code:
<?xml version="1.0" encoding="utf-8" ?>
<Defs>
	<HediffDef Name="STDBase" Abstract="True">
		<hediffClass>HediffWithComps</hediffClass>
		<defaultLabelColor>(0.8, 0.8, 0.35)</defaultLabelColor>
		<initialSeverity>0.010</initialSeverity>
	</HediffDef>

	<HediffDef Abstract="True" ParentName="STDBase" Name="HIVBase">
		<hediffClass>HediffWithComps</hediffClass>
		<tendable>true</tendable>
		<stages>

				<minSeverity>0.000</minSeverity>
				detectable

				<minSeverity>0.100</minSeverity>
				minor
				<capMods>

						<capacity>BloodFiltration</capacity>
						<offset>-0.05</offset>

				</capMods>

				<minSeverity>0.200</minSeverity>
				minor
				<capMods>

						<capacity>BloodFiltration</capacity>
						<offset>-0.10</offset>

				</capMods>

				<minSeverity>0.300</minSeverity>
				minor
				<capMods>

						<capacity>BloodFiltration</capacity>
						<offset>-0.15</offset>

				</capMods>

				<minSeverity>0.400</minSeverity>
				moderate
				<capMods>

						<capacity>BloodFiltration</capacity>
						<offset>-0.20</offset>

				</capMods>

				<minSeverity>0.500</minSeverity>
				major
				<capMods>

						<capacity>BloodFiltration</capacity>
						<offset>-0.30</offset>

				</capMods>

				<minSeverity>0.600</minSeverity>
				major
				<capMods>

						<capacity>BloodFiltration</capacity>
						<offset>-0.40</offset>

				</capMods>

				<minSeverity>0.700</minSeverity>
				major
				<capMods>

						<capacity>BloodFiltration</capacity>
						<offset>-0.50</offset>

				</capMods>

				<minSeverity>0.800</minSeverity>
				extreme
				<lifeThreatening>true</lifeThreatening>
				<capMods>

						<capacity>BloodFiltration</capacity>
						<offset>-0.70</offset>

				</capMods>

				<minSeverity>0.900</minSeverity>
				extreme
				<lifeThreatening>true</lifeThreatening>
				<capMods>

						<capacity>BloodFiltration</capacity>
						<offset>-0.95</offset>

				</capMods>

		</stages>
	</HediffDef>

	<HediffDef ParentName="HIVBase">
		<defName>AcuteHIV</defName>
		HIV - Acute
		<makesSickThought>true</makesSickThought>
		<maxSeverity>1</maxSeverity>
		<tendable>true</tendable>
		<comps>

				<sendLetterWhenDiscovered>false</sendLetterWhenDiscovered>

				<baseTendDurationHours>24</baseTendDurationHours>

				<severityPerDayTended>-0.022</severityPerDayTended>

				<immunityPerDayNotSick>-0.060</immunityPerDayNotSick>
				<immunityPerDaySick>0.280</immunityPerDaySick>
				<severityPerDayNotImmune>0.130</severityPerDayNotImmune>
				<severityPerDayImmune>-0.600</severityPerDayImmune>

		</comps>
	</HediffDef>

	<HediffDef ParentName="HIVBase">
		<defName>ChronicHIV</defName>
		HIV - Chronic
		<makesSickThought>false</makesSickThought>
		<minSeverity>0.001</minSeverity>
		<maxSeverity>1.000</maxSeverity>
		<tendable>true</tendable>
		<comps>

				<sendLetterWhenDiscovered>false</sendLetterWhenDiscovered>

				<baseTendDurationHours>240</baseTendDurationHours>

				<severityPerDayTended>-0.0013</severityPerDayTended>

				<severityPerDayNotImmune>0.0048</severityPerDayNotImmune>

		</comps>
	</HediffDef>

	<HediffDef ParentName="STDBase">
		<defName>Herpes</defName>
		Herpes
		<makesSickThought>false</makesSickThought>
		<minSeverity>0.001</minSeverity>
		<maxSeverity>0.650</maxSeverity>
		<tendable>true</tendable>
		<comps>

				<sendLetterWhenDiscovered>false</sendLetterWhenDiscovered>

				<baseTendDurationHours>240</baseTendDurationHours>

				<severityPerDayTended>-0.050</severityPerDayTended>

				<severityPerDayNotImmune>0.035</severityPerDayNotImmune>

		</comps>
		<stages>

				<minSeverity>0.000</minSeverity>
				minor
				<painOffset>0.05</painOffset>

				<minSeverity>0.250</minSeverity>
				moderate
				<painOffset>0.10</painOffset>

				<minSeverity>0.500</minSeverity>
				major
				<painOffset>0.15</painOffset>

		</stages>
	</HediffDef>

	<HediffDef ParentName="STDBase">
		<defName>Warts</defName>
		Warts
		<makesSickThought>false</makesSickThought>
		<minSeverity>0.000</minSeverity>
		<maxSeverity>0.650</maxSeverity>
		<tendable>true</tendable>
		<comps>

				<sendLetterWhenDiscovered>false</sendLetterWhenDiscovered>

				<baseTendDurationHours>24</baseTendDurationHours>

				<severityPerDayTended>-0.138</severityPerDayTended>

				<immunityPerDayNotSick>-0.090</immunityPerDayNotSick>
				<immunityPerDaySick>0.165</immunityPerDaySick>
				<severityPerDayNotImmune>0.225</severityPerDayNotImmune>
				<severityPerDayImmune>-0.400</severityPerDayImmune>

		</comps>
		<stages>

				<minSeverity>0.000</minSeverity>
				minor

				<minSeverity>0.400</minSeverity>
				major

		</stages>
	</HediffDef>

	<HediffDef ParentName="STDBase">
		<defName>Syphilis</defName>
		Syphilis
		<makesSickThought>true</makesSickThought>
		<initialSeverity>0.200</initialSeverity>
		<minSeverity>0.000</minSeverity>
		<lethalSeverity>1.000</lethalSeverity>
		<tendable>true</tendable>
		<comps>

				<sendLetterWhenDiscovered>false</sendLetterWhenDiscovered>

				<baseTendDurationHours>36</baseTendDurationHours>

				<severityPerDayTended>-0.160</severityPerDayTended>

				<immunityPerDayNotSick>-0.045</immunityPerDayNotSick>
				<immunityPerDaySick>0.060</immunityPerDaySick>
				<severityPerDayNotImmune>0.080</severityPerDayNotImmune>
				<severityPerDayImmune>-0.240</severityPerDayImmune>

		</comps>
		<stages>

				<minSeverity>0.000</minSeverity>
				minor

				<minSeverity>0.360</minSeverity>
				moderate
				<capMods>

						<capacity>Consciousness</capacity>
						<offset>-0.05</offset>

				</capMods>

				<minSeverity>0.600</minSeverity>
				major
				<painOffset>0.05</painOffset>
				<capMods>

						<capacity>Consciousness</capacity>
						<offset>-0.15</offset>

						<capacity>Manipulation</capacity>
						<offset>-0.10</offset>

				</capMods>

				<minSeverity>0.840</minSeverity>
				extreme
				<painOffset>0.15</painOffset>
				<lifeThreatening>true</lifeThreatening>
				<capMods>

						<capacity>Consciousness</capacity>
						<offset>-0.30</offset>

						<capacity>Manipulation</capacity>
						<offset>-0.20</offset>

				</capMods>

				<minSeverity>0.888</minSeverity>
				extreme
				<painOffset>0.18</painOffset>
				<lifeThreatening>true</lifeThreatening>
				<capMods>

						<capacity>Consciousness</capacity>
						<setMax>0.50</setMax>

						<capacity>Manipulation</capacity>
						<offset>-0.30</offset>

				</capMods>

				<minSeverity>0.936</minSeverity>
				extreme
				<painOffset>0.22</painOffset>
				<lifeThreatening>true</lifeThreatening>
				<capMods>

						<capacity>Consciousness</capacity>
						<setMax>0.10</setMax>

						<capacity>Manipulation</capacity>
						<offset>-0.40</offset>

				</capMods>

		</stages>
	</HediffDef>

	<HediffDef ParentName="MechanitesBase">
		<defName>Boobitis</defName>
		boobitis
		<description>Boobitis is a highly contagious mechanite plague that causes permanent breast growth if left untreated. It was initialy created as a harmless glittertech "party drug" but has since mutated and spread to virtually every human colony.</description>
		<makesSickThought>false</makesSickThought>
		<stages>

				<painOffset>0.1</painOffset>
				subtle swelling
				<statOffsets>
					<SexAbility>0.1</SexAbility>
					<Vulnerability>0.1</Vulnerability>
				</statOffsets>

				<minSeverity>0.5</minSeverity>
				noticable swelling
				<painOffset>0.2</painOffset>
				<statOffsets>
					<SexAbility>0.2</SexAbility>
					<Vulnerability>0.3</Vulnerability>
				</statOffsets>

				<minSeverity>0.9</minSeverity>
				spectacular swelling
				<painOffset>0.3</painOffset>
				<statOffsets>
					<SexAbility>0.3</SexAbility>
					<Vulnerability>0.5</Vulnerability>
				</statOffsets>

		</stages>
	</HediffDef>
</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>
<Defs>
	<HediffDef>
		<defName>RJW_BabyState</defName>
		<hediffClass>rjw.Hediff_SimpleBaby</hediffClass>
		child is growing
		<initialSeverity>0.1</initialSeverity>
		<stages>

				baby
				<minSeverity>0.1</minSeverity>
				<capMods>

						<capacity>Moving</capacity>
						<setMax>0</setMax>

						<capacity>Talking</capacity>
						<setMax>0</setMax>

				</capMods>

				toddler
				<minSeverity>0.5</minSeverity>
				<capMods>

						<capacity>Manipulation</capacity>
						<offset>-1.0</offset>

						<capacity>Talking</capacity>
						<offset>-0.5</offset>

						<capacity>Moving</capacity>
						<offset>-0.35</offset>

				</capMods>

				child
				<minSeverity>0.75</minSeverity>

		</stages>
	</HediffDef>

	<HediffDef>
		<defName>RJW_NoManipulationFlag</defName>
		<hediffClass>HediffWithComps</hediffClass>
		Too young to work
		<initialSeverity>0.001</initialSeverity>
		<stages>

				<capMods>

						<capacity>Manipulation</capacity>
						<setMax>0.0</setMax>

				</capMods>

		</stages>
	</HediffDef>

</Defs>

repo_name: Eggs/rjw

license: mit


code:
<?xml version="1.0" encoding="utf-8" ?>
<Defs>
	<HediffDef>
		<defName>Sterilized</defName>
		<hediffClass>HediffWithComps</hediffClass>
		<defaultLabelColor>(0.8, 0.8, 0.35)</defaultLabelColor>
		sterilized
		<stages>

				<capMods>

						<capacity>Reproduction</capacity>
						<setMax>0</setMax>

				</capMods>

		</stages>
	</HediffDef>
</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>

<Defs>
	<HediffDef>
		<defName>Hediff_Submitting</defName>
		Prostrating self
		<hediffClass>rjw.Hediff_Submitting</hediffClass>
		<defaultLabelColor>(1, 0.41, 0.81)</defaultLabelColor>
		<initialSeverity>1.0</initialSeverity>
		<minSeverity>1.0</minSeverity>
		<maxSeverity>1.0</maxSeverity>

		<comps>

				<disappearsAfterTicks>

					<min>2500</min>

					<max>5000</max>
				</disappearsAfterTicks>

		</comps>
		<stages>

			<becomeVisible>true</becomeVisible>
			<capMods>

					<capacity>Moving</capacity>
					<postFactor>0.0</postFactor>

			</capMods>
			<statOffsets>
				<Vulnerability>0.95</Vulnerability>
			</statOffsets>

		</stages>
	</HediffDef>

	<HediffDef>
		<defName>Hediff_RapeEnemyCD</defName>
		rape enemy cooldown
		<hediffClass>HediffWithComps</hediffClass>
		<defaultLabelColor>(1, 0.41, 0.81)</defaultLabelColor>
		<initialSeverity>1.0</initialSeverity>
		<minSeverity>1.0</minSeverity>
		<maxSeverity>1.0</maxSeverity>

		<comps>

				<disappearsAfterTicks>

					<min>2500</min>
					<max>2500</max>
				</disappearsAfterTicks>

		</comps>
		<stages>

			<becomeVisible>false</becomeVisible>

		</stages>
	</HediffDef>
</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>

<Defs>
	<HediffDef Name="Sex_Change_Thoughts_Syndrome" Abstract="True">
		<hediffClass>HediffWithComps</hediffClass>
		<defaultLabelColor>(1, 0.41, 0.71)</defaultLabelColor>

		<initialSeverity>1.0</initialSeverity>
		<minSeverity>0.001</minSeverity>
		<maxSeverity>1.0</maxSeverity>
		<isBad>false</isBad>
		<tendable>false</tendable>
		<scenarioCanAdd>false</scenarioCanAdd>
		<comps>

				<severityPerDay>-0.01</severityPerDay>

				<disappearsAfterTicks>

					<min>3600000</min>

					<max>4800000</max>
				</disappearsAfterTicks>

		</comps>

		<stages>

				ignorance
				<becomeVisible>false</becomeVisible>

				acceptance
				<minSeverity>0.01</minSeverity>
				<becomeVisible>false</becomeVisible>

				saddness
				<minSeverity>0.25</minSeverity>
				<becomeVisible>false</becomeVisible>

				anger
				<becomeVisible>false</becomeVisible>
				<minSeverity>0.4</minSeverity>

				rejection
				<minSeverity>0.7</minSeverity>
				<becomeVisible>false</becomeVisible>

		</stages>
	</HediffDef>

	<HediffDef ParentName="Sex_Change_Thoughts_Syndrome">
		<defName>hediff_male2trap</defName>
		male2trap
	</HediffDef>

	<HediffDef ParentName="Sex_Change_Thoughts_Syndrome">
		<defName>hediff_male2female</defName>
		male2female
	</HediffDef>

	<HediffDef ParentName="Sex_Change_Thoughts_Syndrome">
		<defName>hediff_male2futa</defName>
		male2futa
	</HediffDef>

	<HediffDef ParentName="Sex_Change_Thoughts_Syndrome">
		<defName>hediff_female2trap</defName>
		female2trap
	</HediffDef>

