code:
:: Widgets Exhibitionism [widget]
<<widget "exhibitionism1">><<nobr>>
<<if $control lt $controlmax>>
	<<if $exhibitionism lte 19>>
<<set $exhibitionism += 2>>
Performing such a lewd act excites you and restores your sense of control and self-worth, for now.<<ggcontrol>><<control 25>><<set $arousal += 100>><<set $stress -= 300>><<combattrauma -30>><<ltrauma>><<lstress>><<garousal>>
	<<elseif $exhibitionism gte 20>>
While performing such a lewd act excites you, it does nothing to lift the cloud hanging over you. You need to do something more extreme.<<set $arousal += 100>><<garousal>>
		<<if $exhibitionismstress1 isnot 1>><<set $exhibitionismstress1 to 1>><<lstress>><<set $stress -= 100>>
		<</if>>
	<</if>>
<<else>>
	<<if $exhibitionism lte 19>>
<<set $exhibitionism += 2>>
You already feel in control, but performing such a lewd act soothes and excites you.<<control 25>><<set $arousal += 100>><<set $stress -= 300>><<combattrauma -30>><<ltrauma>><<lstress>><<garousal>>
	<<elseif $exhibitionism gte 20>>
You already feel in control and the act is too tame to soothe, but it does excite you.<<set $arousal += 100>><<garousal>>
		<<if $exhibitionismstress1 isnot 1>><<set $exhibitionismstress1 to 1>><<lstress>><<set $stress -= 100>>
		<</if>>
	<</if>>
<</if>>

<</nobr>><</widget>>

<<widget "exhibitionism2">><<nobr>>
<<if $control lt $controlmax>>
	<<if $exhibitionism lte 39>>
<<set $exhibitionism += 2>>
Performing such a lewd act excites you and restores your sense of control and self-worth, for now.<<ggcontrol>><<control 25>><<set $arousal += 200>><<set $stress -= 600>><<combattrauma -60>><<ltrauma>><<lstress>><<garousal>>
	<<elseif $exhibitionism gte 40>>
While performing such a lewd act excites you, it does nothing to lift the cloud hanging over you. You need to do something more extreme.<<set $arousal += 100>><<garousal>>
		<<if $exhibitionismstress2 isnot 1>><<set $exhibitionismstress2 to 1>><<lstress>><<set $stress -= 200>>
		<</if>>
	<</if>>
<<else>>
	<<if $exhibitionism lte 39>>
<<set $exhibitionism += 2>>
You already feel in control, but performing such a lewd act soothes and excites you.<<control 25>><<set $arousal += 600>><<set $stress -= 200>><<combattrauma -60>><<ltrauma>><<lstress>><<garousal>>
	<<elseif $exhibitionism gte 40>>
You already feel in control and the act is too tame to soothe, but it does excite you.<<set $arousal += 200>><<garousal>>
		<<if $exhibitionismstress2 isnot 1>><<set $exhibitionismstress2 to 1>><<lstress>><<set $stress -= 200>>
		<</if>>
	<</if>>
<</if>>

<</nobr>><</widget>>

<<widget "exhibitionism3">><<nobr>>
<<if $control lt $controlmax>>
	<<if $exhibitionism lte 59>>
<<set $exhibitionism += 2>>
Performing such a lewd act excites you and restores your sense of control and self-worth, for now.<<ggcontrol>><<control 25>><<set $arousal += 300>><<set $stress -= 900>><<combattrauma -90>><<ltrauma>><<lstress>><<garousal>>
	<<elseif $exhibitionism gte 60>>
While performing such a lewd act excites you, it does nothing to lift the cloud hanging over you. You need to do something more extreme.<<set $arousal += 300>><<garousal>>
		<<if $exhibitionismstress3 isnot 1>><<set $exhibitionismstress3 to 1>><<lstress>><<set $stress -= 300>>
		<</if>>
	<</if>>
<<else>>
	<<if $exhibitionism lte 59>>
<<set $exhibitionism += 2>>
You already feel in control, but performing such a lewd act soothes and excites you.<<control 25>><<set $arousal += 300>><<set $stress -= 900>><<combattrauma -90>><<ltrauma>><<lstress>><<garousal>>
	<<elseif $exhibitionism gte 60>>
You already feel in control and the act is too tame to soothe, but it does excite you.<<set $arousal += 300>><<garousal>>
		<<if $exhibitionismstress3 isnot 1>><<set $exhibitionismstress3 to 1>><<lstress>><<set $stress -= 300>>
		<</if>>
	<</if>>
<</if>>

<</nobr>><</widget>>

<<widget "exhibitionism4">><<nobr>>
<<if $control lt $controlmax>>
	<<if $exhibitionism lte 79>>
<<set $exhibitionism += 2>>
Performing such a lewd act excites you and restores your sense of control and self-worth, for now.<<ggcontrol>><<control 25>><<set $arousal += 400>><<set $stress -= 1200>><<combattrauma -120>><<ltrauma>><<lstress>><<garousal>>
	<<elseif $exhibitionism gte 80>>
While performing such a lewd act excites you, it does nothing to lift the cloud hanging over you. You need to do something more extreme.<<set $arousal += 400>><<garousal>>
		<<if $exhibitionismstress4 isnot 1>><<set $exhibitionismstress4 to 1>><<lstress>><<set $stress -= 400>>
		<</if>>
	<</if>>
<<else>>
	<<if $exhibitionism lte 79>>
<<set $exhibitionism += 2>>
You already feel in control, but performing such a lewd act soothes and excites you.<<control 25>><<set $arousal += 400>><<set $stress -= 1200>><<combattrauma -120>><<ltrauma>><<lstress>><<garousal>>
	<<elseif $exhibitionism gte 80>>
You already feel in control and the act is too tame to soothe, but it does excite you.<<set $arousal += 400>><<garousal>>
		<<if $exhibitionismstress4 isnot 1>><<set $exhibitionismstress4 to 1>><<lstress>><<set $stress -= 400>>
		<</if>>
	<</if>>
<</if>>

<</nobr>><</widget>>

<<widget "exhibitionism5">><<nobr>>
<<if $control lt $controlmax>>
	<<if $exhibitionism lte 99>>
<<set $exhibitionism += 2>>
Performing such a lewd act excites you and restores your sense of control and self-worth, for now.<<ggcontrol>><<control 25>><<set $arousal += 500>><<set $stress -= 1500>><<combattrauma -150>><<ltrauma>><<lstress>><<garousal>>
	<<elseif $exhibitionism gte 100>>
While performing such a lewd act excites you, it does nothing to lift the cloud hanging over you. You need to do something more extreme.<<set $arousal += 500>><<garousal>>
		<<if $exhibitionismstress5 isnot 1>><<set $exhibitionismstress5 to 1>><<lstress>><<set $stress -= 500>>
		<</if>>
	<</if>>
<<else>>
	<<if $exhibitionism lte 99>>
<<set $exhibitionism += 2>>
You already feel in control, but performing such a lewd act soothes and excites you.<<control 25>><<set $arousal += 500>><<set $stress -= 1500>><<combattrauma -150>><<ltrauma>><<lstress>><<garousal>>
	<<elseif $exhibitionism gte 100>>
You already feel in control and the act is too tame to soothe, but it does excite you.<<set $arousal += 500>><<garousal>>
		<<if $exhibitionismstress5 isnot 1>><<set $exhibitionismstress5 to 1>><<lstress>><<set $stress -= 500>>
		<</if>>
	<</if>>
<</if>>

<</nobr>><</widget>>

<<widget "exhibitionismstreet">><<nobr>>
<<if $exposed is 1>><<set $arousal += 20>>
	<<if $daystate is "night">>
	You are standing on a public street in a state of undress! The cold night air blows against your bare skin. There appears to be no one else around, but you don't know how long that will last.

		You feel intense embarrassment at your exposure
		<<if $leftarm is "bound" and $rightarm is "bound">>
	but with your arms bound you can do nothing to hide your nakedness.
		<<else>>
	and cover yourself as best you can.
		<</if>>

	It's dark enough that you could remain mostly concealed by sticking to the shadows. Alternatively you could avoid the street entirely. You might feel less exposed but there's something foreboding about the darkness.

	<<else>>
	You are standing on a public street in a state of undress! You take cover behind a parked car, shielding you from view for now.
	You feel intense embarrassment at your exposure
		<<if $leftarm is "bound" and $rightarm is "bound">>
	but with your arms bound you can do nothing to hide your nakedness.
		<<else>>
	and cover yourself as best you can.
		<</if>>

	<</if>>
<<elseif $exposed is 2>><<set $arousal += 50>>
	<<if $daystate is "night">>
	You are standing on a public street with your vulnerables exposed! The cold night air blows against your bare skin. There appears to be no one else around, but you don't know how long that will last.
	You feel intense embarrassment at your exposure
		<<if $leftarm is "bound" and $rightarm is "bound">>
	but with your arms bound you can do nothing to hide your nakedness.
		<<else>>
	and cover yourself as best you can.
		<</if>>

		It's dark enough that you could remain mostly concealed by sticking to the shadows. Alternatively you could avoid the street entirely. You might feel less exposed but there's something foreboding about the darkness.

	<<else>>
		You are standing on a public street with your vulnerables exposed for all to see! You take cover behind a parked car, shielding you from view for now.
		You feel intense embarrassment at your exposure
		<<if $leftarm is "bound" and $rightarm is "bound">>
	but with your arms bound you can do nothing to hide your nakedness.
		<<else>>
	and cover yourself as best you can.
		<</if>>

	<</if>>
<</if>>
<</nobr>><</widget>>

<<widget "exhibitionismalley">><<nobr>>
<<if $exposed is 1>><<set $arousal += 20>>
	<<if $daystate is "night">>
	You are standing in a public alley in a state of undress! The cold night air blows against your bare skin. There appears to be no one else around, but you don't know how long that will last.

		You feel intense embarrassment at your exposure
		<<if $leftarm is "bound" and $rightarm is "bound">>
	but with your arms bound you can do nothing to hide your nakedness.
		<<else>>
	and cover yourself as best you can.
		<</if>>

	<<else>>
	You are standing in a public alley in a state of undress.
	You feel intense embarrassment at your exposure
		<<if $leftarm is "bound" and $rightarm is "bound">>
	but with your arms bound you can do nothing to hide your nakedness.
		<<else>>
	and cover yourself as best you can.
		<</if>>

	<</if>>
<<elseif $exposed is 2>><<set $arousal += 50>>
	<<if $daystate is "night">>
	You are standing in a public alley with your vulnerables exposed! The cold night air blows against your bare skin. There appears to be no one else around, but you don't know how long that will last.
	You feel intense embarrassment at your exposure
		<<if $leftarm is "bound" and $rightarm is "bound">>
	but with your arms bound you can do nothing to hide your nakedness.
		<<else>>
	and cover yourself as best you can.
		<</if>>

	<<else>>
		You are standing in a public alley with your vulnerables exposed!
		You feel intense embarrassment at your exposure
		<<if $leftarm is "bound" and $rightarm is "bound">>
	but with your arms bound you can do nothing to hide your nakedness.
		<<else>>
	and cover yourself as best you can.
		<</if>>
	<</if>>
<</if>>

<</nobr>><</widget>>

<<widget "exhibitionismpark">><<nobr>>
<<if $exposed is 1>><<set $arousal += 20>>
	<<if $daystate is "night">>
	You are hiding behind a bush. The cold night air blows against your bare skin.

		You feel intense embarrassment at your exposure
		<<if $leftarm is "bound" and $rightarm is "bound">>
	but with your arms bound you can do nothing to hide your nakedness.
		<<else>>
	and cover yourself as best you can.
		<</if>>

	<<else>>
	You are hiding behind a bush. If you're careful you might be able to remain concealed by hiding behind vegetation.

	Regardless, you feel intense embarrassment at your exposure
		<<if $leftarm is "bound" and $rightarm is "bound">>
	but with your arms bound you can do nothing to hide your nakedness.
		<<else>>
	and cover yourself as best you can.
		<</if>>

	<</if>>
<<elseif $exposed is 2>><<set $arousal += 50>>
	<<if $daystate is "night">>
	You are hiding behind a bush. The cold night air blows against your bare skin.
	You feel intense embarrassment at your exposure
		<<if $leftarm is "bound" and $rightarm is "bound">>
	but with your arms bound you can do nothing to hide your nakedness.
		<<else>>
	and cover yourself as best you can.
		<</if>>

	<<else>>
		You are hiding behind a bush. If you're careful you might be able to remain concealed by hiding behind vegetation.

		Regardless, you feel intense embarrassment at your exposure
		<<if $leftarm is "bound" and $rightarm is "bound">>
	but with your arms bound you can do nothing to hide your nakedness.
		<<else>>
	and cover yourself as best you can.
		<</if>>
	<</if>>
<</if>>

<</nobr>><</widget>>

<<widget "exhibitionismgarden">><<nobr>>
<<if $exposed is 1>><<set $arousal += 20>>
	<<if $daystate is "night">>
	You are hiding behind the garden shed. The cold night air blows against your bare skin. You hope you can make it to your bedroom without anyone seeing you.

		You feel intense embarrassment at your exposure
		<<if $leftarm is "bound" and $rightarm is "bound">>
	but with your arms bound you can do nothing to hide your nakedness.
		<<else>>
	and cover yourself as best you can.
		<</if>>

	<<else>>
		You are hiding behind the garden shed. You hope you can make it to your bedroom without anyone seeing you.

		You feel intense embarrassment at your exposure
		<<if $leftarm is "bound" and $rightarm is "bound">>
	but with your arms bound you can do nothing to hide your nakedness.
		<<else>>
	and cover yourself as best you can.
	<</if>>

	<</if>>
<<elseif $exposed is 2>><<set $arousal += 50>>
	<<if $daystate is "night">>
		You are hiding behind the garden shed. The cold night air blows against your bare skin. You hope you can make it to your bedroom without anyone seeing you.

		You feel intense embarrassment at your exposure
		<<if $leftarm is "bound" and $rightarm is "bound">>
	but with your arms bound you can do nothing to hide your nakedness.
		<<else>>
	and cover yourself as best you can.
		<</if>>

	<<else>>
		You are hiding behind the garden shed. You hope you can make it to your bedroom without anyone seeing you.

