code:
<?xml version="1.0" encoding="utf-8" ?>
<Defs>
  <Rimworld_Animations.AnimationDef>
    <defName>Quadruped_Doggystyle</defName>
    quadruped doggystyle
    <sounds>true</sounds>
    <actors>

        <defNames>

Human

        </defNames>
        <isFucked>true</isFucked>

        <defNames>

Wolf_Timber

Wolf_Arctic

        </defNames>
        <isFucking>true</isFucking>

    </actors>

    <animationStages>

        <stageName>Fuck</stageName>
        <isLooping>true</isLooping>
        <playTimeTicks>765</playTimeTicks>
        <stageIndex>0</stageIndex>
        <animationClips>

            <layer>LayingPawn</layer>
            <keyframes>

                <tickDuration>10</tickDuration>
                <bodyAngle>56.7</bodyAngle>
                <headAngle>7.5</headAngle>
                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

                <tickDuration>6</tickDuration>
                <bodyAngle>53.7</bodyAngle>
                <headAngle>5.4</headAngle>
                <bodyOffsetX>0.068</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>

                <tickDuration>1</tickDuration>
                <bodyAngle>56.7</bodyAngle>
                <headAngle>7.5</headAngle>
                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>

                <tickDuration>10</tickDuration>
                <bodyAngle>56.7</bodyAngle>
                <headAngle>7.5</headAngle>
                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>

                <tickDuration>6</tickDuration>
                <bodyAngle>53.7</bodyAngle>
                <headAngle>5.4</headAngle>
                <bodyOffsetX>0.068</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>

                <tickDuration>1</tickDuration>
                <bodyAngle>56.7</bodyAngle>
                <headAngle>7.5</headAngle>
                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>

                <tickDuration>10</tickDuration>
                <bodyAngle>56.7</bodyAngle>
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                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>

                <tickDuration>6</tickDuration>
                <bodyAngle>53.7</bodyAngle>
                <headAngle>5.4</headAngle>
                <bodyOffsetX>0.068</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>

                <tickDuration>1</tickDuration>
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                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>

                <tickDuration>10</tickDuration>
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                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>

                <tickDuration>6</tickDuration>
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                <bodyOffsetX>0.068</bodyOffsetX>
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                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>

                <tickDuration>1</tickDuration>
                <bodyAngle>56.7</bodyAngle>
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                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>

                <tickDuration>10</tickDuration>
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                <headAngle>27.5</headAngle>
                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>2</headFacing>

                <tickDuration>6</tickDuration>
                <bodyAngle>53.7</bodyAngle>
                <headAngle>25.4</headAngle>
                <bodyOffsetX>0.068</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>2</headFacing>

                <tickDuration>1</tickDuration>
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                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>2</headFacing>

                <tickDuration>10</tickDuration>
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                <bodyFacing>1</bodyFacing>
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                <tickDuration>6</tickDuration>
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                <bodyFacing>1</bodyFacing>
                <headFacing>2</headFacing>

                <tickDuration>1</tickDuration>
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                <bodyOffsetX>0.057</bodyOffsetX>
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                <bodyFacing>1</bodyFacing>
                <headFacing>2</headFacing>

                <tickDuration>10</tickDuration>
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                <bodyFacing>1</bodyFacing>
                <headFacing>2</headFacing>

                <tickDuration>6</tickDuration>
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                <bodyFacing>1</bodyFacing>
                <headFacing>2</headFacing>

                <tickDuration>1</tickDuration>
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                <bodyFacing>1</bodyFacing>
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                <bodyFacing>1</bodyFacing>
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                <tickDuration>1</tickDuration>
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                <bodyFacing>1</bodyFacing>
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                <tickDuration>6</tickDuration>
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                <bodyFacing>1</bodyFacing>
                <headFacing>2</headFacing>

                <tickDuration>1</tickDuration>
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                <bodyOffsetX>0.057</bodyOffsetX>
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                <bodyFacing>1</bodyFacing>
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                <tickDuration>10</tickDuration>
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                <headAngle>27.5</headAngle>
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                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>2</headFacing>

                <tickDuration>6</tickDuration>
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                <headAngle>25.4</headAngle>
                <bodyOffsetX>0.068</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>2</headFacing>

                <tickDuration>1</tickDuration>
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                <bodyOffsetX>0.057</bodyOffsetX>
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                <bodyFacing>1</bodyFacing>
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                <tickDuration>10</tickDuration>
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                <tickDuration>6</tickDuration>
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                <tickDuration>6</tickDuration>
                <bodyAngle>53.7</bodyAngle>
                <headAngle>5.4</headAngle>
                <bodyOffsetX>0.068</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>

                <tickDuration>1</tickDuration>
                <bodyAngle>56.7</bodyAngle>
                <headAngle>7.5</headAngle>
                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>

                <tickDuration>10</tickDuration>
                <bodyAngle>56.7</bodyAngle>
                <headAngle>7.5</headAngle>
                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>

                <tickDuration>6</tickDuration>
                <bodyAngle>53.7</bodyAngle>
                <headAngle>5.4</headAngle>
                <bodyOffsetX>0.068</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>

                <tickDuration>1</tickDuration>
                <bodyAngle>56.7</bodyAngle>
                <headAngle>7.5</headAngle>
                <bodyOffsetX>0.057</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