	<HediffDef ParentName="Sex_Change_Thoughts_Syndrome">
		<defName>hediff_female2male</defName>
		female2male
	</HediffDef>

	<HediffDef ParentName="Sex_Change_Thoughts_Syndrome">
		<defName>hediff_female2futa</defName>
		female2futa
	</HediffDef>

	<HediffDef ParentName="Sex_Change_Thoughts_Syndrome">
		<defName>hediff_futa2trap</defName>
		futa2trap
	</HediffDef>

	<HediffDef ParentName="Sex_Change_Thoughts_Syndrome">
		<defName>hediff_futa2male</defName>
		futa2male
	</HediffDef>

	<HediffDef ParentName="Sex_Change_Thoughts_Syndrome">
		<defName>hediff_futa2female</defName>
		futa2female
	</HediffDef>

	<HediffDef ParentName="Sex_Change_Thoughts_Syndrome">
		<defName>hediff_trap2futa</defName>
		trap2futa
	</HediffDef>

	<HediffDef ParentName="Sex_Change_Thoughts_Syndrome">
		<defName>hediff_trap2male</defName>
		trap2male
	</HediffDef>

	<HediffDef ParentName="Sex_Change_Thoughts_Syndrome">
		<defName>hediff_trap2female</defName>
		trap2female
	</HediffDef>

	<HediffDef Name="Sex_Change_Original_Sex" Abstract="True">
		<hediffClass>HediffWithComps</hediffClass>
		<defaultLabelColor>(1, 0.41, 0.71)</defaultLabelColor>
		<maxSeverity>1.0</maxSeverity>
		<isBad>false</isBad>
		<tendable>false</tendable>
		<scenarioCanAdd>false</scenarioCanAdd>
		<stages>

				<becomeVisible>false</becomeVisible>

		</stages>
	</HediffDef>

	<HediffDef ParentName="Sex_Change_Original_Sex">
		<defName>hediff_was_boy</defName>
		was_boy
	</HediffDef>

	<HediffDef ParentName="Sex_Change_Original_Sex">
		<defName>hediff_was_girl</defName>
		was_girl
	</HediffDef>

	<HediffDef ParentName="Sex_Change_Original_Sex">
		<defName>hediff_was_futa</defName>
		was_futa
	</HediffDef>

	<HediffDef ParentName="Sex_Change_Original_Sex">
		<defName>hediff_was_trap</defName>
		was_trap
	</HediffDef>
</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>

<Defs>
	<IncidentDef>
		<defName>NymphJoins</defName>
		nymph joins
		<category>Misc</category>
		<targetTags>

Map_PlayerHome

		</targetTags>
		<workerClass>rjw.IncidentWorker_NymphJoins</workerClass>
		<baseChance>0.67</baseChance>
		<minRefireDays>6</minRefireDays>
	</IncidentDef>

	<IncidentDef>
		<defName>NymphVisitorGroup</defName>
		nymph visitor group
		<targetTags>

Map_PlayerHome

		</targetTags>
		<workerClass>rjw.IncidentWorker_NymphVisitorGroup</workerClass>
		<category>Misc</category>

		<baseChance>0</baseChance>
		<pointsScaleable>true</pointsScaleable>
	</IncidentDef>
</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>

<Defs>
	<IncidentDef ParentName="DiseaseIncident">
		<defName>Disease_Boobitis</defName>
		boobitis mechanites
		<diseaseIncident>Boobitis</diseaseIncident>
		<diseasePartsToAffect>

Chest

		</diseasePartsToAffect>
		<letterLabel>Disease (boobitis mechanites)</letterLabel>
	</IncidentDef>
</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>

<Defs>
	<IncidentDef>
		<defName>TestInc</defName>
		test inc
		<category>Misc</category>
		<targetTags>

Map_PlayerHome

		</targetTags>
		<workerClass>rjw.IncidentWorker_TestInc</workerClass>
		<letterLabel>Something Happened</letterLabel>
		<letterText>Something Happened</letterText>
		<letterDef>ThreatSmall</letterDef>
		<baseChance>0.0</baseChance>
		<minRefireDays>9999</minRefireDays>
	</IncidentDef>

	<IncidentDef>
		<defName>TestInc2</defName>
		test inc2
		<category>Misc</category>
		<targetTags>

Map_PlayerHome

		</targetTags>
		<workerClass>rjw.IncidentWorker_TestInc2</workerClass>
		<letterLabel>Something Happened2</letterLabel>
		<letterText>Something Happened2</letterText>
		<letterDef>ThreatSmall</letterDef>
		<baseChance>0.0</baseChance>
		<minRefireDays>9999</minRefireDays>
	</IncidentDef>
</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>

<Defs>
	<InteractionDef>
		<defName>AnalBreeding</defName>
		anal breeding
		<workerClass>rjw.InteractionWorker_AnalSexAttempt</workerClass>
		<symbol>UI/Commands/Breeding_Animal_off</symbol>
		<socialFightBaseChance>0.0</socialFightBaseChance>
		<logRulesInitiator>
			<rulesStrings>

r_logentry->Mounted [RECIPIENT_nameDef].

			</rulesStrings>
		</logRulesInitiator>
		<logRulesRecipient>
			<rulesStrings>

r_logentry->Was anally mounted by [INITIATOR_nameDef].

			</rulesStrings>
		</logRulesRecipient>
	</InteractionDef>

	<InteractionDef>
		<defName>VaginalBreeding</defName>
		vaginal breeding
		<workerClass>rjw.InteractionWorker_VaginalSexAttempt</workerClass>
		<symbol>UI/Commands/Breeding_Animal_off</symbol>
		<socialFightBaseChance>0.0</socialFightBaseChance>
		<logRulesInitiator>
			<rulesStrings>

r_logentry->Mounted [RECIPIENT_nameDef].

			</rulesStrings>
		</logRulesInitiator>
		<logRulesRecipient>
			<rulesStrings>

r_logentry->Was mounted by [INITIATOR_nameDef].

			</rulesStrings>
		</logRulesRecipient>
	</InteractionDef>

	<InteractionDef>
		<defName>OralBreeding</defName>
		oral breeding
		<workerClass>rjw.InteractionWorker_VaginalSexAttempt</workerClass>
		<symbol>UI/Commands/Breeding_Animal_off</symbol>
		<socialFightBaseChance>0.0</socialFightBaseChance>
		<logRulesInitiator>
			<rulesStrings>

r_logentry->Licked [RECIPIENT_nameDef].

			</rulesStrings>
		</logRulesInitiator>
		<logRulesRecipient>
			<rulesStrings>

r_logentry->Was licked by [INITIATOR_nameDef].

			</rulesStrings>
		</logRulesRecipient>
	</InteractionDef>

	<InteractionDef>
		<defName>ForcedFellatioBreeding</defName>
		oral breeding
		<workerClass>rjw.InteractionWorker_VaginalSexAttempt</workerClass>
		<symbol>UI/Commands/Breeding_Animal_off</symbol>
		<socialFightBaseChance>0.0</socialFightBaseChance>
		<logRulesInitiator>
			<rulesStrings>

r_logentry->Face fucked [RECIPIENT_nameDef].

			</rulesStrings>
		</logRulesInitiator>
		<logRulesRecipient>
			<rulesStrings>

r_logentry->Was face fucked.

			</rulesStrings>
		</logRulesRecipient>
	</InteractionDef>

	<InteractionDef>
		<defName>ForcedOralBreeding</defName>
		oral breeding
		<workerClass>rjw.InteractionWorker_VaginalSexAttempt</workerClass>
		<symbol>UI/Commands/Breeding_Animal_off</symbol>
		<socialFightBaseChance>0.0</socialFightBaseChance>
		<logRulesInitiator>
			<rulesStrings>

r_logentry->Forced oral sex from [RECIPIENT_nameDef].

			</rulesStrings>
		</logRulesInitiator>
		<logRulesRecipient>
			<rulesStrings>

r_logentry->Was forced into giving oral.

			</rulesStrings>
		</logRulesRecipient>
	</InteractionDef>

	<InteractionDef>
		<defName>FingeringBreeding</defName>
		fingering
		<workerClass>rjw.InteractionWorker_VaginalSexAttempt</workerClass>
		<symbol>UI/Commands/Breeding_Animal_off</symbol>
		<socialFightBaseChance>0.0</socialFightBaseChance>
		<logRulesInitiator>
			<rulesStrings>

r_logentry->Fingered [RECIPIENT_nameDef].

			</rulesStrings>
		</logRulesInitiator>
		<logRulesRecipient>
			<rulesStrings>

r_logentry->Was fingered by [INITIATOR_nameDef].

			</rulesStrings>
		</logRulesRecipient>
	</InteractionDef>

	<InteractionDef>
		<defName>RequestBreeding</defName>
		request breeding
		<workerClass>rjw.InteractionWorker_VaginalSexAttempt</workerClass>
		<symbol>UI/Commands/Breeding_Animal_off</symbol>
		<socialFightBaseChance>0.0</socialFightBaseChance>
		<logRulesInitiator>
			<rulesStrings>

r_logentry->[RECIPIENT_nameDef] presented to [INITIATOR_nameDef].

			</rulesStrings>
		</logRulesInitiator>
		<logRulesRecipient>
			<rulesStrings>

r_logentry->Presented to [INITIATOR_nameDef].

			</rulesStrings>
		</logRulesRecipient>
	</InteractionDef>

	<InteractionDef>
		<defName>RequestAnalBreeding</defName>
		request breeding
		<workerClass>rjw.InteractionWorker_VaginalSexAttempt</workerClass>
		<symbol>UI/Commands/Breeding_Animal_off</symbol>
		<socialFightBaseChance>0.0</socialFightBaseChance>
		<logRulesInitiator>
			<rulesStrings>

r_logentry->[RECIPIENT_nameDef] presented to [INITIATOR_nameDef].

			</rulesStrings>
		</logRulesInitiator>
		<logRulesRecipient>
			<rulesStrings>

r_logentry->Presented to [INITIATOR_nameDef].

			</rulesStrings>
		</logRulesRecipient>
	</InteractionDef>
</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>

<Defs>
	<InteractionDef>
		<defName>Rimming</defName>
		rimming
		<workerClass>rjw.InteractionWorker_AnalSexAttempt</workerClass>
		<symbol>Things/Mote/SpeechSymbols/Romance</symbol>
		<socialFightBaseChance>0.0</socialFightBaseChance>
		<recipientThought>MadeSomeLovin</recipientThought>
		<logRulesInitiator>
			<rulesStrings>

r_logentry->Rimmed [RECIPIENT_nameDef].

			</rulesStrings>
		</logRulesInitiator>
		<logRulesRecipient>
			<rulesStrings>

r_logentry->Was rimmed.

			</rulesStrings>
		</logRulesRecipient>
	</InteractionDef>

	<InteractionDef>
		<defName>Cunnilingus</defName>
		cunnilingus
		<workerClass>rjw.InteractionWorker_VaginalSexAttempt</workerClass>
		<symbol>Things/Mote/SpeechSymbols/Romance</symbol>
		<socialFightBaseChance>0.0</socialFightBaseChance>
		<recipientThought>MadeSomeLovin</recipientThought>
		<logRulesInitiator>
			<rulesStrings>

r_logentry->Gave cunnilingus.

			</rulesStrings>
		</logRulesInitiator>
		<logRulesRecipient>
			<rulesStrings>

r_logentry->Received cunnilingus.

			</rulesStrings>
		</logRulesRecipient>
	</InteractionDef>

	<InteractionDef>
		<defName>Fellatio</defName>
		Fellatio
		<workerClass>rjw.InteractionWorker_VaginalSexAttempt</workerClass>
		<symbol>Things/Mote/SpeechSymbols/Romance</symbol>
		<socialFightBaseChance>0.0</socialFightBaseChance>
		<recipientThought>MadeSomeLovin</recipientThought>
		<logRulesInitiator>
			<rulesStrings>

r_logentry->Fellated [RECIPIENT_nameDef].

			</rulesStrings>
		</logRulesInitiator>
		<logRulesRecipient>
			<rulesStrings>

r_logentry->Was fellated.

			</rulesStrings>
		</logRulesRecipient>
	</InteractionDef>
</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>

<Defs>
	<InteractionDef>
		<defName>AnalRape</defName>
		anal rape
		<workerClass>rjw.InteractionWorker_AnalSexAttempt</workerClass>
		<symbol>UI/Icons/noheart</symbol>
		<socialFightBaseChance>0.0</socialFightBaseChance>
		<recipientThought>StoleSomeLovin</recipientThought>
		<initiatorXpGainSkill>Melee</initiatorXpGainSkill>
		<initiatorXpGainAmount>30</initiatorXpGainAmount>
		<logRulesInitiator>
			<rulesStrings>

r_logentry->Raped [RECIPIENT_nameDef].

			</rulesStrings>
		</logRulesInitiator>
		<logRulesRecipient>
			<rulesStrings>

r_logentry->Was raped by [INITIATOR_nameDef].

			</rulesStrings>
		</logRulesRecipient>
	</InteractionDef>

	<InteractionDef>
		<defName>VaginalRape</defName>
		vaginal rape
		<workerClass>rjw.InteractionWorker_VaginalSexAttempt</workerClass>
		<symbol>UI/Icons/noheart</symbol>
		<socialFightBaseChance>0.0</socialFightBaseChance>
		<recipientThought>StoleSomeLovin</recipientThought>
		<initiatorXpGainSkill>Melee</initiatorXpGainSkill>
		<initiatorXpGainAmount>30</initiatorXpGainAmount>
		<logRulesInitiator>
			<rulesStrings>

r_logentry->Raped [RECIPIENT_nameDef].

			</rulesStrings>
		</logRulesInitiator>
		<logRulesRecipient>
			<rulesStrings>

r_logentry->Was raped by [INITIATOR_nameDef].

			</rulesStrings>
		</logRulesRecipient>
	</InteractionDef>

	<InteractionDef>
		<defName>HandjobRape</defName>
		forced handjob
		<workerClass>rjw.InteractionWorker_VaginalSexAttempt</workerClass>
		<symbol>UI/Icons/noheart</symbol>
		<socialFightBaseChance>0.0</socialFightBaseChance>
		<recipientThought>StoleSomeLovin</recipientThought>
		<initiatorXpGainSkill>Melee</initiatorXpGainSkill>
		<initiatorXpGainAmount>30</initiatorXpGainAmount>
		<logRulesInitiator>
			<rulesStrings>

r_logentry->Forcibly jerked off [RECIPIENT_nameDef].