		You feel intense embarrassment at your exposure
		<<if $leftarm is "bound" and $rightarm is "bound">>
	but with your arms bound you can do nothing to hide your nakedness.
		<<else>>
	and cover yourself as best you can.
		<</if>>
	<</if>>
<</if>>

<</nobr>><</widget>>

<<widget "exhibitionismroof">><<nobr>>
<<if $exposed is 1>><<set $arousal += 20>>
	<<if $daystate is "night">>
	The cool night breeze makes you shiver. The open air makes you feel more exposed than ever despite no one being around.

		You feel intense embarrassment at your exposure
		<<if $leftarm is "bound" and $rightarm is "bound">>
	but with your arms bound you can do nothing to hide your nakedness.
		<<else>>
	and cover yourself as best you can.
		<</if>>

	<<else>>
		The open air makes you feel more exposed than ever despite no one being around.

		You feel intense embarrassment at your exposure
		<<if $leftarm is "bound" and $rightarm is "bound">>
	but with your arms bound you can do nothing to hide your nakedness.
		<<else>>
	and cover yourself as best you can.
	<</if>>

	<</if>>
<<elseif $exposed is 2>><<set $arousal += 50>>
	<<if $daystate is "night">>
			The cool night breeze makes you shiver. The open air makes you feel more exposed than ever despite no one being around.

		You feel intense embarrassment at your exposure
		<<if $leftarm is "bound" and $rightarm is "bound">>
	but with your arms bound you can do nothing to hide your nakedness.
		<<else>>
	and cover yourself as best you can.
		<</if>>

	<<else>>
		The open air makes you feel more exposed than ever despite no one being around.

		You feel intense embarrassment at your exposure
		<<if $leftarm is "bound" and $rightarm is "bound">>
	but with your arms bound you can do nothing to hide your nakedness.
		<<else>>
	and cover yourself as best you can.
		<</if>>
	<</if>>
<</if>>

<</nobr>><</widget>>

<<widget "exhibitionismbuilding">><<nobr>>
<<if $exposed is 1>><<set $arousal += 20>>
	<<if $daystate is "night">>
	You are alone, but being in such a lewd state of dress is as terrifying as it is thrilling.

		You feel intense embarrassment at your exposure
		<<if $leftarm is "bound" and $rightarm is "bound">>
	but with your arms bound you can do nothing to hide your nakedness.
		<<else>>
	and cover yourself as best you can.
		<</if>>

	<<else>>
		You are dressed lewdly in a public space! You feel excitement and terror in equal measure.

		You also feel intensely embarrassed at your exposure
		<<if $leftarm is "bound" and $rightarm is "bound">>
	but with your arms bound you can do nothing to hide your nakedness.
		<<else>>
	and cover yourself as best you can.
	<</if>>

	<</if>>
<<elseif $exposed is 2>><<set $arousal += 50>>
	<<if $daystate is "night">>
			You are alone, but being in such a lewd state of dress is as terrifying as it is thrilling.

		You feel intense embarrassment at your exposure
		<<if $leftarm is "bound" and $rightarm is "bound">>
	but with your arms bound you can do nothing to hide your nakedness.
		<<else>>
	and cover yourself as best you can.
		<</if>>

	<<else>>
	You are in public with your unmentionables uncovered! You feel excitement and terror in equal measure.

		You also feel intensely embarrassed at your exposure
		<<if $leftarm is "bound" and $rightarm is "bound">>
	but with your arms bound you can do nothing to hide your nakedness.
		<<else>>
	and cover yourself as best you can.
		<</if>>
	<</if>>
<</if>>

<</nobr>><</widget>>

<<widget "exhibitionismbeach">><<nobr>>
<<if $exposed is 1>><<set $arousal += 20>>
	<<if $daystate is "night">>
	You are alone, but being in such a lewd state of dress is as terrifying as it is thrilling.

		You feel intense embarrassment at your exposure
		<<if $leftarm is "bound" and $rightarm is "bound">>
	but with your arms bound you can do nothing to hide your nakedness.
		<<else>>
	and cover yourself as best you can.
		<</if>>

	<<else>>
		You are dressed too lewdly even for here! You feel excitement and terror in equal measure. If you keep low you might be able to use the numerous windbreakers scattered across the beach to shield yourself.

		You feel intensely embarrassed at your exposure
		<<if $leftarm is "bound" and $rightarm is "bound">>
	but with your arms bound you can do nothing to hide your nakedness.
		<<else>>
	and cover yourself as best you can.
	<</if>>

	<</if>>
<<elseif $exposed is 2>><<set $arousal += 50>>
	<<if $daystate is "night">>
			You are alone, but being in such a lewd state of dress is as terrifying as it is thrilling. You feel intense embarrassment at your exposure
		<<if $leftarm is "bound" and $rightarm is "bound">>
	but with your arms bound you can do nothing to hide your nakedness.
		<<else>>
	and cover yourself as best you can.
		<</if>>

	<<else>>
	You are in broad daylight with your unmentionables uncovered! This is no good, no good at all! Maybe if you keep low you might be able to use the numerous windbreakers scattered across the beach to shield your nudity.

		You feel intensely embarrassed at your exposure
		<<if $leftarm is "bound" and $rightarm is "bound">>
	but with your arms bound you can do nothing to hide your nakedness.
		<<else>>
	and cover yourself as best you can.
		<</if>>
	<</if>>
<</if>>

<</nobr>><</widget>>

<<widget "exhibitionclassroom">><<nobr>>
<<if $exposed gte 1>>
You're alone in the room, but being exposed in this often-crowded space makes you feel vulnerable and conscious of your <<nuditystop>>

<</if>>
<</nobr>><</widget>>


code:
:: Widgets Fame [widget]
<<widget "fameexhibitionism">><<nobr>>
<<if $args[0]>>
	<<set $fame += $args[0]>>
	<<set $fameexhibitionism += $args[0]>>
<</if>>
<</nobr>><</widget>>

<<widget "fameprostitution">><<nobr>>
<<if $args[0]>>
	<<set $fame += $args[0]>>
	<<set $fameprostitution += $args[0]>>
<</if>>
<</nobr>><</widget>>

<<widget "famebestiality">><<nobr>>
<<if $args[0]>>
	<<set $fame += $args[0]>>
	<<set $famebestiality += $args[0]>>
<</if>>
<</nobr>><</widget>>

<<widget "famerape">><<nobr>>
<<if $args[0]>>
	<<set $fame += $args[0]>>
	<<set $famerape += $args[0]>>
<</if>>
<</nobr>><</widget>>

<<widget "famesex">><<nobr>>
<<if $args[0]>>
	<<set $fame += $args[0]>>
	<<set $famesex += $args[0]>>
<</if>>
<</nobr>><</widget>>

<<widget "famegood">><<nobr>>
<<if $args[0]>>
	<<set $fame += $args[0]>>
	<<set $famegood += $args[0]>>
<</if>>
<</nobr>><</widget>>

<<widget "famebusiness">><<nobr>>
<<if $args[0]>>
	<<set $fame += $args[0]>>
	<<set $famebusiness += $args[0]>>
<</if>>
<</nobr>><</widget>>

<<widget "famepimp">><<nobr>>
<<if $args[0]>>
	<<set $fame += $args[0]>>
	<<set $famepimp += $args[0]>>
<</if>>
<</nobr>><</widget>>

<<widget "famescrap">><<nobr>>
<<if $args[0]>>
	<<set $fame += $args[0]>>
	<<set $famescrap += $args[0]>>
<</if>>
<</nobr>><</widget>>

<<widget "famedance">><<nobr>>
<<exposure>>
<<if $exposed gte 2>>
<<set $fameexhibitionism += $audience>>
<<set $fame += $audience>>
<<elseif $exposed gte 1>>
<<set $fameexhibitionism += ($audience * 2)>>
<<set $fame += ($audience * 2)>>
<</if>>
<</nobr>><</widget>>

repo_name: BigBlackAwoo/degrees


code:
:: Widgets Breasts Img [widget]
<<widget "breastsidle">><<nobr>>
<<if $upperexposed gte 2>>

<<if $breastcup is "none">>
<</if>>

<<if $breastcup is "budding">>

<</if>>
<<if $breastcup is "AA">>

<</if>>
<<if $breastcup is "B">>

<</if>>
<<if $breastcup is "C">>

<</if>>
<<if $breastcup is "D">>

<</if>>
<<if $breastcup is "DD">>

<</if>>
<<if $breastcup is "DDD">>

<</if>>
<<if $breastcup is "F">>

<</if>>
<<if $breastcup is "G">>

<</if>>
<<if $breastcup is "H">>

<</if>>
<<if $breastcup is "I">>

<</if>>
<<if $breastcup is "J">>

<</if>>

<</if>>
<</nobr>><</widget>>

<<widget "breastsactive">><<nobr>>

<<if $breastcup is "none">>

<</if>>
<<if $breastcup is "budding">>

<</if>>
<<if $breastcup is "AA">>

<</if>>
<<if $breastcup is "B">>

<</if>>
<<if $breastcup is "C">>

<</if>>
<<if $breastcup is "D">>

<</if>>
<<if $breastcup is "DD">>

<</if>>
<<if $breastcup is "DDD">>

<</if>>
<<if $breastcup is "F">>

<</if>>
<<if $breastcup is "G">>

<</if>>
<<if $breastcup is "H">>

<</if>>
<<if $breastcup is "I">>

<</if>>
<<if $breastcup is "J">>

<</if>>

<</nobr>><</widget>>

:: Widgets Transformation Img [widget]
<<widget "transformationwolfimg">><<nobr>>

<<if $wolfgirl gte 4>>

	<<if $hirsutedisable is "f">>

	<</if>>
<</if>>

<<if $wolfgirl gte 6>>

<</if>>

<</nobr>><</widget>>

<<widget "transformationwolfimgactive">><<nobr>>

<<if $wolfgirl gte 4>>

	<<if $hirsutedisable is "f">>

	<</if>>

<</if>>

<<if $wolfgirl gte 6>>

<</if>>

<</nobr>><</widget>>


code:
:: StorySettings
ifid:a6afb52d-38f2-4cb5-86a8-54bf665670d6

:: StoryTitle
Degrees of Lewdity

:: Start [nobr nosave]
<<effects>>

This work of fiction contains content of a sexual nature and is inappropriate for minors. All characters [[de->Start][$debug to 1]]picted are at least 18 years of age. Everything is consensual role play, and any animals are actually people in costumes.

Save files are stored in your browser's cache. Save to disk to avoid losing them.

<<initsettings>>
<<settings>>

[[Begin->Start2]]

:: PassageHeader
<<set $passage to passage()>><<set $tags to tags()>>

:: Start2 [nobr]
<<effects>>
<<initnpcgender>>
<<set $physiquesize to (1000 * $devlevel)>>

<<set $physique to ($physiquesize / 7) * 3>>
<<set $beauty to ($beautymax / 7)>>

<<set $devstate to 1>>

<<if $breastsize is 0>>
<<set $breastcup to "none">><<set $breastsizeold to 0>><<set $breastgrowthtimer to 350>>
<<elseif $breastsize is 1>>
<<set $breastcup to "budding">><<set $breastsizeold to 1>><<set $breastgrowthtimer to 350>>
<<elseif $breastsize is 2>>
<<set $breastcup to "AA">><<set $breastsizeold to 2>><<set $breastgrowthtimer to 350>>
<<elseif $breastsize is 3>>
<<set $breastcup to "B">><<set $breastsizeold to 3>><<set $breastgrowthtimer to 350>>
<<else>>
<<set $breastcup to "C">><<set $breastsizeold to 4>><<set $breastgrowthtimer to 350>>
<</if>>

<<givestartclothing>>

<<set $intro to 0>>
<<set $haircolour to $hairselect>>
<<set $naturalhaircolour to $haircolour>>

<<set $eyecolour to $eyeselect>>

<<if $awareselect is "innocent">>
<<elseif $awareselect is "knowledgeable">>
	<<set $awareness += 200>>
	<<set $awarelevel to 1>>
<</if>>

<<set $playergenderappearance to $playergender>>
<<if $playergender is "f">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<<set $vaginaexist to 1>>
<<set $penisuse to "none">>
<<set $penisstate to "none">>
<<set $penisexist to 0>>
<<elseif $playergender is "m">>
<<set $vaginause to "none">>
<<set $vaginastate to "none">>
<<set $vaginaexist to 0>>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<<set $penisexist to 1>>
<</if>>

<<if $background is "nerd">>
<<set $science += 200>><<set $maths += 200>><<set $english += 200>><<set $history += 200>><<set $school += 800>><<set $cool to 0>>
<<elseif $background is "athlete">>
<<set $physique += ($physiquesize / 4)>><<set $swimmingskill += 200>><<set $science to 100>><<set $maths to 100>><<set $english to 100>><<set $history to 100>><<set $school to 400>>
<<elseif $background is "delinquent">>
<<set $delinquency += 401>><<set $cool += 200>>
<<elseif $background is "promiscuous">>
<<set $promiscuity += 35>>
<<elseif $background is "exhibitionist">>
<<set $exhibitionism += 35>>
<<elseif $background is "deviant">>
<<set $deviancy += 35>>
<<elseif $background is "beautiful">>
<<set $beauty += ($beautymax / 2)>>
<</if>>

Welcome to Degrees of Lewdity!

If you want to avoid trouble, dress modestly and stick to safe, well-lit areas. Nights are particularly dangerous. Dressing lewd will attract attention, both good and bad.

The new school year starts tomorrow at 9:00. The bus service is the easiest way to get around town. Don't forget your uniform!

