code:
:: School Boy's Escape [nobr]
<<set $outside to 0>><<schooleffects>><<effects>>

<<if $physique gte $rng * 100 + 4000>>
You wrench your arm free of the <<persons>> grip. You dodge <<his>> second attempt and flee the room.

<<link [[Next|School Pool Entrance]]>><</link>>

<<else>>
You try to wrench your arm free of the <<persons>> grip, but you are not strong enough. "I know just how to punish a pervert," <<he>> says. "You've seen us undressed, so now we see you. Strip."

	<<if $exhibitionism gte 75>>
	<<link [[Strip|School Boy's Strip]]>><</link>><<exhibitionist5>>

	<<else>>
	<<link [[Strip|School Boy's Forced Strip]]>><<trauma 6>><<stress 6>><</link>><<gtrauma>><<gstress>>

	<</if>>
	<<if $promiscuity gte 35>>
	<<link [[Seduce|School Boy's Seduce]]>><</link>><<promiscuous3>>

	<</if>>
<<link [[Refuse|School Boy's Refuse Molestation]]>><<set $molestationstart to 1>><</link>>

<</if>>

:: School Boy's Flirt [nobr]
<<set $outside to 0>><<schooleffects>><<effects>>

"I can't help it," you say. "You're all so hot."<<promiscuity1>>

Some of the boys blush. The <<person>> seems less impressed. "I know just how to punish a pervert," <<he>> says. "You've seen us undressed, so now we see you. Take off your clothes."

	<<if $exhibitionism gte 75>>
	<<link [[Strip|School Boy's Strip]]>><</link>><<exhibitionist5>>

	<<else>>
	<<link [[Strip|School Boy's Forced Strip]]>><<trauma 6>><<stress 6>><</link>><<gtrauma>><<gstress>>

	<</if>>
	<<if $promiscuity gte 35>>
	<<link [[Seduce|School Boy's Seduce]]>><</link>><<promiscuous3>>

	<</if>>
<<link [[Refuse|School Boy's Refuse Molestation]]>><<set $molestationstart to 1>><</link>>

:: School Boy's Apologise [nobr]
<<set $outside to 0>><<schooleffects>><<effects>>

"I-I'm sorry," you say. "I get the rooms muddled."

"You think I'll believe that?" the <<person>> laughs. "I know just how to punish a pervert. You've seen us undressed, so now we see you. Take off your clothes."

	<<if $exhibitionism gte 75>>
	<<link [[Strip|School Boy's Strip]]>><</link>><<exhibitionist5>>

	<<else>>
	<<link [[Strip|School Boy's Forced Strip]]>><<trauma 6>><<stress 6>><</link>><<gtrauma>><<gstress>>

	<</if>>
	<<if $promiscuity gte 35>>
	<<link [[Seduce|School Boy's Seduce]]>><</link>><<promiscuous3>>

	<</if>>
<<link [[Refuse|School Boy's Refuse Molestation]]>><<set $molestationstart to 1>><</link>>

:: School Boy's Forced Strip [nobr]
<<set $outside to 0>><<schooleffects>><<effects>>

You <<nervously>> remove your clothing. Some boys blush and look away, but most are at least curious. A crowd forms around you. You're soon bare in front of them.<<covered>>

<<upperstrip>><<lowerstrip>><<underlowerstrip>>
<<if $player.gender is $player.appearance>>

The <<person>> snatches your clothes away. "If you want them back," <<he>> says. "You better do what we say."

The boys shout suggestions.

	<<if $worn.neck.collared is 1>>

	The <<person>> ignores them, and picks up your leash. "Perfect," <<he>> says. "Time for walkies. Get on your knees like a good dog."

	<<link [[Get on knees (0:10)|School Boy's Knees]]>><<pass 10>><<status -10>><<trauma 6>><<stress 6>><</link>><<lcool>><<gtrauma>><<gstress>>

	<<link [[Refuse|School Boy's Naked Refuse]]>><</link>>

	<<else>>

	"Everyone get your phones," <<he>> says to the boys around <<himstop>> "Make sure you get lots of evidence." <<He>> looks back at you. "Time for your punishment. Bend over."

	<<link [[Bend over (0:10)|School Boy's Bend]]>><<pass 10>><<status -10>><<trauma 6>><<stress 6>><</link>><<lcool>><<gtrauma>><<gstress>>

	<<link [[Refuse|School Boy's Naked Refuse]]>><</link>>

	<</if>>
<<else>>

The <<person>> gapes. "You're not a girl?" <<he>> says. "Why were you dressed as one?"

<<if $promiscuity gte 35>>
<<link [[Seduce|School Boy's Crossdress Seduce]]>><</link>><<promiscuous3>>

<</if>>
<<link [[Say you like dressing as a girl|School Boy's Crossdress Honest]]>><</link>>

<<link [[Say you were forced to (0:05)|School Boy's Crossdress Forced]]>><<pass 5>><<status -10>><</link>><<lcool>>

<</if>>

:: School Boy's Strip [nobr]
<<set $outside to 0>><<schooleffects>><<effects>>
<<flaunting>> you <<nervously>> remove your clothing. You make eye contact with as many boys as you can as you undress. Many blush and look away, but a crowd still forms around you. You're soon bare in front of them.<<covered>><<exhibitionism5>>
<<if $player.gender is $player.appearance>>
<<upperstrip>><<lowerstrip>><<underlowerstrip>>

The <<person>> is blushing as <<he>> snatches your clothes away. "If you want them back," <<he>> says. "You better do what we say."

The boys shout suggestions.

	<<if $worn.neck.collared is 1>>

	The <<person>> ignores them, and picks up your leash. "Perfect," <<he>> says. "Time for walkies. Get on your knees like a good dog."

	<<link [[Get on knees (0:10)|School Boy's Knees]]>><<pass 10>><<status -10>><<trauma 6>><<stress 6>><</link>><<lcool>><<gtrauma>><<gstress>>

	<<link [[Refuse|School Boy's Naked Refuse]]>><</link>>

	<<else>>

	"Everyone get your phones," <<he>> says to the boys around <<himstop>> "Make sure you get lots of evidence." <<He>> looks back at you. "Time for your punishment. Bend over."

	<<link [[Bend over (0:10)|School Boy's Bend]]>><<pass 10>><<status -10>><<trauma 6>><<stress 6>><</link>><<lcool>><<gtrauma>><<gstress>>

	<<link [[Refuse|School Boy's Naked Refuse]]>><</link>>

	<</if>>

<<else>>
<<upperstrip>><<lowerstrip>><<underlowerstrip>>

The <<person>> blushes and gapes. "Y-you're not a girl?" <<he>> says. "Why were you dressed as one?"

<<if $promiscuity gte 35>>
<<link [[Seduce|School Boy's Crossdress Seduce]]>><</link>><<promiscuous3>>

<</if>>
<<link [[Say you like dressing as a girl|School Boy's Crossdress Honest]]>><</link>>

<<link [[Say you were forced to (0:05)|School Boy's Crossdress Forced]]>><<pass 5>><<status -10>><</link>><<lcool>>

<</if>>

:: School Boy's Refuse Molestation [nobr]
<<if $molestationstart is 1>>
<<set $molestationstart to 0>>
<<controlloss>>
<<violence 1>>
<<neutral 1>>
<<molested>>
<<set $event to "molestationhome">>
<<man1init>><<npcidlegenitals>><<npcstrip>>
<<if $delinquency lt 400>>
<<set $rescue to 1>><<set $audienceforceboy to 1>>
<</if>>
"You're getting stripped," the <<person>> says. "Whether you want it or not." <<He>> hesitates, but the other boys cheer <<him>> on.

<</if>>

<<effects>>
<<effectsman>><<man>>

<<audience>>

<<stateman>>

<<actionsman>>

<<if $alarm is 1 and $rescue is 1>>
<<link [[Next|School Boy's Refuse Molestation Finish]]>><</link>><<nexttext>>
<<elseif $enemyarousal gte $enemyarousalmax>>
<<link [[Next|School Boy's Refuse Molestation Finish]]>><</link>><<nexttext>>
<<elseif $enemyhealth lte 0>>
<<link [[Next|School Boy's Refuse Molestation Finish]]>><</link>><<nexttext>>
<<elseif $worn.upper.type.includes("naked") and $worn.lower.type.includes("naked") and $worn.under_lower.type.includes("naked") or $worn.upper.type.includes("naked") and $worn.lower.type.includes("naked") and $worn.under_lower.type.includes("chastity")>>
<<link [[Next|School Boy's Refuse Molestation Finish]]>><</link>><<nexttext>>
<<else>>
<<link [[Next|School Boy's Refuse Molestation]]>><</link>><<nexttext>>
<</if>>

:: School Boy's Refuse Molestation Finish [nobr]
<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>

<<if $alarm is 1 and $rescue is 1>>
<<set $rescued += 1>>
<<endevent>><<npc Mason>><<person1>>Mason rushes in to investigate the scream. The boys back away and pretend they had no part in it.

<<if $exposed gte 1>>
<<He>> escorts you from the room.
<<else>>
<<He>> wraps towels around you and escorts you from the room.
<</if>>
<<if $player.gender is "f">>
"You shouldn't be in the boy's changing room," <<he>> says once you're alone. "That doesn't make what they did okay, but you need to be more careful in the future."
<<gdelinquency>><<detention 1>>
<<else>>
"What they were doing isn't okay," <<he>> says once you're alone. "I'll have a word with them."
<<lcool>><<status -10>>
<</if>>

<<tearful>> you watch the teacher return to <<his>> class.

<<clothesontowel>>
<<endcombat>>

<<link [[Next|School Pool Entrance]]>><</link>>
<<elseif $enemyhealth lte 0>>
You knock the <<person>> against a locker. The other boys try to grab you, but you shove them away. <<tearful>> you escape the room.

<<clotheson>>
<<endcombat>>

<<link [[Next|School Pool Entrance]]>><</link>>

<<elseif $enemyarousal gte $enemyarousalmax>>
<<ejaculation>>

You shake free of the <<persons>> weakened grip. The other boys try to grab you, but you shove them away. <<tearful>> you escape the room.

<<clothesontowel>>
<<endcombat>>

<<link [[Next|School Pool Entrance]]>><</link>>

<<else>>
	<<upperstrip>><<lowerstrip>><<underlowerstrip>>
	<<if $player.gender is $player.appearance>>

	The <<person>> backs away from you, your clothes in hand. "If you want them back," <<he>> says. "You better do what we say."

	The boys shout suggestions.

		<<if $worn.neck.collared is 1>>

		The <<person>> ignores them, and picks up your leash. "Perfect," <<he>> says. "Time for walkies. Get on your knees like a good dog."

		<<link [[Get on knees (0:10)|School Boy's Knees]]>><<pass 10>><<status -10>><<trauma 6>><<stress 6>><</link>><<lcool>><<gtrauma>><<gstress>>

		<<link [[Refuse|School Boy's Naked Refuse]]>><</link>>

		<<else>>

		"Everyone get your phones," <<he>> says to the boys around <<himstop>> "Make sure you get lots of evidence." <<He>> looks back at you. "Time for your punishment. Bend over."

		<<link [[Bend over (0:10)|School Boy's Bend]]>><<pass 10>><<status -10>><<trauma 6>><<stress 6>><</link>><<lcool>><<gtrauma>><<gstress>>

		<<link [[Refuse|School Boy's Naked Refuse]]>><</link>>

		<</if>>

	<<else>>

	The <<person>> backs away from you, your clothes in hand. "Y-you're not a girl?" <<he>> says. "Why were you dressed as one?"

	<<if $promiscuity gte 35>>
	<<link [[Seduce|School Boy's Crossdress Seduce]]>><</link>><<promiscuous3>>

	<</if>>
	<<link [[Say you like dressing as a girl|School Boy's Crossdress Honest]]>><</link>>

	<<link [[Say you were forced to (0:05)|School Boy's Crossdress Forced]]>><<pass 5>><<status -10>><</link>><<lcool>>

	<</if>>
<</if>>

:: School Boy's Seduce [nobr]
<<set $outside to 0>><<schooleffects>><<effects>>

<<set $seductiondifficulty to 4000>>
<<seductioncheck>>

<<if $seductionskill lt 1000>>You feel more confident in your powers of seduction.<</if>><<seductionskilluse>>

"You only want to look?" you purr. "How about we both strip down?"<<promiscuity3>>

<<if $seductionrating gte $seductionrequired>>

The <<person>> tries to respond, but just stammers. You begin to undress <<himstop>>

<<link [[Next|School Boy's Seduce Sex]]>><<set $sexstart to 1>><</link>>

<<else>>

"No chance," the <<person>> says. "You're the one getting ogled now."

