code:
diff a/1.4/Source/RimJobWorld.Main.csproj b/1.4/Source/RimJobWorld.Main.csproj	(rejected hunks)
@@ -51,379 +51,109 @@
   <PropertyGroup>
     <RootNamespace>rjw</RootNamespace>
   </PropertyGroup>
+  <Choose>
+    <!-- Windows x86 -->
+    <When Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld')">
+      <PropertyGroup>
+        <RWPath>C:\Program Files (x86)\Steam\steamapps\common\RimWorld</RWPath>
+      </PropertyGroup>
+    </When>
+    <!-- Windows x64 -->
+    <When Condition="Exists('C:\Program Files\Steam\steamapps\common\RimWorld')">
+      <PropertyGroup>
+        <RWPath>C:\Program Files\Steam\steamapps\common\RimWorld</RWPath>
+      </PropertyGroup>
+    </When>
+    <!-- Linux -->
+    <When Condition="Exists('$(HOME)\.steam\steam')">
+      <PropertyGroup>
+        <RWPath>$(HOME)\.steam\steam\steamapps\common\RimWorld</RWPath>
+      </PropertyGroup>
+    </When>
+    <!-- MacOS -->
+    <When Condition="Exists('$(HOME)\Library\Application Support\Steam')">
+      <PropertyGroup>
+        <RWPath>$(HOME)\Library\Application Support\Steam\steamapps\common\RimWorld</RWPath>
+      </PropertyGroup>
+    </When>
+    <!-- Fallback option: define the RIMWORLD environment variable, pointing to RimWorld's install folder -->
+    <When Condition="Exists('$(RIMWORLD)')">
+      <PropertyGroup>
+        <RWPath>$(RIMWORLD)</RWPath>
+      </PropertyGroup>
+    </When>
+  </Choose>
+  <PropertyGroup>
+    <ReferencePath>
+      $(RWPath)\RimWorldWin_Data\Managed;
+      $(RWPath)\RimWorldWin64_Data\Managed;
+      $(RWPath)\RimWorldLinux_Data\Managed;
+      $(RWPath)\RimWorldMac.app\Contents\Resources\Data\Managed;
+      $(ReferencePath)
+    </ReferencePath>
+  </PropertyGroup>
+  <!-- Prevents copying DLLs on build. -->
+  <!-- If you do still get copies, wipe out the `obj` folder and re-run the `restore` task. -->
+  <!-- You can do this on the command line with: `msbuild /t:restore` -->
+  <ItemDefinitionGroup>
+    <Reference><Private>False</Private></Reference>
+    <ProjectReference><Private>False</Private></ProjectReference>
+    <PackageReference><ExcludeAssets>runtime</ExcludeAssets></PackageReference>
+  </ItemDefinitionGroup>
   <ItemGroup>
-    <Compile Include="Common\Data\AgeConfigDef.cs" />
-    <Compile Include="Common\Helpers\AfterSexUtility.cs" />
-    <Compile Include="Common\Helpers\Bed_Utility.cs" />
-    <Compile Include="Common\Helpers\CasualSex_Helper.cs" />
-    <Compile Include="Common\Helpers\Pather_Utility.cs" />
-    <Compile Include="Common\RMB\RMB_Sex.cs" />
-    <Compile Include="Common\RMB\RMB_Masturbate.cs" />
-    <Compile Include="Common\RMB\RMB_Menu2.cs" />
-    <Compile Include="Common\RMB\RMB_Rape.cs" />
-    <Compile Include="Common\RMB\RMB_Socialize.cs" />
-    <Compile Include="Common\SexGizmo.cs" />
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-    <Compile Include="Comps\CompRJWProperties_Hatcher.cs" />
-    <Compile Include="Common\Helpers\CondomUtility.cs" />
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-    <Compile Include="Common\Data\RaceGroupDef.cs" />
-    <Compile Include="Common\Data\RaceTag.cs" />
-    <Compile Include="Common\Data\RacePartDef.cs" />
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-    <Compile Include="Common\Helpers\LegacySexPartAdder.cs" />
-    <Compile Include="Common\Helpers\RacePartDef_Helper.cs" />
-    <Compile Include="Common\Helpers\RaceGroupDef_Helper.cs" />
-    <Compile Include="Common\Helpers\Sexualizer.cs" />
-    <Compile Include="Common\Helpers\SexPartAdder.cs" />
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-    <Compile Include="Common\MapCom_Injector.cs" />
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-    <Compile Include="Common\SexAppraiser.cs" />
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-    <Compile Include="Designators\Service.cs" />
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-    <Compile Include="Harmony\patch_meditate.cs" />
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-    <Compile Include="Harmony\Patch_PawnUtility.cs" />
-    <Compile Include="Harmony\patch_recipes.cs" />
-    <Compile Include="Harmony\patch_selector.cs" />
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-    <Compile Include="JobDrivers\JobDriver_SexBaseInitiator.cs" />
-    <Compile Include="JobDrivers\JobDriver_SexBaseReciever.cs" />
-    <Compile Include="JobDrivers\JobDriver_Sex.cs" />
-    <Compile Include="JobGivers\JobGiver_LayEgg.cs" />
-    <Compile Include="JobGivers\JobGiver_DoQuickie.cs" />
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-    <Compile Include="Modules\Genitals\Enums\GenitalFamily.cs" />
-    <Compile Include="Modules\Genitals\Enums\GenitalTag.cs" />
-    <Compile Include="Modules\Genitals\Helpers\GenderHelper.cs" />
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-    <Compile Include="Modules\Interactions\Exposable\RJWLewdablePartExposable.cs" />
-    <Compile Include="Modules\Interactions\Exposable\VanillaLewdablePartExposable.cs" />
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-    <Compile Include="Modules\Interactions\ICustomRequirementHandler.cs" />
-    <Compile Include="Modules\Interactions\ISpecificLewdInteractionService.cs" />
-    <Compile Include="Modules\Interactions\ILewdInteractionValidatorService.cs" />
-    <Compile Include="Modules\Interactions\Implementation\SpecificLewdInteractionService.cs" />
-    <Compile Include="Modules\Interactions\Implementation\LewdInteractionValidatorService.cs" />
-    <Compile Include="Modules\Interactions\InteractionLogProvider.cs" />
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-    <Compile Include="Modules\Interactions\Internals\Implementation\RulePackService.cs" />
-    <Compile Include="Modules\Interactions\Internals\IPartSelectorService.cs" />
-    <Compile Include="Modules\Interactions\Internals\IRulePackService.cs" />
-    <Compile Include="Modules\Interactions\Objects\LewdablePartComparer.cs" />
-    <Compile Include="Modules\Interactions\Rules\InteractionRules\Implementation\MasturbationInteractionRule.cs" />
-    <Compile Include="Modules\Interactions\Rules\InteractionRules\Implementation\MechImplantInteractionRule.cs" />
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-    <Compile Include="Modules\Nymphs\Incidents\IncidentWorker_NymphJoin.cs" />
-    <Compile Include="Modules\Nymphs\Incidents\IncidentWorker_NymphRaidEasy.cs" />
-    <Compile Include="Modules\Nymphs\Incidents\IncidentWorker_NymphRaidHard.cs" />
