code:
:: RE no event [nobr]

<<set $nextButton = "Continue", $nextLink = "AS Dump", $returnTo = "Next Week">>

<<set $activeSlave = $eventSlave>>

<<set $activeSlave.devotion += 3>>
<<set $activeSlave.trust += 3>>

/* 000-250-006 */
<<if $seeImages == 1>>
<<if $imageChoice == 1>>

<<SlaveArt $activeSlave 2 0>>

<<else>>

<<SlaveArt $activeSlave 2 0>>

<</if>>
<</if>>
/* 000-250-006 */

This is a placeholder event.

<<EventNameLink $activeSlave>> does not currently qualify for any events, so she has been given a generic @@.hotpink;devotion@@ and @@.mediumaquamarine;trust@@ boost. /*If you see this event repeatedly for her, please submit a report so the author can write her some events.*/


code:
:: RE Poker Night [nobr]

<<set $nextButton = "Continue", $nextLink = "RIE Eligibility Check", $returnTo = "RIE Eligibility Check">>

Despite their persistent presence in your arcology, interaction with your mercenaries is relatively scarce. Aside from mutually exchanged nods on the street and the occasional briefing, your $mercenariesTitle enjoy a degree of autonomy.

On a particularly lackadaisical evening, you find yourself alerted to a message alert by $assistantName.
<<if $assistant > 0>>
	"<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, a message from your $mercenariesTitle." She pauses before continuing. "It seems they're asking if you'd like to join their poker night."
<<else>>
	It informs you that the $mercenariesTitle have sent a message asking you to join them at their poker night.
<</if>>

<<link "Politely decline">>
	<<replace "#result">>
		You inform $assistantName that you aren't planning to attend. A short while later, you receive a message from the $mercenariesTitle stating that the invitation is an open one and that you're welcome to join in another night.
	<</replace>>
<</link>>

<<if $cash < 5000>>
	//You lack the necessary funds to attend a high stakes poker game.//
<<else>> /* cash >= 5000 */

	<<link "Attend the poker night">>
		<<replace "#result">>
			You instruct to $assistantName to inform your $mercenariesTitle that you will be attending their poker night, and after settling your affairs in the penthouse you head down to the barracks. Unsurprisingly the atmosphere in the barracks is casual, especially in comparison to the high stakes games commonplace in arcology high society, though your mercenaries still maintain some measure of decorum towards you as their employer. Eventually, you settle in at the table with a handful of $mercenariesTitle officers and cash in your <<print cashFormat(5000)>> into chips. All that remains is to decide your strategy for the night.

				<<link "Play it safe">>
					<<replace "#bountyresult">>
						<<if random(1,100) > 50>>
						Despite your attempts to mitigate risk and play the safest hands possible, it seems lady luck has conspired against you this evening. However, even when your last chip is spent, your mercenaries pitch you a few chips to keep you in the game for the rest of the night. You may have lost most of your ¤, but it seems you've @@.green;made some friends.@@
						<<set $rep += 1000, $cash -= 2500>>
						<<else>>
						While a careful eye for risk has buoyed you through the evening, ultimately lady luck is the decider in handing you the win in a number of close hands. Unfortunately your meticulous play limited your chance at a larger payout, and you only come away from the evening with <<print cashFormat(1000)>> more than you arrived with and @@.green;the respect of your mercenaries.@@
						<<set $rep += 100, $cash += 1000>>
						<</if>>
					<</replace>>
				<</link>>

				<<link "Up the ante">>
					<<replace "#bountyresult">>
						Some aggressive play and an eye for riling up your fellow players has resulted in an immense payout, and all but one of your adversaries have folded as the situation has escalated. The only player still in contention is a wily old mercenary, the veteran of her fair share of battles on the battlefield and at the poker table. She's short on chips, however, and she'll have to buy in with something else as collateral.

							<<link "A year of servitude">>
								<<replace "#aliveresult">>
									<<if random(1,100) > 50>>
									For all your skillful maneuvering to reach this position, ultimately the win comes down to chance. This time, however, luck was not on your side. As the victor sweeps up her spoils, the other mercenaries clap you on the back and offer their condolences for your defeat. Though you may have lost your ¤, it seems you've @@.green;made some friends.@@
									<<set $rep += 1000, $cash -= 5000>>
									<<else>>
									For all your skillful maneuvering to reach this position, ultimately the win comes down to chance. This time, however, luck has rendered you the victor. A silence falls over the room as the result is declared, but after some time your opponent breaks the hush by joking that life as your slave is probably easier than fighting for $arcologies[0].name. After some awkward laughter the night continues, and at the end your former mercenary joins you on your trip back to the penthouse to submit to processing and to begin her new life as your sexual servant. She's not young, but she's tough and not distrusting of you due to her service in the $mercenariesTitle.

									<<set $activeSlaveOneTimeMinAge = 38>>
									<<set $activeSlaveOneTimeMaxAge = 43>>
									<<set $one_time_age_overrides_pedo_mode = 1>>
									<<if $arcologies[0].FSSupremacistLawME == 1>><<set $fixedRace = $arcologies[0].FSSupremacistRace>><</if>>
									<<include "Generate XX Slave">>
									<<set $activeSlave.origin = "She put herself up as collateral at a poker game, and lost.">>
									<<set $activeSlave.career = "a soldier">>
									<<set $activeSlave.indentureRestrictions = 2>>
									<<set $activeSlave.indenture = 52>>
									<<if $activeSlave.eyes == -2>>
										<<set $activeSlave.eyes = -1>>
									<</if>>
									<<set $activeSlave.devotion = random(25,40)>>
									<<set $activeSlave.trust = random(35,45)>>
									<<set $activeSlave.health = random(60,80)>>
									<<set $activeSlave.muscles = 50>>
									<<if $activeSlave.weight > 130>>
										<<set $activeSlave.weight -= 100>>
										<<set $activeSlave.waist = random(-10,50)>>
									<</if>>
									<<set $activeSlave.anus = 0>>
									<<set $activeSlave.analSkill = 0>>
									<<set $activeSlave.whoreSkill = 0>>
									<<set $activeSlave.combatSkill = 1>>
									<<set $activeSlave.behavioralFlaw = "arrogant">>
									<<set $activeSlave.hStyle = "shaved into a mohawk">>
									<<set $activeSlave.customTat = "She has a number of tattoos from a variety of mercenary companies.">>
									<<include "New Slave Intro">>
									<</if>>
								<</replace>>
							<</link>>

							<<link "Dock her wages">>
								<<replace "#aliveresult">>
									<<if random(1,100) > 50>>
									For all your skillful maneuvering to reach this position, ultimately the win comes down to chance. This time, however, luck was not on your side. As the victor sweeps up her spoils, the other mercenaries clap you on the back and offer their condolences for your defeat. Though you may have lost your ¤, it seems you've @@.green;made some friends.@@
									<<set $rep += 1000, $cash -= 5000>>
									<<else>>
									For all your skillful maneuvering to reach this position, ultimately the win comes down to chance. This time, however, luck has rendered you the victor. Your opponent accepts her defeat with grace and jokes to her comrades that she'll be fighting in her underwear for the next few months, and their uproar of laughter fills the room. Though you take the lion's share of the ¤, your mercenaries also @@.green;had a good time fraternizing with you.@@
									<<set $rep += 200, $cash += 5000>>
									<</if>>
								<</replace>>
							<</link>>

					<</replace>>
				<</link>>

		<</replace>>
	<</link>> // It will cost <<print cashFormat(5000)>> to participate in the poker night.//
<</if>>


code:
:: RE rebels [nobr]

<<set $nextButton = "Continue">>
<<set $nextLink = "RIE Eligibility Check">>
<<set _i = $slaveIndices[$rebelSlaves[0]]>>
<<set _j = $slaveIndices[$rebelSlaves[1]]>>

You have a rebel problem. $slaves[_i].slaveName and $slaves[_j].slaveName are both unbroken, and they seem to draw strength from each other. They're discreet about it, but the arcology's always-vigilant systems occasionally catch them nodding to one another after one of them is punished, or giving each other quiet words of encouragement when they think no one is listening. This is extremely dangerous and should be addressed promptly.

<<link "Set them against each other, in public">>
	<<replace "#result">>
	You haul your little rebel bitches out in public, one by one, bound, with bags over their heads. They find themselves chained in a low position so their mouths are publicly available. Then, you whisper to each of them that whichever slut sucks off the most passersby gets to rest tomorrow - and whichever sucks least gets a beating. It doesn't take long before @@.hotpink;they forget their friendship@@ and try to outdo each other, and their desperate efforts @@.green; are certainly appreciated by the citizens getting free blowjobs.@@ It's childishly easy to declare the contest over when they happen to be tied, and announce that no one will be punished or rewarded. They hate you less and each other more.
	<<set $slaves[_i].devotion += 4>>
	<<set $slaves[_j].devotion += 4>>
	<<set $slaves[_j].oralCount += 6>>
	<<set $slaves[_i].oralCount += 6>>
	<<set $oralTotal += 12>>
	<<set $rep += 100>>
	<</replace>>
<</link>>

<<link "Set them against each other, in private">>
	<<replace "#result">>
	Back in the old world, the saying went that turnabout was fair play. In the Free Cities, turnabout is often a cast-iron bitch. Whenever you have an idle moment, all week, you set them against one another in some degrading or painful contest. They are made to spank each other, with the slave who hits lightest getting a spanking from you. They are made to compete to see who can suck other slaves off quickest, with the loser forced to orally service the winner. So on, and so on; by the end of the week @@.gold;they forget their friendship@@ and try to outdo each other to avoid punishment.
	<<set $slaves[_i].trust -= 5>>
	<<set $slaves[_j].trust -= 5>>
	<<set $slaves[_j].oralCount += 6>>
	<<set $slaves[_i].oralCount += 6>>
	<<set $oralTotal += 12>>
	<</replace>>
<</link>>
<<if $seeExtreme == 1 && $slaves[_j].vagina > 0 && $slaves[_i].vagina > 0>>

<<link "Let them compete against each other to decide who lives">>
	<<replace "#result">>
		You haul your bound little rebel bitches into one of the deepest, most out of the way rooms of your penthouse with bags over their heads. When you pull them off, they are met with the sight of a gallows, complete with a pair of nooses. You haul them, one at a time up onto a stool and loop the rope around their necks. They scream and beg the whole time for you to reconsider, before turning on each other to try and avoid their fate. It won't be that easy for them. You hold up a pair of spoons and explain the rules of the game. They'll hold them in their pussies, and whoever loses their grip and drops it first, dies.

