code:
:: BirthStorm [nobr]

<<set $nextButton = "Back", $nextLink = "Slave Interact">>

<<set $activeSlave.curBabies = WombBirth($activeSlave, 34)>> /*Here check - how many children survive this event. 34 weeks minimum.*/
<<set _curBabies = $activeSlave.curBabies>>

The remote surgery allows the removal of the pregnancy generator through conventional means, an injection to induce labor and the resulting birthing of the womb's contents.
<<if $activeSlave.pregType > 40>>
	$activeSlave.slaveName's obscenely swollen belly begins to shudder and writhe moments after being injected with the drug as all her waters break. She spreads her <<if $activeSlave.amp != 1>>legs to either side of her spasming bulk as wide as she can<<else>>stumps as wide as che can<</if>> with a loud moan. Her vaginal lips part as the first of her brood is born, followed by another, and another. After hours of constant
<<elseif $activeSlave.pregType > 20>>
	$activeSlave.slaveName's massive belly shudders and shrinks as all her waters simultaneously break. She spreads her <<if $activeSlave.amp != 1>>legs<<else>>stumps<</if>> wide with a loud moan. Her vaginal lips part as the first of her brood is born, followed not long after by another. After an hour of constant
<<else>>
	$activeSlave.slaveName's massive belly shudders and shrinks as all her waters simultaneously break. She spreads her <<if $activeSlave.amp != 1>>legs<<else>>stumps<</if>> wide with a loud moan. Her vaginal lips part as her birthing begin. After an hour of intensive
<</if>>
<<if $activeSlave.fetish == "mindbroken">>
	birthing, she shows little interest in the changes to her body. @@.red;The ordeal of intensive birthing has had a massive effect on her health as well as completely destroying her vagina.@@
<<elseif $activeSlave.sexualFlaw == "breeder">>
	birthing and the realization that you are taking away her ideal body, her perfect existence; her mind @@.red;fundamentally breaks. The ordeal of intensive birthing has had a massive effect on her health as well as completely destroying her vagina.@@
    <<set $activeSlave.fetish = "mindbroken">>
<<elseif $activeSlave.fetish == "pregnancy" && $Nurse != 0>>
	birthing and orgasming all the time, $activeSlave.slaveName's mind would have broken. However, $Nurse.slaveName had the forsight to sedate her after witnessing her constant orgasming. She awakes to find her belly deflated, no longer crammed full of life. She is @@.mediumorchid;disappointed@@ that you would forbid her from such a pleasure, but @@.mediumaquamarine;understands@@ why it was done. @@.red;The ordeal of intensive birthing has had a massive effect on her health as well as completely destroying her vagina.@@
    <<set $activeSlave.trust += 5, $activeSlave.devotion -= 5>>
<<elseif $activeSlave.fetish == "pregnancy">>
	<<if $activeSlave.pregType > 40>>
		birthing and orgasming each time, $activeSlave.slaveName's mind is @@.red;fundamentally broken.@@ Being under constant pleasure for so long has destroyed all but the part of her that feels pleasure. With one final push the breeding device is expelled from her womb as the last spark of what was her mind is extinguished. @@.red;The ordeal of constant birthing has had a massive effect on her health as well as completely destroying her vagina.@@
		<<set $activeSlave.fetish = "mindbroken">>
	<<elseif $activeSlave.pregType > 20>>
		birthing and orgasming each time, $activeSlave.slaveName is reduced to a quivering, overstimulated pile. Whe she returns to her senses, @@.hotpink;she can only express how much she wants to go again.@@ @@.red;The ordeal of constant birthing has had a massive effect on her health as well as completely destroying her vagina.@@
		<<set $activeSlave.devotion += 4>>
	<<else>>
		birthing and orgasming all the time, $activeSlave.slaveName is reduced to a quivering, overstimulated pile. Whe she returns to her senses, @@.hotpink;she can only express how much she wants to go again.@@ @@.red;The ordeal of intensive birthing has had a massive effect on her health as well as completely destroying her vagina.@@
		<<set $activeSlave.devotion += 3>>
	<</if>>
<<elseif $activeSlave.devotion <= 20>>
	birthing, @@.mediumorchid;she hates you for destroying her body like this@@. She is @@.gold;terrified of your power@@ over her body. @@.red;The ordeal of constant birthing has had a massive effect on her health as well as completely destroying her vagina.@@
    <<set $activeSlave.trust -= 40, $activeSlave.devotion -= 50>>
<<elseif $activeSlave.devotion <= 50>>
	birthing, she is dully obedient. She has been broken to slave life so thoroughly that even this is neither surprising nor affecting. She is @@.gold;terrified of your power@@ over her body. @@.red;The ordeal of constant birthing has had a massive effect on her health as well as completely destroying her vagina.@@
    <<set $activeSlave.trust -= 40>>
<<else>>
	birthing, she is @@.hotpink;pleased by this stark development@@ since she is so attentive to your will. She also expects she'll be able to fuck better now without a massive belly getting in the way. @@.red;The ordeal of constant birthing has had a massive effect on her health as well as completely destroying her vagina.@@
    <<set $activeSlave.devotion += 4>>
<</if>>

<<set _babyPrice = random(-20,20)>>
<<if $activeSlave.pregType > 40>>
	<<set $activeSlave.preg = -3>>
	<<if $activeSlave.vagina < 6>>
		<<set $activeSlave.vagina = 10>>
	<</if>>
	<<set $activeSlave.health -= 80>>
<<else>>
	<<if lastPregRule($activeSlave,$defaultRules)>><<set $activeSlave.preg = -1>><<else>><<set $activeSlave.preg = 0>><</if>> /* I think, it's not logical to break her reprofuctive system out of repair, if she is only type 1 broodmother. In this case she have to birth only like 5-10 fully grown babies, others get progressively smaller. It's should be even smaller stress to body then for "normal" hyperpregnant with 15-20+ children - they have to birth them all at full size.*/
	<<if $activeSlave.vagina < 6>>
		<<set $activeSlave.vagina = 6>>
	<</if>>
	<<set $activeSlave.health -= 30>>
<</if>>
<<if $Cash4Babies == 1 && _curBabies > 0>>
	Her survived <<if _curBabies > 1>>children<<else>>child<</if>> sold for a total of @@.yellowgreen;<<print cashFormat(_curBabies*(50+_babyPrice))>>.@@
	<<set $cash += _curBabies*(50+_babyPrice)>>
<</if>>
<<set $activeSlave.births += _curBabies>>
<<set $activeSlave.birthsTotal += _curBabies>>
<<set $birthsTotal += _curBabies>>

<<set $activeSlave.pregWeek = -4>>
<<set $activeSlave.pregType = 0>>
<<set $activeSlave.pregSource = 0>>
<<set $activeSlave.pregKnown = 0>>
<<set WombFlush($activeSlave)>>
<<set $activeSlave.broodmother = 0>>
<<SetBellySize $activeSlave>>


code:
:: Breeder Proposal [nobr]

<<set $nextButton = " ", $nextLink = "Main", $propOutcome = -1>>

You draft a proposal to the Societal Elite proposing the use of specially tested slaves as breeding stock. If they can pass the tests required to join the societal elite; even as slaves, their bodies can prove valuable to furthering eugenics. They will gain no additional rights, but their wombs will be used to birth elite children; helping stave off potential threats of inbreeding and adding possible missed beneficial traits into the Elite's gene pool.

Within the hour, you are called before <<if $eugenicsFullControl == 1>>what's left of <</if>>The Societal Elite.

<<if $eugenicsFullControl == 1>>
	"That sounds like an acceptable proposal. We'll draft the standards for breeding stock and notify you shortly."
	<<set $propOutcome = 1>>
	<<InitStandards>>
	<<set $nextButton = "Continue">><<UpdateNextButton>> /* unlock Continue button */
<<elseif $PC.pregSource == -1>>
	"Since you are doing your part and carrying an elite child, we will gladly reward you by granting your proposal. We shall decide upon the standards for breeding stock and notify you shortly."
	<<set $propOutcome = 1>>
	<<InitStandards>>
	<<set $nextButton = "Continue">><<UpdateNextButton>> /* unlock Continue button */
<<elseif $PC.birthElite > 0>>
	"Since you have carried children for our cause, we will gladly reward you by granting your proposal. We shall decide upon the standards for breeding stock and notify you shortly."
	<<set $propOutcome = 1>>
	<<InitStandards>>
	<<set $nextButton = "Continue">><<UpdateNextButton>> /* unlock Continue button */
<<elseif $PC.dick == 0>>
	<<if $failedElite > 50>>
		"Do you really think you are in any position to make such a request? You, a fertile woman and member of the Elite, who has not taken even the slightest interest in carrying one of our children, dares to even suggest using slaves as breeding stock? Well?"

<<link "Agree to being used as a breeder and save face">>
		<<replace "#result">>
			"Good choice girl. A selection of men will be provided to you, take your pick and bear our children. Or use a test tube, if that's more to your tastes."
			<<set $playerBred = 1, $propOutcome = 1>>
			<<InitStandards>>
			<<set $nextButton = "Continue">><<UpdateNextButton>> /* unlock Continue button */
		<</replace>>
		<</link>>

<<link "Decline being used as a breeder and face the Societal Elites' wrath">>
		<<replace "#result">>
			"You'll regret this decision. We'll have our way one way or another."
			<<set $failedElite += 275, $propOutcome = -1>>
			<<set $nextButton = "Continue">><<UpdateNextButton>> /* unlock Continue button */
		<</replace>>
		<</link>>

	<<else>>
		"An interesting proposal, given your lack of equipment, though we would be much more open to listen to your request if you were heavy with one of our children.

<<link "Agree to being used as a breeder for the sake of your proposal">>
		<<replace "#result">>
			"Good choice girl, your proposal is more important than your dignity after all, isn't it? A selection of men will be provided to you, take your pick and bear our children. Or use a test tube, if that's more to your tastes."
			<<set $failedElite -= 50, $playerBred = 1, $propOutcome = 1>>
			<<InitStandards>>
			<<set $nextButton = "Continue">><<UpdateNextButton>> /* unlock Continue button */
		<</replace>>
		<</link>>
		<<if $failedElite <= 0>>

<<link "Decline being used as a breeder and leverage your standing">>
			<<replace "#result">>
				"Yes, you have done much to further our cause. We respect the "balls" on you, despite your lack of them. Very well, we shall set the standards for what shall qualify as breeding stock and our standards will be delivered to you shortly."
				<<set $propOutcome = 1>>
				<<InitStandards>>
				<<set $nextButton = "Continue">><<UpdateNextButton>> /* unlock Continue button */
			<</replace>>
			<</link>>
		<<else>>

<<link "Decline being used as a breeder and withdraw your proposal">>
			<<replace "#result">>
				"Then why waste our time? You disappoint us, but don't worry; you'll be laden with child soon enough."
				<<set $propOutcome = -1>>
				<<set $nextButton = "Continue">><<UpdateNextButton>> /* unlock Continue button */
			<</replace>>
			<</link>>
		<</if>>

	<</if>>
<<else>>
	<<if $PC.dick == 1 && $PC.vagina == 1 && $failedElite > 50>>
		"We have read your proposal and propose the following: You are not well liked among us, and your medical records show you are quite capable of carrying a child. If you will carry our children, we will grant your proposal, otherwise, leave and never ask us this again."

<<link "Agree to being used as a breeder to complete the deal">>
		<<replace "#result">>
			"Your contributions will be appreciated. We shall convene to decide the qualifications for a slave to become a breeder. We will inform you of them when we send the list of eligible males to breed you. Or send you a test tube, if that's more to your tastes."
			<<set $failedElite -= 50, $playerBred = 1, $propOutcome = 1>>
			<<InitStandards>>
			<<set $nextButton = "Continue">><<UpdateNextButton>> /* unlock Continue button */
		<</replace>>
		<</link>>

<<link "Decline being used as a breeder and withdraw your proposal">>
		<<replace "#result">>
			"Very well, if your masculinity is more valuable to you than your proposal, then so be it."
			<<set $propOutcome = -1>>
			<<set $nextButton = "Continue">><<UpdateNextButton>> /* unlock Continue button */
		<</replace>>
		<</link>>

	<<elseif $PC.dick == 1 && $PC.vagina == 1>>
		"We have read your proposal and agree. However, we shall set the standards for what shall qualify as breeding stock, not you. Our standards will be delivered to you shortly.

		Your medical records say you have working female sex organs, and we respect your choice to not use them. But have you considered carrying another member's child? It will be extremely lucrative for you and go a long way to furthering our objectives."

