from Player import Player

class Game:
    resources = ('Gold', 'Steel', 'Titanium', 'Plant', 'Energy', 'Heat')
    devider   = '\n' + '-#-#' * 50 + '-\n'
    def __init__(self, players=2):
        self.players = [Player(self, str(i)) for i in range(players)]
        [print(p) for p in self.players]


if __name__ == "__main__":
    import Main
ea352ddc9969633a2c635601b3e6f5ffb1e66c70
<mask token>


class Game:
    <mask token>
    <mask token>

    def __init__(self, players=2):
        self.players = [Player(self, str(i)) for i in range(players)]
        [print(p) for p in self.players]


<mask token>

<mask token>


class Game:
    resources = 'Gold', 'Steel', 'Titanium', 'Plant', 'Energy', 'Heat'
    devider = '\n' + '-#-#' * 50 + '-\n'

    def __init__(self, players=2):
        self.players = [Player(self, str(i)) for i in range(players)]
        [print(p) for p in self.players]


<mask token>

<mask token>


class Game:
    resources = 'Gold', 'Steel', 'Titanium', 'Plant', 'Energy', 'Heat'
    devider = '\n' + '-#-#' * 50 + '-\n'

    def __init__(self, players=2):
        self.players = [Player(self, str(i)) for i in range(players)]
        [print(p) for p in self.players]


if __name__ == '__main__':
    import Main

from Player import Player


class Game:
    resources = 'Gold', 'Steel', 'Titanium', 'Plant', 'Energy', 'Heat'
    devider = '\n' + '-#-#' * 50 + '-\n'

    def __init__(self, players=2):
        self.players = [Player(self, str(i)) for i in range(players)]
        [print(p) for p in self.players]


if __name__ == '__main__':
    import Main

from Player import Player

class Game:
    resources = ('Gold', 'Steel', 'Titanium', 'Plant', 'Energy', 'Heat')
    devider   = '\n' + '-#-#' * 50 + '-\n'
    def __init__(self, players=2):
        self.players = [Player(self, str(i)) for i in range(players)]
        [print(p) for p in self.players]


if __name__ == "__main__":
    import Main