	<<if $exhibitionism gte 75>>
	<<link [[Strip|School Boy's Strip]]>><</link>><<exhibitionist5>>

	<<else>>
	<<link [[Strip|School Boy's Forced Strip]]>><<trauma 6>><<stress 6>><</link>><<gtrauma>><<gstress>>

	<</if>>
<<link [[Refuse|School Boy's Refuse Molestation]]>><<set $molestationstart to 1>><</link>>

<</if>>

:: School Boy's Seduce Sex [nobr]
<<if $sexstart is 1>>
<<set $sexstart to 0>>
<<consensual>>
<<set $consensual to 1>>
<<neutral 1>>
<<set $event to "molestationhome">>
<<man1init>>
<<set $audienceforceboy to 1>>
<</if>>

<<effects>>
<<effectsman>><<man>>

<<audience>>

<<stateman>>

<<actionsman>>

<<if $finish is 1>>
<<link [[Next|School Boy's Seduce Sex Finish]]>><</link>><<nexttext>>
<<elseif $enemyhealth lte 0>>
<<link [[Next|School Boy's Seduce Sex Finish]]>><</link>><<nexttext>>
<<elseif $enemyarousal gte $enemyarousalmax>>
<<link [[Next|School Boy's Seduce Sex Finish]]>><</link>><<nexttext>>
<<else>>
<<link [[Next|School Boy's Seduce Sex]]>><</link>><<nexttext>>
<</if>>

:: School Boy's Seduce Sex Finish [nobr]
<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>

<<if $enemyarousal gte $enemyarousalmax>>
<<ejaculation>>

The <<person>> lies on the ground, <<his>> face bright red. <<tearful>> you saunter from the room. You feel the boys' hungry gaze on your back.

<<clotheson>>
<<endcombat>>

<<elseif $enemyhealth lte 0>>

You knock the <<person>> against a locker. <<tearful>> you escape the room. You feel the boys' hungry gaze on your back.

<<clotheson>>
<<endcombat>>
<<elseif $finish is 1>>

The <<person>> looks embarrassed as <<he>> fixes <<his>> clothing. <<tearful>> you leave the room. You feel the boys' hungry gaze on your back.

<<clotheson>>
<<endcombat>>
<</if>>

<<link [[Next|School Pool Entrance]]>><</link>>

:: School Boy's Knees [nobr]
<<set $outside to 0>><<schooleffects>><<effects>>

You drop to your knees. "Good doggy," the <<person>> says. <<He>> looks at the other boys. "Let's go."

<<He>> leads you to the entrance of the changing rooms, then through the doors leading into the rest of the school. You're naked on your hands and knees, with a collar around your neck and the leash held by the <<personstop>> The other boys surround you and jeer. Now and then one gropes or spanks you.

You are being led down a corridor when you run into the first group of students. "Oh my god," you hear one say, before any speech is drowned out by laughter. They join the procession. Soon there's a crowd marching around the school, revolving around the naked <<girl>> with the collar and leash.<<fameexhibitionism 50>>

<<endcombat>>

<<link [[Next|School Boy's Knees 2]]>><</link>>

:: School Boy's Knees 2 [nobr]
<<set $outside to 0>><<schooleffects>><<effects>>

<<npc Leighton>><<person1>>
Leighton's voice appears behind the group. It's not long before the crowd has dissipated. The headteacher arrives beside you, and stares down. <<He>> found your clothes somewhere, and drops them on top of you. <<He>> walks away, smiling.

<<clothesontowel>>
<<endevent>>

<<link [[Next|Hallways]]>><<set $eventskip to 1>><</link>>

:: School Boy's Bend [nobr]
<<set $outside to 0>><<schooleffects>><<effects>>

You lean against the lockers and bend over. The <<person>> walks beside you, and leans on your back. "Make sure you get this," <<he>> says. There's silence for a moment, then a loud smack as something hits your <<bottomstop>> Then another. <<Hes>> spanking you with a float used by the younger students. It's made of foam, but <<he>> whips it against your skin with such speed that the pain makes you jolt.
<<gpain>><<set $pain += 40>>

<<fameexhibitionism 50>>
"Someone else have a go," <<he>> says after a while. Someone does. They aren't as effective, but the <<person>> leans against the lockers and pulls your hair back. <<He>> leans close. "This is what happens to <<if $player.appearance is "f">>girls<<else>>'girls'<</if>> who come in here," <<he>> says. Another jolt of pain. "Consider yourself lucky I'm so nice. Some wanted much worse." <<He>> glances at your body, and regret darkens <<his>> face. <<He>> stands up. "That's enough. <<pShes>> learnt <<pher>> lesson." <<He>> throws your clothes at you. <<tearful>> you take your clothing and leave the room.

<<clothesontowel>>
<<endcombat>>

<<link [[Next|School Pool Entrance]]>><</link>>

:: School Boy's Naked Refuse [nobr]
<<set $outside to 0>><<schooleffects>><<effects>>

The <<person>> shrugs. "Fine," <<he>> says. "Everyone. Let's show <<phim>> out."

Groping hands fondle you all over, and push you towards an open window. It's small and near the ceiling, but the boys lift you and push you through, head first. You tumble to the ground on the other side. The window clicks shut above you. You're not even on school grounds any more.<<covered>>

<<endcombat>>

<<link [[Next|Oxford Street]]>><<clotheson>><<upperruined>><<lowerruined>><<underruined>><<set $eventskip to 1>><</link>>

:: School Boy's Crossdress Seduce [nobr]
<<set $outside to 0>><<schooleffects>><<effects>>

<<set $seductiondifficulty to 6000>>
<<seductioncheck>>

"I can be your girl," you purr. "If you want."

<<if $seductionrating gte $seductionrequired>>
<<He>> tries to respond, but stammers. You begin to undress <<himstop>>

<<link [[Next|School Boy's Crossdress Sex]]>><</link>>

<<else>>

"N-no," <<he>> says, "But if you want to be treated like a girl, that's fine. What should we do with her?"

The boys shout suggestions.

	<<if $worn.neck.collared is 1>>

	The <<person>> ignores them, and picks up your leash. "Perfect," <<he>> says. "Time for walkies. Get on your knees like a good dog."

	<<link [[Get on knees (0:10)|School Boy's Knees]]>><<pass 10>><<status -10>><<trauma 6>><<stress 6>><</link>><<lcool>><<gtrauma>><<gstress>>

	<<link [[Refuse|School Boy's Naked Refuse]]>><</link>>

	<<else>>

	"Everyone get your phones," <<he>> says to the boys around <<himstop>> "Make sure you get lots of evidence." <<He>> looks back at you. "Time for your punishment. Bend over."

	<<link [[Bend over (0:10)|School Boy's Bend]]>><<pass 10>><<status -10>><<trauma 6>><<stress 6>><</link>><<lcool>><<gtrauma>><<gstress>>

	<<link [[Refuse|School Boy's Naked Refuse]]>><</link>>

	<</if>>

<</if>>

:: School Boy's Crossdress Sex [nobr]
<<if $sexstart is 1>>
<<set $sexstart to 0>>
<<consensual>>
<<set $consensual to 1>>
<<neutral 1>>
<<set $event to "molestationhome">>
<<man1init>>
<<set $audienceforceboy to 1>>
<</if>>

<<effects>>
<<effectsman>><<man>>

<<audience>>

<<stateman>>

<<actionsman>>

<<if $finish is 1>>
<<link [[Next|School Boy's Crossdress Sex Finish]]>><</link>><<nexttext>>
<<elseif $enemyhealth lte 0>>
<<link [[Next|School Boy's Crossdress Sex Finish]]>><</link>><<nexttext>>
<<elseif $enemyarousal gte $enemyarousalmax>>
<<link [[Next|School Boy's Crossdress Sex Finish]]>><</link>><<nexttext>>
<<else>>
<<link [[Next|School Boy's Crossdress Sex]]>><</link>><<nexttext>>
<</if>>

:: School Boy's Crossdress Sex Finish [nobr]
<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>

<<if $enemyarousal gte $enemyarousalmax>>
<<ejaculation>>

The <<person>> lies on the ground, <<his>> face bright red. <<tearful>> you saunter from the room. The other boys' laugh at <<himcomma>> but you can feel their hungry gaze on your back.

<<clotheson>>
<<endcombat>>

<<elseif $enemyhealth lte 0>>

You knock the <<person>> against a locker. <<tearful>> you escape the room. The other boys' laugh at <<himcomma>> but you can feel their hungry gaze on your back.

<<clotheson>>
<<endcombat>>
<<elseif $finish is 1>>

The <<person>> looks embarrassed as <<he>> fixes <<his>> clothing. <<tearful>> you leave the room. The other boys' laugh at <<himcomma>> but you can feel their hungry gaze on your back.

<<clotheson>>
<<endcombat>>
<</if>>

<<link [[Next|School Pool Entrance]]>><</link>>

:: School Boy's Crossdress Honest [nobr]
<<set $outside to 0>><<schooleffects>><<effects>>

<<if $submissive gte 1150>>
"I like dressing as a girl," you say. "It makes me feel pretty."
<<elseif $submissive lte 850>>
"I dress how I want," you say. "And I like dressing as a girl."
<<else>>
"I like dressing as a girl," you say.
<</if>>

The boys laugh. "You really are a pervert," the <<person>> says. "What should we do with <<phim>> I wonder."

The boys shout suggestions.

	<<if $worn.neck.collared is 1>>

	The <<person>> ignores them, and picks up your leash. "Perfect," <<he>> says. "Time for walkies. Get on your knees like a good dog."

	<<link [[Get on knees (0:10)|School Boy's Knees]]>><<pass 10>><<status -10>><<trauma 6>><<stress 6>><</link>><<lcool>><<gtrauma>><<gstress>>

	<<link [[Refuse|School Boy's Naked Refuse]]>><</link>>

	<<else>>

	"Everyone get your phones," <<he>> says to the boys around <<himstop>> "Make sure you get lots of evidence." <<He>> looks back at you. "Time for your punishment. Bend over."

	<<link [[Bend over (0:10)|School Boy's Bend]]>><<pass 10>><<status -10>><<trauma 6>><<stress 6>><</link>><<lcool>><<gtrauma>><<gstress>>

	<<link [[Refuse|School Boy's Naked Refuse]]>><</link>>

	<</if>>

:: School Boy's Crossdress Forced [nobr]
<<set $outside to 0>><<schooleffects>><<effects>>

<<if $submissive gte 1150>>
"I-I didn't want to dress like a girl" you say. "I forgot my uniform."
<<elseif $submissive lte 850>>
"Some idiot made me dress this way,"
<<else>>
"I had no choice," you say. "I forgot my uniform."
<</if>>

The boys enjoy a laugh at your expense. "We're not letting you in here dressed like a girl," <<he>> says. "It's distracting." <<He>> blushes and throws you your clothes.

<<clotheson>>
<<endevent>>

<<link [[Next|School Pool Entrance]]>><</link>>

:: School Boy's Watch [nobr]
<<set $outside to 0>><<schooleffects>><<effects>>

You watch the boys dress, oblivious to your gaze. Your heart beats faster with the fear of being caught.<<promiscuity1>>

<<if $exhibitionism gte 35>>
<<link [[Masturbate (0:01)|School Boy's Masturbation]]>><<pass 1>><<set $masturbationstart to 1>><</link>>

<</if>>
<<link [[Stop|School Pool Entrance]]>><</link>>

:: School Boy's Exhibitionism [nobr]
<<set $outside to 0>><<schooleffects>><<effects>>
<<generatesm2>><<generatesm3>><<generatesm4>><<generatesm5>><<generatesm6>>
<<flaunting>> you enter the changing room. The response to a naked girl arriving is mixed. Some grab whatever they can to cover with. Some freeze on the spot. Others cheer and whistle. All stare at you.<<exhibitionism5>>

<<link [[Flaunt (0:05)|School Boy's Flaunt]]>><<pass 5>><<status 1>><<arousal 6>><</link>><<gcool>><<garousal>>

<<if $promiscuity gte 75>>
<<link [[Goad|School Boy's Goad]]>><<set $sexstart to 1>><</link>><<promiscuous5>>

<</if>>

:: School Boy's Flaunt [nobr]
<<set $outside to 0>><<schooleffects>><<effects>>

You march into the middle of the room and twirl.
<<if $submissive gte 1150>>
"I'm naked and exposed in front of you," you say. "I hope I look nice."
<<elseif $submissive lte 850>>
"You're so easy to enthrall," you say.
<<else>>
"It's rude to stare," you say.
<</if>>
A <<person2>><<person>> reaches to touch, but you slap <<his>> hand away.