<<link "Agree to being used as a breeder">>
		<<replace "#result">>
			"Your contributions will be appreciated. We shall convene to decide the qualifications for a slave to become a breeder. We will inform you of them when we send the list of eligible males to breed you. Or send you a test tube, if that's more to your tastes."
			<<set $playerBred = 1, $propOutcome = 1>>
			<<InitStandards>>
			<<set $nextButton = "Continue">><<UpdateNextButton>> /* unlock Continue button */
		<</replace>>
		<</link>>

<<link "Decline being used as a breeder">>
		<<replace "#result">>
			"Very well, if you wish to waste your gift, it is your prerogative.  We shall convene to decide the qualifications for a slave to become a breeder and inform you upon completion."
			<<set $propOutcome = 1>>
			<<InitStandards>>
			<<set $nextButton = "Continue">><<UpdateNextButton>> /* unlock Continue button */
		<</replace>>
		<</link>>

	<<else>>
		"We have read your proposal and agree. However, we shall set the standards for what shall qualify as breeding stock, not you. Our standards will be delivered to you shortly."
		<<set $propOutcome = 1>>
		<<InitStandards>>
		<<set $nextButton = "Continue">><<UpdateNextButton>> /* unlock Continue button */
	<</if>>
<</if>>

license: mit


code:
:: BreedingTest [nobr]

<<set $nextButton = "Back">>
<<set $nextLink = "Slave Interact">>

<<UpdateStandards>>
<<BreedingStandards>>

<<BreedingEligibility>>


code:
:: csec [nobr]

<<set $nextButton = " ", $nextLink = "Slave Interact">>

<<ClearSummaryCache $activeSlave>>

<<set _getFather = $slaves.find(function(s) { return s.ID == $activeSlave.pregSource; })>>
<<if def _getFather>>
	<<set $daddy = _getFather.slaveName>>
<</if>>

/*---------------- claculations -----------------*/

/* Now it's will be possible to use passge for broodmothers and partial birthers too.*/

<<set $activeSlave.pregControl = "none">>
<<set _beforeSize = WombGetVolume($activeSlave)>>
<<set $activeSlave.curBabies = WombBirth($activeSlave, 34)>> /* 34 week is minimal gestation time for live birth. Here we take only ready to survive. With others we will deal later in code. */
<<set $activeSlave.curStillBirth = 0 >>

<<set _curBabies = $activeSlave.curBabies.length>> /*just to improve speed and usability here.*/

<<set $activeSlave.births += _curBabies>>
<<set $activeSlave.birthsTotal += _curBabies>>
<<set $birthsTotal += _curBabies>>

<<if $activeSlave.pregSource > 0>>
	<<set _babyDaddy = $slaves.findIndex(function(s) { return s.ID == $activeSlave.pregSource; })>>
	<<if $daddy != -1>>
		<<set $slaves[_babyDaddy].slavesFathered += _curBabies>>
	<</if>>
<<elseif $activeSlave.pregSource == -1>>
	<<set $PC.slavesFathered += _curBabies>>
<</if>>

<<if $activeSlave.broodmother < 1>>  /* broodmothers can't lose fetuses, or it's abortion procedure, not c'sec.*/
	<<if $safePartialBirthTech == 1 >>
		/* nothing right now. For partial birhters, who can do it. For future use.*/
	<<else>>
		<<set $activeSlave.curStillBirth = $activeSlave.womb.length>>
		<<set WombFlush($activeSlave)>>
		/* normally fetuses before 34 week will not survive */
	<</if>>
<</if>>
<<set _afterSize = WombGetVolume($activeSlave)>> /* not really needed right now, but better to add alredy for future usage. To not forget later.*/
<<set $diffSize = _beforeSize / (1 + _afterSize)>> /* 1 used to avoid divide by zero error.*/

<<set _incubated = 0>>
<<set _oldDevotion = $activeSlave.devotion>>

<<set _cToIncub = 0, _origReserve = $activeSlave.reservedChildren>>
<<if _origReserve > 0 && _curBabies > 0>> /*Do we need incubator checks?*/
	<<if _curBabies >= _origReserve >>
		/*adding normal*/
		<<set _cToIncub = _origReserve >>
	<<elseif _curBabies <  _origReserve && $activeSlave.womb.length > 0>>
		/*broodmother or partial birth, we will wait for next time to get remaining children*/
		<<set $activeSlave.reservedChildren -= _curBabies, _cToIncub = _curBabies>>
	<<else>>
		/*Stillbirth or something other go wrong. Correcting children count.*/
		<<set $activeSlave.reservedChildren = 0, _cToIncub = _curBabies>>
	<</if>>
<</if>>

/* ------------------------------------------------ */

Performing a cesarean section is trivial for the remote surgery to carry out. $activeSlave.slaveName is sedated, her child<<if _curBabies > 1>>ren<</if>> extracted, and taken to a bed to recover. By the time she comes to,
<<if _curBabies >0 >>
	<<if $activeSlave.pregSource == -1>>
		your
	<<elseif $activeSlave.pregSource == -2>>
		your arcology's
	<<elseif $activeSlave.pregSource == -3>>
		the Societal Elites'
	<<elseif $activeSlave.pregSource == 0>>
		some man's
	<<elseif $activeSlave.ID == $daddy.ID>>
		her own
	<<else>>
		$daddy's
	<</if>>
	<<if _curBabies <= 1>>
		baby has
	<<elseif _curBabies >= 40>>
		massive brood of $activeSlave.pregType babies have
	<<elseif _curBabies >= 20>>
		brood of $activeSlave.pregType babies have
	<<elseif _curBabies >= 10>>
		impressive group of $activeSlave.pregType babies have
	<<elseif _curBabies == 9>>
		nonuplets have
	<<elseif _curBabies == 8>>
		octuplets have
	<<elseif _curBabies == 7>>
		septuplets have
	<<elseif _curBabies == 6>>
		sextuplets have
	<<elseif _curBabies == 5>>
		quintuplets have
	<<elseif _curBabies == 4>>
		quadruplets have
	<<elseif _curBabies == 3>>
		triplets have
	<<else>>
		twins have
	<</if>>
	already been

	<<if _cToIncub == _curBabies && _cToIncub > 0 >>
		taken to $incubatorName.
		<<set _incubated = 2>>
	<<elseif _cToIncub < _curBabies && _cToIncub > 0>>
		split between $incubatorName and
		<<set _incubated = 1>>
	<</if>>
	<<set $mom = $activeSlave>>
	<<for _cb = 0; _cb < _cToIncub; _cb++>> /* if there is no reserved children, code in loop will not trigger */
			<<include "Generate Child">>
			<<include "Incubator Workaround">>
			<<set $mom.curBabies.shift()>> /*for now child generation metod for incubator not changed. But here children for incubator removed from array of birthed babies. If we decide later - we can use them for incubator as real objects here. For now they just discarded silently */
			<<set $reservedChildren-- >>
	<</for>>
	<<set $activeSlave = $mom>>
<<else>>
	/*No live babies. Placeholder */
<</if>>
<<set _curBabies = $activeSlave.curBabies.length >>

<<if _incubated != 2 && _curBabies > 0 >>

	<<if _incubated == 1>>the rest<</if>>
	<<if $arcologies[0].FSRestart != "unset" && $activeSlave.breedingMark == 1 && $activeSlave.pregSource == -1>>
		<<set _lostBabies = 1>>
		handed off to the Societal Elite to be raised into upstanding members of the new society.
	<<elseif $Cash4Babies == 1 && ($activeSlave.relationship != -3) && ($activeSlave.assignment != "serve in the master suite") && ($activeSlave.assignment != "be your Concubine")>>
		<<set _lostBabies = 1, _babyCost = random(-12,12)>>
		sold for a total of @@.yellowgreen;<<print cashFormat(_curBabies*(50+_babyCost))>>.@@
		<<set $cash += _curBabies*(50+_babyCost)>>
	<</if>>
	<<if _lostBabies != 1>>

		<<link '...sent to a slave orphanage.'>>
			<<replace #_disposition>>
				<<set $slaveOrphanageTotal += _curBabies>>
				sent to one of $arcologies[0].name's slave orphanages. $activeSlave.slaveName
				<<if $activeSlave.fetish == "mindbroken" || $activeSlave.fuckdoll > 0>>
					has few thoughts about the matter.
				<<elseif $activeSlave.devotion > 95>>
					worships you so completely that she will not resent this.
				<<elseif $activeSlave.devotion > 50>>
					is devoted to you, but she will @@.mediumorchid;struggle to accept this.@@
					<<set $activeSlave.devotion -= 2>>
				<<elseif $activeSlave.devotion > 20>>
					has accepted being a sex slave, but she will @@.mediumorchid;resent this intensely.@@
					<<set $activeSlave.devotion -= 3>>
				<<else>>
					will of course @@.mediumorchid;hate you for this.@@
					<<set $activeSlave.devotion -= 4>>
				<</if>>
			<</replace>>
			<<set $nextButton = "Back">><<UpdateNextButton>> /* unlock Continue button */
		<</link>>
		<<if $arcologies[0].FSRepopulationFocus > 40>>

<<link '...sent to a breeder school.'>>
				<<replace #_disposition>>
					sent to one of $arcologies[0].name's future minded schools, to be administered fertility and virility treatments as well as be brought up to take pride in reproduction. $activeSlave.slaveName
					<<if $activeSlave.fetish == "mindbroken" || $activeSlave.fuckdoll > 0>>
						has few thoughts about the matter.
					<<elseif $activeSlave.devotion > 95>>
						loves you already, but she'll @@.hotpink;love you even more@@ for this. She can't wait to see her child<<if _curBabies > 1>>ren<</if>> proudly furthering your cause.
						<<set $activeSlave.devotion += 4>>
					<<elseif $activeSlave.devotion > 50>>
						heard about these and will be @@.hotpink;happy that her child<<if $activeSlave.pregType > 1>>ren<</if>> will have a purpose in your society other than slavery.@@ She will miss her child<<if $activeSlave.pregType > 1>>ren<</if>>, but she expected that.
						<<set $activeSlave.devotion += 4>>
					<<elseif $activeSlave.devotion > 20>>
						will naturally miss her child<<if _curBabies > 1>>ren<</if>>, but will is broken enough to hope that her offspring will have a better life, or at least an enjoyable one.
					<<else>>
						will of course @@.mediumorchid;hate you for this.@@ The mere thought of her $fertilityAge year old daughter<<if _curBabies > 1>>s<</if>> swollen with life, and proud of it, fills her with @@.gold;disdain.@@
						<<set $activeSlave.devotion -= 4, $activeSlave.trust -= 4>>
					<</if>>
					<<set $breederOrphanageTotal += _curBabies>>
				<</replace>>
				<<set $nextButton = "Back">><<UpdateNextButton>> /* unlock Continue button */
			<</link>>
			//Will cost a one time <<print cashFormat(50)>>//
		<</if>>

<<link '...sent to a citizen school.'>>
			<<replace #_disposition>>
				sent to one of $arcologies[0].name's citizen schools, to be brought up coequal with the arcology's other young people. $activeSlave.slaveName
				<<if $activeSlave.fetish == "mindbroken" || $activeSlave.fuckdoll > 0>>
					has few thoughts about the matter.
				<<elseif $activeSlave.devotion > 95>>
					loves you already, but she'll @@.hotpink;love you even more@@ for this.
				<<elseif $activeSlave.devotion > 50>>
					knows about these and will be @@.hotpink;overjoyed.@@ She will miss her child<<if _curBabies > 1>>ren<</if>>, but she expected that.
				<<elseif $activeSlave.devotion > 20>>
					will naturally miss her child<<if _curBabies > 1>>ren<</if>>, but will @@.hotpink;take comfort@@ in the hope that her offspring will have a better life.
				<<else>>
					will naturally retain some resentment over being separated from her child<<if _curBabies > 1>>ren<</if>>, but this should be balanced by hope that her offspring will have a better life.
				<</if>>
				<<set $activeSlave.devotion += 4, $citizenOrphanageTotal += _curBabies>>
			<</replace>>
			<<set $nextButton = "Back">><<UpdateNextButton>> /* unlock Continue button */
		<</link>>
		//Will cost <<print cashFormat(100)>> weekly//

<<link '...sent to be raised privately.'>>
			<<replace #_disposition>>
				The child<<if _curBabies > 1>>ren are<<else>> is<</if>> sent to be privately raised, to be brought up as a future high class citizen. $activeSlave.slaveName
				<<if $activeSlave.fetish == "mindbroken" || $activeSlave.fuckdoll > 0>>
					has few thoughts about the matter.
				<<elseif $activeSlave.devotion > 95>>
					will @@.hotpink;worship you utterly@@ for this.
				<<elseif $activeSlave.devotion > 50>>
					understands that this is the best possible outcome for the offspring of slave, and will be @@.hotpink;overjoyed.@@
				<<elseif $activeSlave.devotion > 20>>
					will miss her child<<if _curBabies > 1>>ren<</if>>, but will be @@.hotpink;very grateful,@@ since she'll understand this is the best possible outcome for a slave mother.
				<<else>>
					will resent being separated from her child<<if _curBabies > 1>>ren<</if>>, but @@.hotpink;should understand and be grateful@@ that this is the best possible outcome here.
				<</if>>
				The child<<if _curBabies > 1>>ren<</if>> will be raised privately, with expert care and tutoring, an expensive proposition.
				<<set $activeSlave.devotion += 6, $privateOrphanageTotal += _curBabies>>
			<</replace>>
			<<set $nextButton = "Back">><<UpdateNextButton>> /* unlock Continue button */
		<</link>>
		//Will cost <<print cashFormat(500)>> weekly//
	<<else>>
		<<set $nextButton = "Back">><<UpdateNextButton>> /* unlock Continue button */
	<</if>>

<</if>>

<<if _curBabies+_cToIncub < 1>>
	/* Reaction for no live babies here. Placeholder.*/
<<elseif $activeSlave.fetish != "mindbroken" && $activeSlave.fuckdoll == 0>>

	<<if $activeSlave.pregSource == -1>>
		<<if $activeSlave.devotion < 20 && ($week-$activeSlave.weekAcquired >= $activeSlave.weekAcquired)>>
			She @@.mediumorchid;despises@@ you for using her body to bear your children.
			<<set $activeSlave.devotion -= 10>>
		<<elseif $activeSlave.devotion > 50>>
			She's @@.hotpink;so proud@@ to have successfully carried children for you.
			<<set $activeSlave.devotion += 3>>
		<</if>>
	<</if>>
	<<if $activeSlave.fetish == "pregnancy">>
		She's a little disappointed she didn't get to give birth, but can't wait to get pregnant again.
	<<elseif ($activeSlave.devotion > 50)>>
		@@.hotpink;pleased by this stark development@@, since she is so attentive to your will. She also expects she'll be able to fuck better now.
		<<set  $activeSlave.devotion += 4>>
	<<elseif ($activeSlave.devotion > 20)>>
		She is broken enough to accept your control of her pregnancies.
	<<elseif ($activeSlave.devotion >= -20)>>
		She would have preferred to give birth when she was ready and is @@.gold;sensibly fearful@@ of your total power over her body.
		<<set $activeSlave.trust -= 5>>
	<<else>>
		She does not understand the realities of her life as a slave at a core level, so she's @@.mediumorchid;terrified and angry@@ that you decided to cut short her pregnancy. She is @@.gold;sensibly fearful@@ of your total power over her body.
		<<set $activeSlave.trust -= 5, $activeSlave.devotion -= 5>>
	<</if>>
<</if>>