            </keyframes>

            <keyframes>

                <tickDuration>8</tickDuration>
                <bodyAngle>-33.7</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>-0.492</bodyOffsetX>
                <bodyOffsetZ>0.266</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing>
                <headBob>0</headBob>

                <tickDuration>8</tickDuration>
                <soundEffect>Fuck</soundEffect>
                <bodyAngle>-39.6</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>-0.353</bodyOffsetX>
                <bodyOffsetZ>0.256</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing>

                <tickDuration>1</tickDuration>
                <bodyAngle>-33.7</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>-0.492</bodyOffsetX>
                <bodyOffsetZ>0.266</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing>
                <headBob>0</headBob>

            </keyframes>

        </animationClips>

        <stageName>Knot</stageName>
        <isLooping>False</isLooping>
        <playTimeTicks>71</playTimeTicks>
        <stageIndex>0</stageIndex>
        <animationClips>

            <layer>LayingPawn</layer>
            <keyframes>

                <tickDuration>60</tickDuration>
                <bodyAngle>53.7</bodyAngle>
                <headAngle>25.4</headAngle>
                <bodyOffsetX>0.068</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

                <tickDuration>6</tickDuration>
                <soundEffect>Cum</soundEffect>
                <bodyAngle>53.7</bodyAngle>
                <headAngle>28.4</headAngle>
                <bodyOffsetX>0.068</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>

                <tickDuration>4</tickDuration>
                <bodyAngle>51.7</bodyAngle>
                <headAngle>33.4</headAngle>
                <bodyOffsetX>0.098</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>

                <tickDuration>1</tickDuration>
                <bodyAngle>53.7</bodyAngle>
                <headAngle>25.4</headAngle>
                <bodyOffsetX>0.068</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

            </keyframes>

            <keyframes>

                <tickDuration>60</tickDuration>
                <bodyAngle>-33.7</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>-0.492</bodyOffsetX>
                <bodyOffsetZ>0.266</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing>
                <headBob>0</headBob>

                <tickDuration>6</tickDuration>
                <bodyAngle>-39.6</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>-0.353</bodyOffsetX>
                <bodyOffsetZ>0.256</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing>

                <tickDuration>4</tickDuration>
                <soundEffect>Fuck</soundEffect>
                <bodyAngle>-41.6</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>-0.383</bodyOffsetX>
                <bodyOffsetZ>0.256</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing>

                <tickDuration>1</tickDuration>
                <bodyAngle>-39.6</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>-0.353</bodyOffsetX>
                <bodyOffsetZ>0.256</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing>
                <headBob>0</headBob>

            </keyframes>

        </animationClips>

        <stageName>Cum</stageName>
        <isLooping>true</isLooping>
        <playTimeTicks>600</playTimeTicks>
        <stageIndex>0</stageIndex>
        <animationClips>

            <layer>LayingPawn</layer>
            <keyframes>

                <tickDuration>40</tickDuration>
                <bodyAngle>53.7</bodyAngle>
                <headAngle>25.4</headAngle>
                <bodyOffsetX>0.068</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

                <tickDuration>40</tickDuration>
                <soundEffect>Cum</soundEffect>
                <bodyAngle>57.7</bodyAngle>
                <headAngle>28.4</headAngle>
                <bodyOffsetX>0.073</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>

                <tickDuration>1</tickDuration>
                <bodyAngle>53.7</bodyAngle>
                <headAngle>25.4</headAngle>
                <bodyOffsetX>0.068</bodyOffsetX>
                <bodyOffsetZ>-0.038</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

            </keyframes>

            <keyframes>

                <tickDuration>10</tickDuration>
                <bodyAngle>-39.6</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>-0.353</bodyOffsetX>
                <bodyOffsetZ>0.256</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing>
                <headBob>0</headBob>

                <tickDuration>10</tickDuration>
                <bodyAngle>-40.6</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>-0.358</bodyOffsetX>
                <bodyOffsetZ>0.256</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing>

                <tickDuration>10</tickDuration>
                <bodyAngle>-39.6</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>-0.353</bodyOffsetX>
                <bodyOffsetZ>0.256</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing>

                <tickDuration>10</tickDuration>
                <bodyAngle>-40.6</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>-0.358</bodyOffsetX>
                <bodyOffsetZ>0.256</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing>

                <tickDuration>10</tickDuration>
                <bodyAngle>-39.6</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>-0.353</bodyOffsetX>
                <bodyOffsetZ>0.256</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing>

                <tickDuration>10</tickDuration>
                <bodyAngle>-40.6</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>-0.358</bodyOffsetX>
                <bodyOffsetZ>0.256</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing>

                <tickDuration>10</tickDuration>
                <bodyAngle>-39.6</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>-0.353</bodyOffsetX>
                <bodyOffsetZ>0.256</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing>

                <tickDuration>10</tickDuration>
                <bodyAngle>-40.6</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>-0.358</bodyOffsetX>
                <bodyOffsetZ>0.256</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing>

                <tickDuration>1</tickDuration>
                <bodyAngle>-39.6</bodyAngle>
                <headAngle>0</headAngle>
                <bodyOffsetX>-0.353</bodyOffsetX>
                <bodyOffsetZ>0.256</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>0</headFacing>
                <headBob>0</headBob>