			</rulesStrings>
		</logRulesInitiator>
		<logRulesRecipient>
			<rulesStrings>

r_logentry->Was jerked off by [INITIATOR_nameDef].

			</rulesStrings>
		</logRulesRecipient>
	</InteractionDef>

	<InteractionDef>
		<defName>FingeringRape</defName>
		forced fingering
		<workerClass>rjw.InteractionWorker_VaginalSexAttempt</workerClass>
		<symbol>UI/Icons/noheart</symbol>
		<socialFightBaseChance>0.0</socialFightBaseChance>
		<recipientThought>StoleSomeLovin</recipientThought>
		<initiatorXpGainSkill>Melee</initiatorXpGainSkill>
		<initiatorXpGainAmount>30</initiatorXpGainAmount>
		<logRulesInitiator>
			<rulesStrings>

r_logentry->Forcibly fingered [RECIPIENT_nameDef].

			</rulesStrings>
		</logRulesInitiator>
		<logRulesRecipient>
			<rulesStrings>

r_logentry->Was finger-raped by [INITIATOR_nameDef].

			</rulesStrings>
		</logRulesRecipient>
	</InteractionDef>

	<InteractionDef>
		<defName>ViolateCorpse</defName>
		necrophilia
		<workerClass>rjw.InteractionWorker_VaginalSexAttempt</workerClass>
		<symbol>UI/Icons/noheart</symbol>
		<socialFightBaseChance>0.0</socialFightBaseChance>
		<recipientThought>StoleSomeLovin</recipientThought>
		<initiatorXpGainSkill>Melee</initiatorXpGainSkill>
		<initiatorXpGainAmount>30</initiatorXpGainAmount>
		<logRulesInitiator>
			<rulesStrings>

r_logentry->Violated [RECIPIENT_nameDef]'s corpse.

			</rulesStrings>
		</logRulesInitiator>
		<logRulesRecipient>
			<rulesStrings>

r_logentry->Was violated by [INITIATOR_nameDef].

			</rulesStrings>
		</logRulesRecipient>
	</InteractionDef>

	<InteractionDef>
		<defName>MechImplant</defName>
		mechanoid implanting
		<workerClass>rjw.InteractionWorker_VaginalSexAttempt</workerClass>
		<symbol>UI/Icons/noheart</symbol>
		<socialFightBaseChance>0.0</socialFightBaseChance>

		<logRulesInitiator>
			<rulesStrings>

r_logentry->Assaulted [RECIPIENT_nameDef].

			</rulesStrings>
		</logRulesInitiator>
		<logRulesRecipient>
			<rulesStrings>

r_logentry->Was assaulted by [INITIATOR_nameDef].

			</rulesStrings>
		</logRulesRecipient>
	</InteractionDef>

	<InteractionDef>
		<defName>OtherRape</defName>
		rape
		<workerClass>rjw.InteractionWorker_VaginalSexAttempt</workerClass>
		<symbol>UI/Icons/noheart</symbol>
		<socialFightBaseChance>0.0</socialFightBaseChance>
		<recipientThought>StoleSomeLovin</recipientThought>
		<initiatorXpGainSkill>Melee</initiatorXpGainSkill>
		<initiatorXpGainAmount>30</initiatorXpGainAmount>
		<logRulesInitiator>
			<rulesStrings>

r_logentry->Raped [RECIPIENT_nameDef].

			</rulesStrings>
		</logRulesInitiator>
		<logRulesRecipient>
			<rulesStrings>

r_logentry->Was raped by [INITIATOR_nameDef].

			</rulesStrings>
		</logRulesRecipient>
	</InteractionDef>
</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>

<Defs>
	<InteractionDef>
		<defName>AnalSex</defName>
		anal sex
		<workerClass>rjw.InteractionWorker_AnalSexAttempt</workerClass>
		<symbol>Things/Mote/SpeechSymbols/Romance</symbol>
		<socialFightBaseChance>0.0</socialFightBaseChance>
		<recipientThought>MadeSomeLovin</recipientThought>
		<logRulesInitiator>
			<rulesStrings>

r_logentry->Had anal sex with [RECIPIENT_nameDef].

			</rulesStrings>
		</logRulesInitiator>
		<logRulesRecipient>
			<rulesStrings>

r_logentry->Had anal sex with [INITIATOR_nameDef].

			</rulesStrings>
		</logRulesRecipient>
	</InteractionDef>

	<InteractionDef>
		<defName>VaginalSex</defName>
		vaginal sex
		<workerClass>rjw.InteractionWorker_VaginalSexAttempt</workerClass>
		<symbol>Things/Mote/SpeechSymbols/Romance</symbol>
		<socialFightBaseChance>0.0</socialFightBaseChance>
		<recipientThought>MadeSomeLovin</recipientThought>
		<logRulesInitiator>
			<rulesStrings>

r_logentry->Had sex with [RECIPIENT_nameDef].

			</rulesStrings>
		</logRulesInitiator>
		<logRulesRecipient>
			<rulesStrings>

r_logentry->Had sex with [INITIATOR_nameDef].

			</rulesStrings>
		</logRulesRecipient>
	</InteractionDef>

	<InteractionDef>
		<defName>DoublePenetration</defName>
		double-penetration
		<workerClass>rjw.InteractionWorker_VaginalSexAttempt</workerClass>
		<symbol>Things/Mote/SpeechSymbols/Romance</symbol>
		<socialFightBaseChance>0.0</socialFightBaseChance>
		<recipientThought>MadeSomeLovin</recipientThought>
		<logRulesInitiator>
			<rulesStrings>

r_logentry->Double-penetrated [RECIPIENT_nameDef].

			</rulesStrings>
		</logRulesInitiator>
		<logRulesRecipient>
			<rulesStrings>

r_logentry->Was double-penetrated.

			</rulesStrings>
		</logRulesRecipient>
	</InteractionDef>

	<InteractionDef>
		<defName>Breastjob</defName>
		breastjob
		<workerClass>rjw.InteractionWorker_VaginalSexAttempt</workerClass>
		<symbol>Things/Mote/SpeechSymbols/Romance</symbol>
		<socialFightBaseChance>0.0</socialFightBaseChance>
		<recipientThought>MadeSomeLovin</recipientThought>
		<logRulesInitiator>
			<rulesStrings>

r_logentry->Gave a breastjob to [RECIPIENT_nameDef].

			</rulesStrings>
		</logRulesInitiator>
		<logRulesRecipient>
			<rulesStrings>

r_logentry->Received a breastjob.

			</rulesStrings>
		</logRulesRecipient>
	</InteractionDef>

	<InteractionDef>
		<defName>Handjob</defName>
		handjob
		<workerClass>rjw.InteractionWorker_VaginalSexAttempt</workerClass>
		<symbol>Things/Mote/SpeechSymbols/Romance</symbol>
		<socialFightBaseChance>0.0</socialFightBaseChance>
		<recipientThought>MadeSomeLovin</recipientThought>
		<logRulesInitiator>
			<rulesStrings>

r_logentry->Gave a Handjob.

			</rulesStrings>
		</logRulesInitiator>
		<logRulesRecipient>
			<rulesStrings>

r_logentry->Received a Handjob.

			</rulesStrings>
		</logRulesRecipient>
	</InteractionDef>

	<InteractionDef>
		<defName>Footjob</defName>
		footjob
		<workerClass>rjw.InteractionWorker_VaginalSexAttempt</workerClass>
		<symbol>Things/Mote/SpeechSymbols/Romance</symbol>
		<socialFightBaseChance>0.0</socialFightBaseChance>
		<recipientThought>MadeSomeLovin</recipientThought>
		<logRulesInitiator>
			<rulesStrings>

r_logentry->Gave a footjob.

			</rulesStrings>
		</logRulesInitiator>
		<logRulesRecipient>
			<rulesStrings>

r_logentry->Received a footjob.

			</rulesStrings>
		</logRulesRecipient>
	</InteractionDef>

		<InteractionDef>
		<defName>Beakjob</defName>
		beakjob
		<workerClass>rjw.InteractionWorker_VaginalSexAttempt</workerClass>
		<symbol>Things/Mote/SpeechSymbols/Romance</symbol>
		<socialFightBaseChance>0.0</socialFightBaseChance>
		<recipientThought>MadeSomeLovin</recipientThought>
		<logRulesInitiator>
			<rulesStrings>

r_logentry->Gave a beakjob.

			</rulesStrings>
		</logRulesInitiator>
		<logRulesRecipient>
			<rulesStrings>

r_logentry->Received a beakjob.

			</rulesStrings>
		</logRulesRecipient>
	</InteractionDef>

	<InteractionDef>
		<defName>Fingering</defName>
		fingering
		<workerClass>rjw.InteractionWorker_VaginalSexAttempt</workerClass>
		<symbol>Things/Mote/SpeechSymbols/Romance</symbol>
		<socialFightBaseChance>0.0</socialFightBaseChance>
		<recipientThought>MadeSomeLovin</recipientThought>
		<logRulesInitiator>
			<rulesStrings>

r_logentry->Fingered [RECIPIENT_nameDef].

			</rulesStrings>
		</logRulesInitiator>
		<logRulesRecipient>
			<rulesStrings>

r_logentry->Was fingered.

			</rulesStrings>
		</logRulesRecipient>
	</InteractionDef>

	<InteractionDef>
		<defName>Scissoring</defName>
		scissoring
		<workerClass>rjw.InteractionWorker_VaginalSexAttempt</workerClass>
		<symbol>Things/Mote/SpeechSymbols/Romance</symbol>
		<socialFightBaseChance>0.0</socialFightBaseChance>
		<recipientThought>MadeSomeLovin</recipientThought>
		<logRulesInitiator>
			<rulesStrings>

r_logentry->Scissored with [RECIPIENT_nameDef].

			</rulesStrings>
		</logRulesInitiator>
		<logRulesRecipient>
			<rulesStrings>

r_logentry->Scissored with [INITIATOR_nameDef].

			</rulesStrings>
		</logRulesRecipient>
	</InteractionDef>

	<InteractionDef>
		<defName>MutualMasturbation</defName>
		mutual masturbation
		<workerClass>rjw.InteractionWorker_VaginalSexAttempt</workerClass>
		<symbol>Things/Mote/SpeechSymbols/Romance</symbol>
		<socialFightBaseChance>0.0</socialFightBaseChance>
		<recipientThought>MadeSomeLovin</recipientThought>
		<logRulesInitiator>
			<rulesStrings>

r_logentry->Engaged in mutual masturbation.

			</rulesStrings>
		</logRulesInitiator>
		<logRulesRecipient>
			<rulesStrings>

r_logentry->Engaged in mutual masturbation.

			</rulesStrings>
		</logRulesRecipient>
	</InteractionDef>

	<InteractionDef>
		<defName>Fisting</defName>
		fisting
		<workerClass>rjw.InteractionWorker_VaginalSexAttempt</workerClass>
		<symbol>Things/Mote/SpeechSymbols/Romance</symbol>
		<socialFightBaseChance>0.0</socialFightBaseChance>
		<recipientThought>MadeSomeLovin</recipientThought>
		<logRulesInitiator>
			<rulesStrings>

r_logentry->Fisted [RECIPIENT_nameDef].

			</rulesStrings>
		</logRulesInitiator>
		<logRulesRecipient>
			<rulesStrings>

r_logentry->Was fisted.

			</rulesStrings>
		</logRulesRecipient>
	</InteractionDef>

	<InteractionDef>
		<defName>Sixtynine</defName>
		69ing
		<workerClass>rjw.InteractionWorker_VaginalSexAttempt</workerClass>
		<symbol>Things/Mote/SpeechSymbols/Romance</symbol>
		<socialFightBaseChance>0.0</socialFightBaseChance>
		<recipientThought>MadeSomeLovin</recipientThought>
		<logRulesInitiator>
			<rulesStrings>

r_logentry->69'd with [RECIPIENT_nameDef].

			</rulesStrings>
		</logRulesInitiator>
		<logRulesRecipient>
			<rulesStrings>

r_logentry->69'd with [INITIATOR_nameDef].

