code:
───

大雑把ではありますが攻略情報です
間違ってたらすみません。。。

●　回想シーンだけ見たい場合は、回想部屋にいるライト君に話しかけると全開放出来ます

●　全体的な注意点としては一定の段階まで行くとそれぞれルートが確定してしまい
　　別のルートが発生しなくなります。特別狙っているルートがある場合は注意しましょう。

●　自宅２Fにある回想部屋で、回想の解放条件を見ることが出来ますので
　　そちらを確認するだけでも、なんとなく攻略していけるかと思います

─　主人公（純愛ルート）攻略　─

●　攻略予定のヒロインを同行させた状態で探索へ

　　→　北の森　川辺　マップで過去イベント発生　　※重要

　　→　遺跡周辺　３　マップで過去イベント発生　　※重要

　　　　　↑　※それぞれのイベント内で選択肢が出るので【正解】を選んでください
　　　　　　　　【選択肢を選んだ際の効果音でわかります】
　　　　　　　　心配な場合はイベントを発生させる前にセーブしましょう

　　→　上記二つのフラグ成立させた状態でラリウス遺跡へ

　　→　ラリウス遺跡　２　にて自動イベントが発生
　　　　ヒロインと一緒に飛ばされれば大丈夫です

　　→　飛ばされた先で三つのイベントが発生

　　　　　↑　※最後の一つのイベントで選択肢が出るので【正解】を選んでください　※重要
　　　　　　　　【選択肢を選んだ際の効果音でわかります】
　　　　　　　　心配な場合はイベントを発生させる前にセーブしましょう

　　→　後はそのまま道なりに進めばクリア。エンディングです

　　　　※　攻略予定ヒロインの他の寝取られイベントが進行すると　※
　　　　※　途中でフラグが消失してしまうので気を付けてください　※

─　主人公（寝取られルート）攻略　─

●　攻略予定のヒロインを同行させた状態で探索へ

　　→　純愛ルートのフラグである三つの重要イベントの選択肢の内
　　　　一つでも不正解の場合寝取られルートに派生します

　　　　※　攻略予定ヒロインの他の寝取られイベントが進行すると　※
　　　　※　途中でフラグが消失してしまうので気を付けてください　※

─　親友ルート（寝取られ）攻略　─

●　攻略予定のヒロインを同行させた状態で探索へ

　　→　北の森　４　マップでハプニングイベントが発生　※重要

　　　　　↑こちらのイベントで【不正解】を選ぶと寝取られイベントが進行します
　　　　　　【選択肢を選んだ際の効果音でわかります】

　　→　段階イベントを回収したい場合は探索に出て町へ戻るを２～３回繰り返しましょう

　　→　ハプニングイベントで不正解している場合　遺跡周辺　３　でイベントが発生します

　　→　その後、段階イベントを回収したい場合は探索に出て町へ戻るを２～３回繰り返しましょう

　　→　後は道なりに攻略して頂ければクリア、エンディングです。

　　　　※　攻略予定ヒロインの他の寝取られイベントが進行すると　※
　　　　※　途中でフラグが消失してしまうので気を付けてください　※

─　探索間男ルート（寝取られ）攻略　─

●　攻略予定のヒロインを同行させた状態で探索へ

　　→　遺跡周辺　１　マップで戦闘イベントが発生

　　　　→　こちらのイベントで負けることで寝取られイベントが発生　※重要

　　　　　↑こちらのイベントの選択肢で２種類の寝取られイベントに派生します
　　　　　　それっぽい選択肢を選びましょう（選択肢で寝取られ回避も出来ます

　　→　この段階でエンディングのフラグは成立します
　　　　回想を埋めたい場合は探索行って村に戻るを２～３回程度繰り返しましょう

       　　↑ ※マーガレットだけ、ガラ悪男に使った場合
　　　　　　　　道具屋に訪れる事で段階イベントが進みます注意してください

　　※　探索間男ルートの場合、ルートに入った段階でヒロインが離脱します
　　　　そのため、同時攻略を予定してる方は注意してください

─　村間男ルート（寝取られ）攻略　─

●　攻略予定のヒロイン【以外】を同行させた状態で探索へ　※親友と二人でも可

　　→　北の森　３　マップでアイテム入手イベントが発生します

　　　↑　その後、朝の村パートでハートアイコンが出るキャラがいるので
　　　　　入手したアイテムを会話して使用してあげて下さい

　　　　→　その後、攻略予定のヒロイン以外を同行させた状態で
　　　　　　探索に行くことで村間男イベントが進行していきます
　　　　　　２～３回程度で頭打ちになるので、そこまで進めましょう

　　　　　　↑　自宅２Fの回想部屋で解放状況を確認すると分かりやすいです

　　→　遺跡周辺　２　マップで再度アイテム入手イベントが発生します

　　　↑　初回の段階イベントが頭打ちまで進行していると
　　　　　アイテム入手後、次の段階イベントが発生します

　　　　→　その後、攻略予定のヒロイン以外を同行させた状態で
　　　　　　探索に行くことで村間男イベントが進行していきます
　　　　　　２～３回程度で頭打ちになるので、そこまで進めましょう

　　　　　　↑　自宅２Fの回想部屋で解放状況を確認すると分かりやすいです

　　→　前回の段階イベントを頭打ちまで進めると
　　　　選択肢が選べるイベントが発生します
　　　　そこで【不正解】を選択することで村間男ルートが確定します
　　　　【選択肢を選んだ際の効果音でわかります】

　　→　後は道なりに攻略し、ゲームをクリアすることで
　　　　回想部屋に村間男エンディングが追加されます

　　※　村間男ルートの場合、選択肢を選びルートが確定した段階で
　　　　ヒロインが離脱します。なので、同時攻略する場合は注意しましょう

─　ハーレムルート攻略　─

●　全てのヒロインで親友ルートでの　遺跡周辺　３　イベントまで発生させる

　　→　それぞれのヒロインで親友ルートを進めた場合
　　　　村に専用の会話発生イベントが追加されるのでそれをすべて消化する

　　→　全て消化すると村のライトの傍にイベントが追加される
　　　　それを選択すると、ヒロイン全員と探索に行くことが出来るようになるので
　　　　その状態で、道なりに攻略しゲームをクリアする

　　※　ヒロインが一人でも離脱しているとイベントが発生しなくなるので注意

─　新エンド攻略　─

●　親友だけで探索に出る

　　→　【北の森　川辺】の初回キャンプイベントを親友と二人だけで見る

　　→　【遺跡周辺２】のアイテム入手イベントを親友と二人だけで見る

　　→　その状態で道なりに攻略しゲームをクリアする

　　※　キャンプ設置イベントはマップを訪れた初回しか発生しないので注意
　　※　アイテム入手イベントはマップを訪れた初回しか発生しないので注意

　　※　他のルートのイベントが一定まで進んでいるとフラグが消滅するので
　　　　真エンドを目指す場合は、最初から最後まで親友と行くと確実です

その他分からない事や進行不能の不具合など・・・
もちろんそういうものが無くてもお気軽にお声がけ頂けると嬉しいです！
この度は本作品に興味を持って下さりありがとうございましたっ！

今作が好評の様なら次回作の制作や
アップデートなども予定していますので
そういった物に対する要望やご意見等もお寄せくださいませっ！
・・・あまり売れなかったら次回作もアップデートも無いです＞＜

─

path: ※ネタバレ　攻略情報.txt


code:
 vpn/
------
This is a small collection of scripts to establish a VPN connection on
OpenELEC via the Advanced Launcher plugin (or command-line). I wrote this
since the default VPN connection manager does not really work, at least for me.

What's needed is a OpenVPN configuration file with modified up/down script
entries (see the example file from IPredator). Of course, you need to
overwrite the openvpn.conf file with the one from your VPN service, and
change the IPs in resolv.conf.vpn if you're not using IPredator.

Copy all files into /storage/.config/vpn, then install
[Advanced Launcher](https://github.com/Angelscry/plugin.program.advanced.launcher)
and set up two launchers to my launch-vpn.sh and kill-vpn.sh scripts;
you could add them to your favorites, for example.

repo_name: lems/vpn

path: README

license: unknown


code:
#! /bin/sh
#	$Id: autostart.sh,v 1.10 2015/05/03 07:19:57 lems Exp $
#
# Copy this to /storage/.config and make it executable

# Update /etc/resolv.conf with alternative DNS servers.
# (Not needed if you force them on your router anyway.)
/storage/.config/vpn/update-resolv-no-vpn &

# Start the VPN connection
/storage/.config/vpn/launch-vpn.sh &


code:
#! /bin/sh
#	$Id: kill-vpn.sh,v 1.4 2016/04/11 06:28:12 lems Exp $
#
# This is used via Advanced Launcher. It will kill the connection.

VPN_PID=`pgrep openvpn`
if [ -n "$VPN_PID" ]; then
	kill $VPN_PID
	cat /storage/.config/vpn/resolv.conf > /etc/resolv.conf
fi


code:
#! /bin/sh
#	$Id: launch-vpn.sh,v 1.3 2015/04/19 12:24:57 lems Exp $
#
# This is used via Advanced Launcher. It will start the connection.

rm -f /storage/VPN-UP
openvpn /storage/.config/vpn/openvpn.conf &
/storage/.config/vpn/update-resolv &


code:
# VER: 0.25
client
dev tun0
proto udp
remote pw.openvpn.ipredator.se 1194
remote pw.openvpn.ipredator.me 1194
remote pw.openvpn.ipredator.es 1194
resolv-retry infinite
nobind

auth-user-pass /storage/.config/vpn/auth
auth-retry nointeract

ca [inline]

tls-client
tls-auth [inline]
ns-cert-type server
remote-cert-tls server
remote-cert-ku 0x00e0

keepalive 10 30
cipher AES-256-CBC
persist-key
comp-lzo
tun-mtu 1500
mssfix 1200
passtos
verb 3
replay-window 512 60
mute-replay-warnings
ifconfig-nowarn

# Disable this if your system does not support it!
tls-version-min 1.2

script-security 2
up /storage/.config/vpn/vpn-up
down /storage/.config/vpn/vpn-down

<ca>
-----BEGIN CERTIFICATE-----
MIIFJzCCBA+gAwIBAgIJAKee4ZMMpvhzMA0GCSqGSIb3DQEBBQUAMIG9MQswCQYD
VQQGEwJTRTESMBAGA1UECBMJQnJ5Z2dsYW5kMQ8wDQYDVQQHEwZPZWxkYWwxJDAi
BgNVBAoTG1JveWFsIFN3ZWRpc2ggQmVlciBTcXVhZHJvbjESMBAGA1UECxMJSW50
ZXJuZXR6MScwJQYDVQQDEx5Sb3lhbCBTd2VkaXNoIEJlZXIgU3F1YWRyb24gQ0Ex
JjAkBgkqhkiG9w0BCQEWF2hvc3RtYXN0ZXJAaXByZWRhdG9yLnNlMB4XDTEyMDgw
NDIxMTAyNVoXDTIyMDgwMjIxMTAyNVowgb0xCzAJBgNVBAYTAlNFMRIwEAYDVQQI
EwlCcnlnZ2xhbmQxDzANBgNVBAcTBk9lbGRhbDEkMCIGA1UEChMbUm95YWwgU3dl
ZGlzaCBCZWVyIFNxdWFkcm9uMRIwEAYDVQQLEwlJbnRlcm5ldHoxJzAlBgNVBAMT
HlJveWFsIFN3ZWRpc2ggQmVlciBTcXVhZHJvbiBDQTEmMCQGCSqGSIb3DQEJARYX
aG9zdG1hc3RlckBpcHJlZGF0b3Iuc2UwggEiMA0GCSqGSIb3DQEBAQUAA4IBDwAw
ggEKAoIBAQCp5M22fZtwtIh6Mu9IwC3N2tEFqyNTEP1YyXasjf+7VNISqSpFy+tf
DsHAkiE9Wbv8KFM9bOoVK1JjdDsetxArm/RNsUWm/SNyVbmY+5ezX/n95S7gQdMi
bA74/ID2+KsCXUY+HNNUQqFpyK67S09A6r0ZwPNUDbLgGnmCZRMDBPCHCbiK6e68
d75v6f/0nY4AyAAAyqwAELIAn6sy4rzoPbalxcO33eW0fUG/ir41qqo8BQrWKyEd
Q9gy8tGEqbLQ+B30bhIvBh10YtWq6fgFZJzWP6K8bBJGRvioFOyQHCaVH98UjwOm
/AqMTg7LwNrpRJGcKLHzUf3gNSHQGHfzAgMBAAGjggEmMIIBIjAdBgNVHQ4EFgQU
pRqJxaYdvv3XGEECUqj7DJJ8ptswgfIGA1UdIwSB6jCB54AUpRqJxaYdvv3XGEEC
Uqj7DJJ8ptuhgcOkgcAwgb0xCzAJBgNVBAYTAlNFMRIwEAYDVQQIEwlCcnlnZ2xh
bmQxDzANBgNVBAcTBk9lbGRhbDEkMCIGA1UEChMbUm95YWwgU3dlZGlzaCBCZWVy
IFNxdWFkcm9uMRIwEAYDVQQLEwlJbnRlcm5ldHoxJzAlBgNVBAMTHlJveWFsIFN3
ZWRpc2ggQmVlciBTcXVhZHJvbiBDQTEmMCQGCSqGSIb3DQEJARYXaG9zdG1hc3Rl
ckBpcHJlZGF0b3Iuc2WCCQCnnuGTDKb4czAMBgNVHRMEBTADAQH/MA0GCSqGSIb3
DQEBBQUAA4IBAQB8nxZJaTvMMoSG47jD2w31zt9o6nSx8XJKop/0rMMHKBe1QBUw
/n3clGwYxBW8mTnrXHhmJkwJzA0Vh525+dkF28E0I+DSigKUXEewIZtKjADYSxaG
M+4272enbJ86JeXUhN8oF9TT+LKgMBgtt9yX5o63Ek6QOKwovH5kemDOVJmwae9p
tXQEWfCPDFMc7VfSxS4BDBVinRWeMWZs+2AWeWu2CMsjcx7+B+kPbBCzfANanFDD
CZEQON4pEpfK2XErhOudKEJGCl7psH+9Ex//pqsUS43nVN/4sqydiwbi+wQuUI3P
BYtvqPnWdjIdf2ayAQQCWliAx9+P03vbef6y
-----END CERTIFICATE-----
</ca>

