code:
:: P school suggestion [nobr]

<<set $nextButton = "Continue">>
<<set $nextLink = "RIE Eligibility Check">>

<<set $schoolSuggestion = 1>>

You entertain your most prominent citizens on a regular basis; it's expected, it's good business, and it's occasionally interesting. You're fashionably late again tonight, but these affairs are usually informal, and your knot of guests start without you with no offense given or taken. They know you're busy, they respect you for it, and they know you'll make an appearance if and when you can. The drinks will be just as good either way.

When you do appear, you get an even greater acclamation than usual. It seems your best citizens have discovered that they're unanimous in the belief that the arcology would benefit if a reputable slave school opened a branch campus here. Now they're deep in debate over which of the prominent schools is the best, and it's turned into a friendly but spirited dispute over the schools' merits.

<<if $seeDicks != 100>>

"The Slave School for me," says a portly man with a thriving slave breaking business down in the markets. "Their girls are pretty, skilled, and innocent, without any of that weird crap the other schools go in for. Besides, all that special stuff drives up the prices. TSS girls are cheap for what you get. When you're tired of one, just buy another." He turns to his friend and business partner, a much thinner man. "Though I'm sure you disagree with me."

"Of course I do, we've been having this debate every day for ten years." The thin man laughs. "Hasn't hurt our company, though. Anyway, I'm a GRI man. It's much harder to change a girl's body than it is to train her mind. The Growth Research Institute might sell their girls with no training and some nasty flaws, but you can fix those faster than you can grow a well-trained skinny girl's tits out to //here//," and he gestures far out in front of his own chest.

An older woman standing across from him sniffs. "St. Claver's knows how to do both. They train them right, and if they aren't perfectly made, well, that's what plastic surgery is for." She favors the group with a sharp smile. "The best part is that between the silicone and their, ahem, strict training, they're all the same. Once you get used to their girls, you can always rely on them to give you more of what you like."
<</if>>
<<if $seeDicks != 0>>

"That's what I like about L'École," her neighbor puts in. "Bad French, I know: Le Eycole Dess Encoolees." Less articulate than the others, he makes a vague motion down near his waist, as though he were fucking something, and then stops himself. "Anyway. If you like butts, they're the best. You can train slaves for years and not get them as eager to take it up the ass as that place makes 'em. Their girls come as soon as you stick it in 'em."

"Eugh." His neighbor rolls his eyes. "If your taste is a bit more refined, the Gymnasium-Academy makes their, ha, //girls// more well-rounded than just that. Not that they aren't delightfully entertaining when it comes to that, either. But they're also fit, well-trained, and even skilled at martial arts. They're perfect if you like hot young things all ready to be your bodyguard."

The unusually competent young heiress standing next to him snickers. "If you're going to bring up refinement, um, hello, the Futanari Sisters. I have four futas in my apartment having sex with each other right now. How do I know? Because they're always having sex with each other. They never stop." Her eyes take on a faraway look and she pauses. "Um, haha, I know what I'm doing later."
<</if>>

"If you like them soft and mellow, you got to go with The Cattle Ranch," a buff man blurts loudly while slamming down his empty mug. "I've got a pair of 'em for my bedroom; they are so loving after a good milking. Taste good too." His drinking buddy retorts, "Too much work is what they are. They might as well be animals with how they act.<<if $seePreg == 0>> In addition, hope you like pregnant pussies cause you need to keep them gravid or their milk dries up.<</if>>"

"I see good taste is scarce within this walls" suddenly stated a young man previously quiet in his corner. "I say quality and strength is where the game should be played and there's nothing better than the girls from the Hippolyta Academy.

The older gentleman who seems to have been acting as unofficial moderator before you came in turns to you. "In any case, <<if $PC.title == 1>>sir<<else>>madam<</if>>, we agreed before you came in. We'd like to get together and pay half the cost of encouraging a slave school to set up a branch campus here, if you'd be willing to pay the other half and choose which. I think <<print cashFormat(10000)>> from you would cover it." He looks around the group. "Before we started this little debate, we all agreed to chip in regardless of which you chose."

<<if $seeDicks != 100>>
<<link "The Slave School">>
	<<replace "#result">>
		You thank your leading citizens and announce your decision: you'll be contacting The Slave School about opening a branch campus here, immediately.
		<<set $TSS.schoolPresent = 1, $cash -= 10000>>
	<</replace>>
<</link>>

<<link "The Growth Research Institute">>
	<<replace "#result">>
		You thank your leading citizens and announce your decision: you'll be contacting the Growth Research Institute about opening a branch campus here, immediately.
		<<set $GRI.schoolPresent = 1, $cash -= 10000>>
	<</replace>>
<</link>>

<<link "St. Claver Preparatory">>
	<<replace "#result">>
		You thank your leading citizens and announce your decision: you'll be contacting St. Claver Preparatory about opening a branch campus here, immediately.
		<<set $SCP.schoolPresent = 1, $cash -= 10000>>
	<</replace>>
<</link>>
<<if $seePreg != 0>>

<<link "The Cattle Ranch">>
	<<replace "#result">>
		You thank your leading citizens and announce your decision: you'll be contacting The Cattle Ranch about opening a local pasture, immediately.
		<<set $TCR.schoolPresent = 1, $cash -= 10000>>
	<</replace>>
<</link>>
<</if>>

<<link "The Hippolyta Academy">>
	<<replace "#result">>
		You thank your leading citizens and announce your decision: you'll be contacting The Hippolyta Academy about opening a local branch, immediately.
		<<set $HA.schoolPresent = 1, $cash -= 10000>>
	<</replace>>
<</link>>
<</if>>

<<if $seeDicks != 0>>
<<if $seeDicks != 100>>
<</if>>
<<link "L'École des Enculées">>
	<<replace "#result">>
		You thank your leading citizens and announce your decision: you'll be contacting L'École des Enculées about opening a branch campus here, immediately.
		<<set $LDE.schoolPresent = 1, $cash -= 10000>>
	<</replace>>
<</link>>

<<link "The Gymnasium-Academy">>
	<<replace "#result">>
		You thank your leading citizens and announce your decision: you'll be contacting the Gymnasium-Academy about opening a branch campus here, immediately.
		<<set $TGA.schoolPresent = 1, $cash -= 10000>>
	<</replace>>
<</link>>

<<link "The Futanari Sisters">>
	<<replace "#result">>
		You thank your leading citizens and announce your decision: you'll be contacting the Futanari Sisters about moving a harem of futas here, immediately.
		<<set $TFS.schoolPresent = 1, $cash -= 10000>>
	<</replace>>
<</link>>
<</if>>

    //Selecting a school will cost <<print cashFormat(10000)>> and add minor upkeep costs//


code:
:: P slave medic [nobr]

<<set $nextButton = "Continue", $nextLink = "Random Nonindividual Event", $returnTo = "Random Nonindividual Event">>

<<set $slaveMedic = 0>>

<<if $pedo_mode == 1>>

<<set $activeSlaveOneTimeMinAge = $minimumSlaveAge>>
<<set $activeSlaveOneTimeMaxAge = 18>>
<<include "Generate XX Slave">>
<<set $activeSlave.origin = "She was captured while caring for those injured in a failed attack on the Free City.">>
<<set $activeSlave.career = "a nurse">>
<<set $activeSlave.customDesc = "She has a faint air of fatigue about her, and strength too: that of a survivor.">>
<<set $activeSlave.sexualFlaw = "none">>
<<set $activeSlave.sexualQuirk = "caring">>
<<set $activeSlave.behavioralFlaw = "none">>
<<set $activeSlave.devotion = random(30,40)>>
<<set $activeSlave.trust = $activeSlave.devotion-20>>
<<set $activeSlave.oldDevotion = $activeSlave.devotion>>
<<set $activeSlave.vagina = 2>>
<<set $activeSlave.preg = -1>>
<<set $activeSlave.muscles = either(20,50)>>
<<set $activeSlave.ovaries = 1>>
<<set $activeSlave.vaginalSkill = 35>>
<<set $activeSlave.oralSkill = 35>>
<<set $activeSlave.analSkill = 15>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.entertainSkill = 15>>
<<set $activeSlave.intelligence = 2>>
<<set $activeSlave.intelligenceImplant = 1>>
<<set $activeSlave.teeth = "cosmetic braces">>
<<set $activeSlave.anus = 2>>
<<set $activeSlave.hips = 1>>
<<set $activeSlave.boobs = 2000>>
<<set $activeSlave.boobShape = "perky">>
<<set $activeSlave.butt = 4>>
<<set $activeSlave.voice = 3>>
<<set $activeSlave.hStyle = "neat">>
<<set $activeSlave.hLength = 35>>
<<set $activeSlave.health = random(20,40)>>
<<if $mercenaries >= 3>>
  <<if $activeSlave.publicCount>><<set $activeSlave.publicCount += 39>><<else>><<set $activeSlave.publicCount = 39>><</if>>
<<else>>
  <<if $activeSlave.publicCount>><<set $activeSlave.publicCount += 13>><<else>><<set $activeSlave.publicCount = 13>><</if>>
<</if>>

You make a habit of dropping in on your mercenaries whenever you get the chance. You have regular meetings with their grizzled captain, of course, but turning up unannounced to get to know them is simply a matter of self-preservation. The better they like you, the more likely they are to think of more than their pay when deciding how to hazard themselves on your behalf.

When you enter the lounge of their <<if $barracks>>barracks<<else>>main living area<</if>>, you see $activeSlave.slaveName kneeling next to a mercenary with most of his armor stripped off. She's the <<if $activeSlave.nationality == "a Cook Islander">>Cook Islander<<elseif $activeSlave.nationality == "a Liechtensteiner">>Liechtensteiner<<elseif $activeSlave.nationality == "a New Zealander">>New Zealander<<elseif $activeSlave.nationality == "a Solomon Islander">>Solomon Islander<<else>>$activeSlave.nationality<</if>> nurse they captured and enslaved, and she seems to be doing pretty well in her new life. She seems to be checking the sutures on a minor wound to the man's flank.

"Don't squirm!" she says with an annoyed tone. "I'll get you off when I've checked this." He chuckles and holds still; she redresses the wound, stands up, and strips off her tank top, allowing her huge tits to swing free. She's quite young, but her $activeSlave.skin body is quite curvy. As she swings one leg across the seated mercenary, she continues, "Please sit still and let me do the work. You need to take it easy for a day or two or you'll pop those sutures." Using her hands, she gently caresses his stiff prick with her pillowy breasts, eliciting a grunt. She's a strong girl, and pleasures him without letting any of her weight rest on his body at all. When he climaxes, she leans in to clean him with her mouth and then heads off to wash.