You continue teasing them. The boys become more noisy, and daring. Until Mason shouts from the pool, "Is everything okay in there?" The spell breaks, and they back away from you. You saunter from the room.

<<endevent>>
<<link [[Next|School Pool Entrance]]>><<endevent>><</link>>

:: School Boy's Goad [nobr]
<<if $sexstart is 1>>
<<set $sexstart to 0>>
<<consensual>>
<<set $consensual to 1>>
<<neutral 1>>
<<set $event to "molestationhome">>
<<man1init>>
<<set $audienceforceboy to 1>>
You march into the middle of the room.

	<<if $submissive gte 1150>>
	"Y-you can do whatever you like to me," you say.
	<<elseif $submissive lte 850>>
	"What are you waiting for," you say. "I don't have all day."
	<<else>>
	"Don't keep me waiting boys," you say.
	<</if>>
	They don't need much convincing.
<<promiscuity5>>

<</if>>

<<effects>>
<<effectsman>><<man>>

<<audience>>

<<stateman>>

<<actionsman>>

<<if $finish is 1>>
<<link [[Next|School Boy's Goad Finish]]>><</link>><<nexttext>>
<<elseif $enemyhealth lte 0>>
<<link [[Next|School Boy's Goad Finish]]>><</link>><<nexttext>>
<<elseif $enemyarousal gte $enemyarousalmax>>
<<link [[Next|School Boy's Goad Finish]]>><</link>><<nexttext>>
<<else>>
<<link [[Next|School Boy's Goad]]>><</link>><<nexttext>>
<</if>>

:: School Boy's Goad Finish [nobr]
<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>

<<if $enemyarousal gte $enemyarousalmax>>
<<ejaculation>>

"Is everything okay in there?" Mason shouts from the pool. <<tearful>> you saunter from the room. You feel the boys' thirsty gaze on your back.

<<clotheson>>
<<endcombat>>

<<elseif $enemyhealth lte 0>>

You knock the <<person>> against a locker. <<tearful>> you escape the room. You feel the boys' thirsty gaze on your back.

<<clotheson>>
<<endcombat>>
<<elseif $finish is 1>>

"Is everything okay in there?" Mason shouts from the pool. <<tearful>> you leave the room. You feel the boys' thirsty gaze on your back.

<<clotheson>>
<<endcombat>>
<</if>>

<<link [[Next|School Pool Entrance]]>><</link>>

:: School Boy's Run [nobr]
<<set $outside to 0>><<schooleffects>><<effects>>

You run past the laughing <<person>> and away from the changing rooms.

<<fameexhibitionism 1>>
<<endevent>>

<<link [[Next|Hallways]]>><</link>>


code:
:: School Girl's Escape [nobr]
<<set $outside to 0>><<schooleffects>><<effects>>

<<if $physique gte $rng * 100 + 4000>>
You wrench your arm free of the <<persons>> grip. You dodge <<his>> second attempt and flee the room.

<<link [[Next|School Pool Entrance]]>><</link>>

<<else>>
You try to wrench your arm free of the <<persons>> grip, but you are not strong enough. "I know just how to punish a pervert," <<he>> says. "You've seen us undressed, so now we see you. Strip."

	<<if $exhibitionism gte 75>>
	<<link [[Strip|School Girl's Strip]]>><</link>><<exhibitionist5>>

	<<else>>
	<<link [[Strip|School Girl's Forced Strip]]>><<trauma 6>><<stress 6>><</link>><<gtrauma>><<gstress>>

	<</if>>
	<<if $promiscuity gte 35>>
	<<link [[Seduce|School Girl's Seduce]]>><</link>><<promiscuous3>>

	<</if>>
<<link [[Refuse|School Girl's Refuse Molestation]]>><<set $molestationstart to 1>><</link>>

<</if>>

:: School Girl's Flirt [nobr]
<<set $outside to 0>><<schooleffects>><<effects>>

"I can't help it," you say. "You're all so hot."<<promiscuity1>>

Some of the girls blush. The <<person>> seems less impressed. "I know just how to punish a pervert," <<he>> says. "You've seen us undressed, so now we see you. Take off your clothes."

	<<if $exhibitionism gte 75>>
	<<link [[Strip|School Girl's Strip]]>><</link>><<exhibitionist5>>

	<<else>>
	<<link [[Strip|School Girl's Forced Strip]]>><<trauma 6>><<stress 6>><</link>><<gtrauma>><<gstress>>

	<</if>>
	<<if $promiscuity gte 35>>
	<<link [[Seduce|School Girl's Seduce]]>><</link>><<promiscuous3>>

	<</if>>
<<link [[Refuse|School Girl's Refuse Molestation]]>><<set $molestationstart to 1>><</link>>

:: School Girl's Apologise [nobr]
<<set $outside to 0>><<schooleffects>><<effects>>

"I-I'm sorry," you say. "I get the rooms muddled."

"You think I'll believe that?" the <<person>> laughs. "I know just how to punish a pervert. You've seen us undressed, so now we see you. Take off your clothes."

	<<if $exhibitionism gte 75>>
	<<link [[Strip|School Girl's Strip]]>><</link>><<exhibitionist5>>

	<<else>>
	<<link [[Strip|School Girl's Forced Strip]]>><<trauma 6>><<stress 6>><</link>><<gtrauma>><<gstress>>

	<</if>>
	<<if $promiscuity gte 35>>
	<<link [[Seduce|School Girl's Seduce]]>><</link>><<promiscuous3>>

	<</if>>
<<link [[Refuse|School Girl's Refuse Molestation]]>><<set $molestationstart to 1>><</link>>

:: School Girl's Forced Strip [nobr]
<<set $outside to 0>><<schooleffects>><<effects>>

You <<nervously>> remove your clothing. Some girls blush and look away, but most are at least curious. A crowd forms around you. You're soon bare in front of them.<<covered>>

<<upperstrip>><<lowerstrip>><<underlowerstrip>>
<<if $player.gender is $player.appearance>>

The <<person>> snatches your clothes away. "If you want them back," <<he>> says. "You better do what we say."

The girls shout suggestions.

	<<if $worn.neck.collared is 1>>

	The <<person>> ignores them, and picks up your leash. "Perfect," <<he>> says. "Time for walkies. Get on your knees like a good dog."

	<<link [[Get on knees (0:10)|School Girl's Knees]]>><<pass 10>><<status -10>><<trauma 6>><<stress 6>><</link>><<lcool>><<gtrauma>><<gstress>>

	<<link [[Refuse|School Girl's Naked Refuse]]>><</link>>

	<<else>>

	"Everyone get your phones," <<he>> says to the girls around <<himstop>> "Make sure you get lots of evidence." <<He>> looks back at you. "Time for your punishment. Bend over."

	<<link [[Bend over (0:10)|School Girl's Bend]]>><<pass 10>><<status -10>><<trauma 6>><<stress 6>><</link>><<lcool>><<gtrauma>><<gstress>>

	<<link [[Refuse|School Girl's Naked Refuse]]>><</link>>

	<</if>>
<<else>>

The <<person>> gapes. "You're not a boy?" <<he>> says. "Why were you dressed as one?"

<<if $promiscuity gte 35>>
<<link [[Seduce|School Girl's Crossdress Seduce]]>><</link>><<promiscuous3>>

<</if>>
<<link [[Say you like dressing as a boy|School Girl's Crossdress Honest]]>><</link>>

<<link [[Say you were forced to (0:05)|School Girl's Crossdress Forced]]>><<pass 5>><<status -10>><</link>><<lcool>>

<</if>>

:: School Girl's Strip [nobr]
<<set $outside to 0>><<schooleffects>><<effects>>
<<flaunting>> you <<nervously>> remove your clothing. You make eye contact with as many girls as you can as you undress. Many blush and look away, but a crowd still forms around you. You're soon bare in front of them.<<covered>><<exhibitionism5>>
<<if $player.gender is $player.appearance>>
<<upperstrip>><<lowerstrip>><<underlowerstrip>>

The <<person>> is blushing as <<he>> snatches your clothes away. "If you want them back," <<he>> says. "You better do what we say."

The girls shout suggestions.

	<<if $worn.neck.collared is 1>>

	The <<person>> ignores them, and picks up your leash. "Perfect," <<he>> says. "Time for walkies. Get on your knees like a good dog."

	<<link [[Get on knees (0:10)|School Girl's Knees]]>><<pass 10>><<status -10>><<trauma 6>><<stress 6>><</link>><<lcool>><<gtrauma>><<gstress>>

	<<link [[Refuse|School Girl's Naked Refuse]]>><</link>>

	<<else>>

	"Everyone get your phones," <<he>> says to the girls around <<himstop>> "Make sure you get lots of evidence." <<He>> looks back at you. "Time for your punishment. Bend over."

	<<link [[Bend over (0:10)|School Girl's Bend]]>><<pass 10>><<status -10>><<trauma 6>><<stress 6>><</link>><<lcool>><<gtrauma>><<gstress>>

	<<link [[Refuse|School Girl's Naked Refuse]]>><</link>>

	<</if>>

<<else>>
<<upperstrip>><<lowerstrip>><<underlowerstrip>>

The <<person>> blushes and gapes. "Y-you're not a boy?" <<he>> says. "Why were you dressed as one?"

<<if $promiscuity gte 35>>
<<link [[Seduce|School Girl's Crossdress Seduce]]>><</link>><<promiscuous3>>

<</if>>
<<link [[Say you like dressing as a boy|School Girl's Crossdress Honest]]>><</link>>

<<link [[Say you were forced to (0:05)|School Girl's Crossdress Forced]]>><<pass 5>><<status -10>><</link>><<lcool>>

<</if>>

:: School Girl's Refuse Molestation [nobr]
<<if $molestationstart is 1>>
<<set $molestationstart to 0>>
<<controlloss>>
<<violence 1>>
<<neutral 1>>
<<molested>>
<<set $event to "molestationhome">>
<<man1init>><<npcidlegenitals>><<npcstrip>>
<<if $delinquency lt 400>>
<<set $rescue to 1>><<set $audienceforcegirl to 1>>
<</if>>
"You're getting stripped," the <<person>> says. "Whether you want it or not." <<He>> hesitates, but the other girls cheer <<him>> on.

<</if>>

<<effects>>
<<effectsman>><<man>>

<<audience>>

<<stateman>>

<<actionsman>>

<<if $alarm is 1 and $rescue is 1>>
<<link [[Next|School Girl's Refuse Molestation Finish]]>><</link>><<nexttext>>
<<elseif $enemyarousal gte $enemyarousalmax>>
<<link [[Next|School Girl's Refuse Molestation Finish]]>><</link>><<nexttext>>
<<elseif $enemyhealth lte 0>>
<<link [[Next|School Girl's Refuse Molestation Finish]]>><</link>><<nexttext>>
<<elseif $worn.upper.type.includes("naked") and $worn.lower.type.includes("naked") and $worn.under_lower.type.includes("naked") or $worn.upper.type.includes("naked") and $worn.lower.type.includes("naked") and $worn.under_lower.type.includes("chastity")>>
<<link [[Next|School Girl's Refuse Molestation Finish]]>><</link>><<nexttext>>
<<else>>
<<link [[Next|School Girl's Refuse Molestation]]>><</link>><<nexttext>>
<</if>>

:: School Girl's Refuse Molestation Finish [nobr]
<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>

<<if $alarm is 1 and $rescue is 1>>
<<set $rescued += 1>>
<<endevent>><<npc Mason>><<person1>>Mason rushes in to investigate the scream. The girls back away and pretend they had no part in it.

<<if $exposed gte 1>>
<<He>> escorts you from the room.
<<else>>
<<He>> wraps towels around you and escorts you from the room.
<</if>>
<<if $player.gender is "m">>
"You shouldn't be in the girl's changing room," <<he>> says once you're alone. "That doesn't make what they did okay, but you need to be more careful in the future."
<<gdelinquency>><<detention 1>>
<<else>>
"What they were doing isn't okay," <<he>> says once you're alone. "I'll have a word with them."<<lcool>><<status -10>>
<</if>>

<<tearful>> you watch the teacher return to <<his>> class.

<<clothesontowel>>
<<endcombat>>

<<link [[Next|School Pool Entrance]]>><</link>>
<<elseif $enemyhealth lte 0>>
You knock the <<person>> against a locker. The other girls try to grab you, but you shove them away. <<tearful>> you escape the room.

<<clotheson>>
<<endcombat>>

<<link [[Next|School Pool Entrance]]>><</link>>

<<elseif $enemyarousal gte $enemyarousalmax>>
<<ejaculation>>

You shake free of the <<persons>> weakened grip. The other girls try to grab you, but you shove them away. <<tearful>> you escape the room.

