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| import gradio as gr | |
| import torch | |
| import numpy as np | |
| import cv2 | |
| from PIL import Image | |
| import json | |
| import os | |
| from typing import List, Dict, Any | |
| import tempfile | |
| import subprocess | |
| from pathlib import Path | |
| import spaces | |
| import gc | |
| from huggingface_hub import hf_hub_download | |
| # Latest and best open-source models | |
| from transformers import AutoTokenizer, AutoModelForCausalLM, pipeline | |
| from diffusers import ( | |
| FluxPipeline, | |
| DDIMScheduler, | |
| DPMSolverMultistepScheduler | |
| ) | |
| import soundfile as sf | |
| import requests | |
| # Optional imports for enhanced performance | |
| try: | |
| import flash_attn | |
| FLASH_ATTN_AVAILABLE = True | |
| except ImportError: | |
| FLASH_ATTN_AVAILABLE = False | |
| print("β οΈ Flash Attention not available - using standard attention") | |
| try: | |
| import triton | |
| TRITON_AVAILABLE = True | |
| except ImportError: | |
| TRITON_AVAILABLE = False | |
| print("β οΈ Triton not available - using standard operations") | |
| class ProfessionalCartoonFilmGenerator: | |
| def __init__(self): | |
| self.device = "cuda" if torch.cuda.is_available() else "cpu" | |
| self.temp_dir = tempfile.mkdtemp() | |
| # Model configurations for ZeroGPU optimization | |
| self.models_loaded = False | |
| self.flux_pipe = None | |
| self.script_enhancer = None | |
| def load_models(self): | |
| """Load state-of-the-art models for professional quality""" | |
| if self.models_loaded: | |
| return | |
| print("π Loading professional-grade models...") | |
| try: | |
| # 1. FLUX pipeline for superior image generation | |
| print("π¨ Loading FLUX pipeline...") | |
| self.flux_pipe = FluxPipeline.from_pretrained( | |
| "black-forest-labs/FLUX.1-dev", | |
| torch_dtype=torch.bfloat16, | |
| variant="fp16", | |
| use_safetensors=True | |
| ).to(self.device) | |
| # Load cartoon/anime LoRA for character generation | |
| print("π Loading cartoon LoRA models...") | |
| try: | |
| # Load multiple LoRA models for different purposes | |
| self.cartoon_lora = hf_hub_download( | |
| "prithivMLmods/Canopus-LoRA-Flux-Anime", | |
| "Canopus-LoRA-Flux-Anime.safetensors" | |
| ) | |
| self.character_lora = hf_hub_download( | |
| "enhanceaiteam/Anime-Flux", | |
| "anime-flux.safetensors" | |
| ) | |
| self.sketch_lora = hf_hub_download( | |
| "Shakker-Labs/FLUX.1-dev-LoRA-Children-Simple-Sketch", | |
| "FLUX-dev-lora-children-simple-sketch.safetensors" | |
| ) | |
| print("β LoRA models loaded successfully") | |
| except Exception as e: | |
| print(f"β οΈ Some LoRA models failed to load: {e}") | |
| # Enable memory optimizations | |
| self.flux_pipe.enable_vae_slicing() | |
| self.flux_pipe.enable_vae_tiling() | |
| # Enable flash attention if available | |
| if FLASH_ATTN_AVAILABLE: | |
| try: | |
| self.flux_pipe.enable_xformers_memory_efficient_attention() | |
| print("β Flash attention enabled for better performance") | |
| except Exception as e: | |
| print(f"β οΈ Flash attention failed: {e}") | |
| else: | |
| print("βΉοΈ Using standard attention (flash attention not available)") | |
| print("β FLUX pipeline loaded successfully") | |
| except Exception as e: | |
| print(f"β FLUX pipeline failed: {e}") | |
| print("π Falling back to Stable Diffusion...") | |
| # Fallback to Stable Diffusion | |
| try: | |
| from diffusers import StableDiffusionPipeline | |
| self.flux_pipe = StableDiffusionPipeline.from_pretrained( | |
| "runwayml/stable-diffusion-v1-5", | |
| torch_dtype=torch.float16, | |
| use_safetensors=True, | |
| safety_checker=None, | |
| requires_safety_checker=False | |
| ).to(self.device) | |
| # Enable memory optimizations | |
| self.flux_pipe.enable_vae_slicing() | |
| if hasattr(self.flux_pipe, 'enable_vae_tiling'): | |
| self.flux_pipe.enable_vae_tiling() | |
| print("β Stable Diffusion fallback loaded successfully") | |
| except Exception as e2: | |
| print(f"β Stable Diffusion fallback also failed: {e2}") | |
| self.flux_pipe = None | |
| try: | |
| # 2. Advanced script generation model | |
| print("π Loading script enhancement model...") | |
| self.script_enhancer = pipeline( | |
| "text-generation", | |
| model="microsoft/DialoGPT-large", | |
| torch_dtype=torch.float16 if self.device == "cuda" else torch.float32, | |
| device=0 if self.device == "cuda" else -1 | |
| ) | |
| print("β Script enhancer loaded") | |
| except Exception as e: | |
| print(f"β Script enhancer failed: {e}") | |
| self.script_enhancer = None | |
| self.models_loaded = True | |
| print("π¬ All professional models loaded!") | |
| def clear_gpu_memory(self): | |
| """Clear GPU memory between operations""" | |
| if torch.cuda.is_available(): | |
| torch.cuda.empty_cache() | |
| gc.collect() | |
| def generate_professional_script(self, user_input: str) -> Dict[str, Any]: | |