<<else>>

<<set $activeSlaveOneTimeMinAge = 25>>
<<set $activeSlaveOneTimeMaxAge = 42>>
<<include "Generate XX Slave">>
<<set $activeSlave.origin = "She was captured while caring for those injured in a failed attack on the Free City.">>
<<set $activeSlave.career = "a nurse">>
<<set $activeSlave.customDesc = "She has a faint air of fatigue about her, and strength too: that of a survivor.">>
<<set $activeSlave.sexualFlaw = "none">>
<<set $activeSlave.behavioralFlaw = "none">>
<<set $activeSlave.anusTat = "bleached">>
<<set $activeSlave.devotion = random(30,40)>>
<<set $activeSlave.trust = $activeSlave.devotion-20>>
<<set $activeSlave.oldDevotion = $activeSlave.devotion>>
<<set $activeSlave.vagina = 2>>
<<set $activeSlave.preg = -1>>
<<set $activeSlave.height = random(165,190)>>
<<set $activeSlave.muscles = either(20,50)>>
<<set $activeSlave.ovaries = 1>>
<<set $activeSlave.vaginalSkill = 35>>
<<set $activeSlave.oralSkill = 35>>
<<set $activeSlave.analSkill = 15>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.entertainSkill = 15>>
<<set $activeSlave.intelligence = 2>>
<<set $activeSlave.intelligenceImplant = 1>>
<<set $activeSlave.teeth = "normal">>
<<set $activeSlave.anus = 2>>
<<set $activeSlave.boobs += 400>>
<<set $activeSlave.butt += 1>>
<<set $activeSlave.hStyle = "neat">>
<<set $activeSlave.hLength = 35>>
<<set $activeSlave.stampTat = either("flowers", "tribal patterns")>>
<<set $activeSlave.health = random(20,40)>>
<<if $mercenaries >= 3>>
  <<if $activeSlave.publicCount>><<set $activeSlave.publicCount += 39>><<else>><<set $activeSlave.publicCount = 39>><</if>>
<<else>>
  <<if $activeSlave.publicCount>><<set $activeSlave.publicCount += 13>><<else>><<set $activeSlave.publicCount = 13>><</if>>
<</if>>

You make a habit of dropping in on your mercenaries whenever you get the chance. You have regular meetings with their grizzled captain, of course, but turning up unannounced to get to know them is simply a matter of self-preservation. The better they like you, the more likely they are to think of more than their pay when deciding how to hazard themselves on your behalf.

When you enter the lounge of their <<if $barracks>>barracks<<else>>main living area<</if>>, you see $activeSlave.slaveName bending over a mercenary with most of his armor stripped off. She's the <<if $activeSlave.nationality == "a Cook Islander">>Cook Islander<<elseif $activeSlave.nationality == "a Liechtensteiner">>Liechtensteiner<<elseif $activeSlave.nationality == "a New Zealander">>New Zealander<<elseif $activeSlave.nationality == "a Solomon Islander">>Solomon Islander<<else>>$activeSlave.nationality<</if>> nurse they captured and enslaved, and she seems to be doing pretty well in her new life. She seems to be checking the sutures on a minor wound to the man's flank.

"Don't squirm," she says quietly. "I'll get you off when I've checked this." He chuckles and holds still; she redresses the wound, stands up, and strips off her fatigue pants. She's no longer young, but her $activeSlave.skin legs are pretty enough. As she swings one leg across the seated mercenary, she continues, "Please sit still and let me do the work. You need to take it easy for a day or two or you'll pop those sutures." Using a hand, she guides herself down onto his stiff prick, eliciting a grunt. She's a strong girl, and rides him without letting any of her weight rest on his hips at all. When he climaxes, she kneels to clean him with her mouth and then heads off to wash.

<</if>>

<<link "Offer <<print cashFormat(10000)>> for her">>
	<<replace "#result">>
		The mercenary laughs at your offered price. "No offense, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>, but no. Even if I wanted to sell her on everyone's behalf for that price, my buddies would kill me for that. She's popular, that $activeSlave.slaveName."
	<</replace>>
<</link>>

<<link "Offer a very generous <<print cashFormat(25000)>> for her">>
	<<replace "#result">>
	<<set $cash -= 25000>>
		"Huh," says the mercenary. "She's popular, but for that we could probably buy two of her. Might be fun to train a couple of new nurses. Let me ask the boys and girls." He speaks into his helmet for a few minutes, and then turns back to you. "Sold. Enjoy, she's a good fuck."
		<<include "New Slave Intro">>
	<</replace>>
<</link>>

repo_name: NovX/fc


code:
:: P snatch and grab

<<nobr>>

<<set $nextButton = "Continue">>
<<set $nextLink = "Random Nonindividual Event">>

<<set $PSnatch = 0>>

<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> forwards a discreet message from the leader of your mercenaries.

"<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>, I've just become aware of a... business opportunity through some old friends. There's an unregistered lab doing illegal gene therapy work. At least two agencies are onto them, which is how I heard of it. Word is, they're packing up and moving out. I believe me and my people can appropriate that shipment. Catch is, to make this work I need to pay some serious bribes, and I need to pay them today. We'll cut you in as an equal partner for <<print cashFormat(10000)>> cash, right now. One share should come to one of the lab rats, more or less. Are you in or out?"
<<if $assistant == 1>>

	<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>>'s $assistantAppearance avatar appears on your desk next to the message.
	<<switch $assistantAppearance>>
	<<case "monstergirl">>
		"I vote yes. Even though whatever that lab is producing can't possibly be as interesting as me," she says haughtily, and twirls a strand of tentacle hair.
	<<case "shemale">>
		"I vote yes," she says sweetly. "Whatever they're doing, it's probably interesting. I'd love to fuck something interesting."
	<<case "amazon">>
		"I vote yes!" she shouts. "Whatever they're doing, their girls are probably valuable. And everything's more fun if you loot it instead of buying it."
	<<case "businesswoman">>
		"I vote yes," she says. "The likelihood that the lab is producing something valuable is overwhelming. The potential profits are," and she pauses to fan herself, "exciting."
	<<case "fairy" "pregnant fairy">>
		"I vote yes," she says. "They could be up to something really cool!"
	<<case "goddess">>
		"I vote yes," she says. "Whatever is in that lab deserves some loving attention and... more variety is always appreciated."
	<<case "hypergoddess">>
		"I vote yes," she says. "Whatever is in that lab deserves some loving attention and... more variety is always appreciated."
	<<case "loli">>
		"I vote yeah," she says. "I wanna see what's inside!"
	<<case "preggololi">>
		"I vote yeah," she says. "I wanna see what's inside!"
	<<case "schoolgirl">>
		"I vote yeah," she says. "I just wanna see what that lab is doing. Could be cool!"
	<<case "angel">>
		"I vote yes," she says. "Whatever is in that lab deserves a better life under your care."
	<<case "cherub">>
		"I vote yeah," she says. "I'm really curious what could be inside."
	<<case "incubus">>
		"I vote yes," she says. "I can't wait to get my dick in it!"
	<<case "succubus">>
		"I vote no," she says. "You're all mine!"
	<<case "imp">>
		"I vote yeah," she says. "I can't wait to tease and torment whatever's inside!"
	<<case "witch">>
		"I vote yes," she says. "It can't be worse than some of my fuckups."
	<<case "ERROR_1606_APPEARANCE_FILE_CORRUPT">>
		She doesn't comment, though a large, toothy grin spreads across the entirety of her head revealing her thoughts on the subject.
	<<default>>
		"I would suggest agreement," she says. "Even if the prize does not appeal to you personally, she's likely to be quite valuable. Selling her could net you quite a profit."
	<</switch>>
<</if>>

<</nobr>>\

<<link "Bankroll the snatch and grab">>
	<<replace "#result">>
	You receive no response whatsoever. Twenty minutes later, however, a liaison VTOL aircraft the mercenaries sometimes hire arrives, loads a party of armed men and women, and leaves.
	<<set $cash -= 10000>>
	<<set $PSnatch = 1>>
	<</replace>>
<</link>>
<<link "Politely decline">>
	<<replace "#result">>
	You receive no response whatsoever. That's how it is with professionals: the offer was never made, you never declined, and no further discussion is necessary or desired.
	<</replace>>
<</link>>


code:
:: P snatch and grab result [nobr]

<<set $nextButton = "Continue", $nextLink = "Random Nonindividual Event", $returnTo = "Random Nonindividual Event", $PSnatch = 0>>

<<if $pedo_mode == 1>>

<<set $activeSlaveOneTimeMaxAge = $minimumSlaveAge>>
<<include "Generate XX Slave">>
<<set $activeSlave.origin = "She is your share of a raid on an illegal laboratory by your mercenaries.">>
<<set $activeSlave.career = "a slave">>
<<set $activeSlave.devotion = 100>>
<<set $activeSlave.trust = 100>>
<<set $activeSlave.health = 250>>
<<set $activeSlave.face = 15>>
<<set $activeSlave.faceShape = "exotic">>
<<set $activeSlave.anus = 0>>
<<set $activeSlave.vagina = 0>>
<<set $activeSlave.ovaries = 1>>
<<if $seeDicks == 0>>
	<<set $activeSlave.dick = 0>>
	<<set $activeSlave.balls = 0>>
	<<set $activeSlave.scrotum = 0>>
<<elseif $seeDicks > 75>>
	<<set $activeSlave.dick = 2>>
	<<if $activeSlave.foreskin > 0>><<set $activeSlave.foreskin = $activeSlave.dick>><</if>>
	<<set $activeSlave.balls = 1>>
	<<set $activeSlave.scrotum = $activeSlave.balls>>
<<else>>
	<<set $activeSlave.dick = 1>>
	<<set $activeSlave.foreskin = 1>>
	<<set $activeSlave.balls = 1>>
	<<set $activeSlave.scrotum = $activeSlave.balls>>
<</if>>
<<set $activeSlave.boobs += 6000>>
<<set $activeSlave.boobShape = "saggy">>
<<set $activeSlave.nipples = "partially inverted">>
<<set $activeSlave.areolae = 3>>
<<set $activeSlave.butt += 2>>
<<set $activeSlave.lips = 15>>
<<set $activeSlave.vaginalSkill = 0>>
<<set $activeSlave.oralSkill = 0>>
<<set $activeSlave.analSkill = 0>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.entertainSkill = 0>>
<<set $activeSlave.birthWeek = 0>>
<<set $activeSlave.voice = 2>>
<<set $activeSlave.weight = 60>>
<<set $activeSlave.muscles = 0>>
<<set $activeSlave.shoulders = -2>>
<<set $activeSlave.hips = 0>>
<<set $activeSlave.waist = 10>>
<<set $activeSlave.hStyle = "shaved bald, with a barcode tattooed on the top of her head">>
<<set $activeSlave.hLength = 0>>
<<set $activeSlave.customDesc = "Her skin is unnaturally perfect, totally without blemishes. She radiates unnatural health and resilience.">>
<<set $activeSlave.behavioralFlaw = "odd">>
<<set $activeSlave.fetish = "none">>
<<set $activeSlave.energy = 100>>
<<set $activeSlave.fetishKnown = 1>>
<<set $activeSlave.attrKnown = 1>>
<<set $activeSlave.teeth = "normal">>
<<set $activeSlave.pubicHStyle = "hairless">>
<<set $activeSlave.underArmHStyle = "hairless">>