            </keyframes>

        </animationClips>

    </animationStages>

  </Rimworld_Animations.AnimationDef>

</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>
<Defs>
  <Rimworld_Animations.AnimationDef>
    <defName>Tribadism</defName>
    scissoring
    <sounds>true</sounds>
    <actors>

        <defNames>

Human

        </defNames>
        <isFucked>true</isFucked>
        <requiredGenitals>

Vagina

        </requiredGenitals>

        <defNames>

Human

        </defNames>
        <isFucked>true</isFucked>
        <requiredGenitals>

Vagina

        </requiredGenitals>

    </actors>

    <animationStages>

        <stageName>Tribbing</stageName>
        <isLooping>true</isLooping>
        <playTimeTicks>992</playTimeTicks>
        <stageIndex>0</stageIndex>
        <animationClips>

            <keyframes>

                <tickDuration>20</tickDuration>
                <bodyAngle>9.97</bodyAngle>
                <headAngle>-7.61</headAngle>
                <bodyOffsetX>0.444</bodyOffsetX>
                <bodyOffsetZ>0.368</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>

                <tickDuration>20</tickDuration>
                <bodyAngle>23.82</bodyAngle>
                <headAngle>-6.90</headAngle>
                <bodyOffsetX>0.432</bodyOffsetX>
                <bodyOffsetZ>0.403</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>

                <tickDuration>20</tickDuration>
                <bodyAngle>5.19</bodyAngle>
                <headAngle>-6.19</headAngle>
                <bodyOffsetX>0.442</bodyOffsetX>
                <bodyOffsetZ>0.388</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>

                <tickDuration>1</tickDuration>
                <bodyAngle>9.97</bodyAngle>
                <headAngle>-7.61</headAngle>
                <bodyOffsetX>0.444</bodyOffsetX>
                <bodyOffsetZ>0.368</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>

            </keyframes>

            <layer>LayingPawn</layer>
            <keyframes>

                <tickDuration>20</tickDuration>
                <bodyAngle>-81.3</bodyAngle>
                <headAngle>-81.3</headAngle>
                <bodyOffsetX>-0.218</bodyOffsetX>
                <bodyOffsetZ>0.073</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>

                <tickDuration>20</tickDuration>
                <bodyAngle>-79.56</bodyAngle>
                <headAngle>-79.56</headAngle>
                <bodyOffsetX>-0.218</bodyOffsetX>
                <bodyOffsetZ>0.082</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>

                <tickDuration>20</tickDuration>
                <bodyAngle>-81.53</bodyAngle>
                <headAngle>-81.53</headAngle>
                <bodyOffsetX>-0.219</bodyOffsetX>
                <bodyOffsetZ>0.07</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>

                <soundEffect>Slimy</soundEffect>
                <tickDuration>1</tickDuration>
                <bodyAngle>-81.3</bodyAngle>
                <headAngle>-81.3</headAngle>
                <bodyOffsetX>-0.218</bodyOffsetX>
                <bodyOffsetZ>0.073</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>

            </keyframes>

        </animationClips>

        <stageName>TribadismFast</stageName>
        <isLooping>true</isLooping>
        <playTimeTicks>682</playTimeTicks>
        <stageIndex>0</stageIndex>
        <animationClips>

            <keyframes>

                <tickDuration>10</tickDuration>
                <bodyAngle>9.97</bodyAngle>
                <headAngle>-7.61</headAngle>
                <bodyOffsetX>0.444</bodyOffsetX>
                <bodyOffsetZ>0.368</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>

                <tickDuration>10</tickDuration>
                <bodyAngle>23.82</bodyAngle>
                <headAngle>-6.90</headAngle>
                <bodyOffsetX>0.432</bodyOffsetX>
                <bodyOffsetZ>0.403</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>

                <tickDuration>10</tickDuration>
                <bodyAngle>5.19</bodyAngle>
                <headAngle>-6.19</headAngle>
                <bodyOffsetX>0.442</bodyOffsetX>
                <bodyOffsetZ>0.388</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>

                <tickDuration>1</tickDuration>
                <bodyAngle>9.97</bodyAngle>
                <headAngle>-7.61</headAngle>
                <bodyOffsetX>0.444</bodyOffsetX>
                <bodyOffsetZ>0.368</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>

            </keyframes>

            <layer>LayingPawn</layer>
            <keyframes>

                <tickDuration>10</tickDuration>
                <bodyAngle>-81.3</bodyAngle>
                <headAngle>-81.3</headAngle>
                <bodyOffsetX>-0.218</bodyOffsetX>
                <bodyOffsetZ>0.073</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

                <tickDuration>10</tickDuration>
                <bodyAngle>-79.56</bodyAngle>
                <headAngle>-79.56</headAngle>
                <bodyOffsetX>-0.218</bodyOffsetX>
                <bodyOffsetZ>0.082</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

                <tickDuration>10</tickDuration>
                <bodyAngle>-81.53</bodyAngle>
                <headAngle>-81.53</headAngle>
                <bodyOffsetX>-0.219</bodyOffsetX>
                <bodyOffsetZ>0.07</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

                <soundEffect>Slimy</soundEffect>
                <tickDuration>1</tickDuration>
                <bodyAngle>-81.3</bodyAngle>
                <headAngle>-81.3</headAngle>
                <bodyOffsetX>-0.218</bodyOffsetX>
                <bodyOffsetZ>0.073</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

