost constantly be seen dotting its surface. You give it a pat for good measure, only encouraging your octuplets to squirm in excitement.<<if $PC.dick == 1>> You watch as your dick hardens from the prostate stimulation; you steady yourself for the coming orgasm.<</if>>
	<<elseif $PC.belly >= 105000>>
		You have trouble getting up and sitting down. Even standing while supporting your @@.orange;massive belly@@ has become an exhausting endeavor.
	<<elseif $PC.belly >= 90000>>
		You can @@.orange;barely reach around your gravid mass@@ any longer. Even the shortest waddle is exhausting.
	<<elseif $PC.belly >= 75000>>
		Your @@.orange;belly is starting to become worrying;@@ you feel over-filled at all times, and your children like to remind you just how full you are.
	<<elseif $PC.belly >= 60000>>
		You're @@.orange;definitely having multiples,@@ there is no denying it at this point. All you can do is try to relax and keep trying to stave off the stretch marks.
	<<elseif $PC.belly >= 45000>>
		You both look and feel enormous, your @@.orange;belly juts out so much now.@@ You've grown so much you now have trouble viewing yourself in mirror.
	<<elseif $PC.belly >= 30000>>
		Whenever you have the chance, you prefer to stay naked instead of stretching out your clothing with your @@.orange;giant pregnant belly.@@
	<<elseif $PC.belly >= 14000>>
		Your @@.orange;so gravid@@ you have trouble seeing the entirety of your huge belly.
	<<elseif $PC.belly >= 12000>>
		You can barely wrap your arms around your @@.orange;huge pregnant belly,@@ and when you do, your popped navel reminds you of the bun<<if $PC.pregType > 0>>s<</if>> in your oven.
	<<elseif $PC.belly >= 10000>>
		Your @@.orange;pregnancy has gotten quite huge,@@ none of your clothes fit it right.
	<<elseif $PC.belly >= 7000>>
		Your @@.orange;pregnant belly juts out annoyingly far,@@ just getting dressed is a pain now.
	<<elseif $PC.belly >= 5000>>
		Your @@.orange;belly has gotten quite large with child;@@ it is beginning to get the way of sex and business.
	<<elseif $PC.belly >= 1500>>
		Your @@.orange;belly is now large enough that there is no hiding it.@@
	<<elseif $PC.belly >= 500>>
		Your @@.orange;belly is rounded by your early pregnancy.@@
	<<elseif $PC.belly >= 250>>
		Your @@.orange;lower belly is beginning to stick out,@@ you're definitely pregnant.
	<<elseif $PC.belly >= 100>>
		Your @@.orange;belly is slightly swollen;@@ combined with your missed period, odds are you're pregnant.
	<<elseif $PC.belly < 100>>
		Your @@.red;period hasn't happened in some time,@@ you might be pregnant.
	<</if>>
	<<if $PC.preg >= 41>>
		You don't know why you even bother getting out of bed; you are @@.orange;overdue and ready to drop@@ at any time, making your life as arcology owner very difficult. You try to relax and enjoy your slaves, but you can only manage so much in this state.
	<<elseif $PC.preg >= 39>>
		You feel absolutely massive; your @@.orange;full-term belly@@ makes your life as arcology owner very difficult.
	<</if>>
<<elseif $PC.belly >= 1500>>
	Your belly is still very distended from your recent pregnancy.
<<elseif $PC.belly >= 500>>
	Your belly is still distended from your recent pregnancy.
<<elseif $PC.belly >= 250>>
	Your belly is still bloated from your recent pregnancy
<<elseif $PC.belly >= 100>>
	Your belly is still slightly swollen after your recent pregnancy.
<</if>>
<<if $PC.balls == 2 && $PC.belly < 5000>> Your pubic mound is swells outward slightly due to your oversized prostate. <<elseif $PC.balls > 2 && $PC.belly < 10000>> Your pubic mound bulges outward noticeably thanks to your massive prostate. <</if>>
Beneath all that;
<<if $PC.dick == 1 && $PC.vagina == 1>>
	an @@.orange;above average penis@@<<if $PC.balls > 2>> that is constantly streaming precum,<<elseif $PC.balls > 0>> that is constantly dripping precum,<</if>> and a pair of
	<<if $PC.ballsImplant > 3>>
		@@.orange;monstrous, heavy balls@@ roughly the size of small watermelons thanks to a combination of growth hormones and gel injections; it's impossible to sit normally, <<if $ballsAccessibility == 1>>but your penthouse has been redesigned with oversized balls in mind. There are plenty of chairs capable of handling you littering the penthouse<<else>> you rest on the edge of your chair, allowing your oversized balls to dangle precariously<</if>>. You've given up on wearing pants around the penthouse, and their bulging mass is so gargantuan that people assume they're fake, but every slave you fuck gets a distended belly from all the cum you pump into them. They make just about everything you do difficult: sitting, walking, fucking; but they certainly make life interesting.
	<<elseif $PC.ballsImplant == 3>>
		@@.orange;enormous, heavy balls@@ roughly the size of cantaloupes; it's difficult to sit normally, your clothes barely fit, and everyone probably assumes they are fake, but every slave you fuck gets a distinct slap with each thrust. They get in the way of nearly everything you do: sitting, walking, fucking; but they make life certainly interesting.
	<<elseif $PC.ballsImplant == 2>>
		@@.orange;huge balls@@ roughly the size of softballs; they are pretty heavy, but make sex and day-to-day affairs interesting.
	<<elseif $PC.ballsImplant == 1>>
		@@.orange;large balls;@@ you can certainly feel them as you move about.
	<<else>>
		@@.orange;normal, uneventful balls.@@
	<</if>>
	Tucked away beneath them; a
	<<if $PC.newVag == 1>>
		@@.orange;tight vagina.@@ Your pussy is very resilient, you shouldn't be able to stretch it out again.
	<<elseif $PC.career == "escort">>
		@@.red;very loose vagina.@@ Years of whoring will do that to a girl.
	<<elseif $PC.births >= 10>>
		@@.red;rather loose vagina,@@ stretched from your many children.
	<<elseif $PC.career == "servant">>
		@@.red;rather loose vagina.@@ Your master fucked you several times a day; him and his children have wreaked havoc upon your pussy.