		<<if $slaves[_i].vagina > 3>>
			You start with $slaves[_i].slaveName and no sooner than you turn to $slaves[_j].slaveName do you hear the telltale clatter of the spoon hitting the floor. With a simple kick, the unfortunately loose $slaves[_i].slaveName is left struggling in the air. $slaves[_j].slaveName <<if canSee($slaves[_j])>>watches<<else>>listens<</if>> in horror as the life drains from her former accomplice. @@.gold;She promises to never cross you again.@@
			<<set $slaves[_j].trust -= 20>>
			<<set $activeSlave = $slaves[_i]>>
			<<include "Remove activeSlave">>
		<<elseif $slaves[_j].vagina > 3>>
			You start with $slaves[_i].slaveName before moving to $slaves[_j].slaveName as she holds her life between her netherlips. Setting the spoon inside $slaves[_j].slaveName, you prepare to kick the stools out from under them; but the telltale clatter of the spoon hitting the floor saves you the trouble. With a simple kick, the unfortunately loose $slaves[_j].slaveName is left struggling in the air. $slaves[_i].slaveName <<if canSee($slaves[_i])>>watches<<else>>listens<</if>> in horror as the life drains from her former accomplice. @@.gold;She promises to never cross you again.@@
			<<set $slaves[_i].trust -= 20>>
			<<set $activeSlave = $slaves[_j]>>
			<<include "Remove activeSlave">>
		<<elseif random(1,100) == 69>>
			You start with $slaves[_i].slaveName before moving to $slaves[_j].slaveName as she holds her life between her netherlips. Once both spoons are inserted, you sit back and watch them squirm at the cold metal in their most sensitive recesses. They are both desperate to survive and clamp down as hard as they can, but it can't go on forever as the sounds of a spoon clattering to the floor fills the room. Both slaves freeze as they realize the other has lost their grip on the silverware, uncertain of what comes next. You answer the question by knocking the stools out from under them, allowing them both to hang. They came into this together and they are going out together.
			<<set $activeSlave = $slaves[_i]>>
			<<include "Remove activeSlave">>
			<<set $activeSlave = $slaves[_j]>>
			<<include "Remove activeSlave">>
		<<elseif $slaves[_i].vagina == $slaves[_j].vagina && random(1,100) > 50>>
			You start with $slaves[_i].slaveName before moving to $slaves[_j].slaveName as she holds her life between her netherlips. Once both spoons are inserted, you sit back and watch them squirm at the cold metal in their most sensitive recesses. They are both <<if $slaves[_i].vagina == 1>>quite tight, so it's no surprise when they put up a good show.<<else>>not the tightest slaves, so it's a surprise they manage to hold on as long as they do<</if>>. But it can't go on forever as the sound of the spoon clattering to the floor fills the room.
			<<if random(1,100) <= 50>>
				You kick the stool out from under $slaves[_j].slaveName and let her hang. $slaves[_i].slaveName <<if canSee($slaves[_i])>>watches<<else>>listens<</if>> in horror as the life drains from her former accomplice, @@.gold;terrified that you'd so callously toy with their lives.@@ The ordeal @@.red;leaves her behaving strangely.@@
				<<set $slaves[_i].trust -= -20, $slaves[_i].behavioralFlaw = "odd">>
				<<set $activeSlave = $slaves[_j]>>
			<<else>>
				You kick the stool out from under $slaves[_i].slaveName and let her hang. $slaves[_j].slaveName <<if canSee($slaves[_j])>>watches<<else>>listens<</if>> in horror as the life drains from her former accomplice, @@.gold;terrified that you'd so callously toy with their lives.@@ The ordeal @@.red;leaves her behaving strangely.@@
				<<set $slaves[_j].trust -= -20, $slaves[_j].behavioralFlaw = "odd">>
				<<set $activeSlave = $slaves[_i]>>
			<</if>>
			<<include "Remove activeSlave">>
		<<elseif $slaves[_j].vagina > $slaves[_i].vagina && random(1,100) > 50>>
			You start with $slaves[_i].slaveName before moving to $slaves[_j].slaveName as she holds her life between her netherlips. Once both spoons are inserted, you sit back and watch them squirm at the cold metal in their most sensitive recesses. $slaves[_i].slaveName is the clear favorite in this game, but the looser $slaves[_j].slaveName refuses to give in, using her experience to clamp down as hard as she can. But it can't go on forever as the sound of the spoon clattering to the floor fills the room.
			<<if random(1,100) <= 90>>
				You kick the stool out from under $slaves[_j].slaveName and let her hang. $slaves[_i].slaveName <<if canSee($slaves[_i])>>watches<<else>>listens<</if>> in horror as the life drains from her former accomplice, @@.gold;terrified that you'd so callously toy with their lives.@@ The ordeal @@.red;leaves her behaving strangely.@@
				<<set $slaves[_i].trust -= -20, $slaves[_i].behavioralFlaw = "odd">>
				<<set $activeSlave = $slaves[_j]>>
			<<else>>
				You kick the stool out from under $slaves[_i].slaveName and let her hang. $slaves[_j].slaveName <<if canSee($slaves[_j])>>watches<<else>>listens<</if>> in horror as the life drains from her former accomplice, @@.gold;terrified that you'd so callously toy with their lives.@@ The ordeal @@.red;leaves her behaving strangely.@@ <<if $slaves[_j].vagina >= 3>>You can't say you expected this outcome, but it was amusing all the same to discover the blown out whore has some talent<<else>>You're glad no bets were riding on this<</if>>.
				<<set $slaves[_j].trust -= -20, $slaves[_j].behavioralFlaw = "odd">>
				<<set $activeSlave = $slaves[_i]>>
			<</if>>
			<<include "Remove activeSlave">>
		<<else>>
			You start with $slaves[_i].slaveName before moving to $slaves[_j].slaveName as she holds her life between her netherlips. Once both spoons are inserted, you sit back and watch them squirm at the cold metal in their most sensitive recesses. In a show of underhandedness, $slaves[_j].slaveName kicks $slaves[_i].slaveName, knocking her off balance and sending her hanging. $slaves[_j].slaveName <<if canSee($slaves[_j])>>watches<<else>>listens<</if>> as the life drains from her accomplice, @@.gold;horrified at what she just did.@@ The ordeal @@.red;leaves her behaving strangely.@@
			<<set $slaves[_j].trust = -100, $slaves[_j].behavioralFlaw = "odd">>
			<<set $activeSlave = $slaves[_i]>>
			<<include "Remove activeSlave">>
		<</if>>
	<</replace>>
<</link>>
<</if>>
<<if $arcade > 0>>

<<link "Sentence them to a month in the arcade">>
	<<replace "#result">>
	They scream and beg when they realize what their punishment is to be, but you are obdurate. Each tries to inform on the other to avoid such a fate, but to no avail. After they're properly confined, the only sign of their discomfiture is a slight movement of their butts as they wriggle desperately against their restraints.
	<<assignJob $slaves[_j] "be confined in the arcade">>
	<<set $slaves[_j].sentence = 4>>
	<<assignJob $slaves[_i] "be confined in the arcade">>
	<<set $slaves[_i].sentence = 4>>
	<</replace>>
<</link>>
<</if>>


code:
:: RE relationship advice [nobr]

<<set $nextButton = "Continue", $nextLink = "AS Dump", $returnTo = "Next Week", $activeSlave = $eventSlave>>
<<Enunciate $activeSlave>>

<<set _i = $slaveIndices[$activeSlave.relationshipTarget]>>
<<set $subSlave = $slaves[_i]>>

<<EventNameLink $activeSlave>> is standing for an inspection. She's a good girl, and is cooperating, but she seems preoccupied. After ignoring it for a while, you give in to curiosity and flatly ask her what's going on. "I'm <<s>>orry, <<Master>>," she <<if SlaveStatsChecker.checkForLisp($activeSlave)>>lisp<<else>>mutter<</if>>s, biting her lip. "It'<<s>> $subSlave.slaveName."
She hesitates, so you prompt her, asking if she's having trouble with her
<<if $activeSlave.relationship == 2>>
	friend
<<elseif $activeSlave.relationship == 3>>
	friend with benefits
<<elseif $activeSlave.relationship == 4>>
	lover
<</if>>.
She quickly shakes her head no. "N-no, <<Master>>, it's ju<<s>>t -" She subsides into silence again, blushing and staring at her feet. Comprehension dawning, you ask her if
<<if $activeSlave.relationship == 2>>
	she wants to be more than friends with $subSlave.slaveName.
<<elseif $activeSlave.relationship == 3>>
	she's wanting to bring emotions into relationship with $subSlave.slaveName, rather than keep it friendly and sexual.
<<elseif $activeSlave.relationship == 4>>
	she wants to make an honest woman out of $subSlave.slaveName.
<</if>>
She nods her head quickly, still staring at her feet. She shuts her eyes tight and waits for you to weigh in on the situation.

<<link "Break them up">>
	<<replace "#name">>\
	$activeSlave.slaveName\
	<</replace>>\
	<<replace "#result">>

	In a cold tone of voice, you admit your irritation with this schoolgirl nonsense, and tell her she's to stop spending time with $subSlave.slaveName. She's unable to prevent her eyes from flicking up at you in @@.mediumorchid;shock and horror,@@ but she instantly lowers them again, the tears coming fast. You dismiss her, and she turns to go, but is so discombobulated by anguish that she trips over her own feet and falls with a slap of naked $activeSlave.skin flesh against the floor. Their relationship @@.lightsalmon;is over.@@

	<<set $activeSlave.devotion -= 5>>
	<<set $activeSlave.relationship = 0>>
	<<set $activeSlave.relationshipTarget = 0>>
	<<set $slaves[_i].relationship = 0>>
	<<set $slaves[_i].relationshipTarget = 0>>
	<</replace>>
<</link>>

<<link "Build her confidence">>
	<<replace "#name">>\
	$activeSlave.slaveName\
	<</replace>>\
	<<replace "#result">>

	In a warm tone of voice, you tell her you approve of her relationship with $subSlave.slaveName. She raises her chin and looks at you with @@.hotpink;growing adoration@@ as you point out how lucky $subSlave.slaveName is to have her. You tell her that you're not planning to intervene personally, but that you think she really ought to pursue the relationship, that they're good for each other, and that you're confident $subSlave.slaveName feels the same way. She thanks you prettily and leaves at a flat run, in a hurry to tell her
	<<if $activeSlave.relationship == 2>>
		sexy friend
	<<elseif $activeSlave.relationship == 3>>
		friend with benefits
	<<elseif $activeSlave.relationship == 4>>
		dear lover
	<</if>>
	how she feels about her.
	<<if $activeSlave.relationship == 2>>
		The next time you see them together, they're looking like they've been getting a little less sleep lately, but @@.lightgreen;can't seem to keep their hands off each other.@@ $activeSlave.slaveName mouths a silent thanks to you when $subSlave.slaveName isn't looking.
	<<elseif $activeSlave.relationship == 3>>
		The next time you see them together, they're @@.lightgreen;holding hands at breakfast,@@ looking almost ashamed of themselves, but not letting go. $activeSlave.slaveName mouths a silent thanks to you when $subSlave.slaveName isn't looking.
	<<elseif $activeSlave.relationship == 4>>
		She comes running right back, a happy $subSlave.slaveName <<if canWalk($subSlave)>>running in with her<<else>>being helped in by her lover<</if>>. You @@.lightgreen;marry them@@ solemnly, and they embrace tightly, hugging each other close. $activeSlave.slaveName comes to face you over her wife's shoulder, and she mouths a silent, tearful thanks to you.
	<</if>>

	<<set $activeSlave.devotion += 5>>
	<<set $activeSlave.relationship += 1>>
	<<set $slaves[_i].relationship += 1>>
	<</replace>>
<</link>>

<<link "Bring the other girl in">>
	<<replace "#name">>\
	$activeSlave.slaveName\
	<</replace>>\
	<<replace "#result">>

	You tell $activeSlave.slaveName to wait, and page $subSlave.slaveName up to your office. $activeSlave.slaveName looks terrified, but tries to conceal her emotions behind a happy greeting for her
	<<if $activeSlave.relationship == 2>>
		friend
	<<elseif $activeSlave.relationship == 3>>
		friend with benefits
	<<elseif $activeSlave.relationship == 4>>
		lover
	<</if>>
	when she comes in. $subSlave.slaveName knows her well enough to detect her inner turmoil, and asks her what's wrong. $activeSlave.slaveName flinches and looks to you in desperation, but you just nod at her to spit it out. After two false starts, she manages to say,
	"$subSlave.slaveName, I really want
	<<if $activeSlave.relationship == 2>>
		<<if ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "buttslut")>>
			to fuck your butt." $subSlave.slaveName looks relieved that that's all it is, and <<if ($subSlave.voice != 0)>>says, "Okay!"<<else>>nods.<</if>> She kisses $activeSlave.slaveName and then grinds her ass against $activeSlave.slaveName's crotch.
		<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "cumslut")>>
			to <<if ($subSlave.vagina != -1)>>eat you out<<else>>blow you<</if>>." $subSlave.slaveName looks relieved that that's all it is, and <<if ($subSlave.voice != 0)>>says, "Okay!"<<else>>nods.<</if>> She <<if ($subSlave.vagina != -1)>>offers her pussy<<else>>flops her dick at $activeSlave.slaveName<</if>> comically.
		<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "humiliation")>>
			to fuck you in public." $subSlave.slaveName looks relieved that that's all it is, and <<if ($subSlave.voice != 0)>>says, "Okay!"<<else>>nods.<</if>>
		<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "masochist")>>
			you to hurt me. Like, really hurt me." $subSlave.slaveName looks relieved that that's all it is, and <<if ($subSlave.voice != 0)>>says, "Okay!"<<else>>nods.<</if>> She pinches one of $activeSlave.slaveName's nipples experimentally.
		<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "sadist")>>
			to hold you down." $subSlave.slaveName looks relieved that that's all it is, and <<if ($subSlave.voice != 0)>>says, "Okay!"<<else>>nods.<</if>> She steps in close to $activeSlave.slaveName, takes $activeSlave.slaveName's hands, and places them around her own throat.
		<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "dom")>>
			to be your top." $subSlave.slaveName looks relieved that that's all it is, and <<if ($subSlave.voice != 0)>>says, "Okay!"<<else>>nods.<</if>> She sidles up to $activeSlave.slaveName, looking up at her submissively.
		<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "submissive")>>
			to be your bottom." $subSlave.slaveName looks relieved that that's all it is, and says, <<if ($subSlave.voice != 0)>>says, "Okay!"<<else>>nods.<</if>> She takes $activeSlave.slaveName's face in her hands and kisses her dominantly.
		<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "boobs")>>
			to fuck your boob<<s>>." $subSlave.slaveName looks relieved that that's all it is, and says, <<if ($subSlave.voice != 0)>>says, "Okay!"<<else>>nods.<</if>> She takes $activeSlave.slaveName's hands and places them right on her breasts.
		<<else>>
			to fuck you." $subSlave.slaveName looks relieved that that's all it is, and <<if ($subSlave.voice != 0)>>says, "Okay!"<<else>>nods.<</if>> She takes $activeSlave.slaveName's hands and places them right on her breasts.
		<</if>>
		$activeSlave.slaveName bursts out laughing. They're now @@.lightgreen;friends with benefits.@@
	<<elseif $activeSlave.relationship == 3>>
		t-to b-be your girlfriend." She takes a deep breath. "It'<<s>> fun, ju<<s>>t
		<<if ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "buttslut")>>
			fucking your butt.
		<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "cumslut")>>
			to <<if ($subSlave.vagina != -1)>>eating you out<<else>>blowing you<</if>>.
		<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "humiliation")>>
			fucking you in public.
		<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "masochist")>>
			having you hurt me.
		<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "sadist")>>
			holding you down.
		<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "dom")>>
			topping you.
		<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "submissive")>>
			being your bottom.
		<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "boobs")>>
			fucking your boob<<s>>.
		<<else>>
			having <<s>>e<<x>> with you.
		<</if>>
		But I - I really like you." $subSlave.slaveName looks relieved, and <<if $subSlave.voice != 0>>says, "I really like you too. And you're really cute! I'd love to be your girlfriend." She<<else>>lovingly<</if>> takes $activeSlave.slaveName's hands in hers, and then kisses her on the cheek. $activeSlave.slaveName crushes $subSlave.slaveName in a hug, pressing a squeak out of her. They're now @@.lightgreen;lovers.@@
	<<elseif $activeSlave.relationship == 4>>
		- " She stops herself. "No, I want to do thi<<s>> right." She takes $subSlave.slaveName's hand, and then drops to one knee. After a moment of uncomprehending shock, $subSlave.slaveName begins to cry. "Will you marry me?" $subSlave.slaveName turns to you and asks if it's all right with you; you nod, and she turns back to $activeSlave.slaveName. <<if !canTalk($subSlave)>>She gestures distractedly that $activeSlave.slaveName is being silly, and of course she'll marry her, because she loves her.<<else>><<Enunciate $subSlave>>"O-of cour<<s>>e I'll m-marry you, <<s>>illy girl. I love you."<</if>> $activeSlave.slaveName jumps up and crushes $subSlave.slaveName in a hug, kissing her frantically through her tears. You @@.lightgreen;marry them@@ solemnly, and they embrace tightly, hugging each other close. $activeSlave.slaveName comes to face you over her wife's shoulder, and she mouths a silent thanks to you.
	<</if>>
	If $activeSlave.slaveName had doubts about you, @@.mediumaquamarine;they've been addressed.@@

