#Painter!

from os import stat
from Graphy import GraphByVertex, Vertex
from algorithm.Random import choicerest

SUCCESSED = True
FAILED = False

color_codes = [1, 2, 3, 4]
def nearFilltry(G:GraphByVertex):
	#在速度要求下可以用这种方式生成，但这种可能导致找不到解(五个颜色)
	for idx in range(len(G)):
		used_clr = G.linked_colors(idx) #used_clr is a list
		if used_clr is None:
			continue
		#print(used_clr)
		w = choicerest(set(used_clr), {0, 1, 2, 3, 4})
		G.set_colorof(idx, w)

def fillVertex(node, spec_clr:int)->bool:
	"""
	node:传入一个节点
	spec_clr:specific color一个被指定的颜色码
	无递归形，对于节点
	"""
	linked_colors = [vertex.get_color for vertex in node.linked_nodes]
	if spec_clr not in linked_colors:
		node.paint(spec_clr)
		return SUCCESSED
	else:
		return FAILED
def fac_fillVertex(node, spec_clr:int)->bool:

	linked_colors = [vertex.get_color for vertex in node.linked_nodes]
	if spec_clr not in linked_colors:
		node.paint(spec_clr)
		for vertex in node.linked_nodes:
			if not vertex.ismarked:
				fac_fillVertex(vertex, spec_clr)
		return fac_fillVertex(node.linked_nodes[0])
	else:
		return FAILED


def DeepFirstFill(G:GraphByVertex, node:Vertex):
	#递归效率低，这里提供非递归方式
	#TODO 非递归染色
	pass

def DeepFirstFillbyIndex(G:GraphByVertex, idx:int)->bool:
	for clr in color_codes:
		status = SUCCESSED
		if clr in [G[v].get_color for v in G.get_edgesof(idx)]:
			status = FAILED
		else:
			G.set_colorof(idx, clr)
		if status and (idx == G.MaxVNum - 1 or DeepFirstFillbyIndex(G, idx+1)):
			return SUCCESSED

	return FAILED
3af3a49efd3829b9e2e3af993214d55ea6fd4972
<mask token>


def nearFilltry(G: GraphByVertex):
    for idx in range(len(G)):
        used_clr = G.linked_colors(idx)
        if used_clr is None:
            continue
        w = choicerest(set(used_clr), {0, 1, 2, 3, 4})
        G.set_colorof(idx, w)


<mask token>


def DeepFirstFill(G: GraphByVertex, node: Vertex):
    pass


def DeepFirstFillbyIndex(G: GraphByVertex, idx: int) ->bool:
    for clr in color_codes:
        status = SUCCESSED
        if clr in [G[v].get_color for v in G.get_edgesof(idx)]:
            status = FAILED
        else:
            G.set_colorof(idx, clr)
        if status and (idx == G.MaxVNum - 1 or DeepFirstFillbyIndex(G, idx + 1)
            ):
            return SUCCESSED
    return FAILED

<mask token>


def nearFilltry(G: GraphByVertex):
    for idx in range(len(G)):
        used_clr = G.linked_colors(idx)
        if used_clr is None:
            continue
        w = choicerest(set(used_clr), {0, 1, 2, 3, 4})
        G.set_colorof(idx, w)


def fillVertex(node, spec_clr: int) ->bool:
    """
	node:传入一个节点
	spec_clr:specific color一个被指定的颜色码
	无递归形，对于节点
	"""
    linked_colors = [vertex.get_color for vertex in node.linked_nodes]
    if spec_clr not in linked_colors:
        node.paint(spec_clr)
        return SUCCESSED
    else:
        return FAILED


def fac_fillVertex(node, spec_clr: int) ->bool:
    linked_colors = [vertex.get_color for vertex in node.linked_nodes]
    if spec_clr not in linked_colors:
        node.paint(spec_clr)
        for vertex in node.linked_nodes:
            if not vertex.ismarked:
                fac_fillVertex(vertex, spec_clr)
        return fac_fillVertex(node.linked_nodes[0])
    else:
        return FAILED


def DeepFirstFill(G: GraphByVertex, node: Vertex):
    pass


def DeepFirstFillbyIndex(G: GraphByVertex, idx: int) ->bool:
    for clr in color_codes:
        status = SUCCESSED
        if clr in [G[v].get_color for v in G.get_edgesof(idx)]:
            status = FAILED
        else:
            G.set_colorof(idx, clr)
        if status and (idx == G.MaxVNum - 1 or DeepFirstFillbyIndex(G, idx + 1)
            ):
            return SUCCESSED
    return FAILED

