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repo_name: yiaaser/rimworld

path: .gitattributes

license: unknown


code:
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path: .gitignore


code:
<?xml version="1.0" encoding="utf-8" ?>
<Defs>
  <Rimworld_Animations.AnimationDef>
    <defName>Dog_Doggystyle</defName>
    dog doggystyle
    <sounds>true</sounds>
    <sexTypes>

Anal

Vaginal

    </sexTypes>

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VaginalBreeding

AnalBreeding

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Human

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Wolf_Arctic

Whitefox

Warg

Husky

LabradorRetriever

AEXP_WelshTerrier

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AEXP_Poodle

AEXP_GreatDane

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AEXP_FrenchBulldog

AEXP_Corgi

AEXP_CatAbyssinian

AEXP_CatBengal

AEXP_CatMaineCoon

AEXP_CatSphynx

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QuadrupedAnimalWithHooves

QuadrupedAnimalWithPawsAndTail

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                <tickDuration>6</tickDuration>
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                <bodyFacing>1</bodyFacing>
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                <tickDuration>1</tickDuration>
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                <tickDuration>10</tickDuration>
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                <tickDuration>1</tickDuration>
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                <tickDuration>10</tickDuration>
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                <tickDuration>6</tickDuration>
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                <tickDuration>1</tickDuration>
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                <tickDuration>10</tickDuration>
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                <tickDuration>6</tickDuration>
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                <tickDuration>1</tickDuration>
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                <headFacing>1</headFacing>
                <headBob>0</headBob>

            </keyframes>

            <keyframes>

                <tickDuration>8</tickDuration>
                <bodyAngle>-33.7</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>-0.492</bodyOffsetX>
                <bodyOffsetZ>0.266</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing>
                <headBob>0</headBob>

                <tickDuration>8</tickDuration>
                <soundEffect>Fuck</soundEffect>
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                <tickDuration>1</tickDuration>
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            </keyframes>

        </animationClips>

        <stageName>Knot</stageName>
        <isLooping>False</isLooping>
        <playTimeTicks>71</playTimeTicks>
        <stageIndex>0</stageIndex>
        <animationClips>

            <layer>LayingPawn</layer>
            <keyframes>

                <quiver>true</quiver>
                <tickDuration>60</tickDuration>
                <bodyAngle>53.7</bodyAngle>
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                <bodyOffsetX>0.068</bodyOffsetX>
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                <headFacing>1</headFacing>
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                <tickDuration>6</tickDuration>
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                <headFacing>1</headFacing>

                <tickDuration>4</tickDuration>
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                <headFacing>1</headFacing>

                <tickDuration>1</tickDuration>
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                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

            </keyframes>

            <keyframes>

                <tickDuration>60</tickDuration>
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                <bodyOffsetX>-0.492</bodyOffsetX>
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                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing>
                <headBob>0</headBob>

                <tickDuration>6</tickDuration>
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                <tickDuration>4</tickDuration>
                <soundEffect>Fuck</soundEffect>
                <bodyAngle>-41.6</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>-0.383</bodyOffsetX>
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                <tickDuration>1</tickDuration>
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                <headFacing>0</headFacing>
                <headBob>0</headBob>

            </keyframes>

        </animationClips>

        <stageName>Cum</stageName>
        <isLooping>true</isLooping>
        <playTimeTicks>600</playTimeTicks>
        <stageIndex>0</stageIndex>
        <animationClips>

            <layer>LayingPawn</layer>
            <keyframes>

                <tickDuration>40</tickDuration>
                <bodyAngle>53.7</bodyAngle>
                <headAngle>25.4</headAngle>
                <bodyOffsetX>0.068</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

                <tickDuration>40</tickDuration>
                <soundEffect>Cum</soundEffect>
                <bodyAngle>57.7</bodyAngle>
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                <bodyOffsetX>0.073</bodyOffsetX>
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                <bodyFacing>1</bodyFacing>
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                <tickDuration>1</tickDuration>
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                <bodyOffsetX>0.068</bodyOffsetX>
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                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

            </keyframes>

            <keyframes>

                <tickDuration>10</tickDuration>
                <bodyAngle>-39.6</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>-0.353</bodyOffsetX>
                <bodyOffsetZ>0.256</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing>
                <headBob>0</headBob>

                <tickDuration>10</tickDuration>
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                <headAngle>0</headAngle>
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                <bodyFacing>1</bodyFacing>
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                <tickDuration>10</tickDuration>
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                <bodyFacing>1</bodyFacing>
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                <tickDuration>10</tickDuration>
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                <headAngle>0</headAngle>
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                <bodyFacing>1</bodyFacing>
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                <tickDuration>10</tickDuration>
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                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing>

                <tickDuration>10</tickDuration>
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                <headAngle>0</headAngle>
                <bodyOffsetX>-0.358</bodyOffsetX>
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                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing>