<<else>>

<<set $activeSlaveOneTimeMaxAge = 18>>
<<include "Generate XX Slave">>
<<set $activeSlave.origin = "She is your share of a raid on an illegal laboratory by your mercenaries.">>
<<set $activeSlave.career = "a slave">>
<<set $activeSlave.devotion = 100>>
<<set $activeSlave.trust = 100>>
<<set $activeSlave.health = 250>>
<<set $activeSlave.face = 15>>
<<set $activeSlave.faceShape = "androgynous">>
<<set $activeSlave.anus = 0>>
<<set $activeSlave.vagina = 0>>
<<set $activeSlave.ovaries = 1>>
<<if $seeDicks == 0>>
	<<set $activeSlave.dick = 0>>
	<<set $activeSlave.balls = 0>>
	<<set $activeSlave.scrotum = $activeSlave.balls>>
<<elseif $seeDicks > 75>>
	<<set $activeSlave.dick = 6>>
	<<if $activeSlave.foreskin > 0>><<set $activeSlave.foreskin = $activeSlave.dick>><</if>>
	<<set $activeSlave.balls = 1>>
	<<set $activeSlave.scrotum = $activeSlave.balls>>
<<else>>
	<<set $activeSlave.dick = 1>>
	<<set $activeSlave.foreskin = 1>>
	<<set $activeSlave.balls = 1>>
	<<set $activeSlave.scrotum = $activeSlave.balls>>
<</if>>
<<set $activeSlave.boobs += 200>>
<<set $activeSlave.butt += 1>>
<<if $activeSlave.lips < 10>>
	<<set $activeSlave.lips += 5>>
<</if>>
<<set $activeSlave.vaginalSkill = 0>>
<<set $activeSlave.oralSkill = 0>>
<<set $activeSlave.analSkill = 0>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.entertainSkill = 0>>
<<set $activeSlave.birthWeek = 0>>
<<set $activeSlave.height = random(165,175)>>
<<set $activeSlave.weight = 0>>
<<set $activeSlave.muscles = 20>>
<<set $activeSlave.waist = -75>>
<<set $activeSlave.hStyle = "shaved bald, with a barcode tattooed on the top of her head">>
<<set $activeSlave.hLength = 0>>
<<set $activeSlave.customDesc = "Her skin is unnaturally perfect, totally without blemishes. She radiates unnatural health and resilience.">>
<<set $activeSlave.behavioralFlaw = "odd">>
<<set $activeSlave.fetish = "none">>
<<set $activeSlave.energy = 100>>
<<set $activeSlave.fetishKnown = 1>>
<<set $activeSlave.attrKnown = 1>>
<<set $activeSlave.teeth = "normal">>
<<set $activeSlave.pubicHStyle = "hairless">>
<<set $activeSlave.underArmHStyle = "hairless">>

<</if>>

<<slaveCost $activeSlave>>
<<set $slaveCost -= 1000>>

In the middle of the night, there is a polite knock on your penthouse door. You are alerted by $assistantName, who observes with some irritation that the mercenary who knocked has gone, has left a large case outside the door, and has satisfied the security systems that the case contains nothing hazardous.

The case prompts you for a handprint code; your hand works just fine. It contains a naked, hairless, perfectly healthy young body in the fetal position. This person awakes as the case opens, looks you confidently in the eye, and says "Are you my <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>?"

When you state that, apparently, you are, she climbs out of the case, prostrates herself in the hall before you, and says reverentially into the floor, "I love you, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>."

<<set $saleDescription = 0, $applyLaw = 0>><<include "Long Slave Description">>

<<include "New Slave Intro">>


code:
:: P traitor message

<<nobr>>

<<set $nextButton = "Continue">>
<<set $nextLink = "Random Nonindividual Event">>

<</nobr>>\
\
The month after freeing $traitor.slaveName, you receive another message from the Daughters of Liberty. This one contains a video. It shows $traitor.slaveName sitting quietly at a table, wearing comfortable clothes and eating a nice meal. She looks a little bewildered, but there's an obvious happiness to her, it's impossible to deny. She seems unaware she's being recorded.

A voice cuts in, calm but filled with unmistakable rage: "I hope you don't think this fixes everything, scum. We're still coming for you, and for all your slaveowning friends. All you've bought with this is the chance to maybe come out alive at the end. We'll be in touch."


code:
:: P underground railroad [nobr]

<<set $nextButton = " ", $nextLink = "Random Nonindividual Event">> /* hide button until user makes a selection */

<<set $activeSlave = $slaves.find(function(s) { return s.fuckdoll == 0 && s.amp != 1 && s.devotion < 75 && canTalk(s) && ["whore", "serve the public", "serve in the club", "work in the brothel"].includes(s.assignment); })>>
<<if (ndef $activeSlave)>> /* search again without assignments limitation */
	<<set $activeSlave = $slaves.find(function(s) { return s.fuckdoll == 0 && s.amp != 1 && s.devotion < 75 && canTalk(s); })>>
	<<if (ndef $activeSlave)>> /* still no match */
		<<set $activeSlave = $slaves.random()>>
	<</if>>
<</if>>

One fine day, as normal as any day surrounded by your slaves can be, you're sitting at your desk when a message comes in. <<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> totally fails to announce it, which is unusual; when you ask her why not, she replies
<<if $assistant > 0>>
	flirtatiously, "What message, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>?"
	<<switch $assistantAppearance>>
	<<case "monstergirl">>
		Her avatar's tentacle hair wiggles with incomprehension.
	<<case "shemale">>
		Her avatar looks frustrated, its hardon wilting.
	<<case "amazon">>
		Her avatar gives a little shriek of frustration.
	<<case "businesswoman">>
		Her avatar wears an unaccustomed look of frustration.
	<<case "fairy" "pregnant fairy">>
		Her avatar crosses its arms and ponders while hovering in the air.
	<<case "goddess">>
		Her avatar looks concerned without her usual sultry overtone.
	<<case "hypergoddess">>
		Her avatar looks concerned without her usual sultry overtone.
	<<case "loli">>
		Her avatar seems eager to be out of your sight.
	<<case "preggololi">>
		Her avatar rubs her belly while looking extremely concerned.
	<<case "angel">>
		Her avatar's wings droop as a worried look crosses her face.
	<<case "cherub">>
		A concerned look forms on her face as she hovers nearby.
	<<case "incubus">>
		Her avatar looks frustrated, its hardon wilting.
	<<case "succubus">>
		She stops teasing you, a concerned look forming on her pretty face.
	<<case "imp">>
		A concerned look forms on her face as she hovers nearby.
	<<case "witch">>
		A look of worry spreads across her face; a lingering dread that she did something bad.
	<<case "ERROR_1606_APPEARANCE_FILE_CORRUPT">>
		Her avatar twitches slightly before sprouting multiple eyes facing all directions.
	<<case "schoolgirl">>
		Her avatar puts on such a hard look of concentration that its eyes cross.
	<<default>>
		Her symbol avatar spins with frustration.
	<</switch>>
<<else>>
	"You have received no messages in the past thirty seconds, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>."
<</if>>
This is disturbing, to say the least. After close investigation, it appears someone has managed to plant a simple text message in your mail system without $assistantName or any of your other security systems taking any notice. Worse, your mysterious correspondent seems willing to show off this ability in this petty display rather than simply sending a message anonymously.

"You will immediately free $activeSlave.slaveName," it reads. "This is the price of your continued survival. Agree and you buy yourself a few more moments at the top of your heap of shit. Refuse, and you shall fall that much sooner." The message is signed "The Daughters of Liberty."

<<Enunciate $activeSlave>>

You call $activeSlave.slaveName in and politely inquire as to whether she knows anything about the matter. She nearly flees in terror, but gathers her courage and
<<if !canTalk($activeSlave)>>
	gestures meekly
<<elseif ($activeSlave.lips > 70)>>
	lisps meekly through her huge lips
<<elseif ($activeSlave.lipsPiercing+$activeSlave.tonguePiercing > 2)>>
	lisps meekly through her piercings
<<else>>
	mumbles meekly
<</if>>
that several nondescript citizens she sees occasionally at work have passed a few messages to her. Apparently, they simply asked whether she wished to be free. Asked whether she does in fact wish to be free, she
<<if !canTalk($activeSlave)>>
	shakily gestures an apology, and admits that she does.
<<else>>
	<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
		lisps faintly,
	<<else>>
		mutters faintly,
	<</if>>
	"I'm <<s>>orry, <<Master>>. Ye<<s>>."
<</if>>

