code:
:: SA rules [nobr]

<<if $slaves[$i].fuckdoll == 0>>
	She
	<<if $slaves[$i].fetish == "mindbroken">>
		is mentally broken so none of the rules have any impact.
	<<else>>
		<<switch $slaves[$i].assignment>>
		<<case "be confined in the arcade">>
			<<if $slaves[$i].devotion < -50>>
				is so unhappy that she has little interest in getting off, not that she gets a choice.
				<<set $slaves[$i].need = 0>>
			<<elseif $slaves[$i].energy <= 20>>
				is frigid and has little interest in getting off, not that she gets a choice.
				<<set $slaves[$i].need = 0>>
			<<elseif $slaves[$i].need < $slaves[$i].energy*0.5>>
				<<if ($slaves[$i].devotion <= 20)>>
					gets off at work despite her reluctance, @@.hotpink;habituating her to being a fuckhole.@@
					<<set $slaves[$i].devotion += 1>>
					<<if ($slaves[$i].trust > -20) && ($slaves[$i].devotion <= 20)>>
						She hates herself for climaxing, and knows the mild aphrodisiacs in the food are forcing her arousal, @@.gold;frightening her.@@
						<<set $slaves[$i].trust -= 1>>
					<</if>>
					<<set $slaves[$i].need -= 20>>
				<<elseif ($slaves[$i].releaseRules != "permissive") && ($slaves[$i].releaseRules != "masturbation")>>
					gets off at work, so being unable to sate her urges doesn't affect her seriously.
					<<set $slaves[$i].need -= 20>>
				<<else>>
					gets off at work, so being unable to touch herself doesn't bother her.
					<<set $slaves[$i].need -= 20>>
				<</if>>
			<</if>>
			<<if ($slaves[$i].attrKnown == 0)>>
				<<if ($week-$slaves[$i].weekAcquired > 4) && $slaves[$i].energy > 20>>
					<<set $slaves[$i].attrKnown = 1>>
					<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> has been monitoring her as her body gets used. It seems she is
					<<saRulesAttractionDiscovery>>
				<</if>>
			<</if>>
		<<case "be the Madam">>
			<<set $slaves[$i].need -= ($BrothiIDs.length*10)>>
			<<if $slaves[$i].energy <= 20>>
				is frigid and has little interest in getting off<<if ($slaves[$i].releaseRules != "permissive")>>, making the rule restricting her sexual outlets superfluous<</if>>.
				<<set $slaves[$i].need = 0>>
			<<elseif $slaves[$i].need < $slaves[$i].energy*0.5>>
				<<if ($slaves[$i].releaseRules != "permissive") && ($slaves[$i].releaseRules != "masturbation")>>
					gets off at work, so being forbidden from masturbation doesn't really bother her.
					<<set $slaves[$i].need -= 20>>
				<<else>>
					gets off at work, so she doesn't feel the need for release that often.
					<<set $slaves[$i].need -= 20>>
				<</if>>
			<<else>>
				<<if ($slaves[$i].releaseRules == "restrictive")>>
					willingly begs you to
					<<saRulesPlayerFetishPlay>>
					whenever she crosses paths with you.
					<<saRulesPlayerEnergy>>
					<<saRulesPlayerDiscoversFetish>>
					<<saRulesPlayerDrugEffects>>
				<<elseif ($slaves[$i].releaseRules == "masturbation")>>
					<<if ($slaves[$i].devotion < 80)>>
						is a little disappointed that she's limited to her hands and toys, but @@.mediumaquamarine;trusts you know what's best for her.@@
						<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
					<<else>>
						@@.mediumaquamarine;trusts your judgment@@ that only she really knows how to pleasure herself, though she @@.mediumorchid;often wonders why you don't use her.@@
						<<set $slaves[$i].trust += 1, $slaves[$i].devotion -= 2, $slaves[$i].need = 0>>
					<</if>>
					<<if $slaves[$i].devotion > 20>>
						When she does play with herself, she
						<<saRulesMasturbationFetishPlay>>
						<<saRulesMasturbationDiscoversFetish>>
					<</if>>
					<<saRulesMasturbationDrugEffects>>
				<<else>> /* releaseRules not restrictive */
					<<if ($universalRulesConsent == 0)>>
						happily @@.mediumaquamarine;avails herself@@ of your permission to
						<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
						<<saRulesRapeFetish>>
						<<saRulesRapeDiscoversFetish>>
					<<else>> /* universalRulesConsent is not zero */
						@@.mediumaquamarine;relies@@ on your other slaves for mutual satisfaction,
						<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
						<<saRulesConsentFetish>>
						<<saRulesConsentDiscoversFetish>>
					<</if>> /* closes universalRulesConsent */
					<<saRulesPermissiveDrugEffects>>
				<</if>> /* closes releaseRules not restrictive */
			<</if>>

			She is @@.hotpink;very happy@@ with her private room in $brothelName and @@.mediumaquamarine;trusts@@ you a bit more for placing her in charge of it.
			<<set $slaves[$i].devotion += 1, $slaves[$i].trust += 1>>

			<<if ($universalRulesConsent == 0)>>
				<<if ($slaves[$i].releaseRules != "restrictive")>>
					<<if ($slaves[$i].energy > 95)>>
						<<if $BrothiIDs.length > 2>>
							Under the rules, she's allowed to demand that other slaves get her off, and she @@.hotpink;adores@@ you for leaving plentiful outlets for her nymphomania under her care.
						<<else>>
							Under the rules, she's allowed to demand that other slaves get her off, and she @@.hotpink;eagerly awaits@@ the day you assign more girls to $brothelName.
						<</if>>
						<<set $slaves[$i].devotion += 1>>
					<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
						<<if ($slaves[$i].fetish == "sadist")>>
							<<if $BrothiIDs.length > 2>>
								Under the rules, she's allowed to sexually abuse other slaves, and she @@.hotpink;adores@@ you for providing a whole brothel of girls for her to rape.
							<<else>>
								Under the rules, she's allowed to sexually abuse other slaves, and she @@.hotpink;eagerly awaits@@ the day you assign more girls to $brothelName for her to rape.
							<</if>>
							<<set $slaves[$i].devotion += 1>>
						<<elseif ($slaves[$i].fetish == "dom")>>
							<<if $BrothiIDs.length > 2>>
								Under the rules, she's allowed to force other slaves to have sex with her, and she @@.hotpink;adores@@ you for allowing her a brothel of girls to dominate.
							<<else>>
								Under the rules, she's allowed to force other slaves to have sex with her, and she @@.hotpink;eagerly awaits@@ the day you assign more girls to her domain.
							<</if>>
							<<set $slaves[$i].devotion += 1>>
						<</if>>
					<</if>>
				<</if>>
			<</if>>

			<<if ($slaves[$i].attrKnown == 0)>>
				<<if ($week-$slaves[$i].weekAcquired > 4) && $slaves[$i].energy > 20>>
					<<set $slaves[$i].attrKnown = 1>>
					<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> has been monitoring her as she manages clients, analyzing her tastes. It seems she is
					<<saRulesAttractionDiscovery>>
				<</if>>
			<</if>>

			She does her best for you, so she frequently deserves a reward and never needs to be punished.
			<<set _punishments = 0>>
			<<set _rewards = 3>>

			<<if _rewards > 0>>
				<<switch $slaves[$i].standardReward>>
				<<case "relaxation">>
					She's given free time, which she
					<<if $spa != 0>>
						usually spends in $spaName<<if $Attendant != 0>> enjoying $Attendant.slaveName's care<</if>>.
					<<else>>
						usually spends relaxing in her room<<if $BrothiIDs.length > 1>> with a whore between her legs<</if>>.
					<</if>>
					<<if $slaves[$i].relationship > 0>>
						She often asks to save these breaks so she can spend them with her <<if $slaves[$i].relationship == 1>>friend<<elseif $slaves[$i].relationship == 2>>best friend<<elseif $slaves[$i].relationship == 3>>friend with benefits<<elseif $slaves[$i].relationship == 4>>sweetheart<<else>>wife<</if>>.
					<</if>>
					These breaks are @@.green;good for her.@@
					<<set $slaves[$i].health += _rewards>>
				<<case "drugs">>
					She's @@.hotpink;rewarded@@ with hits of mild recreational drugs, which @@.red;isn't healthy,@@ but helps bind her to you strongly.
					<<set $slaves[$i].health -= _rewards>>
					<<set $slaves[$i].devotion += _rewards*2>>
				<<case "orgasm">>
					She's @@.hotpink;rewarded@@ with
					<<if $slaves[$i].clitPiercing >= 3>>
						sustained orgasm from her <<if $slaves[$i].dick == 0>>clit<<else>>dick<</if>> piercing,
					<<elseif $slaves[$i].releaseRules == "sapphic">>
						immediate sex with any nearby slave,
					<<else>>
						a quick climax from a vibrator,
					<</if>>
					@@.green;boosting her libido.@@
					<<if $slaves[$i].energy < 98>><<set $slaves[$i].energy += _rewards>><</if>><<set $slaves[$i].need -= (_rewards*10)>>
					<<set $slaves[$i].devotion += _rewards>>
				<<default>>
					She's @@.hotpink;rewarded@@
					<<if (_punishments > 0) && ($slaves[$i].standardReward == "situational")>>
						and @@.gold;punished@@
					<</if>>
					situationally, letting her develop normally.
					<<set $slaves[$i].devotion += _rewards>>
				<</switch>>
			<</if>>
		<<case "work in the brothel">>
			<<if $slaves[$i].devotion < -50>>
				is so unhappy that she has little interest in getting off, not that her clients care.
				<<set $slaves[$i].need = 0>>
			<<elseif $slaves[$i].energy <= 20>>
				is frigid and has little interest in getting off, not that her clients care.
				<<set $slaves[$i].need = 0>>
			<<elseif $slaves[$i].need < $slaves[$i].energy*0.5>>
				<<if ($slaves[$i].devotion <= 20)>>
					gets off at work despite her reluctance, @@.hotpink;habituating her to sexual slavery.@@
					<<set $slaves[$i].devotion += 1>>
					<<if ($slaves[$i].trust > -20) && ($slaves[$i].devotion <= 20)>>
						She hates herself for climaxing, and knows the mild aphrodisiacs in the food are forcing her arousal, @@.gold;frightening her.@@
						<<set $slaves[$i].trust -= 1>>
					<</if>>
					<<set $slaves[$i].need -= 20>>
				<<elseif ($slaves[$i].releaseRules != "permissive") && ($slaves[$i].releaseRules != "masturbation")>>
					gets off at work, so being forbidden to masturbate doesn't affect her seriously.
					<<set $slaves[$i].need -= 20>>
				<<else>>
					gets off at work, so she doesn't feel the need to masturbate frequently.
					<<set $slaves[$i].need -= 20>>
				<</if>>
			<<else>>
				<<if ($slaves[$i].releaseRules == "restrictive")>>
					<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust > -20)>>
						refuses to come up to the penthouse for sexual release, and is @@.gold;severely punished@@ for illicit masturbation.
						<<set $slaves[$i].trust -= 2>>
					<<elseif ($slaves[$i].devotion < 50)>>
						<<if $slaves[$i].devotion <= 20>>
							occasionally comes to the penthouse to beg for sexual release.
						<<else>>
							doesn't mind having to come to the penthouse to beg for sexual release.
						<</if>>
						<<saRulesPlayerEnergy>>
					<<else>> /* $slaves[$i].devotion >= 50 */
						willingly comes up to the penthouse and begs you to
						<<saRulesPlayerFetishPlay>>
						every break she gets.
						<<saRulesPlayerEnergy>>
					<</if>> /* closes $slaves[$i].devotion >= 50 */
					<<saRulesPlayerDiscoversFetish>>
					<<saRulesPlayerDrugEffects>>
				<<elseif ($slaves[$i].releaseRules == "masturbation")>>
					<<if $slaves[$i].sexualFlaw == "attention whore">>
						@@.hotpink;enjoys being allowed to masturbate,@@ especially since its often to the pleasure of an aroused client.
						<<set $slaves[$i].devotion += 1, $slaves[$i].need = 0>>
					<<elseif ($slaves[$i].devotion <= 20) && ($slaves[$i].trust > -20)>>
						takes solace in her permission to masturbate rather than being forced to beg for sex, though being forced to do it in front of an aroused client prevents her from getting complacent; you can never know when they'll want more.
						<<set $slaves[$i].need = 0>>
					<<elseif ($slaves[$i].devotion <= 20)>>
						enjoys being allowed to masturbate rather than trading sex with other slaves, though being forced to do it in front of an aroused client @@.gold;terrifies her;@@ you can never know when they'll want more.
						<<set $slaves[$i].trust -= 1, $slaves[$i].need = 0>>
					<<elseif ($slaves[$i].devotion < 50)>>
						accepts having to relieve herself solely through masturbation.
						<<set $slaves[$i].need = 0>>
					<<elseif ($slaves[$i].devotion < 80)>>
						is a little disappointed that she's limited to her hands and toys, but @@.mediumaquamarine;trusts you know what's best for her.@@
						<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
					<<else>>
						@@.mediumaquamarine;trusts your judgment@@ that only she really knows how to pleasure herself, though she @@.mediumorchid;often wonders why you don't use her.@@
						<<set $slaves[$i].trust += 1, $slaves[$i].devotion -= 2, $slaves[$i].need = 0>>
					<</if>>
					<<if $slaves[$i].devotion > 20>>
						When she does play with herself, she
						<<saRulesMasturbationFetishPlay>>
						<<saRulesMasturbationDiscoversFetish>>
					<</if>>
					<<saRulesMasturbationDrugEffects>>
				<<else>> /* releaseRules not restrictive */
					<<if ($universalRulesConsent == 0)>>
						<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust > -20)>>
							<<if ($slaves[$i].releaseRules == "permissive")>>
								masturbates whenever she can find a private moment to take care of the urges induced by the food, @@.mediumaquamarine;slightly reducing her fear@@ of you.
								<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
							<<else>>
								refuses to use other slaves to get off, and is forced to take additional clients @@.gold;as punishment@@ for illicit masturbation.
								<<set $slaves[$i].trust -= 2, $slaves[$i].need -= 10>>
							<</if>>
						<<elseif ($slaves[$i].devotion <= 20)>>
							<<if ($slaves[$i].releaseRules == "permissive")>>
								prefers to masturbate rather than demanding sex from other slaves or giving free samples, @@.mediumaquamarine;slightly reducing her fear@@ of you.
								<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
							<<else>>
								is forced by the urges induced by the food to either demand sex from other slaves or attempt to attract additional clients. She @@.hotpink;hates herself@@ for it.
								<<set $slaves[$i].devotion += 1, $slaves[$i].need *= 0.5>>
							<</if>>
						<<elseif ($slaves[$i].devotion < 50)>>
							@@.hotpink;accepts the need@@ to
							<<set $slaves[$i].devotion += 1, $slaves[$i].need = 0>>
							<<saRulesRapeFetish>>
							<<saRulesRapeDiscoversFetish>>
						<<else>>
							happily @@.mediumaquamarine;avails herself@@ of your permission to
							<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
							<<saRulesRapeFetish>>
							<<saRulesRapeDiscoversFetish>>
						<</if>>
					<<else>> /* universalRulesConsent is not zero */
						<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust > -20)>>
							<<if ($slaves[$i].releaseRules == "permissive")>>
								prefers to masturbate rather than asking other slaves for sex or giving free samples, @@.mediumaquamarine;slightly reducing her fear@@ of you.
								<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
							<<else>>
								refuses to ask other slaves for sex, and is @@.gold;severely punished@@ for illicit masturbation.
								<<set $slaves[$i].trust -= 2, $slaves[$i].need -= 10>>
							<</if>>
						<<elseif ($slaves[$i].devotion <= 20)>>
							<<if ($slaves[$i].releaseRules == "permissive")>>
								prefers to masturbate rather than trading sex with other slaves or giving free samples, @@.mediumaquamarine;slightly reducing her fear@@ of you.
								<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
							<<else>>
								is forced by the urges induced by the food to either swap sex with other slaves or attempt to attract additional clients. She @@.hotpink;hates herself@@ for it.
								<<set $slaves[$i].devotion += 1, $slaves[$i].need *= 0.5>>
							<</if>>
						<<elseif ($slaves[$i].devotion < 50)>>
							@@.hotpink;accepts having to ask@@ other slaves for sex,
							<<set $slaves[$i].devotion += 1, $slaves[$i].need = 0>>
							<<saRulesConsentFetish>>
							<<saRulesConsentDiscoversFetish>>
						<<else>>
							@@.mediumaquamarine;relies@@ on your other slaves for mutual satisfaction,
							<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
							<<saRulesConsentFetish>>
							<<saRulesConsentDiscoversFetish>>
						<</if>>
					<</if>> /* closes universalRulesConsent */
					<<saRulesPermissiveDrugEffects>>
				<</if>> /* closes releaseRules not restrictive */
			<</if>>

			<<if ($slaves[$i].devotion <= 20)>>
				<<if $slaves[$i].voice == 0>>
					Living as a mute @@.hotpink;molds her@@ to your will.
					<<set $slaves[$i].devotion += 1>>
				<<elseif $slaves[$i].lips > 95>>
					Being unable to speak through her facepussy @@.hotpink;molds her@@ to your will.
					<<set $slaves[$i].devotion += 1>>
				<<elseif $slaves[$i].speechRules == "restrictive">>
					Living under enforced silence @@.hotpink;molds her@@ to your will.
					<<set $slaves[$i].devotion += 1>>
				<</if>>
			<</if>>

			<<if ($slaves[$i].devotion <= 20)>>
				<<switch $brothelDecoration>>
				<<case "Degradationist" "standard">>
					The spare living conditions of $brothelName @@.hotpink;get her used@@ to the routine of
					<<if ($slaves[$i].trust > 20)>>
						slavery and @@.gold;keep her aware of her lowly place.@@
						<<set $slaves[$i].trust -= 1>>
					<<else>>
						slavery.
					<</if>>
					<<set $slaves[$i].devotion += 1>>
				<<case "Chattel Religionist">>
					The open, yet comfortable, conditions of $brothelName @@.hotpink;get her used@@ to the routine of slavery.
					<<set $slaves[$i].devotion += 1>>
				<<default>>
					She gets a little room all to herself, allowing her to feel self-reliant; or it would, if it didn't reek of sex and shame after all the customers she serviced in it.
				<</switch>>
			<<else>>
				<<switch $brothelDecoration>>
				<<case "Degradationist" "standard">>
					<<if ($slaves[$i].trust > 40)>>
						The spare living conditions of $brothelName @@.gold;remind her not to get too comfortable@@ with her life.
						<<set $slaves[$i].trust -= 2>>
					<<elseif ($slaves[$i].trust > 10)>>
						The spare living conditions of $brothelName @@.gold;keep her aware of her place.@@
						<<set $slaves[$i].trust -= 1>>
					<</if>>
				<<case "Chattel Religionist">>
					The open, yet comfortable, conditions of $brothelName's slave quarters are quite refreshing after a day of public sex, even if she has to share it with all the other whores.
				<<default>>
					She likes her little room in $brothelName, even if it smells of sex after fucking in it all day.
				<</switch>>
			<</if>>

			<<if ($universalRulesConsent == 0)>>
				<<if ($slaves[$i].devotion <= 20)>>
					<<if ($slaves[$i].trust > -10)>>
						<<if $BrothiIDs.length > 2 || $Madam != 0>>
							Under the rules, she finds herself constantly molested by other slaves, and lives her life constantly @@.gold;afraid.@@
						<<else>>
							Under the rules, she is free game for other slaves to molest, and lives her life constantly @@.gold;afraid@@ of the day you assign more girls to $brothelName.
						<</if>>
						<<set $slaves[$i].trust -= 2>>
					<<else>>
						<<if $BrothiIDs.length > 2 || $Madam != 0>>
							Under the rules, she finds herself constantly molested by other slaves, but she's already in such constant terror it doesn't seriously affect her.
						<<else>>
							Under the rules, she will someday find herself constantly molested by other slaves, but she's already in such constant terror it that it doesn't cross her mind.
						<</if>>
					<</if>>
				<<elseif ($slaves[$i].releaseRules != "restrictive")>>
					<<if ($slaves[$i].energy > 95)>>
						<<if $BrothiIDs.length > 2>>
							Under the rules, she's allowed to demand that other slaves get her off, and she @@.hotpink;adores@@ you for providing plentiful outlets for her nymphomania.
						<<else>>
							Under the rules, she's allowed to demand that other slaves get her off, and she @@.hotpink;eagerly awaits@@ the day you assign more girls to $brothelName to get her off.
						<</if>>
						<<set $slaves[$i].devotion += 1>>
					<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
						<<if ($slaves[$i].fetish == "sadist")>>
							<<if $BrothiIDs.length > 2>>
								Under the rules, she's allowed to sexually abuse other slaves, and she @@.hotpink;adores@@ you for providing a whole whorehouse of girls for her to rape.
							<<else>>
								Under the rules, she's allowed to sexually abuse other slaves, and she @@.hotpink;eagerly awaits@@ the day you assign more girls to $brothelName for her to rape.
							<</if>>
							<<set $slaves[$i].devotion += 1>>
						<<elseif ($slaves[$i].fetish == "dom")>>
							<<if $BrothiIDs.length > 2>>
								Under the rules, she's allowed to force other slaves to have sex with her, and she @@.hotpink;adores@@ you for providing a whole whorehouse of girls for her to dominate.
							<<else>>
								Under the rules, she's allowed to force other slaves to have sex with her, and she @@.hotpink;eagerly awaits@@ the day you assign more girls to $brothelName for her to dominate.
							<</if>>
							<<set $slaves[$i].devotion += 1>>
						<</if>>
					<</if>>
				<</if>>
			<<else>>
				<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].devotion >= -20)>>
					<<if $BrothiIDs.length > 2 || $Madam != 0>>
						Since she's low in the slave hierarchy, @@.mediumaquamarine;she knows@@ that the rule that slaves must get consent before having sex with her are all that protect her from abuse.
					<<else>>
						Since she's low in the slave hierarchy, @@.mediumaquamarine;she knows@@ that the rule that slaves must get consent before having sex with her are all that protect her from abuse. Well, that and the fact $brothelName is rather empty.
					<</if>>
					<<set $slaves[$i].trust += 1>>
				<</if>>
			<</if>>

			<<if ($slaves[$i].attrKnown == 0)>>
				<<if ($week-$slaves[$i].weekAcquired > 4) && $slaves[$i].energy > 20>>
					<<set $slaves[$i].attrKnown = 1>>
					<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> has been monitoring her as she services customers, analyzing her sexuality. It seems she is
					<<saRulesAttractionDiscovery>>
				<</if>>
			<</if>>

			<<if $slaves[$i].devotion > 50>>
				She does her best for you, so she frequently deserves a reward and never needs to be punished.
				<<set _punishments = 0>>
				<<set _rewards = 3>>
			<<elseif $slaves[$i].devotion > 20>>
				She's obedient out of acceptance of her place, so she often deserves a reward and rarely needs to be punished.
				<<set _punishments = 1>>
				<<set _rewards = 2>>
			<<elseif $slaves[$i].devotion >= -20>>
				<<if $slaves[$i].trust < -20>>
					She's obedient out of fear, so she only rarely deserves a reward and sometimes needs to be punished.
					<<set _punishments = 1>>
					<<set _rewards = 1>>
				<<else>>
					She's too trusting for obedience and often needs to be punished.
					<<set _punishments = 2>>
					<<set _rewards = 0>>
				<</if>>
			<<else>>
				<<if $slaves[$i].trust < -50>>
					She's only obedient out of terror, so she sometimes needs to be punished.
					<<set _punishments = 1>>
					<<set _rewards = 0>>
				<<else>>
					She hates you too much to obey, so she needs constant punishment.
					<<set _punishments = 3>>
					<<set _rewards = 0>>
				<</if>>
			<</if>>

			<<if _rewards > 0>>
				<<switch $slaves[$i].standardReward>>
				<<case "relaxation">>
					She's given free time, which she
					<<if $spa != 0>>
						usually spends in $spaName<<if $Attendant != 0>> enjoying $Attendant.slaveName's care<</if>>.
					<<else>>
						usually spends relaxing in the penthouse slave quarters.
					<</if>>
					<<if $slaves[$i].relationship > 0>>
						She often asks to save these breaks so she can spend them with her <<if $slaves[$i].relationship == 1>>friend<<elseif $slaves[$i].relationship == 2>>best friend<<elseif $slaves[$i].relationship == 3>>friend with benefits<<elseif $slaves[$i].relationship == 4>>sweetheart<<else>>wife<</if>>.
					<</if>>
					These breaks are @@.green;good for her.@@
					<<set $slaves[$i].health += _rewards>>
				<<case "drugs">>
					She's @@.hotpink;rewarded@@ with hits of mild recreational drugs, which @@.red;isn't healthy,@@ but helps bind her to you strongly.
					<<set $slaves[$i].health -= _rewards>>
					<<set $slaves[$i].devotion += _rewards*2>>
				<<case "orgasm">>
					She's @@.hotpink;rewarded@@ with
					<<if $slaves[$i].clitPiercing >= 3>>
						sustained orgasm from her <<if $slaves[$i].dick == 0>>clit<<else>>dick<</if>> piercing,
					<<elseif $slaves[$i].releaseRules == "sapphic">>
						immediate sex with any nearby slave,
					<<else>>
						a quick climax from a vibrator,
					<</if>>
					@@.green;boosting her libido.@@
					<<if $slaves[$i].energy < 98>><<set $slaves[$i].energy += _rewards>><</if>><<set $slaves[$i].need -= (_rewards*10)>>
					<<set $slaves[$i].devotion += _rewards>>
				<<default>>
					She's @@.hotpink;rewarded@@
					<<if (_punishments > 0) && ($slaves[$i].standardReward == "situational")>>
						and @@.gold;punished@@
					<</if>>
					situationally, letting her develop normally.
					<<set $slaves[$i].devotion += _rewards>>
				<</switch>>
			<</if>>
			<<if _punishments > 0>>
				<<switch $slaves[$i].standardPunishment>>
				<<case "confinement">>
					When she disobeys, she
					<<if $cellblock != 0>>
						@@.gold;spends her off hours in $cellblockName@@<<if $Wardeness != 0>>, where she can experience $Wardeness.slaveName's tender mercies<</if>>.
					<<else>>
						spends her off hours @@.gold;shut up in a box@@ until she behaves.
					<</if>>
					<<set $slaves[$i].trust -= _punishments>>
				<<case "whipping">>
					When she disobeys, she's @@.gold;whipped,@@ not hard enough to mark her, but hard enough to @@.red;hurt,@@ breaking her quickly.
					<<set $slaves[$i].health -= _punishments>>
					<<set $slaves[$i].trust -= 2*_punishments>>
				<<case "chastity">>
					When she disobeys, she finds her next client is into @@.gold;orgasm denial,@@ @@.red;reducing her libido@@ but breaking her to @@.hotpink;sexual obedience.@@
					<<if $slaves[$i].energy > 2>><<set $slaves[$i].energy -= 2*_punishments>><</if>>
					<<set $slaves[$i].devotion += _punishments>>
					<<set $slaves[$i].trust -= _punishments>>
				<<default>>
					<<if (_rewards == 0) || ($slaves[$i].standardReward != "situational")>>
						When she disobeys, she's @@.gold;punished@@ situationally, letting her develop normally.
					<</if>>
					<<set $slaves[$i].trust -= _punishments>>
				<</switch>>
			<</if>>
		<<case "be the DJ">>
			<<if $slaves[$i].energy <= 20>>
				is frigid and has little interest in getting off<<if ($slaves[$i].releaseRules != "permissive")>>, making the rule restricting her sexual outlets superfluous<</if>>.
				<<set $slaves[$i].need = 0>>
			<<elseif $slaves[$i].need < $slaves[$i].energy*0.5>>
				<<if ($slaves[$i].releaseRules != "permissive") && ($slaves[$i].releaseRules != "masturbation")>>
					gets off at work, so being forbidden from masturbation doesn't really bother her.
					<<set $slaves[$i].need -= 20>>
				<<else>>
					gets off at work, so she doesn't feel the need for release that often.
					<<set $slaves[$i].need -= 20>>
				<</if>>
			<<else>>
				<<if ($slaves[$i].releaseRules == "restrictive")>>
					willingly begs you to
					<<saRulesPlayerFetishPlay>>
					whenever she crosses paths with you.
					<<saRulesPlayerEnergy>>
					<<saRulesPlayerDiscoversFetish>>
					<<saRulesPlayerDrugEffects>>
				<<elseif ($slaves[$i].releaseRules == "masturbation")>>
					<<if ($slaves[$i].devotion < 80)>>
						is a little disappointed that she's limited to her hands and toys, but @@.mediumaquamarine;trusts you know what's best for her.@@
						<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
					<<else>>
						@@.mediumaquamarine;trusts your judgment@@ that only she really knows how to pleasure herself, though she @@.mediumorchid;often wonders why you don't use her.@@
						<<set $slaves[$i].trust += 1, $slaves[$i].devotion -= 2, $slaves[$i].need = 0>>
					<</if>>
					<<if $slaves[$i].devotion > 20>>
						When she does play with herself, she
						<<saRulesMasturbationFetishPlay>>
						<<saRulesMasturbationDiscoversFetish>>
					<</if>>
					<<saRulesMasturbationDrugEffects>>
				<<else>> /* releaseRules not restrictive */
					<<if ($universalRulesConsent == 0)>>
						happily @@.mediumaquamarine;avails herself@@ of your permission to
						<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
						<<saRulesRapeFetish>>
						<<saRulesRapeDiscoversFetish>>
					<<else>> /* universalRulesConsent is not zero */
						@@.mediumaquamarine;relies@@ on your other slaves for mutual satisfaction,
						<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
						<<saRulesConsentFetish>>
						<<saRulesConsentDiscoversFetish>>
					<</if>> /* closes universalRulesConsent */
					<<saRulesPermissiveDrugEffects>>
				<</if>> /* closes releaseRules not restrictive */
			<</if>>