-    <Compile Include="Modules\Nymphs\Incidents\IncidentWorker_NymphVisitor.cs" />
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-    <Compile Include="Modules\Interactions\Enums\GenitalTag.cs" />
-    <Compile Include="Modules\Interactions\Enums\InteractionTag.cs" />
-    <Compile Include="Modules\Interactions\Extensions\GenitalFamilyExtension.cs" />
-    <Compile Include="Modules\Interactions\Internals\IBlockedPartDetectorService.cs" />
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-    <Compile Include="Modules\Interactions\IInteractionRequirementService.cs" />
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-    <Compile Include="Modules\Interactions\Rules\InteractionRules\Implementation\NecrophiliaInteractionRule.cs" />
-    <Compile Include="Modules\Interactions\Rules\InteractionRules\Implementation\AnimalInteractionRule.cs" />
-    <Compile Include="Modules\Interactions\Rules\InteractionRules\Implementation\BestialityInteractionRule.cs" />
-    <Compile Include="Modules\Interactions\Rules\InteractionRules\Implementation\WhoringInteractionRule.cs" />
-    <Compile Include="Modules\Interactions\Rules\InteractionRules\Implementation\RapeInteractionRule.cs" />
-    <Compile Include="Modules\Interactions\Rules\InteractionRules\Implementation\ConsensualInteractionRule.cs" />
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-    <Compile Include="Modules\Nymphs\NymphLogProvider.cs" />
-    <Compile Include="Modules\Rand\SeededContext.cs" />
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-    <Compile Include="Modules\Shared\Helpers\AgeHelper.cs" />
-    <Compile Include="Modules\Shared\Implementation\PawnStateService.cs" />
-    <Compile Include="Modules\Shared\IPawnStateService.cs" />
-    <Compile Include="Modules\Shared\Logs\ILog.cs" />
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-    <Compile Include="Modules\Interactions\Defs\InteractionDefOf.cs" />
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-    <Compile Include="Modules\Interactions\Rules\PartPreferenceRules\Implementation\BestialityForZoophilePartKindUsageRule.cs" />
-    <Compile Include="Modules\Interactions\Rules\PartPreferenceRules\Implementation\BigBreastsPartKindUsageRule.cs" />
-    <Compile Include="Modules\Interactions\Rules\PartPreferenceRules\Implementation\PawnAlreadySatisfiedPartKindUsageRule.cs" />
-    <Compile Include="Modules\Interactions\Rules\PartPreferenceRules\Implementation\MainPartKindUsageRule.cs" />
-    <Compile Include="Modules\Interactions\Rules\PartPreferenceRules\Implementation\RapePartKindUsageRule.cs" />
-    <Compile Include="Modules\Interactions\Rules\PartPreferenceRules\Implementation\SizeDifferencePartKindUsageRule.cs" />
-    <Compile Include="Modules\Interactions\Rules\PartPreferenceRules\Implementation\PregnancyApproachPartKindUsageRule.cs" />
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-    <Compile Include="Modules\Nymphs\Pawns\Nymph_Generator.cs" />
-    <Compile Include="Modules\Pregnancy\BackstoryDef.cs" />
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-    <Compile Include="JobDrivers\JobDriver_RapeEnemyByAnimal.cs" />
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-    <Compile Include="JobGivers\JobGiver_Breed.cs" />
-    <Compile Include="JobGivers\JobGiver_ComfortPrisonerRape.cs" />
-    <Compile Include="JobGivers\JobGiver_Masturbate.cs" />
-    <Compile Include="JobGivers\JobGiver_JoinInBed.cs" />
-    <Compile Include="JobGivers\JobGiver_RandomRape.cs" />
-    <Compile Include="JobGivers\JobGiver_RapeEnemy.cs" />
-    <Compile Include="JobGivers\JobGiver_ViolateCorpse.cs" />
-    <Compile Include="MentalStates\MentalState_RandomRape.cs" />
-    <Compile Include="MentalStates\SexualMentalState.cs" />
-    <Compile Include="Needs\Need_Sex.cs" />
-    <Compile Include="PawnCapacities\BodyPartTagDefOf.cs" />
-    <Compile Include="PawnCapacities\PawnCapacityWorker_Fertility.cs" />
-    <Compile Include="Recipes\Install_Part\Recipe_InstallPart.cs" />
-    <Compile Include="Modules\Pregnancy\Recipes\Recipe_Abortion.cs" />
-    <Compile Include="Modules\Bondage\Recipes\Recipe_ChastityBelt.cs" />
-    <Compile Include="Modules\Pregnancy\Recipes\Recipe_ClaimChild.cs" />
-    <Compile Include="Modules\Pregnancy\Recipes\Recipe_DeterminePregnancy.cs" />
-    <Compile Include="Modules\Bondage\Recipes\Recipe_ForceOffGear.cs" />
-    <Compile Include="Modules\Pregnancy\Recipes\Recipe_InstallIUD.cs" />
-    <Compile Include="Modules\Pregnancy\Recipes\Recipe_PregnancyHackMech.cs" />
-    <Compile Include="Modules\Pregnancy\Recipes\Recipe_Sterilize.cs" />
-    <Compile Include="Recipes\Recipe_Restraints.cs" />
-    <Compile Include="Recipes\Remove_Part\Recipe_RemoveAnus.cs" />
-    <Compile Include="Recipes\Remove_Part\Recipe_RemoveBreasts.cs" />
-    <Compile Include="Recipes\Remove_Part\Recipe_RemoveGenitals.cs" />
-    <Compile Include="Recipes\Remove_Part\Recipe_RemovePart.cs" />
-    <Compile Include="Recipes\Remove_Part\Recipe_RemoveUdder.cs" />
-    <Compile Include="Recipes\Transgender\Recipe_MakeFuta.cs" />
-    <Compile Include="Settings\RJWDebugSettings.cs" />
-    <Compile Include="Settings\RJWHookupSettings.cs" />
-    <Compile Include="Settings\RJWPregnancySettings.cs" />
-    <Compile Include="Settings\RJWSettings.cs" />
-    <Compile Include="Settings\RJWSettingsController.cs" />
-    <Compile Include="Settings\RJWSexSettings.cs" />
-    <Compile Include="ThinkTreeNodes\ThinkNode_ChancePerHour_Bestiality.cs" />
-    <Compile Include="ThinkTreeNodes\ThinkNode_ChancePerHour_Breed.cs" />
-    <Compile Include="ThinkTreeNodes\ThinkNode_ChancePerHour_Fappin.cs" />
-    <Compile Include="ThinkTreeNodes\ThinkNode_ChancePerHour_Necro.cs" />
-    <Compile Include="ThinkTreeNodes\ThinkNode_ChancePerHour_RapeCP.cs" />
-    <Compile Include="ThinkTreeNodes\ThinkNode_ConditionalBestiality.cs" />
-    <Compile Include="ThinkTreeNodes\ThinkNode_ConditionalCanBreed.cs" />
-    <Compile Include="ThinkTreeNodes\ThinkNode_ConditionalCanRapeCP.cs" />
-    <Compile Include="ThinkTreeNodes\ThinkNode_ConditionalFrustrated.cs" />
-    <Compile Include="ThinkTreeNodes\ThinkNode_ConditionalHorny.cs" />
-    <Compile Include="ThinkTreeNodes\ThinkNode_ConditionalHornyOrFrustrated.cs" />
-    <Compile Include="ThinkTreeNodes\ThinkNode_ConditionalMate.cs" />
-    <Compile Include="ThinkTreeNodes\ThinkNode_ConditionalNecro.cs" />
-    <Compile Include="ThinkTreeNodes\ThinkNode_ConditionalNympho.cs" />