<tls-auth>
-----BEGIN OpenVPN Static key V1-----
03f7b2056b9dc67aa79c59852cb6b35a
a3a15c0ca685ca76890bbb169e298837
2bdc904116f5b66d8f7b3ea6a5ff05cb
fc4f4889d702d394710e48164b28094f
a0e1c7888d471da39918d747ca4bbc2f
285f676763b5b8bee9bc08e4b5a69315
d2ff6b9f4b38e6e2e8bcd05c8ac33c5c
56c4c44dbca35041b67e2374788f8977
7ad4ab8e06cd59e7164200dfbadb942a
351a4171ab212c23bee1920120f81205
efabaa5e34619f13adbe58b6c83536d3
0d34e6466feabdd0e63b39ad9bb1116b
37fafb95759ab9a15572842f70e7cba9
69700972a01b21229eba487745c091dd
5cd6d77bdc7a54a756ffe440789fd39e
97aa9abe2749732b7262f82e4097bee3
-----END OpenVPN Static key V1-----
</tls-auth>


code:
#! /bin/sh
#	$Id: update-resolv,v 1.5 2017/04/30 17:56:58 lems Exp $
#
# This overwrites the default /etc/resolv.conf file with DNS servers
# that are only reachable from within the VPN connection.
# /storage/VPN-UP will be created once the VPN connection is up, via
# the up script entry.

applied=false
until $applied; do
	sleep 5s
	if [ -f /storage/VPN-UP ]; then
		cat /storage/.config/vpn/resolv.conf.vpn > /etc/resolv.conf
		applied=true
	fi
done

path: vpn/update-resolv


code:
#! /bin/sh
#	$Id: update-resolv-no-vpn,v 1.3 2015/04/08 14:36:25 lems Exp $
#
# Update /etc/resolv.conf with alternative DNS servers.
# Basically not needed since I force them on my router anyway.

sleep 10s
cat /storage/.config/vpn/resolv.conf > /etc/resolv.conf

path: vpn/update-resolv-no-vpn


code:
#! /bin/sh
#	$Id: vpn-down,v 1.3 2015/04/29 02:43:49 lems Exp $
#
# This is run via the openvpn config file -- restore /etc/resolv.conf

rm -f /storage/VPN-UP
cat /storage/.config/vpn/resolv.conf > /etc/resolv.conf

path: vpn/vpn-down


code:
#! /bin/sh
#	$Id: vpn-up,v 1.2 2015/04/29 02:43:49 lems Exp $
#
# This is run via the openvpn config file. This will be used
# by `update-resolv' to update /etc/resolv.conf.

touch /storage/VPN-UP

path: vpn/vpn-up


code:
###############################################################################
# Set default behavior to automatically normalize line endings.
###############################################################################
* text=auto

###############################################################################
# Set default behavior for command prompt diff.
#
# This is need for earlier builds of msysgit that does not have it on by
# default for csharp files.
# Note: This is only used by command line
###############################################################################
#*.cs     diff=csharp

###############################################################################
# Set the merge driver for project and solution files
#
# Merging from the command prompt will add diff markers to the files if there
# are conflicts (Merging from VS is not affected by the settings below, in VS
# the diff markers are never inserted). Diff markers may cause the following
# file extensions to fail to load in VS. An alternative would be to treat
# these files as binary and thus will always conflict and require user
# intervention with every merge. To do so, just uncomment the entries below
###############################################################################
#*.sln       merge=binary
#*.csproj    merge=binary
#*.vbproj    merge=binary
#*.vcxproj   merge=binary
#*.vcproj    merge=binary
#*.dbproj    merge=binary
#*.fsproj    merge=binary
#*.lsproj    merge=binary
#*.wixproj   merge=binary
#*.modelproj merge=binary
#*.sqlproj   merge=binary
#*.wwaproj   merge=binary

###############################################################################
# behavior for image files
#
# image files are treated as binary by default.
###############################################################################
#*.jpg   binary
#*.png   binary
#*.gif   binary

###############################################################################
# diff behavior for common document formats
#
# Convert binary document formats to text before diffing them. This feature
# is only available from the command line. Turn it on by uncommenting the
# entries below.
###############################################################################
#*.doc   diff=astextplain
#*.DOC   diff=astextplain
#*.docx  diff=astextplain
#*.DOCX  diff=astextplain
#*.dot   diff=astextplain
#*.DOT   diff=astextplain
#*.pdf   diff=astextplain
#*.PDF   diff=astextplain
#*.rtf   diff=astextplain
#*.RTF   diff=astextplain

path: .gitattributes

license: mit


code:
## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons.

# User-specific files
*.suo
*.user
*.userosscache
*.sln.docstates
*.csproj.user

# User-specific files (MonoDevelop/Xamarin Studio)
*.userprefs

# Build results
[Dd]ebug/
[Dd]ebugPublic/
[Rr]elease/
[Rr]eleases/
x64/
x86/
bld/
[Bb]in/
[Oo]bj/
[Ll]og/

# Visual Studio 2015 cache/options directory
.vs/
# Uncomment if you have tasks that create the project's static files in wwwroot
#wwwroot/

# MSTest test Results
[Tt]est[Rr]esult*/
[Bb]uild[Ll]og.*

# NUNIT
*.VisualState.xml
TestResult.xml

# Build Results of an ATL Project
[Dd]ebugPS/
[Rr]eleasePS/
dlldata.c

# DNX
project.lock.json
project.fragment.lock.json
artifacts/

*_i.c
*_p.c
*_i.h
*.ilk
*.meta
*.obj
*.pch
*.pdb
*.pgc
*.pgd
*.rsp
*.sbr
*.tlb
*.tli
*.tlh
*.tmp
*.tmp_proj
*.log
*.vspscc
*.vssscc
.builds
*.pidb
*.svclog
*.scc

# Chutzpah Test files
_Chutzpah*

# Visual C++ cache files
ipch/
*.aps
*.ncb
*.opendb
*.opensdf
*.sdf
*.cachefile
*.VC.db
*.VC.VC.opendb

# Visual Studio profiler
*.psess
*.vsp
*.vspx
*.sap

# TFS 2012 Local Workspace
$tf/

# Guidance Automation Toolkit
*.gpState

# ReSharper is a .NET coding add-in
_ReSharper*/
*.[Rr]e[Ss]harper
*.DotSettings.user

# JustCode is a .NET coding add-in
.JustCode

# TeamCity is a build add-in
_TeamCity*

# DotCover is a Code Coverage Tool
*.dotCover

# NCrunch
_NCrunch_*
.*crunch*.local.xml
nCrunchTemp_*

# MightyMoose
*.mm.*
AutoTest.Net/

# Web workbench (sass)
.sass-cache/

# Installshield output folder
[Ee]xpress/

# DocProject is a documentation generator add-in
DocProject/buildhelp/
DocProject/Help/*.HxT
DocProject/Help/*.HxC
DocProject/Help/*.hhc
DocProject/Help/*.hhk
DocProject/Help/*.hhp
DocProject/Help/Html2
DocProject/Help/html

# Click-Once directory
publish/

# Publish Web Output
*.[Pp]ublish.xml
*.azurePubxml
# TODO: Comment the next line if you want to checkin your web deploy settings
# but database connection strings (with potential passwords) will be unencrypted
#*.pubxml
*.publishproj

# Microsoft Azure Web App publish settings. Comment the next line if you want to
# checkin your Azure Web App publish settings, but sensitive information contained
# in these scripts will be unencrypted
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# NuGet Packages
*.nupkg
# The packages folder can be ignored because of Package Restore
**/packages/*
# except build/, which is used as an MSBuild target.
!**/packages/build/
# Uncomment if necessary however generally it will be regenerated when needed
#!**/packages/repositories.config
# NuGet v3's project.json files produces more ignoreable files
*.nuget.props
*.nuget.targets

# Microsoft Azure Build Output
csx/
*.build.csdef

# Microsoft Azure Emulator
ecf/
rcf/

# Windows Store app package directories and files
AppPackages/
BundleArtifacts/
Package.StoreAssociation.xml
_pkginfo.txt

# Visual Studio cache files
# files ending in .cache can be ignored
*.[Cc]ache
# but keep track of directories ending in .cache
!*.[Cc]ache/

# Others
ClientBin/
~$*
*~
*.dbmdl
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node_modules/
orleans.codegen.cs

# Since there are multiple workflows, uncomment next line to ignore bower_components
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
#bower_components/

# RIA/Silverlight projects
Generated_Code/

# Backup & report files from converting an old project file
# to a newer Visual Studio version. Backup files are not needed,
# because we have git ;-)
_UpgradeReport_Files/
Backup*/
UpgradeLog*.XML
UpgradeLog*.htm

# SQL Server files
*.mdf
*.ldf

# Business Intelligence projects
*.rdl.data
*.bim.layout
*.bim_*.settings

# Microsoft Fakes
FakesAssemblies/

# GhostDoc plugin setting file
*.GhostDoc.xml

# Node.js Tools for Visual Studio
.ntvs_analysis.dat

# Visual Studio 6 build log
*.plg

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*.opt

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**/*.HTMLClient/GeneratedArtifacts
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**/*.DesktopClient/ModelManifest.xml
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**/*.Server/ModelManifest.xml
_Pvt_Extensions

# Paket dependency manager
.paket/paket.exe
paket-files/

# FAKE - F# Make
.fake/

# JetBrains Rider
.idea/
*.sln.iml

# CodeRush
.cr/

# Python Tools for Visual Studio (PTVS)
__pycache__/
*.pyc
/Archived
/MyTo-Do.txt
/LL_post.txt
/creditsnew.txt
/Assemblies/UnityEngine.UI.dll
/Assemblies/UnityEngine.dll
/Assemblies/TextMeshPro-1.0.55.56.0b11.dll
/Assemblies/NVorbis.dll
/Assemblies/NAudio.dll
/Assemblies/HugsLib.dll
/Assemblies/Assembly-CSharp.dll
/Assemblies/Assembly-CSharp-firstpass.dll
/Assemblies/0Harmony.dll
/RimJobWorld.Main.sln
/.gitignore
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/1.3/Assemblies/HarmonyMod.dll
/1.3/Assemblies/0Harmony.dll
/1.3/Assemblies/HugsLib.xml
/1.3/Assemblies/HugsLib.dll

#dds files
*.dds

path: .gitignore


code:
<?xml version="1.0" encoding="utf-8" ?>

<Defs>
	<rjw.BackstoryDef>
		<defName>rjw_childC</defName>
		<baseDescription>[PAWN_nameDef] was born in civil settlement.</baseDescription>
		<title>Child</title>
		<titleShort>Child</titleShort>
		<slot>Childhood</slot>
		<categoryName>Civil</categoryName>
	</rjw.BackstoryDef>

	<rjw.BackstoryDef>
		<defName>rjw_childT</defName>
		<baseDescription>[PAWN_nameDef] was born in a tribe.</baseDescription>
		<title>Child</title>
		<titleShort>Child</titleShort>
		<slot>Childhood</slot>
		<categoryName>Tribal</categoryName>
	</rjw.BackstoryDef>
</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>

<Defs>
	<BodyPartDef>
		<defName>Genitals</defName>
		genitals
		<hitPoints>12</hitPoints>
		<frostbiteVulnerability>0.01</frostbiteVulnerability>
		<skinCovered>true</skinCovered>
		<solid>false</solid>
		<canSuggestAmputation>false</canSuggestAmputation>
		<bleedRate>1.0</bleedRate>
		<tags>

RJW_Fertility

		</tags>
	</BodyPartDef>

	<BodyPartDef>
		<defName>Chest</defName>
		chest
		<hitPoints>24</hitPoints>
		<frostbiteVulnerability>0.01</frostbiteVulnerability>
		<skinCovered>true</skinCovered>
		<solid>false</solid>
		<canSuggestAmputation>false</canSuggestAmputation>
		<bleedRate>1.0</bleedRate>
	</BodyPartDef>

	<BodyPartDef>
		<defName>Anus</defName>
		anus
		<hitPoints>8</hitPoints>
		<frostbiteVulnerability>0.01</frostbiteVulnerability>
		<skinCovered>true</skinCovered>
		<solid>false</solid>
		<canSuggestAmputation>false</canSuggestAmputation>
		<bleedRate>1.0</bleedRate>
	</BodyPartDef>
</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>

<Defs>
	<BodyPartDef>
		<defName>MechGenitals</defName>
		mechanoid implanter
		<hitPoints>20</hitPoints>
		<skinCovered>true</skinCovered>
		<solid>true</solid>
		<canSuggestAmputation>false</canSuggestAmputation>
		<bleedRate>0</bleedRate>
		<frostbiteVulnerability>0.0</frostbiteVulnerability>
		<tags>

RJW_Fertility

		</tags>
	</BodyPartDef>
</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>

<Defs>
	<BodyPartTagDef>
		<defName>RJW_Fertility</defName>
		<label>fertility_source</label>
		<description>Necessary for reproduction</description>
		<vital>false</vital>
	</BodyPartTagDef>
</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>
<Defs>
	<DamageDef>
		<defName>ViralDamage</defName>
		<workerClass>DamageWorker_AddInjury</workerClass>
		<label>viral damage</label>
		<externalViolence>false</externalViolence>
		<deathMessage>{0} has died of a disease.</deathMessage>
		<hediff>VirusPerma</hediff>
		<hediffSkin>VirusPerma</hediffSkin>
		<hediffSolid>VirusPerma</hediffSolid>
		<makesBlood>false</makesBlood>
		<harmAllLayersUntilOutside>false</harmAllLayersUntilOutside>
	</DamageDef>
</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>

<Defs>
	<ThingDef ParentName="MakeableDrugBase">
		<defName>Aphrodisiac</defName>
		aphrodisiac drug
		<description>A smokable drug made from humpshroom.</description>
		<graphicData>
			<texPath>Things/Item/Drug/Penoxycyline</texPath>
			<graphicClass>Graphic_StackCount</graphicClass>
		</graphicData>
		<rotatable>false</rotatable>
		<statBases>
			<WorkToMake>450</WorkToMake>
			<MarketValue>50</MarketValue>
			<Mass>0.05</Mass>
			<DeteriorationRate>6</DeteriorationRate>
			<Flammability>1.3</Flammability>
		</statBases>
		<techLevel>Medieval</techLevel>
		<ingestible>
			<foodType>Plant, Processed</foodType>
			<joyKind>Chemical</joyKind>
			<joy>0.80</joy>
			<baseIngestTicks>720</baseIngestTicks>
			<nurseable>true</nurseable>
			<drugCategory>Social</drugCategory>
			<ingestSound>Ingest_Smoke</ingestSound>
			<ingestEffect>Smoke_Joint</ingestEffect>
			<ingestEffectEat>EatVegetarian</ingestEffectEat>
			<ingestHoldOffsetStanding>
				<northDefault>
					<offset>(0.27,0,0.08)</offset>
					<behind>true</behind>
				</northDefault>
				<east>
					<offset>(0.45,0,0.08)</offset>
				</east>
				<south>
					<offset>(0.27,0,0.08)</offset>
				</south>
				<west>
					<offset>(-0.50,0,0.08)</offset>
					<flip>true</flip>
				</west>
			</ingestHoldOffsetStanding>
			<ingestHoldUsesTable>false</ingestHoldUsesTable>
			<ingestCommandString>Smoke {0}</ingestCommandString>
			<ingestReportString>Smoking {0}.</ingestReportString>
			<ingestReportStringEat>Consuming {0}.</ingestReportStringEat>
			<useEatingSpeedStat>false</useEatingSpeedStat>
			<outcomeDoers>