			She is @@.hotpink;very happy@@ with her private room in the back of $clubName and @@.mediumaquamarine;trusts@@ you a bit more for placing your faith in her abilities.
			<<set $slaves[$i].devotion += 1, $slaves[$i].trust += 1>>

			<<if ($universalRulesConsent == 0)>>
				<<if ($slaves[$i].releaseRules != "restrictive")>>
					<<if ($slaves[$i].energy > 95)>>
						<<if $ClubiIDs.length > 2>>
							Under the rules, she's allowed to demand that other slaves get her off, and she @@.hotpink;adores@@ you for leaving plentiful, tantalizing, outlets for her nymphomania under her care.
						<<else>>
							Under the rules, she's allowed to demand that other slaves get her off, and she @@.hotpink;eagerly awaits@@ the day you assign more girls to $clubName.
						<</if>>
						<<set $slaves[$i].devotion += 1>>
					<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
						<<if ($slaves[$i].fetish == "sadist")>>
							<<if $ClubiIDs.length > 2>>
								Under the rules, she's allowed to sexually abuse other slaves, and she @@.hotpink;adores@@ you for providing a whole club of girls for her to rape.
							<<else>>
								Under the rules, she's allowed to sexually abuse other slaves, and she @@.hotpink;eagerly awaits@@ the day you assign more girls to $clubName for her to rape.
							<</if>>
							<<set $slaves[$i].devotion += 1>>
						<<elseif ($slaves[$i].fetish == "dom")>>
							<<if $ClubiIDs.length > 2>>
								Under the rules, she's allowed to force other slaves to have sex with her, and she @@.hotpink;adores@@ you for allowing her a club of sluts to dominate.
							<<else>>
								Under the rules, she's allowed to force other slaves to have sex with her, and she @@.hotpink;eagerly awaits@@the day you assign more girls to her domain.
							<</if>>
							<<set $slaves[$i].devotion += 1>>
						<</if>>
					<</if>>
				<</if>>
			<</if>>

			<<if ($slaves[$i].attrKnown == 0)>>
				<<if ($week-$slaves[$i].weekAcquired > 4) && $slaves[$i].energy > 20>>
					<<set $slaves[$i].attrKnown = 1>>
					<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> has been monitoring her as she works the crowd, analyzing her sexual tastes. It seems she is
					<<saRulesAttractionDiscovery>>
				<</if>>
			<</if>>

			She does her best for you, so she frequently deserves a reward and never needs to be punished.
			<<set _punishments = 0>>
			<<set _rewards = 3>>

			<<if _rewards > 0>>
				<<switch $slaves[$i].standardReward>>
				<<case "relaxation">>
					She's given free time, which she
					<<if $spa != 0>>
						usually spends in $spaName<<if $Attendant != 0>> enjoying $Attendant.slaveName's care<</if>>.
					<<else>>
						usually spends relaxing in her private room listening to music.
					<</if>>
					<<if $slaves[$i].relationship > 0>>
						She often asks to save these breaks so she can spend them with her <<if $slaves[$i].relationship == 1>>friend<<elseif $slaves[$i].relationship == 2>>best friend<<elseif $slaves[$i].relationship == 3>>friend with benefits<<elseif $slaves[$i].relationship == 4>>sweetheart<<else>>wife<</if>>.
					<</if>>
					These breaks are @@.green;good for her.@@
					<<set $slaves[$i].health += _rewards>>
				<<case "drugs">>
					She's @@.hotpink;rewarded@@ with hits of mild recreational drugs, which @@.red;isn't healthy,@@ but helps bind her to you strongly.
					<<set $slaves[$i].health -= _rewards>>
					<<set $slaves[$i].devotion += _rewards*2>>
				<<case "orgasm">>
					She's @@.hotpink;rewarded@@ with
					<<if $slaves[$i].clitPiercing >= 3>>
						sustained orgasm from her <<if $slaves[$i].dick == 0>>clit<<else>>dick<</if>> piercing,
					<<elseif $slaves[$i].releaseRules == "sapphic">>
						immediate sex with any nearby slave,
					<<else>>
						a quick climax from a vibrator,
					<</if>>
					@@.green;boosting her libido.@@
					<<if $slaves[$i].energy < 98>><<set $slaves[$i].energy += _rewards>><</if>><<set $slaves[$i].need -= (_rewards*10)>>
					<<set $slaves[$i].devotion += _rewards>>
				<<default>>
					She's @@.hotpink;rewarded@@
					<<if (_punishments > 0) && ($slaves[$i].standardReward == "situational")>>
						and @@.gold;punished@@
					<</if>>
					situationally, letting her develop normally.
					<<set $slaves[$i].devotion += _rewards>>
				<</switch>>
			<</if>>
		<<case "serve in the club">>
			<<if $slaves[$i].devotion < -50>>
				is so unhappy that she has little interest in getting off, not that her spectators care.
				<<set $slaves[$i].need = 0>>
			<<elseif $slaves[$i].energy <= 20>>
				is frigid and has little interest in getting off, not that her spectators care.
				<<set $slaves[$i].need = 0>>
			<<elseif $slaves[$i].need < $slaves[$i].energy*0.5>>
				<<if ($slaves[$i].devotion <= 20)>>
					gets off at work despite her reluctance, @@.hotpink;habituating her to sexual slavery.@@
					<<set $slaves[$i].devotion += 1>>
					<<if ($slaves[$i].trust > -20) && ($slaves[$i].devotion <= 20)>>
						She hates herself for climaxing, and knows the mild aphrodisiacs in the food are forcing her arousal, @@.gold;frightening her.@@
						<<set $slaves[$i].trust -= 1>>
					<</if>>
					<<set $slaves[$i].need -= 20>>
				<<elseif ($slaves[$i].releaseRules != "permissive") && ($slaves[$i].releaseRules != "masturbation")>>
					gets off at work, so being forbidden to masturbate doesn't affect her seriously.
					<<set $slaves[$i].need -= 20>>
				<<else>>
					gets off at work, so she doesn't feel the need to masturbate frequently.
					<<set $slaves[$i].need -= 20>>
				<</if>>
			<<else>>
				<<if ($slaves[$i].releaseRules == "restrictive")>>
					<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust > -20)>>
						refuses to come up to the penthouse for sexual release, and is @@.gold;severely punished@@ for illicit masturbation.
						<<set $slaves[$i].trust -= 2>>
					<<elseif ($slaves[$i].devotion < 50)>>
						<<if $slaves[$i].devotion <= 20>>
							occasionally comes to the penthouse to beg for sexual release.
						<<else>>
							doesn't mind having to come to the penthouse to beg for sexual release.
						<</if>>
						<<saRulesPlayerEnergy>>
					<<else>> /* $slaves[$i].devotion >= 50 */
						willingly comes up to the penthouse and begs you to
						<<saRulesPlayerFetishPlay>>
						every break she gets.
						<<saRulesPlayerEnergy>>
					<</if>> /* closes $slaves[$i].devotion >= 50 */
					<<saRulesPlayerDiscoversFetish>>
					<<saRulesPlayerDrugEffects>>
				<<elseif ($slaves[$i].releaseRules == "masturbation")>>
					<<if $slaves[$i].sexualFlaw == "attention whore">>
						@@.hotpink;enjoys being allowed to masturbate,@@ especially since its often on stage for $clubName's amusement.
						<<set $slaves[$i].devotion += 1, $slaves[$i].need = 0>>
					<<elseif ($slaves[$i].devotion <= 20) && ($slaves[$i].trust > -20)>>
						takes solace in her permission to masturbate rather than being forced to beg for sex, though being forced to do it on a table surrounded by citizens prevents her from getting complacent; you can never know when they'll want more.
						<<set $slaves[$i].need = 0>>
					<<elseif ($slaves[$i].devotion <= 20)>>
						enjoys being allowed to masturbate rather than trading sex with other slaves, though being forced to do it in on a table surrounded by citizens@@.gold;terrifies her;@@ you can never know when they'll want more.
						<<set $slaves[$i].trust -= 1, $slaves[$i].need = 0>>
					<<elseif ($slaves[$i].devotion < 50)>>
						accepts having to relieve herself solely through masturbation.
						<<set $slaves[$i].need = 0>>
					<<elseif ($slaves[$i].devotion < 80)>>
						is a little disappointed that she's limited to her hands and toys, but @@.mediumaquamarine;trusts you know what's best for her.@@
						<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
					<<else>>
						@@.mediumaquamarine;trusts your judgment@@ that only she really knows how to pleasure herself, though she @@.mediumorchid;often wonders why you don't use her.@@
						<<set $slaves[$i].trust += 1, $slaves[$i].devotion -= 2, $slaves[$i].need = 0>>
					<</if>>
					<<if $slaves[$i].devotion > 20>>
						When she does play with herself, she
						<<saRulesMasturbationFetishPlay>>
						<<saRulesMasturbationDiscoversFetish>>
					<</if>>
					<<saRulesMasturbationDrugEffects>>
				<<else>> /* releaseRules not restrictive */
					<<if ($universalRulesConsent == 0)>>
						<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust > -20)>>
							<<if ($slaves[$i].releaseRules == "permissive")>>
								masturbates whenever she can find a private moment to take care of the urges induced by the food, @@.mediumaquamarine;slightly reducing her fear@@ of you.
								<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
							<<else>>
								refuses to use other slaves to get off, and is forced to spend time with the citizens and their wandering hands @@.gold;as punishment@@ for illicit masturbation.
								<<set $slaves[$i].trust -= 2, $slaves[$i].need -= 10>>
							<</if>>
						<<elseif ($slaves[$i].devotion <= 20)>>
							<<if ($slaves[$i].releaseRules == "permissive")>>
								prefers to masturbate rather than demanding sex from other slaves or offering herself up, @@.mediumaquamarine;slightly reducing her fear@@ of you.
								<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
							<<else>>
								is forced by the urges induced by the food to either demand sex from other slaves or offering herself to patrons. She @@.hotpink;hates herself@@ for it.
								<<set $slaves[$i].devotion += 1, $slaves[$i].need *= 0.5>>
							<</if>>
						<<elseif ($slaves[$i].devotion < 50)>>
							@@.hotpink;accepts the need@@ to
							<<set $slaves[$i].devotion += 1, $slaves[$i].need = 0>>
							<<saRulesRapeFetish>>
							<<saRulesRapeDiscoversFetish>>
						<<else>>
							happily @@.mediumaquamarine;avails herself@@ of your permission to
							<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
							<<saRulesRapeFetish>>
							<<saRulesRapeDiscoversFetish>>
						<</if>>
					<<else>> /* universalRulesConsent is not zero */
						<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust > -20)>>
							<<if ($slaves[$i].releaseRules == "permissive")>>
								prefers to masturbate rather than asking other slaves for sex or offering herself to patrons, @@.mediumaquamarine;slightly reducing her fear@@ of you.
								<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
							<<else>>
								refuses to ask other slaves for sex, and is @@.gold;severely punished@@ for illicit masturbation.
								<<set $slaves[$i].trust -= 2, $slaves[$i].need -= 10>>
							<</if>>
						<<elseif ($slaves[$i].devotion <= 20)>>
							<<if ($slaves[$i].releaseRules == "permissive")>>
								prefers to masturbate rather than trading sex with other slaves or offering herself up, @@.mediumaquamarine;slightly reducing her fear@@ of you.
								<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
							<<else>>
								is forced by the urges induced by the food to either swap sex with other slaves or attempt to seduce amorous citizens. She @@.hotpink;hates herself@@ for it.
								<<set $slaves[$i].devotion += 1, $slaves[$i].need *= 0.5>>
							<</if>>
						<<elseif ($slaves[$i].devotion < 50)>>
							@@.hotpink;accepts having to ask@@ other slaves for sex,
							<<set $slaves[$i].devotion += 1, $slaves[$i].need = 0>>
							<<saRulesConsentFetish>>
							<<saRulesConsentDiscoversFetish>>
						<<else>>
							@@.mediumaquamarine;relies@@ on your other slaves for mutual satisfaction,
							<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
							<<saRulesConsentFetish>>
							<<saRulesConsentDiscoversFetish>>
						<</if>>
					<</if>> /* closes universalRulesConsent */
					<<saRulesPermissiveDrugEffects>>
				<</if>> /* closes releaseRules not restrictive */
			<</if>>

			<<if ($slaves[$i].devotion <= 20)>>
				<<if $slaves[$i].voice == 0>>
					Living as a mute @@.hotpink;molds her@@ to your will.
					<<set $slaves[$i].devotion += 1>>
				<<elseif $slaves[$i].lips > 95>>
					Being unable to speak through her facepussy @@.hotpink;molds her@@ to your will.
					<<set $slaves[$i].devotion += 1>>
				<<elseif $slaves[$i].speechRules == "restrictive">>
					Living under enforced silence @@.hotpink;molds her@@ to your will.
					<<set $slaves[$i].devotion += 1>>
				<</if>>
			<</if>>

			<<if ($slaves[$i].devotion <= 20)>>
				She shares a room with <<if $ClubiIDs.length > 4>>some of <</if>>the other sluts, preventing her from becoming too complacent. It doesn't help that during business hours she has to take citizens in her own bed.
			<<else>>
				She likes her personal space in $clubName, even if it smells of sex and citizens.
			<</if>>

			<<if ($universalRulesConsent == 0)>>
				<<if ($slaves[$i].devotion <= 20)>>
					<<if ($slaves[$i].trust > -10)>>
						<<if $ClubiIDs.length > 2 || $DJ != 0>>
							Under the rules, she finds herself constantly molested by other slaves, and lives her life constantly @@.gold;afraid.@@
						<<else>>
							Under the rules, she is free game for other slaves to molest, and lives her life constantly @@.gold;afraid@@ of the day you assign more girls to $clubName.
						<</if>>
						<<set $slaves[$i].trust -= 2>>
					<<else>>
						<<if $ClubiIDs.length > 2 || $DJ != 0>>
							Under the rules, she finds herself constantly molested by other slaves, but she's already in such constant terror it doesn't seriously affect her.
						<<else>>
							Under the rules, she will someday find herself constantly molested by other slaves, but she's already in such constant terror it that it doesn't cross her mind.
						<</if>>
					<</if>>
				<<elseif ($slaves[$i].releaseRules != "restrictive")>>
					<<if ($slaves[$i].energy > 95)>>
						<<if $ClubiIDs.length > 2>>
							Under the rules, she's allowed to demand that other slaves get her off, and she @@.hotpink;adores@@ you for providing plentiful outlets for her nymphomania.
						<<else>>
							Under the rules, she's allowed to demand that other slaves get her off, and she @@.hotpink;eagerly awaits@@ the day you assign more girls to $clubName to get her off.
						<</if>>
						<<set $slaves[$i].devotion += 1>>
					<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
						<<if ($slaves[$i].fetish == "sadist")>>
							<<if $ClubiIDs.length > 2>>
								Under the rules, she's allowed to sexually abuse other slaves, and she @@.hotpink;adores@@ you for providing a whole club of girls for her to rape.
							<<else>>
								Under the rules, she's allowed to sexually abuse other slaves, and she @@.hotpink;eagerly awaits@@ the day you assign more girls to $clubName for her to rape.
							<</if>>
							<<set $slaves[$i].devotion += 1>>
						<<elseif ($slaves[$i].fetish == "dom")>>
							<<if $ClubiIDs.length > 2>>
								Under the rules, she's allowed to force other slaves to have sex with her, and she @@.hotpink;adores@@ you for providing a whole club of girls for her to dominate.
							<<else>>
								Under the rules, she's allowed to force other slaves to have sex with her, and she @@.hotpink;eagerly awaits@@ the day you assign more girls to $clubName for her to dominate.
							<</if>>
							<<set $slaves[$i].devotion += 1>>
						<</if>>
					<</if>>
				<</if>>
			<<else>>
				<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].devotion >= -20)>>
					<<if $ClubiIDs.length > 2 || $DJ != 0>>
						Since she's low in the slave hierarchy, @@.mediumaquamarine;she knows@@ that the rule that slaves must get consent before having sex with her are all that protect her from abuse.
					<<else>>
						Since she's low in the slave hierarchy, @@.mediumaquamarine;she knows@@ that the rule that slaves must get consent before having sex with her are all that protect her from abuse. Well, that and the fact $clubName is rather empty.
					<</if>>
					<<set $slaves[$i].trust += 1>>
				<</if>>
			<</if>>

			<<if ($slaves[$i].attrKnown == 0)>>
				<<if ($week-$slaves[$i].weekAcquired > 4) && $slaves[$i].energy > 20>>
					<<set $slaves[$i].attrKnown = 1>>
					<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> has been monitoring her as she services citizens, analyzing her sexuality. It seems she is
					<<saRulesAttractionDiscovery>>
				<</if>>
			<</if>>

			<<if $slaves[$i].devotion > 50>>
				She does her best for you, so she frequently deserves a reward and never needs to be punished.
				<<set _punishments = 0>>
				<<set _rewards = 3>>
			<<elseif $slaves[$i].devotion > 20>>
				She's obedient out of acceptance of her place, so she often deserves a reward and rarely needs to be punished.
				<<set _punishments = 1>>
				<<set _rewards = 2>>
			<<elseif $slaves[$i].devotion >= -20>>
				<<if $slaves[$i].trust < -20>>
					She's obedient out of fear, so she only rarely deserves a reward and sometimes needs to be punished.
					<<set _punishments = 1>>
					<<set _rewards = 1>>
				<<else>>
					She's too trusting for obedience and often needs to be punished.
					<<set _punishments = 2>>
					<<set _rewards = 0>>
				<</if>>
			<<else>>
				<<if $slaves[$i].trust < -50>>
					She's only obedient out of terror, so she sometimes needs to be punished.
					<<set _punishments = 1>>
					<<set _rewards = 0>>
				<<else>>
					She hates you too much to obey, so she needs constant punishment.
					<<set _punishments = 3>>
					<<set _rewards = 0>>
				<</if>>
			<</if>>

			<<if _rewards > 0>>
				<<switch $slaves[$i].standardReward>>
				<<case "relaxation">>
					She's given free time, which she
					<<if $spa != 0>>
						usually spends in $spaName<<if $Attendant != 0>> enjoying $Attendant.slaveName's care<</if>>.
					<<else>>
						usually spends relaxing in the penthouse slave quarters.
					<</if>>
					<<if $slaves[$i].relationship > 0>>
						She often asks to save these breaks so she can spend them with her <<if $slaves[$i].relationship == 1>>friend<<elseif $slaves[$i].relationship == 2>>best friend<<elseif $slaves[$i].relationship == 3>>friend with benefits<<elseif $slaves[$i].relationship == 4>>sweetheart<<else>>wife<</if>>.
					<</if>>
					These breaks are @@.green;good for her.@@
					<<set $slaves[$i].health += _rewards>>
				<<case "drugs">>
					She's @@.hotpink;rewarded@@ with hits of mild recreational drugs during business hours, which @@.red;isn't healthy,@@ but helps bind her to you strongly. The patrons won't complain either.
					<<set $slaves[$i].health -= _rewards>>
					<<set $slaves[$i].devotion += _rewards*2>>
				<<case "orgasm">>
					She's @@.hotpink;rewarded@@ with
					<<if $slaves[$i].clitPiercing >= 3>>
						sustained orgasm from her <<if $slaves[$i].dick == 0>>clit<<else>>dick<</if>> piercing, often on stage during a dance,
					<<elseif $slaves[$i].releaseRules == "sapphic">>
						immediate sex with any nearby slave,
					<<else>>
						a quick climax from a vibrator,
					<</if>>
					@@.green;boosting her libido.@@
					<<if $slaves[$i].energy < 98>><<set $slaves[$i].energy += _rewards>><</if>><<set $slaves[$i].need -= (_rewards*10)>>
					<<set $slaves[$i].devotion += _rewards>>
				<<default>>
					She's @@.hotpink;rewarded@@
					<<if (_punishments > 0) && ($slaves[$i].standardReward == "situational")>>
						and @@.gold;punished@@
					<</if>>
					situationally, letting her develop normally.
					<<set $slaves[$i].devotion += _rewards>>
				<</switch>>
			<</if>>
			<<if _punishments > 0>>
				<<switch $slaves[$i].standardPunishment>>
				<<case "confinement">>
					When she disobeys, she
					<<if $cellblock != 0>>
						@@.gold;spends her off hours in $cellblockName@@<<if $Wardeness != 0>>, where she can experience $Wardeness.slaveName's tender mercies<</if>>.
					<<else>>
						spends her off hours @@.gold;shut up in a box@@ until she behaves.
					<</if>>
					<<set $slaves[$i].trust -= _punishments>>
				<<case "whipping">>
					When she disobeys, she's @@.gold;whipped,@@ not hard enough to mark her, but hard enough to @@.red;hurt,@@ breaking her quickly.
					<<set $slaves[$i].health -= _punishments>>
					<<set $slaves[$i].trust -= 2*_punishments>>
				<<case "chastity">>
					When she disobeys, she finds her next dance to be both extremely sexual and @@.gold;completely unsatisfying,@@ @@.red;reducing her libido@@ but breaking her to @@.hotpink;sexual obedience.@@
					<<if $slaves[$i].energy > 2>><<set $slaves[$i].energy -= 2*_punishments>><</if>>
					<<set $slaves[$i].devotion += _punishments>>
					<<set $slaves[$i].trust -= _punishments>>
				<<default>>
					<<if (_rewards == 0) || ($slaves[$i].standardReward != "situational")>>
						When she disobeys, she's @@.gold;punished@@ situationally, letting her develop normally.
					<</if>>
					<<set $slaves[$i].trust -= _punishments>>
				<</switch>>
			<</if>>
		<<case "be the Nurse">>
			<<set $slaves[$i].need -= ($CliniciIDs.length*3)>>
			<<if $slaves[$i].energy <= 20>>
				is frigid and has little interest in getting off<<if ($slaves[$i].releaseRules != "permissive")>>, making the rule restricting her sexual outlets superfluous<</if>>.
				<<set $slaves[$i].need = 0>>
			<<elseif $slaves[$i].need < $slaves[$i].energy*0.5>>
				<<if ($slaves[$i].releaseRules != "permissive") && ($slaves[$i].releaseRules != "masturbation")>>
					gets off at work, so being forbidden from masturbation doesn't really bother her.
					<<set $slaves[$i].need -= 20>>
				<<else>>
					gets off at work, so she doesn't feel the need for release that often.
					<<set $slaves[$i].need -= 20>>
				<</if>>
			<<else>>
				<<if ($slaves[$i].releaseRules == "restrictive")>>
					willingly begs you to
					<<saRulesPlayerFetishPlay>>
					whenever she crosses paths with you.
					<<saRulesPlayerEnergy>>
					<<saRulesPlayerDiscoversFetish>>
					<<saRulesPlayerDrugEffects>>
				<<elseif ($slaves[$i].releaseRules == "masturbation")>>
					<<if ($slaves[$i].devotion < 80)>>
						is a little disappointed that she's limited to her hands and toys, but @@.mediumaquamarine;trusts you know what's best for her.@@
						<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
					<<else>>
						@@.mediumaquamarine;trusts your judgment@@ that only she really knows how to pleasure herself, though she @@.mediumorchid;often wonders why you don't use her.@@
						<<set $slaves[$i].trust += 1, $slaves[$i].devotion -= 2, $slaves[$i].need = 0>>
					<</if>>
					<<if $slaves[$i].devotion > 20>>
						When she does play with herself, she
						<<saRulesMasturbationFetishPlay>>
						<<saRulesMasturbationDiscoversFetish>>
					<</if>>
					<<saRulesMasturbationDrugEffects>>
				<<else>> /* releaseRules not restrictive */
					<<if ($universalRulesConsent == 0)>>
						happily @@.mediumaquamarine;avails herself@@ of your permission to
						<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
						<<saRulesRapeFetish>>
						<<saRulesRapeDiscoversFetish>>
					<<else>> /* universalRulesConsent is not zero */
						@@.mediumaquamarine;relies@@ on your other slaves for mutual satisfaction,
						<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
						<<saRulesConsentFetish>>
						<<saRulesConsentDiscoversFetish>>
					<</if>> /* closes universalRulesConsent */
					<<saRulesPermissiveDrugEffects>>
				<</if>> /* closes releaseRules not restrictive */
			<</if>>

			She is @@.hotpink;very happy@@ with her private room in $clinicName and @@.mediumaquamarine;trusts@@ you a bit more for placing her in charge of it.
			<<set $slaves[$i].devotion += 1, $slaves[$i].trust += 1>>

			<<if ($universalRulesConsent == 0)>>
				<<if ($slaves[$i].releaseRules != "restrictive")>>
					<<if ($slaves[$i].energy > 95)>>
						<<if $slaves.length > 5>>
							Under the rules, she's allowed to demand that other slaves get her off, and she @@.hotpink;happily avails@@ herself to any slaves visiting the patients under her care.
						<<else>>
							Under the rules, she's allowed to demand that other slaves get her off, and she @@.hotpink;eagerly awaits@@ the day traffic in $clinicName picks up.
						<</if>>
						<<set $slaves[$i].devotion += 1>>
					<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
						<<if ($slaves[$i].fetish == "sadist")>>
							<<if $slaves.length > 5>>
								Under the rules, she's allowed to sexually abuse other slaves, and she @@.hotpink;happily rapes@@ any slaves visiting the patients under her care.
							<<else>>
								Under the rules, she's allowed to sexually abuse other slaves, and she @@.hotpink;eagerly awaits@@ the day traffic in $clinicName picks up.
							<</if>>
							<<set $slaves[$i].devotion += 1>>
						<<elseif ($slaves[$i].fetish == "dom")>>
							<<if $slaves.length > 5>>
								Under the rules, she's allowed to force other slaves to have sex with her, and she @@.hotpink;happily dominates@@ any slaves visiting the patients under her care.
							<<else>>
								Under the rules, she's allowed to force other slaves to have sex with her, and she @@.hotpink;eagerly awaits@@ the day traffic in $clinicName picks up.
							<</if>>
							<<set $slaves[$i].devotion += 1>>
						<</if>>
					<</if>>
				<</if>>
			<</if>>

			<<if ($slaves[$i].attrKnown == 0)>>
				<<if ($week-$slaves[$i].weekAcquired > 4) && $slaves[$i].energy > 20>>
					<<set $slaves[$i].attrKnown = 1>>
					<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> has been monitoring her as she cares for her patients to determine her tastes. It seems she is
					<<saRulesAttractionDiscovery>>
				<</if>>
			<</if>>

			She does her best for you, so she frequently deserves a reward and never needs to be punished.
			<<set _punishments = 0>>
			<<set _rewards = 3>>