-    <Compile Include="ThinkTreeNodes\ThinkNode_ConditionalRapist.cs" />
-    <Compile Include="ThinkTreeNodes\ThinkNode_ConditionalSexChecks.cs" />
-    <Compile Include="Modules\Bondage\Thoughts\ThoughtWorker_Bound.cs" />
-    <Compile Include="Thoughts\ThoughtWorker_FeelingBroken.cs" />
-    <Compile Include="Thoughts\ThoughtWorker_NeedSex.cs" />
-    <Compile Include="Thoughts\ThoughtWorker_SexChange.cs" />
-    <Compile Include="Triggers\Trigger_SexSatisfy.cs" />
-    <Compile Include="Settings\Settings.cs" />
-    <Compile Include="WorkGivers\WorkGiver_Sexchecks.cs" />
-    <Compile Include="DefOf\RJWHediffDefOf.cs" />
-    <!-- the dream: rm -rf $UNUSED_FILES;  <Compile Include="**.cs" /> -->
+    <Compile Include=".\**\*.cs" />
+    <!-- Ignore files in `obj`; they'll be included else where, as needed. -->
+    <Compile Remove=".\obj\**\*.cs" />
+    <!-- Things in trash are in trash for a reason, I presume.  Maybe delete them? -->
+    <Compile Remove=".\0trash\**\*.cs" />
+    <!-- Exclude files not currently in use here. -->
+    <!-- Better yet, clean up your garbage.  If we need it again, Git keeps a copy for us. -->
+    <Compile Remove=".\Common\ExpandedPawnCharacterCard.cs" />
+    <Compile Remove=".\Common\Verb_Fuck.cs" />
+    <Compile Remove=".\Common\CORE_EXPOSED\HealthCardUtility.cs" />
+    <Compile Remove=".\JobDrivers\JobRJWSex.cs" />
+    <Compile Remove=".\JobDrivers\JobDriver_AbortMechPregnancy.cs" />
+    <Compile Remove=".\RJWTab\PawnColumnWorker_Master.cs" />
+    <Compile Remove=".\WorkGivers\WorkGiver_BestialityForFemale.cs" />
+    <Compile Remove=".\WorkGivers\WorkGiver_Quickie.cs" />
+    <Compile Remove=".\WorkGivers\WorkGiver_ViolateCorpse.cs" />
+    <Compile Remove=".\WorkGivers\WorkGiver_BestialityForMale.cs" />
+    <Compile Remove=".\WorkGivers\WorkGiver_Masturbate_Quick.cs" />
+    <Compile Remove=".\WorkGivers\WorkGiver_RapeEnemy.cs" />
+    <Compile Remove=".\WorkGivers\WorkGiver_BestialityF.cs" />
+    <Compile Remove=".\WorkGivers\WorkGiver_Rape.cs" />
+    <Compile Remove=".\WorkGivers\WorkGiver_Sex.cs" />
+    <Compile Remove=".\WorkGivers\WorkGiver_CleanSexStuff.cs" />
+    <Compile Remove=".\WorkGivers\WorkGiver_RapeCP.cs" />
+    <Compile Remove=".\WorkGivers\WorkGiver_Masturbate_Bed.cs" />
+    <Compile Remove=".\WorkGivers\WorkGiver_BestialityM.cs" />
+    <Compile Remove=".\WorkGivers\WorkGiver_Solicit.cs" />
+    <Compile Remove=".\WorkGivers\WorkGiver_Masturbate_Chair.cs" />
+    <Compile Remove=".\Harmony\patch_PartIsMissing.cs" />
+    <Compile Remove=".\Harmony\d.cs" />
+    <Compile Remove=".\Harmony\patch_need.cs" />
+    <Compile Remove=".\Harmony\test.cs" />
+    <Compile Remove=".\Harmony\patch_CnPBnC.cs" />
+    <Compile Remove=".\Harmony\Building_Bed_Patch.cs" />
+    <Compile Remove=".\Harmony\CnPcompatibility.cs" />
+    <Compile Remove=".\Harmony\patch_AnimalTab.cs" />
+    <Compile Remove=".\DefOf\RJW_RecipeDefOf.cs" />
+    <Compile Remove=".\DefOf\JobDriver_AdjustParts.cs" />
+    <Compile Remove=".\DefOf\JobDefOf.cs" />
+    <Compile Remove=".\Modules\Bondage\Comps\CompCryptoStamped.cs" />
+    <Compile Remove=".\Modules\Genitals\Enums\LewdablePartKind.cs" />
+    <Compile Remove=".\Recipes\Install_Part\Recipe_InstallGenitals.cs" />
+    <Compile Remove=".\Recipes\Install_Part\Recipe_InstallBreasts.cs" />
+    <Compile Remove=".\Recipes\Install_Part\Recipe_InstallAnus.cs" />
+    <Compile Remove=".\Recipes\Recipe_ShrinkBreasts.cs" />
+    <Compile Remove=".\Recipes\Recipe_GrowBreasts.cs" />
+    <Compile Remove=".\Recipes\Remove_Part\Recipe_RemovePenis.cs" />
+    <Compile Remove=".\Recipes\Remove_Part\Recipe_RemoveVagina.cs" />
   </ItemGroup>
   <ItemGroup>
-    <Reference Include="0Harmony, Version=2.2.2.0, Culture=neutral, processorArchitecture=MSIL">
-      <HintPath>packages\Lib.Harmony.2.2.2\lib\net472\0Harmony.dll</HintPath>
-      <Private>False</Private>
-    </Reference>
     <Reference Include="0MultiplayerAPI, Version=0.3.0.0, Culture=neutral, processorArchitecture=MSIL">
       <HintPath>0trash\packages\RimWorld.MultiplayerAPI.0.3.0\lib\net472\0MultiplayerAPI.dll</HintPath>
     </Reference>
-    <Reference Include="HugsLib, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
-      <HintPath>packages\UnlimitedHugs.Rimworld.HugsLib.9.0.1\lib\net472\HugsLib.dll</HintPath>
-      <Private>False</Private>
-    </Reference>
     <Reference Include="Psychology">
       <HintPath>0trash\modpackages\Psychology.2018-11-18\Assemblies\Psychology.dll</HintPath>
       <Private>False</Private>
@@ -439,989 +169,80 @@
     <Reference Include="System" />
     <Reference Include="System.Runtime.InteropServices.RuntimeInformation" />
     <!-- RimWorld references -->
-    <Reference Include="Assembly-CSharp">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/Assembly-CSharp.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\Assembly-CSharp.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\Assembly-CSharp.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/Assembly-CSharp.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/Assembly-CSharp.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\Assembly-CSharp.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="ISharpZipLib">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/ISharpZipLib.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\ISharpZipLib.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\ISharpZipLib.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/ISharpZipLib.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/ISharpZipLib.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\ISharpZipLib.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="Unity.TextMeshPro">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/Unity.TextMeshPro.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\Unity.TextMeshPro.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\Unity.TextMeshPro.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/Unity.TextMeshPro.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/Unity.TextMeshPro.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\Unity.TextMeshPro.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine.AIModule">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.AIModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.AIModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.AIModule.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.AIModule.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.AIModule.