			</rulesStrings>
		</logRulesRecipient>
	</InteractionDef>

	<InteractionDef>
		<defName>AnimalSexChat</defName>
		animal chat
		<symbol>Things/Mote/SpeechSymbols/AnimalChat</symbol>
		<initiatorXpGainSkill>Animals</initiatorXpGainSkill>
		<initiatorXpGainAmount>40</initiatorXpGainAmount>
		<logRulesInitiator>
			<rulesStrings>

r_logentry(p=20)->[INITIATOR_nameDef] [zooact] [RECIPIENT_nameDef].

r_logentry->[INITIATOR_nameDef] sat near [RECIPIENT_nameDef] and talked to [INITIATOR_objective]self about [TalkTopicSex].

r_logentry->[INITIATOR_nameDef] sat near [RECIPIENT_nameDef] and talked to [INITIATOR_objective]self about [TalkTopicAny].

r_logentry->[INITIATOR_nameDef] approached [RECIPIENT_nameDef] while whispering to [INITIATOR_objective]self about [TalkTopicSex].

r_logentry->[INITIATOR_nameDef] approached [RECIPIENT_nameDef] while whispering to [INITIATOR_objective]self about [TalkTopicAny].

r_logentry(p=2)->[INITIATOR_nameDef] came near [RECIPIENT_nameDef] while talking to [INITIATOR_objective]self about [TalkTopicSex].

r_logentry->[INITIATOR_nameDef] came near [RECIPIENT_nameDef] while talking to [INITIATOR_objective]self about [TalkTopicAny].

r_logentry->[INITIATOR_nameDef] tried to make [RECIPIENT_nameDef] sit still.

r_logentry->[INITIATOR_nameDef] attempted to hold [RECIPIENT_nameDef] still.

r_logentry->[INITIATOR_nameDef] slapped [RECIPIENT_nameDef] in a show of dominance.

r_logentry->[INITIATOR_nameDef] gently stroked [RECIPIENT_nameDef]'s genitals.

r_logentry->[INITIATOR_nameDef] grasped a vulnerable body part of [RECIPIENT_nameDef], demanding obedience.

zooact->demanded obedience from

zooact->made calming noises towards

zooact->offered slow, friendly gestures to

zooact->made shushing noises at

zooact->made happy clicking noises at

zooact->gestured gently and approached

zooact->slowly approached

zooact->gently touched

zooact->gently caressed

zooact->firmly stroked

zooact->calmed and encouraged

zooact->matched breathing with

zooact->took a low stance while approaching

zooact->showed no fear or anger to

zooact->firmly yet softly touched

zooact->showed a relaxed attitude towards

zooact->showed [INITIATOR_possessive] genitals to

zooact->presented [INITIATOR_possessive] genitals to

zooact->whispered a story about [TalkTopicAny] to

zooact->whispered a story about [TalkTopicSex] to

			</rulesStrings>
		</logRulesInitiator>
	</InteractionDef>
</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>

<Defs>
	<JobDef>
		<defName>Breed</defName>
		<driverClass>rjw.JobDriver_Breeding</driverClass>
		<reportString>breeding</reportString>
		<casualInterruptible>false</casualInterruptible>
	</JobDef>

	<JobDef>
		<defName>Bestiality</defName>
		<driverClass>rjw.JobDriver_BestialityForMale</driverClass>
		<reportString>lovin' animal</reportString>
		<casualInterruptible>false</casualInterruptible>
	</JobDef>

	<JobDef>
		<defName>BestialityForFemale</defName>
		<driverClass>rjw.JobDriver_BestialityForFemale</driverClass>
		<reportString>lovin' animal</reportString>
		<casualInterruptible>false</casualInterruptible>
	</JobDef>
</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>

<Defs>
	<JobDef>
		<defName>StruggleInBondageGear</defName>
		<driverClass>rjw.JobDriver_StruggleInBondageGear</driverClass>
		<reportString>struggling</reportString>
	</JobDef>

	<JobDef>
		<defName>UnlockBondageGear</defName>
		<driverClass>rjw.JobDriver_UseItemOn</driverClass>
		<reportString>unlocking</reportString>
	</JobDef>

	<JobDef>
		<defName>GiveBondageGear</defName>
		<driverClass>rjw.JobDriver_UseItemOn</driverClass>
		<reportString>equipping</reportString>
	</JobDef>
</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>

<Defs>
	<JobDef>
		<defName>CleanSelf</defName>
		<driverClass>rjw.JobDriver_CleanSelf</driverClass>
		<reportString>cleaning self</reportString>
		<casualInterruptible>true</casualInterruptible>
	</JobDef>
</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>

<Defs>
	<JobDef>
		<defName>JoinInBed</defName>
		<driverClass>rjw.JobDriver_JoinInBed</driverClass>
		<reportString>joining someone in bed.</reportString>
		<casualInterruptible>false</casualInterruptible>
	</JobDef>
</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<!--
	<JobDef>
		<defName>MilkHuman</defName>
		<driverClass>rjw.JobDriver_MilkHuman</driverClass>
		<reportString>milking TargetA.</reportString>
		<allowOpportunisticPrefix>true</allowOpportunisticPrefix>
	</JobDef>
-->
</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>

<Defs>
	<JobDef>
		<defName>Fappin</defName>
		<driverClass>rjw.JobDriver_Fappin</driverClass>
		<reportString>masturbatin'.</reportString>
		<casualInterruptible>false</casualInterruptible>
	</JobDef>

	<JobDef>
		<defName>QuickFap</defName>
		<driverClass>rjw.JobDriver_QuickFap</driverClass>
		<reportString>masturbatin'.</reportString>
		<casualInterruptible>false</casualInterruptible>
	</JobDef>

	<JobDef>
		<defName>GettinLoved</defName>
		<driverClass>rjw.JobDriver_GettinLoved</driverClass>
		<reportString>lovin'.</reportString>
		<casualInterruptible>false</casualInterruptible>
	</JobDef>

	<JobDef>
		<defName>GettinRaped</defName>
		<driverClass>rjw.JobDriver_GettinRaped</driverClass>
		<reportString>gettin' raped.</reportString>
		<checkOverrideOnDamage>Never</checkOverrideOnDamage>
		<casualInterruptible>false</casualInterruptible>
	</JobDef>

	<JobDef>
		<defName>GettinBred</defName>
		<driverClass>rjw.JobDriver_GettinRaped</driverClass>
		<reportString>gettin' bred.</reportString>
		<checkOverrideOnDamage>Never</checkOverrideOnDamage>
		<casualInterruptible>false</casualInterruptible>
	</JobDef>

	<JobDef>
		<defName>GettinLicked</defName>
		<driverClass>rjw.JobDriver_GettinLoved</driverClass>
		<reportString>gettin' licked.</reportString>
		<checkOverrideOnDamage>Never</checkOverrideOnDamage>
		<casualInterruptible>false</casualInterruptible>
	</JobDef>

	<JobDef>
		<defName>GettinSucked</defName>
		<driverClass>rjw.JobDriver_GettinLoved</driverClass>
		<reportString>gettin' sucked.</reportString>
		<checkOverrideOnDamage>Never</checkOverrideOnDamage>
		<casualInterruptible>false</casualInterruptible>
	</JobDef>
</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>

<Defs>
	<JobDef>
		<defName>ViolateCorpse</defName>
		<driverClass>rjw.JobDriver_ViolateCorpse</driverClass>
		<reportString>violating corpse</reportString>
		<casualInterruptible>false</casualInterruptible>
	</JobDef>
</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>

<Defs>
	<JobDef>
		<defName>ComfortPrisonerRapin</defName>
		<driverClass>rjw.JobDriver_PrisonerComfortRapin</driverClass>
		<reportString>rapin' CP</reportString>
		<casualInterruptible>false</casualInterruptible>
	</JobDef>

	<JobDef>
		<defName>RandomRape</defName>
		<driverClass>rjw.JobDriver_RandomRape</driverClass>
		<reportString>randomly raping</reportString>
		<casualInterruptible>false</casualInterruptible>
	</JobDef>

	<JobDef Class="rjw.JobDef_RapeEnemy">
		<defName>RapeEnemy</defName>
		<driverClass>rjw.JobDriver_RapeEnemy</driverClass>
		<reportString>Rapin' Enemy</reportString>
		<priority>100</priority>
		<!-- High value is high priority. -->
		<!-- Add defNames to do this type of rape-->
		<TargetDefNames>
		</TargetDefNames>
	</JobDef>

	<JobDef Class="rjw.JobDef_RapeEnemy">
		<defName>RapeEnemyByInsect</defName>
		<!-- Rape to plant egg. see Hediffs_EnemyImplants.xml more detail-->
		<driverClass>rjw.JobDriver_RapeEnemyByInsect</driverClass>
		<reportString>Rapin' Enemy</reportString>
		<priority>1000</priority>
		<TargetDefNames>
		</TargetDefNames>
	</JobDef>

	<JobDef Class="rjw.JobDef_RapeEnemy">
		<defName>RapeEnemyByAnimal</defName>
		<!-- Mainly do nothing. -->
		<driverClass>rjw.JobDriver_RapeEnemyByAnimal</driverClass>
		<reportString>Rapin' Enemy</reportString>
		<priority>1000</priority>
		<TargetDefNames>
		</TargetDefNames>
	</JobDef>

	<JobDef Class="rjw.JobDef_RapeEnemy">
		<defName>RapeEnemyByMech</defName>
		<!-- Rape to Implant something. see Hediffs_EnemyImplants.xml more detail-->
		<driverClass>rjw.JobDriver_RapeEnemyByMech</driverClass>
		<reportString>Rapin' Enemy</reportString>
		<priority>1000</priority>
		<TargetDefNames>
		</TargetDefNames>
	</JobDef>

	<JobDef Class="rjw.JobDef_RapeEnemy">
		<defName>RapeEnemyToParasite</defName>
		<!-- Rape to pregnant same kind of male.-->
		<driverClass>rjw.JobDriver_RapeEnemyToParasite</driverClass>
		<reportString>Rapin' Enemy</reportString>
		<priority>2000</priority>
		<TargetDefNames>
		</TargetDefNames>
	</JobDef>
</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>

<Defs>
	<JobDef>
		<defName>WhoreIsServingVisitors</defName>
		<driverClass>rjw.JobDriver_WhoreIsServingVisitors</driverClass>
		<reportString>serving visitors</reportString>
		<casualInterruptible>false</casualInterruptible>
	</JobDef>

	<JobDef>
		<defName>WhoreInvitingVisitors</defName>
		<driverClass>rjw.JobDriver_WhoreInvitingVisitors</driverClass>
		<reportString>attempting hookup</reportString>
		<casualInterruptible>false</casualInterruptible>
	</JobDef>
</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>
<Defs>
	<MainButtonDef>
		<defName>Brothel</defName>
		<label>Brothel</label>
		<description>List whores in the area.</description>
		<tabWindowClass>rjw.MainTab.MainTabWindow_Brothel</tabWindowClass>
		<order>53</order>
	</MainButtonDef>
</Defs>


code:
<?xml version="1.0" encoding="utf-8"?>
<Defs>
	<PawnColumnDef>
		<defName>IsWhore</defName>
		<headerTip>pawn is a whore</headerTip>
		<headerIcon>UI/Tab/Service_off</headerIcon>
		<workerClass>rjw.MainTab.PawnColumnWorker_IsWhore</workerClass>
		<sortable>true</sortable>
		<width>80</width>
	</PawnColumnDef>
	<PawnColumnDef>
		<defName>IsPrisoner</defName>
		<headerTip>pawn is prisoner or slave</headerTip>
		<headerIcon>UI/Tab/ComfortPrisoner_off</headerIcon>
		<workerClass>rjw.MainTab.PawnColumnWorker_IsPrisoner</workerClass>
		<sortable>true</sortable>
		<width>80</width>
	</PawnColumnDef>
	<PawnColumnDef>
		<defName>WhoreExperience</defName>
		<headerTip>whoring experience</headerTip>
		Experience
		<workerClass>rjw.MainTab.PawnColumnWorker_WhoreExperience</workerClass>
		<sortable>true</sortable>
		<width>100</width>
	</PawnColumnDef>
	<PawnColumnDef>
		<defName>RoomAdjustmentOfWhore</defName>
		<headerTip>whoring room impressiveness -> price modifier</headerTip>
		Room
		<workerClass>rjw.MainTab.PawnColumnWorker_RoomAdjustmentOfWhore</workerClass>
		<sortable>true</sortable>
		<width>100</width>
	</PawnColumnDef>
	<PawnColumnDef>
		<defName>PriceRangeOfWhore</defName>
		<headerTip>price range for whore</headerTip>
		Price
		<workerClass>rjw.MainTab.PawnColumnWorker_PriceRangeOfWhore</workerClass>
		<sortable>true</sortable>
		<width>100</width>
	</PawnColumnDef>
	<PawnColumnDef>
		<defName>EarnedMoneyByWhore</defName>
		<headerTip>money earned(total)</headerTip>
		Earned
		<workerClass>rjw.MainTab.PawnColumnWorker_EarnedMoneyByWhore</workerClass>
		<sortable>true</sortable>
		<width>100</width>
	</PawnColumnDef>
	<PawnColumnDef>
		<defName>CountOfWhore</defName>
		<headerTip>clients served</headerTip>
		Clients
		<workerClass>rjw.MainTab.PawnColumnWorker_CountOfWhore</workerClass>
		<sortable>true</sortable>
		<width>100</width>
	</PawnColumnDef>
	<PawnColumnDef>
		<defName>AverageMoneyByWhore</defName>
		<headerTip>money earned(average)</headerTip>
		Average
		<workerClass>rjw.MainTab.PawnColumnWorker_AverageMoneyByWhore</workerClass>
		<sortable>true</sortable>
		<width>100</width>
	</PawnColumnDef>
	<PawnColumnDef>
		<defName>Mood</defName>
		<headerTip>mood of pawn</headerTip>
		Mood
		<workerClass>rjw.MainTab.PawnColumnWorker_Mood</workerClass>
		<sortable>true</sortable>
		<width>100</width>
	</PawnColumnDef>
</Defs>


code:
<?xml version="1.0" encoding="utf-8"?>
<Defs>

	<PawnTableDef>
		<defName>Brothel</defName>
		<workerClass>rjw.MainTab.PawnTable_Whores</workerClass>
		<columns>

Label

IsWhore

IsPrisoner

Mood

GapTiny

CountOfWhore

EarnedMoneyByWhore

AverageMoneyByWhore

WhoreExperience

GapTiny

PriceRangeOfWhore

RoomAdjustmentOfWhore

RemainingSpace

		</columns>
	</PawnTableDef>

</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>

<Defs>
	<rjw.SexualMentalStateDef Abstract="True" Name="RJW_BaseMentalState" ParentName="BaseMentalState">
		<stateClass>rjw.SexualMentalState</stateClass>
		<workerClass>rjw.SexualMentalStateWorker</workerClass>
		<requireCanFuck>true</requireCanFuck>
		<requireCanBeFuck>true</requireCanBeFuck>
		<requireCanRape>true</requireCanRape>
		<requireCanGetRaped>true</requireCanGetRaped>
	</rjw.SexualMentalStateDef>

	<rjw.SexualMentalBreakDef Abstract="True" Name="BaseSexualMentalBreak">
		<commonalityMultiplierBySexNeed>
			<points>

(0, 2)

(50, 0)

			</points>
		</commonalityMultiplierBySexNeed>
	</rjw.SexualMentalBreakDef>

	<rjw.SexualMentalBreakDef ParentName="BaseSexualMentalBreak">
		<defName>RandomRape</defName>
		<mentalState>RandomRape</mentalState>
		<baseCommonality>1.5</baseCommonality>
		<intensity>Extreme</intensity>
		<commonalityMultiplierBySexNeed>
			<points>

(0, 2)

(50, 0)