			<<if _rewards > 0>>
				<<switch $slaves[$i].standardReward>>
				<<case "relaxation">>
					She's given free time, which she
					<<if $spa != 0>>
						usually spends in $spaName<<if $Attendant != 0>> enjoying $Attendant.slaveName's care<</if>>.
					<<else>>
						usually spends relaxing in her room amusing herself with the amenities for recovering slaves.
					<</if>>
					<<if $slaves[$i].relationship > 0>>
						She often asks to save these breaks so she can spend them with her <<if $slaves[$i].relationship == 1>>friend<<elseif $slaves[$i].relationship == 2>>best friend<<elseif $slaves[$i].relationship == 3>>friend with benefits<<elseif $slaves[$i].relationship == 4>>sweetheart<<else>>wife<</if>>.
					<</if>>
					These breaks are @@.green;good for her.@@
					<<set $slaves[$i].health += _rewards>>
				<<case "drugs">>
					She's @@.hotpink;rewarded@@ with hits of mild recreational drugs, which @@.red;isn't healthy,@@ but helps bind her to you strongly.
					<<set $slaves[$i].health -= _rewards>>
					<<set $slaves[$i].devotion += _rewards*2>>
				<<case "orgasm">>
					She's @@.hotpink;rewarded@@ with
					<<if $slaves[$i].clitPiercing >= 3>>
						sustained orgasm from her <<if $slaves[$i].dick == 0>>clit<<else>>dick<</if>> piercing,
					<<elseif $Nurse != 0>>
						a quick orgasm courtesy of $Nurse.slaveName,
					<<else>>
						a quick climax from a vibrator,
					<</if>>
					@@.green;boosting her libido.@@
					<<if $slaves[$i].energy < 98>><<set $slaves[$i].energy += _rewards>><</if>><<set $slaves[$i].need -= (_rewards*10)>>
					<<set $slaves[$i].devotion += _rewards>>
				<<default>>
					She's @@.hotpink;rewarded@@
					<<if (_punishments > 0) && ($slaves[$i].standardReward == "situational")>>
						and @@.gold;punished@@
					<</if>>
					situationally, letting her develop normally.
					<<set $slaves[$i].devotion += _rewards>>
				<</switch>>
			<</if>>
		<<case "get treatment in the clinic">>
			<<if $slaves[$i].relationship > 2>>
				<<set _lover = $slaveIndices[$slaves[$i].relationshipTarget]>>
				<<if !canWalk($slaves[_lover]) || !isSlaveAvailable($slaves[_lover])>>
					<<set _lover = 0>>
				<</if>>
			<<else>>
				<<set _lover = 0>>
			<</if>>
			<<if $slaves[$i].devotion < -50>>
				is so unhappy that she has little interest in getting off<<if ($slaves[$i].releaseRules != "permissive")>>, making the rule restricting her sexual outlets superfluous<</if>>.
				<<set $slaves[$i].need = 0>>
			<<elseif $slaves[$i].energy <= 20>>
				is frigid and has little interest in getting off<<if ($slaves[$i].releaseRules != "permissive")>>, making the rule restricting her sexual outlets superfluous<</if>>.
				<<set $slaves[$i].need = 0>>
			<<elseif $slaves[$i].relationship == -3>>
				is well taken care of during her stay in $clinicName; you make sure your wife's every sexual need is handled personally .
				<<set $slaves[$i].need = 0>>
				<<if $PC.dick == 1 && $slaves[$i].eggType == "human" && canGetPregnant($slaves[$i]) && (($slaves[$i].vagina > 0 && $slaves[$i].ovaries == 1)||($slaves[$i].anus != 0 && $slaves[$i].mpreg == 1))>>
					<<KnockMeUp $slaves[$i] 10 0 -1 1>>
					<<if ($slaves[$i].vagina > 0 && $slaves[$i].ovaries == 1)>>
						<<set $slaves[$i].vaginalCount += 7, $vaginalTotal += 7>>
					<<else>>
						<<set $slaves[$i].analCount += 7, $analTotal += 7>>
					<</if>>
					<<if $slaves[$i].preg > 0>>
						It comes as little surprise when routine health checks start to show @@.lime;she's pregnant!@@
					<</if>>
				<</if>>
			<<elseif _lover != 0>>
				<<set $slaves[$i].need = 0>>
				is well taken care of during her stay in $clinicName; her <<if $slaves[$i].relationship == 3>>friend with benefits<<elseif $slaves[$i].relationship == 4>>sweetheart<<else>>wife<</if>> frequently stops by when she gets the chance to make sure her sexual needs are properly handled.
				<<set $slaves[_lover].oralCount += 14, $oralTotal += 14>>
			<<elseif $Nurse != 0>>
				is routinely brought to orgasm by $Nurse.slaveName as part of her duties.
				<<if canPenetrate($slaves[$i]) && $Nurse.boobs >= 500>>
					<<set $slaves[_FLs].mammaryCount += 14, $mammaryTotal += 14>>
				<<else>>
					<<set $slaves[_FLs].oralCount += 14, $oralTotal += 14>>
					/* possible cumflation code here */
				<</if>>
				<<set $slaves[$i].need -= 60>>
			<<elseif ($slaves[$i].releaseRules == "masturbation") || ($slaves[$i].releaseRules == "permissive")>>
				<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust > -20)>>
					takes solace in her permission to masturbate rather than being forced to seek other means of release, @@.mediumaquamarine;reducing her fear@@ of you.
					<<set $slaves[$i].trust += 2, $slaves[$i].need = 0>>
				<<elseif ($slaves[$i].devotion <= 20)>>
					enjoys being allowed to masturbate rather than having to seek other means of release, @@.mediumaquamarine;slightly reducing her fear@@ of you but @@.mediumorchid;allowing her to remain in control of her sexuality.@@
					<<set $slaves[$i].trust += 1, $slaves[$i].devotion -= 1, $slaves[$i].need = 0>>
				<<elseif ($slaves[$i].devotion < 50)>>
					accepts having to relieve herself solely through masturbation.
					<<set $slaves[$i].need = 0>>
				<<else>>
					is a little disappointed that she's limited to her hands and toys, but @@.mediumaquamarine;understands you care about her current health.@@
					<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
				<</if>>
				<<if $slaves[$i].devotion > 20>>
					When she does play with herself, she
					<<saRulesMasturbationFetishPlay>>
					<<saRulesMasturbationDiscoversFetish>>
				<</if>>
				<<saRulesMasturbationDrugEffects>>
			<<else>>
				eventually gives in to her urges and is @@.gold;punished@@ for illicit masturbation.
				<<set $slaves[$i].trust -= 2, $slaves[$i].need -= 10>>
			<</if>>

			<<if ($slaves[$i].devotion <= 20)>>
				<<if $slaves[$i].voice == 0>>
					Living as a mute @@.hotpink;molds her@@ to your will.
					<<set $slaves[$i].devotion += 1>>
				<<elseif $slaves[$i].lips > 95>>
					Being unable to speak through her facepussy @@.hotpink;molds her@@ to your will.
					<<set $slaves[$i].devotion += 1>>
				<<elseif $slaves[$i].speechRules == "restrictive">>
					Living under enforced silence @@.hotpink;molds her@@ to your will.
					<<set $slaves[$i].devotion += 1>>
				<</if>>
			<</if>>

			<<if ($slaves[$i].devotion <= 20)>>
				<<switch $clinicDecoration>>
				<<case "Repopulation Focus" "Eugenics" "Gender Radicalist" "Gender Fundamentalist" "Paternalist" "Maturity Preferentialist" "Youth Preferentialist" "Slimness Enthusiast" "Hedonistic">>
					The luxurious living conditions encourage her to @@.mediumaquamarine;feel respectable.@@ She can't help but @@.hotpink;feel you care@@ about her as something more than just an object under such lovely treatment.
					<<set $slaves[$i].trust += 3, $slaves[$i].devotion += 1>>
				<<case "Roman Revivalist" "Aztec Revivalist" "Egyptian Revivalist" "Arabian Revivalist" "Chinese Revivalist" "Chattel Religionist">>
					The living conditions, despite their open nature, are @@.mediumaquamarine;quite relaxing.@@ Her opinion of you @@.hotpink;can only rise@@ with such lovely treatment.
					<<set $slaves[$i].trust += 2, $slaves[$i].devotion += 1>>
				<<case "Edo Revivalist">>
					The living conditions, despite their spartan nature, are @@.mediumaquamarine;calming.@@ Her opinion of you @@.hotpink;improves@@ with such a contrast to her usual life.
					<<set $slaves[$i].trust += 1, $slaves[$i].devotion += 1>>
				<<case "standard">>
					The spare living conditions of $clinicName serve as a constant reminder that @@.hotpink;you only care about her body@@ and not about her.
					<<if ($slaves[$i].trust > 20)>>
						@@.gold;She fully understands what this means for her.@@
						<<set $slaves[$i].trust -= 1>>
					<</if>>
					<<set $slaves[$i].devotion += 1>>
				<<default>>
					The spare living conditions of $clinicName serve as a constant reminder that @@.hotpink;she is nothing more than an object@@ for your amusement.
					<<if ($slaves[$i].trust > 20)>>
						She can only @@.gold;envision the horrors@@ that await her under your care.
						<<set $slaves[$i].trust -= 2>>
					<</if>>
					<<set $slaves[$i].devotion += 1>>
				<</switch>>
			<<else>>
				<<switch $clinicDecoration>>
				<<case "Repopulation Focus" "Eugenics" "Gender Radicalist" "Gender Fundamentalist" "Paternalist" "Maturity Preferentialist" "Youth Preferentialist" "Slimness Enthusiast" "Hedonistic">>
					She loves her stay in $clinicName and almost wishes it didn't have to end.
				<<case "Roman Revivalist" "Aztec Revivalist" "Egyptian Revivalist" "Arabian Revivalist" "Chinese Revivalist" "Chattel Religionist">>
					The living conditions, despite their open nature, are @@.mediumaquamarine;quite relaxing.@@ She savors her stay at $clinicName.
					<<set $slaves[$i].trust += 1>>
				<<case "Edo Revivalist">>
					The living conditions, despite their spartan nature, are @@.mediumaquamarine;calming.@@ She enjoys her stay at $clinicName.
					<<set $slaves[$i].trust += 1>>
				<<case "standard">>
					<<if ($slaves[$i].trust > 40)>>
						The spare living conditions of $clinicName @@.gold;remind her not to get too comfortable@@ with her life.
						<<set $slaves[$i].trust -= 2>>
					<<elseif ($slaves[$i].trust > 10)>>
						The spare living conditions of $clinicName @@.gold;keep her aware of her place.@@
						<<set $slaves[$i].trust -= 1>>
					<</if>>
				<<default>>
					<<if ($slaves[$i].devotion >= 80)>>
						The spare living conditions of $clinicName remind her that she is just an object for your amusement, and that is fine with her.
						<<set $slaves[$i].trust -= 2>>
					<<elseif ($slaves[$i].trust > 40)>>
						The spare living conditions of $clinicName @@.gold;remind her that she is just an object to you.@@
						<<set $slaves[$i].trust -= 2>>
					<<elseif ($slaves[$i].trust > 10)>>
						The spare living conditions of $clinicName @@.gold;keep her aware of her place as your plaything.@@
						<<set $slaves[$i].trust -= 1>>
					<</if>>
				<</switch>>
			<</if>>

			<<if ($universalRulesConsent == 0)>>
				<<if ($slaves[$i].devotion <= 20)>>
					<<if ($slaves[$i].trust > -10)>>
						Under the rules, she is free game for other slaves to molest, and lives her life constantly @@.gold;afraid@@ of the day she is released from $clinicName.
						<<set $slaves[$i].trust -= 2>>
					<<else>>
						Under the rules, she will find herself constantly molested by other slaves once she leaves $clinicName, but she's already in such constant terror it that it doesn't cross her mind.
					<</if>>
				<<elseif ($slaves[$i].releaseRules != "restrictive")>>
					<<if ($slaves[$i].energy > 95)>>
						Under the rules, she's allowed to demand that other slaves get her off, and she @@.hotpink;eagerly takes the opportunity@@ whenever visiting slaves are present.
						<<set $slaves[$i].devotion += 1>>
					<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
						<<if ($slaves[$i].fetish == "sadist")>>
							Under the rules, she's allowed to demand that other slaves get her off, and she @@.hotpink;eagerly orders@@ visiting slaves to get in bed with her.
							<<set $slaves[$i].devotion += 1>>
						<<elseif ($slaves[$i].fetish == "dom")>>
							Under the rules, she's allowed to demand other slaves to have sex with her, and she @@.hotpink;eagerly orders@@ visiting slaves to serve her every desire.
							<<set $slaves[$i].devotion += 1>>
						<</if>>
					<</if>>
				<</if>>
			<<else>>
				<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].devotion >= -20)>>
					Since she's low in the slave hierarchy, @@.mediumaquamarine;she knows that she's safe@@ from other slave's abuse while she is recovering.
					<<set $slaves[$i].trust += 1>>
				<</if>>
			<</if>>

			<<if ($slaves[$i].attrKnown == 0)>>
				<<if ($week-$slaves[$i].weekAcquired > 4) && $slaves[$i].energy > 20>>
					<<set $slaves[$i].attrKnown = 1>>
					<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> has been monitoring her choice of entertainment, analyzing her sexuality. It seems she is
					<<saRulesAttractionDiscovery>>
				<</if>>
			<</if>>

			<<if random(-200,200) > $slaves[$i].health>>
				<<if $slaves[$i].devotion > 50>>
					She does her best for you, so she frequently deserves a reward and never needs to be punished.
					<<set _punishments = 0>>
					<<set _rewards = 3>>
				<<elseif $slaves[$i].devotion > 20>>
					She's obedient out of acceptance of her place, so she often deserves a reward and rarely needs to be punished.
					<<set _punishments = 1>>
					<<set _rewards = 2>>
				<<elseif $slaves[$i].devotion >= -20>>
					<<if $slaves[$i].trust < -20>>
						She's obedient out of fear, so she only rarely deserves a reward and sometimes needs to be punished.
						<<set _punishments = 1>>
						<<set _rewards = 1>>
					<<else>>
						She's too trusting for obedience and often needs to be punished.
						<<set _punishments = 2>>
						<<set _rewards = 0>>
					<</if>>
				<<else>>
					<<if $slaves[$i].trust < -50>>
						She's only obedient out of terror, so she sometimes needs to be punished.
						<<set _punishments = 1>>
						<<set _rewards = 0>>
					<<else>>
						She hates you too much to obey, so she needs constant punishment.
						<<set _punishments = 3>>
						<<set _rewards = 0>>
					<</if>>
				<</if>>
			<</if>>

			<<if _rewards > 0>>
				<<switch $slaves[$i].standardReward>>
				<<case "relaxation">>
					She's given access to the amenities present for recovering slaves to pass the time.
					<<if $slaves[$i].relationship > 0>>
						She often asks to save these breaks so she can spend them with her <<if $slaves[$i].relationship == 1>>friend<<elseif $slaves[$i].relationship == 2>>best friend<<elseif $slaves[$i].relationship == 3>>friend with benefits<<elseif $slaves[$i].relationship == 4>>sweetheart<<else>>wife<</if>>.
					<</if>>
					These breaks are @@.green;good for her.@@
					<<set $slaves[$i].health += _rewards>>
				<<case "drugs">>
					She's @@.hotpink;rewarded@@ with hits of mild recreational drugs, which @@.red;isn't healthy,@@ but helps bind her to you strongly.
					<<set $slaves[$i].health -= _rewards>>
					<<set $slaves[$i].devotion += _rewards*2>>
				<<case "orgasm">>
					She's @@.hotpink;rewarded@@ with
					<<if $slaves[$i].clitPiercing >= 3>>
						sustained orgasm from her <<if $slaves[$i].dick == 0>>clit<<else>>dick<</if>> piercing,
					<<elseif $slaves[$i].releaseRules == "sapphic">>
						immediate sex with any nearby slave,
					<<else>>
						a quick climax from a vibrator,
					<</if>>
					@@.green;boosting her libido.@@
					<<if $slaves[$i].energy < 98>><<set $slaves[$i].energy += _rewards>><</if>><<set $slaves[$i].need -= (_rewards*10)>>
					<<set $slaves[$i].devotion += _rewards>>
				<<default>>
					She's @@.hotpink;rewarded@@
					<<if (_punishments > 0) && ($slaves[$i].standardReward == "situational")>>
						and @@.gold;punished@@
					<</if>>
					situationally, letting her develop normally.
					<<set $slaves[$i].devotion += _rewards>>
				<</switch>>
			<</if>>
			<<if _punishments > 0>>
				<<switch $slaves[$i].standardPunishment>>
				<<case "confinement">>
					When she disobeys, she spends her time @@.gold;strapped@@ to her bed until she behaves.
					<<set $slaves[$i].trust -= _punishments>>
				<<case "whipping">>
					When she disobeys, she's @@.gold;whipped,@@ not hard enough to mark her or complicate her stay, but hard enough to @@.red;hurt,@@ breaking her quickly.
					<<set $slaves[$i].health -= _punishments>>
					<<set $slaves[$i].trust -= 2*_punishments>>
				<<case "chastity">>
					When she disobeys, she's @@.gold;denied@@ her next orgasm, @@.red;reducing her libido@@ but breaking her to @@.hotpink;sexual obedience.@@
					<<if $slaves[$i].energy > 2>><<set $slaves[$i].energy -= 2*_punishments>><</if>>
					<<set $slaves[$i].devotion += _punishments>>
					<<set $slaves[$i].trust -= _punishments>>
				<<default>>
					<<if (_rewards == 0) || ($slaves[$i].standardReward != "situational")>>
						When she disobeys, she's @@.gold;punished@@ situationally, letting her develop normally.
					<</if>>
					<<set $slaves[$i].trust -= _punishments>>
				<</switch>>
			<</if>>
		<<case "be the Wardeness">>
			<<set $slaves[$i].need -= ($CellBiIDs.length*5)>>
			<<if $slaves[$i].energy <= 20>>
				is frigid and has little interest in getting off<<if ($slaves[$i].releaseRules != "permissive")>>, making the rule restricting her sexual outlets superfluous<</if>>.
				<<set $slaves[$i].need = 0>>
			<<elseif $slaves[$i].need < $slaves[$i].energy*0.5>>
				gets off at work, so she doesn't feel the need for release that often.
				<<set $slaves[$i].need -= 20>>
			<<else>>
				<<if ($slaves[$i].releaseRules == "restrictive")>>
					willingly begs you to
					<<saRulesPlayerFetishPlay>>
					whenever she crosses paths with you.
					<<saRulesPlayerEnergy>>
					<<saRulesPlayerDiscoversFetish>>
					<<saRulesPlayerDrugEffects>>
				<<elseif ($slaves[$i].releaseRules == "masturbation")>>
					opts to @@.mediumaquamarine;take advantage of the prisoners@@ to
					<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
					<<saRulesRapeFetish>>
					<<saRulesRapeDiscoversFetish>>
					<<saRulesPermissiveDrugEffects>>
				<<else>>
					happily @@.mediumaquamarine;avails herself of the prisoners@@ to
					<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
					<<saRulesRapeFetish>>
					<<saRulesRapeDiscoversFetish>>
					<<saRulesPermissiveDrugEffects>>
				<</if>> /* closes releaseRules not restrictive */
			<</if>>

			She is @@.hotpink;very happy@@ with her private room in $cellblockName and @@.mediumaquamarine;trusts@@ you a bit more for placing her in charge of it.
			<<set $slaves[$i].devotion += 1, $slaves[$i].trust += 1>>

			<<if ($slaves[$i].attrKnown == 0)>>
				<<if ($week-$slaves[$i].weekAcquired > 4) && $slaves[$i].energy > 20>>
					<<set $slaves[$i].attrKnown = 1>>
					<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> has been monitoring her as she oversees the prisoners, analyzing her preferences. It seems she is
					<<saRulesAttractionDiscovery>>
				<</if>>
			<</if>>

			She does her best for you, so she frequently deserves a reward and never needs to be punished.
			<<set _punishments = 0>>
			<<set _rewards = 3>>

			<<if _rewards > 0>>
				<<switch $slaves[$i].standardReward>>
				<<case "relaxation">>
					She's given free time, which she
					<<if $spa != 0>>
						usually spends in $spaName<<if $Attendant != 0>> enjoying $Attendant.slaveName's care<</if>>.
					<<else>>
						usually spends relaxing in her room<<if $CellBiIDs.length > 1>> teaching a disobedient how to properly use her mouth<</if>>.
					<</if>>
					<<if $slaves[$i].relationship > 0>>
						She often asks to save these breaks so she can spend them with her <<if $slaves[$i].relationship == 1>>friend<<elseif $slaves[$i].relationship == 2>>best friend<<elseif $slaves[$i].relationship == 3>>friend with benefits<<elseif $slaves[$i].relationship == 4>>sweetheart<<else>>wife<</if>>.
					<</if>>
					These breaks are @@.green;good for her.@@
					<<set $slaves[$i].health += _rewards>>
				<<case "drugs">>
					She's @@.hotpink;rewarded@@ with hits of mild recreational drugs, which @@.red;isn't healthy,@@ but helps bind her to you strongly.
					<<set $slaves[$i].health -= _rewards>>
					<<set $slaves[$i].devotion += _rewards*2>>
				<<case "orgasm">>
					She's @@.hotpink;rewarded@@ with
					<<if $slaves[$i].clitPiercing >= 3>>
						sustained orgasm from her <<if $slaves[$i].dick == 0>>clit<<else>>dick<</if>> piercing,
					<<elseif $slaves[$i].releaseRules == "sapphic">>
						immediate sex with any nearby slave,
					<<else>>
						a quick climax from a vibrator,
					<</if>>
					@@.green;boosting her libido.@@
					<<if $slaves[$i].energy < 98>><<set $slaves[$i].energy += _rewards>><</if>><<set $slaves[$i].need -= (_rewards*10)>>
					<<set $slaves[$i].devotion += _rewards>>
				<<default>>
					She's @@.hotpink;rewarded@@
					<<if (_punishments > 0) && ($slaves[$i].standardReward == "situational")>>
						and @@.gold;punished@@
					<</if>>
					situationally, letting her develop normally.
					<<set $slaves[$i].devotion += _rewards>>
				<</switch>>
			<</if>>
		<<case "be confined in the cellblock">>
			<<if $Wardeness != 0 && canPenetrate($Wardeness)>>
				<<set _wardenFunTimes = random(0,5)>>
				<<set $slaves[$i].need -= (10*_wardenFunTimes)>>
			<</if>>
			<<if $slaves[$i].devotion < -50>>
				is so unhappy that she has little interest in getting off, making the rule restricting her sexual outlets superfluous.
				<<set $slaves[$i].need = 0>>
			<<elseif $slaves[$i].energy <= 20>>
				is frigid and has little interest in getting off, making the rule restricting her sexual outlets superfluous.
				<<set $slaves[$i].need = 0>>
			<<elseif $slaves[$i].relationship == -3>>
				You make sure your troublesome wife's sexual needs are handled, openly, in the middle of $cellblockName, where everyone can see, hear, and smell your dominance.
				<<set $slaves[$i].need = 0>>
				<<if $PC.dick == 1 && $slaves[$i].eggType == "human" && canGetPregnant($slaves[$i]) && (($slaves[$i].vagina > 0 && $slaves[$i].ovaries == 1)||($slaves[$i].anus != 0 && $slaves[$i].mpreg == 1))>>
					<<KnockMeUp $slaves[$i] 10 0 -1 1>>
					<<if ($slaves[$i].vagina > 0 && $slaves[$i].ovaries == 1)>>
						<<set $slaves[$i].vaginalCount += 7, $vaginalTotal += 7>>
					<<else>>
						<<set $slaves[$i].analCount += 7, $analTotal += 7>>
					<</if>>
					<<if $slaves[$i].preg > 0>>
						As an added show, you @@.lime;proudly display her positive pregnancy@@ test for all to see.
					<</if>>
				<<elseif canDoVaginal($slaves[$i]) && $slaves[$i].vagina > 0>>
					<<set $slaves[$i].vaginalCount += 7, $vaginalTotal += 7>>
				<<elseif canDoAnal($slaves[$i]) && $slaves[$i].anus > 0>>
					<<set $slaves[$i].analCount += 7, $analTotal += 7>>
				<</if>>
			<<elseif $slaves[$i].need < $slaves[$i].energy*0.5>>
				<<if $Wardeness != 0 && canPenetrate($Wardeness)>>
					<<SimpleSlaveFucking $slaves[$i] _wardenFunTimes>>
					<<set $slaves[_FLs].penetrativeCount += _wardenFunTimes, $penetrativeTotal += _wardenFunTimes>>
					<<if _wardenFunTimes > 0 && canImpreg($slaves[$i], $Wardeness) && ($cellblockWardenCumsInside == 1 || $Wardeness.fetish == "mindbroken") && (($slaves[$i].vagina > 0 && $slaves[$i].ovaries == 1) || ($slaves[$i].anus > 0 && $slaves[$i].mpreg == 1))>>
						<<if ($slaves[$i].vagina > 0 && $slaves[$i].ovaries == 1)>>
							<<KnockMeUp $slaves[$i] 10 0 $Wardeness.ID 1>>
							<<set $slaves[$i].vaginalCount++, $vaginalTotal++>>
							<<set $slaves[_FLs].penetrativeCount += 1, $penetrativeTotal += 1>>
						<<else>>
							<<KnockMeUp $slaves[$i] 10 1 $Wardeness.ID 1>>
							<<set $slaves[$i].analCount++, $analTotal++>>
							<<set $slaves[_FLs].penetrativeCount += 1, $penetrativeTotal += 1>>
						<</if>>
					<</if>>
				<</if>>
				<<if ($slaves[$i].devotion <= 20)>>
					gets off at work despite her reluctance, @@.hotpink;habituating her to sexual slavery.@@
					<<set $slaves[$i].devotion += 1>>
					<<if ($slaves[$i].trust > -20) && ($slaves[$i].devotion <= 20)>>
						She hates herself for climaxing, and knows the mild aphrodisiacs in the food are forcing her arousal, @@.gold;frightening her.@@
						<<set $slaves[$i].trust -= 1>>
					<</if>>
					<<set $slaves[$i].need -= 20>>
				<</if>>
			<<else>>
				<<if $Wardeness != 0 && canPenetrate($Wardeness)>>
					<<SimpleSlaveFucking $slaves[$i] _wardenFunTimes>>
					<<set $slaves[_FLs].penetrativeCount += _wardenFunTimes, $penetrativeTotal += _wardenFunTimes>>
					<<if _wardenFunTimes > 0 && canImpreg($slaves[$i], $Wardeness) && ($cellblockWardenCumsInside == 1 || $Wardeness.fetish == "mindbroken") && (($slaves[$i].vagina > 0 && $slaves[$i].ovaries == 1) || ($slaves[$i].anus > 0 && $slaves[$i].mpreg == 1))>>
						<<if ($slaves[$i].vagina > 0 && $slaves[$i].ovaries == 1)>>
							<<KnockMeUp $slaves[$i] 10 0 $Wardeness.ID 1>>
							<<set $slaves[$i].vaginalCount++, $vaginalTotal++>>
							<<set $slaves[_FLs].penetrativeCount += 1, $penetrativeTotal += 1>>
						<<else>>
							<<KnockMeUp $slaves[$i] 10 1 $Wardeness.ID 1>>
							<<set $slaves[$i].analCount++, $analTotal++>>
							<<set $slaves[_FLs].penetrativeCount += 1, $penetrativeTotal += 1>>
						<</if>>
					<</if>>
				<</if>>
				<<if random(-100,0) > $slaves[$i].devotion>>
					refuses to not touch herself and is @@.gold;severely punished@@ for illicit masturbation.
					<<set $slaves[$i].trust -= 2, $slaves[$i].need -= 10>>
				<<else>>
					@@.gold;fears@@ trying to
					<<if ["chastity", "combined chastity"].includes($slaves[$i].dickAccessory)>>
						touch herself
					<<elseif canAchieveErection($slaves[$i])>>
						jack off
					<<else>>
						touch herself
					<</if>>
					to get relief when she knows what the consequences are.
					<<set $slaves[$i].trust -= 1>>
				<</if>>
			<</if>>

			<<if $slaves[$i].voice == 0>>
				Living as a mute @@.hotpink;molds her@@ to your will.
				<<set $slaves[$i].devotion += 1>>
			<<elseif $slaves[$i].lips > 95>>
				Being unable to speak through her facepussy @@.hotpink;molds her@@ to your will.
				<<set $slaves[$i].devotion += 1>>
			<<elseif $slaves[$i].speechRules == "restrictive">>
				Living under enforced silence @@.hotpink;molds her@@ to your will.
				<<set $slaves[$i].devotion += 1>>
			<</if>>

			<<switch $cellblockDecoration>>
			<<case "Degradationist">>
				She expected spare living conditions. In reality, they are far worse. @@.gold;Not one moment goes by that she isn't filled with terror.@@
				<<set $slaves[$i].trust -= 3>>
			<<case "Paternalist">>
				She expected far worse living conditions, and while still resistant, @@.hotpink;finds herself more willing to obey.@@
				<<set $slaves[$i].devotion += 1>>
			<<case "Pastoralist">>
				She expected the spare living conditions, but not the dietary supplements. She never anticipated @@.gold;you'd go this far@@ to force her into shape and is constantly reminded of her changes by just how small her cell feels with a belly full of milk.
				<<set $slaves[$i].trust -= 2>>
			<<case "Body Purist">>
				She expected the spare living conditions, but not the excessive hydration. She never anticipated @@.gold;you'd go this far@@ to force her into shape and is constantly reminded of her changes by the fullness of her bladder.
				<<set $slaves[$i].trust -= 2>>
			<<case "Hedonistic">>
				She expected the spare living conditions, but not the dietary supplements. She never anticipated @@.gold;you'd go this far@@ to force her into shape and is constantly reminded of her changes by just how small her cell feels with a belly full of food.
				<<set $slaves[$i].trust -= 2>>
			<<default>>
				She expected the spare living conditions, but no matter how hard she tries to shut out her surroundings, @@.gold;they still wear down her will.@@
				<<set $slaves[$i].trust -= 1>>
			<</switch>>

			<<if $slaves[$i].trust < -50>>
				She's only obedient out of terror, so she sometimes needs to be punished.
				<<set _punishments = 1>>
				<<set _rewards = 0>>
			<<else>>
				She hates you too much to obey, so she needs constant punishment.
				<<set _punishments = 3>>
				<<set _rewards = 0>>
			<</if>>