                <tickDuration>10</tickDuration>
                <bodyAngle>-81.3</bodyAngle>
                <headAngle>-81.3</headAngle>
                <bodyOffsetX>-0.218</bodyOffsetX>
                <bodyOffsetZ>0.073</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

                <tickDuration>10</tickDuration>
                <bodyAngle>-79.56</bodyAngle>
                <headAngle>-79.56</headAngle>
                <bodyOffsetX>-0.218</bodyOffsetX>
                <bodyOffsetZ>0.082</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

                <tickDuration>10</tickDuration>
                <bodyAngle>-81.53</bodyAngle>
                <headAngle>-81.53</headAngle>
                <bodyOffsetX>-0.219</bodyOffsetX>
                <bodyOffsetZ>0.07</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

                <soundEffect>Slimy</soundEffect>
                <tickDuration>1</tickDuration>
                <bodyAngle>-81.3</bodyAngle>
                <headAngle>-81.3</headAngle>
                <bodyOffsetX>-0.218</bodyOffsetX>
                <bodyOffsetZ>0.073</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

                <tickDuration>10</tickDuration>
                <bodyAngle>-81.3</bodyAngle>
                <headAngle>-81.3</headAngle>
                <bodyOffsetX>-0.218</bodyOffsetX>
                <bodyOffsetZ>0.073</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

                <tickDuration>10</tickDuration>
                <bodyAngle>-79.56</bodyAngle>
                <headAngle>-79.56</headAngle>
                <bodyOffsetX>-0.218</bodyOffsetX>
                <bodyOffsetZ>0.082</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

                <tickDuration>10</tickDuration>
                <bodyAngle>-81.53</bodyAngle>
                <headAngle>-81.53</headAngle>
                <bodyOffsetX>-0.219</bodyOffsetX>
                <bodyOffsetZ>0.07</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

                <soundEffect>Slimy</soundEffect>
                <tickDuration>1</tickDuration>
                <bodyAngle>-81.3</bodyAngle>
                <headAngle>-81.3</headAngle>
                <bodyOffsetX>-0.218</bodyOffsetX>
                <bodyOffsetZ>0.073</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

                <tickDuration>10</tickDuration>
                <bodyAngle>-81.3</bodyAngle>
                <headAngle>-81.3</headAngle>
                <bodyOffsetX>-0.218</bodyOffsetX>
                <bodyOffsetZ>0.073</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

                <tickDuration>10</tickDuration>
                <bodyAngle>-79.56</bodyAngle>
                <headAngle>-79.56</headAngle>
                <bodyOffsetX>-0.218</bodyOffsetX>
                <bodyOffsetZ>0.082</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

                <tickDuration>10</tickDuration>
                <bodyAngle>-81.53</bodyAngle>
                <headAngle>-81.53</headAngle>
                <bodyOffsetX>-0.219</bodyOffsetX>
                <bodyOffsetZ>0.07</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

                <soundEffect>Slimy</soundEffect>
                <tickDuration>1</tickDuration>
                <bodyAngle>-81.3</bodyAngle>
                <headAngle>-81.3</headAngle>
                <bodyOffsetX>-0.218</bodyOffsetX>
                <bodyOffsetZ>0.073</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

                <tickDuration>10</tickDuration>
                <bodyAngle>-81.3</bodyAngle>
                <headAngle>-73.04</headAngle>
                <bodyOffsetX>-0.218</bodyOffsetX>
                <bodyOffsetZ>0.073</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>

                <tickDuration>10</tickDuration>
                <bodyAngle>-79.56</bodyAngle>
                <headAngle>-77.66</headAngle>
                <bodyOffsetX>-0.218</bodyOffsetX>
                <bodyOffsetZ>0.082</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>

                <tickDuration>10</tickDuration>
                <bodyAngle>-81.53</bodyAngle>
                <headAngle>-77.74</headAngle>
                <bodyOffsetX>-0.219</bodyOffsetX>
                <bodyOffsetZ>0.07</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>

                <soundEffect>Slimy</soundEffect>
                <tickDuration>1</tickDuration>
                <bodyAngle>-81.3</bodyAngle>
                <headAngle>-73.04</headAngle>
                <bodyOffsetX>-0.218</bodyOffsetX>
                <bodyOffsetZ>0.073</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>

                <tickDuration>10</tickDuration>
                <bodyAngle>-81.3</bodyAngle>
                <headAngle>-73.04</headAngle>
                <bodyOffsetX>-0.218</bodyOffsetX>
                <bodyOffsetZ>0.073</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>

                <tickDuration>10</tickDuration>
                <bodyAngle>-79.56</bodyAngle>
                <headAngle>-77.66</headAngle>
                <bodyOffsetX>-0.218</bodyOffsetX>
                <bodyOffsetZ>0.082</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>

                <tickDuration>10</tickDuration>
                <bodyAngle>-81.53</bodyAngle>
                <headAngle>-77.74</headAngle>
                <bodyOffsetX>-0.219</bodyOffsetX>
                <bodyOffsetZ>0.07</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>

                <soundEffect>Slimy</soundEffect>
                <tickDuration>1</tickDuration>
                <bodyAngle>-81.3</bodyAngle>
                <headAngle>-73.04</headAngle>
                <bodyOffsetX>-0.218</bodyOffsetX>
                <bodyOffsetZ>0.073</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>