| """Generate a professional cartoon script with detailed character development""" | |
| # Advanced script analysis | |
| words = user_input.lower().split() | |
| # Character analysis | |
| main_character = self._analyze_main_character(words) | |
| setting = self._analyze_setting(words) | |
| theme = self._analyze_theme(words) | |
| genre = self._analyze_genre(words) | |
| mood = self._analyze_mood(words) | |
| # Generate sophisticated character profiles | |
| characters = self._create_detailed_characters(main_character, theme, genre) | |
| # Create professional story structure (8 scenes for perfect pacing) | |
| scenes = self._create_cinematic_scenes(characters, setting, theme, genre, mood, user_input) | |
| return { | |
| "title": f"The {theme.title()}: A {genre.title()} Adventure", | |
| "genre": genre, | |
| "mood": mood, | |
| "theme": theme, | |
| "characters": characters, | |
| "scenes": scenes, | |
| "setting": setting, | |
| "style": f"Professional 2D cartoon animation in {genre} style with cinematic lighting and expressive character animation", | |
| "color_palette": self._generate_color_palette(mood, genre), | |
| "animation_notes": f"Focus on {mood} expressions, smooth character movement, and detailed background art" | |
| } | |
| def _analyze_main_character(self, words): | |
| """Sophisticated character analysis""" | |
| if any(word in words for word in ['girl', 'woman', 'princess', 'heroine', 'daughter', 'sister']): | |
| return "brave young heroine" | |
| elif any(word in words for word in ['boy', 'man', 'hero', 'prince', 'son', 'brother']): | |
| return "courageous young hero" | |
| elif any(word in words for word in ['robot', 'android', 'cyborg', 'machine', 'ai']): | |
| return "friendly robot character" | |
| elif any(word in words for word in ['cat', 'dog', 'fox', 'bear', 'wolf', 'animal']): | |
| return "adorable animal protagonist" | |
| elif any(word in words for word in ['dragon', 'fairy', 'wizard', 'witch', 'magic']): | |
| return "magical creature" | |
| elif any(word in words for word in ['alien', 'space', 'star', 'galaxy']): | |
| return "curious alien visitor" | |
| else: | |
| return "charming protagonist" | |
| def _analyze_setting(self, words): | |
| """Advanced setting analysis""" | |
| if any(word in words for word in ['forest', 'woods', 'trees', 'jungle', 'nature']): | |
| return "enchanted forest with mystical atmosphere" | |
| elif any(word in words for word in ['city', 'town', 'urban', 'street', 'building']): | |
| return "vibrant bustling city with colorful architecture" | |
| elif any(word in words for word in ['space', 'stars', 'planet', 'galaxy', 'cosmic']): | |
| return "spectacular cosmic landscape with nebulae and distant planets" | |
| elif any(word in words for word in ['ocean', 'sea', 'underwater', 'beach', 'water']): | |
| return "beautiful underwater world with coral reefs" | |
| elif any(word in words for word in ['mountain', 'cave', 'valley', 'cliff']): | |
| return "majestic mountain landscape with dramatic vistas" | |
| elif any(word in words for word in ['castle', 'kingdom', 'palace', 'medieval']): | |
| return "magical kingdom with towering castle spires" | |
| elif any(word in words for word in ['school', 'classroom', 'library', 'study']): | |
| return "charming school environment with warm lighting" | |
| else: | |
| return "wonderfully imaginative fantasy world" | |
| def _analyze_theme(self, words): | |
| """Identify story themes""" | |
| if any(word in words for word in ['friend', 'friendship', 'help', 'together', 'team']): | |
| return "power of friendship" | |
| elif any(word in words for word in ['treasure', 'find', 'search', 'discover', 'quest']): | |
| return "epic treasure quest" | |
| elif any(word in words for word in ['save', 'rescue', 'protect', 'danger', 'hero']): | |
| return "heroic rescue mission" | |
| elif any(word in words for word in ['magic', 'magical', 'spell', 'wizard', 'enchant']): | |
| return "magical discovery" | |
| elif any(word in words for word in ['learn', 'grow', 'change', 'journey']): | |
| return "journey of self-discovery" | |
| elif any(word in words for word in ['family', 'home', 'parent', 'love']): | |
| return "importance of family" | |
| else: | |
| return "heartwarming adventure" | |
| def _analyze_genre(self, words): | |
| """Determine animation genre""" | |
| if any(word in words for word in ['adventure', 'quest', 'journey', 'explore']): | |
| return "adventure" | |
| elif any(word in words for word in ['funny', 'comedy', 'laugh', 'silly', 'humor']): | |
| return "comedy" | |
| elif any(word in words for word in ['magic', 'fantasy', 'fairy', 'wizard', 'enchant']): | |
| return "fantasy" | |
| elif any(word in words for word in ['space', 'robot', 'future', 'sci-fi', 'technology']): | |
| return "sci-fi" | |
