Spaces:
Running
Running
| """ | |
| A Pillow loader for .ftc and .ftu files (FTEX) | |
| Jerome Leclanche <[email protected]> | |
| The contents of this file are hereby released in the public domain (CC0) | |
| Full text of the CC0 license: | |
| https://creativecommons.org/publicdomain/zero/1.0/ | |
| Independence War 2: Edge Of Chaos - Texture File Format - 16 October 2001 | |
| The textures used for 3D objects in Independence War 2: Edge Of Chaos are in a | |
| packed custom format called FTEX. This file format uses file extensions FTC | |
| and FTU. | |
| * FTC files are compressed textures (using standard texture compression). | |
| * FTU files are not compressed. | |
| Texture File Format | |
| The FTC and FTU texture files both use the same format. This | |
| has the following structure: | |
| {header} | |
| {format_directory} | |
| {data} | |
| Where: | |
| {header} = { | |
| u32:magic, | |
| u32:version, | |
| u32:width, | |
| u32:height, | |
| u32:mipmap_count, | |
| u32:format_count | |
| } | |
| * The "magic" number is "FTEX". | |
| * "width" and "height" are the dimensions of the texture. | |
| * "mipmap_count" is the number of mipmaps in the texture. | |
| * "format_count" is the number of texture formats (different versions of the | |
| same texture) in this file. | |
| {format_directory} = format_count * { u32:format, u32:where } | |
| The format value is 0 for DXT1 compressed textures and 1 for 24-bit RGB | |
| uncompressed textures. | |
| The texture data for a format starts at the position "where" in the file. | |
| Each set of texture data in the file has the following structure: | |
| {data} = format_count * { u32:mipmap_size, mipmap_size * { u8 } } | |
| * "mipmap_size" is the number of bytes in that mip level. For compressed | |
| textures this is the size of the texture data compressed with DXT1. For 24 bit | |
| uncompressed textures, this is 3 * width * height. Following this are the image | |
| bytes for that mipmap level. | |
| Note: All data is stored in little-Endian (Intel) byte order. | |
| """ | |
| import struct | |
| from enum import IntEnum | |
| from io import BytesIO | |
| from . import Image, ImageFile | |
| MAGIC = b"FTEX" | |
| class Format(IntEnum): | |
| DXT1 = 0 | |
| UNCOMPRESSED = 1 | |
| class FtexImageFile(ImageFile.ImageFile): | |
| format = "FTEX" | |
| format_description = "Texture File Format (IW2:EOC)" | |
| def _open(self): | |
| if not _accept(self.fp.read(4)): | |
| msg = "not an FTEX file" | |
| raise SyntaxError(msg) | |
| struct.unpack("<i", self.fp.read(4)) # version | |
| self._size = struct.unpack("<2i", self.fp.read(8)) | |
| mipmap_count, format_count = struct.unpack("<2i", self.fp.read(8)) | |
| self.mode = "RGB" | |
| # Only support single-format files. | |
| # I don't know of any multi-format file. | |
| assert format_count == 1 | |
| format, where = struct.unpack("<2i", self.fp.read(8)) | |
| self.fp.seek(where) | |
| (mipmap_size,) = struct.unpack("<i", self.fp.read(4)) | |
| data = self.fp.read(mipmap_size) | |
| if format == Format.DXT1: | |
| self.mode = "RGBA" | |
| self.tile = [("bcn", (0, 0) + self.size, 0, 1)] | |
| elif format == Format.UNCOMPRESSED: | |
| self.tile = [("raw", (0, 0) + self.size, 0, ("RGB", 0, 1))] | |
| else: | |
| msg = f"Invalid texture compression format: {repr(format)}" | |
| raise ValueError(msg) | |
| self.fp.close() | |
| self.fp = BytesIO(data) | |
| def load_seek(self, pos): | |
| pass | |
| def _accept(prefix): | |
| return prefix[:4] == MAGIC | |
| Image.register_open(FtexImageFile.format, FtexImageFile, _accept) | |
| Image.register_extensions(FtexImageFile.format, [".ftc", ".ftu"]) | |