<<clothesontowel>>
<<endcombat>>

<<link [[Next|School Pool Entrance]]>><</link>>

<<else>>
	<<upperstrip>><<lowerstrip>><<underlowerstrip>>
	<<if $player.gender is $player.appearance>>

	The <<person>> backs away from you, your clothes in hand. "If you want them back," <<he>> says. "You better do what we say."

	The girls shout suggestions.

		<<if $worn.neck.collared is 1>>

		The <<person>> ignores them, and picks up your leash. "Perfect," <<he>> says. "Time for walkies. Get on your knees like a good dog."

		<<link [[Get on knees (0:10)|School Girl's Knees]]>><<pass 10>><<status -10>><<trauma 6>><<stress 6>><</link>><<lcool>><<gtrauma>><<gstress>>

		<<link [[Refuse|School Girl's Naked Refuse]]>><</link>>

		<<else>>

		"Everyone get your phones," <<he>> says to the girls around <<himstop>> "Make sure you get lots of evidence." <<He>> looks back at you. "Time for your punishment. Bend over."

		<<link [[Bend over (0:10)|School Girl's Bend]]>><<pass 10>><<status -10>><<trauma 6>><<stress 6>><</link>><<lcool>><<gtrauma>><<gstress>>

		<<link [[Refuse|School Girl's Naked Refuse]]>><</link>>

		<</if>>

	<<else>>

	The <<person>> backs away from you, your clothes in hand. "Y-you're not a boy?" <<he>> says. "Why were you dressed as one?"

	<<if $promiscuity gte 35>>
	<<link [[Seduce|School Girl's Crossdress Seduce]]>><</link>><<promiscuous3>>

	<</if>>
	<<link [[Say you like dressing as a boy|School Girl's Crossdress Honest]]>><</link>>

	<<link [[Say you were forced to (0:05)|School Girl's Crossdress Forced]]>><<pass 5>><<status -10>><</link>><<lcool>>

	<</if>>
<</if>>

:: School Girl's Seduce [nobr]
<<set $outside to 0>><<schooleffects>><<effects>>

<<set $seductiondifficulty to 4000>>
<<seductioncheck>>

<<if $seductionskill lt 1000>>You feel more confident in your powers of seduction.<</if>><<seductionskilluse>>

"You only want to look?" you purr. "How about we both strip down?"<<promiscuity3>>

<<if $seductionrating gte $seductionrequired>>

The <<person>> tries to respond, but just stammers. You begin to undress <<himstop>>

<<link [[Next|School Girl's Seduce Sex]]>><<set $sexstart to 1>><</link>>

<<else>>

"No chance," the <<person>> says. "You're the one getting ogled now."

	<<if $exhibitionism gte 75>>
	<<link [[Strip|School Girl's Strip]]>><</link>><<exhibitionist5>>

	<<else>>
	<<link [[Strip|School Girl's Forced Strip]]>><<trauma 6>><<stress 6>><</link>><<gtrauma>><<gstress>>

	<</if>>
<<link [[Refuse|School Girl's Refuse Molestation]]>><<set $molestationstart to 1>><</link>>

<</if>>

:: School Girl's Seduce Sex [nobr]
<<if $sexstart is 1>>
<<set $sexstart to 0>>
<<consensual>>
<<set $consensual to 1>>
<<neutral 1>>
<<set $event to "molestationhome">>
<<man1init>>
<<set $audienceforcegirl to 1>>
<</if>>

<<effects>>
<<effectsman>><<man>>

<<audience>>

<<stateman>>

<<actionsman>>

<<if $finish is 1>>
<<link [[Next|School Girl's Seduce Sex Finish]]>><</link>><<nexttext>>
<<elseif $enemyhealth lte 0>>
<<link [[Next|School Girl's Seduce Sex Finish]]>><</link>><<nexttext>>
<<elseif $enemyarousal gte $enemyarousalmax>>
<<link [[Next|School Girl's Seduce Sex Finish]]>><</link>><<nexttext>>
<<else>>
<<link [[Next|School Girl's Seduce Sex]]>><</link>><<nexttext>>
<</if>>

:: School Girl's Seduce Sex Finish [nobr]
<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>

<<if $enemyarousal gte $enemyarousalmax>>
<<ejaculation>>

The <<person>> lies on the ground, <<his>> face bright red. <<tearful>> you saunter from the room. You feel the girls' hungry gaze on your back.

<<clotheson>>
<<endcombat>>

<<elseif $enemyhealth lte 0>>

You knock the <<person>> against a locker. <<tearful>> you escape the room. You feel the girls' hungry gaze on your back.

<<clotheson>>
<<endcombat>>
<<elseif $finish is 1>>

The <<person>> looks embarrassed as <<he>> fixes <<his>> clothing. <<tearful>> you leave the room. You feel the girls' hungry gaze on your back.

<<clotheson>>
<<endcombat>>
<</if>>

<<link [[Next|School Pool Entrance]]>><</link>>

:: School Girl's Knees [nobr]
<<set $outside to 0>><<schooleffects>><<effects>>

You drop to your knees. "Good doggy," the <<person>> says. <<He>> looks at the other girls. "Let's go."

<<He>> leads you to the entrance of the changing rooms, then through the doors leading into the rest of the school. You're naked on your hands and knees, with a collar around your neck and the leash held by the <<personstop>> The other girls surround you and jeer. Now and then one gropes or spanks you.

You are being led down a corridor when you run into the first group of students. "Oh my god," you hear one say, before any speech is drowned out by laughter. They join the procession. Soon there's a crowd marching around the school, revolving around the naked <<girl>> with the collar and leash.<<fameexhibitionism 50>>

<<endcombat>>

<<link [[Next|School Girl's Knees 2]]>><</link>>

:: School Girl's Knees 2 [nobr]
<<set $outside to 0>><<schooleffects>><<effects>>

<<npc Leighton>><<person1>>
Leighton's voice appears behind the group. It's not long before the crowd has dissipated. The headteacher arrives beside you, and stares down. <<He>> found your clothes somewhere, and drops them on top of you. <<He>> walks away, smiling.

<<clothesontowel>>
<<endevent>>

<<link [[Next|Hallways]]>><<set $eventskip to 1>><</link>>

:: School Girl's Bend [nobr]
<<set $outside to 0>><<schooleffects>><<effects>>

You lean against the lockers and bend over. The <<person>> walks beside you, and leans on your back. "Make sure you get this," <<he>> says. There's silence for a moment, then a loud smack as something hits your <<bottomstop>> Then another. <<Hes>> spanking you with a float used by the younger students. It's made of foam, but <<he>> whips it against your skin with such speed that the pain makes you jolt.<<gpain>><<set $pain += 40>>

<<fameexhibitionism 50>>
"Someone else have a go," <<he>> says after a while. Someone does. They aren't as effective, but the <<person>> leans against the lockers and pulls your hair back. <<He>> leans close. "This is what happens to <<if $player.appearance is "m">>boys<<else>>'boys'<</if>> who come in here," <<he>> says. Another jolt of pain. "Consider yourself lucky I'm so nice. Some wanted much worse." <<He>> glances at your body, and regret darkens <<his>> face. <<He>> stands up. "That's enough. <<pShes>> learnt <<pher>> lesson." <<He>> throws your clothes at you. <<tearful>> you take your clothing and leave the room.

<<clothesontowel>>
<<endcombat>>

<<link [[Next|School Pool Entrance]]>><</link>>

:: School Girl's Naked Refuse [nobr]
<<set $outside to 0>><<schooleffects>><<effects>>

The <<person>> shrugs. "Fine," <<he>> says. "Everyone. Let's show <<phim>> out."

Groping hands fondle you all over, and push you towards an open window. It's small and near the ceiling, but the girls lift you and push you through, head first. You tumble to the ground on the other side. The window clicks shut above you. You're not even on school grounds any more.<<covered>>

<<endcombat>>

<<link [[Next|Oxford Street]]>><<clotheson>><<upperruined>><<lowerruined>><<underruined>><<set $eventskip to 1>><</link>>

:: School Girl's Crossdress Seduce [nobr]
<<set $outside to 0>><<schooleffects>><<effects>>

<<set $seductiondifficulty to 6000>>
<<seductioncheck>>

"I can be your boy," you purr. "If you want."

<<if $seductionrating gte $seductionrequired>>
<<He>> tries to respond, but stammers. You begin to undress <<himstop>>

<<link [[Next|School Girl's Crossdress Sex]]>><</link>>

<<else>>

"N-no," <<he>> says, "But if you want to be treated like a boy, that's fine. What should we do with him?"

The girls shout suggestions.

	<<if $worn.neck.collared is 1>>

	The <<person>> ignores them, and picks up your leash. "Perfect," <<he>> says. "Time for walkies. Get on your knees like a good dog."

	<<link [[Get on knees (0:10)|School Girl's Knees]]>><<pass 10>><<status -10>><<trauma 6>><<stress 6>><</link>><<lcool>><<gtrauma>><<gstress>>

	<<link [[Refuse|School Girl's Naked Refuse]]>><</link>>

	<<else>>

	"Everyone get your phones," <<he>> says to the girls around <<himstop>> "Make sure you get lots of evidence." <<He>> looks back at you. "Time for your punishment. Bend over."

	<<link [[Bend over (0:10)|School Girl's Bend]]>><<pass 10>><<status -10>><<trauma 6>><<stress 6>><</link>><<lcool>><<gtrauma>><<gstress>>

	<<link [[Refuse|School Girl's Naked Refuse]]>><</link>>

	<</if>>

<</if>>

:: School Girl's Crossdress Sex [nobr]
<<if $sexstart is 1>>
<<set $sexstart to 0>>
<<consensual>>
<<set $consensual to 1>>
<<neutral 1>>
<<set $event to "molestationhome">>
<<man1init>>
<<set $audienceforcegirl to 1>>
<</if>>

<<effects>>
<<effectsman>><<man>>

<<audience>>

<<stateman>>

<<actionsman>>

<<if $finish is 1>>
<<link [[Next|School Girl's Crossdress Sex Finish]]>><</link>><<nexttext>>
<<elseif $enemyhealth lte 0>>
<<link [[Next|School Girl's Crossdress Sex Finish]]>><</link>><<nexttext>>
<<elseif $enemyarousal gte $enemyarousalmax>>
<<link [[Next|School Girl's Crossdress Sex Finish]]>><</link>><<nexttext>>
<<else>>
<<link [[Next|School Girl's Crossdress Sex]]>><</link>><<nexttext>>
<</if>>

:: School Girl's Crossdress Sex Finish [nobr]
<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>

<<if $enemyarousal gte $enemyarousalmax>>
<<ejaculation>>

The <<person>> lies on the ground, <<his>> face bright red. <<tearful>> you saunter from the room. The other girls' laugh at <<himcomma>> but you can feel their hungry gaze on your back.

<<clotheson>>
<<endcombat>>

<<elseif $enemyhealth lte 0>>

You knock the <<person>> against a locker. <<tearful>> you escape the room. The other girls' laugh at <<himcomma>> but you can feel their hungry gaze on your back.

<<clotheson>>
<<endcombat>>
<<elseif $finish is 1>>

The <<person>> looks embarrassed as <<he>> fixes <<his>> clothing. <<tearful>> you leave the room. The other girls' laugh at <<himcomma>> but you can feel their hungry gaze on your back.

<<clotheson>>
<<endcombat>>
<</if>>

<<link [[Next|School Pool Entrance]]>><</link>>

:: School Girl's Crossdress Honest [nobr]
<<set $outside to 0>><<schooleffects>><<effects>>

<<if $submissive gte 1150>>
"I like dressing as a boy," you say. "It makes me feel handsome."
<<elseif $submissive lte 850>>
"I dress how I want," you say. "And I like dressing as a boy."
<<else>>
"I like dressing as a boy," you say.
<</if>>

The girls laugh. "You really are a pervert," the <<person>> says. "What should we do with <<phim>> I wonder."

The girls shout suggestions.

	<<if $worn.neck.collared is 1>>

	The <<person>> ignores them, and picks up your leash. "Perfect," <<he>> says. "Time for walkies. Get on your knees like a good dog."

	<<link [[Get on knees (0:10)|School Girl's Knees]]>><<pass 10>><<status -10>><<trauma 6>><<stress 6>><</link>><<lcool>><<gtrauma>><<gstress>>

	<<link [[Refuse|School Girl's Naked Refuse]]>><</link>>

	<<else>>

	"Everyone get your phones," <<he>> says to the girls around <<himstop>> "Make sure you get lots of evidence." <<He>> looks back at you. "Time for your punishment. Bend over."

