from PyQt5 import QtWidgets, QtGui
from game_objects.game_object import GameObject
from config import SPRITE_BOX


class Box(GameObject):

    def __init__(self, x, y, width, height, start_x, start_y):
        super().__init__(x, y, width, height, start_x, start_y)
        self.setBrush(QtGui.QBrush(QtGui.QImage(SPRITE_BOX)))

d381f164fd8f055d5908923e584a2fd27eaadb46
<mask token>

<mask token>


class Box(GameObject):
    <mask token>

<mask token>


class Box(GameObject):

    def __init__(self, x, y, width, height, start_x, start_y):
        super().__init__(x, y, width, height, start_x, start_y)
        self.setBrush(QtGui.QBrush(QtGui.QImage(SPRITE_BOX)))

from PyQt5 import QtWidgets, QtGui
from game_objects.game_object import GameObject
from config import SPRITE_BOX


class Box(GameObject):

    def __init__(self, x, y, width, height, start_x, start_y):
        super().__init__(x, y, width, height, start_x, start_y)
        self.setBrush(QtGui.QBrush(QtGui.QImage(SPRITE_BOX)))