<<if $arcologies[0].FSRestart != "unset" && _curBabies > 0>>

	<<if $activeSlave.breedingMark == 1 && $activeSlave.pregSource == -1>>
		The Societal Elite @@.green;are pleased@@ at the new additions to their class.
		<<set $failedElite -= 2*_curBabies>>
	<<else>>
		The Societal Elite @@.red;are disappointed@@ that you would allow subhuman filth to dirty society under your watch. Society @@.red;frowns@@ on the unwelcome addition of more subhumans into the world.
		<<set $failedElite += 5*_curBabies>>
		<<set $rep -= 10*_curBabies>>
	<</if>>
<</if>>

Since her <<if $activeSlave.mpreg == 1>>ass<<else>>vagina<</if>> was spared from childbirth, @@.lime;it retained its tightness.@@
<<if ($PC.medicine >= 100)>>
	Since you @@.springgreen;performed the surgery yourself,@@ and you do artist's work, her health is @@.green;less affected@@ by the surgery than it would have been if you'd paid some hack to do it remotely.
	<<if $activeSlave.fetish != "mindbroken" && $activeSlave.fuckdoll == 0>>
		She went into the surgery very aware that you were performing it manually.
		<<if ($activeSlave.devotion < _oldDevotion)>>
			<<if ($activeSlave.devotion > 50)>>
				Though she is unhappy with the results, she consoles herself with the knowledge that you cared enough to do it personally.
			<<elseif ($activeSlave.devotion >= -20)>>
				She is @@.gold;even more afraid@@ of you afterward than she would otherwise be. You must seem a cruel and near-omnipotent power to her.
				<<set $activeSlave.trust -= 5>>
			<<else>>
				She is @@.mediumorchid;even more hateful@@ of you afterward than she would otherwise be. It must seem to her that she's nothing more than a test subject to you.
				<<set $activeSlave.devotion -= 5>>
			<</if>>
		<<else>>
			<<if ($activeSlave.devotion > 50)>>
				Since she's happy with the results, she's almost beside herself with @@.hotpink;gratitude,@@ and filled with @@.mediumaquamarine;admiration@@ of your skill.
				<<set $activeSlave.devotion += 4, $activeSlave.trust += 4>>
			<<elseif ($activeSlave.devotion >= -20)>>
				She is quite struck by how you performed the surgery personally. She admires your refusal to be one of the idle rich, and @@.hotpink;likes you more.@@
				<<set $activeSlave.devotion += 5>>
			<<else>>
				She knows that she should be grateful to you for performing the surgery personally, but the emotional turmoil of the occasion is too much for her, and the realization makes little lasting impact.
			<</if>>
		<</if>>
	<</if>>
<<else>>
	As with all surgery @@.red;her health has been slightly affected.@@
	<<set $activeSlave.health -= 5>>
<</if>>

<<if $activeSlave.womb.length == 0>> /* Only if pregnancy is really ended... */
	<<if lastPregRule($activeSlave,$defaultRules)>><<set $activeSlave.preg = -1>><<else>><<set $activeSlave.preg = 0>><</if>>
	<<set $activeSlave.pregType = 0>>
	<<set $activeSlave.pregSource = 0>>
	<<set $activeSlave.pregKnown = 0>>
	<<set $activeSlave.pregWeek = -4>>
	<<if $activeSlave.broodmother == 0 && $bellyImplants == 1>>

		She is already in surgery, so it's possible to take advantage of her body state and by using belly implant preserve her pregnant appearance.
		<<link "Do it.">>

			<<replace "#bir">>
				<<if $PC.medicine >= 100>><<set $activeSlave.health -= 5>><<else>><<set $activeSlave.health -= 10>><</if>>
				Installation of belly implant is relative simple procedure. Using the fact that her body and internal organs already stretched and adapted to the pregnancy, it's possible to greatly expand initial size of implant. She will still look pregnant after her recovery and going out of surgery.

				<<if ($activeSlave.devotion > 50)>>
					As she leaves the surgery with her belly still looking pregnant, and as such, knows you put something into her womb replacing natural pregnancy. She is @@.hotpink;curious@@ about the details of the implant, and eagerly awaits to see the end result.
					<<set $activeSlave.devotion += 4>>
				<<elseif ($activeSlave.devotion >= -20)>>
					As she leaves the surgery with her belly still looking pregnant, and as such, knows you put something into her womb replacing natural pregnancy. She understands the realities of her life as a slave, but she is still surprised at what now resides in her womb. She is @@.gold;sensibly fearful@@ of your total power over her body.
					<<set $activeSlave.trust -= 5>>
				<<else>>
					As she leaves the surgery with her belly still looking pregnant, and as such, knows you put something into her womb replacing natural pregnancy. She does not understand the realities of her life as a slave at a core level, so she's @@.mediumorchid;terrified and angry@@ at the potential that she's been turend in some sort of freak. Even after what has been implanted into her womb is explained to her, she is no less defiant; though she is relieved that procedure is reversible and there is no trully permanent damage. She is @@.gold;sensibly fearful@@ of your total power over her body.
					<<set $activeSlave.trust -= 5>>
					<<set $activeSlave.devotion -= 5>>
				<</if>>
				<<set $activeSlave.bellyImplant = Math.floor(_beforeSize)>>
				<<if $activeSlave.bellyImplant > 800000 && $arcologies[0].FSTransformationFetishistResearch > 0>>
					<<set $activeSlave.bellyImplant = 800000>>
				<<elseif $activeSlave.bellyImplant > 130000 && $arcologies[0].FSTransformationFetishistResearch < 1>>
					<<set $activeSlave.bellyImplant = 130000>>
				<</if>>
				<<set $activeSlave.preg = -2>>
				<<SetBellySize $activeSlave>>
			<</replace>>
		<</link>>
	<</if>>
<</if>>
<<set $activeSlave.cSec = 1>>
<<SetBellySize $activeSlave>>


code:
:: Customize Slave Trade [nobr]

<<if ndef $nationalities>>
	<<set $nationalities = {}>>
<</if>>
<<if ndef $baseControlsFilter>>
	<<set $baseControlsFilter = "all">>
<</if>>
<<if ndef $customWA>>
	<<set $customWA = 0>>
<</if>>

When civilization turned upon itself, some countries readily took to enslaving their own. Others were raided by their neighbors for their desirable, and profitable, citizens. Which nationalities were most affected by the booming slave trade, and thus, likely to appear in your local slave markets?

''+ to increase pop. – to reduce pop. 0 to remove entirely''

<<include "Basenationalities Controls">>

[[Reset filters|passage()][$baseControlsFilter = "all"]] | [[Clear all nationalities|passage()][$nationalities = {}]]

Vanilla presets:

<>

Mod presets:

<>


code:
:: eliteTakeOver [nobr]

<<set $nextButton = " ">>

<<set _pregSurrender = 0>>
/* preg/lobotomization check */
You knew this day would come. Surrounding yourself with powerful people has its boons, but also poses a distinct threat. You've heard them murmuring when you enter the room, you've seen them excuse themselves from your presence, and lately they've been overtly hostile. The Societal Elite have turned on you.

You look up from your desk as the locked door to your office unseals, and a dozen individuals brazenly walk into your view.<<if $Bodyguard != 0>> $Bodyguard.slaveName stands between you and them. A single glare from the leader of the bunch and she backs off, eyes to the ground.<</if>>

<<if $PC.pregSource == -1>>
	<<if $PC.refreshmentType == 0>>
		Taking a drag from a fresh $PC.refreshment,
	<<elseif $PC.refreshmentType == 1>>
		Taking a drink of a fresh glass of $PC.refreshment,
	<<elseif $PC.refreshmentType == 2>>
		Taking a bite of a fresh $PC.refreshment,
	<<elseif $PC.refreshmentType == 3>>
		Doing a line of $PC.refreshment,
	<<elseif $PC.refreshmentType == 4>>
		Injecting a hit of $PC.refreshment into your arm,
	<<elseif $PC.refreshmentType == 5>>
		Swallowing a $PC.refreshment,
	<<elseif $PC.refreshmentType == 6>>
		Placing a tab of $PC.refreshment under your tongue,
	<</if>>
	you greet your rather unwelcome guests.

	"You are no longer worthy of being a part of our society. But you carry within you one of our heirs. A conundrum for some, but we have already solved that problem."

	What was that last thing he said? It's getting hard to think right. The $PC.refreshment... Drugged... You collapse onto your desk, unconscious.

	You'll spend the rest of your life a breeder to the Societal Elite; blinded and muted. More than a slave, but still less than your master. Life isn't so bad, your two most devoted slaves were taken along to keep you happy, and you are treated quite well, possibilities considered. Though once your eggs dry up, odds are your little remaining usefulness will be at an end. Best not to think too much into it.
	<<set _pregSurrender = 1>>
	<<set $ui = "start">>

	''GAME OVER''
<<elseif $PC.pregSource != -1>>
	The leader reaches into his jacket and extracts a syringe, you recognize it as a powerful drug used in lobotomies, and places it to your left. From his hip he pulls a revolver, six-chambered, and loads five bullets, spins the chamber, and places it to your right.

	"You are no longer worthy of being a part of our society. You know you can't be allowed to spread any information. But we are not merciless, one of our members has taken an interest in having you as her pet. You may choose to lose your mind, and service her until she tires of you, or gamble for your life and serve her anyway. Now Decide."
<</if>>

<<if _pregSurrender == 0>>
	<<set $finalChoice = "final stand">>
	The choice is simple, you will not be a slave.

	You decide to make a final stand.

	<<if $Bodyguard != 0>>

		<<link "Attempt to signal $Bodyguard.slaveName, your bodyguard">>
			<<set $finalChoice = "bodyguard">>
			<<replace "#fate">>
				attempt to signal $Bodyguard.slaveName, your bodyguard.
			<</replace>>
		<</link>>
	<</if>>
	<<if $mercenaries >= 1>>

		<<link "Send a message to the leader of the $mercenariesTitle">>
			<<set $finalChoice = "mercenaries">>
			<<replace "#fate">>
				send a message to the leader of the $mercenariesTitle.
			<</replace>>
		<</link>>
	<</if>>
	<<if $securityForceActive == 1>>

		<<link "Send a message to The Colonel">>
			<<set $finalChoice = "colonel">>
			<<replace "#fate">>
				send a message to The Colonel.
			<</replace>>
		<</link>>
	<</if>>

	<<link "Try and enrage them.">>
		<<set $finalChoice = "enrage">>
		<<replace "#fate">>
			try and enrage them, baiting them into a vulnerable position.
		<</replace>>
	<</link>>

	<<link "Make a final stand">>
		<<set $finalChoice = "final stand">>
		<<replace "#fate">>
			make a final stand.
		<</replace>>
	<</link>>

	<<link "Give in">>
		<<set $finalChoice = "give in">>
		<<replace "#fate">>
			give in.
		<</replace>>
	<</link>>

	<<link "Confirm">>
		<<goto "eliteTakeOverFight">>
	<</link>>
<</if>>


code:
:: eliteTakeOverFight [nobr]

<<set _shoot = 0>>
<<switch $finalChoice>>
<<case "bodyguard">>
	<<set _roll = random(0,100)>>
	<<if $career == "mercenary">>
		As a result of your prior experience as a mercenary you were able to successfully signal $Bodyguard.slaveName without the elite's noticing.
		<<set $BodyguardHasSucessfullyRecivedSignal = 1>>
	<<elseif $PC.warfare >= 100 && _roll > 20>>
		As a result of your mastery of warfare you were able to successfully signal $Bodyguard.slaveName without the elite's noticing.
		<<set $BodyguardHasSucessfullyRecivedSignal = 1>>
	<<elseif $PC.warfare >= 60 && _roll > 30>>
		As a result of your expertness of warfare you were able to successfully signal $Bodyguard.slaveName without the elite's noticing.
		<<set $BodyguardHasSucessfullyRecivedSignal = 1>>
	<<elseif $PC.warfare >= 30 && _roll > 40>>
		As a result of having some skill in warfare you were able to successfully signal $Bodyguard.slaveName without the elite's noticing.
		<<set $BodyguardHasSucessfullyRecivedSignal = 1>>
	<<elseif $PC.warfare >= 10 && _roll > 50>>
		As a result of having a small amount of skill in warfare you were able to successfully signal $Bodyguard.slaveName without the elite's noticing.
		<<set $BodyguardHasSucessfullyRecivedSignal = 1>>
	<<elseif $PC.warfare < 10 && _roll > 60>>
		By blind luck and what little you remember of your lessons in warfare are were able to successfully signal $Bodyguard.slaveName without the elite's noticing.
		<<set $BodyguardHasSucessfullyRecivedSignal = 1>>
	<<else>>
		One of the elite's shouts "What the fuck were you trying to do?". Well there goes that option.
		<<set $BodyguardHasSucessfullyRecivedSignal = 0>>
	<</if>>