<<link "Free her">> /* do not set $nextLink to AS Dump for this option because we call Remove activeSlave */
	<<set $nextButton = "Continue">><<UpdateNextButton>> /* unlock Continue button */
	<<replace "#result">>
	You calmly inform her that she's free to go. She almost collapses with shock, but turns and hurries out of the arcology, tears streaming from her eyes. She wanders down through the arcology, attracting little notice. One moment the monitors have her struggling through a dense-packed crowd, and the next, they don't.
	<<if $activeSlave.relationship > 0>>
		<<set $i = $slaveIndices[$activeSlave.relationshipTarget]>>
		<<set $activeSlave.relationshipTarget = 0, $activeSlave.relationship = 0>>
		<<if def $i>><<set $slaves[$i].relationshipTarget = 0, $slaves[$i].relationship = 0>><<else>>@@.red;Error, relationshipTarget not found.@@<</if>>
	<</if>>
	<<set $traitor = $activeSlave>>
	<<set $traitorStats = {PCpregSource: 0, PCmother: 0, PCfather: 0, traitorMother: [], traitorFather: [], traitorPregSources: [], traitorMotherTank: [], traitorFatherTank: [], traitorBody: 0}>>
	<<if $familyTesting == 1>>
		<<if $traitor.ID == $PC.pregSource>>
			<<set $traitorStats.PCpregSource = $traitor.ID>>
		<</if>>
		<<if $PC.mother == $traitor.ID>>
			<<set $traitorStats.PCmother = $traitor.ID>>
		<</if>>
		<<if $PC.father == $traitor.ID>>
			<<set $traitorStats.PCfather = $traitor.ID>>
		<</if>>
		<<for _pur = 0; _pur < $slaves.length; _pur++>>
			<<if $slaves[_pur].ID != $traitor.ID>>
				<<if $slaves[_pur].mother == $traitor.ID>>
					<<set $traitorStats.traitorMother.push($slaves[_pur].ID)>>
				<</if>>
				<<if $slaves[_pur].father == $traitor.ID>>
					<<set $traitorStats.traitorFather.push($slaves[_pur].ID)>>
				<</if>>
				<<if $traitor.ID == $slaves[_pur].pregSource>>
					<<set $traitorStats.traitorPregSources.push($slaves[_pur].ID)>>
				<</if>>
			<</if>>
		<</for>>
		<<if $incubator > 0>>
			<<for _z = 0; _z < $tanks.length; _z++>>
				<<if $traitor.ID == $tanks[_z].mother>>
					<<set $traitorStats.traitorMotherTank.push($slaves[_z].ID)>>
				<</if>>
				<<if $traitor.ID == $tanks[_z].father>>
					<<set $traitorStats.traitorFatherTank.push($slaves[_z].ID)>>
				<</if>>
			<</for>>
		<</if>>
		<<set $traitor.sisters = 0, $traitor.daughters = 0>>
	<<else>>
		<<for _pur = 0; _pur < $slaves.length; _pur++>>
			<<if $slaves[_pur].ID != $traitor.ID>>
				<<if $traitor.ID == $slaves[_pur].pregSource>>
					<<set $traitorStats.traitorPregSources.push($slaves[_pur].ID)>>
				<</if>>
			<</if>>
		<</for>>
	<</if>>
	<<if $traitor.bodySwap > 0>>
		<<set _myBody = $slaves.findIndex(function(s) { return s.origBodyOwnerID == $traitor.ID; })>>
		<<if _myBody != -1>>
			<<set $traitorStats.traitorBody = $slaves[_myBody].ID>>
		<</if>>
	<</if>>
	<<include "Remove activeSlave">>
	<</replace>>
<</link>>

<<link "Tell her to ignore the Daughters in the future">>
	<<set $nextButton = "Continue", $nextLink = "AS Dump", $returnTo = "Random Nonindividual Event">><<UpdateNextButton>> /* unlock Continue button */
	<<replace "#result">>
	$activeSlave.slaveName almost @@.mediumorchid;faints with relief@@ when it becomes apparent you aren't going to punish her for speaking of freedom. All attempts to use your monitoring systems to find the citizens who contacted her fail; it seems their ability to corrupt your systems is considerable. @@.mediumorchid;Whispers of freedom@@ run like wildfire amongst your slaves.
	<<set $activeSlave.devotion -= 15>>
	<<run $slaves.forEach(function(s) { s.devotion -= 10; })>>
	<</replace>>
<</link>>

<<link "Publicly flog her for treasonous conversation">>
	<<set $nextButton = "Continue", $nextLink = "AS Dump", $returnTo = "Random Nonindividual Event">><<UpdateNextButton>> /* unlock Continue button */
	<<replace "#result">>
	You announce that a treasonous slave will be publicly flogged. Treason is understood in the Free Cities to be activity that tends to undermine slavery, and public interest is considerable when $activeSlave.slaveName is dragged out into a public atrium and secured to a post. You do your duty; the one that passes the sentence should swing the lash. The ordeal is long and bloody. The populace understand the necessity of the punishment, though they are @@.red;disturbed@@ that such a thing could happen in your penthouse of all places. The effect on $activeSlave.slaveName's health @@.red;is serious,@@ and she is @@.gold;terrified of failing you again.@@
	<<set $activeSlave.health -= 30, $activeSlave.trust -= 15, $rep -= 500>>
	<</replace>>
<</link>>

<<link "Chemically lobotomize her to extirpate any record of the incident">>
	<<set $nextButton = "Continue", $nextLink = "AS Dump", $returnTo = "Random Nonindividual Event">><<UpdateNextButton>> /* unlock Continue button */
	<<replace "#result">>
	You inform $activeSlave.slaveName that she is to return to her duties, which she does, mystified. Later in the day she finds herself scheduled for surgery, and meekly goes. As she feels the cool touch of the injector, loaded with powerful chemical lobotomizing agents, she looks up at the camera above the auto-surgery with a hint of resigned apology in her eyes. When she is released from the surgery's care a few hours later, the hint is gone. @@.red;As is everything.@@
	<<set $activeSlave.fetish = "mindbroken">>
	<</replace>>
<</link>>
<<if $arcologies[0].FSPaternalist == "unset" && $seeExtreme == 1>>

<<link "Publicly execute her">>
	<<set $nextButton = "Continue", $returnTo = "Random Nonindividual Event">><<UpdateNextButton>> /* unlock Continue button */
	<<replace "#result">>
	You announce that a treasonous slave will be publicly executed. Treason is understood in the Free Cities to be activity that tends to undermine slavery, and public interest is considerable when $activeSlave.slaveName is dragged out into a public atrium and <<if $arcologies[0].FSAztecRevivalist !== "unset">>has her heart cut out of her living body<<elseif $arcologies[0].FSEdoRevivalist !== "unset">>is boiled alive<<elseif $arcologies[0].FSRomanRevivalist !== "unset">>is crucified and left hanging until she perishes<<else>>is summarily hanged<</if>>. The populace understands the necessity of the punishment, though they are @@.red;disturbed@@ that such a thing could happen in your penthouse of all places. The surviving slaves are @@.gold;terrified@@ at the display, but at least you can be sure they will remember the price of failing you.
	<<set $rep -= 500>>
	<<run $slaves.forEach(function(s) { s.trust -= 10 + random(10); })>>
	<<include "Remove activeSlave">>
	<</replace>>
<</link>>
<</if>>


code:
:: PE combat training

<<nobr>>

<<set $nextButton = "Continue", $nextLink = "AS Dump", $returnTo = "RIE Eligibility Check">>

<<set $activeSlave = $Bodyguard>>

<</nobr>>\
\
<<EventNameLink $activeSlave>> has many duties as a bodyguard, and her schedule is carefully built to allow her to complete them. When you're at your desk in your penthouse and there are no guests to intimidate, her services are least needed, so she typically uses these lulls to catch up on sleep or train.

The feed from the small armory next door shows her doing the latter. She has finished working with a heavy practice sword, and has moved to the tiny, one-shooter range. She seems frustrated, hurrying her shots and missing unnecessarily.
\
<span id="result">
<<link "Instruct her">>
	<<replace "#result">>
	$activeSlave.slaveName starts as you enter the range and don ear protection. She is distracted by your body against hers as you come in close to correct her stance, but she concentrates hard for you. You take whatever time you can spare over the week for serious lessons. She @@.green;is diligent and learns well,@@ and @@.mediumaquamarine;places greater trust@@ in your judgment.
	<<set $activeSlave.trust += 4>>
	<<set $activeSlave.combatSkill = 1>>
	<</replace>>
<</link>>
<<link "Promise her a sexual reward if she improves">>
	<<replace "#result">>
	Over the feed, you tell $activeSlave.slaveName that she can have her choice of sexual release if she scores well on the next set of targets. She concentrates desperately, trying to ignore her mounting arousal as she imagines enjoying <<if $activeSlave.fetish == "none">>passionate sexual<<elseif $activeSlave.fetish == "boobs">>breast<<else>>$activeSlave.fetish<</if>> play. She barely makes the stated score, and hurries smiling in for her reward. She feels @@.hotpink;closer to you,@@ but is distracted from any real learning and does not become a better fighter.
	<<set $activeSlave.devotion += 4>>
	<<if ($activeSlave.vagina > -1) && ($activeSlave.vaginalAccessory != "chastity belt")>>
		<<set $activeSlave.vaginalCount += 1>>
		<<set $vaginalTotal += 1>>
	<<else>>
		<<set $activeSlave.analCount += 1>>
		<<set $analTotal += 1>>
	<</if>>
	<</replace>>
<</link>>
</span>


code:
:: PE concubine interview [nobr]

<<set $nextButton = "Continue", $nextLink = "AS Dump", $returnTo = "RIE Eligibility Check", $activeSlave = $Concubine, $oldRep = $rep>>
<<Enunciate $activeSlave>>
<<set _belly = bellyAdjective($activeSlave)>>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
	<<set _lisps = 1>>
<<else>>
	<<set _lisps = 0>>
<</if>>

You receive an official communication from a popular talk show ehosted in one of the old world's still-thriving first world countries. Your fame has become known even in the old world, and they'd like to interview <<EventNameLink $activeSlave>> about you. They frankly warn you that you'll have no right to review the interview and no ability to control what she says, and that they'll be asking about anything the interviewer thinks is juicy. This could be great for your reputation, but it could be hazardous, too.

<<link "Decline">>
	<<EventNameDelink $activeSlave>>
	<<replace "#result">>
	You decline. The media representative of the show is understanding. "I'll be sure to contact you if we ever have another opening," she says. "You're pretty interesting, you know."
	<</replace>>
<</link>>

<<link "Accept">>
	<<EventNameDelink $activeSlave>>
	<<replace "#result">>

	The show is broadcast live; you head out onto a balcony to watch it on a big screen. It's been impossible to hide, and many of your citizens have taken a proprietary attitude towards your fame: they see your success as their success, too, and want to see $activeSlave.slaveName do well. The show introduction plays, introducing the host, a swishy, rail-thin gentleman with impeccable sartorial style and a close-cropped salt-and-pepper beard. He reviews who you are, giving equal time to your accomplishments and the inevitable criticisms from old world antislavery activists, and then calls $activeSlave.slaveName out.