					<hediffDef>HumpShroomEffect</hediffDef>
					<severity>0.6</severity>
					<toleranceChemical>HumpShroom</toleranceChemical>

					<hediffDef>HumpShroomTolerance</hediffDef>
					<severity>0.042</severity>
					<divideByBodySize>true</divideByBodySize>

					<need>Sex</need>
					<offset>-0.5</offset>

			</outcomeDoers>
		</ingestible>
		<recipeMaker>
			<recipeUsers>

CraftingSpot

DrugLab

			</recipeUsers>
			<workSpeedStat>DrugCookingSpeed</workSpeedStat>
			<workSkill>Cooking</workSkill>
		</recipeMaker>
		<costList>
			<HumpShroom>4</HumpShroom>
		</costList>
		<comps>

				<chemical>HumpShroom</chemical>
				<addictiveness>0.030</addictiveness>
				<minToleranceToAddict>0.15</minToleranceToAddict>
				<existingAddictionSeverityOffset>0.1</existingAddictionSeverityOffset>
				<needLevelOffset>1</needLevelOffset>
				<listOrder>30</listOrder>

		</comps>
	</ThingDef>
</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>

<Defs>

	<ThingDef ParentName="MakeableDrugPillBase">
		<defName>RJW_Contraceptive</defName>
		contraception pill
		<description>Deliver severe hit to fertility for one quadrum.</description>
		<graphicData>
			<texPath>Things/Item/Contraceptive</texPath>
			<graphicClass>Graphic_StackCount</graphicClass>
		</graphicData>
		<rotatable>false</rotatable>
		<statBases>
			<WorkToMake>120</WorkToMake>
			<MarketValue>15</MarketValue>
			<Mass>0.05</Mass>
		</statBases>
		<techLevel>Industrial</techLevel>
		<ingestible>
			<drugCategory>Medical</drugCategory>
			<outcomeDoers>

					<hediffDef>RJW_Contraceptive</hediffDef>
					<severity>1.0</severity>

			</outcomeDoers>
		</ingestible>
		<recipeMaker>
			<researchPrerequisite>DrugProduction</researchPrerequisite>
			<recipeUsers>

DrugLab

			</recipeUsers>
		</recipeMaker>
		<costList>
			<MedicineHerbal>1</MedicineHerbal>
		</costList>
		<comps>

			<addictiveness>0</addictiveness>
			<listOrder>1000</listOrder>
				<overdoseSeverityOffset>
					<min>0.08</min>
					<max>0.14</max>
				</overdoseSeverityOffset>

		</comps>
	</ThingDef>

	<HediffDef>
		<defName>RJW_Contraceptive</defName>
		<hediffClass>HediffWithComps</hediffClass>
		contraceptive
		<description>Contraception pills deliver severe hit to fertility for one quadrum.</description>
		<defaultLabelColor>(0.75, 0.75, 1.0)</defaultLabelColor>
		<isBad>false</isBad>
		<comps>

				<disappearsAfterTicks>
					<min>900000</min>
					<max>900000</max>
				</disappearsAfterTicks>

		</comps>
		<stages>

				Contracepted
				<capMods>

						<capacity>RJW_Fertility</capacity>
						<setMax>0.1</setMax>

				</capMods>

		</stages>
	</HediffDef>
</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>

<Defs>

	<ThingDef ParentName="MakeableDrugPillBase">
		<defName>RJW_FertPill</defName>
		hyperfertility pill
		<description>Enhances fertility for 48 hours. Also works as a mild aphrodisiac.</description>
		<graphicData>
			<texPath>Things/Item/FertPill</texPath>
			<graphicClass>Graphic_StackCount</graphicClass>
		</graphicData>
		<rotatable>false</rotatable>
		<statBases>
			<WorkToMake>120</WorkToMake>
			<MarketValue>15</MarketValue>
			<Mass>0.05</Mass>
		</statBases>
		<techLevel>Industrial</techLevel>
		<ingestible>
			<drugCategory>Medical</drugCategory>
			<outcomeDoers>

					<hediffDef>RJW_FertPill</hediffDef>
					<severity>1.0</severity>

					<need>Sex</need>
					<offset>-0.25</offset>

			</outcomeDoers>
		</ingestible>
		<recipeMaker>
			<researchPrerequisite>DrugProduction</researchPrerequisite>
			<recipeUsers>

DrugLab

			</recipeUsers>
		</recipeMaker>
		<costList>
			<MedicineHerbal>1</MedicineHerbal>
			<HumpShroom>1</HumpShroom>
		</costList>
		<comps>

			<addictiveness>0</addictiveness>
			<listOrder>1000</listOrder>
				<overdoseSeverityOffset>
					<min>0.08</min>
					<max>0.14</max>
				</overdoseSeverityOffset>

		</comps>
	</ThingDef>

	<HediffDef>
		<defName>RJW_FertPill</defName>
		<hediffClass>HediffWithComps</hediffClass>
		fertpill
		<description>Enhanced fertility. A mild aphrodisiac.</description>
		<defaultLabelColor>(0.75, 0.75, 1.0)</defaultLabelColor>
		<isBad>false</isBad>
		<comps>

				<disappearsAfterTicks>
					<min>120000</min>
					<max>120000</max>
				</disappearsAfterTicks>

		</comps>
		<stages>

				Hyperfertility
				<capMods>

						<capacity>RJW_Fertility</capacity>
						<offset>4</offset>

				</capMods>

		</stages>
	</HediffDef>
</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>

<Defs>

	<ThingDef ParentName="CavePlantBase">
		<defName>PlantHumpShroom</defName>
		humpshroom shroom
		<description>Thick shroom with tough flesh, thick juice and smooth soft skin. Exhibits aphrodisiac effects when consumed, refills psyfocus.</description>
		<statBases>
			<MaxHitPoints>85</MaxHitPoints>
			<Beauty>2</Beauty>
			<Nutrition>0.15</Nutrition>
			<MeditationFocusStrength>1.0</MeditationFocusStrength>
		</statBases>
		<graphicData>
			<texPath>Things/Item/Humpshroom/Humpshroom</texPath>
			<graphicClass>Graphic_Single</graphicClass>
		</graphicData>
		<selectable>true</selectable>
		<pathCost>10</pathCost>
		<plant>
			<fertilityMin>0.01</fertilityMin>
			<fertilitySensitivity>0.25</fertilitySensitivity>
			<growDays>15.00</growDays>
			<harvestTag>Standard</harvestTag>
			<harvestedThingDef>HumpShroom</harvestedThingDef>
			<harvestYield>2</harvestYield>
			<sowMinSkill>4</sowMinSkill>
			<sowTags>

Hydroponic

			</sowTags>
			<topWindExposure>0.1</topWindExposure>
			<visualSizeRange>0.4~0.7</visualSizeRange>
		</plant>
		<comps>

				<glowRadius>1</glowRadius>
				<glowColor>(255,105,180,0)</glowColor>

				<statDef>MeditationFocusStrength</statDef>
				<focusTypes>

Sex

				</focusTypes>

		</comps>
	</ThingDef>

	<ThingDef ParentName="DrugBase">
		<defName>HumpShroom</defName>
		Hump shroom
		<description>A shroom with tough flesh, thick juice and smooth soft skin. Exhibits aphrodisiac effects when consumed, refills psyfocus.</description>
		<tradeability>Sellable</tradeability>
		<socialPropernessMatters>true</socialPropernessMatters>
		<tickerType>Rare</tickerType>
		<graphicData>
			<texPath>Things/Item/Humpshroom/HumpshroomCollected</texPath>
			<graphicClass>Graphic_Single</graphicClass>
		</graphicData>
		<thingCategories>

PlantFoodRaw

		</thingCategories>
		<statBases>
			<MarketValue>10</MarketValue>
			<Mass>0.1</Mass>
			<DeteriorationRate>4</DeteriorationRate>
			<Nutrition>0.40</Nutrition>
		</statBases>
		<techLevel>Neolithic</techLevel>
		<ingestible>
			<baseIngestTicks>100</baseIngestTicks>
			<chairSearchRadius>4</chairSearchRadius>
			<preferability>RawTasty</preferability>
			<tasteThought></tasteThought>
			<foodType>VegetableOrFruit</foodType>
			<maxNumToIngestAtOnce>1</maxNumToIngestAtOnce>
			<optimalityOffsetHumanlikes>-6</optimalityOffsetHumanlikes>
			<optimalityOffsetFeedingAnimals>-11</optimalityOffsetFeedingAnimals>
			<ingestEffect>EatVegetarian</ingestEffect>
			<ingestSound>RawVegetable_Eat</ingestSound>
			<joy>0.5</joy>
			<joyKind>Social</joyKind>
			<nurseable>true</nurseable>
			<drugCategory>Social</drugCategory>
			<outcomeDoers>

					<hediffDef>HumpShroomEffect</hediffDef>
					<severity>0.50</severity>
					<toleranceChemical>HumpShroom</toleranceChemical>

					<hediffDef>HumpShroomTolerance</hediffDef>
					<severity>0.032</severity>
					<divideByBodySize>true</divideByBodySize>

					<need>Sex</need>
					<offset>-0.5</offset>

					<offset>1.0</offset>

		</outcomeDoers>
		</ingestible>
		<comps>

				<daysToRotStart>30</daysToRotStart>
				<rotDestroys>true</rotDestroys>

				<chemical>HumpShroom</chemical>
				<addictiveness>0.050</addictiveness>
				<minToleranceToAddict>0.15</minToleranceToAddict>
				<existingAddictionSeverityOffset>0.1</existingAddictionSeverityOffset>
				<needLevelOffset>1</needLevelOffset>
				<listOrder>30</listOrder>

		</comps>
	</ThingDef>

	<HediffDef>
		<defName>HumpShroomEffect</defName>
		<hediffClass>HediffWithComps</hediffClass>
		Induced libido
		<description>Hump shroom aphrodisiac effects.</description>
		<defaultLabelColor>(1,0,0.5)</defaultLabelColor>
		<scenarioCanAdd>true</scenarioCanAdd>
		<maxSeverity>1.0</maxSeverity>
		<comps>

				<severityPerDay>-0.9</severityPerDay>

		</comps>
		<stages>

				<restFallFactor>1.33</restFallFactor>
				<statOffsets>
					<SexFrequency>2</SexFrequency>
					<SexSatisfaction>0.5</SexSatisfaction>
				</statOffsets>

		</stages>
	</HediffDef>

	<ThoughtDef>
		<defName>HumpShroomEffect</defName>
		<workerClass>ThoughtWorker_Hediff</workerClass>
		<hediff>HumpShroomEffect</hediff>
		<validWhileDespawned>true</validWhileDespawned>
		<stages>

				Humpshroom aftertaste
				<description>Tastes funny.</description>
				<baseMoodEffect>1</baseMoodEffect>

		</stages>
	</ThoughtDef>

	<ChemicalDef>
		<defName>HumpShroom</defName>
		humpshroom
		<addictionHediff>HumpShroomAddiction</addictionHediff>
		<toleranceHediff>HumpShroomTolerance</toleranceHediff>
		<onGeneratedAddictedToleranceChance>0.8</onGeneratedAddictedToleranceChance>
	</ChemicalDef>

	<NeedDef ParentName="DrugAddictionNeedBase">
		<defName>Chemical_HumpShroom</defName>
		<needClass>Need_Chemical</needClass>
		humpshroom
		<description>Person is now hooked on shrooms. Without them, their bedroom performance may fall.</description>
		<listPriority>10</listPriority>
	</NeedDef>

	<HediffDef ParentName="DrugToleranceBase">
		<defName>HumpShroomTolerance</defName>
		humpshroom tolerance
		<description>Hump shroom effects tolerance.</description>
		<isBad>false</isBad>
		<comps>

				<severityPerDay>-0.020</severityPerDay>

				<chemical>HumpShroom</chemical>

		</comps>
	</HediffDef>

	<HediffDef ParentName="AddictionBase">
		<defName>HumpShroomAddiction</defName>
		<hediffClass>Hediff_Addiction</hediffClass>
		humpshroom addiction
		<description>Hump shroom effects addiction.</description>
		<causesNeed>Chemical_HumpShroom</causesNeed>
		<comps>

				<severityPerDay>-0.1</severityPerDay>
				<showDaysToRecover>true</showDaysToRecover>

		</comps>
		<stages>

				withdrawal
				<statOffsets>
					<SexSatisfaction>-1</SexSatisfaction>
				</statOffsets>

		</stages>
	</HediffDef>

	<ThoughtDef>
		<defName>HumpShroomWithdrawal</defName>
		<workerClass>ThoughtWorker_Hediff</workerClass>
		<hediff>HumpShroomAddiction</hediff>
		<validWhileDespawned>true</validWhileDespawned>
		<stages>

				<visible>false</visible>

				humpshroom withdrawal
				<description>I just feel nothing down there.</description>
				<baseMoodEffect>-5</baseMoodEffect>

		</stages>
	</ThoughtDef>
</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>

<Defs>
	<HediffDef Name="BondageBase" Abstract="True">
		<hediffClass>Hediff</hediffClass>
		<defaultLabelColor>(0.5, 0.5, 0.9)</defaultLabelColor>
		<makesSickThought>false</makesSickThought>
		<isBad>false</isBad>
		<tendable>false</tendable>
		<scenarioCanAdd>false</scenarioCanAdd>
	</HediffDef>

	<HediffDef ParentName="BondageBase">
		<defName>Chains</defName>
		chains
		<labelNoun>chains</labelNoun>
		<description>A series of chains that restrict its wearer.</description>
		<stages>

				<capMods>

						<capacity>Manipulation</capacity>
						<setMax>0.35</setMax>

						<capacity>Moving</capacity>
						<setMax>0.35</setMax>

				 </capMods>

		</stages>
	</HediffDef>

	<HediffDef ParentName="BondageBase">
		<defName>BoundHands</defName>
		bound hands
		<labelNoun>bound hands</labelNoun>
		<description>Bound hands.</description>
		<stages>

				<capMods>

						<capacity>Manipulation</capacity>
						<setMax>0.00</setMax>

				</capMods>

		</stages>
	</HediffDef>

	<HediffDef ParentName="BondageBase">
		<defName>BoundLegs</defName>
		bound legs
		<labelNoun>bound legs</labelNoun>
		<description>Bound legs.</description>
		<stages>

				<capMods>

						<capacity>Moving</capacity>
						<setMax>0.00</setMax>

				</capMods>

		</stages>
	</HediffDef>

	<HediffDef ParentName="BondageBase">
		<defName>RJW_Restraints</defName>
		Restraints
		<labelNoun>restraints</labelNoun>
		<description>A set of restraints.</description>
		<stages>