	<<set $activeSlave.trust += 10>>
	<<set $activeSlave.relationship += 1>>
	<<set $slaves[_i].relationship += 1>>
	<</replace>>
<</link>>


code:
:: RE relative recruiter [nobr]

<<set $nextButton = "Continue", $nextLink = "RIE Eligibility Check", $returnTo = "RIE Eligibility Check">>

<<if $familyTesting == 1>>

<<set $eventSlave = getSlave($recruiterSlave)>>
<<set $activeSlave = clone($genePool.find(function(o) { return o.ID == $eventSlave.ID; }))>>

/* 000-250-006 */
<<if $seeImages == 1>>
<<if $imageChoice == 1>>

<<SlaveArt $eventSlave 2 0>>

<<else>>

<<SlaveArt $eventSlave 2 0>>

<</if>>
<</if>>
/* 000-250-006 */

<<if ndef $newRelativeRecruitID>>
	<<set $newRelativeRecruitID = 1100000>>
<</if>>

<<Enunciate $eventSlave>>

<<set _recruitedType = []>>
<<if $eventSlave.mother == 0 && $activeSlave.actualAge < 24 && $seeDicks != 100>>
	<<set _recruitedType.push("mother")>>
	<<set _recruitedType.push("mother")>>
	<<set _recruitedType.push("mother")>>
<</if>>
<<if $eventSlave.father == 0 && $activeSlave.actualAge < 24 && $seeDicks != 0>>
	<<set _recruitedType.push("father")>>
<</if>>
<<if ($eventSlave.daughters < 3) && ($activeSlave.actualAge > ($minimumSlaveAge+$fertilityAge)) && isFertile($activeSlave)>>
	<<if $seeDicks != 100>>
		<<set _recruitedType.push("daughter")>>
		<<set _recruitedType.push("daughter")>>
	<</if>>
	<<if $seeDicks != 0>>
		<<set _recruitedType.push("son")>>
	<</if>>
	<<set _tempMF = "mother">>
<</if>>
<<if ($eventSlave.daughters < 3) && $activeSlave.actualAge > ($minimumSlaveAge+$potencyAge) && $activeSlave.balls > 0>>
	<<if $seeDicks != 100>>
		<<set _recruitedType.push("daughter")>>
		<<set _recruitedType.push("daughter")>>
	<</if>>
	<<if $seeDicks != 0>>
		<<set _recruitedType.push("son")>>
	<</if>>
	<<set _tempMF = "father">>
<</if>>
<<if ($eventSlave.sisters < 3)>>
	<<if $activeSlave.actualAge <= ($retirementAge-5)>>
		<<if $seeDicks != 100>>
			<<set _recruitedType.push("older sister")>>
			<<set _recruitedType.push("older sister")>>
		<</if>>
		<<if $seeDicks != 0>>
			<<set _recruitedType.push("older brother")>>
			<<set _recruitedType.push("older brother")>>
		<</if>>
	<</if>>
	<<if $activeSlave.actualAge >= ($minimumSlaveAge+5)>>
		<<if $seeDicks != 100>>
			<<set _recruitedType.push("younger sister")>>
			<<set _recruitedType.push("younger sister")>>
		<</if>>
		<<if $seeDicks != 0>>
			<<set _recruitedType.push("younger brother")>>
			<<set _recruitedType.push("younger brother")>>
		<</if>>
	<</if>>
	<<set _recruitedType.push("twin")>>
<</if>>
<<if _recruitedType.length == 0>>
	<<set $eventSlave.canRecruit = 0>>
	$eventSlave.slaveName requests an interview with you. However, she ends up withdrawing her request. It would seem whatever she wanted to tell you is no longer relevant.

<<else>> /* this else covers the remainder of the extended family mode variant (search for vanilla to find closing tag) */

	<<set _relationType = _recruitedType.random()>>

	<<if _relationType != "twin">>
		<<set $activeSlave.weight = 0>>
		<<set $activeSlave.muscles = 0>>
		<<set $activeSlave.corsetPiercing = 0>>
		<<set $activeSlave.boobsImplant = 0>>
		<<set $activeSlave.boobsImplantType = 0>>
		<<set $activeSlave.nipplesPiercing = 0>>
		<<set $activeSlave.areolae = 0>>
		<<set $activeSlave.areolaePiercing = 0>>
		<<set $activeSlave.lactation = 0>>
		<<set $activeSlave.hipsImplant = 0>>
		<<set $activeSlave.buttImplant = 0>>
		<<set $activeSlave.buttImplantType = 0>>
		<<set $activeSlave.lipsImplant = 0>>
		<<set $activeSlave.lipsPiercing = 0>>
		<<set $activeSlave.tonguePiercing = 0>>
		<<set $activeSlave.vaginaPiercing = 0>>
		<<set $activeSlave.cSec = 0>>
		<<set $activeSlave.clitPiercing = 0>>
		<<set $activeSlave.dick = 0>>
		<<set $activeSlave.anus = 0>>
		<<set $activeSlave.dickPiercing = 0>>
		<<set $activeSlave.balls = 0>>
		<<set $activeSlave.scrotum = 0>>
		<<set $activeSlave.ovaries = 0>>
		<<set $activeSlave.labia = 0>>
		<<set $activeSlave.makeup = 0>>
		<<set $activeSlave.nails = 0>>
		<<set $activeSlave.earPiercing = 0>>
		<<set $activeSlave.nosePiercing = 0>>
		<<set $activeSlave.eyebrowPiercing = 0>>
		<<set $activeSlave.stampTat = 0>>
		<<set $activeSlave.energy = 0>>
		<<set $activeSlave.bellyTat = 0>>
		<<set $activeSlave.bellySag = 0, $activeSlave.bellySagPreg = 0>>
		<<set $activeSlave.birthsTotal = 0>>
		<<set $activeSlave.prostate = 0>>
		<<RandomizeAttraction>>
		<<ResyncHeight $activeSlave>>
	<</if>>
	<<if $activeSlave.nipples == "fuckable">>
		<<set $activeSlave.nipples = either("cute", "puffy", "inverted", "partially inverted")>>
	<</if>>
	<<set $activeSlave.preg = 0>>
	<<set $activeSlave.pregType = 0>>
	<<set $activeSlave.pregWeek = 0>>
	<<set $activeSlave.pregKnown = 0>>
	<<set WombFlush($activeSlave)>>
	<<SetBellySize $activeSlave>>

	$eventSlave.slaveName requests an interview with you. She's a devoted slave, and you grant it, and are happy you did when you see the troubled expression on her face. She explains<<if !canTalk($eventSlave)>> with desperate gestures<</if>> that
	<<switch _relationType>>
	<<case "daughter">>
		she had a daughter, who was sent to the slave orphanages. She's heard a rumor through other slaves that her daughter will go up for sale soon.
	<<case "son">>
		she had a son, who was sent to the slave orphanages. She's heard a rumor through other slaves that her son will go up for sale soon.
	<<case "mother">>
		her mother might be getting sold soon. She has been a slave for some time. She's heard a rumor through other slaves that her mother will go up for sale soon.
	<<case "father">>
		her father might be getting sold soon. She has been a slave for some time. She's heard a rumor through other slaves that her father will go up for sale soon.
	<<case "older sister">>
		her older sister is being sold. She was likely to be enslaved the last $eventSlave.slaveName knew of her, and now she's heard a rumor through other slaves that her big sister is going to be sold to a new owner.
	<<case "older brother">>
		her older brother is being sold. He was likely to be enslaved the last $eventSlave.slaveName knew of him. She's heard a rumor through other slaves that her big brother is going to be sold to a new owner.
	<<case "younger sister">>
		her younger sister is being sold. She was likely to be enslaved the last $eventSlave.slaveName knew of her, and now she's heard a rumor through other slaves that her little sister is going to be sold to a new owner.
	<<case "younger brother">>
		her younger brother is being sold. He was likely to be enslaved the last $eventSlave.slaveName knew of him. She's heard a rumor through other slaves that her little brother is going to be sold to a new owner.
	<<default>>
		she has a twin sister, who was still free the last $eventSlave.slaveName knew of her. She's heard a rumor through other slaves that her twin has finally been enslaved, and will soon go up for sale.
	<</switch>>

<<if !canTalk($eventSlave)>>She urgently gestures for permission to write. It's unusual, but she seems quite serious, so you grant it. She writes,<</if>>
"You've been <<s>>o good to me, <<Master>>. I'm <<s>>ure <<sh>>e look<<s>> like I did when you bought me. Plea<<s>>e, <<Master>>, will you buy her like you bought me? I'm afraid <<sh>>e'll go to a cruel Ma<<s>>ter." She bites her lip. "And, <<Master>>, I'm <<s>>ure <<sh>>e'd learn to love
<<if $eventSlave.fetish == "cumslut">>
	the ta<<s>>te of your cum
<<elseif $eventSlave.fetish == "submissive">>
	<<s>>ubmi<<ss>>ion
<<elseif $eventSlave.fetish == "humiliation">>
	being treated like a dirty <<s>>lut
<<elseif $eventSlave.fetish == "buttslut">>
	the feeling of your cock in her butt
<<elseif $eventSlave.fetish == "sadist">>
	hurting your other <<s>>lave<<s>>
<<elseif $eventSlave.fetish == "pregnancy" && _relationType != "father" && _relationType != "son" && _relationType != "older brother" && _relationType != "younger brother">>
	being pregnant
<<elseif $eventSlave.fetish == "masochist">>
	being beaten
<<elseif $eventSlave.fetish == "dom">>
	fucking your other <<s>>lave<<s>>
<<elseif $eventSlave.energy > 95>>
	being a good nympho slut
<<elseif $eventSlave.addict > 2>>
	being a druggie whore
<<elseif $eventSlave.birthsTotal > 3 && _relationType != "father" && _relationType != "son" && _relationType != "older brother" && _relationType != "younger brother">>
	bearing children
<<elseif $eventSlave.bellyPreg >= 50 && $eventSlave.pregKnown == 1 && _relationType != "father" && _relationType != "son" && _relationType != "older brother" && _relationType != "younger brother">>
	<<s>>welling with life
<<elseif $eventSlave.anus > 2>>
	getting her butt <<s>>tretched out
<<elseif $eventSlave.boobsImplant > 20>>
	getting turned into a bimbo <<s>>lut
<<else>>
	the feeling of your cock in her
<</if>>
a<<s>> much a<<s>> I do.
<<if $eventSlave.fetish == "cumslut">>
	We could blow you at the <<s>>ame time, <<Master>>! And <<sh>>are cum!"
<<elseif $eventSlave.fetish == "submissive">>
	You could u<<s>>e u<<s>> together, <<Master>>!"
<<elseif $eventSlave.fetish == "humiliation">>
	You could make u<<s>> fuck each other in public, <<Master>>!"
<<elseif $eventSlave.fetish == "buttslut">>
	You could fuck our butt<<s>> right next to each other, <<Master>>!"
<<elseif $eventSlave.fetish == "pregnancy" && _relationType != "father" && _relationType != "son" && _relationType != "older brother" && _relationType != "younger brother">>
	You could knock u<<s>> up next to each other, <<Master>>!"
<<elseif $eventSlave.fetish == "sadist">>
	I'm <<s>>ure <<sh>>e'd love to help me, <<Master>>!"
<<elseif $eventSlave.fetish == "masochist">>
	You could whip u<<s>> both, <<Master>>!"
<<elseif $eventSlave.fetish == "dom">>
	I'm <<s>>ure <<sh>>e'd love to help me u<<s>>e other <<s>>lave<<s>>, <<Master>>!"
<<elseif $eventSlave.energy > 95>>
	I'm <<s>>ure <<sh>>e'd love to have three<<s>>ome<<s>>, <<Master>>!"
<<elseif $eventSlave.birthsTotal > 3 && _relationType != "father" && _relationType != "son" && _relationType != "older brother" && _relationType != "younger brother">>
	<<if $PC.dick == 1>>
		We could compete over who carried more of your children, <<Master>>!
	<<else>>
		We could compete over who carried more children for you, <<Master>>!
	<</if>>
<<elseif $eventSlave.bellyPreg >= 50 && $eventSlave.pregKnown == 1 && _relationType != "father" && _relationType != "son" && _relationType != "older brother" && _relationType != "younger brother">>
	You could compare how big our bellie<<s>> are next to each other, <<Master>>!
<<else>>
	You could fuck u<<s>> together, <<Master>>!"
<</if>>
She waits anxiously for your decision.