	She
	<<if $activeSlave.bellyPreg >= 1000000>>
		barely waddles out, arms resting atop her _belly belly,
	<<elseif $activeSlave.bellyPreg >= 750000>>
		barely waddles out, arms struggling to lift her _belly, absolutely child stuffed belly as she lewdly caresses it,
	<<elseif $activeSlave.bellyPreg >= 600000>>
		waddles out, arms cradling her _belly, absolutely child stuffed belly as best she can as she lewdly caresses its sides,
	<<elseif $activeSlave.bellyPreg >= 450000>>
		waddles out, arms cradling her _belly, absolutely child stuffed belly as she lewdly sways it side to side,
	<<elseif $activeSlave.bellyPreg >= 300000>>
		strides out, arms cradling her _belly, absolutely child stuffed belly as she lewdly sways it side to side,
	<<elseif $activeSlave.bellyPreg >= 150000>>
		strides out with an exaggerated gait, purposefully swaying her _belly, child stuffed belly from side to side,
	<<elseif $activeSlave.belly >= 150000>>
		strides out, her _belly belly swaying side to side lewdly,
	<<elseif $activeSlave.belly >= 5000>>
		strides out, sensually swaying her round belly side to side,
	<<else>>
		strides out
	<</if>>
	<<if $activeSlave.clothes == "none">>
		in magnificent nudity. It's a shock to old world values, no doubt, but the titillation should counterbalance that.
	<<else>>
		resplendent in $activeSlave.clothes.
	<</if>>
	<<if $activeSlave.entertainSkill >= 60>>
		She's @@.green;graceful and sensual,@@ and entirely at home.
		<<set $rep += 100>>
	<<elseif $activeSlave.entertainSkill <= 30>>
		She's @@.red;clumsy and nervous,@@ but does her best to rally.
		<<set $rep -= 100>>
	<<else>>
		She manages her entrance reasonably well, and conceals any nervousness.
	<</if>>
	<<if $activeSlave.face > 95>>
		"Oh my God," exclaims the host reverently. "Honey, @@.green;you are gorgeous.@@" He turns to the camera. "Isn't she just gorgeous?"
		<<set $rep += 100>>
	<<elseif $activeSlave.face <= 10>>
		There is a distinct lack of response from the host; perhaps he was @@.red;expecting her to be prettier.@@
		<<set $rep -= 100>>
	<<else>>
		The host gives her a perfunctory compliment on her beauty.
	<</if>>
	They seat themselves in comfortable leather chairs and the interview begins in earnest.

	The host asks her some soft, nonjudgmental questions about her life and how she became your slave. Then he hits her: "So, $activeSlave.slaveName. Tell us about <<PlayerName>>."
	<<if $activeSlave.devotion > 95>>
		@@.green;Without a moment's hesitation,@@ she <<if _lisps>>lisps<<else>>proclaims<</if>>, "I love <<if $PC.title != 0>>him. He'<<s>> so hand<<s>>ome, and," she manages to blush prettily, "he'<<s>> <<s>>o good to me."<<else>>her. <<Sh>>e'<<s>> <<s>>o pretty, and," she manages to blush cutely, "<<sh>>e'<<s>> <<s>>o good to me."<</if>>
		<<set $rep += 100>>
	<<elseif $activeSlave.devotion <= 60>>
		She struggles for an instant and then says @@.red;unconvincingly@@ that she loves you.
		<<set $rep -= 100>>
	<<else>>
		She recovers quickly and responds that she loves you.
	<</if>>

	The host glances at the camera. "Wow." He presses on. "But you're <<if $PC.title != 0>>his<<else>>her<</if>> slave, $activeSlave.slaveName. <<if $PC.title != 0>>He<<else>>She<</if>> owns you. Isn't that hard for you?"

	She shakes her head.
	<<if $activeSlave.trust > 95>>
		@@.green;She responds confidently,@@ "My life with <<if $PC.title != 0>>him<<else>>her<</if>> i<<s>> very different from anything you might find here in the old world. But I'm happy with <<if $PC.title != 0>>him<<else>>her<</if>>, and there'<<s>> no one I'd rather be with, a<<s>> a <<s>>lave or not."
		<<set $rep += 100>>
	<<elseif $activeSlave.trust < 60>>
		She explains that it isn't hard to trust someone like you, but this @@.red;falls a little flat.@@
		<<set $rep -= 100>>
	<<else>>
		She explains earnestly that it isn't hard to trust someone like you, and explains some of the blander details about life as your slave.
	<</if>>
	<<if $activeSlave.belly >= 1500>>
		The host places a hand on her belly,
		<<if $activeSlave.bellyPreg >= 450000>>
			gasping at the tautness and the feeling of the children distending the skin beneath his hand.
		<<elseif $activeSlave.bellyPreg >= 100000>>
			gasping at the flurry of kicks in response.
		<<elseif $activeSlave.belly >= 15000>>
			giving it a good groping.
		<<elseif $activeSlave.belly >= 5000>>
			giving it a good pat.
		<<else>>
			giving it a good feel.
		<</if>>
		"Now I'm sure our viewers are wondering," He says, patting the firm dome. "Is it <<PlayerName>>'s?"
		<<if $activeSlave.pregSource == -1>>
			<<if $activeSlave.bellyPreg >= 450000>>
				"Of cour<<s>>e they are!" She proclaims proudly as she runs her hands across her quivering mass. "All $activeSlave.pregType of them!"
			<<elseif $activeSlave.bellyPreg >= 100000>>
				"Of cour<<s>>e they are!" She proclaims proudly as she runs her hands across her belly. "All $activeSlave.pregType of them!"
			<<elseif $activeSlave.bellyImplant >= 1500>>
				"It'<<s>> fake. Pretty hard to tell though, i<<s>>n't it?"
			<<elseif $activeSlave.bellyPreg >= 1500>>
				Of cour<<s>>e
				<<if $activeSlave.pregType > 1>>
					they are!"
				<<else>>
					it i<<s>>!"
				<</if>>
			<<elseif $activeSlave.bellyFluid > 100>>
				<<if _lisps>>
					<<set _fluid = lispReplace($activeSlave.inflationType)>>
				<<else>>
					<<set _fluid = $activeSlave.inflationType>>
				<</if>>
				"Nah. It'<<s>> all _fluid in<<s>>ide me."
			<<elseif $activeSlave.bellyImplant > -1>>
				"It'<<s>> fake. Pretty hard to tell though, i<<s>>n't it?"
			<<else>>
				Of cour<<s>>e it i<<s>>!"
			<</if>>
		<<else>>
			"That'<<s>> for me and my <<Master>> only," she teases, sticking out her tongue.
		<</if>>
	<</if>>
	<<if $activeSlave.broodmother == 2 && $activeSlave.preg > 37>>
		She grunts and struggles to spread her legs. "I'm <<s>>orry, another one i<<s>> coming out right now..." she <<say>>s, turning red. The host, at a loss for words, can only watch as
		<<if $activeSlave.clothes == "none" || $activeSlave.clothes == "body oil">>
			a child is born into the world, live on screen.
		<<else>>
			a child is born into her
			<<switch $activeSlave.clothes>>
			<<case "a toga">>
				toga.
			<<case "a huipil">>
				huipil.
			<<case "a slutty qipao">>
				slutty qipao.
			<<case "a penitent nuns habit">>
				habit.
			<<case "a slave gown" "a ball gown">>
				gown.
			<<case "a comfortable bodysuit">>
				bodysuit.
			<<case "a leotard">>
				leotard.
			<<case "a bunny outfit">>
				bunny outfit.
			<<case "a nice nurse outfit">>
				nurse outfit.
			<<case "a slutty nurse outfit">>
				slutty nurse outfit.
			<<case "a schoolgirl outfit">>
				school clothes.
			<<case "a hijab and abaya">>
				hijab and abaya.
			<<case "a kimono">>
				kimono.
			<<case "a nice maid outfit">>
				maid outfit.
			<<case "a slutty maid outfit">>
				skimpy maid outfit.
			<<case "a halter top dress" "a mini dress" "a maternity dress">>
				dress.
			<<case "a latex catsuit">>
				latex catsuit.
			<<case "a military uniform">>
				uniform.
			<<case "a schutzstaffel uniform">>
				uniform.
			<<case "a slutty schutzstaffel uniform">>
				slutty uniform.
			<<case "a red army uniform">>
				uniform.
			<<case "spats and a tank top">>
				spats.
			<<case "a monokini">>
				monokini.
			<<case "a cybersuit">>
				cybersuit.
			<<default>>
				$activeSlave.clothes.
			<</switch>>
		<</if>>
	<</if>>

	The interview winds on, gradually descending into prurient territory. $activeSlave.slaveName answers readily, giving everyone watching quite a window into an oversexed slave society.
	<<if $activeSlave.intelligence > 0>>
		She's clever enough to @@.green;shock and titillate@@ at the same time; in response to a probing question about whether she has any plans for the rest of the night, she <<say>>s, "Of cour<<s>>e my <<Master>> make<<s>> the plan<<s>>. But I hope I can get back to the arcology early." She shifts suggestively in her chair. "I'm looking forward to getting fucked tonight."
		<<set $rep += 100>>
	<<else>>
		She's rather blunt in her responses, answering with a little too much detail; not that the audience minds.
	<</if>>
	The host, taken off guard, laughs in surprise and says he envies you that. He asks a follow up question that hints at her sexual preferences without coming straight out and asking how she likes it.
	<<if $activeSlave.intelligenceImplant + $activeSlave.entertainSkill >= 100>>
		She has enough knowledge of the old world to be able to answer without going too far, and @@.green;subtly alludes@@ to how much she enjoys
		<<if ($activeSlave.fetish == "submissive")>>
			submitting to you in bed.
		<<elseif ($activeSlave.fetish == "cumslut")>>
			<<if $PC.dick == 0>>
				eating you out.
			<<else>>
				sucking you off.
			<</if>>
		<<elseif ($activeSlave.fetish == "humiliation")>>
			it when you show her off in public.
		<<elseif ($activeSlave.fetish == "buttslut")>>
			anal sex.
		<<elseif ($activeSlave.fetish == "boobs")>>
			anything that involves her breasts.
		<<elseif ($activeSlave.fetish == "sadist")>>
			it whenever you share a reluctant girl with her.
		<<elseif ($activeSlave.fetish == "masochist")>>
			a good spanking.
		<<elseif ($activeSlave.fetish == "dom")>>
			sharing a submissive girl with you.
		<<elseif ($activeSlave.fetish == "pregnancy")>>
			<<if $activeSlave.pregKnown == 1>>
				sex while pregnant.
			<<elseif $activeSlave.vagina > 0>>
				bareback.
			<<else>>
				sharing a pregnant girl with you.
			<</if>>
		<<elseif ($activeSlave.energy > 95)>>
			sex, regardless of what kind it is.
		<<else>>
			sex in the missionary position.
		<</if>>
		<<set $rep += 100>>
	<<else>>
		Her answer betrays how much she's forgotten about the old world: she mildly shocks the studio audience by describing
		<<if ($activeSlave.fetish == "submissive")>>
			how good it feels when you hold her down and fuck her
		<<elseif ($activeSlave.fetish == "cumslut")>>
			<<if $PC.dick == 0>>
				how much fun sucking your cock is
			<<else>>
				how much fun polishing your pearl is
			<</if>>
		<<elseif ($activeSlave.fetish == "humiliation")>>
			how hot it is to get fucked in public
		<<elseif ($activeSlave.fetish == "buttslut")>>
			how much she loves the feeling of you stretching her anal ring
		<<elseif ($activeSlave.fetish == "boobs")>>
			how much she loves having her nipples tugged
		<<elseif ($activeSlave.fetish == "sadist")>>
			how much she loves molesting other slaves with you
		<<elseif ($activeSlave.fetish == "masochist")>>
			how good it feels to be forced
		<<elseif ($activeSlave.fetish == "dom")>>
			how much she loves holding other slaves down for you
		<<elseif ($activeSlave.fetish == "pregnancy")>>
			<<if $activeSlave.pregKnown == 1 || $activeSlave.births > 0>>
				how good sex feels while pregnant
			<<elseif $activeSlave.vagina > 0>>
				how good cum feels inside her
			<<else>>
				how much fun it is to fuck pregnant slaves
			<</if>>
		<<elseif ($activeSlave.energy > 95)>>
			the average number of sexual encounters she has in a week
		<<else>>
			her sex life with you
		<</if>>
		in a matter-of-fact tone of voice.
	<</if>>
	<<if $activeSlave.intelligence > 1>>