			</points>
		</commonalityMultiplierBySexNeed>
	</rjw.SexualMentalBreakDef>

	<rjw.SexualMentalStateDef ParentName="RJW_BaseMentalState">
		<defName>RandomRape</defName>
		<stateClass>rjw.MentalState_RandomRape</stateClass>
		random rape
		<category>Malicious</category>
		<prisonersCanDo>false</prisonersCanDo>
		<colonistsOnly>true</colonistsOnly>
		<minTicksBeforeRecovery>30000</minTicksBeforeRecovery>
		<recoveryMtbDays>0.8</recoveryMtbDays>
		<maxTicksBeforeRecovery>80000</maxTicksBeforeRecovery>
		<nameColor>(0.5, 0.9, 0.5)</nameColor>
		<beginLetterLabel>random rape</beginLetterLabel>
		<beginLetter>{0} is sexually frustrated and is looking for a rape target.</beginLetter>
		<beginLetterDef>ThreatSmall</beginLetterDef>
		<recoveryMessage>{0} is sexually satisfied and no longer raping randomly.</recoveryMessage>
		<baseInspectLine>Mental state: Random Rape</baseInspectLine>
		<recoverFromSleep>true</recoverFromSleep>

		<unspawnedCanDo>true</unspawnedCanDo>
	</rjw.SexualMentalStateDef>
</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>

<Defs>

	<rjw.MiscTranslationDef>
		<defName>rjw_vatgrown_sex_slave</defName>
		<targetClass>rjw.nymph_backstories</targetClass>
		Vat-Grown Sex Slave
		<description>[PAWN_nameDef] is made as a sex machine, rather than a human. During [PAWN_possessive] growing period in the factory, [PAWN_pronoun] was taught plenty of social skills and sex skills, just to satisfy various sex demands.</description>
		<stringA>SexSlave</stringA>
	</rjw.MiscTranslationDef>

	<rjw.MiscTranslationDef>
		<defName>rjw_feisty</defName>
		<targetClass>rjw.nymph_backstories</targetClass>
		Feisty Nymph
		<description>[PAWN_nameDef] struts around the colony like a conqueror examining a newly annexed territory. You try to focus on your work but [PAWN_pronoun] won't let you.\n
"I heard what you said about me!" [PAWN_pronoun] accuses. You didn't say anything about [PAWN_objective]. [PAWN_pronoun] knows that. "Wanna fight?" [PAWN_pronoun] challenges. You already know what [PAWN_pronoun] means: a few minutes of play wrestling and then you take [PAWN_objective], or, if you hesitate, [PAWN_pronoun] takes you.\n
Though [PAWN_nameDef] can be hard to get along with you've come to appreciate how [PAWN_pronoun]'s more practical than the others.\n
You explain to [PAWN_objective], "See these things here? They need to be over there" and "Those people are trying to kill us, so let's kill them first." [PAWN_pronoun] listens, and does what is necessary.</description>
		<stringA>Nymph</stringA>
	</rjw.MiscTranslationDef>

	<rjw.MiscTranslationDef>
		<defName>rjw_curious</defName>
		<targetClass>rjw.nymph_backstories</targetClass>
		Curious Nymph
		<description>Hold the covering plate back and place the actuator in slot C. Line the rod up. No, that won't do, it needs to be perfect. Now pop the JC-444 chip in place.\n
Solder the orange wire to pin #16 and the striped wire to pin #5.\n
Suddenly, there [PAWN_pronoun] is. You aren't surprised to see [PAWN_nameDef], you just didn't hear [PAWN_objective] approach. By now you're used to it.\n
You continue your work in silence as [PAWN_pronoun] hovers over you, her large eyes fixated on the rapid, rythmic, deliberate motions of your hands.</description>
		<stringA>Nymph</stringA>
	</rjw.MiscTranslationDef>

	<rjw.MiscTranslationDef>
		<defName>rjw_tender</defName>
		<targetClass>rjw.nymph_backstories</targetClass>
		Tender Nymph
		<description>[PAWN_nameDef] has a pair of charming eyes, and [PAWN_possessive] voice is soft and sweet. Due to [PAWN_possessive] previous nurse job, [PAWN_pronoun] tends people quite well.\n
[PAWN_pronoun]'s crouched in the corner, hands over [PAWN_possessive] ears and tears in [PAWN_possessive] eyes. You don't understand, then you notice it: the distant sound of the pained squeals of pigs being slaughtered.</description>
		<stringA>Nymph</stringA>
	</rjw.MiscTranslationDef>

	<rjw.MiscTranslationDef>
		<defName>rjw_chatty</defName>
		<targetClass>rjw.nymph_backstories</targetClass>
		Chatty Nymph
		<description>No one can be more loquacious than [PAWN_nameDef]. [PAWN_pronoun] has a flexible tongue, a sharp mind, and hot lips.</description>
		<stringA>Nymph</stringA>
	</rjw.MiscTranslationDef>

	<rjw.MiscTranslationDef>
		<defName>rjw_broken</defName>
		<targetClass>rjw.nymph_backstories</targetClass>
		Broken Nymph
		<description>Maybe [PAWN_nameDef] suffered some terrible things, [PAWN_pronoun] looks rather emaciated, and no one wants to speak with [PAWN_objective].\n
[PAWN_pronoun] only behaves a bit vivaciously while staring at some rod-like stuffs.</description>
		<stringA>Nymph</stringA>
	</rjw.MiscTranslationDef>
</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>

<Defs>
	<NeedDef>
		<defName>Sex</defName>
		<needClass>rjw.Need_Sex</needClass>
		<label>sex</label>
		<description>Represents fulfillment of sexual need, which is gained by doing sexual related activities and declined by time & turn-ons. Sleeping pauses the need.</description>
		<baseLevel>0.60</baseLevel>
		<fallPerDay>0.00</fallPerDay>
		<showOnNeedList>true</showOnNeedList>
		<listPriority>49</listPriority>
		<major>false</major>
		<freezeWhileSleeping>false</freezeWhileSleeping>
		<minIntelligence>Humanlike</minIntelligence>
		<colonistsOnly>false</colonistsOnly>
		<showForCaravanMembers>false</showForCaravanMembers>
	</NeedDef>
</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>

<Defs>
	<rjw.StringListDef>
		<defName>NonInheritedTraits</defName>

		<strings>

Bravery

Xenophobia

Cults_OathtakerHastur

Cults_OathtakerHastur2

NaturalMood

Industriousness

ShootingAccuracy

Nudist

Bloodlust

Kind

Psychopath

Cannibal

Abrasive

Masochist

BodyPurist

Transhumanist

GreenThumb

NightOwl

Greedy

Jealous

Ascetic

DislikesMen

DislikesWomen

AnnoyingVoice

CreepyBreathing

Pyromaniac

Nymphomaniac

Rapist

Necrophiliac

Zoophile

Straight

Bisexual

Asexual

Faithful

Philanderer

Polyamorous

Prude

BleedingHeart

Gourmet

Lecher

Codependent

Outdoorsy

Pluviophile

Socialite

Desensitized

Polygamous

OpenMinded

Chatty

Sedentary

RCT_Aesthete

RCT_AnimalLover

RCT_AnimalHater

RCT_Builder

RCT_Butcher

RCT_Claustrophobic

RCT_Gourmet

RCT_Inventor

RCT_NeatFreak

RCT_EatingSpeed

RCT_Nyctophobe

RCT_Perfectionist

RCT_Medic

RCT_Rockhound

RCT_Trader

RCT_ShootingAccuracy

RCT_Diplomat

RCT_BrownThumb

RCT_GreenThumb

SYR_GreenThumb

SYR_Digger

SYR_Chef

SYR_Tinkerer

SYR_Scientist

SYR_Architect

SYR_Haggler

SYR_MedicalTraining

Frontiersman_Westerado

	  </strings>
	</rjw.StringListDef>
</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>

<Defs>
	<PawnCapacityDef>
		<defName>Reproduction</defName>
		<workerClass>rjw.PawnCapacityWorker_Fertility</workerClass>
		<label>fertility</label>
		<listOrder>199</listOrder>
		<lethalFlesh>false</lethalFlesh>
		<showOnMechanoids>false</showOnMechanoids>
	</PawnCapacityDef>
</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>

<Defs>
	<PawnKindDef>
		<defName>Nymph</defName>
		nymph
		<combatPower>25</combatPower>
		<race>Human</race>
		<baseRecruitDifficulty>0.25</baseRecruitDifficulty>
		<backstoryCategories>

rjw_nymphsCategory

		</backstoryCategories>
		<defaultFactionType>TribeCivil</defaultFactionType>
		<minGenerationAge>18</minGenerationAge>
		<maxGenerationAge>27</maxGenerationAge>
		<itemQuality>Poor</itemQuality>
		<backstoryCryptosleepCommonality>0.0</backstoryCryptosleepCommonality>
		<isFighter>false</isFighter>
		<chemicalAddictionChance>0.20</chemicalAddictionChance>
		<gearHealthRange>
			<min>0.3</min>
			<max>0.9</max>
		</gearHealthRange>
		<apparelTags>

Tribal

		</apparelTags>
		<apparelMoney>
			<min>0</min>
			<max>0</max>
		</apparelMoney>
		<apparelAllowHeadgearChance>0</apparelAllowHeadgearChance>
		<techHediffsMoney>
			<min>0</min>
			<max>0</max>
		</techHediffsMoney>
		<techHediffsTags>

Poor

		</techHediffsTags>
		<techHediffsChance>0.0</techHediffsChance>
		<apparelIgnoreSeasons>true</apparelIgnoreSeasons>
	</PawnKindDef>
</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>

<Defs>
	<PawnRelationDef>
		<defName>RJW_Sire</defName>
		father
		<labelFemale>mother</labelFemale>
		<importance>195</importance>
		<diedThought>MyFatherDied</diedThought>
		<diedThoughtFemale>MyMotherDied</diedThoughtFemale>
		<killedThought>KilledMyFather</killedThought>
		<killedThoughtFemale>KilledMyMother</killedThoughtFemale>
		<soldThought>SoldMyLovedOne</soldThought>
		<opinionOffset>30</opinionOffset>
		<generationChanceFactor>0.0</generationChanceFactor>
		<incestOpinionOffset>0</incestOpinionOffset>
		<implied>false</implied>
		<familyByBloodRelation>true</familyByBloodRelation>
	</PawnRelationDef>

	<PawnRelationDef>

		<defName>RJW_Pup</defName>
		son
		<labelFemale>daughter</labelFemale>
		<importance>190</importance>
		<diedThought>MyPupDied</diedThought>
		<diedThoughtFemale>MyPupDiedFemale</diedThoughtFemale>
		<killedThought>KilledMyPup</killedThought>
		<killedThoughtFemale>KilledMyPupFemale</killedThoughtFemale>
		<soldThought>SoldMyPup</soldThought>
		<opinionOffset>30</opinionOffset>
		<generationChanceFactor>1.0</generationChanceFactor>
		<attractionFactor>0.03</attractionFactor>
		<incestOpinionOffset>-30</incestOpinionOffset>
		<implied>false</implied>
		<familyByBloodRelation>true</familyByBloodRelation>
	</PawnRelationDef>
</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>
<Defs>

</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>

<Defs>
	<rjw.RaceGroupDef>
		<defName>Alien_Group</defName>
		<raceNames>

Alien_NiHal

		</raceNames>

		<femaleBreasts>

FeaturelessChest

		</femaleBreasts>

		<femaleGenitals>

OvipositorF

		</femaleGenitals>

		<maleBreasts>

FeaturelessChest

		</maleBreasts>

		<maleGenitals>

Hemipenis

		</maleGenitals>

		<tags>

Scales

		</tags>
	</rjw.RaceGroupDef>
</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>

<Defs>
	<rjw.RaceGroupDef>
		<defName>NoSex_Group</defName>

		<pawnKindNames>

ChjDroidColonist

ChjBattleDroidColonist

TM_Undead

TM_UndeadHD

TM_UndeadAnimalHD

		</pawnKindNames>

		<hasSexNeed>false</hasSexNeed>
		<hasFertility>false</hasFertility>
		<hasPregnancy>false</hasPregnancy>
	</rjw.RaceGroupDef>
</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>

<Defs>
	<rjw.StringListDef>
		<defName>SlimeMorphFilters</defName>

		<strings>

Remove

MicroPenis

SmallPenis

Penis

BigPenis

HugePenis

MicroVagina

TightVagina

Vagina

LooseVagina

GapingVagina

FlatBreasts

SmallBreasts

Breasts

LargeBreasts

HugeBreasts

Udder

MicroAnus

TightAnus

LooseAnus

Anus

GapingAnus

SlimeBreasts

SlimeTentacles

SlimeVagina

SlimeAnus

CatPenis

CatVagina

DogPenis

DogVagina

HorsePenis

HorseVagina

DragonPenis

DragonVagina

RaccoonPenis

Hemipenis

CrocodilianPenis

		</strings>
	</rjw.StringListDef>

	<rjw.StringListDef>
		<defName>DemonMorphFilters</defName>

		<strings>

Remove

MicroPenis

SmallPenis

Penis

BigPenis

HugePenis

MicroVagina

TightVagina

Vagina

LooseVagina

GapingVagina

FlatBreasts

SmallBreasts

Breasts

LargeBreasts

HugeBreasts

Udder

MicroAnus

TightAnus

LooseAnus

Anus

GapingAnus

DemonTentaclePenis

DemonPenis

DemonVagina

DemonAnus

CatPenis

CatVagina

DogPenis

DogVagina

HorsePenis

HorseVagina

DragonPenis

DragonVagina

RaccoonPenis

Hemipenis

CrocodilianPenis

		</strings>
	</rjw.StringListDef>
</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>

<Defs>
	<rjw.RaceGroupDef ParentName="RJW_CustomRaceBase">
		<defName>Slime_Group</defName>
		<raceNames>

		</raceNames>

		<anuses>

SlimeAnus

		</anuses>
		<femaleBreasts>

SlimeBreasts

		</femaleBreasts>

		<femaleGenitals>

SlimeVagina

		</femaleGenitals>

		<maleBreasts>

SlimeBreasts

		</maleBreasts>

		<maleGenitals>

SlimeTentacles

		</maleGenitals>

		<tags>

Slime

		</tags>
	</rjw.RaceGroupDef>
</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>