/*<<set _relativeSeed = random(1,100)>> To be used if additional variants are added. Since there currently is one each, checking a seed for a 100% chance is pointless. */

<<switch _relationType>>

<<case "mother">>
	<<set $activeSlave.origin = "She was recruited into your service by her daughter.">>
	<<set $activeSlave.genes = "XX">>
	<<set $activeSlave.anus = 1>>
	<<set $activeSlave.vagina = 3>>
	<<set $activeSlave.ovaries = 1>>
	<<if $seePreg != 0>>
		<<set $activeSlave.preg = random(5,39)>>
		<<set $activeSlave.pregType = 1>>
		<<set $activeSlave.pregKnown = 1>>
		<<set $activeSlave.pregWeek = $activeSlave.preg>>
		<<SetBellySize $activeSlave>>
	<</if>>
	<<set $activeSlave.weight = random(30,135)>>
	<<set $activeSlave.muscles = random(0,15)>>
	<<set $activeSlave.oralSkill = 15>>
	<<set $activeSlave.vaginalSkill = 30>>
	<<set $activeSlave.analSkill = 15>>
	<<set $activeSlave.entertainSkill = 10>>
	<<set $activeSlave.whoreSkill = 10>>
	<<set $activeSlave.boobs = (random(12,20)*100)>>
	<<set $activeSlave.butt = random(4,6)>>
	<<set $activeSlave.boobShape = "saggy">>
	<<set $activeSlave.lactation = 1>>
	<<set $activeSlave.markings = "birthmark">>
	<<set $activeSlave.hLength = random(50,100)>>
	<<set $activeSlave.hStyle = either("bun", "neat", "up", "luxurious")>>
	<<set $activeSlave.voice = 2>>
	<<set $activeSlave.birthsTotal = 5>>
	<<for $j = 0; $j < $slaves.length; $j++>>
		<<if $slaves[$j].mother == $activeSlave.ID || $slaves[$j].father == $activeSlave.ID>>
			<<set $activeSlave.birthsTotal += 1>>
		<</if>>
	<</for>>
	<<set $activeSlave.bellySag = 4, $activeSlave.bellySagPreg = 4>>
	<<set $activeSlave.energy = 65>>
	<<set $activeSlave.bellyTat = "a heart">>
	<<set $activeSlave.actualAge = ($eventSlave.actualAge+random(15,20))>>

<<case "father">>
	<<set $activeSlave.origin = "She was recruited into your service by her daughter.">>
	<<set $activeSlave.genes = "XY">>
	<<set $activeSlave.anus = 2>>
	<<set $activeSlave.vagina = -1>>
	<<set $activeSlave.weight = random(70,180)>>
	<<set $activeSlave.oralSkill = 35>>
	<<set $activeSlave.analSkill = 75>>
	<<set $activeSlave.hLength = random(10,20)>>
	<<set $activeSlave.hStyle = either("buzzcut", "trimmed", "neat", "long")>>
	<<set $activeSlave.voice = 1>>
	<<set $activeSlave.energy = 0>>
	<<set $activeSlave.dick = 2>>
	<<set $activeSlave.prostate = 1>>
	<<set $activeSlave.vagina = -1>>
	<<set $activeSlave.boobs = (random(5,6)*100)>>
	<<set $activeSlave.butt = random(4,6)>>
	<<set $activeSlave.actualAge = ($eventSlave.actualAge+random(15,20))>>

<<case "daughter">>
	<<set $activeSlave.origin = "She was recruited into your service by her parent.">>
	<<set $activeSlave.genes = "XX">>
	<<set $activeSlave.vagina = 1>>
	<<set $activeSlave.preg = -1>>
	<<set $activeSlave.boobs = (random(8,10)*100)>>
	<<set $activeSlave.boobsImplant = 600>>
	<<set $activeSlave.oralSkill += random(0,20)>>
	<<set $activeSlave.vaginalSkill += random(0,20)>>
	<<set $activeSlave.analSkill += random(0,20)>>
	<<set $activeSlave.entertainSkill += random(0,20)>>
	<<set $activeSlave.whoreSkill += random(0,20)>>
	<<set $activeSlave.nipplesPiercing = 1>>
	<<set $activeSlave.lipsPiercing = 1>>
	<<set $activeSlave.tonguePiercing = 1>>
	<<set $activeSlave.vaginaPiercing = 1>>
	<<set $activeSlave.earPiercing = 1>>
	<<set $activeSlave.ovaries = 1>>
	<<set $activeSlave.makeup = 1>>
	<<set $activeSlave.nails = 4>>
	<<set $activeSlave.hStyle = either("tails", "neat", "up", "luxurious")>>
	<<set $activeSlave.stampTat = "advertisements">>
	<<set $activeSlaveOneTimeMaxAge = Math.max($minimumSlaveAge, Math.min(18, ($eventSlave.actualAge - Math.min(11, $fertilityAge))))>>
	<<set $activeSlaveOneTimeMinAge = Math.max($minimumSlaveAge, Math.min(14, $activeSlaveOneTimeMaxAge))>>
	<<if $pedo_mode == 1>><<set $activeSlaveOneTimeMinAge = $minimumSlaveAge>><</if>>
	<<set $activeSlave.actualAge = random($activeSlaveOneTimeMinAge, $activeSlaveOneTimeMaxAge)>>

<<case "son">>
	<<set $activeSlave.origin = "She was recruited into your service by her parent.">>
	<<set $activeSlave.genes = "XY">>
	<<set $activeSlave.vagina = 1>>
	<<set $activeSlave.prostate = 1>>
	<<set $activeSlave.boobs = (random(6,8)*100)>>
	<<set $activeSlave.boobsImplant = 600>>
	<<set $activeSlave.oralSkill += random(0,20)>>
	<<set $activeSlave.analSkill += random(0,20)>>
	<<set $activeSlave.entertainSkill += random(0,20)>>
	<<set $activeSlave.whoreSkill += random(0,20)>>
	<<set $activeSlave.lips = random(60,90)>>
	<<set $activeSlave.lipsImplant = 40>>
	<<set $activeSlave.lipsPiercing = 1>>
	<<set $activeSlave.tonguePiercing = 1>>
	<<set $activeSlave.vaginaPiercing = 1>>
	<<set $activeSlave.earPiercing = 1>>
	<<set $activeSlave.makeup = 1>>
	<<set $activeSlave.nails = 4>>
	<<set $activeSlave.hStyle = "tails">>
	<<set $activeSlave.stampTat = "advertisements">>
	<<set $activeSlaveOneTimeMaxAge = Math.max($minimumSlaveAge, Math.min(18, ($eventSlave.actualAge - Math.min(11, $fertilityAge))))>>
	<<set $activeSlaveOneTimeMinAge = Math.max($minimumSlaveAge, Math.min(14, $activeSlaveOneTimeMaxAge))>>
	<<if $pedo_mode == 1>><<set $activeSlaveOneTimeMinAge = $minimumSlaveAge>><</if>>
	<<set $activeSlave.actualAge = random($activeSlaveOneTimeMinAge, $activeSlaveOneTimeMaxAge)>>

<<case "older sister">>
	<<set $activeSlave.origin = "She was recruited into your service by her little sis.">>
	<<set $activeSlave.genes = "XX">>
	<<set $activeSlave.vagina = 2>>
	<<set $activeSlave.boobs += 200>>
	<<set $activeSlave.butt += 1>>
	<<set $activeSlave.makeup = 1>>
	<<set $activeSlave.actualAge = $eventSlave.actualAge+2>>
	<<set $activeSlave.preg = -1>>
	<<set $activeSlave.ovaries = 1>>
	<<set $activeSlave.oralSkill += random(0,20)>>
	<<set $activeSlave.vaginalSkill += random(0,20)>>
	<<set $activeSlave.analSkill += random(0,20)>>
	<<set $activeSlave.entertainSkill += random(0,20)>>
	<<set $activeSlave.whoreSkill += random(0,20)>>

<<case "younger sister">>
	<<set $activeSlave.origin = "She was recruited into your service by her big sis.">>
	<<set $activeSlave.genes = "XX">>
	<<set $activeSlave.boobs = (random(1,4)*100)>>
	<<set $activeSlave.butt = random(1,2)>>
	<<set $activeSlave.hips = random(-2,0)>>
	<<set $activeSlave.shoulders = random(-2,0)>>
	<<set $activeSlave.actualAge = $eventSlave.actualAge-2>>
	<<set $activeSlave.entertainSkill += random(0,20)>>
	<<set $activeSlave.preg = -1>>
	<<set $activeSlave.ovaries = 1>>
	<<set $activeSlave.anus = 0>>
	<<set $activeSlave.vagina = 1>>

<<case "older brother">>
	<<set $activeSlave.origin = "She was recruited into your service by her little sis.">>
	<<set $activeSlave.genes = "XY">>
	<<set $activeSlave.dick = 5>>
	<<set $activeSlave.boobs = 0>>
	<<set $activeSlave.balls = 4>>
	<<set $activeSlave.prostate = 1>>
	<<set $activeSlave.actualAge = $eventSlave.actualAge+2>>
	<<set $activeSlave.entertainSkill += random(0,20)>>
	<<set $activeSlave.whoreSkill += random(0,20)>>
	<<set $activeSlave.anus = 0>>
	<<set $activeSlave.vagina = -1>>
	<<set $activeSlave.energy = 70>>
	<<set $activeSlave.dickPiercing = 1>>
	<<set $activeSlave.tonguePiercing = 1>>
	<<set $activeSlave.face = random(15,95)>>
	<<set $activeSlave.faceShape = "masculine">>

<<case "younger brother">>
	<<set $activeSlave.origin = "She was recruited into your service by her big sis.">>
	<<set $activeSlave.genes = "XY">>
	<<set $activeSlave.boobs = (random(20,40)*100)>>
	<<set $activeSlave.boobsImplant = $activeSlave.boobs - 100>>
	<<set $activeSlave.boobsImplantType = 1>>
	<<set $activeSlave.butt = random(7,8)>>
	<<set $activeSlave.buttImplant = $activeSlave.butt-1>>
	<<set $activeSlave.buttImplantType = 1>>
	<<set $activeSlave.lips = random(70,90)>>
	<<set $activeSlave.lipsImplant = $activeSlave.lips-10>>
	<<set $activeSlave.nipplesPiercing = 2>>
	<<set $activeSlave.dick = 1>>
	<<set $activeSlave.balls = 1>>
	<<set $activeSlave.prostate = 1>>
	<<set $activeSlave.foreskin = 10>>
	<<set $activeSlave.scrotum = 10>>
	<<set $activeSlave.vagina = -1>>
	<<set $activeSlave.anus = 3>>
	<<set $activeSlave.makeup = 3>>
	<<set $activeSlave.nails = 5>>
	<<set $activeSlave.analSkill = 70>>
	<<set $activeSlave.oralSkill = 70>>
	<<set $activeSlave.whoreSkill = 100>>
	<<set $activeSlave.energy = 100>>
	<<set $activeSlave.actualAge = $eventSlave.actualAge-2>>
	<<set $activeSlave.entertainSkill += random(0,20)>>

<<case "twin">>
	<<set $activeSlave.origin = "She was recruited into your service by her twin sister.">>
	<<set $activeSlave.birthWeek = $eventSlave.birthWeek>>

<</switch>>

<<set $activeSlave.visualAge = $activeSlave.actualAge>>
<<set $activeSlave.physicalAge = $activeSlave.actualAge>>
<<set $activeSlave.ovaryAge = $activeSlave.actualAge>>
<<set $activeSlave.pubertyAgeXX = $fertilityAge>>
<<if $activeSlave.ovaries == 1>>
	<<if $activeSlave.physicalAge >= $activeSlave.pubertyAgeXX>>
		<<set $activeSlave.pubertyXX = 1>>
	<<else>>
		<<set $activeSlave.pubertyXX = 0>>
	<</if>>
<<else>>
	<<set $activeSlave.pubertyXX = 0>>
<</if>>
<<set $activeSlave.pubertyAgeXY = $potencyAge>>
<<if $activeSlave.balls > 0>>
	<<if $activeSlave.physicalAge >= $activeSlave.pubertyAgeXY>>
		<<set $activeSlave.pubertyXY = 1>>
	<<else>>
		<<set $activeSlave.pubertyXY = 0>>
	<</if>>
<<else>>
	<<set $activeSlave.pubertyXY = 0>>
<</if>>
<<set $activeSlave.devotion = random(25,45)>>
<<set $activeSlave.trust = random(-15,15)>>
<<set $activeSlave.ageImplant = 0>>
<<set $activeSlave.amp = 0>>
<<set $activeSlave.heels = 0>>
<<if $activeSlave.career != "a Futanari Sister">><<set $activeSlave.career = "a slave">><</if>>
<<set $activeSlave.relationship = 0>>
<<set $activeSlave.relationshipTarget = 0>>
<<set $activeSlave.births = 0>>
<<set $activeSlave.oralCount = 0>>
<<set $activeSlave.vaginalCount = 0>>
<<set $activeSlave.analCount = 0>>
<<set $activeSlave.mammaryCount = 0>>
<<set $activeSlave.penetrativeCount = 0>>
<<set $activeSlave.pitKills = 0>>
<<set $activeSlave.drugs = "no drugs">>
<<set $activeSlave.shoes = "none">>
<<set $activeSlave.clothes = "no clothing">>
<<set $activeSlave.hormones = 0>>
<<set $activeSlave.waist = 0>>
<<set $activeSlave.prestige = 0>>
<<set $activeSlave.pornFame = 0>>
<<set $activeSlave.pornFameSpending = 0>>
<<set $activeSlave.prestigeDesc = "">>
<<set $activeSlave.rivalry = 0>>
<<set $activeSlave.rivalryTarget = 0>>
<<set $activeSlave.subTarget = 0>>
<<set $activeSlave.sentence = 0>>
<<set $activeSlave.toyHole = "all her holes">>
<<set $activeSlave.indenture = -1>>
<<set $activeSlave.indentureRestrictions = 0>>
<<set $activeSlave.health = random(20,40)>>
<<set $activeSlave.minorInjury = "">>
<<set $activeSlave.eyewear = "none">>
<<set $activeSlave.voiceImplant = 0>>
<<set $activeSlave.shouldersImplant = 0>>
<<set $activeSlave.boobsTat = 0>>
<<set $activeSlave.milk = 0>>
<<set $activeSlave.cum = 0>>
<<set $activeSlave.faceImplant = 0>>
<<set $activeSlave.lipsTat = 0>>
<<set $activeSlave.vaginaTat = 0>>
<<set $activeSlave.dickTat = 0>>
<<set $activeSlave.labor = 0>>
<<set $activeSlave.anusPiercing = 0>>
<<set $activeSlave.anusTat = 0>>
<<set $activeSlave.bellyAccessory = "none">>
<<set $activeSlave.brand = 0>>
<<set $activeSlave.brandLocation = "">>
<<set $activeSlave.shouldersTat = 0>>
<<set $activeSlave.armsTat = 0>>
<<set $activeSlave.legsTat = 0>>
<<set $activeSlave.backTat = 0>>
<<set $activeSlave.combatSkill = 0>>
<<set $activeSlave.aphrodisiacs = 0>>
<<set $activeSlave.curatives = 0>>
<<set $activeSlave.addict = 0>>
<<set $activeSlave.chem = 0>>
<<set $activeSlave.induce = 0>>
<<set $activeSlave.mpreg = 0>>
<<set $activeSlave.bellyImplant = -1>>
<<set $activeSlave.customTat = "">>
<<set $activeSlave.customLabel = "">>
<<set $activeSlave.customTitle = "">>
<<set $activeSlave.customTitleLisp = "">>
<<set $activeSlave.assignment = "rest">>
<<set $activeSlave.assignmentVisible = 1>>
<<set $activeSlave.choosesOwnAssignment = 0>>
<<set $activeSlave.fetishStrength = random(0,90)>>
<<set $activeSlave.fetish = either("none", "none", "none", "none", "none", "none", "submissive", "cumslut", "humiliation", "buttslut", "boobs","pregnancy")>>
<<set $activeSlave.sexualFlaw = either("none", "none", "none", "none", "hates oral", "hates anal", "hates penetration")>>
<<set $activeSlave.behavioralFlaw = either("none", "none", "none", "arrogant", "bitchy", "odd", "anorexic", "hates men", "hates women", "hates women")>>
<<set $activeSlave.weekAcquired = $week>>
<<set $activeSlave.rudeTitle = 0>>
<<set $activeSlave.ageAdjust = 0>>
<<set $activeSlave.inflation = 0, $activeSlave.inflationType = "none", $activeSlave.inflationMethod = 0>>
<<set $activeSlave.bodySwap = 0>>
<<set $activeSlave.pregControl = "none">>
<<set $activeSlave.buttplugAttachment = "none">>
<<SetBellySize $activeSlave>>