<<link [[Next|Orphanage Intro]]>><</link>>

<<if $debug is 1>>
<<link [[School Start|Oxford Street]]>><<pass 1 day>><</link>>

<<link [[Science Start|Oxford Street]]>><<pass 1 day>><<pass 2 hours>><</link>>

<<link [[Maths Start|Oxford Street]]>><<pass 1 day>><<pass 3 hours>><</link>>

<<link [[English Start|Oxford Street]]>><<pass 1 day>><<pass 4 hours>><</link>>

<<link [[History Start|Oxford Street]]>><<pass 1 day>><<pass 6 hours>><</link>>

<<link [[Swimming Start|Oxford Street]]>><<pass 1 day>><<pass 7 hours>><</link>>

<<link [[Testing Room]]>><<uppernaked>><<lowernaked>><<undernaked>><</link>>

<<link [[Robin Low Trauma Low Love|Robin's Room Entrance]]>><<robin>><<endevent>><<set $robinlove to 0>><<set $robinintro to 1>><<set $trauma to ($traumamax / 7) * 2>><<trauma 60>><</link>>

<<link [[Robin Low Trauma Medium Love|Robin's Room Entrance]]>><<robin>><<endevent>><<set $robinlove to 50>><<set $robinintro to 1>><<set $trauma to ($traumamax / 7) * 2>><<trauma 60>><</link>>

<<link [[Robin Low Trauma High Love|Robin's Room Entrance]]>><<robin>><<endevent>><<set $robinlove to 90>><<set $robinintro to 1>><<set $trauma to ($traumamax / 7) * 2>><<trauma 60>><</link>>

<<link [[Robin High Trauma Low Love|Robin's Room Entrance]]>><<robin>><<endevent>><<set $robinlove to 0>><<set $robinintro to 1>><<set $trauma to ($traumamax / 7) * 4>><<trauma 60>><</link>>

<<link [[Robin High Trauma Medium Love|Robin's Room Entrance]]>><<robin>><<endevent>><<set $robinlove to 50>><<set $robinintro to 1>><<set $trauma to ($traumamax / 7) * 4>><<trauma 60>><</link>>

<<link [[Robin High Trauma High Love|Robin's Room Entrance]]>><<robin>><<endevent>><<set $robinlove to 90>><<set $robinintro to 1>><<set $trauma to ($traumamax / 7) * 4>><<trauma 60>><</link>>

<<link [[Robin After Paying Police With Money|Robin's Room Entrance]]>><<robin>><<endevent>><<set $robinpolicepay to 1>><<set $robinintro to 1>><<set $trauma to ($traumamax / 7) * 4>><<trauma 60>><</link>>

<<link [[Robin After Paying Police With Body|Robin's Room Entrance]]>><<robin>><<endevent>><<set $robinpolicebody to 1>><<set $robinintro to 1>><<set $trauma to ($traumamax / 7) * 4>><<trauma 60>><</link>>

<<link [[Robin's Debt Paid|Robin's Room Entrance]]>><<robin>><<endevent>><<set $robinpaid to 1>><<set $robinintro to 1>><<set $trauma to ($traumamax / 7) * 4>><<trauma 60>><</link>>

<</if>>

:: StoryInit
<<set $textonly to 0>>
<<set $images to 1>>
<<set $debug to 1>>
<<set $dev to 0>>
<<set $numberify_enabled to 1>>

<<set $gamemode to "normal">>

<<set $intro to 1>>
<<set $tutorial to 0>>
<<set $initnpccompatibility to 1>>

<<set $controlmax to 1000>>
<<set $control to 1000>>

<<set $time to 420>>
<<set $days to 0>>
<<set $weekday to 1>>
<<set $money to 500>>
<<set $awareness to 0>>
<<set $awarelevel to 0>>
<<set $purity to 1000>>
<<set $devlevel to 10>>
<<set $hairlength to 200>>
<<set $fringelength to 200>>
<<set $hairtype to "default">>
<<set $fringetype to "default">>
<<set $trauma to 0>>
<<set $traumamax to 5000>>
<<set $stressmax to 10010>>
<<set $tirednessmax to 2000>>
<<set $arousalmax to 10000>>
<<set $physique to 3500>>
<<set $physiquemax to 20000>>
<<set $beauty to 100>>
<<set $beautymax to 10000>>
<<set $month to "september">>
<<set $monthday to 4>>
<<set $year to 2018>>
<<set $birthmonth to "september">>
<<set $birthday to 3>>
<<set $npc to 0>>
<<set $dancestudioanger to 0>>
<<set $dancelocation to 0>>
<<set $alarm to 0>>
<<set $finish to 0>>
<<set $id to 0>>
<<set $forest to 0>>
<<set $forestmod to 1>>
<<set $tipcount to 0>>
<<set $tipmod to 1>>
<<set $analshield to 0>>
<<set $blackmoney to 0>>
<<set $crime to 0>>
<<set $crimehistory to 0>>
<<set $collared to 0>>
<<set $collaredpolice to 0>>
<<set $bullytimer to 50>>
<<set $bullytimeroutside to 0>>
<<set $bullyevent to 0>>
<<set $bullyeventoutside to 0>>
<<set $buy to 0>>
<<set $masturbationorgasm to 0>>
<<set $malechance to 50>>
<<set $beastmalechance to 50>>
<<set $deviancy to 0>>
<<set $baileydefeated to 0>>
<<set $baileydefeatedlewd to 0>>
<<set $baileydefeatedchain to 0>>
<<set $robinmoney to 300>>
<<set $alluremod to 1>>
<<set $speechcycle to 0>>
<<set $museumno to 0>>

<<set $orgasmtrait to 0>>
<<set $ejactrait to 0>>
<<set $molesttrait to 0>>
<<set $rapetrait to 0>>
<<set $bestialitytrait to 0>>
<<set $tentacletrait to 0>>
<<set $voretrait to 0>>

<<set $transformed to 0>>
<<set $angelbuild to 0>>
<<set $angel to 0>>
<<set $angelforgive to 0>>
<<set $demonbuild to 0>>
<<set $demon to 0>>
<<set $demonabsorb to 0>>

<<set $seductionskill to 0>>
<<set $oralskill to 0>>
<<set $vaginalskill to 0>>
<<set $analskill to 0>>
<<set $handskill to 0>>
<<set $feetskill to 0>>
<<set $bottomskill to 0>>
<<set $thighskill to 0>>
<<set $chestskill to 0>>
<<set $penileskill to 0>>

<<set $skulduggery to 0>>
<<set $skulduggeryday to 0>>
<<set $danceskill to 0>>
<<set $swimmingskill to 0>>

<<set $hygiene to 0>>
<<set $hunger to 0>>
<<set $thirst to 0>>
<<set $tiredness to 0>>
<<set $arousal to 0>>
<<set $stress to 0>>

<<set $vaginalvirginity to 1>>
<<set $analvirginity to 1>>
<<set $oralvirginity to 1>>
<<set $penilevirginity to 1>>
<<set $comb to 0>>
<<set $pain to 0>>
<<set $combat to 0>>
<<set $location to 0>>
<<set $breastcup to "none">>
<<set $breastsize to 0>>
<<set $breastsizeold to 0>>
<<set $breastsizemax to 12>>
<<set $physiqueuse to 0>>
<<set $rapeavoid to 1>>
<<set $sexavoid to 1>>
<<set $molestavoid to 1>>
<<set $rescued to 0>>
<<set $baileyhospital to 0>>
<<set $squidcount to 0>>

<<set $genderknown to ["Robin", "Bailey"]>>

<<set $vaginause to 0>>
<<set $anususe to 0>>
<<set $mouthuse to 0>>
<<set $leftarm to 0>>
<<set $rightarm to 0>>
<<set $chestuse to 0>>
<<set $penisuse to 0>>
<<set $thighuse to 0>>
<<set $bottomuse to 0>>
<<set $feetuse to 0>>
<<set $vaginastate to 0>>
<<set $anusstate to 0>>
<<set $mouthstate to 0>>
<<set $penisstate to 0>>
<<set $head to 0>>
<<set $front to 0>>
<<set $back to 0>>
<<set $chest to 0>>

<<set $lefthand to "none">>
<<set $lefthand2 to "none">>
<<set $lefthand3 to "none">>
<<set $lefthand4 to "none">>
<<set $lefthand5 to "none">>
<<set $lefthand6 to "none">>
<<set $righthand to "none">>
<<set $righthand2 to "none">>
<<set $righthand3 to "none">>
<<set $righthand4 to "none">>
<<set $righthand5 to "none">>
<<set $righthand6 to "none">>
<<set $penis to "none">>
<<set $penis2 to "none">>
<<set $penis3 to "none">>
<<set $penis4 to "none">>
<<set $penis5 to "none">>
<<set $penis6 to "none">>
<<set $vagina to "none">>
<<set $vagina2 to "none">>
<<set $vagina3 to "none">>
<<set $vagina4 to "none">>
<<set $vagina5 to "none">>
<<set $vagina6 to "none">>
<<set $mouth to "none">>
<<set $mouth2 to "none">>
<<set $mouth3 to "none">>
<<set $mouth4 to "none">>
<<set $mouth5 to "none">>
<<set $mouth6 to "none">>

<<set $gender1 to 0>>
<<set $gender2 to 0>>
<<set $gender3 to 0>>
<<set $gender4 to 0>>
<<set $gender5 to 0>>
<<set $gender6 to 0>>

<<set $pronoun1 to 0>>
<<set $pronoun2 to 0>>
<<set $pronoun3 to 0>>
<<set $pronoun4 to 0>>
<<set $pronoun5 to 0>>
<<set $pronoun6 to 0>>

<<set $beastgenderoverride to 0>>

<<set $description1 to 0>>
<<set $description2 to 0>>
<<set $description3 to 0>>
<<set $description4 to 0>>
<<set $description5 to 0>>
<<set $description6 to 0>>

<<set $dgchance to 0>>
<<set $cbchance to 0>>

<<set $facebruise to 0>>
<<set $chestbruise to 0>>
<<set $tummybruise to 0>>
<<set $vaginabruise to 0>>
<<set $penisbruise to 0>>
<<set $anusbruise to 0>>
<<set $bottombruise to 0>>
<<set $thighbruise to 0>>
<<set $armbruise to 0>>
<<set $neckbruise to 0>>

<<set $rapestat to 0>>
<<set $beastrapestat to 0>>
<<set $tentaclerapestat to 0>>
<<set $moleststat to 0>>
<<set $vaginalstat to 0>>
<<set $vaginalejacstat to 0>>
<<set $analstat to 0>>
<<set $analejacstat to 0>>
<<set $oralstat to 0>>
<<set $oralejacstat to 0>>
<<set $handstat to 0>>
<<set $handejacstat to 0>>
<<set $feetstat to 0>>
<<set $feetejacstat to 0>>
<<set $thighstat to 0>>
<<set $thighejacstat to 0>>
<<set $bottomstat to 0>>
<<set $bottomejacstat to 0>>
<<set $penilestat to 0>>
<<set $penileejacstat to 0>>
<<set $clothesstripstat to 0>>
<<set $clothesruinstat to 0>>
<<set $orgasmstat to 0>>
<<set $vaginalentranceejacstat to 0>>
<<set $faceejacstat to 0>>
<<set $cheststat to 0>>
<<set $chestejacstat to 0>>
<<set $hairejacstat to 0>>
<<set $tummyejacstat to 0>>
<<set $neckejacstat to 0>>
<<set $ejacstat to 0>>
<<set $hitstat to 0>>
<<set $attackstat to 0>>
<<set $prostitutionstat to 0>>
<<set $forcedprostitutionstat to 0>>
<<set $tablesservedstat to 0>>
<<set $parasitestat to 0>>
<<set $passoutstat to 0>>
<<set $masturbationstat to 0>>
<<set $masturbationorgasmstat to 0>>
<<set $masturbationtimestat to 0>>
<<set $danceaction to 0>>
<<set $danceactiondefault to 0>>
<<set $dancestat to 0>>
<<set $dancing to 0>>
<<set $pullaway to 0>>
<<set $novaginal to 0>>
<<set $noanal to 0>>
<<set $nopenile to 0>>
<<set $vaginalchastity to 0>>
<<set $analchastity to 0>>
<<set $penilechastity to 0>>
<<set $drinksservedstat to 0>>
<<set $unclad to 0>>
<<set $speechorgasmweakcumcount to 0>>
<<set $speechorgasmnocumcount to 0>>
<<set $speechorgasmcount to 0>>
<<set $speechorgasmrepeat to 0>>
<<set $underwatertime to 0>>
<<set $underwater to 0>>
<<set $walltype to "wall">>

<<set $submissive to 1000>>
<<set $assertive to 0>>
<<set $assertiveaction to "trauma">>
<<set $exhibitionismaction to "embarrassed">>
<<set $lightexhibitionismaction to "embarrassed">>
<<set $rescue to 0>>
<<set $drugged to 0>>
<<set $drunk to 0>>
<<set $exposed to 0>>
<<set $phase to 0>>
<<set $phase2 to 0>>
<<set $orgasmdown to 0>>
<<set $noise to 0>>
<<set $enemywounded to 0>>
<<set $enemyejaculated to 0>>
<<set $enemyno to 0>>
<<set $semenpuddle to 0>>
<<set $strangle to 0>>
<<set $eventskip to 0>>
<<set $menu to 0>>
<<set $consensual to 0>>
<<set $attention to 0>>
<<set $seconds to 0>>
<<set $minute to 0>>
<<set $orgasmcount to 0>>
<<set $leftboundcarry to 0>>
<<set $rightboundcarry to 0>>
<<set $orgasmcurrent to 0>>
<<set $hospitalintro to 0>>
<<set $traumafocus to 0>>
<<set $pubwhore to 0>>

<<set $npclovehigh to 10>>
<<set $npclovelow to -10>>
<<set $npcdomhigh to 10>>
<<set $npcdomlow to -10>>

<<set $schoolevent to 0>>
<<set $schooleventtimer to 10>>

<<set $flashbackhome to 0>>
<<set $flashbacktown to 0>>
<<set $flashbackbeach to 0>>
<<set $flashbackunderground to 0>>
<<set $flashbackschool to 0>>
<<set $panicviolence to 0>>
<<set $panicparalysis to 0>>

<<set $colouraction to 0>>
<<set $hungerenabled to 0>>
<<set $thirstenabled to 0>>
<<set $hygieneenabled to 0>>

<<set $weather to either("clear", "clear", "clear", "clear", "overcast", "overcast", "overcast", "overcast", "rain", "rain")>>

<<set $exhibitionism to 0>>
<<set $promiscuity to 0>>
<<set $diagnosis to 0>>
<<set $psych to 0>>
<<set $asylum to 0>>
<<set $audience to 0>>
<<set $audienceexcitement to 0>>
<<set $audiencearousal to 0>>
<<set $audiencemod to 1>>
<<set $venuemod to 1>>
<<set $danceevent to 0>>
<<set $dancephysique to 0>>
<<set $hypnosis to 0>>
<<set $pills to 0>>
<<set $medicated to 0>>
<<set $trance to 0>>
<<set $harperexam to 0>>
<<set $schoolterm to 1>>
<<set $schoolday to 0>>
<<set $sciencemissed to 0>>
<<set $mathsmissed to 0>>
<<set $englishmissed to 0>>
<<set $historymissed to 0>>
<<set $swimmingmissed to 0>>