<mask token>
SUCCESSED = True
FAILED = False
color_codes = [1, 2, 3, 4]


def nearFilltry(G: GraphByVertex):
    for idx in range(len(G)):
        used_clr = G.linked_colors(idx)
        if used_clr is None:
            continue
        w = choicerest(set(used_clr), {0, 1, 2, 3, 4})
        G.set_colorof(idx, w)


def fillVertex(node, spec_clr: int) ->bool:
    """
	node:传入一个节点
	spec_clr:specific color一个被指定的颜色码
	无递归形，对于节点
	"""
    linked_colors = [vertex.get_color for vertex in node.linked_nodes]
    if spec_clr not in linked_colors:
        node.paint(spec_clr)
        return SUCCESSED
    else:
        return FAILED


def fac_fillVertex(node, spec_clr: int) ->bool:
    linked_colors = [vertex.get_color for vertex in node.linked_nodes]
    if spec_clr not in linked_colors:
        node.paint(spec_clr)
        for vertex in node.linked_nodes:
            if not vertex.ismarked:
                fac_fillVertex(vertex, spec_clr)
        return fac_fillVertex(node.linked_nodes[0])
    else:
        return FAILED


def DeepFirstFill(G: GraphByVertex, node: Vertex):
    pass


def DeepFirstFillbyIndex(G: GraphByVertex, idx: int) ->bool:
    for clr in color_codes:
        status = SUCCESSED
        if clr in [G[v].get_color for v in G.get_edgesof(idx)]:
            status = FAILED
        else:
            G.set_colorof(idx, clr)
        if status and (idx == G.MaxVNum - 1 or DeepFirstFillbyIndex(G, idx + 1)
            ):
            return SUCCESSED
    return FAILED

from os import stat
from Graphy import GraphByVertex, Vertex
from algorithm.Random import choicerest
SUCCESSED = True
FAILED = False
color_codes = [1, 2, 3, 4]


def nearFilltry(G: GraphByVertex):
    for idx in range(len(G)):
        used_clr = G.linked_colors(idx)
        if used_clr is None:
            continue
        w = choicerest(set(used_clr), {0, 1, 2, 3, 4})
        G.set_colorof(idx, w)


def fillVertex(node, spec_clr: int) ->bool:
    """
	node:传入一个节点
	spec_clr:specific color一个被指定的颜色码
	无递归形，对于节点
	"""
    linked_colors = [vertex.get_color for vertex in node.linked_nodes]
    if spec_clr not in linked_colors:
        node.paint(spec_clr)
        return SUCCESSED
    else:
        return FAILED


def fac_fillVertex(node, spec_clr: int) ->bool:
    linked_colors = [vertex.get_color for vertex in node.linked_nodes]
    if spec_clr not in linked_colors:
        node.paint(spec_clr)
        for vertex in node.linked_nodes:
            if not vertex.ismarked:
                fac_fillVertex(vertex, spec_clr)
        return fac_fillVertex(node.linked_nodes[0])
    else:
        return FAILED


def DeepFirstFill(G: GraphByVertex, node: Vertex):
    pass


def DeepFirstFillbyIndex(G: GraphByVertex, idx: int) ->bool:
    for clr in color_codes:
        status = SUCCESSED
        if clr in [G[v].get_color for v in G.get_edgesof(idx)]:
            status = FAILED
        else:
            G.set_colorof(idx, clr)
        if status and (idx == G.MaxVNum - 1 or DeepFirstFillbyIndex(G, idx + 1)
            ):
            return SUCCESSED
    return FAILED

#Painter!

from os import stat
from Graphy import GraphByVertex, Vertex
from algorithm.Random import choicerest

SUCCESSED = True
FAILED = False

color_codes = [1, 2, 3, 4]
def nearFilltry(G:GraphByVertex):
	#在速度要求下可以用这种方式生成，但这种可能导致找不到解(五个颜色)
	for idx in range(len(G)):
		used_clr = G.linked_colors(idx) #used_clr is a list
		if used_clr is None:
			continue
		#print(used_clr)
		w = choicerest(set(used_clr), {0, 1, 2, 3, 4})
		G.set_colorof(idx, w)

def fillVertex(node, spec_clr:int)->bool:
	"""
	node:传入一个节点
	spec_clr:specific color一个被指定的颜色码
	无递归形，对于节点
	"""
	linked_colors = [vertex.get_color for vertex in node.linked_nodes]
	if spec_clr not in linked_colors:
		node.paint(spec_clr)
		return SUCCESSED
	else:
		return FAILED
def fac_fillVertex(node, spec_clr:int)->bool:

	linked_colors = [vertex.get_color for vertex in node.linked_nodes]
	if spec_clr not in linked_colors:
		node.paint(spec_clr)
		for vertex in node.linked_nodes:
			if not vertex.ismarked:
				fac_fillVertex(vertex, spec_clr)
		return fac_fillVertex(node.linked_nodes[0])
	else:
		return FAILED


def DeepFirstFill(G:GraphByVertex, node:Vertex):
	#递归效率低，这里提供非递归方式
	#TODO 非递归染色
	pass

def DeepFirstFillbyIndex(G:GraphByVertex, idx:int)->bool:
	for clr in color_codes:
		status = SUCCESSED
		if clr in [G[v].get_color for v in G.get_edgesof(idx)]:
			status = FAILED
		else:
			G.set_colorof(idx, clr)
		if status and (idx == G.MaxVNum - 1 or DeepFirstFillbyIndex(G, idx+1)):
			return SUCCESSED

	return FAILED