	<<link [[Bend over (0:10)|School Girl's Bend]]>><<pass 10>><<status -10>><<trauma 6>><<stress 6>><</link>><<lcool>><<gtrauma>><<gstress>>

	<<link [[Refuse|School Girl's Naked Refuse]]>><</link>>

	<</if>>

:: School Girl's Crossdress Forced [nobr]
<<set $outside to 0>><<schooleffects>><<effects>>

<<if $submissive gte 1150>>
"I-I didn't want to dress like a boy" you say. "I forgot my uniform."
<<elseif $submissive lte 850>>
"Some idiot made me dress this way,"
<<else>>
"I had no choice," you say. "I forgot my uniform."
<</if>>

The girls enjoy a laugh at your expense. "We're not letting you in here dressed like a boy," <<he>> says. "It's distracting." <<He>> blushes and throws you your clothes.

<<clotheson>>
<<endevent>>

<<link [[Next|School Pool Entrance]]>><</link>>

:: School Girl's Watch [nobr]
<<set $outside to 0>><<schooleffects>><<effects>>

You watch the girls dress, oblivious to your gaze. Your heart beats faster with the fear of being caught.<<promiscuity1>>

<<if $exhibitionism gte 35>>
<<link [[Masturbate (0:01)|School Girl's Masturbation]]>><<pass 1>><<set $masturbationstart to 1>><</link>>

<</if>>
<<link [[Stop|School Pool Entrance]]>><</link>>

:: School Girl's Exhibitionism [nobr]
<<set $outside to 0>><<schooleffects>><<effects>>
<<generatesf2>><<generatesf3>><<generatesf4>><<generatesf5>><<generatesf6>>
<<flaunting>> you enter the changing room. The response to a naked boy arriving is mixed. Some grab whatever they can to cover with. Some freeze on the spot. Others cheer and whistle. All stare at you.<<exhibitionism5>>

<<link [[Flaunt (0:05)|School Girl's Flaunt]]>><<pass 5>><<status 1>><<arousal 6>><</link>><<gcool>><<garousal>>

<<if $promiscuity gte 75>>
<<link [[Goad|School Girl's Goad]]>><<set $sexstart to 1>><</link>><<promiscuous5>>

<</if>>

:: School Girl's Flaunt [nobr]
<<set $outside to 0>><<schooleffects>><<effects>>

You march into the middle of the room and twirl.
<<if $submissive gte 1150>>
"I'm naked and exposed in front of you," you say. "I hope I look nice."
<<elseif $submissive lte 850>>
"You're so easy to enthral," you say.
<<else>>
"It's rude to stare," you say.
<</if>>
A <<person2>><<person>> reaches to touch, but you slap <<his>> hand away.

You continue teasing them. The girls become more noisy, and daring. Until Mason shouts from the pool, "Is everything okay in there?" The spell breaks, and they back away from you. You saunter from the room.

<<endevent>>
<<link [[Next|School Pool Entrance]]>><<endevent>><</link>>

:: School Girl's Goad [nobr]
<<if $sexstart is 1>>
<<set $sexstart to 0>>
<<consensual>>
<<set $consensual to 1>>
<<neutral 1>>
<<set $event to "molestationhome">>
<<man1init>>
<<set $audienceforcegirl to 1>>
You march into the middle of the room.

	<<if $submissive gte 1150>>
	"Y-you can do whatever you like to me," you say.
	<<elseif $submissive lte 850>>
	"What are you waiting for," you say. "I don't have all day."
	<<else>>
	"Don't keep me waiting girls," you say.
	<</if>>
	They don't need much convincing.
<<promiscuity5>>

<</if>>

<<effects>>
<<effectsman>><<man>>

<<audience>>

<<stateman>>

<<actionsman>>

<<if $finish is 1>>
<<link [[Next|School Girl's Goad Finish]]>><</link>><<nexttext>>
<<elseif $enemyhealth lte 0>>
<<link [[Next|School Girl's Goad Finish]]>><</link>><<nexttext>>
<<elseif $enemyarousal gte $enemyarousalmax>>
<<link [[Next|School Girl's Goad Finish]]>><</link>><<nexttext>>
<<else>>
<<link [[Next|School Girl's Goad]]>><</link>><<nexttext>>
<</if>>

:: School Girl's Goad Finish [nobr]
<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>

<<if $enemyarousal gte $enemyarousalmax>>
<<ejaculation>>

"Is everything okay in there?" Mason shouts from the pool. <<tearful>> you saunter from the room. You feel the girls' thirsty gaze on your back.

<<clotheson>>
<<endcombat>>

<<elseif $enemyhealth lte 0>>

You knock the <<person>> against a locker. <<tearful>> you escape the room. You feel the girls' thirsty gaze on your back.

<<clotheson>>
<<endcombat>>
<<elseif $finish is 1>>

"Is everything okay in there?" Mason shouts from the pool. <<tearful>> you leave the room. You feel the girls' thirsty gaze on your back.

<<clotheson>>
<<endcombat>>
<</if>>

<<link [[Next|School Pool Entrance]]>><</link>>

:: School Girl's Run [nobr]
<<set $outside to 0>><<schooleffects>><<effects>>

You run past the laughing <<person>> and away from the changing rooms.

<<fameexhibitionism 1>>
<<endevent>>

<<link [[Next|Hallways]]>><</link>>

license: mit


code:
:: School Boy Changing Room [nobr]

<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>><<if $hour is 15 and $time lte ($hour * 60 + 4)>><<set $schoolstate to "fifth">><<set $schoollesson to 1>><</if>>
You are in the boy's changing room.
<<if $schoollesson is 1>>
	<<if $schoolstate is "fifth">>
		<<if $player.appearance is "m">>
			<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>>
				It's currently empty, though you can hear activity in the pool proper. Your lesson is in session.

				<<if $exposed gte 2>>
					<<link [[Leave|School Pool Entrance Exhibitionism]]>><</link>>

				<<elseif $exposed is 1>>
					<<link [[Leave|School Pool Entrance Exhibitionism]]>><</link>>

				<<else>>
					<<link [[Leave|School Pool Entrance]]>><</link>>

				<</if>>
				<<schoolpoolclothes>>
				<<link [[Locker|School Boy Wardrobe]]>><</link>>

				<<if $exposed gte 2 and $exhibitionism gte 75>>
					<<swimmingicon>><<link [[Enter the pool room|School Pool]]>><</link>><<gdelinquency>>

				<<elseif $exposed gte 2>>
					You can't enter the pool while so exposed!

				<<else>>
					<<swimmingicon>><<link [[Enter the pool room|School Pool]]>><</link>>

				<</if>>
			<<else>>
				It's full of boys in various states of undress.
				<<if $player.gender is "f">>
					No one gives you a second glance, not realising you're a girl. You feel naughty.

				<</if>>

				<<if $exposed gte 2>>
					<<link [[Leave|School Pool Entrance Exhibitionism]]>><</link>>

				<<elseif $exposed is 1>>
					<<link [[Leave|School Pool Entrance Exhibitionism]]>><</link>>

				<<else>>
					<<link [[Leave|School Pool Entrance]]>><</link>>

				<</if>>
				<<schoolpoolclothes>>
				<<link [[Locker|School Boy Wardrobe]]>><</link>>

				<<if $exposed gte 2 and $exhibitionism gte 75>>
					<<swimmingicon>><<link [[Enter the pool room|School Pool]]>><</link>><<gdelinquency>>

				<<elseif $exposed gte 2>>
					You can't enter the pool while so exposed!

				<<else>>
					<<swimmingicon>><<link [[Enter the pool room|School Pool]]>><</link>>

				<</if>>
			<</if>>
		<<else>>
			<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>>
				It's currently empty, though you can hear activity in the pool proper. Your lesson is in session.
				<<if $player.gender is "f">>
					Even alone, being here makes you feel naughty, as well as worried you'll be caught.
				<</if>>

				<<if $exposed gte 2>>
					<<link [[Leave|School Pool Entrance Exhibitionism]]>><</link>>

				<<elseif $exposed is 1>>
					<<link [[Leave|School Pool Entrance Exhibitionism]]>><</link>>

				<<else>>
					<<link [[Leave|School Pool Entrance]]>><</link>>

				<</if>>
				<<schoolpoolclothes>>
				<<link [[Locker|School Boy Wardrobe]]>><</link>>

				<<if $exposed gte 2 and $exhibitionism gte 75>>
					<<swimmingicon>><<link [[Enter the pool room|School Pool]]>><</link>><<gdelinquency>>

				<<elseif $exposed gte 2>>
					You can't enter the pool while so exposed!

				<<else>>
					<<swimmingicon>><<link [[Enter the pool room|School Pool]]>><</link>>

				<</if>>
			<<elseif $exposed gte 2 and $malechance isnot 0>>
				You peek around the corner. You see boys in various states of undress. They'd spot you if you tried to enter.

				<<link [[Watch (0:05)|School Boy's Watch]]>><<pass 5>><</link>><<promiscuous1>>

				<<if $exhibitionism gte 35>>
					<<link [[Masturbate (0:01)|School Boy's Masturbation]]>><<pass 1>><<set $masturbationstart to 1>><</link>><<exhibitionist3>>

				<</if>>
				<<if $exhibitionism gte 75>>
					<<link [[Enter (0:05)|School Boy's Exhibitionism]]>><<generatesm1>><<pass 5>><<detention 3>><</link>><<gdelinquency>><<exhibitionist5>>

				<</if>>
				<<link [[Leave|School Pool Entrance]]>><</link>>

			<<elseif $boysroomentered is $hour and $malechance isnot 0>>
				<<generatesm1>><<person1>>
				<<if $player.gender is "m">>
					It's full of boys in various states of undress who, thinking you're a girl, hastily cover up as you enter. Many look angry. A <<person>> drops <<his>> bag and steps forward. "You pervert," <<he>> says. "You can't keep barging in here." <<He>> grabs your arm.<<detention 3>><<gdelinquency>>

				<<else>>
					It's full of boys in various states of undress, who hastily cover up as you enter. Many look angry. A <<person>> drops <<his>> bag and steps forward. "You pervert," <<he>> says. "You can't keep barging in here." <<He>> grabs your arm.<<detention 3>><<gdelinquency>>

				<</if>>
				<<link [[Try to escape|School Boy's Escape]]>><</link>>

				<<link [[Flirt|School Boy's Flirt]]>><</link>><<promiscuous1>>

				<<link [[Apologise|School Boy's Apologise]]>><</link>>

			<<else>>
				<<set $boysroomentered to $hour>>
				<<if $player.gender is "m">>
					It's full of boys in various states of undress who, thinking you're a girl, hastily cover up as you enter. Many look about to die from embarrassment, but some are angry and shoo you out.<<detention 3>><<gdelinquency>>

				<<else>>
					It's full of boys in various states of undress, who hastily cover up as you enter. Many look about to die from embarrassment, but some are angry and shoo you out.<<detention 3>><<gdelinquency>>

				<</if>>
				<<link [[Next|School Pool Entrance]]>><</link>>
			<</if>>
		<</if>>
	<<else>>
		<<if $player.appearance is "m">>
			<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>>
				It's currently empty, though you can hear activity in the pool proper.

				<<if $exposed gte 2>>
					<<link [[Leave|School Pool Entrance Exhibitionism]]>><</link>>

				<<elseif $exposed is 1>>
					<<link [[Leave|School Pool Entrance Exhibitionism]]>><</link>>

				<<else>>
					<<link [[Leave|School Pool Entrance]]>><</link>>

				<</if>>
				<<schoolpoolclothes>>
				<<link [[Locker|School Boy Wardrobe]]>><</link>>

				<<if $exposed gte 2 and $exhibitionism gte 75>>
					<<swimmingicon>><<link [[Enter the pool room|School Pool]]>><</link>><<gdelinquency>>

				<<elseif $exposed gte 2>>
					You can't enter the pool while so exposed!

				<<else>>
					<<swimmingicon>><<link [[Enter the pool room|School Pool]]>><</link>>

				<</if>>
			<<else>>
				It's full of boys in various states of undress.
				<<if $player.gender is "f">>
					No one gives you a second glance, not realising you're a girl. You feel naughty.

				<</if>>

				<<if $exposed gte 2>>
					<<link [[Leave|School Pool Entrance Exhibitionism]]>><</link>>

				<<elseif $exposed is 1>>
					<<link [[Leave|School Pool Entrance Exhibitionism]]>><</link>>

				<<else>>
					<<link [[Leave|School Pool Entrance]]>><</link>>

				<</if>>
				<<schoolpoolclothes>>
				<<link [[Locker|School Boy Wardrobe]]>><</link>>

				<<if $exposed gte 2 and $exhibitionism gte 75>>
					<<swimmingicon>><<link [[Enter the pool room|School Pool]]>><</link>><<gdelinquency>>

				<<elseif $exposed gte 2>>
					You can't enter the pool while so exposed!