			<<if _punishments > 0>>
				<<switch $slaves[$i].standardPunishment>>
				<<case "confinement">>
					When she disobeys, she @@.gold;spends her day in solitary.@@
					<<set $slaves[$i].trust -= 2*_punishments>>
				<<case "whipping">>
					When she disobeys, she's @@.gold;whipped,@@ not hard enough to mark her, but hard enough to @@.red;hurt,@@ breaking her quickly.
					<<set $slaves[$i].health -= _punishments>>
					<<set $slaves[$i].trust -= 2*_punishments>>
				<<case "chastity">>
					When she disobeys, she's given a hit of mild aphrodisiacs and @@.gold;left to squirm without release,@@ @@.red;reducing her libido@@ but breaking her to @@.hotpink;sexual obedience.@@
					<<if $slaves[$i].energy > 2>><<set $slaves[$i].energy -= 2*_punishments>><</if>>
					<<set $slaves[$i].devotion += _punishments>>
					<<set $slaves[$i].trust -= _punishments>>
				<<default>>
					<<if (_rewards == 0) || ($slaves[$i].standardReward != "situational")>>
						When she disobeys, she's @@.gold;punished@@ situationally, letting her develop normally.
					<</if>>
					<<set $slaves[$i].trust -= _punishments>>
				<</switch>>
			<</if>>
		<<case "be the Attendant">>
			<<set $slaves[$i].need -= ($SpaiIDs.length*3)>>
			<<if $slaves[$i].energy <= 20>>
				is frigid and has little interest in getting off<<if ($slaves[$i].releaseRules != "permissive")>>, making the rule restricting her sexual outlets superfluous<</if>>.
				<<set $slaves[$i].need = 0>>
			<<elseif $slaves[$i].need < $slaves[$i].energy*0.5>>
				<<if ($slaves[$i].releaseRules != "permissive") && ($slaves[$i].releaseRules != "masturbation")>>
					gets off while relieving her charges, so being forbidden from masturbation doesn't really bother her.
					<<set $slaves[$i].need -= 20>>
				<<else>>
					gets off while relieving her charges, so she doesn't feel the need for release that often.
					<<set $slaves[$i].need -= 20>>
				<</if>>
			<<else>>
				<<if ($slaves[$i].releaseRules == "restrictive")>>
					willingly begs you to
					<<saRulesPlayerFetishPlay>>
					whenever she crosses paths with you.
					<<saRulesPlayerEnergy>>
					<<saRulesPlayerDiscoversFetish>>
					<<saRulesPlayerDrugEffects>>
				<<elseif ($slaves[$i].releaseRules == "masturbation")>>
					<<if ($slaves[$i].devotion < 80)>>
						is a little disappointed that she's limited to her hands, creams and toys, but @@.mediumaquamarine;trusts you know what's best for her.@@
						<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
					<<else>>
						@@.mediumaquamarine;trusts your judgment@@ that only she really knows how to pleasure herself, though she @@.mediumorchid;often wonders why you don't use her.@@
						<<set $slaves[$i].trust += 1, $slaves[$i].devotion -= 2, $slaves[$i].need = 0>>
					<</if>>
					<<if $slaves[$i].devotion > 20>>
						When she does play with herself, she
						<<saRulesMasturbationFetishPlay>>
						<<saRulesMasturbationDiscoversFetish>>
					<</if>>
					<<saRulesMasturbationDrugEffects>>
				<<else>> /* releaseRules not restrictive */
					<<if ($universalRulesConsent == 0)>>
						happily @@.mediumaquamarine;avails herself@@ of your permission to
						<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
						<<saRulesRapeFetish>>
						<<saRulesRapeDiscoversFetish>>
					<<else>> /* universalRulesConsent is not zero */
						@@.mediumaquamarine;relies@@ on your other slaves for mutual satisfaction,
						<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
						<<saRulesConsentFetish>>
						<<saRulesConsentDiscoversFetish>>
					<</if>> /* closes universalRulesConsent */
					<<saRulesPermissiveDrugEffects>>
				<</if>> /* closes releaseRules not restrictive */
			<</if>>

			She is @@.hotpink;very happy@@ with her private room in the back of $spaName and @@.mediumaquamarine;trusts@@ you a bit more for placing the well-being of your slaves in her hands.
			<<set $slaves[$i].devotion += 1, $slaves[$i].trust += 1>>

			<<if ($universalRulesConsent == 0)>>
				<<if ($slaves[$i].releaseRules != "restrictive")>>
					<<if ($slaves[$i].energy > 95)>>
						<<if $SpaiIDs.length > 2>>
							Under the rules, she's allowed to demand that other slaves get her off, and she @@.hotpink;adores@@ you for all the warm, moist bodies lounging around $spaName.
						<<else>>
							Under the rules, she's allowed to demand that other slaves get her off, and she @@.hotpink;eagerly awaits@@ the day more vulnerable girls enter $spaName.
						<</if>>
						<<set $slaves[$i].devotion += 1>>
					<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
						<<if ($slaves[$i].fetish == "sadist")>>
							<<if $SpaiIDs.length > 2>>
								Under the rules, she's allowed to sexually abuse other slaves, and she @@.hotpink;adores@@ you for providing all the warm, moist bodies lounging around $spaName.
							<<else>>
								Under the rules, she's allowed to sexually abuse other slaves, and she @@.hotpink;eagerly awaits@@ the day more vulnerable girls come to $spaName for her to rape.
							<</if>>
							<<set $slaves[$i].devotion += 1>>
						<<elseif ($slaves[$i].fetish == "dom")>>
							<<if $SpaiIDs.length > 2>>
								Under the rules, she's allowed to force other slaves to have sex with her, and she @@.hotpink;adores@@ you for allotting her all the warm, moist bodies lounging around $spaName.
							<<else>>
								Under the rules, she's allowed to force other slaves to have sex with her, and she @@.hotpink;eagerly awaits@@ the day more vulnerable girls enter her domain.
							<</if>>
							<<set $slaves[$i].devotion += 1>>
						<</if>>
					<</if>>
				<</if>>
			<</if>>

			<<if ($slaves[$i].attrKnown == 0)>>
				<<if ($week-$slaves[$i].weekAcquired > 4) && $slaves[$i].energy > 20>>
					<<set $slaves[$i].attrKnown = 1>>
					<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> has been monitoring her as she massages and relieves slaves, analyzing her tastes. It seems she is
					<<saRulesAttractionDiscovery>>
				<</if>>
			<</if>>

			She does her best for you, so she frequently deserves a reward and never needs to be punished.
			<<set _punishments = 0>>
			<<set _rewards = 3>>

			<<if _rewards > 0>>
				<<switch $slaves[$i].standardReward>>
				<<case "relaxation">>
					She's given free time, which she usually spends soaking in a hot bath or enjoying the amenities her facility has to offer.
					<<if $slaves[$i].relationship > 0>>
						She often asks to save these breaks so she can spend them with her <<if $slaves[$i].relationship == 1>>friend<<elseif $slaves[$i].relationship == 2>>best friend<<elseif $slaves[$i].relationship == 3>>friend with benefits<<elseif $slaves[$i].relationship == 4>>sweetheart<<else>>wife<</if>>.
					<</if>>
					These breaks are @@.green;good for her.@@
					<<set $slaves[$i].health += _rewards>>
				<<case "drugs">>
					She's @@.hotpink;rewarded@@ with hits of mild recreational drugs, which @@.red;isn't healthy,@@ but helps bind her to you strongly.
					<<set $slaves[$i].health -= _rewards>>
					<<set $slaves[$i].devotion += _rewards*2>>
				<<case "orgasm">>
					She's @@.hotpink;rewarded@@ with
					<<if $slaves[$i].clitPiercing >= 3>>
						sustained orgasm from her <<if $slaves[$i].dick == 0>>clit<<else>>dick<</if>> piercing,
					<<elseif $slaves[$i].releaseRules == "sapphic">>
						immediate sex with any nearby slave,
					<<else>>
						a quick climax from a vibrator,
					<</if>>
					@@.green;boosting her libido.@@
					<<if $slaves[$i].energy < 98>><<set $slaves[$i].energy += _rewards>><</if>><<set $slaves[$i].need -= (_rewards*10)>>
					<<set $slaves[$i].devotion += _rewards>>
				<<default>>
					She's @@.hotpink;rewarded@@
					<<if (_punishments > 0) && ($slaves[$i].standardReward == "situational")>>
						and @@.gold;punished@@
					<</if>>
					situationally, letting her develop normally.
					<<set $slaves[$i].devotion += _rewards>>
				<</switch>>
			<</if>>
		<<case "rest in the spa">>
			<<if $slaves[$i].devotion < -50>>
				is so unhappy that she has little interest in getting off.
				<<set $slaves[$i].need = 0>>
			<<elseif $slaves[$i].energy <= 20>>
				is frigid and has little interest in getting off.
				<<set $slaves[$i].need = 0>>
			<<elseif $Attendant != 0>>
				is routinely relieved of any built up tension by $Attendant.slaveName and her
				<<if canPenetrate($slaves[$i]) && $Attendant.boobs >= 500>>
					luscious breasts.
					<<set $slaves[_FLs].mammaryCount += 14, $mammaryTotal += 14>>
				<<else>>
					<<if $slaves[_FLs].lips > 40>>
						luscious lips.
					<<elseif $slaves[_FLs].oralSkill > 30>>
						skilled tongue.
					<<else>>
						willing mouth.
					<</if>>
					<<set $slaves[_FLs].oralCount += 14, $oralTotal += 14>>
					/* possible cumflation code here */
				<</if>>
				<<set $slaves[$i].need -= 60>>
			<<else>>
				<<if ($slaves[$i].releaseRules == "restrictive")>>
					<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust > -20)>>
						refuses to come up to the penthouse for sexual release, or to beg to share a bath with you, and is @@.gold;severely punished@@ for illicit masturbation.
						<<set $slaves[$i].trust -= 2>>
					<<elseif ($slaves[$i].devotion < 50)>>
						<<if $slaves[$i].devotion <= 20>>
							occasionally comes to the penthouse to beg for sexual release or for you to join her in $spaName.
						<<else>>
							doesn't mind having to come to the penthouse to beg for sexual release or for you to join her in $spaName.
						<</if>>
						<<saRulesPlayerEnergy>>
					<<else>> /* $slaves[$i].devotion >= 50 */
						willingly comes up to the penthouse and begs you to
						<<saRulesPlayerFetishPlay>>
						whenever the urge strikes.
						<<saRulesPlayerEnergy>>
					<</if>> /* closes $slaves[$i].devotion >= 50 */
					<<saRulesPlayerDiscoversFetish>>
					<<saRulesPlayerDrugEffects>>
				<<elseif ($slaves[$i].releaseRules == "masturbation")>>
					<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust > -20)>>
						takes solace in her permission to masturbate rather than being forced to beg for sex, @@.mediumaquamarine;reducing her fear@@ of you.
						<<set $slaves[$i].trust += 2, $slaves[$i].need = 0>>
					<<elseif ($slaves[$i].devotion <= 20)>>
						enjoys being allowed to masturbate rather than trading sex with other slaves, @@.mediumaquamarine;slightly reducing her fear@@ of you but @@.mediumorchid;allowing her to remain in control of her sexuality.@@
						<<set $slaves[$i].trust += 1, $slaves[$i].devotion -= 1, $slaves[$i].need = 0>>
					<<elseif ($slaves[$i].devotion < 50)>>
						accepts having to relieve herself solely through masturbation.
						<<set $slaves[$i].need = 0>>
					<<elseif ($slaves[$i].devotion < 80)>>
						is a little disappointed that she's limited to her hands and toys, but @@.mediumaquamarine;trusts you know what's best for her.@@
						<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
					<<else>>
						@@.mediumaquamarine;trusts your judgment@@ that only she really knows how to pleasure herself, though she @@.mediumorchid;often wonders why you don't use her.@@
						<<set $slaves[$i].trust += 1, $slaves[$i].devotion -= 2, $slaves[$i].need = 0>>
					<</if>>
					<<if $slaves[$i].devotion > 20>>
						When she does play with herself, she
						<<saRulesMasturbationFetishPlay>>
						<<saRulesMasturbationDiscoversFetish>>
					<</if>>
					<<saRulesMasturbationDrugEffects>>
				<<else>> /* releaseRules not restrictive */
					<<if ($universalRulesConsent == 0)>>
						<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust > -20)>>
							<<if ($slaves[$i].releaseRules == "permissive")>>
								masturbates whenever she can find a private moment to take care of the urges induced by the food, @@.mediumaquamarine;slightly reducing her fear@@ of you.
								<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
							<<else>>
								refuses to ask other slaves for sex, and is @@.gold;severely punished@@ for illicit masturbation.
								<<set $slaves[$i].trust -= 2, $slaves[$i].need -= 10>>
							<</if>>
						<<elseif ($slaves[$i].devotion <= 20)>>
							<<if ($slaves[$i].releaseRules == "permissive")>>
								prefers to masturbate rather than demanding sex from other slaves, @@.mediumaquamarine;slightly reducing her fear@@ of you.
								<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
							<<else>>
								is forced by the urges induced by the food to demand sex from other slaves, and @@.hotpink;hates herself@@ for it.
								<<set $slaves[$i].devotion += 1, $slaves[$i].need *= 0.5>>
							<</if>>
						<<elseif ($slaves[$i].devotion < 50)>>
							@@.hotpink;accepts the need@@ to
							<<set $slaves[$i].devotion += 1, $slaves[$i].need = 0>>
							<<saRulesRapeFetish>>
							<<saRulesRapeDiscoversFetish>>
						<<else>>
							happily @@.mediumaquamarine;avails herself@@ of your permission to
							<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
							<<saRulesRapeFetish>>
							<<saRulesRapeDiscoversFetish>>
						<</if>>
					<<else>> /* universalRulesConsent is not zero */
						<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust > -20)>>
							<<if ($slaves[$i].releaseRules == "permissive")>>
								prefers to masturbate rather than asking other slaves for sex or giving free samples, @@.mediumaquamarine;slightly reducing her fear@@ of you.
								<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
							<<else>>
								refuses to ask other slaves for sex, and is @@.gold;severely punished@@ for illicit masturbation.
								<<set $slaves[$i].trust -= 2, $slaves[$i].need -= 10>>
							<</if>>
						<<elseif ($slaves[$i].devotion <= 20)>>
							<<if ($slaves[$i].releaseRules == "permissive")>>
								prefers to masturbate rather than trading sex with other slaves, @@.mediumaquamarine;slightly reducing her fear@@ of you.
								<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
							<<else>>
								is forced by the urges induced by the food to swap sex with other slaves, and @@.hotpink;hates herself@@ for it.
								<<set $slaves[$i].devotion += 1, $slaves[$i].need *= 0.5>>
							<</if>>
						<<elseif ($slaves[$i].devotion < 50)>>
							@@.hotpink;accepts having to ask@@ other slaves for sex,
							<<set $slaves[$i].devotion += 1, $slaves[$i].need = 0>>
							<<saRulesConsentFetish>>
							<<saRulesConsentDiscoversFetish>>
						<<else>>
							@@.mediumaquamarine;relies@@ on your other slaves for mutual satisfaction,
							<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
							<<saRulesConsentFetish>>
							<<saRulesConsentDiscoversFetish>>
						<</if>>
					<</if>> /* closes universalRulesConsent */
					<<saRulesPermissiveDrugEffects>>
				<</if>> /* closes releaseRules not restrictive */
			<</if>>

			<<if ($slaves[$i].devotion <= 20)>>
				<<if $slaves[$i].voice == 0>>
					Living as a mute @@.hotpink;molds her@@ to your will.
					<<set $slaves[$i].devotion += 1>>
				<<elseif $slaves[$i].lips > 95>>
					Being unable to speak through her facepussy @@.hotpink;molds her@@ to your will.
					<<set $slaves[$i].devotion += 1>>
				<<elseif $slaves[$i].speechRules == "restrictive">>
					Living under enforced silence @@.hotpink;molds her@@ to your will.
					<<set $slaves[$i].devotion += 1>>
				<</if>>
			<</if>>

			<<if ($slaves[$i].devotion <= 20)>>
				<<switch $spaDecoration>>
				<<case "Chinese Revivalist">>
					The steam of the bathhouse lingers even in her personal room and @@.hotpink;dulls her will.@@
					<<set $slaves[$i].devotion += 1>>
				<<case "Chattel Religionist">>
					She gets a space of her own in the communal slave quarters, but the constant sexual presence of the other slaves @@.hotpink;get her used@@ to the routine of
					<<if ($slaves[$i].trust > 20)>>
						slavery and @@.gold;keep her aware of her lowly place.@@
						<<set $slaves[$i].trust -= 1>>
					<<else>>
						slavery.
					<</if>>
					<<set $slaves[$i].devotion += 1>>
				<<case "Degradationist">>
					She gets a little room all to herself, allowing her to feel self-reliant; or it would, if it didn't have numerous cameras watching her every move. The conditions @@.hotpink;get her used@@ to the routine of
					<<if ($slaves[$i].trust > 20)>>
						slavery and @@.gold;keep her aware of her lowly place.@@
						<<set $slaves[$i].trust -= 1>>
					<<else>>
						slavery.
					<</if>>
				<<case "Asset Expansionist" "Transformation Fetishist" "Pastoralist">>
					She gets a little room all to herself, allowing her to feel self-reliant; or it would, if it weren't filled with constant reminders of her changing body. The conditions @@.hotpink;get her used@@ to the routine of
					<<if ($slaves[$i].trust > 20)>>
						slavery and @@.gold;keep her aware of her lowly place.@@
						<<set $slaves[$i].trust -= 1>>
					<<else>>
						slavery.
					<</if>>
				<<default>>
					She gets a comfortable little room all to herself, allowing her to let down her guard and @@.mediumaquamarine;feel self-reliant.@@
					<<set $slaves[$i].trust += 1>>
				<</switch>>
			<<else>>
				<<switch $spaDecoration>>
				<<case "Chinese Revivalist">>
					The steam of the bathhouse lingers even in her personal room and @@.hotpink;renders her even more submissive.@@
					<<set $slaves[$i].devotion += 1>>
				<<case "Chattel Religionist">>
					She likes her personal space in $spaName, even if it smells of sex and steam.
				<<case "Degradationist">>
					<<if ($slaves[$i].trust > 40)>>
						The invasive living conditions of $spaName @@.gold;remind her not to get too comfortable@@ with her life.
						<<set $slaves[$i].trust -= 2>>
					<<elseif ($slaves[$i].trust > 10)>>
						The invasive living conditions of $spaName @@.gold;keep her aware of her place.@@
						<<set $slaves[$i].trust -= 1>>
					<</if>>
				<<case "Asset Expansionist" "Transformation Fetishist" "Pastoralist">>
					She likes her little room in $spaName, <<if $slaves[$i].boobs < 10000>>even if her boobs are too small to make the most of it<<else>>even more so, since it accommodates her expansive bust<</if>>.
				<<default>>
					She loves her little room in $spaName. It's the perfect end to a day of relaxation.
					<<set $slaves[$i].trust += 1>>
				<</switch>>
			<</if>>

			<<if ($universalRulesConsent == 0)>>
				<<if ($slaves[$i].devotion <= 20)>>
					<<if ($slaves[$i].trust > -10)>>
						<<if $SpaiIDs.length > 2>>
							Under the rules, she finds herself constantly molested by other slaves, and lives her life constantly @@.gold;afraid.@@
						<<else>>
							Under the rules, she is free game for other slaves to molest, and lives her life constantly @@.gold;afraid@@ of the day another slave grabs her from under the water.
						<</if>>
						<<set $slaves[$i].trust -= 2>>
					<<else>>
						<<if $SpaiIDs.length > 2>>
							Under the rules, she finds herself constantly molested by other slaves, but she's already in such constant terror it doesn't seriously affect her.
						<<else>>
							Under the rules, she will someday find herself constantly molested by other slaves, but she's already in such constant terror it that it doesn't cross her mind.
						<</if>>
					<</if>>
				<<elseif ($slaves[$i].releaseRules != "restrictive")>>
					<<if ($slaves[$i].energy > 95)>>
						<<if $SpaiIDs.length > 2>>
							Under the rules, she's allowed to demand that other slaves get her off, and she @@.hotpink;adores@@ you for providing plentiful outlets for her nymphomania.
						<<else>>
							Under the rules, she's allowed to demand that other slaves get her off, and she @@.hotpink;eagerly awaits@@ the day <<if $Attendant != 0>>more of your slaves join her in the pool<<else>>you assign more girls to $spaName to help her relieve her <<if $slaves[$i].balls > 0>>swollen balls<<else>>tension<</if>><</if>>.
						<</if>>
						<<set $slaves[$i].devotion += 1>>
					<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
						<<if ($slaves[$i].fetish == "sadist")>>
							<<if $SpaiIDs.length > 2>>
								Under the rules, she's allowed to sexually abuse other slaves, and she @@.hotpink;adores@@ you for providing a whole pool of girls for her to rape.
							<<else>>
								Under the rules, she's allowed to sexually abuse other slaves, and she @@.hotpink;eagerly awaits@@ the day <<if $Attendant != 0>>more of your slaves join her in the pool<<else>>you assign more girls to $spaName to help her unwind<</if>>.
							<</if>>
							<<set $slaves[$i].devotion += 1>>
						<<elseif ($slaves[$i].fetish == "dom")>>
							<<if $SpaiIDs.length > 2>>
								Under the rules, she's allowed to force other slaves to have sex with her, and she @@.hotpink;adores@@ you for providing a whole pool of girls for her to dominate.
							<<else>>
								Under the rules, she's allowed to force other slaves to have sex with her, and she @@.hotpink;eagerly awaits@@ the day <<if $Attendant != 0>>more of your slaves join her in the pool<<else>>you assign more girls to $spaName to help her unwind<</if>>.
							<</if>>
							<<set $slaves[$i].devotion += 1>>
						<</if>>
					<</if>>
				<</if>>
			<<else>>
				<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].devotion >= -20)>>
					<<if $SpaiIDs.length > 2>>
						Since she's low in the slave hierarchy, @@.mediumaquamarine;she knows@@ that the rule that slaves must get consent before having sex with her are all that protect her from abuse.
					<<else>>
						Since she's low in the slave hierarchy, @@.mediumaquamarine;she knows@@ that the rule that slaves must get consent before having sex with her are all that protect her from abuse. Well, that and the fact $spaName is <<if $Attendant != 0>>mostly frequented by other slaveowners' stock<<else>>her little private sanctuary<</if>>.
					<</if>>
					<<set $slaves[$i].trust += 1>>
				<</if>>
			<</if>>

			<<if ($slaves[$i].attrKnown == 0)>>
				<<if ($week-$slaves[$i].weekAcquired > 4) && $slaves[$i].energy > 20>>
					<<set $slaves[$i].attrKnown = 1>>
					<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> has been monitoring her as she mingles with other soaking slaves, analyzing her sexual tastes. It seems she is
					<<saRulesAttractionDiscovery>>
				<</if>>
			<</if>>

			<<if $slaves[$i].devotion > 50>>
				She does her best for you, so she frequently deserves a reward and never needs to be punished.
				<<set _punishments = 0>>
				<<set _rewards = 3>>
			<<elseif $slaves[$i].devotion > 20>>
				She's obedient out of acceptance of her place, so she often deserves a reward and rarely needs to be punished.
				<<set _punishments = 1>>
				<<set _rewards = 2>>
			<<elseif $slaves[$i].devotion >= -20>>
				<<if $slaves[$i].trust < -20>>
					She's obedient out of fear, so she only rarely deserves a reward and sometimes needs to be punished.
					<<set _punishments = 1>>
					<<set _rewards = 1>>
				<<else>>
					She's too trusting for obedience and often needs to be punished.
					<<set _punishments = 2>>
					<<set _rewards = 0>>
				<</if>>
			<<else>>
				<<if $slaves[$i].trust < -50>>
					She's only obedient out of terror, so she sometimes needs to be punished.
					<<set _punishments = 1>>
					<<set _rewards = 0>>
				<<else>>
					She hates you too much to obey, so she needs constant punishment.
					<<set _punishments = 3>>
					<<set _rewards = 0>>
				<</if>>
			<</if>>

			<<if _rewards > 0>>
				<<switch $slaves[$i].standardReward>>
				<<case "relaxation">>
					She's given free time, which she usually spends in a private bath<<if $Attendant != 0>> enjoying $Attendant.slaveName's best care<</if>>.
					<<if $slaves[$i].relationship > 0>>
						She often asks to save these breaks so she can spend them with her <<if $slaves[$i].relationship == 1>>friend<<elseif $slaves[$i].relationship == 2>>best friend<<elseif $slaves[$i].relationship == 3>>friend with benefits<<elseif $slaves[$i].relationship == 4>>sweetheart<<else>>wife<</if>>.
					<</if>>
					These breaks are @@.green;good for her.@@
					<<set $slaves[$i].health += _rewards>>
				<<case "drugs">>
					She's @@.hotpink;rewarded@@ with hits of mild recreational drugs, which @@.red;isn't healthy,@@ but helps bind her to you strongly.
					<<set $slaves[$i].health -= _rewards>>
					<<set $slaves[$i].devotion += _rewards*2>>
				<<case "orgasm">>
					She's @@.hotpink;rewarded@@ with
					<<if $slaves[$i].clitPiercing >= 3>>
						sustained orgasm from her <<if $slaves[$i].dick == 0>>clit<<else>>dick<</if>> piercing,
					<<elseif $slaves[$i].releaseRules == "sapphic">>
						immediate sex with any nearby slave,
					<<else>>
						a quick climax from a vibrator,
					<</if>>
					@@.green;boosting her libido.@@
					<<if $slaves[$i].energy < 98>><<set $slaves[$i].energy += _rewards>><</if>><<set $slaves[$i].need -= (_rewards*10)>>
					<<set $slaves[$i].devotion += _rewards>>
				<<default>>
					She's @@.hotpink;rewarded@@
					<<if (_punishments > 0) && ($slaves[$i].standardReward == "situational")>>
						and @@.gold;punished@@
					<</if>>
					situationally, letting her develop normally.
					<<set $slaves[$i].devotion += _rewards>>
				<</switch>>
			<</if>>
			<<if _punishments > 0>>
				<<switch $slaves[$i].standardPunishment>>
				<<case "confinement">>
					When she disobeys, she's
					<<if $cellblock != 0>>
						@@.gold;put in $cellblockName@@<<if $Wardeness != 0>>, where she can experience $Wardeness.slaveName's tender mercies<</if>>.
					<<else>>
						@@.gold;shut up in a box@@ until she behaves.
					<</if>>
					<<set $slaves[$i].trust -= _punishments>>
				<<case "whipping">>
					When she disobeys, she's @@.gold;whipped,@@ not hard enough to mark her, but hard enough to @@.red;hurt,@@ breaking her quickly.
					<<set $slaves[$i].health -= _punishments>>
					<<set $slaves[$i].trust -= 2*_punishments>>
				<<case "chastity">>
					When she disobeys, she's @@.gold;denied@@ her next orgasm, @@.red;reducing her libido@@ but breaking her to @@.hotpink;sexual obedience.@@
					<<if $slaves[$i].energy > 2>><<set $slaves[$i].energy -= 2*_punishments>><</if>>
					<<set $slaves[$i].devotion += _punishments>>
					<<set $slaves[$i].trust -= _punishments>>
				<<default>>
					<<if (_rewards == 0) || ($slaves[$i].standardReward != "situational")>>
						When she disobeys, she's @@.gold;punished@@ situationally, letting her develop normally.
					<</if>>
					<<set $slaves[$i].trust -= _punishments>>
				<</switch>>
			<</if>>
		<<case "be the Schoolteacher">>
			<<set $slaves[$i].need -= $SchlRiIDs.length*10>>
			<<set _sexLessons = $SchlRiIDs.length*2>>
			<<if canDoVaginal($slaves[$i]) && $slaves[$i].vagina != 0>>
				<<set $slaves[$i].vaginalCount += _sexLessons, $vaginalTotal += _sexLessons>>
			<</if>>
			<<if canDoAnal($slaves[$i]) && $slaves[$i].anus != 0>>
				<<set $slaves[$i].analCount += _sexLessons, $analTotal += _sexLessons>>
			<</if>>
			<<if canPenetrate($slaves[$i])>>
				<<set $slaves[$i].penetrativeCount += _sexLessons, $penetrativeTotal += _sexLessons>>
			<</if>>
			<<set $slaves[$i].oralCount += _sexLessons, $oralTotal += _sexLessons>>
			<<if $slaves[$i].energy <= 20>>
				is frigid and has little interest in getting off<<if ($slaves[$i].releaseRules != "permissive")>>, making the rule restricting her sexual outlets superfluous<</if>>.
				<<set $slaves[$i].need = 0>>
			<<elseif $slaves[$i].need < $slaves[$i].energy*0.5>>
				<<if ($slaves[$i].releaseRules != "permissive") && ($slaves[$i].releaseRules != "masturbation")>>
					gets off with her students, so being forbidden from masturbation doesn't really bother her.
					<<set $slaves[$i].need -= 20>>
				<<else>>
					gets off with her students, so she doesn't feel the need for release that often.
					<<set $slaves[$i].need -= 20>>
				<</if>>
			<<else>>
				<<if ($slaves[$i].releaseRules == "restrictive")>>
					willingly begs you to
					<<saRulesPlayerFetishPlay>>
					in front of her class when ever she crosses paths with you.
					<<saRulesPlayerEnergy>>
					<<saRulesPlayerDiscoversFetish>>
					<<saRulesPlayerDrugEffects>>
				<<elseif ($slaves[$i].releaseRules == "masturbation")>>
					<<if ($slaves[$i].devotion < 80)>>
						is a little disappointed that she's limited to her hands and toys outside of class, but @@.mediumaquamarine;trusts you know what's best for her.@@
						<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
					<<else>>
						@@.mediumaquamarine;trusts your judgment@@ that only she really knows how to pleasure herself, though she @@.mediumorchid;often wonders why you won't make an example out of her.@@
						<<set $slaves[$i].trust += 1, $slaves[$i].devotion -= 2, $slaves[$i].need = 0>>
					<</if>>
					<<if $slaves[$i].devotion > 20>>
						When she does play with herself, she
						<<saRulesMasturbationFetishPlay>>
						<<saRulesMasturbationDiscoversFetish>>
					<</if>>
					<<saRulesMasturbationDrugEffects>>
				<<else>> /* releaseRules not restrictive */
					<<if ($universalRulesConsent == 0)>>
						happily @@.mediumaquamarine;takes advantage@@ of your permission to
						<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
						<<saRulesRapeFetish>>
						<<saRulesRapeDiscoversFetish>>
					<<else>> /* universalRulesConsent is not zero */
						@@.mediumaquamarine;relies@@ on your other slaves for mutual satisfaction,
						<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
						<<saRulesConsentFetish>>
						<<saRulesConsentDiscoversFetish>>
					<</if>> /* closes universalRulesConsent */
					<<saRulesPermissiveDrugEffects>>
				<</if>> /* closes releaseRules not restrictive */
			<</if>>