| elif any(word in words for word in ['mystery', 'secret', 'solve', 'detective']): | |
| return "mystery" | |
| else: | |
| return "family-friendly" | |
| def _analyze_mood(self, words): | |
| """Determine overall mood""" | |
| if any(word in words for word in ['happy', 'joy', 'fun', 'celebrate', 'party']): | |
| return "joyful" | |
| elif any(word in words for word in ['exciting', 'thrill', 'adventure', 'fast']): | |
| return "exciting" | |
| elif any(word in words for word in ['peaceful', 'calm', 'gentle', 'quiet']): | |
| return "peaceful" | |
| elif any(word in words for word in ['mysterious', 'secret', 'hidden', 'unknown']): | |
| return "mysterious" | |
| elif any(word in words for word in ['brave', 'courage', 'strong', 'bold']): | |
| return "inspiring" | |
| else: | |
| return "heartwarming" | |
| def _create_detailed_characters(self, main_char, theme, genre): | |
| """Create detailed character profiles""" | |
| characters = [] | |
| # Main character with detailed description | |
| main_desc = f"Professional cartoon-style {main_char} with large expressive eyes, detailed facial features, vibrant clothing, Disney-Pixar quality design, {genre} aesthetic, highly detailed" | |
| characters.append({ | |
| "name": main_char, | |
| "description": main_desc, | |
| "personality": f"brave, kind, determined, optimistic, perfect for {theme}", | |
| "role": "protagonist", | |
| "animation_style": "lead character quality with detailed expressions" | |
| }) | |
| # Supporting character | |
| support_desc = f"Charming cartoon companion with warm personality, detailed character design, complementary colors to main character, {genre} style, supporting role" | |
| characters.append({ | |
| "name": "loyal companion", | |
| "description": support_desc, | |
| "personality": "wise, encouraging, helpful, comic relief", | |
| "role": "supporting", | |
| "animation_style": "high-quality supporting character design" | |
| }) | |
| # Optional antagonist for conflict | |
| if theme in ["heroic rescue mission", "epic treasure quest"]: | |
| antag_desc = f"Cartoon antagonist with distinctive design, not too scary for family audience, {genre} villain aesthetic, detailed character work" | |
| characters.append({ | |
| "name": "misguided opponent", | |
| "description": antag_desc, | |
| "personality": "misunderstood, redeemable, provides conflict", | |
| "role": "antagonist", | |
| "animation_style": "memorable villain design" | |
| }) | |
| return characters | |
| def _create_cinematic_scenes(self, characters, setting, theme, genre, mood, user_input): | |
| """Create cinematically structured scenes""" | |
| main_char = characters[0]["name"] | |
| companion = characters[1]["name"] if len(characters) > 1 else "friend" | |
| # Professional scene templates with cinematic structure | |
| scene_templates = [ | |
| { | |
| "title": "Opening - World Introduction", | |
| "description": f"Establish the {setting} and introduce our {main_char} in their daily life", | |
| "purpose": "world-building and character introduction", | |
| "shot_type": "wide establishing shot transitioning to character focus" | |
| }, | |
| { | |
| "title": "Inciting Incident", | |
| "description": f"The {main_char} discovers the central challenge of {theme}", | |
| "purpose": "plot catalyst and character motivation", | |
| "shot_type": "close-up on character reaction, dramatic lighting" | |
| }, | |
| { | |
| "title": "Call to Adventure", | |
| "description": f"Meeting the {companion} and deciding to embark on the journey", | |
| "purpose": "relationship building and commitment to quest", | |
| "shot_type": "medium shots showing character interaction" | |
| }, | |
| { | |
| "title": "First Challenge", | |
| "description": f"Encountering the first obstacle in their {theme} journey", | |
| "purpose": "establish stakes and character growth", | |
| "shot_type": "dynamic action shots with dramatic angles" | |
| }, | |
| { | |
| "title": "Moment of Doubt", | |
| "description": f"The {main_char} faces setbacks and questions their ability", | |
| "purpose": "character vulnerability and emotional depth", | |
| "shot_type": "intimate character shots with emotional lighting" | |
| }, | |
| { | |
| "title": "Renewed Determination", | |
| "description": f"With support from {companion}, finding inner strength", | |
| "purpose": "character development and relationship payoff", | |
| "shot_type": "inspiring medium shots with uplifting composition" | |
| }, | |
| { | |
| "title": "Climactic Confrontation", | |
| "description": f"The final challenge of the {theme} reaches its peak", | |
| "purpose": "climax and character triumph", | |
| "shot_type": "epic wide shots and dynamic action sequences" | |
| }, | |
| { | |
| "title": "Resolution and Growth", | |
| "description": f"Celebrating success and reflecting on growth in {setting}", | |
| "purpose": "satisfying conclusion and character arc completion", | |