	<<elseif $PC.births > 2>>
		@@.orange;loose vagina,@@ stretched from your several children.
	<<elseif $PC.career == "gang" || $PC.career == "celebrity" || $PC.career == "wealth">>
		@@.lime;reasonably tight vagina.@@ You've had some fun during your previous career.
	<<elseif $PC.births > 0>>
		@@.lime;reasonably tight vagina.@@ It's handled childbirth well enough.
	<<else>>
		@@.lime;tight vagina.@@ You're no virgin, but you've taken care of yourself.
	<</if>>
<<elseif $PC.dick == 1>>
	an @@.orange;above average penis@@<<if $PC.balls > 2>> that is constantly streaming precum,<<elseif $PC.balls > 0>> that is constantly dripping precum,<</if>> and a pair of
	<<if $PC.ballsImplant > 3>>
		@@.orange;monstrous, heavy balls@@ roughly the size of small watermelons thanks to a combination of growth hormones and gel injections; it's impossible to sit normally, <<if $ballsAccessibility == 1>>but your penthouse has been redesigned with oversized balls in mind. There are plenty of chairs capable of handling you littering the penthouse<<else>> you rest on the edge of your chair, allowing your oversized balls to dangle precariously<</if>>. You've given up on wearing pants around the penthouse, and their bulging mass is so gargantuan that people assume they're fake, but every slave you fuck gets a distended belly from all the cum you pump into them. They make just about everything you do difficult: sitting, walking, fucking; but they certainly make life interesting.
	<<elseif $PC.ballsImplant == 3>>
		@@.orange;enormous, heavy balls@@ roughly the size of cantaloupes; it's difficult to sit normally, your clothes barely fit, and everyone probably assumes they are fake, but every slave you fuck gets a distinct slap with each thrust. They get in the way of nearly everything you do: sitting, walking, fucking; but they make life certainly interesting.
	<<elseif $PC.ballsImplant == 2>>
		@@.orange;huge balls@@ roughly the size of softballs; they are pretty heavy, but make sex and day-to-day affairs interesting.
	<<elseif $PC.ballsImplant == 1>>
		@@.orange;large balls;@@ you can certainly feel them as you move about.
	<<else>>
		@@.orange;normal, uneventful balls.@@
	<</if>>
<<else>>
	a
	<<if $PC.newVag == 1>>
		@@.orange;tight vagina.@@ Your pussy is very resilient, you shouldn't be able to stretch it out again.
	<<elseif $PC.career == "escort">>
		@@.red;very loose vagina.@@ Years of whoring will do that to a girl.
	<<elseif $PC.births >= 10>>
		@@.red;rather loose vagina,@@ stretched from your many children.
	<<elseif $PC.career == "servant">>
		@@.red;rather loose vagina.@@ Your master fucked you several times a day; him and his children have wreaked havoc upon your pussy.
	<<elseif $PC.births > 2>>
		@@.orange;loose vagina,@@ stretched from your several children.
	<<elseif $PC.career == "gang" || $PC.career == "celebrity" || $PC.career == "wealth">>
		@@.lime;reasonably tight vagina.@@ You've had some fun during your previous career.
	<<elseif $PC.births > 0>>
		@@.lime;reasonably tight vagina.@@ It's handled childbirth well enough.
	<<else>>
		@@.lime;tight vagina.@@ You're no virgin, but you've taken care of yourself.
	<</if>>
<</if>>
Around back;
<<if $PC.butt > 2>>
	<<if $PC.buttImplant == 1>>
		an @@.orange;enormous, round, hard butt;@@ it is very obviously a pair of huge implants. They barely move at all when you walk or fuck, are difficult to cram into your clothing and you keep getting stuck in chairs, but you wouldn't have it any other way.<<if $PC.markings == "freckles">> Your lower back is covered in a light speckling of freckles alongside your upper butt.<<elseif $PC.markings == "heavily freckled">> Your freckles are particularly dense across your lower back and upper butt.<</if>>
	<<else>>
		an @@.orange;enormous, jiggly butt.@@ It is always wobbling for some reason or another. It really fills out your clothing and practically consumes anything you sit on.<<if $PC.markings == "freckles">> Your lower back is covered in a light speckling of freckles alongside your upper butt.<<elseif $PC.markings == "heavily freckled">> Your freckles are particularly dense across your lower back and upper butt.<</if>>
	<</if>>
<<elseif $PC.butt == 2>>
	<<if $PC.buttImplant == 1>>
		a @@.orange;huge, round, firm butt;@@ it's easily identifiable as fake.<<if $PC.markings == "freckles">> Your lower back is covered in a light speckling of freckles alongside your upper butt.<<elseif $PC.markings == "heavily freckled">> Your freckles are particularly dense across your lower back and upper butt.<</if>>
	<<else>>
		a @@.orange;huge, soft butt.@@ It jiggles a lot as you move.<<if $PC.markings == "freckles">> Your lower back is covered in a light speckling of freckles alongside your upper butt.<<elseif $PC.markings == "heavily freckled">> Your freckles are particularly dense across your lower back and upper butt.<</if>>
	<</if>>
<<elseif $PC.butt == 1>>
	<<if $PC.buttImplant == 1>>
		a @@.orange;big firm butt;@@ anyone that feels it can tell it's fake, but at a glance you can't tell otherwise.<<if $PC.markings == "freckles">> Your lower back is covered in a light speckling of freckles alongside your upper butt.<<elseif $PC.markings == "heavily freckled">> Your freckles are particularly dense across your lower back and upper butt.<</if>>
	<<else>>
		a @@.orange;big butt.@@ It jiggles a little as you walk.<<if $PC.markings == "freckles">> Your lower back is covered in a light speckling of freckles alongside your upper butt.<<elseif $PC.markings == "heavily freckled">> Your freckles are particularly dense across your lower back and upper butt.<</if>>
	<</if>>
<<else>>
	a @@.orange;sexy, but normal butt.@@<<if $PC.markings == "freckles">> Your lower back is covered in a light speckling of freckles alongside your upper butt.<<elseif $PC.markings == "heavily freckled">> Your freckles are particularly dense across your lower back and upper butt.<</if>>
<</if>>