			She is @@.hotpink;very happy@@ with her private room in the back of $schoolroomName and @@.mediumaquamarine;trusts@@ you a bit more for placing the future education of your slaves in her hands.
			<<set $slaves[$i].devotion += 1, $slaves[$i].trust += 1>>

			<<if ($universalRulesConsent == 0)>>
				<<if ($slaves[$i].releaseRules != "restrictive")>>
					<<if ($slaves[$i].energy > 95)>>
						<<if $SchlRiIDs.length > 2>>
							Under the rules, she's allowed to demand that other slaves get her off, and she @@.hotpink;adores@@ you for giving her plentiful teacher's assistants for her nymphomania.
						<<else>>
							Under the rules, she's allowed to demand that other slaves get her off, and she @@.hotpink;eagerly awaits@@ the day more of your slaves enroll in $schoolroomName.
						<</if>>
						<<set $slaves[$i].devotion += 1>>
					<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
						<<if ($slaves[$i].fetish == "sadist")>>
							<<if $SchlRiIDs.length > 2>>
								Under the rules, she's allowed to sexually abuse other slaves, and she @@.hotpink;adores@@ you for providing a whole class of girls for her to rape lessons into.
							<<else>>
								Under the rules, she's allowed to sexually abuse other slaves, and she @@.hotpink;eagerly awaits@@ the day more of your slaves enroll in $schoolroomName.
							<</if>>
							<<set $slaves[$i].devotion += 1>>
						<<elseif ($slaves[$i].fetish == "dom")>>
							<<if $SchlRiIDs.length > 2>>
								Under the rules, she's allowed to force other slaves to have sex with her, and she @@.hotpink;adores@@ you for providing a whole class of girls to demonstrate proper submission with.
							<<else>>
								Under the rules, she's allowed to force other slaves to have sex with her, and she @@.hotpink;eagerly awaits@@ the day more of your slaves enroll in $schoolroomName.
							<</if>>
							<<set $slaves[$i].devotion += 1>>
						<</if>>
					<</if>>
				<</if>>
			<</if>>

			<<if ($slaves[$i].attrKnown == 0)>>
				<<if ($week-$slaves[$i].weekAcquired > 4) && $slaves[$i].energy > 20>>
					<<set $slaves[$i].attrKnown = 1>>
					<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> has been monitoring her as she teaches students, analyzing her preferences. It seems she is
					<<saRulesAttractionDiscovery>>
				<</if>>
			<</if>>

			She does her best for you, so she frequently deserves a reward and never needs to be punished.
			<<set _punishments = 0>>
			<<set _rewards = 3>>

			<<if _rewards > 0>>
				<<switch $slaves[$i].standardReward>>
				<<case "relaxation">>
					She's given free time, which she
					<<if $spa != 0>>
						usually spends in $spaName<<if $Attendant != 0>> enjoying $Attendant.slaveName's care<</if>>.
					<<else>>
						usually spends relaxing in her room<<if $SchlRiIDs.length > 1>> giving private lessons to a student<</if>>.
					<</if>>
					<<if $slaves[$i].relationship > 0>>
						She often asks to save these breaks so she can spend them with her <<if $slaves[$i].relationship == 1>>friend<<elseif $slaves[$i].relationship == 2>>best friend<<elseif $slaves[$i].relationship == 3>>friend with benefits<<elseif $slaves[$i].relationship == 4>>sweetheart<<else>>wife<</if>>.
					<</if>>
					These breaks are @@.green;good for her.@@
					<<set $slaves[$i].health += _rewards>>
				<<case "drugs">>
					She's @@.hotpink;rewarded@@ with hits of mild recreational drugs, which @@.red;isn't healthy,@@ but helps bind her to you strongly.
					<<set $slaves[$i].health -= _rewards>>
					<<set $slaves[$i].devotion += _rewards*2>>
				<<case "orgasm">>
					She's @@.hotpink;rewarded@@ with
					<<if $slaves[$i].clitPiercing >= 3>>
						sustained orgasm from her <<if $slaves[$i].dick == 0>>clit<<else>>dick<</if>> piercing,
					<<elseif $slaves[$i].releaseRules == "sapphic">>
						immediate sex with any nearby slave,
					<<else>>
						a quick climax from a vibrator,
					<</if>>
					@@.green;boosting her libido.@@
					<<if $slaves[$i].energy < 98>><<set $slaves[$i].energy += _rewards>><</if>><<set $slaves[$i].need -= (_rewards*10)>>
					<<set $slaves[$i].devotion += _rewards>>
				<<default>>
					She's @@.hotpink;rewarded@@
					<<if (_punishments > 0) && ($slaves[$i].standardReward == "situational")>>
						and @@.gold;punished@@
					<</if>>
					situationally, letting her develop normally.
					<<set $slaves[$i].devotion += _rewards>>
				<</switch>>
			<</if>>
		<<case "learn in the schoolroom">>
			<<if $Schoolteacher != 0>>
				<<set $slaves[$i].need -= 30>>
				<<set $slaves[$i].oralCount += 7, $slaves[$i].mammaryCount += 7, $oralTotal += 7, $mammaryTotal += 7>>
				<<if canDoVaginal($slaves[$i])>>
					<<if $slaves[$i].vagina != 0>>
						<<set $slaves[$i].vaginalCount += 7, $vaginalTotal += 7>>
						<<if canImpreg($slaves[$i], $Schoolteacher) && $slaves[$i].breedingMark == 0 && $slaves[$i].vagina != 0>>
							<<KnockMeUp $slaves[$i] 5 0 $Schoolteacher.ID 1>>
						<</if>>
					<</if>>
					<<set $slaves[$i].need -= 10>>
				<</if>>
				<<if canDoAnal($slaves[$i])>>
					<<if $slaves[$i].anus != 0>>
						<<set $slaves[$i].analCount += 7, $analTotal += 7>>
						<<if canImpreg($slaves[$i], $Schoolteacher) && $slaves[$i].breedingMark == 0 && $slaves[$i].anus != 0>>
							<<KnockMeUp $slaves[$i] 5 1 $Schoolteacher.ID 1>>
						<</if>>
					<</if>>
					<<set $slaves[$i].need -= 10>>
				<</if>>
				<<if canPenetrate($slaves[$i])>>
					<<set $slaves[$i].penetrativeCount += 7, $penetrativeTotal += 7>>
					<<set $slaves[$i].need -= 10>>
					<<if canImpreg($Schoolteacher, $slaves[$i]) && $Schoolteacher.breedingMark == 0>>
						<<if $Schoolteacher.vagina != 0 && $Schoolteacher.ovaries == 1>>
							<<KnockMeUp $slaves[_FLs] 5 0 $slaves[$i].ID 1>>
						<<elseif $Schoolteacher.anus != 0 && $Schoolteacher.mpreg == 1>>
							<<KnockMeUp $slaves[_FLs] 5 1 $slaves[$i].ID 1>>
						<</if>>
					<</if>>
				<</if>>
			<</if>>
			<<if $slaves[$i].devotion < -50>>
				is so unhappy that she has little interest in getting off, making the rule restricting her sexual outlets superfluous.
				<<set $slaves[$i].need = 0>>
			<<elseif $slaves[$i].energy <= 20>>
				is frigid and has little interest in getting off, making the rule restricting her sexual outlets superfluous.
				<<set $slaves[$i].need = 0>>
			<<elseif $slaves[$i].need < $slaves[$i].energy*0.5>>
				<<if ($slaves[$i].devotion <= 20)>>
					gets off during class despite her reluctance, @@.hotpink;habituating her to sexual slavery.@@
					<<set $slaves[$i].devotion += 1>>
					<<if ($slaves[$i].trust > -20) && ($slaves[$i].devotion <= 20)>>
						She hates herself for climaxing, and knows the mild aphrodisiacs in the food are forcing her arousal, @@.gold;frightening her.@@
						<<set $slaves[$i].trust -= 1>>
					<</if>>
					<<set $slaves[$i].need -= 20>>
				<<elseif ($slaves[$i].releaseRules != "permissive") && ($slaves[$i].releaseRules != "masturbation")>>
					gets off during class, so being forbidden to masturbate doesn't affect her seriously.
					<<set $slaves[$i].need -= 20>>
				<<else>>
					gets off during class, so she doesn't feel the need to masturbate frequently.
					<<set $slaves[$i].need -= 20>>
				<</if>>
			<<else>>
				<<if ($slaves[$i].releaseRules == "restrictive")>>
					<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust > -20)>>
						refuses to come to you for sexual release, and is @@.gold;severely punished@@ for illicit masturbation.
						<<set $slaves[$i].trust -= 2>>
					<<elseif ($slaves[$i].devotion < 50)>>
						<<if $slaves[$i].devotion <= 20>>
							occasionally comes to you to beg for sexual release.
						<<else>>
							doesn't mind having to come to you to beg for sexual release.
						<</if>>
						<<saRulesPlayerEnergy>>
					<<else>> /* $slaves[$i].devotion >= 50 */
						willingly begs you to
						<<saRulesPlayerFetishPlay>>
						every chance she gets.
						<<saRulesPlayerEnergy>>
					<</if>> /* closes $slaves[$i].devotion >= 50 */
					<<saRulesPlayerDiscoversFetish>>
					<<saRulesPlayerDrugEffects>>
				<<elseif ($slaves[$i].releaseRules == "masturbation")>>
					<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust > -20)>>
						takes solace in her permission to masturbate rather than being forced to beg for sex, @@.mediumaquamarine;reducing her fear@@ of you.
						<<set $slaves[$i].trust += 2, $slaves[$i].need = 0>>
					<<elseif ($slaves[$i].devotion <= 20)>>
						enjoys being allowed to masturbate rather than trading sex with other slaves, @@.mediumaquamarine;slightly reducing her fear@@ of you but @@.mediumorchid;allowing her to remain in control of her sexuality.@@
						<<set $slaves[$i].trust += 1, $slaves[$i].devotion -= 1, $slaves[$i].need = 0>>
					<<elseif ($slaves[$i].devotion < 50)>>
						accepts having to relieve herself solely through masturbation.
						<<set $slaves[$i].need = 0>>
					<<elseif ($slaves[$i].devotion < 80)>>
						is a little disappointed that she's limited to her hands and toys, but @@.mediumaquamarine;trusts you know what's best for her.@@
						<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
					<<else>>
						@@.mediumaquamarine;trusts your judgment@@ that only she really knows how to pleasure herself, though she @@.mediumorchid;often wonders why you don't use her.@@
						<<set $slaves[$i].trust += 1, $slaves[$i].devotion -= 2, $slaves[$i].need = 0>>
					<</if>>
					<<if $slaves[$i].devotion > 20>>
						When she does play with herself, she
						<<saRulesMasturbationFetishPlay>>
						<<saRulesMasturbationDiscoversFetish>>
					<</if>>
					<<saRulesMasturbationDrugEffects>>
				<<else>> /* releaseRules not restrictive */
					<<if ($universalRulesConsent == 0)>>
						<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust > -20)>>
							<<if ($slaves[$i].releaseRules == "permissive")>>
								masturbates whenever she can find a private moment to take care of the urges induced by the food, @@.mediumaquamarine;slightly reducing her fear@@ of you.
								<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
							<<else>>
								refuses to use other slaves to get off, and is @@.gold;severely punished@@ for illicit masturbation.
								<<set $slaves[$i].trust -= 2, $slaves[$i].need -= 10>>
							<</if>>
						<<elseif ($slaves[$i].devotion <= 20)>>
							<<if ($slaves[$i].releaseRules == "permissive")>>
								prefers to masturbate rather than demanding sex from other slaves, @@.mediumaquamarine;slightly reducing her fear@@ of you.
								<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
							<<else>>
								is forced to demand sex from other slaves by the urges induced by the food, and @@.hotpink;hates herself@@ for it.
								<<set $slaves[$i].devotion += 1, $slaves[$i].need *= 0.5>>
							<</if>>
						<<elseif ($slaves[$i].devotion < 50)>>
							@@.hotpink;accepts the need@@ to
							<<set $slaves[$i].devotion += 1, $slaves[$i].need = 0>>
							<<saRulesRapeFetish>>
							<<saRulesRapeDiscoversFetish>>
						<<else>>
							happily @@.mediumaquamarine;avails herself@@ of your permission to
							<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
							<<saRulesRapeFetish>>
							<<saRulesRapeDiscoversFetish>>
						<</if>>
					<<else>> /* universalRulesConsent is not zero */
						<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust > -20)>>
							<<if ($slaves[$i].releaseRules == "permissive")>>
								prefers to masturbate rather than asking other slaves for sex, @@.mediumaquamarine;slightly reducing her fear@@ of you.
								<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
							<<else>>
								refuses to ask other slaves for sex, and is @@.gold;severely punished@@ for illicit masturbation.
								<<set $slaves[$i].trust -= 2, $slaves[$i].need -= 10>>
							<</if>>
						<<elseif ($slaves[$i].devotion <= 20)>>
							<<if ($slaves[$i].releaseRules == "permissive")>>
								prefers to masturbate rather than trading sex with other slaves, @@.mediumaquamarine;slightly reducing her fear@@ of you.
								<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
							<<else>>
								is forced to swap sex with other slaves by the urges induced by the food, and @@.hotpink;hates herself@@ for it.
								<<set $slaves[$i].devotion += 1, $slaves[$i].need *= 0.5>>
							<</if>>
						<<elseif ($slaves[$i].devotion < 50)>>
							@@.hotpink;accepts having to ask@@ other slaves for sex,
							<<set $slaves[$i].devotion += 1, $slaves[$i].need = 0>>
							<<saRulesConsentFetish>>
							<<saRulesConsentDiscoversFetish>>
						<<else>>
							@@.mediumaquamarine;relies@@ on your other slaves for mutual satisfaction,
							<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
							<<saRulesConsentFetish>>
							<<saRulesConsentDiscoversFetish>>
						<</if>>
					<</if>> /* closes universalRulesConsent */
					<<saRulesPermissiveDrugEffects>>
				<</if>> /* closes releaseRules not restrictive */
			<</if>>

			<<if ($slaves[$i].devotion <= 20)>>
				<<if $slaves[$i].voice == 0>>
					Living as a mute @@.hotpink;molds her@@ to your will.
					<<set $slaves[$i].devotion += 1>>
				<<elseif $slaves[$i].lips > 95>>
					Being unable to speak through her facepussy @@.hotpink;molds her@@ to your will.
					<<set $slaves[$i].devotion += 1>>
				<<elseif $slaves[$i].speechRules == "restrictive">>
					Living under enforced silence @@.hotpink;molds her@@ to your will.
					<<set $slaves[$i].devotion += 1>>
				<</if>>
			<</if>>

			<<if ($slaves[$i].devotion <= 20)>>
				The reasonable living conditions allow her to @@.mediumaquamarine;feel self-reliant.@@
				<<set $slaves[$i].trust += 1>>
			<<else>>
				She likes her personal space in the dormitory even if the other students sometimes bother her.
			<</if>>

			<<if ($universalRulesConsent == 0)>>
				<<if ($slaves[$i].devotion <= 20)>>
					<<if ($slaves[$i].trust > -10)>>
						<<if $SchlRiIDs.length > 2 || $Schoolteacher != 0>>
							Under the rules, she finds herself constantly molested by other slaves, and lives her life constantly @@.gold;afraid.@@
						<<else>>
							Under the rules, she is free game for other slaves to molest, and lives her life constantly @@.gold;afraid@@ of the day more girls enroll in $schoolroomName.
						<</if>>
						<<set $slaves[$i].trust -= 2>>
					<<else>>
						<<if $SchlRiIDs.length > 2 || $Schoolteacher != 0>>
							Under the rules, she finds herself constantly molested by other slaves, but she's already in such constant terror it doesn't seriously affect her.
						<<else>>
							Under the rules, she will someday find herself constantly molested by other slaves, but she's already in such constant terror it that it doesn't cross her mind.
						<</if>>
					<</if>>
				<<elseif ($slaves[$i].releaseRules != "restrictive")>>
					<<if ($slaves[$i].energy > 95)>>
						<<if $SchlRiIDs.length > 2>>
							Under the rules, she's allowed to demand that other slaves get her off, and she @@.hotpink;adores@@ you for providing plentiful outlets for her nymphomania.
						<<else>>
							Under the rules, she's allowed to demand that other slaves get her off, and she @@.hotpink;eagerly awaits@@ the day more girls enroll in $schoolroomName to get her off.
						<</if>>
						<<set $slaves[$i].devotion += 1>>
					<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
						<<if ($slaves[$i].fetish == "sadist")>>
							<<if $SchlRiIDs.length > 2>>
								Under the rules, she's allowed to sexually abuse other slaves, and she @@.hotpink;adores@@ you for providing a whole class of girls for her to rape.
							<<else>>
								Under the rules, she's allowed to sexually abuse other slaves, and she @@.hotpink;eagerly awaits@@ the day more girls enroll in $schoolroomName for her to rape.
							<</if>>
							<<set $slaves[$i].devotion += 1>>
						<<elseif ($slaves[$i].fetish == "dom")>>
							<<if $SchlRiIDs.length > 2>>
								Under the rules, she's allowed to force other slaves to have sex with her, and she @@.hotpink;adores@@ you for providing a whole class of girls for her to dominate.
							<<else>>
								Under the rules, she's allowed to force other slaves to have sex with her, and she @@.hotpink;eagerly awaits@@ the day more girls enroll in $schoolroomName for her to dominate.
							<</if>>
							<<set $slaves[$i].devotion += 1>>
						<</if>>
					<</if>>
				<</if>>
			<<else>>
				<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].devotion >= -20)>>
					<<if $SchlRiIDs.length > 2 || $Schoolteacher != 0>>
						Since she's low in the slave hierarchy, @@.mediumaquamarine;she knows@@ that the rule that slaves must get consent before having sex with her are all that protect her from abuse.
					<<else>>
						Since she's low in the slave hierarchy, @@.mediumaquamarine;she knows@@ that the rule that slaves must get consent before having sex with her are all that protect her from abuse. Well, that and the fact $schoolroomName is rather empty.
					<</if>>
					<<set $slaves[$i].trust += 1>>
				<</if>>
			<</if>>

			<<if ($slaves[$i].attrKnown == 0)>>
				<<if ($week-$slaves[$i].weekAcquired > 4) && $slaves[$i].energy > 20>>
					<<set $slaves[$i].attrKnown = 1>>
					<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> has been monitoring her as she services customers, analyzing her sexuality. It seems she is
					<<saRulesAttractionDiscovery>>
				<</if>>
			<</if>>

			<<if $slaves[$i].devotion > 50>>
				She does her best for you, so she frequently deserves a reward and never needs to be punished.
				<<set _punishments = 0>>
				<<set _rewards = 3>>
			<<elseif $slaves[$i].devotion > 20>>
				She's obedient out of acceptance of her place, so she often deserves a reward and rarely needs to be punished.
				<<set _punishments = 1>>
				<<set _rewards = 2>>
			<<elseif $slaves[$i].devotion >= -20>>
				<<if $slaves[$i].trust < -20>>
					She's obedient out of fear, so she only rarely deserves a reward and sometimes needs to be punished.
					<<set _punishments = 1>>
					<<set _rewards = 1>>
				<<else>>
					She's too trusting for obedience and often needs to be punished.
					<<set _punishments = 2>>
					<<set _rewards = 0>>
				<</if>>
			<<else>>
				<<if $slaves[$i].trust < -50>>
					She's only obedient out of terror, so she sometimes needs to be punished.
					<<set _punishments = 1>>
					<<set _rewards = 0>>
				<<else>>
					She hates you too much to obey, so she needs constant punishment.
					<<set _punishments = 3>>
					<<set _rewards = 0>>
				<</if>>
			<</if>>

			<<if _rewards > 0>>
				<<switch $slaves[$i].standardReward>>
				<<case "relaxation">>
					She's given free time, which she
					<<if $spa != 0>>
						usually spends in $spaName<<if $Attendant != 0>> enjoying $Attendant.slaveName's care<</if>>.
					<<else>>
						usually spends relaxing in her dorm room.
					<</if>>
					<<if $slaves[$i].relationship > 0>>
						She often asks to save these breaks so she can spend them with her <<if $slaves[$i].relationship == 1>>friend<<elseif $slaves[$i].relationship == 2>>best friend<<elseif $slaves[$i].relationship == 3>>friend with benefits<<elseif $slaves[$i].relationship == 4>>sweetheart<<else>>wife<</if>>.
					<</if>>
					These breaks are @@.green;good for her.@@
					<<set $slaves[$i].health += _rewards>>
				<<case "drugs">>
					She's @@.hotpink;rewarded@@ with hits of mild recreational drugs, which @@.red;isn't healthy,@@ but helps bind her to you strongly.
					<<set $slaves[$i].health -= _rewards>>
					<<set $slaves[$i].devotion += _rewards*2>>
				<<case "orgasm">>
					She's @@.hotpink;rewarded@@ with
					<<if $slaves[$i].clitPiercing >= 3>>
						sustained orgasm from her <<if $slaves[$i].dick == 0>>clit<<else>>dick<</if>> piercing,
					<<elseif $slaves[$i].releaseRules == "sapphic">>
						immediate sex with any nearby slave,
					<<else>>
						a quick climax from a vibrator,
					<</if>>
					@@.green;boosting her libido.@@
					<<if $slaves[$i].energy < 98>><<set $slaves[$i].energy += _rewards>><</if>><<set $slaves[$i].need -= (_rewards*10)>>
					<<set $slaves[$i].devotion += _rewards>>
				<<default>>
					She's @@.hotpink;rewarded@@
					<<if (_punishments > 0) && ($slaves[$i].standardReward == "situational")>>
						and @@.gold;punished@@
					<</if>>
					situationally, letting her develop normally.
					<<set $slaves[$i].devotion += _rewards>>
				<</switch>>
			<</if>>
			<<if _punishments > 0>>
				<<switch $slaves[$i].standardPunishment>>
				<<case "confinement">>
					When she disobeys, she
					<<if $cellblock != 0>>
						@@.gold;spends after class in $cellblockName@@<<if $Wardeness != 0>>, where she can experience $Wardeness.slaveName's method of teaching<</if>>.
					<<else>>
						spends her off hours @@.gold;shut up in a box@@ until she behaves.
					<</if>>
					<<set $slaves[$i].trust -= _punishments>>
				<<case "whipping">>
					When she disobeys, she's @@.gold;whipped,@@ not hard enough to mark her, but hard enough to @@.red;hurt,@@ breaking her quickly.
					<<set $slaves[$i].health -= _punishments>>
					<<set $slaves[$i].trust -= 2*_punishments>>
				<<case "chastity">>
					When she disobeys, she finds her next client is into @@.gold;orgasm denial,@@ @@.red;reducing her libido@@ but breaking her to @@.hotpink;sexual obedience.@@
					<<if $slaves[$i].energy > 2>><<set $slaves[$i].energy -= 2*_punishments>><</if>>
					<<set $slaves[$i].devotion += _punishments>>
					<<set $slaves[$i].trust -= _punishments>>
				<<default>>
					<<if (_rewards == 0) || ($slaves[$i].standardReward != "situational")>>
						When she disobeys, she's @@.gold;punished@@ situationally, letting her develop normally.
					<</if>>
					<<set $slaves[$i].trust -= _punishments>>
				<</switch>>
			<</if>>
		<<case "be the Stewardess">>
			<<set $slaves[$i].need -= $ServQiIDs.length*10>>
			<<if $slaves[$i].energy <= 20>>
				is frigid and has little interest in getting off<<if ($slaves[$i].releaseRules != "permissive")>>, making the rule restricting her sexual outlets superfluous<</if>>.
				<<set $slaves[$i].need = 0>>
			<<elseif $slaves[$i].need < $slaves[$i].energy*0.5>>
				<<if ($slaves[$i].releaseRules != "permissive") && ($slaves[$i].releaseRules != "masturbation")>>
					gets off while performing her duties, so being forbidden from masturbation doesn't really bother her.
					<<set $slaves[$i].need -= 20>>
				<<else>>
					gets off while performing her duties, so she doesn't feel the need for release that often.
					<<set $slaves[$i].need -= 20>>
				<</if>>
			<<else>>
				<<if ($slaves[$i].releaseRules == "restrictive")>>
					willingly begs you to
					<<saRulesPlayerFetishPlay>>
					whenever she crosses paths with you.
					<<saRulesPlayerEnergy>>
					<<saRulesPlayerDiscoversFetish>>
					<<saRulesPlayerDrugEffects>>
				<<elseif ($slaves[$i].releaseRules == "masturbation")>>
					<<if ($slaves[$i].devotion < 80)>>
						is a little disappointed that she's limited to her hands and toys, but @@.mediumaquamarine;trusts you know what's best for her.@@
						<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
					<<else>>
						@@.mediumaquamarine;trusts your judgment@@ that only she really knows how to pleasure herself, though she @@.mediumorchid;often wonders why you don't use her.@@
						<<set $slaves[$i].trust += 1, $slaves[$i].devotion -= 2, $slaves[$i].need = 0>>
					<</if>>
					<<if $slaves[$i].devotion > 20>>
						When she does play with herself, she
						<<saRulesMasturbationFetishPlay>>
						<<saRulesMasturbationDiscoversFetish>>
					<</if>>
					<<saRulesMasturbationDrugEffects>>
				<<else>> /* releaseRules not restrictive */
					<<if ($universalRulesConsent == 0)>>
						happily @@.mediumaquamarine;avails herself@@ of your permission to
						<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
						<<saRulesRapeFetish>>
						<<saRulesRapeDiscoversFetish>>
					<<else>> /* universalRulesConsent is not zero */
						@@.mediumaquamarine;relies@@ on your other slaves for mutual satisfaction,
						<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
						<<saRulesConsentFetish>>
						<<saRulesConsentDiscoversFetish>>
					<</if>> /* closes universalRulesConsent */
					<<saRulesPermissiveDrugEffects>>
				<</if>> /* closes releaseRules not restrictive */
			<</if>>

			She is @@.hotpink;very happy@@ with her private room off of $servantsQuartersName and @@.mediumaquamarine;trusts@@ you a bit more for placing her in charge of it.
			<<set $slaves[$i].devotion += 1, $slaves[$i].trust += 1>>

			<<if ($universalRulesConsent == 0)>>
				<<if ($slaves[$i].releaseRules != "restrictive")>>
					<<if ($slaves[$i].energy > 95)>>
						<<if $ServQiIDs.length > 2>>
							Under the rules, she's allowed to demand that other slaves get her off, and she @@.hotpink;adores@@ you for leaving plentiful outlets for her nymphomania under her charge.
						<<else>>
							Under the rules, she's allowed to demand that other slaves get her off, and she @@.hotpink;eagerly awaits@@ the day you assign more girls to $servantsQuartersName.
						<</if>>
						<<set $slaves[$i].devotion += 1>>
					<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
						<<if ($slaves[$i].fetish == "sadist")>>
							<<if $ServQiIDs.length > 2>>
								Under the rules, she's allowed to sexually abuse other slaves, and she @@.hotpink;adores@@ you for providing so many maids for her to rape.
							<<else>>
								Under the rules, she's allowed to sexually abuse other slaves, and she @@.hotpink;eagerly awaits@@ the day you assign more girls to $servantsQuartersName for her to rape.
							<</if>>
							<<set $slaves[$i].devotion += 1>>
						<<elseif ($slaves[$i].fetish == "dom")>>
							<<if $ServQiIDs.length > 2>>
								Under the rules, she's allowed to force other slaves to have sex with her, and she @@.hotpink;adores@@ you for allowing her so many maids to dominate.
							<<else>>
								Under the rules, she's allowed to force other slaves to have sex with her, and she @@.hotpink;eagerly awaits@@ the day you assign more girls to her domain.
							<</if>>
							<<set $slaves[$i].devotion += 1>>
						<</if>>
					<</if>>
				<</if>>
			<</if>>

			<<if ($slaves[$i].attrKnown == 0)>>
				<<if ($week-$slaves[$i].weekAcquired > 4) && $slaves[$i].energy > 20>>
					<<set $slaves[$i].attrKnown = 1>>
					<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> has been monitoring her as she manages the servants, analyzing her preferences. It seems she is
					<<saRulesAttractionDiscovery>>
				<</if>>
			<</if>>

			She does her best for you, so she frequently deserves a reward and never needs to be punished.
			<<set _punishments = 0>>
			<<set _rewards = 3>>