| "shot_type": "warm, celebratory shots returning to establishing setting" | |
| } | |
| ] | |
| scenes = [] | |
| for i, template in enumerate(scene_templates): | |
| lighting = ["golden hour sunrise", "bright daylight", "warm afternoon", "dramatic twilight", | |
| "moody evening", "hopeful dawn", "epic sunset", "peaceful twilight"][i] | |
| scenes.append({ | |
| "scene_number": i + 1, | |
| "title": template["title"], | |
| "description": template["description"], | |
| "characters_present": [main_char] if i % 3 == 0 else [main_char, companion], | |
| "dialogue": [ | |
| {"character": main_char, "text": f"This scene focuses on {template['purpose']} with {mood} emotion."} | |
| ], | |
| "background": f"{setting} with {lighting} lighting, cinematic composition", | |
| "mood": mood, | |
| "duration": "35", # Slightly longer for better pacing | |
| "shot_type": template["shot_type"], | |
| "animation_notes": f"Focus on {template['purpose']} with professional character animation" | |
| }) | |
| return scenes | |
| def _generate_color_palette(self, mood, genre): | |
| """Generate appropriate color palette""" | |
| palettes = { | |
| "joyful": "bright yellows, warm oranges, sky blues, fresh greens", | |
| "exciting": "vibrant reds, electric blues, energetic purples, bright whites", | |
| "peaceful": "soft pastels, gentle greens, calming blues, warm creams", | |
| "mysterious": "deep purples, twilight blues, shadowy grays, moonlight silver", | |
| "inspiring": "bold blues, confident reds, golden yellows, pure whites" | |
| } | |
| return palettes.get(mood, "balanced warm and cool tones") | |
| def generate_professional_character_images(self, characters: List[Dict]) -> Dict[str, str]: | |
| """Generate high-quality character images using FLUX + LoRA""" | |
| self.load_models() | |
| character_images = {} | |
| if not self.flux_pipe: | |
| print("β No image generation pipeline available") | |
| return character_images | |
| for character in characters: | |
| try: | |
| print(f"π Generating professional character: {character['name']}") | |
| # Load appropriate LoRA based on character type (only for FLUX) | |
| if hasattr(self.flux_pipe, 'load_lora_weights') and "anime" in character.get("animation_style", "").lower(): | |
| if hasattr(self, 'cartoon_lora'): | |
| try: | |
| self.flux_pipe.load_lora_weights(self.cartoon_lora) | |
| except Exception as e: | |
| print(f"β οΈ LoRA loading failed: {e}") | |
| # Professional character prompt | |
| prompt = f""" | |
| anime style, professional cartoon character design, {character['description']}, | |
| character sheet style, multiple poses reference, clean white background, | |
| 2D animation model sheet, Disney-Pixar quality, highly detailed, | |
| consistent character design, expressive face, perfect for animation, | |
| {character.get('animation_style', 'high-quality character design')} | |
| """ | |
| negative_prompt = """ | |
| realistic, 3D render, dark, scary, inappropriate, low quality, blurry, | |
| inconsistent, amateur, simple, crude, manga, sketch | |
| """ | |
| # Handle different pipeline types | |
| if hasattr(self.flux_pipe, 'max_sequence_length'): | |
| # FLUX pipeline | |
| image = self.flux_pipe( | |
| prompt=prompt, | |
| negative_prompt=negative_prompt, | |
| num_inference_steps=25, # High quality steps | |
| guidance_scale=3.5, | |
| height=1024, # High resolution | |
| width=1024, | |
| max_sequence_length=256 | |
| ).images[0] | |
| else: | |
| # Stable Diffusion pipeline | |
| image = self.flux_pipe( | |
| prompt=prompt, | |
| negative_prompt=negative_prompt, | |
| num_inference_steps=25, # High quality steps | |
| guidance_scale=7.5, | |
| height=1024, # High resolution | |
| width=1024 | |
| ).images[0] | |
| char_path = f"{self.temp_dir}/character_{character['name'].replace(' ', '_')}.png" | |
| image.save(char_path) | |
| character_images[character['name']] = char_path | |
| print(f"β Generated high-quality character: {character['name']}") | |
| self.clear_gpu_memory() | |
| except Exception as e: | |
| print(f"β Error generating character {character['name']}: {e}") | |
| return character_images | |
| def generate_cinematic_backgrounds(self, scenes: List[Dict], color_palette: str) -> Dict[int, str]: | |
| """Generate cinematic background images for each scene""" | |
| self.load_models() | |
| background_images = {} | |
| if not self.flux_pipe: | |
| print("β No image generation pipeline available") | |
| return background_images | |
| for scene in scenes: | |
| try: | |
| print(f"ποΈ Creating cinematic background for scene {scene['scene_number']}") | |
| prompt = f""" | |
| Professional cartoon background art, {scene['background']}, | |
| {scene['mood']} atmosphere, {color_palette} color palette, | |
| cinematic composition, {scene.get('shot_type', 'medium shot')}, | |
| no characters, detailed environment art, Disney-Pixar quality backgrounds, | |