<Defs>
	<rjw.RaceGroupDef>
		<defName>Human_Group</defName>
		<raceNames>

		</raceNames>
	</rjw.RaceGroupDef>

	<rjw.RaceGroupDef>

		<defName>unfiltered_Group</defName>
		<raceNames>

		</raceNames>
	</rjw.RaceGroupDef>

	<rjw.RaceGroupDef>
		<defName>Mechanoid_Group</defName>
		<raceNames>

Mech_Centipede

Mech_Lancer

Mech_Scyther

		</raceNames>

		<tags>

Robot

		</tags>
	</rjw.RaceGroupDef>

	<rjw.RaceGroupDef>
		<defName>Insect_Group</defName>
		<raceNames>

Megascarab

Spelopede

Megaspider

		</raceNames>

		<anuses>

InsectAnus

		</anuses>

		<femaleGenitals>

OvipositorF

		</femaleGenitals>

		<maleGenitals>

OvipositorM

		</maleGenitals>

		<tags>

Chitin

		</tags>
	</rjw.RaceGroupDef>

	<rjw.RaceGroupDef>
		<defName>Canine_Group</defName>
		<raceNames>

Warg

Wolf_Timber

Wolf_Arctic

Fox_Fennec

Fox_Red

Fox_Arctic

YorkshireTerrier

Husky

LabradorRetriever

		</raceNames>

		<femaleGenitals>

DogVagina

		</femaleGenitals>

		<maleGenitals>

DogPenis

		</maleGenitals>

		<tags>

Fur

		</tags>
	</rjw.RaceGroupDef>

	<rjw.RaceGroupDef>
		<defName>Feline_Group</defName>
		<raceNames>

Cat

Cougar

Panther

Lynx

		</raceNames>

		<femaleGenitals>

CatVagina

		</femaleGenitals>

		<maleGenitals>

CatPenis

		</maleGenitals>

		<tags>

Fur

		</tags>
	</rjw.RaceGroupDef>

	<rjw.RaceGroupDef>
		<defName>Equine_Group</defName>
		<raceNames>

Gazelle

Elk

Caribou

		</raceNames>

		<femaleGenitals>

HorseVagina

		</femaleGenitals>

		<maleGenitals>

HorsePenis

		</maleGenitals>

		<tags>

Fur

		</tags>
	</rjw.RaceGroupDef>

	<rjw.RaceGroupDef>
		<defName>Dragon_Group</defName>
		<raceNames>

Thrumbo

		</raceNames>

		<femaleGenitals>

DragonVagina

		</femaleGenitals>

		<maleGenitals>

DragonPenis

		</maleGenitals>

		<tags>

Fur

		</tags>
	</rjw.RaceGroupDef>

	<rjw.RaceGroupDef>
		<defName>Rodent_Group</defName>
		<raceNames>

Squirrel

Alphabeaver

Capybara

Chinchilla

Boomrat

Rat

Hare

Snowhare

Raccoon

		</raceNames>

		<femaleGenitals>

RodentVagina

		</femaleGenitals>

		<maleGenitals>

RodentPenis

		</maleGenitals>

		<tags>

Fur

		</tags>
	</rjw.RaceGroupDef>

	<rjw.RaceGroupDef>
		<defName>Needle_Group</defName>
		<raceNames>

Boomalope

Dromedary

WildBoar

Pig

Alpaca

		</raceNames>

		<femaleGenitals>

NarrowVagina

		</femaleGenitals>

		<maleGenitals>

NeedlePenis

		</maleGenitals>

		<tags>

Fur

		</tags>
	</rjw.RaceGroupDef>

	<rjw.RaceGroupDef>
		<defName>Hemi_Group</defName>
		<raceNames>

Cobra

Iguana

		</raceNames>

		<femaleGenitals>

CloacalVagina

		</femaleGenitals>

		<maleGenitals>

Hemipenis

		</maleGenitals>

		<anuses>

CloacalAnus

		</anuses>

		<tags>

Scales

		</tags>
	</rjw.RaceGroupDef>
</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>

<Defs>
	<rjw.RaceGroupDef Name="RJW_CustomRaceBase" Abstract="True">

		<raceNames>

UnsupportedRace

		</raceNames>

		<pawnKindNames>
		</pawnKindNames>

		<anuses>

GenericAnus

		</anuses>

		<chanceanuses>

1.0

		</chanceanuses>

		<femaleBreasts>

GenericBreasts

		</femaleBreasts>

		<chancefemaleBreasts>

1.0

		</chancefemaleBreasts>

		<femaleGenitals>

GenericVagina

		</femaleGenitals>

		<chancefemaleGenitals>

1.0

		</chancefemaleGenitals>

		<maleBreasts>

FlatBreasts

		</maleBreasts>

		<chancemaleBreasts>

1.0

		</chancemaleBreasts>

		<maleGenitals>

GenericPenis

		</maleGenitals>

		<chancemaleGenitals>

1.0

		</chancemaleGenitals>

		<tags>

		</tags>

		<hasSingleGender>false</hasSingleGender>
		<hasSexNeed>true</hasSexNeed>
		<hasFertility>true</hasFertility>
		<hasPregnancy>true</hasPregnancy>
		<oviPregnancy>false</oviPregnancy>
		<ImplantEggs>false</ImplantEggs>

	</rjw.RaceGroupDef>

	<rjw.RaceGroupDef ParentName="RJW_CustomRaceBase">

		<defName>Generic_Group</defName>
		<raceNames>

UnsupportedRace

		</raceNames>
	</rjw.RaceGroupDef>
</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>

<Defs>
	<rjw.RandomDialoguesDef>
		<DefName>rape0</DefName>
		<label>RD before rape</label>
		<description>RD before rape</description>
		<JobType>Rape</JobType>
		<RD0>Let me taste your body, babe.</RD0>
		<RD1>C'mon babe, don't be shy.</RD1>
		<RD2>Rape</RD2>
		<RD3>Rape</RD3>
		<RD4>Rape</RD4>
		<RD5>Rape</RD5>
		<RD6>Rape</RD6>
		<RD7>Rape</RD7>
		<RD8>Rape</RD8>
		<RD9>Rape</RD9>
		<RD10>Rape</RD10>
		<RD11>Rape</RD11>
		<RD12>Rape</RD12>
		<RD13>Rape</RD13>
		<RD14>Rape</RD14>
		<RD15>Rape</RD15>
		<RD16>Rape</RD16>
		<RD17>Rape</RD17>
		<RD18>Rape</RD18>
		<RD19>Rape</RD19>
	</rjw.RandomDialoguesDef>
</Defs>

path: Defs/RandomDialoguesxml


code:
<?xml version="1.0" encoding="utf-8" ?>

<Defs>
	<RecipeDef Abstract="True" ParentName="RJW_SurgeryFlesh" Name="RJW_Abortion">
		Abort pregnancy
		<description>This is legalised murder.</description>
		<workerClass>rjw.Recipe_Abortion</workerClass>
		<jobString>Carrying out abortion.</jobString>
		<workAmount>500</workAmount>
		<workSkillLearnFactor>1</workSkillLearnFactor>
		<effectWorking>Surgery</effectWorking>
		<soundWorking>Recipe_Surgery</soundWorking>
		<workSpeedStat>MedicalOperationSpeed</workSpeedStat>
		<workSkill>Medicine</workSkill>
		<hideBodyPartNames>true</hideBodyPartNames>
		<ingredients>

				<filter>
					<categories>

Medicine

					</categories>
				</filter>
			<count>1</count>

		</ingredients>
		<fixedIngredientFilter>
			<categories>

Medicine

			</categories>
		</fixedIngredientFilter>
		<appliedOnFixedBodyParts>

Torso

		</appliedOnFixedBodyParts>
	</RecipeDef>

	<RecipeDef ParentName="RJW_Abortion">
		<defName>RJW_AbortionHuman</defName>
		<removesHediff>RJW_pregnancy</removesHediff>
	</RecipeDef>

	<RecipeDef ParentName="RJW_Abortion">
		<defName>RJW_AbortionBeast</defName>
		<removesHediff>RJW_pregnancy_beast</removesHediff>
	</RecipeDef>

	<RecipeDef ParentName="RJW_Abortion">
		<defName>RJW_AbortionMech</defName>
		Neutralize mechanoid
		<description>Safely neutralize mechanoid nanites.</description>
		<removesHediff>RJW_pregnancy_mech</removesHediff>
		<ingredients>

				<filter>
					<thingDefs>

MedicineUltratech

					</thingDefs>
				</filter>
			<count>10</count>

		</ingredients>
		<fixedIngredientFilter>
			<thingDefs>

MedicineUltratech

			</thingDefs>
		</fixedIngredientFilter>
	</RecipeDef>

	<RecipeDef ParentName="RJW_Abortion">
		<defName>RJW_HackMech</defName>
		Hack mechanoid
		<description>Hack mechanoid AI, cutting it from global mechanoid AI, results docile(unless provoked) mechanoid.</description>
		<jobString>Hacking mechanoid.</jobString>
		<workerClass>rjw.Recipe_PregnancyHackMech</workerClass>
		<ingredients>

				<filter>
					<thingDefs>

MedicineUltratech

					</thingDefs>
				</filter>
			<count>10</count>

		</ingredients>
		<fixedIngredientFilter>
			<thingDefs>

MedicineUltratech

			</thingDefs>
		</fixedIngredientFilter>
		<skillRequirements>
			<Medicine>5</Medicine>
			<Intellectual>10</Intellectual>
		</skillRequirements>
	</RecipeDef>
</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>

<Defs>

	<RecipeDef>
		<defName>claimChild</defName>
		Claim child
		<description>Makes the child belong to the colony.</description>
		<workerClass>rjw.Recipe_ClaimChild</workerClass>
		<jobString>Adopting.</jobString>
		<workAmount>10</workAmount>
		<hideBodyPartNames>true</hideBodyPartNames>

		<effectWorking>Surgery</effectWorking>
		<isViolation>false</isViolation>
		<surgerySuccessChanceFactor>99999</surgerySuccessChanceFactor>
		<recipeUsers>

Human

		</recipeUsers>
		<ingredients>

				<filter>
					<categories>

Medicine

					</categories>
				</filter>
			<count>1</count>

		</ingredients>
		<fixedIngredientFilter>
			<categories>

Medicine

			</categories>
		</fixedIngredientFilter>
	</RecipeDef>
</Defs>


code:
<?xml version="1.0" encoding="utf-8"?>

<Defs>
	<RecipeDef>
		<defName>DeterminePregnancy</defName>
		check pregnancy
		<workSpeedStat>MedicalOperationSpeed</workSpeedStat>
		<workSkill>Medicine</workSkill>
		<workSkillLearnFactor>10</workSkillLearnFactor>
		<description>Determines if a colonist is pregnant or not and if there any abnormalities with pregnancy.</description>
		<workerClass>rjw.Recipe_DeterminePregnancy</workerClass>
		<jobString>Check pregnancy.</jobString>
		<workAmount>800</workAmount>
		<hideBodyPartNames>true</hideBodyPartNames>
		<anesthetize>false</anesthetize>
		<recipeUsers>

Human

		</recipeUsers>
		<appliedOnFixedBodyParts>

Torso

		</appliedOnFixedBodyParts>
		<skillRequirements>
			<Medicine>5</Medicine>
		</skillRequirements>
	</RecipeDef>
</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>

<Defs>
	<rjw.force_off_gear_def Abstract="True" Name="ForceOffGenericGear">
		<workerClass>rjw.Recipe_ForceOffGear</workerClass>
		<effectWorking>Surgery</effectWorking>
		<soundWorking>Recipe_Surgery</soundWorking>
		<workSpeedStat>MedicalOperationSpeed</workSpeedStat>
		<workSkill>Medicine</workSkill>
		<workSkillLearnFactor>8</workSkillLearnFactor>
		<workAmount>1500</workAmount>
		<surgerySuccessChanceFactor>2.0</surgerySuccessChanceFactor>
		<deathOnFailedSurgeryChance>0.0</deathOnFailedSurgeryChance>

		<targetsBodyPart>true</targetsBodyPart>
		<ingredients>

				<filter>
					<categories>

Medicine

					</categories>
				</filter>
				<count>1</count>

		</ingredients>
		<fixedIngredientFilter>
			<categories>

Medicine

			</categories>
		</fixedIngredientFilter>
		<recipeUsers>

Human

		</recipeUsers>
	</rjw.force_off_gear_def>

	<rjw.force_off_gear_def ParentName="ForceOffGenericGear">
		<defName>ForceOffArmbinder</defName>
		force off armbinder
		<description>Forcibly removes an armbinder without the key at the cost of significant damage to the wearer.</description>
		<jobString>Forcibly removing armbinder.</jobString>
		<removes_apparel>Armbinder</removes_apparel>
		<failure_affects>Torso</failure_affects>
		<destroys_one_of>

Hand

		</destroys_one_of>
		<major_burns_on>

Hand

Arm

		</major_burns_on>
		<minor_burns_on>

Torso

		</minor_burns_on>
	</rjw.force_off_gear_def>

	<rjw.force_off_gear_def ParentName="ForceOffGenericGear">
		<defName>ForceOffBallGag</defName>
		force off gag
		<description>Forcibly removes a gag without the key at the cost of significant damage to the wearer.</description>
		<jobString>Forcibly removing gag.</jobString>
		<removes_apparel>BallGag</removes_apparel>
		<failure_affects>Head</failure_affects>
		<destroys_one_of>

Jaw

		</destroys_one_of>
		<major_burns_on>

Head

Neck

		</major_burns_on>
	</rjw.force_off_gear_def>

	<rjw.force_off_gear_def ParentName="ForceOffGenericGear">
		<defName>ForceOffRingGag</defName>
		force off gag
		<description>Forcibly removes a gag without the key at the cost of significant damage to the wearer.</description>
		<jobString>Forcibly removing gag.</jobString>
		<removes_apparel>RingGag</removes_apparel>
		<failure_affects>Head</failure_affects>
		<destroys_one_of>

Jaw

		</destroys_one_of>
		<major_burns_on>

Head

Neck

		</major_burns_on>
	</rjw.force_off_gear_def>

	<rjw.force_off_gear_def ParentName="ForceOffGenericGear">
		<defName>ForceOffChastityBelt</defName>
		force off chastity belt
		<description>Forcibly removes a chastity belt without the key at the cost of significant damage to the wearer.</description>
		<jobString>Forcibly removing chastity belt.</jobString>
		<removes_apparel>ChastityBelt</removes_apparel>
		<failure_affects>Torso</failure_affects>
		<destroys_one_of>