			<<if _rewards > 0>>
				<<switch $slaves[$i].standardReward>>
				<<case "relaxation">>
					She's given free time, which she
					<<if $spa != 0>>
						usually spends in $spaName<<if $Attendant != 0>> enjoying $Attendant.slaveName's care<</if>>.
					<<else>>
						usually spends relaxing in her room<<if $ServQiIDs.length > 1>> with enjoying some service from her underlings<</if>>.
					<</if>>
					<<if $slaves[$i].relationship > 0>>
						She often asks to save these breaks so she can spend them with her <<if $slaves[$i].relationship == 1>>friend<<elseif $slaves[$i].relationship == 2>>best friend<<elseif $slaves[$i].relationship == 3>>friend with benefits<<elseif $slaves[$i].relationship == 4>>sweetheart<<else>>wife<</if>>.
					<</if>>
					These breaks are @@.green;good for her.@@
					<<set $slaves[$i].health += _rewards>>
				<<case "drugs">>
					She's @@.hotpink;rewarded@@ with hits of mild recreational drugs, which @@.red;isn't healthy,@@ but helps bind her to you strongly.
					<<set $slaves[$i].health -= _rewards>>
					<<set $slaves[$i].devotion += _rewards*2>>
				<<case "orgasm">>
					She's @@.hotpink;rewarded@@ with
					<<if $slaves[$i].clitPiercing >= 3>>
						sustained orgasm from her <<if $slaves[$i].dick == 0>>clit<<else>>dick<</if>> piercing,
					<<elseif $slaves[$i].releaseRules == "sapphic">>
						immediate sex with any nearby slave,
					<<else>>
						a quick climax from a vibrator,
					<</if>>
					@@.green;boosting her libido.@@
					<<if $slaves[$i].energy < 98>><<set $slaves[$i].energy += _rewards>><</if>><<set $slaves[$i].need -= (_rewards*10)>>
					<<set $slaves[$i].devotion += _rewards>>
				<<default>>
					She's @@.hotpink;rewarded@@
					<<if (_punishments > 0) && ($slaves[$i].standardReward == "situational")>>
						and @@.gold;punished@@
					<</if>>
					situationally, letting her develop normally.
					<<set $slaves[$i].devotion += _rewards>>
				<</switch>>
			<</if>>
		<<case "work as a servant">>
			<<set $slaves[$i].need -= $slaves.length*5>>
			<<if $slaves[$i].devotion < -50>>
				is so unhappy that she has little interest in getting off.
				<<set $slaves[$i].need = 0>>
			<<elseif $slaves[$i].energy <= 20>>
				is frigid and has little interest in getting off.
				<<set $slaves[$i].need = 0>>
			<<elseif $slaves[$i].need < $slaves[$i].energy*0.5>>
				<<if ($slaves[$i].devotion <= 20)>>
					gets off at work despite her reluctance, @@.hotpink;habituating her to sexual slavery.@@
					<<set $slaves[$i].devotion += 1>>
					<<if ($slaves[$i].trust > -20) && ($slaves[$i].devotion <= 20)>>
						She hates herself for climaxing, and knows the mild aphrodisiacs in the food are forcing her arousal, @@.gold;frightening her.@@
						<<set $slaves[$i].trust -= 1>>
					<</if>>
					<<set $slaves[$i].need -= 20>>
				<<elseif ($slaves[$i].releaseRules != "permissive") && ($slaves[$i].releaseRules != "masturbation")>>
					gets off at work, so being forbidden to masturbate doesn't affect her seriously.
					<<set $slaves[$i].need -= 20>>
				<<else>>
					gets off at work, so she doesn't feel the need to masturbate frequently.
					<<set $slaves[$i].need -= 20>>
				<</if>>
			<<else>>
				<<if ($slaves[$i].releaseRules == "restrictive")>>
					<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust > -20)>>
						refuses to offer herself to you for sexual release, and is @@.gold;severely punished@@ for illicit masturbation.
						<<set $slaves[$i].trust -= 2>>
					<<elseif ($slaves[$i].devotion < 50)>>
						<<if $slaves[$i].devotion <= 20>>
							occasionally stops by your office to offer herself to you.
						<<else>>
							doesn't mind stopping by your office to beg for sexual release.
						<</if>>
						<<saRulesPlayerEnergy>>
					<<else>> /* $slaves[$i].devotion >= 50 */
						willingly stops by your office and begs you to
						<<saRulesPlayerFetishPlay>>
						every break she gets.
						<<saRulesPlayerEnergy>>
					<</if>> /* closes $slaves[$i].devotion >= 50 */
					<<saRulesPlayerDiscoversFetish>>
					<<saRulesPlayerDrugEffects>>
				<<elseif ($slaves[$i].releaseRules == "masturbation")>>
					<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust > -20)>>
						takes solace in her permission to masturbate rather than being forced to beg for sex, @@.mediumaquamarine;reducing her fear@@ of you.
						<<set $slaves[$i].trust += 2, $slaves[$i].need = 0>>
					<<elseif ($slaves[$i].devotion <= 20)>>
						enjoys being allowed to masturbate rather than trading sex with other slaves, @@.mediumaquamarine;slightly reducing her fear@@ of you but @@.mediumorchid;allowing her to remain in control of her sexuality.@@
						<<set $slaves[$i].trust += 1, $slaves[$i].devotion -= 1, $slaves[$i].need = 0>>
					<<elseif ($slaves[$i].devotion < 50)>>
						accepts having to relieve herself solely through masturbation.
						<<set $slaves[$i].need = 0>>
					<<elseif ($slaves[$i].devotion < 80)>>
						is a little disappointed that she's limited to her hands and toys, but @@.mediumaquamarine;trusts you know what's best for her.@@
						<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
					<<else>>
						@@.mediumaquamarine;trusts your judgment@@ that only she really knows how to pleasure herself, though she @@.mediumorchid;often wonders why you don't use her.@@
						<<set $slaves[$i].trust += 1, $slaves[$i].devotion -= 2, $slaves[$i].need = 0>>
					<</if>>
					<<if $slaves[$i].devotion > 20>>
						When she does play with herself, she
						<<saRulesMasturbationFetishPlay>>
						<<saRulesMasturbationDiscoversFetish>>
					<</if>>
					<<saRulesMasturbationDrugEffects>>
				<<else>> /* releaseRules not restrictive */
					<<if ($universalRulesConsent == 0)>>
						<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust > -20)>>
							<<if ($slaves[$i].releaseRules == "permissive")>>
								masturbates whenever she can find a private moment to take care of the urges induced by the food, @@.mediumaquamarine;slightly reducing her fear@@ of you.
								<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
							<<else>>
								refuses to use other slaves to get off, and is @@.gold;severely punished@@ for illicit masturbation.
								<<set $slaves[$i].trust -= 2, $slaves[$i].need -= 10>>
							<</if>>
						<<elseif ($slaves[$i].devotion <= 20)>>
							<<if ($slaves[$i].releaseRules == "permissive")>>
								prefers to masturbate rather than demanding sex from other slaves, @@.mediumaquamarine;slightly reducing her fear@@ of you.
								<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
							<<else>>
								is forced to demand sex from other slaves by the urges induced by the food, and @@.hotpink;hates herself@@ for it.
								<<set $slaves[$i].devotion += 1, $slaves[$i].need *= 0.5>>
							<</if>>
						<<elseif ($slaves[$i].devotion < 50)>>
							@@.hotpink;accepts the need@@ to
							<<set $slaves[$i].devotion += 1, $slaves[$i].need = 0>>
							<<saRulesRapeFetish>>
							<<saRulesRapeDiscoversFetish>>
						<<else>>
							happily @@.mediumaquamarine;avails herself@@ of your permission to
							<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
							<<saRulesRapeFetish>>
							<<saRulesRapeDiscoversFetish>>
						<</if>>
					<<else>> /* universalRulesConsent is not zero */
						<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust > -20)>>
							<<if ($slaves[$i].releaseRules == "permissive")>>
								prefers to masturbate rather than asking other slaves for sex, @@.mediumaquamarine;slightly reducing her fear@@ of you.
								<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
							<<else>>
								refuses to ask other slaves for sex, and is @@.gold;severely punished@@ for illicit masturbation.
								<<set $slaves[$i].trust -= 2, $slaves[$i].need -= 10>>
							<</if>>
						<<elseif ($slaves[$i].devotion <= 20)>>
							<<if ($slaves[$i].releaseRules == "permissive")>>
								prefers to masturbate rather than trading sex with other slaves, @@.mediumaquamarine;slightly reducing her fear@@ of you.
								<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
							<<else>>
								is forced to swap sex with other slaves by the urges induced by the food, and @@.hotpink;hates herself@@ for it.
								<<set $slaves[$i].devotion += 1, $slaves[$i].need *= 0.5>>
							<</if>>
						<<elseif ($slaves[$i].devotion < 50)>>
							@@.hotpink;accepts having to ask@@ other slaves for sex,
							<<set $slaves[$i].devotion += 1, $slaves[$i].need = 0>>
							<<saRulesConsentFetish>>
							<<saRulesConsentDiscoversFetish>>
						<<else>>
							@@.mediumaquamarine;relies@@ on your other slaves for mutual satisfaction,
							<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
							<<saRulesConsentFetish>>
							<<saRulesConsentDiscoversFetish>>
						<</if>>
					<</if>> /* closes universalRulesConsent */
					<<saRulesPermissiveDrugEffects>>
				<</if>> /* closes releaseRules not restrictive */
			<</if>>

			<<if ($slaves[$i].devotion <= 20)>>
				<<if $slaves[$i].voice == 0>>
					Living as a mute @@.hotpink;molds her@@ to your will.
					<<set $slaves[$i].devotion += 1>>
				<<elseif $slaves[$i].lips > 95>>
					Being unable to speak through her facepussy @@.hotpink;molds her@@ to your will.
					<<set $slaves[$i].devotion += 1>>
				<<elseif $slaves[$i].speechRules == "restrictive">>
					Living under enforced silence @@.hotpink;molds her@@ to your will.
					<<set $slaves[$i].devotion += 1>>
				<</if>>
			<</if>>

			<<if ($slaves[$i].devotion <= 20)>>
				<<switch $servantsQuartersDecoration>>
				<<case "Degradationist">>
					The abysmal living conditions @@.hotpink;force her to get used@@ to the routine of
					<<if ($slaves[$i].trust > 20)>>
						slavery and @@.gold;keep her aware of her meaningless she is.@@
						<<set $slaves[$i].trust -= 3>>
					<<else>>
						slavery and @@.gold;reminds her that her life is meaningless.@@
						<<set $slaves[$i].trust -= 1>>
					<</if>>
				<<case "Supremacist" "Subjugationist">>
					The spare living conditions @@.hotpink;get her used@@ to the routine of
					<<if ($slaves[$i].trust > 20)>>
						slavery and @@.gold;keep her aware of her lowly place.@@
						<<set $slaves[$i].trust -= 1>>
					<<else>>
						slavery.
					<</if>>
					Every time she has to watch another slave get beaten @@.gold;solidifies her fears.@@
					<<set $slaves[$i].trust -= 1>>
				<<case "Roman Revivalist" "Aztec Revivalist" "Chinese Revivalist" "Chattel Religionist" "Edo Revivalist">>
					The spare living conditions @@.hotpink;get her used@@ to the routine of slavery.
				<<case "Arabian Revivalist" "Egyptian Revivalist">>
					The spare living conditions @@.hotpink;get her used@@ to the routine of
					<<if ($slaves[$i].trust > 20)>>
						slavery, but the small luxuries @@.mediumaquamarine;afford her some dignity.@@
						<<set $slaves[$i].trust += 1>>
					<<else>>
						slavery.
					<</if>>
				<<default>>
					The reasonable living conditions allow her to @@.mediumaquamarine;feel some dignity@@ after @@.hotpink;cleaning up sexual fluids and servicing slaves all day.@@
					<<set $slaves[$i].trust += 1>>
				<</switch>>
				<<set $slaves[$i].devotion += 1>>
			<<else>>
				<<switch $servantsQuartersDecoration>>
				<<case "Degradationist">>
					<<if ($slaves[$i].trust > 40)>>
						The abysmal living conditions of $servantsQuartersName @@.gold;remind her that her life is absolutely meaningless to you.@@
						<<set $slaves[$i].trust -= 3>>
					<<elseif ($slaves[$i].trust > 10)>>
						The abysmal living conditions of $servantsQuartersName @@.gold;remind her that she is worthless as a person to you.@@
						<<set $slaves[$i].trust -= 2>>
					<</if>>
				<<case "Supremacist" "Subjugationist">>
					<<if ($slaves[$i].trust > 40)>>
						The spare living conditions of $servantsQuartersName @@.gold;remind her not to get too comfortable@@ with her life.
						<<set $slaves[$i].trust -= 2>>
					<<elseif ($slaves[$i].trust > 10)>>
						The spare living conditions of $servantsQuartersName @@.gold;keep her aware of her place.@@
						<<set $slaves[$i].trust -= 1>>
					<</if>>
				<<case "Roman Revivalist" "Aztec Revivalist" "Chinese Revivalist" "Chattel Religionist" "Edo Revivalist">>
					The living conditions of $servantsQuartersName might be spare, but they are no means uncomfortable.
				<<case "Arabian Revivalist" "Egyptian Revivalist">>
					The living conditions of $servantsQuartersName might be spare, but she loves the little luxuries that come with them.
				<<default>>
					She likes her personal space in $servantsQuartersName's dormitory.
				<</switch>>
			<</if>>

			<<if ($universalRulesConsent == 0)>>
				<<if ($slaves[$i].devotion <= 20)>>
					<<if ($slaves[$i].trust > -10)>>
						<<if $slaves.length > 2 || $helots > 0>>
							Under the rules and her job, she finds herself constantly molested by other slaves, and lives her life constantly @@.gold;afraid.@@
						<<else>>
							Under the rules and her job, she is free game for other slaves to molest, and lives her life constantly @@.gold;afraid@@ of the day you bring home more girls.
						<</if>>
						<<set $slaves[$i].trust -= 2>>
					<<else>>
						<<if $slaves.length > 2 || $helots > 0>>
							Under the rules and her job, she finds herself constantly molested by other slaves, but she's already in such constant terror it doesn't seriously affect her.
						<<else>>
							Under the rules and her job, she will someday find herself constantly molested by other slaves, but she's already in such constant terror it that it doesn't cross her mind.
						<</if>>
					<</if>>
				<<elseif ($slaves[$i].releaseRules != "restrictive")>>
					Under the rules, she's allowed to demand that other slaves to get her off, but only when she's finished her shift. She still @@.hotpink;adores@@ having the option.
					<<set $slaves[$i].devotion += 1>>
				<</if>>
			<<else>>
				<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].devotion >= -20)>>
					<<if $slaves.length > 2 || $helots > 0>>
						Since she's low in the slave hierarchy, @@.mediumaquamarine;she knows@@ that the rule that slaves must get consent before having sex with her are all that protect her from abuse, though it does nothing to stop them from using her.
					<<else>>
						Since she's low in the slave hierarchy, @@.mediumaquamarine;she knows@@ that the rule that slaves must get consent before having sex with her are all that protect her from abuse. Well, that and the fact your penthouse is rather empty.
					<</if>>
					<<set $slaves[$i].trust += 1>>
				<</if>>
			<</if>>

			<<if ($slaves[$i].attrKnown == 0)>>
				<<if ($week-$slaves[$i].weekAcquired > 4) && $slaves[$i].energy > 20>>
					<<set $slaves[$i].attrKnown = 1>>
					<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> has been monitoring her as she sees to your other slaves, analyzing her sexuality. It seems she is
					<<saRulesAttractionDiscovery>>
				<</if>>
			<</if>>

			<<if $slaves[$i].devotion > 50>>
				She does her best for you, so she frequently deserves a reward and never needs to be punished.
				<<set _punishments = 0>>
				<<set _rewards = 3>>
			<<elseif $slaves[$i].devotion > 20>>
				She's obedient out of acceptance of her place, so she often deserves a reward and rarely needs to be punished.
				<<set _punishments = 1>>
				<<set _rewards = 2>>
			<<elseif $slaves[$i].devotion >= -20>>
				<<if $slaves[$i].trust < -20>>
					She's obedient out of fear, so she only rarely deserves a reward and sometimes needs to be punished.
					<<set _punishments = 1>>
					<<set _rewards = 1>>
				<<else>>
					She's too trusting for obedience and often needs to be punished.
					<<set _punishments = 2>>
					<<set _rewards = 0>>
				<</if>>
			<<else>>
				<<if $slaves[$i].trust < -50>>
					She's only obedient out of terror, so she sometimes needs to be punished.
					<<set _punishments = 1>>
					<<set _rewards = 0>>
				<<else>>
					She hates you too much to obey, so she needs constant punishment.
					<<set _punishments = 3>>
					<<set _rewards = 0>>
				<</if>>
			<</if>>

			<<if _rewards > 0>>
				<<switch $slaves[$i].standardReward>>
				<<case "relaxation">>
					She's given free time, which she
					<<if $spa != 0>>
						usually spends in $spaName<<if $Attendant != 0>> enjoying $Attendant.slaveName's care<</if>>.
					<<else>>
						usually spends relaxing in the penthouse slave quarters.
					<</if>>
					<<if $slaves[$i].relationship > 0>>
						She often asks to save these breaks so she can spend them with her <<if $slaves[$i].relationship == 1>>friend<<elseif $slaves[$i].relationship == 2>>best friend<<elseif $slaves[$i].relationship == 3>>friend with benefits<<elseif $slaves[$i].relationship == 4>>sweetheart<<else>>wife<</if>>.
					<</if>>
					These breaks are @@.green;good for her.@@
					<<set $slaves[$i].health += _rewards>>
				<<case "drugs">>
					She's @@.hotpink;rewarded@@ with hits of mild recreational drugs, which @@.red;isn't healthy,@@ but helps bind her to you strongly.
					<<set $slaves[$i].health -= _rewards>>
					<<set $slaves[$i].devotion += _rewards*2>>
				<<case "orgasm">>
					She's @@.hotpink;rewarded@@ with
					<<if $slaves[$i].clitPiercing >= 3>>
						sustained orgasm from her <<if $slaves[$i].dick == 0>>clit<<else>>dick<</if>> piercing,
					<<elseif $slaves[$i].releaseRules == "sapphic">>
						immediate sex with any nearby slave,
					<<else>>
						a quick climax from a vibrator,
					<</if>>
					@@.green;boosting her libido.@@
					<<if $slaves[$i].energy < 98>><<set $slaves[$i].energy += _rewards>><</if>><<set $slaves[$i].need -= (_rewards*10)>>
					<<set $slaves[$i].devotion += _rewards>>
				<<default>>
					She's @@.hotpink;rewarded@@
					<<if (_punishments > 0) && ($slaves[$i].standardReward == "situational")>>
						and @@.gold;punished@@
					<</if>>
					situationally, letting her develop normally.
					<<set $slaves[$i].devotion += _rewards>>
				<</switch>>
			<</if>>
			<<if _punishments > 0>>
				<<switch $slaves[$i].standardPunishment>>
				<<case "confinement">>
					When she disobeys, she
					<<if $cellblock != 0>>
						@@.gold;spends her day (and night) cleaning the cells in $cellblockName@@<<if $Wardeness != 0>>, where she can experience $Wardeness.slaveName's tender mercies<</if>>.
					<<else>>
						spends her day @@.gold;shut up in a dirty bathroom@@ until its spotless.
					<</if>>
					<<set $slaves[$i].trust -= _punishments>>
				<<case "whipping">>
					When she disobeys, she's @@.gold;whipped,@@ not hard enough to mark her, but hard enough to @@.red;hurt,@@ breaking her quickly.
					<<set $slaves[$i].health -= _punishments>>
					<<set $slaves[$i].trust -= 2*_punishments>>
				<<case "chastity">>
					When she disobeys, she finds herself cleaning up around an ongoing orgy, yet @@.gold;forbidden from getting off,@@ @@.red;reducing her libido@@ but breaking her to @@.hotpink;sexual obedience.@@
					<<if $slaves[$i].energy > 2>><<set $slaves[$i].energy -= 2*_punishments>><</if>>
					<<set $slaves[$i].devotion += _punishments>>
					<<set $slaves[$i].trust -= _punishments>>
				<<default>>
					<<if (_rewards == 0) || ($slaves[$i].standardReward != "situational")>>
						When she disobeys, she's @@.gold;punished@@ situationally, letting her develop normally.
					<</if>>
					<<set $slaves[$i].trust -= _punishments>>
				<</switch>>
			<</if>>
		<<case "be the Milkmaid">>
			<<set $slaves[$i].need -= $DairyiIDs.length*5>>
			<<if $slaves[$i].energy <= 20>>
				is frigid and has little interest in getting off<<if ($slaves[$i].releaseRules != "permissive")>>, making the rule restricting her sexual outlets superfluous<</if>>.
				<<set $slaves[$i].need = 0>>
			<<elseif $slaves[$i].need < $slaves[$i].energy*0.5>>
				<<if ($slaves[$i].releaseRules != "permissive") && ($slaves[$i].releaseRules != "masturbation")>>
					gets off while performing her duties, so being forbidden from masturbation doesn't really bother her.
					<<set $slaves[$i].need -= 20>>
				<<else>>
					gets off while performing her duties, so she doesn't feel the need for release that often.
					<<set $slaves[$i].need -= 20>>
				<</if>>
			<<else>>
				<<if ($slaves[$i].releaseRules == "restrictive")>>
					willingly begs you to
					<<saRulesPlayerFetishPlay>>
					whenever you inspect $dairyName.
					<<saRulesPlayerEnergy>>
					<<saRulesPlayerDiscoversFetish>>
					<<saRulesPlayerDrugEffects>>
				<<elseif ($slaves[$i].releaseRules == "masturbation")>>
					<<if ($slaves[$i].devotion < 80)>>
						is a little disappointed that she's limited to her hands and toys when off duty, but @@.mediumaquamarine;trusts you know what's best for her.@@
						<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
					<<else>>
						@@.mediumaquamarine;trusts your judgment@@ that only she really knows how to pleasure herself, though she @@.mediumorchid;often wonders why you don't use her.@@
						<<set $slaves[$i].trust += 1, $slaves[$i].devotion -= 2, $slaves[$i].need = 0>>
					<</if>>
					<<if $slaves[$i].devotion > 20>>
						When she does play with herself, she
						<<saRulesMasturbationFetishPlay>>
						<<saRulesMasturbationDiscoversFetish>>
					<</if>>
					<<saRulesMasturbationDrugEffects>>
				<<else>> /* releaseRules not restrictive */
					<<if ($universalRulesConsent == 0)>>
						happily @@.mediumaquamarine;avails herself@@ of your permission to
						<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
						<<saRulesRapeFetish>>
						<<saRulesRapeDiscoversFetish>>
					<<else>> /* universalRulesConsent is not zero */
						@@.mediumaquamarine;relies@@ on your other slaves for mutual satisfaction,
						<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
						<<saRulesConsentFetish>>
						<<saRulesConsentDiscoversFetish>>
					<</if>> /* closes universalRulesConsent */
					<<saRulesPermissiveDrugEffects>>
				<</if>> /* closes releaseRules not restrictive */
			<</if>>

			She is @@.hotpink;very happy@@ with her private room in $dairyName and @@.mediumaquamarine;trusts@@ you a bit more for placing her in charge of it.
			<<set $slaves[$i].devotion += 1, $slaves[$i].trust += 1>>

			<<if ($universalRulesConsent == 0)>>
				<<if ($slaves[$i].releaseRules != "restrictive")>>
					<<if ($slaves[$i].energy > 95)>>
						<<if $DairyiIDs.length > 2>>
							Under the rules, she's allowed to demand that other slaves get her off, and she @@.hotpink;adores@@ you for leaving plentiful outlets for her nymphomania under her charge.
						<<else>>
							Under the rules, she's allowed to demand that other slaves get her off, and she @@.hotpink;eagerly awaits@@ the day you assign more cows to $dairyName.
						<</if>>
						<<set $slaves[$i].devotion += 1>>
					<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
						<<if ($slaves[$i].fetish == "sadist")>>
							<<if $DairyiIDs.length > 2>>
								Under the rules, she's allowed to sexually abuse other slaves, and she @@.hotpink;adores@@ you for providing so many cows for her to rape.
							<<else>>
								Under the rules, she's allowed to sexually abuse other slaves, and she @@.hotpink;eagerly awaits@@ the day you assign more cows to $dairyName for her to rape.
							<</if>>
							<<set $slaves[$i].devotion += 1>>
						<<elseif ($slaves[$i].fetish == "dom")>>
							<<if $DairyiIDs.length > 2>>
								Under the rules, she's allowed to force other slaves to have sex with her, and she @@.hotpink;adores@@ you for allowing her so many cows to dominate.
							<<else>>
								Under the rules, she's allowed to force other slaves to have sex with her, and she @@.hotpink;eagerly awaits@@ the day you assign more cows to her domain.
							<</if>>
							<<set $slaves[$i].devotion += 1>>
						<</if>>
					<</if>>
				<</if>>
			<</if>>

			<<if ($slaves[$i].attrKnown == 0)>>
				<<if ($week-$slaves[$i].weekAcquired > 4) && $slaves[$i].energy > 20>>
					<<set $slaves[$i].attrKnown = 1>>
					<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> has been monitoring her as she cares for the cattle, analyzing her preferences. It seems she is
					<<saRulesAttractionDiscovery>>
				<</if>>
			<</if>>

			She does her best for you, so she frequently deserves a reward and never needs to be punished.
			<<set _punishments = 0>>
			<<set _rewards = 3>>