You then pick up the revolver and quickly take aim.
<<case "mercenaries">>

You send a quick message to the leader of your $mercenariesTitle, about your situation, then you pick up the revolver and quickly take aim.
	<<set $MercenariesMessageSent = 1>>
<<case "colonel">>

You send a quick message to The Colonel, about your situation, then you pick up the revolver and quickly take aim.
	<<set $SpecialForcesMessageSent = 1>>
<<case "enrage">>
	<<if $PC.career != "wealth" && $PC.career != "engineer" && $PC.career != "medicine">>
		You know exactly what to say in order to enrage them.
		<<set _EliteEnraged = 1>>
	<<elseif random(0,100) > 50>>
		You manage to select the right words to enrage them.
		<<set _EliteEnraged = 1>>
	<<else>>
		You try to enrage them, but your words have had no effect.
		<<set _EliteEnraged = 0>>
	<</if>>

You then pick up the revolver and quickly take aim.
<<case "final stand">>
	You pick up the revolver and quickly take aim.
<<case "give in">>
	You pick up the revolver and hold the barrel to your temple.
<</switch>>

<<if $finalChoice == "give in">>
	With a bang! you drop dead.
	<<set $ui = "start">>

	''GAME OVER''
<<else>>
	/* PC shooting */
	/* higher skill means a higher chance to hit due to lower requirements and if the elites are enraged they very slightly become easier targets. */
	/* 5/6 = 83% rounded down is the chance that it was loaded chamber (simplified version based off the wikipedia article) */

	/* variables: */
	/* Revolver */
	<<set _revolverChambers = 6>>
	<<set _revolverBullets = 5>>
	/*Elites */
	<<set $eliteTotal = 12>>
	<<set $eliteDead = 0>>
	<<set $eliteVegetable = 0>>

	/* To Hit chance */
	<<if $PC.career == "mercenary" || $PC.warfare == 100>>
		<<set _toHit = 83>>
	<<elseif $PC.warfare >= 60>>
		<<set _toHit = 76>>
	<<elseif $PC.warfare >= 30>>
		<<set _toHit = 67>>
	<<elseif $PC.warfare >= 10>>
		<<set _toHit = 60>>
	<<else>>
		<<set _toHit = 56>>
	<</if>>
	<<if _EliteEnraged == 1>>
		<<set _toHit += 5>>
	<</if>>

	/* shooting */
	/* in the end I removed the messages from the cycle. I don't think having 6 lines of "you shot" is pretty looking. Feel free to re add them in however */
	<<for _i = _revolverChambers; _i > 0; _i-->>
		<<if random(0,100) <= _toHit && _revolverBullets > 0>>
			<<set $eliteDead += 1, _revolverBullets -= 1>>
		<<elseif _revolverBullets > 0>>
			<<set _revolverBullets -= 1>>
		<</if>>
	<</for>>

	<<if $eliteDead >= 1>>

You managed to kill several elite in rapid succession, leaving the rest in shock and fear.
	<<elseif $eliteDead == 1>>

You managed to kill one elite, leaving the rest in shock and fear.
	<<else>>

Unfortunately you fail to kill a single elite.
	<</if>>

	/* syringe shot */
	<<set $eliteVegetable = 0>>
	<<if $eliteDead > 0>>
		With $eliteDead elite's dead, you pick up the syringe from the desk and aim for the forehead of another.
	<<else>>
		Having failed to kill them with the revolver, in a desperate move you pick up the syringe from the desk and aim for the forehead of one of the elite.
	<</if>>
	<<if $career == "mercenary">>
		With your prior history as a mercenary, making the throw is child's play.
		<<set _SyringeHeadShot = 1>>
	<<elseif $PC.warfare >= 100 && random(0,100) > 50>>
		As a result of your mastery of warfare you successfully made the throw.
		<<set _SyringeHeadShot = 1>>
	<<elseif $PC.warfare >= 60 && random(0,100) > 60>>
		As a result of your expertness of warfare you successfully made the throw.
		<<set _SyringeHeadShot = 1>>
	<<elseif $PC.warfare >= 30 && random(0,100) > 70>>
		As you have some skill you successfully made the throw.
		<<set _SyringeHeadShot = 1>>
	<<elseif $PC.warfare >= 10 && random(0,100) > 80>>
		Your small amount of skill assisted you in making the throw.
		<<set _SyringeHeadShot = 1>>
	<<elseif $PC.warfare < 10 && random(0,100) > 90>>
			By blind luck you successfully made the throw.
		<<set _SyringeHeadShot = 1>>
	<<else>>
		Unfortunately you miss the shot.
		<<set _SyringeHeadShot = 0>>
	<</if>>
	<<if _SyringeHeadShot == 1>>

		Picking up the spent revolver, you aim for the syringe's plunger.
		<<if $career == "mercenary">>
			With your prior history as a mercenary, making the throw is child's play.
			<<set _SpentRevolverHitSyringePlunger = 1>>
		<<elseif $PC.warfare >= 100 && random(0,100) > 50>>
			As a result of your mastery of warfare you successfully made the throw.
			<<set _SpentRevolverHitSyringePlunger = 1>>
		<<elseif $PC.warfare >= 60 && random(0,100) > 60>>
			As a result of your expertness of warfare you successfully made the throw.
			<<set _SpentRevolverHitSyringePlunger = 1>>
		<<elseif $PC.warfare >= 30 && random(0,100) > 70>>
			As you have some skill you successfully made the throw.
		<<set _SpentRevolverHitSyringePlunger = 1>>
		<<elseif $PC.warfare >= 10 && random(0,100) > 80>>
			Your small amount of skill assisted you in making the throw.
			<<set _SpentRevolverHitSyringePlunger = 1>>
		<<elseif $PC.warfare < 10 && random(0,100) > 90>>
			By blind luck you successfully made the throw
			<<set _SpentRevolverHitSyringePlunger = 1>>
		<<else>>
			Unfortunately you miss the shot.
			<<set _SpentRevolverHitSyringePlunger = 0>>
		<</if>>
	<</if>>
	<<if _SpentRevolverHitSyringePlunger == 1>>

		<<if random(0,100) > 50>>
			The target dies of nervous system overload brought about by the drug.
			<<set $eliteDead +=1>>
		<<else>>
			The target is still alive but is nothing more than a vegetable.
			<<set $eliteVegetable = 1>>
		<</if>>
	<</if>>
<</if>>

<<set $eliteLeft = $eliteTotal - $eliteDead - $eliteVegetable>>

/* if the player has managed to make enough damage to the elite and the rep is high enough the citizens will come to save the PC */
/* this is to give reaso to exist for the "enrage" and "last stand" option */
/* result 							*/
/* $eliteFate:						*/
/* 		killed = 0 					*/
/*		enslaved = 1 				*/
/* 		had fun (and enslaved) = 2 	*/
<<if $BodyguardHasSucessfullyRecivedSignal == 1>>
	$Bodyguard.slaveName asks <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>sir<<else>>ma'am<</if>>, what should I do with the <<if $eliteLeft < $eliteTotal>>remaining<</if>> "elite"?

	<<link "Open fire">>
		<<set $eliteFate = 0>>
		<<goto "eliteTakeOverResult">>
	<</link>>

	<<link "Enslave them">>
		<<set $eliteFate = 1>>
		<<goto "eliteTakeOverResult">>
	<</link>>

<<link "Have fun with them them">>
		<<set $eliteFate = 2>>
		<<goto "eliteTakeOverResult">>
	<</link>>
<<elseif $MercenariesMessageSent == 1>>
	It is now that a squad of $mercenariesTitle makes their entrance, pointing their guns at the <<if $eliteLeft < $eliteTotal>>remaining<</if>> elite.
	The officer asks "your orders <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>sir<<else>>ma'am<</if>>?"

	<<link "Open fire">>
		<<set $eliteFate = 0>>
		<<goto "eliteTakeOverResult">>
	<</link>>

	<<link "Enslave them">>
		<<set $eliteFate = 1>>
		<<goto "eliteTakeOverResult">>
	<</link>>

<<link "Have fun with them them">>
		<<set $eliteFate = 2>>
		<<goto "eliteTakeOverResult">>
	<</link>>
<<elseif $SpecialForcesMessageSent == 1>>
	It is now that a squad of $securityForceName makes their entrance, pointing their guns at the <<if $eliteLeft < $eliteTotal>>remaining<</if>> elite.
	The officer asks "your orders <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>sir<<else>>ma'am<</if>>?"

	<<link "Open fire">>
		<<set $eliteFate = 0>>
		<<goto "eliteTakeOverResult">>
	<</link>>

	<<link "Enslave them">>
		<<set $eliteFate = 1>>
		<<goto "eliteTakeOverResult">>
	<</link>>

<<link "Have fun with them them">>
		<<set $eliteFate = 2>>
		<<goto "eliteTakeOverResult">>
	<</link>>
<<elseif $Bodyguard != 0>>
	It is now that $Bodyguard.slaveName makes her entrance, pointing her guns at the <<if $eliteLeft < $eliteTotal>>remaining<</if>> elite.
	She then asks<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>sir<<else>>ma'am<</if>>, what should I do with the <<if $eliteLeft < $eliteTotal>>remaining<</if>> "elite" left?

	<<link "Open fire">>
		<<set $eliteFate = 0>>
		<<goto "eliteTakeOverResult">>
	<</link>>

	<<link "Enslave them">>
		<<set $eliteFate = 1>>
		<<goto "eliteTakeOverResult">>
	<</link>>

<<link "Have fun with them them">>
		<<set $eliteFate = 2>>
		<<goto "eliteTakeOverResult">>
	<</link>>
<<elseif $eliteLeft <= 9 && $rep >= 10000>>
	Some of the citizens waiting outside your penthouse to see you hears the ruckus and rush inside, worried. Time freezes for a few seconds, while the remaining elite recover from their terror and the citizens digest the gory scene in front of them.
	The newcomers are quick to take your side. In little time the elites, outgunned and outnumbered, are neutralized.

One of the more courageous citizens approaches you and asks "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>sir<<else>>ma'am<</if>>, what should we do with them?"

	<<link "Open fire">>
		<<set $eliteFate = 0>>
		<<goto "eliteTakeOverResult">>
	<</link>>

	<<link "Enslave them">>
		<<set $eliteFate = 1>>
		<<goto "eliteTakeOverResult">>
	<</link>>

<<link "Have fun with them them">>
		<<set $eliteFate = 2>>
		<<goto "eliteTakeOverResult">>
	<</link>>
<<else>>
	With nothing else left, you remain powerless to stop the <<if $eliteLeft < $eliteTotal>>remaining<</if>> elite, who quickly capture and enslave you. Your personal story may continue, but the part of it worthy of retelling has now ended.
	<<set $ui = "start">>

	''GAME OVER''
<</if>>


code:
:: eliteTakeOverResult [nobr]

<<set $nextButton = "Continue">><<UpdateNextButton>> /* unlock Continue button */

<<switch $eliteFate>>
<<case 0>>
	<<if $MercenariesMessageSent == 1>>
		The mercenaries open fire as ordered. Shortly after, the conspiring elite are dead.
	<<elseif $SpecialForcesMessageSent == 1>>
		The soldiers open fire as ordered. Shortly after, the conspiring elite are dead.
	<<elseif $eliteLeft <= 9 && $rep >= 10000>>
		Your citizens freeze for a second, then obey your orders. Shortly after, the conspiring elite are dead.
	<<else>>
		Your bodyguard opens fire as ordered. Shortly after, the conspiring elite are dead.
	<</if>>
<<case 1>>
	<<if random(0,100) > 50>>
			An elite bites down on a cyanide pill hidden in a false tooth and
		<<if random(0,100) > 75>>
			takes the cowards way out (how predictable), frothing at the mouth.
			<<set $eliteDead += 1>>
		<<else>>
			experiences great pain but unfortunately (for them at least) survives.
		<</if>>
	<</if>>
	<<if $MercenariesMessageSent == 1>>

The <<if $eliteLeft < $eliteTotal>>remaining<</if>> elite are quickly captured and enslaved by your mercenaries.
	<<elseif $SpecialForcesMessageSent == 1>>

The <<if $eliteLeft < $eliteTotal>>remaining<</if>> elite are quickly captured and enslaved by your soldiers.
	<<elseif $eliteLeft <= 9 && $rep >= 10000>>

The <<if $eliteLeft < $eliteTotal>>remaining<</if>> elite are quickly captured and enslaved by your loyal citizens.
	<<else>>

The <<if $eliteLeft < $eliteTotal>>remaining<</if>> elite are quickly captured and enslaved by your bodyguard.
	<</if>>
<<case 2>>
	<<if random(0,100) > 50>>
			An elite bites down on a cyanide pill hidden in a false tooth and
		<<if random(0,100) > 75>>
			takes the cowards way out (how predictable), frothing at the mouth.
			<<set $eliteDead += 1>>
		<<else>>
			experiences great pain but unfortunately (for them at least) survives.
		<</if>>
	<</if>>
	<<if $MercenariesMessageSent == 1>>

The <<if $eliteLeft < $eliteTotal>>remaining<</if>> elite are quickly captured, abused and enslaved.
		The officer is thankful for giving the troops a chance to let off some stream. Two soldiers decide to double team an elite; one ass fucks while the other facefucks.
		Another soldier takes a particular interest in an elite and politely asks you
		"<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>sir<<else>>ma'am<</if>> can I keep her?"