                <tickDuration>10</tickDuration>
                <bodyAngle>-81.3</bodyAngle>
                <headAngle>-73.04</headAngle>
                <bodyOffsetX>-0.218</bodyOffsetX>
                <bodyOffsetZ>0.073</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>

                <tickDuration>10</tickDuration>
                <bodyAngle>-79.56</bodyAngle>
                <headAngle>-77.66</headAngle>
                <bodyOffsetX>-0.218</bodyOffsetX>
                <bodyOffsetZ>0.082</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>

                <tickDuration>10</tickDuration>
                <bodyAngle>-81.53</bodyAngle>
                <headAngle>-77.74</headAngle>
                <bodyOffsetX>-0.219</bodyOffsetX>
                <bodyOffsetZ>0.07</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>

                <soundEffect>Slimy</soundEffect>
                <tickDuration>1</tickDuration>
                <bodyAngle>-81.3</bodyAngle>
                <headAngle>-73.04</headAngle>
                <bodyOffsetX>-0.218</bodyOffsetX>
                <bodyOffsetZ>0.073</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>

                <tickDuration>10</tickDuration>
                <bodyAngle>-81.3</bodyAngle>
                <headAngle>-73.04</headAngle>
                <bodyOffsetX>-0.218</bodyOffsetX>
                <bodyOffsetZ>0.073</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>

                <tickDuration>10</tickDuration>
                <bodyAngle>-79.56</bodyAngle>
                <headAngle>-77.66</headAngle>
                <bodyOffsetX>-0.218</bodyOffsetX>
                <bodyOffsetZ>0.082</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>

                <tickDuration>10</tickDuration>
                <bodyAngle>-81.53</bodyAngle>
                <headAngle>-77.74</headAngle>
                <bodyOffsetX>-0.219</bodyOffsetX>
                <bodyOffsetZ>0.07</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>

                <soundEffect>Slimy</soundEffect>
                <tickDuration>1</tickDuration>
                <bodyAngle>-81.3</bodyAngle>
                <headAngle>-73.04</headAngle>
                <bodyOffsetX>-0.218</bodyOffsetX>
                <bodyOffsetZ>0.073</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>

                <tickDuration>10</tickDuration>
                <bodyAngle>-81.3</bodyAngle>
                <headAngle>-73.04</headAngle>
                <bodyOffsetX>-0.218</bodyOffsetX>
                <bodyOffsetZ>0.073</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>

                <tickDuration>10</tickDuration>
                <bodyAngle>-79.56</bodyAngle>
                <headAngle>-77.66</headAngle>
                <bodyOffsetX>-0.218</bodyOffsetX>
                <bodyOffsetZ>0.082</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>

                <tickDuration>10</tickDuration>
                <bodyAngle>-81.53</bodyAngle>
                <headAngle>-77.74</headAngle>
                <bodyOffsetX>-0.219</bodyOffsetX>
                <bodyOffsetZ>0.07</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>

                <soundEffect>Slimy</soundEffect>
                <tickDuration>1</tickDuration>
                <bodyAngle>-81.3</bodyAngle>
                <headAngle>-73.04</headAngle>
                <bodyOffsetX>-0.218</bodyOffsetX>
                <bodyOffsetZ>0.073</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>

                <tickDuration>10</tickDuration>
                <bodyAngle>-81.3</bodyAngle>
                <headAngle>-73.04</headAngle>
                <bodyOffsetX>-0.218</bodyOffsetX>
                <bodyOffsetZ>0.073</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>

                <tickDuration>10</tickDuration>
                <bodyAngle>-79.56</bodyAngle>
                <headAngle>-77.66</headAngle>
                <bodyOffsetX>-0.218</bodyOffsetX>
                <bodyOffsetZ>0.082</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>

                <tickDuration>10</tickDuration>
                <bodyAngle>-81.53</bodyAngle>
                <headAngle>-77.74</headAngle>
                <bodyOffsetX>-0.219</bodyOffsetX>
                <bodyOffsetZ>0.07</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>

                <soundEffect>Slimy</soundEffect>
                <tickDuration>1</tickDuration>
                <bodyAngle>-81.3</bodyAngle>
                <headAngle>-73.04</headAngle>
                <bodyOffsetX>-0.218</bodyOffsetX>
                <bodyOffsetZ>0.073</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>2</headFacing>
                <headBob>0</headBob>

                <tickDuration>10</tickDuration>
                <bodyAngle>-81.3</bodyAngle>
                <headAngle>-81.3</headAngle>
                <bodyOffsetX>-0.218</bodyOffsetX>
                <bodyOffsetZ>0.073</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

                <tickDuration>10</tickDuration>
                <bodyAngle>-79.56</bodyAngle>
                <headAngle>-79.56</headAngle>
                <bodyOffsetX>-0.218</bodyOffsetX>
                <bodyOffsetZ>0.082</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

                <tickDuration>10</tickDuration>
                <bodyAngle>-81.53</bodyAngle>
                <headAngle>-81.53</headAngle>
                <bodyOffsetX>-0.219</bodyOffsetX>
                <bodyOffsetZ>0.07</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