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.AIModule.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine.ARModule">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.ARModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.ARModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.ARModule.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.ARModule.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.ARModule.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.ARModule.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine.AccessibilityModule">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.AccessibilityModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.AccessibilityModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.AccessibilityModule.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.AccessibilityModule.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.AccessibilityModule.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.AccessibilityModule.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine.AndroidJNIModule">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.AndroidJNIModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.AndroidJNIModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.AndroidJNIModule.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.AndroidJNIModule.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.AndroidJNIModule.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.AndroidJNIModule.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine.AnimationModule">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.AnimationModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.AnimationModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.AnimationModule.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.AnimationModule.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.AnimationModule.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.AnimationModule.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine.AssetBundleModule">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.AssetBundleModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.AssetBundleModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.AssetBundleModule.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.AssetBundleModule.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.AssetBundleModule.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.AssetBundleModule.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine.AudioModule">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.AudioModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.AudioModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.AudioModule.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.AudioModule.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.AudioModule.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.AudioModule.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine.ClothModule">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.ClothModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.ClothModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.ClothModule.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.ClothModule.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.ClothModule.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.ClothModule.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine.ClusterInputModule">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.ClusterInputModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.ClusterInputModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.ClusterInputModule.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.ClusterInputModule.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.ClusterInputModule.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.ClusterInputModule.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine.ClusterRendererModule">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.ClusterRendererModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.ClusterRendererModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.ClusterRendererModule.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.ClusterRendererModule.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.ClusterRendererModule.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.ClusterRendererModule.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine.CoreModule">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.CoreModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.CoreModule.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.CoreModule.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine.CrashReportingModule">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.CrashReportingModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.CrashReportingModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.CrashReportingModule.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.CrashReportingModule.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.CrashReportingModule.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.CrashReportingModule.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine.DSPGraphModule">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.DSPGraphModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.DSPGraphModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.DSPGraphModule.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.DSPGraphModule.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.DSPGraphModule.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.DSPGraphModule.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine.DirectorModule">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.DirectorModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.DirectorModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.DirectorModule.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.DirectorModule.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.DirectorModule.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.DirectorModule.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine.GameCenterModule">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.GameCenterModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.GameCenterModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.GameCenterModule.