			<<link "No">>
				<<replace "#choice1">>
					Your rejection upsets some of them, but their professionalism ensures it isn't visible.
				<</replace>>
			<</link>>
			|
			<<link "Yes">>
				<<set $rep += 500, $eliteLeft -= 1>>
				<<replace "#choice1">>
					For a second your acceptance shocks them. Once they recover they are very grateful. "Thank you <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>sir<<else>>ma'am<</if>>, I'll make sure to look after her. Soon the story spreads of the kind arcology owner, enhancing your reputation.
				<</replace>>
			<</link>>

	<<elseif $SpecialForcesMessageSent == 1>>

The <<if $eliteLeft < $eliteTotal>>remaining<</if>> elite are quickly captured, abused and enslaved.
		<<if $securityForceDepravity <= 0.3>>
			Two soldiers decide to double team an elite; one gropes her ass while the other gropes her tits.
		<<elseif $securityForceDepravity <= 1.2>>
			Two soldiers decide to double team an elite; one ass fucks while the other facefucks.
		<<else>>
			Two soldiers decide to double team an elite; one breaks out their knife and begins to make little breaks in the elite's skin while the other soldier facefucks them.
		<</if>>
		Another soldier takes a particular interest in an elite and politely asks you "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>sir<<else>>ma'am<</if>> can I keep her?"

			<<link "No">>
				<<set _SFHappyEverAfter = 0>>
				<<replace "#choice1">>
					Your rejection upsets some of them, but their professionalism ensures it isn't visible.
				<</replace>>
			<</link>>
			|
			<<link "Yes">>
				<<set $rep += 500, $eliteLeft -= 1, _SFHappyEverAfter = 1>>
				<<replace "#choice1">>
					For a second your acceptance shocks them. Once they recover they are very grateful. "Thank you <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>sir<<else>>ma'am<</if>>, I'll make sure to look after her. Soon the story spreads of the kind arcology owner, enhancing your reputation.
				<</replace>>
			<</link>>

		<<switch $ColonelCore>>
			<<case "kind">>
				The Colonel is shocked that you would allow her troops to do this but understands that it comes with the territory. <<if _SFHappyEverAfter == 1>>Thanks for being kind to one of my soldiers.<</if>>
			<<case "warmonger" "cruel" "sociopathic" "jaded" "brazen" "psychopathic" "mischievous">>
				The Colonel is grateful that you let her troops let off some steam. <<if _SFHappyEverAfter == 1>>Thanks for being kind to one of my soldiers.<</if>>
		<</switch>>
		<<set $securityForceDepravity += 0.05>>
	<<elseif $eliteLeft <= 9 && $rep >= 10000>>
		<<if $arcologies[0].FSDegradationist != "unset">>
			An evil smile appears on the faces of your loyal citizens, while the surviving elite freeze in terror. The impromptu festivity will go on for hours, getting more and more depraved.
		<<else>>
			While some citizens respectfully step out, some join you in the fun. The impromptu festivity will go on for hours, getting more and more depraved.
		<</if>>
	<<else>>
		<<if $Bodyguard.fetish == "sadist">>$Bodyguard.slaveName's gets out her melee weapon and starts to give them many small cuts, the look of pleasure on her face is evident.<<else>>$Bodyguard.slaveName's ties them and then gets out her melee weapon and starts to abuse them, her face is blank.<</if>>

Shortly after, the terrified <<if $eliteLeft < $eliteTotal>>remaining<</if>> elite are quickly brought away to be officially enslaved.
	<</if>>
<</switch>>

<<if $eliteFate >= 1>>
	<<if $eliteVegetable == 1>>
		<<set $eliteLeft-->>
		<<set $activeSlaveOneTimeMinAge = 25>>
		<<set $activeSlaveOneTimeMaxAge = ($retirementAge-2)>>
		<<if random(1,100) > 50>> /* 50% chance of getting girl or boy */
			<<include "Generate XX Slave">>
		<<else>>
			<<include "Generate XY Slave">>
		<</if>>
		<<set _origin = "She was a member of the Societal Elite, captured in their failed attempt at expressing their displeasure">>
		<<set $activeSlave.origin = _origin>>
		<<set $activeSlave.career = "a member of the Societal Elite">>
		<<set $activeSlave.prestige = either(2,2,3)>> 		/* 33% chance of getting level 3 prestige */
		<<set $activeSlave.prestigeDesc = "She was a member of the Societal Elite.">>
		<<set $activeSlave.face = random(25,76)>>
		<<set $activeSlave.devotion = random(-10,-20)>>
		<<set $activeSlave.trust = random(-20,-30)>>
		<<set $activeSlave.boobs = random(3,10)*100>>
		<<set $activeSlave.fetish = "mindbroken">>
		<<set $activeSlave.pubicHStyle = "waxed">>
		<<set $activeSlave.underArmHStyle = "waxed">>
		<<set $activeSlave.shoulders = random(-1,1)>>
		<<set $activeSlave.hips = 1>>
		<<set $activeSlave.butt = 1>>
		<<set $activeSlave.anus = 0>>
		<<set $activeSlave.weight = 75>>
		<<set $activeSlave.intelligence = either(0,-1, 1, 2,3)>>
		<<set $activeSlave.intelligenceImplant = 1>>
		<<set $activeSlave.entertainSkill = -25>>
		<<set $activeSlave.whoreSkill = 0>>
		<<set $activeSlave.health = random(60,75)>>
		<<set $activeSlave.canRecruit = 0>>
		<<set $activeSlave.behavioralFlaw = either("bitchy", "arrogant")>>
		<<AddSlave $activeSlave>> /* skip New Slave Intro */
		<<set $activeSlave.recruiter = 0>> /* override New Slave Intro */
	<</if>>
	<<for _i = $eliteLeft; _i > 0; _i-->>
		<<set $activeSlaveOneTimeMinAge = 25>>
		<<set $activeSlaveOneTimeMaxAge = ($retirementAge-2)>>
		<<if random(1,100) > 50>> 							/* 50% chance of getting girl or boy */
			<<include "Generate XX Slave">>
		<<else>>
			<<include "Generate XY Slave">>
		<</if>>
		<<set _origin = "She was a member of the Societal Elite, captured in their failed attempt at expressing their displeasure">>
		<<set $activeSlave.origin = _origin>>
		<<set $activeSlave.career = "a member of the Societal Elite">>
		<<set $activeSlave.prestige = either(2,2,3)>>
		<<set $activeSlave.prestigeDesc = "She was a member of the Societal Elite.">>
		<<set $activeSlave.face = random(25,76)>>
		<<set $activeSlave.devotion = random(-10,-20)>>
		<<set $activeSlave.trust = random(-20,-30)>>
		<<set $activeSlave.boobs = random(3,10)*100>>
		<<if $eliteFate == 2 && random(1,100) >= 75>>		/* 25% chance of getting mindbroken elites if they were abused */
			<<set $activeSlave.fetish = "mindbroken">>
		<</if>>
		<<set $activeSlave.vagina = 1>>
		<<set $activeSlave.dick = 0>>
		<<set $activeSlave.foreskin = 0>>
		<<set $activeSlave.balls = 0>>
		<<set $activeSlave.ovaries = 1>>
		<<set $activeSlave.pubicHStyle = "waxed">>
		<<set $activeSlave.underArmHStyle = "waxed">>
		<<set $activeSlave.shoulders = random(-1,1)>>
		<<set $activeSlave.hips = 1>>
		<<set $activeSlave.butt = 1>>
		<<set $activeSlave.anus = 0>>
		<<set $activeSlave.weight = 75>>
		<<set $activeSlave.intelligence = either(0,-1, 1, 2,3)>>
		<<set $activeSlave.intelligenceImplant = 1>>
		<<set $activeSlave.entertainSkill = -25>>
		<<set $activeSlave.whoreSkill = 0>>
		<<set $activeSlave.health = random(60,75)>>
		<<set $activeSlave.canRecruit = 0>>
		<<set $activeSlave.behavioralFlaw = either("bitchy", "arrogant")>>
		<<AddSlave $activeSlave>> /* skip New Slave Intro */
		<<set $activeSlave.recruiter = 0>> /* override New Slave Intro */
	<</for>>
<</if>>

/* clean up */
<<set $failedElite = 0, $eugenicsFullControl = 1, $upgradeMultiplierArcology = 1>>


code:
:: FDick [nobr]

<<ClearSummaryCache $activeSlave>>
/*CHECK*/

/*NON-AMPUTEE*/
<<if ($activeSlave.amp < 1)>>
	You direct $activeSlave.slaveName to lie down and ready herself as you step over to her an align your <<if $PC.vagina == 1>> vagina <<else>> ass <</if>> with
	<<if ($activeSlave.vaginaPiercing > 1) && ($activeSlave.dick != 0)>>
		her pierced cock-head
	<<elseif ($activeSlave.vaginaPiercing == 1) && ($activeSlave.dick != 0)>>
		her pierced cock
	<<else>>
		her cock
	<</if>>
	and lower yourself onto her

	<<if $activeSlave.dick == 1>>
		tiny dick
	<<elseif $activeSlave.dick == 2>>
		cute dick
	<<elseif $activeSlave.dick == 3>>
		dick
	<<elseif $activeSlave.dick == 4>>
		big dick
	<<elseif $activeSlave.dick == 5>>
		impressive dick
	<<elseif $activeSlave.dick == 6>>
		huge dick
	<<elseif $activeSlave.dick == 7>>
		gigantic dick
	<<elseif $activeSlave.dick == 8>>
		titanic dick
	<<elseif $activeSlave.dick == 9>>
		absurd dick
	<<elseif $activeSlave.dick == 10>>
		inhuman dick
	<<else>>
		hypertrophied dick
	<</if>>
	<<if $activeSlave.dick <= 6>>
	until you are sitting on her loins.
	<<else>>
	until feel that you can't take more of her inside you.
	<</if>>

	You reach back
	<<if $activeSlave.scrotum > 0>>
		and stroke her
		<<if $activeSlave.balls == 0>>
			soft scrotum.
		<<elseif $activeSlave.balls == 1>>
			tiny balls.
		<<elseif $activeSlave.balls == 2>>
			cute balls.
		<<elseif $activeSlave.balls == 3>>
			balls.
		<<elseif $activeSlave.balls == 4>>
			large balls.
		<<elseif $activeSlave.balls == 5>>
			huge balls.
		<<else>>
			monstrous balls.
		<</if>>
	<<else>>
		soft perineum.
	<</if>>

	<<if ($activeSlave.fetish == "mindbroken")>>
		Like a doll, she dumbly remains still, watching you without interest.
		You start moving up and on her shaft, until you climax and notice that so did $activeSlave.slaveName.
		Since she is mindbroken, her responses to you are purely physiological and your actions have no affect on her mentally. You leave your toy for one of your other slaves to clean and maintain.
	<<elseif $activeSlave.trust < -20>>
	Having followed your instructions as quickly as she could she lies as still as she can beneath you while you start moving on top of her. While she is too afraid to be an active participant on her, do her best to follow your instructions.
	She warns you that she is about to cum when feel yourself approaching an orgasm and soon after, you can feel her unload inside of you, despite her fear.
	<<else>>
	You spend some time riding your slave and you both climax together.
	<</if>>
	/*AMPUTEE*/
<<else>>
	You step over to pick up $activeSlave.slaveName, lie her down and get her ready. Then you align your <<if $PC.vagina == 1>> vagina <<else>> ass <</if>> with
	<<if ($activeSlave.vaginaPiercing > 1) && ($activeSlave.dick != 0)>>
		her pierced cock-head.
	<<elseif ($activeSlave.vaginaPiercing == 1) && ($activeSlave.dick != 0)>>
		her pierced cock
	<<else>>
		her cock
	<</if>>
	and lower yourself onto her

	<<if $activeSlave.dick == 1>>
		tiny dick
	<<elseif $activeSlave.dick == 2>>
		cute dick
	<<elseif $activeSlave.dick == 3>>
		dick
	<<elseif $activeSlave.dick == 4>>
		big dick
	<<elseif $activeSlave.dick == 5>>
		impressive dick
	<<elseif $activeSlave.dick == 6>>
		huge dick
	<<elseif $activeSlave.dick == 7>>
		gigantic dick
	<<elseif $activeSlave.dick == 8>>
		titanic dick
	<<elseif $activeSlave.dick == 9>>
		absurd dick
	<<elseif $activeSlave.dick == 10>>
		inhuman dick
	<<else>>
		hypertrophied dick
	<</if>>
	<<if $activeSlave.dick <= 6>>
	until you are sitting on her loins.
	<<else>>
	until feel that you can't take more of her inside you.
	<</if>>

	You reach back

	<<if $activeSlave.scrotum > 0>>
		and stroke her
		<<if $activeSlave.balls == 0>>
			soft scrotum.
		<<elseif $activeSlave.balls == 1>>
			tiny balls.
		<<elseif $activeSlave.balls == 2>>
			cute balls.
		<<elseif $activeSlave.balls == 3>>
			balls.
		<<elseif $activeSlave.balls == 4>>
			large balls.
		<<elseif $activeSlave.balls == 5>>
			huge balls.
		<<else>>
			monstrous balls.
		<</if>>
	<<else>>
		soft perineum.
	<</if>>
	<<if ($activeSlave.fetish == "mindbroken")>>
		Like a broken doll, she dumbly remains still, watching you without interest.
		You start moving up and on her shaft, until you climax and notice that so did $activeSlave.slaveName.
		Since she is mindbroken, her responses to you are purely physiological and your actions have no affect on her mentally. You leave your toy for one of your other slaves to clean and maintain.
	<<else>>
		You ride Your helpless slave until you both climax.
	<</if>>
<</if>>
<<if isPlayerFertile($PC) && ($activeSlave.ballType == "human") && $activeSlave.vasectomy == 0>>
	<<if $activeSlave.diet == "cum production">>
		<<set _pregChance = ($activeSlave.balls * 5 * 1.2)>>
		<<KnockMeUp $PC _pregChance 0 $activeSlave.ID>>
	<<else>>
		<<set _pregChance = ($activeSlave.balls * 5)>>
		<<KnockMeUp $PC _pregChance 0 $activeSlave.ID>>
	<</if>>
<</if>>
<<if $sexualOpeness == 0>>
	Rumors spread that you @@.red;enjoy taking it from slaves.@@
	<<set $PC.degeneracy += 2>>
<</if>>


code:
:: FFeet [nobr]