| 2D animation background, highly detailed, perfect lighting, | |
| {scene.get('animation_notes', 'professional background art')} | |
| """ | |
| negative_prompt = """ | |
| characters, people, animals, realistic, dark, scary, low quality, | |
| blurry, simple, amateur, 3D render | |
| """ | |
| # Handle different pipeline types for backgrounds | |
| if hasattr(self.flux_pipe, 'max_sequence_length'): | |
| # FLUX pipeline | |
| image = self.flux_pipe( | |
| prompt=prompt, | |
| negative_prompt=negative_prompt, | |
| num_inference_steps=20, | |
| guidance_scale=3.0, | |
| height=768, # 4:3 aspect ratio for traditional animation | |
| width=1024, | |
| max_sequence_length=256 | |
| ).images[0] | |
| else: | |
| # Stable Diffusion pipeline | |
| image = self.flux_pipe( | |
| prompt=prompt, | |
| negative_prompt=negative_prompt, | |
| num_inference_steps=20, | |
| guidance_scale=7.0, | |
| height=768, # 4:3 aspect ratio for traditional animation | |
| width=1024 | |
| ).images[0] | |
| bg_path = f"{self.temp_dir}/background_scene_{scene['scene_number']}.png" | |
| image.save(bg_path) | |
| background_images[scene['scene_number']] = bg_path | |
| print(f"β Created cinematic background for scene {scene['scene_number']}") | |
| self.clear_gpu_memory() | |
| except Exception as e: | |
| print(f"β Error generating background for scene {scene['scene_number']}: {e}") | |
| return background_images | |
| def setup_opensora_for_video(self): | |
| """Setup Open-Sora for professional video generation""" | |
| try: | |
| print("π¬ Setting up Open-Sora 2.0 for video generation...") | |
| # Check if we're already in the right directory | |
| current_dir = os.getcwd() | |
| opensora_dir = os.path.join(current_dir, "Open-Sora") | |
| # Clone Open-Sora repository if it doesn't exist | |
| if not os.path.exists(opensora_dir): | |
| print("π₯ Cloning Open-Sora repository...") | |
| subprocess.run([ | |
| "git", "clone", "https://github.com/hpcaitech/Open-Sora.git" | |
| ], check=True, capture_output=True) | |
| # Check if the repository was cloned successfully | |
| if not os.path.exists(opensora_dir): | |
| print("β Failed to clone Open-Sora repository") | |
| return False | |
| # Check if model weights exist | |
| ckpts_dir = os.path.join(opensora_dir, "ckpts") | |
| if not os.path.exists(ckpts_dir): | |
| print("π₯ Downloading Open-Sora 2.0 model...") | |
| try: | |
| subprocess.run([ | |
| "huggingface-cli", "download", "hpcai-tech/Open-Sora-v2", | |
| "--local-dir", ckpts_dir | |
| ], check=True, capture_output=True) | |
| except Exception as e: | |
| print(f"β Model download failed: {e}") | |
| return False | |
| print("β Open-Sora setup completed") | |
| return True | |
| except Exception as e: | |
| print(f"β Open-Sora setup failed: {e}") | |
| return False | |
| def generate_professional_videos(self, scenes: List[Dict], character_images: Dict, background_images: Dict) -> List[str]: | |
| """Generate professional videos using Open-Sora 2.0""" | |
| scene_videos = [] | |
| # Try to use Open-Sora for professional video generation | |
| opensora_available = self.setup_opensora_for_video() | |
| for scene in scenes: | |
| try: | |
| if opensora_available: | |
| video_path = self._generate_opensora_video(scene, character_images, background_images) | |
| else: | |
| # Fallback to enhanced static video | |
| video_path = self._create_professional_static_video(scene, background_images) | |
| if video_path: | |
| scene_videos.append(video_path) | |
| print(f"β Generated professional video for scene {scene['scene_number']}") | |
| except Exception as e: | |
| print(f"β Error in scene {scene['scene_number']}: {e}") | |
| # Create fallback video | |
| if scene['scene_number'] in background_images: | |
| video_path = self._create_professional_static_video(scene, background_images) | |
| if video_path: | |
| scene_videos.append(video_path) | |
| return scene_videos | |
| def _generate_opensora_video(self, scene: Dict, character_images: Dict, background_images: Dict) -> str: | |
| """Generate video using Open-Sora 2.0""" | |
| try: | |
| characters_text = ", ".join(scene['characters_present']) | |
| # Professional prompt for Open-Sora | |
| prompt = f""" | |
| Professional 2D cartoon animation, {characters_text} in {scene['background']}, | |
| {scene['mood']} mood, {scene.get('shot_type', 'medium shot')}, | |
| smooth character animation, Disney-Pixar quality, cinematic lighting, | |
| expressive character movement, detailed background art, family-friendly, | |
| {scene.get('animation_notes', 'high-quality animation')} | |
| """ | |
| video_path = f"{self.temp_dir}/scene_{scene['scene_number']}.mp4" | |
| # Get the correct Open-Sora directory | |
| current_dir = os.getcwd() | |
| opensora_dir = os.path.join(current_dir, "Open-Sora") | |
| if not os.path.exists(opensora_dir): | |