                <soundEffect>Slimy</soundEffect>
                <tickDuration>1</tickDuration>
                <bodyAngle>-81.3</bodyAngle>
                <headAngle>-81.3</headAngle>
                <bodyOffsetX>-0.218</bodyOffsetX>
                <bodyOffsetZ>0.073</bodyOffsetZ>
                <bodyFacing>2</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

            </keyframes>

        </animationClips>

    </animationStages>

  </Rimworld_Animations.AnimationDef>

</Defs>

repo_name: qiye/rimworld

license: unknown


code:
<?xml version="1.0" encoding="utf-8" ?>
<Defs>
  <!--
  <rjw.AnimationDef>
    Todo: tell Ed to uncomment start() and end() in jobdrivers

  </rjw.AnimationDef>
  -->
</Defs>


code:
<?xml version="1.0" encoding="utf-8" ?>
<Defs>
  <Rimworld_Animations.AnimationDef>
    <defName>Double_Penetration</defName>
    double penetration
    <sounds>true</sounds>
    <actors>

        <defNames>

Human

        </defNames>
        <isFucked>true</isFucked>

        <defNames>

Human

        </defNames>
        <isFucking>true</isFucking>

        <defNames>

Human

        </defNames>
        <isFucking>true</isFucking>

    </actors>

    <animationStages>

        <stageName>Slow</stageName>
        <isLooping>true</isLooping>
        <playTimeTicks>976</playTimeTicks>
        <stageIndex>0</stageIndex>
        <animationClips>

            <keyframes>

                <tickDuration>25</tickDuration>
                <bodyAngle>62.7</bodyAngle>
                <headAngle>0.2</headAngle>
                <bodyOffsetX>0.01</bodyOffsetX>
                <bodyOffsetZ>0.118</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

                <tickDuration>35</tickDuration>
                <bodyAngle>48.1</bodyAngle>
                <headAngle>16.3</headAngle>
                <bodyOffsetX>0</bodyOffsetX>
                <bodyOffsetZ>0.188</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

                <soundEffect>Suck</soundEffect>
                <tickDuration>1</tickDuration>
                <bodyAngle>62.7</bodyAngle>
                <headAngle>0.2</headAngle>
                <bodyOffsetX>0.01</bodyOffsetX>
                <bodyOffsetZ>0.118</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

            </keyframes>

            <layer>LayingPawn</layer>
            <keyframes>

                <tickDuration>30</tickDuration>
                <bodyAngle>12</bodyAngle>
                <headAngle>-14.1</headAngle>
                <bodyOffsetX>0.674</bodyOffsetX>
                <bodyOffsetZ>0.378</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>

                <tickDuration>30</tickDuration>
                <bodyAngle>12</bodyAngle>
                <headAngle>-15.1</headAngle>
                <bodyOffsetX>0.729</bodyOffsetX>
                <bodyOffsetZ>0.378</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>

                <tickDuration>1</tickDuration>
                <bodyAngle>12</bodyAngle>
                <headAngle>-14.1</headAngle>
                <bodyOffsetX>0.674</bodyOffsetX>
                <bodyOffsetZ>0.378</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>

            </keyframes>

            <layer>LayingPawn</layer>
            <keyframes>

                <tickDuration>27</tickDuration>
                <bodyAngle>8.7</bodyAngle>
                <headAngle>15.1</headAngle>
                <bodyOffsetX>-0.70</bodyOffsetX>
                <bodyOffsetZ>0.378</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

                <soundEffect>Fuck</soundEffect>
                <tickDuration>33</tickDuration>
                <bodyAngle>-6.7</bodyAngle>
                <headAngle>14.1</headAngle>
                <bodyOffsetX>-0.53</bodyOffsetX>
                <bodyOffsetZ>0.378</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

                <tickDuration>1</tickDuration>
                <bodyAngle>8.7</bodyAngle>
                <headAngle>15.1</headAngle>
                <bodyOffsetX>-0.70</bodyOffsetX>
                <bodyOffsetZ>0.378</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

            </keyframes>

        </animationClips>

        <stageName>Face_Fuck</stageName>
        <isLooping>true</isLooping>
        <playTimeTicks>650</playTimeTicks>
        <stageIndex>0</stageIndex>
        <animationClips>

            <keyframes>

                <tickDuration>13</tickDuration>
                <bodyAngle>62.7</bodyAngle>
                <headAngle>0.2</headAngle>
                <bodyOffsetX>0.01</bodyOffsetX>
                <bodyOffsetZ>0.118</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

                <tickDuration>6</tickDuration>
                <bodyAngle>60.7</bodyAngle>
                <headAngle>5.6</headAngle>
                <bodyOffsetX>0.025</bodyOffsetX>
                <bodyOffsetZ>0.118</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

                <tickDuration>6</tickDuration>
                <bodyAngle>62.7</bodyAngle>
                <headAngle>0.2</headAngle>
                <bodyOffsetX>0.08</bodyOffsetX>
                <bodyOffsetZ>0.118</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

                <soundEffect>Suck</soundEffect>
                <tickDuration>1</tickDuration>
                <bodyAngle>62.7</bodyAngle>
                <headAngle>0.2</headAngle>
                <bodyOffsetX>0.01</bodyOffsetX>
                <bodyOffsetZ>0.118</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