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.GameCenterModule.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.GameCenterModule.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.GameCenterModule.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine.GridModule">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.GridModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.GridModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.GridModule.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.GridModule.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.GridModule.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.GridModule.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine.HotReloadModule">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.HotReloadModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.HotReloadModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.HotReloadModule.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.HotReloadModule.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.HotReloadModule.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.HotReloadModule.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine.IMGUIModule">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.IMGUIModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.IMGUIModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.IMGUIModule.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.IMGUIModule.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.IMGUIModule.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.IMGUIModule.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine.ImageConversionModule">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.ImageConversionModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.ImageConversionModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.ImageConversionModule.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.ImageConversionModule.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.ImageConversionModule.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.ImageConversionModule.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine.InputLegacyModule">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.InputLegacyModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.InputLegacyModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.InputLegacyModule.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.InputLegacyModule.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.InputLegacyModule.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.InputLegacyModule.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine.InputModule">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.InputModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.InputModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.InputModule.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.InputModule.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.InputModule.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.InputModule.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine.JSONSerializeModule">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.JSONSerializeModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.JSONSerializeModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.JSONSerializeModule.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.JSONSerializeModule.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.JSONSerializeModule.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.JSONSerializeModule.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine.LocalizationModule">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.LocalizationModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.LocalizationModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.LocalizationModule.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.LocalizationModule.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.LocalizationModule.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.LocalizationModule.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine.ParticleSystemModule">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.ParticleSystemModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.ParticleSystemModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.ParticleSystemModule.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.ParticleSystemModule.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.ParticleSystemModule.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.ParticleSystemModule.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine.PerformanceReportingModule">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.PerformanceReportingModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.PerformanceReportingModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.PerformanceReportingModule.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.PerformanceReportingModule.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.PerformanceReportingModule.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.PerformanceReportingModule.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine.Physics2DModule">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.Physics2DModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.Physics2DModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.Physics2DModule.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.Physics2DModule.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.Physics2DModule.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.Physics2DModule.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine.PhysicsModule">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.PhysicsModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.PhysicsModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.PhysicsModule.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.PhysicsModule.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.PhysicsModule.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.PhysicsModule.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine.ProfilerModule">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.ProfilerModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.ProfilerModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.ProfilerModule.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.ProfilerModule.