<<if $playerSurgery == 0>>[[Visit your plastic surgeon.|Elective Surgery][$playerSurgery = 4]]<<elseif $playerSurgery == 1>>Your favorite plastic surgeon is booked solid for the next week.<<else>>Your favorite plastic surgeon is booked solid for the next $playerSurgery weeks.<</if>>

You have a number of contact lenses in various colors available.

	<<if $PC.origEye == $PC.eyeColor>>You aren't wearing contacts.<<else>>[[Remove lenses|Manage Personal Affairs][$PC.eyeColor = $PC.origEye]]<</if>>
	<<if $PC.origEye != "blue">>| [[Blue|Manage Personal Affairs][$PC.eyeColor = "blue"]]<</if>>
	<<if $PC.origEye != "black">>| [[Black|Manage Personal Affairs][$PC.eyeColor = "black"]]<</if>>
	<<if $PC.origEye != "brown">>| [[Brown|Manage Personal Affairs][$PC.eyeColor = "brown"]]<</if>>
	<<if $PC.origEye != "green">>| [[Green|Manage Personal Affairs][$PC.eyeColor = "green"]]<</if>>
	<<if $PC.origEye != "turquoise">>| [[Turquoise|Manage Personal Affairs][$PC.eyeColor = "turquoise"]]<</if>>
	<<if $PC.origEye != "sky-blue">>| [[Sky-blue|Manage Personal Affairs][$PC.eyeColor = "sky-blue"]]<</if>>
	<<if $PC.origEye != "hazel">>| [[Hazel|Manage Personal Affairs][$PC.eyeColor = "hazel"]]<</if>>
	<<if $PC.origEye != "pale-grey">>| [[Pale-grey|Manage Personal Affairs][$PC.eyeColor = "pale-grey"]]<</if>>
	<<if $PC.origEye != "white">>| [[White|Manage Personal Affairs][$PC.eyeColor = "white"]]<</if>>
	<<if $PC.origEye != "pink">>| [[Pink|Manage Personal Affairs][$PC.eyeColor = "pink"]]<</if>>
	<<if $PC.origEye != "amber">>| [[Amber|Manage Personal Affairs][$PC.eyeColor = "amber"]]<</if>>
	<<if $PC.origEye != "red">>| [[Red|Manage Personal Affairs][$PC.eyeColor = "red"]]<</if>>
	<<if $PC.origEye != "catlike">>| [[Catlike|Manage Personal Affairs][$PC.eyeColor = "catlike"]]<</if>>
	<<if $PC.origEye != "serpent-like">>| [[Serpent-like|Manage Personal Affairs][$PC.eyeColor = "serpent-like"]]<</if>>
	<<if $PC.origEye != "devilish">>| [[Devilish|Manage Personal Affairs][$PC.eyeColor = "devilish"]]<</if>>
	<<if $PC.origEye != "demonic">>| [[Demonic|Manage Personal Affairs][$PC.eyeColor = "demonic"]]<</if>>
	<<if $PC.origEye != "hypnotic">>| [[Hypnotic|Manage Personal Affairs][$PC.eyeColor = "hypnotic"]]<</if>>
	<<if $PC.origEye != "heart-shaped">>| [[Heart-shaped|Manage Personal Affairs][$PC.eyeColor = "heart-shaped"]]<</if>>