<<slaveCost $activeSlave>>

<<if $activeSlave.slaveSurname>><<set _familyName = $activeSlave.slaveSurname>><</if>>
<<set _familyBirthSurname = $activeSlave.birthSurname>>
<<NationalityToName $activeSlave>>
<<if _familyName>><<set $activeSlave.slaveSurname = _familyName>><</if>>
<<set $activeSlave.birthSurname = _familyBirthSurname>>
<<set $activeSlave.inducedNCS = 0, $activeSlave.NCSyouthening = 0>>

<<set $activeSlave.ID = $newRelativeRecruitID++>>

You look up the _relationType. She costs <<print cashFormat($slaveCost)>>, a bargain, but you won't be able to inspect her beyond her likely resemblance to her
<<switch _relationType>>
<<case "daughter">>
	mother. Her listing states that she was used as a prostitute by her previous owner.
<<case "son">>
	mother. Her listing states that she was used as a shemale prostitute by her previous owner.
<<case "mother">>
	daughter. Her listing states that she was used as a bed slave by her milf-loving owner.
<<case "father">>
	daughter. Her listing states that she was gelded and used as a house servant.
<<case "older sister">>
	little sister. Her listing states that she was kept as a personal sex toy by her owner.
<<case "older brother">>
	little sister. Her listing states that she was kept as a personal sex toy by her owner.
<<case "younger brother">>
	big sister. Her listing states that she was kept as a personal toy by her bimbo loving owner.
<<case "younger sister">>
	big sister. Her listing states that she was kept as a bedslave by an owner that loves flat chests.
<<default>>
	twin sister.
<</switch>>

<<link "Buy her">>
	<<set $cash -= $slaveCost>>
	<<switch _relationType>>
	<<case "daughter">>
		<<if _tempMF == "father">>
			<<set $activeSlave.father = $eventSlave.ID>>
		<<else>>
			<<set $activeSlave.mother = $eventSlave.ID>>
		<</if>>
	<<case "son">>
		<<if _tempMF == "father">>
			<<set $activeSlave.father = $eventSlave.ID>>
		<<else>>
			<<set $activeSlave.mother = $eventSlave.ID>>
		<</if>>
	<<case "mother">>
		<<for $j = 0; $j < $slaves.length; $j++>>
			<<if sameDad($eventSlave, $slaves[$j]) && $slaves[$j].mother == 0>>
				<<set $slaves[$j].mother = $activeSlave.ID>>
			<</if>>
		<</for>>
		<<set $eventSlave.mother = $activeSlave.ID>>
	<<case "father">>
		<<for $j = 0; $j < $slaves.length; $j++>>
			<<if sameMom($eventSlave, $slaves[$j]) && $slaves[$j].father == 0>>
				<<set $slaves[$j].father = $activeSlave.ID>>
			<</if>>
		<</for>>
		<<set $eventSlave.father = $activeSlave.ID>>
	<<case "older sister">>
		<<if $eventSlave.father == 0 && $eventSlave.mother == 0>>
			<<set $eventSlave.mother = $missingParentID>>
			<<set $activeSlave.mother = $missingParentID>>
			<<set $missingParentID-->>
			<<set $eventSlave.father = $missingParentID>>
			<<set $activeSlave.father = $missingParentID>>
			<<set $missingParentID-->>
		<<elseif $eventSlave.mother != 0 && $eventSlave.father != 0>>
			<<set $activeSlave.mother = $eventSlave.mother>>
			<<set $activeSlave.father = $eventSlave.father>>
		<<elseif $eventSlave.mother != 0>>
			<<set $activeSlave.mother = $eventSlave.mother>>
			<<set $activeSlave.father = $missingParentID>>
			<<for $j = 0; $j < $slaves.length; $j++>>
			<<if sameMom($activeSlave, $slaves[$j]) && $slaves[$j].father == 0>>
				<<set $slaves[$j].father = $missingParentID>>
			<</if>>
			<</for>>
			<<set $missingParentID-->>
		<<elseif $eventSlave.father != 0>>
			<<set $activeSlave.father = $eventSlave.father>>
			<<set $activeSlave.mother = $missingParentID>>
			<<for $j = 0; $j < $slaves.length; $j++>>
			<<if sameDad($activeSlave, $slaves[$j]) && $slaves[$j].mother == 0>>
				<<set $slaves[$j].mother = $missingParentID>>
			<</if>>
			<</for>>
			<<set $missingParentID-->>
		<</if>>
	<<case "older brother">>
		<<if $eventSlave.father == 0 && $eventSlave.mother == 0>>
			<<set $eventSlave.mother = $missingParentID>>
			<<set $activeSlave.mother = $missingParentID>>
			<<set $missingParentID-->>
			<<set $eventSlave.father = $missingParentID>>
			<<set $activeSlave.father = $missingParentID>>
			<<set $missingParentID-->>
		<<elseif $eventSlave.mother != 0 && $eventSlave.father != 0>>
			<<set $activeSlave.mother = $eventSlave.mother>>
			<<set $activeSlave.father = $eventSlave.father>>
		<<elseif $eventSlave.mother != 0>>
			<<set $activeSlave.mother = $eventSlave.mother>>
			<<set $activeSlave.father = $missingParentID>>
			<<for $j = 0; $j < $slaves.length; $j++>>
			<<if sameMom($activeSlave, $slaves[$j]) && $slaves[$j].father == 0>>
				<<set $slaves[$j].father = $missingParentID>>
			<</if>>
			<</for>>
			<<set $missingParentID-->>
		<<elseif $eventSlave.father != 0>>
			<<set $activeSlave.father = $eventSlave.father>>
			<<set $activeSlave.mother = $missingParentID>>
			<<for $j = 0; $j < $slaves.length; $j++>>
			<<if sameDad($activeSlave, $slaves[$j]) && $slaves[$j].mother == 0>>
				<<set $slaves[$j].mother = $missingParentID>>
			<</if>>
			<</for>>
			<<set $missingParentID-->>
		<</if>>
	<<case "younger brother">>
		<<if $eventSlave.father == 0 && $eventSlave.mother == 0>>
			<<set $eventSlave.mother = $missingParentID>>
			<<set $activeSlave.mother = $missingParentID>>
			<<set $missingParentID-->>
			<<set $eventSlave.father = $missingParentID>>
			<<set $activeSlave.father = $missingParentID>>
			<<set $missingParentID-->>
		<<elseif $eventSlave.mother != 0 && $eventSlave.father != 0>>
			<<set $activeSlave.mother = $eventSlave.mother>>
			<<set $activeSlave.father = $eventSlave.father>>
		<<elseif $eventSlave.mother != 0>>
			<<set $activeSlave.mother = $eventSlave.mother>>
			<<set $activeSlave.father = $missingParentID>>
			<<for $j = 0; $j < $slaves.length; $j++>>
			<<if sameMom($activeSlave, $slaves[$j]) && $slaves[$j].father == 0>>
				<<set $slaves[$j].father = $missingParentID>>
			<</if>>
			<</for>>
			<<set $missingParentID-->>
		<<elseif $eventSlave.father != 0>>
			<<set $activeSlave.father = $eventSlave.father>>
			<<set $activeSlave.mother = $missingParentID>>
			<<for $j = 0; $j < $slaves.length; $j++>>
			<<if sameDad($activeSlave, $slaves[$j]) && $slaves[$j].mother == 0>>
				<<set $slaves[$j].mother = $missingParentID>>
			<</if>>
			<</for>>
			<<set $missingParentID-->>
		<</if>>
	<<case "younger sister">>
		<<if $eventSlave.father == 0 && $eventSlave.mother == 0>>
			<<set $eventSlave.mother = $missingParentID>>
			<<set $activeSlave.mother = $missingParentID>>
			<<set $missingParentID-->>
			<<set $eventSlave.father = $missingParentID>>
			<<set $activeSlave.father = $missingParentID>>
			<<set $missingParentID-->>
		<<elseif $eventSlave.mother != 0 && $eventSlave.father != 0>>
			<<set $activeSlave.mother = $eventSlave.mother>>
			<<set $activeSlave.father = $eventSlave.father>>
		<<elseif $eventSlave.mother != 0>>
			<<set $activeSlave.mother = $eventSlave.mother>>
			<<set $activeSlave.father = $missingParentID>>
			<<for $j = 0; $j < $slaves.length; $j++>>
			<<if sameMom($activeSlave, $slaves[$j]) && $slaves[$j].father == 0>>
				<<set $slaves[$j].father = $missingParentID>>
			<</if>>
			<</for>>
			<<set $missingParentID-->>
		<<elseif $eventSlave.father != 0>>
			<<set $activeSlave.father = $eventSlave.father>>
			<<set $activeSlave.mother = $missingParentID>>
			<<for $j = 0; $j < $slaves.length; $j++>>
			<<if sameDad($activeSlave, $slaves[$j]) && $slaves[$j].mother == 0>>
				<<set $slaves[$j].mother = $missingParentID>>
			<</if>>
			<</for>>
			<<set $missingParentID-->>
		<</if>>
	<<default>>
		<<if $eventSlave.father == 0 && $eventSlave.mother == 0>>
			<<set $eventSlave.mother = $missingParentID>>
			<<set $activeSlave.mother = $missingParentID>>
			<<set $missingParentID-->>
			<<set $eventSlave.father = $missingParentID>>
			<<set $activeSlave.father = $missingParentID>>
			<<set $missingParentID-->>
		<<elseif $eventSlave.mother != 0 && $eventSlave.father != 0>>
			<<set $activeSlave.mother = $eventSlave.mother>>
			<<set $activeSlave.father = $eventSlave.father>>
		<<elseif $eventSlave.mother != 0>>
			<<set $activeSlave.mother = $eventSlave.mother>>
			<<set $activeSlave.father = $missingParentID>>
			<<for $j = 0; $j < $slaves.length; $j++>>
			<<if sameMom($activeSlave, $slaves[$j]) && $slaves[$j].father == 0>>
				<<set $slaves[$j].father = $missingParentID>>
			<</if>>
			<</for>>
			<<set $missingParentID-->>
		<<elseif $eventSlave.father != 0>>
			<<set $activeSlave.father = $eventSlave.father>>
			<<set $activeSlave.mother = $missingParentID>>
			<<for $j = 0; $j < $slaves.length; $j++>>
			<<if sameDad($activeSlave, $slaves[$j]) && $slaves[$j].mother == 0>>
				<<set $slaves[$j].mother = $missingParentID>>
			<</if>>
			<</for>>
			<<set $missingParentID-->>
		<</if>>
	<</switch>>
	<<SlaveTitle $eventSlave>>
	<<replace "#result">>
	You complete the legalities and biometric scanning quickly and without fuss. $activeSlave.slaveName arrives shortly. The two slaves remember each other only dimly - they parted a long time ago - but they embrace. The devoted $desc explains the situation and encourages her _relationType to be a good slave to you. $activeSlave.slaveName looks a little fearful but clearly realizes that she's lucky to be here.
	<<include "New Slave Intro">>
	<</replace>>
<</link>>

<</if>> /* _recruitedType.length */

<<else>> /* vanilla */

<<set $i = $slaveIndices[$recruiterSlave]>>
<<set $j = $genePool.findIndex(function(o) { return o.ID == $slaves[$i].ID; })>>