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.ProfilerModule.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.ProfilerModule.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine.ScreenCaptureModule">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.ScreenCaptureModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.ScreenCaptureModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.ScreenCaptureModule.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.ScreenCaptureModule.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.ScreenCaptureModule.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.ScreenCaptureModule.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine.SharedInternalsModule">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.SharedInternalsModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.SharedInternalsModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.SharedInternalsModule.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.SharedInternalsModule.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.SharedInternalsModule.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.SharedInternalsModule.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine.SpriteMaskModule">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.SpriteMaskModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.SpriteMaskModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.SpriteMaskModule.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.SpriteMaskModule.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.SpriteMaskModule.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.SpriteMaskModule.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine.SpriteShapeModule">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.SpriteShapeModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.SpriteShapeModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.SpriteShapeModule.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.SpriteShapeModule.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.SpriteShapeModule.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.SpriteShapeModule.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine.StreamingModule">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.StreamingModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.StreamingModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.StreamingModule.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.StreamingModule.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.StreamingModule.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.StreamingModule.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine.SubstanceModule">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.SubstanceModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.SubstanceModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.SubstanceModule.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.SubstanceModule.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.SubstanceModule.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.SubstanceModule.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine.TLSModule">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.TLSModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.TLSModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.TLSModule.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.TLSModule.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.TLSModule.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.TLSModule.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine.TerrainModule">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.TerrainModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.TerrainModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.TerrainModule.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.TerrainModule.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.TerrainModule.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.TerrainModule.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine.TerrainPhysicsModule">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.TerrainPhysicsModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.TerrainPhysicsModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.TerrainPhysicsModule.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.TerrainPhysicsModule.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.TerrainPhysicsModule.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.TerrainPhysicsModule.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine.TextCoreModule">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.TextCoreModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.TextCoreModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.TextCoreModule.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.TextCoreModule.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.TextCoreModule.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.TextCoreModule.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine.TextRenderingModule">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.TextRenderingModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.TextRenderingModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.TextRenderingModule.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.TextRenderingModule.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.TextRenderingModule.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.TextRenderingModule.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine.TilemapModule">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.TilemapModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.TilemapModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.TilemapModule.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.TilemapModule.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.TilemapModule.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.TilemapModule.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine.UI">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.UI.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.UI.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.UI.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.UI.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.UI.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.UI.