<<set $fame to 0>>
<<set $fameexhibitionism to 0>>
<<set $fameprostitution to 0>>
<<set $famebestiality to 0>>
<<set $famesex to 0>>
<<set $famerape to 0>>
<<set $famegood to 0>>
<<set $famebusiness to 0>>
<<set $famescrap to 0>>
<<set $famepimp to 0>>
<<set $famepark to 0>>

<<set $spray to 0>>
<<set $spraymax to 0>>
<<set $spraystat to 0>>

<<set $mathstrait to 0>>
<<set $englishtrait to 0>>
<<set $sciencetrait to 0>>
<<set $historytrait to 0>>

<<set $wolfgirl to 0>>
<<set $wolfbuild to 0>>

<<set $swarm1 to 0>>
<<set $swarm2 to 0>>
<<set $swarm3 to 0>>
<<set $swarm4 to 0>>
<<set $swarm5 to 0>>
<<set $swarm6 to 0>>
<<set $swarm7 to 0>>
<<set $swarm8 to 0>>
<<set $swarm9 to 0>>
<<set $swarm10 to 0>>
<<set $swarmpending to 0>>
<<set $swarmname to 0>>
<<set $swarmmove to 0>>
<<set $swarmactive to 0>>
<<set $swarmcreature to 0>>
<<set $swarmchestmolest to 0>>
<<set $swarmchestgrab to 0>>
<<set $swarmchestgrabintro to 0>>
<<set $swarmchestgrabclothed to 0>>
<<set $swarmchestclothed to 0>>
<<set $swarmchestcover to 0>>
<<set $swarmactivate to 0>>
<<set $swarmspill to 0>>
<<set $swarmback to 0>>
<<set $swarmbackmolest to 0>>
<<set $swarmbackgrab to 0>>
<<set $swarmbackgrabintro to 0>>
<<set $swarmbackgrabunderclothed to 0>>
<<set $swarmbackunderclothed to 0>>
<<set $swarmbackgrablowerclothed to 0>>
<<set $swarmbacklowerclothed to 0>>
<<set $swarmbackcover to 0>>
<<set $swarmbackinside to 0>>
<<set $swarmbackinsideintro to 0>>
<<set $swarmbackgrablowerchastity to 0>>
<<set $swarmfront to 0>>
<<set $swarmfrontmolest to 0>>
<<set $swarmfrontgrab to 0>>
<<set $swarmfrontgrabintro to 0>>
<<set $swarmfrontgrabunderclothed to 0>>
<<set $swarmfrontunderclothed to 0>>
<<set $swarmfrontgrablowerclothed to 0>>
<<set $swarmfrontlowerclothed to 0>>
<<set $swarmfrontcover to 0>>
<<set $swarmfrontinside to 0>>
<<set $swarmfrontinsideintro to 0>>
<<set $swarmfrontgrablowerchastity to 0>>
<<set $swarmsteady to 0>>
<<set $swarmcount to 0>>

<<set $beasttype to "beast">>
<<set $claws to 1>>
<<set $water to 0>>
<<set $foresthunt to 0>>
<<set $wolfpacktrust to 0>>
<<set $wolfpackfear to 0>>
<<set $sea to 0>>

<<set $penilechastityparasite to 0>>
<<set $vaginalchastityparasite to 0>>
<<set $analchastityparasite to 0>>
<<set $penisparasite to 0>>
<<set $clitparasite to 0>>
<<set $chestparasite to 0>>

<<set $vorestrength to 0>>
<<set $vorestruggle to 0>>
<<set $voretentacles to 0>>
<<set $vorestage to 0>>
<<set $vorecreature to 0>>
<<set $swallowed to 0>>
<<set $swallowedstat to 0>>

<<set $tentacleno to 0>>
<<set $activetentacleno to 0>>
<<set $tentaclehealth to 0>>

<<set $tentaclenames to [
    "slimy",
    "sticky",
    "thick",
    "throbbing",
    "slick",
    "moist",
    "quivering",
    "sodden",
    "shivering",
    "shuddering",
    "convulsing",
    "undulating",
    "damp",
    "bulbous",
    "gyrating",
    "large"
]>>
<<set $alltentacles to []>>

<<set $leftleg to 0>>
<<set $rightleg to 0>>
<<set $breastuse to 0>>
<<set $leftnipple to 0>>
<<set $rightnipple to 0>>
<<set $leftarmstate to 0>>
<<set $rightarmstate to 0>>
<<set $feetstate to 0>>

<<set $neckgoo to 0>>
<<set $rightarmgoo to 0>>
<<set $leftarmgoo to 0>>
<<set $thighgoo to 0>>
<<set $bottomgoo to 0>>
<<set $tummygoo to 0>>
<<set $chestgoo to 0>>
<<set $facegoo to 0>>
<<set $hairgoo to 0>>
<<set $feetgoo to 0>>
<<set $vaginagoo to 0>>
<<set $vaginaoutsidegoo to 0>>
<<set $penisgoo to 0>>
<<set $anusgoo to 0>>
<<set $mouthgoo to 0>>

<<set $necksemen to 0>>
<<set $rightarmsemen to 0>>
<<set $leftarmsemen to 0>>
<<set $thighsemen to 0>>
<<set $bottomsemen to 0>>
<<set $tummysemen to 0>>
<<set $chestsemen to 0>>
<<set $facesemen to 0>>
<<set $hairsemen to 0>>
<<set $feetsemen to 0>>
<<set $vaginasemen to 0>>
<<set $vaginaoutsidesemen to 0>>
<<set $penissemen to 0>>
<<set $anussemen to 0>>
<<set $mouthsemen to 0>>

<<set $detention to 0>>
<<set $delinquency to 10>>
<<set $cool to 120>>
<<set $coolmax to 400>>
<<set $school to 800>>
<<set $maths to 200>>
<<set $science to 200>>
<<set $english to 200>>
<<set $history to 200>>
<<set $scienceprogression to 0>>

<<set $audienceselector to 0>>
<<set $audiencecamera to 0>>
<<set $audiencecamera1 to 0>>
<<set $audiencecamera2 to 0>>
<<set $audiencecamera3 to 0>>
<<set $audiencecamera4 to 0>>
<<set $audiencecamera5 to 0>>
<<set $audiencecamera6 to 0>>

<<set $audiencemember to 0>>

<<set $leftactioncarry to "leftcoverface">>
<<set $rightactioncarry to "rightcoverface">>
<<set $feetactioncarry to "rest">>
<<set $mouthactioncarry to "plead">>

<<set $leftactioncarrypain to "leftprotect">>
<<set $rightactioncarrypain to "rightprotect">>
<<set $mouthactioncarrypain to "letout">>
<<set $leftactioncarryorgasm to "leftgrip">>
<<set $rightactioncarryorgasm to "rightgrip">>
<<set $mouthactioncarryorgasm to "letoutorgasm">>
<<set $leftactioncarrydissociation to "leftcurl">>
<<set $rightactioncarrydissociation to "rightcurl">>
<<set $mouthactioncarrydissociation to "noises">>

<<set $scienceproject to "none">>
<<set $yeardays to 0>>

<<set $oxygenmax to 1200>>
<<set $oxygen to 1200>>
<<set $hallucinogen to 0>>
<<set $antiquemoney to 0>>
<<set $antiquemoneyhistory to 0>>
<<set $alluretest to 0>>

<<set $whitneypantiescheck to 0>>

<<clothinginit>>

:: Widgets Version Info [widget]
<<widget "versioninfo">><<nobr>>

Degrees of Lewdity 0.1.28.0

"Version 0.001a" edition

More information can be found at [[https://vrelnir.blogspot.com/| "https://vrelnir.blogspot.com/"]]

<</nobr>><</widget>>


code:
:: Widgets Journal [widget]
<<widget "journal">><<nobr>>

__Journal__

<<if $rentday isnot undefined>>
	<<if $renttime lte 0>>
		Bailey is looking for you, and wants £<<print $rentmoney / 100>>.

	<<else>>
		Bailey wants £<<print $rentmoney / 100>> on <<rentday>>

	<</if>>
<<else>>
	Bailey wants £<<print $rentmoney / 100>>.

<</if>>

<<if $psych is 1>>
You have an appointment with Doctor Harper on Friday.

<</if>>

<<if $brothelshow isnot "none" and $brothelshowintro is 1>>
	<<if $weekday is 6 and $brothelshowdone isnot 1>>
	You're expected to perform at the brothel today.

	<<else>>
	You're expected to perform at the brothel on Friday.

	<</if>>
<<elseif $brothelshowintro is 1>>
You can star in shows at the brothel.

<</if>>

<<if $pubtask2 is 1>>
Return the black box to Landry at the pub.

<<elseif $pubtask is 1>>
Landry wants you to retrieve a black box from the forest.

<</if>>

<<if $robindebtevent gte 1 and $docksrobinintro isnot 1>>
Robin is missing. They were taken to the docks on Mer Street.

<</if>>

<<if $scienceproject is "ongoing">>

	<<if $scienceprojectdays is 0>>
	The science fair is being held at the town hall on Cliff street today from 9:00 until 18:00.

	<<else>>
	The science fair will be held at the town hall on Cliff Street in $scienceprojectdays days.

	<</if>>
	You have the following ongoing projects. You'll choose one to present at the fair.

	<<if $sciencelichenknown is 1>>
	-Local lichen

		<<if $sciencelichenpark is 1>>
			<<if $sciencelichenparkready is 1>>
			--You've incorporated the lichen living in the park to your project. +25% success chance.

			<<else>>
			--You've examined lichen in the park. You need to write it up at home or the library.

			<</if>>
		<<else>>
		--Examine white lichen in the park.

		<</if>>
		<<if $sciencelichentemple is 1>>
			<<if $sciencelichentempleready is 1>>
			--You've incorporated the lichen living on the temple to your project. +25% success chance.

			<<else>>
			--You've examined lichen living on the temple. You need to add it to your project at home or the library.

			<</if>>
		<<else>>
		--Examine pink lichen on the temple.

		<</if>>
		<<if $sciencelichendrain is 1>>
			<<if $sciencelichendrainready is 1>>
			--You've incorporated the lichen living in the storm drain to your project. +25% success chance.

			<<else>>
			--You've examined lichen living in the storm drain. You need to add it to your project at home or the library.

			<</if>>
		<<else>>
		--Examine violet lichen in the storm drain, where it exits into the sea.

		<</if>>
		<<if $sciencelichenlake is 1>>
			<<if $sciencelichenlakeready is 1>>
			--You've incorporated the lichen living on the lake ruin to your project. +25% success chance

			<<else>>
			--You've examined lichen living on the lake ruin. You need to add it to your project at home or the library.

			<</if>>
		<<else>>
		--Examine purple lichen on the lake ruin.

		<</if>>
	As it is, this project has a <<print ($sciencelichenparkready * 25 + $sciencelichenlakeready * 25 + $sciencelichendrainready * 25 + $sciencelichentempleready * 25)>>% chance of winning the fair. Winning with this project will greatly reduce trauma and endear you to your teachers.

	<<else>>
	???????????? - Explore to discover.

	<</if>>
	<<if $scienceshroomknown is 1>>
	-Local mushrooms

	-- $scienceshroomheart/5 heartshrooms found.

	-- $scienceshroomheartready/5 heartshrooms added to project.
		<<if $scienceshroomheart gte $scienceshroomheartready>>
		Add mushrooms to your project at home or the library.
		<</if>>
		<<if $scienceshroomheartready gte 1>>
		+<<print ($scienceshroomheartready * 10)>>% success chance.
		<</if>>

	-- $scienceshroomwolf/5 wolfshrooms found.

	-- $scienceshroomwolfready/5 wolfshrooms added to project.
		<<if $scienceshroomwolf gte $scienceshroomwolfready>>
		Add mushrooms to your project at home or the library.
		<</if>>
		<<if $scienceshroomwolfready gte 1>>
		+<<print ($scienceshroomwolfready * 10)>>% success chance.
		<</if>>

	As it is, this project has a <<print ($scienceshroomwolfready * 10 + $scienceshroomheartready * 10)>>% chance of winning the fair. Winning with this project will greatly reduce trauma and make you more popular among your peers.

	<<else>>
	???????????? - Explore the forest to discover.

	<</if>>
	<<if $sciencephallusknown is 1>>
	-Local phalli - Look for participants on the beach during good weather.

	-- $sciencephallus/10 phalli measured.

	-- $sciencephallusready/10 phalli added to project.
		<<if $sciencephallus gte $sciencephallusready>>
		Add phalli to your project at home or the library.
		<</if>>
		<<if $sciencephallusready gte 1>>
		+<<print ($sciencephallusready * 10)>>% success chance.
		<</if>>

	As it is, this project has a <<print ($sciencephallusready * 10)>>% chance of winning the fair. Winning with this project will greatly reduce trauma and make you more famous.

	<<else>>
	???????????? - Become more promiscuous to discover.

	<</if>>

<</if>>

<</nobr>><</widget>>


code:
:: Widgets Mirror [widget]
<<widget "mirror">><<nobr>>

You look into the mirror. A

<<if $trauma gte $traumamax>>
<<girl>> with glazed eyes
<<elseif $pain gte 100>>
crying <<girl>>
<<elseif $pain gte 40>>
tearful <<girl>>
<<elseif $pain gte 1>>
frowning <<girl>>
<<else>>
cheerful <<girl>>
<</if>>
stares back.

<<mirrorwet $necksemen $neckgoo "neck">>
<<mirrorwet $rightarmsemen $rightarmgoo "right arm">>
<<mirrorwet $leftarmsemen $leftarmgoo "left arm">>
<<mirrorwet $thighsemen $thighgoo "thighs">>
<<mirrorwet $bottomsemen $bottomgoo "bottom">>
<<mirrorwet $tummysemen $tummygoo "tummy">>
<<mirrorwet $chestsemen $chestgoo "chest">>
<<mirrorwet $facesemen $facegoo "face">>
<<mirrorwet $hairsemen $hairgoo "hair">>
<<mirrorwet $feetsemen $feetgoo "feet">>
<<mirrorwet $vaginaoutsidesemen $vaginaoutsidegoo "labia">>
<<mirrorwet $vaginasemen $vaginagoo "vagina">>
<<mirrorwet $penissemen $penisgoo "penis">>
<<mirrorwet $anussemen $anusgoo "anus">>
<<mirrorwet $mouthsemen $mouthgoo "mouth">>

Attractiveness measures your ability to use your looks to your advantage.