Genitals

		</destroys_one_of>
		<major_burns_on>

Torso

		</major_burns_on>
		<minor_burns_on>

Leg

		</minor_burns_on>
	</rjw.force_off_gear_def>

	<rjw.force_off_gear_def ParentName="ForceOffGenericGear">
		<defName>ForceOffChastityBeltOpen</defName>
		force off chastity belt
		<description>Forcibly removes a chastity belt without the key at the cost of significant damage to the wearer.</description>
		<jobString>Forcibly removing chastity belt.</jobString>
		<removes_apparel>ChastityBeltO</removes_apparel>
		<failure_affects>Torso</failure_affects>
		<destroys_one_of>

Genitals

		</destroys_one_of>
		<major_burns_on>

Torso

		</major_burns_on>
		<minor_burns_on>

Leg

		</minor_burns_on>
	</rjw.force_off_gear_def>

	<rjw.force_off_gear_def ParentName="ForceOffGenericGear">
		<defName>ForceOffChastityBelt</defName>
		force off chastity belt
		<description>Forcibly removes a chastity cage without the key at the cost of significant damage to the wearer.</description>
		<jobString>Forcibly removing chastity cage.</jobString>
		<removes_apparel>ChastityCage</removes_apparel>
		<failure_affects>Torso</failure_affects>
		<destroys_one_of>

Genitals

		</destroys_one_of>
		<major_burns_on>

Torso

		</major_burns_on>
		<minor_burns_on>

Leg

		</minor_burns_on>
	</rjw.force_off_gear_def>
</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>

<Defs>
	<RecipeDef>
		<defName>MakeHololock</defName>
		make hololock
		<description>Make a hololock.</description>
		<jobString>Making hololock.</jobString>
		<workSpeedStat>SmithingSpeed</workSpeedStat>
		<effectWorking>Cook</effectWorking>
		<soundWorking>Recipe_Machining</soundWorking>
		<workAmount>9000</workAmount>
		<unfinishedThingDef>UnfinishedComponent</unfinishedThingDef>
		<ingredients>

				<filter>
					<thingDefs>

Plasteel

					</thingDefs>
				</filter>
				<count>20</count>

				<filter>
					<thingDefs>

ComponentIndustrial

					</thingDefs>
				</filter>
				<count>4</count>

				<filter>
					<thingDefs>

Jade

					</thingDefs>
				</filter>
				<count>2</count>

		</ingredients>
		<fixedIngredientFilter>
			<thingDefs>

Plasteel

ComponentIndustrial

Jade

			</thingDefs>
		</fixedIngredientFilter>
		<products>
			<Hololock>1</Hololock>
		</products>
		<skillRequirements>
			<Crafting>6</Crafting>
		</skillRequirements>
		<workSkill>Crafting</workSkill>
	</RecipeDef>

	<RecipeDef>
		<defName>MakeArmbinder</defName>
		make armbinder
		<description>Make an armbinder.</description>
		<jobString>Making armbinder.</jobString>
		<workSpeedStat>TailoringSpeed</workSpeedStat>
		<soundWorking>Recipe_Tailor</soundWorking>
		<workAmount>5000</workAmount>
		<unfinishedThingDef>UnfinishedApparel</unfinishedThingDef>
		<ingredients>

				<filter>
					<categories>

Leathers

Textiles

					</categories>
				</filter>
				<count>50</count>

				<filter>
					<categories>

ResourcesRaw

					</categories>
				</filter>
				<count>30</count>

				<filter>
					<thingDefs>

Hololock

					</thingDefs>
				</filter>
				<count>1</count>

		</ingredients>
		<fixedIngredientFilter>

		  <thingDefs>

Leather_Human

Leather_Light

Leather_Plain

Synthread

Hyperweave

DevilstrandCloth

Silver

Gold

Steel

Plasteel

Hololock

			</thingDefs>
		</fixedIngredientFilter>
		<products>
			<Armbinder>1</Armbinder>
		</products>
		<skillRequirements>
			<Crafting>6</Crafting>
		</skillRequirements>
		<workSkill>Crafting</workSkill>
	</RecipeDef>

	<RecipeDef>
		<defName>MakeBallGag</defName>
		make ball gag
		<description>Make a gag with a ball, prevents talking.</description>
		<jobString>Making gag.</jobString>
		<workSpeedStat>TailoringSpeed</workSpeedStat>
		<soundWorking>Recipe_Tailor</soundWorking>
		<workAmount>1500</workAmount>
		<unfinishedThingDef>UnfinishedApparel</unfinishedThingDef>
		<ingredients>

				<filter>
					<categories>

Leathers

Textiles

					</categories>
				</filter>
				<count>8</count>

				<filter>
					<categories>

ResourcesRaw

					</categories>
				</filter>
				<count>4</count>

				<filter>
					<thingDefs>

Hololock

					</thingDefs>
				</filter>
				<count>1</count>

		</ingredients>
		<fixedIngredientFilter>
			<thingDefs>

Leather_Human

Leather_Light

Leather_Plain

Synthread

Hyperweave

DevilstrandCloth

Silver

Gold

Steel

Plasteel

Hololock

			</thingDefs>
		</fixedIngredientFilter>
		<products>
			<BallGag>1</BallGag>
		</products>
		<skillRequirements>
			<Crafting>3</Crafting>
		</skillRequirements>
		<workSkill>Crafting</workSkill>
	</RecipeDef>

	<RecipeDef>
		<defName>MakeRingGag</defName>
		make ring gag
		<description>Make a gag with a ring, prevents talking.</description>
		<jobString>Making gag.</jobString>
		<workSpeedStat>TailoringSpeed</workSpeedStat>
		<soundWorking>Recipe_Tailor</soundWorking>
		<workAmount>1250</workAmount>
		<unfinishedThingDef>UnfinishedApparel</unfinishedThingDef>
		<ingredients>

				<filter>
					<categories>

Leathers

Textiles

					</categories>
				</filter>
				<count>8</count>

				<filter>
					<categories>

ResourcesRaw

					</categories>
				</filter>
				<count>4</count>

				<filter>
					<thingDefs>

Hololock

					</thingDefs>
				</filter>
				<count>1</count>

		</ingredients>
		<fixedIngredientFilter>
			<thingDefs>

Leather_Human

Leather_Light

Leather_Plain

Synthread

Hyperweave

DevilstrandCloth

Silver

Gold

Steel

Plasteel

Hololock

			</thingDefs>
		</fixedIngredientFilter>
		<products>
			<RingGag>1</RingGag>
		</products>
		<skillRequirements>
			<Crafting>3</Crafting>
		</skillRequirements>
		<workSkill>Crafting</workSkill>
	</RecipeDef>

	<RecipeDef>
		<defName>MakeChastityBelt</defName>
		make chastity belt
		<description>Make a chastity belt, prevents access to genitals and anus.</description>
		<jobString>Making chastity belt.</jobString>
		<workSpeedStat>TailoringSpeed</workSpeedStat>
		<soundWorking>Recipe_Tailor</soundWorking>
		<workAmount>4000</workAmount>
		<unfinishedThingDef>UnfinishedApparel</unfinishedThingDef>
		<ingredients>

				<filter>
					<categories>

Leathers

Textiles

					</categories>
				</filter>
				<count>10</count>

				<filter>
					<categories>

ResourcesRaw

					</categories>
				</filter>
				<count>50</count>

				<filter>
					<thingDefs>

Hololock

					</thingDefs>
				</filter>
				<count>1</count>

		</ingredients>
		<fixedIngredientFilter>
			<thingDefs>

Leather_Human

Leather_Light

Leather_Plain

Synthread

Hyperweave

DevilstrandCloth

Silver

Gold

Steel

Plasteel

Hololock

			</thingDefs>
		</fixedIngredientFilter>
		<products>
			<ChastityBelt>1</ChastityBelt>
		</products>
		<skillRequirements>
			<Crafting>5</Crafting>
		</skillRequirements>
		<workSkill>Crafting</workSkill>
	</RecipeDef>

	<RecipeDef>
		<defName>MakeChastityBeltO</defName>
		make chastity belt(open)
		<description>Make a chastity belt, prevents access to genitals, have a hole for anal sex.</description>
		<jobString>Making chastity belt.</jobString>
		<workSpeedStat>TailoringSpeed</workSpeedStat>
		<soundWorking>Recipe_Tailor</soundWorking>
		<workAmount>4000</workAmount>
		<unfinishedThingDef>UnfinishedApparel</unfinishedThingDef>
		<ingredients>

				<filter>
					<categories>

Leathers

Textiles

					</categories>
				</filter>
				<count>10</count>

				<filter>
					<categories>

ResourcesRaw

					</categories>
				</filter>
				<count>50</count>

				<filter>
					<thingDefs>

Hololock

					</thingDefs>
				</filter>
				<count>1</count>

		</ingredients>
		<fixedIngredientFilter>
			<thingDefs>

Leather_Human

Leather_Light

Leather_Plain

Synthread

Hyperweave

DevilstrandCloth

Silver

Gold

Steel

Plasteel

Hololock

			</thingDefs>
		</fixedIngredientFilter>
		<products>
			<ChastityBeltO>1</ChastityBeltO>
		</products>
		<skillRequirements>
			<Crafting>5</Crafting>
		</skillRequirements>
		<workSkill>Crafting</workSkill>
	</RecipeDef>

	<RecipeDef>
		<defName>MakeChastityCage</defName>
		make chastity cage
		<description>Make a chastity cage, prevents erection.</description>
		<jobString>Making chastity cage.</jobString>
		<workSpeedStat>TailoringSpeed</workSpeedStat>
		<soundWorking>Recipe_Tailor</soundWorking>
		<workAmount>2000</workAmount>
		<unfinishedThingDef>UnfinishedApparel</unfinishedThingDef>
		<ingredients>

				<filter>
					<categories>

ResourcesRaw

					</categories>
				</filter>
				<count>10</count>

				<filter>
					<thingDefs>

Hololock

					</thingDefs>
				</filter>
				<count>1</count>

		</ingredients>
		<fixedIngredientFilter>
			<thingDefs>

Silver

Gold

Steel

Plasteel

Hololock

			</thingDefs>
		</fixedIngredientFilter>
		<products>
			<ChastityCage>1</ChastityCage>
		</products>
		<skillRequirements>
			<Crafting>5</Crafting>
		</skillRequirements>
		<workSkill>Crafting</workSkill>
	</RecipeDef>

	<RecipeDef>
		<defName>MakePrisonerChains</defName>
		make chains
		<description>Make a restricvive chains.</description>
		<jobString>Making chains.</jobString>
		<workSpeedStat>SmithingSpeed</workSpeedStat>
		<effectWorking>Smith</effectWorking>
		<soundWorking>Recipe_Machining</soundWorking>
		<workAmount>4000</workAmount>
		<unfinishedThingDef>UnfinishedArmor</unfinishedThingDef>
		<ingredients>

				<filter>
					<categories>

ResourcesRaw

					</categories>
				</filter>
				<count>50</count>

				<filter>
					<thingDefs>

Hololock

					</thingDefs>
				</filter>
				<count>1</count>

		</ingredients>
		<fixedIngredientFilter>
			<thingDefs>

Silver

Gold

Steel

Plasteel

Hololock

			</thingDefs>
		</fixedIngredientFilter>
		<products>
			<PrisonerChains>1</PrisonerChains>
		</products>
		<skillRequirements>
			<Crafting>5</Crafting>
		</skillRequirements>
		<workSkill>Crafting</workSkill>
		<recipeUsers>

TableMachining

		</recipeUsers>
	</RecipeDef>
</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>
<Defs>

	<RecipeDef Abstract="True" Name="MakePrivates">
		<workSpeedStat>SmithingSpeed</workSpeedStat>
		<unfinishedThingDef>UnfinishedComponent</unfinishedThingDef>
		<workSkill>Crafting</workSkill>
	</RecipeDef>

	<RecipeDef ParentName="MakePrivates">
		<defName>MakePegDick</defName>
		carve peg dick
		<description>Carves a dildo from a piece of wood.</description>
		<jobString>Carving peg dick.</jobString>
		<soundWorking>Recipe_MakeWoodPlanks_Hand</soundWorking>
		<workAmount>1200</workAmount>
		<ingredients>

				<filter>
					<thingDefs>

WoodLog

					</thingDefs>
				</filter>
				<count>1</count>

		</ingredients>
		<fixedIngredientFilter>
			<thingDefs>

WoodLog

			</thingDefs>
		</fixedIngredientFilter>
		<products>
			<PegDick>1</PegDick>
		</products>
	</RecipeDef>

	<RecipeDef ParentName="MakePrivates">
		<defName>MakeHydraulicPenis</defName>
		craft hydraulic penis
		<description>Crafts a hydraulic penis from steel and components.</description>
		<jobString>Crafting hydraulic penis.</jobString>
		<soundWorking>Recipe_Machining</soundWorking>
		<workAmount>3000</workAmount>
		<skillRequirements>
			<Crafting>8</Crafting>
		</skillRequirements>
		<ingredients>

				<filter>
					<thingDefs>

Steel

					</thingDefs>
				</filter>
				<count>25</count>

				<filter>
					<thingDefs>

ComponentIndustrial

					</thingDefs>
				</filter>
				<count>2</count>

		</ingredients>
		<fixedIngredientFilter>
			<thingDefs>

Steel

ComponentIndustrial

			</thingDefs>
		</fixedIngredientFilter>
		<products>
			<HydraulicPenis>1</HydraulicPenis>
		</products>
		<researchPrerequisite>Prosthetics</researchPrerequisite>
	</RecipeDef>

	<RecipeDef ParentName="MakePrivates">
		<defName>MakeBionicPenis</defName>
		craft bionic penis
		<description>Crafts a bionic penis from hyperweave, plasteel, and components.</description>
		<jobString>Crafting bionic penis.</jobString>
		<soundWorking>Recipe_Machining</soundWorking>
		<workAmount>7000</workAmount>
		<skillRequirements>
			<Crafting>14</Crafting>
		</skillRequirements>
		<ingredients>

