'''Autogenerated by xml_generate script, do not edit!'''
from OpenGL import platform as _p
from OpenGL.constant import Constant as _C
# Code generation uses this
# End users want this...
from OpenGL.raw.GL import _errors

_EXTENSION_NAME = 'GL_ARB_texture_cube_map'


def _f(function):
    return _p.createFunction(function, _p.PLATFORM.GL, 'GL_ARB_texture_cube_map', error_checker=_errors._error_checker)


GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = _C('GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB', 0x851C)
GL_NORMAL_MAP_ARB = _C('GL_NORMAL_MAP_ARB', 0x8511)
GL_PROXY_TEXTURE_CUBE_MAP_ARB = _C('GL_PROXY_TEXTURE_CUBE_MAP_ARB', 0x851B)
GL_REFLECTION_MAP_ARB=_C('GL_REFLECTION_MAP_ARB',0x8512)
GL_TEXTURE_BINDING_CUBE_MAP_ARB=_C('GL_TEXTURE_BINDING_CUBE_MAP_ARB',0x8514)
GL_TEXTURE_CUBE_MAP_ARB=_C('GL_TEXTURE_CUBE_MAP_ARB',0x8513)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB=_C('GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB',0x8516)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB=_C('GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB',0x8518)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB=_C('GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB',0x851A)
GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB=_C('GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB',0x8515)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB=_C('GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB',0x8517)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB=_C('GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB',0x8519)


d27d1228fd51ce13d36eb1d2d2325038c452541d
<mask token>

<mask token>


def _f(function):
    return _p.createFunction(function, _p.PLATFORM.GL,
        'GL_ARB_texture_cube_map', error_checker=_errors._error_checker)


<mask token>

<mask token>
_EXTENSION_NAME = 'GL_ARB_texture_cube_map'


def _f(function):
    return _p.createFunction(function, _p.PLATFORM.GL,
        'GL_ARB_texture_cube_map', error_checker=_errors._error_checker)


GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = _C('GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB', 34076
    )
GL_NORMAL_MAP_ARB = _C('GL_NORMAL_MAP_ARB', 34065)
GL_PROXY_TEXTURE_CUBE_MAP_ARB = _C('GL_PROXY_TEXTURE_CUBE_MAP_ARB', 34075)
GL_REFLECTION_MAP_ARB = _C('GL_REFLECTION_MAP_ARB', 34066)
GL_TEXTURE_BINDING_CUBE_MAP_ARB = _C('GL_TEXTURE_BINDING_CUBE_MAP_ARB', 34068)
GL_TEXTURE_CUBE_MAP_ARB = _C('GL_TEXTURE_CUBE_MAP_ARB', 34067)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = _C('GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB',
    34070)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = _C('GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB',
    34072)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = _C('GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB',
    34074)
GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = _C('GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB',
    34069)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = _C('GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB',
    34071)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = _C('GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB',
    34073)

<mask token>
from OpenGL import platform as _p
from OpenGL.constant import Constant as _C
from OpenGL.raw.GL import _errors
_EXTENSION_NAME = 'GL_ARB_texture_cube_map'


def _f(function):
    return _p.createFunction(function, _p.PLATFORM.GL,
        'GL_ARB_texture_cube_map', error_checker=_errors._error_checker)


GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = _C('GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB', 34076
    )
GL_NORMAL_MAP_ARB = _C('GL_NORMAL_MAP_ARB', 34065)
GL_PROXY_TEXTURE_CUBE_MAP_ARB = _C('GL_PROXY_TEXTURE_CUBE_MAP_ARB', 34075)
GL_REFLECTION_MAP_ARB = _C('GL_REFLECTION_MAP_ARB', 34066)
GL_TEXTURE_BINDING_CUBE_MAP_ARB = _C('GL_TEXTURE_BINDING_CUBE_MAP_ARB', 34068)
GL_TEXTURE_CUBE_MAP_ARB = _C('GL_TEXTURE_CUBE_MAP_ARB', 34067)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = _C('GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB',
    34070)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = _C('GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB',
    34072)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = _C('GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB',
    34074)
GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = _C('GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB',
    34069)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = _C('GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB',
    34071)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = _C('GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB',
    34073)

'''Autogenerated by xml_generate script, do not edit!'''
from OpenGL import platform as _p
from OpenGL.constant import Constant as _C
# Code generation uses this
# End users want this...
from OpenGL.raw.GL import _errors

_EXTENSION_NAME = 'GL_ARB_texture_cube_map'


def _f(function):
    return _p.createFunction(function, _p.PLATFORM.GL, 'GL_ARB_texture_cube_map', error_checker=_errors._error_checker)


GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = _C('GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB', 0x851C)
GL_NORMAL_MAP_ARB = _C('GL_NORMAL_MAP_ARB', 0x8511)
GL_PROXY_TEXTURE_CUBE_MAP_ARB = _C('GL_PROXY_TEXTURE_CUBE_MAP_ARB', 0x851B)
GL_REFLECTION_MAP_ARB=_C('GL_REFLECTION_MAP_ARB',0x8512)
GL_TEXTURE_BINDING_CUBE_MAP_ARB=_C('GL_TEXTURE_BINDING_CUBE_MAP_ARB',0x8514)
GL_TEXTURE_CUBE_MAP_ARB=_C('GL_TEXTURE_CUBE_MAP_ARB',0x8513)
GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB=_C('GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB',0x8516)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB=_C('GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB',0x8518)
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB=_C('GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB',0x851A)
GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB=_C('GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB',0x8515)
GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB=_C('GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB',0x8517)
GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB=_C('GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB',0x8519)