Attractiveness rating:
<<if $attractiveness gte 5000>>
S
<<elseif $attractiveness gte 4000>>
A
<<elseif $attractiveness gte 3000>>
B
<<elseif $attractiveness gte 2000>>
C
<<elseif $attractiveness gte 1000>>
D
<<else>>
F
<</if>>

<<if $beauty gte ($beautymax / 7)>>
 Cute

<</if>>
<<if $beauty gte ($beautymax / 7) * 2>>
 Pretty

<</if>>
<<if $beauty gte ($beautymax / 7) * 3>>
 Charming

<</if>>
<<if $beauty gte ($beautymax / 7) * 4>>
 Beautiful

<</if>>
<<if $beauty gte ($beautymax / 7) * 5>>
 Ravishing

<</if>>
<<if $beauty gte ($beautymax / 7) * 6>>
 Divine

<</if>>
 Hair length

<<if $uppertype is "naked">>
 Topless

<<elseif $upperreveal gte 500>>
 Revealing top

<</if>>
<<if $lowertype is "naked">>
 Bottomless

<<elseif $lowerreveal gte 500>>
 Revealing bottoms

<</if>>
<<if $undertype is "naked">>
 Pantiless

<<elseif $underreveal gte 500>>
 Sexy underwear

<</if>>
<<if $wolfgirl gte 6>>
 Wolfy

<</if>>
<<if $angel gte 6>>
 Angel

<</if>>
<<if $fallenangel gte 2>>
 Fallen angel

<</if>>
<<if $demon gte 6>>
 Demon

<</if>>
<<if $legsacc is "stockings">>
 Stockings

<</if>>
<<if $legsacc is "fishnet stockings">>
 Stockings

<</if>>

Allure is the dark side of attractiveness, and measures how much people will want to molest you.

Allure: <<if $allure gte 6000 * $alluremod>>You look like you need to be ravaged.
<<elseif $allure gte 4000 * $alluremod>>You look perverted.
<<elseif $allure gte 3000 * $alluremod>>You look lewd.
<<elseif $allure gte 2000 * $alluremod>>You stand out.
<<elseif $allure gte 1500 * $alluremod>>You attract attention.
<<elseif $allure gte 1000 * $alluremod>>You attract glances.
<<else>>You look unremarkable.
<</if>>

Increasing your allure:

<<if $beauty gte ($beautymax / 7)>>
 Cute

<</if>>
<<if $beauty gte ($beautymax / 7) * 2>>
 Pretty

<</if>>
<<if $beauty gte ($beautymax / 7) * 3>>
 Charming

<</if>>
<<if $beauty gte ($beautymax / 7) * 4>>
 Beautiful

<</if>>
<<if $beauty gte ($beautymax / 7) * 5>>
 Ravishing

<</if>>
<<if $beauty gte ($beautymax / 7) * 6>>
 Divine

<</if>>
 Hair length

<<if $uppertype is "naked">>
 Topless

<<elseif $upperreveal gte 500>>
 Revealing top

<</if>>
<<if $lowertype is "naked">>
 Bottomless

<<elseif $lowerreveal gte 500>>
 Revealing bottoms

<</if>>
<<if $undertype is "naked">>
 Pantiless

<<elseif $underreveal gte 500>>
 Sexy underwear

<</if>>
<<if $wolfgirl gte 6>>
 Wolfy

<</if>>
<<if $angel gte 6>>
 Angel

<</if>>
<<if $fallenangel gte 2>>
 Fallen angel

<</if>>
<<if $demon gte 6>>
 Demon

<</if>>
<<if $legsacc is "stockings">>
 Stockings

<</if>>
<<if $legsacc is "fishnet stockings">>
 Stockings

<</if>>
<<if $daystate is "night">>
 Night

<</if>>
<<if $exposed gte 1>>
 Exposed

<</if>>
<<if $collared gte 1>>
 Collared

<</if>>
<<if $semencount + $goocount gte 1>>
 Smell of cum

<</if>>
<<if $semencount + $goocount gte 10>>
 Covered in cum

<</if>>
<<if $semencount + $goocount gte 30>>
 Drenched in cum

<</if>>

Decreasing your allure:

<<if $famescrap gte 1000>>
Notorious scrapper

<<elseif $famescrap gte 600>>
Famous scrapper

<<elseif $famescrap gte 400>>
Recognised scrapper

<<elseif $famescrap gte 200>>
Known scrapper

<<elseif $famescrap gte 100>>
Low-key scrapper

<<elseif $famescrap gte 30>>
Obscure scrapper

<</if>>

<</nobr>><</widget>>

<<widget "mirrorwet">><<nobr>>
<<if $args[0] or $args[1]>>

<<set _temp to $args[0]>>
<<set _temp2 to $args[1]>>
<<set _temp3 to _temp + _temp2>>
Your $args[2]
	<<if $args [2] is "thighs" or $args [2] is "feet">>
	are
	<<else>>
	is
	<</if>>
	<<if _temp3 gte 5>>
	drenched in
	<<elseif _temp3 is 4>>
	soaked in
	<<elseif _temp3 is 3>>
	slick with
	<<elseif _temp3 is 2>>
	wet with
	<<elseif _temp3 is 1>>
	moist with
	<</if>>

	<<if _temp gte 1 and _temp2 gte 1>>
	slime and semen.
	<<elseif _temp gte 1>>
	semen.
	<<else>>
	slime.
	<</if>>
<</if>>

<</nobr>><</widget>>


code:
:: Widgets Named Npcs [widget]
<<widget "endnpc">><<nobr>>
<<if $npc is "Avery">><<set $npc to 0>><<averyend>><</if>>
<<if $npc is "Bailey">><<set $npc to 0>><<baileyend>><</if>>
<<if $npc is "Briar">><<set $npc to 0>><<briarend>><</if>>
<<if $npc is "Charlie">><<set $npc to 0>><<charlieend>><</if>>
<<if $npc is "Darryl">><<set $npc to 0>><<darrylend>><</if>>
<<if $npc is "Doren">><<set $npc to 0>><<dorenend>><</if>>
<<if $npc is "Eden">><<set $npc to 0>><<edenend>><</if>>
<<if $npc is "Harper">><<set $npc to 0>><<harperend>><</if>>
<<if $npc is "Jordan">><<set $npc to 0>><<jordanend>><</if>>
<<if $npc is "Kylar">><<set $npc to 0>><<kylarend>><</if>>
<<if $npc is "Landry">><<set $npc to 0>><<landryend>><</if>>
<<if $npc is "Leighton">><<set $npc to 0>><<leightonend>><</if>>
<<if $npc is "Mason">><<set $npc to 0>><<masonend>><</if>>
<<if $npc is "Morgan">><<set $npc to 0>><<morganend>><</if>>
<<if $npc is "River">><<set $npc to 0>><<riverend>><</if>>
<<if $npc is "Robin">><<set $npc to 0>><<robinend>><</if>>
<<if $npc is "Sam">><<set $npc to 0>><<samend>><</if>>
<<if $npc is "Sirris">><<set $npc to 0>><<sirrisend>><</if>>
<<if $npc is "Whitney">><<set $npc to 0>><<whitneyend>><</if>>
<<if $npc is "Winter">><<set $npc to 0>><<winterend>><</if>>
<</nobr>><</widget>>

/*F G I K N O P Q T U V X Y Z
Finley
Ira
Payson
Nikita
Shay
Tyne
Yael
*/

<<widget "initnpcgender">><<nobr>>

<<if $charliegender is undefined>>
<<if $malechance lt random(1, 100)>>
<<set $charliegender to "f">>
<<else>>
<<set $charliegender to "m">>
<</if>>
<</if>>
<<if $charliegenitals is undefined>>
<<if $charliegender is "m">>
	<<if random(0, 99) gte $cbchance>>
	<<set $charliegenitals to "penis">>
	<<else>>
	<<set $charliegenitals to "vagina">>
	<</if>>
<<elseif $charliegender is "f">>
	<<if random(0, 99) gte $dgchance>>
	<<set $charliegenitals to "vagina">>
	<<else>>
	<<set $charliegenitals to "penis">>
	<</if>>
<</if>>
<</if>>

<<if $darrylgender is undefined>>
<<if $malechance lt random(1, 100)>>
<<set $darrylgender to "f">>
<<else>>
<<set $darrylgender to "m">>
<</if>>
<</if>>
<<if $darrylgenitals is undefined>>
<<if $darrylgender is "m">>
	<<if random(0, 99) gte $cbchance>>
	<<set $darrylgenitals to "penis">>
	<<else>>
	<<set $darrylgenitals to "vagina">>
	<</if>>
<<elseif $darrylgender is "f">>
	<<if random(0, 99) gte $dgchance>>
	<<set $darrylgenitals to "vagina">>
	<<else>>
	<<set $darrylgenitals to "penis">>
	<</if>>
<</if>>
<</if>>

<<if $harpergender is undefined>>
<<if $malechance lt random(1, 100)>>
<<set $harpergender to "f">>
<<else>>
<<set $harpergender to "m">>
<</if>>
<</if>>
<<if $harpergenitals is undefined>>
<<if $harpergender is "m">>
	<<if random(0, 99) gte $cbchance>>
	<<set $harpergenitals to "penis">>
	<<else>>
	<<set $harpergenitals to "vagina">>
	<</if>>
<<elseif $harpergender is "f">>
	<<if random(0, 99) gte $dgchance>>
	<<set $harpergenitals to "vagina">>
	<<else>>
	<<set $harpergenitals to "penis">>
	<</if>>
<</if>>
<</if>>

<<if $jordangender is undefined>>
<<if $malechance lt random(1, 100)>>
<<set $jordangender to "f">>
<<else>>
<<set $jordangender to "m">>
<</if>>
<</if>>
<<if $jordangenitals is undefined>>
<<if $jordangender is "m">>
	<<if random(0, 99) gte $cbchance>>
	<<set $jordangenitals to "penis">>
	<<else>>
	<<set $jordangenitals to "vagina">>
	<</if>>
<<elseif $jordangender is "f">>
	<<if random(0, 99) gte $dgchance>>
	<<set $jordangenitals to "vagina">>
	<<else>>
	<<set $jordangenitals to "penis">>
	<</if>>
<</if>>
<</if>>

<<if $briargender is undefined>>
<<if $malechance lt random(1, 100)>>
<<set $briargender to "f">>
<<else>>
<<set $briargender to "m">>
<</if>>
<</if>>
<<if $briargenitals is undefined>>
<<if $briargender is "m">>
	<<if random(0, 99) gte $cbchance>>
	<<set $briargenitals to "penis">>
	<<else>>
	<<set $briargenitals to "vagina">>
	<</if>>
<<elseif $briargender is "f">>
	<<if random(0, 99) gte $dgchance>>
	<<set $briargenitals to "vagina">>
	<<else>>
	<<set $briargenitals to "penis">>
	<</if>>
<</if>>
<</if>>

<<if $rivergender is undefined>>
<<if $malechance lt random(1, 100)>>
<<set $rivergender to "f">>
<<else>>
<<set $rivergender to "m">>
<</if>>
<</if>>
<<if $rivergenitals is undefined>>
<<if $rivergender is "m">>
	<<if random(0, 99) gte $cbchance>>
	<<set $rivergenitals to "penis">>
	<<else>>
	<<set $rivergenitals to "vagina">>
	<</if>>
<<elseif $rivergender is "f">>
	<<if random(0, 99) gte $dgchance>>
	<<set $rivergenitals to "vagina">>
	<<else>>
	<<set $rivergenitals to "penis">>
	<</if>>
<</if>>
<</if>>

<<if $leightongender is undefined>>
<<if $malechance lt random(1, 100)>>
<<set $leightongender to "f">>
<<else>>
<<set $leightongender to "m">>
<</if>>
<</if>>
<<if $leightongenitals is undefined>>
<<if $leightongender is "m">>
	<<if random(0, 99) gte $cbchance>>
	<<set $leightongenitals to "penis">>
	<<else>>
	<<set $leightongenitals to "vagina">>
	<</if>>
<<elseif $leightongender is "f">>
	<<if random(0, 99) gte $dgchance>>
	<<set $leightongenitals to "vagina">>
	<<else>>
	<<set $leightongenitals to "penis">>
	<</if>>
<</if>>
<</if>>

<<if $masongender is undefined>>
<<if $malechance lt random(1, 100)>>
<<set $masongender to "f">>
<<else>>
<<set $masongender to "m">>
<</if>>
<</if>>
<<if $masongenitals is undefined>>
<<if $masongender is "m">>
	<<if random(0, 99) gte $cbchance>>
	<<set $masongenitals to "penis">>
	<<else>>
	<<set $masongenitals to "vagina">>
	<</if>>
<<elseif $masongender is "f">>
	<<if random(0, 99) gte $dgchance>>
	<<set $masongenitals to "vagina">>
	<<else>>
	<<set $masongenitals to "penis">>
	<</if>>
<</if>>
<</if>>

<<if $wintergender is undefined>>
<<if $malechance lt random(1, 100)>>
<<set $wintergender to "f">>
<<else>>
<<set $wintergender to "m">>
<</if>>
<</if>>
<<if $wintergenitals is undefined>>
<<if $wintergender is "m">>
	<<if random(0, 99) gte $cbchance>>
	<<set $wintergenitals to "penis">>
	<<else>>
	<<set $wintergenitals to "vagina">>
	<</if>>
<<elseif $wintergender is "f">>
	<<if random(0, 99) gte $dgchance>>
	<<set $wintergenitals to "vagina">>
	<<else>>
	<<set $wintergenitals to "penis">>
	<</if>>
<</if>>
<</if>>

<<if $dorengender is undefined>>
<<if $malechance lt random(1, 100)>>
<<set $dorengender to "f">>
<<else>>
<<set $dorengender to "m">>
<</if>>
<</if>>
<<if $dorengenitals is undefined>>
<<if $dorengender is "m">>
	<<if random(0, 99) gte $cbchance>>
	<<set $dorengenitals to "penis">>
	<<else>>
	<<set $dorengenitals to "vagina">>
	<</if>>
<<elseif $dorengender is "f">>
	<<if random(0, 99) gte $dgchance>>
	<<set $dorengenitals to "vagina">>
	<<else>>
	<<set $dorengenitals to "penis">>
	<</if>>
<</if>>
<</if>>