                <tickDuration>10</tickDuration>
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                <headAngle>0</headAngle>
                <bodyOffsetX>-0.353</bodyOffsetX>
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                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing>

                <tickDuration>10</tickDuration>
                <bodyAngle>-40.6</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>-0.358</bodyOffsetX>
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                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing>

                <tickDuration>1</tickDuration>
                <bodyAngle>-39.6</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>-0.353</bodyOffsetX>
                <bodyOffsetZ>0.256</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing>
                <headBob>0</headBob>

            </keyframes>

        </animationClips>

    </animationStages>

  </Rimworld_Animations.AnimationDef>
  <Rimworld_Animations.AnimationDef>
    <defName>Horse_Cowgirl</defName>
    HorseCowgirl
    <sounds>true</sounds>
    <sexTypes>

Anal

Vaginal

    </sexTypes>

    <interactionDefTypes>

RequestVaginalBreeding

RequestAnalBreeding

    </interactionDefTypes>

    <actors>

        <defNames>

Human

        </defNames>
        <isFucked>true</isFucked>
        <initiator>true</initiator>
        <bodyTypeOffset>
          <Hulk>(0, 0.2)</Hulk>
        </bodyTypeOffset>

        <defNames>

Horse

        </defNames>
        <bodyDefTypes>

QuadrupedAnimalWithHooves

        </bodyDefTypes>
        <isFucking>true</isFucking>

    </actors>

    <animationStages>

        <stageName>Insertion</stageName>
        <isLooping>false</isLooping>
        <stageIndex>0</stageIndex>
        <animationClips>

            <keyframes>

                <tickDuration>180</tickDuration>
                <bodyAngle>-24.337</bodyAngle>
                <headAngle>-37.1218948</headAngle>
                <genitalAngle>0</genitalAngle>
                <bodyOffsetZ>0.698042035</bodyOffsetZ>
                <bodyOffsetX>-0.20718734</bodyOffsetX>
                <headBob>0</headBob>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>

                <tickDuration>70</tickDuration>
                <bodyAngle>-2.54239845</bodyAngle>
                <headAngle>7.31265259</headAngle>
                <genitalAngle>0</genitalAngle>
                <bodyOffsetZ>0.606091142</bodyOffsetZ>
                <bodyOffsetX>-0.045959726</bodyOffsetX>
                <headBob>0</headBob>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <soundEffect>Slimy</soundEffect>

                <tickDuration>60</tickDuration>
                <bodyAngle>-4.84361649</bodyAngle>
                <headAngle>-23.6405125</headAngle>
                <genitalAngle>0</genitalAngle>
                <bodyOffsetZ>0.650456548</bodyOffsetZ>
                <bodyOffsetX>-0.0570534021</bodyOffsetX>
                <headBob>0</headBob>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <soundEffect>Slimy</soundEffect>

                <tickDuration>1</tickDuration>
                <bodyAngle>-35.01766</bodyAngle>
                <headAngle>-26.3706665</headAngle>
                <genitalAngle>0</genitalAngle>
                <bodyOffsetZ>0.455286169</bodyOffsetZ>
                <bodyOffsetX>-0.3646413</bodyOffsetX>
                <headBob>0</headBob>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <soundEffect>Slimy</soundEffect>

            </keyframes>

            <layer>LayingPawn</layer>
            <keyframes>

                <tickDuration>250</tickDuration>
                <bodyAngle>177.083145</bodyAngle>
                <headAngle>0</headAngle>
                <genitalAngle>0</genitalAngle>
                <bodyOffsetZ>-0.256229281</bodyOffsetZ>
                <bodyOffsetX>-0.362511069</bodyOffsetX>
                <headBob>0</headBob>
                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing>
                <soundEffect />

                <tickDuration>60</tickDuration>
                <bodyAngle>177.981537</bodyAngle>
                <headAngle>0</headAngle>
                <genitalAngle>0</genitalAngle>
                <bodyOffsetZ>-0.24524799</bodyOffsetZ>
                <bodyOffsetX>-0.358849227</bodyOffsetX>
                <headBob>0</headBob>
                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing>

                <tickDuration>1</tickDuration>
                <bodyAngle>179.6811</bodyAngle>
                <headAngle>0</headAngle>
                <genitalAngle>0</genitalAngle>
                <bodyOffsetZ>-0.267210543</bodyOffsetZ>
                <bodyOffsetX>-0.3991253</bodyOffsetX>
                <headBob>0</headBob>
                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing>

            </keyframes>

        </animationClips>

        <stageName>SlowFuck</stageName>
        <isLooping>true</isLooping>
        <playTimeTicks>1300</playTimeTicks>
        <stageIndex>0</stageIndex>
        <animationClips>

            <keyframes>

                <tickDuration>80</tickDuration>
                <bodyAngle>-35.01766</bodyAngle>
                <headAngle>-26.3706665</headAngle>
                <genitalAngle>0</genitalAngle>
                <bodyOffsetZ>0.455286169</bodyOffsetZ>
                <bodyOffsetX>-0.3646413</bodyOffsetX>
                <headBob>0</headBob>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>