			<<if _rewards > 0>>
				<<switch $slaves[$i].standardReward>>
				<<case "relaxation">>
					She's given free time, which she
					<<if $spa != 0>>
						usually spends in $spaName<<if $Attendant != 0>> enjoying $Attendant.slaveName's care<</if>>.
					<<else>>
						usually spends relaxing in her room<<if $DairyiIDs.length > 1>> with the softest cow available<</if>>.
					<</if>>
					<<if $slaves[$i].relationship > 0>>
						She often asks to save these breaks so she can spend them with her <<if $slaves[$i].relationship == 1>>friend<<elseif $slaves[$i].relationship == 2>>best friend<<elseif $slaves[$i].relationship == 3>>friend with benefits<<elseif $slaves[$i].relationship == 4>>sweetheart<<else>>wife<</if>>.
					<</if>>
					These breaks are @@.green;good for her.@@
					<<set $slaves[$i].health += _rewards>>
				<<case "drugs">>
					She's @@.hotpink;rewarded@@ with hits of mild recreational drugs, which @@.red;isn't healthy,@@ but helps bind her to you strongly.
					<<set $slaves[$i].health -= _rewards>>
					<<set $slaves[$i].devotion += _rewards*2>>
				<<case "orgasm">>
					She's @@.hotpink;rewarded@@ with
					<<if $slaves[$i].clitPiercing >= 3>>
						sustained orgasm from her <<if $slaves[$i].dick == 0>>clit<<else>>dick<</if>> piercing,
					<<elseif $slaves[$i].releaseRules == "sapphic">>
						immediate sex with any nearby slave,
					<<else>>
						a quick climax from a vibrator,
					<</if>>
					@@.green;boosting her libido.@@
					<<if $slaves[$i].energy < 98>><<set $slaves[$i].energy += _rewards>><</if>><<set $slaves[$i].need -= (_rewards*10)>>
					<<set $slaves[$i].devotion += _rewards>>
				<<default>>
					She's @@.hotpink;rewarded@@
					<<if (_punishments > 0) && ($slaves[$i].standardReward == "situational")>>
						and @@.gold;punished@@
					<</if>>
					situationally, letting her develop normally.
					<<set $slaves[$i].devotion += _rewards>>
				<</switch>>
			<</if>>
		<<case "work in the dairy">>
			<<if $dairyRestraintsSetting > 1>>
				<<if $slaves[$i].devotion < -50>>
					is so unhappy that she has little interest in getting off, not that she gets the choice.
				<<elseif $slaves[$i].energy <= 20>>
					is frigid and has little interest in getting off, not that she gets a choice.
				<<else>>
					gets off regardless of her thoughts on the matter.
				<</if>>
				<<set $slaves[$i].need = 0>>
				<<if ($slaves[$i].attrKnown == 0)>>
					<<if ($week-$slaves[$i].weekAcquired > 4) && $slaves[$i].energy > 20>>
						<<set $slaves[$i].attrKnown = 1>>
						<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> has been monitoring her arousal in regards to the visual stimulation. It seems she is
						<<saRulesAttractionDiscovery>>
					<</if>>
				<</if>>
			<<else>>
				<<if $slaves[$i].devotion < -50>>
					is so unhappy that she has little interest in getting off<<if ($slaves[$i].releaseRules != "permissive")>>, making the rule restricting her sexual outlets superfluous<</if>>.
					<<set $slaves[$i].need = 0>>
				<<elseif $slaves[$i].energy <= 20>>
					is frigid and has little interest in getting off<<if ($slaves[$i].releaseRules != "permissive")>>, making the rule restricting her sexual outlets superfluous<</if>>.
					<<set $slaves[$i].need = 0>>
				<<elseif $slaves[$i].need < $slaves[$i].energy*0.5>>
					<<if ($slaves[$i].devotion <= 20)>>
						gets off from being milked despite her reluctance, @@.hotpink;habituating her to sexual slavery.@@
						<<set $slaves[$i].devotion += 1>>
						<<if ($slaves[$i].trust > -20) && ($slaves[$i].devotion <= 20)>>
							She hates herself for climaxing, and knows the mild aphrodisiacs in the food are forcing her arousal, @@.gold;frightening her.@@
							<<set $slaves[$i].trust -= 1>>
						<</if>>
						<<set $slaves[$i].need -= 20>>
					<<elseif ($slaves[$i].releaseRules != "permissive") && ($slaves[$i].releaseRules != "masturbation")>>
						gets off from being milked, so being forbidden to masturbate doesn't affect her seriously.
						<<set $slaves[$i].need -= 20>>
					<<else>>
						gets off from being milked, so she doesn't feel the need to masturbate frequently.
						<<set $slaves[$i].need -= 20>>
					<</if>>
				<<else>>
					<<if ($slaves[$i].releaseRules == "restrictive")>>
						<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust > -20)>>
							refuses to come to you for sexual release, and is @@.gold;severely punished@@ for illicit masturbation.
							<<set $slaves[$i].trust -= 2>>
						<<elseif ($slaves[$i].devotion < 50)>>
							<<if $slaves[$i].devotion <= 20>>
								occasionally comes to you to beg for sexual release.
							<<else>>
								doesn't mind having to come to you to beg for sexual release.
							<</if>>
							<<saRulesPlayerEnergy>>
						<<else>> /* $slaves[$i].devotion >= 50 */
							willingly begs you to
							<<saRulesPlayerFetishPlay>>
							every chance she gets.
							<<saRulesPlayerEnergy>>
						<</if>> /* closes $slaves[$i].devotion >= 50 */
						<<saRulesPlayerDiscoversFetish>>
						<<saRulesPlayerDrugEffects>>
					<<elseif ($slaves[$i].releaseRules == "masturbation")>>
						<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust > -20)>>
							takes solace in her permission to masturbate rather than being forced to beg for sex, @@.mediumaquamarine;reducing her fear@@ of you.
							<<set $slaves[$i].trust += 2, $slaves[$i].need = 0>>
						<<elseif ($slaves[$i].devotion <= 20)>>
							enjoys being allowed to masturbate rather than trading sex with other slaves, @@.mediumaquamarine;slightly reducing her fear@@ of you but @@.mediumorchid;allowing her to remain in control of her sexuality.@@
							<<set $slaves[$i].trust += 1, $slaves[$i].devotion -= 1, $slaves[$i].need = 0>>
						<<elseif ($slaves[$i].devotion < 50)>>
							accepts having to relieve herself solely through masturbation.
							<<set $slaves[$i].need = 0>>
						<<elseif ($slaves[$i].devotion < 80)>>
							is a little disappointed that she's limited to her hands and toys, but @@.mediumaquamarine;trusts you know what's best for her.@@
							<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
						<<else>>
							@@.mediumaquamarine;trusts your judgment@@ that only she really knows how to pleasure herself, though she @@.mediumorchid;often wonders why you don't use her.@@
							<<set $slaves[$i].trust += 1, $slaves[$i].devotion -= 2, $slaves[$i].need = 0>>
						<</if>>
						<<if $slaves[$i].devotion > 20>>
							When she does play with herself, she
							<<saRulesMasturbationFetishPlay>>
							<<saRulesMasturbationDiscoversFetish>>
						<</if>>
						<<saRulesMasturbationDrugEffects>>
					<<else>> /* releaseRules not restrictive */
						<<if ($universalRulesConsent == 0)>>
							<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust > -20)>>
								<<if ($slaves[$i].releaseRules == "permissive")>>
									masturbates whenever she can find a private moment to take care of the urges induced by the food, @@.mediumaquamarine;slightly reducing her fear@@ of you.
									<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
								<<else>>
									refuses to use other slaves to get off, and is @@.gold;severely punished@@ for illicit masturbation.
									<<set $slaves[$i].trust -= 2, $slaves[$i].need -= 10>>
								<</if>>
							<<elseif ($slaves[$i].devotion <= 20)>>
								<<if ($slaves[$i].releaseRules == "permissive")>>
									prefers to masturbate rather than demanding sex from other slaves, @@.mediumaquamarine;slightly reducing her fear@@ of you.
									<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
								<<else>>
									is forced to demand sex from other slaves by the urges induced by the food, and @@.hotpink;hates herself@@ for it.
									<<set $slaves[$i].devotion += 1, $slaves[$i].need *= 0.5>>
								<</if>>
							<<elseif ($slaves[$i].devotion < 50)>>
								@@.hotpink;accepts the need@@ to
								<<set $slaves[$i].devotion += 1, $slaves[$i].need = 0>>
								<<saRulesRapeFetish>>
								<<saRulesRapeDiscoversFetish>>
							<<else>>
								happily @@.mediumaquamarine;avails herself@@ of your permission to
								<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
								<<saRulesRapeFetish>>
								<<saRulesRapeDiscoversFetish>>
							<</if>>
						<<else>> /* universalRulesConsent is not zero */
							<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust > -20)>>
								<<if ($slaves[$i].releaseRules == "permissive")>>
									prefers to masturbate rather than asking other slaves for sex, @@.mediumaquamarine;slightly reducing her fear@@ of you.
									<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
								<<else>>
									refuses to ask other slaves for sex, and is @@.gold;severely punished@@ for illicit masturbation.
									<<set $slaves[$i].trust -= 2, $slaves[$i].need -= 10>>
								<</if>>
							<<elseif ($slaves[$i].devotion <= 20)>>
								<<if ($slaves[$i].releaseRules == "permissive")>>
									prefers to masturbate rather than trading sex with other slaves, @@.mediumaquamarine;slightly reducing her fear@@ of you.
									<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
								<<else>>
									is forced to swap sex with other slaves by the urges induced by the food, and @@.hotpink;hates herself@@ for it.
									<<set $slaves[$i].devotion += 1, $slaves[$i].need *= 0.5>>
								<</if>>
							<<elseif ($slaves[$i].devotion < 50)>>
								@@.hotpink;accepts having to ask@@ other slaves for sex,
								<<set $slaves[$i].devotion += 1, $slaves[$i].need = 0>>
								<<saRulesConsentFetish>>
								<<saRulesConsentDiscoversFetish>>
							<<else>>
								@@.mediumaquamarine;relies@@ on your other slaves for mutual satisfaction,
								<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
								<<saRulesConsentFetish>>
								<<saRulesConsentDiscoversFetish>>
							<</if>>
						<</if>> /* closes universalRulesConsent */
						<<saRulesPermissiveDrugEffects>>
					<</if>> /* closes releaseRules not restrictive */
				<</if>>

				<<if ($slaves[$i].devotion <= 20)>>
					<<if $slaves[$i].voice == 0>>
						Living as a mute @@.hotpink;molds her@@ to your will.
						<<set $slaves[$i].devotion += 1>>
					<<elseif $slaves[$i].lips > 95>>
						Being unable to speak through her facepussy @@.hotpink;molds her@@ to your will.
						<<set $slaves[$i].devotion += 1>>
					<<elseif $slaves[$i].speechRules == "restrictive">>
						Living under enforced silence @@.hotpink;molds her@@ to your will.
						<<set $slaves[$i].devotion += 1>>
					<</if>>
				<</if>>

			<<if ($slaves[$i].devotion <= 20)>>
				<<switch $dairyDecoration>>
				<<case "Degradationist">>
					The abysmal living conditions @@.hotpink;force her to get used@@ to the routine of
					<<if ($slaves[$i].trust > 20)>>
						slavery and @@.gold;keep her aware that her fluids are more valuable than her life.@@
						<<set $slaves[$i].trust -= 3>>
					<<else>>
						slavery and @@.gold;reminds her that she is nothing more than a cow.@@
						<<set $slaves[$i].trust -= 1>>
					<</if>>
					<<set $slaves[$i].devotion += 1>>
				<<case "Supremacist" "Subjugationist">>
					The spare living conditions @@.hotpink;get her used@@ to the routine of
					<<if ($slaves[$i].trust > 20)>>
						slavery and @@.gold;keep her aware of her lowly place.@@
						<<set $slaves[$i].trust -= 1>>
					<<else>>
						slavery.
					<</if>>
					<<set $slaves[$i].devotion += 1>>
				<<case "Roman Revivalist" "Aztec Revivalist" "Chinese Revivalist" "Chattel Religionist" "Edo Revivalist" "Arabian Revivalist" "Egyptian Revivalist">>
					The spare living conditions and daily tasks @@.hotpink;get her used@@ to the routine of slavery.
					<<set $slaves[$i].devotion += 1>>
				<<default>>
					The reasonable living conditions allow her to relax after the days work, or would if her
					<<if $slaves[$i].lactation>>
						breasts<<if $slaves[$i].balls>> and<</if>>
					<</if>>
					<<if $slaves[$i].balls>>
						balls
					<</if>>
					didn't ache so much, constantly reminding her of her role as a cow.
					<<if $slaves[$i].pregKnown && $dairyPregSetting >= 1 && $slaves[$i].bellyPreg >= 1500>>
						Getting comfortable
						<<if $slaves[$i].bellyPreg >= 750000>>
							<<set _belly = bellyAdjective($slaves[$i])>>
							with a strained, _belly stomach ready to burst with contracted calves
						<<elseif $slaves[$i].bellyPreg >= 600000>>
							<<set _belly = bellyAdjective($slaves[$i])>>
							with a constantly quivering _belly stomach filled to the brim with contracted calves
						<<elseif $slaves[$i].bellyPreg >= 450000>>
							<<set _belly = bellyAdjective($slaves[$i])>>
							with a _belly stomach overstuffed with contracted calves
						<<elseif $slaves[$i].bellyPreg >= 150000>>
							with the massive bulge of her contract pregnancy
						<<elseif $slaves[$i].bellyPreg >= 120000>>
							while so enormously pregnant with calves
						<<elseif $slaves[$i].bellyPreg >= 10000>>
							while so heavily pregnant with <<if $slaves[$i].pregType > 1>>contracted children<<else>>a contracted child<</if>>
						<<elseif $slaves[$i].bellyPreg >= 5000>>
							with her contract pregnancy
						<<else>>
							with the slight bulge of pregnancy
						<</if>>
						also weighs heavily on her
						<<if $slaves[$i].bellyPreg >= 120000>>
							mind, though she often gets lost in the sensation of being so full of life.
						<<else>>
							mind.
						<</if>>
					<</if>>
				<</switch>>
			<<else>>
				<<switch $dairyDecoration>>
				<<case "Degradationist">>
					<<if ($slaves[$i].trust > 40)>>
						The abysmal living conditions of $dairyName @@.gold;remind her that her fluids are more valuable to you than her life.@@
						<<set $slaves[$i].trust -= 3>>
					<<elseif ($slaves[$i].trust > 10)>>
						The abysmal living conditions of $dairyName @@.gold;remind her that she is worthless as a person to you@@ and forces her to accept she is nothing more than a lowly cow.
						<<set $slaves[$i].trust -= 2>>
					<</if>>
				<<case "Supremacist" "Subjugationist">>
					<<if ($slaves[$i].trust > 40)>>
						The spare living conditions of $dairyName @@.gold;remind her not to get too comfortable@@ with her life.
						<<set $slaves[$i].trust -= 2>>
					<<elseif ($slaves[$i].trust > 10)>>
						The spare living conditions of $dairyName @@.gold;keep her aware of her place.@@
						<<set $slaves[$i].trust -= 1>>
					<</if>>
				<<case "Roman Revivalist" "Aztec Revivalist" "Chinese Revivalist" "Chattel Religionist" "Edo Revivalist" "Arabian Revivalist" "Egyptian Revivalist">>
					The living conditions of $dairyName might be spare, but they are no means meant to be uncomfortable.
				<<default>>
					She likes her personal space in $dairyName's dormitory, even if it's just a stall.
				<</switch>>
			<</if>>

				<<if ($universalRulesConsent == 0)>>
					<<if ($slaves[$i].devotion <= 20)>>
						<<if ($slaves[$i].trust > -10)>>
							<<if $DairyiIDs.length > 2 || $Milkmaid != 0>>
								Under the rules, she finds herself constantly molested by other slaves, and lives her life constantly @@.gold;afraid.@@
							<<else>>
								Under the rules, she is free game for other slaves to molest, and lives her life constantly @@.gold;afraid@@ of the day you assign more cows to $dairyName.
							<</if>>
							<<set $slaves[$i].trust -= 2>>
						<<else>>
							<<if $DairyiIDs.length > 2 || $Milkmaid != 0>>
								Under the rules, she finds herself constantly molested by other slaves, but she's already in such constant terror it doesn't seriously affect her.
							<<else>>
								Under the rules, she will someday find herself constantly molested by other slaves, but she's already in such constant terror it that it doesn't cross her mind.
							<</if>>
						<</if>>
					<<elseif ($slaves[$i].releaseRules != "restrictive")>>
						<<if ($slaves[$i].energy > 95)>>
							<<if $DairyiIDs.length > 2>>
								Under the rules, she's allowed to demand that other slaves to get her off, and she @@.hotpink;adores@@ you for providing plentiful outlets for her nymphomania.
							<<else>>
								Under the rules, she's allowed to demand that other slaves to get her off, and she @@.hotpink;eagerly awaits@@ the day you assign more cows to $dairyName to get her off.
							<</if>>
							<<set $slaves[$i].devotion += 1>>
						<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
							<<if ($slaves[$i].fetish == "sadist")>>
								<<if $DairyiIDs.length > 2>>
									Under the rules, she's allowed to sexually abuse other slaves, and she @@.hotpink;adores@@ you for providing a whole dairy of cows for her to rape.
								<<else>>
									Under the rules, she's allowed to sexually abuse other slaves, and she @@.hotpink;eagerly awaits@@ the day you assign more cows to $dairyName for her to rape.
								<</if>>
								<<set $slaves[$i].devotion += 1>>
							<<elseif ($slaves[$i].fetish == "dom")>>
								<<if $DairyiIDs.length > 2>>
									Under the rules, she's allowed to force other slaves to have sex with her, and she @@.hotpink;adores@@ you for providing a whole dairy of cows for her to dominate.
								<<else>>
									Under the rules, she's allowed to force other slaves to have sex with her, and she @@.hotpink;eagerly awaits@@ the day you assign more cows to $dairyName for her to dominate.
								<</if>>
								<<set $slaves[$i].devotion += 1>>
							<</if>>
						<</if>>
					<</if>>
				<<else>>
					<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].devotion >= -20)>>
						<<if $DairyiIDs.length > 2 || $Milkmaid != 0>>
							Since she's low in the slave hierarchy, @@.mediumaquamarine;she knows@@ that the rule that slaves must get consent before having sex with her are all that protect her from abuse.
						<<else>>
							Since she's low in the slave hierarchy, @@.mediumaquamarine;she knows@@ that the rule that slaves must get consent before having sex with her are all that protect her from abuse. Well, that and the fact $dairyName is rather empty.
						<</if>>
						<<set $slaves[$i].trust += 1>>
					<</if>>
				<</if>>

				<<if ($slaves[$i].attrKnown == 0)>>
					<<if ($week-$slaves[$i].weekAcquired > 4) && $slaves[$i].energy > 20>>
						<<set $slaves[$i].attrKnown = 1>>
						<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> has been monitoring her as she gets milked, attempting to gauge her sexuality. It seems she is
						<<saRulesAttractionDiscovery>>
					<</if>>
				<</if>>

				<<if $slaves[$i].devotion > 50>>
					She does her best for you, so she frequently deserves a reward and never needs to be punished.
					<<set _punishments = 0>>
					<<set _rewards = 3>>
				<<elseif $slaves[$i].devotion > 20>>
					She's obedient out of acceptance of her place, so she often deserves a reward and rarely needs to be punished.
					<<set _punishments = 1>>
					<<set _rewards = 2>>
				<<elseif $slaves[$i].devotion >= -20>>
					<<if $slaves[$i].trust < -20>>
						She's obedient out of fear, so she only rarely deserves a reward and sometimes needs to be punished.
						<<set _punishments = 1>>
						<<set _rewards = 1>>
					<<else>>
						She's too trusting for obedience and often needs to be punished.
						<<set _punishments = 2>>
						<<set _rewards = 0>>
					<</if>>
				<<else>>
					<<if $slaves[$i].trust < -50>>
						She's only obedient out of terror, so she sometimes needs to be punished.
						<<set _punishments = 1>>
						<<set _rewards = 0>>
					<<else>>
						She hates you too much to obey, so she needs constant punishment.
						<<set _punishments = 3>>
						<<set _rewards = 0>>
					<</if>>
				<</if>>

				<<if _rewards > 0>>
					<<switch $slaves[$i].standardReward>>
					<<case "relaxation">>
						She's given free time, which she
						<<if $spa != 0>>
							usually spends in $spaName<<if $Attendant != 0>> enjoying $Attendant.slaveName's care<</if>>.
						<<else>>
							usually spends relaxing in the penthouse slave quarters.
						<</if>>
						<<if $slaves[$i].relationship > 0>>
							She often asks to save these breaks so she can spend them with her <<if $slaves[$i].relationship == 1>>friend<<elseif $slaves[$i].relationship == 2>>best friend<<elseif $slaves[$i].relationship == 3>>friend with benefits<<elseif $slaves[$i].relationship == 4>>sweetheart<<else>>wife<</if>>.
						<</if>>
						These breaks are @@.green;good for her.@@
						<<set $slaves[$i].health += _rewards>>
					<<case "drugs">>
						She's @@.hotpink;rewarded@@ with hits of mild recreational drugs, which @@.red;isn't healthy,@@ but helps bind her to you strongly.
						<<set $slaves[$i].health -= _rewards>>
						<<set $slaves[$i].devotion += _rewards*2>>
					<<case "orgasm">>
						She's @@.hotpink;rewarded@@ with
						<<if $slaves[$i].clitPiercing >= 3>>
							sustained orgasm from her <<if $slaves[$i].dick == 0>>clit<<else>>dick<</if>> piercing,
						<<elseif $slaves[$i].releaseRules == "sapphic">>
							immediate sex with any nearby slave,
						<<else>>
							a quick climax from a vibrator,
						<</if>>
						@@.green;boosting her libido.@@
						<<if $slaves[$i].energy < 98>><<set $slaves[$i].energy += _rewards>><</if>><<set $slaves[$i].need -= (_rewards*10)>>
						<<set $slaves[$i].devotion += _rewards>>
					<<default>>
						She's @@.hotpink;rewarded@@
						<<if (_punishments > 0) && ($slaves[$i].standardReward == "situational")>>
							and @@.gold;punished@@
						<</if>>
						situationally, letting her develop normally.
						<<set $slaves[$i].devotion += _rewards>>
					<</switch>>
				<</if>>
				<<if _punishments > 0>>
					<<switch $slaves[$i].standardPunishment>>
					<<case "confinement">>
						When she disobeys, she spends her times @@.gold;getting milked in a cramped dark stall@@ until she behaves.
						<<set $slaves[$i].trust -= _punishments>>
					<<case "whipping">>
						When she disobeys, she's @@.gold;whipped,@@ not hard enough to mark her, but hard enough to @@.red;hurt,@@ breaking her quickly.
						<<set $slaves[$i].health -= _punishments>>
						<<set $slaves[$i].trust -= 2*_punishments>>
					<<case "chastity">>
						When she disobeys, she finds her @@.gold;milkings fewer and far between,@@ @@.red;reducing her libido@@ but breaking her to @@.hotpink;sexual obedience.@@
						<<if $slaves[$i].energy > 2>><<set $slaves[$i].energy -= 2*_punishments>><</if>>
						<<set $slaves[$i].devotion += _punishments>>
						<<set $slaves[$i].trust -= _punishments>>
					<<default>>
						<<if (_rewards == 0) || ($slaves[$i].standardReward != "situational")>>
							When she disobeys, she's @@.gold;punished@@ situationally, letting her develop normally.
						<</if>>
						<<set $slaves[$i].trust -= _punishments>>
					<</switch>>
				<</if>>
			<</if>>
		<<case "be your Concubine">>
			<<if $slaves[$i].energy <= 20>>
				is frigid and has little interest in getting off allowing her to focus on getting you off.
				<<set $slaves[$i].need = 0>>
			<<else>>
				gets more of your attention each day than any other slave, leaving her thoroughly satisfied.
				<<set $slaves[$i].need = 0>>
			<</if>>

			<<if ($slaves[$i].attrKnown == 0)>>
				<<if ($week-$slaves[$i].weekAcquired > 4) && $slaves[$i].energy > 20>>
					<<set $slaves[$i].attrKnown = 1>>
					<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> has been monitoring her as she amuses herself, analyzing her tastes. It seems she is
					<<saRulesAttractionDiscovery>>
				<</if>>
			<</if>>

			She does her best for you, so she frequently deserves a reward and never needs to be punished.
			<<set _punishments = 0>>
			<<set _rewards = 3>>

			<<if _rewards > 0>>
				<<switch $slaves[$i].standardReward>>
				<<case "relaxation">>
					She's given free time, which she
					<<if $spa != 0>>
						usually sets aside to spend with you in $spaName.
					<<else>>
						usually spends relaxing with you.
					<</if>>
					<<if $slaves[$i].relationship > 0>>
						She often asks to save these breaks so she can spend them with her <<if $slaves[$i].relationship == 1>>friend<<elseif $slaves[$i].relationship == 2>>best friend<<elseif $slaves[$i].relationship == 3>>friend with benefits<<elseif $slaves[$i].relationship == 4>>sweetheart<<else>>wife<</if>>.
					<</if>>
					These breaks are @@.green;good for her.@@
					<<set $slaves[$i].health += _rewards>>
				<<case "drugs">>
					She's @@.hotpink;rewarded@@ with hits of mild recreational drugs, which @@.red;isn't healthy,@@ but helps bind her to you strongly.
					<<set $slaves[$i].health -= _rewards>>
					<<set $slaves[$i].devotion += _rewards*2>>
				<<case "orgasm">>
					She's @@.hotpink;rewarded@@ with
					<<if $slaves[$i].clitPiercing >= 3>>
						sustained orgasm from her <<if $slaves[$i].dick == 0>>clit<<else>>dick<</if>> piercing,
					<<else>>
						immediate sex with you,
					<</if>>
					@@.green;boosting her libido.@@
					<<if $slaves[$i].energy < 98>><<set $slaves[$i].energy += _rewards>><</if>><<set $slaves[$i].need -= (_rewards*10)>>
					<<set $slaves[$i].devotion += _rewards>>
				<<default>>
					She's @@.hotpink;rewarded@@
					<<if (_punishments > 0) && ($slaves[$i].standardReward == "situational")>>
						and @@.gold;punished@@
					<</if>>
					situationally, letting her develop normally.
					<<set $slaves[$i].devotion += _rewards>>
				<</switch>>
			<</if>>
		<<case "serve in the master suite">>
			<<if $slaves[$i].devotion < -50>>
				is so unhappy that she has little interest in getting off.
				<<set $slaves[$i].need = 0>>
			<<elseif $slaves[$i].energy <= 20>>
				is frigid and has little interest in getting off.
				<<set $slaves[$i].need = 0>>
			<<elseif $masterSuiteUpgradeLuxury == 2 && $MastSiIDs.length > 3>>
				never goes unsatisfied with all the action in the fuckpit.
				<<set $slaves[$i].need -= 80>>
			<<elseif $slaves[$i].need < $slaves[$i].energy*0.5>>
				<<if ($slaves[$i].devotion <= 20)>>
					gets off regularly despite her reluctance, @@.hotpink;habituating her to sexual slavery.@@
					<<set $slaves[$i].devotion += 1>>
					<<if ($slaves[$i].trust > -20) && ($slaves[$i].devotion <= 20)>>
						She hates herself for climaxing, and knows the mild aphrodisiacs in the food are forcing her arousal, @@.gold;frightening her.@@
						<<set $slaves[$i].trust -= 1>>
					<</if>>
					<<set $slaves[$i].need -= 20>>
				<<elseif ($slaves[$i].releaseRules != "permissive") && ($slaves[$i].releaseRules != "masturbation")>>
					gets off regularly, so being forbidden to masturbate doesn't affect her seriously.
					<<set $slaves[$i].need -= 20>>
				<<else>>
					gets off regularly, so she doesn't feel the need to seek relief.
					<<set $slaves[$i].need -= 20>>
				<</if>>
			<<else>>
				<<if ($slaves[$i].devotion <= 20)>>
					sometimes needs a little extra attention from you, @@.hotpink;habituating her to sexual slavery.@@
					<<set $slaves[$i].devotion += 1>>
					<<if ($slaves[$i].trust > -20) && ($slaves[$i].devotion <= 20)>>
						She hates herself for climaxing to your touch, and knows the mild aphrodisiacs in the food are forcing her arousal, @@.gold;frightening her.@@
						<<set $slaves[$i].trust -= 1>>
					<</if>>
					<<set $slaves[$i].need -= 40>>
				<<else>>
					sometimes needs a little extra sexual attention, not that you mind giving it to her.
					<<set $slaves[$i].need -= 40>>
				<</if>>
			<</if>>

			<<if ($slaves[$i].devotion <= 20)>>
				<<if $slaves[$i].voice == 0>>
					Living as a mute @@.hotpink;molds her@@ to your will.
					<<set $slaves[$i].devotion += 1>>
				<<elseif $slaves[$i].lips > 95>>
					Being unable to speak through her facepussy @@.hotpink;molds her@@ to your will.
					<<set $slaves[$i].devotion += 1>>
				<<elseif $slaves[$i].speechRules == "restrictive">>
					Living under enforced silence @@.hotpink;molds her@@ to your will.
					<<set $slaves[$i].devotion += 1>>
				<</if>>
			<</if>>

			<<if ($slaves[$i].attrKnown == 0)>>
				<<if ($week-$slaves[$i].weekAcquired > 4) && $slaves[$i].energy > 20>>
					<<set $slaves[$i].attrKnown = 1>>
					<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> has been monitoring her as she gets off, analyzing her sexuality. It seems she is
					<<saRulesAttractionDiscovery>>
				<</if>>
			<</if>>

			<<if $slaves[$i].devotion > 50>>
				She does her best for you, so she frequently deserves a reward and never needs to be punished.
				<<set _punishments = 0>>
				<<set _rewards = 3>>
			<<elseif $slaves[$i].devotion > 20>>
				She's obedient out of acceptance of her place, so she often deserves a reward and rarely needs to be punished.
				<<set _punishments = 1>>
				<<set _rewards = 2>>
			<<elseif $slaves[$i].devotion >= -20>>
				<<if $slaves[$i].trust < -20>>
					She's obedient out of fear, so she only rarely deserves a reward and sometimes needs to be punished.
					<<set _punishments = 1>>
					<<set _rewards = 1>>
				<<else>>
					She's too trusting for obedience and often needs to be punished.
					<<set _punishments = 2>>
					<<set _rewards = 0>>
				<</if>>
			<<else>>
				<<if $slaves[$i].trust < -50>>
					She's only obedient out of terror, so she sometimes needs to be punished.
					<<set _punishments = 1>>
					<<set _rewards = 0>>
				<<else>>
					She hates you too much to obey, so she needs constant punishment.
					<<set _punishments = 3>>
					<<set _rewards = 0>>
				<</if>>
			<</if>>

			<<if _rewards > 0>>
				<<switch $slaves[$i].standardReward>>
				<<case "relaxation">>
					She's given free time, which she
					<<if $spa != 0>>
						usually spends in $spaName<<if $Attendant != 0>> enjoying $Attendant.slaveName's care<</if>>.
					<<else>>
						usually spends relaxing on her favorite pillow.
					<</if>>
					<<if $slaves[$i].relationship > 0>>
						She often asks to save these breaks so she can spend them with her <<if $slaves[$i].relationship == 1>>friend<<elseif $slaves[$i].relationship == 2>>best friend<<elseif $slaves[$i].relationship == 3>>friend with benefits<<elseif $slaves[$i].relationship == 4>>sweetheart<<else>>wife<</if>>.
					<</if>>
					These breaks are @@.green;good for her.@@
					<<set $slaves[$i].health += _rewards>>
				<<case "drugs">>
					She's @@.hotpink;rewarded@@ with hits of mild recreational drugs, which @@.red;isn't healthy,@@ but helps bind her to you strongly.
					<<set $slaves[$i].health -= _rewards>>
					<<set $slaves[$i].devotion += _rewards*2>>
				<<case "orgasm">>
					She's @@.hotpink;rewarded@@ with
					<<if $slaves[$i].clitPiercing >= 3>>
						sustained orgasm from her <<if $slaves[$i].dick == 0>>clit<<else>>dick<</if>> piercing,
					<<else>>
						immediate sex with you,
					<</if>>
					@@.green;boosting her libido.@@
					<<if $slaves[$i].energy < 98>><<set $slaves[$i].energy += _rewards>><</if>><<set $slaves[$i].need -= (_rewards*10)>>
					<<set $slaves[$i].devotion += _rewards>>
				<<default>>
					She's @@.hotpink;rewarded@@
					<<if (_punishments > 0) && ($slaves[$i].standardReward == "situational")>>
						and @@.gold;punished@@
					<</if>>
					situationally, letting her develop normally.
					<<set $slaves[$i].devotion += _rewards>>
				<</switch>>
			<</if>>
			<<if _punishments > 0>>
				<<switch $slaves[$i].standardPunishment>>
				<<case "confinement">>
					When she disobeys, she's
					<<if $cellblock != 0>>
						@@.gold;put in $cellblockName@@<<if $Wardeness != 0>>, where she can experience $Wardeness.slaveName's tender mercies<</if>>.
					<<else>>
						@@.gold;shut up in a box@@ until she behaves.
					<</if>>
					<<set $slaves[$i].trust -= _punishments>>
				<<case "whipping">>
					When she disobeys, she's @@.gold;whipped,@@ not hard enough to mark her, but hard enough to @@.red;hurt,@@ breaking her quickly.
					<<set $slaves[$i].health -= _punishments>>
					<<set $slaves[$i].trust -= 2*_punishments>>
				<<case "chastity">>
					When she disobeys, she's @@.gold;denied@@ her next orgasm, @@.red;reducing her libido@@ but breaking her to @@.hotpink;sexual obedience.@@
					<<if $slaves[$i].energy > 2>><<set $slaves[$i].energy -= 2*_punishments>><</if>>
					<<set $slaves[$i].devotion += _punishments>>
					<<set $slaves[$i].trust -= _punishments>>
				<<default>>
					<<if (_rewards == 0) || ($slaves[$i].standardReward != "situational")>>
						When she disobeys, she's @@.gold;punished@@ situationally, letting her develop normally.
					<</if>>
					<<set $slaves[$i].trust -= _punishments>>
				<</switch>>
			<</if>>
		<<case "live with your Head Girl">>
			<<if $slaves[$i].devotion < -50>>
				is so unhappy that she has little interest in getting off, not that $HeadGirl.slaveName cares.
				<<set $slaves[$i].need = 0>>
			<<elseif $slaves[$i].energy <= 20>>
				is frigid and has little interest in getting off, though it doesn't stop $HeadGirl.slaveName.
				<<set $slaves[$i].need = 0>>
			<<elseif $slaves[$i].need < $slaves[$i].energy*0.5>>
				<<if ($slaves[$i].devotion <= 20)>>
					gets off with $HeadGirl.slaveName despite her reluctance, @@.hotpink;habituating her to sexual slavery.@@
					<<set $slaves[$i].devotion += 1>>
					<<if ($slaves[$i].trust > -20) && ($slaves[$i].devotion <= 20)>>
						She hates herself for climaxing, and knows the mild aphrodisiacs in the food are forcing her arousal, @@.gold;frightening her.@@
						<<set $slaves[$i].trust -= 1>>
					<</if>>
					<<set $slaves[$i].need -= 20>>
				<<elseif ($slaves[$i].releaseRules != "permissive") && ($slaves[$i].releaseRules != "masturbation")>>
					gets off with $HeadGirl.slaveName, so being forbidden to masturbate doesn't affect her seriously.
					<<set $slaves[$i].need -= 20>>
				<<else>>
					gets off with $HeadGirl.slaveName, so she doesn't feel the need for release that often.
					<<set $slaves[$i].need -= 20>>
				<</if>>
			<<else>>
				either gets off with $HeadGirl.slaveName or gets to put up with sexual frustration.
			<</if>>