				<capMods>

						<capacity>Manipulation</capacity>
						<setMax>0.00</setMax>

						<capacity>Moving</capacity>
						<setMax>0.00</setMax>

				</capMods>

		</stages>
	</HediffDef>

	<HediffDef ParentName="BondageBase">
		<defName>RJW_Cocoon</defName>
		<hediffClass>rjw.Cocoon</hediffClass>
		Cocoon
		<labelNoun>A cocoon</labelNoun>
		<description>A cocoon that tends to its host until ready to procreate.</description>
		<stages>

				<capMods>

						<capacity>Manipulation</capacity>
						<setMax>0.00</setMax>

						<capacity>Moving</capacity>
						<setMax>0.00</setMax>

				</capMods>
				<statOffsets>
					<ComfyTemperatureMin>-50</ComfyTemperatureMin>
					<ComfyTemperatureMax>50</ComfyTemperatureMax>
				</statOffsets>

		</stages>
	</HediffDef>
</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>
<Defs>

	<HediffDef>
		<defName>Hediff_Bukkake</defName>
		<hediffClass>rjw.Hediff_Bukkake</hediffClass>
		Bukkake
		<description>Ejaculated onto.</description>
		<makesSickThought>false</makesSickThought>
		<initialSeverity>0.01</initialSeverity>
		<maxSeverity>1</maxSeverity>

		<isBad>false</isBad>
		<tendable>false</tendable>
		<stages>

				minor
				<becomeVisible>false</becomeVisible>

				<minSeverity>0.3</minSeverity>
				little
				<statOffsets>
					<Vulnerability>0.2</Vulnerability>
					<SocialImpact>-0.1</SocialImpact>
				</statOffsets>

				<minSeverity>0.6</minSeverity>
				extensive
				<statOffsets>
					<Vulnerability>0.3</Vulnerability>
					<SocialImpact>-0.3</SocialImpact>
				</statOffsets>

				<minSeverity>0.8</minSeverity>
				full
				<statOffsets>
					<Vulnerability>-0.1</Vulnerability>
					<SocialImpact>-0.5</SocialImpact>
				</statOffsets>

		</stages>
	</HediffDef>

	<HediffDef Name="Hediff_Semen">
		<hediffClass>rjw.Hediff_Semen</hediffClass>
		<defName>Hediff_Semen</defName>
		semen
		<labelNoun>semen</labelNoun>
		<description>Semen.</description>
		<labelNounPretty>semen on {1}</labelNounPretty>
		<defaultLabelColor>(0.95,0.95,0.95)</defaultLabelColor>
		<isBad>false</isBad>
		<tendable>false</tendable>
		<makesSickThought>false</makesSickThought>
		<makesAlert>false</makesAlert>
		<maxSeverity>1</maxSeverity>
		<initialSeverity>0.001</initialSeverity>
		<injuryProps>
			<canMerge>true</canMerge>
		</injuryProps>
		<stages>

				little

				<minSeverity>0.25</minSeverity>
				some

				<minSeverity>0.5</minSeverity>
				dripping

				<minSeverity>0.8</minSeverity>
				drenched

		</stages>
		<comps>

				<healIntervalTicksStanding>1800</healIntervalTicksStanding>
				<healAmount>0.01</healAmount>

		</comps>
	</HediffDef>

	<HediffDef ParentName="Hediff_Semen">
		<defName>Hediff_InsectSpunk</defName>
		<description>Insect spunk.</description>
		insect spunk
		<labelNoun>insect spunk</labelNoun>
		<labelNounPretty>insect spunk on {1}</labelNounPretty>
		<defaultLabelColor>(0.6,0.83,0.35)</defaultLabelColor>
	</HediffDef>

	<HediffDef ParentName="Hediff_Semen">
		<defName>Hediff_MechaFluids</defName>
		<description>Mechanoid fluids.</description>
		mechanoid fluids
		<labelNoun>mechanoid fluids</labelNoun>
		<labelNounPretty>mecha fluids on {1}</labelNounPretty>
		<defaultLabelColor>(0.37,0.71,0.82)</defaultLabelColor>
	</HediffDef>
</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>

<Defs>

	<rjw.HediffDef_InsectEgg Name="RJW_ImplantEgg" Abstract="True">
		<defName>RJW_InsectEgg</defName>
		Egg
		<hediffClass>rjw.Hediff_InsectEgg</hediffClass>
		<description>Parasitic egg(s) that enter the host's body and feeds off their nutrients until ready to hatch. Just be glad they don't hatch by bursting out of your chest.</description>
		<defaultLabelColor>(0.8, 0.8, 0.35)</defaultLabelColor>
		<initialSeverity>0.01</initialSeverity>
		<isBad>false</isBad>
		<tendable>false</tendable>
		<eggsize>1</eggsize>
		<selffertilized>false</selffertilized>
		<stages>

				<minSeverity>0.01</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.01</offset>

				</capMods>

				<minSeverity>0.02</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.02</offset>

				</capMods>

				<minSeverity>0.05</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.05</offset>

				</capMods>

				<minSeverity>0.10</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.10</offset>

				</capMods>

				<minSeverity>0.15</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.15</offset>

				</capMods>

				<minSeverity>0.20</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.20</offset>

				</capMods>

				<minSeverity>0.25</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.25</offset>

				</capMods>

				<minSeverity>0.30</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.30</offset>

				</capMods>

				<minSeverity>0.40</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.40</offset>

				</capMods>

				<minSeverity>0.50</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.50</offset>

				</capMods>

				<minSeverity>0.75</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.75</offset>

				</capMods>

				<minSeverity>0.9</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-1.0</offset>

				</capMods>

		</stages>
	</rjw.HediffDef_InsectEgg>

	<rjw.HediffDef_InsectEgg ParentName="RJW_ImplantEgg">
		<defName>RJW_UnknownEgg</defName>
		<parentDef>Unknown</parentDef>
		<UnFertEggDef>RJW_EggUnfertilized</UnFertEggDef>
		<FertEggDef>RJW_EggFertilized</FertEggDef>
	</rjw.HediffDef_InsectEgg>

	<rjw.HediffDef_InsectEgg ParentName="RJW_ImplantEgg">
		<defName>RJW_InsectHiveEgg</defName>
		<parentDefs>

Megascarab

Spelopede

Megaspider

Queen

		</parentDefs>
		<childrenDefs>

Megascarab

Megascarab

Megascarab

Megascarab

Megascarab

Spelopede

Spelopede

Spelopede

Megaspider

		</childrenDefs>
		<UnFertEggDef>RJW_EggInsectUnfertilized</UnFertEggDef>
		<FertEggDef>RJW_EggInsectFertilized</FertEggDef>
	</rjw.HediffDef_InsectEgg>

	<rjw.HediffDef_MechImplants Name="RJW_ImplantMech" Abstract="True">
		<hediffClass>rjw.Hediff_MechImplants</hediffClass>
		<defaultLabelColor>(0.8, 0.8, 0.35)</defaultLabelColor>
		<description>A small computer that enters a host through one of their orifices. Can analyze vital signs and location data, and relay that information back to its implanter.</description>
		<initialSeverity>0.01</initialSeverity>
		<isBad>false</isBad>
		<tendable>false</tendable>
	</rjw.HediffDef_MechImplants>

	<rjw.HediffDef_MechImplants ParentName="RJW_ImplantMech">
		<defName>RJW_MechanoidImplant</defName>
		<parentDefs>

Mech_Lancer

Mech_Scyther

Mech_Centipede

Mech_Pikeman

		</parentDefs>
		<childrenDefs>

Mech_Scyther

		</childrenDefs>
	</rjw.HediffDef_MechImplants>

	<rjw.HediffDef_MechImplants ParentName="RJW_ImplantMech">
		<hediffClass>rjw.Hediff_MicroComputer</hediffClass>
		<defName>RJW_MicroComputer</defName>
		<tendable>false</tendable>
		<isBad>true</isBad>
		MicroComputer
		<description>A small computer that enters a host through one of their orifices. Can analyze vital signs and location data, and relay that information back to its implanter.</description>
		<minEventInterval>30000</minEventInterval>
		<maxEventInterval>90000</maxEventInterval>
		<randomHediffDefs>

RJW_Orgasm

TransportCums

TransportEggs

		</randomHediffDefs>
	</rjw.HediffDef_MechImplants>

	<rjw.HediffDef_EnemyImplants>
		<defName>Parasite</defName>
		<hediffClass>rjw.Hediff_Parasite</hediffClass>
		<defaultLabelColor>(0.7, 1.0, 0.7)</defaultLabelColor>
		<initialSeverity>0.1</initialSeverity>
		<isBad>true</isBad>
		pregnant
		<description>A organism that lives inside a host and feeds off its nutrients, giving the host severe discomfort.</description>
		<comps>

				<sendLetterWhenDiscovered>true</sendLetterWhenDiscovered>
				<discoverLetterLabel>{0} Parasited</discoverLetterLabel>
				<discoverLetterText>{0} is parasited!</discoverLetterText>

		</comps>
		<stages>

				early-stage-hidden
				<becomeVisible>false</becomeVisible>
				<vomitMtbDays>2.5</vomitMtbDays>

				middle-stage
				<minSeverity>0.333</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.15</offset>

				</capMods>

				late-stage
				<minSeverity>0.666</minSeverity>
				<vomitMtbDays>2</vomitMtbDays>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.30</offset>

				</capMods>

		</stages>
	</rjw.HediffDef_EnemyImplants>
</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>
<Defs>
	<HediffDef>
		<defName>FeelingBroken</defName>
		<hediffClass>rjw.AdvancedHediffWithComps</hediffClass>
		Feeling broken
		<defaultLabelColor>(0.5, 0.7, 0.45)</defaultLabelColor>
		<makesSickThought>false</makesSickThought>
		<initialSeverity>0.025</initialSeverity>
		<maxSeverity>1</maxSeverity>
		<scenarioCanAdd>true</scenarioCanAdd>
		<tendable>false</tendable>
		<description>Mind broken. No longer capable of emotion.</description>
		<isBad>false</isBad>
		<comps>

				<severityPerDayReduce>
					<points>

(1,0)

(10,-0.025)

					</points>
				</severityPerDayReduce>

				<severityPerDayIncrease>
					<points>

(0,0.1)

(1,1)

					</points>
				</severityPerDayIncrease>

		</comps>
		<stages>

				early-stage
				<becomeVisible>false</becomeVisible>

				in a trance
				<minSeverity>0.1</minSeverity>
				<painOffset>0.1</painOffset>
				<capMods>

						<capacity>Consciousness</capacity>
						<postFactor>0.8</postFactor>

				</capMods>

				broken
				<minSeverity>0.3</minSeverity>
				<painOffset>0.05</painOffset>
				<capMods>

						<capacity>Consciousness</capacity>
						<postFactor>0.7</postFactor>

				</capMods>
				<statOffsets>
					<Vulnerability>0.25</Vulnerability>
				</statOffsets>

				Extremely broken
				<minSeverity>0.5</minSeverity>
				<painOffset>-0.1</painOffset>
				<capMods>

						<capacity>Consciousness</capacity>
						<postFactor>0.6</postFactor>

				</capMods>
				<statOffsets>
					<Vulnerability>0.5</Vulnerability>
				</statOffsets>

		</stages>
	</HediffDef>
</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>
<Defs>
	<HediffDef>
		<defName>RJW_IUD</defName>
		IUD
		<hediffClass>HediffWithComps</hediffClass>
		<description>A small copper device inserted into the womb that prevents pregnancy.</description>
		<defaultLabelColor>(0.8, 0.8, 0.35)</defaultLabelColor>
		<isBad>false</isBad>
		<scenarioCanAdd>true</scenarioCanAdd>
		<stages>

				<capMods>

						<capacity>RJW_Fertility</capacity>
						<setMax>0</setMax>

				</capMods>

		</stages>
	</HediffDef>

	<HediffDef>
		<defName>IncreasedFertility</defName>
		Increased fertility
		<description>Increased fertility, for baby making.</description>
		<hediffClass>HediffWithComps</hediffClass>
		<defaultLabelColor>(0.7, 1.0, 0.7)</defaultLabelColor>
		<isBad>false</isBad>
		<scenarioCanAdd>false</scenarioCanAdd>
		<stages>

				<becomeVisible>false</becomeVisible>
				<capMods>

						<capacity>RJW_Fertility</capacity>
						<offset>0.25</offset>

				</capMods>

		</stages>
	</HediffDef>

	<HediffDef>
		<defName>DecreasedFertility</defName>
		Low fertility
		<description>Low fertility.</description>
		<hediffClass>HediffWithComps</hediffClass>
		<defaultLabelColor>(1, 0.2, 0.2)</defaultLabelColor>
		<isBad>false</isBad>
		<scenarioCanAdd>false</scenarioCanAdd>
		<stages>

				<becomeVisible>false</becomeVisible>
				<capMods>

						<capacity>RJW_Fertility</capacity>
						<offset>-0.5</offset>
						<setMax>0.25</setMax>

				</capMods>

		</stages>
	</HediffDef>

	<HediffDef>
		<defName>ImpregnationBlocker</defName>
		Archotech pregnancy blocker
		<description>A complex device that prevents the ovaries from producing eggs.</description>
		<hediffClass>HediffWithComps</hediffClass>
		<defaultLabelColor>(0.7, 1.0, 0.7)</defaultLabelColor>
		<isBad>false</isBad>
		<scenarioCanAdd>false</scenarioCanAdd>
		<stages>

				<becomeVisible>true</becomeVisible>
				<capMods>

						<capacity>RJW_Fertility</capacity>
						<setMax>0</setMax>

				</capMods>

		</stages>
	</HediffDef>

	<HediffDef>
		<defName>FertilityEnhancer</defName>
		Archotech fertility enhancer
		<description>A complex device that increases the likelihood of pregnancy.</description>
		<hediffClass>HediffWithComps</hediffClass>
		<defaultLabelColor>(0.7, 1.0, 0.7)</defaultLabelColor>
		<isBad>false</isBad>
		<scenarioCanAdd>false</scenarioCanAdd>
		<stages>

				<becomeVisible>true</becomeVisible>
				<capMods>

						<capacity>RJW_Fertility</capacity>
						<offset>1</offset>

				</capMods>

		</stages>
	</HediffDef>
</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>
<Defs>

</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>
<Defs>
	<HediffDef>
		<defName>RJW_Orgasm</defName>
		<hediffClass>rjw.Hediff_Orgasm</hediffClass>
		Orgasm
		<defaultLabelColor>(0.5, 0.7, 0.45)</defaultLabelColor>
		<makesSickThought>false</makesSickThought>
		<initialSeverity>0.1</initialSeverity>
		<maxSeverity>1</maxSeverity>
		<scenarioCanAdd>false</scenarioCanAdd>
		<tendable>false</tendable>
		<description>"Ohh, yeahh, hah, hnnh, OH!"</description>
		<comps>