				<<else>>
					<<swimmingicon>><<link [[Enter the pool room|School Pool]]>><</link>>

				<</if>>
			<</if>>
		<<else>>
			<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>>
				It's currently empty, though you can hear activity in the pool proper.
				<<if $player.gender is "f">>
					Even alone, being here makes you feel naughty, as well as worried you'll be caught.
				<</if>>

				<<if $exposed gte 2>>
					<<link [[Leave|School Pool Entrance Exhibitionism]]>><</link>>

				<<elseif $exposed is 1>>
					<<link [[Leave|School Pool Entrance Exhibitionism]]>><</link>>

				<<else>>
					<<link [[Leave|School Pool Entrance]]>><</link>>

				<</if>>
				<<schoolpoolclothes>>
				<<link [[Locker|School Boy Wardrobe]]>><</link>>

				<<if $exposed gte 2 and $exhibitionism gte 75>>
					<<swimmingicon>><<link [[Enter the pool room|School Pool]]>><</link>><<gdelinquency>>

				<<elseif $exposed gte 2>>
					You can't enter the pool while so exposed!

				<<else>>
					<<swimmingicon>><<link [[Enter the pool room|School Pool]]>><</link>>

				<</if>>
			<<elseif $exposed gte 2 and $malechance isnot 0>>
				You peek around the corner. You see boys in various states of undress. They'd spot you if you tried to enter.

				<<link [[Watch (0:05)|School Boy's Watch]]>><<pass 5>><</link>><<promiscuous1>>

				<<if $exhibitionism gte 35>>
					<<link [[Masturbate (0:01)|School Boy's Masturbation]]>><<pass 1>><<set $masturbationstart to 1>><</link>><<exhibitionist3>>

				<</if>>
				<<if $exhibitionism gte 75>>
					<<link [[Enter (0:05)|School Boy's Exhibitionism]]>><<generatesm1>><<pass 5>><<detention 3>><</link>><<gdelinquency>><<exhibitionist5>>

				<</if>>
				<<link [[Leave|School Pool Entrance]]>><</link>>

			<<elseif $boysroomentered is $hour and $malechance isnot 0>>
				<<generatesm1>><<person1>>
				<<if $player.gender is "m">>
					It's full of boys in various states of undress who, thinking you're a girl, hastily cover up as you enter. Many look angry. A <<person>> drops <<his>> bag and steps forward. "You pervert," <<he>> says. "You can't keep barging in here." <<He>> grabs your arm.
					<<detention 3>><<gdelinquency>>

				<<else>>
					It's full of boys in various states of undress, who hastily cover up as you enter. Many look angry. A <<person>> drops <<his>> bag and steps forward. "You pervert," <<he>> says. "You can't keep barging in here." <<He>> grabs your arm.
					<<detention 3>><<gdelinquency>>

				<</if>>
				<<link [[Try to escape|School Boy's Escape]]>><</link>>

				<<link [[Flirt|School Boy's Flirt]]>><</link>><<promiscuous1>>

				<<link [[Apologise|School Boy's Apologise]]>><</link>>

			<<else>>
				<<set $boysroomentered to $hour>>
				<<if $player.gender is "m">>
					It's full of boys in various states of undress who, thinking you're a girl, hastily cover up as you enter. Many look about to die from embarrassment, but some are angry and shoo you out.
					<<detention 3>><<gdelinquency>>

				<<else>>
					It's full of boys in various states of undress, who hastily cover up as you enter. Many look about to die from embarrassment, but some are angry and shoo you out.
					<<detention 3>><<gdelinquency>>

				<</if>>
				<<link [[Next|School Pool Entrance]]>><</link>>
			<</if>>
		<</if>>
	<</if>>
<<else>>
	<<if $player.gender is "m">>
		It's empty as school is not in session.

		<<swimmingicon>><<link [[Enter the pool room|School Pool]]>><</link>>

		<<link [[Leave|School Pool Entrance]]>><</link>>

		<<schoolpoolclothes>>
		<<link [[Locker|School Boy Wardrobe]]>><</link>>

	<<else>>
		It's empty as school is not in session. Even so, being here makes you feel naughty.

		<<swimmingicon>><<link [[Enter the pool room|School Pool]]>><</link>>

		<<link [[Leave|School Pool Entrance]]>><</link>>

		<<schoolpoolclothes>>
		<<link [[Locker|School Boy Wardrobe]]>><</link>>

	<</if>>
<</if>>

:: School Girl Changing Room [nobr]

<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>>
<<if $hour is 15 and $time lte ($hour * 60 + 4)>><<set $schoolstate to "fifth">><<set $schoollesson to 1>><</if>>
You are in the girl's changing room.
<<if $schoollesson is 1>>
	<<if $schoolstate is "fifth">>
		<<if $player.appearance is "f">>
			<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>>
				It's currently empty, though you can hear activity in the pool proper. Your lesson is in session.

				<<if $exposed gte 2>>
					<<link [[Leave|School Pool Entrance Exhibitionism]]>><</link>>

				<<elseif $exposed is 1>>
					<<link [[Leave|School Pool Entrance Exhibitionism]]>><</link>>

				<<else>>
					<<link [[Leave|School Pool Entrance]]>><</link>>

				<</if>>
				<<schoolpoolclothes>>
				<<link [[Locker|School Girl Wardrobe]]>><</link>>

				<<if $exposed gte 2 and $exhibitionism gte 75>>
						<<swimmingicon>><<link [[Enter the pool room|School Pool]]>><</link>><<gdelinquency>>

				<<elseif $exposed gte 2>>
					You can't enter the pool while so exposed!

				<<else>>
					<<swimmingicon>><<link [[Enter the pool room|School Pool]]>><</link>>

				<</if>>
			<<else>>
				It's full of girls in various states of undress.
				<<if $player.gender is "m">>
					No one gives you a second glance, not realising you're a boy. You feel naughty.

				<</if>>

				<<if $exposed gte 1>>
					<<link [[Leave|School Pool Entrance Exhibitionism]]>><</link>>

				<<else>>
					<<link [[Leave|School Pool Entrance]]>><</link>>

				<</if>>
				<<schoolpoolclothes>>
				<<link [[Locker|School Girl Wardrobe]]>><</link>>

				<<if $exposed gte 2 and $exhibitionism gte 75>>
					<<swimmingicon>><<link [[Enter the pool room|School Pool]]>><</link>><<gdelinquency>>

				<<elseif $exposed gte 2>>
					You can't enter the pool while so exposed!

				<<else>>
					<<swimmingicon>><<link [[Enter the pool room|School Pool]]>><</link>>

				<</if>>
			<</if>>
		<<else>>
			<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>>
				It's currently empty, though you can hear activity in the pool proper. Your lesson is in session.
				<<if $player.gender is "m">>
					Even alone, being here makes you feel naughty, as well as worried you'll be caught.
				<</if>>

				<<if $exposed gte 2>>
					<<link [[Leave|School Pool Entrance Exhibitionism]]>><</link>>

				<<elseif $exposed is 1>>
					<<link [[Leave|School Pool Entrance Exhibitionism]]>><</link>>

				<<else>>
					<<link [[Leave|School Pool Entrance]]>><</link>>

				<</if>>
				<<schoolpoolclothes>>
				<<link [[Locker|School Girl Wardrobe]]>><</link>>

				<<if $exposed gte 2 and $exhibitionism gte 75>>
					<<swimmingicon>><<link [[Enter the pool room|School Pool]]>><</link>><<gdelinquency>>

				<<elseif $exposed gte 2>>
					You can't enter the pool while so exposed!

				<<else>>
					<<swimmingicon>><<link [[Enter the pool room|School Pool]]>><</link>>

				<</if>>
			<<elseif $exposed gte 2 and $malechance isnot 100>>
				You peek around the corner. You see girls in various states of undress. They'd spot you if you tried to enter.

				<<link [[Watch (0:05)|School Girl's Watch]]>><<pass 5>><</link>><<promiscuous1>>

				<<if $exhibitionism gte 35>>
					<<link [[Masturbate (0:01)|School Girl's Masturbation]]>><<pass 1>><<set $masturbationstart to 1>><</link>><<exhibitionist3>>

				<</if>>
				<<if $exhibitionism gte 75>>
					<<link [[Enter (0:05)|School Girl's Exhibitionism]]>><<generatesf1>><<pass 5>><<detention 3>><</link>><<gdelinquency>><<exhibitionist5>>

				<</if>>
				<<link [[Leave|School Pool Entrance]]>><</link>>

			<<elseif $girlsroomentered is $hour and $malechance isnot 100>>
				<<generatesf1>><<person1>>
				<<if $player.gender is "m">>
					It's full of girls in various states of undress who, thinking you're a boy, hastily cover up as you enter. Many look angry. A <<person>> drops <<his>> bag and steps forward. "You pervert," <<he>> says. "You can't keep barging in here." <<He>> grabs your arm.<<detention 3>><<gdelinquency>>

				<<else>>
					It's full of girls in various states of undress, who hastily cover up as you enter. Many look angry. A <<person>> drops <<his>> bag and steps forward. "You pervert," <<he>> says. "You can't keep barging in here." <<He>> grabs your arm.<<detention 3>><<gdelinquency>>

				<</if>>
				<<link [[Try to escape|School Girl's Escape]]>><</link>>

				<<link [[Flirt|School Girl's Flirt]]>><</link>><<promiscuous1>>

				<<link [[Apologise|School Girl's Apologise]]>><</link>>

			<<else>>
				<<set $girlsroomentered to $hour>>
				<<if $player.gender is "f">>
					It's full of girls in various states of undress who, thinking you're a boy, hastily cover up as you enter. Many look about to die from embarrassment, but some are angry and shoo you out.<<detention 3>><<gdelinquency>>

				<<else>>
					It's full of girls in various states of undress, who hastily cover up as you enter. Many look about to die from embarrassment, but some are angry and shoo you out.<<detention 3>><<gdelinquency>>

				<</if>>
				<<link [[Next|School Pool Entrance]]>><</link>>
			<</if>>
		<</if>>
	<<else>>
		<<if $player.appearance is "f">>
			<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>>
				It's currently empty, though you can hear activity in the pool proper.

				<<if $exposed gte 2>>
					<<link [[Leave|School Pool Entrance Exhibitionism]]>><</link>>

				<<elseif $exposed is 1>>
					<<link [[Leave|School Pool Entrance Exhibitionism]]>><</link>>

				<<else>>
					<<link [[Leave|School Pool Entrance]]>><</link>>

				<</if>>
				<<schoolpoolclothes>>
				<<link [[Locker|School Girl Wardrobe]]>><</link>>

				<<if $exposed gte 2 and $exhibitionism gte 75>>
					<<swimmingicon>><<link [[Enter the pool room|School Pool]]>><</link>><<gdelinquency>>

				<<elseif $exposed gte 2>>
					You can't enter the pool while so exposed!

				<<else>>
					<<swimmingicon>><<link [[Enter the pool room|School Pool]]>><</link>>

				<</if>>
			<<else>>
				It's full of girls in various states of undress.
				<<if $player.gender is "m">>
					No one gives you a second glance, not realising you're a boy. You feel naughty.

				<</if>>

				<<if $exposed gte 2>>
					<<link [[Leave|School Pool Entrance Exhibitionism]]>><</link>>

				<<elseif $exposed is 1>>
					<<link [[Leave|School Pool Entrance Exhibitionism]]>><</link>>

				<<else>>
					<<link [[Leave|School Pool Entrance]]>><</link>>

				<</if>>
				<<schoolpoolclothes>>
				<<link [[Locker|School Girl Wardrobe]]>><</link>>

				<<if $exposed gte 2 and $exhibitionism gte 75>>
					<<swimmingicon>><<link [[Enter the pool room|School Pool]]>><</link>><<gdelinquency>>

				<<elseif $exposed gte 2>>
					You can't enter the pool while so exposed!

				<<else>>
					<<swimmingicon>><<link [[Enter the pool room|School Pool]]>><</link>>

				<</if>>
			<</if>>
		<<else>>
			<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>>
				It's currently empty, though you can hear activity in the pool proper.
				<<if $player.gender is "m">>
					Even alone, being here makes you feel naughty, as well as worried you'll be caught.
				<</if>>

				<<if $exposed gte 2>>
					<<link [[Leave|School Pool Entrance Exhibitionism]]>><</link>>

				<<elseif $exposed is 1>>
					<<link [[Leave|School Pool Entrance Exhibitionism]]>><</link>>

				<<else>>
					<<link [[Leave|School Pool Entrance]]>><</link>>

				<</if>>
				<<schoolpoolclothes>>
				<<link [[Locker|School Girl Wardrobe]]>><</link>>

				<<if $exposed gte 2 and $exhibitionism gte 75>>
					<<swimmingicon>><<link [[Enter the pool room|School Pool]]>><</link>><<gdelinquency>>

				<<elseif $exposed gte 2>>
					You can't enter the pool while so exposed!