You have a selection of hair dyes available.

	<<if $PC.origHColor == $PC.hColor>>Your hair is its natural color.<<else>>[[Remove dye|Manage Personal Affairs][$PC.hColor = $PC.origHColor]]<</if>>
	<<if $PC.origHColor != "blonde">>| [[Blonde|Manage Personal Affairs][$PC.hColor = "blonde"]]<</if>>
	<<if $PC.origHColor != "golden">>| [[Golden|Manage Personal Affairs][$PC.hColor = "golden"]]<</if>>
	<<if $PC.origHColor != "platinum blonde">>| [[Platinum Blonde|Manage Personal Affairs][$PC.hColor = "platinum blonde"]]<</if>>
	<<if $PC.origHColor != "strawberry-blonde">>| [[Strawberry-blonde|Manage Personal Affairs][$PC.hColor = "strawberry-blonde"]]<</if>>
	<<if $PC.origHColor != "copper">>| [[Copper|Manage Personal Affairs][$PC.hColor = "copper"]]<</if>>
	<<if $PC.origHColor != "ginger">>| [[Ginger|Manage Personal Affairs][$PC.hColor = "ginger"]]<</if>>
	<<if $PC.origHColor != "red">>| [[Red|Manage Personal Affairs][$PC.hColor = "red"]]<</if>>
	<<if $PC.origHColor != "crimson">>| [[Crimson|Manage Personal Affairs][$PC.hColor = "crimson"]]<</if>>
	<<if $PC.origHColor != "green">>| [[Green|Manage Personal Affairs][$PC.hColor = "green"]]<</if>>
	<<if $PC.origHColor != "blue">>| [[Blue|Manage Personal Affairs][$PC.hColor = "blue"]]<</if>>
	<<if $PC.origHColor != "pink">>| [[Pink|Manage Personal Affairs][$PC.hColor = "pink"]]<</if>>
	<<if $PC.origHColor != "dark brown">>| [[Dark Brown|Manage Personal Affairs][$PC.hColor = "dark brown"]]<</if>>
	<<if $PC.origHColor != "brown">>| [[Brown|Manage Personal Affairs][$PC.hColor = "brown"]]<</if>>
	<<if $PC.origHColor != "auburn">>| [[Auburn|Manage Personal Affairs][$PC.hColor = "auburn"]]<</if>>
	<<if $PC.origHColor != "burgundy">>| [[Burgundy|Manage Personal Affairs][$PC.hColor = "burgundy"]]<</if>>
	<<if $PC.origHColor != "chocolate brown">>| [[Chocolate|Manage Personal Affairs][$PC.hColor = "chocolate brown"]]<</if>>
	<<if $PC.origHColor != "chestnut">>| [[Chestnut|Manage Personal Affairs][$PC.hColor = "chestnut"]]<</if>>
	<<if $PC.origHColor != "hazel">>| [[Hazel|Manage Personal Affairs][$PC.hColor = "hazel"]]<</if>>
	<<if $PC.origHColor != "black">>| [[Black|Manage Personal Affairs][$PC.hColor = "black"]]<</if>>
	<<if $PC.origHColor != "grey">>| [[Grey|Manage Personal Affairs][$PC.hColor = "grey"]]<</if>>
	<<if $PC.origHColor != "silver">>| [[Silver|Manage Personal Affairs][$PC.hColor = "silver"]]<</if>>
	<<if $PC.origHColor != "white">>| [[White|Manage Personal Affairs][$PC.hColor = "white"]]<</if>>