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine.UIElementsModule">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.UIElementsModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.UIElementsModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.UIElementsModule.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.UIElementsModule.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.UIElementsModule.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.UIElementsModule.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine.UIModule">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.UIModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.UIModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.UIModule.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.UIModule.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.UIModule.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.UIModule.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine.UNETModule">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.UNETModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.UNETModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.UNETModule.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.UNETModule.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.UNETModule.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.UNETModule.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine.UmbraModule">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.UmbraModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.UmbraModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.UmbraModule.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.UmbraModule.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.UmbraModule.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.UmbraModule.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine.UnityAnalyticsModule">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.UnityAnalyticsModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.UnityAnalyticsModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.UnityAnalyticsModule.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.UnityAnalyticsModule.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.UnityAnalyticsModule.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.UnityAnalyticsModule.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine.UnityConnectModule">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.UnityConnectModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.UnityConnectModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.UnityConnectModule.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.UnityConnectModule.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.UnityConnectModule.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.UnityConnectModule.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine.UnityTestProtocolModule">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.UnityTestProtocolModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.UnityTestProtocolModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.UnityTestProtocolModule.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.UnityTestProtocolModule.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.UnityTestProtocolModule.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.UnityTestProtocolModule.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine.UnityWebRequestAudioModule">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine.UnityWebRequestModule">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.UnityWebRequestModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.UnityWebRequestModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.UnityWebRequestModule.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.UnityWebRequestModule.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.UnityWebRequestModule.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.UnityWebRequestModule.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine.UnityWebRequestTextureModule">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine.UnityWebRequestWWWModule">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine.VFXModule">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.VFXModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.VFXModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.VFXModule.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.VFXModule.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.VFXModule.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.VFXModule.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine.VRModule">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.VRModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.VRModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.VRModule.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.VRModule.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.VRModule.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.VRModule.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine.VehiclesModule">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.VehiclesModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.VehiclesModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.VehiclesModule.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.VehiclesModule.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.VehiclesModule.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.VehiclesModule.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine.VideoModule">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.VideoModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.VideoModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.VideoModule.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.VideoModule.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.VideoModule.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.VideoModule.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine.WindModule">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.WindModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.WindModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.WindModule.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.WindModule.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.WindModule.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.WindModule.