				<<else>>
					<<swimmingicon>><<link [[Enter the pool room|School Pool]]>><</link>>

				<</if>>
			<<elseif $exposed gte 2 and $malechance isnot 100>>
				You peek around the corner. You see girls in various states of undress. They'd spot you if you tried to enter.

				<<link [[Watch (0:05)|School Girl's Watch]]>><<pass 5>><</link>><<promiscuous1>>

				<<if $exhibitionism gte 35>>
					<<link [[Masturbate (0:01)|School Girl's Masturbation]]>><<pass 1>><<set $masturbationstart to 1>><</link>><<exhibitionist3>>

				<</if>>
				<<if $exhibitionism gte 75>>
					<<link [[Enter (0:05)|School Girl's Exhibitionism]]>><<generatesf1>><<pass 5>><<detention 3>><</link>><<gdelinquency>><<exhibitionist5>>

				<</if>>
				<<link [[Leave|School Pool Entrance]]>><</link>>

			<<elseif $girlsroomentered is $hour and $malechance isnot 100>>
				<<generatesf1>><<person1>>
				<<if $player.gender is "m">>
					It's full of girls in various states of undress who, thinking you're a boy, hastily cover up as you enter. Many look angry. A <<person>> drops <<his>> bag and steps forward. "You pervert," <<he>> says. "You can't keep barging in here." <<He>> grabs your arm.<<detention 3>><<gdelinquency>>

				<<else>>
					It's full of girls in various states of undress, who hastily cover up as you enter. Many look angry. A <<person>> drops <<his>> bag and steps forward. "You pervert," <<he>> says. "You can't keep barging in here." <<He>> grabs your arm.<<detention 3>><<gdelinquency>>

				<</if>>
				<<link [[Try to escape|School Girl's Escape]]>><</link>>

				<<link [[Flirt|School Girl's Flirt]]>><</link>><<promiscuous1>>

				<<link [[Apologise|School Girl's Apologise]]>><</link>>

			<<else>>
				<<set $girlsroomentered to $hour>>
				<<if $player.gender is "f">>
					It's full of girls in various states of undress who, thinking you're a boy, hastily cover up as you enter. Many look about to die from embarrassment, but some are angry and shoo you out.
					<<detention 3>><<gdelinquency>>

				<<else>>
					It's full of girls in various states of undress, who hastily cover up as you enter. Many look about to die from embarrassment, but some are angry and shoo you out.
					<<detention 3>><<gdelinquency>>

				<</if>>
				<<link [[Next|School Pool Entrance]]>><</link>>
			<</if>>
		<</if>>
	<</if>>
<<else>>
	<<if $player.gender is "f">>
		It's empty as school is not in session.

		<<swimmingicon>><<link [[Enter the pool room|School Pool]]>><</link>>

		<<link [[Leave|School Pool Entrance]]>><</link>>

		<<schoolpoolclothes>>
		<<link [[Locker|School Girl Wardrobe]]>><</link>>

	<<else>>
		It's empty as school is not in session. Even so, being here makes you feel naughty.

		<<swimmingicon>><<link [[Enter the pool room|School Pool]]>><</link>>

		<<link [[Leave|School Pool Entrance]]>><</link>>

		<<schoolpoolclothes>>
		<<link [[Locker|School Girl Wardrobe]]>><</link>>

	<</if>>
<</if>>

:: School Pool Entrance Exhibitionism [nobr]

<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>
You peek around the corner, out of the changing rooms and into the hall outside. There's no one there. Conscious of your <<lewdnesscomma>> you step out, and shiver.

<<link [[Next|School Pool Entrance]]>><</link>>


code:
:: English Event1 [nobr]

<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>
<<npc Doren>>
<<if $phase is 1>>
	<<He>> sits with you for a few minutes, and helps you fill in some holes in your understanding. You feel like you understand the material better.

	<<link [[Next|English Lesson]]>><<endevent>><</link>>

<<elseif $phase is 0>>
	<<He>> nods and moves on.

	<<link [[Next|English Lesson]]>><<endevent>><</link>>

<</if>>
<<endnpc>>

:: English Outbuilding [nobr]

<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>
<<if $phase is 0>>
	You slowly creep up to the outbuilding, and manage to deliver the note and get away without incident. It takes a few minutes however, and when you arrive back at class Doren chides you for lollygagging.

	<<link [[Next|English Lesson]]>><<endevent>><</link>>
<<elseif $phase is 1>>
	<<if $rng gte 51>>
		You briskly walk up to the outbuilding, and manage to deliver the note and get away without incident.

		<<link [[Next|English Lesson]]>><<endevent>><</link>>
	<<else>>
		You briskly walk up to the outbuilding and deliver the note, but turn to find the dog advancing on you.

		<<if $bestialitydisable is "t">>
			You manage to flee back to the classroom, though not unscathed.<<beastescape>>

			<<integritycheck>><<towelup>>
			<<link [[Next|English Lesson]]>><</link>>
		<<else>>
			<<link [[Next|English Outbuilding Molestation]]>><<set $molestationstart to 1>><</link>>

		<</if>>
	<</if>>
<</if>>

:: English Outbuilding Molestation [nobr]

<<if $molestationstart is 1>>
	<<set $molestationstart to 0>>
	<<controlloss>>
	<<violence 1>>
	<<neutral 1>>
	<<molested>>
	<<set $event to "dogpack">>
	<<set $rescue to 1>>
	<<beast1init>><<beasttype dog>>
<</if>>
<<effects>>
<<effectsman>>

<<beast>>

<<stateman>>

<<actionsman>>
<<if $alarm is 1 and $rescue is 1>>
	<<link [[Next|English Outbuilding Molestation Finish]]>><</link>><<nexttext>>
<<elseif $enemyarousal gte $enemyarousalmax>>
	<<link [[Next|English Outbuilding Molestation Finish]]>><</link>><<nexttext>>
<<elseif $enemyhealth lte 0>>
	<<link [[Next|English Outbuilding Molestation Finish]]>><</link>><<nexttext>>
<<else>>
	<<link [[Next|English Outbuilding Molestation]]>><</link>><<nexttext>>
<</if>>

:: English Outbuilding Molestation Finish [nobr]

<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>
<<if $rescue is 1 and $alarm is 1>>
	<<if $beaststance is "top">>
		<<set $rescued += 1>>
		<<clothesontowel>>
		<<endcombat>>
		<<generate1>><<person1>>A caretaker emerges from the outbuilding to see what the fuss is about. <<He>> stops in <<his>> tracks when <<he>> sees the dog humping you, mouth agape. <<He>> breaks free from <<his>> stupor and drags the beast off the top of you. <<He>> seems almost as embarrassed as you are, and says nothing as <<he>> locks the dog in its kennel and returns to the outbuilding. <<tearful>> you to return to the classroom.
		<<famebestiality 10>>

		<<link [[Next|English Lesson]]>><<endevent>><</link>>

	<<else>>
		<<set $rescued += 1>>
		<<clothesontowel>>
		<<endcombat>>
		<<generate1>><<person1>>A caretaker emerges from the outbuilding to see what the fuss is about. "Bad dog! Bad!" The beast backs off, ears and tail drooping. "I'm so sorry, it's just a bit too friendly," <<he>> says as <<he>> returns the dog to its kennel. "No harm done though, right?" <<He>> heads back to the outbuilding. <<tearful>> you to return to the classroom.

		<<link [[Next|English Lesson]]>><<endevent>><</link>>

	<</if>>
<<elseif $enemyarousal gte $enemyarousalmax>>
	<<beastejaculation>>
	The beast grunts in satisfaction, and leaves you lying on the grass. <<tearful>> you dust yourself off and head back to the classroom.

	<<clothesontowel>>
	<<endcombat>>
	<<link [[Next|English Lesson]]>><</link>>

<<elseif $enemyhealth lte 0>>
	The beast yelps and flees, its tail between its legs. <<tearful>> you dust yourself off and head back to the classroom.

	<<clothesontowel>>
	<<endcombat>>
	<<link [[Next|English Lesson]]>><</link>>

<</if>>

:: English Event2 [nobr]

<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>
You shout out to Doren for help, and try to explain that you're being harassed. The <<person>> looks shocked, <<his>> eyes widen and <<his>> lip trembles, as if on the verge of tears. <<endevent>><<npc Doren>><<person1>>Doren puts <<his>> hands on <<his>> hips and gives you a level stare. "You're not gonna fool me that easily, <<if $player.appearance is "m">>lad.<<else>>lass.<</if>> You should sit over here, away from the innocent."

Doren makes you sit alone on the other side of the room. You got away at least.

<<link [[Next|English Lesson]]>><<endevent>><</link>>

:: English Event2 Molest [nobr]

<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>
<<He>> runs <<his>> hand further up your thigh, with no regard for how you feel about it.
<<if $worn.under_lower.type.includes("chastity")>>
<<He>> stops when <<he>> feels the metal of your chastity belt. "What's this? I heard slaves are sometimes forced to wear these things, are you someone's property?" <<He>> smirks. "I'd best be careful, I don't want to offend anyone." <<He>> doesn't bother you for the rest of the lesson.
<<elseif $worn.under_lower.type.includes("naked")>><<fameexhibitionism 1>>
<<He>> suddenly recoils, blushing. "You aren't wearing any underwear?! You really are a pervert." <<He>> doesn't bother you for the rest of the lesson.
<<else>>
<<He>> traces the outline of your $worn.under_lower.name with a finger, from your waist to your groin. <<He>> moves slowly, clearly enjoying the moment. <<He>> takes things no further though, withdrawing <<his>> hand and acting like nothing happened.
<</if>><<garousal>><<arousal 2>>

<<link [[Next|English Lesson]]>><<endevent>><</link>>

:: English Events Pinch [nobr]

<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>
The <<person1>><<person>> yelps in shock. Doren looks up, and looks at <<himstop>> The <<person>> is too embarrassed to complain however, instead looking at <<his>> feet and mumbling an apology before sitting back at <<his>> desk.<<promiscuity2>>

<<endevent>>
<<link [[Next|English Lesson]]>><</link>>

:: English Events Own [nobr]

<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>
"What's the matter <<sircomma>>" you say. "Jealous?" The giggling becomes laughter.<<promiscuity3>>

"You kids have a strange idea of humour," Doren says, shaking <<his>> head.

<<endevent>>
<<link [[Next|English Lesson]]>><</link>>

:: English Events Stare [nobr]

<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>
You stare down at your hands and try to ignore the laughter. Doren looks at the <<person2>><<person>> "You know I don't like giving detention," <<person1>><<he>> says. "But you're making it hard for me to avoid." <<person2>>The <<person>> looks away, smirking.

<<if $dorenhonest isnot 1>>
	<<person1>>Doren looks back at you. "I'd like to speak to you outside. Come on." You follow <<him>> from the classroom, keeping your head bowed and knowing everyone must be staring at you.

	<<He>> shuts the door behind you and speaks in an uncharacteristically quiet tone. "Is everything alright <<lasscomma>> or is there something you want to tell me about?"

	<<link [[Be honest|English Events Honest]]>><<npcincr Doren love 1>><<stress 6>><<trauma -6>><</link>><<gstress>><<ltrauma>>

	<<link [[Say you're fine|English Events Fine]]>><</link>>

<<else>>
	<<endevent>>
	<<link [[Next|English Lesson]]>><</link>>

<</if>>

:: English Events Honest [nobr]

<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>
<<set $dorenhonest to 1>>
You tell Doren that you've been attacked numerous times, and that you don't feel able to cope. Saying it out loud makes you feel dizzy. You don't go into details, but make it clear how trapped you feel.

You realise you're sat on the floor, being held up by Doren's arm. You don't remember falling. "It's okay <<lasscomma>> I've got you." <<He>> pulls a phone out of <<his>> pocket and calls someone. "Hello? Yes. I need someone to cover my class. Yes it's an emergency. No. Goodbye." <<He>> puts the phone away.

<<He>> helps you to your feet. "I want to take you somewhere they can help, okay?" <<He>> takes your hand and together you walk away from class. <<He>> leads you outside to <<his>> parked car. "Climb aboard. It's not a long trip."

<<link [[Climb aboard (0:05)|English Events Police]]>><<pass 5>><</link>>

:: English Events Fine [nobr]

<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>
You put on a brave face and tell <<him>> you're fine. "Okay. If you say so," <<he>> says. "Now let's get back to class before they break a window."