<<if $FCTVreceiver == 1>>

	<<if $FCTVrate == 1>>
		You make sure to tune in to FCTV at least once a week. [[Watch every other week|Manage Personal Affairs][$FCTVrate = 2]] | [[Watch once a month|Manage Personal Affairs][$FCTVrate = 4]] | [[Ignore it|Manage Personal Affairs][$FCTVrate = -1]]
	<<elseif $FCTVrate == 2>>
		You make sure to tune in to FCTV at least every two weeks. [[Watch every week|Manage Personal Affairs][$FCTVrate = 1]] | [[Watch once a month|Manage Personal Affairs][$FCTVrate = 4]] | [[Ignore it|Manage Personal Affairs][$FCTVrate = -1]]
	<<elseif $FCTVrate == 4>>
		You make sure to check in on FCTV at least once a month. [[Watch every week|Manage Personal Affairs][$FCTVrate = 1]] | [[Watch every other week|Manage Personal Affairs][$FCTVrate = 2]] | [[Ignore it|Manage Personal Affairs][$FCTVrate = -1]]
	<<else>>
		You don't watch FCTV. [[Watch every week|Manage Personal Affairs][$FCTVrate = 1]] | [[Watch every other week|Manage Personal Affairs][$FCTVrate = 2]] | [[Watch once a month|Manage Personal Affairs][$FCTVrate = 4]]
	<</if>>
<</if>>

You ponder what skills may be useful in running your arcology.

Trading:
<<if $PC.trading >= 100>>
	You are a master at economics and trading.
<<elseif $PC.trading >= 80>>
	You are an expert at economics and trading.
<<elseif $PC.trading >= 60>>
	You are skilled in economics and trading.
<<elseif $PC.trading >= 40>>
	You know some things about economics and trading.
<<elseif $PC.trading >= 20>>
	You are a beginner in economics.
<<elseif $PC.trading >= 0>>
	You know only the basics of trading.
<<elseif $PC.trading >= -20>>
	You know how to haggle a little.
<<elseif $PC.trading >= -40>>
	You know how to shop around.
<<elseif $PC.trading >= -60>>
	You know not to pay sticker price.
<<elseif $PC.trading >= -80>>
	People always give you discounts, but you never save any money.
<<else>>
	They said it was a bear market, so where are the bears?
<</if>>

Warfare:
<<if $PC.warfare >= 100>>
	You are a master of warfare.
<<elseif $PC.warfare >= 80>>
	You are an expert at tactics and strategy.
<<elseif $PC.warfare >= 60>>
	You are skilled in combat.
<<elseif $PC.warfare >= 40>>
	You know some things about combat.
<<elseif $PC.warfare >= 20>>
	You are a beginner in tactics and strategy.
<<elseif $PC.warfare >= 0>>
	You know only the basics of fighting.
<<elseif $PC.warfare >= -20>>
	You know how to hold a gun.
<<elseif $PC.warfare >= -40>>
	You know how to stab with a knife.
<<elseif $PC.warfare >= -60>>
	Go for the throat?
<<elseif $PC.warfare >= -80>>
	Just kick them in the balls, right?
<<else>>
	People like you are usually the first raped in a war.
<</if>>

Slaving:
<<if $PC.slaving >= 100>>
	You are a master slaver.
<<elseif $PC.slaving >= 80>>
	You are an expert at enslaving.
<<elseif $PC.slaving >= 60>>
	You are skilled in slaving.
<<elseif $PC.slaving >= 40>>
	You know some things about getting slaves.
<<elseif $PC.slaving >= 20>>
	You are a beginner in slaving.
<<elseif $PC.slaving >= 0>>
	You know only the basics of slaving.
<<elseif $PC.slaving >= -20>>
	You know how to avoid becoming a slave.
<<elseif $PC.slaving >= -40>>
	You know to read contracts before you sign them.
<<elseif $PC.slaving >= -60>>
	You know to be careful.
<<elseif $PC.slaving >= -80>>
	You know better than to trust anyone.
<<else>>
	It would be easy to enslave you.
<</if>>

Engineering:
<<if $PC.engineering >= 100>>
	You are a master engineer.
<<elseif $PC.engineering >= 80>>
	You are an expert at engineering.
<<elseif $PC.engineering >= 60>>
	You are skilled in engineering.
<<elseif $PC.engineering >= 40>>
	You know some things about engineering.
<<elseif $PC.engineering >= 20>>
	You are a beginner in engineering.
<<elseif $PC.engineering >= 0>>
	You know only the basics of engineering.
<<elseif $PC.engineering >= -20>>
	You can build a gingerbread house that doesn't collapse.
<<elseif $PC.engineering >= -40>>
	You can tie a tight knot, does that count?
<<elseif $PC.engineering >= -60>>
	Glue is your friend; lots of it.
<<elseif $PC.engineering >= -80>>
	You know better than to even try to build something.
<<else>>
	You can cook; that's sort of like building something, right?
<</if>>