				<severityPerDay>-1</severityPerDay>

		</comps>
		<stages>

				Slightly
				<capMods>

						<capacity>Consciousness</capacity>
						<postFactor>0.9</postFactor>

						<capacity>Manipulation</capacity>
						<postFactor>0.9</postFactor>

						<capacity>Moving</capacity>
						<postFactor>0.9</postFactor>

						<capacity>Talking</capacity>
						<postFactor>0.9</postFactor>

				</capMods>
				<statOffsets>
					<Vulnerability>0.2</Vulnerability>
				</statOffsets>

				Heavy
				<minSeverity>0.2</minSeverity>
				<capMods>

						<capacity>Consciousness</capacity>
						<postFactor>0.65</postFactor>

						<capacity>Manipulation</capacity>
						<postFactor>0.65</postFactor>

						<capacity>Moving</capacity>
						<postFactor>0.65</postFactor>

						<capacity>Talking</capacity>
						<postFactor>0.65</postFactor>

				</capMods>
				<statOffsets>
					<Vulnerability>0.3</Vulnerability>
				</statOffsets>

				Extremely
				<minSeverity>0.501</minSeverity>
				<capMods>

						<capacity>Consciousness</capacity>
						<postFactor>0.3</postFactor>

						<capacity>Manipulation</capacity>
						<postFactor>0.65</postFactor>

						<capacity>Moving</capacity>
						<postFactor>0.2</postFactor>

						<capacity>Talking</capacity>
						<postFactor>0.5</postFactor>

				</capMods>
				<statOffsets>
					<Vulnerability>0.6</Vulnerability>
				</statOffsets>

		</stages>
	</HediffDef>

	<HediffDef>
		<defName>TransportCums</defName>
		<hediffClass>rjw.Hediff_TransportCums</hediffClass>
		<description>Cumming inside.</description>
		<isBad>false</isBad>
	</HediffDef>

	<HediffDef>
		<defName>TransportEggs</defName>
		<hediffClass>rjw.Hediff_TransportEggs</hediffClass>
		<description>Laying egg inside.</description>
		<isBad>false</isBad>
	</HediffDef>
</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>
<Defs>

	<HediffDef>
		<defName>Immunodeficiency</defName>
		<hediffClass>rjw.Hediff_ID</hediffClass>
		<defaultLabelColor>(1.0, 0.0, 0.0)</defaultLabelColor>
		Immunodeficiency
		<makesSickThought>false</makesSickThought>
		<minSeverity>0.600</minSeverity>
		<description>Very susceptible to disease.</description>
		<initialSeverity>0.601</initialSeverity>
		<tendable>false</tendable>
		<stages>

				<minSeverity>0.60</minSeverity>
				minor
				<restFallFactor>1.10</restFallFactor>
				<capMods>

						<capacity>Consciousness</capacity>
						<offset>-0.05</offset>

				</capMods>

				<minSeverity>0.75</minSeverity>
				major
				<restFallFactor>1.30</restFallFactor>
				<capMods>

						<capacity>Consciousness</capacity>
						<offset>-0.10</offset>

						<capacity>Manipulation</capacity>
						<offset>-0.15</offset>

						<capacity>Moving</capacity>
						<offset>-0.15</offset>

				</capMods>

				<minSeverity>0.90</minSeverity>
				extreme
				<restFallFactor>1.50</restFallFactor>
				<capMods>

						<capacity>Consciousness</capacity>
						<offset>-0.15</offset>

						<capacity>Manipulation</capacity>
						<offset>-0.30</offset>

						<capacity>Moving</capacity>
						<offset>-0.30</offset>

				</capMods>

		</stages>
	</HediffDef>

	<HediffDef>
		<defName>VirusPerma</defName>
		<hediffClass>Hediff_Injury</hediffClass>
		<tendable>false</tendable>
		<displayWound>true</displayWound>
		<chanceToCauseNoPain>1.0</chanceToCauseNoPain>
		<description>Viral damage.</description>
		viral damage
		<comps>

				<permanentLabel>permanent viral damage</permanentLabel>
				<instantlyPermanentLabel>permanent viral damage</instantlyPermanentLabel>

		</comps>
		<injuryProps>
			<painPerSeverity>0.0</painPerSeverity>
			<averagePainPerSeverityPermanent>0.0</averagePainPerSeverityPermanent>
			<destroyedLabel>Destroyed by disease</destroyedLabel>
			<destroyedOutLabel>Destroyed by disease</destroyedOutLabel>
		</injuryProps>
	</HediffDef>

	<HediffDef ParentName="AddedBodyPartBase">
		<defName>PegArm</defName>
		peg arm
		<labelNoun>a peg arm</labelNoun>
		<description>A peg arm.</description>
		<addedPartProps>
			<solid>true</solid>
			<partEfficiency>0.00</partEfficiency>
			<betterThanNatural>false</betterThanNatural>
		</addedPartProps>
		<spawnThingOnRemoved>WoodLog</spawnThingOnRemoved>
	</HediffDef>
</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>

<Defs>
	<HediffDef Name="RJW_pregnancy_template" Abstract="True">
		Pregnant
		<description>Baby in the oven.</description>
		<defaultLabelColor>(1, 0.41, 0.81)</defaultLabelColor>
		<initialSeverity>0.001</initialSeverity>
		<isBad>false</isBad>
		<stages>

				early-stage
				<vomitMtbDays>2</vomitMtbDays>
				<hungerRateFactorOffset>0.25</hungerRateFactorOffset>

				middle-stage
				<minSeverity>0.333</minSeverity>
				<vomitMtbDays>4</vomitMtbDays>
				<hungerRateFactorOffset>0.3</hungerRateFactorOffset>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.15</offset>

				</capMods>

				late-stage
				<minSeverity>0.666</minSeverity>
				<vomitMtbDays>6</vomitMtbDays>
				<hungerRateFactorOffset>0.3</hungerRateFactorOffset>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.30</offset>

				</capMods>

				having contractions
				<minSeverity>0.99</minSeverity>
				<painOffset>0.5</painOffset>
				<capMods>

						<capacity>Moving</capacity>
						<setMax>0.0</setMax>

				</capMods>

		</stages>
	</HediffDef>

	<HediffDef ParentName="RJW_pregnancy_template">
		<defName>RJW_pregnancy</defName>
		<hediffClass>rjw.Hediff_BasePregnancy</hediffClass>
	</HediffDef>

	<HediffDef ParentName="RJW_pregnancy_template">
		<defName>RJW_pregnancy_beast</defName>
		<hediffClass>rjw.Hediff_BestialPregnancy</hediffClass>
	</HediffDef>

	<HediffDef ParentName="RJW_pregnancy_template">
		<defName>RJW_pregnancy_mech</defName>
		<hediffClass>rjw.Hediff_MechanoidPregnancy</hediffClass>
	</HediffDef>
</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>
<Defs>
	<rjw.HediffDef_PartBase Name="RJW_PrivatePartBase" Abstract="True">

		<FluidType></FluidType>

		<isBad>false</isBad>
		<comps>

		</comps>
		<priceImpact>false</priceImpact>
	</rjw.HediffDef_PartBase>

	<rjw.HediffDef_PartBase ParentName="RJW_PrivatePartBase" Name="NaturalPrivatePartBase" Abstract="True">
		<hediffClass>rjw.Hediff_PartBaseNatural</hediffClass>
		<defaultLabelColor>(0.5, 0.8, 0.5)</defaultLabelColor>
		<addedPartProps>
			<solid>false</solid>
			<partEfficiency>1.0</partEfficiency>
		</addedPartProps>
	</rjw.HediffDef_PartBase>

	<rjw.HediffDef_PartBase ParentName="NaturalPrivatePartBase" Name="NaturalPrivatePartPenis" Abstract="True">
		<FluidType>Cum</FluidType>
		<DefaultBodyPart>Genitals</DefaultBodyPart>
		<stages>

				Micro
				<minSeverity>0.01</minSeverity>

				Small
				<minSeverity>0.20</minSeverity>

				Average
				<minSeverity>0.40</minSeverity>

				Large
				<minSeverity>0.60</minSeverity>
					<capMods>

						<capacity>Moving</capacity>
						<offset>-0.02</offset>

				</capMods>

				Huge
				<minSeverity>0.80</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.05</offset>

				</capMods>

				Towering
				<minSeverity>1.01</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.10</offset>

				</capMods>

		</stages>
		<modExtensions>

				<bodysizescale>true</bodysizescale>
				<density>1.0</density>
				<lengths>

0

5.0

10.0

18.0

25.0

35.0

				</lengths>
				<girths>

0

5.0

10.0

13.0

17.0

21.0

				</girths>

		</modExtensions>
	</rjw.HediffDef_PartBase>

	<rjw.HediffDef_PartBase ParentName="NaturalPrivatePartBase" Name="NaturalPrivatePartVagina" Abstract="True">
		<FluidType>Cum</FluidType>
		<DefaultBodyPart>Genitals</DefaultBodyPart>
		<stages>

				Micro
				<minSeverity>0.01</minSeverity>

				Tight
				<minSeverity>0.20</minSeverity>

				Average
				<minSeverity>0.40</minSeverity>

				Accommodating
				<minSeverity>0.60</minSeverity>

				Cavernous
				<minSeverity>0.80</minSeverity>

				Abyssal
				<minSeverity>1.01</minSeverity>

		</stages>
		<modExtensions>

				<bodysizescale>true</bodysizescale>

				<lengths>

0

5.0

10.0

18.0

25.0

35.0

				</lengths>
				<girths>

0

5.0

10.0

13.0

17.0

21.0

				</girths>

				<props>
				</props>

		</modExtensions>
	</rjw.HediffDef_PartBase>

	<rjw.HediffDef_PartBase ParentName="NaturalPrivatePartBase" Name="NaturalPrivatePartAnus" Abstract="True">
		<FluidType></FluidType>
		<DefaultBodyPart>Anus</DefaultBodyPart>
		<stages>

				Micro
				<minSeverity>0.01</minSeverity>

				Tight
				<minSeverity>0.20</minSeverity>

				Average
				<minSeverity>0.40</minSeverity>

				Accommodating
				<minSeverity>0.60</minSeverity>

				Cavernous
				<minSeverity>0.80</minSeverity>

				Abyssal
				<minSeverity>1.01</minSeverity>

		</stages>
		<modExtensions>

				<bodysizescale>true</bodysizescale>

				<girths>

0

5.0

10.0

13.0

17.0

21.0

				</girths>

		</modExtensions>
	</rjw.HediffDef_PartBase>

	<rjw.HediffDef_PartBase ParentName="NaturalPrivatePartBase" Name="NaturalPrivatePartBreast" Abstract="True">
		<FluidType>Milk</FluidType>
		<DefaultBodyPart>Chest</DefaultBodyPart>
		<stages>

				Nipples
				<minSeverity>0.01</minSeverity>

				Tiny
				<minSeverity>0.02</minSeverity>

				Small
				<minSeverity>0.20</minSeverity>

				Average
				<minSeverity>0.40</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.01</offset>

				</capMods>

				Large
				<minSeverity>0.60</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.025</offset>

						<capacity>Manipulation</capacity>
						<offset>-0.01</offset>

				</capMods>

				Huge
				<minSeverity>0.80</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.05</offset>

						<capacity>Manipulation</capacity>
						<offset>-0.02</offset>

				</capMods>

				Enormous
				<minSeverity>1.00</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.10</offset>

						<capacity>Manipulation</capacity>
						<offset>-0.04</offset>

			</capMods>

				Massive
				<minSeverity>1.2</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.15</offset>

						<capacity>Manipulation</capacity>
						<offset>-0.08</offset>

				</capMods>

				Gargantuan
				<minSeverity>1.4</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.25</offset>

						<capacity>Manipulation</capacity>
						<offset>-0.12</offset>

				</capMods>

				Colossal
				<minSeverity>1.6</minSeverity>

				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.40</offset>

						<capacity>Manipulation</capacity>
						<offset>-0.20</offset>

				</capMods>

				Titanic
				<minSeverity>1.8</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.65</offset>

						<capacity>Manipulation</capacity>
						<offset>-0.32</offset>

				</capMods>

		</stages>
		<modExtensions>

				<bodysizescale>true</bodysizescale>

				<density>1.0</density>
				<cupSizes>

0

1

2

4

7

11

15

19

25

31

				</cupSizes>

		</modExtensions>
	</rjw.HediffDef_PartBase>

	<rjw.HediffDef_PartBase ParentName="RJW_PrivatePartBase" Name="ArtificialPrivatePartBase" Abstract="True">
		<hediffClass>rjw.Hediff_PartBaseArtifical</hediffClass>
		<defaultLabelColor>(0.5, 0.5, 0.9)</defaultLabelColor>
		<addedPartProps>
			<solid>true</solid>
			<partEfficiency>1.0</partEfficiency>
		</addedPartProps>
	</rjw.HediffDef_PartBase>

	<rjw.HediffDef_PartBase ParentName="ArtificialPrivatePartBase" Name="ArtificialPrivatePartLotech" Abstract="True">
		<addedPartProps>
			<betterThanNatural>false</betterThanNatural>
		</addedPartProps>
	</rjw.HediffDef_PartBase>

	<rjw.HediffDef_PartBase ParentName="ArtificialPrivatePartBase" Name="ArtificialPrivatePartHitech" Abstract="True">
		<addedPartProps>
			<betterThanNatural>true</betterThanNatural>
		</addedPartProps>
		<priceImpact>true</priceImpact>
	</rjw.HediffDef_PartBase>

	<rjw.HediffDef_PartBase ParentName="NaturalPrivatePartPenis">
		<defName>GenericPenis</defName>
		generic penis
		<labelNoun>a penis</labelNoun>
		<description>A penis. Generic placeholder part for unsuported race.</description>
	</rjw.HediffDef_PartBase>

	<rjw.HediffDef_PartBase ParentName="NaturalPrivatePartVagina">
		<defName>GenericVagina</defName>
		generic vagina
		<labelNoun>a vagina</labelNoun>
		<description>A vagina. Generic placeholder part for unsuported race.</description>
	</rjw.HediffDef_PartBase>

	<rjw.HediffDef_PartBase ParentName="NaturalPrivatePartAnus">
		<defName>GenericAnus</defName>
		generic anus
		<labelNoun>an anus</labelNoun>
		<description>An anus. Generic placeholder part for unsuported race.</description>
	</rjw.HediffDef_PartBase>

	<rjw.HediffDef_PartBase ParentName="NaturalPrivatePartBreast">
		<defName>GenericBreasts</defName>
		generic breasts
		<labelNoun>breasts</labelNoun>
		<description>A pair of breasts. Generic placeholder part for unsuported race.</description>
	</rjw.HediffDef_PartBase>
</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>
<Defs>
	<rjw.HediffDef_PartBase ParentName="NaturalPrivatePartPenis">
		<defName>HorsePenis</defName>
		equine penis
		<labelNoun>an equine penis</labelNoun>
		<description>A large horse penis. Flares out during sex.</description>
		<descriptionHyperlinks><ThingDef>HorsePenis</ThingDef></descriptionHyperlinks>
		<spawnThingOnRemoved>HorsePenis</spawnThingOnRemoved>
		<modExtensions>