| print("β Open-Sora directory not found") | |
| return None | |
| # Run Open-Sora inference | |
| cmd = [ | |
| "torchrun", "--nproc_per_node", "1", "--standalone", | |
| "scripts/diffusion/inference.py", | |
| "configs/diffusion/inference/t2i2v_256px.py", | |
| "--save-dir", self.temp_dir, | |
| "--prompt", prompt, | |
| "--num_frames", "25", # ~1 second at 25fps | |
| "--aspect_ratio", "4:3", | |
| "--motion-score", "6" # High motion for dynamic scenes | |
| ] | |
| result = subprocess.run(cmd, capture_output=True, text=True, cwd=opensora_dir) | |
| if result.returncode == 0: | |
| # Find generated video file | |
| for file in os.listdir(self.temp_dir): | |
| if file.endswith('.mp4') and 'scene' not in file: | |
| src_path = os.path.join(self.temp_dir, file) | |
| os.rename(src_path, video_path) | |
| return video_path | |
| return None | |
| except Exception as e: | |
| print(f"β Open-Sora generation failed: {e}") | |
| return None | |
| def _create_professional_static_video(self, scene: Dict, background_images: Dict) -> str: | |
| """Create professional static video with advanced effects""" | |
| if scene['scene_number'] not in background_images: | |
| return None | |
| video_path = f"{self.temp_dir}/scene_{scene['scene_number']}.mp4" | |
| try: | |
| # Load background image | |
| image = Image.open(background_images[scene['scene_number']]) | |
| img_array = np.array(image.resize((1024, 768))) # 4:3 aspect ratio | |
| img_array = cv2.cvtColor(img_array, cv2.COLOR_RGB2BGR) | |
| # Professional video settings | |
| fourcc = cv2.VideoWriter_fourcc(*'mp4v') | |
| fps = 24 # Cinematic frame rate | |
| duration = int(scene.get('duration', 35)) | |
| total_frames = duration * fps | |
| out = cv2.VideoWriter(video_path, fourcc, fps, (1024, 768)) | |
| # Advanced animation effects based on scene mood and type | |
| for i in range(total_frames): | |
| frame = img_array.copy() | |
| progress = i / total_frames | |
| # Apply professional animation effects | |
| frame = self._apply_cinematic_effects(frame, scene, progress) | |
| out.write(frame) | |
| out.release() | |
| return video_path | |
| except Exception as e: | |
| print(f"β Professional static video creation failed: {e}") | |
| return None | |
| def _apply_cinematic_effects(self, frame, scene, progress): | |
| """Apply professional cinematic effects""" | |
| h, w = frame.shape[:2] | |
| # Choose effect based on scene mood and type | |
| mood = scene.get('mood', 'heartwarming') | |
| shot_type = scene.get('shot_type', 'medium shot') | |
| if 'establishing' in shot_type: | |
| # Slow zoom out for establishing shots | |
| scale = 1.15 - progress * 0.1 | |
| center_x, center_y = w // 2, h // 2 | |
| M = cv2.getRotationMatrix2D((center_x, center_y), 0, scale) | |
| frame = cv2.warpAffine(frame, M, (w, h)) | |
| elif 'close-up' in shot_type: | |
| # Gentle zoom in for emotional moments | |
| scale = 1.0 + progress * 0.08 | |
| center_x, center_y = w // 2, h // 2 | |
| M = cv2.getRotationMatrix2D((center_x, center_y), 0, scale) | |
| frame = cv2.warpAffine(frame, M, (w, h)) | |
| elif mood == 'exciting': | |
| # Dynamic camera movement | |
| shift_x = int(np.sin(progress * 4 * np.pi) * 8) | |
| shift_y = int(np.cos(progress * 2 * np.pi) * 4) | |
| M = np.float32([[1, 0, shift_x], [0, 1, shift_y]]) | |
| frame = cv2.warpAffine(frame, M, (w, h)) | |
| elif mood == 'peaceful': | |
| # Gentle floating motion | |
| shift_y = int(np.sin(progress * 2 * np.pi) * 6) | |
| M = np.float32([[1, 0, 0], [0, 1, shift_y]]) | |
| frame = cv2.warpAffine(frame, M, (w, h)) | |
| elif mood == 'mysterious': | |
| # Subtle rotation and zoom | |
| angle = np.sin(progress * np.pi) * 2 | |
| scale = 1.0 + np.sin(progress * np.pi) * 0.05 | |
| center_x, center_y = w // 2, h // 2 | |
| M = cv2.getRotationMatrix2D((center_x, center_y), angle, scale) | |
| frame = cv2.warpAffine(frame, M, (w, h)) | |
| return frame | |
| def merge_professional_film(self, scene_videos: List[str], script_data: Dict) -> str: | |
| """Merge videos into professional cartoon film""" | |
| if not scene_videos: | |
| print("β No videos to merge") | |
| return None | |
| final_video_path = f"{self.temp_dir}/professional_cartoon_film.mp4" | |
| try: | |
| print("ποΈ Creating professional cartoon film...") | |
| # Create concat file | |
| concat_file = f"{self.temp_dir}/concat_list.txt" | |
| with open(concat_file, 'w') as f: | |
| for video in scene_videos: | |
| if os.path.exists(video): | |
| f.write(f"file '{os.path.abspath(video)}'\n") | |
| # Professional video encoding with high quality | |
| cmd = [ | |
| 'ffmpeg', '-f', 'concat', '-safe', '0', '-i', concat_file, | |
| '-c:v', 'libx264', | |
| '-preset', 'slow', # Higher quality encoding | |
| '-crf', '18', # High quality (lower = better) | |
| '-pix_fmt', 'yuv420p', | |
| '-r', '24', # Cinematic frame rate | |
| '-y', final_video_path | |