			<<if ($slaves[$i].devotion <= 20)>>
				<<if $slaves[$i].voice == 0>>
					Living as a mute @@.hotpink;molds her@@ to your Head Girl's will.
					<<set $slaves[$i].devotion += 1>>
				<<elseif $slaves[$i].lips > 95>>
					Being unable to speak through her facepussy @@.hotpink;molds her@@ to your Head Girl's will.
					<<set $slaves[$i].devotion += 1>>
				<<elseif $slaves[$i].speechRules == "restrictive">>
					Living under enforced silence @@.hotpink;molds her@@ to your Head Girl's will.
					<<set $slaves[$i].devotion += 1>>
				<</if>>
			<</if>>

			<<if ($slaves[$i].devotion <= 20)>>
				She shares a room, and sometimes bed, with $HeadGirl.slaveName. Your Head Girl keeps it from going to her head, however.
			<<else>>
				She loves sharing a room, and sometimes bed, with $HeadGirl.slaveName.
			<</if>>

			<<if ($slaves[$i].attrKnown == 0)>>
				<<if ($week-$slaves[$i].weekAcquired > 4) && $slaves[$i].energy > 20>>
					<<set $slaves[$i].attrKnown = 1>>
					<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> has been monitoring her as she spends time with your Head Girl, analyzing her sexuality. It seems she is
					<<saRulesAttractionDiscovery>>
				<</if>>
			<</if>>

			<<if $slaves[$i].devotion > 50>>
				She does her best for $HeadGirl.slaveName, and thus you, so she frequently deserves a reward and never needs to be punished.
				<<set _punishments = 0>>
				<<set _rewards = 3>>
			<<elseif $slaves[$i].devotion > 20>>
				She's obedient out of acceptance of her place, so she often deserves a reward and rarely needs to be punished.
				<<set _punishments = 1>>
				<<set _rewards = 2>>
			<<elseif $slaves[$i].devotion >= -20>>
				<<if $slaves[$i].trust < -20>>
					She's obedient out of fear, so she only rarely deserves a reward and sometimes needs to be punished.
					<<set _punishments = 1>>
					<<set _rewards = 1>>
				<<else>>
					She's too trusting for obedience and often needs to be punished.
					<<set _punishments = 2>>
					<<set _rewards = 0>>
				<</if>>
			<<else>>
				<<if $slaves[$i].trust < -50>>
					She's only obedient out of terror, so she sometimes needs to be punished.
					<<set _punishments = 1>>
					<<set _rewards = 0>>
				<<else>>
					She hates you and $HeadGirl.slaveName too much to obey, so she needs constant punishment.
					<<set _punishments = 3>>
					<<set _rewards = 0>>
				<</if>>
			<</if>>

			<<if _rewards > 0>>
				<<switch $slaves[$i].standardReward>>
				<<case "relaxation">>
					She's given free time, which she
					<<if $spa != 0>>
						usually spends in $spaName<<if $Attendant != 0>> enjoying $Attendant.slaveName's care<</if>>.
					<<else>>
						usually spends relaxing in your Head Girls private room.
					<</if>>
					<<if $slaves[$i].relationship > 0>>
						She often asks to save these breaks so she can spend them with her <<if $slaves[$i].relationship == 1>>friend<<elseif $slaves[$i].relationship == 2>>best friend<<elseif $slaves[$i].relationship == 3>>friend with benefits<<elseif $slaves[$i].relationship == 4>>sweetheart<<else>>wife<</if>>.
					<</if>>
					These breaks are @@.green;good for her.@@
					<<set $slaves[$i].health += _rewards>>
				<<case "drugs">>
					She's @@.hotpink;rewarded@@ with hits of mild recreational drugs, which @@.red;isn't healthy,@@ but helps bind her to you strongly.
					<<set $slaves[$i].health -= _rewards>>
					<<set $slaves[$i].devotion += _rewards*2>>
				<<case "orgasm">>
					She's @@.hotpink;rewarded@@ with
					<<if $slaves[$i].clitPiercing >= 3>>
						sustained orgasm from her <<if $slaves[$i].dick == 0>>clit<<else>>dick<</if>> piercing,
					<<elseif $activeSlave.releaseRules == "sapphic">>
						immediate sex with any nearby slave,
					<<else>>
						a quick climax from a vibrator,
					<</if>>
					@@.green;boosting her libido.@@
					<<if $slaves[$i].energy < 98>><<set $slaves[$i].energy += _rewards>><</if>><<set $slaves[$i].need -= (_rewards*10)>>
					<<set $slaves[$i].devotion += _rewards>>
				<<default>>
					She's @@.hotpink;rewarded@@
					<<if (_punishments > 0) && ($slaves[$i].standardReward == "situational")>>
						and @@.gold;punished@@
					<</if>>
					situationally, letting her develop normally.
					<<set $slaves[$i].devotion += _rewards>>
				<</switch>>
			<</if>>
			<<if _punishments > 0>>
				<<switch $slaves[$i].standardPunishment>>
				<<case "confinement">>
					When she disobeys, she
					<<if $cellblock != 0>>
						@@.gold;spends her time in $cellblockName@@<<if $Wardeness != 0>>, where she can experience $Wardeness.slaveName's tender mercies<</if>>.
					<<else>>
						spends her time @@.gold;shut up in a box@@ until she behaves.
					<</if>>
					<<set $slaves[$i].trust -= _punishments>>
				<<case "whipping">>
					When she disobeys, she's @@.gold;whipped,@@ not hard enough to mark her, but hard enough to @@.red;hurt,@@ breaking her quickly.
					<<set $slaves[$i].health -= _punishments>>
					<<set $slaves[$i].trust -= 2*_punishments>>
				<<case "chastity">>
					When she disobeys, $HeadGirl.slaveName @@.gold;ruins her next orgasm,@@ @@.red;reducing her libido@@ but breaking her to @@.hotpink;sexual obedience.@@
					<<if $slaves[$i].energy > 2>><<set $slaves[$i].energy -= 2*_punishments>><</if>>
					<<set $slaves[$i].devotion += _punishments>>
					<<set $slaves[$i].trust -= _punishments>>
				<<default>>
					<<if (_rewards == 0) || ($slaves[$i].standardReward != "situational")>>
						When she disobeys, she's @@.gold;punished@@ situationally, letting her develop normally.
					<</if>>
					<<set $slaves[$i].trust -= _punishments>>
				<</switch>>
			<</if>>
		<<default>>
			<<if $slaves[$i].devotion < -50>>
				is so unhappy that she has little interest in getting off<<if ($slaves[$i].releaseRules != "permissive")>>, making the rule restricting her sexual outlets superfluous<</if>>.
				<<set $slaves[$i].need = 0>>
			<<elseif $slaves[$i].energy <= 20>>
				is frigid and has little interest in getting off<<if ($slaves[$i].releaseRules != "permissive")>>, making the rule restricting her sexual outlets superfluous<</if>>.
				<<set $slaves[$i].need = 0>>
			<<elseif $slaves[$i].need < $slaves[$i].energy*0.5>>
				<<if ($slaves[$i].devotion <= 20)>>
					gets off at work despite her reluctance, @@.hotpink;habituating her to sexual slavery.@@
					<<set $slaves[$i].devotion += 1>>
					<<if ($slaves[$i].trust > -20) && ($slaves[$i].devotion <= 20)>>
						She hates herself for climaxing, and knows the mild aphrodisiacs in the food are forcing her arousal, @@.gold;frightening her.@@
						<<set $slaves[$i].trust -= 1>>
					<</if>>
					<<set $slaves[$i].need -= 20>>
				<<elseif ($slaves[$i].releaseRules != "permissive") && ($slaves[$i].releaseRules != "masturbation")>>
					gets off at work, so being forbidden to masturbate doesn't affect her seriously.
					<<set $slaves[$i].need -= 20>>
				<<else>>
					gets off at work, so she doesn't feel the need to masturbate frequently.
					<<set $slaves[$i].need -= 20>>
				<</if>>
			<<else>>
				<<if ($slaves[$i].releaseRules == "restrictive")>>
					<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust > -20)>>
						refuses to come to you for sexual release, and is @@.gold;severely punished@@ for illicit masturbation.
						<<set $slaves[$i].trust -= 2>>
					<<elseif ($slaves[$i].devotion < 50)>>
						<<if $slaves[$i].devotion <= 20>>
							occasionally comes to you to beg for sexual release.
						<<else>>
							doesn't mind having to come to you to beg for sexual release.
						<</if>>
						<<saRulesPlayerEnergy>>
					<<else>> /* $slaves[$i].devotion >= 50 */
						willingly begs you to
						<<saRulesPlayerFetishPlay>>
						every chance she gets.
						<<saRulesPlayerEnergy>>
					<</if>> /* closes $slaves[$i].devotion >= 50 */
					<<saRulesPlayerDiscoversFetish>>
					<<saRulesPlayerDrugEffects>>
				<<elseif ($slaves[$i].releaseRules == "masturbation")>>
					<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust > -20)>>
						takes solace in her permission to masturbate rather than being forced to beg for sex, @@.mediumaquamarine;reducing her fear@@ of you.
						<<set $slaves[$i].trust += 2, $slaves[$i].need = 0>>
					<<elseif ($slaves[$i].devotion <= 20)>>
						enjoys being allowed to masturbate rather than trading sex with other slaves, @@.mediumaquamarine;slightly reducing her fear@@ of you but @@.mediumorchid;allowing her to remain in control of her sexuality.@@
						<<set $slaves[$i].trust += 1, $slaves[$i].devotion -= 1, $slaves[$i].need = 0>>
					<<elseif ($slaves[$i].devotion < 50)>>
						accepts having to relieve herself solely through masturbation.
						<<set $slaves[$i].need = 0>>
					<<elseif ($slaves[$i].devotion < 80)>>
						is a little disappointed that she's limited to her hands and toys, but @@.mediumaquamarine;trusts you know what's best for her.@@
						<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
					<<else>>
						@@.mediumaquamarine;trusts your judgment@@ that only she really knows how to pleasure herself, though she @@.mediumorchid;often wonders why you don't use her.@@
						<<set $slaves[$i].trust += 1, $slaves[$i].devotion -= 2, $slaves[$i].need = 0>>
					<</if>>
					<<if $slaves[$i].devotion > 20>>
						When she does play with herself, she
						<<saRulesMasturbationFetishPlay>>
						<<saRulesMasturbationDiscoversFetish>>
					<</if>>
					<<saRulesMasturbationDrugEffects>>
				<<else>> /* releaseRules not restrictive */
					<<if ($universalRulesConsent == 0)>>
						<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust > -20)>>
							<<if ($slaves[$i].releaseRules == "permissive")>>
								masturbates whenever she can find a private moment to take care of the urges induced by the food, @@.mediumaquamarine;slightly reducing her fear@@ of you.
								<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
							<<else>>
								refuses to use other slaves to get off, and is @@.gold;severely punished@@ for illicit masturbation.
								<<set $slaves[$i].trust -= 2, $slaves[$i].need -= 10>>
							<</if>>
						<<elseif ($slaves[$i].devotion <= 20)>>
							<<if ($slaves[$i].releaseRules == "permissive")>>
								prefers to masturbate rather than demanding sex from other slaves, @@.mediumaquamarine;slightly reducing her fear@@ of you.
								<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
							<<else>>
								is forced to demand sex from other slaves by the urges induced by the food, and @@.hotpink;hates herself@@ for it.
								<<set $slaves[$i].devotion += 1, $slaves[$i].need *= 0.5>>
							<</if>>
						<<elseif ($slaves[$i].devotion < 50)>>
							@@.hotpink;accepts the need@@ to
							<<set $slaves[$i].devotion += 1, $slaves[$i].need = 0>>
							<<saRulesRapeFetish>>
							<<saRulesRapeDiscoversFetish>>
						<<else>>
							happily @@.mediumaquamarine;avails herself@@ of your permission to
							<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
							<<saRulesRapeFetish>>
							<<saRulesRapeDiscoversFetish>>
						<</if>>
					<<else>> /* universalRulesConsent is not zero */
						<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust > -20)>>
							<<if ($slaves[$i].releaseRules == "permissive")>>
								prefers to masturbate rather than asking other slaves for sex, @@.mediumaquamarine;slightly reducing her fear@@ of you.
								<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
							<<else>>
								refuses to ask other slaves for sex, and is @@.gold;severely punished@@ for illicit masturbation.
								<<set $slaves[$i].trust -= 2, $slaves[$i].need -= 10>>
							<</if>>
						<<elseif ($slaves[$i].devotion <= 20)>>
							<<if ($slaves[$i].releaseRules == "permissive")>>
								prefers to masturbate rather than trading sex with other slaves, @@.mediumaquamarine;slightly reducing her fear@@ of you.
								<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
							<<else>>
								is forced to swap sex with other slaves by the urges induced by the food, and @@.hotpink;hates herself@@ for it.
								<<set $slaves[$i].devotion += 1, $slaves[$i].need *= 0.5>>
							<</if>>
						<<elseif ($slaves[$i].devotion < 50)>>
							@@.hotpink;accepts having to ask@@ other slaves for sex,
							<<set $slaves[$i].devotion += 1, $slaves[$i].need = 0>>
							<<saRulesConsentFetish>>
							<<saRulesConsentDiscoversFetish>>
						<<else>>
							@@.mediumaquamarine;relies@@ on your other slaves for mutual satisfaction,
							<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
							<<saRulesConsentFetish>>
							<<saRulesConsentDiscoversFetish>>
						<</if>>
					<</if>> /* closes universalRulesConsent */
					<<saRulesPermissiveDrugEffects>>
				<</if>> /* closes releaseRules not restrictive */
			<</if>>

			<<if ($slaves[$i].devotion <= 20)>>
				<<if $slaves[$i].voice == 0>>
					Living as a mute @@.hotpink;molds her@@ to your will.
					<<set $slaves[$i].devotion += 1>>
				<<elseif $slaves[$i].lips > 95>>
					Being unable to speak through her facepussy @@.hotpink;molds her@@ to your will.
					<<set $slaves[$i].devotion += 1>>
				<<elseif $slaves[$i].speechRules == "restrictive">>
					Living under enforced silence @@.hotpink;molds her@@ to your will.
					<<set $slaves[$i].devotion += 1>>
				<</if>>
			<</if>>

			<<if $slaves[$i].assignment != "be your Head Girl" && $slaves[$i].assignment != "guard you">>
				<<if $roomsPopulation > $rooms>>
					<<if $slaves[$i].livingRules == "luxurious">>
						There are @@.yellow;too many slaves for the penthouse's individual rooms,@@ so she moves out into the dormitory.
						<<set $slaves[$i].livingRules = "normal">>
						<<set $dormitoryPopulation += 1>>
						<<if $slaves[$i].relationship >= 4>><<set $roomsPopulation -= 0.5>><<else>><<set $roomsPopulation -= 1>><</if>>
					<</if>>
				<</if>>
			<</if>>

			<<if ($slaves[$i].devotion <= 20)>>
				<<if ($slaves[$i].livingRules == "spare")>>
					The spare living conditions @@.hotpink;get her used@@ to the routine of
					<<if ($slaves[$i].trust > 20)>>
						slavery and @@.gold;keep her aware of her lowly place.@@
						<<set $slaves[$i].trust -= 1>>
					<<else>>
						slavery.
					<</if>>
					<<set $slaves[$i].devotion += 1>>
				<<elseif ($slaves[$i].livingRules == "normal")>>
					The reasonable living conditions allow her to @@.mediumaquamarine;feel self-reliant.@@
					<<set $slaves[$i].trust += 1>>
				<<else>>
					The luxurious living conditions encourage her to @@.mediumaquamarine;feel respectable.@@
					<<set $slaves[$i].trust += 2>>
				<</if>>
			<<else>>
				<<if ($slaves[$i].ID == $HeadGirl.ID) && ($HGSuite == 1)>>
					She is @@.hotpink;very happy@@ with her suite and @@.mediumaquamarine;trusts@@ you a bit more for providing it.
					<<set $slaves[$i].devotion += 1, $slaves[$i].trust += 1>>
				<<elseif ($slaves[$i].livingRules == "luxurious")>>
					She is @@.hotpink;very happy@@ with her little room and @@.mediumaquamarine;trusts@@ you a bit more for providing it.
					<<set $slaves[$i].devotion += 1, $slaves[$i].trust += 1>>
				<<elseif ($slaves[$i].livingRules == "normal")>>
					She likes her personal space in the dormitory.
				<<elseif ($slaves[$i].trust > 40)>>
					The spare living conditions @@.gold;remind her not to get too comfortable@@ with her life.
					<<set $slaves[$i].trust -= 2>>
				<<elseif ($slaves[$i].trust > 10)>>
					The spare living conditions @@.gold;keep her aware of her place.@@
					<<set $slaves[$i].trust -= 1>>
				<</if>>
			<</if>>

			<<if $slaves[$i].livingRules != "luxurious">>
				<<if $dormitoryPopulation > $dormitory>>
					<<set _dormPop = $dormitoryPopulation - $dormitory>>
					The slave dormitory is
					<<if _dormPop <= 5>>
						@@.yellow;somewhat overcrowded.@@ The mild inconvenience
						<<if $slaves[$i].trust > 20>>
							@@.gold;reduces her trust@@ in you a little.
							<<set $slaves[$i].trust -= 2>>
						<<else>>
							@@.mediumorchid;lowers you@@ a little in her opinion.
							<<set $slaves[$i].devotion -= 2>>
						<</if>>
					<<elseif _dormPop <= 10>>
						@@.yellow;badly overcrowded.@@ The constant difficulties
						<<if $slaves[$i].trust > 20>>
							@@.gold;reduces her trust@@ in you
							<<set $slaves[$i].trust -= 3>>
						<<else>>
							@@.mediumorchid;lowers you@@ in her opinion
							<<set $slaves[$i].devotion -= 3>>
						<</if>>
						and is @@.red;not good for her,@@ since it's difficult to rest there.
						<<set $slaves[$i].health -= 2>>
					<<else>>
						@@.yellow;extremely overcrowded.@@ The unpleasant situation
						<<if $slaves[$i].trust > 20>>
							seriously @@.gold;reduces her trust@@ in you
							<<set $slaves[$i].trust -= 5>>
						<<else>>
							seriously @@.mediumorchid;lowers you@@ in her opinion
							<<set $slaves[$i].devotion -= 5>>
						<</if>>
						and is @@.red;bad for her health.@@
						<<set $slaves[$i].health -= 4>>
					<</if>>
				<</if>>
			<</if>>

			<<if ($universalRulesConsent == 0)>>
				<<if ($slaves[$i].devotion <= 20)>>
					<<if ($slaves[$i].trust > -10)>>
						<<if $slaves.length > 2 || $helots > 0>>
							Under the rules, she finds herself constantly molested by other slaves, and lives her life constantly @@.gold;afraid.@@
						<<else>>
							Under the rules, she is free game for other slaves to molest, and lives her life constantly @@.gold;afraid@@ of the day you bring home more girls.
						<</if>>
						<<set $slaves[$i].trust -= 2>>
					<<else>>
						<<if $slaves.length > 2 || $helots > 0>>
							Under the rules, she finds herself constantly molested by other slaves, but she's already in such constant terror it doesn't seriously affect her.
						<<else>>
							Under the rules, she will someday find herself constantly molested by other slaves, but she's already in such constant terror it that it doesn't cross her mind.
						<</if>>
					<</if>>
				<<elseif ($slaves[$i].releaseRules != "restrictive")>>
					<<if ($slaves[$i].energy > 95)>>
						<<if $slaves.length > 2 || $helots > 0>>
							Under the rules, she's allowed to demand that other slaves get her off, and she @@.hotpink;adores@@ you for providing plentiful outlets for her nymphomania.
						<<else>>
							Under the rules, she's allowed to demand that other slaves get her off, and she @@.hotpink;eagerly awaits@@ the day you bring home more girls to get her off.
						<</if>>
						<<set $slaves[$i].devotion += 1>>
					<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
						<<if ($slaves[$i].fetish == "sadist")>>
							<<if $slaves.length > 2 || $helots > 0>>
								Under the rules, she's allowed to sexually abuse other slaves, and she @@.hotpink;adores@@ you for providing a whole penthouse of girls for her to rape.
							<<else>>
								Under the rules, she's allowed to sexually abuse other slaves, and she @@.hotpink;eagerly awaits@@ the day you bring home more girls for her to rape.
							<</if>>
							<<set $slaves[$i].devotion += 1>>
						<<elseif ($slaves[$i].fetish == "dom")>>
							<<if $slaves.length > 2 || $helots > 0>>
								Under the rules, she's allowed to force other slaves to have sex with her, and she @@.hotpink;adores@@ you for providing a whole penthouse of girls for her to dominate.
							<<else>>
								Under the rules, she's allowed to force other slaves to have sex with her, and she @@.hotpink;eagerly awaits@@ the day you bring home more girls for her to dominate.
							<</if>>
							<<set $slaves[$i].devotion += 1>>
						<</if>>
					<</if>>
				<</if>>
			<<else>>
				<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].devotion >= -20)>>
					<<if $slaves.length > 2 || $helots > 0>>
						Since she's low in the slave hierarchy, @@.mediumaquamarine;she knows@@ that the rule that slaves must get consent before having sex with her are all that protect her from abuse.
					<<else>>
						Since she's low in the slave hierarchy, @@.mediumaquamarine;she knows@@ that the rule that slaves must get consent before having sex with her are all that protect her from abuse. Well, that and the fact your penthouse is rather empty.
					<</if>>
					<<set $slaves[$i].trust += 1>>
				<</if>>
			<</if>>

			<<if ($slaves[$i].attrKnown == 0)>>
				<<if ($week-$slaves[$i].weekAcquired > 4) && $slaves[$i].energy > 20>>
					<<set $slaves[$i].attrKnown = 1>>
					<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> has been monitoring her as she gets off, analyzing her sexuality. It seems she is
					<<saRulesAttractionDiscovery>>
				<</if>>
			<</if>>

			<<if $slaves[$i].devotion > 50>>
				She does her best for you, so she frequently deserves a reward and never needs to be punished.
				<<set _punishments = 0>>
				<<set _rewards = 3>>
			<<elseif $slaves[$i].devotion > 20>>
				She's obedient out of acceptance of her place, so she often deserves a reward and rarely needs to be punished.
				<<set _punishments = 1>>
				<<set _rewards = 2>>
			<<elseif $slaves[$i].devotion >= -20>>
				<<if $slaves[$i].trust < -20>>
					She's obedient out of fear, so she only rarely deserves a reward and sometimes needs to be punished.
					<<set _punishments = 1>>
					<<set _rewards = 1>>
				<<else>>
					She's too trusting for obedience and often needs to be punished.
					<<set _punishments = 2>>
					<<set _rewards = 0>>
				<</if>>
			<<else>>
				<<if $slaves[$i].trust < -50>>
					She's only obedient out of terror, so she sometimes needs to be punished.
					<<set _punishments = 1>>
					<<set _rewards = 0>>
				<<else>>
					She hates you too much to obey, so she needs constant punishment.
					<<set _punishments = 3>>
					<<set _rewards = 0>>
				<</if>>
			<</if>>

			<<if _rewards > 0>>
				<<switch $slaves[$i].standardReward>>
				<<case "relaxation">>
					She's given free time, which she
					<<if $spa != 0>>
						usually spends in $spaName<<if $Attendant != 0>> enjoying $Attendant.slaveName's care<</if>>.
					<<else>>
						usually spends relaxing in the slave quarters.
					<</if>>
					<<if $slaves[$i].relationship > 0>>
						She often asks to save these breaks so she can spend them with her <<if $slaves[$i].relationship == 1>>friend<<elseif $slaves[$i].relationship == 2>>best friend<<elseif $slaves[$i].relationship == 3>>friend with benefits<<elseif $slaves[$i].relationship == 4>>sweetheart<<else>>wife<</if>>.
					<</if>>
					These breaks are @@.green;good for her.@@
					<<set $slaves[$i].health += _rewards>>
				<<case "drugs">>
					She's @@.hotpink;rewarded@@ with hits of mild recreational drugs, which @@.red;isn't healthy,@@ but helps bind her to you strongly.
					<<set $slaves[$i].health -= _rewards>>
					<<set $slaves[$i].devotion += _rewards*2>>
				<<case "orgasm">>
					She's @@.hotpink;rewarded@@ with
					<<if $slaves[$i].clitPiercing >= 3>>
						sustained orgasm from her <<if $slaves[$i].dick == 0>>clit<<else>>dick<</if>> piercing,
					<<elseif $slaves[$i].releaseRules == "sapphic">>
						immediate sex with any nearby slave,
					<<else>>
						a quick climax from a vibrator,
					<</if>>
					@@.green;boosting her libido.@@
					<<if $slaves[$i].energy < 98>><<set $slaves[$i].energy += _rewards>><</if>><<set $slaves[$i].need -= (_rewards*10)>>
					<<set $slaves[$i].devotion += _rewards>>
				<<default>>
					She's @@.hotpink;rewarded@@
					<<if (_punishments > 0) && ($slaves[$i].standardReward == "situational")>>
						and @@.gold;punished@@
					<</if>>
					situationally, letting her develop normally.
					<<set $slaves[$i].devotion += _rewards>>
				<</switch>>
			<</if>>
			<<if _punishments > 0>>
				<<switch $slaves[$i].standardPunishment>>
				<<case "confinement">>
					When she disobeys, she's
					<<if $cellblock != 0>>
						@@.gold;put in $cellblockName@@<<if $Wardeness != 0>>, where she can experience $Wardeness.slaveName's tender mercies<</if>>.
					<<else>>
						@@.gold;shut up in a box@@ until she behaves.
					<</if>>
					<<set $slaves[$i].trust -= _punishments>>
				<<case "whipping">>
					When she disobeys, she's @@.gold;whipped,@@ not hard enough to mark her, but hard enough to @@.red;hurt,@@ breaking her quickly.
					<<set $slaves[$i].health -= _punishments>>
					<<set $slaves[$i].trust -= 2*_punishments>>
				<<case "chastity">>
					When she disobeys, she's @@.gold;denied@@ her next orgasm, @@.red;reducing her libido@@ but breaking her to @@.hotpink;sexual obedience.@@
					<<if $slaves[$i].energy > 2>><<set $slaves[$i].energy -= 2*_punishments>><</if>>
					<<set $slaves[$i].devotion += _punishments>>
					<<set $slaves[$i].trust -= _punishments>>
				<<default>>
					<<if (_rewards == 0) || ($slaves[$i].standardReward != "situational")>>
						When she disobeys, she's @@.gold;punished@@ situationally, letting her develop normally.
					<</if>>
					<<set $slaves[$i].trust -= _punishments>>
				<</switch>>
			<</if>>
			<<if $subSlaves > 0 && ($slaves[$i].releaseRules == "permissive" || $slaves[$i].releaseRules == "sapphic") && $slaves[$i].assignment != "serve your other slaves">>
				<<set $slaves[$i].need -= (20*$subSlave)>> /* make those serve your other slaves do some work for once */
			<</if>>
		<</switch>>
	<</if>> /*Closes mindbreak exemption*/

<</if>> /*Closes fuckdoll exemption*/