                <tickDuration>49</tickDuration>
                <bodyAngle>-49.8178673</bodyAngle>
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                <genitalAngle>0</genitalAngle>
                <bodyOffsetZ>-0.24524799</bodyOffsetZ>
                <bodyOffsetX>-0.358849227</bodyOffsetX>
                <headBob>0</headBob>
                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing>

                <tickDuration>8</tickDuration>
                <bodyAngle>175.467651</bodyAngle>
                <headAngle>0</headAngle>
                <genitalAngle>0</genitalAngle>
                <bodyOffsetZ>-0.2123042</bodyOffsetZ>
                <bodyOffsetX>-0.5309518</bodyOffsetX>
                <headBob>0</headBob>
                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing>
                <soundEffect>Fuck</soundEffect>

                <tickDuration>1</tickDuration>
                <bodyAngle>177.981537</bodyAngle>
                <headAngle>0</headAngle>
                <genitalAngle>0</genitalAngle>
                <bodyOffsetZ>-0.24524799</bodyOffsetZ>
                <bodyOffsetX>-0.358849227</bodyOffsetX>
                <headBob>0</headBob>
                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing>

            </keyframes>

        </animationClips>

        <stageName>Cum</stageName>
        <isLooping>True</isLooping>
        <playTimeTicks>318</playTimeTicks>
        <stageIndex>0</stageIndex>
        <animationClips>

            <keyframes>

                <tickDuration>10</tickDuration>
                <bodyAngle>-49.8178673</bodyAngle>
                <headAngle>-14.1647339</headAngle>
                <genitalAngle>0</genitalAngle>
                <bodyOffsetZ>0.484569454</bodyOffsetZ>
                <bodyOffsetX>-0.489136577</bodyOffsetX>
                <headBob>0</headBob>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>

                <quiver>true</quiver>
                <tickDuration>80</tickDuration>
                <bodyAngle>-49.8178673</bodyAngle>
                <headAngle>-8.273987</headAngle>
                <genitalAngle>0</genitalAngle>
                <bodyOffsetZ>0.506531835</bodyOffsetZ>
                <bodyOffsetX>-0.55575326</bodyOffsetX>
                <headBob>0</headBob>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <soundEffect>Cum</soundEffect>

                <tickDuration>25</tickDuration>
                <bodyAngle>-49.8178673</bodyAngle>
                <headAngle>2.654541</headAngle>
                <genitalAngle>0</genitalAngle>
                <bodyOffsetZ>0.5175133</bodyOffsetZ>
                <bodyOffsetX>-0.547725141</bodyOffsetX>
                <headBob>0</headBob>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>

                <tickDuration>1</tickDuration>
                <bodyAngle>-49.8178673</bodyAngle>
                <headAngle>-14.1647339</headAngle>
                <genitalAngle>0</genitalAngle>
                <bodyOffsetZ>0.484569454</bodyOffsetZ>
                <bodyOffsetX>-0.489136577</bodyOffsetX>
                <headBob>0</headBob>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>

            </keyframes>

            <layer>LayingPawn</layer>
            <keyframes>

                <tickDuration>10</tickDuration>
                <bodyAngle>177.981537</bodyAngle>
                <headAngle>0</headAngle>
                <genitalAngle>0</genitalAngle>
                <bodyOffsetZ>-0.24524799</bodyOffsetZ>
                <bodyOffsetX>-0.358849227</bodyOffsetX>
                <headBob>0</headBob>
                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing>

                <tickDuration>80</tickDuration>
                <bodyAngle>175.467651</bodyAngle>
                <headAngle>0</headAngle>
                <genitalAngle>0</genitalAngle>
                <bodyOffsetZ>-0.2123042</bodyOffsetZ>
                <bodyOffsetX>-0.5309518</bodyOffsetX>
                <headBob>0</headBob>
                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing>

                <tickDuration>25</tickDuration>
                <bodyAngle>173.81427</bodyAngle>
                <headAngle>0</headAngle>
                <genitalAngle>0</genitalAngle>
                <bodyOffsetZ>-0.197662517</bodyOffsetZ>
                <bodyOffsetX>-0.545600235</bodyOffsetX>
                <headBob>0</headBob>
                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing>

                <tickDuration>1</tickDuration>
                <bodyAngle>177.981537</bodyAngle>
                <headAngle>0</headAngle>
                <genitalAngle>0</genitalAngle>
                <bodyOffsetZ>-0.24524799</bodyOffsetZ>
                <bodyOffsetX>-0.358849227</bodyOffsetX>
                <headBob>0</headBob>
                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing>

            </keyframes>

        </animationClips>

    </animationStages>

  </Rimworld_Animations.AnimationDef>
</Defs>