				<props>

Flared

Sheathed

Long

Girthy

				</props>

		</modExtensions>
	</rjw.HediffDef_PartBase>

	<rjw.HediffDef_PartBase ParentName="NaturalPrivatePartVagina">
		<defName>HorseVagina</defName>
		equine vagina
		<labelNoun>an equine vagina</labelNoun>
		<description>A mare vagina.</description>
		<descriptionHyperlinks><ThingDef>HorseVagina</ThingDef></descriptionHyperlinks>
		<spawnThingOnRemoved>HorseVagina</spawnThingOnRemoved>
		<modExtensions>

				<props>

Loose

Deep

				</props>

		</modExtensions>
	</rjw.HediffDef_PartBase>

	<rjw.HediffDef_PartBase ParentName="NaturalPrivatePartPenis">
		<defName>CatPenis</defName>
		feline penis
		<labelNoun>a feline penis</labelNoun>
		<description>A spine-covered feline penis.</description>
		<descriptionHyperlinks><ThingDef>CatPenis</ThingDef></descriptionHyperlinks>
		<spawnThingOnRemoved>CatPenis</spawnThingOnRemoved>
		<modExtensions>

				<props>

Barbed

Sheathed

Tapered

				</props>

		</modExtensions>
	</rjw.HediffDef_PartBase>

	<rjw.HediffDef_PartBase ParentName="NaturalPrivatePartVagina">
		<defName>CatVagina</defName>
		feline vagina
		<labelNoun>a feline vagina</labelNoun>
		<description>A feline vagina.</description>
		<descriptionHyperlinks><ThingDef>CatVagina</ThingDef></descriptionHyperlinks>
		<spawnThingOnRemoved>CatVagina</spawnThingOnRemoved>
		<modExtensions>

				<props>

Tight

Deep

				</props>

		</modExtensions>
	</rjw.HediffDef_PartBase>

	<rjw.HediffDef_PartBase ParentName="NaturalPrivatePartPenis">
		<defName>DogPenis</defName>
		canine penis
		<labelNoun>a dog penis</labelNoun>
		<description>A bright red dog penis. The knot will expand during sex, locking its lover to their partner for a long time.</description>
		<descriptionHyperlinks><ThingDef>DogPenis</ThingDef></descriptionHyperlinks>
		<spawnThingOnRemoved>DogPenis</spawnThingOnRemoved>
		<modExtensions>

				<props>

Knotted

Sheathed

Tapered

				</props>

		</modExtensions>
	</rjw.HediffDef_PartBase>

	<rjw.HediffDef_PartBase ParentName="NaturalPrivatePartVagina">
		<defName>DogVagina</defName>
		canine vagina
		<labelNoun>a dog vagina</labelNoun>
		<description>A dog vagina.</description>
		<descriptionHyperlinks><ThingDef>DogVagina</ThingDef></descriptionHyperlinks>
		<spawnThingOnRemoved>DogVagina</spawnThingOnRemoved>
	</rjw.HediffDef_PartBase>

	<rjw.HediffDef_PartBase ParentName="NaturalPrivatePartPenis">
		<defName>DragonPenis</defName>
		dragon penis
		<labelNoun>a dragon penis</labelNoun>
		<description>A dragon penis. Has a knot that expands similarly to a dog's penis, but the ribbings on both sides takes its lover to greater heights of pleasure.</description>
		<descriptionHyperlinks><ThingDef>DragonPenis</ThingDef></descriptionHyperlinks>
		<spawnThingOnRemoved>DragonPenis</spawnThingOnRemoved>
		<modExtensions>

				<props>

Ridged

Girthy

Knotted

Internal

				</props>

		</modExtensions>
	</rjw.HediffDef_PartBase>

	<rjw.HediffDef_PartBase ParentName="NaturalPrivatePartVagina">
		<defName>DragonVagina</defName>
		dragon vagina
		<labelNoun>a dragon vagina</labelNoun>
		<description>A dragon vagina. Has a similar texture to their outer hide.</description>
		<descriptionHyperlinks><ThingDef>DragonVagina</ThingDef></descriptionHyperlinks>
		<spawnThingOnRemoved>DragonVagina</spawnThingOnRemoved>
		<modExtensions>

				<props>

Loose

				</props>

		</modExtensions>
	</rjw.HediffDef_PartBase>

	<rjw.HediffDef_PartBase ParentName="NaturalPrivatePartPenis">
		<defName>RaccoonPenis</defName>
		procyonine penis
		<labelNoun>a procyonine penis</labelNoun>
		<description>A raccoon penis.</description>
		<descriptionHyperlinks><ThingDef>RaccoonPenis</ThingDef></descriptionHyperlinks>
		<spawnThingOnRemoved>RaccoonPenis</spawnThingOnRemoved>
		<modExtensions>

				<props>

Long

Thin

Rigid

Sheathed

				</props>

		</modExtensions>
	</rjw.HediffDef_PartBase>

	<rjw.HediffDef_PartBase ParentName="NaturalPrivatePartPenis">
		<defName>HemiPenis</defName>
		hemipenis
		<labelNoun>a hemipenis</labelNoun>
		<description>Twice the members for double the fun.</description>
		<descriptionHyperlinks><ThingDef>HemiPenis</ThingDef></descriptionHyperlinks>
		<spawnThingOnRemoved>HemiPenis</spawnThingOnRemoved>
		<modExtensions>

				<props>

Barbed

Tapered

Multiple

Small

Internal

				</props>

		</modExtensions>
	</rjw.HediffDef_PartBase>

	<rjw.HediffDef_PartBase ParentName="NaturalPrivatePartPenis">
		<defName>CrocodilianPenis</defName>
		crocodilian penis
		<labelNoun>a crocodilian penis</labelNoun>
		<description>A crocodilian penis. Large and permenantly erect.</description>
		<descriptionHyperlinks><ThingDef>CrocodilianPenis</ThingDef></descriptionHyperlinks>
		<spawnThingOnRemoved>CrocodilianPenis</spawnThingOnRemoved>
		<modExtensions>

				<props>

Rigid

Internal

				</props>

		</modExtensions>
	</rjw.HediffDef_PartBase>

	<rjw.HediffDef_PartBase ParentName="NaturalPrivatePartBreast">
		<defName>UdderBreasts</defName>
		udder
		<labelNoun>an udders</labelNoun>
		<description>A animal like "breasts" with 4 nipples.</description>
		<descriptionHyperlinks><ThingDef>UdderBreasts</ThingDef></descriptionHyperlinks>
		<spawnThingOnRemoved>UdderBreasts</spawnThingOnRemoved>
	</rjw.HediffDef_PartBase>

	<rjw.HediffDef_PartBase ParentName="NaturalPrivatePartVagina">
		<defName>NarrowVagina</defName>
		narrow vagina
		<labelNoun>a narrow vagina</labelNoun>
		<description>A tight, narrow vagina.</description>
		<descriptionHyperlinks><ThingDef>NarrowVagina</ThingDef></descriptionHyperlinks>
		<spawnThingOnRemoved>NarrowVagina</spawnThingOnRemoved>
		<modExtensions>

				<props>

Tight

Deep

				</props>

		</modExtensions>
	</rjw.HediffDef_PartBase>

	<rjw.HediffDef_PartBase ParentName="NaturalPrivatePartPenis">
		<defName>NeedlePenis</defName>
		needle penis
		<labelNoun>a needle penis</labelNoun>
		<description>A small and thin penis.</description>
		<descriptionHyperlinks><ThingDef>NeedlePenis</ThingDef></descriptionHyperlinks>
		<spawnThingOnRemoved>NeedlePenis</spawnThingOnRemoved>
		<modExtensions>

				<props>

Sheathed

Long

Thin

				</props>

		</modExtensions>
	</rjw.HediffDef_PartBase>

	<rjw.HediffDef_PartBase ParentName="NaturalPrivatePartVagina">
		<defName>RodentVagina</defName>
		rodent vagina
		<labelNoun>a rodent vagina</labelNoun>
		<description>A rodent vagina.</description>
		<descriptionHyperlinks><ThingDef>RodentVagina</ThingDef></descriptionHyperlinks>
		<spawnThingOnRemoved>RodentVagina</spawnThingOnRemoved>
		<modExtensions>

				<props>

Tight

				</props>

		</modExtensions>
	</rjw.HediffDef_PartBase>

	<rjw.HediffDef_PartBase ParentName="NaturalPrivatePartPenis">
		<defName>RodentPenis</defName>
		rodent penis
		<labelNoun>a rodent penis</labelNoun>
		<description>A rodent penis.</description>
		<descriptionHyperlinks><ThingDef>RodentPenis</ThingDef></descriptionHyperlinks>
		<spawnThingOnRemoved>RodentPenis</spawnThingOnRemoved>
		<modExtensions>

				<props>

Sheathed

Small

Tapered

				</props>

		</modExtensions>
	</rjw.HediffDef_PartBase>

	<rjw.HediffDef_PartBase ParentName="NaturalPrivatePartPenis">
		<defName>CloacalPenis</defName>
		cloacal penis
		<labelNoun>a cloacal penis</labelNoun>
		<description>A cloacal penis.</description>
		<descriptionHyperlinks><ThingDef>CloacalPenis</ThingDef></descriptionHyperlinks>
		<spawnThingOnRemoved>CloacalPenis</spawnThingOnRemoved>
		<modExtensions>

				<props>

Internal

				</props>

		</modExtensions>
	</rjw.HediffDef_PartBase>

	<rjw.HediffDef_PartBase ParentName="NaturalPrivatePartVagina">
		<defName>CloacalVagina</defName>
		cloacal vagina
		<labelNoun>a cloacal vagina</labelNoun>
		<description>A cloacal vagina.</description>
		<descriptionHyperlinks><ThingDef>CloacalVagina</ThingDef></descriptionHyperlinks>
		<spawnThingOnRemoved>CloacalVagina</spawnThingOnRemoved>
	</rjw.HediffDef_PartBase>

	<rjw.HediffDef_PartBase ParentName="NaturalPrivatePartAnus">
		<defName>CloacalAnus</defName>
		cloacal anus
		<labelNoun>cloacal anus</labelNoun>
		<description>A cloacal anus.</description>
		<descriptionHyperlinks><ThingDef>CloacalAnus</ThingDef></descriptionHyperlinks>
		<spawnThingOnRemoved>CloacalAnus</spawnThingOnRemoved>
	</rjw.HediffDef_PartBase>
</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>
<Defs>

	<rjw.HediffDef_PartBase ParentName="NaturalPrivatePartPenis">
		<defName>DemonTentaclePenis</defName>
		demon tentacles
		<labelNoun>demon tentacles</labelNoun>
		<description>Tentacles capable of reaching corners of the body you never thought possible.</description>
		<descriptionHyperlinks><ThingDef>DemonTentaclePenis</ThingDef></descriptionHyperlinks>
		<modExtensions>

				<props>

Barbed

Prehensile

Thin

Internal

				</props>

		</modExtensions>
	</rjw.HediffDef_PartBase>

	<rjw.HediffDef_PartBase ParentName="NaturalPrivatePartPenis">
		<defName>DemonPenis</defName>
		demon penis
		<labelNoun>a demon penis</labelNoun>
		<description>A large, daunting mass that can cause its lovers to succumb to debauchery.</description>
		<descriptionHyperlinks><ThingDef>DemonPenis</ThingDef></descriptionHyperlinks>
		<modExtensions>

				<props>

Ridged

Barbed

Humanlike

				</props>

		</modExtensions>
	</rjw.HediffDef_PartBase>

	<rjw.HediffDef_PartBase ParentName="NaturalPrivatePartVagina">
		<defName>DemonVagina</defName>
		demon vagina
		<labelNoun>a demon vagina</labelNoun>
		<description>A tight vagina that can send its lovers to heaven.</description>
		<descriptionHyperlinks><ThingDef>DemonVagina</ThingDef></descriptionHyperlinks>
		<modExtensions>

				<props>

Ridged

Tight

				</props>

		</modExtensions>
	</rjw.HediffDef_PartBase>

	<rjw.HediffDef_PartBase ParentName="NaturalPrivatePartAnus">
		<defName>DemonAnus</defName>
		demon anus
		<labelNoun>a demon anus</labelNoun>
		<description>A demon anus.</description>
		<descriptionHyperlinks><ThingDef>DemonAnus</ThingDef></descriptionHyperlinks>
	</rjw.HediffDef_PartBase>
</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>
<Defs>

	<rjw.HediffDef_PartBase ParentName="NaturalPrivatePartPenis">
		<defName>Penis</defName>
		penis
		<labelNoun>a penis</labelNoun>
		<description>A penis.</description>
		<descriptionHyperlinks><ThingDef>Penis</ThingDef></descriptionHyperlinks>
		<spawnThingOnRemoved>Penis</spawnThingOnRemoved>
	</rjw.HediffDef_PartBase>

	<rjw.HediffDef_PartBase ParentName="NaturalPrivatePartVagina">
		<defName>Vagina</defName>
		vagina
		<labelNoun>a vagina</labelNoun>
		<description>A vagina.</description>
		<descriptionHyperlinks><ThingDef>Vagina</ThingDef></descriptionHyperlinks>
		<spawnThingOnRemoved>Vagina</spawnThingOnRemoved>
	</rjw.HediffDef_PartBase>

	<rjw.HediffDef_PartBase ParentName="NaturalPrivatePartAnus">
		<defName>Anus</defName>
		anus
		<labelNoun>an anus</labelNoun>
		<description>A anus.</description>
		<descriptionHyperlinks><ThingDef>Anus</ThingDef></descriptionHyperlinks>
		<spawnThingOnRemoved>Anus</spawnThingOnRemoved>
	</rjw.HediffDef_PartBase>

	<rjw.HediffDef_PartBase ParentName="NaturalPrivatePartBreast">
		<defName>Breasts</defName>
		breasts
		<labelNoun>a pair of breasts</labelNoun>
		<description>A pair of breasts.</description>
		<descriptionHyperlinks><ThingDef>Breasts</ThingDef></descriptionHyperlinks>
		<spawnThingOnRemoved>Breasts</spawnThingOnRemoved>
	</rjw.HediffDef_PartBase>

	<rjw.HediffDef_PartBase ParentName="NaturalPrivatePartBase">
		<defName>FeaturelessChest</defName>
		featureless chest
		<labelNoun>a featureless chest</labelNoun>
		<description>a flat chest without any nipples where there should be.</description>
		<descriptionHyperlinks><ThingDef>FeaturelessChest</ThingDef></descriptionHyperlinks>
		<spawnThingOnRemoved>FeaturelessChest</spawnThingOnRemoved>
	</rjw.HediffDef_PartBase>
</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>
<Defs>

