# ---- CSTES --------------------------------------------------

X = 0
Y = 1

ECRAN_TAILLE = (1366, 713)

ZONE = (1000, 500)

UPPER_LEFT = (183, 0)
UPPER_RGHT = (UPPER_LEFT[X] + ZONE[X], 0)
LOWER_LEFT = (UPPER_LEFT[X], ZONE[Y])
LOWER_RGHT = (UPPER_LEFT[X] + ZONE[X], ZONE[Y])

# ---- COLORS ------------------------------------------------

RED = (255, 0, 0)
GREEN = (0, 153, 0)
LIGHT_GREY = (169, 169, 169)
DARK_GREY = (32, 32, 32)

PLAYER = RED
HERBE = GREEN
BETON = LIGHT_GREY
BITUME = DARK_GREY

# ############################################################

67c327d33a5633c018cb19d760fef3b9b27f330b
<mask token>

X = 0
Y = 1
ECRAN_TAILLE = 1366, 713
ZONE = 1000, 500
UPPER_LEFT = 183, 0
UPPER_RGHT = UPPER_LEFT[X] + ZONE[X], 0
LOWER_LEFT = UPPER_LEFT[X], ZONE[Y]
LOWER_RGHT = UPPER_LEFT[X] + ZONE[X], ZONE[Y]
RED = 255, 0, 0
GREEN = 0, 153, 0
LIGHT_GREY = 169, 169, 169
DARK_GREY = 32, 32, 32
PLAYER = RED
HERBE = GREEN
BETON = LIGHT_GREY
BITUME = DARK_GREY

# ---- CSTES --------------------------------------------------

X = 0
Y = 1

ECRAN_TAILLE = (1366, 713)

ZONE = (1000, 500)

UPPER_LEFT = (183, 0)
UPPER_RGHT = (UPPER_LEFT[X] + ZONE[X], 0)
LOWER_LEFT = (UPPER_LEFT[X], ZONE[Y])
LOWER_RGHT = (UPPER_LEFT[X] + ZONE[X], ZONE[Y])

# ---- COLORS ------------------------------------------------

RED = (255, 0, 0)
GREEN = (0, 153, 0)
LIGHT_GREY = (169, 169, 169)
DARK_GREY = (32, 32, 32)

PLAYER = RED
HERBE = GREEN
BETON = LIGHT_GREY
BITUME = DARK_GREY

# ############################################################