Medicine:
<<if $PC.medicine >= 100>>
	You are a master surgeon.
<<elseif $PC.medicine >= 80>>
	You are an expert at medicine and surgery.
<<elseif $PC.medicine >= 60>>
	You are skilled in surgery.
<<elseif $PC.medicine >= 40>>
	You know some things about medicine.
<<elseif $PC.medicine >= 20>>
	You are a beginner in medicine.
<<elseif $PC.medicine >= 0>>
	You know the basics of treating injuries.
<<elseif $PC.medicine >= -20>>
	You can stop a wound from getting infected.
<<elseif $PC.medicine >= -40>>
	Gauze is your friend. Just keep wrapping.
<<elseif $PC.medicine >= -60>>
	You know how to apply a bandaid.
<<elseif $PC.medicine >= -80>>
	Cure-alls are wonderful. Why aren't they sold in stores, though?
<<else>>
	Alcohol makes pain go away, right?
<</if>>

On formal occasions, you are announced as $PCTitle. By slaves, however, you prefer to be called <<if ndef $PC.customTitle>><<if $PC.title == 1>>Master<<else>>Mistress<</if>><<else>>$PC.customTitle, or $PC.customTitleLisp, by those slaves incapable of saying $PC.customTitle correctly<</if>>.

<<if ndef $PC.customTitle>>

<<link "Set a custom title for slaves to address you">>
		<<replace "#result">>
			Custom title: <<textbox "$PC.customTitle" $PC.customTitle>>
			<<link "Apply">>
				<<replace "#result">>
					Your title is now $PC.customTitle.
					<<set $PC.customTitleLisp = $PC.customTitle, $PC.customTitleLisp = $PC.customTitleLisp.replace("ss", "th"), $PC.customTitleLisp = $PC.customTitleLisp.replace("S", "Th"), $PC.customTitleLisp = $PC.customTitleLisp.replace("s", "th")>>
				<</replace>>
			<</link>>
		<</replace>>
	<</link>>
<<else>>

Your custom title is <<textbox "$PC.customTitle" $PC.customTitle>>
	<<link "Apply">>
		<<replace "#result">>
			Your title is now $PC.customTitle.
			<<set $PC.customTitleLisp = $PC.customTitle, $PC.customTitleLisp = $PC.customTitleLisp.replace("ss", "th"), $PC.customTitleLisp = $PC.customTitleLisp.replace("S", "Th"), $PC.customTitleLisp = $PC.customTitleLisp.replace("s", "th")>>
		<</replace>>
	<</link>> |
	<<link "Stop using a custom title">>
		<<replace "#result">>
			You stop using a custom title
			<<set $PC.customTitle = undefined>>
			<<set $PC.customTitleLisp = undefined>>
		<</replace>>
	<</link>>
<</if>>

<<link "Rename yourself">> //Will cost you some reputation//
	<<replace "#nameResult">>
	New name: <<textbox "_PCNamet" $PC.name>>
		<<link "Apply">>
			<<set $rep -= 500>>
			<<replace "#nameResult">>
				<<set $PC.name = _PCNamet>>
				You will now be known as <<PlayerName>>.
			<</replace>>
		<</link>>
	<</replace>>
<</link>>

<<if $PC.degeneracy > 0>>

__Rumors__

<<if $PC.degeneracy > 100>>
	There are severe and devastating rumors about you spreading across the arcology.
<<elseif $PC.degeneracy > 75>>
	There are severe rumors about you spreading across the arcology.
<<elseif $PC.degeneracy > 50>>
	There are bad rumors about you spreading across the arcology.
<<elseif $PC.degeneracy > 25>>
	There are rumors about you spreading across the arcology.
<<elseif $PC.degeneracy > 10>>
	There are minor rumors about you spreading across the arcology.
<<else>>
	The occasional rumor about you can be heard throughout the arcology.
<</if>>

<</if>>

<<if $familyTesting == 1>>

	<<link "Pull up the file on your family tree.">>
		<<replace #family>>

			<<run updateFamilyTree(null, $slaves, $PC)>>

		<</replace>>
	<</link>>

	<<if totalPlayerRelatives($PC) > 0>>
		<<PlayerFamily>>
	<</if>>
<</if>>

<<if $PC.vagina == 1>>

__Contraceptives and Fertility__

<<if $PC.preg < 6 && $PC.pregKnown == 1 && $PC.pregSource != -1>>
	Your period is late, so the first thing you do is test yourself for a potential pregnancy: @@.lime;you are pregnant.@@	<<link "Abort your child">><<replace "#miniscene">><<set $PC.preg = 0, $PC.pregType = 0, $PC.pregSource = 0, $PC.pregKnown = 0>><<print "You take a syringe filled with abortifacients and make your self comfortable. Injecting the vial through your belly into your womb, your close your eyes and wait for what is coming. Once you feel it is over, you clean yourself up and go on your way, child free.">>
    <</replace>><</link>>
<<elseif $PC.labor == 1>>
	You are beginning to feel contractions, you'll be giving birth soon.
<<elseif $PC.preg >= 39>>
	Your due date is looming, but your child doesn't seem to be interested in coming out just yet. [[Induce childbirth|Manage Personal Affairs][$PC.labor = 1]]
<<elseif $PC.pregKnown == 1 && $PC.pregSource != -1>>
	You're pregnant, something rather unbecoming for an arcology owner. <<link "Abort your child">><<replace "#miniscene">><<set $PC.preg = 0, $PC.pregType = 0, $PC.pregSource = 0, $PC.belly = 0, $PC.pregKnown = 0>><<print "You take a syringe filled with abortifacients and make your self comfortable. Injecting the vial through your belly into your womb, your close your eyes and wait for what is coming. Once you feel it is over, you clean yourself up and go on your way, child free.">>
    <</replace>><</link>>
<</if>>