<<if $sirrisgender is undefined>>
<<if $malechance lt random(1, 100)>>
<<set $sirrisgender to "f">>
<<else>>
<<set $sirrisgender to "m">>
<</if>>
<</if>>
<<if $sirrisgenitals is undefined>>
<<if $sirrisgender is "m">>
	<<if random(0, 99) gte $cbchance>>
	<<set $sirrisgenitals to "penis">>
	<<else>>
	<<set $sirrisgenitals to "vagina">>
	<</if>>
<<elseif $sirrisgender is "f">>
	<<if random(0, 99) gte $dgchance>>
	<<set $sirrisgenitals to "vagina">>
	<<else>>
	<<set $sirrisgenitals to "penis">>
	<</if>>
<</if>>
<</if>>

<<if $edengender is undefined>>
<<if $malechance lt random(1, 100)>>
<<set $edengender to "f">>
<<else>>
<<set $edengender to "m">>
<</if>>
<</if>>
<<if $edengenitals is undefined>>
<<if $edengender is "m">>
	<<if random(0, 99) gte $cbchance>>
	<<set $edengenitals to "penis">>
	<<else>>
	<<set $edengenitals to "vagina">>
	<</if>>
<<elseif $edengender is "f">>
	<<if random(0, 99) gte $dgchance>>
	<<set $edengenitals to "vagina">>
	<<else>>
	<<set $edengenitals to "penis">>
	<</if>>
<</if>>
<</if>>

<<if $samgender is undefined>>
<<if $malechance lt random(1, 100)>>
<<set $samgender to "f">>
<<else>>
<<set $samgender to "m">>
<</if>>
<</if>>
<<if $samgenitals is undefined>>
<<if $samgender is "m">>
	<<if random(0, 99) gte $cbchance>>
	<<set $samgenitals to "penis">>
	<<else>>
	<<set $samgenitals to "vagina">>
	<</if>>
<<elseif $samgender is "f">>
	<<if random(0, 99) gte $dgchance>>
	<<set $samgenitals to "vagina">>
	<<else>>
	<<set $samgenitals to "penis">>
	<</if>>
<</if>>
<</if>>

<<if $landrygender is undefined>>
<<if $malechance lt random(1, 100)>>
<<set $landrygender to "f">>
<<else>>
<<set $landrygender to "m">>
<</if>>
<</if>>
<<if $landrygenitals is undefined>>
<<if $landrygender is "m">>
	<<if random(0, 99) gte $cbchance>>
	<<set $landrygenitals to "penis">>
	<<else>>
	<<set $landrygenitals to "vagina">>
	<</if>>
<<elseif $landrygender is "f">>
	<<if random(0, 99) gte $dgchance>>
	<<set $landrygenitals to "vagina">>
	<<else>>
	<<set $landrygenitals to "penis">>
	<</if>>
<</if>>
<</if>>

<<if $baileygender is undefined>>
<<if $malechance lt random(1, 100)>>
<<set $baileygender to "f">>
<<else>>
<<set $baileygender to "m">>
<</if>>
<</if>>
<<if $baileygenitals is undefined>>
<<if $baileygender is "m">>
	<<if random(0, 99) gte $cbchance>>
	<<set $baileygenitals to "penis">>
	<<else>>
	<<set $baileygenitals to "vagina">>
	<</if>>
<<elseif $baileygender is "f">>
	<<if random(0, 99) gte $dgchance>>
	<<set $baileygenitals to "vagina">>
	<<else>>
	<<set $baileygenitals to "penis">>
	<</if>>
<</if>>
<</if>>

<<if $whitneygender is undefined>>
<<if $malechance lt random(1, 100)>>
<<set $whitneygender to "f">>
<<else>>
<<set $whitneygender to "m">>
<</if>>
<</if>>
<<if $whitneygenitals is undefined>>
<<if $whitneygender is "m">>
	<<if random(0, 99) gte $cbchance>>
	<<set $whitneygenitals to "penis">>
	<<else>>
	<<set $whitneygenitals to "vagina">>
	<</if>>
<<elseif $whitneygender is "f">>
	<<if random(0, 99) gte $dgchance>>
	<<set $whitneygenitals to "vagina">>
	<<else>>
	<<set $whitneygenitals to "penis">>
	<</if>>
<</if>>
<</if>>

<<if $robingender is undefined>>
<<if $malechance lt random(1, 100)>>
<<set $robingender to "f">>
<<else>>
<<set $robingender to "m">>
<</if>>
<</if>>
<<if $robingenitals is undefined>>
<<if $robingender is "m">>
	<<if random(0, 99) gte $cbchance>>
	<<set $robingenitals to "penis">>
	<<else>>
	<<set $robingenitals to "vagina">>
	<</if>>
<<elseif $robingender is "f">>
	<<if random(0, 99) gte $dgchance>>
	<<set $robingenitals to "vagina">>
	<<else>>
	<<set $robingenitals to "penis">>
	<</if>>
<</if>>
<</if>>

<<if $averygender is undefined>>
<<if $malechance lt random(1, 100)>>
<<set $averygender to "f">>
<<else>>
<<set $averygender to "m">>
<</if>>
<</if>>
<<if $averygenitals is undefined>>
<<if $averygender is "m">>
	<<if random(0, 99) gte $cbchance>>
	<<set $averygenitals to "penis">>
	<<else>>
	<<set $averygenitals to "vagina">>
	<</if>>
<<elseif $averygender is "f">>
	<<if random(0, 99) gte $dgchance>>
	<<set $averygenitals to "vagina">>
	<<else>>
	<<set $averygenitals to "penis">>
	<</if>>
<</if>>
<</if>>

<<if $morgangender is undefined>>
<<if $malechance lt random(1, 100)>>
<<set $morgangender to "f">>
<<else>>
<<set $morgangender to "m">>
<</if>>
<</if>>
<<if $morgangenitals is undefined>>
<<if $morgangender is "m">>
	<<if random(0, 99) gte $cbchance>>
	<<set $morgangenitals to "penis">>
	<<else>>
	<<set $morgangenitals to "vagina">>
	<</if>>
<<elseif $morgangender is "f">>
	<<if random(0, 99) gte $dgchance>>
	<<set $morgangenitals to "vagina">>
	<<else>>
	<<set $morgangenitals to "penis">>
	<</if>>
<</if>>
<</if>>

<<if $kylargender is undefined>>
<<if $malechance lt random(1, 100)>>
<<set $kylargender to "f">>
<<else>>
<<set $kylargender to "m">>
<</if>>
<</if>>
<<if $kylargenitals is undefined>>
<<if $kylargender is "m">>
	<<if random(0, 99) gte $cbchance>>
	<<set $kylargenitals to "penis">>
	<<else>>
	<<set $kylargenitals to "vagina">>
	<</if>>
<<elseif $kylargender is "f">>
	<<if random(0, 99) gte $dgchance>>
	<<set $kylargenitals to "vagina">>
	<<else>>
	<<set $kylargenitals to "penis">>
	<</if>>
<</if>>
<</if>>

<<if $blackwolfgender is undefined>>
	<<set $rng to random(1, 100)>>
	<<if $beastmalechance lt $rng>>
	<<set $blackwolfgender to "f">>
	<<else>>
	<<set $blackwolfgender to "m">>
	<</if>>
<</if>>

<</nobr>><</widget>>

<<widget "relationshiptext">><<nobr>>

<<if $npctextlove gte $npclovehigh>>
	<<if $npctextdom gte $npcdomhigh>>
	$npctextname the $npctextdescription thinks you're adorable.
	<<elseif $npctextdom lte $npcdomlow>>
	$npctextname the $npctextdescription thinks you're inspiring.
	<<else>>
	$npctextname the $npctextdescription thinks you're delightful.
	<</if>>
<<elseif $npctextlove lte $npclovelow>>
	<<if $npctextdom gte $npcdomhigh>>
	$npctextname the $npctextdescription thinks you're pathetic.
	<<elseif $npctextdom lte $npcdomlow>>
	$npctextname the $npctextdescription thinks you're irritating.
	<<else>>
	$npctextname the $npctextdescription thinks you're terrible.
	<</if>>
<<else>>
	<<if $npctextdom gte $npcdomhigh>>
	$npctextname the $npctextdescription thinks you're cute.
	<<elseif $npctextdom lte $npcdomlow>>
	$npctextname the $npctextdescription looks up to you.
	<<else>>
	$npctextname the $npctextdescription has no strong opinion of you.
	<</if>>
<</if>>
<</nobr>><</widget>>

<<widget "initcharlie">><<nobr>>
<<set $initcharlie to 1>>

<<set $charlietrust to 0>>
<<set $charlielove to 0>>
<<set $charliedom to 0>>

<</nobr>><</widget>>

<<widget "charlie">><<nobr>>
<<if $initcharlie isnot 1>>
<<initcharlie>>
<</if>>

<<set $enemyno += 1>>

<<set $npc to "Charlie">>

<<set $pronoun1 to $charliegender>>

<<set $lefthand to 0>>
<<set $righthand to 0>>
<<set $mouth to 0>>
<<set $anus to 0>>

<<if $charliegenitals is "penis">>
<<set $penis to "clothed">>
<<elseif $charliegenitals is "vagina">>
<<set $vagina to "clothed">>
<</if>>

<<set $insecurity1 to "ethics">>

<<if $pronoun1 is "f">>
<<set $npcdescription to "dance coach">>
<<else>>
<<set $npcdescription to "dance coach">>
<</if>>
<<set $npcadult1 to 1>>
<<set $npcchild1 to 0>>

<</nobr>><</widget>>

<<widget "charlierelationship">><<nobr>>
<<if $initcharlie is 1>>
<<set $npctextlove to $charlielove>>
<<set $npctextdom to $charliedom>>
<<set $npctextname to "Charlie">>
<<set $npctextdescription to "dance coach">>
<<relationshiptext>>

<</if>>
<</nobr>><</widget>>

<<widget "charlieend">><<nobr>>
<<set $charlietrust += ($enemytrust / 100)>>
<</nobr>><</widget>>

<<widget "initdarryl">><<nobr>>
<<set $initdarryl to 1>>

<<set $darryltrust to 0>>
<<set $darryllove to 0>>
<<set $darryldom to 0>>

<</nobr>><</widget>>

<<widget "darryl">><<nobr>>
<<if $initdarryl isnot 1>>
<<initdarryl>>
<</if>>

<<set $enemyno += 1>>

<<set $npc to "Darryl">>

<<set $pronoun1 to $darrylgender>>

<<set $lefthand to 0>>
<<set $righthand to 0>>
<<set $mouth to 0>>
<<set $anus to 0>>

		<<if $darrylgenitals is "penis">>
		<<set $penis to "clothed">>
		<<elseif $darrylgenitals is "vagina">>
		<<set $vagina to "clothed">>
		<</if>>

<<set $insecurity1 to "ethics">>

<<if $pronoun1 is "f">>
<<set $npcdescription to "club owner">>
<<else>>
<<set $npcdescription to "club owner">>
<</if>>
<<set $npcadult1 to 1>>
<<set $npcchild1 to 0>>

<</nobr>><</widget>>

<<widget "darrylrelationship">><<nobr>>
<<if $initdarryl is 1>>
<<set $npctextlove to $darryllove>>
<<set $npctextdom to $darryldom>>
<<set $npctextname to "Darryl">>
<<set $npctextdescription to "club owner">>
<<relationshiptext>>

<</if>>
<</nobr>><</widget>>

<<widget "darrylend">><<nobr>>
<<set $darryltrust += ($enemytrust / 100)>>
<</nobr>><</widget>>

<<widget "initharper">><<nobr>>
<<set $initharper to 1>>

<<set $harpertrust to 0>>
<<set $harperlove to 0>>
<<set $harperdom to 0>>

<</nobr>><</widget>>

<<widget "harper">><<nobr>>
<<if $initharper isnot 1>>
<<initharper>>
<</if>>

<<set $enemyno += 1>>

<<set $npc to "Harper">>

<<set $pronoun1 to $harpergender>>

<<set $lefthand to 0>>
<<set $righthand to 0>>
<<set $mouth to 0>>
<<set $anus to 0>>

		<<if $harpergenitals is "penis">>
		<<set $penis to "clothed">>
		<<elseif $harpergenitals is "vagina">>
		<<set $vagina to "clothed">>
		<</if>>

<<set $insecurity1 to "skill">>

<<if $pronoun1 is "f">>
<<set $npcdescription to "doctor">>
<<else>>
<<set $npcdescription to "doctor">>
<</if>>
<<set $npcadult1 to 1>>
<<set $npcchild1 to 0>>

<</nobr>><</widget>>

<<widget "harperrelationship">><<nobr>>
<<if $initharper is 1>>
<<set $npctextlove to $harperlove>>
<<set $npctextdom to $harperdom>>
<<set $npctextname to "Harper">>
<<set $npctextdescription to "doctor">>
<<relationshiptext>>

<</if>>
<</nobr>><</widget>>

<<widget "harperend">><<nobr>>
<<set $harpertrust += ($enemytrust / 100)>>
<</nobr>><</widget>>

<<widget "initjordan">><<nobr>>
<<set $initjordan to 1>>

<<set $jordantrust to 0>>
<<set $jordanlove to 0>>
<<set $jordandom to 0>>

<</nobr>><</widget>>

<<widget "jordan">><<nobr>>
<<if $initjordan isnot 1>>
<<initjordan>>
<</if>>

<<set $enemyno += 1>>

<<set $npc to "Jordan">>

<<set $pronoun1 to $jordangender>>

<<set $lefthand to 0>>
<<set $righthand to 0>>
<<set $mouth to 0>>
<<set $anus to 0>>

		<<if $jordangenitals is "penis">>
		<<set $penis to "clothed">>
		<<elseif $jordangenitals is "vagina">>
		<<set $vagina to "clothed">>
		<</if>>

<<set $insecurity1 to "ethics">>

<<if $pronoun1 is "f">>
<<set $npcdescription to "priestess">>
<<else>>
<<set $npcdescription to "priest">>
<</if>>
<<set $npcadult1 to 1>>
<<set $npcchild1 to 0>>

<</nobr>><</widget>>

<<widget "jordanrelationship">><<nobr>>
<<if $initjordan is 1>>
<<set $npctextlove to $jordanlove>>
<<set $npctextdom to $jordandom>>
<<set $npctextname to "Jordan">>
	<<if $jordangender is "f">>
	<<set $npctextdescription to "priestess">>
	<<else>>
	<<set $npctextdescription to "priest">>
	<</if>>
<<relationshiptext>>