	<rjw.HediffDef_PartBase ParentName="ArtificialPrivatePartLotech">
		<hediffClass>Hediff_Implant</hediffClass>
		<defName>PegDick</defName>
		peg dick
		<labelNoun>a peg dick</labelNoun>
		<description>A simple, static member.</description>
		<descriptionHyperlinks><ThingDef>PegDick</ThingDef></descriptionHyperlinks>
		<spawnThingOnRemoved>PegDick</spawnThingOnRemoved>
		<DefaultBodyPart>Genitals</DefaultBodyPart>
		<stages>

				Micro
				<minSeverity>0.01</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.01</offset>

						<capacity>RJW_Fertility</capacity>
						<setMax>0</setMax>

				</capMods>

				Small
				<minSeverity>0.20</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.03</offset>

						<capacity>RJW_Fertility</capacity>
						<setMax>0</setMax>

				</capMods>

				Average
				<minSeverity>0.40</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.06</offset>

						<capacity>RJW_Fertility</capacity>
						<setMax>0</setMax>

				</capMods>

				Large
				<minSeverity>0.60</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.09</offset>

						<capacity>RJW_Fertility</capacity>
						<offset>0</offset>

				</capMods>

				Huge
				<minSeverity>0.80</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.05</offset>

						<capacity>RJW_Fertility</capacity>
						<setMax>0</setMax>

				</capMods>

				Towering
				<minSeverity>1.01</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.10</offset>

						<capacity>RJW_Fertility</capacity>
						<setMax>0</setMax>

				</capMods>

		</stages>
		<modExtensions>

				<props>

Artificial

Solid

				</props>

				<bodysizescale>true</bodysizescale>
				<density>1.0</density>
				<lengths>

0

5.0

10.0

18.0

25.0

35.0

				</lengths>
				<girths>

0

5.0

10.0

13.0

17.0

21.0

				</girths>

		</modExtensions>
	</rjw.HediffDef_PartBase>

	<rjw.HediffDef_PartBase ParentName="ArtificialPrivatePartLotech">
		<defName>HydraulicPenis</defName>
		hydraulic penis
		<labelNoun>a hydraulic penis</labelNoun>
		<description>Simulating a normal penis, it can enlarge itself with hydraulics.</description>
		<descriptionHyperlinks><ThingDef>HydraulicPenis</ThingDef></descriptionHyperlinks>
		<spawnThingOnRemoved>HydraulicPenis</spawnThingOnRemoved>
		<FluidType>Cum</FluidType>
		<DefaultBodyPart>Genitals</DefaultBodyPart>
		<stages>

				Micro
				<minSeverity>0.01</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.01</offset>

						<capacity>RJW_Fertility</capacity>
						<offset>-0.25</offset>

				</capMods>

				Small
				<minSeverity>0.20</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.03</offset>

						<capacity>RJW_Fertility</capacity>
						<offset>-0.25</offset>

				</capMods>

				Average
				<minSeverity>0.40</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.06</offset>

						<capacity>RJW_Fertility</capacity>
						<offset>-0.25</offset>

				</capMods>

				Large
				<minSeverity>0.60</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.09</offset>

						<capacity>RJW_Fertility</capacity>
						<offset>-0.25</offset>

				</capMods>

				Huge
				<minSeverity>0.80</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.05</offset>

						<capacity>RJW_Fertility</capacity>
						<offset>-0.25</offset>

				</capMods>

				Towering
				<minSeverity>1.01</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.10</offset>

						<capacity>RJW_Fertility</capacity>
						<setMax>-0.25</setMax>

				</capMods>

		</stages>
		<modExtensions>

				<props>

Artificial

Solid

				</props>

				<bodysizescale>true</bodysizescale>
				<density>1.0</density>
				<lengths>

0

5.0

10.0

18.0

25.0

35.0

				</lengths>
				<girths>

0

5.0

10.0

13.0

17.0

21.0

				</girths>

		</modExtensions>
	</rjw.HediffDef_PartBase>

	<rjw.HediffDef_PartBase ParentName="ArtificialPrivatePartLotech">
		<defName>HydraulicVagina</defName>
		hydraulic vagina
		<labelNoun>a hydraulic vagina</labelNoun>
		<description>It uses simple hydraulics to simulate the tightness of a regular vagina.</description>
		<descriptionHyperlinks><ThingDef>HydraulicVagina</ThingDef></descriptionHyperlinks>
		<spawnThingOnRemoved>HydraulicVagina</spawnThingOnRemoved>
		<FluidType>Cum</FluidType>
		<DefaultBodyPart>Genitals</DefaultBodyPart>
		<stages>

				Micro
				<minSeverity>0.01</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.06</offset>

						<capacity>RJW_Fertility</capacity>
						<offset>-0.25</offset>

				</capMods>

				Tight
				<minSeverity>0.20</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.06</offset>

						<capacity>RJW_Fertility</capacity>
						<offset>-0.25</offset>

				</capMods>

				Average
				<minSeverity>0.40</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.06</offset>

						<capacity>RJW_Fertility</capacity>
						<offset>-0.25</offset>

				</capMods>

				Accommodating
				<minSeverity>0.60</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.06</offset>

						<capacity>RJW_Fertility</capacity>
						<offset>-0.25</offset>

				</capMods>

				Cavernous
				<minSeverity>0.80</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.07</offset>

						<capacity>RJW_Fertility</capacity>
						<offset>-0.25</offset>

				</capMods>

				Abyssal
				<minSeverity>1.01</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.08</offset>

						<capacity>RJW_Fertility</capacity>
						<setMax>-0.25</setMax>

				</capMods>

		</stages>
		<modExtensions>

				<props>

Artificial

Solid

				</props>

				<bodysizescale>true</bodysizescale>
				<lengths>

0

5.0

10.0

18.0

25.0

35.0

				</lengths>
				<girths>

0

5.0

10.0

13.0

17.0

21.0

				</girths>

		</modExtensions>
	</rjw.HediffDef_PartBase>

	<rjw.HediffDef_PartBase ParentName="ArtificialPrivatePartLotech">
		<defName>HydraulicAnus</defName>
		hydraulic anus
		<labelNoun>a hydraulic anus</labelNoun>
		<description>An anus that uses simple hydraulics to tighten.</description>
		<descriptionHyperlinks><ThingDef>HydraulicAnus</ThingDef></descriptionHyperlinks>
		<spawnThingOnRemoved>HydraulicAnus</spawnThingOnRemoved>
		<DefaultBodyPart>Anus</DefaultBodyPart>
		<stages>

				Micro
				<minSeverity>0.01</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.06</offset>

				</capMods>

				Tight
				<minSeverity>0.20</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.06</offset>

				</capMods>

				Average
				<minSeverity>0.40</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.06</offset>

				</capMods>

				Accommodating
				<minSeverity>0.60</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.06</offset>

				</capMods>

				Cavernous
				<minSeverity>0.80</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.07</offset>

				</capMods>

				Abyssal
				<minSeverity>1.01</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.08</offset>

						<capacity>RJW_Fertility</capacity>
						<setMax>-0.25</setMax>

				</capMods>

		</stages>
		<modExtensions>

				<props>

Artificial

Solid

				</props>

				<bodysizescale>true</bodysizescale>
				<girths>

0

5.0

10.0

13.0

17.0

21.0

				</girths>

		</modExtensions>
	</rjw.HediffDef_PartBase>

	<rjw.HediffDef_PartBase ParentName="ArtificialPrivatePartLotech">
		<defName>HydraulicBreasts</defName>
		hydraulic breasts
		<labelNoun>a pair of hydraulic breasts</labelNoun>
		<description>A pair obviously unnatural implants.</description>
		<descriptionHyperlinks><ThingDef>HydraulicBreasts</ThingDef></descriptionHyperlinks>
		<spawnThingOnRemoved>HydraulicBreasts</spawnThingOnRemoved>
		<DefaultBodyPart>Chest</DefaultBodyPart>
		<stages>

				Nipples
				<minSeverity>0.01</minSeverity>
				<capMods>

						<capacity>Manipulation</capacity>
						<offset>-0.01</offset>

				</capMods>

				Tiny
				<minSeverity>0.02</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.01</offset>

						<capacity>Manipulation</capacity>
						<offset>-0.01</offset>

				</capMods>

				Small
				<minSeverity>0.20</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.01</offset>

						<capacity>Manipulation</capacity>
						<offset>-0.01</offset>

				</capMods>

				Average
				<minSeverity>0.40</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.015</offset>

						<capacity>Manipulation</capacity>
						<offset>-0.015</offset>

				</capMods>

				Large
				<minSeverity>0.60</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.02</offset>

						<capacity>Manipulation</capacity>
						<offset>-0.02</offset>

				</capMods>

				Huge
				<minSeverity>0.80</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.06</offset>

						<capacity>Manipulation</capacity>
						<offset>-0.06</offset>

				</capMods>

				Enormous
				<minSeverity>1.0</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.1</offset>

						<capacity>Manipulation</capacity>
						<offset>-0.1</offset>

				</capMods>

				Massive
				<minSeverity>1.2</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.2</offset>

						<capacity>Manipulation</capacity>
						<offset>-0.2</offset>

				</capMods>

				Gargantuan
				<minSeverity>1.4</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.4</offset>

						<capacity>Manipulation</capacity>
						<offset>-0.4</offset>

				</capMods>

				Colossal
				<minSeverity>1.6</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.6</offset>

						<capacity>Manipulation</capacity>
						<offset>-0.6</offset>

				</capMods>

				Titanic
				<minSeverity>1.8</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-1.0</offset>

						<capacity>Manipulation</capacity>
						<offset>-1.0</offset>

				</capMods>

		</stages>
		<modExtensions>

				<props>

Artificial

Solid

				</props>

				<bodysizescale>true</bodysizescale>
				<density>1.0</density>
				<cupSizes>

0

1

2

4

7

11

15

19

25

31

				</cupSizes>

		</modExtensions>
	</rjw.HediffDef_PartBase>

	<rjw.HediffDef_PartBase ParentName="ArtificialPrivatePartHitech">
		<defName>BionicPenis</defName>
		bionic penis
		<labelNoun>a bionic penis</labelNoun>
		<description>An advanced artificial penis. It uses fine-tuned pressure sensors and PID control loops to analyze its lover's contractions. It can expand, contract and even vibrate to adapt to its lover's preferences.</description>
		<descriptionHyperlinks><ThingDef>BionicPenis</ThingDef></descriptionHyperlinks>
		<spawnThingOnRemoved>BionicPenis</spawnThingOnRemoved>
		<FluidType>Cum</FluidType>
		<DefaultBodyPart>Genitals</DefaultBodyPart>
		<stages>

				Micro
				<minSeverity>0.01</minSeverity>

				Small
				<minSeverity>0.20</minSeverity>

				Average
				<minSeverity>0.40</minSeverity>

				Large
				<minSeverity>0.60</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.01</offset>

				</capMods>

				Huge
				<minSeverity>0.80</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.05</offset>

				</capMods>

				Towering
				<minSeverity>1.01</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.10</offset>

				</capMods>

		</stages>
		<modExtensions>

				<props>

Artificial

Solid

				</props>

				<bodysizescale>true</bodysizescale>
				<density>1.0</density>
				<lengths>

0

5.0

10.0

18.0

25.0

35.0

				</lengths>
				<girths>

0

5.0

10.0

13.0

17.0

21.0

				</girths>

		</modExtensions>
	</rjw.HediffDef_PartBase>

	<rjw.HediffDef_PartBase ParentName="ArtificialPrivatePartHitech">
		<defName>BionicVagina</defName>
		bionic vagina
		<labelNoun>a bionic vagina</labelNoun>
		<description>An advanced bionic vagina. It uses internal pressure sensors to accommodate its user's size, speed.</description>
		<descriptionHyperlinks><ThingDef>BionicVagina</ThingDef></descriptionHyperlinks>
		<spawnThingOnRemoved>BionicVagina</spawnThingOnRemoved>
		<FluidType>Cum</FluidType>
		<DefaultBodyPart>Genitals</DefaultBodyPart>
		<stages>

				Micro
				<minSeverity>0.01</minSeverity>

				Tight
				<minSeverity>0.20</minSeverity>

				Average
				<minSeverity>0.40</minSeverity>

				Accommodating
				<minSeverity>0.60</minSeverity>

				Cavernous
				<minSeverity>0.80</minSeverity>

				Abyssal
				<minSeverity>1.01</minSeverity>

		</stages>
		<modExtensions>

				<props>

Artificial

				</props>

				<bodysizescale>true</bodysizescale>
				<lengths>

0

5.0

10.0

18.0

25.0

35.0

				</lengths>
				<girths>

0

5.0

10.0

13.0

17.0

21.0

				</girths>

		</modExtensions>
	</rjw.HediffDef_PartBase>

	<rjw.HediffDef_PartBase ParentName="ArtificialPrivatePartHitech">
		<defName>BionicAnus</defName>
		bionic anus
		<labelNoun>an bionic anus</labelNoun>
		<description>An advanced bionic anus.</description>
		<descriptionHyperlinks><ThingDef>BionicAnus</ThingDef></descriptionHyperlinks>
		<spawnThingOnRemoved>BionicAnus</spawnThingOnRemoved>
		<DefaultBodyPart>Anus</DefaultBodyPart>
		<stages>

				Micro
				<minSeverity>0.01</minSeverity>

				Tight
				<minSeverity>0.20</minSeverity>

				Average
				<minSeverity>0.40</minSeverity>

				Accommodating
				<minSeverity>0.60</minSeverity>

				Cavernous
				<minSeverity>0.80</minSeverity>

				Abyssal
				<minSeverity>1.01</minSeverity>

		</stages>
		<modExtensions>

				<props>

Artificial

				</props>

				<bodysizescale>true</bodysizescale>
				<girths>

0

5.0

10.0

13.0

17.0

21.0

				</girths>

		</modExtensions>
	</rjw.HediffDef_PartBase>

	<rjw.HediffDef_PartBase ParentName="ArtificialPrivatePartHitech">
		<defName>BionicBreasts</defName>
		bionic breasts
		<labelNoun>a bionic breasts</labelNoun>
		<description>An advanced bionic breasts.</description>
		<descriptionHyperlinks><ThingDef>BionicBreasts</ThingDef></descriptionHyperlinks>
		<spawnThingOnRemoved>BionicBreasts</spawnThingOnRemoved>
		<DefaultBodyPart>Chest</DefaultBodyPart>
		<stages>

				Nipples
				<minSeverity>0.01</minSeverity>

				Tiny
				<minSeverity>0.02</minSeverity>

				Small
				<minSeverity>0.20</minSeverity>

				Average
				<minSeverity>0.40</minSeverity>

				Large
				<minSeverity>0.60</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.01</offset>