<<if $PC.births > 0>>

In total, you have given birth to:
<<if $PC.birthElite > 0>>

<<print $PC.birthElite>> bab<<if $PC.birthElite > 1>>ies<<else>>y<</if>> for the Societal Elite.
<</if>>
<<if $PC.birthMaster > 0>>

<<print $PC.birthMaster>> bab<<if $PC.birthMaster > 1>>ies<<else>>y<</if>> for your former master.
<</if>>
<<if $PC.birthClient > 0>>

<<print $PC.birthClient>> bab<<if $PC.birthClient > 1>>ies<<else>>y<</if>> from clients you've slept with.
<</if>>
<<if $PC.birthDegenerate > 0>>

<<print $PC.birthDegenerate>> bastard<<if $PC.birthDegenerate > 1>>s<</if>> from getting fucked by slaves.
<</if>>
<<if $PC.birthArcOwner > 0>>

<<print $PC.birthArcOwner>> bab<<if $PC.birthArcOwner > 1>>ies<<else>>y<</if>> from your time with that male arcology owner.
<</if>>
<<if $PC.birthCitizen > 0>>

<<print $PC.birthCitizen>> bab<<if $PC.birthCitizen > 1>>ies<<else>>y<</if>> from sex with arcology citizens.
<</if>>
<<if $PC.birthOther > 0>>

<<print $PC.birthOther>> bab<<if $PC.birthOther > 1>>ies<<else>>y<</if>> from sources you can't quite recall.
<</if>>
<<if $PC.birthSelf > 0>>

<<print $PC.birthSelf>> bab<<if $PC.birthSelf > 1>>ies<<else>>y<</if>> that <<if $PC.birthSelf > 1>>are<<else>>is<</if>> literally all you.
<</if>>
<</if>>
<<if $PC.slavesKnockedUp > 0>>

	<<if $PC.dick == 1>>
		You've knocked up $PC.slavesKnockedUp fertile slave girl<<if $PC.slavesKnockedUp > 1>>s<</if>><<if $PC.slavesFathered > 0>> and fathered $PC.slavesFathered new slave<<if $PC.slavesFathered > 1>>s<</if>><</if>> as an arcology owner so far.
	<<else>>
		Before your sex change, you knocked up $PC.slavesKnockedUp fertile slave girl<<if $PC.slavesKnockedUp > 1>>s<</if>><<if $PC.slavesFathered > 0>> and fathered $PC.slavesFathered new slave<<if $PC.slavesFathered > 1>>s<</if>><</if>>.
	<</if>>
<<else>>
	<<if $PC.slavesFathered > 0>>

		<<if $PC.dick == 1>>
			You've fathered $PC.slavesFathered new slave<<if $PC.slavesFathered > 1>>s<</if>> as an arcology owner so far.
		<<else>>
			Before your sex change, you fathered $PC.slavesFathered new slave<<if $PC.slavesFathered > 1>>s<</if>>.
		<</if>>
	<</if>>
<</if>>

<<if $PC.preg >= 8>>
	You're currently <<print $PC.preg>> week<<if $PC.preg > 1>>s<</if>> pregnant, so contraception doesn't matter right now.
<<elseif $PC.preg >= 6>>
	You're having morning sickness.
<<elseif $PC.preg > 1>>
	You've missed your period. This could be bad.
<<elseif $PC.preg > 0 && $PC.pregSource != -1>>
	Your fertile pussy has been thoroughly seeded, there is a chance you are pregnant. [[Pop some morning after pills|Manage Personal Affairs][$PC.preg = 0, $PC.pregKnown = 0, $PC.pregType = 0]]
<<elseif $PC.preg == -2>>
	You're menopausal. Your time to bear children has passed.
<<elseif $PC.preg == -1>>
	You're currently on birth control.
	[[Stop taking it|Manage Personal Affairs][$PC.preg = 0]]
<<elseif $PC.preg == 0>>
	You're currently fertile.
	[[Start taking birth control|Manage Personal Affairs][$PC.preg = -1, $PC.fertDrugs = 0]]