<<ClearSummaryCache $activeSlave>>
<<SlavePronouns $activeSlave>>
<<set _footSeed = random(1,100)>>

<<if $activeSlave.weight > 190>>
	<<set _thighs = 'massive flabby'>>
<<elseif $activeSlave.weight > 160>>
	<<set _thighs = 'thick flabby'>>
<<elseif $activeSlave.weight > 130>>
	<<set _thighs = 'flabby'>>
<<elseif $activeSlave.weight > 95>>
	<<set _thighs = 'fat'>>
<<elseif $activeSlave.weight > 30>>
	<<if $activeSlave.muscles > 75>>
		<<set _thighs = 'toned fat'>>
	<<elseif $activeSlave.muscles < 15>>
		<<set _thighs = 'fat'>>
	<<else>>
		<<set _thighs = 'plush'>>
	<</if>>
<<elseif $activeSlave.weight > 10>>
	<<if $activeSlave.muscles > 70>>
		<<set _thighs = 'thick muscular'>>
	<<elseif $activeSlave.muscles > 20>>
		<<set _thighs = 'soft toned'>>
	<<else>>
		<<set _thighs = 'soft'>>
	<</if>>
<<elseif $activeSlave.weight >= -10>>
	<<if $activeSlave.muscles > 70>>
		<<set _thighs = 'muscular'>>
	<<elseif $activeSlave.muscles > 20>>
		<<set _thighs = 'toned'>>
	<<else>>
		<<set _thighs = 'average'>>
	<</if>>
<<elseif $activeSlave.weight >= -30>>
	<<if $activeSlave.muscles > 40>>
		<<set _thighs = 'thin muscular'>>
	<<elseif $activeSlave.muscles > 20>>
		<<set _thighs = "toned model's">>
	<<else>>
		<<set _thighs = "model's">>
	<</if>>
<<else>>
	<<if $activeSlave.muscles > 5>>
		<<set _thighs = 'emaciated toned'>>
	<<else>>
		<<set _thighs = 'emaciated'>>
	<</if>>
<</if>>

<<if $activeSlave.belly < 1500>>
	<<set _belly = _thighs>>
<<else>>
	<<set _belly = bellyAdjective($activeSlave)>>
<</if>>

<<if $activeSlave.height >= 185>>
	<<set _legs = 'wonderfully long'>>
<<elseif $activeSlave.height >= 170>>
	<<set _legs = 'long'>>
<<elseif $activeSlave.height >= 160>>
	<<set _legs = 'nice'>>
<<elseif $activeSlave.height >= 150>>
	<<set _legs = 'short'>>
<<else>>
	<<set _legs = 'short little'>>
<</if>>

<<if $activeSlave.boobs >= 30000>>
	<<set _boobsa = 'skip'>>
	<<set _boobs = 'room filling'>>
<<elseif $activeSlave.boobs >= 20000>>
	<<set _boobsa = 'beanbag sized'>>
<<elseif $activeSlave.boobs >= 8500>>
	<<set _boobsa = 'obscenely massive'>>
<<elseif $activeSlave.boobs >= 8000>>
	<<set _boobsa = 'Z cup'>>
<<elseif $activeSlave.boobs >= 7500>>
	<<set _boobsa = 'Y cup'>>
<<elseif $activeSlave.boobs >= 7000>>
	<<set _boobsa = 'X cup'>>
<<elseif $activeSlave.boobs >= 6500>>
	<<set _boobsa = 'V cup'>>
<<elseif $activeSlave.boobs >= 5500>>
	<<set _boobsa = 'U cup'>>
<<elseif $activeSlave.boobs >= 5100>>
	<<set _boobsa = 'T cup'>>
<<elseif $activeSlave.boobs >= 4700>>
	<<set _boobsa = 'S cup'>>
<<elseif $activeSlave.boobs >= 4300>>
	<<set _boobsa = 'R cup'>>
<<elseif $activeSlave.boobs >= 3950>>
	<<set _boobsa = 'Q cup'>>
<<elseif $activeSlave.boobs >= 3600>>
	<<set _boobsa = 'P cup'>>
<<elseif $activeSlave.boobs >= 3250>>
	<<set _boobsa = 'O cup'>>
<<elseif $activeSlave.boobs >= 2900>>
	<<set _boobsa = 'N cup'>>
<<elseif $activeSlave.boobs >= 2600>>
	<<set _boobsa = 'M cup'>>
<<elseif $activeSlave.boobs >= 2300>>
	<<set _boobsa = 'L cup'>>
<<elseif $activeSlave.boobs >= 2050>>
	<<set _boobsa = 'K cup'>>
<<elseif $activeSlave.boobs >= 1800>>
	<<set _boobsa = 'J cup'>>
<<elseif $activeSlave.boobs >= 1600>>
	<<set _boobsa = 'I cup'>>
<<elseif $activeSlave.boobs >= 1400>>
	<<set _boobsa = 'H cup'>>
<<elseif $activeSlave.boobs >= 1200>>
	<<set _boobsa = 'G cup'>>
<<elseif $activeSlave.boobs >= 1000>>
	<<set _boobsa = 'F cup'>>
<<elseif $activeSlave.boobs >= 800>>
	<<set _boobsa = 'DD cup'>>
<<elseif $activeSlave.boobs >= 650>>
	<<set _boobsa = 'D cup'>>
<<elseif $activeSlave.boobs >= 400>>
	<<set _boobsa = 'C cup'>>
<<elseif $activeSlave.boobs >= 300>>
	<<set _boobsa = 'B cup'>>
<<else>>
	<<set _boobsa = 'skip'>>
	<<set _boobs = 'flat'>>
<</if>>
<<if _boobsa != "skip">>
	<<set _boobs = "_boobsa $activeSlave.boobShape">>
<</if>>

<<if $activeSlave.balls == 1>>
	<<set _balls = 'vestigial'>>
<<elseif $activeSlave.balls == 2>>
	<<set _balls = 'small'>>
<<elseif $activeSlave.balls == 3>>
	<<set _balls = 'average'>>
<<elseif $activeSlave.balls == 4>>
	<<set _balls = 'large'>>
<<elseif $activeSlave.balls == 5>>
	<<set _balls = 'massive'>>
<<elseif $activeSlave.balls == 6>>
	<<set _balls = 'huge'>>
<<elseif $activeSlave.balls == 7>>
	<<set _balls = 'giant'>>
<<elseif $activeSlave.balls == 8>>
	<<set _balls = 'enormous'>>
<<elseif $activeSlave.balls == 9>>
	<<set _balls = 'monstrous'>>
<<else>>
	<<set _balls = 'overly massive'>>
<</if>>

<<if $activeSlave.dick == 1>>
	<<set _dick = 'tiny'>>
<<elseif $activeSlave.dick == 2>>
	<<set _dick = 'little'>>
<<elseif $activeSlave.dick == 3>>
	<<set _dick = 'average'>>
<<elseif $activeSlave.dick == 4>>
	<<set _dick = 'big'>>
<<elseif $activeSlave.dick == 5>>
	<<set _dick = 'huge'>>
<<elseif $activeSlave.dick == 6>>
	<<set _dick = 'gigantic'>>
<<elseif $activeSlave.dick == 7>>
	<<set _dick = 'massive'>>
<<elseif $activeSlave.dick == 8>>
	<<set _dick = 'horse-sized'>>
<<elseif $activeSlave.dick == 9>>
	<<set _dick = 'monstrous'>>
<<elseif $activeSlave.dick == 10>>
	<<set _dick = 'inhuman'>>
<<else>>
	<<set _dick = 'hypertrophied'>>
<</if>>

<<if $activeSlave.butt < 1>>
	<<set _butt = 'flat'>>
<<elseif $activeSlave.butt < 2>>
	<<set _butt = 'small'>>
<<elseif $activeSlave.butt < 3>>
	<<set _butt = 'plump'>>
<<elseif $activeSlave.butt < 4>>
	<<set _butt = 'big bubble'>>
<<elseif $activeSlave.butt < 5>>
	<<set _butt = 'huge'>>
<<elseif $activeSlave.butt < 6>>
	<<set _butt = 'enormous'>>
<<elseif $activeSlave.butt < 7>>
	<<set _butt = 'gigantic'>>
<<elseif $activeSlave.butt < 8>>
	<<set _butt = 'ridiculous'>>
<<elseif $activeSlave.butt < 10>>
	<<set _butt = 'immense'>>
<<else>>
	<<set _butt = 'inhuman'>>
<</if>>

<<if $activeSlave.hips > 2>>
	<<set _hips = 'inhumanly wide'>>
<<elseif $activeSlave.hips > 1>>
	<<set _hips = 'very wide'>>
<<elseif $activeSlave.hips > 0>>
	<<set _hips = 'wide'>>
<<elseif $activeSlave.hips > -1>>
	<<set _hips = 'ample'>>
<<elseif $activeSlave.hips > -2>>
	<<set _hips = 'narrow'>>
<<else>>
	<<set _hips = 'very narrow'>>
<</if>>

<<if ($activeSlave.skin == $activeSlave.race) || $activeSlave.race == 'white' || $activeSlave.race == 'black'>>
	<<set _skin = "$activeSlave.skin">>
<<else>>
	<<set _skin = "$activeSlave.skin $activeSlave.race">>
<</if>>

/*Part 1: Order and reaction*/
You call $activeSlave.slaveName to your office, telling $possessive to use $possessive feet to please you.
<<if ($activeSlave.fetish == "mindbroken")>>
	$pronounCap is brought to you and stands blankly by your desk.
<<elseif ($activeSlave.relationship == -3 && $activeSlave.devotion >= 60 )>>
	Your devoted slave wife is delighted to get another chance to pleasure you.
<<elseif ($activeSlave.relationship == -2 && $activeSlave.devotion >= 60 )>>
	$pronounCap considers herself your lover, and is delighted to spend time with you.
<<elseif ($activeSlave.devotion < -50)>>
	$pronounCap strongly refuses, and you have to restrain her to get her to obey.
<<elseif ($activeSlave.devotion < -20)>>
	$pronounCap tries to refuse
<<elseif ($activeSlave.devotion < 20)>>
	$pronounCap doesn't seem eager to comply, but fears being punished enough to obey.
<<elseif ($activeSlave.devotion < 60)>>
	$pronounCap complies quietly.
<<else>>
	<<if ($activeSlave.trust < -50)>>
		Although her she just barely trusts that you will not harm her, she is still unsure about what you are going to do which makes her pause.
	<<else>>
		$pronounCap rushes to comply.
	<</if>>
<</if>>

/*Extra 1 if tease/perverted and not mindbroken*/
<<if ($activeSlave.sexualQuirk == "tease" || $activeSlave.sexualQuirk == "perverted") && $activeSlave.devotion > 60 && $activeSlave.fetish != "mindbroken">>
		Before you can begin, $pronoun arches a leg in a seductive tease.
<</if>>
/*Part 2: lube and reaction*/
<<if !canWalk($activeSlave)>>
	<<if tooBigBreasts($activeSlave)>>
		Since $pronoun is immobilized by $possessive _boobs boobs, you have $object lay on $possessive side on the floor,
	<<elseif tooBigBelly($activeSlave)>>
		Since $pronoun is immobilized by $possessive <<if $activeSlave.bellyPreg >= 3000>>hugely gravid<<elseif $activeSlave.bellyImplant >= 3000>>_belly protruding<<else>>heavy <<print $activeSlave.inflationType>>-filled<</if>> belly, you have $object lay on $possessive side on the floor,
	<<elseif tooBigDick($activeSlave)>>
		Since $pronoun is immobilized by $possessive _dick dick, you have $object lay on $possessive side on the floor,
	<<elseif tooBigButt($activeSlave)>>
		Since $pronoun is immobilized by $possessive _dick dick, you have $object sit on your desk to present $possessive _legs legs and feet,
	<<elseif tooBigBalls($activeSlave)>>
		Since $pronoun is immobilized by $possessive _balls balls, you have $object lay on $possessive back on the floor with $possessive legs over $possessive nuts,
	<<else>>
		You have $object sit on the edge of your desk to present $possessive _legs legs and feet,
	<</if>>
<<else>>
	You have $object sit on the edge of your desk to present $possessive _legs legs and feet,
<</if>>
<<if $activeSlave.fetish == "mindbroken">>
	<<if $activeSlave.amp == -2 || $activeSlave.amp == -5>>
		then pour lubricant onto your hands, applying it to $possessive elegant artificial feet.
	<<elseif $activeSlave.amp == -4>>
		then pour lubricant onto your hands, applying it to $possessive deadly artificial feet.
	<<elseif $activeSlave.amp == -1>>
		then pour lubricant onto your hands, applying it to $possessive artificial feet.
	<<else>>
		then pour lubricant onto your hands, massaging it into $possessive $activeSlave.skin feet: rubbing $possessive arches, soles, and toes.
	<</if>>
	$pronounCap shows little reaction to your efforts.
<<else>>/*not mindbroken*/
	<<if $activeSlave.amp == -2 || $activeSlave.amp == -5>>
		then pour lubricant onto your hands, applying it to $possessive elegant artificial feet.
	<<elseif $activeSlave.amp == -4>>
		then pour lubricant onto your hands, applying  it to $possessive deadly artificial feet.
	<<elseif $activeSlave.amp == -1>>
		then pour lubricant onto your hands, applying  it to $possessive artificial feet
	<<else>>
		then pour lubricant onto your hands, massaging it into $possessive $activeSlave.skin feet: rubbing $possessive arches, soles, and $possessive toes.
	<</if>>
	<<if ($activeSlave.devotion < -50)>>
		$pronounCap tries to stay hateful despite the pleasurable stimulation.
	<<elseif ($activeSlave.devotion < -20)>>
		$pronounCap is mostly quiet, but occasionally stifles a moan.
	<<elseif ($activeSlave.devotion >= 20 && $activeSlave.sexualFlaw == "shamefast")>>
		$pronounCap hides $possessive face in $possessive hands in shame at her nudity, but occasionally a moan breaks out.
	<<elseif ($activeSlave.devotion < 20)>>
		$pronounCap seems a bit surprised by the attention, occasionally letting out a moan.
	<<else>>
		<<if ($activeSlave.trust < -50)>>
			She asks "What is this strange feeling that I am experiencing <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>sir<<else>>ma'am<</if>>? I am scared". Spoiling the moment.
		<<else>>
			$pronounCap enjoys the massage, moaning in pleasure at your touch.
		<</if>>
	<</if>>
<</if>> /*close lube and reaction*/