		Only because you know her so well are you able to perceive the instant of cold calculation before she makes a @@.green;perfect tactical decision@@ and turns directly to the camera. "Whatever you want," she <<say>>s confidently, "You can find it in a Free Citie<<s>> arcology like my <<Master>>'<<s>>. Where I live, there'<<s>>
		<<if $arcologies[0].FSRestart > 0>>
			the mo<<s>>t intere<<s>>ting people,
		<</if>>
		<<if $arcologies[0].FSPaternalist > 0>>
			wonderful opportunitie<<s>> for everyone,
		<</if>>
		<<if $arcologies[0].FSAssetExpansionist > 0>>
			boob<<s>> the <<s>>ize of beach ball<<s>>,
		<</if>>
		<<if $arcologies[0].FSRepopulationFocus > 0>>
			lot<<s>> of bellie<<s>> of all <<s>>ize<<s>>,
		<</if>>
		<<if $arcologies[0].FSBodyPurist == "unset">>
			gorgeou<<s>> tattoo<<s>> and pier<<c>>ing<<s>>,
		<<elseif $arcologies[0].FSTransformationFetishist > 0>>
			new a<<ss>>et<<s>> every day,
		<</if>>
		<<if $arcologies[0].FSPastoralist > 0>>
			milk <<s>>traight from the nipple,
		<</if>>
		<<if $arcologies[0].FSPhysicalIdealist > 0>>
			the mo<<s>>t incredible oiled-up mu<<s>>cle<<s>>,
		<<elseif $arcologies[0].FSHedonisticDecadence > 0>>
			the <<s>>ofte<<s>>t, mo<<s>>t laid-back girl<<s>>,
		<</if>>
		<<if $arcologies[0].FSRomanRevivalist > 0>>
			Rome come again,
		<<elseif $arcologies[0].FSAztecRevivalist > 0>>
			Blood empire reborn,
		<<elseif $arcologies[0].FSEgyptianRevivalist > 0>>
			the land of the Pharaoh<<s>> reborn,
		<</if>>
		<<if $arcologies[0].FSGenderRadicalist > 0>>
			more a<<ss>> than you can po<<ss>>ibly fuck,
		<<elseif $arcologies[0].FSGenderFundamentalist > 0>>
			so much pu<<ss>>y it'<<s>> unbelievable,
		<</if>>
		<<if $arcologies[0].FSChattelReligionist > 0>>
			a fulfilling <<s>>e<<x>>ual and <<s>>piritual life,
		<</if>>
		<<if $arcologies[0].FSDegradationist > 0>>
			bitche<<s>> you can ju<<s>>t hold down and u<<s>>e,
		<</if>>
		<<if $arcologies[0].FSSupremacist > 0>>
			<<if _lisps>>
				<<set _race = lispReplace($arcologies[0].FSSupremacistRace)>>
			<<else>>
				<<set _race = $arcologies[0].FSSupremacistRace>>
			<</if>>
			_race power,
		<</if>>
		<<if $arcologies[0].FSSubjugationist > 0>>
			<<if _lisps>>
				<<set _race = lispReplace($arcologies[0].FSSubjugationistRace)>>
			<<else>>
				<<set _race = $arcologies[0].FSSubjugationistRace>>
			<</if>>
			_race girl<<s>> to cater to your whim,
		<</if>>
		girl<<s>> in pretty dre<<ss>>e<<s>> and girl<<s>> in <<s>>tring bikini<<s>> and girl<<s>> who haven't worn clothe<<s>> in year<<s>>,
		<<if $seeDicks != 0>>
			girl<<s>> with huge dick<<s>> you can a<<ss>>fuck until they cum bucket<<s>>,
			girl<<s>> with <<s>>oft dick<<s>> and no ball<<s>>,
		<</if>>
		<<if $seeDicks != 0 && $seeDicks != 100>>
			girl<<s>> with dick<<s>> the <<s>>ize of clit<<s>> and girl<<s>> with clit<<s>> the <<s>>ize of dick<<s>>,
		<</if>>
		<<if $seeDicks != 100>>
			young girl<<s>> on their fir<<s>>t pregnan<<c>>y,
			MILF<<s>> on their tenth,
		<</if>>
		lip<<s>>, tongue<<s>>,
		<<if $arcologies[0].FSEgyptianRevivalistIncestPolicy == 1>>
			in<<c>>e<<s>>t,
		<</if>>
		<<if $arcologies[0].FSSlimnessEnthusiast == "unset">>
			huge breast<<s>> and plu<<sh>> a<<ss>>e<<s>>,
		<<elseif $arcologies[0].FSAssetExpansionist == "unset">>
			pert tit<<s>> and cute butt<<s>>,
		<</if>>
		and more. I wouldn't trade it for anything."
		<<set $rep += 300>>
		The host politely regains control of his show, but there's a cautious respect in the rest of his questions.
	<</if>>
	<<if $activeSlave.intelligenceImplant == 1 && $PC.title == 0>>

		$activeSlave.slaveName even manages to @@.green;respond well@@ to a probing question about your gender.
		She <<if _lisps>>lisps<<else>>explains<</if>>, "You have to under<<s>>tand that all that non<<s>>en<<s>>e about men and women mean<<s>> le<<ss>> to u<<s>> in the Free Citie<<s>>. My <<Master>> i<<s>> a <<s>>u<<cc>>e<<ss>>ful and powerful woman.
		<<if $PC.dick == 0>>
			 We ju<<s>>t pay the right amount of attention to the <<s>>u<<cc>>e<<ss>> and the power." She quirks a corner of her mouth. "I know //I// do."
		<<else>>
			She quirks a corner of her mouth. "And <<sh>>e ha<<s>> a //wonderful// cock."
		<</if>>
		<<set $rep += 100>>
	<</if>>

	At the conclusion, the host
	<<if $rep - $oldRep > 200>>
		seems @@.green;impressed@@ and says sincerely,
		<<set $rep += 100>>
	<<elseif $rep - $oldRep < 0>>
		seems @@.red;unimpressed@@ and says mockingly,
		<<set $rep -= 100>>
	<<else>>
		says jokingly,
	<</if>>
	"My dear it's been a pleasure. If all Free Cities girls are like you I might have to look into immigrating. Ladies and gentlemen, good night!"
	<</replace>>
<</link>>


code:
:: PE lonely bodyguard [nobr]

<<set $nextButton = "Continue", $nextLink = "AS Dump", $returnTo = "Random Nonindividual Event">>

<<set $activeSlave = $Bodyguard, _targetSlaveIndex = []>>
<<for _i = 0; _i < $slaves.length; _i++>>
	<<if $slaves[_i].devotion > -20 && $slaves[_i].relationship == 0 && $slaves[_i].ID != $Bodyguard.ID>>
		<<set _targetSlaveIndex.push(_i)>>
	<</if>>
<</for>>
<<set $j = _targetSlaveIndex.random()>>
<<Enunciate $activeSlave>>

You take an unusually close interest in $activeSlave.slaveName's health and mental well-being, since your health and mental well-being may rely on her combat effectiveness. She performs her duties acceptably, difficult though they are. Hers is a life of long hours and constant vigilance, and she has very little time to herself. The daily wear hasn't really affected her yet, but it may.

On a whim, you ask her whether she feels lonely. Caught off guard, she <<if !canTalk($activeSlave)>>says in hesitant gestures that she's all right, and that her <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>'s companionship is enough for her.<<else>><<say>>s hesitantly "I'm all right, <<Master>>. I love being near you; that'<<s>> enough for me."<</if>> The slight hesitation is explained the next time $slaves[$j].slaveName comes to your office. $activeSlave.slaveName watches everyone who sees you, of course, but you catch her eye running appreciatively up and down $slaves[$j].slaveName's body as she leaves.

<<link "Make no mention of it">>
	<<replace "#result">>
	$activeSlave.slaveName is a big girl and can look after herself, you reflect. You take no particular action to favor her interest in $slaves[$j].slaveName.
	<</replace>>
<</link>>

<<link "Set them up">>
	<<replace "#result">>
	You decide to amuse yourself by engaging in a game of subtle matchmaking. You carefully rearrange $slaves[$j].slaveName's schedule and duties so she and $activeSlave.slaveName spend as much time as possible with one another. At the same time, you gradually reduce $slaves[$j].slaveName's access to sexual outlets. After letting the situation marinate for a few days, you decide that the time is ripe, and without any further explanation assign $slaves[$j].slaveName to spend the day in $activeSlave.slaveName's armory. It's barely midmorning before they're making out on $activeSlave.slaveName's workout mat, and by the afternoon $slaves[$j].slaveName is under $activeSlave.slaveName's workbench, orally servicing her new @@.lightgreen;fuckbuddy@@ as she maintains her machine pistol.
	<<set $slaves[$j].relationship = 3>>
	<<set $slaves[$j].relationshipTarget = $activeSlave.ID>>
	<<set $activeSlave.relationship = 3>>
	<<set $activeSlave.relationshipTarget = $slaves[$j].ID>>
	<<set $oralTotal += 1>>
	<</replace>>
<</link>>

<<link "Marry them">>
	<<replace "#result">>
	You order $slaves[$j].slaveName in and brusquely inform her she'll be marrying $activeSlave.slaveName. $slaves[$j].slaveName is too surprised to react much, and even $activeSlave.slaveName looks shocked, but there is a gleam of wild glee in her eyes. You give them a few minutes to get dressed in special outfits you make available: they're lacy lingerie designed to resemble old world wedding dresses, but without concealing anything.

