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Atari-Assault Dataset
This is a large dataset of 10M video frames and actions collected from the Assault atari environment (Bellemare et al., 2012) in order to train world models.
The dataset enables reproducible, large-scale experiments in action-conditioned video prediction. It is meant to be used with Jasmine, our JAX-based world modeling codebase.
Dataset Summary
- Environment: Atari Learning Environment
- Frames: 10 million
- Resolution: 84 × 84
- Format:
ArrayRecord(for fast I/O) - Splits:
train/val/test - License: CC0 1.0
Usage
This dataset is part of the Jasmine repository release. Frames were collected during Rainbow (Hessel et al. 2017) agent training. You can find the dataset generation code at https://github.com/p-doom/jasmine/tree/main/data/jasmine_data.
The ArrayRecord format enables efficient dataloading using Grain and is optimized for the Jasmine dataloader.
You can download the dataset using the huggingface-cli tool.
huggingface-cli download --repo-type dataset p-doom/atari-assault-dataset --local-dir <data_path>
To start a training run using Jasmine, simply pass the train and val split to the training script.
python jasmine/baselines/maskgit/train_tokenizer_vqvae.py \
--data_dir <data_path>/train \
--val_data_dir <data_path>/val \
...
Citation
If you use our Atari datasets, please cite our work:
@article{
mahajan2025jasmine,
title={Jasmine: A simple, performant and scalable JAX-based world modeling codebase},
author={Mihir Mahajan and Alfred Nguyen and Franz Srambical and Stefan Bauer},
journal = {p(doom) blog},
year={2025},
url={https://pdoom.org/jasmine.html},
note = {https://pdoom.org/blog.html}
}
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