/*Part 3: Actions, attraction/devotion and fetishes*/
<<if $activeSlave.fetish == "mindbroken">>
		You hold $possessive feet and thrust between them as $pronoun <<if canSee($activeSlave)>>watches you blankly. <<else>>points $possessive blind gaze at you. <</if>>
<<elseif !(canWalk($activeSlave))>>
	<<if ($activeSlave.devotion < -50)>>
		When $pronoun refuses to serve, you take both $possessive feet and start thrusting between them.
	<<elseif ($activeSlave.devotion < -20)>>
		$pronounCap seems a bit reluctant when massaging you with $possessive feet so you have to do most of the work.
	<<elseif ($activeSlave.devotion < 20)>>
		$pronounCap tries to make it pleasurable for you, but the combination of the awkward angle and $possessive nervousness makes $possessive lose $possessive pacing often.
	<<elseif ($activeSlave.devotion < 60 || ($activeSlave.sexualQuirk == "unflinching" && $activeSlave.devotion < 20))>>
		$pronounCap does $possessive best to please you from $possessive position on $possessive side, massaging your cock nicely.
	<<else>>
		<<if ($activeSlave.trust < -50)>>
			Her lack of trust causes her to ask <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>sir<<else>>ma'am<</if>> "is this pleasurable for you?", spoiling the moment.
		<<else>>
			$pronounCap moves $possessive feet hypnotically, trying $possessive hardest to make you cum. Being on $possessive side doesn't affect her footjob, and you get a nice view of her _legs legs as $pronoun runs $possessive feet across your cock.
		<</if>>
	<</if>>
	<<if !canWalk($activeSlave)>>
		<<if $activeSlave.boobs > $activeSlave.belly >>
			$possessiveCap's _boobs breasts wobble as $possessive feet service you.
		<<else>>
			$possessiveCap's _belly belly wobbles as $possessive feet service you.
		<</if>>
	<</if>>
<<elseif ($activeSlave.devotion < -50)>>
	When $pronoun refuses to comply, you take both $possessive feet and start thrusting between them.
<<elseif ($activeSlave.devotion < -20)>>
	$pronounCap seems a bit reluctant when massaging you with $possessive feet so you have to do most of the work.
<<elseif ($activeSlave.devotion < 20)>>
	$pronounCap tries to make it pleasurable for you, trying to find the right angle and speed, but $pronoun seems a bit tense and ruins $possessive pacing.
<<elseif ($activeSlave.devotion < 60 || ($activeSlave.sexualQuirk == "unflinching" && $activeSlave.devotion < 20))>>
	$pronounCap does $possessive best to please you, massaging you nicely with $possessive feet.
<<elseif ($activeSlave.attrXY < 16)>>
	$pronounCap tries to make it pleasurable for you, but $possessive great distaste for men is obvious on $possessive expression.
<<else>>
	<<if $activeSlave.sexualQuirk == "perverted">>
		As a devoted pervert, $activeSlave.slaveName gives an enthusiastic footjob, with $possessive
		<<if $activeSlave.dick > 0>>
			<<if canAchieveErection($activeSlave)>>
				<<if ["chastity", "combined chastity"].includes($activeSlave.dickAccessory)>>
					erect caged _dick cock,
				<<else>>
					erect _dick cock,
				<</if>>
			<<else>>
				soft and dripping _dick <<if ["chastity", "combined chastity"].includes($activeSlave.dickAccessory)>>caged  <</if>>dick ,
			<</if>>
			<<if $activeSlave.balls > 0 && $activeSlave.scrotum > 0>>
				<<if $activeSlave.vagina >= 0>>
					and pulsing _balls balls <<if $activeSlave.vaginaLube > 0 && $activeSlave.vagina >= 0>>that are wet from her feminine arousal <</if>>
				<</if>>
			<<elseif $activeSlave.vagina >= 0>>
				and <<if $activeSlave.vaginaLube == 1>>wet <<elseif $activeSlave.vaginaLube == 2>>dripping wet <</if>>aroused vagina
			<</if>>
		<<elseif $activeSlave.vagina >= 0>>
			<<if $activeSlave.vaginaLube == 1>>wet <<elseif $activeSlave.vaginaLube == 2>>dripping wet <</if>>aroused vagina
		<<else>>
			perverted smile
		<</if>>
		showing $possessive sexual excitement to service your cock with $possessive feet.
	<<elseif $activeSlave.fetish == "cumslut" && $activeSlave.fetishKnown == 1 && $activeSlave.fetishStrength >= 60>>
		As a devoted cumslut, $activeSlave.slaveName eagerly strokes your cock with $possessive feet, delightedly smearing your precum on $possessive soles. $pronounCap <<if canSee($activeSlave)>>stares at your <<if $PC.balls >=2>>massive balls with a ravenous gaze, <<elseif $PC.balls >=1>>large balls with a hungry gaze, <<else>>balls with a steady gaze, <</if>><<else>>gingerly feels the weight of your <<if $PC.balls >=2>>massive balls <<elseif $PC.balls >=1>>large balls <<else>>balls <</if>>with $possessive feet, <</if>>shivering in anticipation.
	<<elseif $activeSlave.fetish == "humiliation" && $activeSlave.fetishKnown == 1 && $activeSlave.fetishStrength >= 60>>
		$activeSlave.slaveName slowly strokes your cock with $possessive feet, getting off on the degrading use of $possessive feet and avoiding your gaze. $pronounCap is showing an embarrassed smile<<if $activeSlave.skin == 'black'>>, and if $possessive skin was any lighter you would see $possessive<<else>> and<</if>> bright blushing cheeks.
	<<elseif $activeSlave.fetish == "boobs" && $activeSlave.fetishKnown == 1 && $activeSlave.fetishStrength >= 60>>
		As $activeSlave.slaveName deftly strokes your cock with $possessive feet, $possessive hands plays with $possessive  <<if $activeSlave.boobs < 299>>erect nipples. <<elseif $activeSlave.boobs < 499>>small chest. <<elseif $activeSlave.boobs >= 18000>>_boobs breasts, though $pronoun can't reach $possessive nipples. <<else>>_boobs breasts and erect nipples. <</if>> $pronounCap is certainly giving you plenty of sexy options for you to watch.
	<<elseif $activeSlave.fetish == "sadist" && $activeSlave.fetishKnown == 1 && $activeSlave.fetishStrength >= 60>>
		$activeSlave.slaveName is a sadist, and $possessive deft footjob toys with the boundaries of pain and pleasure. $possessiveCap devoted yet belittling <<if canSee($activeSlave)>>gaze carefully watches your face<<else>>expressions are clear as $pronoun feels<</if>> for every reaction.
	<<elseif $activeSlave.fetish == "dom" && $activeSlave.fetishKnown == 1 && $activeSlave.fetishStrength >= 60>>
		$activeSlave.slaveName is a dominant and $possessive skilled feet roughly stroke your erect cock, but $pronoun pauses often to rub $possessive soles on your <<if $PC.balls >= 2>>massive<<elseif $PC.balls >= 0>>large>><</if>> balls so $pronoun doesn't get too aggressive with $possessive <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>.
	<<elseif $activeSlave.fetish == "pregnancy" && $activeSlave.fetishKnown == 1 && $activeSlave.fetishStrength >= 60>>
		$activeSlave.slaveName skillfully strokes your cock with $possessive feet, one of $possessive hands roaming across $possessive _belly belly as $pronoun happily services you. $pronounCap occasionally pauses to <<if canSee($activeSlave)>>watch <<else>>feel <</if>>your <<if $PC.balls >= 2>>massive<<elseif $PC.balls >= 0>>large>><</if>> balls churn with sperm, clearly lost in a pregnancy fantasy.
	<<else>>
		$activeSlave.slaveName skillfully strokes your cock with $possessive feet, trying $possessive best to bring you pleasure.
	<</if>>
<</if>>
<<if $activeSlave.amp == -2 || $activeSlave.amp == -5>>
	As you enjoy your footjob $possessive capable prosthetics begin to vibrate on your cock.
<<elseif $activeSlave.amp == -4>>
	The hard angles of $possessive metal feet provide extra stimulation.
<</if>>

/*Extra 2: if not mindbroken/immobi, tease with a flash.*/
<<if $activeSlave.fetish != "mindbroken" && canWalk($activeSlave) && $activeSlave.sexualQuirk == "tease" && $activeSlave.devotion >= 60>>
	<<if canSee($activeSlave)>>Seeing <<else>>Feeling <</if>>you near your orgasm, $pronoun
	<<if _footSeed < 40>>
		<<if $activeSlave.boobs < 299>>
			presses $possessive hands on $possessive flat chest,
		<<elseif $activeSlave.boobs < 499>>
			puts $possessive hands under $possessive small chest,
		<<else>>
			cups $possessive _boobs breasts with $possessive hands,
		<</if>>
		then sticks out $possessive tongue, posing like a free cities whore who wants a cumshot.
	<<elseif _footSeed < 70 && !["chastity", "combined chastity"].includes($activeSlave.dickAccessory) && !(["chastity belt", "combined chastity"].includes($activeSlave.vaginalAccessory)) && ($activeSlave.dick > 0 || $activeSlave.vagina >= 0 )>>
		spreads $possessive _legs legs
		<<if $activeSlave.dick > 0>>
			<<if $activeSlave.vagina >= 0>>
				and raises $possessive _dick <<if canAchieveErection($activeSlave)>>erect <<else>>soft <</if>>cock <<if $activeSlave.balls > 0 && $activeSlave.scrotum > 0>>and _balls balls <</if>> to reveal $possessive <<if $activeSlave.vaginaLube == 1>>wet <<elseif $activeSlave.vaginaLube == 2>>dripping wet <</if>>aroused vagina
			<<else>>
				and teases the tip of $possessive _dick <<if canAchieveErection($activeSlave)>>throbbing <<else>>soft <</if>>dick
			<</if>>
		<<else>>
			to reveal $possessive <<if $activeSlave.vaginaLube == 1>>wet <<elseif $activeSlave.vaginaLube == 2>>dripping wet <</if>>aroused vagina, then $pronoun spreads $possessive <<if $activeSlave.labia == 3>>extremely large <<elseif $activeSlave.labia == 2>>large <<elseif $activeSlave.labia == 1>>pretty <<else>>minimal <</if>>pussylips
		<</if>>
	with a sultry smile.
	<<else>>
		rolls onto $possessive side while still stroking your dick, revealing $possessive _ass ass, _hips hips and _thighs thighs with a sultry smile.
	<</if>>
<</if>>