				<filter>
					<thingDefs>

Hyperweave

					</thingDefs>
				</filter>
				<count>10</count>

				<filter>
					<thingDefs>

Plasteel

					</thingDefs>
				</filter>
				<count>35</count>

				<filter>
					<thingDefs>

ComponentSpacer

					</thingDefs>
				</filter>
				<count>4</count>

		</ingredients>
		<fixedIngredientFilter>
			<thingDefs>

Hyperweave

Plasteel

ComponentSpacer

			</thingDefs>
		</fixedIngredientFilter>
		<products>
			<BionicPenis>1</BionicPenis>
		</products>
		<researchPrerequisite>Bionics</researchPrerequisite>
	</RecipeDef>

	<RecipeDef ParentName="MakePrivates">
		<defName>MakeHydraulicVagina</defName>
		craft hydraulic vagina
		<description>Crafts a hydraulic vagina from steel and components.</description>
		<jobString>Crafting hydraulic vagina.</jobString>
		<soundWorking>Recipe_Machining</soundWorking>
		<workAmount>4000</workAmount>
		<skillRequirements>
			<Crafting>8</Crafting>
		</skillRequirements>
		<ingredients>

				<filter>
					<thingDefs>

Steel

					</thingDefs>
				</filter>
				<count>25</count>

				<filter>
					<thingDefs>

ComponentIndustrial

					</thingDefs>
				</filter>
				<count>2</count>

		</ingredients>
		<fixedIngredientFilter>
			<thingDefs>

Steel

ComponentIndustrial

			</thingDefs>
		</fixedIngredientFilter>
		<products>
			<HydraulicVagina>1</HydraulicVagina>
		</products>
		<researchPrerequisite>Prosthetics</researchPrerequisite>
	</RecipeDef>

	<RecipeDef ParentName="MakePrivates">
		<defName>MakeBionicVagina</defName>
		craft bionic vagina
		<description>Crafts a bionic vagina from hyperweave, plasteel, and components.</description>
		<jobString>Crafting bionic vagina.</jobString>
		<soundWorking>Recipe_Machining</soundWorking>
		<workAmount>11000</workAmount>
		<skillRequirements>
			<Crafting>14</Crafting>
		</skillRequirements>
		<ingredients>

				<filter>
					<thingDefs>

Hyperweave

					</thingDefs>
				</filter>
				<count>20</count>

				<filter>
					<thingDefs>

Plasteel

					</thingDefs>
				</filter>
				<count>25</count>

				<filter>
					<thingDefs>

ComponentSpacer

					</thingDefs>
				</filter>
				<count>5</count>

		</ingredients>
		<fixedIngredientFilter>
			<thingDefs>

Hyperweave

Plasteel

ComponentSpacer

			</thingDefs>
		</fixedIngredientFilter>
		<products>
			<BionicVagina>1</BionicVagina>
		</products>
		<researchPrerequisite>Bionics</researchPrerequisite>
	</RecipeDef>

	<RecipeDef ParentName="MakePrivates">
		<defName>MakeHydraulicVagina</defName>
		craft hydraulic vagina
		<description>Crafts a hydraulic vagina from steel and components.</description>
		<jobString>Crafting hydraulic vagina.</jobString>
		<soundWorking>Recipe_Machining</soundWorking>
		<workAmount>4000</workAmount>
		<skillRequirements>
			<Crafting>8</Crafting>
		</skillRequirements>
		<ingredients>

				<filter>
					<thingDefs>

Steel

					</thingDefs>
				</filter>
				<count>25</count>

				<filter>
					<thingDefs>

ComponentIndustrial

					</thingDefs>
				</filter>
				<count>2</count>

		</ingredients>
		<fixedIngredientFilter>
			<thingDefs>

Steel

ComponentIndustrial

			</thingDefs>
		</fixedIngredientFilter>
		<products>
			<HydraulicVagina>1</HydraulicVagina>
		</products>
		<researchPrerequisite>Prosthetics</researchPrerequisite>
	</RecipeDef>

	<RecipeDef ParentName="MakePrivates">
		<defName>MakeBionicVagina</defName>
		craft bionic vagina
		<description>Crafts a bionic vagina from hyperweave, plasteel, and components.</description>
		<jobString>Crafting bionic vagina.</jobString>
		<soundWorking>Recipe_Machining</soundWorking>
		<workAmount>11000</workAmount>
		<skillRequirements>
			<Crafting>14</Crafting>
		</skillRequirements>
		<ingredients>

				<filter>
					<thingDefs>

Hyperweave

					</thingDefs>
				</filter>
				<count>20</count>

				<filter>
					<thingDefs>

Plasteel

					</thingDefs>
				</filter>
				<count>25</count>

				<filter>
					<thingDefs>

ComponentSpacer

					</thingDefs>
				</filter>
				<count>5</count>

		</ingredients>
		<fixedIngredientFilter>
			<thingDefs>

Hyperweave

Plasteel

ComponentSpacer

			</thingDefs>
		</fixedIngredientFilter>
		<products>
			<BionicVagina>1</BionicVagina>
		</products>
		<researchPrerequisite>Bionics</researchPrerequisite>
	</RecipeDef>

	<RecipeDef ParentName="MakePrivates">
		<defName>MakeHydraulicBreasts</defName>
		craft hydraulic breasts
		<description>Crafts a pair of hydraulic breasts from steel and components.</description>
		<jobString>Crafting hydraulic breasts.</jobString>
		<soundWorking>Recipe_Machining</soundWorking>
		<workAmount>4000</workAmount>
		<skillRequirements>
			<Crafting>8</Crafting>
		</skillRequirements>
		<ingredients>

				<filter>
					<thingDefs>

Steel

					</thingDefs>
				</filter>
				<count>25</count>

				<filter>
					<thingDefs>

ComponentIndustrial

					</thingDefs>
				</filter>
				<count>2</count>

		</ingredients>
		<fixedIngredientFilter>
			<thingDefs>

Steel

ComponentIndustrial

			</thingDefs>
		</fixedIngredientFilter>
		<products>
			<HydraulicBreasts>1</HydraulicBreasts>
		</products>
		<researchPrerequisite>Prosthetics</researchPrerequisite>
	</RecipeDef>

	<RecipeDef ParentName="MakePrivates">
		<defName>MakeBionicBreasts</defName>
		craft bionic breasts
		<description>Crafts a pair of bionic breasts from hyperweave, plasteel, and components.</description>
		<jobString>Crafting bionic breasts.</jobString>
		<soundWorking>Recipe_Machining</soundWorking>
		<workAmount>11000</workAmount>
		<skillRequirements>
			<Crafting>14</Crafting>
		</skillRequirements>
		<ingredients>

				<filter>
					<thingDefs>

Hyperweave

					</thingDefs>
				</filter>
				<count>20</count>

				<filter>
					<thingDefs>

Plasteel

					</thingDefs>
				</filter>
				<count>25</count>

				<filter>
					<thingDefs>

ComponentSpacer

					</thingDefs>
				</filter>
				<count>5</count>

		</ingredients>
		<fixedIngredientFilter>
			<thingDefs>

Hyperweave

Plasteel

ComponentSpacer

			</thingDefs>
		</fixedIngredientFilter>
		<products>
			<BionicBreasts>1</BionicBreasts>
		</products>
		<researchPrerequisite>Bionics</researchPrerequisite>
	</RecipeDef>

	<RecipeDef ParentName="MakePrivates">
		<defName>MakeHydraulicAnus</defName>
		craft hydraulic anus
		<description>Crafts a hydraulic anus from steel and components.</description>
		<jobString>Crafting hydraulic anus.</jobString>
		<soundWorking>Recipe_Machining</soundWorking>
		<workAmount>4000</workAmount>
		<skillRequirements>
			<Crafting>8</Crafting>
		</skillRequirements>
		<ingredients>

				<filter>
					<thingDefs>

Steel

					</thingDefs>
				</filter>
				<count>25</count>

				<filter>
					<thingDefs>

ComponentIndustrial

					</thingDefs>
				</filter>
				<count>2</count>

		</ingredients>
		<fixedIngredientFilter>
			<thingDefs>

Steel

ComponentIndustrial

			</thingDefs>
		</fixedIngredientFilter>
		<products>
			<HydraulicAnus>1</HydraulicAnus>
		</products>
		<researchPrerequisite>Prosthetics</researchPrerequisite>
	</RecipeDef>

	<RecipeDef ParentName="MakePrivates">
		<defName>MakeBionicAnus</defName>
		craft bionic anus
		<description>Crafts a bionic anus from hyperweave, plasteel, and components.</description>
		<jobString>Crafting bionic anus.</jobString>
		<soundWorking>Recipe_Machining</soundWorking>
		<workAmount>11000</workAmount>
		<skillRequirements>
			<Crafting>14</Crafting>
		</skillRequirements>
		<ingredients>

				<filter>
					<thingDefs>

Hyperweave

					</thingDefs>
				</filter>
				<count>20</count>

				<filter>
					<thingDefs>

Plasteel

					</thingDefs>
				</filter>
				<count>25</count>

				<filter>
					<thingDefs>

ComponentSpacer

					</thingDefs>
				</filter>
				<count>5</count>

		</ingredients>
		<fixedIngredientFilter>
			<thingDefs>

Hyperweave

Plasteel

ComponentSpacer

			</thingDefs>
		</fixedIngredientFilter>
		<products>
			<BionicAnus>1</BionicAnus>
		</products>
		<researchPrerequisite>Bionics</researchPrerequisite>
	</RecipeDef>
</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>

<Defs>
	<RecipeDef Abstract="True" Name="RJW_RemoveEnemyImplants" ParentName="RJW_SurgeryFlesh">
		<effectWorking>Surgery</effectWorking>
		<soundWorking>Recipe_Surgery</soundWorking>
		<workSpeedStat>MedicalOperationSpeed</workSpeedStat>
		<workSkill>Medicine</workSkill>
		<workSkillLearnFactor>16</workSkillLearnFactor>
		<appliedOnFixedBodyParts>

Genitals

Anus

		</appliedOnFixedBodyParts>
	</RecipeDef>

	<RecipeDef Abstract="True" Name="RJW_RemoveRestraints" ParentName="RJW_SurgeryFlesh">
		<effectWorking>Surgery</effectWorking>
		<soundWorking>Recipe_Surgery</soundWorking>
		<workSpeedStat>MedicalOperationSpeed</workSpeedStat>
		<workSkill>Medicine</workSkill>
		<workSkillLearnFactor>1</workSkillLearnFactor>
		<hideBodyPartNames>true</hideBodyPartNames>
		<targetsBodyPart>true</targetsBodyPart>
	</RecipeDef>

	<RecipeDef Abstract="True" ParentName="RJW_RemoveEnemyImplants" Name="RJW_RemoveInsectEgg">
		remove egg
		<description>Removes egg.</description>
		<workerClass>Recipe_RemoveHediff</workerClass>
		<jobString>Removing egg.</jobString>
		<workAmount>500</workAmount>
		<workSkillLearnFactor>1</workSkillLearnFactor>
		<ingredients>

				<filter>
					<categories>

Medicine

					</categories>
				</filter>
				<count>1</count>

		</ingredients>
		<fixedIngredientFilter>
			<categories>

Medicine

			</categories>

		</fixedIngredientFilter>
	</RecipeDef>

	<RecipeDef Abstract="True" ParentName="RJW_RemoveInsectEgg" Name="RJW_RemoveInsectEggx10">
		remove eggs(x10)
		<description>Removes eggs.</description>
		<jobString>Removing eggs.</jobString>
		<workAmount>1000</workAmount>
		<ingredients>

				<filter>
					<categories>

Medicine

					</categories>
				</filter>
				<count>1</count>

		</ingredients>
	</RecipeDef>

	<RecipeDef ParentName="RJW_RemoveInsectEgg">
		<defName>RemoveUnknownEgg</defName>
		<removesHediff>RJW_UnknownEgg</removesHediff>
	</RecipeDef>

	<RecipeDef ParentName="RJW_RemoveInsectEgg">
		<defName>RemoveInsectHiveEgg</defName>
		<removesHediff>RJW_InsectHiveEgg</removesHediff>
	</RecipeDef>

	<RecipeDef ParentName="RJW_RemoveEnemyImplants">
		<defName>RemoveMicroComputer</defName>
		remove MicroComputer
		<description>Removes MicroComputer.</description>
		<workerClass>Recipe_RemoveHediff</workerClass>
		<jobString>Removing MicroComputer.</jobString>
		<workAmount>2000</workAmount>
		<removesHediff>RJW_MicroComputer</removesHediff>
		<ingredients>

				<filter>
					<categories>

Medicine

					</categories>
				</filter>
				<count>1</count>

			<filter>
				<thingDefs>

Hololock

				</thingDefs>
			</filter>
			<count>1</count>

		</ingredients>
		<fixedIngredientFilter>
			<categories>

Medicine

			</categories>
			<thingDefs>

Hololock

			</thingDefs>
		</fixedIngredientFilter>
	</RecipeDef>

	<RecipeDef ParentName="RJW_RemoveRestraints">
		<defName>RJW_RemoveRestraints</defName>
		remove restraints
		<description>Removes restraints.</description>
		<workerClass>rjw.Recipe_RemoveRestraints</workerClass>
		<jobString>Removing restraints.</jobString>
		<workAmount>1000</workAmount>
		<removesHediff>RJW_Restraints</removesHediff>
		<ingredients>

				<filter>
					<categories>

Medicine

					</categories>
				</filter>
				<count>1</count>

		</ingredients>
		<fixedIngredientFilter>
			<categories>

Medicine

			</categories>
		</fixedIngredientFilter>
	</RecipeDef>

	<RecipeDef ParentName="RJW_RemoveRestraints">
		<defName>RJW_RemoveCocoon</defName>
		remove cocoon
		<description>Removes cocoon.</description>
		<workerClass>rjw.Recipe_RemoveRestraints</workerClass>
		<jobString>Removing cocoon.</jobString>
		<workAmount>1000</workAmount>
		<removesHediff>RJW_Cocoon</removesHediff>
		<ingredients>

				<filter>
					<categories>

Medicine

					</categories>
				</filter>
				<count>1</count>

		</ingredients>
		<fixedIngredientFilter>
			<categories>

Medicine

			</categories>
		</fixedIngredientFilter>
	</RecipeDef>
</Defs>