<<set $eventSlave = $slaves[$i]>>
<<set $activeSlave = clone($genePool[$j])>>
<<Enunciate $eventSlave>>

/* 000-250-006 */
<<if $seeImages == 1>>
<<if $imageChoice == 1>>

<<SlaveArt $eventSlave 2 0>>

<<else>>

<<SlaveArt $eventSlave 2 0>>

<</if>>
<</if>>
/* 000-250-006 */

$eventSlave.slaveName requests an interview with you. She's a devoted slave, and you grant it, and are happy you did when you see the troubled expression on her face. She explains<<if !canTalk($eventSlave)>> with desperate gestures<</if>> that
<<switch $eventSlave.recruiter>>
<<case "mother">>
	she had a daughter, who was sent to the slave orphanages. She's heard a rumor through other slaves that her daughter will go up for sale soon.
<<case "daughter">>
	her mother has been enslaved. She was free the last $eventSlave.slaveName knew of her. She's heard a rumor through other slaves that her mother will go up for sale soon.
<<case "older sister">>
	her older sister is being sold. She was likely to be enslaved the last $eventSlave.slaveName knew of her, and now she's heard a rumor through other slaves that her big sister is going to be sold to a new owner.
<<case "young sister">>
	her younger sister is being sold. She was likely to be enslaved the last $eventSlave.slaveName knew of her, and now she's heard a rumor through other slaves that her little sister is going to be sold to a new owner.
<<default>>
	she has a twin sister, who was still free the last $eventSlave.slaveName knew of her. She's heard a rumor through other slaves that her twin has finally been enslaved, and will soon go up for sale.
<</switch>>

<<if !canTalk($eventSlave)>>She urgently gestures for permission to write. It's unusual, but she seems quite serious, so you grant it. She writes,<</if>>
"You've been <<s>>o good to me, <<Master>>. I'm <<s>>ure <<sh>>e look<<s>> like I did when you bought me. Plea<<s>>e, <<Master>>, will you buy her like you bought me? I'm afraid <<sh>>e'll go to a cruel <<Master>>." She bites her lip. "And, <<Master>>, I'm <<s>>ure <<sh>>e'd learn to love
<<if $eventSlave.fetish == "cumslut">>
	the ta<<s>>te of your cum
<<elseif $eventSlave.fetish == "submissive">>
	<<s>>ubmi<<ss>>ion
<<elseif $eventSlave.fetish == "humiliation">>
	being treated like a dirty <<s>>lut
<<elseif $eventSlave.fetish == "buttslut">>
	the feeling of your cock in her butt
<<elseif $eventSlave.fetish == "sadist">>
	hurting your other <<s>>laves
<<elseif $eventSlave.fetish == "pregnancy">>
	being pregnant
<<elseif $eventSlave.fetish == "masochist">>
	being beaten
<<elseif $eventSlave.fetish == "dom">>
	fucking your other <<s>>lave<<s>>
<<elseif $eventSlave.energy > 95>>
	being a good nympho <<s>>lut
<<elseif $eventSlave.addict > 2>>
	being a druggie whore
<<elseif $eventSlave.births > 3>>
	bearing children
<<elseif $eventSlave.bellyPreg >= 50 && $eventSlave.pregKnown == 1>>
	<<s>>welling with life
<<elseif $eventSlave.anus > 2>>
	getting her butt <<s>>tretched out
<<elseif $eventSlave.boobsImplant > 20>>
	getting turned into a bimbo <<s>>lut
<<else>>
	the feeling of your cock in her
<</if>>
a<<s>> much a<<s>> I do.
<<if $eventSlave.fetish == "cumslut">>
	We could blow you at the <<s>>ame time, <<Master>>! And <<sh>>are cum!"
<<elseif $eventSlave.fetish == "submissive">>
	You could u<<s>>e u<<s>> together, <<Master>>!"
<<elseif $eventSlave.fetish == "humiliation">>
	You could make u<<s>> fuck each other in public, <<Master>>!"
<<elseif $eventSlave.fetish == "buttslut">>
	You could fuck our butt<<s>> right next to each other, <<Master>>!"
<<elseif $eventSlave.fetish == "pregnancy">>
	You could knock u<<s>> up next to each other, <<Master>>!"
<<elseif $eventSlave.fetish == "sadist">>
	I'm <<s>>ure <<sh>>e'd love to help me, <<Master>>!"
<<elseif $eventSlave.fetish == "masochist">>
	You could whip u<<s>> both, <<Master>>!"
<<elseif $eventSlave.fetish == "dom">>
	I'm <<s>>ure <<sh>>e'd love to help me u<<s>>e other <<s>>lave<<s>>, <<Master>>!"
<<elseif $eventSlave.energy > 95>>
	I'm <<s>>ure <<sh>>e'd love to have three<<s>>ome<<s>>, <<Master>>!"
<<elseif $eventSlave.births > 3>>
	<<if $PC.dick == 1>>
		We could compete over who carried more of your children, <<Master>>!
	<<else>>
		We could compete over who carried more children for you, <<Master>>!
	<</if>>
<<elseif $eventSlave.bellyPreg >= 50 && $eventSlave.pregKnown == 1>>
	You could compare how big our bellie<<s>> are next to each other, <<Master>>!
<<else>>
	You could fuck u<<s>> together, <<Master>>!"
<</if>>
She waits anxiously for your decision.

<<if (random(0,99) < $seeDicks)>>
<<if random(1,100) > 60>>
	<<if $activeSlave.dick > 0>>
		<<set $activeSlave.dick = 0>>
		<<set $activeSlave.balls = 0>>
		<<set $activeSlave.scrotum = 0>>
		<<set $activeSlave.ovaries = 1>>
		<<set $activeSlave.vagina = either(0,1,1,1,2,2)>>
		<<set $activeSlave.boobs += 100*random(1,4)>>
		<<set $activeSlave.butt += random(1,2)>>
		<<if $activeSlave.muscles > 5>>
		<<set $activeSlave.muscles -= random(0,10)>>
		<</if>>
		<<if $activeSlave.height >= 150>>
		<<set $activeSlave.height -= 10*random(0,1)>>
		<</if>>
	<<else>>
		<<set $activeSlave.dick = random(1,4)>>
		<<set $activeSlave.balls = random(1,4)>>
		<<set $activeSlave.ovaries = 0>>
		<<set $activeSlave.vagina = -1>>
		<<set $activeSlave.boobs = 100*random(1,4)>>
		<<if $activeSlave.boobsImplant > 0>>
		<<set $activeSlave.boobs += $activeSlave.boobsImplant>>
		<</if>>
		<<set $activeSlave.butt = random(1,3)>>
		<<if $activeSlave.buttImplant > 0>>
		<<set $activeSlave.butt += $activeSlave.buttImplant>>
		<</if>>
		<<if $activeSlave.muscles <= 95>>
		<<set $activeSlave.muscles += random(0,10)>>
		<</if>>
	<</if>>
<</if>>
<</if>>

<<switch $eventSlave.recruiter>>
<<case "mother">>
	<<set $activeSlave.origin = "She was recruited into your service by her mother.">>
	<<set $activeSlave.anus = 0>>
	<<if  $activeSlave.vagina > -1>><<set $activeSlave.vagina = 0>><</if>>
	<<set $activeSlave.preg = -1>>
	<<set $activeSlave.oralSkill = 0>>
	<<set $activeSlave.vaginalSkill = 0>>
	<<set $activeSlave.analSkill = 0>>
	<<set $activeSlave.entertainSkill = 0>>
	<<set $activeSlave.whoreSkill = 0>>
	<<set $activeSlave.lactation = 0>>
	<<set $activeSlaveOneTimeMaxAge = Math.max($minimumSlaveAge, Math.min(18, ($activeSlave.actualAge - Math.min(11, $fertilityAge))))>>
	<<set $activeSlaveOneTimeMinAge = Math.max($minimumSlaveAge, Math.min(14, $activeSlaveOneTimeMaxAge))>>
	<<if $pedo_mode == 1>><<set $activeSlaveOneTimeMinAge = $minimumSlaveAge>><</if>>
	<<set $activeSlave.actualAge = random($activeSlaveOneTimeMinAge, $activeSlaveOneTimeMaxAge)>>
	<<set $activeSlave.birthWeek = 0>>
<<case "daughter">>
	<<set $activeSlave.origin = "She was recruited into your service by her daughter.">>
	<<if $activeSlave.vagina == 0>>
		<<set $activeSlave.vagina = 1>>
	<</if>>
	<<set $activeSlave.preg = -1>>
	<<set $activeSlave.oralSkill += random(0,20)>>
	<<set $activeSlave.vaginalSkill += random(0,20)>>
	<<set $activeSlave.analSkill += random(0,20)>>
	<<set $activeSlave.entertainSkill += random(0,20)>>
	<<set $activeSlave.whoreSkill += random(0,20)>>
	<<set $activeSlave.lactation = 0>>
	<<set $activeSlave.actualAge += random(15,20)>>
<<case "older sister">>
	<<set $activeSlave.origin = "She was recruited into your service by her older sister.">>
	<<if $activeSlave.ovaries == 1>>
		<<set $activeSlave.boobs += 200>>
		<<set $activeSlave.butt += 1>>
	<</if>>
	<<set $activeSlave.actualAge = $activeSlave.actualAge-2>>
<<case "young sister">>
	<<set $activeSlave.origin = "She was recruited into your service by her younger sister.">>
	<<if $activeSlave.ovaries == 1>>
		<<set $activeSlave.boobs = Math.trunc($activeSlave.boobs-200,0,50000)>>
		<<set $activeSlave.butt = Math.trunc($activeSlave.butt-1,0,10)>>
	<</if>>
	<<set $activeSlave.actualAge = $activeSlave.actualAge+2>>
<<default>>
	<<set $activeSlave.origin = "She was recruited into your service by her twin sister.">>
<</switch>>

<<if $eventSlave.recruiter != "twin">>
	<<set $activeSlave.devotion = random(25,45)>>
	<<set $activeSlave.trust = random(-15,15)>>
	<<if $activeSlave.weight > 30>>
		<<set $activeSlave.weight -= random(0,50)>>
	<<elseif $activeSlave.weight < -30>>
		<<set $activeSlave.weight += random(0,50)>>
	<<else>>
		<<set $activeSlave.weight += random(-20,20)>>
	<</if>>
	<<set $activeSlave.height += random(-5,5)>>
<</if>>

<<set $activeSlave.visualAge = $activeSlave.actualAge>>
<<set $activeSlave.physicalAge = $activeSlave.actualAge>>
<<set $activeSlave.ovaryAge = $activeSlave.actualAge>>
<<set $activeSlave.pubertyAgeXX = $fertilityAge>>
<<if $activeSlave.ovaries == 1>>
	<<if $activeSlave.physicalAge >= $activeSlave.pubertyAgeXX>>
		<<set $activeSlave.pubertyXX = 1>>
	<<else>>
		<<set $activeSlave.pubertyXX = 0>>
	<</if>>
<<else>>
	<<set $activeSlave.pubertyXX = 0>>
<</if>>
<<set $activeSlave.pubertyAgeXY = $potencyAge>>
<<if $activeSlave.balls > 0>>
	<<if $activeSlave.physicalAge >= $activeSlave.pubertyAgeXY>>
		<<set $activeSlave.pubertyXY = 1>>
	<<else>>
		<<set $activeSlave.pubertyXY = 0>>
	<</if>>
<<else>>
	<<set $activeSlave.pubertyXY = 0>>
<</if>>
<<set $activeSlave.ageImplant = 0>>
<<if $activeSlave.career != "a Futanari Sister">><<set $activeSlave.career = "a slave">><</if>>
<<set $activeSlave.relationship = 0>>
<<set $activeSlave.relationshipTarget = 0>>
<<set $activeSlave.births = 0>>
<<set $activeSlave.oralCount = 0>>
<<set $activeSlave.vaginalCount = 0>>
<<set $activeSlave.analCount = 0>>
<<set $activeSlave.mammaryCount = 0>>
<<set $activeSlave.penetrativeCount = 0>>
<<set $activeSlave.pitKills = 0>>
<<set $activeSlave.drugs = "no drugs">>
<<set $activeSlave.shoes = "none">>
<<set $activeSlave.clothes = "no clothing">>
<<set $activeSlave.hormones = 0>>
<<set $activeSlave.assignment = "rest">>
<<set $activeSlave.assignmentVisible = 1>>
<<set $activeSlave.choosesOwnAssignment = 0>>
<<set $activeSlave.fetishStrength = random(0,90)>>
<<set $activeSlave.fetish = either("none", "none", "none", "none", "none", "none", "submissive", "cumslut", "humiliation", "buttslut", "boobs","pregnancy")>>
<<set $activeSlave.sexualFlaw = either("none", "none", "none", "none", "hates oral", "hates anal", "hates penetration")>>
<<set $activeSlave.behavioralFlaw = either("none", "none", "none", "arrogant", "bitchy", "odd", "anorexic", "hates men", "hates women", "hates women")>>
<<set $activeSlave.weekAcquired = $week>>
<<RandomizeAttraction>>
<<if $activeSlave.nipples == "fuckable">>
	<<set $activeSlave.nipples = either("cute", "puffy", "inverted", "partially inverted")>>
<</if>>

<<slaveCost $activeSlave>>

<<if $activeSlave.slaveSurname>><<set _familyName = $activeSlave.slaveSurname>><</if>>
<<set _familyBirthSurname = $activeSlave.birthSurname>>
<<NationalityToName $activeSlave>>
<<if _familyName>><<set $activeSlave.slaveSurname = _familyName>><</if>>
<<set $activeSlave.birthSurname = _familyBirthSurname>>

<<set $activeSlave.slaveName = $activeSlave.birthName>>
<<set $activeSlave.ID += 1000>>
<<set $activeSlave.relation = $eventSlave.recruiter>>
<<if $activeSlave.relation.indexOf("sister") != -1>><<set $activeSlave.relation = "sister">><</if>>
<<set $activeSlave.relation = relationTargetWord($activeSlave)>>
<<set $activeSlave.relationTarget = $eventSlave.ID>>
<<set $activeSlave.recruiter = 0>>

You look up the $activeSlave.relation. She costs <<print cashFormat($slaveCost)>>, a bargain, but you won't be able to inspect her beyond her likely resemblance to her <<print relationTargetWord($activeSlave)>>.