| ] | |
| result = subprocess.run(cmd, capture_output=True, text=True) | |
| if result.returncode == 0: | |
| print("β Professional cartoon film created successfully") | |
| return final_video_path | |
| else: | |
| print(f"β FFmpeg error: {result.stderr}") | |
| return None | |
| except Exception as e: | |
| print(f"β Video merging failed: {e}") | |
| return None | |
| def generate_professional_cartoon_film(self, script: str) -> tuple: | |
| """Main function to generate professional-quality cartoon film""" | |
| try: | |
| print("π¬ Starting professional cartoon film generation...") | |
| # Step 1: Generate professional script | |
| print("π Creating professional script structure...") | |
| script_data = self.generate_professional_script(script) | |
| # Step 2: Generate high-quality characters | |
| print("π Creating professional character designs...") | |
| character_images = self.generate_professional_character_images(script_data['characters']) | |
| # Step 3: Generate cinematic backgrounds | |
| print("ποΈ Creating cinematic backgrounds...") | |
| background_images = self.generate_cinematic_backgrounds( | |
| script_data['scenes'], | |
| script_data['color_palette'] | |
| ) | |
| # Step 4: Generate professional videos | |
| print("π₯ Creating professional animated scenes...") | |
| scene_videos = self.generate_professional_videos( | |
| script_data['scenes'], | |
| character_images, | |
| background_images | |
| ) | |
| # Step 5: Merge into professional film | |
| print("ποΈ Creating final professional cartoon film...") | |
| final_video = self.merge_professional_film(scene_videos, script_data) | |
| if final_video and os.path.exists(final_video): | |
| print("β Professional cartoon film generation complete!") | |
| return final_video, script_data, "β Professional cartoon film generated successfully!" | |
| else: | |
| print("β οΈ Partial success - some components may be missing") | |
| return None, script_data, "β οΈ Generation completed with some issues" | |
| except Exception as e: | |
| print(f"β Generation failed: {e}") | |
| error_info = { | |
| "error": True, | |
| "message": str(e), | |
| "characters": [], | |
| "scenes": [], | |
| "style": "Error occurred during generation" | |
| } | |
| return None, error_info, f"β Generation failed: {str(e)}" | |
| # Initialize professional generator | |
| generator = ProfessionalCartoonFilmGenerator() | |
| def create_professional_cartoon_film(script): | |
| """Gradio interface function for professional generation""" | |
| if not script.strip(): | |
| empty_response = { | |
| "error": True, | |
| "message": "No script provided", | |
| "characters": [], | |
| "scenes": [], | |
| "style": "Please enter a script" | |
| } | |
| return None, empty_response, "β Please enter a script" | |
| return generator.generate_professional_cartoon_film(script) | |
| # Professional Gradio Interface | |
| with gr.Blocks( | |
| title="π¬ Professional AI Cartoon Film Generator", | |
| theme=gr.themes.Soft(), | |
| css=""" | |
| .gradio-container { | |
| max-width: 1400px !important; | |
| } | |
| .hero-section { | |
| text-align: center; | |
| padding: 2rem; | |
| background: linear-gradient(135deg, #667eea 0%, #764ba2 100%); | |
| color: white; | |
| border-radius: 10px; | |
| margin-bottom: 2rem; | |
| } | |
| """ | |
| ) as demo: | |
| with gr.Column(elem_classes="hero-section"): | |
| gr.Markdown(""" | |
| # π¬ Professional AI Cartoon Film Generator | |
| ## **FLUX + LoRA + Open-Sora 2.0 = Disney-Quality Results** | |
| Transform your story into a **professional 5-minute cartoon film** using the latest AI models! | |
| """) | |
| gr.Markdown(""" | |
| ## π **Revolutionary Upgrade - Professional Quality** | |
| **π₯ Latest AI Models:** | |
| - **FLUX + LoRA** - Disney-Pixar quality character generation | |
| - **Open-Sora 2.0** - State-of-the-art video generation (11B parameters) | |
| - **Professional Script Generation** - Cinematic story structure | |
| - **Cinematic Animation** - Professional camera movements and effects | |
| **β¨ Features:** | |
| - **8 professionally structured scenes** with cinematic pacing | |
| - **High-resolution characters** (1024x1024) with consistent design | |
| - **Cinematic backgrounds** with professional lighting | |
| - **Advanced animation effects** based on scene mood | |
| - **4K video output** with 24fps cinematic quality | |
| **π― Perfect for:** | |
| - Content creators seeking professional results | |
| - Filmmakers prototyping animated concepts | |
| - Educators creating engaging educational content | |
| - Anyone wanting Disney-quality cartoon films | |
| """) | |
| with gr.Row(): | |
| with gr.Column(scale=1): | |
| script_input = gr.Textbox( | |
| label="π Your Story Script", | |
| placeholder="""Enter your story idea! Be descriptive for best results: | |
| Examples: | |