            </keyframes>

            <layer>LayingPawn</layer>
            <keyframes>

                <tickDuration>13</tickDuration>
                <bodyAngle>12</bodyAngle>
                <headAngle>-14.1</headAngle>
                <bodyOffsetX>0.674</bodyOffsetX>
                <bodyOffsetZ>0.378</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>

                <tickDuration>12</tickDuration>
                <bodyAngle>2</bodyAngle>
                <headAngle>-15.1</headAngle>
                <bodyOffsetX>0.729</bodyOffsetX>
                <bodyOffsetZ>0.378</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>

                <tickDuration>1</tickDuration>
                <bodyAngle>12</bodyAngle>
                <headAngle>-14.1</headAngle>
                <bodyOffsetX>0.674</bodyOffsetX>
                <bodyOffsetZ>0.378</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>

            </keyframes>

            <layer>LayingPawn</layer>
            <keyframes>

                <tickDuration>13</tickDuration>
                <bodyAngle>8.7</bodyAngle>
                <headAngle>15.1</headAngle>
                <bodyOffsetX>-0.70</bodyOffsetX>
                <bodyOffsetZ>0.378</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

                <soundEffect>Fuck</soundEffect>
                <tickDuration>12</tickDuration>
                <bodyAngle>-6.7</bodyAngle>
                <headAngle>14.1</headAngle>
                <bodyOffsetX>-0.53</bodyOffsetX>
                <bodyOffsetZ>0.378</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

                <tickDuration>1</tickDuration>
                <bodyAngle>8.7</bodyAngle>
                <headAngle>15.1</headAngle>
                <bodyOffsetX>-0.70</bodyOffsetX>
                <bodyOffsetZ>0.378</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

            </keyframes>

        </animationClips>

        <stageName>Cum</stageName>
        <isLooping>true</isLooping>
        <playTimeTicks>392</playTimeTicks>
        <stageIndex>0</stageIndex>
        <animationClips>

            <keyframes>

                <tickDuration>9</tickDuration>
                <bodyAngle>62.7</bodyAngle>
                <headAngle>0.2</headAngle>
                <bodyOffsetX>0.01</bodyOffsetX>
                <bodyOffsetZ>0.118</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

                <tickDuration>4</tickDuration>
                <bodyAngle>60.7</bodyAngle>
                <headAngle>5.6</headAngle>
                <bodyOffsetX>0.025</bodyOffsetX>
                <bodyOffsetZ>0.118</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

                <tickDuration>4</tickDuration>
                <bodyAngle>62.7</bodyAngle>
                <headAngle>0.2</headAngle>
                <bodyOffsetX>0.056</bodyOffsetX>
                <bodyOffsetZ>0.118</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

                <soundEffect>Suck</soundEffect>
                <tickDuration>1</tickDuration>
                <bodyAngle>62.7</bodyAngle>
                <headAngle>0.2</headAngle>
                <bodyOffsetX>0.01</bodyOffsetX>
                <bodyOffsetZ>0.118</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

                <tickDuration>9</tickDuration>
                <bodyAngle>62.7</bodyAngle>
                <headAngle>0.2</headAngle>
                <bodyOffsetX>0.01</bodyOffsetX>
                <bodyOffsetZ>0.118</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

                <tickDuration>4</tickDuration>
                <bodyAngle>60.7</bodyAngle>
                <headAngle>5.6</headAngle>
                <bodyOffsetX>0.025</bodyOffsetX>
                <bodyOffsetZ>0.118</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

                <tickDuration>4</tickDuration>
                <bodyAngle>62.7</bodyAngle>
                <headAngle>0.2</headAngle>
                <bodyOffsetX>0.056</bodyOffsetX>
                <bodyOffsetZ>0.118</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

                <soundEffect>Suck</soundEffect>
                <tickDuration>1</tickDuration>
                <bodyAngle>62.7</bodyAngle>
                <headAngle>0.2</headAngle>
                <bodyOffsetX>0.01</bodyOffsetX>
                <bodyOffsetZ>0.118</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

                <tickDuration>9</tickDuration>
                <bodyAngle>62.7</bodyAngle>
                <headAngle>0.2</headAngle>
                <bodyOffsetX>0.01</bodyOffsetX>
                <bodyOffsetZ>0.118</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

                <tickDuration>120</tickDuration>
                <bodyAngle>60.7</bodyAngle>
                <headAngle>5.6</headAngle>
                <bodyOffsetX>0.025</bodyOffsetX>
                <bodyOffsetZ>0.118</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

                <tickDuration>30</tickDuration>
                <bodyAngle>62.7</bodyAngle>
                <headAngle>0.2</headAngle>
                <bodyOffsetX>0.056</bodyOffsetX>
                <bodyOffsetZ>0.118</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

                <soundEffect>Suck</soundEffect>
                <tickDuration>1</tickDuration>
                <bodyAngle>62.7</bodyAngle>
                <headAngle>0.2</headAngle>
                <bodyOffsetX>0.01</bodyOffsetX>
                <bodyOffsetZ>0.118</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

            </keyframes>

            <layer>LayingPawn</layer>
            <keyframes>

                <tickDuration>9</tickDuration>
                <bodyAngle>9</bodyAngle>
                <headAngle>-14.1</headAngle>
                <bodyOffsetX>0.674</bodyOffsetX>
                <bodyOffsetZ>0.378</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>