<<endevent>>
<<link [[Next|English Lesson]]>><</link>>

:: English Events Police [nobr]

<<set $outside to 0>><<set $location to "town">><<effects>>
Doren drives to Barb street and pulls up outside the police station. "I know this is hard for you, but you need to tell them what you told me." You leave the car and enter the station.

<<generate3>><<person3>>A <<person>> sits at the desk, wearing an officer's uniform. <<He>> doesn't glance up as you enter. Doren knocks on the surface, hard enough that a pencil rolls onto the floor. <<person1>>"We've got a crime to report," <<he>> says. "Maybe several."

The officer looks up. "There's a queue," <<person3>><<he>> says.

Doren looks around the empty room. "Doesn't look like a queue to me."

"A backlog then," the officer replies. "We can't help you for three years."

"Three years!?" Doren slams <<person1>><<his>> fist into the desk, knocking over a mug this time. "This <<girl>> was ra..." <<he>> catches <<himselfstop>> "<<pShe>> was attacked. More than once. You're telling me you can't do anything?"

"We can. In three years," <<person3>><<he>> types something into <<his>> computer. "We already have you on record. We'll contact you when we're ready to take your report. Have a nice day."

<<link [[Next|Doren Intro]]>><</link>>

:: English Kylar Moved [nobr]

<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>
You shake your head. Doren looks at Kylar. "Hey, doodler," <<he>> says. "I need help up front."

<<endevent>>
Kylar scowls, but doesn't argue. <<He>> gives you a longing look as Doren makes <<him>> move.
<<set $kylarenglishstate to "watching">>

<<endevent>>
<<link [[Next|English Lesson]]>><</link>>

:: English Kylar Nod [nobr]

<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>
You nod. "Alright," Doren says. <<He>> doesn't sound convinced.

<<endevent>>
<<link [[Next|English Lesson]]>><</link>>


code:
:: English Classroom [nobr]
<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>

<<if $schoolstate is "third">>
	<<if $worn.upper.type.includes("school") and $worn.lower.type.includes("school") and $rightarm isnot "bound">>
		<<if $englishattended is 1>>
		You rejoin the English lesson and take your seat.

		<<englishstart>>
		<<elseif $time lte ($hour * 60 + 5)>>

	You enter the English classroom.
	<<npc Doren>><<person1>>
	Doren is preparing at the front of the room while the seats fill.

	<<englishstart>>

		<<else>>
		You enter the English classroom.
		<<npc Doren>><<person1>>
		Doren cuts off mid-sentence and smiles at you. "Better late than never! Sit down, you've got lost time to make up for."<<gdelinquency>>

		<<detention 1>>
		You take a seat as Doren continues.

		<<englishstart>>

		<</if>>
	<<elseif $rightarm is "bound">>
	Doren looks concerned. "Lass, who tied you up like that? Are you okay? Leighton should have something have something to cut you free. Go see the head."

	<<link [[Next|Hallways]]>><<endevent>><</link>>

	<<else>>
	<<npc Doren>><<person1>>
	Doren laughs. "You can't attend my lesson without a uniform. Not my rules. Leighton might have something spare."

	<<link [[Next|Hallways]]>><<endevent>><</link>>

	<</if>>

<<elseif $schoollesson is 1>>
	<<if $englishinterrupted is 1>>

	<<npc Doren>><<person1>>You enter the English classroom. Doren stops speaking abruptly and looks your way. "Hah! I'm glad you're eager to study in my class, but don't you have another lesson to be at? I have to mark you down for detention or Leighton'll give me another talking to." <<He>> shoos you out the door.<<gdelinquency>>

	<<detention 1>>

	<<link [[Next|Hallways]]>><<endevent>><</link>>
	<<else>>

	<<npc Doren>><<person1>>You enter the English classroom. Doren stops speaking abruptly and looks your way. "Something I can do for you, <<if $player.appearance is "m">>lad<<else>>lass<</if>>?" It seems you've interrupted the lesson.

	<<set $englishinterrupted to 1>>

	<<link [[Apologise|English Classroom Apology]]>><<trauma 1>><<stress 1>><</link>><<gstress>><<gtrauma>>

		<<if $trauma gte 1>>
		<<link [[Mock|English Classroom Mock]]>><<status 1>><<stress -12>><</link>><<lstress>><<gcool>><<gdelinquency>>

		<</if>>
	<</if>>
<<else>>

You are in the English classroom. Bookshelves line the walls.

<<exhibitionclassroom>>

<<link [[Leave the room (0:01)|Hallways]]>><<pass 1>><</link>>

<</if>>

:: English Lesson [nobr]
<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>
<<set $englishattended to 1>>

<<if $time lte ($hour * 60 + 5)>>

The English lesson begins, how do you want to conduct yourself?

<<else>>

The English lesson continues, how do you want to conduct yourself?

<</if>>

<<if $kylarenglishstate is "active">>
<<link [[Focus on the lesson|English Lesson Focus]]>><</link>><<gstress>><<genglish>>

<<link [[Socialise with classmates|English Lesson Socialise]]>><</link>><<ltrauma>><<lstress>><<gharass>>

<<link [[Daydream|English Lesson Daydream]]>><</link>><<lstress>> <<lharass>>

	<<if $exhibitionism gte 75>>
	<<link [[Masturbate|English Lesson Masturbate]]>><<set $masturbationstart to 1>><<npcincr Kylar lust 5>><</link>><<exhibitionist5>><<glust>>

	<</if>>
<<else>>
<<link [[Focus on the lesson|English Lesson Focus]]>><</link>><<gstress>><<genglish>>

<<link [[Socialise with classmates|English Lesson Socialise]]>><</link>><<gcool>><<ltrauma>><<lstress>><<gharass>>

<<link [[Daydream|English Lesson Daydream]]>><</link>><<lstress>> <<lharass>>

	<<if $exhibitionism gte 55>>
	<<link [[Masturbate|English Lesson Masturbate]]>><<set $masturbationstart to 1>><</link>><<exhibitionist4>>

	<</if>>
<</if>>

:: English Classroom Apology [nobr]
<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>

Embarrassed, you apologise and leave.

<<link [[Next|Hallways]]>><<endevent>><</link>>

:: English Classroom Mock [nobr]
<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>

You mock the teacher. "Sorry for interrupting <<sircomma>> please don't eat me!" Laughter erupts among the seated students.

Doren also laughs. "Go to your class, or I just might!" <<He>> holds the door open for you.<<gdelinquency>>

<<detention 1>>
<<link [[Next|Hallways]]>><<endevent>><</link>>

:: English Lesson Focus [nobr]
<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>

<<if $kylarenglishstate is "active">>
You focus on listening to the teacher and studying the material. You think you're making progress, despite Kylar's distractions.

<<else>>
You focus on listening to the teacher and studying the material. It's hard going, but you think you're making progress.

<</if>>

<<towelup>>

<<pass 5>><<stress 1>><<englishskill>>
<<schooleffects>>
<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>>
<<pass 5>><<stress 1>><<englishskill>>
<<schooleffects>>
<<else>>
<<set $phase to 1>>
<</if>>
<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>>
<<pass 5>><<stress 1>><<englishskill>>
<<schooleffects>>
<<else>>
<<set $phase to 1>>
<</if>>
<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>>
<<pass 5>><<stress 1>><<englishskill>>
<<schooleffects>>
<<else>>
<<set $phase to 1>>
<</if>>
<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>>
<<else>>
<<set $phase to 1>>
<</if>>

<<if $phase is 1>>
<<set $phase to 0>>
The bell rings, signifying the end of the lesson. You leave the classroom.

<<if $time is ($hour * 60 + 57)>>
<<pass 3>>
<<elseif $time is ($hour * 60 + 58)>>
<<pass 2>>
<<elseif $time is ($hour * 60 + 59)>>
<<pass 1>>
<</if>>

<<link [[Next|Hallways]]>><</link>>

<<else>>

<<set $danger to random(1, 10000)>><<set $dangerevent to 0>>
	<<if $danger gte (8900 - $allure)>>
	<<eventsenglish>>
	<<else>>
	<<eventsenglishsafe>>
	<</if>>
<</if>>

:: English Lesson Socialise [nobr]
<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>

<<towelup>>

<<if $kylarenglishstate is "active">>
You do the bare minimum of work, focusing instead on trying to endear yourself to your classmates. Kylar's presence makes this difficult.
<<elseif $cool gte ($coolmax / 5 * 2)>>
You do the bare minimum of work, focusing instead on trying to endear yourself to your classmates. You soon become the centre of attention.
<<elseif $cool lt ($coolmax / 5)>>
You do the bare minimum of work, focusing instead on trying to endear yourself to your classmates.
<<else>>
You do the bare minimum of work, focusing instead on trying to endear yourself to your classmates. Most avoid interacting with you.
<</if>>

<<pass 5>>

<<if $kylarenglishstate is "active">>
<<else>>
<<status 1>>
<</if>>
<<trauma -1>><<stress -1>>
<<schooleffects>>
<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>>
<<pass 5>><<stress -1>>
<<schooleffects>>
<<else>>
<<set $phase to 1>>
<</if>>
<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>>
<<pass 5>><<trauma -1>><<stress -1>>
<<schooleffects>>
<<else>>
<<set $phase to 1>>
<</if>>
<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>>
<<pass 5>><<stress -1>>
<<schooleffects>>
<<else>>
<<set $phase to 1>>
<</if>>
<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>>
<<else>>
<<set $phase to 1>>
<</if>>

<<if $phase is 1>>
<<set $phase to 0>>
The bell rings, signifying the end of the lesson. You leave the classroom.

<<if $time is ($hour * 60 + 57)>>
<<pass 3>>
<<elseif $time is ($hour * 60 + 58)>>
<<pass 2>>
<<elseif $time is ($hour * 60 + 59)>>
<<pass 1>>
<</if>>

<<link [[Next|Hallways]]>><</link>>

<<else>>

<<set $danger to random(1, 10000)>><<set $dangerevent to 0>>
	<<if $danger gte (8900 - ($allure * 2))>>
	<<eventsenglish>>
	<<else>>
	<<eventsenglishsafe>>
	<</if>>
<</if>>

:: English Lesson Daydream [nobr]
<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>

<<towelup>>

<<if $kylarenglishstate is "active">>
You stare out the window and daydream. Kylar sketches you.
<<elseif $trauma gte (($traumamax / 10) * 7)>>
You keep to yourself, afraid that one wrong move will result in the whole class molesting you.
<<elseif $trauma gte (($traumamax / 10) * 2)>>
You focus on your own thoughts, trying to keep the creeping anxiety at bay.
<<else>>
You don't really pay attention to the lesson, instead idly staring out the window and thinking about what you'll do after school.
<</if>>

<<pass 5>><<stress -1>>
<<schooleffects>>
<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>>
<<pass 5>><<stress -1>>
<<schooleffects>>
<<else>>
<<set $phase to 1>>
<</if>>
<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>>
<<pass 5>><<stress -1>>
<<schooleffects>>
<<else>>
<<set $phase to 1>>
<</if>>
<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>>
<<pass 5>><<stress -1>>
<<schooleffects>>
<<else>>
<<set $phase to 1>>
<</if>>
<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>>
<<else>>
<<set $phase to 1>>
<</if>>

<<if $phase is 1>>
<<set $phase to 0>>
The bell rings, signifying the end of the lesson. You leave the classroom.

<<if $time is ($hour * 60 + 57)>>
<<pass 3>>
<<elseif $time is ($hour * 60 + 58)>>
<<pass 2>>
<<elseif $time is ($hour * 60 + 59)>>
<<pass 1>>
<</if>>

<<link [[Next|Hallways]]>><</link>>

<<else>>

<<set $danger to random(1, 10000)>><<set $dangerevent to 0>>
	<<if $danger gte (8900 - ($allure / 2))>>
	<<eventsenglish>>
	<<else>>
	<<eventsenglishsafe>>
	<</if>>
<</if>>

:: English Kylar Move [nobr]
<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>

<<if $NPCName[$NPCNameList.indexOf("Kylar")].love gte 90>>

You pick up your things to move to another seat. Kylar rests a hand on your thigh. <<His>> hand clutches a knife. "Wh-where are you going, my love?" <<he>> says. "We already have our seats."

<<link [[Next|English Lesson]]>><<endevent>><</link>>

<<else>>
<<set $kylarenglishstate to "watching">>

You pick up your things and move to another seat. Kylar doesn't follow, but starts stabbing <<his>> hand with a pen.

<<link [[Next|English Lesson]]>><<endevent>><</link>>

<</if>>