<<set $slaves[$i].recruiter = 0>> /* the chance to recruit this particular related slave will not be offered again, regardless of player decision */

<<link "Buy her">>
	<<replace "#result">>
	/* update $slaves[$i] (eventSlave) before calling any widgets */
	<<set $slaves[$i].relation = relationTargetWord($activeSlave)>>
	<<set $slaves[$i].relationTarget = $activeSlave.ID>>
	<<set $cash -= $slaveCost>>
	<<SlaveTitle $eventSlave>>
	You complete the legalities and biometric scanning quickly and without fuss. $activeSlave.slaveName arrives shortly. The two slaves remember each other only dimly - they parted a long time ago - but they embrace. The devoted $desc explains the situation and encourages her $activeSlave.relation to be a good slave to you. $activeSlave.slaveName looks a little fearful but clearly realizes that she's lucky to be here.
	<<include "New Slave Intro">>
	<</replace>>
<</link>>

<</if>> /* close extended family mode */


code:
:: RE standard punishment [nobr]

<<set $activeSlave = $eventSlave>>

<<set $nextButton = "Continue", $nextLink = "AS Dump", $returnTo = "Next Week">>

/* 000-250-006 */
<<if $seeImages == 1>>
<<if $imageChoice == 1>>

<<SlaveArt $activeSlave 2 0>>

<<else>>

<<SlaveArt $activeSlave 2 0>>

<</if>>
<</if>>
/* 000-250-006 */

<<SlaveTitle $activeSlave>>

<<set _sins = []>>

<<set _sins.push("dawdling")>>
<<if canDoAnal($activeSlave)>>
<<if $activeSlave.fetish != "buttslut">>
<<if $activeSlave.anus != 0>>
	<<set _sins.push("anal reluctance")>>
<</if>>
<</if>>
<</if>>
<<if canDoVaginal($activeSlave)>>
<<if $activeSlave.vagina != 0>>
<<if $activeSlave.fetish != "pregnancy">>
	<<set _sins.push("vaginal reluctance")>>
<</if>>
<</if>>
<</if>>
<<if canTalk($activeSlave)>>
	<<set _sins.push("chatting")>>
<</if>>
<<if $universalRulesConsent == 0>>
	<<if $activeSlave.energy <= 60>>
		<<set _sins.push("slave refusal")>>
	<</if>>
<<else>>
	<<if $activeSlave.energy > 40>>
	<<if $activeSlave.releaseRules != "restrictive" && $activeSlave.releaseRules != "masturbation">>
		<<set _sins.push("slave molestation")>>
	<</if>>
	<</if>>
<</if>>

<<EventNameLink $activeSlave>>

<<set _sins = _sins.random()>>
<<switch _sins>>
<<case "anal reluctance">>
	is sometimes punished for reluctance to take it up the ass. You run across the aftermath of one such incident as
<<case "vaginal reluctance">>
	is sometimes punished for reluctance to give up her pussy. You run across the aftermath of one such incident as
<<case "chatting">>
	can be overly chatty with other slaves, and often makes herself late for her next task by losing herself in gossip. You happen to appear after she's been late as
<<case "dawdling">>
	is sometimes late to her next task. This is probably the most common minor infraction among slaves, especially when they're assigned to do things they don't like. You happen to appear after she's been late as
<<case "slave refusal">>
	lacks the sexual energy to be at home among your slaves, since her peers can demand sex from her whenever they want it. She sometimes tries to evade them or even outright refuse. You come upon the aftermath of such a scene as
<<case "slave molestation">>
	struggles with the consent you require before sex between slaves. Her need for release pushes her to overstep her bounds. You come upon the aftermath of an example of her sexual aggressiveness as
<<default>>
	ERROR: bad sin
<</switch>>

<<if $HeadGirl != 0>>$HeadGirl.slaveName<<else>>$assistantName<</if>> is <<if $activeSlave.standardPunishment == "situational">>assessing an appropriate punishment<<else>>sentencing her to her standard punishment, <<switch $activeSlave.standardPunishment>><<case "confinement">>several hours in confinement<<case "whipping">>a whipping<<case "chastity">>several hours in chastity<</switch>><</if>>. <<if ($HeadGirl != 0) || ($assistant != 0)>>She<<else>>It<</if>> immediately defers to you, should you wish to take over.

/* STANDARD PUNISHMENTS */
<<switch $activeSlave.standardPunishment>>

<<case "confinement">>

<<link "Confine her firmly but fairly">>
	<<replace "#name">>$activeSlave.slaveName<</replace>>
	<<replace "#result">>
	Since you use confinement as a standard slave punishment, <<if $cellblock != 0>>in addition to $cellblockName, <</if>>you have little cubicles designed for the purpose scattered around the penthouse. You order $activeSlave.slaveName into one of these. She obeys,
	<<if $activeSlave.devotion > 20>>
		knowing she deserves punishment and eager to get it over with.
	<<elseif $activeSlave.trust < -20>>
		if only out of terror, knowing she'll make her situation far worse if she doesn't.
	<<else>>
		warily, willing to go along until something worth real resistance happens.
	<</if>>
	The cell is padded and has leather restraints; you use these to secure her to the wall, preventing her from doing anything to relieve boredom in the tiny space. You restate the rule she broke, state the length of her punishment, and remonstrate firmly with her before closing the door. As it shuts on her, plunging her into darkness, you hear <<if canTalk($activeSlave)>>her try at an apology in a tiny voice<<elseif $activeSlave.voice != 0>>a tiny apologetic moan<<else>>a sad little intake of breath<</if>>. You're there to let her out after a reasonable time, and she exits the soft little cell @@.mediumaquamarine;with relief.@@
	<<set $activeSlave.trust += 4>>
	<</replace>>
<</link>>

<<link "Confine her cruelly">>
	<<replace "#name">>$activeSlave.slaveName<</replace>>
	<<replace "#result">>
	Since you use confinement as a standard slave punishment, <<if $cellblock != 0>>in addition to $cellblockName, <</if>>you have several boxes designed for the purpose in convenient areas. You order $activeSlave.slaveName to your office, and direct a box to be brought there. She begins to cry when she sees it,
	<<if $activeSlave.devotion > 20>>
		but obediently gets inside, not wanting her punishment to be extended. Her obedience notwithstanding,
	<<elseif $activeSlave.trust < -20>>
		but desperately hurries to get inside, terrified that you might extend her sentence. Her obedience notwithstanding,
	<<else>>
		making no move towards it. She knows that active resistance will merely extend her sentence, and lets you stuff her sobbing body inside. Once she's in,
	<</if>>
	<<if canTalk($activeSlave)>>she begs tearfully<<elseif $activeSlave.voice != 0>>she tries frantically to beg<<else>>she uses her hands to supplicate you<</if>> as you close the lid with exquisite slowness. The harshest thing you do is keep silent, not giving her any indication of when she's getting out. When you finally let her out, she's @@.gold;almost crazy with fear@@ of ever going back in the box and, for now, @@.hotpink;willing to do almost anything@@ to avoid it.
	<<set $activeSlave.devotion += 4>>
	<<set $activeSlave.trust -= 4>>
	<</replace>>
<</link>>

<<case "whipping">>

<<link "Give her a solid whipping">>
	<<replace "#name">>$activeSlave.slaveName<</replace>>
	<<replace "#result">>
	Since you use whipping as a standard slave punishment, there are many sets of restraints set high up on the walls for the purpose. You order her to place her hands in one of them, and she
	<<if $activeSlave.devotion > 20>>
		sobs with fear but obeys, obviously hoping you'll be reasonable.
	<<elseif $activeSlave.trust < -20>>
		starts to cry but doesn't let that stop her from hurriedly obeying. She knows that resistance will earn her more strokes.
	<<else>>
		breaks down and makes no move to obey, but does not resist as you take her wrists in your hands and lift them into the restraints.
	<</if>>
	The shackles can be moved up or down, and you move them up, raising the shivering, frightened $desc to the tips of her toes. She struggles a little to find her balance, and is distracted when the first stroke lands on her $activeSlave.skin buttocks. Your leather instrument is exquisitely designed and balanced to produce pain without breaking the skin or leaving a permanent mark. You tell her to count, and she <<if canTalk($activeSlave)>>gasps "one" through her agony<<elseif $activeSlave.voice != 0>>grunts once, doing her best<<else>>sticks up one finger despite her restrained hands<</if>>. You flog her bottom until it's pleasantly warm to the touch, and then let her down. She's @@.mediumaquamarine;relieved@@ at your moderation.
	<<set $activeSlave.trust += 4>>
	<</replace>>
<</link>>

<<link "Confine her cruelly">>
	<<replace "#name">>$activeSlave.slaveName<</replace>>
	<<replace "#result">>
	Since you use whipping as a standard slave punishment, there are many sets of restraints set high up on the walls for the purpose. You order her to place her hands in one of them, and she
	<<if $activeSlave.devotion > 20>>
		sobs with fear but obeys, despite something in your tone that makes her knees go weak with terror.
	<<elseif $activeSlave.trust < -20>>
		starts to cry but doesn't let that stop her from hurriedly obeying. She stumbles once, something in your tone that making her knees go weak with terror.
	<<else>>
		breaks down and makes no move to obey, but does not resist as you take her wrists in your hands and hoist her into the restraints.
	<</if>>
	The shackles can be moved up or down, and you move them down, forcing the weeping slave to spread her legs. You let her anticipate the pain for a long time before you start whipping her buttocks. Your leather instrument is exquisitely designed and balanced to produce pain without breaking the skin or leaving a permanent mark, and you make cruel use of it. After a short preliminary asswhipping, you vary your strokes, letting her feel the whip on her thighs, calves and flanks before placing strokes against her <<if $activeSlave.scrotum > 0>>poor ballsack<<elseif $activeSlave.dick > 0>>poor penis<<else>>poor pussy<</if>>. She loses all control, <<if canTalk($activeSlave)>>shamelessly begging for mercy<<elseif $activeSlave.voice != 0>>sobbing and moaning incoherently<<else>>rasping pathetic little sobs past her mute throat<</if>>. When you're done, she's @@.gold;almost crazy with fear@@ of future whippings.
	<<set $activeSlave.trust -= 6>>
	<</replace>>
<</link>>

<<case "chastity">>

<<link "Restrain her in your office">>
	<<replace "#name">>$activeSlave.slaveName<</replace>>
	<<replace "#result">>
	Since you use chastity as a punishment, you're accustomed to using your office for supervising sexual denial. You bring her up and restrain her standing, hands over her head in one of the sets of shackles set high on the walls, facing out so she can see everything that goes on in your office. You gag her securely, <<if $activeSlave.voice == 0>>despite her muteness, a sad mockery<<else>>not wanting your work disturbed by unseemly noises<</if>>. Then you ignore her. Business as usual in your office is profoundly sexual.
	<<if $activeSlave.energy > 60>>
		Her healthy sex drive makes this torture for her; she watches everything that happens in the office with desperate longing. Before long,
	<<elseif $activeSlave.devotion > 20>>
		She's used to the idea of sexual slavery, and inevitably sees people she finds attractive doing things she considers sexy in the office. Before long,
	<<elseif $activeSlave.devotion >= -50>>
		She's not comfortable with sexual slavery, but the heavily sexual atmosphere of the office affects even her. After a few hours,
	<<else>>
		The office being what it is, she sees many naked, attractive people doing sexy things over the course of the day. Despite her resistance, after a few hours,
	<</if>>
	she's quite horny. Restrained as she is, she <<if $activeSlave.devotion > 20>>couldn't<<else>>can't<</if>> hide
	<<if $activeSlave.dick > 0>>
		<<if canAchieveErection($activeSlave)>>
			her <<if $activeSlave.dick > 2>>prominent<<else>>pathetic<</if>> erection,
		<<else>>
			the string of precum hanging off her limp dick,
		<</if>>
	<<else>>
		<<if $activeSlave.vaginaLube > 0>>
			the lovely pussyjuice slicking her thighs,
		<<else>>
			how flushed and eager her cunt is,
		<</if>>
	<</if>>
	<<if $activeSlave.devotion > 20>>even if she wanted to<<else>>though she seems to want to<</if>>. Satisfied that she's been tormented enough for today, you let her down and send her on her way. She's obviously @@.hotpink;more willing@@ than usual to apply herself to her next sexual task, whatever it is.
	<<set $activeSlave.devotion += 4>>
	<</replace>>
<</link>>