                <tickDuration>8</tickDuration>
                <bodyAngle>0</bodyAngle>
                <headAngle>-15.1</headAngle>
                <bodyOffsetX>0.729</bodyOffsetX>
                <bodyOffsetZ>0.378</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>

                <tickDuration>1</tickDuration>
                <bodyAngle>9</bodyAngle>
                <headAngle>-14.1</headAngle>
                <bodyOffsetX>0.674</bodyOffsetX>
                <bodyOffsetZ>0.378</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>

                <tickDuration>9</tickDuration>
                <bodyAngle>9</bodyAngle>
                <headAngle>-14.1</headAngle>
                <bodyOffsetX>0.674</bodyOffsetX>
                <bodyOffsetZ>0.378</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>

                <tickDuration>8</tickDuration>
                <bodyAngle>0</bodyAngle>
                <headAngle>-15.1</headAngle>
                <bodyOffsetX>0.729</bodyOffsetX>
                <bodyOffsetZ>0.378</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>

                <tickDuration>1</tickDuration>
                <bodyAngle>9</bodyAngle>
                <headAngle>-14.1</headAngle>
                <bodyOffsetX>0.674</bodyOffsetX>
                <bodyOffsetZ>0.378</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>

                <tickDuration>9</tickDuration>
                <bodyAngle>9</bodyAngle>
                <headAngle>-14.1</headAngle>
                <bodyOffsetX>0.674</bodyOffsetX>
                <bodyOffsetZ>0.378</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>

                <tickDuration>120</tickDuration>
                <bodyAngle>9</bodyAngle>
                <headAngle>-15.1</headAngle>
                <bodyOffsetX>0.674</bodyOffsetX>
                <bodyOffsetZ>0.378</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>

                <tickDuration>30</tickDuration>
                <bodyAngle>9</bodyAngle>
                <headAngle>7</headAngle>
                <bodyOffsetX>0.674</bodyOffsetX>
                <bodyOffsetZ>0.378</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>

                <tickDuration>1</tickDuration>
                <bodyAngle>9</bodyAngle>
                <headAngle>-14.1</headAngle>
                <bodyOffsetX>0.674</bodyOffsetX>
                <bodyOffsetZ>0.378</bodyOffsetZ>
                <bodyFacing>3</bodyFacing>
                <headFacing>3</headFacing>
                <headBob>0</headBob>

            </keyframes>

            <layer>LayingPawn</layer>
            <keyframes>

                <tickDuration>9</tickDuration>
                <bodyAngle>8.7</bodyAngle>
                <headAngle>15.1</headAngle>
                <bodyOffsetX>-0.70</bodyOffsetX>
                <bodyOffsetZ>0.378</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

                <soundEffect>Fuck</soundEffect>
                <tickDuration>8</tickDuration>
                <bodyAngle>-6.7</bodyAngle>
                <headAngle>14.1</headAngle>
                <bodyOffsetX>-0.53</bodyOffsetX>
                <bodyOffsetZ>0.378</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

                <tickDuration>1</tickDuration>
                <bodyAngle>8.7</bodyAngle>
                <headAngle>15.1</headAngle>
                <bodyOffsetX>-0.70</bodyOffsetX>
                <bodyOffsetZ>0.378</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

                <tickDuration>9</tickDuration>
                <bodyAngle>8.7</bodyAngle>
                <headAngle>15.1</headAngle>
                <bodyOffsetX>-0.70</bodyOffsetX>
                <bodyOffsetZ>0.378</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

                <soundEffect>Fuck</soundEffect>
                <tickDuration>8</tickDuration>
                <bodyAngle>-6.7</bodyAngle>
                <headAngle>14.1</headAngle>
                <bodyOffsetX>-0.53</bodyOffsetX>
                <bodyOffsetZ>0.378</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

                <tickDuration>1</tickDuration>
                <bodyAngle>8.7</bodyAngle>
                <headAngle>15.1</headAngle>
                <bodyOffsetX>-0.70</bodyOffsetX>
                <bodyOffsetZ>0.378</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

                <tickDuration>9</tickDuration>
                <bodyAngle>8.7</bodyAngle>
                <headAngle>15.1</headAngle>
                <bodyOffsetX>-0.70</bodyOffsetX>
                <bodyOffsetZ>0.378</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

                <soundEffect>Cum</soundEffect>
                <tickDuration>120</tickDuration>
                <bodyAngle>-6.7</bodyAngle>
                <headAngle>14.1</headAngle>
                <bodyOffsetX>-0.53</bodyOffsetX>
                <bodyOffsetZ>0.378</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

                <tickDuration>30</tickDuration>
                <bodyAngle>-6.7</bodyAngle>
                <headAngle>-7</headAngle>
                <bodyOffsetX>-0.53</bodyOffsetX>
                <bodyOffsetZ>0.378</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

                <tickDuration>1</tickDuration>
                <bodyAngle>8.7</bodyAngle>
                <headAngle>15.1</headAngle>
                <bodyOffsetX>-0.70</bodyOffsetX>
                <bodyOffsetZ>0.378</bodyOffsetZ>
                <bodyFacing>1</bodyFacing>
                <headFacing>1</headFacing>
                <headBob>0</headBob>

            </keyframes>

        </animationClips>

    </animationStages>

  </Rimworld_Animations.AnimationDef>

</Defs>