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine.XRModule">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.XRModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.XRModule.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.XRModule.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.XRModule.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.XRModule.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.XRModule.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/UnityEngine.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/UnityEngine.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\UnityEngine.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="NAudio">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/NAudio.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\NAudio.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\NAudio.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/NAudio.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/NAudio.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\NAudio.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="NVorbis">
-      <HintPath Condition="Exists('../../../_RimWorldData/Managed/')">../../../_RimWorldData/Managed/NVorbis.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('..\..\..\..\RimWorldWin64_Data\Managed\')">..\..\..\..\RimWorldWin64_Data\Managed\NVorbis.dll</HintPath>
-      <!-- Custom directory -->
-      <HintPath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\NVorbis.dll</HintPath>
-      <!-- Windows Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/')">$(HOME)/.steam/steam/SteamApps/common/RimWorld/RimWorldLinux_Data/Managed/NVorbis.dll</HintPath>
-      <!-- Linux Steam install path -->
-      <HintPath Condition="Exists('$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/')">$(HOME)/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/NVorbis.dll</HintPath>
-      <!-- macOS Steam install path -->
-      <HintPath Condition="Exists('$(RIMWORLD)\RimWorldWin64_Data\Managed\')">$(RIMWORLD)\RimWorldWin64_Data\Managed\NVorbis.dll</HintPath>
-      <!-- only works on windows, just define the RIMWORLD environement variable to Rimworld's install folder (Steam only)-->
-      <Private>False</Private>
-    </Reference>
+    <Reference Include="Assembly-CSharp" />
+    <Reference Include="ISharpZipLib" />
+    <Reference Include="Unity.TextMeshPro" />
+    <Reference Include="UnityEngine.AIModule" />
+    <Reference Include="UnityEngine.AccessibilityModule" />
+    <Reference Include="UnityEngine.AndroidJNIModule" />
+    <Reference Include="UnityEngine.AnimationModule" />
+    <Reference Include="UnityEngine.AssetBundleModule" />
+    <Reference Include="UnityEngine.AudioModule" />
+    <Reference Include="UnityEngine.ClothModule" />
+    <Reference Include="UnityEngine.ClusterInputModule" />
+    <Reference Include="UnityEngine.ClusterRendererModule" />
+    <Reference Include="UnityEngine.CoreModule" />
+    <Reference Include="UnityEngine.CrashReportingModule" />
+    <Reference Include="UnityEngine.DSPGraphModule" />
+    <Reference Include="UnityEngine.DirectorModule" />
+    <Reference Include="UnityEngine.GameCenterModule" />
+    <Reference Include="UnityEngine.GridModule" />
+    <Reference Include="UnityEngine.HotReloadModule" />
+    <Reference Include="UnityEngine.IMGUIModule" />
+    <Reference Include="UnityEngine.ImageConversionModule" />
+    <Reference Include="UnityEngine.InputLegacyModule" />
+    <Reference Include="UnityEngine.InputModule" />
+    <Reference Include="UnityEngine.JSONSerializeModule" />
+    <Reference Include="UnityEngine.LocalizationModule" />
+    <Reference Include="UnityEngine.ParticleSystemModule" />
+    <Reference Include="UnityEngine.PerformanceReportingModule" />
+    <Reference Include="UnityEngine.Physics2DModule" />
+    <Reference Include="UnityEngine.PhysicsModule" />
+    <Reference Include="UnityEngine.ProfilerModule" />
+    <Reference Include="UnityEngine.ScreenCaptureModule" />
+    <Reference Include="UnityEngine.SharedInternalsModule" />
+    <Reference Include="UnityEngine.SpriteMaskModule" />
+    <Reference Include="UnityEngine.SpriteShapeModule" />
+    <Reference Include="UnityEngine.StreamingModule" />
+    <Reference Include="UnityEngine.SubstanceModule" />
+    <Reference Include="UnityEngine.TLSModule" />
+    <Reference Include="UnityEngine.TerrainModule" />
+    <Reference Include="UnityEngine.TerrainPhysicsModule" />
+    <Reference Include="UnityEngine.TextCoreModule" />
+    <Reference Include="UnityEngine.TextRenderingModule" />
+    <Reference Include="UnityEngine.TilemapModule" />
+    <Reference Include="UnityEngine.UI" />
+    <Reference Include="UnityEngine.UIElementsModule" />
+    <Reference Include="UnityEngine.UIModule" />
+    <Reference Include="UnityEngine.UNETModule" />
+    <Reference Include="UnityEngine.UmbraModule" />
+    <Reference Include="UnityEngine.UnityAnalyticsModule" />
+    <Reference Include="UnityEngine.UnityConnectModule" />
+    <Reference Include="UnityEngine.UnityTestProtocolModule" />
+    <Reference Include="UnityEngine.UnityWebRequestAssetBundleModule" />
+    <Reference Include="UnityEngine.UnityWebRequestAudioModule" />
+    <Reference Include="UnityEngine.UnityWebRequestModule" />
+    <Reference Include="UnityEngine.UnityWebRequestTextureModule" />
+    <Reference Include="UnityEngine.UnityWebRequestWWWModule" />
+    <Reference Include="UnityEngine.VFXModule" />
+    <Reference Include="UnityEngine.VRModule" />
+    <Reference Include="UnityEngine.VehiclesModule" />
+    <Reference Include="UnityEngine.VideoModule" />
+    <Reference Include="UnityEngine.WindModule" />
+    <Reference Include="UnityEngine.XRModule" />
+    <Reference Include="UnityEngine" />
+    <!-- The following are not available on all platforms, IE Linux. -->
+      <!-- <Reference Include="UnityEngine.ARModule" /> -->
+      <!-- <Reference Include="NAudio" /> -->
+      <!-- <Reference Include="NVorbis" /> -->
     <!-- end RimWorld references -->
   </ItemGroup>
   <ItemGroup>
-    <None Include="0trash\packages.config" />
-    <None Include="packages.config" />
+    <PackageReference Include="Lib.Harmony" Version="2.2.2" />
+    <PackageReference Include="UnlimitedHugs.Rimworld.HugsLib" Version="10.0.1" />
   </ItemGroup>
   <ItemGroup />
-  <Import Project="$(MSBuildToolsPath)\Microsoft.CSHARP.Targets" />
+  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
   <ProjectExtensions>
     <VisualStudio AllowExistingFolder="true" />
   </ProjectExtensions>