<<link "Torment her with vibration">>
	<<replace "#name">>$activeSlave.slaveName<</replace>>
	<<replace "#result">>
	Since you use chastity as a punishment, you're accustomed to using your office for supervising sexual denial. You order her to place her hands in one of the many sets of restraints set high up on the office walls for the purpose.
	<<if $activeSlave.clitPiercing != 3>>
		You equip her with a set of smart vibrators. The first is attached <<if $activeSlave.dick > 0>>to her dickhead<<else>>against her clit<</if>>,
	<<else>>
		Her smart piercing makes the next step easy. She gets three vibrators in total:
	<</if>>
	the second <<if $activeSlave.vagina > 0>>comfortably fills her pussy<<elseif $activeSlave.vagina > 0>>rests against her virgin pussy without breaking her virtue<<else>>is a nice little bullet vibe for her soft perineum<</if>>, and the third <<if $activeSlave.anus > 0>>is, of course, a vibrating plug for her asspussy<<else>>rests against her unfucked rosebud without penetrating it<</if>>.
	Then you walk away, setting the vibrators to bring her to the edge of orgasm and keep her there. The effect is almost instant, and as you go she begins to writhe, <<if canTalk($activeSlave)>>desperately calling after you to beg for mercy<<elseif $activeSlave.voice != 0>>moaning desperately<<else>>panting mutely<</if>>. When you finally come back and let her down, she's unsteady on her feet and @@.hotpink;very submissive,@@ though a bit @@.red;burned out@@ on stimulation.
	<<set $activeSlave.devotion += 6>>
	<<set $activeSlave.energy -= 1>>
	<</replace>>
<</link>>

<</switch>>

<<if $activeSlave.standardPunishment != "situational">>
<</if>>

/* SITUATIONAL PUNISHMENTS */
<<switch _sins>>

<<case "anal reluctance">>

<<link "Punish her ass">>
	<<replace "#name">>$activeSlave.slaveName<</replace>>
	<<replace "#result">>
	Deciding that the most appropriate punishment is some corrective assrape, you shove the slave to her knees and stuff <<if $PC.dick == 1>>your cock<<else>>a formidable dildo<</if>> up her
	<<if $activeSlave.anus > 2>>
		big butthole. It slides right in, the slave's relaxed sphincter offering no resistance. Announcing that you'll find her limits, wherever they are, you insert fingers until she's cruelly stretched and you're almost jerking <<if $PC.dick == 1>>yourself<<else>>the phallus<</if>> off inside her.
	<<elseif $activeSlave.anus > 1>>
		defenseless asshole. You meet some delicious resistance and push past it, enjoying the feeling of the slave's sphincter spasming as you do. You pound her hard, much harder than she can comfortably take it up the ass.
	<<else>>
		tight hole. Her poor little anus doesn't want to let you in, but you force yourself in anyway, making the slave wriggle desperately beneath you as she feels the invading phallus force her anal ring to accommodate its girth.
	<</if>>
	You tell her that many slaves enjoy anal, and that if she's a good $desc, she can too, but that it's against the rules for her to show reluctance to be assfucked. The slave below you is too discomfited by anal pain to respond coherently, but she gets the message. She'll be @@.hotpink;better about submitting@@ in the future, but due to the connection between sex and punishment she'll be @@.red;a little less eager for sex,@@ especially anal.
	<<set $activeSlave.analCount += 1>>
	<<set $analTotal += 1>>
	<<set $activeSlave.devotion += 4>>
	<<set $activeSlave.energy -= 2>>
	<</replace>>
<</link>>

<<case "vaginal reluctance">>

<<link "Punish her pussy">>
	<<replace "#name">>$activeSlave.slaveName<</replace>>
	<<replace "#result">>
	Deciding that the most appropriate punishment is some corrective rape, you push the slave down on her back and shove <<if $PC.dick == 1>>your cock<<else>>a formidable dildo<</if>> inside her
	<<if $activeSlave.anus > 2>>
		roomy cunt, which can take it easily. Announcing that you'll find her limits, wherever they are, you insert fingers until she's cruelly stretched and you're almost jerking <<if $PC.dick == 1>>yourself<<else>>the phallus<</if>> off inside her.
	<<elseif $activeSlave.anus > 1>>
		poor womanhood. You fuck her mercilessly, intentionally pulling out far enough that you have to spear her again. You use her poor boobs as leverage, pulling against them to batter her harder.
	<<else>>
		poor tight pussy. She's tight, and the initial penetration was uncomfortable for her, but you make it worse by treating her cunt like a veteran whore's. She begins to struggle a little as you hammer her.
	<</if>>
	You tell her that many slaves enjoy getting fucked, and that if she's a good $desc, she can too, but that it's against the rules for her to show reluctance to be penetrated. The slave below you is too discomfited to respond coherently, but she gets the message. She'll be @@.hotpink;better about submitting@@ in the future, but due to the connection between sex and punishment she'll be @@.red;a little less eager for sex,@@ especially vaginal.
	<<set $activeSlave.vaginalCount += 1>>
	<<set $vaginalTotal += 1>>
	<<set $activeSlave.devotion += 4>>
	<<set $activeSlave.energy -= 2>>
	<</replace>>
<</link>>

<<case "chatting">>

<<link "Put her mouth to better use">>
	<<replace "#name">>$activeSlave.slaveName<</replace>>
	<<replace "#result">>
	You announce that she'll have less trouble gossiping instead of being prompt if her mouth is nice and tired. Comprehension and apprehension dawn on her face in the moment before you <<if $activeSlave.collar != "none">>grab her by the collar and pull<<else>>put a hand on her shoulder and shove<</if>> her to the ground. She goes down without resistance, <<if $PC.dick == 1>>already opening wide for your stiff prick.<<else>>her look of unconcern vanishing when she sees you pulling out a strap-on. She doesn't get to eat pussy today; today she gets fucked in the face.<</if>> You shove it down her
	<<if $activeSlave.sexualQuirk == "gagfuck queen">>
		spectacularly unresisting throat. The gagfuck queen has no gag reflex to speak of, but even she has her limit. You rape her face without mercy, deliberately ruining her practiced ability to breathe while giving a cock deep oral.
	<<elseif ($activeSlave.fetish == "cumslut") && ($activeSlave.fetishKnown == 1)>>
		eager throat. The cumslut loves giving oral, but soon realizes that you have no intention of letting her love this. You rape her face without mercy, hilting her lips against <<if $PC.dick == 1>>your base<<else>>the harness<</if>>.
	<<else>>
		gagging throat, enjoying the sensations of her lips and tongue writhing against you as she desperately tries to accommodate the intruder.
	<</if>>
	She begins to struggle a little, so you snake a hand down behind her head to hold her in place. When you're done, she's an inelegant mess, coughing and gasping for air. <<if canTalk($activeSlave)>>Once she's got her breath back, she tearfully<<else>>Even as she pants, she uses shaky gestures to beg forgiveness, and she even<</if>> promises to be less chatty. She'll be @@.hotpink;more punctual@@ in the future, but due to the connection between sex and punishment she'll be @@.red;a little less eager for sex,@@ especially oral.
	<<set $activeSlave.oralCount += 1>>
	<<set $oralTotal += 1>>
	<<set $activeSlave.devotion += 4>>
	<<set $activeSlave.energy -= 2>>
	<</replace>>
<</link>>

<<case "dawdling">>

<<link "Make her run">>
	<<replace "#name">>$activeSlave.slaveName<</replace>>
	<<replace "#result">>
	You tell her that she clearly needs practice being prompt. Your tone is conversational, but she doesn't mistake it for kindness. It's the tone you use with slaves when imparting guidance which is to be accepted and followed on pain of terrible punishment. You make her explain where she was and what she was doing previously, and require her to walk you there. She does, <<if $activeSlave.trust > 20>>trustingly<<elseif $activeSlave.trust >= -20>>rather fearfully<<else>>shaking with fear<</if>>, and when you get there you tell her to run to her next task. She hesitates for an instant, until you <<if $PC.title == 1>>bellow<<else>>shriek<</if>> at her to run! She takes off,
	<<if $activeSlave.shoes == "extreme heels">>
		tottering agonizingly along in her extreme heels. She isn't running, not really, but her slutty shoes are so ridiculous that she can't. She's going as fast as she possibly can.
	<<elseif ($activeSlave.shoes == "heels") || ($activeSlave.shoes == "boots")>>
		running awkwardly in her <<if $activeSlave.shoes == "heels">>heels<<else>>heeled boots<</if>>.
	<<else>>
		running as fast as her legs can carry her.
	<</if>>
	As she goes,
	<<if $activeSlave.dick > 3>>
		her <<if $activeSlave.dick > 5>>ridiculous penis<<else>>big dick<</if>> flops around painfully, hitting her thighs, but she tries to ignore it.
	<<elseif $activeSlave.scrotum > 3>>
		her <<if $activeSlave.scrotum > 5>>huge ballsack<<else>>generous scrotum<</if>> gets painfully pinched between her thighs, but she tries to ignore it.
	<<elseif $activeSlave.belly >= 10000>>
		her huge <<if $activeSlave.pregKnown == 1>>pregnancy<<else>>belly<</if>> impedes her terribly, but she tries to waddle along as best she can.
	<<elseif $activeSlave.boobsImplant > 600>>
		her implants bounce around painfully, so she cradles her fake tits in her arms, trying to support them as much as possible.
	<<elseif $activeSlave.boobs > 2000>>
		her huge tits bounce around painfully, so she cradles her udders in her arms, trying to support them as much as possible.
	<<elseif $activeSlave.butt > 2>>
		her big buttocks impede her a bit, but she does her best, making them work around delightfully.
	<<else>>
		her cute rear makes a pretty picture.
	<</if>>
	You make her repeat the exercise until she's quite tired, hounding her mercilessly, and then send her off to rinse away the sweat she worked up before getting back to work. She'll be @@.hotpink;more punctual@@ in the future.
	<<set $activeSlave.devotion += 4>>
	<</replace>>
<</link>>

<<case "slave refusal">>

<<link "Make sure she knows she's for use">>
	<<replace "#name">>$activeSlave.slaveName<</replace>>
	<<replace "#result">>
	Deciding to ensure the $desc really understands that she's a sex slave and can be used by anyone, even other slaves, you order her to put her mouth to work on the slave who demanded sex from her.
	<<set $activeSlave.oralCount += 1>>
	<<set $oralTotal += 2>>
	<<if $activeSlave.devotion > 20>>She hurries to comply, knowing she's in trouble and not wanting to make it any worse.<<elseif $activeSlave.trust < -20>>She hurries to obey, terrified that resistance will make it worse.<<else>>She looks momentarily mutinous, but decides not to resist and gets down to it.<</if>> Once she's working away, you pull her hips up and
	<<if canDoVaginal($activeSlave) && ($activeSlave.vagina != 0)>>
		push her legs apart, leaving her <<if $activeSlave.vagina > 2>>loose<<elseif $activeSlave.vagina > 1>>poor<<else>>tight little<</if>> pussy vulnerable. You fuck her hard, making it a punishment.
		<<set $activeSlave.vaginalCount += 1>>
		<<set $vaginalTotal += 1>>
	<<elseif canDoAnal($activeSlave) && ($activeSlave.anus != 0)>>
		paw her butt, using a couple of fingers to tease her <<if $activeSlave.vagina > 2>>relaxed<<elseif $activeSlave.vagina > 1>>slutty<<else>>tight little<</if>> asshole before penetration. You fuck her hard, making it a punishment.
		<<set $activeSlave.analCount += 1>>
		<<set $analTotal += 1>>
	<<else>>
		push her legs together, settling for some <<if $PC.dick == 1>>frottage<<else>>tribbing<</if>> to preserve her virginit<<if $activeSlave.vagina == -1>>y<<else>>ies<</if>>. Since you're not fucking her, you spank her ass mercilessly to make it an effective punishment.
		<<set $activeSlave.oralCount += 1>>
		<<set $oralTotal += 1>>
	<</if>>
	The horny slave getting oral enjoys the oral attention, especially once $activeSlave.slaveName starts to groan with discomfort. You discard her once everyone except her has gotten off. She'll be @@.hotpink;more submissive@@ to sexual demands from now on, though she'll be @@.red;slightly less interested in sex@@ for her own pleasure.
	<<set $activeSlave.devotion += 4>>
	<<set $activeSlave.energy -= 2>>
	<</replace>>
<</link>>

<<case "slave molestation">>

<<link "Make her apologize and then dominate her">>
	<<replace "#name">>$activeSlave.slaveName<</replace>>
	<<replace "#result">>
	You order the horny $desc to apologize to the slave she grabbed, which she does, <<if canTalk($activeSlave)>>managing to sound authentically sorry<<else>>gesturing her regret with apparent sincerity<</if>>. It seems she might feel some actual guilt at molesting a fellow slave, but she's about to feel much sorrier. Once the other slave has been dismissed, you grab her by the neck and
	<<if canDoVaginal($activeSlave) && ($activeSlave.vagina != 0)>>
		shove her up against the nearest wall, using a bit of warning pressure of your fingers against her throat to warn her to take her punishment. Then you <<if $PC.dick == 1>>jam your cock inside her, making her wriggle from the uncomfortable angle<<else>>grind your pussy against her, fucking her hard despite the lack of penetration<</if>>.
		<<set $activeSlave.vaginalCount += 1>>
		<<set $vaginalTotal += 1>>
	<<elseif canDoAnal($activeSlave) && ($activeSlave.anus != 0)>>
		shove her face against the nearest wall, using a bit of warning pressure of your fingers against her throat to warn her to take her punishment. Then you <<if $PC.dick == 1>>jam your cock up her butt, making her sphincter spasm from the rough penetration<<else>>use one hand to fuck her ass and the other to look after yourself<</if>>.
		<<set $activeSlave.analCount += 1>>
		<<set $analTotal += 1>>
	<<else>>
		pull her to her knees, <<if $PC.dick == 1>>shoving your dick down her throat<<else>>straddling her face and grinding yourself against her mouth<</if>>.
		<<set $activeSlave.oralCount += 1>>
		<<set $oralTotal += 1>>
	<</if>>
	The slut needs it so badly that she almost climaxes, but you ruin her building orgasms whenever you detect them. When you've gotten yours, you drop her and walk off, leaving her feeling comprehensively fucked, but no less horny. She'll be @@.hotpink;very willing@@ to do anything that will earn her release.
	<<set $activeSlave.devotion += 4>>
	<</replace>>
<</link>>

<<default>>
	ERROR: bad sin
<</switch>>