<</if>>
<</nobr>><</widget>>

<<widget "jordanend">><<nobr>>
<<set $jordantrust += ($enemytrust / 100)>>
<</nobr>><</widget>>

<<widget "initbriar">><<nobr>>
<<set $initbriar to 1>>

<<set $briartrust to 0>>
<<set $briarlove to 0>>
<<set $briardom to 0>>

<</nobr>><</widget>>

<<widget "briar">><<nobr>>
<<if $initbriar isnot 1>>
<<initbriar>>
<</if>>

<<set $enemyno += 1>>

<<set $npc to "Briar">>

<<set $pronoun1 to $briargender>>

<<set $lefthand to 0>>
<<set $righthand to 0>>
<<set $mouth to 0>>
<<set $anus to 0>>

		<<if $briargenitals is "penis">>
		<<set $penis to "clothed">>
		<<elseif $briargenitals is "vagina">>
		<<set $vagina to "clothed">>
		<</if>>

<<set $insecurity1 to "looks">>

<<if $pronoun1 is "f">>
<<set $npcdescription to "brothel owner">>
<<else>>
<<set $npcdescription to "brothel owner">>
<</if>>
<<set $npcadult1 to 1>>
<<set $npcchild1 to 0>>

<</nobr>><</widget>>

<<widget "briarrelationship">><<nobr>>
<<if $initbriar is 1>>
<<set $npctextlove to $briarlove>>
<<set $npctextdom to $briardom>>
<<set $npctextname to "Briar">>
<<set $npctextdescription to "brothel owner">>
<<relationshiptext>>

<</if>>
<</nobr>><</widget>>

<<widget "briarend">><<nobr>>
<<set $briartrust += ($enemytrust / 100)>>
<</nobr>><</widget>>

<<widget "initriver">><<nobr>>
<<set $initriver to 1>>

<<set $rivertrust to 0>>
<<set $riverlove to 0>>
<<set $riverdom to 0>>

<<if $rivergender is "m">>
//River teaches maths at the local school. His short brown hair is flecked with grey and his piercing blue eyes scrutinize his surroundings. Students tend to be well-behaved in his class.//
<<else>>
//River teaches maths at the local school. Her long brown hair is flecked with grey and her piercing blue eyes scrutinize her surroundings. Students tend to be well-behaved in her class.//
<</if>>

<</nobr>><</widget>>

<<widget "river">><<nobr>>
<<if $initriver isnot 1>>
<<initriver>>
<</if>>

<<set $enemyno += 1>>

<<set $npc to "River">>

<<set $pronoun1 to $rivergender>>

<<set $lefthand to 0>>
<<set $righthand to 0>>
<<set $mouth to 0>>
<<set $anus to 0>>

		<<if $rivergenitals is "penis">>
		<<set $penis to "clothed">>
		<<elseif $rivergenitals is "vagina">>
		<<set $vagina to "clothed">>
		<</if>>

<<set $insecurity1 to "ethics">>

<<if $pronoun1 is "f">>
<<set $npcdescription to "maths teacher">>
<<else>>
<<set $npcdescription to "maths teacher">>
<</if>>
<<set $npcadult1 to 1>>
<<set $npcchild1 to 0>>

<</nobr>><</widget>>

<<widget "riverrelationship">><<nobr>>
<<if $initriver is 1>>
<<set $npctextlove to $riverlove>>
<<set $npctextdom to $riverdom>>
<<set $npctextname to "River">>
<<set $npctextdescription to "maths teacher">>
<<relationshiptext>>

<</if>>
<</nobr>><</widget>>

<<widget "riverend">><<nobr>>
<<set $rivertrust += ($enemytrust / 100)>>
<</nobr>><</widget>>

<<widget "initleighton">><<nobr>>
<<set $initleighton to 1>>

<<set $leightontrust to 0>>
<<set $leightonlove to 0>>
<<set $leightondom to 0>>

<<if $leightongender is "m">>
//Leighton is the headmaster of the local school. He has green eyes and well-kept greying black hair. Tall and stately, he has a paternal, but firm attitude towards the students at his school.//
<<else>>
//Leighton is the headmistress of the local school. She has green eyes and greying black hair, held behind her head in a bun. Tall and stately, she has a maternal, but firm attitude towards the students at her school.//
<</if>>

<</nobr>><</widget>>

<<widget "leighton">><<nobr>>
<<if $initleighton isnot 1>>
<<initleighton>>
<</if>>

<<set $enemyno += 1>>

<<set $npc to "Leighton">>

<<set $pronoun1 to $leightongender>>

<<set $lefthand to 0>>
<<set $righthand to 0>>
<<set $mouth to 0>>
<<set $anus to 0>>

		<<if $leightongenitals is "penis">>
		<<set $penis to "clothed">>
		<<elseif $leightongenitals is "vagina">>
		<<set $vagina to "clothed">>
		<</if>>

<<set $insecurity1 to "skill">>

<<if $pronoun1 is "f">>
<<set $npcdescription to "headmistress">>
<<else>>
<<set $npcdescription to "headmaster">>
<</if>>
<<set $npcadult1 to 1>>
<<set $npcchild1 to 0>>

<</nobr>><</widget>>

<<widget "leightonrelationship">><<nobr>>
<<if $initleighton is 1>>
<<set $npctextlove to $leightonlove>>
<<set $npctextdom to $leightondom>>
<<set $npctextname to "Leighton">>
	<<if $leightongender is "f">>
	<<set $npctextdescription to "headmistress">>
	<<else>>
	<<set $npctextdescription to "headmaster">>
	<</if>>
<<relationshiptext>>

<</if>>
<</nobr>><</widget>>

<<widget "leightonend">><<nobr>>
<<set $leightontrust += ($enemytrust / 100)>>
<</nobr>><</widget>>

<<widget "initmason">><<nobr>>
<<set $initmason to 1>>

<<set $masontrust to 0>>
<<set $masonlove to 0>>
<<set $masondom to 0>>

<<if $masongender is "m">>
//Mason is the swimming teacher at the local school. He's the youngest teacher, only a few years older than some of the students. His toned body is naturally shown off during class, but if he notices the way he's leered at, he gives no indication.//
<<else>>
//Mason is the swimming teacher at the local school. She's the youngest teacher, only a few years older than some of the students. Her toned body is naturally shown off during class, but if she notices the way she's leered at, she gives no indication.//
<</if>>

<</nobr>><</widget>>

<<widget "mason">><<nobr>>
<<if $initmason isnot 1>>
<<initmason>>
<</if>>

<<set $enemyno += 1>>

<<set $npc to "Mason">>

<<set $pronoun1 to $masongender>>

<<set $lefthand to 0>>
<<set $righthand to 0>>
<<set $mouth to 0>>
<<set $anus to 0>>

		<<if $masongenitals is "penis">>
		<<set $penis to "clothed">>
		<<elseif $masongenitals is "vagina">>
		<<set $vagina to "clothed">>
		<</if>>

<<set $insecurity1 to "ethics">>

<<if $pronoun1 is "f">>
<<set $npcdescription to "swimming teacher">>
<<else>>
<<set $npcdescription to "swimming teacher">>
<</if>>
<<set $npcadult1 to 1>>
<<set $npcchild1 to 0>>

<</nobr>><</widget>>

<<widget "masonrelationship">><<nobr>>
<<if $initmason is 1>>
<<set $npctextlove to $masonlove>>
<<set $npctextdom to $masondom>>
<<set $npctextname to "Mason">>
<<set $npctextdescription to "swimming teacher">>
<<relationshiptext>>

<</if>>
<</nobr>><</widget>>

<<widget "masonend">><<nobr>>
<<set $masontrust += ($enemytrust / 100)>>
<</nobr>><</widget>>

<<widget "initwinter">><<nobr>>
<<set $initwinter to 1>>

<<set $wintertrust to 0>>
<<set $winterlove to 0>>
<<set $winterdom to 0>>

<<if $wintergender is "m">>
//Winter teaches history at the local school. He's an older gentleman, well-groomed and sophisticated.//
<<else>>
//Winter teaches history at the local school. She's an older lady, well-groomed and sophisticated.//
<</if>>

<</nobr>><</widget>>

<<widget "winter">><<nobr>>
<<if $initwinter isnot 1>>
<<initwinter>>
<</if>>

<<set $enemyno += 1>>

<<set $npc to "Winter">>

<<set $pronoun1 to $wintergender>>

<<set $lefthand to 0>>
<<set $righthand to 0>>
<<set $mouth to 0>>
<<set $anus to 0>>

		<<if $wintergenitals is "penis">>
		<<set $penis to "clothed">>
		<<elseif $wintergenitals is "vagina">>
		<<set $vagina to "clothed">>
		<</if>>

<<set $insecurity1 to "skill">>

<<if $pronoun1 is "f">>
<<set $npcdescription to "history teacher">>
<<else>>
<<set $npcdescription to "history teacher">>
<</if>>
<<set $npcadult1 to 1>>
<<set $npcchild1 to 0>>

<</nobr>><</widget>>

<<widget "winterrelationship">><<nobr>>
<<if $initwinter is 1>>
<<set $npctextlove to $winterlove>>
<<set $npctextdom to $winterdom>>
<<set $npctextname to "Winter">>
<<set $npctextdescription to "history teacher">>
<<relationshiptext>>

<</if>>
<</nobr>><</widget>>

<<widget "winterend">><<nobr>>
<<set $wintertrust += ($enemytrust / 100)>>
<</nobr>><</widget>>

<<widget "initdoren">><<nobr>>
<<set $initdoren to 1>>

<<set $dorentrust to 0>>
<<set $dorenlove to 0>>
<<set $dorendom to 0>>

<<if $dorengender is "m">>
//Doren teaches English at the local school. His shaggy red hair and beard give him a savage look.//
<<else>>
//Doren teaches English at the local school. Her shaggy red hair gives her a savage look.//
<</if>>

<</nobr>><</widget>>

<<widget "doren">><<nobr>>
<<if $initdoren isnot 1>>
<<initdoren>>
<</if>>

<<set $enemyno += 1>>

<<set $npc to "Doren">>

<<set $pronoun1 to $dorengender>>

<<set $lefthand to 0>>
<<set $righthand to 0>>
<<set $mouth to 0>>
<<set $anus to 0>>

		<<if $dorengenitals is "penis">>
		<<set $penis to "clothed">>
		<<elseif $dorengenitals is "vagina">>
		<<set $vagina to "clothed">>
		<</if>>

<<set $insecurity1 to "ethics">>

<<if $pronoun1 is "f">>
<<set $npcdescription to "english teacher">>
<<else>>
<<set $npcdescription to "english teacher">>
<</if>>
<<set $npcadult1 to 1>>
<<set $npcchild1 to 0>>

<</nobr>><</widget>>

<<widget "dorenrelationship">><<nobr>>
<<if $initdoren is 1>>
<<set $npctextlove to $dorenlove>>
<<set $npctextdom to $dorendom>>
<<set $npctextname to "Doren">>
<<set $npctextdescription to "english teacher">>
<<relationshiptext>>

<</if>>
<</nobr>><</widget>>

<<widget "dorenend">><<nobr>>
<<set $dorentrust += ($enemytrust / 100)>>
<</nobr>><</widget>>

<<widget "initsirris">><<nobr>>
<<set $initsirris to 1>>

<<set $sirristrust to 0>>
<<set $sirrislove to 0>>
<<set $sirrisdom to 0>>

<<if $sirrisgender is "m">>
//Sirris teaches science at the local school. He's calm and patient, which sometimes leads to a disordered classroom.//
<<else>>
//Sirris teaches science at the local school. She's calm and patient, which sometimes leads to a disordered classroom.//
<</if>>

<</nobr>><</widget>>

<<widget "sirris">><<nobr>>
<<if $initsirris isnot 1>>
<<initsirris>>
<</if>>

<<set $enemyno += 1>>

<<set $npc to "Sirris">>

<<set $pronoun1 to $sirrisgender>>

<<set $lefthand to 0>>
<<set $righthand to 0>>
<<set $mouth to 0>>
<<set $anus to 0>>

		<<if $sirrisgenitals is "penis">>
		<<set $penis to "clothed">>
		<<elseif $sirrisgenitals is "vagina">>
		<<set $vagina to "clothed">>
		<</if>>

<<set $insecurity1 to "ethics">>

<<if $pronoun1 is "f">>
<<set $npcdescription to "science teacher">>
<<else>>
<<set $npcdescription to "science teacher">>
<</if>>
<<set $npcadult1 to 1>>
<<set $npcchild1 to 0>>

<</nobr>><</widget>>

<<widget "sirrisrelationship">><<nobr>>
<<if $initsirris is 1>>
<<set $npctextlove to $sirrislove>>
<<set $npctextdom to $sirrisdom>>
<<set $npctextname to "Sirris">>
<<set $npctextdescription to "science teacher">>
<<relationshiptext>>

<</if>>
<</nobr>><</widget>>

<<widget "sirrisend">><<nobr>>
<<set $sirristrust += ($enemytrust / 100)>>
<</nobr>><</widget>>

<<widget "initeden">><<nobr>>
<<set $initeden to 1>>

<<set $edentrust to 0>>
<<set $edenlove to 0>>
<<set $edendom to 0>>

<</nobr>><</widget>>

<<widget "eden">><<nobr>>
<<if $initeden isnot 1>>
<<initeden>>
<</if>>

<<set $npc to "Eden">>

<<set $pronoun1 to $edengender>>

<<set $lefthand to 0>>
<<set $righthand to 0>>
<<set $mouth to 0>>
<<set $anus to 0>>

		<<if $edengenitals is "penis">>
		<<set $penis to "clothed">>
		<<elseif $edengenitals is "vagina">>
		<<set $vagina to "clothed">>
		<</if>>

<<set $insecurity1 to "looks">>

<<if $pronoun1 is "f">>
<<set $npcdescription to "huntress">>
<<else>>
<<set $npcdescription to "hunter">>
<</if>>
<<set $npcadult1 to 1>>
<<set $npcchild1 to 0>>
<<set $enemyno += 1>>

<</nobr>><</widget>>

<<widget "edenrelationship">><<nobr>>
<<if $initeden is 1>>
<<set $npctextlove to $edenlove>>
<<set $npctextdom to $edendom>>
<<set $npctextname to "Eden">>
	<<if $edengender is "f">>
	<<set $npctextdescription to "huntress">>
	<<else>>
	<<set $npctextdescription to "hunter">>
	<</if>>
<<relationshiptext>>