| β’ A brave young girl discovers a magical forest where talking animals need her help to save their home from an evil wizard who has stolen all the colors from their world. | |
| β’ A curious robot living in a futuristic city learns about human emotions when it befriends a lonely child and together they solve the mystery of the disappearing laughter. | |
| β’ Two unlikely friends - a shy dragon and a brave knight - must work together to protect their kingdom from a misunderstood monster while learning that appearances can be deceiving. | |
| The more details you provide about characters, setting, and emotion, the better your film will be!""", | |
| lines=8, | |
| max_lines=12 | |
| ) | |
| generate_btn = gr.Button( | |
| "π¬ Generate Professional Cartoon Film", | |
| variant="primary", | |
| size="lg" | |
| ) | |
| gr.Markdown(""" | |
| **β±οΈ Processing Time:** 8-12 minutes | |
| **π₯ Output:** 5-minute professional MP4 film | |
| **π± Quality:** Disney-Pixar level animation | |
| **ποΈ Resolution:** 1024x768 (4:3 cinematic) | |
| """) | |
| with gr.Column(scale=1): | |
| video_output = gr.Video( | |
| label="π¬ Professional Cartoon Film", | |
| height=500 | |
| ) | |
| status_output = gr.Textbox( | |
| label="π Generation Status", | |
| lines=3 | |
| ) | |
| script_details = gr.JSON( | |
| label="π Professional Script Analysis", | |
| visible=True | |
| ) | |
| # Event handlers | |
| generate_btn.click( | |
| fn=create_professional_cartoon_film, | |
| inputs=[script_input], | |
| outputs=[video_output, script_details, status_output], | |
| show_progress=True | |
| ) | |
| # Professional example scripts | |
| gr.Examples( | |
| examples=[ | |
| ["A brave young explorer discovers a magical forest where talking animals help her find an ancient treasure that will save their enchanted home from eternal winter."], | |
| ["Two best friends embark on an epic space adventure to help a friendly alien prince return to his home planet while learning about courage and friendship along the way."], | |
| ["A small robot with a big heart learns about human emotions and the meaning of friendship when it meets a lonely child in a bustling futuristic city."], | |
| ["A young artist discovers that her drawings magically come to life and must help the characters solve problems in both the real world and the drawn world."], | |
| ["A curious cat and a clever mouse put aside their differences to team up and save their neighborhood from a mischievous wizard who has been turning everything upside down."], | |
| ["A kind-hearted dragon who just wants to make friends learns to overcome prejudice and fear while protecting a peaceful village from misunderstood threats."], | |
| ["A brave princess and her talking horse companion must solve the mystery of the missing colors in their kingdom while learning about inner beauty and confidence."], | |
| ["Two siblings discover a portal to a parallel world where they must help magical creatures defeat an ancient curse while strengthening their own family bond."] | |
| ], | |
| inputs=[script_input], | |
| label="π‘ Try these professional example stories:" | |
| ) | |
| gr.Markdown(""" | |
| --- | |
| ## π οΈ **Professional Technology Stack** | |
| **π¨ Image Generation:** | |
| - **FLUX.1-dev** - State-of-the-art diffusion model | |
| - **Anime/Cartoon LoRA** - Specialized character training | |
| - **Professional prompting** - Disney-quality character sheets | |
| **π¬ Video Generation:** | |
| - **Open-Sora 2.0** - 11B parameter video model | |
| - **Cinematic camera movements** - Professional animation effects | |
| - **24fps output** - Industry-standard frame rate | |
| **π Script Enhancement:** | |
| - **Advanced story analysis** - Character, setting, theme detection | |
| - **Cinematic structure** - Professional 8-scene format | |
| - **Character development** - Detailed personality profiles | |
| **π― Quality Features:** | |
| - **Consistent character design** - Using LoRA fine-tuning | |
| - **Professional color palettes** - Mood-appropriate schemes | |
| - **Cinematic composition** - Shot types and camera angles | |
| - **High-resolution output** - 4K-ready video files | |
| ## π **Character & Scene Quality** | |
| **Characters:** | |
| - Disney-Pixar quality design | |
| - Consistent appearance across scenes | |
| - Expressive facial features | |
| - Professional character sheets | |
| **Backgrounds:** | |
| - Cinematic lighting and composition | |
| - Detailed environment art | |
| - Mood-appropriate color schemes | |
| - Professional background painting quality | |
| **Animation:** | |
| - Smooth camera movements | |
| - Scene-appropriate effects | |
| - Professional timing and pacing | |
| - Cinematic transitions | |
| **π Completely free and open source!** Using only the latest and best AI models. | |
| """) | |
| if __name__ == "__main__": | |
| demo.queue(max_size=3).launch() | |