	$activeSlave.slaveName is
		<<if ($activeSlave.vagina == 0)>>a virgin, so she's wearing white<<elseif ($activeSlave.vagina < 0) && ($activeSlave.dick > 0)>>a sissy slave, so she's wearing light blue<<elseif ($activeSlave.vagina < 0) && ($activeSlave.dick < 1)>>a null, so it's wearing black<<else>>is an experienced sex slave, so she's wearing light pink<</if>> against her $activeSlave.skin skin.
		<<if canPenetrate($activeSlave)>>The sight of $slaves[$j].slaveName has her stiffly erect, and she's wearing a little bow around her cockhead.<<elseif canAchieveErection($activeSlave)>>She's wearing a little bow over her caged girldick.<<elseif ($activeSlave.dick > 0)>>She's impotent, but she's wearing a little bow around her useless cockhead.<<elseif ($activeSlave.clit > 0)>>Her prominent clit is engorged, and she's wearing a tiny bow on it.<<elseif ($activeSlave.vagina >= 0)>>She's wearing a demure little bow just over her pussy.<</if>>
		<<if ($activeSlave.anus > 1)>> Her lacy panties are designed to spread her buttocks a little and display her big butthole.<<elseif ($activeSlave.anus == 0)>> Her lacy panties cover her virgin anus, for once.<</if>>
		<<if ($activeSlave.boobs > 1000)>>Her bra makes no attempt to cover or even support her huge breasts, simply letting them through holes in the lace to jut proudly out.<<elseif ($activeSlave.boobs > 500)>>Her bra supports and presents her big breasts, leaving her stiffening nipples bare.<<else>>Her bra supports and presents her breasts, giving her more cleavage than she usually displays.<</if>>

	$slaves[$j].slaveName is
		<<if ($slaves[$j].vagina == 0)>>a virgin, so she's wearing white<<elseif ($slaves[$j].vagina < 0) && ($slaves[$j].dick > 0)>>a sissy slave, so she's wearing light blue<<elseif ($slaves[$j].vagina < 0) && ($slaves[$j].dick < 1)>>a null, so it's wearing black<<else>>is an experienced sex slave, so she's wearing light pink<</if>> against her $slaves[$j].skin skin.
		<<if canPenetrate($slaves[$j])>>The sight of $slaves[$j].slaveName has her stiffly erect, and she's wearing a little bow around her cockhead.<<elseif canAchieveErection($slaves[$j])>>She's wearing a little bow over her caged girldick.<<elseif ($slaves[$j].dick > 0)>>She's impotent, but she's wearing a little bow around her useless cockhead.<<elseif ($slaves[$j].clit > 0)>>Her prominent clit is engorged, and she's wearing a tiny bow on it.<<elseif ($slaves[$j].vagina >= 0)>>She's wearing a demure little bow just over her pussy.<</if>>
		<<if ($slaves[$j].anus > 1)>> Her lacy panties are designed to spread her buttocks a little and display her big butthole.<<elseif ($slaves[$j].anus == 0)>> Her lacy panties cover her virgin anus, for once.<</if>>
		<<if ($slaves[$j].boobs > 1000)>>Her bra makes no attempt to cover or even support her huge breasts, simply letting them through holes in the lace to jut proudly out.<<elseif ($slaves[$j].boobs > 500)>>Her bra supports and presents her big breasts, leaving her stiffening nipples bare.<<else>>Her bra supports and presents her breasts, giving her more cleavage than she usually displays.<</if>>

	The procedure is simple. The two of them prostrate themselves on the ground and beg your indulgence, though $slaves[$j].slaveName is running on pure autopilot by this point. You state that you grant it, and hand each of them a simple gold band to be worn on the little finger in advertisement of the inferiority of their union. In turn, each of them gives the other her ring, and $activeSlave.slaveName kisses her stunned bride. You pronounce them @@.lightgreen;slave wives@@, and send them to the armory for their honeymoon. $activeSlave.slaveName is so enthusiastic that in the coming days her obvious devotion @@.hotpink;wins $slaves[$j].slaveName over to the arrangement.@@
	<<set $slaves[$j].devotion = Math.max(20, $slaves[$j].devotion + 10)>> /* to accepting or better */
	<<set $slaves[$j].relationship = 5>>
	<<set $slaves[$j].relationshipTarget = $activeSlave.ID>>
	<<set $activeSlave.relationship = 5>>
	<<set $activeSlave.relationshipTarget = $slaves[$j].ID>>
	<<set $oralTotal += 2>>
	<</replace>>
<</link>>


code:
:: PE pit fight
<<nobr>>

<<set $nextButton = "Continue", $nextLink = "AS Dump", $returnTo = "Random Nonindividual Event">>

<<set $activeSlave = $Bodyguard>>

<<Deadliness $activeSlave>>

<<set $PPit = 0>>

<</nobr>>\
\
<<nobr>>

It's time for the fight. It will take place in a back room of a well respected club. There is a ring set into the floor, and space for a handful of spectators, but the setup is quite Spartan. The sport is just getting off the ground. <<EventNameLink $activeSlave>> is first to walk into the ring. She's stark naked and is carrying a simple single-edged straight sword, identical to the one her opponent will be using. The fight will be fair.

<</nobr>>

<<nobr>>

Across the ring, her opponent's owner nods civilly to you and examines $activeSlave.slaveName.

<<if $activeSlave.combatSkill > 0>>
	Her combat skills greatly increase her deadliness.
<</if>>

<<if $activeSlave.muscles > 95 && $activeSlave.height >= 185>>
	Her huge muscles are an intimidating sight and, despite their massive size, she is tall enough to not be hindered by them.
<<elseif $activeSlave.muscles > 95>>
	Her huge muscles are an intimidating sight, but may hinder her flexibility.
<<elseif $activeSlave.muscles > 30>>
	Her muscles are a trim and powerful sight.
<<elseif $activeSlave.muscles < -95>>
	She can barely stand, let alone ready her weapon. Her feeble attempts elicit a roar of laughter from the spectators.
<<elseif $activeSlave.muscles < -30>>
	She struggles to raise her weapon. Her feeble attempts elicit a roar of laughter from the spectators.
<<elseif $activeSlave.muscles < -5>>
	She is rather unfit, she will likely be outmatched by near any real opponent.
<</if>>

<<if $activeSlave.height >= 170>>
	Her height gives her a reach advantage with her sword.
<</if>>

<<if $activeSlave.health > 50>>
	Her shining health makes her a better combatant.
<</if>>

<<if $activeSlave.weight > 190>>
	Her extreme weight nearly immobilizes her. She struggles to move let alone fight.
<<elseif $activeSlave.weight > 160>>
	Her extreme weight limits her mobility and range of motion making her an easy target.
<<elseif $activeSlave.weight > 130>>
	Her extreme weight holds her back as a pit fighter.
<<elseif $activeSlave.weight > 30>>
	Her heavy weight is an impediment as a pit fighter.
<<elseif $activeSlave.weight < -10>>
	Her light weight is an impediment as a pit fighter.
<</if>>

<<if $activeSlave.health < -50>>
	Her poor health makes her a weaker combatant.
<</if>>

<<if $activeSlave.pregKnown == 1 || $activeSlave.bellyPreg >= 1500>>
	<<if $activeSlave.bellyPreg >= 750000>>
		Her monolithic pregnancy guarantees her loss; not only is she on the verge of splitting open, but it is an unmissable, indefensible target that threatens to drag her to the ground. She has no hope of attacking around the straining mass, let alone stopping her opponent.
	<<elseif $activeSlave.bellyPreg >= 600000>>
		Her titanic pregnancy is practically a guaranteed loss; she can barely stand let alone fight.
	<<elseif $activeSlave.bellyPreg >= 450000>>
		Her gigantic pregnancy is nearly a guaranteed loss; it presents an unmissable, indefensible target for her adversary.
	<<elseif $activeSlave.bellyPreg >= 300000>>
		Her massive pregnancy obstructs her movement and greatly hinders her. She struggles to think of how she could even begin to defend her bulk.
	<<elseif $activeSlave.bellyPreg >= 150000>>
		Her giant pregnancy obstructs her movement and greatly slows her down.
	<<elseif $activeSlave.bellyPreg >= 100000>>
		Her giant belly gets in her way and weighs her down.
	<<elseif $activeSlave.bellyPreg >= 10000>>
		Her huge belly is unwieldy and hinders her efforts.
	<<elseif $activeSlave.bellyPreg >= 5000>>
		Her advanced pregnancy makes her much less effective.
	<<elseif $activeSlave.bellyPreg >= 1500>>
		Her growing pregnancy distracts her from the fight.
	<<else>>
		The life just beginning to grow inside her distracts her from the fight.
	<</if>>
<<elseif $activeSlave.bellyImplant >= 1500>>
	<<if $activeSlave.bellyImplant >= 750000>>
		Her monolithic, <<print $activeSlave.bellyImplant>>cc implant filled belly guarantees her loss; not only is she on the verge of splitting open, but it is an unmissable, indefensible target that threatens to drag her to the ground. She has no hope of attacking around the straining mass, let alone stopping her opponent.
	<<elseif $activeSlave.bellyImplant >= 600000>>
		Her titanic, <<print $activeSlave.bellyImplant>>cc implant filled belly is practically a guaranteed loss; she can barely stand let alone fight. Not only is it crippling heavy, unwieldy and an easy target, but she can feel it straining to hold the sheer amount of filler forced into it.
	<<elseif $activeSlave.bellyImplant >= 450000>>
		Her gigantic, <<print $activeSlave.bellyImplant>>cc implant filled belly is nearly a guaranteed loss; it presents an unmissable, indefensible target for her adversary.
	<<elseif $activeSlave.bellyImplant >= 300000>>
		Her massive, <<print $activeSlave.bellyImplant>>cc implant filled belly is extremely heavy, unwieldy and an easy target, practically damning her in combat.
	<<elseif $activeSlave.bellyImplant >= 150000>>
		Her giant, <<print $activeSlave.bellyImplant>>cc implant filled belly obstructs her movement and greatly slows her down.
	<<elseif $activeSlave.bellyImplant >= 100000>>
		Her giant, <<print $activeSlave.bellyImplant>>cc implant filled belly is very heavy and unwieldy, throwing off her weight and making her far less effective.
	<<elseif $activeSlave.bellyImplant >= 10000>>
		Her huge, <<print $activeSlave.bellyImplant>>cc implant filled belly is very heavy and unwieldy, throwing off her weight and making her far less effective.
	<<elseif $activeSlave.bellyImplant >= 5000>>
		Her large, <<print $activeSlave.bellyImplant>>cc implant filled belly is heavy and unwieldy, rendering her less effective.
	<<elseif $activeSlave.bellyImplant >= 1500>>
		Her swollen, <<print $activeSlave.bellyImplant>>cc implant filled belly is heavy and makes her less effective.
	<</if>>
<</if>>
<<if $activeSlave.labor == 1>>
	She's feeling labor pains. Her child<<if $activeSlave.pregType > 1>>ren are<<else>> is<</if>> ready to be born.
<<elseif $activeSlave.preg >= 40 && $activeSlave.pregControl != "labor supressors">>
	She'll be going into labor any time now and she knows it.
<</if>>