	<<if $PC.fertDrugs == 1>>
		You are currently taking fertility supplements.<<if $PC.forcedFertDrugs > 0>> You feel a strange eagerness whenever you think of bareback sex.<</if>> [[Stop taking fertility drugs|Manage Personal Affairs][$PC.fertDrugs = 0]]
	<<else>>
		You are not on any fertility supplements.<<if $PC.forcedFertDrugs > 0>> You feel a strange eagerness whenever you think of bareback sex.<</if>> [[Start taking fertility drugs|Manage Personal Affairs][$PC.fertDrugs = 1]]
	<</if>>
<</if>>

<<if $arcologies[0].FSRestartDecoration >= 100>>
	<<if $playerBred == 0>>

		You are currently not bearing children for the Societal Elite.
		[[List your womb as available|Manage Personal Affairs][$playerBred = 1]]
	<<else>>
		Your womb is dedicated to carrying the Societal Elites' children.
		<<if $PC.birthElite > 0>>
			[[List your womb as unavailable|Manage Personal Affairs][$playerBred = 0]]
		<<else>>
			// You must bear at least one child for the Societal Elite before removing yourself from the breeding program. //
		<</if>>
	<</if>>
<</if>>

<<if $PC.preg == 0>>

<<if $dairyPiping == 1 && ($cumSlaves > 0 || $arcologies[0].FSPastoralistLaw == 1)>>
	<<if $PC.cumTap == 0>>

		The tap connected to $dairyName has a variety of attachments, one of which being a very tantalizing dick-shaped nozzle. It looks like it would be a perfect fit for you, if you were curious, that is.

[[No one is looking...|FSelf]]
	<<else>>

		The tap connected to $dairyName is calling to you. Begging to let it fill you with cum again. If you wanted to try and go bigger, that is.

[[Sounds fun!|FSelf]]

[[You only want to get pregnant.|Manage Personal Affairs][$PC.preg = 1, $PC.pregSource = 0]]
	<</if>>
<</if>>
<<if $PC.vagina == 1 && $PC.dick == 1>>
	<<if $PC.birthSelf > 0>>

		Who better to impregnate you than you?

[[Impregnate yourself.|MpregSelf]]
	<<else>>

		You have an empty vagina, a working set of balls, and a strong craving for a hot creampie. Who better to give it to you than you?

[[Grab an extra syringe.|MpregSelf]]
	<</if>>
<</if>>

<</if>>

<<else>> /* no vagina */

<<if $PC.births > 0>>

	Before your sex change, you had given birth to:
	<<if $PC.birthElite > 0>>

<<print $PC.birthElite>> bab<<if $PC.birthElite > 1>>ies<<else>>y<</if>> for the Societal Elite.
	<</if>>
	<<if $PC.birthMaster > 0>>

<<print $PC.birthMaster>> bab<<if $PC.birthMaster > 1>>ies<<else>>y<</if>> for your former master.
	<</if>>
	<<if $PC.birthClient > 0>>

<<print $PC.birthOther>> bab<<if $PC.birthOther > 1>>ies<<else>>y<</if>> from clients you've slept with.
	<</if>>
	<<if $PC.birthDegenerate > 0>>

<<print $PC.birthDegenerate>> bastard<<if $PC.birthDegenerate > 1>>s<</if>> from getting fucked by slaves.
	<</if>>
	<<if $PC.birthArcOwner > 0>>

<<print $PC.birthArcOwner>> bab<<if $PC.birthArcOwner > 1>>ies<<else>>y<</if>> from your time with that male arcology owner.
	<</if>>
	<<if $PC.birthCitizen > 0>>

<<print $PC.birthCitizen>> bab<<if $PC.birthCitizen > 1>>ies<<else>>y<</if>> from sex with arcology citizens.
	<</if>>
	<<if $PC.birthOther > 0>>

<<print $PC.birthOther>> bab<<if $PC.birthOther > 1>>ies<<else>>y<</if>> from sources you can't quite recall.
	<</if>>
	<<if $PC.birthSelf > 0>>

<<print $PC.birthSelf>> bab<<if $PC.birthSelf > 1>>ies<<else>>y<</if>> that were literally all you.
	<</if>>
<</if>>
<<if $PC.slavesKnockedUp > 0>>

		You've knocked up $PC.slavesKnockedUp fertile slave girl<<if $PC.slavesKnockedUp > 1>>s<</if>><<if $PC.slavesFathered > 0>> and fathered $PC.slavesFathered new slave<<if $PC.slavesFathered > 1>>s<</if>><</if>> as an arcology owner so far.
<<else>>
	<<if $PC.slavesFathered > 0>>

		You've fathered $PC.slavesFathered new slave<<if $PC.slavesFathered > 1>>s<</if>> as an arcology owner so far.
	<</if>>
<</if>>

<</if>>

<<if $propOutcome == 1>>

__Elite Breeder Qualifications__
	<<if ndef $activeStandard>>
		<<InitStandards>>
	<<else>>
		<<UpdateStandards>>
		<<BreedingStandards>>
	<</if>>
<</if>>