						<capacity>Manipulation</capacity>
						<offset>-0.01</offset>

				</capMods>

				Huge
				<minSeverity>0.80</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.025</offset>

						<capacity>Manipulation</capacity>
						<offset>-0.02</offset>

				</capMods>

				Enormous
				<minSeverity>1.0</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.05</offset>

						<capacity>Manipulation</capacity>
						<offset>-0.04</offset>

				</capMods>

				Massive
				<minSeverity>1.2</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.1</offset>

						<capacity>Manipulation</capacity>
						<offset>-0.06</offset>

				</capMods>

				Gargantuan
				<minSeverity>1.4</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.15</offset>

						<capacity>Manipulation</capacity>
						<offset>-0.08</offset>

				</capMods>

				Colossal
				<minSeverity>1.6</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.25</offset>

						<capacity>Manipulation</capacity>
						<offset>-0.14</offset>

				</capMods>

				Titanic
				<minSeverity>1.8</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.40</offset>

						<capacity>Manipulation</capacity>
						<offset>-0.24</offset>

				</capMods>

		</stages>
		<modExtensions>

				<props>

Artificial

				</props>

				<bodysizescale>true</bodysizescale>
				<density>1.0</density>
				<cupSizes>

0

1

2

4

7

11

15

19

25

31

				</cupSizes>

		</modExtensions>
	</rjw.HediffDef_PartBase>

	<rjw.HediffDef_PartBase ParentName="ArtificialPrivatePartHitech">
		<defName>ArchotechPenis</defName>
		archotech penis
		<description>An archotech penis.</description>
		<descriptionHyperlinks><ThingDef>ArchotechPenis</ThingDef></descriptionHyperlinks>
		<spawnThingOnRemoved>ArchotechPenis</spawnThingOnRemoved>
		<FluidType>Cum</FluidType>
		<DefaultBodyPart>Genitals</DefaultBodyPart>
		<stages>

				Micro
				<minSeverity>0.01</minSeverity>
				<capMods>

						<capacity>RJW_Fertility</capacity>
						<offset>0.25</offset>

						<capacity>BloodPumping</capacity>
						<offset>0.05</offset>

				</capMods>
				<statOffsets>
					<ImmunityGainSpeed>0.05</ImmunityGainSpeed>
					<ToxicSensitivity>-0.05</ToxicSensitivity>
				</statOffsets>

				Small
				<minSeverity>0.20</minSeverity>
				<capMods>

						<capacity>RJW_Fertility</capacity>
						<offset>0.25</offset>

						<capacity>BloodPumping</capacity>
						<offset>0.05</offset>

				</capMods>
				<statOffsets>
					<ImmunityGainSpeed>0.05</ImmunityGainSpeed>
					<ToxicSensitivity>-0.05</ToxicSensitivity>
				</statOffsets>

				Average
				<minSeverity>0.40</minSeverity>
				<capMods>

						<capacity>RJW_Fertility</capacity>
						<offset>0.25</offset>

						<capacity>BloodPumping</capacity>
						<offset>0.05</offset>

				</capMods>
				<statOffsets>
					<ImmunityGainSpeed>0.05</ImmunityGainSpeed>
					<ToxicSensitivity>-0.05</ToxicSensitivity>
				</statOffsets>

				Large
				<minSeverity>0.60</minSeverity>
				<capMods>

						<capacity>RJW_Fertility</capacity>
						<offset>0.25</offset>

						<capacity>BloodPumping</capacity>
						<offset>0.05</offset>

				</capMods>
				<statOffsets>
					<ImmunityGainSpeed>0.05</ImmunityGainSpeed>
					<ToxicSensitivity>-0.05</ToxicSensitivity>
				</statOffsets>

				Huge
				<minSeverity>0.80</minSeverity>
				<capMods>

						<capacity>RJW_Fertility</capacity>
						<offset>0.25</offset>

						<capacity>BloodPumping</capacity>
						<offset>0.05</offset>

				</capMods>
				<statOffsets>
					<ImmunityGainSpeed>0.05</ImmunityGainSpeed>
					<ToxicSensitivity>-0.05</ToxicSensitivity>
				</statOffsets>

				Towering
				<minSeverity>1.01</minSeverity>
				<capMods>

						<capacity>RJW_Fertility</capacity>
						<offset>0.25</offset>

						<capacity>BloodPumping</capacity>
						<offset>0.05</offset>

				</capMods>
				<statOffsets>
					<ImmunityGainSpeed>0.05</ImmunityGainSpeed>
					<ToxicSensitivity>-0.05</ToxicSensitivity>
				</statOffsets>

		</stages>
		<modExtensions>

				<props>

Artificial

Glowing

				</props>

				<bodysizescale>true</bodysizescale>
				<density>1.0</density>
				<lengths>

0

5.0

10.0

18.0

25.0

35.0

				</lengths>
				<girths>

0

5.0

10.0

13.0

17.0

21.0

				</girths>

		</modExtensions>
	</rjw.HediffDef_PartBase>

	<rjw.HediffDef_PartBase ParentName="ArtificialPrivatePartHitech">
		<defName>ArchotechVagina</defName>
		archotech vagina
		<description>An archotech vagina.</description>
		<descriptionHyperlinks><ThingDef>ArchotechVagina</ThingDef></descriptionHyperlinks>
		<spawnThingOnRemoved>ArchotechVagina</spawnThingOnRemoved>
		<FluidType>Cum</FluidType>
		<DefaultBodyPart>Genitals</DefaultBodyPart>
		<stages>

				Micro
				<minSeverity>0.01</minSeverity>
				<capMods>

						<capacity>RJW_Fertility</capacity>
						<offset>0.25</offset>

						<capacity>BloodPumping</capacity>
						<offset>0.05</offset>

				</capMods>
				<statOffsets>
					<ImmunityGainSpeed>0.05</ImmunityGainSpeed>
					<ToxicSensitivity>-0.05</ToxicSensitivity>
				</statOffsets>

				Tight
				<minSeverity>0.20</minSeverity>
				<capMods>

						<capacity>RJW_Fertility</capacity>
						<offset>0.25</offset>

						<capacity>BloodPumping</capacity>
						<offset>0.05</offset>

				</capMods>
				<statOffsets>
					<ImmunityGainSpeed>0.05</ImmunityGainSpeed>
					<ToxicSensitivity>-0.05</ToxicSensitivity>
				</statOffsets>

				Average
				<minSeverity>0.40</minSeverity>
				<capMods>

						<capacity>RJW_Fertility</capacity>
						<offset>0.25</offset>

						<capacity>BloodPumping</capacity>
						<offset>0.05</offset>

				</capMods>
				<statOffsets>
					<ImmunityGainSpeed>0.05</ImmunityGainSpeed>
					<ToxicSensitivity>-0.05</ToxicSensitivity>
				</statOffsets>

				Accommodating
				<minSeverity>0.60</minSeverity>
				<capMods>

						<capacity>RJW_Fertility</capacity>
						<offset>0.25</offset>

						<capacity>BloodPumping</capacity>
						<offset>0.05</offset>

				</capMods>
				<statOffsets>
					<ImmunityGainSpeed>0.05</ImmunityGainSpeed>
					<ToxicSensitivity>-0.05</ToxicSensitivity>
				</statOffsets>

				Cavernous
				<minSeverity>0.80</minSeverity>
				<capMods>

						<capacity>RJW_Fertility</capacity>
						<offset>0.25</offset>

						<capacity>BloodPumping</capacity>
						<offset>0.05</offset>

				</capMods>
				<statOffsets>
					<ImmunityGainSpeed>0.05</ImmunityGainSpeed>
					<ToxicSensitivity>-0.05</ToxicSensitivity>
				</statOffsets>

				Abyssal
				<minSeverity>1.01</minSeverity>
				<capMods>

						<capacity>RJW_Fertility</capacity>
						<offset>0.25</offset>

						<capacity>BloodPumping</capacity>
						<offset>0.05</offset>

				</capMods>
				<statOffsets>
					<ImmunityGainSpeed>0.05</ImmunityGainSpeed>
					<ToxicSensitivity>-0.05</ToxicSensitivity>
				</statOffsets>

		</stages>
		<modExtensions>

				<props>

Artificial

Glowing

				</props>

				<bodysizescale>true</bodysizescale>
				<lengths>

0

5.0

10.0

18.0

25.0

35.0

				</lengths>
				<girths>

0

5.0

10.0

13.0

17.0

21.0

				</girths>

		</modExtensions>
	</rjw.HediffDef_PartBase>

	<rjw.HediffDef_PartBase ParentName="ArtificialPrivatePartHitech">
		<defName>ArchotechAnus</defName>
		archotech anus
		<description>An archotech anus.</description>
		<descriptionHyperlinks><ThingDef>ArchotechAnus</ThingDef></descriptionHyperlinks>
		<spawnThingOnRemoved>ArchotechAnus</spawnThingOnRemoved>
		<DefaultBodyPart>Anus</DefaultBodyPart>
		<stages>

				Micro
				<minSeverity>0.01</minSeverity>
				<capMods>

						<capacity>BloodFiltration</capacity>
						<offset>0.25</offset>

						<capacity>Metabolism</capacity>
						<offset>0.05</offset>

				</capMods>
				<statOffsets>
					<ImmunityGainSpeed>0.05</ImmunityGainSpeed>
					<ToxicSensitivity>-0.05</ToxicSensitivity>
				</statOffsets>

				Tight
				<minSeverity>0.20</minSeverity>
				<capMods>

						<capacity>BloodFiltration</capacity>
						<offset>0.25</offset>

						<capacity>Metabolism</capacity>
						<offset>0.05</offset>

				</capMods>
				<statOffsets>
					<ImmunityGainSpeed>0.05</ImmunityGainSpeed>
					<ToxicSensitivity>-0.05</ToxicSensitivity>
				</statOffsets>

				Average
				<minSeverity>0.40</minSeverity>
				<capMods>

						<capacity>BloodFiltration</capacity>
						<offset>0.25</offset>

						<capacity>Metabolism</capacity>
						<offset>0.05</offset>

				</capMods>
				<statOffsets>
					<ImmunityGainSpeed>0.05</ImmunityGainSpeed>
					<ToxicSensitivity>-0.05</ToxicSensitivity>
				</statOffsets>

				Accommodating
				<minSeverity>0.60</minSeverity>
				<capMods>

						<capacity>BloodFiltration</capacity>
						<offset>0.25</offset>

						<capacity>Metabolism</capacity>
						<offset>0.05</offset>

				</capMods>
				<statOffsets>
					<ImmunityGainSpeed>0.05</ImmunityGainSpeed>
					<ToxicSensitivity>-0.05</ToxicSensitivity>
				</statOffsets>

				Cavernous
				<minSeverity>0.80</minSeverity>
				<capMods>

						<capacity>BloodFiltration</capacity>
						<offset>0.25</offset>

						<capacity>Metabolism</capacity>
						<offset>0.05</offset>

				</capMods>
				<statOffsets>
					<ImmunityGainSpeed>0.05</ImmunityGainSpeed>
					<ToxicSensitivity>-0.05</ToxicSensitivity>
				</statOffsets>

				Abyssal
				<minSeverity>1.01</minSeverity>
				<capMods>

						<capacity>BloodFiltration</capacity>
						<offset>0.25</offset>

						<capacity>Metabolism</capacity>
						<offset>0.05</offset>

				</capMods>
				<statOffsets>
					<ImmunityGainSpeed>0.05</ImmunityGainSpeed>
					<ToxicSensitivity>-0.05</ToxicSensitivity>
				</statOffsets>

		</stages>
		<modExtensions>

				<props>

Artificial

Glowing

				</props>

				<bodysizescale>true</bodysizescale>
				<girths>

0

5.0

10.0

13.0

17.0

21.0

				</girths>

		</modExtensions>
	</rjw.HediffDef_PartBase>

	<rjw.HediffDef_PartBase ParentName="ArtificialPrivatePartHitech">
		<defName>ArchotechBreasts</defName>
		archotech breasts
		<description>A pair of archotech breasts.</description>
		<descriptionHyperlinks><ThingDef>ArchotechBreasts</ThingDef></descriptionHyperlinks>
		<spawnThingOnRemoved>ArchotechBreasts</spawnThingOnRemoved>
		<FluidType>Milk</FluidType>
		<DefaultBodyPart>Chest</DefaultBodyPart>
		<stages>

				Nipples
				<minSeverity>0.01</minSeverity>
				<capMods>

						<capacity>BloodPumping</capacity>
						<offset>0.2</offset>

				</capMods>

				Tiny
				<minSeverity>0.02</minSeverity>
				<capMods>

						<capacity>BloodPumping</capacity>
						<offset>0.2</offset>

				</capMods>

				Small
				<minSeverity>0.2</minSeverity>
				<capMods>

						<capacity>BloodPumping</capacity>
						<offset>0.2</offset>

				</capMods>

				Average
				<minSeverity>0.4</minSeverity>
				<capMods>

						<capacity>BloodPumping</capacity>
						<offset>0.2</offset>

				</capMods>

				Large
				<minSeverity>0.6</minSeverity>
				<capMods>

						<capacity>BloodPumping</capacity>
						<offset>0.2</offset>

				</capMods>

				Huge
				<minSeverity>0.8</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.01</offset>

						<capacity>Manipulation</capacity>
						<offset>-0.01</offset>

						<capacity>BloodPumping</capacity>
						<offset>0.2</offset>

				</capMods>

				Enormous
				<minSeverity>1.0</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.02</offset>

						<capacity>Manipulation</capacity>
						<offset>-0.02</offset>

						<capacity>BloodPumping</capacity>
						<offset>0.2</offset>

				</capMods>

				Massive
				<minSeverity>1.2</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.03</offset>

						<capacity>Manipulation</capacity>
						<offset>-0.03</offset>

						<capacity>BloodPumping</capacity>
						<offset>0.2</offset>

				</capMods>

				Gargantuan
				<minSeverity>1.4</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.04</offset>

						<capacity>Manipulation</capacity>
						<offset>-0.04</offset>

						<capacity>BloodPumping</capacity>
						<offset>0.2</offset>

				</capMods>

				Colossal
				<minSeverity>1.6</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.05</offset>

						<capacity>Manipulation</capacity>
						<offset>-0.05</offset>

						<capacity>BloodPumping</capacity>
						<offset>0.2</offset>

				</capMods>

				Titanic
				<minSeverity>1.8</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<offset>-0.06</offset>

						<capacity>Manipulation</capacity>
						<offset>-0.06</offset>

						<capacity>BloodPumping</capacity>
						<offset>0.2</offset>

				</capMods>

		</stages>
		<modExtensions>

				<props>

Artificial

Glowing

				</props>

				<bodysizescale>true</bodysizescale>
				<density>1.0</density>
				<cupSizes>

0

1

2

4

7

11

15

19

25

31

				</cupSizes>

		</modExtensions>
	</rjw.HediffDef_PartBase>
</Defs>