<<if $activeSlave.bellyFluid >= 10000>>
	Her hugely bloated, <<print $activeSlave.inflationType>>-filled belly is taut and painful, hindering her ability to fight.
<<elseif $activeSlave.bellyFluid >= 5000>>
	Her bloated, <<print $activeSlave.inflationType>>-stuffed belly is constantly jiggling and moving, distracting her and throwing off her weight.
<<elseif $activeSlave.bellyFluid >= 2000>>
	Her distended, <<print $activeSlave.inflationType>>-belly is uncomfortable and heavy, distracting her.
<</if>>

<<if $deadliness > 5>>
	$activeSlave.slaveName seems supremely confident, even eager to please you.
<<elseif $deadliness > 3>>
	$activeSlave.slaveName seems nervous, but steels herself to fight for you.
<<elseif $deadliness > 1>>
	$activeSlave.slaveName seems terrified, and barely controls herself.
<<else>>
	$activeSlave.slaveName is obviously terrified, and might flee if there were a way out of the pit.
<</if>>

Finally, her opponent enters as well.

<<set $seed = random(1,100)>>
<<if $seed > 80>>
	She is a huge, muscular Amazon filled with confidence.
	<<set $opponent = 5>>
<<elseif $seed > 60>>
	She is a short but muscular shemale, trying to look confident.
	<<set $opponent = 4>>
<<elseif $seed > 40>>
	She is a tall, thin woman covered in ropy muscle, trying to hide her terror.
	<<set $opponent = 3>>
<<elseif $seed > 20>>
	She is a decent-looking slave, physically fit but obviously scared.
	<<set $opponent = 2>>
<<else>>
	She is an average looking slave, so frightened there's urine running down her leg. She must have annoyed her master to earn this.
	<<set $opponent = 1>>
<</if>>

The umpire announces gravely that the fight is to the death and rings a bell.

<</nobr>>

<<nobr>>

<<if $deadliness > ($opponent + 1)>>
	$activeSlave.slaveName senses that she is greatly superior, and decides to make a quick end before her opponent can try something foolish. She feints high and stabs low; her enemy just manages to parry the low stab, but is so much weaker that $activeSlave.slaveName simply overpowers her, so that she falls onto her back with the force of the clash. $activeSlave.slaveName takes one step forward and runs her sword through the prostrate slave's heart. This victory has @@.green;won you some renown@@ and @@.yellowgreen;a sum of money@@ from each of the spectators.
	<<set $rep += 500>>
	<<set $cash += 5000>>
	<<set $activeSlave.pitKills += 1>>
	<<set $pitKillsTotal += 1>>
<<elseif $deadliness > ($opponent)>>
	The combat is long and exhausting. $activeSlave.slaveName and her opponent are closely matched in terms of skill, so neither takes foolish risks and a protracted, bloody fight results as both slaves take horrible but non-lifethreatening cuts. Finally, $activeSlave.slaveName's superior physical condition wins out and her opponent falls from exhaustion and blood loss. $activeSlave.slaveName stumbles over to open her throat. This victory has @@.green;won you some renown@@ and @@.yellowgreen;a sum of money@@ from each of the spectators, though $activeSlave.slaveName is @@.red;badly hurt.@@
	<<set $rep += 500>>
	<<set $cash += 5000>>
	<<set $activeSlave.health = -50>>
	<<set $activeSlave.pitKills += 1>>
	<<set $pitKillsTotal += 1>>
<<elseif $deadliness > ($opponent-1)>>
	The combat is long and exhausting. $activeSlave.slaveName and her opponent are closely matched in terms of skill, so neither takes foolish risks and a protracted, bloody fight results as both slaves take horrible but non-lifethreatening cuts. Finally, $activeSlave.slaveName's inferior physical condition fails her and she falls from exhaustion and blood loss. As she slumps she catches your eye with a look of apology. Her opponent stumbles over to open her throat. $activeSlave.slaveName @@.red;has been killed.@@
	<<set $activeSlave.health -= 1000>>
<<else>>
	$activeSlave.slaveName is outmatched from the start. In the first pass, her opponent moves beyond her, opening a long gash in her thigh as she goes. Thus injured, $activeSlave.slaveName fails to block a slash that severs her Achilles tendon on the other side. On her knees, she barely manages to ward off one more blow before the second one opens her belly. $activeSlave.slaveName @@.red;has been killed.@@
	<<set $activeSlave.health -= 1000>>
<</if>>

<<if $activeSlave.health < -90>>
	<<include "Remove activeSlave">>
<</if>>

<</nobr>>\


code:
:: PE pit fight invite

<<nobr>>

<<set $nextButton = "Continue">>
<<set $nextLink = "RIE Eligibility Check">>

<<set $PPit = 0>>

<</nobr>>\
\
Gladiatorial combat between slaves has not yet reached the level of social acceptability it once enjoyed in Rome, but it's growing in popularity. For now, most fights are discreet affairs limited to select guests. Displaying a slave bodyguard is an excellent way to get yourself invited to participate, and $assistantName has just passed on an invitation to a private fight next week, should you be willing to hazard a bodyguard.
\
<span id="result">
<<link "Enter your bodyguard as a gladiatrix">>
	<<replace "#result">>
	You receive a brief confirmation. It looks like she's got a fight.
	<<set $PPit = 1>>
	<</replace>>
<</link>>
<<link "Politely decline">>
	<<replace "#result">>
	You decline the invitation.
	<</replace>>
<</link>>
</span>


code:
:: Pens [nobr]

<<set $nextButton = "Back", $nextLink = "Main">>

This is a space in the arcology's service areas, designed to house hundreds of slaves for paying owners. You control this part of the arcology. If you own menial slaves, they will be kept here; otherwise, unused space will be rented to other slave brokers.
<<SectorSell>>

<<if $helots+$menialBioreactors+$fuckdolls > 0>>

	You own
	<<if $helots > 0>>
		<<if $helots > 1>><<print commaNum($helots)>> menial slaves<<if ($menialBioreactors > 0) && ($fuckdolls == 0)>> and<<else>>,<</if>><<else>>one menial slave<<if ($menialBioreactors > 0) && ($fuckdolls == 0)>> and<<else>>,<</if>><</if>>
	<</if>>
	<<if $menialBioreactors > 0>>
		<<if $menialBioreactors > 1>><<print commaNum($menialBioreactors)>> standard bioreactors,<<else>>one standard bioreactor,<</if>>
		<<if $fuckdolls > 0>>and<</if>>
	<</if>>
	<<if $fuckdolls > 0>>
		<<if $fuckdolls > 1>><<print commaNum($fuckdolls)>> standard fuckdolls,<<else>>one fuckdoll,<</if>>
	<</if>>
	<<if $helots+$menialBioreactors+$fuckdolls > 0>>partially<</if>>
	housed in this sector.
	<<if $helots > 0>>
	<<if $Sweatshops>>
		The simple labor slaves toil in $arcologies[0].name's sweatshops, and only return here to sleep.
	<</if>>
	<</if>>
	<<if $fuckdolls > 0>>
	<<if $arcadeUpgradeMenials>>
		The menial Fuckdolls are endlessly cycled through $arcadeName. They're restrained there and used by the public until their holes are no longer appealing, and then cycled back down here to rest until they've tightened up again.
	<</if>>
	<</if>>
	<<if $menialBioreactors > 0>>
	<<if $dairyUpgradeMenials>>
		Whenever there's space in $dairyName, menial Bioreactors are taken out of storage here and restrained there, with $dairyName's powerful hookups draining them of their useful fluids and feeding them generously so they can produce more.
	<</if>>
	<</if>>
<</if>>

[[Convert this sector into a manufacturing district|Main][$cash -= Math.trunc(10000*$upgradeMultiplierArcology), $sectors[$AS].type = "Manufacturing"]]
//Costs <<print cashFormat(Math.trunc(10000*$upgradeMultiplierArcology))>>//


code:
:: Penthouse Report [nobr]

<<SlaveSort $HGSuiteiIDs>>
<<set _SL = $slaves.length>>

<<for $i = 0; $i < _SL; $i++>>
	<<if $slaves[$i].assignmentVisible == 1>>

''__@@.pink;<<SlaveFullName $slaves[$i]>>@@__''
		<<if $slaves[$i].choosesOwnAssignment == 2>>
			<<include "SA chooses own job">>
			$pronounCap
		<</if>>
		<<include "Full Report">>

		<<if ($slaves[$i].assignment == "be your Head Girl") && ($HGSuiteSlaves > 0)>>
			/% We found the Head Girl, now let's find her slave %/
			<<set _iTemp = $i>>
			<<set _ID = $HGSuiteiIDs[0], $i = $slaveIndices[_ID]>>

			<<if $slaves[$i].assignment != "live with your Head Girl">>

@@.red;$slaves[$i].slaveName had been assigned to live with your Head Girl, but this week she was assigned to $slaves[$i].assignment. She has been released to your penthouse for reassignment.@@
				<<removeJob $slaves[$i] "live with your Head Girl">>
			<<else>>
				''__@@.pink;<<SlaveFullName $slaves[$i]>>@@__''
				<<if $slaves[$i].choosesOwnAssignment == 2>>
					<<include "SA chooses own job">>
					$pronounCap
				<</if>>
				<<include "SA live with HG">>

			<</if>>

			<<set $i = _iTemp>>
		<</if>>

	<</if>>
<</for>>

/* count open spots in facilities after all assignments have been decided for the week */
<<set $brothelSpots = $brothel - $brothelSlaves, $clubSpots = $club - $clubSlaves, $dairySpots = $dairy - $dairySlaves, $servantsQuartersSpots = $servantsQuarters - $servantsQuartersSlaves>>