/*PC orgasms*/
<<if ($activeSlave.fetish == "mindbroken")>>
	You eventually cum all over $possessive _skin feet<<if $PC.balls >= 2>> _legs legs, and even _belly belly with your massive load<<elseif $PC.balls >=1>> and _legs legs with your large load<</if>>.
<<elseif !canWalk($activeSlave)>>
	<<if ($activeSlave.devotion < -50)>>
		You eventually cum all over $possessive _skin feet<<if $PC.balls >= 2>> _legs legs, and even $possessive side with your massive load<<elseif $PC.balls >= 1>> and _legs legs with your large load<</if>> as $pronoun struggles in your grasp. $pronounCap is furious $possessive is now covered in cum $object can't easily reach to clean.
	<<elseif ($activeSlave.devotion < -20)>>
		You eventually cum all over $possessive _skin feet<<if $PC.balls >= 2>> _legs legs, and even $possessive side with your massive load<<elseif $PC.balls >= 1>> and _legs legs with your large load<</if>>. $pronounCap was startled as you started to orgasm and now shows a conflicted expression, as you are done using $object, but $possessive is now covered in cum $object can't easily reach to clean.
	<<elseif ($activeSlave.devotion < 20)>>
		You eventually cum all over $possessive _skin feet<<if $PC.balls >= 2>> _legs legs, and even $possessive side with your massive load<<elseif $PC.balls >= 1>> and _legs legs with your large load<</if>> as $pronoun sighs in nervous relief.
	<<elseif ($activeSlave.devotion < 60 || ($activeSlave.sexualQuirk == "unflinching" && $activeSlave.devotion < 20))>>
		You eventually cum all over $possessive _skin feet<<if $PC.balls >= 2>> _legs legs, and even $possessive side with your massive load<<elseif $PC.balls >= 1>> and _legs legs with your large load<</if>> as $pronoun rises to an elbow to smile at you.
	<<else>>
		<<if ($activeSlave.trust < -50)>>
			Her lack of trust causes her eyes to glaze over in fear.
		<<else>>
			You eventually cum all over $possessive _skin feet<<if $PC.balls >= 2>> _legs legs, and even $possessive side with your massive load<<elseif $PC.balls >= 1>> and _legs legs with your large load<</if>> as $pronoun moans in pleasure.
		<</if>>
	<</if>>
<<elseif ($activeSlave.devotion < -50)>>
	You eventually cum all over $possessive _skin feet<<if $PC.balls >= 2>> _legs legs, and even $possessive _belly belly with your massive load<<elseif $PC.balls >= 1>> and _legs legs with your large load<</if>> as $pronoun struggles in your grasp with a look of disgust.
<<elseif ($activeSlave.devotion < -20)>>
	You eventually cum all over $possessive _skin feet<<if $PC.balls >= 2>> _legs legs, and even $possessive _belly belly with your massive load<<elseif $PC.balls >= 1>> and _legs legs with your large load<</if>>. $pronounCap was startled as you started to orgasm and now shows a conflicted expression, as you are done using $object, but $possessive is now covered in cum.
<<elseif ($activeSlave.devotion < 20)>>
	You eventually cum all over $possessive _skin feet<<if $PC.balls >= 2>> _legs legs, and even $possessive _belly belly with your massive load<<elseif $PC.balls >= 1>> and _legs legs with your large load<</if>> as $pronoun sighs in nervous relief.
<<elseif ($activeSlave.devotion < 60 || $activeSlave.attrXY < 16 || ($activeSlave.sexualQuirk == "unflinching" && $activeSlave.devotion < 20))>>
		You eventually cum all over $possessive _skin feet<<if $PC.balls >= 2>> _legs legs, and even $possessive _belly belly with your massive load<<elseif $PC.balls >= 1>> and _legs legs with your large load<</if>>, and $pronoun does $possessive best to catch your semen on $possessive legs.
<<else>>
	<<if $activeSlave.fetish == "cumslut" && $activeSlave.fetishKnown == 1 && $activeSlave.fetishStrength >= 60>>
		When you eventually cum, $activeSlave.slaveName giggles in lustful joy as your hot cum coats $possessive _skin feet
		<<if $PC.balls >= 1>>
			 and quickly slides from your desk to kneel in front of your pulsating cock.
			<<if $PC.balls >= 2>>
				Your massive load quickly covers $possessive face as $object moans and twitches in pleasure, semen dripping down $possessive
				<<if $activeSlave.boobs < 299>>
					flat chest
				<<elseif $activeSlave.boobs < 499>>
					small chest
				<<else>>
					_boobs breasts
				<</if>>
				 and _belly belly onto $possessive thighs
			<<else>>
				Your large load coats $possessive face in sticky semen, some dripping onto $possessive
				<<if $activeSlave.boobs < 299>>
					flat chest
				<<elseif $activeSlave.boobs < 499>>
					small chest
				<<else>>
					_boobs breasts
				<</if>>
			<</if>>
		<</if>>
		.
	<<elseif $activeSlave.fetish == "humiliation" && $activeSlave.fetishKnown == 1 && $activeSlave.fetishStrength >= 60>>
		You eventually cum all over $possessive _skin feet<<if $PC.balls >= 2>> _legs legs, and even $possessive _belly belly with your massive load<<elseif $PC.balls >= 1>> and _legs legs with your large load<</if>>, and $pronoun whimpers as even $possessive feet used as a sex object.
	<<elseif $activeSlave.fetish == "submissive" && $activeSlave.fetishKnown == 1 && $activeSlave.fetishStrength >= 60>>
		You eventually cum all over $possessive _skin feet<<if $PC.balls >= 2>> _legs legs, and even $possessive _belly belly with your massive load<<elseif $PC.balls >= 1>> and _legs legs with your large load<</if>>, and $pronoun gasps as $pronoun submissively accepts your semen on $possessive skin.
	<<elseif $activeSlave.fetish == "buttslut" && $activeSlave.fetishKnown == 1 && $activeSlave.fetishStrength >= 60>>
		When you eventually cum, $activeSlave.slaveName moans as your semen lands on $possessive _skin feet,
		<<if $PC.balls >= 1>>
			but quickly turns to present $possessive _ass ass and _hips hips as a new target.
			<<if $PC.balls >= 2>>
				Your massive load quickly covers $possessive _thighs ass and thighs, sticky cum dripping all the way to $possessive calves.
			<<else>>
				Your large load soaks $possessive _thighs ass and thighs in sticky semen, which drips down $possessive _legs legs.
			<</if>>
		<<else>>
			but you know $possessive wanted to involve $possessive _ass butt and your cum, if your orgasm had more volume.
		<</if>>
	<<elseif $activeSlave.fetish == "boobs" && $activeSlave.fetishKnown == 1 && $activeSlave.fetishStrength >= 60>>
		You eventually cum all over $possessive _skin feet<<if $PC.balls >= 2>>, _legs legs, and even $possessive _belly belly with your massive load<<elseif $PC.balls >= 1>> and _legs legs with your large load<</if>>, and $pronoun <<if $activeSlave.boobs < 299>>pinches both $possessive erect nipples <<elseif $activeSlave.boobs < 499>>rubs $possessive hands across $possessive small chest <<else>>squeezes $possessive _boobs breasts tightly <</if>>while moaning in pleasure.
	<<elseif $activeSlave.fetish == "sadist" && $activeSlave.fetishKnown == 1 && $activeSlave.fetishStrength >= 60>>
		You eventually cum all over $possessive _skin feet<<if $PC.balls >= 2>>, _legs legs, and even $possessive _belly belly with your massive load<<elseif $PC.balls >= 1>> and _legs legs with your large load<</if>>, and $pronoun gasps slightly and condescendingly smiles as you soil $possessive feet with semen.
	<<elseif $activeSlave.fetish == "dom" && $activeSlave.fetishKnown == 1 && $activeSlave.fetishStrength >= 60>>
		You eventually cum all over $possessive _skin feet<<if $PC.balls >= 2>>, _legs legs, and even $possessive _belly belly with your massive load<<elseif $PC.balls >= 1>> and _legs legs with your large load<</if>>, and $pronoun gasps slightly and holds your cock between $possessive feet tightly as you soil $possessive with semen.
	<<elseif $activeSlave.fetish == "pregnancy" && $activeSlave.fetishKnown == 1 && $activeSlave.fetishStrength >= 60>>
		When you start to cum, $activeSlave.slaveName moves $possessive hand from $possessive belly to
		<<if $activeSlave.vagina >= 0>>
			expose $possessive vagina and spreads $possessive <<if $activeSlave.labia == 3>>extremely large <<elseif $activeSlave.labia == 2>>large <<elseif $activeSlave.labia == 1>>pretty <<else>>minimal <</if>>pussylips to show where $pronoun wants cum.
		<<elseif $activeSlave.mpreg == 1>>
			expose $possessive <<if $activeSlave.anus >3 >>gaping <<elseif $activeSlave.anus >2 >>very loose <<elseif $activeSlave.anus >1 >>loose <<elseif $activeSlave.anus >0 >>tight <<else>>virgin <</if>>asshole to show where $pronoun wants cum.
		<<else>>
			hug $possessive stomach.
		<</if>>
		Your orgasm shoots across $possessive _skin feet<<if $PC.balls >= 2>>, _legs legs, and even $possessive _belly belly is marked with your massive load. $pronounCap runs $possessive hands through the cum on $possessive belly, massaging the semen into $possessive skin<<elseif $PC.balls >= 1>> and _legs legs<</if>>.
	<<else>>
		You eventually cum all over $possessive _skin feet<<if $PC.balls >= 2>>, _legs legs, and even $possessive _belly belly with your massive load<<elseif $PC.balls >= 1>> and _legs legs with your large load<</if>>, and $pronoun moans softly in pleasure as $pronoun feels your hot semen run down her soles.
	<</if>>
<</if>>

/*Extra 3: devoted perverted slave giggles and orgasms*/
<<if ($activeSlave.fetish != "mindbroken" && canWalk($activeSlave) && $activeSlave.sexualQuirk == "perverted" && $activeSlave.devotion >= 60 && !($activeSlave.fetish == "cumslut" && $activeSlave.fetishKnown == 1 && $activeSlave.fetishStrength >= 60))>>
	$pronounCap was getting off on the footjob, but the feeling of your cum on
	<<if $activeSlave.fetish == "buttslut" && $activeSlave.fetishKnown == 1 && $activeSlave.fetishStrength >= 60 && $PC.balls >=1>>
		$possessive ass and thighs sets off a strong orgasm of $possessive own, $possessive _thighs legs quivering as
		<<if $activeSlave.dick > 0>>
			<<if $activeSlave.vagina >= 0>>
				<<if cumAmount($activeSlave) > 20>>
					$possessive _dick dick unloads a massive amount of cum, swollen _balls testicles bulging between $possessive thighs, <<if $activeSlave.vaginaLube == 1>>wet <<elseif $activeSlave.vaginaLube == 2>>dripping wet <</if>> pussy and asshole clenching as $pronoun makes a cum puddle on the floor which splashes with every spasm.
				<<else>>
					$possessive _dick dick spurts $possessive load, $possessive <<if $activeSlave.vaginaLube == 1>>wet <<elseif $activeSlave.vaginaLube == 2>>dripping wet <</if>>pussy and asshole clenching.
				<</if>>
			<<else>>
				<<if cumAmount($activeSlave) > 20>>
					$object strokes $possessive _dick penis, swollen _balls testicles bulging between $possessive thighs, asshole clenching as $pronoun's massive cumshot splashes noisily onto the floor.
				<<else>>
					$object strokes $possessive _dick penis, asshole clenching as $pronoun's cum spurts onto the floor.
				<</if>>
			<</if>>
		<<elseif $activeSlave.vagina >= 0>>
			$object moans in pleasure, $possessive <<if $activeSlave.vaginaLube == 1>>wet <<elseif $activeSlave.vaginaLube == 2>>dripping wet <</if>>pussy and asshole clenching as $object tries to remain standing.
		<<else>>
			$object moans in pleasure, asshole pulsating as $object tries to remain standing.
		<</if>>
	<<else>>
		$possessive legs<<if $PC.balls >=2>>and belly<</if>> sets off a strong orgasm of $possessive own, even without masturbating.
		<<if $activeSlave.dick > 0>> /*dick shoots*/
			<<if cumAmount($activeSlave) > 20>>/*huge load*/
				$possessiveCap _dick dick unloads a massive amount of cum, adding $possessive own semen to $possessive body, resulting in a slave covered nearly head to toe in spunk.
			<<else>>
				$possessiveCap _dick dick unloads onto $possessive belly and $boobs chest, and $possessive giggles and gasps as it rains down.
			<</if>>
		<<elseif $activeSlave.vagina >= 0>>
			$pronounCap leans back and moans in pleasure, showing $possessive <<if $activeSlave.vaginaLube == 1>>wet <<elseif $activeSlave.vaginaLube == 2>>dripping wet <</if>>pussy and asshole clenching.
		<<else>>
			$pronounCap leans back and moans in pleasure, showing $possessive asshole pulsating.
		<</if>>
	<</if>>
	<<if $activeSlave.vaginaLube >= 1>>
		After $object leaves, you find a <<if $activeSlave.vaginaLube >= 2>>large <</if>>puddle of pussyjuice on your desk where $pronoun was sitting.
	<</if>>
<</if>>

<<if $activeSlave.fetish == "cumslut" && $activeSlave.fetishKnown == 1 && $activeSlave.fetishStrength >= 60>>
	<<if $PC.balls > 1>>
		<<if $activeSlave.dick > 0>>
			<<if cumAmount($activeSlave) > 20>>
				$possessiveCap _balls balls visibly throb as _dick dick unloads a massive amount of cum, adding $possessive own semen to $possessive body, resulting in a slave utterly plastered in spunk. $possessiveCap eyes are held shut with a thick layer of cum, and judging by how <<if ["chastity", "combined chastity"].includes($activeSlave.dickAccessory)>>$object's dick is still shooting cum even in a cage with no stimulation,<<else>>furiously $object is masturbating,<</if>> $pronoun couldn't be happier.
			<<else>>
				$possessiveCap _dick dick unloads onto $possessive belly and $boobs chest, and $possessive giggles and gasps as it rains down with audible splats. $pronounCap is splattered in semen, face coated in your cum, and judging by $possessive nostrils desperately taking in the heady smell and how <<if ["chastity", "combined chastity"].includes($activeSlave.dickAccessory)>>$object's dick is still throbbing in orgasm even in a cage with no stimulation,<<else>>$object can't stop masturbating,<</if>> $pronoun couldn't be happier.
			<</if>>
		<<elseif $activeSlave.vagina >= 0>>
			$pronounCap leans back and moans in pleasure, $possessive <<if $activeSlave.vaginaLube == 1>>wet <<elseif $activeSlave.vaginaLube == 2>>dripping wet <</if>>pussy and asshole clenching. $pronounCap is splattered in semen, face coated in your cum, and judging by $possessive nostrils desperately taking in your scent and how $object can't stop masturbating, $pronoun couldn't be happier.
		<<else>>
			$pronounCap leans back and moans in pleasure, asshole pulsating. $pronounCap is splattered in semen, face coated in your cum, and judging by $possessive nostrils desperately taking in your scent and how $object can't stop masturbating, $pronoun couldn't be happier.
		<</if>>
	<<else>>
		$activeSlave.slaveName leans down to wipe semen off her feet, quickly bringing it into $possessive mouth with a blissful look as $pronoun tastes your cum and sighs in pleasure.
	<</if>>
<</if>>