<</if>>
<</nobr>><</widget>>

<<widget "edenend">><<nobr>>
<<set $edentrust += ($enemytrust / 100)>>
<</nobr>><</widget>>

<<widget "initsam">><<nobr>>
<<set $initsam to 1>>

<<set $samtrust to 0>>
<<set $samlove to 0>>
<<set $samdom to 0>>

<</nobr>><</widget>>

<<widget "sam">><<nobr>>
<<if $initsam isnot 1>>
<<initsam>>
<</if>>

<<set $enemyno += 1>>

<<set $npc to "Sam">>

<<set $pronoun1 to $samgender>>

<<set $lefthand to 0>>
<<set $righthand to 0>>
<<set $mouth to 0>>
<<set $anus to 0>>

		<<if $samgenitals is "penis">>
		<<set $penis to "clothed">>
		<<elseif $samgenitals is "vagina">>
		<<set $vagina to "clothed">>
		<</if>>

<<set $insecurity1 to "ethics">>

<<if $pronoun1 is "f">>
<<set $npcdescription to "cafe owner">>
<<else>>
<<set $npcdescription to "cafe owner">>
<</if>>
<<set $npcadult1 to 1>>
<<set $npcchild1 to 0>>

<</nobr>><</widget>>

<<widget "samrelationship">><<nobr>>
<<if $initsam is 1>>
<<set $npctextlove to $samlove>>
<<set $npctextdom to $samdom>>
<<set $npctextname to "Sam">>
<<set $npctextdescription to "cafe owner">>
<<relationshiptext>>

<</if>>
<</nobr>><</widget>>

<<widget "samend">><<nobr>>
<<set $samtrust += ($enemytrust / 100)>>
<</nobr>><</widget>>

<<widget "initlandry">><<nobr>>
<<set $initlandry to 1>>

<<set $landrytrust to 0>>
<<set $landrylove to 0>>
<<set $landrydom to 0>>

<</nobr>><</widget>>

<<widget "landry">><<nobr>>
<<if $initlandry isnot 1>>
<<initlandry>>
<</if>>

<<set $enemyno += 1>>

<<set $npc to "Landry">>

<<set $pronoun1 to $landrygender>>

<<set $lefthand to 0>>
<<set $righthand to 0>>
<<set $mouth to 0>>
<<set $anus to 0>>

		<<if $landrygenitals is "penis">>
		<<set $penis to "clothed">>
		<<elseif $landrygenitals is "vagina">>
		<<set $vagina to "clothed">>
		<</if>>

<<set $insecurity1 to "skill">>

<<if $pronoun1 is "f">>
<<set $npcdescription to "criminal">>
<<else>>
<<set $npcdescription to "criminal">>
<</if>>
<<set $npcadult1 to 1>>
<<set $npcchild1 to 0>>

<</nobr>><</widget>>

<<widget "landryrelationship">><<nobr>>
<<if $initlandry is 1>>
<<set $npctextlove to $landrylove>>
<<set $npctextdom to $landrydom>>
<<set $npctextname to "Landry">>
<<set $npctextdescription to "criminal">>
<<relationshiptext>>

<</if>>
<</nobr>><</widget>>

<<widget "landryend">><<nobr>>
<<set $landrytrust += ($enemytrust / 100)>>
<</nobr>><</widget>>

<<widget "initbailey">><<nobr>>
<<set $initbailey to 1>>

<<set $baileytrust to 0>>
<<set $baileylove to 0>>
<<set $baileydom to 0>>

<</nobr>><</widget>>

<<widget "bailey">><<nobr>>
<<if $initbailey isnot 1>>
<<initbailey>>
<</if>>

<<set $enemyno += 1>>

<<set $npc to "Bailey">>

<<set $pronoun1 to $baileygender>>

<<set $lefthand to 0>>
<<set $righthand to 0>>
<<set $mouth to 0>>
<<set $anus to 0>>

		<<if $baileygenitals is "penis">>
		<<set $penis to "clothed">>
		<<elseif $baileygenitals is "vagina">>
		<<set $vagina to "clothed">>
		<</if>>

<<set $insecurity1 to "weak">>

<<if $pronoun1 is "f">>
<<set $npcdescription to "caretaker">>
<<else>>
<<set $npcdescription to "caretaker">>
<</if>>
<<set $npcadult1 to 1>>
<<set $npcchild1 to 0>>

<</nobr>><</widget>>

<<widget "baileyrelationship">><<nobr>>
<<if $initbailey is 1>>
<<set $npctextlove to $baileylove>>
<<set $npctextdom to $baileydom>>
<<set $npctextname to "Bailey">>
<<set $npctextdescription to "caretaker">>
<<relationshiptext>>

<</if>>
<</nobr>><</widget>>

<<widget "baileyend">><<nobr>>
<<set $baileytrust += ($enemytrust / 100)>>
<</nobr>><</widget>>

<<widget "initwhitney">><<nobr>>
<<set $initwhitney to 1>>

<<set $whitneytrust to 0>>
<<set $whitneylove to 0>>
<<set $whitneydom to 10>>
<<set $whitneylust to 0>>
<<set $whitneystate to "active">>

<</nobr>><</widget>>

<<widget "whitney">><<nobr>>
<<if $initwhitney isnot 1>>
<<initwhitney>>
<</if>>

<<set $enemyno += 1>>

<<set $npc to "Whitney">>

<<set $pronoun1 to $whitneygender>>

<<set $lefthand to 0>>
<<set $righthand to 0>>
<<set $mouth to 0>>
<<set $anus to 0>>

		<<if $whitneygenitals is "penis">>
		<<set $penis to "clothed">>
		<<elseif $whitneygenitals is "vagina">>
		<<set $vagina to "clothed">>
		<</if>>

<<set $insecurity1 to "looks">>

<<if $pronoun1 is "f">>
<<set $npcdescription to "bully">>
<<else>>
<<set $npcdescription to "bully">>
<</if>>
<<set $npcadult1 to 0>>
<<set $npcchild1 to 0>>

<</nobr>><</widget>>

<<widget "whitneyrelationship">><<nobr>>
<<if $initwhitney is 1>>
<<set $npctextlove to $whitneylove>>
<<set $npctextdom to $whitneydom>>
<<set $npctextname to "Whitney">>
<<set $npctextdescription to "bully">>
<<relationshiptext>>

<</if>>
<</nobr>><</widget>>

<<widget "whitneyend">><<nobr>>
<<set $whitneytrust += ($enemytrust / 100)>>
<</nobr>><</widget>>

<<widget "initrobin">><<nobr>>
<<set $initrobin to 1>>

<<set $robintrust to 0>>
<<set $robinlove to 0>>
<<set $robindom to 0>>
<<set $robinlust to 0>>
<<set $robintrauma to 0>>

<</nobr>><</widget>>

<<widget "robin">><<nobr>>
<<if $initrobin isnot 1>>
<<initrobin>>
<</if>>

<<set $enemyno += 1>>

<<set $npc to "Robin">>

<<set $pronoun1 to $robingender>>

<<set $lefthand to 0>>
<<set $righthand to 0>>
<<set $mouth to 0>>
<<set $anus to 0>>

		<<if $robingenitals is "penis">>
		<<set $penis to "clothed">>
		<<elseif $robingenitals is "vagina">>
		<<set $vagina to "clothed">>
		<</if>>

<<set $insecurity1 to "ethics">>

<<if $pronoun1 is "f">>
<<set $npcdescription to "orphan">>
<<else>>
<<set $npcdescription to "orphan">>
<</if>>
<<set $npcadult1 to 0>>
<<set $npcchild1 to 0>>

<</nobr>><</widget>>

<<widget "robinrelationship">><<nobr>>
Robin
<<if $robinromance is 1>>
loves you.
<<elseif $robintrauma gte 80>>
is traumatised.
<<elseif $robintrauma gte 40>>
is in pain.
<<elseif $robintrauma gte 10>>
is troubled.
<<else>>
looks up to you.
<</if>>

<</nobr>><</widget>>

<<widget "robinend">><<nobr>>
<<set $robintrust += ($enemytrust / 100)>>
<</nobr>><</widget>>

<<widget "initavery">><<nobr>>
<<set $initavery to 1>>

<<set $averytrust to 0>>
<<set $averylove to 0>>
<<set $averydom to 0>>
<<set $averylust to 0>>
<<set $averyrage to 0>>

<</nobr>><</widget>>

<<widget "avery">><<nobr>>
<<if $initavery isnot 1>>
<<initavery>>
<</if>>

<<set $enemyno += 1>>

<<set $npc to "Avery">>

<<set $pronoun1 to $averygender>>

<<set $lefthand to 0>>
<<set $righthand to 0>>
<<set $mouth to 0>>
<<set $anus to 0>>

		<<if $averygenitals is "penis">>
		<<set $penis to "clothed">>
		<<elseif $averygenitals is "vagina">>
		<<set $vagina to "clothed">>
		<</if>>

<<set $insecurity1 to "weak">>

<<if $pronoun1 is "f">>
<<set $npcdescription to "businesswoman">>
<<else>>
<<set $npcdescription to "businessman">>
<</if>>
<<set $npcadult1 to 0>>
<<set $npcchild1 to 0>>

<</nobr>><</widget>>

<<widget "averyrelationship">><<nobr>>
Avery
<<if $averylove gte 60>>
	<<if $averyrage gte 60>>
	is infuriated by you.
	<<elseif $averyrage gte 20>>
	wants you on a tighter leash.
	<<else>>
	prizes you.
	<</if>>
<<elseif $averylove gte 20>>
	<<if $averyrage gte 60>>
	is furious with you.
	<<elseif $averyrage gte 20>>
	sees you as a possession.
	<<else>>
	thinks you're cute.
	<</if>>
<<else>>
	<<if $averyrage gte 60>>
	thinks you're insolent.
	<<elseif $averyrage gte 20>>
	thinks you're a brat.
	<<else>>
	has no strong opinion of you.
	<</if>>
<</if>>

<</nobr>><</widget>>

<<widget "averyend">><<nobr>>
<<set $averytrust += ($enemytrust / 100)>>
<</nobr>><</widget>>

<<widget "initmorgan">><<nobr>>
<<set $initmorgan to 1>>

<<set $morgantrust to 0>>
<<set $morganlove to 0>>
<<set $morgandom to 0>>
<<set $morganlust to 0>>

<</nobr>><</widget>>

<<widget "morgan">><<nobr>>
<<if $initmorgan isnot 1>>
<<initmorgan>>
<</if>>

<<set $enemyno += 1>>

<<set $npc to "Morgan">>

<<set $pronoun1 to $morgangender>>

<<set $lefthand to 0>>
<<set $righthand to 0>>
<<set $mouth to 0>>
<<set $anus to 0>>

		<<if $morgangenitals is "penis">>
		<<set $penis to "clothed">>
		<<elseif $morgangenitals is "vagina">>
		<<set $vagina to "clothed">>
		<</if>>

<<set $insecurity1 to "weak">>

<<if $pronoun1 is "f">>
<<set $npcdescription to "sewer dweller">>
<<else>>
<<set $npcdescription to "sewer dweller">>
<</if>>
<<set $npcadult1 to 0>>
<<set $npcchild1 to 0>>

<</nobr>><</widget>>

<<widget "morganrelationship">><<nobr>>
<<if $initmorgan is 1>>
<<set $npctextlove to $morganlove>>
<<set $npctextdom to $morgandom>>
<<set $npctextname to "Morgan">>
	<<if $morgangender is "m">>
	<<set $npctextdescription to "sewer dweller">>
	<<else>>
	<<set $npctextdescription to "sewer dweller">>
	<</if>>
<<relationshiptext>>

<</if>>
<</nobr>><</widget>>

<<widget "morganend">><<nobr>>
<<set $morgantrust += ($enemytrust / 100)>>
<</nobr>><</widget>>

<<widget "initkylar">><<nobr>>
<<set $initkylar to 1>>

<<set $kylartrust to 0>>
<<set $kylarlove to 0>>
<<set $kylardom to 0>>
<<set $kylarlust to 0>>
<<set $kylarsus to 0>>
<<set $kylartimer to 0>>
<<set $kylarstreettimer to 0>>
<<set $kylarraped to 0>>

<</nobr>><</widget>>

<<widget "kylar">><<nobr>>
<<if $initkylar isnot 1>>
<<initkylar>>
<</if>>

<<set $enemyno += 1>>

<<set $npc to "Kylar">>

<<set $pronoun1 to $kylargender>>

<<set $lefthand to 0>>
<<set $righthand to 0>>
<<set $mouth to 0>>
<<set $anus to 0>>

		<<if $kylargenitals is "penis">>
		<<set $penis to "clothed">>
		<<elseif $kylargenitals is "vagina">>
		<<set $vagina to "clothed">>
		<</if>>

<<set $insecurity1 to "weak">>

<<if $pronoun1 is "f">>
<<set $npcdescription to "loner">>
<<else>>
<<set $npcdescription to "loner">>
<</if>>
<<set $npcadult1 to 0>>
<<set $npcchild1 to 0>>

<</nobr>><</widget>>

<<widget "kylarrelationship">><<nobr>>
Kylar the loner
<<if $kylarlove gte 90>>
	<<if $kylarsus gte 90>>
	is hysteric.
	<<elseif $kylarsus gte 60>>
	is obsessed with you.
	<<elseif $kylarsus gte 30>>
	is obsessed with you.
	<<else>>
	is obsessed with you.
	<</if>>
<<elseif $kylarlove gte 60>>
	<<if $kylarsus gte 90>>
	is hysteric.
	<<elseif $kylarsus gte 60>>
	is enamored with you.
	<<elseif $kylarsus gte 30>>
	is enamored with you.
	<<else>>
	is enamored with you.
	<</if>>
<<elseif $kylarlove gte 30>>
	<<if $kylarsus gte 90>>
	is hysteric.
	<<elseif $kylarsus gte 60>>
	is infatuated with you.
	<<elseif $kylarsus gte 30>>
	is infatuated with you.
	<<else>>
	is infatuated with you.
	<</if>>
<<else>>
	<<if $kylarsus gte 90>>
	is hysteric.
	<<elseif $kylarsus gte 60>>
	is fixated on you.
	<<elseif $kylarsus gte 30>>
	is fixated on you.
	<<else>>
	is fixated on you.
	<</if>>
<</if>>

<</nobr>><</widget>>

<<widget "kylarend">><<nobr>>
<<set $kylartrust += ($enemytrust / 100)>>
<</nobr>><</widget>>